paizo.com Recent Posts by pad300paizo.com Recent Posts by pad3002024-03-28T03:50:38Z2024-03-28T03:50:38ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=6#2592024-03-28T04:00:48Z2024-03-28T03:50:38Z<p>Erick looks at the merchant and quietly points out the obvious <b>"You do understand that this isn't exactly a safe profession. While we will do our best, we can't we'll come back from our next trip, never mind the boy..."</b></p>Erick looks at the merchant and quietly points out the obvious "You do understand that this isn't exactly a safe profession. While we will do our best, we can't we'll come back from our next trip, never mind the boy..."Erik Sforza (alias of pad300)2024-03-28T03:50:38ZRe: Forums: Play-by-Post Discussion: Violant's Iron Gods DiscussionKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/discussion&page=3#1162024-03-28T00:50:48Z2024-03-28T00:37:48Z<p>@Zelvin, good job. I have sent you a request for edit access.</p>@Zelvin, good job. I have sent you a request for edit access.Khoran of the Bone Bears (alias of pad300)2024-03-28T00:37:48ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=101#50302024-03-27T17:00:49Z2024-03-27T16:55:01Z<p><span class=messageboard-ooc>Ok, I was waiting for Grenz to take the lead here, but...</span></p>
<p>A short side trip to the market, yields appropriate tools for subdual. <span class=messageboard-ooc>(Snag net, 20 Softstones, Sap, 33gp)</span>. Then Khamul finds himself an appropriate location and channels a champion spirit... <span class=messageboard-ooc>(choosing Snag Net as his exotic weapon proficiency)</span></p>
<p>Chores completed, he proposes <b>"All right, let's head to the Alabaster quarter, and get dinner. That gives us an excuse to get past the guard posts. Then we hang around, dodging the patrols, until the witching hour, when we go a-visiting..."</b></p>Ok, I was waiting for Grenz to take the lead here, but...
A short side trip to the market, yields appropriate tools for subdual. (Snag net, 20 Softstones, Sap, 33gp). Then Khamul finds himself an appropriate location and channels a champion spirit... (choosing Snag Net as his exotic weapon proficiency)
Chores completed, he proposes "All right, let's head to the Alabaster quarter, and get dinner. That gives us an excuse to get past the guard posts. Then we hang around, dodging the patrols,...Khamul Froghoth (alias of pad300)2024-03-27T16:55:01ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=7#3312024-03-27T07:25:38Z2024-03-27T07:19:23Z<p><b>"Well, I don't see anything majorly wrong with your plan, youngster, so let's do it."</b> Khoran is willing to follow Zelvin's lead on this.</p>
<p>But before we go, he does have a question for Sef (the skulk leader) <b>"If we're going back up to town, is there anything you folks would want from town? We could perhaps come to a deal to bring some stuff down next trip..."</b></p>"Well, I don't see anything majorly wrong with your plan, youngster, so let's do it." Khoran is willing to follow Zelvin's lead on this.
But before we go, he does have a question for Sef (the skulk leader) "If we're going back up to town, is there anything you folks would want from town? We could perhaps come to a deal to bring some stuff down next trip..."Khoran of the Bone Bears (alias of pad300)2024-03-27T07:19:23ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=8#3562024-03-27T07:25:38Z2024-03-27T07:13:24Z<div class="messageboard-quotee">Tisha Nerifaren wrote:</div><blockquote><p> <b>I would love to have a ghostly adviser</b>
</p>
Tisha looks at the deck with wide eyed excitement.
<br />
</blockquote><p><b>"If you want to carry around the creepy haunted harrow deck, be my guest."</b>Tisha Nerifaren wrote:I would love to have a ghostly adviser
Tisha looks at the deck with wide eyed excitement.
"If you want to carry around the creepy haunted harrow deck, be my guest."Narciso the Sorcerer (alias of pad300)2024-03-27T07:13:24ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=8#3552024-03-27T07:25:38Z2024-03-27T07:12:28Z<div class="messageboard-quotee">Ernhild Jaggvir wrote:</div><blockquote> <b>"Agreed,"</b> Ernhild nods somberly. <b>"But what else are we going to do with that deck? Leave it here? A voice can always be blocked out."</b> </blockquote><p>Narciso mutters a sotto voice reply <b><span class=tiny>"We could chuck it into the river..."</b></span>
<p>More loudly, he continues: <b>"I'm with Tisha, doesn't make much of a difference to me who sits on the throne, so the king dying means little. Although riots are a bad thing..."</b></p>Ernhild Jaggvir wrote:"Agreed," Ernhild nods somberly. "But what else are we going to do with that deck? Leave it here? A voice can always be blocked out."
Narciso mutters a sotto voice reply "We could chuck it into the river..." More loudly, he continues: "I'm with Tisha, doesn't make much of a difference to me who sits on the throne, so the king dying means little. Although riots are a bad thing..."Narciso the Sorcerer (alias of pad300)2024-03-27T07:12:28ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=151#75222024-03-28T03:10:18Z2024-03-27T07:06:18Z<p><b>"All right, here's my plan. I will approach the gate from across the river, with Khedron and Heshan... Ohrmizd and Hazreem will sneak up behind them. I'll start shooting from a fair distance away - 200' or so. That will make me visible, and I will be the only one visible, so the ones outside the gate will presumably come to kick my butt. If/when they leave, Hazreem and Ohrmizd jump the minaret guards. I'll keep shooting, and when the gate-guards close with me, Khedron will jump in. Our big tactical issue is their ability to turn invisible, and flee ethereally. Heshan, dealing with that is your job. You've got see invisible from the rod, and glitterdust to defeat invisibility. If they try to run away ethereally, you have magic missile to cut them down..."</b></p>"All right, here's my plan. I will approach the gate from across the river, with Khedron and Heshan... Ohrmizd and Hazreem will sneak up behind them. I'll start shooting from a fair distance away - 200' or so. That will make me visible, and I will be the only one visible, so the ones outside the gate will presumably come to kick my butt. If/when they leave, Hazreem and Ohrmizd jump the minaret guards. I'll keep shooting, and when the gate-guards close with me, Khedron will jump in. Our big...Omari the Landless (alias of pad300)2024-03-27T07:06:18ZRe: Forums: Play-by-Post Discussion: GM Foxy's 2nd Legacy of Fire DiscussionOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/discussion&page=48#23752024-03-27T07:05:39Z2024-03-27T06:57:14Z<p>I had not realized that Jann are Gargantuan (ie fill 20X20 spaces)... I suspect that they should be 5X5; I have 5 appropriately sized icons in the upper left corner of the map, for foxy to move around as he sees fit...</p>I had not realized that Jann are Gargantuan (ie fill 20X20 spaces)... I suspect that they should be 5X5; I have 5 appropriately sized icons in the upper left corner of the map, for foxy to move around as he sees fit...Omari the Landless (alias of pad300)2024-03-27T06:57:14ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=7#3502024-03-26T05:50:46Z2024-03-26T05:42:42Z<div class="messageboard-quotee">Tisha Nerifaren wrote:</div><blockquote> <b>oh, having a ghostly adviser sounds fun! Can we keep her? Please?</b> </blockquote><p><b>"She's already manipulated us into one potentially lethal situation. Yeah, we all had reasons to be there, and we did get to settle with Gaedren, but you can't tell me she played it any kind of straight. What's she going to get us into next?"</b>Tisha Nerifaren wrote:oh, having a ghostly adviser sounds fun! Can we keep her? Please?
"She's already manipulated us into one potentially lethal situation. Yeah, we all had reasons to be there, and we did get to settle with Gaedren, but you can't tell me she played it any kind of straight. What's she going to get us into next?"Narciso the Sorcerer (alias of pad300)2024-03-26T05:42:42ZRe: Forums: Play-by-Post Discussion: Violant's Iron Gods DiscussionKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/discussion&page=3#1122024-03-26T05:40:46Z2024-03-26T05:28:39Z<p>I think we should start a loot spreadsheet... Any volunteers?</p>I think we should start a loot spreadsheet... Any volunteers?Khoran of the Bone Bears (alias of pad300)2024-03-26T05:28:39ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=151#75162024-03-25T06:00:46Z2024-03-25T05:54:28Z<p>Omari looks at the remains of the gnolls and mutters <b>"I need to be faster off the draw..."</b></p>
<p>As we head off to the bridge he asks <b>"Do you think the guardian constructs will try to close if I shoot at them from long range, or will they go to ground for cover? Having them come to us might be a good way of doing things..."</b></p>Omari looks at the remains of the gnolls and mutters "I need to be faster off the draw..."
As we head off to the bridge he asks "Do you think the guardian constructs will try to close if I shoot at them from long range, or will they go to ground for cover? Having them come to us might be a good way of doing things..."Omari the Landless (alias of pad300)2024-03-25T05:54:28ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=7#3402024-03-24T21:44:49Z2024-03-24T16:34:21Z<p><span class=messageboard-ooc>I think a reply of "Oh f!+@ no, I'm out" and running away probably derails the adventure...</span></p>
<p>Narciso's eyes narrow and his voice is tinged with suspicion: <b>"You've been avenged on Gaedren and your deck has been retrieved, but you're still here. You still want something on this mortal plane. What is it?"</b></p>I think a reply of "Oh f*%+ no, I'm out" and running away probably derails the adventure...
Narciso's eyes narrow and his voice is tinged with suspicion: "You've been avenged on Gaedren and your deck has been retrieved, but you're still here. You still want something on this mortal plane. What is it?"Narciso the Sorcerer (alias of pad300)2024-03-24T16:34:21ZRe: Forums: Play-by-Post Discussion: Violant's Iron Gods DiscussionKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/discussion&page=3#1102024-03-24T06:20:45Z2024-03-24T06:05:26Z<p><span class="messageboard-dice"><b>HP:</b></span> <span class="messageboard-dice">1d8 ⇒ 8</span></p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>[dice=HP]1d8[/dice]
[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]Khoran of the Bone Bears (alias of pad300)2024-03-24T06:05:26ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Kingmaker 1e DiscussionErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/discussion&page=5#2142024-03-23T05:30:46Z2024-03-23T05:19:08Z<p>Ok, four PC's should work. </p>
<p>WRT to skills/sneaking, the build plan for Erik is 1 (possibly 2) levels of slayer, then 4 levels of Unchained rogue, and then more slayer. So, that should help fill the trapfinding hole...</p>
<p>Retcon is fine by me.</p>
<p>WRT to 3PP and technology, if you're the GM, you get to run your game your way...</p>Ok, four PC's should work.
WRT to skills/sneaking, the build plan for Erik is 1 (possibly 2) levels of slayer, then 4 levels of Unchained rogue, and then more slayer. So, that should help fill the trapfinding hole...
Retcon is fine by me.
WRT to 3PP and technology, if you're the GM, you get to run your game your way...Erik Sforza (alias of pad300)2024-03-23T05:19:08ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=151#75092024-03-23T05:20:46Z2024-03-23T05:10:03Z<p>With a silent snarl of hatred, Omari draws an arrow to his cheek, thinking <i>"Gnolls, we can't let them carry the alarm..."</i></p>
<p><span class=messageboard-ooc>@Foxy, surprise round or just init?</span></p>With a silent snarl of hatred, Omari draws an arrow to his cheek, thinking "Gnolls, we can't let them carry the alarm..."
@Foxy, surprise round or just init?Omari the Landless (alias of pad300)2024-03-23T05:10:03ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=7#3222024-03-23T04:30:47Z2024-03-23T04:22:08Z<p>Khoran waits, confident the youngsters can handle the last gremlin without him...
<br />
<span class=messageboard-ooc> He can't get closer and doesn't think stabbing with his longspear, past a friendly, into a grapple is a good idea. </span></p>Khoran waits, confident the youngsters can handle the last gremlin without him...
He can't get closer and doesn't think stabbing with his longspear, past a friendly, into a grapple is a good idea.Khoran of the Bone Bears (alias of pad300)2024-03-23T04:22:08ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=7#3302024-03-23T04:30:47Z2024-03-23T04:18:33Z<p>Narciso turns to Yagrin and says levelly <b>"You should run farther than Kaer Maga... These lot won't let me kill you out of hand as payback, but if I find you again, they might not be around..."</b> Then he turns his back on Yagrin, giving him leave to run.</p>Narciso turns to Yagrin and says levelly "You should run farther than Kaer Maga... These lot won't let me kill you out of hand as payback, but if I find you again, they might not be around..." Then he turns his back on Yagrin, giving him leave to run.Narciso the Sorcerer (alias of pad300)2024-03-23T04:18:33ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=101#50282024-03-22T05:20:48Z2024-03-22T05:13:14Z<p><b>"Well, whatever we do, I need to do a little shopping... If we are going to subdue the impersonator, I want appropriate tools."</b></p>
<p><span class=messageboard-ooc>Khamul wants to get a sap and 20 or so halfling softstones. A net might be a good idea as well... </span></p>"Well, whatever we do, I need to do a little shopping... If we are going to subdue the impersonator, I want appropriate tools."
Khamul wants to get a sap and 20 or so halfling softstones. A net might be a good idea as well...Khamul Froghoth (alias of pad300)2024-03-22T05:13:14ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=151#75072024-03-22T04:30:48Z2024-03-22T04:22:55Z<p><span class=messageboard-ooc>The system losing my post from last night isn't helping with the pacing.. </span></p>
<p>Omari casts air walk on Khedron (as he's not climbing anywhere thanks...), and then asks plaintively <b>"Can Khedron and I have some invisibility too?"</b></p>
<p><span class=messageboard-ooc>because otherwise, we can write off this stealth thing guys... </span></p>The system losing my post from last night isn't helping with the pacing..
Omari casts air walk on Khedron (as he's not climbing anywhere thanks...), and then asks plaintively "Can Khedron and I have some invisibility too?"
because otherwise, we can write off this stealth thing guys...Omari the Landless (alias of pad300)2024-03-22T04:22:55ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=7#3222024-03-21T05:30:46Z2024-03-21T05:23:26Z<p><span class=messageboard-ooc>@Foxy, is there fighting in the streets (ie where we are), or is there just trouble up at Castle Korvosa?</span></p>@Foxy, is there fighting in the streets (ie where we are), or is there just trouble up at Castle Korvosa?Narciso the Sorcerer (alias of pad300)2024-03-21T05:23:26ZRe: Forums: Play-by-Post Discussion: GM Foxy's 2nd Legacy of Fire DiscussionOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/discussion&page=48#23692024-03-21T05:30:46Z2024-03-21T05:21:39Z<p>Yeah, we have and that's partially on me. I'm out of sorts... I should be trying for a post a day and I'm not doing it.</p>Yeah, we have and that's partially on me. I'm out of sorts... I should be trying for a post a day and I'm not doing it.Omari the Landless (alias of pad300)2024-03-21T05:21:39ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Kingmaker 1e DiscussionErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/discussion&page=5#2052024-03-21T03:40:46Z2024-03-21T03:31:55Z<p>Welp, let's see what GM Pinvendor has in store for us...</p>Welp, let's see what GM Pinvendor has in store for us...Erik Sforza (alias of pad300)2024-03-21T03:31:55ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=101#50262024-03-21T03:30:46Z2024-03-21T03:24:50Z<p>Khamul shakes his head <b>"Mayor Kendra's have a laissez-passer isn't gonna cut much mustard here in Magnimar... "</b> He pauses to think a bit and continues <b>"But 'Lord Foxglove' is reputed to be dead right. If we told someone - maybe not the guard, but someone reputable - that we'd met something impersonating the dead Lord Foxglove, could we get someone to come and check it out with us?"</b></p>Khamul shakes his head "Mayor Kendra's have a laissez-passer isn't gonna cut much mustard here in Magnimar... " He pauses to think a bit and continues "But 'Lord Foxglove' is reputed to be dead right. If we told someone - maybe not the guard, but someone reputable - that we'd met something impersonating the dead Lord Foxglove, could we get someone to come and check it out with us?"Khamul Froghoth (alias of pad300)2024-03-21T03:24:50ZRe: Forums: Play-by-Post Discussion: Curse of the Crimson Throne - Foxy Quickpaw DiscussionNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/discussion&page=2#872024-03-20T15:50:47Z2024-03-20T15:45:39Z<p>Well, if ScrubKai is spending too much time in the basement, you can spend your time to update the maps link at the top to the Roll20 link...</p>Well, if ScrubKai is spending too much time in the basement, you can spend your time to update the maps link at the top to the Roll20 link...Narciso the Sorcerer (alias of pad300)2024-03-20T15:45:39ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=7#3182024-03-20T15:50:47Z2024-03-20T15:43:49Z<p><span class=messageboard-ooc>Yes, I am targeting the one that's still standing, not that it matters... </span></p>Yes, I am targeting the one that's still standing, not that it matters...Khoran of the Bone Bears (alias of pad300)2024-03-20T15:43:49ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=7#3162024-03-20T04:40:26Z2024-03-20T04:32:37Z<p>Khoran encourages Alyn: <b>"Grab the bastard! Hekau's right"</b>, while he calls on the spirits again...</p>
<p><span class=messageboard-ooc>I'd go for the grapple myself, but I don't have a space to get within reach...</span>
<br />
<span class=messageboard-ooc> Khoran Standard - Use Silkstring snare on pink. Reflex Save DC 14 "or be entangled and anchored in place. The foe can escape the silk as a standard action with a successful Escape Artist or Strength check at the same DC, or by dealing an amount of damage to the silk equal to double the shaman’s class level (the silk has hardness 0). This hex lasts a number of rounds equal to 3 + the shaman’s Wisdom modifier." </span></p>Khoran encourages Alyn: "Grab the bastard! Hekau's right", while he calls on the spirits again...
I'd go for the grapple myself, but I don't have a space to get within reach...
Khoran Standard - Use Silkstring snare on pink. Reflex Save DC 14 "or be entangled and anchored in place. The foe can escape the silk as a standard action with a successful Escape Artist or Strength check at the same DC, or by dealing an amount of damage to the silk equal to double the shaman’s class level (the silk...Khoran of the Bone Bears (alias of pad300)2024-03-20T04:32:37ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=101#50242024-03-19T15:50:46Z2024-03-19T15:41:33Z<p>Khamul looks pensive and says :<b>"Heh, maybe we don't have to look for 'Maisie'; that description we got would fit Maeve, Ironbriar's clerk pretty well... Not sure how we would go about verifying that though. But if it's true, I don't think we want to go back to the Guildhouse and start asking about for 'Maisie'. It would surely get back to Maeve, and she'd wonder what's up, and likely report it to 'Lord Foxglove'...</b> </p>
<p>He flashes a lopsided grin and continues <b>"Which, if we are skipping 'go look for Maisie', brings us back to 'what's your plan for tonight?'"</b></p>Khamul looks pensive and says :"Heh, maybe we don't have to look for 'Maisie'; that description we got would fit Maeve, Ironbriar's clerk pretty well... Not sure how we would go about verifying that though. But if it's true, I don't think we want to go back to the Guildhouse and start asking about for 'Maisie'. It would surely get back to Maeve, and she'd wonder what's up, and likely report it to 'Lord Foxglove'...
He flashes a lopsided grin and continues "Which, if we are skipping 'go look...Khamul Froghoth (alias of pad300)2024-03-19T15:41:33ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=7#3142024-03-19T15:20:46Z2024-03-19T15:13:42Z<p><b>"Yeah, hey Yargin, what do your keys open?"</b></p>"Yeah, hey Yargin, what do your keys open?"Narciso the Sorcerer (alias of pad300)2024-03-19T15:13:42ZRe: Forums: Play-by-Post Discussion: Curse of the Crimson Throne - Foxy Quickpaw DiscussionNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/discussion&page=2#832024-03-19T15:20:46Z2024-03-19T15:12:58Z<p>I can use any of them (as I have demonstrated on your test maps).</p>I can use any of them (as I have demonstrated on your test maps).Narciso the Sorcerer (alias of pad300)2024-03-19T15:12:58ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=101#50222024-03-18T20:30:48Z2024-03-18T19:36:50Z<p><span class=messageboard-ooc>Could be, would make sense ... why (would 'lord foxglove') suborn more than 1 pawn in Ironbriar's team...</span></p>
<p><span class=messageboard-ooc>@GM ShadowBloodmoon, you never mentioned Maeve's hair color that I can find; although she had her hair in a bun, not curls... What is the color of Maeve's hair?</span></p>Could be, would make sense ... why (would 'lord foxglove') suborn more than 1 pawn in Ironbriar's team...
@GM ShadowBloodmoon, you never mentioned Maeve's hair color that I can find; although she had her hair in a bun, not curls... What is the color of Maeve's hair?Khamul Froghoth (alias of pad300)2024-03-18T19:36:50ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=7#3112024-03-18T19:30:47Z2024-03-18T19:20:18Z<p><span class=messageboard-ooc>I hate to be the bearer of bad news, but given Hekau is grappling with purple, doesn't that mean Yellow has flanking on Hekau (and thus gets it's sneak attack damage on those hits)? </span></p>I hate to be the bearer of bad news, but given Hekau is grappling with purple, doesn't that mean Yellow has flanking on Hekau (and thus gets it's sneak attack damage on those hits)?Khoran of the Bone Bears (alias of pad300)2024-03-18T19:20:18ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Kingmaker 1e DiscussionErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/discussion&page=5#2012024-03-18T19:20:47Z2024-03-18T19:14:53Z<p>I'm still here. Ventiine has had long absences before, in her Ruins of Azlant game, and picked up again afterwards... I'll admit, it's inconvenient, but what can you do? </p>
<p>My big question about the 2 offers is: does Gm Wulfson want to play it in 2nd edition rules? I'd be a no on that...</p>I'm still here. Ventiine has had long absences before, in her Ruins of Azlant game, and picked up again afterwards... I'll admit, it's inconvenient, but what can you do?
My big question about the 2 offers is: does Gm Wulfson want to play it in 2nd edition rules? I'd be a no on that...Erik Sforza (alias of pad300)2024-03-18T19:14:53ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=101#50182024-03-18T01:10:47Z2024-03-18T00:57:24Z<p><b>"Cheap shot and untrue besides; sometimes my plans are as simple as go home and get some rest. You vetoed that one too... So get your thinking cap on and come up with something ..."</b></p>"Cheap shot and untrue besides; sometimes my plans are as simple as go home and get some rest. You vetoed that one too... So get your thinking cap on and come up with something ..."Khamul Froghoth (alias of pad300)2024-03-18T00:57:24ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=101#50162024-03-17T04:30:46Z2024-03-17T04:16:29Z<p>Grenz gets a gimlet stare: <b>"Your lack of plan disturbs me. Especially when you veto mine."</b></p>Grenz gets a gimlet stare: "Your lack of plan disturbs me. Especially when you veto mine."Khamul Froghoth (alias of pad300)2024-03-17T04:16:29ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=7#3062024-03-17T04:20:47Z2024-03-17T04:14:26Z<p><span class=tiny><b>"Lamm was a slimbucket who peddled drugs and enslaved kids all right. Everyone knew. For some reason the guard never took him down... I always figured he had a 'friend' or three in the guard, who might not be happy about the reduction in their income."</b></span></p>"Lamm was a slimbucket who peddled drugs and enslaved kids all right. Everyone knew. For some reason the guard never took him down... I always figured he had a 'friend' or three in the guard, who might not be happy about the reduction in their income."Narciso the Sorcerer (alias of pad300)2024-03-17T04:14:26ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=150#74992024-03-17T04:00:47Z2024-03-17T03:53:01Z<p>Omari pipes up <b>"Another question, how long before your patrol would be expected to report in?"</b></p>Omari pipes up "Another question, how long before your patrol would be expected to report in?"Omari the Landless (alias of pad300)2024-03-17T03:53:01ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=7#3042024-03-17T04:00:47Z2024-03-17T03:50:55Z<p>Narciso threatens Yargin : <b>Stand in the corner, looking at the wall, or I'll feed you another crossbow bolt"</b>, while motioning the others over for a whispered conference, several yards away...</p>
<p><b><span class=tiny>"He's a witness that we killed Gaedren...How much trouble could that make us if he went to the guard? Also, he's been Gaedren's right hand for years, and is just as guilty...."</span></b></p>
<p><span class=messageboard-ooc>Yes, I am hinting at expedience... </span></p>Narciso threatens Yargin : Stand in the corner, looking at the wall, or I'll feed you another crossbow bolt", while motioning the others over for a whispered conference, several yards away...
"He's a witness that we killed Gaedren...How much trouble could that make us if he went to the guard? Also, he's been Gaedren's right hand for years, and is just as guilty...."
