Monster Menagerie: Kith of the Harpy Queen (PFRPG) PDF

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Welcome to Kith of the Harpy Queen, the fifth in our line of monster books called Monster Menagerie. Each volume in this line presents a small set of monsters tied to a single theme, but spread over a range of CRs. For Kith of the Harpy Queen that theme is variants of the classic winged female monster. As an added bonus, author Sam Hing has put together an awesome set of harpy-related magic items, spells, and feats to round out your winged raiders.

Harpies are one of the classic monsters of legend and lore. Initially Grecian wind spirits created to punish the wicked, harpies had their myth slowly evolve into the female bird creatures that have plagued heroes in countless roleplaying games. The intention of this book is to expand the role of the harpy into something more than a simple monster whose song lures people to their dooms. Within these pages you will find how harpies have adapted to new terrains, sizes, mystic influences, and situations. We present new options to allow harpy-based encounters to haunt overconfident adventurers who think all they need is some wax in their ears.

Few things are more pleasing to a GM than the look of confusion on a player's face when he realizes that the familiar monster before him is not quite what he expected. This book adds that touch of fear into the minds of players, and thus into the heart of their heroes, with the sweet notes of a song.

We're confident that you'll find something useful in this Monster Menagerie. Now ready yourself for the first wave of the Flight of Fear-the storm harpies have conjured up a foul wind, the piasa are ready to crush the life from you, and one of Pazizu's chosen has raised an airborne army!

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Original, complex, cool - the feats alone are worth the price

5/5

This pdf is 13 pages long, 1 page front cover, 1 page editorial/SRD, leaving 11 pages of content, so let's take a look at the new winged creatures, shall we?

After one page of introduction, we get the first harpy variant, which at first seemed like one of those "Slap environment X" on a creature-variants. The CR 6 Cave Harpy gets a cool sonar-like scream and blood drain, though, making her sufficiently unique.

The second new harpy is the Glory Harpy at CR 2, resplendent and actually quite civilized humanoids far from their ugly common brethren, but devious nevertheless. The multi-hued wings and captivating display make for cute, yet deadly foes that are essentially made cool via their fluff more than via their crunch.

Father of harpies, Pazuzu, sometimes seems to father especially deadly, demonic harpies, his chosen. (CR 10) Their song is not only enthralling, but also lethal to any listeners and their polearm mastery along their poisonous stinger make them a viable threat.

The CR 8 Pestilence Harpy, a vulture-like harbinger of disease via claws, dust, song and even presence is just plain awesome - with a deadly aura, cool abilities like the cloud of diseased dust they constantly create and a neat write-up, they are a prime example of author Sam Hing's good monster design.

Subtlety is not the name of the game for the CR 14 giant Piasa, whose call can flatten and even kill her foes - once again, the fluff about interacting at head-level with them makes what otherwise would be a good creature a very interesting one. Nice job!

The small CR 7 Storm Harpy glides among the clouds and can call dread storms as well as sleep while gliding in great heights. Again, it's the sparse fluff that lends color to an otherwise well-written, but not too exciting critter - the cooperation with pirates and influence on naval trade are interesting plot points to consider and make them valuable assets and allies for scrupulous foes.

Harpies being civilized foes, that's not where this Mythic Menagerie ends: We get 5 new magic items specially designed for or from harpies: From Feathered Daggers carrying diseases to shields made from quivers, they are neat additions to the female furies' arsenal.
Furthermore, 6 feats are introduced, three of which belong to a feat tree that grants additional wing buffet attacks to flatten foes.

Even cooler, Pluck-feats are introduced, offering FINALLY the option for aerial combat I've been looking for: Attacks to temporarily decrease fly-skills with the final result of having plucked foes crash to the ground as well as the 2 cool feats to improve song qualities. The Pluck-feats alone are pure GENIUS and I'd recommend the pdf for them alone.

Finally, 5 new spells (APG-classes included in the spell-lists) are introduced, offering a nice plethora of evocative, flavorful battle-spells: From quasi-real ravens that try to pluck your eyeballs out to a ball of wyvern stingers you can control like a flaming sphere, the new spells are iconic, neat and well-written.

Conclusion:
Editing and formatting are ok - while the glitches that plagued the line are once again present in relics etc., there have been installments with more of them. Layout adheres to the two-column standard and the b/w-artworks are neat. The pdf has no bookmarks and the creatures feature no lore-sections.
This installment of the Mythic Menagerie-line is literally all killer, no filler - each creature had something going for it and the additional items and spells are top quality. The feats are downright brilliant. Were it not for the editing glitches, this would be a 5 star+ Endzeitgeist seal of approval-pdf. Due to the editing glitches, my final verdict will be 4.5 stars, rounded up to 5 - highly recommended if you have any affinity for aerial foes, not only harpies.

