paizo.com Recent Reviews of Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDFpaizo.com Recent Reviews of Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF2020-12-06T05:55:43Z2020-12-06T05:55:43ZPathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF: Memorable Encounters and a Shaky Plot (3 stars)Jhaemanhttps://paizo.com/products/btpy87ja?Pathfinder-Society-Scenario-16-To-Scale-the-Dragon2020-12-06T05:54:08Z<p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>NO SPOILERS</p>
<p>I ran <b><i>To Scale the Dragon</b></i> at subtier 5-6 via play-by-post. It's definitely a memorable scenario, with at least one gameplay element that probably doesn't appear in any other PFS scenarios. Like many Season Zero adventures, it can be surprisingly uneven—easy in spots and quite deadly in others. The plot isn't great, so overall it's a mixed bag. I'd still recommend playing it, especially if the GM and players want a more wilderness-themed adventure, but with an understanding that there are some rough spots in the adventure.</p>
<p>[Spoiler omitted]</p><p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>NO SPOILERS</p>
<p>I ran <b><i>To Scale the Dragon</b></i> at subtier 5-6 via play-by-post. It's definitely a memorable scenario, with at least one gameplay element that probably doesn't appear in any other PFS scenarios. Like many Season Zero adventures, it can be surprisingly uneven—easy in spots and quite deadly in others. The plot isn't great, so overall it's a mixed bag. I'd still recommend playing it, especially if the GM and players want a more wilderness-themed adventure, but with an understanding that there are some rough spots in the adventure.</p>
<p>[Spoiler omitted]</p>Jhaeman2020-12-06T05:54:08ZPathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF: Funky mechanics are the saving grace (3 stars)TheDegradedhttps://paizo.com/products/btpy87ja?Pathfinder-Society-Scenario-16-To-Scale-the-Dragon2018-06-17T09:35:52Z<p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>So the website ate my review again. I'm not willing to be that detailed yet again, so I'll try and make it short.</p>
<p>As is with most season 0 scenarios, this one hasn't aged well. The combats are rather easy and there's barely any role-play. While one fight can be painful for a single person, I highly doubt that players will have trouble surviving it. There is, however, a saving grace in the form of a unique travel-mechanic. It is admittedly flawed in the sense that it relies a bit much on the usage a single skill and that it leaves a lot of wiggle-room, it's still a bunch of fun as it allows for creativity. </p>
<p>For GMs that means that you might have to improvise a lot. I can't stress that a lot. Personally it's the kind of style I like the most: if players want to be creative and silly, I'll react with the same amount of silliness and creativity as it creates a lot of immersion and investment. The mechanic really lends itself surprisingly well to it and gives enough tools to paint a cinematic scene you likely won't find anywhere else in PFS. This does mean, however, that both the players and the GM will have to accept that the mechanics aren't watertight and to just have fun with it even if it's not their cup of tea. As we all know, not every player is willing or able to do so for a plethora of reasons, so I expect that some might really like this scenario and some will flat-out hate it. </p>
<p>In short: if you embrace that travel-mechanic and are willing to be creative with it, you'll have fun. If you're looking for challenging fights and in-depth role-play, you best look elsewhere.</p><p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>So the website ate my review again. I'm not willing to be that detailed yet again, so I'll try and make it short.</p>
<p>As is with most season 0 scenarios, this one hasn't aged well. The combats are rather easy and there's barely any role-play. While one fight can be painful for a single person, I highly doubt that players will have trouble surviving it. There is, however, a saving grace in the form of a unique travel-mechanic. It is admittedly flawed in the sense that it relies a bit much on the usage a single skill and that it leaves a lot of wiggle-room, it's still a bunch of fun as it allows for creativity. </p>
<p>For GMs that means that you might have to improvise a lot. I can't stress that a lot. Personally it's the kind of style I like the most: if players want to be creative and silly, I'll react with the same amount of silliness and creativity as it creates a lot of immersion and investment. The mechanic really lends itself surprisingly well to it and gives enough tools to paint a cinematic scene you likely won't find anywhere else in PFS. This does mean, however, that both the players and the GM will have to accept that the mechanics aren't watertight and to just have fun with it even if it's not their cup of tea. As we all know, not every player is willing or able to do so for a plethora of reasons, so I expect that some might really like this scenario and some will flat-out hate it. </p>