Yes, I am hinting at expedience...Narciso the Sorcerer (alias of pad300)2024-03-17T03:50:55ZRe: Forums: Play-by-Post Discussion: Curse of the Crimson Throne - Foxy Quickpaw DiscussionNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/discussion&page=2#752024-03-16T09:07:24Z2024-03-15T22:39:58Z<p>You know, I am willing to bet that Yargin's keys aren't the same as Lamm's keys (despite matching materials)...</p>You know, I am willing to bet that Yargin's keys aren't the same as Lamm's keys (despite matching materials)...Narciso the Sorcerer (alias of pad300)2024-03-15T22:39:58ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=6#2932024-03-15T13:50:52Z2024-03-15T13:39:38Z<p>Narciso takes a quick scan of the ledger, as he guesses that it is a record of Lamm's business transactions. Then he waves away the flies and opens the hatbox...</p>Narciso takes a quick scan of the ledger, as he guesses that it is a record of Lamm's business transactions. Then he waves away the flies and opens the hatbox...Narciso the Sorcerer (alias of pad300)2024-03-15T13:39:38ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=6#2922024-03-15T13:41:17Z2024-03-15T13:36:19Z<p><span class="messageboard-dice"><b>K History, the dagger:</b></span> <span class="messageboard-dice">1d20 + 1 + 4 + 1 ⇒ (6) + 1 + 4 + 1 = 12</span>
<br />
1 rank +4 int +1 trait</p>[dice=K History, the dagger]1d20+1+4+1[/dice]
1 rank +4 int +1 traitNarciso the Sorcerer (alias of pad300)2024-03-15T13:36:19ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=7#3022024-03-15T04:30:47Z2024-03-15T04:18:50Z<p>Khoran continues calling on the spirits, again trying to entangle one of the gremlins in a silken snare...</p>
<p><span class=messageboard-ooc>Khoran Standard - Use Silkstring snare on Yellow again. Reflex Save DC 14 "or be entangled and anchored in place. The foe can escape the silk as a standard action with a successful Escape Artist or Strength check at the same DC, or by dealing an amount of damage to the silk equal to double the shaman’s class level (the silk has hardness 0). This hex lasts a number of rounds equal to 3 + the shaman’s Wisdom modifier."
<br />
Khoran Move - steps up behind Grezzag </span></p>Khoran continues calling on the spirits, again trying to entangle one of the gremlins in a silken snare...
Khoran Standard - Use Silkstring snare on Yellow again. Reflex Save DC 14 "or be entangled and anchored in place. The foe can escape the silk as a standard action with a successful Escape Artist or Strength check at the same DC, or by dealing an amount of damage to the silk equal to double the shaman’s class level (the silk has hardness 0). This hex lasts a number of rounds equal to 3 +...Khoran of the Bone Bears (alias of pad300)2024-03-15T04:18:50ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=6#2892024-03-15T03:40:47Z2024-03-15T03:28:50Z<p>When Briggi is throwing Lamm into the water, Narciso readies himself to take a snapshot with his crossbow if the alligator shows itself...</p>
<p>[Spoiler omitted]</p>When Briggi is throwing Lamm into the water, Narciso readies himself to take a snapshot with his crossbow if the alligator shows itself...
[Spoiler omitted]Narciso the Sorcerer (alias of pad300)2024-03-15T03:28:50ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=6#2842024-03-13T16:20:46Z2024-03-13T16:09:47Z<p><b>"First, I agree with Tisha, Lamm would have a stash somewhere here... As for a second matter, as a public service, we should bait the crocodile to the surface and finish it. It's a man-eater; Lamm used it to dispose of people. Given he won't be feeding it any more, it'll go looking for food... But it won't come back immediately, after the beating you guys gave it. So let's search this place carefully while we wait. "</b></p>
<p>Narciso suits word to deed, and begins searching:</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 2 + 2 ⇒ (1) + 1 + 3 + 2 + 2 = 9</span>
<br />
1 rank +3 trained +2 wis+2 racial</p>
<p><span class=messageboard-ooc>@Tisha, you want to check the door into A14? I'm guessing it's locked and might be trapped... Also, we probably want to get into A12 as well, but that's later. </span> </p>
<p><span class=messageboard-ooc>@Foxy, what is the C on the map? </span></p>"First, I agree with Tisha, Lamm would have a stash somewhere here... As for a second matter, as a public service, we should bait the crocodile to the surface and finish it. It's a man-eater; Lamm used it to dispose of people. Given he won't be feeding it any more, it'll go looking for food... But it won't come back immediately, after the beating you guys gave it. So let's search this place carefully while we wait. "
Narciso suits word to deed, and begins searching:
...Narciso the Sorcerer (alias of pad300)2024-03-13T16:09:47ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=6#2972024-03-12T23:05:12Z2024-03-12T23:00:34Z<p>Then Khoran calls on the spirits again, asking them to trap one of the gremlins. Then he squeezes past Grezzag to give him some space to work in, saying <b>"Thanks Grezzag!"</b> as he goes.</p>
<p><span class=messageboard-ooc>Khoran Standard - Use Silkstring snare on Yellow (the one on Alyn's square). Reflex Save DC 14 "or be entangled and anchored in place. The foe can escape the silk as a standard action with a successful Escape Artist or Strength check at the same DC, or by dealing an amount of damage to the silk equal to double the shaman’s class level (the silk has hardness 0). This hex lasts a number of rounds equal to 3 + the shaman’s Wisdom modifier."
<br />
Khoran Move - 30', squeezing to get past Grezzag...</span></p>Then Khoran calls on the spirits again, asking them to trap one of the gremlins. Then he squeezes past Grezzag to give him some space to work in, saying "Thanks Grezzag!" as he goes.
Khoran Standard - Use Silkstring snare on Yellow (the one on Alyn's square). Reflex Save DC 14 "or be entangled and anchored in place. The foe can escape the silk as a standard action with a successful Escape Artist or Strength check at the same DC, or by dealing an amount of damage to the silk equal to double...Khoran of the Bone Bears (alias of pad300)2024-03-12T23:00:34ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=6#2772024-03-12T23:04:46Z2024-03-12T22:55:11Z<p>Narciso contributes to searching Yagrin and Lamm with a detect magic cantrip...
<br />
<span class=messageboard-ooc>What do we find?</span></p>
<p>As he does, he asks Briggi <b>"Is that belltower ringing some sort of a code used by the watch?"</b></p>Narciso contributes to searching Yagrin and Lamm with a detect magic cantrip...
What do we find?
As he does, he asks Briggi "Is that belltower ringing some sort of a code used by the watch?"Narciso the Sorcerer (alias of pad300)2024-03-12T22:55:11ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=101#50142024-03-12T23:04:46Z2024-03-12T22:52:02Z<p><b>"We can go do that now, but I still want to hear what your plan for tonight is... Do you know where this guild house is, or do we need to call on our little friends again?"</b></p>"We can go do that now, but I still want to hear what your plan for tonight is... Do you know where this guild house is, or do we need to call on our little friends again?"Khamul Froghoth (alias of pad300)2024-03-12T22:52:02ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=6#2732024-03-12T04:38:20Z2024-03-12T04:31:04Z<p><span class=messageboard-ooc>@Briggi, I doubt he's dealt with just yet... Might want to get a hit of your own in...</span></p>@Briggi, I doubt he's dealt with just yet... Might want to get a hit of your own in...Narciso the Sorcerer (alias of pad300)2024-03-12T04:31:04ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=101#50122024-03-12T04:38:20Z2024-03-12T04:30:00Z<p>As we walk away, Khamul pigoenholes Grenz: <b>"So, we found out he's pal's with Cai the necromancer... and he claims to be just an innocent business owner. Do you buy the story?"</b> He pauses to let Grenz answer and the leans in close to ask in a whisper <b><span class=tiny>"All right, you still haven't told me. What's your plan for dealing with 'Lord Foxglove'?"</b></span></p>As we walk away, Khamul pigoenholes Grenz: "So, we found out he's pal's with Cai the necromancer... and he claims to be just an innocent business owner. Do you buy the story?" He pauses to let Grenz answer and the leans in close to ask in a whisper "All right, you still haven't told me. What's your plan for dealing with 'Lord Foxglove'?"Khamul Froghoth (alias of pad300)2024-03-12T04:30:00ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=6#2702024-03-11T15:10:47Z2024-03-11T15:02:06Z<p>Narciso pits his will against Lamm's...</p>
<p><span class=messageboard-ooc>Casts Daze, will DC 14 </span></p>Narciso pits his will against Lamm's...
Casts Daze, will DC 14Narciso the Sorcerer (alias of pad300)2024-03-11T15:02:06ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=6#2892024-03-09T19:00:48Z2024-03-09T18:54:43Z<p><b>"Aacck!"</b>; Khoran is startled by an enemy appearing where a longspear is just not going to be helpful...
<br />
A moment's concentration sees vines sprout to grab the tiny creature, meanwhile his familiar fakes a lunge at it as a distraction to set it up for Grezzag.</p>
<p><span class=messageboard-ooc>Khoran Standard - Use Silkstring snare on Green (the one on my toes). Reflex Save DC 14 " or be entangled and anchored in place. The foe can escape the silk as a standard action with a successful Escape Artist or Strength check at the same DC, or by dealing an amount of damage to the silk equal to double the shaman’s class level (the silk has hardness 0). This hex lasts a number of rounds equal to 3 + the shaman’s Wisdom modifier."
<br />
Familiar standard - Aid another for Grezzag attacking green (next melee attack vs green gets at +2 to hit)
<br />
</span></p>
<p><span class="messageboard-dice"><b>To Hit, Aid Another:</b></span> <span class="messageboard-dice">1d20 + 2 + 0 + 2 ⇒ (6) + 2 + 0 + 2 = 10</span> vs AC 10
<br />
+2 size +0 bab + 2 Dex</p>
<p><span class=messageboard-ooc>@Grezzag, if the dice are kind, should be on a plate for you - flanked, entangled and aid another against it... </span></p>"Aacck!"; Khoran is startled by an enemy appearing where a longspear is just not going to be helpful...
A moment's concentration sees vines sprout to grab the tiny creature, meanwhile his familiar fakes a lunge at it as a distraction to set it up for Grezzag.
Khoran Standard - Use Silkstring snare on Green (the one on my toes). Reflex Save DC 14 " or be entangled and anchored in place. The foe can escape the silk as a standard action with a successful Escape Artist or Strength check at the...Khoran of the Bone Bears (alias of pad300)2024-03-09T18:54:43ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=6#2612024-03-09T16:20:48Z2024-03-09T16:12:48Z<p><span class=messageboard-ooc>@Foxy, Yargin actually has 5 more damage on him than that - Briggi did an extra +3 from ST, and <a href="https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=3#149" target="_blank" rel="nofollow">I pinked him his a crossbow bolt before.</a>
<br />
Is he still conscious?
<br />
Also, if Lamm has 5 or more HD, he's not stunned any more; has he recovered?
<br />
</span></p>
<p><b>"We're not here to take Lamm prisoner, "</b> is Narciso's reply to Ernhild. He continues <b>"Get him, that spell won't hold him for long!"</b></p>
<p><span class=messageboard-ooc>Actions held until I know if Yargin is still up and what Lamm is doing </span></p>@Foxy, Yargin actually has 5 more damage on him than that - Briggi did an extra +3 from ST, and I pinked him his a crossbow bolt before.
Is he still conscious?
Also, if Lamm has 5 or more HD, he's not stunned any more; has he recovered?
"We're not here to take Lamm prisoner, " is Narciso's reply to Ernhild. He continues "Get him, that spell won't hold him for long!"
Actions held until I know if Yargin is still up and what Lamm is doingNarciso the Sorcerer (alias of pad300)2024-03-09T16:12:48ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=150#74892024-03-09T16:10:49Z2024-03-09T15:59:23Z<p>Omari replies to Ohrmizd, while dragging the other unconscious Jann in as well: <b>"The first thing is, where is Davashuum? What other leader types are in there with him? Then what defenses are in place to guard wherever Davashuum is (presumably the upper levels of the battle market, but who knows)? Anything he can tell us about the constructs guarding the gates?"</b></p>
<p>Then he turns to the rest of the party <b>"Anybody else have a question to ask?"</b>, as he busies himself using the rest of his rope to tie up the second prisoner.</p>Omari replies to Ohrmizd, while dragging the other unconscious Jann in as well: "The first thing is, where is Davashuum? What other leader types are in there with him? Then what defenses are in place to guard wherever Davashuum is (presumably the upper levels of the battle market, but who knows)? Anything he can tell us about the constructs guarding the gates?"
Then he turns to the rest of the party "Anybody else have a question to ask?", as he busies himself using the rest of his rope to...Omari the Landless (alias of pad300)2024-03-09T15:59:23ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=101#50102024-03-09T05:10:46Z2024-03-09T05:00:23Z<p>Khamul fumes as he realizes that Grenz has forgotten to make a distraction for him to sneak out. Thinking quickly, he grabs a knick-knack from one of the shelves, and flips it into the back to the store to make a noise. When (if) Pug turns to investigate, Khamul tries to slip out the door...</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">3d6 + 3 + 3 + 4 + 4 + 1 - 1 ⇒ (6, 5, 3) + 3 + 3 + 4 + 4 + 1 - 1 = 28</span>
<br />
3 ranks +3 trained + 4 Dex+4 Small+1 Trait-1 ACP</p>Khamul fumes as he realizes that Grenz has forgotten to make a distraction for him to sneak out. Thinking quickly, he grabs a knick-knack from one of the shelves, and flips it into the back to the store to make a noise. When (if) Pug turns to investigate, Khamul tries to slip out the door...
[dice=Stealth] 3d6 + 3 + 3 + 4 + 4 + 1 - 1 [/dice]
3 ranks +3 trained + 4 Dex+4 Small+1 Trait-1 ACPKhamul Froghoth (alias of pad300)2024-03-09T05:00:23ZRe: Forums: Play-by-Post Discussion: Expedition to the Ruins of Castle Greyhawk [3.5 D&D] DiscussionFash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/discussion&page=14#6832024-03-08T21:20:46Z2024-03-08T21:15:11Z<p>I wouldn't put a restriction in that the new character has to be a specialist healer; but they do need to be able to hold up the divine caster end of the box... Which does include dealing with things like energy drains and ability damage...</p>I wouldn't put a restriction in that the new character has to be a specialist healer; but they do need to be able to hold up the divine caster end of the box... Which does include dealing with things like energy drains and ability damage...Fash Daergal (alias of pad300)2024-03-08T21:15:11ZRe: Forums: Play-by-Post Discussion: Expedition to the Ruins of Castle Greyhawk [3.5 D&D] DiscussionFash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/discussion&page=14#6812024-03-08T03:40:48Z2024-03-08T03:09:25Z<p>I figure now would be a good time for a recruitment. In fact, I was figuring it was ongoing; that was why we had paused.</p>
<p>I'm pretty much always in favor of another player at the table, rather than someone controlling multiple characters. (Unless Verdan's player wants to come back or Gm West wants to continue him as an NPC; then we should spring for a raise dead.)</p>I figure now would be a good time for a recruitment. In fact, I was figuring it was ongoing; that was why we had paused.
I'm pretty much always in favor of another player at the table, rather than someone controlling multiple characters. (Unless Verdan's player wants to come back or Gm West wants to continue him as an NPC; then we should spring for a raise dead.)Fash Daergal (alias of pad300)2024-03-08T03:09:25ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=6#2572024-03-08T02:30:48Z2024-03-08T02:23:15Z<p><span class=messageboard-ooc>and Briggi should do an extra +3 damage from strength...</span></p>and Briggi should do an extra +3 damage from strength...Narciso the Sorcerer (alias of pad300)2024-03-08T02:23:15ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=6#2542024-03-07T20:40:49Z2024-03-07T20:28:00Z<p><span class=messageboard-ooc>@Foxy, I think that croc bite damage is 1d8+4, not 18+4. Also, that would trigger a grab if it hits; ie you need a CMB check to grapple for the crock as well...</span></p>@Foxy, I think that croc bite damage is 1d8+4, not 18+4. Also, that would trigger a grab if it hits; ie you need a CMB check to grapple for the crock as well...Narciso the Sorcerer (alias of pad300)2024-03-07T20:28:00ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=6#2532024-03-07T20:30:49Z2024-03-07T20:26:00Z<p><span class=messageboard-ooc>@Foxy, so Lamm is stunned, but not blinded... 5+ HD! Stunned means he drops anything he's holding, is at a -2 to AC and no dex... Briggi, if we coordinate, I shoot him and step back, and you can step through and smack him...</span></p>
<p>Narciso shoots the stunned Lamm at point blank range, and then steps back to exchange places with Briggi. Then he immediately respans his crossbow.</p>
<p><span class=messageboard-ooc>standard action -shoot lamm
<br />
delay to coordinate with Briggi moving to melee
<br />
5' step to get out of Briggi's way
<br />
Move action - reload crossbow</span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (11) + 2 = 13</span> vs No dex and -2 AC
<br />
+2 dex
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 5</span></p>@Foxy, so Lamm is stunned, but not blinded... 5+ HD! Stunned means he drops anything he's holding, is at a -2 to AC and no dex... Briggi, if we coordinate, I shoot him and step back, and you can step through and smack him...
Narciso shoots the stunned Lamm at point blank range, and then steps back to exchange places with Briggi. Then he immediately respans his crossbow.
standard action -shoot lamm
delay to coordinate with Briggi moving to melee
5' step to get out of Briggi's way
Move action...Narciso the Sorcerer (alias of pad300)2024-03-07T20:26:00ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=6#2842024-03-07T04:00:48Z2024-03-07T03:54:02Z<p><span class=messageboard-ooc>@Gm Violant, these things are tiny (1 step smaller than size small), and thus can't take AoO's outside their own square without a reach weapon?</span></p>@Gm Violant, these things are tiny (1 step smaller than size small), and thus can't take AoO's outside their own square without a reach weapon?Khoran of the Bone Bears (alias of pad300)2024-03-07T03:54:02ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=5#2452024-03-06T23:20:47Z2024-03-06T23:09:27Z<p>Narciso ignores the knick from the hand crossbow and rushes out in front of Briggi, where he unleashes another cone of dazzling colors...</p>
<p><span class=messageboard-ooc>30' move
<br />
standard - Cast color spray, Will DC 15 </span></p>Narciso ignores the knick from the hand crossbow and rushes out in front of Briggi, where he unleashes another cone of dazzling colors...
30' move
standard - Cast color spray, Will DC 15Narciso the Sorcerer (alias of pad300)2024-03-06T23:09:27ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=5#2422024-03-06T05:30:51Z2024-03-06T05:19:56Z<p>Narciso follows Briggi, and attempts to overwhelm Yagrin's will with his own...</p>
<p><span class=messageboard-ooc>Move 30'; if Briggi didn't get an AoO, I should be ok as well. If he did, well, I don't expect the crocodile to have combat reflexes (feat).
<br />
standard action - Cast Daze on Yagrin, Will DC 14 </span></p>Narciso follows Briggi, and attempts to overwhelm Yagrin's will with his own...
Move 30'; if Briggi didn't get an AoO, I should be ok as well. If he did, well, I don't expect the crocodile to have combat reflexes (feat).
standard action - Cast Daze on Yagrin, Will DC 14Narciso the Sorcerer (alias of pad300)2024-03-06T05:19:56ZRe: Forums: Play-by-Post Discussion: Curse of the Crimson Throne - Foxy Quickpaw DiscussionNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/discussion&page=2#702024-03-05T23:00:46Z2024-03-05T22:49:37Z<p>AoO's are a thing Foxy</p>AoO's are a thing FoxyNarciso the Sorcerer (alias of pad300)2024-03-05T22:49:37ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=6#2752024-03-05T20:20:47Z2024-03-05T20:07:39Z<p><span class=messageboard-ooc>DR 5 and at least a 16 AC. This could be a problem... @GM Violant, was my K Nature 21 above, enough to figure that we probably need cold iron to bypass their DR?</span></p>DR 5 and at least a 16 AC. This could be a problem... @GM Violant, was my K Nature 21 above, enough to figure that we probably need cold iron to bypass their DR?Khoran of the Bone Bears (alias of pad300)2024-03-05T20:07:39ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=13#6012024-03-05T05:50:47Z2024-03-05T05:39:42Z<p><span class=messageboard-ooc>Sorry about being slow on the draw here folks. We have already looked for traps on S, S1, S2, S3 and Sc. I will start with the mask of Zorro Sorrow and Sa... Also, all of our buffs have worn off with the hours of research.</span></p>
<p>Before daring the next mask, Devin casts several spells on himself<span class=messageboard-ooc>(Heroism, extended through his rod. (140 min, +2 morale on lots), then (using his ring) Tears to Wine (and share it around - +2 enhancement on Int and Wis skills for 70 min), and heightened awareness (+2 competence on perception, 70 min))</span></p>
<p>Having previously used sift to sweep the area (how he found the secret doors), now up close and personal, he checks the secret door (Sa) for traps...</p>
<p><span class="messageboard-dice"><b>Perception, check for traps:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 5 + 2 + 2 + 2 + 2 ⇒ (10) + 7 + 3 + 5 + 2 + 2 + 2 + 2 = 33</span>
<br />
7 ranks+3 trained +5 eyes of the eagle+2 dimdweller +2 tears to wine +2 heroism +2 Heightened Awareness</p>
<p><span class="messageboard-dice"><b>Disable Device, trap or door:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 3 + 1 + 2 ⇒ (12) + 7 + 3 + 3 + 1 + 2 = 28</span>
<br />
7ranks+3 trained +3 Dex+1 trait+2 MW tools</p>
<p><span class="messageboard-dice"><b>Disable Device, if needed for the door, post trap:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 3 + 1 + 2 ⇒ (18) + 7 + 3 + 3 + 1 + 2 = 34</span></p>Sorry about being slow on the draw here folks. We have already looked for traps on S, S1, S2, S3 and Sc. I will start with the mask of Zorro Sorrow and Sa... Also, all of our buffs have worn off with the hours of research.
Before daring the next mask, Devin casts several spells on himself(Heroism, extended through his rod. (140 min, +2 morale on lots), then (using his ring) Tears to Wine (and share it around - +2 enhancement on Int and Wis skills for 70 min), and heightened awareness (+2...Devin Horekson (alias of pad300)2024-03-05T05:39:42ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=5#2382024-03-05T05:21:39Z2024-03-05T05:17:29Z<p>Narciso moves up behind Briggi <span class=messageboard-ooc>(On 3 separate maps now...)</span>, and unleashes his trusty Daze cantrip, this time on Lamm...</p>
<p><span class=messageboard-ooc>30' move
<br />
cast Daze, will Negates, DC 14, targeting Lamm </span></p>Narciso moves up behind Briggi (On 3 separate maps now...), and unleashes his trusty Daze cantrip, this time on Lamm...
30' move
cast Daze, will Negates, DC 14, targeting LammNarciso the Sorcerer (alias of pad300)2024-03-05T05:17:29ZRe: Forums: Play-by-Post Discussion: Curse of the Crimson Throne - Foxy Quickpaw DiscussionNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/discussion&page=2#682024-03-05T05:20:47Z2024-03-05T05:09:53Z<div class="messageboard-quotee">Foxy Quickpaw wrote:</div><blockquote> Put it in the middle. It is large and can reach everyone standing on a square next to the water. </blockquote><p>Not sure about it reaching everyone - <a href="https://aonprd.com/MonsterDisplay.aspx?ItemName=Crocodile" target="_blank" rel="nofollow">Crocodile</a>s only have a 5' reach despite being large sized.Foxy Quickpaw wrote:Put it in the middle. It is large and can reach everyone standing on a square next to the water.
Not sure about it reaching everyone - Crocodiles only have a 5' reach despite being large sized.Narciso the Sorcerer (alias of pad300)2024-03-05T05:09:53ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=150#74822024-03-04T02:45:51Z2024-03-04T02:41:24Z<p>Trusting Heshan to take care of business (and Ohrmizd to keep Heshan out of trouble), Omari mutters a quick detect magic and searches the Janni commander (and the other fallen Jann).</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 13 + 4 + 6 ⇒ (1) + 13 + 4 + 6 = 24</span>
<br />
13 rank +4 wis+6 racial</p>Trusting Heshan to take care of business (and Ohrmizd to keep Heshan out of trouble), Omari mutters a quick detect magic and searches the Janni commander (and the other fallen Jann).
[dice=Perception]1d20+13+4+6[/dice]
13 rank +4 wis+6 racialOmari the Landless (alias of pad300)2024-03-04T02:41:24ZRe: Forums: Play-by-Post Discussion: Curse of the Crimson Throne - Foxy Quickpaw DiscussionNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/discussion&page=2#612024-03-04T02:24:00Z2024-03-04T02:13:55Z<p>I would suggest moving the whole thing to google slides rather than docs; I find the interface is a lot easier for drawing on top of drawings...</p>I would suggest moving the whole thing to google slides rather than docs; I find the interface is a lot easier for drawing on top of drawings...Narciso the Sorcerer (alias of pad300)2024-03-04T02:13:55ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=5#2332024-03-03T00:16:31Z2024-03-03T00:05:28Z<p><span class=messageboard-ooc>@Foxy, please put Lamm, Yargin and the Croc on the map (as well as position Briggi for where he has moved) - I need to know where people are to use spells with area effects, ie color spray and/or grease.</span></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 2 + 2 ⇒ (12) + 1 + 3 + 2 + 2 = 20</span>
<br />
1 rank +3 trained +2 racial +2 wis</p>@Foxy, please put Lamm, Yargin and the Croc on the map (as well as position Briggi for where he has moved) - I need to know where people are to use spells with area effects, ie color spray and/or grease.
