KOBOLD Guide to Game Design—Volume 1: Adventures PDF

4.90/5 (based on 9 ratings)

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Practical Advice from Great RPG Designers

Ever wondered what it takes to make it as a freelancer? Want to improve your homebrew adventures?

Wonder no more!

The KOBOLD Guide to Game Design distills years of professional experience into a collection of design wisdom that can improve your game and vastly increase your odds of selling a publisher on your work.

  • Your Audience and Making the Pitch
  • Design Tips and Tricks
  • Writerly Craft
  • Pacing and Drama
  • Worldbuilding
  • Genres from Noir to Arabian and Underdark
  • City Adventures
  • ...And More!

This 88-page collection of 15 essays—many previously presented only to patrons of OPEN DESIGN—is now available to the public for the first time. It also collects design wisdom from the pages of KOBOLD QUARTERLY magazine.

Authors include Keith Baker, Wolfgang Baur, Ed Greenwood, and Nicolas Logue.

Product Availability

Fulfilled immediately.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

OPDKGBDE


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Average product rating:

4.90/5 (based on 9 ratings)

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A must have..

5/5

I just finished reading this and it's great. It offers great insight into the minds of the creators and for such a small books covers an array of different topics to help make adventures.


6 to 9 of 9 << first < prev | 1 | 2 | next > last >>
Liberty's Edge

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Just finished reading, you guys need to get this one.


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

Ordered the print edition from Wolfgang this week. :)


I'll be picking mine up...*checks calendar* next Monday, when I get paid. Depending on how things go, I may be picking up a copy of GM Gems, the critical hit deck, and a card capsule to store said deck in. And deck protectors. I love Paizo!

The Exchange

SirUrza wrote:

Just finished reading, you guys need to get this one.

Ordered mine as well. Thanks for the heads-up Sir Urza.


When is this coming out print again?


So does this give tips on getting published, or on how to publish your own work via PDF or something. Or is this more like GM advise. Wasn't sure, but I would like to gain some insight on starting up a publishing house (small one obviously) and would like to know how much I don't know.


Andre Caceres wrote:
So does this give tips on getting published, or on how to publish your own work via PDF or something. Or is this more like GM advise. Wasn't sure, but I would like to gain some insight on starting up a publishing house (small one obviously) and would like to know how much I don't know.

It's more on how to craft an adventure and points to remember when making a story. If its industry stuff you want to know about, try taking a look at this.


Lilith wrote:
Andre Caceres wrote:
So does this give tips on getting published, or on how to publish your own work via PDF or something. Or is this more like GM advise. Wasn't sure, but I would like to gain some insight on starting up a publishing house (small one obviously) and would like to know how much I don't know.
It's more on how to craft an adventure and points to remember when making a story. If its industry stuff you want to know about, try taking a look at this.

Thanks for the info.

TTFN Dre

Dark Archive

As I'm going to be writing a lot of adventures in the future, mostly for Dragonlance but also some for Pathfinder, this book should be very helpful to me. It's always good to learn some tricks from the best.

Paizo Employee Chief Technical Officer

Lilith wrote:
Andre Caceres wrote:
So does this give tips on getting published, or on how to publish your own work via PDF or something. Or is this more like GM advise. Wasn't sure, but I would like to gain some insight on starting up a publishing house (small one obviously) and would like to know how much I don't know.
It's more on how to craft an adventure and points to remember when making a story. If its industry stuff you want to know about, try taking a look at this.

Louis Porter has recently released some of that information, updated and in PDF form, here.

The Exchange

Are they any way to get this book in Canada without paying a unknown price because the shipment, the conversion, etc?

Paizo Employee Chief Technical Officer

dragonvan wrote:
Are they any way to get this book in Canada without paying a unknown price because the shipment, the conversion, etc?

At paizo.com, you'll be given the exact shipping price before you check out... but we only accept payment in US dollars, so currency conversion is still in play.

RPG Superstar 2008 Top 32

when is this coming out in print again? I had it in my shopping cart yesterday and now it's showing as "unavailable...

M

The Exchange Kobold Press

Mauricio Quintana wrote:

when is this coming out in print again? I had it in my shopping cart yesterday and now it's showing as "unavailable...

Yeah, it sold out rather quickly. However, it is still available at Kobold Quarterly right now, and I hope to have a restock to Paizo in February.

And hey, congrats on making Top 32!

The Exchange Kobold Press

This book was nominated for an ORIGINS award today. Yowza!

Contributor

Wolfgang Baur wrote:
This book was nominated for an ORIGINS award today. Yowza!

WOOT!

Sovereign Court Contributor

Yahoo! Way to go, guys!

Sovereign Court

Awesome! This was a fantastic read! Glad to see it's getting the respect it deserves!

The Exchange

I finally buy this book in my LGS with the volume two and the PFRPG Core Rulebook at the street release date of this last book. It was an awesome book to read about the design of an adventure. Also, it can work to all system of RPG or the presentation of a useful document for a customer.

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