vorpaljesus's page

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Questions like these are the reason I never play an illusionist. Too much room for variation on the DM's part.

I don't think it was defined in 3.5 but did they ever define in Pathfinder what qualifies as "interaction"?


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You can do it :)


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10+Spell Level+Minimum ability modifier required to cast spells of that level


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I would totally let you use the owlbear once so everyone would go "hmm that was weird". And then never let you use it again. Or maybe one more time for old time's sake.


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It would help if we knew exactly why this question us asked. What's the difference between making two attacks at 6/1 and taking one attack at six and the second at 6-5?

That's how iterative attacks gained from higher BAB is. I don't see any reason to discriminate between the two.

Iterative attacks gained from special circumstances (haste, weapon of speed) are generally an extra attack calculated using your first attack's BAB unless stated otherwise and typically it will be stated in the effect that this attack is at your highest BAB.

Also, secondary attacks and iterative attacks are not the same. Look in the bestiary for rules on secondary attacks. They are indeed taken at a -5. And usually if you gain secondary attacks in addition to your primary (say a natural weapon) or iterative attacks (like a barbarian attacking with a sword and a bite gained from a trait or class ability) it will state in the description that this is a secondary natural attack and it's taken at a minus 5 from your highest BAB, not a cumulative minus five from your previous attack in the round.

Now that I've written all of this I realize it would have been easier to find the relevant text and quote it, but I'm sure somebody else will. Maybe this will clear it up a little more though


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Tacticslion wrote:
Double ninja all the way acroo~ooss the thread! Oooo~oooo~oooh, yeah, so intense~!

This guy. I like this guy.

I think it's starting to look like a TRIPLE ninja!!


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The language of the grab ability explicitly grants the creature a free action when it's attack hits. It grants that free action even if the attack hits when it's not the creatures turn. It's an exception to the rule (IMO the intended rule) that you can normally take free actions only on your turn.

There are plenty of abilities, feats, and spells in the game that let you break the general rules of the game.


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Just make a really fat character and it won't be able to fly with you


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What spells would you guys suggest for me to consider adding to my samsaran oracles spell list with this trait? I get 5. Specifically interested in Paladin and Inquisitor spells. Good buffs/debuffs/controls are a plus. Not looking for damage spells as my character is kind of a pacifist.

Ill also likely take improved eldritch heritage to add some arcane spells to my list. Thoughs on those? Thanks any opinions are appreciated :) Much love, sugar bugs. Muah