Pathfinder Adventure Path #19: "Howl of the Carrion King" (Legacy of Fire 1 of 6) (OGL)

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Chapter 1: "Howl of the Carrion King"
by Erik Mona

Hear the cry of war!

In the exotic nation of Katapesh, a land of fortune and wonders, heroes are those with the courage to command their destinies. Such wisdom leads a daring band to the abandoned village of Kelmarane with the hopes of reestablishing the once prosperous community. But buzzards still feast upon the secluded settlement’s corpse: a savage tribe of gnolls and their bestial allies hold the town in the name of a merciless master known only as the Carrion King. Can the PCs retake the village from its feral conquerors, or is Kelmarane but the first bastion of civilization to fall before the hordes of the mysterious warlord?

    This volume of the Pathfinder Adventure Path begins the Legacy of Fire, and includes:
  • “Howl of the Carrion King,” an adventure for 1st-level characters, by Erik Mona
  • An investigation into the savage gnoll tribes of the Brazen Peaks, their brutal culture, and their merciless members, by Eric Haddock
  • Ruins once sacred to the god of magic have become the lair of a living curse in “The Refuge of Nethys,” a Set Piece adventure by James MacKenzie
  • The adventures of druid Channa Ti begin in “Dark Tapestry,” a new chronicle in the Pathfinder’s Journal, by New York Times bestselling author Elaine Cunningham
  • Five new monsters by Adam Daigle, James Jacobs, and F. Wesley Schneider

For characters of 1st to 5th level.

Pathfinder Adventure Path is Paizo Publishing's monthly 96-page, perfect-bound, full-color softcover book printed on high-quality paper. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Because Pathfinder uses the Open Game License, it is 100% compatible with the 3.5 edition of the world's most popular fantasy roleplaying game.

ISBN–13: 978-1-60125-159-6

Other Resources: This product is also available on the following platforms:

Archives of Nethys

Note: This product is part of the Pathfinder Adventure Path Subscription.

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I'm playing it!!!!

5/5

Well, I'm lucky enough that our Pathfinder Society DM decided to run this (ok, it was due to my constant nagging using my +55 diplomacy modifier, which effectively acted as a suped-up suggestion... but I digress).

Two games so far... AWESOME!

This adventure is wonderful, and the player's guide really coalesced our group in one really cool group (even the demihumans have cool arabic names). The arabian feel is wonderful, and a really cool change as far as I'm concerned (I had never played in "sand themed" settings before... dunno about what came before, but this rocks).

The feeling I get is reminiscent of the feeling I got, as a teenager, when I first read Ed Greenwood's "Anauroch"... only instead, Katapesh is readily available/accessible, and not the foreboding, instant life-draining death desert Anauroch represented. The Badawi tribesmen are reminiscent of Ed Greenwood's Bedine tribesmen, and I shall draw upon Ed's great work when I roleplay my Badawi ranger.

Kudos to everyone involved in this glorious AP and player's guide!


Erik Mona does it AGAIN. Has he no shame ?

5/5

You know, honestly, towards the end of Second Darkness my faith in Paizo adventure-crafting skills faltered a little. SD 5 was plain ugly, SD 6 was rushed. There was I wondering, did Paizo lose the steam ? Was the mojo gone ?

And that's when you wonder about such things, suddenly Erik Mona jumps out of the darkness, flips out and drop-kicks you with a module made of "pure epic win". Everything about HotCK screams quality, from the rich, vibrant and baroque layout (gratz Sarah !) to the amazing ideas and concepts within the adventure itself, to the cool support material.

On the top of that, you get the WorldWorks terrain to run along with. Best outsourcing idea ever, I say.

This module feels so fresh and yet so wonderfully old-school. The ball is rolling and Paizo is once again on the top, here's to the hope that rest of the AP follows suit.

Rock on Paizo, for you rock mighty ! I am SERIOUSLY considering ditching SD and running this right after CotCT. That's how good it is.

(Oh, and Chupacabras really should have some arabic name, I won't dare to call them out loud in front of my group.)


Top quality work

5/5

This adventure is simply stunning. Al-Qadim was good. Desert of Desolation was good. This adventure takes everything that made those products great and blows it away.

Incredible work Paizo. Just incredible.