[dice=Perception]1d20+1+3+2+2[/dice]
1 rank +3 trained +2 racial +2 wisNarciso the Sorcerer (alias of pad300)2024-03-03T00:05:28ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=5#2262024-03-02T15:50:45Z2024-03-02T15:41:14Z<p>Narciso joins Erhnild, in readying a crossbow as well. He whispers to Tisha <b><span class=tiny>"Think you can get that open quietly?"</b></span> gesturing at the small door, and continues <b><span class=tiny>"Because if they're alert in there, this is a nasty chokepoint."</b></span></p>Narciso joins Erhnild, in readying a crossbow as well. He whispers to Tisha "Think you can get that open quietly?" gesturing at the small door, and continues "Because if they're alert in there, this is a nasty chokepoint."Narciso the Sorcerer (alias of pad300)2024-03-02T15:41:14ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=5#2252024-03-02T15:40:45Z2024-03-02T15:34:54Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 2 + 2 ⇒ (2) + 1 + 3 + 2 + 2 = 10</span>
<br />
1 rank +3 trained +2 wis+2 racial</p>[dice=Perception] 1d20 + 1 + 3 + 2 + 2 [/dice]
1 rank +3 trained +2 wis+2 racialNarciso the Sorcerer (alias of pad300)2024-03-02T15:34:54ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=5#2202024-03-01T23:40:45Z2024-03-01T23:28:04Z<p>Narciso digs in his pack for a rope to get them down to the lower level of the pier. As he does he replies <b>"The river isn't going to catch fire, and there are no other buildings close enough..."</b> [ooc](There are no other buildings shown on the map). He wraps the center of the rope around one of the bollards a couple of times, and then taking the ends, he rappels down to the lower level of the pier.</p>
<p><span class="messageboard-dice"><b>Climb, take 10:</b></span> <span class="messageboard-dice">10 = 10</span> vs DC 5 - rope with the bollard to brace against</p>Narciso digs in his pack for a rope to get them down to the lower level of the pier. As he does he replies "The river isn't going to catch fire, and there are no other buildings close enough..." [ooc](There are no other buildings shown on the map). He wraps the center of the rope around one of the bollards a couple of times, and then taking the ends, he rappels down to the lower level of the pier.
[dice=Climb, take 10]10[/dice] vs DC 5 - rope with the bollard to brace againstNarciso the Sorcerer (alias of pad300)2024-03-01T23:28:04ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=5#2152024-03-01T17:00:45Z2024-03-01T16:53:31Z<p>Narciso jogs back down he pier (so he has angle to see past the boat) and drops prone, too see if there is a lower level to the fishery that we haven't gotten into...</p>
<p><span class=messageboard-ooc>@Foxy, could you update the map; presumably we have been through the brown block with the red border... </span></p>
<p>He reports <b>"There's definitely a lower level to that place - presumably there's a hidden way down. But if we can't find it, there's another solution..."</b> he grins unpleasantly <b>"Get the lambs out and then set the building on fire. Bet the rats will come running out of the hole then."</b></p>Narciso jogs back down he pier (so he has angle to see past the boat) and drops prone, too see if there is a lower level to the fishery that we haven't gotten into...
@Foxy, could you update the map; presumably we have been through the brown block with the red border...
He reports "There's definitely a lower level to that place - presumably there's a hidden way down. But if we can't find it, there's another solution..." he grins unpleasantly "Get the lambs out and then set the building on...Narciso the Sorcerer (alias of pad300)2024-03-01T16:53:31ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=6#2662024-03-01T16:50:45Z2024-03-01T16:43:55Z<p>Breathing prayer to the spirits for good fortune, Khoran follows Grezzag, longspear at the ready... His familiar circles his head alertly.</p>
<p><span class=messageboard-ooc>Casts Guidance</span></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 3 + 1 + 1 ⇒ (3) + 1 + 3 + 3 + 1 + 1 = 12</span>
<br />
1 rank +3 trained +3 wis+1 trait +1 guidance</p>
<p><span class="messageboard-dice"><b>Perception, Ioun Wyrd Familiar:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (20) + 2 = 22</span> Note: It has blindsight
<br />
+2 wis</p>Breathing prayer to the spirits for good fortune, Khoran follows Grezzag, longspear at the ready... His familiar circles his head alertly.
Casts Guidance
[dice=Perception] 1d20 + 1 + 3 + 3 + 1 +1 [/dice]
1 rank +3 trained +3 wis+1 trait +1 guidance
[dice=Perception, Ioun Wyrd Familiar] 1d20 + 2 [/dice] Note: It has blindsight
+2 wisKhoran of the Bone Bears (alias of pad300)2024-03-01T16:43:55ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=150#74742024-03-01T16:44:16Z2024-03-01T16:40:13Z<div class="messageboard-quotee">Heshan Antar wrote:</div><blockquote><p> <b>"About that,"</b> Heshan pointed out towards the inner city. <b>"That remaining Janni is moving towards the inner city as we speak."</b></p>
<p></blockquote><p><b>"Well, get him before he raises the alarm!"</b> yelps Omari, as he finishes tying up the commander...
<p><span class=messageboard-ooc>Get with the program Heshan!</span></p>Heshan Antar wrote:"About that," Heshan pointed out towards the inner city. "That remaining Janni is moving towards the inner city as we speak."
"Well, get him before he raises the alarm!" yelps Omari, as he finishes tying up the commander... Get with the program Heshan!Omari the Landless (alias of pad300)2024-03-01T16:40:13ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=101#50062024-03-01T16:40:45Z2024-03-01T16:36:33Z<p>Khamul keeps hiding and listening...</p>Khamul keeps hiding and listening...Khamul Froghoth (alias of pad300)2024-03-01T16:36:33ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=4#2002024-02-27T23:43:02Z2024-02-27T23:36:53Z<p><b>"Damnit, where is he?"</b> asks Narciso, as his eyes dart about searching for Yargin...</p>"Damnit, where is he?" asks Narciso, as his eyes dart about searching for Yargin...Narciso the Sorcerer (alias of pad300)2024-02-27T23:36:53ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=4#1992024-02-27T23:43:02Z2024-02-27T23:33:46Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 2 + 2 ⇒ (10) + 1 + 3 + 2 + 2 = 18</span>
<br />
1 rank +3 trained +2 wis+2 racial</p>[dice=Perception]1d20+1+3+2+2[/dice]
1 rank +3 trained +2 wis+2 racialNarciso the Sorcerer (alias of pad300)2024-02-27T23:33:46ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=4#1962024-02-27T18:22:53Z2024-02-27T18:16:36Z<p>Narciso hisses at Ernhild <b>"Search later Erhhild, get Yargin before he gets help, if we can!"</b>, as he hustles over to the door on the far side of the room.</p>
<p><span class=messageboard-ooc>Briggi, you taking point?</span></p>Narciso hisses at Ernhild "Search later Erhhild, get Yargin before he gets help, if we can!", as he hustles over to the door on the far side of the room.
Briggi, you taking point?Narciso the Sorcerer (alias of pad300)2024-02-27T18:16:36ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=4#1922024-02-27T01:50:47Z2024-02-27T01:44:59Z<p><b>"Better safe than sorry, let's get a move on... Let's try that double door down there; any ambush might be laid assuming that we come back in the same way."</b></p>
<p><span class=messageboard-ooc>Try the double doors on this side, the red dashed circle? </span></p>"Better safe than sorry, let's get a move on... Let's try that double door down there; any ambush might be laid assuming that we come back in the same way."
Try the double doors on this side, the red dashed circle?Narciso the Sorcerer (alias of pad300)2024-02-27T01:44:59ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=101#50032024-02-26T16:30:47Z2024-02-26T16:24:37Z<p><span class=messageboard-ooc>Oh hey! He's buddies with Cai the necromancer... You still think he's on the up and up Grenz?</span></p>Oh hey! He's buddies with Cai the necromancer... You still think he's on the up and up Grenz?Khamul Froghoth (alias of pad300)2024-02-26T16:24:37ZRe: Forums: Play-by-Post Discussion: Violant's Iron Gods DiscussionKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/discussion&page=2#1002024-02-26T16:30:47Z2024-02-26T16:21:53Z<p>Sounds fine to me</p>Sounds fine to meKhoran of the Bone Bears (alias of pad300)2024-02-26T16:21:53ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=150#74672024-02-26T16:30:47Z2024-02-26T16:21:09Z<p><span class=messageboard-ooc>He either turned ethereal or plane shifted... Probably plane shifted, as if he turned ethereal and got out of your whirlwind, Heshan would be able to see him (he has see invisible up). I would suggest just dropping the other ones - Ohrmizd and Khedron can take them... </span></p>He either turned ethereal or plane shifted... Probably plane shifted, as if he turned ethereal and got out of your whirlwind, Heshan would be able to see him (he has see invisible up). I would suggest just dropping the other ones - Ohrmizd and Khedron can take them...Omari the Landless (alias of pad300)2024-02-26T16:21:09ZRe: Forums: Play-by-Post Discussion: Curse of the Crimson Throne - Foxy Quickpaw DiscussionNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/discussion&page=2#562024-02-25T14:30:51Z2024-02-25T14:24:25Z<div class="messageboard-quotee">Ernhild Jaggvir wrote:</div><blockquote> We probably could hand them to the Church of Abadar, if they're willing to walk there. </blockquote><p>Could we leave them unconscious and take them there in a wagon afterwards?Ernhild Jaggvir wrote:We probably could hand them to the Church of Abadar, if they're willing to walk there.
Could we leave them unconscious and take them there in a wagon afterwards?Narciso the Sorcerer (alias of pad300)2024-02-25T14:24:25ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=150#74602024-02-25T14:30:51Z2024-02-25T14:18:09Z<p>Denied targets, Omari puts his bow down and grabs his rope. He begins tying up the prisoner (the Commander). Meanwhile, Khedron circles the outside of Hazreem's dust cloud, looking for the prey that escaped him...</p>
<p><span class=messageboard-ooc>@Hazreem if you lift off, that should let the dust cloud disperse. Which will let Khedron take the Jann you didn't catch. Ohrmzid and his carpet can help you with the ones you did.</span></p>Denied targets, Omari puts his bow down and grabs his rope. He begins tying up the prisoner (the Commander). Meanwhile, Khedron circles the outside of Hazreem's dust cloud, looking for the prey that escaped him...
@Hazreem if you lift off, that should let the dust cloud disperse. Which will let Khedron take the Jann you didn't catch. Ohrmzid and his carpet can help you with the ones you did.Omari the Landless (alias of pad300)2024-02-25T14:18:09ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=12#5892024-02-25T05:13:09Z2024-02-25T05:09:24Z<p><span class=messageboard-ooc>I like loot, and there might be more info down here than just this, so I say sweep.</span></p>I like loot, and there might be more info down here than just this, so I say sweep.Devin Horekson (alias of pad300)2024-02-25T05:09:24ZRe: Forums: Play-by-Post Discussion: Curse of the Crimson Throne - Foxy Quickpaw DiscussionNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/discussion&page=2#532024-02-25T04:22:45Z2024-02-25T04:15:08Z<p>Ok, I am guessing that we won't find Gaedren here. I don't think we want him getting a good report of what went on here. Not much we can do about the gnome unless he comes back, but Yargin we can finish off or capture and the same with the half-orc. But I doubt we're willing to kill the orphans to keep them from reporting (I'm not, and I'm Darth Narciso).</p>
<p>@Ernhild, Could we, however, hand them to the Church of Abadar?</p>Ok, I am guessing that we won't find Gaedren here. I don't think we want him getting a good report of what went on here. Not much we can do about the gnome unless he comes back, but Yargin we can finish off or capture and the same with the half-orc. But I doubt we're willing to kill the orphans to keep them from reporting (I'm not, and I'm Darth Narciso).
@Ernhild, Could we, however, hand them to the Church of Abadar?Narciso the Sorcerer (alias of pad300)2024-02-25T04:15:08ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=4#1842024-02-25T04:22:45Z2024-02-25T04:10:04Z<p><span class="messageboard-dice"><b>K religion, take 10:</b></span> <span class="messageboard-dice">10 + 1 + 3 + 4 = 18</span>
<br />
1 rank +3 trained +4 int
<br />
<span class=messageboard-ooc>Narciso understands that Ernhild is referring to channeling.</span></p>
<p><b>"Outside will do, if we close the door behind us. But <i>hustle</i> either the damn gnome or Yargin could be getting more help..."</b></p>
<p>Narciso grabs Tisha and lugs her outside. As he does, he continues <b>"Briggi, come with me."</b></p>
<p><span class=messageboard-ooc>@Briggi, I'd suggest abandoning the search until later. There's at least one more floor to this building from the map. As mentioned either of our opponents could be getting more help. Instead come outside and Ernhild can channel to heal us all up...
<br />
@Erhnild, grab the kid I shot and bring them with you. Let the others lie. We can be chasing after Yargin in 2 turns...</span></p>[dice=K religion, take 10]10+1+3+4[/dice]
1 rank +3 trained +4 int
Narciso understands that Ernhild is referring to channeling.
"Outside will do, if we close the door behind us. But hustle either the damn gnome or Yargin could be getting more help..."
Narciso grabs Tisha and lugs her outside. As he does, he continues "Briggi, come with me."
@Briggi, I'd suggest abandoning the search until later. There's at least one more floor to this building from the map. As mentioned either of our...Narciso the Sorcerer (alias of pad300)2024-02-25T04:10:04ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=150#74582024-02-24T16:52:46Z2024-02-24T16:46:12Z<p>Omari steps back from the commander and draws... his fingers do the thinking, selecting arrows with the ridge at the base of their fletchings... Picking his target point carefully, he unleashes a volley at the commander.</p>
<p><span class=messageboard-ooc>5' step back from the jann's reach and full attack using blunt arrows attempting to do non-lethal damage </span></p>
<p><span class="messageboard-dice"><b>To hit A:</b></span> <span class="messageboard-dice">1d20 + 9 + 4 + 3 + 2 + 1 + 2 - 2 + 1 - 4 ⇒ (19) + 9 + 4 + 3 + 2 + 1 + 2 - 2 + 1 - 4 = 35</span> target is blinded -2 AC and no dex
<br />
+9 bab +4 dex +3 enhancement (GMW) +2 HB+1 Heroes Feast +2 GBoA -2 Rapid shot +1 PBS -4 nonlethal attack , I can also ignore up to 1 person worth of soft cover (eg a Janni standing between him and I).</p>
<p><span class="messageboard-dice"><b>Damage A, Manyshot:</b></span> <span class="messageboard-dice">2d8 + 6 + 4 + 2 + 4 + 2 ⇒ (5, 7) + 6 + 4 + 2 + 4 + 2 = 30</span> (magic (bow), cold iron (arrow) Nonlethal
<br />
mayshot, +3•2 enhancement +2•2 str +1•2 BoA, Greater +2•2 Hunter's Blesing + 2•1 PBS</p>
<p><span class="messageboard-dice"><b>To hit B, Rapid Shot:</b></span> <span class="messageboard-dice">1d20 + 9 + 4 + 3 + 2 + 1 + 2 - 2 + 1 - 4 ⇒ (7) + 9 + 4 + 3 + 2 + 1 + 2 - 2 + 1 - 4 = 23</span> target is blinded -2 AC and no dex
<br />
+9 bab +4 dex +3 enhancement (GMW) +2 HB+1 Heroes Feast +2 GBoA -2 rapid shot +1 PBS -4 nonlethal attack, I can also ignore up to 1 person worth of soft cover (eg a Janni standing between him and I).</p>
<p><span class="messageboard-dice"><b>Damage B:</b></span> <span class="messageboard-dice">1d8 + 3 + 2 + 1 + 2 + 1 ⇒ (6) + 3 + 2 + 1 + 2 + 1 = 15</span> (magic (bow), cold iron (arrow)
<br />
+3 enhancement +2 str +1 BoA, Greater +2 HB +1 pbs</p>
<p><span class="messageboard-dice"><b>To hit C:</b></span> <span class="messageboard-dice">1d20 + 9 + 4 + 3 + 2 + 1 + 2 - 2 - 5 + 1 - 4 ⇒ (11) + 9 + 4 + 3 + 2 + 1 + 2 - 2 - 5 + 1 - 4 = 22</span> target is blinded -2 AC and no dex
<br />
+9 bab +4 dex +3 enhancement (GMW) +2 HB+1 Heroes Feast +2 GBoA -2 rapid shot -5 iterative +1 PBS -4 nonlethal attack, I can also ignore up to 1 person worth of soft cover (eg a Janni standing between him and I).</p>
<p><span class="messageboard-dice"><b>Damage C:</b></span> <span class="messageboard-dice">1d8 + 3 + 2 + 1 + 2 + 1 ⇒ (6) + 3 + 2 + 1 + 2 + 1 = 15</span> (magic (bow), cold iron (arrow) Nonlethal</p>
<p>Khedron rears, smashing at the Jann who have engaged him...</p>
<p><span class=messageboard-ooc> 5' step to minimize risk of flanking and full attack </span></p>
<p><span class="messageboard-dice"><b>Khedron Horns, To Hit:</b></span> <span class="messageboard-dice">1d20 + 8 + 7 + 1 + 1 - 1 - 2 + 2 ⇒ (7) + 8 + 7 + 1 + 1 - 1 - 2 + 2 = 23</span>
<br />
+8 bab +7str +1 enhancement (AoMF) +1 Heroes Feast-1 size -2 PA +2 Hunter's Blessing
<br />
<span class="messageboard-dice"><b>Khedron Horns, Damage:</b></span> <span class="messageboard-dice">2d6 + 7 + 6 + 1 + 2 ⇒ (3, 2) + 7 + 6 + 1 + 2 = 21</span> Magic
<br />
+2d6 powerful charge +7 str +6 PA +1 enhancement (AoMF)+2 hunter's blessing</p>
<p><span class="messageboard-dice"><b>Khedron Hoof A, To Hit:</b></span> <span class="messageboard-dice">1d20 + 8 + 7 + 1 + 1 - 1 - 2 + 2 - 2 ⇒ (13) + 8 + 7 + 1 + 1 - 1 - 2 + 2 - 2 = 27</span>
<br />
+8 bab +7 str +1 enhancement (AoMF) +1 Heroes Feast-1 size -2 PA +2 Hunter's Blessing -2 secondary natural attack
<br />
<span class="messageboard-dice"><b>Khedron Hoof A, Damage:</b></span> <span class="messageboard-dice">1d4 + 3 + 6 + 1 + 2 ⇒ (3) + 3 + 6 + 1 + 2 = 15</span> Magic
<br />
+3 0.5•str +6 PA +1 enhancement (AoMF)+2 hunter's blessing</p>
<p><span class="messageboard-dice"><b>Khedron Hoof B, To Hit:</b></span> <span class="messageboard-dice">1d20 + 8 + 7 + 1 + 1 - 1 - 2 + 2 - 2 ⇒ (3) + 8 + 7 + 1 + 1 - 1 - 2 + 2 - 2 = 17</span>
<br />
+8 bab +7 str +1 enhancement (AoMF) +1 Heroes Feast-1 size -2 PA +2 Hunter's Blessing -2 secondary natural attack
<br />
<span class="messageboard-dice"><b>Khedron Hoof B, Damage:</b></span> <span class="messageboard-dice">1d4 + 3 + 6 + 1 + 2 ⇒ (3) + 3 + 6 + 1 + 2 = 15</span> Magic
<br />
+3 0.5•str +6 PA +1 enhancement (AoMF)+2 hunter's blessing</p>Omari steps back from the commander and draws... his fingers do the thinking, selecting arrows with the ridge at the base of their fletchings... Picking his target point carefully, he unleashes a volley at the commander.
5' step back from the jann's reach and full attack using blunt arrows attempting to do non-lethal damage
[dice=To hit A] 1d20 + 9 + 4 + 3 + 2 + 1 + 2 - 2 +1 -4 [/dice] target is blinded -2 AC and no dex
+9 bab +4 dex +3 enhancement (GMW) +2 HB+1 Heroes Feast +2 GBoA -2...Omari the Landless (alias of pad300)2024-02-24T16:46:12ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=6#2592024-02-24T03:00:48Z2024-02-24T02:49:02Z<p><span class=messageboard-ooc> I assume that Grezzag has point. After that we have an order question. Do we want me taking 2nd spot, as reach weapon backup, or taking tail end charlie? Where does everyone else want to be?</span></p>I assume that Grezzag has point. After that we have an order question. Do we want me taking 2nd spot, as reach weapon backup, or taking tail end charlie? Where does everyone else want to be?Khoran of the Bone Bears (alias of pad300)2024-02-24T02:49:02ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=4#1782024-02-24T02:50:48Z2024-02-24T02:45:14Z<p>Realising he's been abandoned to the mercies of the lambs (of which there are none), Narciso calls on the magic in his blood to save him...</p>
<p><span class=messageboard-ooc>attempts to cast color spray (the pink dashed box on the map), will DC 15 - not defensive casting (will draw an AoO; defensive casting would be concentration DC 17. The AoO has to hit AC 13, and then the DC=10+1+DMG) </span></p>
<p>[Spoiler omitted]</p>Realising he's been abandoned to the mercies of the lambs (of which there are none), Narciso calls on the magic in his blood to save him...
attempts to cast color spray (the pink dashed box on the map), will DC 15 - not defensive casting (will draw an AoO; defensive casting would be concentration DC 17. The AoO has to hit AC 13, and then the DC=10+1+DMG)
[Spoiler omitted]Narciso the Sorcerer (alias of pad300)2024-02-24T02:45:14ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=101#50012024-02-23T15:20:48Z2024-02-23T15:16:21Z<p>Khamul continues to listen in...</p>
<p><span class=messageboard-ooc>@Grenz, I guess maybe... the birds have acted collaboratively to swarm us before. But I can't think of any evidence the birds are the big bad guys, especially as we have named enemies on the table (Xanesha, Mistress of the Seven). </span></p>Khamul continues to listen in...
@Grenz, I guess maybe... the birds have acted collaboratively to swarm us before. But I can't think of any evidence the birds are the big bad guys, especially as we have named enemies on the table (Xanesha, Mistress of the Seven).Khamul Froghoth (alias of pad300)2024-02-23T15:16:21ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=150#74552024-02-23T15:00:49Z2024-02-23T14:52:27Z<p><span class=messageboard-ooc>@Ohrmizd, alive if you can... blade of mercy? </span></p>@Ohrmizd, alive if you can... blade of mercy?Omari the Landless (alias of pad300)2024-02-23T14:52:27ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=4#1712024-02-23T02:20:47Z2024-02-23T02:12:48Z<p><b>"Damn it!!"</b> yelps Narciso as the lamb's knife hit him but doesn't draw blood, the weak blow failing to penetrate his haramaki. Then Briggi makes some space for him, which he doesn't waste, snapping another shot at the blonde man and quickly reloading...</p>
<p><span class=messageboard-ooc>standard action - fire at blonde man
<br />
Move action - reload crossbow</span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (6) + 2 = 8</span>
<br />
+2 dex
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 1</span></p>"Damn it!!" yelps Narciso as the lamb's knife hit him but doesn't draw blood, the weak blow failing to penetrate his haramaki. Then Briggi makes some space for him, which he doesn't waste, snapping another shot at the blonde man and quickly reloading...
standard action - fire at blonde man
Move action - reload crossbow
[dice=To Hit] 1d20 + 2 [/dice]
+2 dex
[dice=damage] 1d8 [/dice]Narciso the Sorcerer (alias of pad300)2024-02-23T02:12:48ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=4#1672024-02-22T21:30:46Z2024-02-22T21:23:55Z<p><span class=messageboard-ooc>Again, waiting for Briggi to act, maybe he can free me up for a crossbow shot... @Ernhild: I think the dice God is hating everybody- except @Foxy. </span></p>Again, waiting for Briggi to act, maybe he can free me up for a crossbow shot... @Ernhild: I think the dice God is hating everybody- except @Foxy.Narciso the Sorcerer (alias of pad300)2024-02-22T21:23:55ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=150#74512024-02-22T04:11:08Z2024-02-22T04:02:49Z<p>Omari whistles and Khedron comes charging out of the dark. Even as he does so, Omari's bow sings a deadly song...</p>
<p><span class=messageboard-ooc>Omari - Full attack on visible Janni
<br />
Khedron - Charge!</span></p>
<p><span class="messageboard-dice"><b>To hit A:</b></span> <span class="messageboard-dice">1d20 + 9 + 4 + 3 + 2 + 1 + 2 - 2 ⇒ (6) + 9 + 4 + 3 + 2 + 1 + 2 - 2 = 25</span> (and possibly a further +1 if he's within 30')
<br />
+9 bab +4 dex +3 enhancement (GMW) +2 HB+1 Heroes Feast +2 GBoA -2 Rapid shot , I can also ignore up to 1 person worth of soft cover (eg a Janni standing between him and I).</p>
<p><span class="messageboard-dice"><b>Damage A, Manyshot:</b></span> <span class="messageboard-dice">2d8 + 6 + 4 + 2 + 4 ⇒ (4, 7) + 6 + 4 + 2 + 4 = 27</span> (magic (bow), cold iron (arrow) (and possibly a further +2 if he's within 30')
<br />
mayshot, +3•2 enhancement +2•2 str +1•2 BoA, Greater +2•2 Hunter's Blesing</p>
<p><span class="messageboard-dice"><b>To hit B, Rapid Shot:</b></span> <span class="messageboard-dice">1d20 + 9 + 4 + 3 + 2 + 1 + 2 - 2 ⇒ (4) + 9 + 4 + 3 + 2 + 1 + 2 - 2 = 23</span> (and possibly a further +1 if he's within 30')
<br />
+9 bab +4 dex +3 enhancement (GMW) +2 HB+1 Heroes Feast +2 GBoA -2 rapid shot, I can also ignore up to 1 person worth of soft cover (eg a Janni standing between him and I).</p>
<p><span class="messageboard-dice"><b>Damage B:</b></span> <span class="messageboard-dice">1d8 + 3 + 2 + 1 + 2 ⇒ (6) + 3 + 2 + 1 + 2 = 14</span> (magic (bow), cold iron (arrow) (and possibly a further +1 if he's within 30')
<br />
+3 enhancement +2 str +1 BoA, Greater +2 HB</p>
<p><span class="messageboard-dice"><b>To hit C:</b></span> <span class="messageboard-dice">1d20 + 9 + 4 + 3 + 2 + 1 + 2 - 2 - 5 ⇒ (8) + 9 + 4 + 3 + 2 + 1 + 2 - 2 - 5 = 22</span> (and possibly a further +1 if he's within 30')
<br />
+9 bab +4 dex +3 enhancement (GMW) +2 HB+1 Heroes Feast +2 GBoA -2 rapid shot -5 iterative, I can also ignore up to 1 person worth of soft cover (eg a Janni standing between him and I).</p>
<p><span class="messageboard-dice"><b>Damage C:</b></span> <span class="messageboard-dice">1d8 + 3 + 2 + 1 + 2 ⇒ (5) + 3 + 2 + 1 + 2 = 13</span> (magic (bow), cold iron (arrow) (and possibly a further +1 if he's within 30')</p>
<p><span class="messageboard-dice"><b>Khedron Horns charge, To Hit:</b></span> <span class="messageboard-dice">1d20 + 8 + 7 + 1 + 1 - 1 - 2 + 2 + 2 ⇒ (8) + 8 + 7 + 1 + 1 - 1 - 2 + 2 + 2 = 26</span>
<br />
+8 bab +7str +1 enhancement (AoMF) +1 Heroes Feast-1 size -2 PA +2 charge +2 Hunter's Blessing
<br />
<span class="messageboard-dice"><b>Khedron Horns charge, Damage:</b></span> <span class="messageboard-dice">2d6 + 2d6 + 10 + 6 + 1 + 2 ⇒ (3, 3) + (1, 1) + 10 + 6 + 1 + 2 = 27</span> Magic
<br />
+2d6 powerful charge +10 1.5•str +6 PA +1 enhancement (AoMF)+2 hunter's blessing
<br />
<span class="messageboard-dice"><b>CMB Grapple check - Impaling Charge:</b></span> <span class="messageboard-dice">1d20 + 8 + 7 + 1 + 1 + 1 - 2 + 2 + 2 ⇒ (7) + 8 + 7 + 1 + 1 + 1 - 2 + 2 + 2 = 27</span>
<br />
+7 BAB +7str+1enhancement+1 HF +1 size -2 PA +2 charge +2 HB</p>Omari whistles and Khedron comes charging out of the dark. Even as he does so, Omari's bow sings a deadly song...
