Komoda wrote:
True the description does not list it as such. So given this it is a two handed blade and exotic, but considered martial for elves. This does not allow it to be handled as one handed in the description, so it should be a two handed weapon for both orc and elf. The elf has the advantage that he wield it as a fighter without penalty and without expending a feat to have the orc be proficient with it. Right?
"A two handed weapon is any weapon that requires two hands to use, some single bladed weapons are of this category, such as the Elven Curve Blade which is listed as an exotic two handed weapon which is a martial weapon for elves." It is martial for elves but the write up does not call it a hand and a half like the Bastard sword and does not start the description with "this two-handed thin blade..." only that they may consider it martial, not martial and one handed. So it is either a two-handed sword like a great sword and is martial for elves and a boon to elven paladins and fighters or it is a two handed weapon in the chart, with a write up that does not define it as 2 handed or 1.5 handed like the bastard sword... so which is it??
I'm not sure where you're looking, but the weapon chart in the Core Rulebook and the Paizo PRD both list the Elven Curve Blade in the two-handed section of the exotic weapons heading. My understanding was that if there was a conflict between chart and description, that the written description trumps the chart. Hence how the argument in game began.
I have looked through all of the Pathfinder books with a listing and description, the PFSRD FAQ and went through some of the threads for the weapon: Elven Curve blade. And while all the printed descriptions do NOT list this as a two bladed weapon, all the message board talk and comments call it a two-handed weapon. Is there Errata I missed? Is this a carry-over from 3.5 that people assume it is a two-handed weapon? I want to let my players use it as a one handed weapon (as a long sword, but still exotic) but one player insists it is 2-handed. I am unsure of how to govern this one.
Dwarfakin wrote:
I've always given my players the option at the beginning when I call for initiatives. They may chose to do one roll, or roll for then next 10 rounds now. I jot down their initiatives in the excel grid through 10 rds as they call them out. However once they've chosen to roll every round they can't change back. It gave those who got a Low number like 4, on initiative in the sequence to try and better it through out the game. It doesn't really take more than 30 secs to do. I cut and paste everyone else's static numbers and run the combat.
I'd like to see... 1. not so harsh a punishment for loss of a mount vs. loss of an animal companion.
Eizenfaust wrote:
I suggest an item that works like Gloves of storing (or is), where retrieving and storing is a free action. "A glove can only store one item at a time. Storing or retrieving the item is a free action. The item is shrunk down so small within the palm of the glove that it cannot be seen. Spell durations are not suppressed, but continue to expire. If the glove’s effect is suppressed or dispelled, the stored item appears instantly." Ideally if your samurai is a sword and board dude... sword in one glove and shield in the other. I find many of my players work to get this item for two weapon wielders as well. However it works for the magic users with a need for a wand, potion, bonded item or rod too. No Feat slot used up just some gold. |