A golden joy

5/5

The book colors are the first thing that stands out. The gold and red theme work really well and the cover looks wonderful in person. The adventure itself is fun to read and having read all the previous adventure path volumes this is becoming one of my favorites.(it could become my fav depending on how it works in play). Paizo is listening to its player base and has included some sidebars and advice that have been asked for by people from the messageboards. I really am struck however by the art layout and the colors and fonts used. Its a pleasure just to flip about the book.




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The Exchange

I just want to say, "Congrats Erik!" Nice to see you are back in the adventure writing business. I hope you feel a new calling that you can act on more regularly.

Zux


hey what gives? I subscribed for adventure paths, my subscription says #18 is in the mail, and the next to ship is #20? wheres my #19??

Liberty's Edge

First of all I love the adventure, BUT...

I would like to see four new NPCs for each Adventure path, it would be really nice to see new characters with area flavor, and those 4 pregenerated characters give unique player oriented insights into the game world...

Am I alone in this?

Paizo Employee Chief Technical Officer

Pendagast wrote:
hey what gives? I subscribed for adventure paths, my subscription says #18 is in the mail, and the next to ship is #20? wheres my #19??

We really need to fix that display. No worries—19 will ship next week.

Scarab Sages

Adventure Path Charter Subscriber

Got mine in the mail today. It's a beautiful book. Nice work on the layout. the Pdf does not do it justice!

Can't wait to read the adv, EC's serial novella and the rest!


I'm looking forward to this, but I'm going to have to wait. I'm getting it from Amazon. No offense to Paizo, but Amazon's store has most Pathfinder stuff at similar prices to what they are after the subscription discount but without a shipping charge (assuming that you have enough for Super Saver shipping). Does anyone know when Amazon will be getting their copies?

Paizo Employee Chief Creative Officer, Publisher

Copies will be shipped to our distributor this week if they haven't already gone out. It could take three to four weeks before Amazon starts shipping their orders.


I'm fairly excited to see this. I am reserving judgement till it arrives though. A new adventure path starts here with a low level oriented adventure in the desert. Although it looks like pieces of this are drawn from the bones of Al-Qadim.

Scarab Sages

Adventure Path Charter Subscriber
FenrysStar wrote:
. Although it looks like pieces of this are drawn from the bones of Al-Qadim.

Hmm...maybe I'll have to bust out my old Al-Qadim stuff now and adapt it to the region.


Mactaka wrote:
FenrysStar wrote:
. Although it looks like pieces of this are drawn from the bones of Al-Qadim.
Hmm...maybe I'll have to bust out my old Al-Qadim stuff now and adapt it to the region.

I had a few problems with Al-Qadim initially that necessitated house rules to correct. The fact it was bereft of furry races for one but there are plenty of patches for that. The other was the Corsair kit which excluded rangers, my problem with that was that a Corsair or Pirate warrior is something a ranger would excel at. I understand that it might have been because it was a sea based character but my counter to that is that if played as a druid's answer to the paladin, i.e. a sacred warrior of nature then the sea is a natural environment.

Now for this I would use Monte Cook's sibbeccai from Arcana Unearthed/Evolved as a possible race and foil for the gnolls but that's just me. I'll also be looking to see what info they might provide for playing a reformed gnoll or at least a renegade as Drizzt was a rogue drow.

Paizo Employee Chief Creative Officer, Publisher

I think Sibbecai would would perfectly. The market city of Katapesh attracts visitors from literally all over the multiverse, so the opportunity to play an unusual PC race is basically built into this campaign in a way that is quite different from our other offerings to date.

Grand Lodge

I just received my copy in the mail today. I love the looks of it, although it seems to be rather ... floppier than previous books. Hasn't seemed to cause any problems, just happened to be my first real observation.


Andrew Betts wrote:
I just received my copy in the mail today. I love the looks of it, although it seems to be rather ... floppier than previous books. Hasn't seemed to cause any problems, just happened to be my first real observation.

We printed it at the same place with the same specs as the rest of the APs so I'm not sure what you're seeing as a difference.


Got my copy Monday, and I was not disappointed by how super it looked in person.
Let me just say again shouting in direction of Sarah:
BEST LOOKING PAIZO PRODUCT EVER.


Erik Mona wrote:
I think Sibbecai would would perfectly. The market city of Katapesh attracts visitors from literally all over the multiverse, so the opportunity to play an unusual PC race is basically built into this campaign in a way that is quite different from our other offerings to date.

