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Pathfinder First Edition General Discussion

Dataphiles

Been playing Starfinder for years and stop GM'ing PF1 for a bit but my group wanted to tackle a AP in PF1.

So setting things up and look for player made tools and a like.

In Starfinder we had Pithica's Shared Resources Table in roll20 where many of us would grab stuff we need and in port to our tables.

Do anything like that exist for PF1 games?

One of the best things we had was the "Condition Goblin" NPC who was just a Goblin token that had token macros for all the various condition you could get in SF.

I love to find the same thing for PF1.

Help me, Obi-Wan Kenobi; you're my only hope :-)


Well my first thing is that there's 2 different PF1e sheets in R20. There's the official one, and then there's the Community one. The official one is pretty good HOWEVER it sucks whenever you are trying to use buffs that are non-standard. Or for certain specific interactions.

One of the best examples I can give (off the top of my head) for this is trying to program a wand that's not on your spell list into the official sheet. Since you need an activation roll for it, and unless you put a trigger that tells it to roll your UMD from the spell menu it requires info in 3 separate places to do so.

In the community version there's sections in the sheet to do that pretty easily. It even has commands that let you use frequent buffs like power attack and combat expertise in a preprogrammed triggerable macro on the top of your sheet.

Dataphiles

JamesWTGames wrote:

Well my first thing is that there's 2 different PF1e sheets in R20. There's the official one, and then there's the Community one. The official one is pretty good HOWEVER it sucks whenever you are trying to use buffs that are non-standard. Or for certain specific interactions.

One of the best examples I can give (off the top of my head) for this is trying to program a wand that's not on your spell list into the official sheet. Since you need an activation roll for it, and unless you put a trigger that tells it to roll your UMD from the spell menu it requires info in 3 separate places to do so.

In the community version there's sections in the sheet to do that pretty easily. It even has commands that let you use frequent buffs like power attack and combat expertise in a preprogrammed triggerable macro on the top of your sheet.

yep i got the community sheet turn on cause I think it was more supported over the years if my memory recalls correctly.

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