0one's Colorprints #8: Gnoll Enclave PDF

4.00/5 (based on 1 rating)

Our Price: $2.95

Add to Cart
Facebook Twitter Email

In the far reaches of the sandy desert, between hostile canyons and endless dunes, you can find the Gnoll Enclave. This settlement has been built over several flat-topped desert mountains linked to each other by bridges made of stone and bones. Led by a tyrannical packmaster, the desert gnolls are fierce foes backed up by a cabal of shamans and spirit callers.

Can be assembled into a 17x22-inch map, in different configurations!

Gnoll Enclave presents four color maps you can arrange as you wish to form a larger map. You can event print more than one copy of the same map in order to obtain a bigger map.

    This Colorprint contains the following maps:
  • Dwellings
    On this plateau you can find the most basic gnoll settlement: dozen of gigantic huts made of hides and bones, mostly used for sleeping and to take shelter during the night or during the frequent sandstorms. A single well provides enough fresh water for the gnolls living there. Standard features of every gnoll settlement are the hyena fences, scattered among the huts. Several dump pits have been excavated there and there. The cabal of shamans erected a couple of totems and designated two spots as sacred ground for spirit calling.
  • Temple of the Hyena God
    A gigantic dome flanked by two smaller ones rises on this plateau. A single, giant statue of a mighty demonic gnoll overlooks a blood-spattered sacrificial altar. Bones of gigantic sand monsters form the ceiling of this impressive structure. A smaller dome is dedicated to minor gnoll deities. A single high priest surveys this structure at all times
  • Slave Pen
    This is where the gnolls keep their slaves. Mostly they maraud the desert caravans and then use the slaves for sacrifices or sell them to unscrupulous human bandits. The slave pen is built around a massive dragon skeleton dead from ages. The gnolls mount constant guard over the slave pen, looking through peeping holes made in the four corner huts. Hyenas also help the gnoll guards to survey the complex.
  • Packmaster’s Palace
    This massive structure is almost big as the temple. It houses the mighty gnoll packmaster along with his bodyguards and concubines. The packmaster hides a great treasure looted in many years of activity over the desert. The packmaster’s bedroom is full of looted furniture and treasure. A smaller building houses the elite troop as well as a packmaster’s personal larder full of fine spirits.
    Features:
  • Rule the Dungeon
  • Enhanced customization (choose which features are visible)
  • Alternative hexagonal grid
  • "North" mark available and orientable
  • Master control panel allows you to control all the maps at once
  • Buttons for printing only color maps or grayscale maps
  • Add/remove fancy border

Note: You must use Adobe Acrobat 6+ in order to use all the features of this product

The Colorprints product line offers you full-color fantasy maps for use in your adventures and campaigns. You get a color version and a grayscale version of each map. The maps are of high resolution, allowing you to obtain great print quality. Each map offers you a degree of customization, using PDF technology at its best. A button (which will not be printed) on each map allows you to turn the grid on and off, eliminate room numbers, fill in the walls, hide doors and furniture, and many other options, depending on the map.

Each product features a classic fantasy adventure location: a dungeon, a keep, a temple complex, a thieves guild and so on. You can use these maps as reference to build your own adventures, or simply keep them handy in case your players go in an unexpected direction during the campaign.

While offering you the best quality, these products are really inexpensive.

Product Availability

Fulfilled immediately.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

01GCOL08E


See Also:

Average product rating:

4.00/5 (based on 1 rating)

Sign in to create or edit a product review.

An RPG Resource Review

4/5

In this mapset, a gnoll enclave situated deep in the desert atop some mountains is depicted. You might think this a bit specialised - but perhaps they have been raiding caravans, or your characters might encounter them when travelling in the desert for completely unrelated reasons or... Well, it's up to you; but this mapset cries out for a visit!

There are four maps in the set: gnoll dwellings, a temple, slave pens and a palace. Time or hard work has levelled the top of each mountain, and they are linked by walkways which look flimsy enough for some good cinematic moments during a running combat. The ordinary gnolls have simple huts of differing sizes, with a central well and a few other constructs to fill out their area. The temple - to a hyena god, it's suggested - occupies a hill-top of its own with an imposing circular worship space and ancillary buildings for the priest's residence and what looks like an ossuary. The slave pits look inhospitable, but gnolls have a reputation for not looking after their slaves well. Finally, the Packmaster's Palace includes an audience chamber and private quarters for the packmaster in the main building, including a bathing pool (do gnolls bathe?); while there's a second building for servants, advisors or perhaps his harem - the notes suggest elite guards, actually.

Technically, each map is presented in both full colour and greyscale, and while 0one's famous 'Rule the Dungeon' controls are available, gnoll residences are rather primitive for these to be effective. You can choose whether or not to see their basic furniture, doors, a fancy border to each sheet, where north is, and so on.

Overall, it's a neat and unusual settlement and just looking at it begins to spawn ideas of how it might be worked in to future adventures.


Sign in to start a discussion about 0one's Colorprints #8: Gnoll Enclave PDF!