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Evil Paul wrote:

I like the idea that theheadkase proposes. Basically, if I am going to adventure, what I will do is leave a Frontier Sentinel in my home with a goblin tied to a chair. The Frontier Sentinel can then initiate combat with the goblin, dance around him in my kitchen, and grant me a bunch of teamwork feats as me (and the real party) enter the Dungeon of the Lich-Lord.

Except that the ability functions "as Hunter's bond" with only those specific changes. Which means that it only works on allies within 30 feet who can see or hear him, and the bonus lasts for a number of rounds equal to the ranger's Wisdom modifier. The specific change the ability calls out is that instead of granting half the ranger's favored enemy bonus, it grants the teamwork feats. And it only lasts a few rounds.

So yeah, the Frontier Sentinel may be having a fun time dancing around the goblin, but the party's going to be unpleasantly surprised in that Lich-Lord's dungeon.