<p>In short: if you embrace that travel-mechanic and are willing to be creative with it, you'll have fun. If you're looking for challenging fights and in-depth role-play, you best look elsewhere.</p>TheDegraded2018-06-17T09:35:52ZPathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF: An RPG Resource Review (4 stars)Megan Robertsonhttps://paizo.com/products/btpy87ja?Pathfinder-Society-Scenario-16-To-Scale-the-Dragon2016-02-04T17:23:19Z<p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>Go and fetch the bones of some old mystic who lived in a cave high above the snowline... sounds simple enough (if a but chilly)? Don't you believe it, Pathfinders!</p>
<p>Sending the party so high that altitude sickness becomes an issue, the adventure is full of thrills from fighting off semi-sentient beast-men to wild sled chases that seem to have come from a fantasy version of James Bond. There's plenty of atmospheric description of the heights to which they have to ascend, and the added bonus of other parties who also have an interest in the bones they've been sent to fetch.</p>
<p>The journey itself is an adventure worthy of song or story, and those not constrained to a limited time like a convention slot might wish to make more of the thousands of miles between Absalom and the chilly mountain peak. It is an action-oriented adventure, but one in which the action is more than mere brawling (but never fear, there's plenty of that!). The terrain is challenge enough, and the dog sleds provide an interesting angle. The Faction missions fit in well, and as usual require Faction members to try and get things done without making too much of a show of what they are doing.</p>
<p>However, where it falls down is in character power. Characters of the suggested level ought to cope easily with - if not bypass - many dangers, lower level ones who will find the ascent a decent challenge risk being overwhelmed by the opposition. In particular, little attention is paid to the sort of things a half-decent mage can do. I'd recommend scaling back the opposition and enjoying the fight against the elements with a lower-level party.</p>
<p>Conceptually, it's got the potential for great fun. Take the time to hone it a bit, and have a blast!</p><p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>Go and fetch the bones of some old mystic who lived in a cave high above the snowline... sounds simple enough (if a but chilly)? Don't you believe it, Pathfinders!</p>
<p>Sending the party so high that altitude sickness becomes an issue, the adventure is full of thrills from fighting off semi-sentient beast-men to wild sled chases that seem to have come from a fantasy version of James Bond. There's plenty of atmospheric description of the heights to which they have to ascend, and the added bonus of other parties who also have an interest in the bones they've been sent to fetch.</p>
<p>The journey itself is an adventure worthy of song or story, and those not constrained to a limited time like a convention slot might wish to make more of the thousands of miles between Absalom and the chilly mountain peak. It is an action-oriented adventure, but one in which the action is more than mere brawling (but never fear, there's plenty of that!). The terrain is challenge enough, and the dog sleds provide an interesting angle. The Faction missions fit in well, and as usual require Faction members to try and get things done without making too much of a show of what they are doing.</p>
<p>However, where it falls down is in character power. Characters of the suggested level ought to cope easily with - if not bypass - many dangers, lower level ones who will find the ascent a decent challenge risk being overwhelmed by the opposition. In particular, little attention is paid to the sort of things a half-decent mage can do. I'd recommend scaling back the opposition and enjoying the fight against the elements with a lower-level party.</p>
<p>Conceptually, it's got the potential for great fun. Take the time to hone it a bit, and have a blast!</p>Megan Robertson2016-02-04T17:23:19ZPathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF: Dated and easily derailed V2 (3 stars)jcghttps://paizo.com/products/btpy87ja?Pathfinder-Society-Scenario-16-To-Scale-the-Dragon2016-01-05T18:39:15Z<p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>Echoing the sentiments of some previous reviewers, this is a pretty interesting scenario that is far too easily derailed by modern/optimized parties in the provided level range. A single 9th level caster has enough tricks to trivialize alot of the scenario, never mind if there are 2+ casters in the party.</p>
<p>Honestly, as one of my players pointed out last night, this would be a really cool low level scenario if the encounter CRs were modified down. The unique sled mechanics, environments, and story would would really shine if they couldn't be circumvented. Which a party of 6 level 7-9's with all their abilities, items, magic, etc can easily do...</p>
<p>I know it would never happen, but I'd love to see this scenario re-balanced for modern parties or modified to a lower tier.</p>
