Sidewinder: Recoiled—Frontier Towns: Fort Griffin, Volume 2 (OGL) PDF
Dog House Rules
Run out of ammunition after runnin' your player characters through Fort Griffin Volume 1? Just re-load with this extra cylinder of six more establishments and almost three dozen characters and adventure hooks with this ENnie-nominated product.
FRONTIER TOWNS is a support product for Old West role playin' games. The Dog House Gang offers you this second volume, set in Fort Griffin, Texas, just like the first installment, so you can easily build a larger, more robust town for your campaign. (And don't forget about Vol. 3)
Fort Griffin Volume 2 comes with a ready-made settin' and stand-alone buildings complete with maps, history, inhabitants, adventure ideas and full interior descriptions. Use the whole shootin' match right off the shelf or pick and choose the establishments that strike a fancy, customizin' them to fit an existin' campaign.
This installment of FRONTIER TOWNS gives you six full chambers to fire-up your western roleplaying game:
But that ain't the whole shootin' match, no sir. You'll also get full scale battle maps that you can print out for table-top gamin' sessions (in 15mm and 25mm) and a final chapter containing 35 adventure and encounter possibilities (and a few extra cowpokes) that we've rustled up for your enjoyment.
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