Pathfinder Society Scenario #47: The Darkest Vengeance (PFRPG) PDF

2.90/5 (based on 23 ratings)

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A Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1–2 and 4–5).

When a newly opened Ustalav Pathfinder Lodge goes silent, it's up to you to investigate and report back to the Society as to the source of the disappearance. The mystery deepens when you arrive and find the house silent but infiltrated by an old threat now in control of one of Ustalav's most powerful artifacts.

Written by Tim Hitchcock and Mark Moreland

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

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Average product rating:

2.90/5 (based on 23 ratings)

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5/5

This was a fun scenario to play. I love all things Ustalav so setting was a plus. There was a good amount of investigation to do and of course combat with a few snippets of roleplay to break things up. I really enjoyed the final combat/puzzle, although it was very difficult. I wouldn't be surprised if TPKs have happened in that room...


Good times in the dark

4/5

I had fun time playing this, mix of investigation, combat, and puzzle solving. On the hard side to complete, but it can be done.


Complicated puzzles, simple encounters!

2/5

Perhaps I missed something, but I've gone over this one a few times and I just cannot understand how you are supposed to run the puzzle encounter towards the end. As others have said, predrawn maps will help tremendously (I ran mine on a virtual tabletop with the images directly pulled from the PDF) but other than the puzzle encounter, this one goes pretty quickly.

The first encounter is laughably easy, but it is kind of supposed to be so that's no problem. The second encounter was infuriating for my players because of the creature's tactics and abilities, but it's ability to actually harm them was almost nil. Mostly it was just chasing this thing around and failing to hit it while being subjected to sleeps and charms and other enchantments.

The final encounter could have theoretically been interesting, but with a Master Summoner on the table, it was over in the blink of an eye. Overall, I would not recommend this one.


For experienced players only!

5/5

This scenario offers excellent RP opportunities, rewards well-rounded characters played by smart and resourceful players and offers a really serious challenge.
Also, GM must be well prepared and predrawn maps significantly speed things up.


Unnecessarily deadly

1/5

I played through this scenario with level 1 characters. There's an encounter in the scenario which appears to be borderline impossible to beat after you learn the full circumstances of the encounter via metagaming. You can't design a tier 1-2 with that kind of encounter in the game.

Aside from that, it seemed like a pretty straightforward scenario, which only added to the deadly surprise later on.

I didn't have a closer look at higher tiers, but at higher levels, characters probably would have been better suited to handle it.


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Announced!

Paizo Employee Chief Technical Officer

Now available!

Paizo Employee Franchise Manager

W00t! I can't wait to see how it turned out and hear what people think! This one was a blast to write and Tim and I are already brainstorming some ideas for a sequel.

Sovereign Court

Pathfinder Card Game, Maps, Starfinder Maps, Starfinder Roleplaying Game Subscriber

Ustalav here I come!

The Exchange

Good adventure, I ran with 2 hours of prep. We decided to play on the spur of the moment, so I grabbed this adventure and went off to study it, make maps and grab figs. Herald brought his cleric and starting using Sunrods like hand grenades =) Did I miss the explanation of what they could do somewhere in the adventure? Uses other than shutting down machines?

Last Encounter Spoiler:
Darn near killed the entire party off on the last encounter. Everyone except a paladin was in base to base, so when Z exploded... 3d6 = 15 and no one made the save. One Paladin out of LOS (behind the machine) made a bunch of successive heal checks to save the day & Skeldon the . .


Pathfinder Adventure Path, Companion Subscriber

Is the lodge in question, the one (..er, two?) in Caliphas or is it in a different city? If it's in a different city, which one?

Paizo Employee Developer

It's in Karcau.


1 person marked this as a favorite.
Pathfinder Adventure Path, Companion Subscriber

Hmmm...there isn't any mention of it in "Rule of Fear". Since the basis of Darkest Vengeance seems to be the loss of the lodge in Karcau, I would assume that, at the writing of "Rule of Fear", the lodge is no longer in operation. Looks like I need to get "Darkest Vengeance" to get all the details.

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