Interesting. That is a big change from say, Rise of the Runelords, which tends to assume that the characters are from Sandpoint.

Paizo Employee Chief Creative Officer, Publisher

Legacy of Fire doesn't assume much of anything about the player characters. They begin play having just been hired by the major domo of a merchant princess, on a camel caravan to meet up with that princess. How they got there is entirely up to the PCs.

Because of the campaign's proximity to the city of Katapesh, anything is possible so far as player characters are concerned.

In general when you look at a map of Golarion, the further south you go, the weirder things get in terms of the "baseline" of the fantasy. The entire continent of Garund is pretty strange. Osirion, our analog to ancient Egypt, is about as "normal" as it gets. By the time you get all the way to the bottom of the map you're in a kingdom of undead aristocrats led by a ghost.

That said, I don't think there's much keeping you from running an all human party through the adventure path either. The adventure allows you take whatever approach you want and play pretty much whatever character you want to play.


Falconslayer wrote:

First of all I love the adventure, BUT...

I would like to see four new NPCs for each Adventure path, it would be really nice to see new characters with area flavor, and those 4 pregenerated characters give unique player oriented insights into the game world...

Am I alone in this?

Not at all; I miss this as well. But still, good stuff nonetheless.

Dark Archive

Erik Mona wrote:
In general when you look at a map of Golarion, the further south you go, the weirder things get in terms of the "baseline" of the fantasy. The entire continent of Garund is pretty strange. Osirion, our analog to ancient Egypt, is about as "normal" as it gets. By the time you get all the way to the bottom of the map you're in a kingdom of undead aristocrats led by a ghost.

Speaking of undead aristocrats... I wonder if Castle of Odranto in Ustalav is a literary nod towards Walpole's 'Castle of Otranto', the first gothic horror novel ever written?

Dark Archive

Erik Mona wrote:
I think Sibbecai would would perfectly. The market city of Katapesh attracts visitors from literally all over the multiverse, so the opportunity to play an unusual PC race is basically built into this campaign in a way that is quite different from our other offerings to date.

Yihah! Flumph PC here I come!

Paizo Employee Director of Brand Strategy

Jeff Alvarez wrote:
Andrew Betts wrote:
I just received my copy in the mail today. I love the looks of it, although it seems to be rather ... floppier than previous books. Hasn't seemed to cause any problems, just happened to be my first real observation.
We printed it at the same place with the same specs as the rest of the APs so I'm not sure what you're seeing as a difference.

I noticed the same thing. It's almost like the cover and pages are thinner or flimsier than past issues. I don't think it is going to present a problem, but I did notice the difference.

Scarab Sages

Adventure Path Charter Subscriber
yoda8myhead wrote:
Jeff Alvarez wrote:
I noticed the same thing. It's almost like the cover and pages are thinner or flimsier than past issues. I don't think it is going to present a problem, but I did notice the difference.

. I compared the pages in the LoF book to the Absalom book and they are not thinner, but seem to be made with a 'flimsier' paper.


Am I reading correctly that people have already starting receiving pathfinder 19? If so I wonder where the heck mine is at, I haven't even received the billing notice from Paizo yet.

RPG Superstar 2011 Top 32

eirip wrote:
Am I reading correctly that people have already starting receiving pathfinder 19? If so I wonder where the heck mine is at, I haven't even received the billing notice from Paizo yet.

It's been mentioned elsewhere to check how your shipping is selected. If it's one way, you get 'em as they come out, if it's another, it waits for once a month sort of thing. I'm guessing if you've not heard yet, it's because you're on the latter, and will be getting 19 & 20 together with other goodness.

Liberty's Edge

eirip wrote:
Am I reading correctly that people have already starting receiving pathfinder 19? If so I wonder where the heck mine is at, I haven't even received the billing notice from Paizo yet.

Well, you might have set your "shipping options" to monthly. like I did. This way you'll get a notice within next week, and PF19 and PF20 together with other stuff, will be send out to you!

If you want to receive your PF asap, set your shipping options to "ship with PF".

Liberty's Edge

Ah beaten by 29 seconds!


