The Genius Guide to Exalted Domains of War and Ruin (PFRPG) PDF

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Although classes such as the oracle, druid, and inquisitor all have a special connection with the divine, perhaps no class has a deeper or more powerful bond to the gods than the cleric. Clerics show this deep devotion to their deity in many ways, one of the most important of which is the selection of their two granted domains. The choice of specific domains helps to shape and define the cleric, and it defines what aspects of their gods are foremost in the cleric’s faith and worship.

Some clerics, however, choose not to divide their energy and devotion between two different domains. Instead they dedicate themselves completely to a single domain, becoming paragons of one aspect of their deities. In return for sacrificing the flexibility and power that comes from a second domain, such clerics gain deeper understanding of one philosophic concept, unlocking more potent abilities linked to their chosen divine focus. This greater understanding and might comes in the form of an Exalted domain.

In this product we introduce the concept of the Exalted domain, and we present a selection of domains that some might consider offensive in nature. In future products (The Genius Guide to Exalted Domains of Lore and Light, and The Genius Guide to Exalted Domains of Storms and Savagery) we’ll examine the remaining domains and subdomains, creating a line of books that present new options for clerics of every conceivable background.

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Excellent options for clerics

5/5

This pdf is 12 pages long 2/3 of a page front cover, 1 page editorial & SRD, leaving 10 1/3 pages of content, so let's give these exalted domains a try, shall we?

What are exalted domains? Well, essentially, you give up one of your cleric domains for a focus on one domain and thus, new abilities. The issue of subdomains is also touched upon and while guidelines for the respective subdomains are provided in the section of their parent-domains, I consider the advice for creating/modifying them yourself to be the more valuable piece of information - good to see that the supplement was created with the GM's option to expand the rules in mind.

We get 11 exalted domains and and 24 exalted subdomains, offering extensive support for all the neat subdomains aligned with the regular domains from the APG. While some of the subdomains only apply combinations of the parent's and the exalted domains, most of them actually offer unique abilities like the bleeding damage-dealing Killing Strike from the murder domain. Especially the glorious Madness domain is worth a mention: As a touch attack, you can choose attack rolls, saving throws or skill checks - the target of your touch attack gets a bonus equal to your character level to this category and the same amount as a penalty to the other two. Offensive and defensive, risky, cool. And that's just one ability of 3...

The other exalted domains are of the same quality and there is literally none that felt truly boring to me. Thematically, as per the title, we get death, war, destruction, madness and similar, rather gritty themes as well as domains of the law-chaos-axis and glory/trickery and the like. Strangely, though, the Evil domain is absent from this pdf, in spite of "Exalted Domains of Light & Lore" featuring a treatment of the Good domain.

Conclusion:
Editing and formatting are top-notch, I didn't notice any glitches. Layout adheres to the 3-column SGG-standard and artwork is ok. The pdf has no bookmarks, which is a pity. Content-wise, there simply is nothing to complain about - the domains feel interesting, compelling, are easy to integrate and author Marc Radle has done a terrific job that enhances our enjoyment of the cleric class. Even where just going for obvious abilities would have been easy, simple, concise and yet iconic abilities are granted, making the users of exalted domains feel much more in touch with their focus. My only real gripe is the lack of the Evil domain, which quite frankly belongs here. My final verdict will thus be 4.5 stars, rounded up to 5 for the purpose of this platform.


The Genius Guide to: Exalted Domains of War and Ruin

5/5

This product is 12 pages long. It starts with a cover and intro. (1 pages)

Next it gets into what they are, how to use them and why this product was broken up into three parts. More domains to follow in future products. (2 pages)

