GameMastery Item Cards: Elements of Power is an all-new 54-card deck
featuring magic items charged with the powers of earth, wind, water, and fire.
Each card features a beautiful full-color illustration of an item on one side, with
a text description and room for notes on the opposite side. A GM can hand
these out when their PCs get treasure and watch as players learn to love
managing their booty. A code on each card helps GMs track which card
corresponds to which treasure.
Useable by experienced GMs and novices alike, this product fits perfectly into any Game Master's arsenal.
Marx believed that specializing in one area made one an expert. Paizo/Gamemastery Item Cards- specifically the Elements of Power deck- shows how wonderful this idea comes to full bloom. The images are great, as are the descriptions. I just received my set today, and am anxiously awaiting the .pdf version of the TC module from Gamemastery from the Treasure Chest this November (I already had other parts of the Treasure Chest, so I am just ordering this deck and the .pdf.
A great addition to any game, bringing the art of a fantasy world into your player's hands. Having a rather large selection of the item cards the possibilies are limitless. The Players understand they stand against a fow worthy when you reveal a image of the enemies gear.
What could be better?
Perhaps a plastic satin finish on the back where the description is, to allow for pencil to be used and erased.
This set has a few cards that are special repeats of other decks...like the longsword,longbow,and rings and such, but they are based more on the elements. However, the best thing about this deck are the other items that are included. Things like pigments, paintbrush, ankh, bowl, and tons more that make it a versitile and useful deck of items. One of the best yet released.
I bought the one magic item pack in the store today after getting some in the mail as a freebie with something else I ordered from Paizo. Great illustrations and I suspect these will go along nicely.
So this is a non-random deck? It doesn't say one way or the other in the description, but the list of cards looks non-random (unless there are more than 1 version of each).
I originally decided not to use item cards because I didn't want to buy any random crap. I hate the marketing method and refuse to be a part of it. But, since it appears that item card approach has changed, how can I be sure which decks are non-random?
So this is a non-random deck? It doesn't say one way or the other in the description, but the list of cards looks non-random (unless there are more than 1 version of each).
I originally decided not to use item cards because I didn't want to buy any random crap. I hate the marketing method and refuse to be a part of it. But, since it appears that item card approach has changed, how can I be sure which decks are non-random?
But, since it appears that item card approach has changed, how can I be sure which decks are non-random?
Only Hero's Hoard and Relics of War are random (note that these are the only products available as boosters or in display form). All other sets are fixed decks.
So this is a non-random deck? It doesn't say one way or the other in the description, but the list of cards looks non-random (unless there are more than 1 version of each).
I originally decided not to use item cards because I didn't want to buy any random crap. I hate the marketing method and refuse to be a part of it. But, since it appears that item card approach has changed, how can I be sure which decks are non-random?
I generally agree about not liking randomness, but I remember a statement from Erik (I think) that the random packs would include a lot of normally re-occuring treasure type cards, like potions, longswords, or whatnot.
I've been using item cards for my own PC, equipping cards as the DM gives out treasure or as I purchase them, and I really love using the cards.
I bought a few booster packs to see how well they fit in with the non-random decks, and I thought they worked great. I got more of what I expected to get.
I showed off my cards to the other players and my DM, and they were kinda "hmmm" about it, until I showed them the five pages of cards I have in my character folio. I keep the cards in some 3-ring baseball card sheets. When they say everything from my character sheet on one card or another, they really liked the cards.
I remember a statement from Erik (I think) that the random packs would include a lot of normally re-occuring treasure type cards, like potions, longswords, or whatnot... I bought a few booster packs to see how well they fit in with the non-random decks, and I thought they worked great. I got more of what I expected to get.
Though we're not producing new packs, the two sets we did as packs are still available that way, and are as useful as they've always been!