Pathfinder Society Scenario #3-02: Sewer Dragons of Absalom (PFRPG) PDF

4.70/5 (based on 24 ratings)

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A Pathfinder Society Scenario designed for Levels 3–7.

Absalom is Golarion’s busiest and most populous city, but one of its largest populations goes largely unnoticed. You must venture into the sewers beneath the City at the Center of the World to stop the meddling dragons within from disrupting a vital Pathfinder Society operation.

Written by Dennis Baker.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

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PZOPSS0302E


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4.70/5 (based on 24 ratings)

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We Sing the Song of the Sewer....

5/5

I have played and run this adventure and had fun doing both. It was especially fun to see the medium size characters trying to get through certain areas in the sewers.

The combats can be a little weak at high tier. The adventure is more balanced at the 3-4 tier.


A terrific adventure

5/5

I have to say, this is probably one of my favorite scenarios ever made. It has everything you could want. Great RP opportunity without too much of it, interesting characters, intelligent enemies with appropriate encounters for their intelligence, and challenging battles. The setting is awesome and the story is well thought out.

I have played this once and GMed it twice now, and I would be willing to GM it ten more times. I love it!


Challenging and fun!

5/5

Ran this adventure last night for the group. Very challenging encounters leading to some out of the box thinking. The lower level party members felt especially pressed on: The second level ranger went negative in one encounter, the second level barbarian went negative twice in the next encounter.

It used all of the party resources and made them work as a team. They succeeded, but only because they had the right skillset and the knowledge to use it.

Great adventure!


Excellent scenario!

5/5

Ran this yesterday, and I have to say, it was an absolute blast. The scenario is nice because it combines a little bit of everything - great roleplay and tough combats. It allows for every member of the party to shine in a unique way. Overall, I was really impressed with it, and can highly recommend it.


5/5

Awesome scenario.

This is huge amounts of fun. The combats are challenging, the story is interesting, and the pacing is great.

It has everything I want in a great PFS scenario, wrapped up in a neat, kobold shaped bundle.


6 to 10 of 24 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
Grand Lodge

Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

New organization of the tiers? 3-4, 6-7?


1 person marked this as a favorite.

Cool! Glad to see your name on this one Dennis.

RPG Superstar 2010 Top 16, 2011 Top 32, 2012 Top 4

Go Dennis!!

Silver Crusade

Pathfinder Adventure Path Subscriber

Funny, I thought Dennis should kick off by writing an adventure about Ogres... ;-)


I bet this'll stink. ;)

Shadow Lodge

Hey thanks guys. I've been so busy finishing this up I didn't notice people had posted here!

Kaje -> About this much


Bork bork!


Very glad to be running this at gencon, I have yet to read it but I think this author will excede my expectations.

Grand Lodge

I am sooo looking forward to this at our next game night!

Silver Crusade

I'm going to be running this three times at Gen Con. So I'm hoping it will be a blast. I'll see about writing a review after running it and getting a good impression of it.

Liberty's Edge

Yeah, I've got this one twice at Gencon as well (Saturday at 1:00 p.m. and again at 7:00 p.m.).

Looking forward to it!

The Exchange Contributor, RPG Superstar 2010 Top 16

Ooo.

Lots of pressure. I forgot to check this thread for updates. Dotted now.

Hope you guys aren't disappointed.

Liberty's Edge

I bought this one last night and think it will be a very fun run, but..

Spoiler:
I was a little disappointed that there were no true dragons in it. The adventure's name suggests a group of dragons--not kobolds. Yes, I know that kobolds are related to dragons, but it's still a bit misleading. That said, I'll change the illusionary blue dragon into either a real black dragon (very young), or a real blue dragon (wyrmling). Hopefully, that doesn't kill the party as the kobold chieftain is no slouch with evocation magic.