Then it jumps into the Exalted Domains and Exalted Subdomains. At the end is a half of page advice on how to use them in your campaigns. (8 pages)
Chaos Domain
- Azata Subdomain
- Demon Subdomain
- Protean Subdomain
Exalted Death Domain
- Murder Subdomain
- Undead Subdomain
Exalted Destruction Domain
- Catastrophe Subdomain
- Rage Subdomain
Exalted Glory Domain
- Heroism Subdomain
- Honor Subdomain
Exalted Law Domain
- Archon Subdomain
- Devil Subdomain
- Inevitable Subdomain
Exalted Liberation Domain
- Freedom Subdomain
- Revolution Subdomain
Exalted Madness Domain
- Insanity Subdomain
- Nightmare Subdomain
Exalted Nobility Domain
- Leadership Subdomain
- Martyr Subdomain
Exalted Strength Domain
- Ferocity Subdomain
- Resolve Subdomain
Exalted Trickery Domain
- Deception Subdomain
- Thievery Subdomain
Exalted War Domain
- Blood Subdomain
- Tactics Subdomain

It ends with a OGL. (1 page)

Closing thoughts. I love the idea of this, focusing on a single domain. Giving up the flexibility of two different domains for twice the power in a single domain. The powers in this book seems slightly more powerful than standard, which makes sense. Trading versatility for power. I plan to use this in my next game once I get the rest of the series. I know this is a fairly short review for me, but beyond listing what powers you get with each domain which would make it a very big review there is not a lot to add. The artwork goes from meh to pretty good. In the end I really couldn't find any flaws and I love the idea of the product. So I am giving it a 5 star review.



The Genius Guide to Exalted Domains of War and Ruin is live now! An awesome new rule subset by the talented Marc Radle!

Every cleric gets two domains, areas of special power they gain from devotion to their gods. Some clerics, however, choose not to divide their energy and devotion between two different domains. Instead they dedicate themselves completely to a single domain, becoming paragons of one aspect of their deities. In return for sacrificing the flexibility and power that comes from a second domain, such clerics gain deeper understanding of one philosophic concept, unlocking more potent abilities linked to their chosen divine focus. This greater understanding and might comes in the form of an Exalted domain.

Check it out here!

Dark Archive

I knew it, you are targeting my bank account. I just deposited a check in on my way home and what do I see suddenly new on paizo? Another SGG product... suspicious if you ask me at the timing.


Dark_Mistress wrote:
I knew it, you are targeting my bank account. I just deposited a check in on my way home and what do I see suddenly new on paizo? Another SGG product... suspicious if you ask me at the timing.

Well there's no point in releasing it *before* you have money in your account, now is there?

Liberty's Edge

It's all part of some Simon Bar Sinister like Master Plan ...

Liberty's Edge

If you're a Cleric player (with a receptive DM), you are going to want to own this whole series. Personally, I found the whole concept of Exalted Domains to be extremely cool, and very well executed. HIGHLY recommended.


Pathfinder Starfinder Roleplaying Game Subscriber
OWEN STEPHENS wrote:
Dark_Mistress wrote:
I knew it, you are targeting my bank account. I just deposited a check in on my way home and what do I see suddenly new on paizo? Another SGG product... suspicious if you ask me at the timing.
Well there's no point in releasing it *before* you have money in your account, now is there?

Meh, I just set the money aside now in preparation for my monthly payments to SGG. (Seriously on my monthly budget spread sheet Super Genius Games is listed under 'fixed expenses' at this point).


Just picked this up. The cleric in my game will like it, I think.

But, unless I'm misinterpreting something, I noticed the powers of the exalted blood domain seem to be missing.

Nevermind. It looks like I need to peruse the APG for these powers.


JRR wrote:

But, unless I'm misinterpreting something, I noticed the powers of the exalted blood domain seem to be missing.

Nevermind. It looks like I need to peruse the APG for these powers.

You are exactly right. Where the subdomain does not change the powers that are boosted for the exalted domain, all you need is to combine the normal subdomain changes to the Exalted domain, and you get the Exalted subdomain. Blood is one of those cases.

Sczarni

Did it come up during development or playtest to apply these to clever and mighty godlings by making tem forfeit their second domain pick at 8th level? Just wondering.


Frerezar wrote:
Did it come up during development or playtest to apply these to clever and mighty godlings by making tem forfeit their second domain pick at 8th level? Just wondering.

