GM Worg's The Chaotic Slithering

Game Master Kyle "Worg" H

Maps


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Male AC 24+1 | HP 63/71 (Negative) |Fort+10 , Ref+11, Will+11 | Perception+9 darkvision | 40 (-10) ft speed | Exploration: Avoid Notice (+11) | Spells per day: 1/3/2 | Focus 2/2 | Curse: minor |Conditions: shield, spirit link (goat)

Ashes steps back from Stokes with a bit of magical fire in his own hand. He is very much not willing to accept Ocean's Balm.

"Nah ah ah. I'm an elf, not a fern. You should go water the goat. Maybe see if something grows from it."

The elf begins searching around the room, musing to himself. "Hmm. I wonder, if you plant a goat in the ground and give it water and sunlight, can you get a bigger goat? I think someone in the old country tried that trick with a cow. I think it worked, too."

Perception: 1d20 + 8 ⇒ (18) + 8 = 26


CE Skeleton Rogue 6 - Criminal - Exploration Act (Stealth or Deception; +14/+15) HP 66/66 | AC 24 | SVs F+8/R+14/W+11 | Speed 30 |Per +11

"Yeah, I think it works that way, but only if you plant them head down."


CE Skeleton Rogue 6 - Criminal - Exploration Act (Stealth or Deception; +14/+15) HP 66/66 | AC 24 | SVs F+8/R+14/W+11 | Speed 30 |Per +11

"Yeah, I think it works that way, but only if you plant them head down."

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