Pathfinder Society Scenario #2-18: The Forbidden Furnace of Forgotten Koor (PFRPG) PDF

4.80/5 (based on 8 ratings)

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A Pathfinder Society Scenario designed for 7th to 11th level characters (Tiers: 7-8 and 10-11).

When a Qadiran Pathfinder known for her knowledge of genie-kind fails to report back to the Katheer Lodge, the PCs are sent into the long-abandoned ruins of Koor, a former forge city high in the Zho Mountains. In their effort to find the lost agent, the Pathfinders may find themselves facing a foe long locked in a secure vault by the city’s former occupants—guardians whose departure weakened their defenses, paving the way for a terrible escape.

Written by Larry Wilhelm.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

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PZOPSS0218E


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Average product rating:

4.80/5 (based on 8 ratings)

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A fantastical romp through classical Aladdin themes

5/5

*GM Spoiler area*

This scenario screams Aladdin to me. It takes place in Qadira, it involves an evil genie and a magical lamp, and the PCs have to travel deep into the desert to find the vault where it all lies hidden beneath the sands.

If that isn't cool enough, this adventure is packed full of challenging and different encounters, clever traps and hazards, and a well written narrative that the PCs can uncover as they play through the game. I love giving my players handouts and clues to point them in the right direction when they are playing an investigative game, and this scenario provides those.

Couple that with one of the most memorable environmental challenges I've ever seen in a PFS scenario and you've got a game that's sure to entertain and challenge your players.

I've GM'd this scenario a handful of times now and my players have always enjoyed it. The one time I did get to play was one of the best experiences I've had at a table, and kudos to the GM aside, this is a great gem of a scenario from Season 2.


aged surprisingly well

4/5

Interesting, convoluted, varied. Quality.


Great scenario.

5/5

This is a great one. Encounters great, story, atmosphere, all in all a staple for PFS.


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Silver Crusade

And amazingly alliterative!


Here is an unofficial prop for room 2. A cut out and hand to players kind of prop.

Brass Pieces:
Instead of the Brass Pie chart they suggest in the scenario I created this puzzle prop. Hopefully your players will enjoy it.

Big Brass Puzzle


WOW! So cool! Thanks for doing this Russ, wish I would have added this to my original turnover. Its so rewarding to see someone do this, and add to a scenario I wrote. How did this play out? I'd love to hear about it, and if you have the time a review would be appreciated!

Sovereign Court

1 person marked this as a favorite.

I know it's late in the product lifecycle for this scenario, but I ran it the other day with a slight seasonal modification to a mural down inside the dungeon. It was a rousing hit with the players so I thought I might share.

Twas the forge before Torag, when all through the city,
Not a worker was stirring, not even a bitty.
The forges were hot and stoken with care,
In hopes that a blessing would soon be there;
The forgesmiths were nestled, all safe from the war;
While visions of hammer-tongs danced from before.
As armies clashed in the passes outside;
Torag’s chosen prepared things inside.
When out at the gates there arose such a clatter,
The High Priest knew he must settle the matter.
Away to the Furnace (forbidden to enter),
The dread genie was stashed, forever and ever.
Yet prophecy stated, inevitably one day:
Into the Furnace, there would be a way
In one hundred cycles of mother to daughter,
For the mad genie’s offspring to resume the slaughter.
With time precious, so slippery and quick,
The guardians of Torag did themselves pick
Those to stay behind, and prevent that dire day.
The High Priest smiled and said: "This plan is OK!"

Grand Lodge

Pathfinder Adventure, Rulebook Subscriber

Played this today, had a pretty good time with it.

Silver Crusade

Just finish prepping this one, and there are a number of inconsistencies, and one encounter just doesn't work...

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