Ways to adapt the Exalted domain rules to other classes, godlings included, are in running playtest and discussion. But that's a tricky, tricky thing to pull and we didn't want to give bad advice. So we ran the first Exalted domain book without such rules, and we hope to have alternate use rules ready for the 2nd or 3rd book. Honestly, Exalted Domains of Storms and Savagery is just begging for some way to let druids access Exalted domains, so that's a logical place to talk about Exalted domains for other classes.

Of course there are also going to be a lot of games where only clerics can access Exalted domains, and that's fine too. I know some people involved in playtesting have felt an Exalted domain was a very cleric-centric idea, a reward for playing the chief servant of a deity rather than just a divinely-powered class. I tend to lean more toward giving as many people as possible access to the cool new toys, but that's a campaign style question, not a rules balance issue. Once we have rules we think work for godlings/inquisitors/druids to access some part of the Exalted options, we'll publish them.

Sczarni

Thaks for the quick answer, for now this is just awesome. I know oe of my player's who is gonna be delighted.


Frerezar wrote:
Thaks for the quick answer, for now this is just awesome. I know oe of my player's who is gonna be delighted.

You are welcome. I know when Marc brought this to us, we thought it was way too cool not to publish!

In many ways this is a new kind of product for us, with just flat alternate rules not tied to an existing mechanism (like a new class, new feat or new spell). I'm very interested to see how people react.

Liberty's Edge

OWEN STEPHENS wrote:
Frerezar wrote:
Did it come up during development or playtest to apply these to clever and mighty godlings by making tem forfeit their second domain pick at 8th level? Just wondering.

Ways to adapt the Exalted domain rules to other classes, godlings included, are in running playtest and discussion. But that's a tricky, tricky thing to pull and we didn't want to give bad advice. So we ran the first Exalted domain book without such rules, and we hope to have alternate use rules ready for the 2nd or 3rd book. Honestly, Exalted Domains of Storms and Savagery is just begging for some way to let druids access Exalted domains, so that's a logical place to talk about Exalted domains for other classes.

Of course there are also going to be a lot of games where only clerics can access Exalted domains, and that's fine too. I know some people involved in playtesting have felt an Exalted domain was a very cleric-centric idea, a reward for playing the chief servant of a deity rather than just a divinely-powered class. I tend to lean more toward giving as many people as possible access to the cool new toys, but that's a campaign style question, not a rules balance issue. Once we have rules we think work for godlings/inquisitors/druids to access some part of the Exalted options, we'll publish them.

When I originally wrote Exalted Domains, I intended them to only be for clerics - after all, you sacrifice one of your two domains in order to make the other one Exalted, and clerics are the only divine caster that gets two domains. Plus, I felt strongly that this should be a cleric only thing. Owen suggested that perhaps the concept could be expanded so that other divine casters could also take advantage of the enhanced domain powers Exalted Domains gave. At first I was a little reluctant but then I saw the wisdom behind his words.

So, we hit on the idea that exalted Domains would be designed and presented to be cleric only BUT I also included additional, optional advice and rules if you want to open Exalted Domains up in other ways, such as allowing a druid or inquisitor to use them or even allowing a cleric to have one Exalted Domain but keep still keep his other domain.

So, you can use these rules in the more narrow, cleric only way I originally conceived them to be used or you can use them in a number of other, alternate ways if that works better for your game.

I'm really anxious to hear how people end up using these rules! Have fun and please let us know what you think!

Liberty's Edge

As others have said, a sorcerer with the arcane bloodline can obtain a familiar, but a wolf is not a typical or normally acceptable familiar. Plus, a druid's animal companion and a wizard’s (or a sorcerer with the arcane bloodline) familiar would need to remain two different creatures in a multi class situation.

Perhaps a good way to approach this would be to abandon the idea of going arcane bloodline and just play the type of sorcerer he wants. Have the player take ranks in animal handling and let him have a "pet" grey wolf. Treat it as a normal wolf that befriends the sorcerer. Then, when the character takes his first level in druid, allow the grey wolf to bond with the sorcerer/druid so that it "becomes" the character's new animal companion.

Just a thought, but probably the way I'd handle it if I were the DM.


