Pathfinder Adventure Path #36: Sound of a Thousand Screams (Kingmaker 6 of 6) (PFRPG)

****½ (based on 6 ratings)
Pathfinder Adventure Path #36: Sound of a Thousand Screams (Kingmaker 6 of 6) (PFRPG)
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Chapter 6: "Sound of a Thousand Screams"
by Richard Pett

With the dangers of the Stolen Lands brought to heel, the PCs rule as lords of that realm. But from an unassuming corner of their kingdom, a centuries-old plot takes shape, turning the land itself into a deadly enemy that threatens to bring their entire nation to ruin. As the boundary between the Stolen Lands and an insane other world begins to break down, it’s up to the PCs to save their people from nature gone mad and the emissaries of a reality beyond imagining. But can they retain their kingdom—and their sanity—against the fury of the First World?

    This volume of Pathfinder Adventure Path brings the Kingmaker Adventure Path to its dynamic conclusion and includes:
  • “Sound of a Thousand Screams,” a Pathfinder RPG adventure for 15th-level characters, by Richard Pett.
  • Nefarious plots and high-level challenges to keep your Kingmaker campaign running after the Adventure Path’s end, by F. Wesley Schneider.
  • An exploration into the First World, home of the fey and land of impossibilities, by James L. Sutter.
  • Battlefield revelations and unfortunate truths for would-be Pathfinder Ollix Kaddar in the Pathfinder’s Journal, by Jay Thompson.
  • Five new monsters, by Gareth Hanrahan and Patrick Renie.

Pathfinder Adventure Path is Paizo Publishing's monthly 96-page, perfect-bound, full-color softcover book printed on high-quality paper. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.

ISBN–13: 978-1-60125-253-1

Note: This product is part of the Pathfinder Adventure Path Subscription.

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****½ (based on 6 ratings)

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Excellent ideas, lacking in execution

***( )( )

I ran a few encounters and used the maps from the final chapter of this adventure as a single-session finale to my Kingmaker campaign for my group of 5 players (4 experienced, 1 novice). We chose to condense the adventure substantially because they were tired with high-level Pathfinder play.

The adventure absolutely oozes with flavor. The NPCs were so cool I really wished I had the time to introduce the PCs to more of them. The final adventure really does tie in to the rest of the campaign well, as long as it is properly foreshadowed. The final encounter really felt climactic.

Unfortunately, the adventure is definitely lacking in parts. Many of the encounters with lovingly-detailed backstories boil down to either a single mid- to high-level opponent (who has little chance due to the action economy) or a large number of lower level opponents (who have no chance due to the disparity in AC / attack). Several wilderness encounters are missing maps entirely. For the indoor encounters the grid on the maps is also hard to see in several places, which made copying and using the maps difficult.

The back matter is good, but nothing to write home about. The ideas for continuing the campaign were interesting but Kingmaker is so open-ended that they may not fit with your campaign. The monsters are not particularly inspiring and only 1 or 2 tie in to the adventure directly.


YES!

****( )

What an awsome final chapter to the epic saga that is Kingmaker! I would have given it 5 stars but the final boss always felt a little "tacked on" and I feel the overall story would have been better had the king of Pitax been the BBEG at the end, but still WHAT A STORY!


Kingmaker Reaches a Crescendo!

****( )

A unique dungeon, unlike any I have seen since Advanced's "Land Beyond the Mirror." Still, one quibble; it didn't seem to fit the rest of the other five. It felt a bit like making an Owlbear with taxidermy...outside of that, it was brilliant. Check my full review: Sound of a Thousand Screams


Pettilicious

*****

Once again, Richard Pett proves his amazing skill at crafting adventures. Twisted fey realms, winged owlbears, Worm That Walks, ideas and encounters that will throw the players reeling in shock and awe. Also, great support article about the insane First World, by James "Kaer Maga" Sutter. An astounding finale of a great adventure path. Huzzah !


A perfect finale

*****

Richard Pett has done a tremendous job. I really love this adventure. It´s the perfect finale for a great Adventure Path. "Sound of Thousand Screams" has so many great ideas in it. It´s varied, terrifying and wonderful - it´s simply great. 5 stars out of 5, no doubt about that.


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Pathfinder Adventure Path, Campaign Setting, Companion, Maps, Modules, Roleplaying Game, Tales Subscriber; Starfinder Charter Superscriber

Extensive guidelines for continuing the campaign after the end of the AP? Will this be a lead in to high level play, past 20th level?

Contributor, RPG Superstar 2009, RPG Superstar Judgernaut

Ooooh. Love the name. Love the author. I was wondering who would be tying this AP off. I'm really looking forward to the finale and the extra info on the First World.

Silver Crusade

Pathfinder Adventure Path Subscriber

Sir Pett writes the AP finale ? This will be all kinds of awesome...