Still, all-in-all, a very exciting and well-written adventure. Thanks Dennis! :)

The Exchange Contributor, RPG Superstar 2010 Top 16

casiel wrote:

I bought this one last night and think it will be a very fun run, but.. ** spoiler omitted **

Still, all-in-all, a very exciting and well-written adventure. Thanks Dennis! :)

Thanks!

Spoiler:
Paizo really wants to keep actual dragons rare (which I love) so a real dragon was pretty much a no-go. If you did add a dragon in there be really careful, the chief is no slouch, When I ran this last night I had to dial him back a bit for (relatively weak) subtier 3-4 group and even at 6-7 he was nasty until his guards got bumped off.


Really like the new(?) trend of providing a name link to the forum identity for each scenario author.

The author of this one has already posted right here in this comment thread (a few times) and is a local BAPS player: Dennis da Ogre

Big props to you, Ogre!

The Exchange Contributor, RPG Superstar 2010 Top 16

I'm not sure but my contributor tag and name were more due to my contributions to Ultimate Combat. They might give PFS authors the options to get contributor tags too, I'm not sure.

Thanks for the prop, hope you enjoy the mod.

The Exchange Contributor, RPG Superstar 2010 Top 16

Thanks for the review Kyshkumen, glad you enjoyed it. It was a blast to run it on 'opening' night.

The Exchange Contributor, RPG Superstar 2010 Top 16

Thanks for the reviews guys.

The Exchange Contributor, RPG Superstar 2010 Top 16

Hey Wow, thanks for the positive reviews guys, glad that things worked out well for you!

Scarab Sages

Ok, I'm running this tomorrow and I have a question about the first encounter:

GMs only:
On page 5 it says "The only door to the station is closed." The module goes on to explain how difficult/noisy it is to use this door, even calling it the "front door." The mod specifies that the thugs assume the PCs are gamblers if they come through the front door (the noisy one?) but are warned if they come through the back door and the dog barks. The map itself shows one door, with the dog nearby. It doesn't make sense for the only door to the place to be so difficult to get in/out of, since there are people there. Am I missing something?

Paizo Employee Director of Brand Strategy

Spoiler:
There's a door directly into the offices, off the wooden porch, as well as the door into the jail portion of the building.

The Exchange Contributor, RPG Superstar 2010 Top 16

Spoiler:
Hmm, that is actually a bit of a goof on my part. I was using the small image of the map from the web store when I wrote this and I only saw the one door going into the jail area and I thought the back area was an office not a porch. Thus the 'only one door in'. Hope that plus Marks comments help.


I can't wait to play this. Now I just need to inveigle one of my local GMs into running it for me...

The Exchange Contributor, RPG Superstar 2010 Top 16

Pickguy wrote:
I can't wait to play this. Now I just need to inveigle one of my local GMs into running it for me...

Fiona is talking about running it in one of the next few sessions. I'm looking forward to it so I can finally see it from the other side of the table.

If you had a 5-7th level character it would help :D

Grand Lodge

1 person marked this as a favorite.
Pathfinder Adventure, Lost Omens, Pawns, Rulebook Subscriber

Finally got to play this, and one of the few I hadn't been spoiled on by running it myself first. Another Ogre scenario makes it way onto my list of favorites. Played up with a crew of 4-5s and were suitably challenged by the plethora of traps. Felt very koboldy indeed!

Grand Lodge

Question about the tactics of one of the NPC's

Spoiler:

Quote:

Yiddlepode casts invisibility from her scroll

before the PCs enter and hides behind the curtain or the scant scene decorations during combat, maintaining the illusion of the dragon on her father’s behalf.

Can another arcane spellcaster (presumably with the spell on that characters class list) take over concentration? and is this supported by RAW?

Also this seems to be in contradiction with Kibizax whose tactics say the illusion goes away after 2 rounds.

Grand Lodge

Pathfinder Adventure, Lost Omens, Pawns, Rulebook Subscriber

Spoiler:
Yiddlepode has silent image on her spells known and could presumably overlay her fathers illusion with a duplicate of her own.

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