Gamer Girrl wrote:
eirip wrote:
Am I reading correctly that people have already starting receiving pathfinder 19? If so I wonder where the heck mine is at, I haven't even received the billing notice from Paizo yet.
It's been mentioned elsewhere to check how your shipping is selected. If it's one way, you get 'em as they come out, if it's another, it waits for once a month sort of thing. I'm guessing if you've not heard yet, it's because you're on the latter, and will be getting 19 & 20 together with other goodness.

Oh yeah! I forgot about that. I just started subscribing to pathfinder companion and yes indeed I did select the ship monthly option...DOOH! Thanks much.


Dryder wrote:
eirip wrote:
Am I reading correctly that people have already starting receiving pathfinder 19? If so I wonder where the heck mine is at, I haven't even received the billing notice from Paizo yet.

Well, you might have set your "shipping options" to monthly. like I did. This way you'll get a notice within next week, and PF19 and PF20 together with other stuff, will be send out to you!

If you want to receive your PF asap, set your shipping options to "ship with PF".

Thank you as well Dryder. I didn't want you to feel left out.

Liberty's Edge

:)

Dark Archive

@Erik Mona

As Wormys_Queue said upthread, him and I are in the process of co-writing a mega-review of your module for the main German site dedicated to D&D. I think the prospective word count will exceed that allowed on your board by ten times (no kidding).

While I'm still in the process of re-reading it again and again (something I always do before reviewing a module), I'd like to simply to express my WARMEST THANKS to you for this module. It's so good it actually HURTS. I mean, I've spent the past months padding up Second Darkness and making it fit into Greyhawk for an upcoming campaign I'm about to kick off in the next week, and now this comes along. It hurts, because it's so much better. I know, comparative compliments aren't the nicest ones, but a huge amount of HoCG's benefits are the more visible when viewed in terms of product development (the product in question being, of course, Pathfinder adventure path modules).

Reading HoCG felt bizarre because it's as if all one's personal (read: subjective) misgivings about previous Paizo modules had been suddenly heard. Information obtained by the players by recourse to detective work? Check. Strategical pro-activeness of the players rewarded, re-activeness penalized? Check. Module progress (linkage between parts and encounters) strongly oriented on the PCs' actions and choices, and not the NPCs'? Check.

I mean, I read your interview in Kobold Quarterly and wrote your answer to "What makes an adventure great?" in bold ink letters on the inside front of my 3.5 DMG. But I didn't expect you'd be able to deliver it this close in a Paizo product (where previous products seemed to be strongly indicative of countervailing trends). Nor did I have my hopes up after "Expedition to the Ruins of Greyhawk" which is a brilliant source book but spends 90& of its time on NPC behaviour and (brilliant) setting background with next to little room, let alone hands on suggestions for DMs, on player involvement.

As to particular highlights - especially the dungeon focused on the monastery sets a new benchmark on how to design a dungeon with a theme. It's amazing, and even better than how James Jacobs theme-peppered the optional dungeon in Burnt Offerings. If D&D was an academic subject, that dungeon would be anthologized in all definitive sourcebooks on the topic for many years to come.

So, just to say it again. This is so good it hurts. I hope you're proud of yourself.

Silver Crusade

oh man! Elaine Cunningham. Now you know pathfinder is Big Times (At least in my eyes). Elaine came up with the best character ever in Danilo!!!

Paizo Employee Chief Creative Officer, Publisher

Windjammer wrote:

@Erik Mona

As Wormys_Queue said upthread, him and I are in the process of co-writing a mega-review of your module for the main German site dedicated to D&D. I think the prospective word count will exceed that allowed on your board by ten times (no kidding).

Yikes! With commentary like that you make me wish I could read German!

I'm really glad you're enjoying the adventure!

--Erik

Dark Archive

noretoc wrote:
oh man! Elaine Cunningham. Now you know pathfinder is Big Times (At least in my eyes). Elaine came up with the best character ever in Danilo!!!

I'm very fond of Arilyn and Danilo, but Elaine's portrayal of Elaith is one of my all-time favourite characters in fantasy fiction. And, her ability to write beliavable dialogue is just amazing! :)

I hope Elaine will write more stories for Paizo in the future.

Dark Archive

Erik Mona wrote:
Windjammer wrote:

@Erik Mona

As Wormys_Queue said upthread, him and I are in the process of co-writing a mega-review of your module for the main German site dedicated to D&D. I think the prospective word count will exceed that allowed on your board by ten times (no kidding).