Endzeitgeist out.


A nice addition to the series.

4/5

Mythic Menagerie: Kith of the Harpy Queen by Super Genius Games

This product is 13 pages long. It starts with a cover and forward. (2 pages)

Harpies (7 pages)
This section has 7 new types of harpies.
Cave Harpy – CR 6
Glory Harpy – CR 2
Pazuzu's Chosen – CR 10 outsider.
Pestilence Harpy – CR 8
Piasa – CR 14 Giant harpy.
Storm Harpy – CR 7

Harpy Options (5 ½ pages)
There is 5 new magic items, 7 new feats, 5 new spells. All of them fit harpies well. The spells would work well for anyone with some minor fluff changes.

It ends with a OGL and credits. (1 pages)

Closing thoughts. Layout and editing where both good, art is black and white and good. The Harpies where interesting and fairly inventive with a nice range of CR's. The new options are well done, the magic items where pretty cool. The feats would make harpies or other flying creatures more dangerous. So whats my rating? I am going to give this one a 4, it is good but I couldn't help thinking it could have had something more to push it over the top.

Trust me, I'm a Succubus.


Scarab Sages

The latest in Super Genius's Mythic Menagerie line is now live! Kith of the Harpy Queen gives the Mythic Menagerie treatment to that foul avian temptress, the harpy. Within these pages harpies have adapted to new terrains, sizes, mystic influences, and situations. Also included are harpy-related magic items, spells, and feats. Think a little wax in the ears is going to do it? Better think again!

Dark Archive

tempting birdy? Everyone knows there is only one type of chick with wings that is trying a temptress. :)

Scarab Sages

Dark_Mistress wrote:
tempting birdy? Everyone knows there is only one type of chick with wings that is trying a temptress. :)

I'll agree there's one who does it best, but you have lots of imitators!


Dark_Mistress wrote:
tempting birdy? Everyone knows there is only one type of chick with wings that is trying a temptress. :)

Don't worry your Ladyship...I have something..special..for you coming up soon..

Dark Archive

Pathfinder Adventure Path, Rulebook, Starfinder Society Subscriber

Is this supposed to be part of the sale?

Scarab Sages

Chris Ballard wrote:
Is this supposed to be part of the sale?

Yes, it is. When we add new products during a sale they never seem to get flagged for it, and I'm honestly not sure if we're doing something wrong, or if we just need to send a reminder each time. In any case, I'll try to get that fixed ASAP.

Scarab Sages

Chris Ballard wrote:
Is this supposed to be part of the sale?

Sale price now correctly applied!


Thankyouthankyouthankyou for making this in a "portrait" format!!!! On top of that, it's a great product! I'm going to be running a game this weekend with harpies in it. I can't wait to whip this out on 'em!


DungeonmasterCal wrote:
Thankyouthankyouthankyou for making this in a "portrait" format!!!! On top of that, it's a great product! I'm going to be running a game this weekend with harpies in it. I can't wait to whip this out on 'em!

I am glad you like it! Let me know how the game goes..I am always curious..


Will do!


Blackerose wrote:
DungeonmasterCal wrote:
Thankyouthankyouthankyou for making this in a "portrait" format!!!! On top of that, it's a great product! I'm going to be running a game this weekend with harpies in it. I can't wait to whip this out on 'em!
I am glad you like it! Let me know how the game goes..I am always curious..

I ran a party of 4 4th level adventurers against a cave harpy (CR 6) last night. They'd been "softened up" by her troglodyte minions and a carrion golem (nasty, that), but not so much they couldn't put up a fight. The harpy opened up with her sonic shriek attack, which really put a hurtin' on two of the party.

One of the players brought her to ground with a critical hit with a bola, but she wasn't helpless. She still had tooth and nail and a harpy feather dagger (disease anthrakitis) and her captivating song, which worked on two other members of the party. When she was finally defeated, the character with the most HP left was the cleric, but all 4 were in single digits.

Great monster and great fun!

Liberty's Edge

DungeonmasterCal wrote:
Thankyouthankyouthankyou for making this in a "portrait" format!!!! On top of that, it's a great product! I'm going to be running a game this weekend with harpies in it. I can't wait to whip this out on 'em!