Omari - Full attack on visible Janni
Khedron - Charge!
[dice=To hit A] 1d20 + 9 + 4 + 3 + 2 + 1 + 2 -2 [/dice] (and possibly a further +1 if he's within 30')
+9 bab +4 dex +3 enhancement (GMW) +2 HB+1 Heroes Feast +2 GBoA -2 Rapid shot , I can also ignore up to 1 person worth of soft cover (eg a Janni standing between him and I).
[dice=Damage A, Manyshot] 2d8 + 6 + 4 + 2[/dice]...Omari the Landless (alias of pad300)2024-02-22T04:02:49ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=4#1642024-02-22T02:11:07Z2024-02-22T02:00:18Z<p><b>"Damnit"</b> curses Narciso as Briggi fails to deal with Stabby McStabstabs... Holding his crossbow in his left hand, he punches out at the kid with the cestus covering his right hand...</p>
<p><span class=messageboard-ooc>
<br />
Standard action - attack kid </span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 ⇒ 11</span></p>
<p><span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 ⇒ 3</span></p>"Damnit" curses Narciso as Briggi fails to deal with Stabby McStabstabs... Holding his crossbow in his left hand, he punches out at the kid with the cestus covering his right hand...
Standard action - attack kid
[dice=To Hit]1d20[/dice]
[dice=Damage]1d4[/dice]Narciso the Sorcerer (alias of pad300)2024-02-22T02:00:18ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=4#1602024-02-21T21:10:49Z2024-02-21T21:01:57Z<p><span class=messageboard-ooc>@Tisha, stabilization check?</span></p>@Tisha, stabilization check?Narciso the Sorcerer (alias of pad300)2024-02-21T21:01:57ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=4#1572024-02-21T18:54:39Z2024-02-21T18:51:08Z<p><span class=messageboard-ooc>Narciso's AC is 13, so our junior knife artist missed me... Narciso HP 4/9 </span></p>
<p>Narciso appeals to Briggi <b>"Get Stabby McStabstabs here off of me please!"</b>...</p>
<p><span class=messageboard-ooc>Narciso delays until after Briggi, who will hopefully knock out kid (Lavender) who's beside me, allowing me to shoot at Yargin without drawing an AoO... </span></p>Narciso's AC is 13, so our junior knife artist missed me... Narciso HP 4/9
Narciso appeals to Briggi "Get Stabby McStabstabs here off of me please!"...
Narciso delays until after Briggi, who will hopefully knock out kid (Lavender) who's beside me, allowing me to shoot at Yargin without drawing an AoO...Narciso the Sorcerer (alias of pad300)2024-02-21T18:51:08ZRe: Forums: Play-by-Post Discussion: Shifting Sands DiscussionDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/discussion&page=4#1522024-02-21T14:40:49Z2024-02-21T14:34:28Z<p>Welcome back Soumral.</p>Welcome back Soumral.Devin Horekson (alias of pad300)2024-02-21T14:34:28ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=4#1522024-02-20T19:21:02Z2024-02-20T19:14:38Z<p><span class=messageboard-ooc>You realize that unless you have something like the selective channel feat, channeling affects everyone in a 30' radius... which includes all our enemies, including the unconscious kids.... </span></p>You realize that unless you have something like the selective channel feat, channeling affects everyone in a 30' radius... which includes all our enemies, including the unconscious kids....Narciso the Sorcerer (alias of pad300)2024-02-20T19:14:38ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=12#5812024-02-20T05:30:46Z2024-02-20T05:25:47Z<p><span class=messageboard-ooc>Asking "Where would I find Chisisek?", is begging for a reply like "In Hell!"; instead ask "Where was Chisisek buried?"</span></p>Asking "Where would I find Chisisek?", is begging for a reply like "In Hell!"; instead ask "Where was Chisisek buried?"Devin Horekson (alias of pad300)2024-02-20T05:25:47ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=3#1492024-02-19T17:40:51Z2024-02-19T17:35:48Z<p>Narciso steps back and shoots his crossbow at the blond man. Then he reloads...</p>
<p><span class=messageboard-ooc>5' step
<br />
standard action - fire at blonde man (I am firing at him rather than the gnome, as the gnome would have cover from the door jamb, just like I did...)
<br />
Move action - reload crossbow </span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (15) + 2 = 17</span>
<br />
+2 dex
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 ⇒ 2</span></p>Narciso steps back and shoots his crossbow at the blond man. Then he reloads...
5' step
standard action - fire at blonde man (I am firing at him rather than the gnome, as the gnome would have cover from the door jamb, just like I did...)
Move action - reload crossbow
[dice=To Hit] 1d20 + 2 [/dice]
+2 dex
[dice=damage] 1d8 [/dice]Narciso the Sorcerer (alias of pad300)2024-02-19T17:35:48ZRe: Forums: Play-by-Post: Curse of the Crimson Throne - Foxy QuickpawNarciso the Sorcerer (alias of pad300)https://paizo.com/campaigns/v5748p75ivn5y/gameplay&page=3#1432024-02-17T16:40:49Z2024-02-17T16:34:44Z<p>Narciso steps back from the gnome and uses the door jamb to protect himself as he attempts to overwhelm the gnome's mind...</p>
<p><span class=messageboard-ooc>5' step
<br />
cast Daze, will Negates, DC 14. No AoO as I can use the doorframe as cover</span></p>Narciso steps back from the gnome and uses the door jamb to protect himself as he attempts to overwhelm the gnome's mind...
5' step
cast Daze, will Negates, DC 14. No AoO as I can use the doorframe as coverNarciso the Sorcerer (alias of pad300)2024-02-17T16:34:44ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=149#74462024-02-17T05:40:47Z2024-02-17T05:31:18Z<p>Omari's arrow streaks at the patrol leader (chosen as target because Omari hopes to both keep anyone from shouting an alarm and to disrupt the commander's ability to give orders...)</p>
<p><span class="messageboard-dice"><b>To hit:</b></span> <span class="messageboard-dice">1d20 + 9 + 4 + 3 + 2 + 1 + 2 ⇒ (18) + 9 + 4 + 3 + 2 + 1 + 2 = 39</span> (and possibly a further +1 if he's within 30')
<br />
+9 bab +4 dex +3 enhancement (GMW) +2 HB+1 Heroes Feast +2 GBoA, I can also ignore up to 1 person worth of soft cover (eg a Janni standing between him and I).</p>
<p><span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 3 + 2 + 1 ⇒ (2) + 3 + 2 + 1 = 8</span> (magic (bow), cold iron (arrow) (and possibly a further +1 if he's within 30')
<br />
+3 enhancement +2 str +1 BoA, Greater </p>
<p><span class=messageboard-ooc>@Heshan - if you can figure out where the commander is, I would suggest glitterdust... (Do you have see invisble up from the rod?) </span></p>Omari's arrow streaks at the patrol leader (chosen as target because Omari hopes to both keep anyone from shouting an alarm and to disrupt the commander's ability to give orders...)
[dice=To hit]1d20+9+4+3+2+1+2[/dice] (and possibly a further +1 if he's within 30')
+9 bab +4 dex +3 enhancement (GMW) +2 HB+1 Heroes Feast +2 GBoA, I can also ignore up to 1 person worth of soft cover (eg a Janni standing between him and I).
[dice=Damage] 1d8 + 3 + 2 + 1 +[/dice] (magic (bow), cold iron (arrow)...Omari the Landless (alias of pad300)2024-02-17T05:31:18ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=46#22682024-02-17T04:30:46Z2024-02-17T04:20:12Z<p><b>"I agree we need to go back to Greyhawk; this place is simply too dangerous to be in without strong divine aid. Either Verdan can rejoin us or we will need to recruit further aid...The other thing that I think is of note, is that the guard was reinforced after our first encounter with it. I worry about what might be there next time..."</b></p>
<p><span class=messageboard-ooc>Yeah, this trip has been a bit of a bust... If we get the fighter types effective missile weapons, perhaps we could take the Succubus before trying the cleric again?</span></p>"I agree we need to go back to Greyhawk; this place is simply too dangerous to be in without strong divine aid. Either Verdan can rejoin us or we will need to recruit further aid...The other thing that I think is of note, is that the guard was reinforced after our first encounter with it. I worry about what might be there next time..."
Yeah, this trip has been a bit of a bust... If we get the fighter types effective missile weapons, perhaps we could take the Succubus before trying the cleric...Fash Daergal (alias of pad300)2024-02-17T04:20:12ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=149#74412024-02-16T07:30:15Z2024-02-16T07:24:14Z<p>Before the party sleeps, Omari takes the time to take Nefeshti aside and tells her what the party found out about the fate that befell Andrathi in Kakishon.</p>
<p><span class=messageboard-ooc>Ok, it sounds like we are using animal shapes to go in. As I suggested, I think we should go in at night as bats or owls. We want to grab a patrol and disappear them, without their disappearance being noted... </span></p>
<p>In the morning, he prays to Erastil and prepares spells.</p>
<p>[Spoiler omitted]</p>
<p>He spends the day crafting a scroll <span class=messageboard-ooc>(Blessings of Fervor, 700 gp base price)</span> as we wait for night to fall... In the evening before we go, he casts Heroes feast and Hunter's Blessing <span class=messageboard-ooc>(Terrain: Urban, FE: Outsider (Native)</span>. </p>
<p><span class="messageboard-dice"><b>Bonus Temp HP:</b></span> <span class="messageboard-dice">1d8 + 6 ⇒ (5) + 6 = 11</span></p>
<p>He also casts Magic Weapon (Greater) on his bow.</p>
<p>He suggests <b>"Once we are in Kelmarane, let us spend some time observing the pattern of the patrols so we can pick one that is some time from meeting up with another, and then find a good spot to ambush them - one that's far away from the other patrols and has enough cover that we can hit them by surprise... Once we have picked a spot, Ohrmizd can cast Silence on one of my arrows, and when we spring the ambush, I will put it into the middle of one of them, so they cannot call for help"</b></p>Before the party sleeps, Omari takes the time to take Nefeshti aside and tells her what the party found out about the fate that befell Andrathi in Kakishon.
Ok, it sounds like we are using animal shapes to go in. As I suggested, I think we should go in at night as bats or owls. We want to grab a patrol and disappear them, without their disappearance being noted...
In the morning, he prays to Erastil and prepares spells.
[Spoiler omitted]
He spends the day crafting a scroll (Blessings of...Omari the Landless (alias of pad300)2024-02-16T07:24:14ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=100#49972024-02-15T21:38:56Z2024-02-15T21:28:02Z<p>Khamul lurks patiently, wondering what conversational tack Grenz will take...</p>Khamul lurks patiently, wondering what conversational tack Grenz will take...Khamul Froghoth (alias of pad300)2024-02-15T21:28:02ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=12#5732024-02-15T04:20:47Z2024-02-15T04:11:57Z<p><span class=messageboard-ooc>Got none of the above, unless you want me to start playing pageant of the peacock games... </span></p>Got none of the above, unless you want me to start playing pageant of the peacock games...Devin Horekson (alias of pad300)2024-02-15T04:11:57ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=100#49942024-02-14T17:20:46Z2024-02-14T17:11:08Z<p><b><span class=tiny>"Hmmph. Ok, we'll play it your way. You talk to the man, and I'm the shaved knuckle in the hole this time... Just remember to create enough of a distraction that I can sneak out when you're done talking."</b></span></p>
<p>Khamul's not happy, but he's willing to let Grenz run things his way. He stays hidden and focuses his psychic powers on helping Grenz.</p>
<p><span class=messageboard-ooc>Casts guidance on Grenz</span></p>"Hmmph. Ok, we'll play it your way. You talk to the man, and I'm the shaved knuckle in the hole this time... Just remember to create enough of a distraction that I can sneak out when you're done talking."
Khamul's not happy, but he's willing to let Grenz run things his way. He stays hidden and focuses his psychic powers on helping Grenz.
Casts guidance on GrenzKhamul Froghoth (alias of pad300)2024-02-14T17:11:08ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=46#22582024-02-14T05:35:27Z2024-02-14T05:26:11Z<p>Fash, seeing no enemies, and knowing his spells are about to expire, demonstrates that the knows he better part of valor. He runs for the exit. As his allies come into view at the top of the staircase <span class=messageboard-ooc>(he only has 60' of darkvision, so he can't see them from the corner of the pyramid where he started)</span> he whispers <span class=messageboard-ooc>(using Message)</span> <b><span class=tiny>"What are you doing? Run you idiots, run right now! I'm coming!</b></span> </p>
<p><span class=messageboard-ooc>Fash takes a double move, for 120' (thanks to expeditious retreat), the line shown is 95, not counting reduced movement for going up the stairs... so he ends a ways up the spiral stair. He can see assorted invisible people to avoid them (see Invisibility) as he runs. He will try to maintain stealth, but right now, he's counting on speed.</span> </p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 2 + 8 + 4 + 4 + 10 - 2 - 5 ⇒ (20) + 2 + 8 + 4 + 4 + 10 - 2 - 5 = 41</span>
<br />
8 Ranks +2 Dex + 4 Racial +4 Small +10 Cloak/Boots of Elvenkind -2 ACP -5 full speed movement</p>Fash, seeing no enemies, and knowing his spells are about to expire, demonstrates that the knows he better part of valor. He runs for the exit. As his allies come into view at the top of the staircase (he only has 60' of darkvision, so he can't see them from the corner of the pyramid where he started) he whispers (using Message) "What are you doing? Run you idiots, run right now! I'm coming!
Fash takes a double move, for 120' (thanks to expeditious retreat), the line shown is 95, not...Fash Daergal (alias of pad300)2024-02-14T05:26:11ZRe: Forums: Play-by-Post Discussion: Rise of the Runelords with a Twist DiscussionKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/discussion&page=17#8152024-02-13T20:30:48Z2024-02-13T20:21:55Z<p>@Shadowbloodmoon, I assume that you haven't heard from Grenz either. Do you have any ideas about how (if) we should proceed?</p>@Shadowbloodmoon, I assume that you haven't heard from Grenz either. Do you have any ideas about how (if) we should proceed?Khamul Froghoth (alias of pad300)2024-02-13T20:21:55ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=149#74352024-02-13T05:40:48Z2024-02-13T05:31:45Z<p><span class=messageboard-ooc>Ok, that will be <i>tomorrow</i> night. Our last rest was in Javhul's palace, and animal shapes is a domain spell (ie. only get 1 a day), and we used it to fly to the city of Brass, as teleport wouldn't haul us all around... Not to mention both Heshan and I have used a significant amount of spell slots.</span></p>Ok, that will be tomorrow night. Our last rest was in Javhul's palace, and animal shapes is a domain spell (ie. only get 1 a day), and we used it to fly to the city of Brass, as teleport wouldn't haul us all around... Not to mention both Heshan and I have used a significant amount of spell slots.Omari the Landless (alias of pad300)2024-02-13T05:31:45ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=6#2522024-02-13T03:50:48Z2024-02-13T03:44:41Z<p>Khoran pipes up <b>"That sounds like it might be Jinkin Gremlins - dark fey who like wet caves. They can curse people when they're in a group."</b> He asks Sef <b>" How many of them gremlins do you figure y'all are dealing with?"</b></p>Khoran pipes up "That sounds like it might be Jinkin Gremlins - dark fey who like wet caves. They can curse people when they're in a group." He asks Sef " How many of them gremlins do you figure y'all are dealing with?"Khoran of the Bone Bears (alias of pad300)2024-02-13T03:44:41ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=5#2472024-02-12T21:10:48Z2024-02-12T21:02:21Z<p>Khoran mutters to himself, consulting the spirits <span class=messageboard-ooc>(Casts guidance)</span> as he considers what he knows about Gremlins...</p>
<p><span class="messageboard-dice"><b>K Nature:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 2 + 1 ⇒ (12) + 1 + 3 + 2 + 1 = 19</span>
<br />
1 rank +3 trained +2 int +1 guidance</p>
<p>and his familiar circles his head, chipping in with what it knows.</p>
<p><span class="messageboard-dice"><b>K Nature, aid another:</b></span> <span class="messageboard-dice">1d20 - 2 ⇒ (20) - 2 = 18</span>
<br />
-2 int, can make any Knowledge check untrained</p>
<p><span class=messageboard-ooc>Effective 21 on K Nature about gremlins...</span></p>Khoran mutters to himself, consulting the spirits (Casts guidance) as he considers what he knows about Gremlins...
[dice=K Nature]1d20+1+3+2+1[/dice]
1 rank +3 trained +2 int +1 guidance
and his familiar circles his head, chipping in with what it knows.
[dice=K Nature, aid another]1d20-2[/dice]
-2 int, can make any Knowledge check untrained
Effective 21 on K Nature about gremlins...Khoran of the Bone Bears (alias of pad300)2024-02-12T21:02:21ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=5#2442024-02-12T19:50:56Z2024-02-12T19:46:42Z<p><span class=messageboard-ooc>@ GM Violant, what knowledge for 'Gremlins'?</span></p>
<p>Khoran tries to assess how much they can trust Sef's honesty...
<br />
<span class="messageboard-dice"><b>Sense Motive, untrained:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (17) + 4 = 21</span>
<br />
+4 wis</p>@ GM Violant, what knowledge for 'Gremlins'?
Khoran tries to assess how much they can trust Sef's honesty...
[dice=Sense Motive, untrained]1d20+4[/dice]
+4 wisKhoran of the Bone Bears (alias of pad300)2024-02-12T19:46:42ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=149#74322024-02-12T01:11:38Z2024-02-12T00:16:08Z<p><b>"I would hold the fake attack in reserve for our move on Davashuum. I think I can get us into the lower city without a bunch of invisibility spells, using Animal Shapes. If we go in at night, I can to turn us into bats. We can search the lower city with none the wiser and pick which patrol we jump. Once we have interrogated the Janni captain about where to find Davashuum (and possibly about the defences of the upper city), we signal Nefeshti to put in her fake attack and then try to infiltrate in the confusion..."</b></p>"I would hold the fake attack in reserve for our move on Davashuum. I think I can get us into the lower city without a bunch of invisibility spells, using Animal Shapes. If we go in at night, I can to turn us into bats. We can search the lower city with none the wiser and pick which patrol we jump. Once we have interrogated the Janni captain about where to find Davashuum (and possibly about the defences of the upper city), we signal Nefeshti to put in her fake attack and then try to...Omari the Landless (alias of pad300)2024-02-12T00:16:08ZRe: Forums: Play-by-Post Discussion: Rise of the Runelords with a Twist DiscussionKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/discussion&page=17#8142024-02-11T22:50:49Z2024-02-11T22:45:30Z<p>@Grenz, I am waiting for your reply...</p>@Grenz, I am waiting for your reply...Khamul Froghoth (alias of pad300)2024-02-11T22:45:30ZRe: Forums: Play-by-Post Discussion: GM Foxy's 2nd Legacy of Fire DiscussionOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/discussion&page=48#23602024-02-11T08:40:50Z2024-02-11T08:29:46Z<p>Well, that's 2 of 4 for the captain, and I figure it's not a terrible idea...
<br />
So I guess that's what we're doing. But how do we do the interrogation? (and what questions do we want answers to?)</p>Well, that's 2 of 4 for the captain, and I figure it's not a terrible idea...
So I guess that's what we're doing. But how do we do the interrogation? (and what questions do we want answers to?)Omari the Landless (alias of pad300)2024-02-11T08:29:46ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=149#74302024-02-10T17:10:50Z2024-02-10T17:02:12Z<p><span class=messageboard-ooc>If we really want to smash up the enemy army, we probably could. Attack with Nefeshti's bunch, make a parthian retreat to a small hilltop somewhere to make a stand. Then when they surround it, Hazreem can use control winds to make a giant tornado... Not sure that will get Davashuum though; Nefeshti makes it sound like he'd still be sitting in Kelmarane... </span></p>
<div class="messageboard-quotee">Hazreem Al'Shakar_1 wrote:</div><blockquote> <b>"While I agree with you here Ohrmzid I also know these plans never survive contact with the enemy."</b> Hazreem nods in agreement here. <b>"I don't feel comfortable striking immediately at Davashuum until we confirm he is actually at the Tower. If we could make one of the janni talk..."</b> </blockquote><p><b>"If we could interrogate a captive quickly, perhaps we could sneak into the lower city and grab one of the patrols there, without alerting the others? We would have to use the information quickly, before the patrol was to report back in though."</b>If we really want to smash up the enemy army, we probably could. Attack with Nefeshti's bunch, make a parthian retreat to a small hilltop somewhere to make a stand. Then when they surround it, Hazreem can use control winds to make a giant tornado... Not sure that will get Davashuum though; Nefeshti makes it sound like he'd still be sitting in Kelmarane...