Marc Radle wrote:
OWEN STEPHENS wrote:
Frerezar wrote:
Did it come up during development or playtest to apply these to clever and mighty godlings by making tem forfeit their second domain pick at 8th level? Just wondering.

Ways to adapt the Exalted domain rules to other classes, godlings included, are in running playtest and discussion. But that's a tricky, tricky thing to pull and we didn't want to give bad advice. So we ran the first Exalted domain book without such rules, and we hope to have alternate use rules ready for the 2nd or 3rd book. Honestly, Exalted Domains of Storms and Savagery is just begging for some way to let druids access Exalted domains, so that's a logical place to talk about Exalted domains for other classes.

Of course there are also going to be a lot of games where only clerics can access Exalted domains, and that's fine too. I know some people involved in playtesting have felt an Exalted domain was a very cleric-centric idea, a reward for playing the chief servant of a deity rather than just a divinely-powered class. I tend to lean more toward giving as many people as possible access to the cool new toys, but that's a campaign style question, not a rules balance issue. Once we have rules we think work for godlings/inquisitors/druids to access some part of the Exalted options, we'll publish them.

When I originally wrote Exalted Domains, I intended them to only be for clerics - after all, you sacrifice one of your two domains in order to make the other one Exalted, and clerics are the only divine caster that gets two domains. Plus, I felt strongly that this should be a cleric only thing. Owen suggested that perhaps the concept could be expanded so that other divine casters could also take advantage of the enhanced domain powers Exalted Domains gave. At first I was a little reluctant but then I saw the wisdom behind his words.

So, we hit on the idea that exalted Domains would be designed and presented to be cleric only BUT I also included additional, optional advice and...

Could a Godling give up one of thier Linage Domains to make a Domain Exalted?


Realmwalker wrote:
Could a Godling give up one of thier Linage Domains to make a Domain Exalted?

The short answer is "yes," and that applies to anyone who gets two domains. The long answer is "we're still playtesting rules for non-clerics to get domains, and they'll be in one of the upcoming Exalted Domain books."

But the short answer should work just fine 99% of the time.

Liberty's Edge

Marc Radle wrote:

As others have said, a sorcerer with the arcane bloodline can obtain a familiar, but a wolf is not a typical or normally acceptable familiar. Plus, a druid's animal companion and a wizard’s (or a sorcerer with the arcane bloodline) familiar would need to remain two different creatures in a multi class situation.

Perhaps a good way to approach this would be to abandon the idea of going arcane bloodline and just play the type of sorcerer he wants. Have the player take ranks in animal handling and let him have a "pet" grey wolf. Treat it as a normal wolf that befriends the sorcerer. Then, when the character takes his first level in druid, allow the grey wolf to bond with the sorcerer/druid so that it "becomes" the character's new animal companion.

Just a thought, but probably the way I'd handle it if I were the DM.

Hey ... wow! Um, this was a reply to an entirely different thread. I'm not quite sure how it got in here ... please disregard :)

We now return you to your regularly scheduled discussion on Exalted Domains! :)

.

Dark Archive

Reviewed here and at Enworld.


Dark_Mistress wrote:
Reviewed here and at Enworld.

Thanks! (We never complain about 5/5 reviews!)

Liberty's Edge

OWEN STEPHENS wrote:
Dark_Mistress wrote:
Reviewed here and at Enworld.

Thanks! (We never complain about 5/5 reviews!)

Wow, yeah ... thanks!

I'm excited for everyone to see the remaining two parts now!


Reviewed here and sent to GMS magazine. Cheers!

Scarab Sages

Endzeitgeist wrote:
Reviewed here and sent to GMS magazine. Cheers!

Thanks for the review! And, special thanks for calling out author Marc Radle. That guy deserves all the accolades we can get him! :)

Dark Archive

Nice review End.


He really does, Marc Radle is an all-out awesome guy and a great designer! :)

And thanks, D_M!

Liberty's Edge

Wow ...

Thanks for those extremely nice words End and Owen!!!

You pretty much made my evening! :)


Will the elusive Exalted Evil domain ever see the light of day?


Yes!

...

Maybe even soon!

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