Yikes! With commentary like that you make me wish I could read German!

I'm really glad you're enjoying the adventure!

--Erik

Erik, how much would you pay for an english translation? A free copy of your next adventure? ;)

Seriously, you should be writing more adventures (one per month would be nice) -- I loved the 'Whispering Cain', and I strongly suspect (based on what I've heard) that I'm going to love this one as well! :)

The Exchange

Erik Mona wrote:
you make me wish I could read German!

No need to. As I promised I'll try to translate ASAP and post it here on these boards.

Though Windjammer's use of the term "mega-review" made me a bit scared. ^^


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

My physical copy arrived today, and it looks as spectacular as the adventure already read in the PDF. I'm wondering, though, if it's just me or does the cover cardstock feel a little bit more flimsy than previous issues? It seems to me it bends a little more easily then I'm used to. Did the printer change anything?

This is not meant as a negative comment, however, this is a wonderful product, and and an excellent adventure. Well done, Erik!

Paizo Employee Creative Director

Zaister wrote:

My physical copy arrived today, and it looks as spectacular as the adventure already read in the PDF. I'm wondering, though, if it's just me or does the cover cardstock feel a little bit more flimsy than previous issues? It seems to me it bends a little more easily then I'm used to. Did the printer change anything?

This is not meant as a negative comment, however, this is a wonderful product, and and an excellent adventure. Well done, Erik!

We didn't make any change requests... but that doesn't mean the printer didn't change something on their end. I'm curious to find out if #19 ends up being more fragile than the previous 18, for sure...

RPG Superstar 2011 Top 32

James Jacobs wrote:
Zaister wrote:

My physical copy arrived today, and it looks as spectacular as the adventure already read in the PDF. I'm wondering, though, if it's just me or does the cover cardstock feel a little bit more flimsy than previous issues? It seems to me it bends a little more easily then I'm used to. Did the printer change anything?

This is not meant as a negative comment, however, this is a wonderful product, and and an excellent adventure. Well done, Erik!

We didn't make any change requests... but that doesn't mean the printer didn't change something on their end. I'm curious to find out if #19 ends up being more fragile than the previous 18, for sure...

After seeing a few of these comments, I grabbed one of Crimson Throne 10 and Legacy 1 to do a tactile comparison. Flicking the front cover on the edge, both have the same tone, and tactilely they feel to be the same thickness, but I did notice that the Legacy cover does "curl" more easily, that is, there is a little less stiffness to the cover than the Crimson Throne cover. That may be what is giving the perception of being 'flimsier' ... interesting experiment.

Scarab Sages

Adventure Path Charter Subscriber
Gamer Girrl wrote:
but I did notice that the Legacy cover does "curl" more easily, that is, there is a little less stiffness to the cover than the Crimson Throne cover. That may be what is giving the perception of being 'flimsier' ... interesting experiment.

I noticed that too. It's more bendy, and it rebounds back to 'flat' perfectly.


I have really enjoyed Paizo's Pathfinder products.

However, I have a slight concern with some Editorial issues with "Howl" particularly after reading just a little bit of it this far.

The two inconsistencies I have discovered thus far are nothing major, but something I would think should be "ferreted" out prior to publishing.

On p10 it describes Father Zastoran as a red-headed halfling, while he is distinctly not that as described on p12.

On p13, Almah's reaction to the death of her astrologer is described as showing "remarkably little concern.... as a loss of resources than a personal tragedy." Whereas interviewing her after the accident (p14) states that she is "distraght at [his] death".

These are inconsistencies I would prefer be dealt with through the intentions of the author and the editors, than by myself.

Again. That being said, I am still very much enjoying the reading of the adventure.

The Exchange

I decided to go with the picture for the correct description of Father Zastoran. A more pressing concern of mine:

Spoiler:

How come he relies on the PCs to help save Kallien (p.10), when he has a whole trunk full of potions in his tent? Even if it takes a few rounds to go to the tent and get the potion, he'd still have enough time to stabilize both mercenaries, wouldn't he? Sure, he's described as reluctant to dole out the potions, but this is a life-or-death situation!...Maybe a solution is that it would take 4 full rounds to get to the tent and back, and by then she'd be dead?