Oh cool - portrait format! I very much prefer this to the horizontal landscape layout.

Is this going to be the standard now for SGG releases? If so, I approve! ;)


DungeonmasterCal wrote:
Blackerose wrote:
DungeonmasterCal wrote:
Thankyouthankyouthankyou for making this in a "portrait" format!!!! On top of that, it's a great product! I'm going to be running a game this weekend with harpies in it. I can't wait to whip this out on 'em!
I am glad you like it! Let me know how the game goes..I am always curious..

I ran a party of 4 4th level adventurers against a cave harpy (CR 6) last night. They'd been "softened up" by her troglodyte minions and a carrion golem (nasty, that), but not so much they couldn't put up a fight. The harpy opened up with her sonic shriek attack, which really put a hurtin' on two of the party.

One of the players brought her to ground with a critical hit with a bola, but she wasn't helpless. She still had tooth and nail and a harpy feather dagger (disease anthrakitis) and her captivating song, which worked on two other members of the party. When she was finally defeated, the character with the most HP left was the cleric, but all 4 were in single digits.

Great monster and great fun!

lol Good work..dramatic and brutal...let us know if you use any of the others in the future

Scarab Sages

DungeonmasterCal wrote:

I ran a party of 4 4th level adventurers against a cave harpy (CR 6) last night. They'd been "softened up" by her troglodyte minions and a carrion golem (nasty, that), but not so much they couldn't put up a fight. The harpy opened up with her sonic shriek attack, which really put a hurtin' on two of the party.

Great monster and great fun!

Sounds awesome! Glad the product is working for you in actual play.


Blackerose wrote:
Good work..dramatic and brutal...let us know if you use any of the others in the future

Absolutely!

Dark Archive

Reviewed... finally.


Interesting review, D_M!

Dark Archive

Endzeitgeist wrote:
Interesting review, D_M!

Well don't think I will ever catch back up to you in reviews now. But at least I can say i have over ten times as many posts as you. :)

Scarab Sages

Dark_Mistress wrote:
Reviewed... finally.

Many, many thanks for the review!


Reviewed here and sent to GMS magazine! Cheers!

Scarab Sages

Endzeitgeist wrote:
Reviewed here and sent to GMS magazine! Cheers!

Thanks! Cheers!


This is over a year later, but there's a CR typo in the book. The glory harpy is listed as CR2 but the XP value (and her 5HD AND MOST IMPORTANTLY her all target fascination effect that works like corpse call for the zuvembie from bestiary 3 has a high DC of 18) marks her as a CR4 creature. You probably aren't even going to read this page at this point (over a year later since the last comment here) but thought I'd mention it.

Scarab Sages Contributor; Developer, Super Genius Games

I try to monitor all product pages of things I worked on no matter how old. :)

HD of course are only one element of determining CR. 4HD critters of CR 2 are fairly common, and there's even one 5HD cr2 I know of (owlbear skeleton).

Looking at the average stats for a CR 2 monster vs glory harpy we see

stat CR 2 Glory
hp 20 27 (your CR 4 suggestion would be 40 average)
AC 14 15 (CR 4 would be 17)
Attack +4 +8
Damage 10 3-ish (with high crit)
(yes, the attack is much higher, but the damage is 1/3 average)
(CR 4 would be attack +8 and 16 average damage, 5 times the glory harpy)
DC 13 18 But the glory harpy's abilities don't deal damage

One could make the claim they should be CR 3 based on save DC... but in playtest we found groups of 2 2nd level characters had no trouble taking down a glory harpy, which is where the DC comes from. They just don't have enough offensive options to face groups of 3rd or 4th level characters.

Which of course would mean the XP is wrong...

They DO work well as part of groups of lower-level foes designed to challenge higher level parties.


Heheh, thanks, it is good to know you're still watching these pages :)

I won't deny that their offensive capabilities are fitting of a CR2 creature, but in the case of the HD I was actually surprised, but then again the actual amount of hitpoints is appropriate. They are quite well fit for the CR, and when I think about the fascinate ability, unless it hits every target, she's wasting her only standard action every round. What did the playtest reveal however in regards to environmental dangers? I was afraid that perhaps she can be quite lethal considering she's primarily found in high locations (in addition to being able to drive players straight into traps). I also wanted to mention that there was another harpy that also offered 1,200XP at CR7, forgot the name though.

Plus, your mythic menagerie on creatures of time has given me an awesome dragon to use as a BBEG and a wampus cat as an ally from the future. Your bestiaries are awesome and I hope to see more of them from you guys :)

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