Paizo Employee Creative Director

Mistwalker wrote:
Extensive guidelines for continuing the campaign after the end of the AP? Will this be a lead in to high level play, past 20th level?

We're not sure yet. The hope is to do an article like this for ALL of the Adventure Paths from Kingmaker on. A 6 or so page article that gives adventure seeds, plots, maybe even a few maps or stat blocks to help folks keep running the campaign after they finish the AP. Whether or not it takes you to 20th level depends on the wishes of your GM, but it should be enough to allow for that type of game if you want.


James Jacobs wrote:
Mistwalker wrote:
Extensive guidelines for continuing the campaign after the end of the AP? Will this be a lead in to high level play, past 20th level?
We're not sure yet. The hope is to do an article like this for ALL of the Adventure Paths from Kingmaker on. A 6 or so page article that gives adventure seeds, plots, maybe even a few maps or stat blocks to help folks keep running the campaign after they finish the AP. Whether or not it takes you to 20th level depends on the wishes of your GM, but it should be enough to allow for that type of game if you want.

Personally, I think thats a great idea

The Exchange

the description text claims this is an adventure for 16th level PCs- is this true? is PF going high level?

Paizo Employee Creative Director

Lord Snow wrote:
the description text claims this is an adventure for 16th level PCs- is this true? is PF going high level?

Yes. I'm going to try my hardest to have Kingmaker go up to around 18th level or thereabouts. We did that with Rise of the Runelords, after all. And folks have been asking for higher level ones. I'll be curious to see how the sales numbers look for Kingmaker's last 3 installments, that's for sure!


Pathfinder Adventure Path Subscriber

"Sound of a Thousand Screams" eh? It sounds like something from Skinsaw Massacre; that is, the book found in the mansion that mentions the First World and all the horrible war machines that came from there. Will we, by chance, be meeting the Jabberwock (my son)?

Contributor

Fey-tastic:) I've been waiting to have a go at a twisted fey adventure for ages, hopefully I'll be able to do the other authors in this AP justice with a grand finale.

Rich

Silver Crusade

Pathfinder Adventure Path Subscriber

Twisted fey ... Ever since the Pagans from Thief computer game, I am in love with the "dark, sinister, blood-drinking, bone-snapping nature" vibe.

"Builds your roofs of dead wood. Builds your walls of dead stone. Builds your dreams of dead thoughts. Comes crying laughing singing back to life, takes what you steal, and pulls the skins from your dead bones shrieking."

At least we can now all rest in peace knowing that the Kingamker finale is in good hands, there will be plenty of horrifying moments, and somebody will say M'naaaaaaaaaaaaar. Oh and please don't hold back Mr. Pett, we want the final encounter to make our players weep bloody tears and proclaim that Xanesha was a wimpy schoolgirl.


"We're evil smurfs, we're evil smurfs, we're evil smurfs!"

>:-)


just increasing my post count post.


who or what is on the cover?


Pathfinder Adventure Path Subscriber
MerrikCale wrote:
who or what is on the cover?

The foreground is Rajali from Pathfinder #24. She has diamond skin. The background is from Pathfinder #12.

Contributor

hogarth wrote:

"We're evil smurfs, we're evil smurfs, we're evil smurfs!"

>:-)

At last I have my finale'!

Hogarth, thank you kindly.

Contributor

hang on, where did my traditionally stiff-upper-lipped shape-changed roper in the cunning form of a ninja xorn go????

Contributor

Ah, that's better, carry on


Richard Pett wrote:
Ah, that's better, carry on

Yes sir!

Contributor

Gorbacz wrote:

Twisted fey ... Ever since the Pagans from Thief computer game, I am in love with the "dark, sinister, blood-drinking, bone-snapping nature" vibe.

"Builds your roofs of dead wood. Builds your walls of dead stone. Builds your dreams of dead thoughts. Comes crying laughing singing back to life, takes what you steal, and pulls the skins from your dead bones shrieking."

At least we can now all rest in peace knowing that the Kingamker finale is in good hands, there will be plenty of horrifying moments, and somebody will say M'naaaaaaaaaaaaar. Oh and please don't hold back Mr. Pett, we want the final encounter to make our players weep bloody tears and proclaim that Xanesha was a wimpy schoolgirl.

I can feel an extra large M'naaaaaaaaaaaaaaar coming on Gorbacz, particularly with mention of pulling dead skin from bones:)

I always thought Xanesha was a bit of a big girl's blouse.

But in the meantime, to the present Mrs Pett's curry, which is burning in the background as I mull over your fine words.

Rich

Contributor

Pett's Mullet wrote:
Richard Pett wrote:
Ah, that's better, carry on
Yes sir!

and bring me my tiara!


Richard Pett wrote:
and bring me my tiara!

Yes sir!

And might I have some of that curry too?

