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There are some well-crafted encounters here, but they are not easy. They are not, I think, unfair but one skill challenge is particularly punishing. GMs will find some combat encounters particularly enjoyable to run if they read the tactics closely - there are fun combo effects. There are plenty of roleplaying opportunities, but the interaction with the kobolds feels overwritten.
This has the potential to be a really cerebral scenario, the author deserves serious credit for giving players an opportunity to discuss core philosophical topics at the table. The scenario also offers some good roleplaying scenes, in the time-honoured PFS manner of impressing the VIP at the dinner table. The scenario has two weaknesses - a lack of guidance for GMs who aren't interested/familiar with the basics of epistemology, and a lack of meaningful combat for players who feel their characters can't contribute to a scene about abstract ideas. Overall: refreshing but with room for improvement.
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