<p>TL;DR: Good story/scenario, but the mechanics are sorely under-powered and easily trivialized in the provided level range.</p><p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>Echoing the sentiments of some previous reviewers, this is a pretty interesting scenario that is far too easily derailed by modern/optimized parties in the provided level range. A single 9th level caster has enough tricks to trivialize alot of the scenario, never mind if there are 2+ casters in the party.</p>
<p>Honestly, as one of my players pointed out last night, this would be a really cool low level scenario if the encounter CRs were modified down. The unique sled mechanics, environments, and story would would really shine if they couldn't be circumvented. Which a party of 6 level 7-9's with all their abilities, items, magic, etc can easily do...</p>
<p>I know it would never happen, but I'd love to see this scenario re-balanced for modern parties or modified to a lower tier.</p>
<p>TL;DR: Good story/scenario, but the mechanics are sorely under-powered and easily trivialized in the provided level range.</p>jcg2016-01-05T18:39:15ZPathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF: Dated and easily derailed (1 star)Serisanhttps://paizo.com/products/btpy87ja?Pathfinder-Society-Scenario-16-To-Scale-the-Dragon2015-11-15T08:52:07Z<p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>I am so late to this party. Finally ran this scenario tonight. It does not hold up well. Most of this is simply the change in expected power levels combined with the unpredictable nature of regional meta. When written, this was probably a much more interesting and challenging scenario. The party was very well-balanced and, as typical for the MN lodge, we had a table of 6 (not the greatest situation here) - Occultist 9, Bard 8, UC Rogue 8, APG Summoner 9, Fighter 8, and Alchemist 6. I'll be describing these in spoilers just for space's sake.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>The players, in the end, thanked me for doing the best I could with a dated scenario. It had so much promise, but just a few issues caused the whole plot train to derail. Thinking through it, though, I want to stress that literally everything that happened could have been duplicated with a 3.5 core party. Whether that's a failing of the play environment of the time or a lack of imagination on the part of the author, I'm not sure, but this felt like a 3-7 scenario with 5-9 written on it by accident given that it certainly did not predict the types of resources available to 8th and 9th level characters. Additionally, because of the unique subsystem presented for dogsledding and use of relatively obscure pieces of the ruleset (altitude, avalanches, and cave-ins, for example), the preparation was significantly more difficult than other 8-9 scenarios I've run.</p>
<p>In short, don't run this for players who know how to play the game. If you do run it, it's ideal to do so in Core and with 4 players. Frankly, the design felt as though it failed to plan for the existence of casters. This severely undermined the fun of everyone involved.</p><p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>I am so late to this party. Finally ran this scenario tonight. It does not hold up well. Most of this is simply the change in expected power levels combined with the unpredictable nature of regional meta. When written, this was probably a much more interesting and challenging scenario. The party was very well-balanced and, as typical for the MN lodge, we had a table of 6 (not the greatest situation here) - Occultist 9, Bard 8, UC Rogue 8, APG Summoner 9, Fighter 8, and Alchemist 6. I'll be describing these in spoilers just for space's sake.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>The players, in the end, thanked me for doing the best I could with a dated scenario. It had so much promise, but just a few issues caused the whole plot train to derail. Thinking through it, though, I want to stress that literally everything that happened could have been duplicated with a 3.5 core party. Whether that's a failing of the play environment of the time or a lack of imagination on the part of the author, I'm not sure, but this felt like a 3-7 scenario with 5-9 written on it by accident given that it certainly did not predict the types of resources available to 8th and 9th level characters. Additionally, because of the unique subsystem presented for dogsledding and use of relatively obscure pieces of the ruleset (altitude, avalanches, and cave-ins, for example), the preparation was significantly more difficult than other 8-9 scenarios I've run.</p>
