0one's Blueprints Backdrops: Golden Eel Inn (OGL) PDF

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On a prime spot facing the harbor prominently rests the Dock Ward’s most celebrated and most expensive inn, the Golden Eel. The Golden Eel caters to the pleasure of the port’s wealthier clientele, particularly traveling merchants and rich nobles who come to sample its exquisite cuisine. It is also a favored spot of higher-ups within the local navy, who often rent its private conference room to discuss strategies over a fine cooked meal and imported brandy. For several generations now, the inn has been owned and operated by the Kval family. Immigrants from a neighboring land, they bought the establishment from the local navy and converted it from rundown barracks into a glorious inn. The current owner is Marcoso Kval.

Note: The original map of the Golden Eel Inn appears in 0one's Blueprints: The Great City—Dock Ward.

Welcome to 0one's Blueprints Backdrops!

This new set of products is based on 0one Games' popular 0one's Blueprints. In 0one's Blueprints Backdrops, you will find a fully developed version of one of the locations from the Blueprints line. The Backdrop features a complete description of the location, and its NPCs and monsters (if any), penned by one of our talented writers, and portrayed by skillful artists. You also get a simpler version of the map found in Blueprints and a complete detailed 3D map of the location. The 3D view will help you to visualize the area and better describe it to your players. You can even show it to them, if you wish.

The product is suitable for use with any fantasy RPG system. We have separated the d20 stats from the main text, allowing you to print out either a generic description or a fully d20-statted version. But the good stuff is just beginning.

This product takes full advantage of PDF technology, joining old-fashioned style with the most advanced electronic features. Using the exclusive "Rule the Dungeon" feature (look for a big blue and white button–don’t worry, it won’t print) you will be able to fully customize this product. For example, the 3D map can be changed to show only one floor, with or without walls, with or without furniture, or only an external view, and on and on, with many possible combinations!

This product has also been designed to help busy referees prepare adventures—or even single encounters. Instead of spending extra time scaling the encounters to your party, the d20 stats are scaled in three different versions, suitable for low, middle, and high levels of play, using a "Rule the Dungeon" button. This button lets you choose which level to play, changing all relevant text accordingly: monsters will scale, DCs and traps will change, and behaviors of the villains will change, all according to the level of play you choose.

WARNING: you must use Adobe Acrobat 6+ in order to use all the features of this product.

Product Availability

Fulfilled immediately.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.


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An RPG Resource Review


This is the opening product in a new line, designed to meld 0one Games's map designs and mastery of PDF technology with descriptions of the locations depicted populated by well-rounded NPCs... who as a bonus are provided in both generic and D20 formats, and with some adventure seeds to get you started.

In this book, the Golden Eel Inn from The Great City: Dock Ward is given the treatment. A fine establishment, its furnishings are described in loving detail, making it easy to picture - and, indeed, to describe to your players if they choose to visit. They will need heavy purses or a wealthy patron, however!

The owner and staff are also described in great detail, really coming alive and ready to play a full part in whatever is going on, no mere backdrop. Likewise the adventure seeds give scope for making the inn a central point in your game. However, the intention is rather more delightful - as a good-quality and very expensive establishment, it is designed to feature as a landmark, as a place to which any up and coming character might aspire to be able to afford, long before the other features that an adventure make kick into play... if they ever do.

From the technical standpoint it is superb. The NPCs can be provided in statistics suitable for a high, medium or low challenge, while there are a few items and traps, also scaleable, provided. Finally comes the really clever bit... a three-dimensional drawing of the inn, which you can customise by displaying with or without the roof, choosing which floor you want to see or even taking out the furniture... hmm. Must stop playing with it and finish the review!

Overall, a very original and interesting inn with plenty of scope to use as background or main focus of your campaign, presented extremely well.

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