E.N. Guilds: Safe Harbor Guild (d20) PDFEN PublishingCommunities built along wide rivers, near shores or on them tend to grow by utilizing the nearby water sources, building small boats to transport goods. As the settlements grow the wharfs that cater to the small boats might not be large enough for a town or a city, especially one that wishes to thrive on trade through the river or sea. In such cases the waterfront is usually deepened, if it is not already deep enough for larger ships. Safe Harbor was founded by an ambitious merchant who invested all his wealth to create the harbor in hopes of slicing a portion of profits from goods coming into and leaving a young and expanding town. When the merchant died another group of merchants bought the rights to the harbor, and created the Safe Harbor Guild to oversee it. As the harbor grows so does the hunger of the guild, and it seeks to become the best harbor in the area, eventually expanding to control all other nearby harbors.
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