Hazreem Al'Shakar_1 wrote:"While I agree with you here Ohrmzid I also know these plans never survive contact with the enemy." Hazreem...Omari the Landless (alias of pad300)2024-02-10T17:02:12ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=5#2422024-02-10T02:50:47Z2024-02-10T02:44:16Z<p><b>"Coming..."</b> is Khoran's laconic reply as he moves up from rearguard to join Zelvin and Grezzag. When he joins them, he mutters quickly and quietly, and then touches Zelvin on the forehead <b>"Blessings of the spirits go with you."</b> <span class=messageboard-ooc>(casts guidance on Zelvin)</span></p>"Coming..." is Khoran's laconic reply as he moves up from rearguard to join Zelvin and Grezzag. When he joins them, he mutters quickly and quietly, and then touches Zelvin on the forehead "Blessings of the spirits go with you." (casts guidance on Zelvin)Khoran of the Bone Bears (alias of pad300)2024-02-10T02:44:16ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=149#74262024-02-09T15:20:48Z2024-02-09T15:16:53Z<p><b>"Ok, I think even if we act to open a path, Nefeshti's troops cannot defeat the full mass of the army in Kelmarane. Thus, our objective here is the decapitation of the enemy forces by eliminating Davashuum. As I can jump us all out of trouble at the end of our attack <span class=messageboard-ooc>(Word of Recall)</span>, that can be our primary escape plan after the raid. Tactically, decapitation suggests that we should bypass as many of the troops as possible. If we assume flying and some sort of invisibility, Nefeshti could launch her attack on the lower town, draw attention and pursuit to herself, while we use the diversion to sneak in over the wall..."</b></p>
<p><span class=messageboard-ooc>Word of Recall allows me to carry myself and up to 4 others at my CL. Khedron would count for 2, but I can make him the "caster" using share spells "may cast a spell with a target of “You” on her animal companion (as a spell with a range of touch) instead of on herself.", and then the 4 extras can be Omari, Ohrmizd, Heshan and Hazreem.</span></p>"Ok, I think even if we act to open a path, Nefeshti's troops cannot defeat the full mass of the army in Kelmarane. Thus, our objective here is the decapitation of the enemy forces by eliminating Davashuum. As I can jump us all out of trouble at the end of our attack (Word of Recall), that can be our primary escape plan after the raid. Tactically, decapitation suggests that we should bypass as many of the troops as possible. If we assume flying and some sort of invisibility, Nefeshti could...Omari the Landless (alias of pad300)2024-02-09T15:16:53ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=100#49922024-02-08T16:00:46Z2024-02-08T15:55:43Z<p>Khamul's reply (whispered by message spell) wanders into a bitingly sarcastic tone: <span class=tiny><b>"Because we're pretty sure this is a bad guy? He was taking messages from Blue-Coat by undead birdy... What are you going to ask him anyway? Think he'll reply yes to 'Are you involved in Lord Foxglove's murder spree?'... "</b></span></p>
<p><span class=messageboard-ooc>Casts guidance again</span></p>Khamul's reply (whispered by message spell) wanders into a bitingly sarcastic tone: "Because we're pretty sure this is a bad guy? He was taking messages from Blue-Coat by undead birdy... What are you going to ask him anyway? Think he'll reply yes to 'Are you involved in Lord Foxglove's murder spree?'... "
Casts guidance againKhamul Froghoth (alias of pad300)2024-02-08T15:55:43ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=149#74222024-02-08T06:19:19Z2024-02-08T06:10:26Z<p><span class=messageboard-ooc>@Foxy, IIRC, the orange circle is the temple of Sarenrae, correct?</span></p>
<p><b>"Gnolls. The damned gnolls again..."</b> Omari spits on the ground and continues <b>"Can we kill them all this time?"</b>, the iron of his voice betraying his hatred...</p>
<p>He shakes his head and refocuses on the problems at hand. <b>"Some considerations. First, that is a lot of enemy troops. If Nefeshti's diversionary attacks pulls a bunch of them after her, she and her troops will need help to survive. Second, did anyone get a good look at the constructs guarding the tower gate? <span class=messageboard-ooc>(K Arcana check anybody...)</span> We can bypass the ones at the tower gates with flying magic, but there might be more inside, where we will have to fight them... Third, there still clearly some people in the lower town. If we could sneak in, they might be able to tell us a good deal of what is going on inside the town."</b></p>@Foxy, IIRC, the orange circle is the temple of Sarenrae, correct?
"Gnolls. The damned gnolls again..." Omari spits on the ground and continues "Can we kill them all this time?", the iron of his voice betraying his hatred...
He shakes his head and refocuses on the problems at hand. "Some considerations. First, that is a lot of enemy troops. If Nefeshti's diversionary attacks pulls a bunch of them after her, she and her troops will need help to survive. Second, did anyone get a good look at...Omari the Landless (alias of pad300)2024-02-08T06:10:26ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=5#2332024-02-08T05:59:44Z2024-02-08T05:56:54Z<p>Khoran brings up the rear as we go to speak with Sef...</p>Khoran brings up the rear as we go to speak with Sef...Khoran of the Bone Bears (alias of pad300)2024-02-08T05:56:54ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=100#49892024-02-08T04:29:19Z2024-02-08T04:25:20Z<p>Khamul engages his psychic abilities, to communicate with Grenz, without giving the game away...
<br />
<span class=messageboard-ooc>Casts Message</span></p>
<p><b><span class=tiny>"He's a polyglot who swears in multiple languages, and he's working on something for a woman... There's a lady, Xanesha, <i>Mistress</i> of the Seven in this mess, so I'm curious. So you pretend to be a customer looking for something. Call him out here. Distract him by getting him involved with sales - haggle loud and hard. I'll sneak into the back room for a peek..."</b></span></p>
<p>He pause, waiting for Grenz to give a yay or nay. While he waits, he focuses himself on the tasks to come...
<br />
<span class=messageboard-ooc>Casts Guidance</span></p>
<p>[Spoiler omitted]</p>Khamul engages his psychic abilities, to communicate with Grenz, without giving the game away...
Casts Message
"He's a polyglot who swears in multiple languages, and he's working on something for a woman... There's a lady, Xanesha, Mistress of the Seven in this mess, so I'm curious. So you pretend to be a customer looking for something. Call him out here. Distract him by getting him involved with sales - haggle loud and hard. I'll sneak into the back room for a peek..."
He pause, waiting...Khamul Froghoth (alias of pad300)2024-02-08T04:25:20ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=149#74172024-02-07T07:05:45Z2024-02-07T06:53:41Z<p><b>"Scout, yes, good idea. But who's doing the job? Neither myself nor Khedron qualify as stealthy. From what Hazreem has said about using his elemental forms and talking to local animals, I am under the impression he was proposing going alone."</b></p>
<p><span class=messageboard-ooc> What is the plan you are proposing Ohrmizd, Hazreem? Stealth? Disguises? </span></p>"Scout, yes, good idea. But who's doing the job? Neither myself nor Khedron qualify as stealthy. From what Hazreem has said about using his elemental forms and talking to local animals, I am under the impression he was proposing going alone."
What is the plan you are proposing Ohrmizd, Hazreem? Stealth? Disguises?Omari the Landless (alias of pad300)2024-02-07T06:53:41ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=46#22532024-02-07T05:15:53Z2024-02-07T05:03:59Z<p><span class=messageboard-ooc>@Gm West, I wonder how many fort saves I will feed that poor puppy as he follows me... </span></p>
<p>Fash sprints away from the hound, dropping to a slower pace as he approaches the corner of the pyramid and pausing to peek around the corner and listen before he makes a break for the stairs...</p>
<p><span class=messageboard-ooc> Double move, following the yellow dashed line. At the corner of the pyramid, he hides and peeks around the corner, looking for trouble...
<br />
First move -60' (full speed, penalty to stealth)
<br />
Second move - 30' (half speed, no penalty to stealth)
<br />
I am using conventional stealth, as that cleric is out there with her invisibility purge... </span></p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 2 + 8 + 4 + 4 + 10 - 2 ⇒ (10) + 2 + 8 + 4 + 4 + 10 - 2 = 36</span>
<br />
8 Ranks +2 Dex + 4 Racial +4 Small +10 Cloak/Boots of Elvenkind -2 ACP</p>
<p><span class="messageboard-dice"><b>Spot:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 5 ⇒ (18) + 13 + 2 + 5 = 38</span>
<br />
13 Ranks + 2 Racial + 5 Eyes of the Eagle</p>
<p><span class="messageboard-dice"><b>Listen:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 ⇒ (15) + 13 + 2 = 30</span>
<br />
13 Ranks + 2 Racial</p>
<p>[Spoiler omitted]</p>@Gm West, I wonder how many fort saves I will feed that poor puppy as he follows me...
Fash sprints away from the hound, dropping to a slower pace as he approaches the corner of the pyramid and pausing to peek around the corner and listen before he makes a break for the stairs...
Double move, following the yellow dashed line. At the corner of the pyramid, he hides and peeks around the corner, looking for trouble...
First move -60' (full speed, penalty to stealth)
Second move - 30' (half...Fash Daergal (alias of pad300)2024-02-07T05:03:59ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=46#22512024-02-07T01:06:28Z2024-02-07T00:51:56Z<p><span class=messageboard-ooc>I have been assured that I am alive, so I am proceeding with my turn...</span></p>
<p>As the spores rise around him, Fash clamps his jaw shut, holding his breath. His free hand (the other is holding his runestaff) dips into the side pocket on his backpack and pulls out an Auran Mask, which he promptly slaps over his mouth, hoping it will protect him against the airborne spores...</p>
<p><span class=messageboard-ooc>Move action - draw auran mask from Handy haversack
<br />
standard action - put on auran mask (+5 vs inhaled toxins)
<br />
5' step (yellow arrow for path...)</span></p>
<p>[Spoiler omitted]</p>I have been assured that I am alive, so I am proceeding with my turn...
As the spores rise around him, Fash clamps his jaw shut, holding his breath. His free hand (the other is holding his runestaff) dips into the side pocket on his backpack and pulls out an Auran Mask, which he promptly slaps over his mouth, hoping it will protect him against the airborne spores...
Move action - draw auran mask from Handy haversack
standard action - put on auran mask (+5 vs inhaled toxins)
5' step (yellow...Fash Daergal (alias of pad300)2024-02-07T00:51:56ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=100#49872024-02-06T21:20:47Z2024-02-06T21:12:44Z<p>Curious, Khamul slips closer to the door to the back room and listens...</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">3d6 + 3 + 3 + 4 + 4 + 1 - 1 ⇒ (5, 4, 5) + 3 + 3 + 4 + 4 + 1 - 1 = 28</span>
<br />
3 ranks +3 trained + 4 Dex+4 Small+1 Trait-1 ACP</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">3d6 + 5 + 3 + 1 ⇒ (3, 6, 2) + 5 + 3 + 1 = 20</span>
<br />
5 ranks +3 trained+1 Trait</p>Curious, Khamul slips closer to the door to the back room and listens...
[dice=Stealth]3d6+3+3+4+4+1-1[/dice]
3 ranks +3 trained + 4 Dex+4 Small+1 Trait-1 ACP
[dice=Perception]3d6+5+3+1[/dice]
5 ranks +3 trained+1 TraitKhamul Froghoth (alias of pad300)2024-02-06T21:12:44ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=452#225922024-02-06T21:10:48Z2024-02-06T21:02:51Z<p><b>"As for myself, my fires will not be extinguished, but my fire magic is unreliable <span class=messageboard-ooc>(requires a CL check)</span>. My ability to hurl lava bolts will be constrained by the water, like all thrown weapons. My blade still works, but isn't the best choice for underwater combat<span class=messageboard-ooc>(slashing weapon)</span>."</b></p>"As for myself, my fires will not be extinguished, but my fire magic is unreliable (requires a CL check). My ability to hurl lava bolts will be constrained by the water, like all thrown weapons. My blade still works, but isn't the best choice for underwater combat(slashing weapon)."Atua Fafine (alias of pad300)2024-02-06T21:02:51ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=452#225912024-02-06T20:31:14Z2024-02-06T20:28:12Z<p><b>"Well, Bevaluu told us there is a huge aboleth out there; they like water... I can protect us against mind control effects."</b> <span class=messageboard-ooc>(communal protection from evil)</span>. </p>
<p><b>"Perhaps the first thing we should do would be figure out how each of us functions in an underwater environment. I can summon environment appropriate creatures, and there are environment appropriate control spells available to me. So, given magical protections against drowning and underwater movement capabilities (both of which I can provide) I am little hindered."</b></p>"Well, Bevaluu told us there is a huge aboleth out there; they like water... I can protect us against mind control effects." (communal protection from evil).
"Perhaps the first thing we should do would be figure out how each of us functions in an underwater environment. I can summon environment appropriate creatures, and there are environment appropriate control spells available to me. So, given magical protections against drowning and underwater movement capabilities (both of which I can...Ardan Kiel (alias of pad300)2024-02-06T20:28:12ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=452#225882024-02-06T04:00:21Z2024-02-06T03:53:34Z<div class="messageboard-quotee">Abomentolor Goblinburner wrote:</div><blockquote> <b>"Are we going to prepare again, or are we improvising this one?"</b> </blockquote><p>Atua's reply is firm: <b>"We are going to have a plan. I am not getting wet just fooling around..."</b>Abomentolor Goblinburner wrote:"Are we going to prepare again, or are we improvising this one?"
Atua's reply is firm: "We are going to have a plan. I am not getting wet just fooling around..."Atua Fafine (alias of pad300)2024-02-06T03:53:34ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=5#2272024-02-06T00:10:07Z2024-02-06T00:05:22Z<p><span class=messageboard-ooc>I can do diplomacy (+6) but some have expressed that they don't want me stepping forward... </span></p>I can do diplomacy (+6) but some have expressed that they don't want me stepping forward...Khoran of the Bone Bears (alias of pad300)2024-02-06T00:05:22ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Kingmaker 1e DiscussionErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/discussion&page=4#1962024-02-05T14:40:47Z2024-02-05T14:30:21Z<p>Am here...</p>Am here...Erik Sforza (alias of pad300)2024-02-05T14:30:21ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Ruins of Azlant (Books 1-3) DiscussionMauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/discussion&page=29#14352024-02-05T14:40:47Z2024-02-05T14:29:55Z<p>Still here</p>Still hereMauro Ocela (alias of pad300)2024-02-05T14:29:55ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=5#2212024-02-04T22:00:46Z2024-02-04T21:46:42Z<p><b>"Well, let's make it unanimous..."</b> grunts Khoran.</p>
<p><span class=messageboard-ooc>And off we go following the skulk lady through the crack...</span></p>"Well, let's make it unanimous..." grunts Khoran.
And off we go following the skulk lady through the crack...Khoran of the Bone Bears (alias of pad300)2024-02-04T21:46:42ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=149#74102024-02-04T07:18:08Z2024-02-04T07:10:36Z<p><span class=messageboard-ooc>Ok, I see 2 options here. 1) We work out something between me, Heshan, and Hazreem to smack around an army of Janni, or 2) we sneak into Kelmarane and try to take out Davashuum in a commando raid. I think Foxy is hinting at option 2), what with Nefeshti proposing "We could stage a fake attack on Kelmarane to lure them out of their holes and then retreat as soon as a real fight starts." I figure that the commando raid is probably the appropriate option. What does everyone else think? </span></p>Ok, I see 2 options here. 1) We work out something between me, Heshan, and Hazreem to smack around an army of Janni, or 2) we sneak into Kelmarane and try to take out Davashuum in a commando raid. I think Foxy is hinting at option 2), what with Nefeshti proposing "We could stage a fake attack on Kelmarane to lure them out of their holes and then retreat as soon as a real fight starts." I figure that the commando raid is probably the appropriate option. What does everyone else think?Omari the Landless (alias of pad300)2024-02-04T07:10:36ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=452#225822024-02-03T23:38:08Z2024-02-03T23:28:46Z<p>Ardan whisks the group back to Magnimar with a word of recall...</p>
<p>In the evening the group gathers at Abo's bar to celebrate their victory (
<br />
and perhaps to plan their next foray into Xin's palace) ...</p>
<p><span class=messageboard-ooc>Are we doing this second boss fight or not?</span></p>Ardan whisks the group back to Magnimar with a word of recall...
In the evening the group gathers at Abo's bar to celebrate their victory (
and perhaps to plan their next foray into Xin's palace) ...
Are we doing this second boss fight or not?Ardan Kiel (alias of pad300)2024-02-03T23:28:46ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=100#49852024-02-03T19:48:44Z2024-02-03T17:42:11Z<p><b>"Well, let's go find Pug's Contraptions. On the way, you can tell me your plan for dealing with this Faceless One thing..."</b></p>
<p><span class=messageboard-ooc>Ok, so we haven't decided on a plan for 'Lord Foxglove'. But we're going to check out Pug's contraptions... </span></p>
<p>Once out on the street, and in a likely spot, Khamul flashes the red feather around a bit, to attract a local guide to bring them to Pug's Contraptions...</p>
<p>He also focuses his psychic abilities as while he waits <span class=messageboard-ooc>(Casts Guidance)</span>.</p>
<p>[Spoiler omitted]</p>"Well, let's go find Pug's Contraptions. On the way, you can tell me your plan for dealing with this Faceless One thing..."
Ok, so we haven't decided on a plan for 'Lord Foxglove'. But we're going to check out Pug's contraptions...
Once out on the street, and in a likely spot, Khamul flashes the red feather around a bit, to attract a local guide to bring them to Pug's Contraptions...
He also focuses his psychic abilities as while he waits (Casts Guidance).
[Spoiler omitted]Khamul Froghoth (alias of pad300)2024-02-03T17:42:11ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=5#2152024-02-03T19:48:44Z2024-02-03T17:29:36Z<p><span class=tiny><b>"Not to sure I'd call anything down here as safe..."</b></span> mutters Khoran, and then he pipes up from the back <b>"You asked about seeing Khonnir, and if she could help us. Has she given you any answers or told you why we want to go through this crack? Not just to avoid the molds, but what's on the other side of the crack?"</b></p>"Not to sure I'd call anything down here as safe..." mutters Khoran, and then he pipes up from the back "You asked about seeing Khonnir, and if she could help us. Has she given you any answers or told you why we want to go through this crack? Not just to avoid the molds, but what's on the other side of the crack?"Khoran of the Bone Bears (alias of pad300)2024-02-03T17:29:36ZRe: Forums: Play-by-Post Discussion: Shifting Sands DiscussionDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/discussion&page=3#1442024-02-03T01:00:52Z2024-02-03T00:50:37Z<p>No idea about questions for the dead guy, but I would suggest sweeping the rest of this place for a) loot; under-equipped PC's become dead PC's... b) Any other useful knowledge down here. I'm guessing there's more to this place than this. Also, b) might influence the questions for the dead guy, so let's do that after we've swept.</p>No idea about questions for the dead guy, but I would suggest sweeping the rest of this place for a) loot; under-equipped PC's become dead PC's... b) Any other useful knowledge down here. I'm guessing there's more to this place than this. Also, b) might influence the questions for the dead guy, so let's do that after we've swept.Devin Horekson (alias of pad300)2024-02-03T00:50:37ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=45#22472024-02-03T00:50:54Z2024-02-03T00:41:13Z<p><span class=messageboard-ooc>Fash, hopefully, doesn't need saving. My current best tactical guess is that Blue demon and the cleric retreated back down the stairwell to get out of the black tentacles, so I have a couple more rounds to get out... With a speed of 60 (expeditious retreat), and a couple of other tricks up my sleeve yet, I think I can manage. </span></p>Fash, hopefully, doesn't need saving. My current best tactical guess is that Blue demon and the cleric retreated back down the stairwell to get out of the black tentacles, so I have a couple more rounds to get out... With a speed of 60 (expeditious retreat), and a couple of other tricks up my sleeve yet, I think I can manage.Fash Daergal (alias of pad300)2024-02-03T00:41:13ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=100#49832024-02-03T00:40:53Z2024-02-03T00:37:58Z<p>Khamul grabs Grenz and hustles him off to the above mentioned quiet nook.</p>
<p>Then, <b>"Yeah, what we do is our own responsibility, but we need a witness who'll be believed by the authorities. I'm a nobody in this town, a hick wandered into the big city from the sticks. You're worse... We can't just accuse 'Lord Foxglove' of being a faceless one, and then start arm twisting him until he talks. The town guard won't take our word for it... So we need someone they'll believe. We sneak back in there with the witness, grab the cocoon and carry it off to a cell somewhere where we can interrogate it, because we need to get some sort of a handle on Mr. Cunning Bastard, whomever he is. But that's for tonight, when the thing might be in it's torpor again... In the meanwhile, it's a couple of hours till noon. You want to see if we can find <a href="https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=92#4553" target="_blank" rel="nofollow">Pug's Contraptions</a> or maybe you have something else in mind?"</b></p>Khamul grabs Grenz and hustles him off to the above mentioned quiet nook.
Then, "Yeah, what we do is our own responsibility, but we need a witness who'll be believed by the authorities. I'm a nobody in this town, a hick wandered into the big city from the sticks. You're worse... We can't just accuse 'Lord Foxglove' of being a faceless one, and then start arm twisting him until he talks. The town guard won't take our word for it... So we need someone they'll believe. We sneak back in there...Khamul Froghoth (alias of pad300)2024-02-03T00:37:58ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=45#22452024-02-02T02:18:51Z2024-02-02T02:10:06Z<p><span class="messageboard-dice"><b>Fort:</b></span> <span class="messageboard-dice">1d20 + 3 + 0 + 2 + 3 ⇒ (9) + 3 + 0 + 2 + 3 = 17</span>
<br />
+3 Beg +0 Rua+2 Con +3 Resist</p>[dice=Fort]1d20+3+0+2+3[/dice]
+3 Beg +0 Rua+2 Con +3 ResistFash Daergal (alias of pad300)2024-02-02T02:10:06ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=100#49812024-02-02T02:08:51Z2024-02-02T02:03:57Z<p><b>"Welp, we'll put it on the to do list. But as you say, we have this faceless one to deal with first. I got the glimmerings of a plan, but we're going to need an unimpeachable witness (or better yet two), who are willing to break into an abandoned townhouse in the middle of the night. Either of you two got any idea about who to ask?"</b></p>"Welp, we'll put it on the to do list. But as you say, we have this faceless one to deal with first. I got the glimmerings of a plan, but we're going to need an unimpeachable witness (or better yet two), who are willing to break into an abandoned townhouse in the middle of the night. Either of you two got any idea about who to ask?"Khamul Froghoth (alias of pad300)2024-02-02T02:03:57ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=149#74042024-02-01T20:28:51Z2024-02-01T20:19:36Z<p><span class=messageboard-ooc>@Foxy, what do we (the party and Nefeshti) know about Jann as a race (ie spell like abilities, resistances and so forth)... </span></p>@Foxy, what do we (the party and Nefeshti) know about Jann as a race (ie spell like abilities, resistances and so forth)...Omari the Landless (alias of pad300)2024-02-01T20:19:36ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=100#49782024-01-31T17:10:48Z2024-01-31T17:06:03Z<p><span class=messageboard-ooc>Sorry, I got pulled away while composing earlier. We do, though, have our own fish to fry. There's all the Magnimar connections that we turned up in Foxglove manor to chase down, and whatever this fake Foxglove is.</span></p>Sorry, I got pulled away while composing earlier. We do, though, have our own fish to fry. There's all the Magnimar connections that we turned up in Foxglove manor to chase down, and whatever this fake Foxglove is.Khamul Froghoth (alias of pad300)2024-01-31T17:06:03ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=5#2062024-01-31T06:30:48Z2024-01-31T06:19:48Z<p><span class="messageboard-dice"><b>K Local, Ioun Wyrd:</b></span> <span class="messageboard-dice">1d20 - 2 ⇒ (19) - 2 = 17</span>
<br />
-2 int, "can attempt all Knowledge checks untrained"</p>
<p>Khoran waits at the back of the party, as the youngsters try to parley with the strange woman. He smiles to himself, and leaves them to it, as it seems a good learning opportunity. He readies himself to hex the woman if things turn hostile...</p>[dice=K Local, Ioun Wyrd] 1d20 - 2 [/dice]
-2 int, "can attempt all Knowledge checks untrained"
Khoran waits at the back of the party, as the youngsters try to parley with the strange woman. He smiles to himself, and leaves them to it, as it seems a good learning opportunity. He readies himself to hex the woman if things turn hostile...Khoran of the Bone Bears (alias of pad300)2024-01-31T06:19:48ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=148#73982024-01-31T06:20:47Z2024-01-31T06:12:35Z<p><b>"You flatter me unduly, Ohrmizd"</b> replies Omari, and he continues <b>"and you have the start of it. First we scout, it minimizes unpleasant surprises. We should also rest, because being at your best for a fight does not hurt; both Heshan and I have expended much of our spells today. Finally, we must consider the capabilities of an army of Janni. </b></p>
<p><span class="messageboard-dice"><b>K Planes, Janni, aid another:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 1 ⇒ (7) + 1 + 3 + 1 = 12</span> vs dc 10
<br />
1 rank +3 trained +1 guidance
<br />
<span class=messageboard-ooc>We need a strong K planes check here, so I'm aiding another on whoever's making it. I will also kick in a guidance cantrip to help out </span></p>
<p><b>"Also, Lady Nefeshti, please share with us whatever else you know about the capabilities of this Davashuum and his army? Is Davashuum a mighty warrior, a cunning planner, a mage? Does he have magic-workers among his troops? Is he a skilled general or perhaps can we lure him out of Kelmarane with a ruse of war?"</b></p>"You flatter me unduly, Ohrmizd" replies Omari, and he continues "and you have the start of it. First we scout, it minimizes unpleasant surprises. We should also rest, because being at your best for a fight does not hurt; both Heshan and I have expended much of our spells today. Finally, we must consider the capabilities of an army of Janni.
[dice=K Planes, Janni, aid another]1d20+1+3+1[/dice] vs dc 10
1 rank +3 trained +1 guidance
We need a strong K planes check here, so I'm aiding another...Omari the Landless (alias of pad300)2024-01-31T06:12:35ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=100#49762024-01-31T04:20:47Z2024-01-31T04:15:51Z<p><b>"Alright, you got your problems and we got ours"</b> Khamul grunts in reply to Jarlsprocket, and sits down to read...</p>
<p>After perusing the limited information available (which won't take long), he rises and motions to Grenz to come with him, unwilling to disturb the sage further.</p>
<p>Once in the hallway, he finds a quiet nook where he and Grenz can chat...</p>
<p><b>"All right, I think we need a plan. But I'm not sure what the plan is. Do you know anyone in Magnimar who would be an unimpeachable witness and be willing to go along with a hare-brained scheme?"</b></p>"Alright, you got your problems and we got ours" Khamul grunts in reply to Jarlsprocket, and sits down to read...