<p>In short, don't run this for players who know how to play the game. If you do run it, it's ideal to do so in Core and with 4 players. Frankly, the design felt as though it failed to plan for the existence of casters. This severely undermined the fun of everyone involved.</p>Serisan2015-11-15T08:52:07ZPathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF: Not bad; a bit dated (3 stars)Netopalishttps://paizo.com/products/btpy87ja?Pathfinder-Society-Scenario-16-To-Scale-the-Dragon2015-03-06T23:00:37Z<p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>So, I rather enjoy the setup for this adventure. The idea of a race against the Aspis is a lot of fun. Unfortunately, it completely glosses over Galt, one of the coolest locations in the campaign. The combat also doesn't hold up as well these days. Not bad, but nothing to write home about.</p><p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>So, I rather enjoy the setup for this adventure. The idea of a race against the Aspis is a lot of fun. Unfortunately, it completely glosses over Galt, one of the coolest locations in the campaign. The combat also doesn't hold up as well these days. Not bad, but nothing to write home about.</p>Netopalis2015-03-06T23:00:37ZPathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF: Excellent Wilderness Adventure (4 stars)Eryx_UKhttps://paizo.com/products/btpy87ja?Pathfinder-Society-Scenario-16-To-Scale-the-Dragon2014-12-17T11:00:51Z<p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>Played this at the higher tier (fighter, wizard, rogue and ranger NPC). </p>
<p>This scenario is a well done overland wilderness trek which is always nice to experience. The dog sled mechanics needed to be a bit better and we were glad we had decided on the ranger NPC or we would all have been walking up the mountain.</p>
<p>The fights were suitably balanced though expected them to be harder for some reason but it didn't detract at all. In fact it meant we all got to show case what our heroes could do.</p>
<p>A rather enjoyable fun scenario.</p><p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>Played this at the higher tier (fighter, wizard, rogue and ranger NPC). </p>
<p>This scenario is a well done overland wilderness trek which is always nice to experience. The dog sled mechanics needed to be a bit better and we were glad we had decided on the ranger NPC or we would all have been walking up the mountain.</p>
<p>The fights were suitably balanced though expected them to be harder for some reason but it didn't detract at all. In fact it meant we all got to show case what our heroes could do.</p>
<p>A rather enjoyable fun scenario.</p>Eryx_UK2014-12-17T11:00:51ZPathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF: Mountains of fun (4 stars)ZomBhttps://paizo.com/products/btpy87ja?Pathfinder-Society-Scenario-16-To-Scale-the-Dragon2014-08-29T18:57:21Z<p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>Perspective player</p>
<p>Great mountain setting and atmosphere, solid encounters, scary and dangerous monster, fun sledge mechanic (which GM kept smooth and fun and visually interesting), epic final fight and a semi-predictable twist. Nothing too complicated and not much roleplay.</p>
<p>Like all early season scenarios it works best with fewer players.</p>
<p>Certainly a 4+ star.</p><p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>Perspective player</p>
<p>Great mountain setting and atmosphere, solid encounters, scary and dangerous monster, fun sledge mechanic (which GM kept smooth and fun and visually interesting), epic final fight and a semi-predictable twist. Nothing too complicated and not much roleplay.</p>
<p>Like all early season scenarios it works best with fewer players.</p>
<p>Certainly a 4+ star.</p>ZomB2014-08-29T18:57:21ZPathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF: Best Chase Mechanics (4 stars)Chris Ballardhttps://paizo.com/products/btpy87ja?Pathfinder-Society-Scenario-16-To-Scale-the-Dragon2013-03-21T13:58:50Z<p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>I am not a fan of the current chase mechanics (in season four), but I do like how it's done in the down hill chase. The combats were pretty good too. Just fun all around.</p><p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>I am not a fan of the current chase mechanics (in season four), but I do like how it's done in the down hill chase. The combats were pretty good too. Just fun all around.</p>Chris Ballard2013-03-21T13:58:50ZPathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF: Clunky mechanics, still worth playing (4 stars)Darksider1969https://paizo.com/products/btpy87ja?Pathfinder-Society-Scenario-16-To-Scale-the-Dragon2013-03-21T06:57:59Z<p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>The editing was pretty bad, and the sled mechanics were obviously beta for later releases but the challenges were appropriately balanced. The time to play was pretty rushed for a 4-hour PFS session, it has alot of action and at the higher tier needs more time per combat from my experience. The treasure was either lackluster or beyond the reach of a typical 7th level character. The faction missions weren't too hard or overly dependent on a single die roll and flowed well with the main story line.</p><p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>The editing was pretty bad, and the sled mechanics were obviously beta for later releases but the challenges were appropriately balanced. The time to play was pretty rushed for a 4-hour PFS session, it has alot of action and at the higher tier needs more time per combat from my experience. The treasure was either lackluster or beyond the reach of a typical 7th level character. The faction missions weren't too hard or overly dependent on a single die roll and flowed well with the main story line.</p>Darksider19692013-03-21T06:57:59ZPathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF: Best of Season 0 (5 stars)Cfoothttps://paizo.com/products/btpy87ja?Pathfinder-Society-Scenario-16-To-Scale-the-Dragon2012-06-19T23:05:18Z<p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>Just played, have not read or GMed.</p>
