Kudaku wrote:
I don't disagree that Dex is on the high end and Charisma is on the low end, but classes are designed from the ground up around gaining resolve from their primary stat. If you change that design choice to help charisma then I'm concerned that you risk throwing out the baby with the bath water.
As an example, soldiers are expected to get hurt - it's pretty much in their job description. Because of that they have good access to resolve (in the form of a high str/dex) so they can reliably recover stamina with short rests. Perhaps because soldiers are expected to use their resolve on regaining stamina, there are relatively few Resolve spenders available for them and they come online relatively late - around level 7-9.
Technomancers get high amounts of Resolve but are less likely to spend them on stamina since they have a lot of resolve spenders available in the magic hack options. These Resolve spenders start showing up as early as level 5.
If we implement your houserule then the soldier and the technomancer can expect to lose roughly 50%* of the resolve they're gaining today. Envoys and Mystics would lose roughly 20%*. I suspect the reality would be that Mystics would get pressed into tank duty because they'd have much more resolve available to heal themselves back up that the soldier has.
As it stands right now it's broadly agreed on that Solarians have a small resolve shortfall compared to other classes. If we implement this houserule then the quality of life is slightly worse for Envoys Mystics and Solarians (1/4 level baseline means they take a net hit to their Resolve pool) and significantly worse for Mechanics, Operatives, Soldiers and Technomancers. In effect, I think we would be creating more problems than we are solving. :-/
** spoiler omitted **...
Hey nice constructive criticism there!
Still I see we can scavenge something out of it.
I ll check the math later but at the moment 1/3 would be nice.
I see your point with the mystic but I dont like the idea of prearranged roles. Maybe mystics will tank more. No problem there. Actual they got this imba 1st level spell that reflects all damage back to the attacker so I can see something nice brewing up here.