After perusing the limited information available (which won't take long), he rises and motions to Grenz to come with him, unwilling to disturb the sage further.
Once in the hallway, he finds a quiet nook where he and Grenz can chat...
"All right, I think we need a plan. But I'm not sure what the plan is. Do you know anyone in Magnimar who would be an unimpeachable witness and...Khamul Froghoth (alias of pad300)2024-01-31T04:15:51ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=45#22392024-01-29T22:23:09Z2024-01-29T22:19:42Z<p><span class=messageboard-ooc>@GM West
<br />
1) you can add expeditious retreat to Fash's active buff list (10 minutes, +30 to base land speed). Also, his ring of the darkhidden is active (it got reactivated 2 turns ago).
<br />
2) Having read the 3.5 rules on jump, "If you have ranks in Jump and you succeed on a Jump check, you land on your feet (when appropriate). If you attempt a Jump check untrained, you land prone unless you beat the DC by 5 or more.", remind me to invest a rank at some stage... but that does simplify my tactical decisions. </span></p>
<p>Fash climbs down the backside of pyramid, away from the snuffler, and then sneaks onto the flat, setting himself up to (hopefully) sprint to safety...</p>
<p><span class=messageboard-ooc> Double move, following the dashed yellow line
<br />
first move - 20 spider climb down the pyramid
<br />
second move - 1/2 speed along ground = 30' no stealth penalty (still using real stealth in case that cleric shows up).
<br />
</span></p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 2 + 8 + 4 + 4 + 10 - 2 ⇒ (19) + 2 + 8 + 4 + 4 + 10 - 2 = 45</span>
<br />
8 Ranks +2 Dex + 4 Racial +4 Small +10 Cloak/Boots of Elvenkind -2 ACP</p>
<p><span class="messageboard-dice"><b>Listen, to pinpoint the hounds's square:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 ⇒ (6) + 13 + 2 = 21</span>
<br />
13 Ranks + 2 racial</p>@GM West
1) you can add expeditious retreat to Fash's active buff list (10 minutes, +30 to base land speed). Also, his ring of the darkhidden is active (it got reactivated 2 turns ago).
2) Having read the 3.5 rules on jump, "If you have ranks in Jump and you succeed on a Jump check, you land on your feet (when appropriate). If you attempt a Jump check untrained, you land prone unless you beat the DC by 5 or more.", remind me to invest a rank at some stage... but that does simplify my tactical...Fash Daergal (alias of pad300)2024-01-29T22:19:42ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=4#2002024-01-27T06:21:17Z2024-01-27T06:17:32Z<div class="messageboard-quotee">Khoran of the Bone Bears wrote:</div><blockquote><p> ...</p>
<p>Khoran pokes around in the slime mold cavern for a bit, to see if he can find anything of interest...
<br />
</blockquote><p><span class=messageboard-ooc>@GM Violant, I assume that I found nothing of interest.</span>
<p>The others having moved ahead while Khoran was searching, he takes up the rearguard position, following the others deeper into the caverns...</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 3 + 1 ⇒ (14) + 1 + 3 + 3 + 1 = 22</span>
<br />
1 rank +3 trained +3 wis+1 trait</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 2 - 2 ⇒ (5) + 2 - 2 = 5</span>
<br />
+2 dex -2 ACP</p>
<p>His familiar bobs alongside of him, wary for trouble with it's own mysterious senses...</p>
<p><span class="messageboard-dice"><b>Stealth, Ioun Wyrd Familiar:</b></span> <span class="messageboard-dice">1d20 + 2 + 8 ⇒ (4) + 2 + 8 = 14</span>
<br />
+2 dex +8 size</p>
<p><span class="messageboard-dice"><b>Perception, Ioun Wyrd Familiar:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (20) + 2 = 22</span> Note: It has blindsight
<br />
+2 wis</p>Khoran of the Bone Bears wrote:...
Khoran pokes around in the slime mold cavern for a bit, to see if he can find anything of interest...
@GM Violant, I assume that I found nothing of interest. The others having moved ahead while Khoran was searching, he takes up the rearguard position, following the others deeper into the caverns...
[dice=Perception] 1d20 + 1 + 3 + 3 + 1 [/dice]
1 rank +3 trained +3 wis+1 trait
[dice=Stealth]1d20+2-2[/dice]
+2 dex -2 ACP
His familiar bobs alongside of...Khoran of the Bone Bears (alias of pad300)2024-01-27T06:17:32ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=100#49712024-01-27T03:21:49Z2024-01-27T03:19:24Z<p><b>"Ok, several questions. First of all, when it's resting in it's cocoon, is it aware of it's surroundings? It didn't get up and chase me or anything, but I really want to know if if knew I was there... Second is there some way to interrogate a Faceless One? I'm sure you've guessed that this one is indeed in a urban area, Magnimar, and I'd really like to know who's the cunning son of a b$+•@ who lured it in from the swamp, and for what purpose. Third is what does this thing do in a fight, anything special? "</b></p>
<p><span class=messageboard-ooc> Also, are there any other useful game details in the book, eg what type is this thing? A plant, an aberration...? </span></p>"Ok, several questions. First of all, when it's resting in it's cocoon, is it aware of it's surroundings? It didn't get up and chase me or anything, but I really want to know if if knew I was there... Second is there some way to interrogate a Faceless One? I'm sure you've guessed that this one is indeed in a urban area, Magnimar, and I'd really like to know who's the cunning son of a b$*!& who lured it in from the swamp, and for what purpose. Third is what does this thing do in a fight,...Khamul Froghoth (alias of pad300)2024-01-27T03:19:24ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=148#73862024-01-28T15:07:35Z2024-01-27T01:35:34Z<div class="messageboard-quotee">Foxy Quickpaw wrote:</div><blockquote><p> Nefeshti acctepts the hand. <b>"Nice to meet you."</p>
<p>"As you are no doubt aware, Kelmarane is no longer a free city. ... If you would free Kelmarane and defeat Jhavhul, I would help. Do you accept my aid?"</b> </blockquote><p><b>I am Omari and this is Khedron. I was once called the landless, but now I call Kelmarane my home. How many troops does this Davashuum have?</b>Foxy Quickpaw wrote:Nefeshti acctepts the hand. "Nice to meet you."
"As you are no doubt aware, Kelmarane is no longer a free city. ... If you would free Kelmarane and defeat Jhavhul, I would help. Do you accept my aid?"
I am Omari and this is Khedron. I was once called the landless, but now I call Kelmarane my home. How many troops does this Davashuum have?Omari the Landless (alias of pad300)2024-01-27T01:35:34ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=100#49682024-01-27T00:11:44Z2024-01-25T04:45:40Z<p>Khamul pipes up: <b>"Khamul Froghoth, pleased to meet you. That said, let's get down to business. We have a problem that Grenz figures you might able to help with."</b> He digs out the sketch and his teacup sample. Showing Jarlsprocket the sketch, he continues: <b>"Found this thing, in someplace you probably shouldn't know. Don't know what the thing is, but I suspect it's bad news. In the teacup there a sample of liquid it was shedding. Can you identify this thing and tell us what it is and what it does? It might help if I tell you, that there's somebody involved that I'm pretty confident is dead. Just dead now, not undead. Yet there's a copy of him walking around..."</b></p>Khamul pipes up: "Khamul Froghoth, pleased to meet you. That said, let's get down to business. We have a problem that Grenz figures you might able to help with." He digs out the sketch and his teacup sample. Showing Jarlsprocket the sketch, he continues: "Found this thing, in someplace you probably shouldn't know. Don't know what the thing is, but I suspect it's bad news. In the teacup there a sample of liquid it was shedding. Can you identify this thing and tell us what it is and what it...Khamul Froghoth (alias of pad300)2024-01-25T04:45:40ZRe: Forums: Play-by-Post Discussion: Expedition to the Ruins of Castle Greyhawk [3.5 D&D] DiscussionFash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/discussion&page=14#6692024-01-27T00:10:04Z2024-01-24T14:42:28Z<p>I am on the road again until Jan 30th. Posting should continue but may be spotty... (so bot if needed)</p>I am on the road again until Jan 30th. Posting should continue but may be spotty... (so bot if needed)Fash Daergal (alias of pad300)2024-01-24T14:42:28ZRe: Forums: Play-by-Post Discussion: Sheila Heidmarch's missions for Pathfinder Society DiscussionArdan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/discussion&page=93#46482024-01-27T00:10:04Z2024-01-24T14:41:16Z<p>I am on the road again until Jan 30th. Posting should continue but may be spotty... (so bot if needed)</p>I am on the road again until Jan 30th. Posting should continue but may be spotty... (so bot if needed)Ardan Kiel (alias of pad300)2024-01-24T14:41:16ZRe: Forums: Play-by-Post Discussion: GM Foxy's 2nd Legacy of Fire DiscussionOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/discussion&page=48#23562024-01-27T00:10:04Z2024-01-24T14:40:51Z<p>I am on the road again until Jan 30th. Posting should continue but may be spotty... (so bot if needed)</p>I am on the road again until Jan 30th. Posting should continue but may be spotty... (so bot if needed)Omari the Landless (alias of pad300)2024-01-24T14:40:51ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Kingmaker 1e DiscussionErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/discussion&page=4#1922024-01-27T00:10:04Z2024-01-24T14:40:23Z<p>I am on the road again until Jan 30th. Posting should continue but may be spotty... (so bot if needed)</p>I am on the road again until Jan 30th. Posting should continue but may be spotty... (so bot if needed)Erik Sforza (alias of pad300)2024-01-24T14:40:23ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Ruins of Azlant (Books 1-3) DiscussionMauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/discussion&page=29#14292024-01-27T00:10:04Z2024-01-24T14:39:44Z<p>I am on the road again until Jan 30th. Posting should continue but may be spotty... (so bot if needed)</p>I am on the road again until Jan 30th. Posting should continue but may be spotty... (so bot if needed)Mauro Ocela (alias of pad300)2024-01-24T14:39:44ZRe: Forums: Play-by-Post Discussion: Rise of the Runelords with a Twist DiscussionKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/discussion&page=17#8132024-01-27T00:10:04Z2024-01-24T14:38:19Z<p>I am on the road again until Jan 30th. Posting should continue but may be spotty... (so bot if needed)</p>I am on the road again until Jan 30th. Posting should continue but may be spotty... (so bot if needed)Khamul Froghoth (alias of pad300)2024-01-24T14:38:19ZRe: Forums: Play-by-Post Discussion: Shifting Sands DiscussionDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/discussion&page=3#1432024-01-27T00:10:04Z2024-01-24T14:37:38Z<p>I am on the road again until Jan 30th. Posting should continue but may be spotty... (so bot if needed)</p>I am on the road again until Jan 30th. Posting should continue but may be spotty... (so bot if needed)Devin Horekson (alias of pad300)2024-01-24T14:37:38ZRe: Forums: Play-by-Post Discussion: Violant's Iron Gods DiscussionKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/discussion&page=2#932024-01-27T00:10:04Z2024-01-24T14:37:11Z<p>I am on the road again until Jan 30th. Posting should continue but may be spotty... (so bot if needed)</p>I am on the road again until Jan 30th. Posting should continue but may be spotty... (so bot if needed)Khoran of the Bone Bears (alias of pad300)2024-01-24T14:37:11ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=4#1912024-01-27T00:10:04Z2024-01-24T06:14:16Z<p><b>"You think these are one of the other groups? They might have some gear on them then..."</b></p>
<p>Khoran pokes around in the slime mold cavern for a bit, to see if he can find anything of interest...</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 3 + 1 ⇒ (10) + 1 + 3 + 3 + 1 = 18</span>
<br />
1 rank +3 trained +3 wis+1 trait</p>
<p><span class=messageboard-ooc>Anybody want to try a detect magic?</span></p>"You think these are one of the other groups? They might have some gear on them then..."
Khoran pokes around in the slime mold cavern for a bit, to see if he can find anything of interest...
[dice=Perception]1d20+1+3+3+1[/dice]
1 rank +3 trained +3 wis+1 trait
Anybody want to try a detect magic?Khoran of the Bone Bears (alias of pad300)2024-01-24T06:14:16ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=4#1892024-01-27T00:08:20Z2024-01-23T16:00:00Z<p><span class=messageboard-ooc>@Grezzag, are you ok with continuing at 9/13 hp? I have only 2 CLW memorized, so I'd rather hold off until I can get more bang for the buck </span></p>@Grezzag, are you ok with continuing at 9/13 hp? I have only 2 CLW memorized, so I'd rather hold off until I can get more bang for the buckKhoran of the Bone Bears (alias of pad300)2024-01-23T16:00:00ZRe: Forums: Play-by-Post Discussion: Sheila Heidmarch's missions for Pathfinder Society DiscussionArdan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/discussion&page=93#46452024-01-27T00:08:20Z2024-01-23T15:38:05Z<p>Ok, let's have a vote about what we're going to do</p>
<p>A) lower level(s) now
<br />
or
<br />
B) lower level(s) tomorrow</p>
<p>Ardan votes B</p>Ok, let's have a vote about what we're going to do
A) lower level(s) now
or
B) lower level(s) tomorrow
Ardan votes BArdan Kiel (alias of pad300)2024-01-23T15:38:05ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=100#49652024-01-27T00:08:20Z2024-01-23T15:36:00Z<p><span class=messageboard-ooc>Given we have to be past midnight, as last time check from GM Shadowbloodmoon was 2330... </span></p>
<p>Khamul yawns, it has been a long day... <b>"Sounds like a plan. He won't be up at this time of night, so lets try out Bree's beds, and get going early tomorrow morning."</b></p>
<p>••• In the morning (~0730) •••</p>
<p>After coffee (and breakfast, but the coffee is the important bit), Khamul speaks up <b>"Thank you for your hospitality Bree, but it's time for us to seize the day."</b> He turns to Grenz <b>"Let's be off to this Jarlsprocket's place"</b> and then back to Bree <b>"Given your cooking though, I think we'll try and make it back here for supper."</b></p>
<p>(He does make sure to leave Bree some money for the rooms and the meals on the counter while leaving.)</p>
<p><span class=messageboard-ooc>Ok, unless someone has other business, that's us off to the Professor... Note that I have not done my seance for the day; I'm not sure what we'll need. </span></p>Given we have to be past midnight, as last time check from GM Shadowbloodmoon was 2330...
Khamul yawns, it has been a long day... "Sounds like a plan. He won't be up at this time of night, so lets try out Bree's beds, and get going early tomorrow morning."
*** In the morning (~0730) ***
After coffee (and breakfast, but the coffee is the important bit), Khamul speaks up "Thank you for your hospitality Bree, but it's time for us to seize the day." He turns to Grenz "Let's be off to this...Khamul Froghoth (alias of pad300)2024-01-23T15:36:00ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=100#49632024-01-27T00:07:30Z2024-01-23T05:53:29Z<p><span class=messageboard-ooc>Waiting on Grenz to fill me in IC</span></p>Waiting on Grenz to fill me in ICKhamul Froghoth (alias of pad300)2024-01-23T05:53:29ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=452#225772024-01-27T00:07:30Z2024-01-23T05:35:19Z<div class="messageboard-quotee">Spugnoir2 wrote:</div><blockquote> <b>Hmm..I think there should only be the mechanical soldiers down there. With Xin gone, <i>they won't be a problem.</i></b> </blockquote><p><b>"I hate it when people say things like that... The lower level(s) are flooded. Let's come back tomorrow with everyone set up with a swim speed."</b>Spugnoir2 wrote:Hmm..I think there should only be the mechanical soldiers down there. With Xin gone, they won't be a problem.
"I hate it when people say things like that... The lower level(s) are flooded. Let's come back tomorrow with everyone set up with a swim speed."Ardan Kiel (alias of pad300)2024-01-23T05:35:19ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=452#225712024-01-27T00:04:55Z2024-01-21T22:04:06Z<p><b>"Well, that was short. Spugnoir, do you have any idea on how to collect all the Abyssinium dust and vapor out of the air here - I wouldn't want to leave it lying around..."</b></p>
<p><span class=messageboard-ooc>Maybe Abo with Prestigidation? Might take him a while though, if it's a big room...</span></p>"Well, that was short. Spugnoir, do you have any idea on how to collect all the Abyssinium dust and vapor out of the air here - I wouldn't want to leave it lying around..."
Maybe Abo with Prestigidation? Might take him a while though, if it's a big room...Ardan Kiel (alias of pad300)2024-01-21T22:04:06ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=452#225672024-01-27T00:04:01Z2024-01-21T03:56:55Z<p>Ardan looks at the firepower being launched, and decides to wait; it's quite possible that anything he'd do is completely superfluous...</p>
<p><span class=messageboard-ooc>Delay until end of round </span></p>Ardan looks at the firepower being launched, and decides to wait; it's quite possible that anything he'd do is completely superfluous...
Delay until end of roundArdan Kiel (alias of pad300)2024-01-21T03:56:55ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=452#225662024-01-27T00:04:01Z2024-01-21T03:08:46Z<p>Atua launches a bolt of lava and follows it in to engage...</p>
<p><span class=messageboard-ooc>Standard - Lava bolt
<br />
move - fly to 10' off the floor 10' in front of the demon; if it wants to close, it need to go around or through Atua...
<br />
XXXXX
<br />
DDXAX
<br />
DDXXX >>> Rest of party </span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 24 + 1 ⇒ (20) + 24 + 1 = 45</span>
<br />
+24 base +1 heroes feast </p>
<p><span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">16d6 ⇒ (1, 1, 1, 2, 2, 2, 5, 4, 2, 5, 4, 3, 5, 1, 6, 3) = 47</span>
<br />
<span class="messageboard-dice"><b>Burn Damage:</b></span> <span class="messageboard-dice">2d6 ⇒ (2, 6) = 8</span>
<br />
and a DC 26 fort save vs Entrap if it hits, and a DC 26 reflex to avoid catching on fire (Burn)</p>
<p><span class=messageboard-ooc>@Abo, bad gnome! We should be hasted before we jumped in here, as well as life-bubbled</span></p>
<p><span class=messageboard-ooc>@Grergof - If the demon takes the full attack which Atua has just offered to it, please pass the sihedron to Atua before it resolves; the extra AC will help</span></p>
<p><span class=messageboard-ooc>Possible Crit!</span></p>
<p><span class="messageboard-dice"><b>Crit Confirm:</b></span> <span class="messageboard-dice">1d20 + 24 + 1 + 4 ⇒ (17) + 24 + 1 + 4 = 46</span>
<br />
+24 base +1 heroes feast +4 critical focuse
<br />
<span class="messageboard-dice"><b>Extra Damage:</b></span> <span class="messageboard-dice">16d6 ⇒ (2, 3, 4, 3, 4, 1, 1, 3, 3, 3, 1, 4, 6, 4, 6, 5) = 53</span>
<br />
And Staggering Critical: <span class="messageboard-dice"><b>Staggered for:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (4) + 1 = 5</span> rounds; DC 29 = (10+19 bab) Fort save to reduce to 1 round</p>
<p><span class=messageboard-ooc>@Grergof - Well, it can't full attack if it's staggered...</span></p>Atua launches a bolt of lava and follows it in to engage...
Standard - Lava bolt
move - fly to 10' off the floor 10' in front of the demon; if it wants to close, it need to go around or through Atua...
XXXXX
DDXAX
DDXXX >>> Rest of party
[dice=To Hit] 1d20 + 24 + 1 [/dice]
+24 base +1 heroes feast
[dice=Damage] 16d6 [/dice]
[dice=Burn Damage] 2d6 [/dice]
and a DC 26 fort save vs Entrap if it hits, and a DC 26 reflex to avoid catching on fire (Burn)
@Abo, bad gnome! We should be hasted...Atua Fafine (alias of pad300)2024-01-21T03:08:46ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=148#73722024-01-27T00:04:01Z2024-01-21T01:07:46Z<p><b>"Could something be interfering with Heshan's magic? Could the town be warded against teleportation effects? Or perhaps, if the town has been sufficiently damaged, that Heshan's memories match nothing that exists there anymore, and thus he cannot teleport us to somewhere that doesn't exist anymore?"</b></p>
<p><span class=messageboard-ooc>I think it might be time for K arcana/spellcraft rolls...</span></p>
<p><span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 11 + 3 ⇒ (3) + 11 + 3 = 17</span>
<br />
11 rank +3 trained</p>
<p><span class=messageboard-ooc>Also, it's slower than teleport, but I can potentially set up a wind walk to get us there (if we are leaving Rayan, I get me for free, and 4 more: Ohrmizd, Heshan, Hazreem and Khedron). We'd do well to find some white clothes though.</span></p>"Could something be interfering with Heshan's magic? Could the town be warded against teleportation effects? Or perhaps, if the town has been sufficiently damaged, that Heshan's memories match nothing that exists there anymore, and thus he cannot teleport us to somewhere that doesn't exist anymore?"
I think it might be time for K arcana/spellcraft rolls...
[dice=Spellcraft]1d20+11+3[/dice]
11 rank +3 trained
Also, it's slower than teleport, but I can potentially set up a wind walk to get...Omari the Landless (alias of pad300)2024-01-21T01:07:46ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=100#49602024-01-27T00:02:13Z2024-01-20T05:21:41Z<p>Seeing that things aren't about to drop in the crapper immediately, Khamul starts sketching , trying to capture on paper the egg-thing that he saw in "Lord Foxglove's" study.</p>
<p>After getting a reasonable facsimile on paper, he asks Grenz <b>"If you wanted to find a sage to identify a strange creature, where would you go in Magnimar?"</b></p>Seeing that things aren't about to drop in the crapper immediately, Khamul starts sketching , trying to capture on paper the egg-thing that he saw in "Lord Foxglove's" study.
After getting a reasonable facsimile on paper, he asks Grenz "If you wanted to find a sage to identify a strange creature, where would you go in Magnimar?"Khamul Froghoth (alias of pad300)2024-01-20T05:21:41ZRe: Forums: Play-by-Post Discussion: Expedition to the Ruins of Castle Greyhawk [3.5 D&D] DiscussionFash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/discussion&page=14#6672024-01-27T00:01:13Z2024-01-19T17:20:33Z<p>@GM West, would it be practical for you to continue (and fix if neccesary) my sketching of the outer edges of the pyramid (in purple dashed lines) over all the black areas? I'm trying to make the geometry work to show me the flat top and where the edges I can peek over are ...</p>@GM West, would it be practical for you to continue (and fix if neccesary) my sketching of the outer edges of the pyramid (in purple dashed lines) over all the black areas? I'm trying to make the geometry work to show me the flat top and where the edges I can peek over are ...Fash Daergal (alias of pad300)2024-01-19T17:20:33ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=45#22312024-01-27T00:01:13Z2024-01-19T17:17:20Z<p>Fash thinks back at Glorbe (and Morrow) <i>"Get out if you can, don't wait for me. I'm playing sneak about with the hounds... I think I'm keeping the cleric busy, and there's another arrow demon running around I don't know where..."</i></p>
<p>Another quick incantation and Fash is scuttling steathily up the pyramid, back over the corner-edge, to get away from the sniffer below him...</p>
<p><span class=messageboard-ooc>standard: Cast Expeditious Retreat (10 min duration, and I'm going to need the speed for jumping I think)
<br />
Move 1/2 speed climb = 10' (no stealth penalty - note that I am using actual stealth as well as having invis up, in case that invisbility purge effect gets LoE)
<br />
I have put a dashed purple line where I think the outer edges of the pyramid are (as I assume the black areas are concealing some rooms on the map in the hollow core of the pyramid...). Fash is going up to and just over that edge, and ducking low (into the dashed green triangle), to block LoS from where the doggy is...
<br />
</span></p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 2 + 8 + 4 + 4 + 10 - 2 ⇒ (1) + 2 + 8 + 4 + 4 + 10 - 2 = 27</span>
<br />
8 Ranks +2 Dex + 4 Racial +4 Small +10 Cloak/Boots of Elvenkind -2 ACP</p>Fash thinks back at Glorbe (and Morrow) "Get out if you can, don't wait for me. I'm playing sneak about with the hounds... I think I'm keeping the cleric busy, and there's another arrow demon running around I don't know where..."
Another quick incantation and Fash is scuttling steathily up the pyramid, back over the corner-edge, to get away from the sniffer below him...
standard: Cast Expeditious Retreat (10 min duration, and I'm going to need the speed for jumping I think)
Move 1/2 speed...Fash Daergal (alias of pad300)2024-01-19T17:17:20ZRe: Forums: Play-by-Post Discussion: Expedition to the Ruins of Castle Greyhawk [3.5 D&D] DiscussionFash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/discussion&page=14#6662024-01-27T00:01:13Z2024-01-19T16:26:02Z<p>So I know there is something snuffling around down there, and jumping up the wall, but don't know what - but that I can't see it with See Invisibility up. Ok</p>So I know there is something snuffling around down there, and jumping up the wall, but don't know what - but that I can't see it with See Invisibility up. OkFash Daergal (alias of pad300)2024-01-19T16:26:02ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=100#49582024-01-27T00:00:06Z2024-01-19T06:10:18Z<p>Before Bree can turn away to get the food, Khamul quietly asks her <b>"Can you keep this safe for me behind the counter for me, and put a saucer over top of it to keep it from drying out?"</b> (and hands over the teacup (and sample) assuming she agrees).</p>
<p>After Bree has gone off to get the plates, Khamul scans the room and spots the watchers...
