|Cosmo Sales Associate|
|Liz Courts Webstore Gninja Minion|
I posted the below review on the core book itself but then my GM told me he bought this boxed set not just book. So I will copy my little review below. In summary, It a really fun system so you can buy it and have some fun with the crunch like we did.
So my GM rolled this out on us yesterday and we started to moan a bit. But then he told us we could play all these crazy character combination that he originally said no to for the campaign. The characters concepts started to pour out, we started searching the forums for crazy combos and the like . we had a really had a good time with the character creation end. To balance this out this system has what they call battlepoints and was easy enough to figure out and actually worked in evening out the characters a bit.
Anywho, we played the snatch and grab match. Which was funny as heck cause we had to figure out way how to drag the one of the other players off the battlefield into our into our special room. We grabbled the wizard and beat him up for a round. Unfortunately we did way too much damage to him cause, when the other team saw us dragging him away, their archer put two arrows into him and killed him. My team was feaking out cause we didn't think they could do that. But boom there it was in the conflict book, Mercy Killing your own teammate was allowed. which in way, for this scenario is kidda cool.
Anywho, we played three match last night for some good fun more importantly we got all to test out some awesome builds and get them out of our systems.