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Ahhh, intrigue!
colorful/shady npc's.
traps that can't always be disarmed!
recurring bad guys.
mostly, a story that will get every player involved.


that's too funny!
i planned on having a recurring character(vampire).
i similarly would like to fleece the characters a bit...
this is where the"no way, i'm hiding!" starts to creep in...
oh well, i'll just run what i have planned and deal with it.
thanks, for the helpful posts though,i'll keep you all posted on how it goes.


oh, i completely agree slash,
when i questioned the dm about how a 4thlevel rogue can have 10 ranks in anything he had no response.
he constantly bends the rules for certain players.
in one of our sessions this rogue does nothing but,"i'm hiding,i rolled a 25 no one see's me", when i asked him how he knew he was hiding he said "i rolled a 25". the dm just nodded.
another time when my character, (dwarf cleric of moradin) was discussing with another player how we can best fit in a particular battle, he looks to the rogue and says, "gee, i didn't know table talk was allowed?" i bit my tongue but, on every ruling he made i stopped what i was doing and cracked the books just to annoy him, it worked. maybe i answered my own question....i need a new group.


thanks for the responses,
all good info!
i brought that up with the original dm(put your books away).
he looked like a deer in headlights!
i explained to him that "back in the day", my best group and i could roleplay an entire night away with just a few die rolls.
he said"there's no way,i could never do that".
we have 5 players and the dm(me and one other that has relinquished the duty to me).
his usual response to my ideas begin with "but, the rules say"
it's hard to find players you really enjoy and i'm afraid i'll be in search of another group. thet really sap my energy when they really just want to crack the books and debate the rules and, how to bend them so their characters "win".


thanks,
i was thinking along those lines too.
i was(am)a huge ravenloft fan when i last dm'd...i just love the gothic horror feel. those are also my favorite "monsters".
i created what i think is a really deep story with plot twists and, puzzles. some of my story will require some "trust" and, after playing with these other gamers there is a whole new breed of "invincible characters" being created, it really makes it tough to dm for them. more time is being spent debating rules and why their character is being attacked? (duh),(guess that's not really new).
thanks,
chris


hello all,
newbie on these boards but, not to d&d...
recently joined a group and have been asked to dm,(i used to all the time).
been pouring over the core books and the forgotten realms sourcebook.
i noticed with these particular players that they are very good at min/maxing, this bothers me mainly because they become so focused on "he can't!!no way!,huh-uh!,but, i have this, this and this!!" or,simply whining when attacked by an intelligent creature that actually thinks before attacking, i can already hear the arguments coming...
what do you fellow dm's do to let players understand that your not being "evil" your just playing monsters as they should be?