<br />
<span class="messageboard-dice"><b>Sense Motive, how hostile is the crowd, is this going to become a bar brawl?:</b></span> <span class="messageboard-dice">3d6 + 3 + 3 + 1 + 2 ⇒ (4, 1, 2) + 3 + 3 + 1 + 2 = 16</span>
<br />
3 ranks +3 trained +1 Trait+2 spirit bonus</p>
<p>Then Khamul whispers to Grenz <span class=tiny><b>"As soon as she mentioned your name aloud, a lot of folks started looking real close. Not many of them look friendly... What haven't you mentioned about how you left Magnimar? How much trouble are we in right now?"</b></span></p>Before Bree can turn away to get the food, Khamul quietly asks her "Can you keep this safe for me behind the counter for me, and put a saucer over top of it to keep it from drying out?" (and hands over the teacup (and sample) assuming she agrees).
After Bree has gone off to get the plates, Khamul scans the room and spots the watchers...
[dice=Sense Motive, how hostile is the crowd, is this going to become a bar brawl?] 3d6 + 3 + 3 + 1 + 2 [/dice]
3 ranks +3 trained +1 Trait+2 spirit bonus
...Khamul Froghoth (alias of pad300)2024-01-19T06:10:18ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=452#225622024-01-27T00:00:06Z2024-01-19T03:26:19Z<p><b>"Are we going down there to settle her now, or are we going back to Magnimar and settling her tomorrow? If we are going after her today, I want to pray for a bit, so we can be protected from the abyssinium in the air... </b></p>
<p><span class=messageboard-ooc>If we're going back there today, I want to prep a life bubble in an empty slot...</span></p>"Are we going down there to settle her now, or are we going back to Magnimar and settling her tomorrow? If we are going after her today, I want to pray for a bit, so we can be protected from the abyssinium in the air...
If we're going back there today, I want to prep a life bubble in an empty slot...Ardan Kiel (alias of pad300)2024-01-19T03:26:19ZRe: Forums: Play-by-Post Discussion: Expedition to the Ruins of Castle Greyhawk [3.5 D&D] DiscussionFash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/discussion&page=14#6642024-01-27T00:00:06Z2024-01-19T02:25:51Z<p>@GM West, I repeat, I have <a href="https://dndtools.org/spells/players-handbook-v35—6/see-invisibility—2514/" target="_blank" rel="nofollow">SEE INVISIBLITY</a>, the spell up (cast <a href="https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=43#2119" target="_blank" rel="nofollow">HERE</a>). Can I see the hounds?</p>@GM West, I repeat, I have SEE INVISIBLITY, the spell up (cast HERE). Can I see the hounds?Fash Daergal (alias of pad300)2024-01-19T02:25:51ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=12#5552024-01-18T06:13:01Z2024-01-18T06:11:07Z<p>Devin's eyes sweep the little tunnel, and he says <b>"No enemies here either. Francis's spell has worn off. I think it's back to making haste slowly <span class=messageboard-ooc>(research)</span>. I will sweep the room with the bookshelves for traps, and then you scholars can do your thing, while I check out everything else..."</b></p>
<p><span class=messageboard-ooc>Devin will head back to the room with the bookshelves (where S2 opens into), and checks for traps:</span></p>
<p><span class="messageboard-dice"><b>Perception, Traps, S2:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 5 + 2 + 2 + 2 + 2 ⇒ (13) + 7 + 3 + 5 + 2 + 2 + 2 + 2 = 36</span>
<br />
7 ranks+3 trained +5 eyes of the eagle+2 morale (heroism) +2 tears to wine +2 heightened Awareness +2 dimdweller</p>
<p><span class=messageboard-ooc>if he finds something, he will attempt to disarm it...</span></p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>Then, assuming the others are occupied researching in all the documents in the bookshelf room, he will take his time searching for traps in the little tunnel and carefully searching the sarcophagus that the mummy-golem thing was in... </span></p>
<p><span class="messageboard-dice"><b>Perception, Take 20:</b></span> <span class="messageboard-dice">20 + 7 + 3 + 5 + 2 + 2 + 2 + 2 = 43</span>
<br />
7 ranks+3 trained +5 eyes of the eagle+2 morale (heroism) +2 tears to wine +2 heightened Awareness +2 dimdweller</p>
<p>[Spoiler omitted]</p>Devin's eyes sweep the little tunnel, and he says "No enemies here either. Francis's spell has worn off. I think it's back to making haste slowly (research). I will sweep the room with the bookshelves for traps, and then you scholars can do your thing, while I check out everything else..."
Devin will head back to the room with the bookshelves (where S2 opens into), and checks for traps:
[dice=Perception, Traps, S2] 1d20 + 7 + 3 + 5 + 2 + 2 + 2+2[/dice]
7 ranks+3 trained +5 eyes of the...Devin Horekson (alias of pad300)2024-01-18T06:11:07ZRe: Forums: Play-by-Post Discussion: Expedition to the Ruins of Castle Greyhawk [3.5 D&D] DiscussionFash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/discussion&page=14#6622024-01-18T05:40:57Z2024-01-18T05:38:05Z<p>@GM West, I have See Invisible up, can I see the shadow mastiffs? Also, is that mastiff (the one right beside me, according to the map), demonstrating the ability to climb up the sloped side of the pyramid? It was a DC 10 climb check back the first time we were here, but can the hounds make it without hands?</p>@GM West, I have See Invisible up, can I see the shadow mastiffs? Also, is that mastiff (the one right beside me, according to the map), demonstrating the ability to climb up the sloped side of the pyramid? It was a DC 10 climb check back the first time we were here, but can the hounds make it without hands?Fash Daergal (alias of pad300)2024-01-18T05:38:05ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=100#49552024-01-18T02:50:58Z2024-01-18T02:48:36Z<p>On the way Khamul mutters <b><span class=tiny>"Just what kind of a dive are you taking me too?"</b></span> as he listens to Grenz bragging about his brawling past. Upon entering the Laughing Dragon, and seeing the halfling behind the bar, he carries on <b><span class=tiny>"Well, at least they won't trying halfling tossing for entertainment here..."</b></span></p>
<p>He is, however, much more appreciative of Breanna's warm welcome, <b>"I'm Khamul"</b> and continues, gesturing up at Grenz, <b>"and even more trouble than Grenz here is, if in a smaller package. He told me you make a marvelous meat pie, but forgot to mention how pretty you are for some reason..."</b></p>On the way Khamul mutters "Just what kind of a dive are you taking me too?" as he listens to Grenz bragging about his brawling past. Upon entering the Laughing Dragon, and seeing the halfling behind the bar, he carries on "Well, at least they won't trying halfling tossing for entertainment here..."
He is, however, much more appreciative of Breanna's warm welcome, "I'm Khamul" and continues, gesturing up at Grenz, "and even more trouble than Grenz here is, if in a smaller package. He told me...Khamul Froghoth (alias of pad300)2024-01-18T02:48:36ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=4#1832024-01-17T15:20:58Z2024-01-17T15:15:39Z<p>Unable to find room to use his longspear in the tight confines of the stream, Khoran steps forward and punches with his spiked gauntlet...</p>
<p><span class=messageboard-ooc>5' step
<br />
standard action - attack blue</span></p>
<p><span class="messageboard-dice"><b>To hit:</b></span> <span class="messageboard-dice">1d20 + 1 + 1 ⇒ (9) + 1 + 1 = 11</span>
<br />
+1 str +1 flagbearer
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 + 1 + 1 ⇒ (4) + 1 + 1 = 6</span>
<br />
+1 str +1 flagbearer</p>Unable to find room to use his longspear in the tight confines of the stream, Khoran steps forward and punches with his spiked gauntlet...
5' step
standard action - attack blue
[dice=To hit] 1d20 + 1 + 1 [/dice]
+1 str +1 flagbearer
[dice=Damage] 1d4 + 1 + 1 [/dice]
+1 str +1 flagbearerKhoran of the Bone Bears (alias of pad300)2024-01-17T15:15:39ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=148#73582024-01-17T05:56:00Z2024-01-17T05:53:39Z<p>Omari approves: <b>"I like that plan a lot better than jumping into Kelmerane directly."</b> </p>
<p><span class=messageboard-ooc>@Foxy, is Rayhan staying in Katapesh?</span></p>Omari approves: "I like that plan a lot better than jumping into Kelmerane directly."
@Foxy, is Rayhan staying in Katapesh?Omari the Landless (alias of pad300)2024-01-17T05:53:39ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=452#225582024-01-16T18:46:00Z2024-01-16T18:38:35Z<div class="messageboard-quotee">Brother Grergof Varsk wrote:</div><blockquote><p> <b>I was actually going to talk about the demon when we were finished here. If it is still bound to the room forever, I have no problem leaving it as it can’t do any harm, as nobody can get there without the Sihedron and we are keeping that. Better than it being free to tempt beings when back loose in the planes.
</p>
Now if it is free we need to remove it from the Plane.</b> </blockquote><p><b>"No, although the Sihedron is the easy method of traversing the teleporters it is not the only one. I believe that casting spells of the appropriate thassilonian schools into the points of the teleport circle, you could trigger the circles... I would suggest killing the demon, or banishing it from this plane at minimum. "</b>
<div class="messageboard-quotee">Abomentolor Goblinburner wrote:</div><blockquote> <b>"I wonder if we could send it back to the bottom of the sea where it came from."</b> Abopmentolor muses. <b>"Would that cause another tsunami?"</b> </blockquote><p><b>"It might, but I would say these are both tomorrow's problems, I think... I can return us to the temple of Desna with a word of recall, in Magnimar, we can rest and make a plan."</b>Brother Grergof Varsk wrote:I was actually going to talk about the demon when we were finished here. If it is still bound to the room forever, I have no problem leaving it as it can’t do any harm, as nobody can get there without the Sihedron and we are keeping that. Better than it being free to tempt beings when back loose in the planes.
Now if it is free we need to remove it from the Plane.
"No, although the Sihedron is the easy method of traversing the teleporters it is not the only one....Ardan Kiel (alias of pad300)2024-01-16T18:38:35ZRe: Forums: Play-by-Post Discussion: Curse of the Crimson Throne - Foxy Quickpaw Discussionpad300https://paizo.com/campaigns/v5748p75ivn5y/discussion#242024-01-16T18:36:00Z2024-01-16T18:28:21Z<p>Apparently we are getting started immediately, so here is a partial sorcerer. Lots of stuff still needs filling out, but I can start posting. </p>
<p>Things to ask Foxy about before creating an alias
<br />
1)Tattoed Sorcerer Archetype (Inner Sea World Guide)
<br />
2) Fey thoughts racial substitution (Heroes of the Wild)</p>
<p>Narciso </p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted] </p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>Apparently we are getting started immediately, so here is a partial sorcerer. Lots of stuff still needs filling out, but I can start posting.
Things to ask Foxy about before creating an alias
1)Tattoed Sorcerer Archetype (Inner Sea World Guide)
2) Fey thoughts racial substitution (Heroes of the Wild)
Narciso
[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]pad3002024-01-16T18:28:21ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=148#73552024-01-15T02:30:57Z2024-01-15T02:25:37Z<p><b>"I am wary of rushing ahead into what may be big trouble (a army of efreets), but yes, we should get home to Kelmerane, our hearth and home well may need us.
<br />
That said, Rayhan, I assume you are staying here, having made it safely back to your home. I have a project for you. I would like you to research as much as you can about the Firebleeder. Sultan Obherak told us that Javhul was scheming to 'become' the Firebleeder, 'A creature created by Rovagug who brings fiery destruction to the world.' Now that you are home with your library, anything more you can tell us about this creature, or how Javhul could accomplish this scheme might be helpful in thwarting it."</b></p>"I am wary of rushing ahead into what may be big trouble (a army of efreets), but yes, we should get home to Kelmerane, our hearth and home well may need us.
That said, Rayhan, I assume you are staying here, having made it safely back to your home. I have a project for you. I would like you to research as much as you can about the Firebleeder. Sultan Obherak told us that Javhul was scheming to 'become' the Firebleeder, 'A creature created by Rovagug who brings fiery destruction to the world.'...Omari the Landless (alias of pad300)2024-01-15T02:25:37ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=451#225502024-01-14T16:51:00Z2024-01-14T16:41:40Z<p><b>"I think should return to Magnimar for the moment. We have defeated Xin, and Magnimar should know that the threat has been thwarted. But, there is too much wealth and to many arcane secrets to leave lying around this place. Not to mention there is at least one major bound demon... So, on the morrow we can return and start cleaning up."</b></p>
<p><span class=messageboard-ooc>I don't think that jumping into another boss fight for the day is a good idea if we can avoid it... Although given Atua's binding, we will lose her services (and there may be other losses)... </span></p>
<p><span class=messageboard-ooc>WRT to the gear, obviously take all of it. Between us we can probably use all of it, including the crystal (assuming we can figure out how to take it). @Foxy, please detail the Ioun Stones ("two hands full")</span></p>"I think should return to Magnimar for the moment. We have defeated Xin, and Magnimar should know that the threat has been thwarted. But, there is too much wealth and to many arcane secrets to leave lying around this place. Not to mention there is at least one major bound demon... So, on the morrow we can return and start cleaning up."
I don't think that jumping into another boss fight for the day is a good idea if we can avoid it... Although given Atua's binding, we will lose her services...Ardan Kiel (alias of pad300)2024-01-14T16:41:40ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=12#5512024-01-13T04:50:56Z2024-01-13T04:44:18Z<p><span class=messageboard-ooc>We have 4 more rounds of blessing and I see no enemies. Hustle to S3?
<br />
If we don't stop to search, we should be able to get turned around in 1 round, and then into S3 with 3 rounds of Fervor left... What do you guys think?</span></p>We have 4 more rounds of blessing and I see no enemies. Hustle to S3?
If we don't stop to search, we should be able to get turned around in 1 round, and then into S3 with 3 rounds of Fervor left... What do you guys think?Devin Horekson (alias of pad300)2024-01-13T04:44:18ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=100#49522024-01-13T04:40:57Z2024-01-13T04:37:51Z<div class="messageboard-quotee">DM ShadowBloodmoon wrote:</div><blockquote><p> <span class=messageboard-ooc>... I did not know if you wanted to try and go in there after your discovery in the study....</span>
</p>
</blockquote><p><span class=messageboard-ooc>I didn't attempt to; I don't think I had the time with Maeve pushing us out... It would have been a nice thing to cross-check. </span>
<div class="messageboard-quotee">DM ShadowBloodmoon wrote:</div><blockquote><p> ...</p>
<p><span class=messageboard-ooc>Grenz, I love that idea, let’s go with it. As a matter of fact, I will try something new, at least for this game, and have Grenz describe one of his favorites.</span> </blockquote><p><span class=messageboard-ooc>Ok Grenz, it's your show... </span>DM ShadowBloodmoon wrote:... I did not know if you wanted to try and go in there after your discovery in the study....
I didn't attempt to; I don't think I had the time with Maeve pushing us out... It would have been a nice thing to cross-check. DM ShadowBloodmoon wrote: ...
Grenz, I love that idea, let’s go with it. As a matter of fact, I will try something new, at least for this game, and have Grenz describe one of his favorites.
Ok Grenz, it's your show...Khamul Froghoth (alias of pad300)2024-01-13T04:37:51ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=99#49502024-01-12T16:30:57Z2024-01-12T16:27:04Z<p><b><span class=tiny>"All right then, let's go, before the guards decide we're vagrants or something and try to break our heads..."</b></span></p>"All right then, let's go, before the guards decide we're vagrants or something and try to break our heads..."Khamul Froghoth (alias of pad300)2024-01-12T16:27:04ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=99#49482024-01-12T07:08:47Z2024-01-12T07:05:17Z<p><span class=messageboard-ooc>OK, you haven't said she escorted out, so we're still inside the cordon around the Alabaster quarter... </span></p>
<p><b>"Goodnight Maeve, and I hope we'll be able to help you as well."</b> Khamul waves as she walks off.</p>
<p>As soon as she's out of sight, Khamul promptly pulls Grenz into a shadowed spot for a whispered conference.</p>
<p><b><span class=tiny>"There was a poison needle trap on the study door, and something <i>weird</i> inside. An egg shaped thing, about as tall as I am. It's green and has slits down the side, some sort of vine-ish thing around the base and it ... pulsed ... I guess is the word. It was covered in this kind of liquid stuff, and some was spilling on the floor. I took a sample of the liquid and snuck it out in the teacup here... A question for you, I don't recall seeing a bedroom for his lordship, did you? But he definitely wasn't in that study, he'd gone off somewhere..." </b></span> </p>
<p><span class=messageboard-ooc>@ GM Shadowbloodmoon: Was there a bedroom for Lord Foxglove? Did we get to search it? </span></p>
<p><b><span class=tiny>"I see two options. First one, we get out of here and look up a sage or such in the morning, with a description and a sample of the liquid, hopefully they will be able to tell us what that egg-thing is. Second option, we sneak back to the townhouse. I let us in the door, and we have a proper search of that study. Maybe we settle that egg thing properly; it's creepy. We'll never get a cleaner shot at the job. We're inside the alabaster quarter guard cordon at the witching hour, and we know Maeve has gone home for the night... </b></span></p>
<p><span class=messageboard-ooc>@GM Shadowbloodmoon: Another question, was there anything in the house worth stealing (in terms of value and easy sellability).</span></p>
<p><span class="messageboard-dice"><b>Appraise:</b></span> <span class="messageboard-dice">3d6 + 5 + 3 + 1 + 2 ⇒ (3, 1, 2) + 5 + 3 + 1 + 2 = 17</span>
<br />
5 ranks +3 trained +1 int +2 spirit bonus</p>OK, you haven't said she escorted out, so we're still inside the cordon around the Alabaster quarter...
"Goodnight Maeve, and I hope we'll be able to help you as well." Khamul waves as she walks off.
As soon as she's out of sight, Khamul promptly pulls Grenz into a shadowed spot for a whispered conference.
"There was a poison needle trap on the study door, and something weird inside. An egg shaped thing, about as tall as I am. It's green and has slits down the side, some sort of vine-ish...Khamul Froghoth (alias of pad300)2024-01-12T07:05:17ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=5#2482024-01-12T05:58:47Z2024-01-12T05:54:01Z<p>Erik whispers in reply: <b><span class=tiny>"Down I think. I am guessing that gabble was a call for help, and the noise below is something responding... Be ready, let's not have whatever it is come up behind us."</b></span></p>
<p>He catfoots to the edge of the tunnel going down and presses himself to the wall in an attempt at concealment, as he lets his ears do the thinking.</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 3 - 3 ⇒ (14) + 1 + 3 + 3 - 3 = 18</span>
<br />
1 rank +3 trained +3 dex -3 acp (leather lamellar and buckler)</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 2 + 1 ⇒ (4) + 1 + 3 + 2 + 1 = 11</span>
<br />
1 rank +3 trained +2 racial+1 wis</p>Erik whispers in reply: "Down I think. I am guessing that gabble was a call for help, and the noise below is something responding... Be ready, let's not have whatever it is come up behind us."
He catfoots to the edge of the tunnel going down and presses himself to the wall in an attempt at concealment, as he lets his ears do the thinking.
[dice=Stealth]1d20+1+3+3-3[/dice]
1 rank +3 trained +3 dex -3 acp (leather lamellar and buckler)
[dice=Perception]1d20+1+3+2+1[/dice]
1 rank +3 trained...Erik Sforza (alias of pad300)2024-01-12T05:54:01ZRe: Forums: Play-by-Post Discussion: Curse of the Crimson Throne - Foxy Quickpaw Discussionpad300https://paizo.com/campaigns/v5748p75ivn5y/discussion#72024-01-12T05:38:47Z2024-01-12T05:36:35Z<p>@Briggi, Smithenwesson isn't a valid choice for Diety unless you have firearms proficiency...</p>@Briggi, Smithenwesson isn't a valid choice for Diety unless you have firearms proficiency...pad3002024-01-12T05:36:35ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=63#31282024-01-12T05:38:47Z2024-01-12T05:34:47Z<p><span class=messageboard-ooc> A communications check? What skill is that? </span></p>
<p>Mauro attempts to introduce himself in Aklo...</p>
<p><span class="messageboard-dice"><b>Linguistics:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 3 ⇒ (12) + 2 + 3 + 3 = 20</span>
<br />
2 ranks +3 trained +3 int</p>
<p><b>"Do you speak this language? I can act as translator. My name is Mauro."</b></p>A communications check? What skill is that?
Mauro attempts to introduce himself in Aklo...
[dice=Linguistics]1d20+2+3+3[/dice]
2 ranks +3 trained +3 int
"Do you speak this language? I can act as translator. My name is Mauro."Mauro Ocela (alias of pad300)2024-01-12T05:34:47ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=148#73522024-01-12T01:28:48Z2024-01-12T01:22:59Z<p>Omari will do what he can to help with the inquiries into the deal the pactmasters struck...</p>
<p><span class="messageboard-dice"><b>Diplomacy, Aid Another:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 1 ⇒ (20) + 2 + 3 + 1 = 26</span> vs DC 10
<br />
2 ranks +3 trained +1 guidance</p>Omari will do what he can to help with the inquiries into the deal the pactmasters struck...
[dice=Diplomacy, Aid Another]1d20+2+3+1[/dice] vs DC 10
2 ranks +3 trained +1 guidanceOmari the Landless (alias of pad300)2024-01-12T01:22:59ZRe: Forums: Play-by-Post Discussion: Curse of the Crimson Throne - Foxy Quickpaw Discussionpad300https://paizo.com/campaigns/v5748p75ivn5y/discussion#22024-01-11T21:40:58Z2024-01-11T21:34:07Z<p>Well, let's put this in a useful spot:</p>
<div class="messageboard-quotee">Foxy Quickpaw wrote:</div><blockquote><p> Ok, character creation rules:
</p>
- 25 point buy. No 20 in a stat at start. No dump stats (<10).
<br />
- BG Skills.
<br />
- Only Paizo Stuff.
<br />
- CRB, APG, UC, UM as a given, everything else needs approval.
<br />
- 200gp starting wealth for everyone.
<br />
- Two traits, doesn't have to be from this AP, but please none from other APs</p>
<p>Also a hint: I'm really bad at trackin debuffs on the monsters. So if you go that route the main spell you'll be casting will be the cantrip <i>Remind GM</i>.</p>
<p>Did I forget something? </blockquote><p>Also, no drawbacks...Well, let's put this in a useful spot:
Foxy Quickpaw wrote:Ok, character creation rules:
- 25 point buy. No 20 in a stat at start. No dump stats (Also a hint: I'm really bad at trackin debuffs on the monsters. So if you go that route the main spell you'll be casting will be the cantrip Remind GM.
Did I forget something?
Also, no drawbacks...pad3002024-01-11T21:34:07ZRe: Forums: Play-by-Post Discussion: Expedition to the Ruins of Castle Greyhawk [3.5 D&D] DiscussionFash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/discussion&page=14#6572024-01-11T20:43:58Z2024-01-11T20:43:41Z<div class="messageboard-quotee">GM West wrote:</div><blockquote> <span class=messageboard-ooc>... Fash, I almost always require line of sight for spells, unless the description seems to specifically speak against it. I'm going to rule you actually need to 'see' the target of the spell to redirect it. Also, does that Swift Concentration ability work for redirecting a spell that requires a standard action instead of a move action?</span> </blockquote><p>Well, with that targeting restriction, then Fash abandons his Manyjaws spell to gnashing on empty air...
<p>WRT to swift concentration, it gets a bit weird... </p>
<p>The <a href="https://www.d20srd.org/srd/magicOverview/spellDescriptions.htm#duration" target="_blank" rel="nofollow">core rules</a> say "Concentrating to maintain a spell is a standard action that does not provoke attacks of opportunity." Manyjaws has a duration of "Concentration, up to 3 rounds". If concentrating eats your standard action then the redirection ability of the spell: "You can redirect as many of the jaws as you desire as a standard action" is kind of pointless as you will never have a free standard action to redirect it... So I have always assumed the redirection is included in the concentration standard action to maintain the spell if the caster wants it to be. </p>
<p>The other thing that the core rules say about concentrating to maintain a spell is: "You can’t cast a spell while concentrating on another one." This was, of course, written before the skill trick Swift Concentration. I have always seen it played that the swift concentration skill trick will allow you to cast a spell with your standard action that turn, but that is presumably GM's call. (If it doesn't allow you to cast, I will admit the skill trick becomes much less useful...)</p>GM West wrote:... Fash, I almost always require line of sight for spells, unless the description seems to specifically speak against it. I'm going to rule you actually need to 'see' the target of the spell to redirect it. Also, does that Swift Concentration ability work for redirecting a spell that requires a standard action instead of a move action?
