Pathfinder Society Scenario #2-15: Shades of Ice—Part I: Written in Blood (PFRPG) PDF

3.80/5 (based on 16 ratings)

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A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1-2 and 4-5).

When the Decemvirate sends the PCs to the Viking city of Trollheim in the frigid northern Lands of the Linnorm Kings to deliver a package to an allied scholar there, the Pathfinders soon find themselves unwelcome visitors. Forced to navigate the rugged, isolated city and interact with the standoffish natives, can they deliver their cargo to its target, or will they find themselves exiled from the city... or worse?

Written in Blood is the first scenario in the three-part Shades of Ice campaign arc. It continues in Pathfinder Society Scenario #2-17: Shades of Ice—Part II: Exiles of Winter and concludes in Pathfinder Society Scenario #2-19: Shades of Ice—Part III: Keep of the Huscarl King. All three scenarios are intended to be played in order.

Written by Joshua J. Frost.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

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Average product rating:

3.80/5 (based on 16 ratings)

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City of strangers in scandanavia!


Ok, when paizo gets a scenario someone enjoys they reskin the scenario.

That is fine, but they should also look to add soemthing new and improve on the previous model each time they do this.

This scenario has you venture around the frozen north looking for a bad guy that did bad things. You get to meet people of the area and encoutner the local.

I find it fun to roleplay your character and meet interesting NPCs and situations.

If you want to just kill things this is not the adventure for you.

not too shabby


Fun NPCs with interesting quirks (Frost's strong point, I think we can all agree (*cough*Miss Feathers*cough*)), decent combats, a good mix of roleplaying and fighting ... on the whole an ideal scenario.

Nordic Vengeance hooooo~!


This scenario has run overlong every time I've run it, but heck, I still love it. From the opening scene to the tough final battle, this scenario perfectly captures the feeling that you're trapped in a foreign city with nefarious forces after your head (and the masterwork axes required to collect it.) If you have an Ulfen character, I feel this is a must-play. If only to get a chair hurled at your head.

Cant go wrong with Joshua Frost


For a part 1 of three, this does a lot more than most, which often just act as a wasted scenario to set up the 2nd and 3rd scenarios - this one actually can stand on its own.

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Paizo Employee Franchise Manager

Author announced!

This sounds great - planning to run all three parts at TexiCon in May.

Could we get a snippet of description to tease the fans/attendees?

RPG Superstar 2008 Top 32

Now available!

Grand Lodge

Neat scenario.

A couple of nitpicks:

- One of the flip maps contained within (ruins) has inconsistent grid sizes, so if you are playing on a VTT you won't be able to get the grid to space evenly.

- No map for the city of Trollheim (either in this scenario or in the Paizo collection as a whole, AFAIK).

Grand Lodge

Here's some handouts for the ...


...incriminating evidence that on Runa White's person at the end of the scenario.

Grand Lodge

sozin wrote:
Here's some handouts for the ...

Very nice work. Thank you for sharing.

Pathfinder Adventure, Adventure Path, Card Game, Maps, Pawns, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Battles Case Subscriber

One of the least deadly scenarios I have played in.


If I recall correctly we ended up killing a goblin and the faction missions people.

I think their were 3 successful attacks on us. One being 2 points of non-lethal

Their were a lot of color sprays involved

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