paizo.com Recent Posts by uldeimpaizo.com Recent Posts by uldeim2017-11-01T04:00:07Z2017-11-01T04:00:07ZRe: Forums: Rules Questions: Two Weapon Fighting and Conductive Propertyuldeimhttps://paizo.com/threads/rzs2pkrc?Two-Weapon-Fighting-and-Conductive-Property#82013-03-15T23:01:11Z2013-03-15T23:01:11Z<p>I would agree with submit2me, in that the "this" in "this weapon property" applies to the weapon itself and not the general usage of the ability, so using one from each weapon would be perfectly valid.</p>
<p>As a side note, skip the +1 on the amulet, since you don't need it for the ability. ;)</p>I would agree with submit2me, in that the "this" in "this weapon property" applies to the weapon itself and not the general usage of the ability, so using one from each weapon would be perfectly valid.
As a side note, skip the +1 on the amulet, since you don't need it for the ability. ;)uldeim2013-03-15T23:01:11ZRe: Forums: GM Discussion: Scenario play structure and Actsuldeimhttps://paizo.com/threads/rzs2ixw9?Scenario-play-structure-and-Acts#52008-12-18T11:00:10Z2008-12-18T11:00:09Z<p>My usual interpretation of the ridiculous (in pseudo-reality) valuation for scenarios is that the greedy, rapacious, self-serving, ..., cheating, barbarous Pathfinder Society basically just robs its employees at the end of any given scenario.</p>
<p>"Thanks for bringing us this stuff. Here's your 5% cut. You can buy it back from us at book, since we're feeling generous."</p>
<p>I usually allow my players to sell all loot and use all coin immediately within the scenario when they receive it. I then get the pleasure of shaking out their pockets when they complete their mission. Just have them keep track of what they spend, and if whatever remains is still more than the module lets you keep (and it almost invariably is) then just shake 'em down to the cap at the end.</p>
<p>Excuses:
<br />
[Spoiler omitted]</p>My usual interpretation of the ridiculous (in pseudo-reality) valuation for scenarios is that the greedy, rapacious, self-serving, ..., cheating, barbarous Pathfinder Society basically just robs its employees at the end of any given scenario.
"Thanks for bringing us this stuff. Here's your 5% cut. You can buy it back from us at book, since we're feeling generous."
I usually allow my players to sell all loot and use all coin immediately within the scenario when they receive it. I then get...uldeim2008-12-18T11:00:09ZRe: Forums: GM Discussion: PFS#10 Blood at Dralkard Manor [Spoilers]uldeimhttps://paizo.com/threads/rzs2j0n9?PFS10-Blood-at-Dralkard-Manor-Spoilers#282008-12-18T10:47:40Z2008-12-18T10:47:38Z<p>I'm afraid I have to agree with Doug. I'm prepping this scenario for a group that will abandon a faction mission at the merest hint of conflict, and the Andoran and Chelaxian missions are worded seemingly to encourage PvP.</p>
<p>[Spoiler omitted]</p>
<p>I'm either going to rewrite the Chelaxian faction mission, or simply tell my player that his character is currently holding his faction mission requirement. </p>
<p>My proposed rewrite:</p>
<p>[Spoiler omitted]</p>I'm afraid I have to agree with Doug. I'm prepping this scenario for a group that will abandon a faction mission at the merest hint of conflict, and the Andoran and Chelaxian missions are worded seemingly to encourage PvP.
[Spoiler omitted]
I'm either going to rewrite the Chelaxian faction mission, or simply tell my player that his character is currently holding his faction mission requirement.
My proposed rewrite:
[Spoiler omitted]uldeim2008-12-18T10:47:38ZRe: Forums: Pathfinder Society: Action Points for Pathfinder Society (and/or PF RPG)uldeimhttps://paizo.com/threads/rzs2j0ao?Action-Points-for-Pathfinder-Society#62008-12-05T19:26:33Z2008-12-05T19:26:31Z<p>I <3 Action Points!</p>
<div class="messageboard-quotee">Coridan wrote:</div><blockquote><p> In a sense you can get better than the 'one action point per session' by buying and wearing a faction tshirt at your games. It entitles you to one free reroll per scenario.</p>
<p>I don't like adding in action points because it's just one more thing that needs to be recorded and kept track of between scenarios (if you go by a per-level system instead of a per-scenario system). I wouldn't worry too much, once we switch to PFRPG the characters will be getting a much needed power boost. </blockquote><p>Neither of these results is really what I like about Action Points. I like the idea of APs as the character really struggling towards, as blargney said, a goal that is important to them that takes sacrifice to achieve.
<p>For the same reasons, I wouldn't be as strong a supporter of APs per scenario or before the roll. I like the mental picture of a hero struggling to succeed, realizing he's not quite there, and then pulling closer in a final burst.</p>I Coridan wrote:In a sense you can get better than the 'one action point per session' by buying and wearing a faction tshirt at your games. It entitles you to one free reroll per scenario.