<p>Upfront: We had a great GM and a good table which makes just about any scenario good. </p>
<p>Our experienced GM did modify the "down the mountain" part to smooth out the mechanics and it was a blast. </p>
<p>Scenario was memorable, had a variety of challenges, and legitimate peril (we had 2 die and almost a third by an exotic condition). I have this in my PFS top ten and it is my favorite from Season 0.</p><p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>Just played, have not read or GMed.</p>
<p>Upfront: We had a great GM and a good table which makes just about any scenario good. </p>
<p>Our experienced GM did modify the "down the mountain" part to smooth out the mechanics and it was a blast. </p>
<p>Scenario was memorable, had a variety of challenges, and legitimate peril (we had 2 die and almost a third by an exotic condition). I have this in my PFS top ten and it is my favorite from Season 0.</p>Cfoot2012-06-19T23:05:18ZPathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF: Up is good, down not so much. (2 stars)Pirate Robhttps://paizo.com/products/btpy87ja?Pathfinder-Society-Scenario-16-To-Scale-the-Dragon2012-06-03T01:32:44Z<p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>I have both played and run this one</p>
<p>A bunch of mostly cool encounters up the ends with a nice climatic foe. Although I'm still not 100% sure how to adjudicate the environmental hazard.</p>
<p>The way back down is ruined by a page long subsystem that requires a specific skill, doesn't quite make sense, and frankly just wasn't fun. I mean it sounded like it should be fun, but it just wasn't.</p><p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>I have both played and run this one</p>
<p>A bunch of mostly cool encounters up the ends with a nice climatic foe. Although I'm still not 100% sure how to adjudicate the environmental hazard.</p>
<p>The way back down is ruined by a page long subsystem that requires a specific skill, doesn't quite make sense, and frankly just wasn't fun. I mean it sounded like it should be fun, but it just wasn't.</p>Pirate Rob2012-06-03T01:32:44ZPathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF: A Fantastic Theme at a Breakneck Pace (5 stars)MisterSlankyhttps://paizo.com/products/btpy87ja?Pathfinder-Society-Scenario-16-To-Scale-the-Dragon2011-03-20T00:54:28Z<p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>This module is described as a race against the Aspsis Consortium. This description does not do justice to the brilliant pacing of the module. From the initial feel of knowing you're about to scale a massive mountain, to the encounter at its summit, to the race back down again, Tim Hitchock did it again by making a memorable module with a theme that makes the time fly past.</p>
<p>The combats are tough but not overly so, and the challenge of surviving the climb to the top of the mountain feels like it's earned. Even though there is the potential for a group misstep (which can be remedied by a competent GM and a group which understands that there's a time to fight, and there's a time not to fight), the fact remains that the trip up the Dragon is memorable and easily one of the strongest modules I've experienced to-date. I strongly recommend this one to any mid-level group.</p><p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>This module is described as a race against the Aspsis Consortium. This description does not do justice to the brilliant pacing of the module. From the initial feel of knowing you're about to scale a massive mountain, to the encounter at its summit, to the race back down again, Tim Hitchock did it again by making a memorable module with a theme that makes the time fly past.</p>
<p>The combats are tough but not overly so, and the challenge of surviving the climb to the top of the mountain feels like it's earned. Even though there is the potential for a group misstep (which can be remedied by a competent GM and a group which understands that there's a time to fight, and there's a time not to fight), the fact remains that the trip up the Dragon is memorable and easily one of the strongest modules I've experienced to-date. I strongly recommend this one to any mid-level group.</p>MisterSlanky2011-03-20T00:54:28ZPathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF: AWESOME! (5 stars)Endzeitgeisthttps://paizo.com/products/btpy87ja?Pathfinder-Society-Scenario-16-To-Scale-the-Dragon2010-02-08T17:19:58Z<p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>Great location, damn cool "mini-game", challenging encounters. Nothing bad to report.
