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2 people marked this as FAQ candidate. 1 person marked this as a favorite.

So in the cost tables, most magic weapon abilities seem to cost based on +x bonus (i.e. keen costs whatever it costs to add a +1 enhancement bonus to your weapon)

However "Transformative" and "Dueling" abilities have a flat cost of +10000 and +14000 respectively instead of saying "+x bonus"

My question is this: If you add a flat-cost weapon property to a magic weapon, does it count towards the weapon's total enhancement bonus limit of +10?

For instance if i understand right a Vorpal +5 Longsword is maxed out for enhancements because "Vorpal" has a cost of +5 bonus. It "eats" 5 of the 10 bonus slots your magic weapon can be upgraded with. But what about flat-cost enhancements which do not say +x bonus cost?

Say I have a +1 Transformative Longsword. Let's say I want to add an enhancement bonus on top of that. Is it still at +1 for the purpose of calculating how much the next enhancement costs, and how many enhancements you can still put on it? Since it's cost doesn't say "+x" I have no idea how many enhancement slots it consumes.

If these flat-cost abilities DO count towards the enhancement bonus limit, it would seem like you would rather not get them until your weapon is at +9, because then even though you are making a +10 weapon you still only pay the same flat fee which is nowhere near what any other ability would cost. That seems stupid....