I don't like adding in action points because it's just one more thing that needs to be recorded and kept track of between scenarios (if you go by a per-level system instead of a per-scenario system). I wouldn't worry too much, once we switch to PFRPG the characters will be getting a much needed power
...uldeim2008-12-05T19:26:31ZRe: Forums: Product Discussion: Pathfinder Society Scenario #8: Slave Pits of Absalom (OGL) PDFuldeimhttps://paizo.com/products/btpy85p4/discuss?Pathfinder-Society-Scenario-8-Slave-Pits-of-Absalom#92010-04-14T17:30:39Z2008-11-06T07:25:52Z<div class="messageboard-quotee">Louis Agresta wrote:</div><blockquote><br />
<br />
There seems to have been be a versioning error. Not sure how that crept in. Your solution is certainly workable.
<br />
</blockquote><p>Would it be possible to acquire the newest version? I just repersonalized my copy, and the error is still there. Not only that, but the majority of the stat blocks are incorrect.
<p>I've rewritten Snarl's stat block (as it happens to be the most relevant to combat) below to help GMs who might not have as much free time on their hands as I do. ^_^</p>
<p>Details:</p>
<p>[Spoiler omitted]</p>Louis Agresta wrote:There seems to have been be a versioning error. Not sure how that crept in. Your solution is certainly workable.
Would it be possible to acquire the newest version? I just repersonalized my copy, and the error is still there. Not only that, but the majority of the stat blocks are incorrect. I've rewritten Snarl's stat block (as it happens to be the most relevant to combat) below to help GMs who might not have as much free time on their hands as I do. ^_^
Details:
...uldeim2008-11-06T07:25:52ZRe: Forums: Campaign Journals: Aristocracy Mephits of Korvosa (an all-noble CotCT campaign) [Major Spoilers]uldeimhttps://paizo.com/threads/rzs2i9hv?Aristocracy-Mephits-of-Korvosa-Major-Spoilers#382008-08-27T18:31:39Z2008-08-27T18:31:39Z<p>Psh. I'm having way too much fun to drop out completely. I just meant the current dungeon crawl. d4 damage and a +3 to hit probably isn't helping much anyways. :)</p>
<p>I think I was as shocked by the actions of the other characters as anything, but the shock's worn off a bit now. I still have some moral qualms about our activities, but I'll bring those up in game.</p>Psh. I'm having way too much fun to drop out completely. I just meant the current dungeon crawl. d4 damage and a +3 to hit probably isn't helping much anyways. :)
I think I was as shocked by the actions of the other characters as anything, but the shock's worn off a bit now. I still have some moral qualms about our activities, but I'll bring those up in game.uldeim2008-08-27T18:31:39ZRe: Forums: Campaign Journals: Aristocracy Mephits of Korvosa (an all-noble CotCT campaign) [Major Spoilers]uldeimhttps://paizo.com/threads/rzs2i9hv?Aristocracy-Mephits-of-Korvosa-Major-Spoilers#312008-08-21T20:53:40Z2008-08-21T20:53:39Z<p>I wanted to clarify a few things, as Siolin's player.</p>
<p>As tbug mentioned, I started the encounter with an attempt to find Rolth. SEVEN rolls of 6 or less later (and the darn sixes would have succeeded, if I hadn't been in a hurry), I had made no progress and bowed to inevitability.</p>
<p>My post here was partially a way of venting my angst at how terrible my rolls were, and partially a way of warning my DM, tbug, that my character had some serious issues with what we were doing, and might consider bowing out completely. </p>
<p>I have considered the problem that you mentioned, Fox, but decided to continue this character anyways for two reasons. Firstly, that I enjoy destroying plot. It's a bad habit, but whenever I can do something that makes boxed text completely irrelevant I get a little surge of glee. Secondly, I have an idea of how Siolin will develop, and my original plan was to make him an indirect combatant, though I'm now reconsidering.</p>
<p>The problem I'm finding with this particular encounter has nothing to do with a dislike of combat, however. The problem is, that if you remove a D&D mindset from the equation, what we are doing is blatantly evil. The other characters even coup de graced what could be considered a specially imported citizen of Korvosa! Besides the D&D law that states raising undead is evil (and note that being evil is not even discouraged in Korvosa), we have NO evidence that this guy has done ANYTHING wrong. Regardless, we've invaded his living space (squatter or not), murdered his guards (self-defense doesn't count when WE'RE the ones invading), and done a host of other objectively terrible things. Siolin's not Good, but he's having a serious moral crisis.</p>
<p>My character leaving now will have a negative effect on party cohesion for a long time to come, which is the only reason I'm sticking around, but I'm not sure how long even that can hold me. I'm frankly stumped.</p>I wanted to clarify a few things, as Siolin's player.
As tbug mentioned, I started the encounter with an attempt to find Rolth. SEVEN rolls of 6 or less later (and the darn sixes would have succeeded, if I hadn't been in a hurry), I had made no progress and bowed to inevitability.
My post here was partially a way of venting my angst at how terrible my rolls were, and partially a way of warning my DM, tbug, that my character had some serious issues with what we were doing, and might consider...uldeim2008-08-21T20:53:39Z