Pathfinder Chronicles: Guide to Darkmoon Vale (OGL)

3.80/5 (based on 13 ratings)
Pathfinder Chronicles: Guide to Darkmoon Vale (OGL)
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Explore the forbidden reaches of the treacherous Darkmoon Vale, a fey-haunted wilderness on the outskirts of civilization. In this detail-packed full-color 64-page regional sourcebook for the Pathfinder Chronicles campaign setting, you’ll learn about the diabolical forces of the dreaded Kobold King, explore the ancient dwarven dungeons of Droskar’s Crag, and discover a cabal of evil druids. The lumber-town of Falcon’s Hollow holds deadly secrets of its own, and vicious orcs and hobgoblins from the neighboring mountains look upon its modest riches with deadly envy. A perfect locale for adventure, Darkmoon Vale and its secrets are laid bare for players and game masters alike!

ISBN-13: 978-1-60125-100-8

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3.80/5 (based on 13 ratings)

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Good for Falcon's Hollow Campaigns


This guide was very helpful for me while running a campaign using the modules set in Falcon's Hollow. While some of the maps are less than perfect and there were a few minor inconsistencies (i.e. a dragon NPC's time spent in the vale is longer than the max age for its age category), the inside look at the different NPCs and organizations allow for numerous plot hooks and connections throughout a campaign.

As a side note, the other locations in the vale (particularly Olfden) make a good way for the players to get some high-level equipment that wouldn't be sold in Falcon's Hollow.

Portuguese - Br


Nenhuma adventure path passa até o momento pelo Darkmoon Vale, porem diversas aventuras da linha Pathfinder Module acontecem no vale. Fora isso o suplemento é meio que renegado pela Paizo por motivos misteriosos; pouco do material dele sequer é utilizado em outros livros(apesar do enorme background criado no livro), pouca errata foi fornecida (apesar dos erros grosseiros) e depois da mudança para o Pathfinder RPG praticamente nada foi oficialmente atualizado. Tudo isso contribui enormemente contra o livro, mas pelas fascinante idéias contidas nele, a arte das ilustrações de NPCs que está muito boa e por que é um dos poucos livros que abordam algo tão lugar comum mas ao mesmo tempo tão bem feito (a maioria dos suplementos similares da Paizo são sobre localidades mais exóticas e fora do padrão da fantasia medieval) acabam tornando esse livro indicado caso o leitor saiba evitar frustrações com a falta de acabamento e revisão que ele teve (o mapa que acompanha o produto mal tem legendas tornando quase inútil).

Well thought out mix of forces....


This guide gives a DM a lot of meat to work with; it is surprisingly well balanced in the forces at work in the Vale, and anything the players do will 1.) on the short term, have no lasting effect. But if they 2.) manage to eliminate any faction, the whole show will descend into Chaos. That's fun, right there.

Check out my full review:Darkmoon Vale

An excellent book for a Darkmoon Dale campaign


This books us a subperb example of what support material for a DM in a location should be. I rate this item 5 out of 5.

Unlike other reviews, the maps are more than adequate, can give an overall idea of location. I can say this as I would not rely on them to use in game. Though I would suggest that there is plenty of opportunity to create an map folio to support this Darkmoon Vale as there are plenty of Pathfinder (Gamemastery) modules for adventures.

The book is also pack with dones of history and backgrounds and options for npcs and pcs alike. This books is for DMs and I would not advise a PC to purchase.

Great product


No suprises, this continues the tradition of a great product in the Pathfinder world by the Paizo staff. My only negative was for the few typos I found.

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This book could have been one of the best. I really can´t understand why the region was scrapped.

Silver Crusade

Pathfinder Adventure Path Subscriber
Draco Bahamut wrote:
This book could have been one of the best. I really can´t understand why the region was scrapped.

Likely because one Darkmoon Vale expert left Paizo (and took all the ideas and plots with him), one another blimped out of existence for a while, the region became "championless" and all along Varisia kind of became everybody's favorite stretch of the land.

That, and the book has some things that don't exactly mesh with how Golarion evolved forth (tavern drunkard dragon, I am looking at you).

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