A Pathfinder Society Scenario designed for 7th to 11th level characters (Tiers: 7–8 and 10–11).
A Chelish outpost deep inside the anarchic orc-controlled Hold of Belkzen has gone silent after strange fires were seen burning in the skies above. You have been sent north to investigate the disappearance and find a lost tomb long rumored to exist beneath the outpost's timber tower. When you arrive and find the place choked with monsters and hideous plant creatures from beyond the stars, your mission of exploration quickly turns to one of survival.
The Prisoner of Skull Hill is part 1 of the Echoes of the Everwar series. Parts 1, 2, and 3 can be played in any order and part 4 must be played last. Look for part 2, Pathfinder Society Scenario #42: The Watcher of Ages, in January 2010.
Written by Joshua J. Frost
This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.
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While it hasn't aged well combat-wise, I really enjoyed this scenario. It's clearly trying to tell an interesting story, and while it poses more questions than it answers, our GM showed us a sneak peek of the storyline, and I'm stoked for the rest. The setting is very intriguing and makes up for the so-so combats.
It's nothing amazing, but I left the table in such a good mood that I can't give it an average rating.
Played this at the high tier. Party was witch, sorcerer, kineticist and a ranged paladin.
Unfortunately I found this scenario rather dull and uninspired. It tries to do horror and fails, and any investigation seems fruitless. The combats are few and far between, and rather too easy for the level/tier. By the end we didn't really understand what the plot was supposed to be and although our GM did a good job trying to make the scenario interesting it just wasn't to be. I hope the next three parts are better.
great plot, confusing (in a good way), clever fights
This scenario is really a good reflection on allot of the past. It pulls about 3 seperate genres together does well with it. It was very well written. It had a large scope and delivered.
Mechanically this should be a target scenario for developer's for CR's.
My situation is this, my character just made 11th level after this mod, I understand there are going to be 4 parts to this. I understand the next part will be coming out in Jan. 2010. That leaves me two choices:
1) Assuming I want to play the next three parts and they are all 7-11 tier (except for maybe the last which maybe tier 12), I will have to skip quite a few of the high tier mods that aren't parts of the series and then go back and play them with another of my characters.
2) Just play whatever I want and not care about the series at all.
I would prefer 1, but I want to be sure that the end of the series will be worth the wait, if you will. I would also like to get an idea when the other two parts will be coming out.
I would prefer 1, but I want to be sure that the end of the series will be worth the wait, if you will. I would also like to get an idea when the other two parts will be coming out.
Part II (#42) is called "The Watcher of Ages," comes out in January, and is written by Greg A. Vaughan.
Part III (#44) is called "Terror at Whistledown," comes out in February, and is written by Hank Woon.
Part IV (#53) is called "The Faithless Dead," comes out in June, and has not been assigned an author yet.
With the Tier 12 scenarios kicking off in March with #46, waiting might not be what you want to do, though the second Tier 12 scenario is in June, so you could theoretically wait until June to finish the Echoes of the Everwar series and then play the first two Tier 12s back-to-back.
I should also note that the series's we do in Season 2 will all happen in back-to-back months instead of sporadically. We added interconnected series of modules to the Society after Season 1 was already planned out.
With the Tier 12 scenarios kicking off in March with #46,
And what's that one called? Who's writing it? Hmmmm?
One more question:
"Part IV (#53) is called "The Faithless Dead," comes out in June, and has not been assigned an author yet" Is the APL/tier on this going to be 10-11 or 12? Thanks.
The Prisoner of Skull Hill is part 1 of the Echoes of the Everwar series. Parts 1, 2, and 3 can be played in any order and part 4 must be played last.
Part 4 recommends playing the first three parts first, but does not require it (and language similar to the above was correctly left off its product page). Looks like a decision was made to adjust this. Causing some confusion.