Other than that, I really like the adventure so far, and if I get a chance to run it I hope I'd get a roleplay-happy group, because there are a ton of characters to interact with and portray.

Paizo Employee Chief Creative Officer, Publisher

Father Zastoran was not intended to be a halfling originally, but when the opening piece of art came in with a halfling in it, the editors decided to make a cosmetic change to fit the art. Unfortunately, they missed the text reference to Zastoran being a human elsewhere, thus the confusion. The truth is that it doesn't matter what race he is. If you want him to be a human, he's a human. If you want him to be a halfling, he's a halfling. I originally wrote him as a human, so my personal preference would be to go with that, but it really makes no difference to the play of the adventure itself.

Originally, I wrote full "scripts" for each of the characters in the caravan to help with the murder mystery up front. I also turned in an adventure about 5,000 words over the limit, so that was a natural thing to cut. When the script was condensed, I suspect the "distraught" line was part of the summary of the cut material, and the other reference was missed in editing. It is also possible that I flubbed this in the original turnover.

It's probably best if Almah is not "distraught," but rather that she treats the fortune teller as an employee who met an unfortunate end. Her not really caring all that much about him is/was supposed to be a clue that the romantic relationship between them that had the whole caravan abuzz was not so romantic after all.

Paizo Employee Chief Creative Officer, Publisher

Zeugma wrote:
Spoiler:
Sure, he's described as reluctant to dole out the potions, but this is a life-or-death situation!...Maybe a solution is that it would take 4 full rounds to get to the tent and back, and by then she'd be dead?

That's what I was thinking when I wrote the scene. Also, I think I'd play Zastoran as not wholly sure of himself in a crisis. The PCs are supposed to be the heroes, after all, so having him a bit confused and unsure of what to do next is a fine solution.

The Exchange

Thanks for confirming my thoughts on the scene. I love how the Paizo staff are so quick to respond when customer confusion arises. :)


not really put together all that clearly, things at the beginning seemed both boring and rushed, followed by railroading at the middle. Feeling of play was very cantanerkous and there wasn't a clarity of any "what or why" questions.

On the pdf, NPC/monster stats have an anooying habit of being intersected by a map.

There should have been an inclusion in this book as to what the difference between a gnoll and a flind is, becuase not everyone owns a 3e version of whatever monster book flinds are in.

Why is there a flind bar? Its mechanically exactly the same asa nunchuck. We had a lengthy conversion trying to decide whether the monk in the party could pick and use the flind bar.

Dark Archive

Erik Mona wrote:
Originally, I wrote full "scripts" for each of the characters in the caravan to help with the murder mystery up front. I also turned in an adventure about 5,000 words over the limit, so that was a natural thing to cut. When the script was condensed, I suspect the "distraught" line was part of the summary of the cut material, and the other reference was missed in editing. It is also possible that I flubbed this in the original turnover.

Hi Erik,

if these 5.000 words do need some caring DMs to nurturethem, I think we all would love to see the "scripts" posted here or as a "web enhancement".


A couple of the monsters come from the tomb of horrors revisited, I cant find that book anywere online, any ideas on where we can get some details and pictures of those monsters.


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Michael Vogels wrote:
A couple of the monsters come from the tomb of horrors revisited, I cant find that book anywere online, any ideas on where we can get some details and pictures of those monsters.

It's only available as a PDF, and you can buy it at DriveThruRPG.com for example.

Edit: Hmm, why not at paizo.com?

Liberty's Edge

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Michael Vogels wrote:
A couple of the monsters come from the tomb of horrors revisited, I cant find that book anywere online, any ideas on where we can get some details and pictures of those monsters.

It's the Tome of Horrors, not Tomb which might be why you're having trouble. It's available here.

Dark Archive

Tharen the Damned wrote:
Erik Mona wrote:
Originally, I wrote full "scripts" for each of the characters in the caravan to help with the murder mystery up front. I also turned in an adventure about 5,000 words over the limit, so that was a natural thing to cut. When the script was condensed, I suspect the "distraught" line was part of the summary of the cut material, and the other reference was missed in editing. It is also possible that I flubbed this in the original turnover.

Hi Erik,

if these 5.000 words do need some caring DMs to nurturethem, I think we all would love to see the "scripts" posted here or as a "web enhancement".

Yeah, that would be absolutely great! :)


Free the 5,000!

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