Contributor

Pett's Mullet wrote:
Richard Pett wrote:
Pett's Mullet wrote:
Richard Pett wrote:
Ah, that's better, carry on
Yes sir!
and bring me my tiara!
Yes sir! And might I have some of that curry too?

No, no curry - get back to your frog-flaying


Richard Pett wrote:
No, no curry - get back to your frog-flaying

Very good sir, here is your plastic, pink Barbie tiara.

Contributor

Pett's Mullet wrote:
Richard Pett wrote:
No, no curry - get back to your frog-flaying
Very good sir, here is your plastic, pink Barbie tiara.

That was a close one.


Richard Pett wrote:
Pett's Mullet wrote:
Richard Pett wrote:
No, no curry - get back to your frog-flaying
Very good sir, here is your plastic, pink Barbie tiara.

That was a close one.

Indeed.

Contributor

1 person marked this as a favorite.
Pett's Mullet wrote:
Richard Pett wrote:
Pett's Mullet wrote:
Richard Pett wrote:
No, no curry - get back to your frog-flaying
Very good sir, here is your plastic, pink Barbie tiara.

That was a close one.

Indeed.

Oh dear, I've just had an accident with making the curry


Pathfinder Adventure Path Subscriber

EDIT: Just looked at the top of the page.
Hey Rich- so you are writing one of these after all! :-)

Hears Sound of A Thousand Huzzahs!


Richard Pett wrote:
Pett's Mullet wrote:
Richard Pett wrote:
Pett's Mullet wrote:
Richard Pett wrote:
No, no curry - get back to your frog-flaying
Very good sir, here is your plastic, pink Barbie tiara.

That was a close one.

Indeed.
Oh dear, I've just had an accident with making the curry

Shall I mop it up with my gorgeous curls?

Contributor

ericthecleric wrote:
Hey Rich- so did you get to write one of the Kingmaker APs after all?

Those 3 ropers you sent may have helped though eric:)

Plus, a special someone may have had a hand in the decision, I can't say in public, but I think a very special lady may have been on the phone to mention her preferences on the AP front on behalf of that very special family. Or something.

Huzzah!

The Exchange

Is this your girlfriend or the Queen? or both at once, Richard. Nice to see you got what you wanted ... an episode of Kingmaker. Well done.

May convince me to buy my first high level adventure since the Mines of Bloodstone.

Cheers

Contributor

Pett's Mullet wrote:
Richard Pett wrote:
Pett's Mullet wrote:
Richard Pett wrote:
Pett's Mullet wrote:
Richard Pett wrote:
No, no curry - get back to your frog-flaying
Very good sir, here is your plastic, pink Barbie tiara.

That was a close one.

Indeed.
Oh dear, I've just had an accident with making the curry
Shall I mop it up with my gorgeous curls?

Yes, quickly, and when you're done with them, hand them back.

And where's my gown? I have a ball to go to!

Contributor

French Wolf wrote:

Is this your girlfriend or the Queen? or both at once, Richard. Nice to see you got what you wanted ... an episode of Kingmaker. Well done.

May convince me to buy my first high level adventure since the Mines of Bloodstone.

Cheers

Cheers French Wolf, and huzzah!

But, in no particular order, if we're mentioning things I'd like:

A mechanial bull
A giant inflatable cactus
Billie Piper in warm lime marmalade...

...oh, the list goes on


Richard Pett wrote:

Yes, quickly, and when you're done with them, hand them back.

And where's my gown? I have a ball to go to!

Yes sir, right away!

Scarab Sages

Kingmaker AP....awesome
Fey in the finale....even more awesome
Richard Pett writing it....even MORE awesome

This AP, if held up to the same standards as the rest, seems like it will be a huge favourite of mine, and my group.

Excellent ideas Paizo!


Pathfinder Adventure Path Subscriber
French Wolf wrote:
Is this your girlfriend or the Queen? or both at once, Richard.

It could also have been Lisa Stevens, or Nic's wife... (Oh I'm stirring the pot there. [Grin])

Contributor

ericthecleric wrote:
French Wolf wrote:
Is this your girlfriend or the Queen? or both at once, Richard.
It could also have been Lisa Stevens, or Nic's wife... (Oh I'm stirring the pot there. [Grin])

Both very fine ladies I hear. Alas, the mem' has reappeared from her leopard-wrestling evening class and I must away with the curry fest!

God save the queen and all that.

Until the morrow.

Huzzah!


Rule, Britannia!

Dark Archive

Pett's Mullet wrote:
Rule, Britannia!

Huzzah! And Gods save the Fey Queen! Honestly, I'm about to burst into singing and dancing... naked!


Richard Pett:

Product Description wrote:
...becomes the least of the heroes’ worries when sudden blooms of riotous and deadly life from the near-mythical First World of the fey erupt throughout the Stolen Lands! The Kingmaker Adventure Path draws to a close as the heroes face a foe eager to bring the full fury of this strange and violent realm into the world of Golarion....