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The rules of the "mini-game" will continue to have a place in my home-brew campaign.
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If you think about buying any Season 0 scenario, buy this one.</p><p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>Great location, damn cool "mini-game", challenging encounters. Nothing bad to report.
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The rules of the "mini-game" will continue to have a place in my home-brew campaign.
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If you think about buying any Season 0 scenario, buy this one.</p>Endzeitgeist2010-02-08T17:19:58ZPathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF: "Mush!" In a good way. (4 stars)Doug Mileshttps://paizo.com/products/btpy87ja?Pathfinder-Society-Scenario-16-To-Scale-the-Dragon2009-10-12T21:26:48Z<p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>I did like this one, although I am not as enthusiastic as my peers. Let me say that the location was exotic and a welcome change from the typical dungeon delve. There are new rules introduced for dog sled operation that are complicated to apply despite the effort to simplify them. They also make the scenario memorable, especially for the number of times the party is thrown from/dragged by/or wrecks a dogsled. The opponents are appropriate and very challenging. I loved Act 2 and the map that goes with it was a delight to draw. The faction missions were mostly typical of Season 0 PFS, lots of flavor text instructions with a very simple resolution. Campaign world flavor is mild. What really makes this scenario stand out is the <i>struggle</i> of it all, appropriately like climbing a mountain. It keeps getting harder and harder. The cost of continuing keeps getting steeper. Fatigue leads to exhaustion, and the characters are literally winded by the time they reach the top of The Dragon. And they still have to get back down the mountain! This scenario is a challenge to complete in 4 hours since there are so many checks that need to be made. But the end result is a sense of accomplishment just to have survived the experience.</p><p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>I did like this one, although I am not as enthusiastic as my peers. Let me say that the location was exotic and a welcome change from the typical dungeon delve. There are new rules introduced for dog sled operation that are complicated to apply despite the effort to simplify them. They also make the scenario memorable, especially for the number of times the party is thrown from/dragged by/or wrecks a dogsled. The opponents are appropriate and very challenging. I loved Act 2 and the map that goes with it was a delight to draw. The faction missions were mostly typical of Season 0 PFS, lots of flavor text instructions with a very simple resolution. Campaign world flavor is mild. What really makes this scenario stand out is the <i>struggle</i> of it all, appropriately like climbing a mountain. It keeps getting harder and harder. The cost of continuing keeps getting steeper. Fatigue leads to exhaustion, and the characters are literally winded by the time they reach the top of The Dragon. And they still have to get back down the mountain! This scenario is a challenge to complete in 4 hours since there are so many checks that need to be made. But the end result is a sense of accomplishment just to have survived the experience.</p>Doug Miles2009-10-12T21:26:48ZPathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF: The Best of the Best (5 stars)Ratpickhttps://paizo.com/products/btpy87ja?Pathfinder-Society-Scenario-16-To-Scale-the-Dragon2009-08-24T09:22:55Z<p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>This is by far the best Pathfinder Society scenario I've played: not only is the scenario evocative it also oozes with atmosphere. Nearly perfect save for one particularly deadly combat and loads of fun to play.</p><p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>This is by far the best Pathfinder Society scenario I've played: not only is the scenario evocative it also oozes with atmosphere. Nearly perfect save for one particularly deadly combat and loads of fun to play.</p>Ratpick2009-08-24T09:22:55ZPathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF: Truly excellent (5 stars)Deussuhttps://paizo.com/products/btpy87ja?Pathfinder-Society-Scenario-16-To-Scale-the-Dragon2009-03-25T22:07:12Z<p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>Words aren't sufficient to explain the sheer awesomeness of this scenario. It's packed with excitement, intense combats, and most of all a logical plot with a great atmosphere.</p>
<p>A shame this is only as Tier 5-6 minimum. This'd be an excellent way to introduce new players to the Society.</p><p><b>Pathfinder Society Scenario #16: To Scale the Dragon (OGL) PDF</b></p><p>Words aren't sufficient to explain the sheer awesomeness of this scenario. It's packed with excitement, intense combats, and most of all a logical plot with a great atmosphere.</p>
<p>A shame this is only as Tier 5-6 minimum. This'd be an excellent way to introduce new players to the Society.</p>Deussu2009-03-25T22:07:12Z