Actually, I'm surprised that Paizo are letting you stat up Nick Logue and put him in one of their adventures.... ;)

Congratulations though, and remember the old cub-scout motto! (No, not that one, I mean the other one, about 'do your best'.)
And I have a dead tree copy of the bestiary now after trip to Spirit Ganes in Burton (huzzah!) and see that nymphs under PFRPG rules can improve the performance of bards who have them as their 'muses' (see PFRPG bestiary, Page 217) which might have possible applications given the bardic support any force of invading fey may have.

Edit:
Okay, that's enough late nights for this week. Off to sleep now.


Charles Evans 25 wrote:

Actually, I'm surprised that Paizo are letting you stat up Nick Logue and put him in one of their adventures.... ;)

Hush you! Do not mention that wretched name or I will throttle you with my luscious curls!


Gaaah. And I meant 'Spirit Games' in Burton, not 'Spirit Ganes'. Confounded typo errors at five in the morning.

Liberty's Edge

Adventure Path Charter Subscriber
James Jacobs wrote:
Mistwalker wrote:
Extensive guidelines for continuing the campaign after the end of the AP? Will this be a lead in to high level play, past 20th level?
We're not sure yet. The hope is to do an article like this for ALL of the Adventure Paths from Kingmaker on. A 6 or so page article that gives adventure seeds, plots, maybe even a few maps or stat blocks to help folks keep running the campaign after they finish the AP. Whether or not it takes you to 20th level depends on the wishes of your GM, but it should be enough to allow for that type of game if you want.

James,

I really like the idea of a short article that gives ideas/seeds/maps/other cool stuff to keep the campaign going past book 6. Kingmaker is going to be great!

Cheers!


Pathfinder Adventure Path Subscriber

"Sound of a Thousand Screams", a hopeful indicator of the body count to come over the campaigns that get through to this chapter of Kingmaker.

insert maniacal villainous laughter here


Awesome!

Ever since the Skinsaw Murders with The Syrpent's Tale: Fairy Tales of the Eldest I've wanted to see Richard Pett return and add his touch upon the powerful Fae..

Whoohoo!

Liberty's Edge

You know, I wasn't exactly 'hanging on the edge' about this AP. Indeed, going by the quality of Paizo's other ventures and the prospect of my player's being able to forge their own kingdom sounds thoroughly terrific!

But what tips the balance? An article about how to continue the adventure after the main plot has concluded.

Of course we could always find ways and means of doing so anyway, but this thoroughly makes me salivate with expectation!

I tip my glass to you, Sirs. Excellect!

Contributor

Did you know that the word fey can also mean insane...:)

Scarab Sages

Adventure Path Charter Subscriber; Pathfinder Battles Case Subscriber; Pathfinder Campaign Setting, Card Game, Cards, Companion, Maps, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

James, I know this is asking a lot but is there anyway to have an article done on higher level play for past APs even if it is just on the web. Maybe for us Charter subscribers at least.

There are only 5 of them???? Please, pretty please....

I have often thought I would like to take my Runelords group back in.

And of course devlving into the Pyramid at Korvosa after Crimson Throne... I am looking forward to creating my own adventure for that soon.

Dark Archive

Pathfinder Adventure Path, Campaign Setting, Roleplaying Game Subscriber; Pathfinder Comics Subscriber; Starfinder Charter Superscriber
Shem wrote:

James, I know this is asking a lot but is there anyway to have an article done on higher level play for past APs even if it is just on the web. Maybe for us Charter subscribers at least.

There are only 5 of them???? Please, pretty please....

I have often thought I would like to take my Runelords group back in.

And of course devlving into the Pyramid at Korvosa after Crimson Throne... I am looking forward to creating my own adventure for that soon.

I'm not James, but I'm guessing the answer he will give is that they're already quite behind schedule, and tasking a couple of people off for a day or two to do these (and that's a very conservative estimate of what it'll need) will cause even more problems

Paizo Employee Creative Director

Shem wrote:

James, I know this is asking a lot but is there anyway to have an article done on higher level play for past APs even if it is just on the web. Maybe for us Charter subscribers at least.

There are only 5 of them???? Please, pretty please....

I have often thought I would like to take my Runelords group back in.

And of course devlving into the Pyramid at Korvosa after Crimson Throne... I am looking forward to creating my own adventure for that soon.

Web enhancements or web exclusives save time on the print cycle and the distribution cycle... that's stuff we don't do in house as it is, so a web product is Equally Time Consuming for us to do as far as art, editorial, and layout. So it's not an easy, let's just whip something up over the weekend or after work one day kind of thing.

Maybe after we get AHEAD of the schedule instead of behind schedule we'll consider web stuff like this, but for now it's too much.

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