Well, with that targeting restriction, then Fash abandons his Manyjaws spell to gnashing on empty air... WRT to swift concentration, it gets a...Fash Daergal (alias of pad300)2024-01-11T20:43:41ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=11#5482024-01-11T18:30:57Z2024-01-11T18:29:22Z<p><b>"Quickly, while Francis's spell is still boosting us!"</b> exclaims Devin, and he steps up beside the secret door in the west wall. Having previously examined it, he knows exactly how to open it. As it flips open, he sees...</p>
<p><span class=messageboard-ooc>Blessing of Fervor - +2 to hit,ac and reflex
<br />
move action - 10'
<br />
standard action - open door S2
<br />
depending on what he sees, he may or may not continue his Inspire Courage </span></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 5 + 2 + 2 + 2 ⇒ (3) + 7 + 3 + 5 + 2 + 2 + 2 = 24</span>
<br />
7 ranks+3 trained +5 eyes of the eagle+2 morale (heroism) +2 tears to wine +2 heightened Awareness</p>"Quickly, while Francis's spell is still boosting us!" exclaims Devin, and he steps up beside the secret door in the west wall. Having previously examined it, he knows exactly how to open it. As it flips open, he sees...
Blessing of Fervor - +2 to hit,ac and reflex
move action - 10'
standard action - open door S2
depending on what he sees, he may or may not continue his Inspire Courage
[dice=Perception]1d20 + 7 + 3 + 5 +2+2+2[/dice]
7 ranks+3 trained +5 eyes of the eagle+2 morale (heroism)...Devin Horekson (alias of pad300)2024-01-11T18:29:22ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=99#49462024-01-11T07:40:57Z2024-01-11T07:37:02Z<p>Khamul thinks to himself <i>"Damn her sense of timing..."</i></p>
<p>He pauses, fixing the egg thing in his mind to sketch later, and swiftly draws his dagger. Wary of any threat from the egg-thing, he stoops to scoop some of the liquid from the floor onto the blade as a sample, and then smoothly withdraws from the room, silently closing the door behind him...</p>
<p><span class=messageboard-ooc>I hope that it's some kind of an automatic lock. if not, I will have to stop to lock it again. (And if the trap being disarmed is obvious, I'll have to reset the trap as well...). Hopefully the liquid on the floor is watery enough that the knife mark won't be there in the morning... </span></p>
<p>He steps into one of the side rooms, snagging a knick-knack tea cup, which he wipes clean his blade into <span class=messageboard-ooc>(so he can carry his sample off without a blade in hand)</span>. He leaves the teacup on a sideboard in the hall, partially hidden and camouflaged by the other clutter; he plans to palm it up on the way out...</p>
<p>He rejoins Grenz, replying to Maeve, <b>"Yeah, I think we're just about finished here. We didn't find anything dangerous, but better safe than sorry."</b> With a sweeping gesture, he encourages her to lead them the way out, saying <b>"After you, Miss."</b></p>
<p>As he follows her to the door, behind her back, he snaffles the tea cup from the sideboard where he had hidden it... He keeps it hidden from Maeve, using both his and Grenz's bodies as baffles, as we leave the townhouse.</p>
<p><span class="messageboard-dice"><b>Sleight of Hand:</b></span> <span class="messageboard-dice">3d6 + 1 + 3 + 4 + 2 ⇒ (1, 6, 4) + 1 + 3 + 4 + 2 = 21</span>
<br />
1 rank +3 trained +4 dex +2 spirit bonus </p>
<p>[Spoiler omitted]</p>Khamul thinks to himself "Damn her sense of timing..."
He pauses, fixing the egg thing in his mind to sketch later, and swiftly draws his dagger. Wary of any threat from the egg-thing, he stoops to scoop some of the liquid from the floor onto the blade as a sample, and then smoothly withdraws from the room, silently closing the door behind him...
I hope that it's some kind of an automatic lock. if not, I will have to stop to lock it again. (And if the trap being disarmed is obvious, I'll...Khamul Froghoth (alias of pad300)2024-01-11T07:37:02ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=147#73482024-01-11T07:10:57Z2024-01-11T07:07:40Z<p><b>"Yeah we can be economical with the truth; if they ask, we were on a mission for the Princess, and on our way back stuck our nose into the city. We got told about the efreets heading off in the direction of Kelmerane after meeting with the pactmasters, and want to know what the deal is... Not one word of which is a lie."</b></p>"Yeah we can be economical with the truth; if they ask, we were on a mission for the Princess, and on our way back stuck our nose into the city. We got told about the efreets heading off in the direction of Kelmerane after meeting with the pactmasters, and want to know what the deal is... Not one word of which is a lie."Omari the Landless (alias of pad300)2024-01-11T07:07:40ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=11#5462024-01-11T05:20:56Z2024-01-11T05:15:57Z<p><span class=messageboard-ooc>That's 3 of 6, one more folks and into S2 we go... </span></p>That's 3 of 6, one more folks and into S2 we go...Devin Horekson (alias of pad300)2024-01-11T05:15:57ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=45#22202024-01-11T04:40:57Z2024-01-11T04:31:14Z<p>Having seen the demon teleport away <span class=messageboard-ooc>("Fash loses sight of the demon atop the pyramid as it teleports away.")</span>, Fash concentrates for a moment, dropping the last round of his flying jaws where the cleric used to be trapped in the black tentacles, and hopefully still is...</p>
<p><span class=messageboard-ooc>Swift action - use swift concentration skill trick</span></p>
<p><span class="messageboard-dice"><b>damage, manyjaws:</b></span> <span class="messageboard-dice">10d6 ⇒ (1, 5, 4, 3, 1, 6, 6, 2, 6, 1) = 35</span>
<br />
reflex for 1/2, DC 19=10+3+6</p>
<p>Trading stealth for speed, he spider climbs around the edge of the pyramid. As he does so, he reactivates his ring of the darkhidden (which he knows will have been de-activated by his offensive actions).</p>
<p><span class=messageboard-ooc>Move action - 20 ' spider climb. Still trying to be stealthy, but a penalty for moving full speed.
<br />
standard action - reactivate ring of the darkhidden. </span></p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 2 + 8 + 4 + 4 + 10 - 2 - 5 ⇒ (4) + 2 + 8 + 4 + 4 + 10 - 2 - 5 = 25</span>
<br />
8 Ranks +2 Dex + 4 Racial +4 Small +10 Cloak/Boots of Elvenkind -2 ACP -5 full speed movement</p>Having seen the demon teleport away ("Fash loses sight of the demon atop the pyramid as it teleports away."), Fash concentrates for a moment, dropping the last round of his flying jaws where the cleric used to be trapped in the black tentacles, and hopefully still is...
Swift action - use swift concentration skill trick
[dice=damage, manyjaws] 10d6 [/dice]
reflex for 1/2, DC 19=10+3+6
Trading stealth for speed, he spider climbs around the edge of the pyramid. As he does so, he reactivates...Fash Daergal (alias of pad300)2024-01-11T04:31:14ZRe: Forums: Play-by-Post Discussion: Expedition to the Ruins of Castle Greyhawk [3.5 D&D] DiscussionFash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/discussion&page=14#6552024-01-11T03:20:57Z2024-01-11T03:19:01Z<p>@GM West,
<br />
<a href="https://dndtools.org/spells/?name=Manyjaws&range=&spell_resistance=&area=&duration=&saving_throw=&casting_time=&school__slug=&sub_school__slug=&descriptors__slug=&verbal_component=1&somatic_component=1&material_component=1&arcane_focus_component=1&divine_focus_component=1&xp_component=1&rulebook__slug=&description=&class_levels__slug=&domain_levels__slug=&_filter=Filter" target="_blank" rel="nofollow">there are 2 published versions of manyjaws, one from FR and one from the Spell Compendium.
<br />
</a></p>
<p>I have been assuming you'd use the spell compendium one as it is on your source list. The spell compendium one does 1d6/jaw; the FR one does 1d4.</p>@GM West,
there are 2 published versions of manyjaws, one from FR and one from the Spell Compendium.
I have been assuming you'd use the spell compendium one as it is on your source list. The spell compendium one does 1d6/jaw; the FR one does 1d4.Fash Daergal (alias of pad300)2024-01-11T03:19:01ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=147#73452024-01-10T17:10:57Z2024-01-10T17:06:42Z<p><b>"I would be very interested in knowing what was said between the pactmasters and the efreeti. Rayhan, do you have any contacts who could quickly (ie not waiting several days for the bureaucracy) get us an in to talk to the pactmasters?"</b></p>"I would be very interested in knowing what was said between the pactmasters and the efreeti. Rayhan, do you have any contacts who could quickly (ie not waiting several days for the bureaucracy) get us an in to talk to the pactmasters?"Omari the Landless (alias of pad300)2024-01-10T17:06:42ZRe: Forums: Play-by-Post Discussion: Sheila Heidmarch's missions for Pathfinder Society DiscussionArdan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/discussion&page=93#46372024-01-10T17:10:57Z2024-01-10T17:03:32Z<p>Drawback for an extra trait?</p>Drawback for an extra trait?Ardan Kiel (alias of pad300)2024-01-10T17:03:32ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=11#5432024-01-10T04:35:18Z2024-01-10T04:30:04Z<p><span class=messageboard-ooc>As we have blessings of fervor for another 6 rounds, do we want to jump into another room before it wears off? Probably S2, because that puts the party closer to marching order... <a href="https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=11#520" target="_blank" rel="nofollow">I have already checked for traps and know how to open the doors</a>. </span></p>As we have blessings of fervor for another 6 rounds, do we want to jump into another room before it wears off? Probably S2, because that puts the party closer to marching order... I have already checked for traps and know how to open the doors.Devin Horekson (alias of pad300)2024-01-10T04:30:04ZRe: Forums: Play-by-Post Discussion: Sheila Heidmarch's missions for Pathfinder Society DiscussionArdan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/discussion&page=93#46322024-01-10T04:35:18Z2024-01-10T04:25:51Z<div class="messageboard-quotee">Brother Grergof Varsk wrote:</div><blockquote><p> ...</p>
<p>Ardan, A half elf sorcerer. So do you want to be the party face? </blockquote><p>I was figuring Sage bloodline, (int replaces charisma), and be party smarts...Brother Grergof Varsk wrote:...
Ardan, A half elf sorcerer. So do you want to be the party face?
I was figuring Sage bloodline, (int replaces charisma), and be party smarts...Ardan Kiel (alias of pad300)2024-01-10T04:25:51ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=451#225332024-01-10T01:15:44Z2024-01-10T01:15:29Z<p><b>"Well, this key, I think it is Xin's master key for his clockworks. We might be able to get the to destroy each other... We would I guess have to go downstairs and find out. But I think the immediate threat to Varisia is eliminated... "</b> He pauses and casts a sidelong glance at Spugnoir.</p>"Well, this key, I think it is Xin's master key for his clockworks. We might be able to get the to destroy each other... We would I guess have to go downstairs and find out. But I think the immediate threat to Varisia is eliminated... " He pauses and casts a sidelong glance at Spugnoir.Ardan Kiel (alias of pad300)2024-01-10T01:15:29ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=451#225312024-01-09T23:18:47Z2024-01-09T23:15:56Z<p><span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 17 + 3 + 2 + 2 + 10 ⇒ (13) + 17 + 3 + 2 + 2 + 10 = 47</span>
<br />
17 ranks+3 trained + 2 int+2 luck+10 tears to wine</p>[dice=Spellcraft]1d20+17+3+2+2+10[/dice]
17 ranks+3 trained + 2 int+2 luck+10 tears to wineArdan Kiel (alias of pad300)2024-01-09T23:15:56ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=99#49422024-01-09T19:30:58Z2024-01-09T19:27:49Z<p>Khamul will take this opportunity to thoroughly search the townhouse, basement on up... </p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">3d6 + 5 + 3 + 1 + 2 + 1 ⇒ (1, 4, 1) + 5 + 3 + 1 + 2 + 1 = 18</span> and 1) a further +4 to detect danger if applicable 2) +2 circumstance to detect undead, (<a href="https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=75#3720" target="_blank" rel="nofollow">Cai's Notes</a>).
<br />
5 ranks +3 trained+1 Trait+2 spirit bonus +1 guidance</p>
<p><span class=messageboard-ooc>Looking in particular for presence of the undead, clues about the sihedron ritual (whatever that is), and who/what this false Aldern Foxglove is...</span></p>
<p><span class=messageboard-ooc>As this will take a several hours (the whole townhouse), it's possible Lord Foxglove will take himself off to bed. If that happens, I'm minded to see if I can sneak into his lordship's study... </span></p>
<p>As Khamul and Grenz head up to the attic, Khamul messages Grenz <b><span class=tiny>"I'd like a peek at his lordship's study, and he might have taken himself off to bed by now. You keep searching upstairs, and don't be too quiet about it, so it sounds like we're both there. I'm going to sneak off and see if his lordship has gone to bed... leaving me to sneak into his study."</b></span> Khamul then breaks off from the search and sneaks off to Lord Foxglove's study, where he pauses outside the door (engaging his psychic abilities <span class=messageboard-ooc>(casts guidance)</span>), to listen if the lord has gone to bed...</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">3d6 + 3 + 3 + 4 + 4 + 1 + 2 ⇒ (1, 2, 6) + 3 + 3 + 4 + 4 + 1 + 2 = 26</span>
<br />
3 ranks +3 trained + 4 Dex+4 Small+1 Trait+2 spirit bonus</p>
<p><span class="messageboard-dice"><b>Perception, listening through the door, and peeking underneath for candlelight...:</b></span> <span class="messageboard-dice">3d6 + 5 + 3 + 1 + 2 + 1 + 4 ⇒ (4, 6, 1) + 5 + 3 + 1 + 2 + 1 + 4 = 27</span>
<br />
5 ranks +3 trained+1 Trait+2 spirit bonus+1 guidance+4 detect danger (I'd call a potential guard danger in this situation; if you disagree @shadowboodmoon, adjust away...)</p>
<p>[Spoiler omitted]</p>Khamul will take this opportunity to thoroughly search the townhouse, basement on up...
[dice=Perception] 3d6 + 5 + 3 + 1 + 2 +1 [/dice] and 1) a further +4 to detect danger if applicable 2) +2 circumstance to detect undead, (Cai's Notes).
5 ranks +3 trained+1 Trait+2 spirit bonus +1 guidance
Looking in particular for presence of the undead, clues about the sihedron ritual (whatever that is), and who/what this false Aldern Foxglove is...
As this will take a several hours (the whole...Khamul Froghoth (alias of pad300)2024-01-09T19:27:49ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=147#73392024-01-10T13:54:58Z2024-01-09T18:40:22Z<p>Omari chimes in, <b>"Indeed, Master Rayhan is alive, well, and safely returned. He also now he has a book to write, which will tell our tale. You on the other hand, can tell us what happened with the horde of genies that escaped while we were sucked into Kakishon. Do you know where they have gone, and what they have been doing while we were away?"</b></p>Omari chimes in, "Indeed, Master Rayhan is alive, well, and safely returned. He also now he has a book to write, which will tell our tale. You on the other hand, can tell us what happened with the horde of genies that escaped while we were sucked into Kakishon. Do you know where they have gone, and what they have been doing while we were away?"Omari the Landless (alias of pad300)2024-01-09T18:40:22ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=451#225282024-01-09T18:40:59Z2024-01-09T18:35:30Z<p>The party having found a "fancy" key, Ardan surmises that there must be a keyhole somewhere, so he searches the room carefully...</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 17 + 3 + 9 + 5 + 2 + 10 + 10 ⇒ (10) + 17 + 3 + 9 + 5 + 2 + 10 + 10 = 66</span>
<br />
17 ranks +3 trained +9 wis + 5 eyes of the eagle+2 luck+10 tears to wine +10 sarzari shadow memory</p>The party having found a "fancy" key, Ardan surmises that there must be a keyhole somewhere, so he searches the room carefully...
[dice=Perception] 1d20 + 17 + 3 + 9 + 5 + 2 + 10 + 10 [/dice]
17 ranks +3 trained +9 wis + 5 eyes of the eagle+2 luck+10 tears to wine +10 sarzari shadow memoryArdan Kiel (alias of pad300)2024-01-09T18:35:30ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=451#225272024-01-09T18:40:59Z2024-01-09T18:32:29Z<p><span class=messageboard-ooc>I guess we continue...</span></p>
<p>Atua engages in a quick game of pass the Sihedron with Grergof <span class=messageboard-ooc>(to full heal him)</span>.</p>I guess we continue...
Atua engages in a quick game of pass the Sihedron with Grergof (to full heal him).Atua Fafine (alias of pad300)2024-01-09T18:32:29ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=99#49392024-01-09T06:55:12Z2024-01-09T06:49:51Z<p><b>"A horrible story. Well, to business, to ensure the lord's safety, Grenz and I will search the house. After that detail is attended to, we will be on our way."</b></p>
<p><span class=messageboard-ooc>So, will she (and "Lord Foxglove" let us search the house? I guess we find out. If you recall, the letter we found in blue-coats lair, said, if Aldern forgot the Sihedron ritual during his transformation, he should return to his townhouse where 'Xanesha's agents would contact him...</span></p>
<p><span class=messageboard-ooc>@Grenz I assume you looked under the spoiler above after I made the sense motive DC, but in case you didn't "There is something off about the way she is explaining her relationship with Lord Foxglove. As if there is a fact she is purposely leaving out." I can see 2 possibles, a) she's sleeping with him, or b) she's with him as she's Xanesha's agent... You got any other ideas? </span></p>"A horrible story. Well, to business, to ensure the lord's safety, Grenz and I will search the house. After that detail is attended to, we will be on our way."
So, will she (and "Lord Foxglove" let us search the house? I guess we find out. If you recall, the letter we found in blue-coats lair, said, if Aldern forgot the Sihedron ritual during his transformation, he should return to his townhouse where 'Xanesha's agents would contact him...
@Grenz I assume you looked under the spoiler above...Khamul Froghoth (alias of pad300)2024-01-09T06:49:51ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=451#225222024-01-09T06:25:12Z2024-01-09T06:09:48Z<p><span class=messageboard-ooc>Unless Foxy's real insistent about me rolling it out, I'm just going to narrate... Not that I expect it to take long ...</span></p>
<p>As the Lillend's song rises to a triumphant crescendo, the remaining elemental is torn apart in a by the fangs and claws of a swarm of Pulura's tigers...</p>
<p>Meanwhile, Ardan congratulates Brother Grergof <b>"Well struck, a famous victory! Bards will sing your name!"</b></p>
<p><span class=messageboard-ooc>Ok, Xin is defeated, and I think that's the end of the AP. So, what does everyone want to do to close things up? Clear the downstairs levels? Just call it a game ("and the heroes all lived happily ever after")? ... </span></p>Unless Foxy's real insistent about me rolling it out, I'm just going to narrate... Not that I expect it to take long ...
As the Lillend's song rises to a triumphant crescendo, the remaining elemental is torn apart in a by the fangs and claws of a swarm of Pulura's tigers...
Meanwhile, Ardan congratulates Brother Grergof "Well struck, a famous victory! Bards will sing your name!"
Ok, Xin is defeated, and I think that's the end of the AP. So, what does everyone want to do to close things up?...Ardan Kiel (alias of pad300)2024-01-09T06:09:48ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=63#31192024-01-08T20:00:58Z2024-01-08T19:55:26Z<p>Mauro volunteers <b>"I speak Aklo; I can translate, but what do you want said?"</b></p>Mauro volunteers "I speak Aklo; I can translate, but what do you want said?"Mauro Ocela (alias of pad300)2024-01-08T19:55:26ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=147#73322024-01-08T17:00:58Z2024-01-08T17:00:41Z<p><span class=messageboard-ooc>That may have been a poor choice... not sure what's going to happen; is Rayhan's home still there after Javhul and company?
<br />
<div class="messageboard-quotee">Teleport wrote:</div><blockquote>“False destination” is a place that does not truly exist or if you are teleporting to an otherwise familiar location that no longer exists as such or has been so completely altered as to no longer be familiar to you. When traveling to a false destination, roll 1d20+80 to obtain results on the table, rather than rolling d%, since there is no real destination for you to hope to arrive at or even be off target from.</blockquote><p></span>That may have been a poor choice... not sure what's going to happen; is Rayhan's home still there after Javhul and company?
Teleport wrote:“False destination” is a place that does not truly exist or if you are teleporting to an otherwise familiar location that no longer exists as such or has been so completely altered as to no longer be familiar to you. When traveling to a false destination, roll 1d20+80 to obtain results on the table, rather than rolling d%, since there is no real...Omari the Landless (alias of pad300)2024-01-08T17:00:41ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=63#31142024-01-08T05:00:57Z2024-01-08T04:58:32Z<p>Mauro is fluent of both Aklo and Azlanti; he is happy to act as a translator (but not as a diplomat)...</p>Mauro is fluent of both Aklo and Azlanti; he is happy to act as a translator (but not as a diplomat)...Mauro Ocela (alias of pad300)2024-01-08T04:58:32ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=5#2402024-01-08T05:00:57Z2024-01-08T04:55:06Z<p>Erik's cold eyes assess the mite attempting to stab him, ignoring it's gabble, and then lunges again...</p>
<p><span class=messageboard-ooc>Move action - studied target, red
<br />
standard action - attack red... </span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 1 + 1 + 1 - 2 ⇒ (7) + 1 + 1 + 1 - 2 = 8</span>
<br />
+1 Bab +1 str +1 studied Target -2 low cielings
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5</span>
<br />
+1 str +1 studied target</p>Erik's cold eyes assess the mite attempting to stab him, ignoring it's gabble, and then lunges again...
Move action - studied target, red
standard action - attack red...
[dice=To Hit] 1d20 + 1 + 1 + 1 - 2 [/dice]
+1 Bab +1 str +1 studied Target -2 low cielings
[dice=Damage] 1d6 + 1 + 1 [/dice]
+1 str +1 studied targetErik Sforza (alias of pad300)2024-01-08T04:55:06ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=451#225132024-01-08T02:51:22Z2024-01-08T02:50:47Z<div class="messageboard-quotee">Spugnoir2 wrote:</div><blockquote> <span class=messageboard-ooc>Doesn't stack with Heroism</span> </blockquote><p><span class=messageboard-ooc>Does, the to hit and damage is a competence bonus, not a morale bonus. Ahh, mathfinder...</span>Spugnoir2 wrote:Doesn't stack with Heroism
Does, the to hit and damage is a competence bonus, not a morale bonus. Ahh, mathfinder...Ardan Kiel (alias of pad300)2024-01-08T02:50:47ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=451#225112024-01-08T01:31:23Z2024-01-08T01:30:48Z<p><span class=messageboard-ooc>Spugnoir, don't forget bard song an extra +2 to hit and damage.</span></p>Spugnoir, don't forget bard song an extra +2 to hit and damage.Ardan Kiel (alias of pad300)2024-01-08T01:30:48ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=63#31102024-01-07T16:20:57Z2024-01-07T16:16:54Z<p><b>"Hummpf"</b> Although not willing to initiate hostilities, Mauro suspiciously does cast a defensive spell...</p>
<p><span class=messageboard-ooc>Casts False Life</span></p>
<p><span class="messageboard-dice"><b>Temp HP:</b></span> <span class="messageboard-dice">1d10 + 7 ⇒ (10) + 7 = 17</span></p>"Hummpf" Although not willing to initiate hostilities, Mauro suspiciously does cast a defensive spell...
Casts False Life
[dice=Temp HP]1d10+7[/dice]Mauro Ocela (alias of pad300)2024-01-07T16:16:54ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=63#31092024-01-07T16:20:57Z2024-01-07T16:12:43Z<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 1 ⇒ (8) + 7 + 3 + 1 = 19</span>
<br />
7 rank +3 trained +1 wis</p>
<p><span class=messageboard-ooc>I really have to start using the take 10 mechanic.</span></p>[dice=Sense Motive]1d20+7+3+1[/dice]
7 rank +3 trained +1 wis
I really have to start using the take 10 mechanic.Mauro Ocela (alias of pad300)2024-01-07T16:12:43ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=451#225072024-01-07T06:00:57Z2024-01-07T05:52:43Z<p>Atua hurls a bolt of lava at Xin and flies forward to besides Grergof...</p>
<p><span class=messageboard-ooc>Standard Action - lava blast
<br />
move action - move up to beside Grergof, in the hopes she can draw some aggro </span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 24 + 1 + 1 + 2 ⇒ (13) + 24 + 1 + 1 + 2 = 41</span>
<br />
+24 base +1 haste +1 heroes feast +2 bardic music</p>
<p><span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">16d6 ⇒ (1, 4, 3, 2, 2, 6, 4, 6, 2, 1, 5, 1, 5, 5, 6, 3) = 56</span>
<br />
<span class="messageboard-dice"><b>Burn Damage:</b></span> <span class="messageboard-dice">2d6 ⇒ (5, 2) = 7</span>
<br />
and a DC 26 fort save vs Entrap if it hits, and a DC 26 reflex to avoid catching on fire (Burn)</p>Atua hurls a bolt of lava at Xin and flies forward to besides Grergof...
Standard Action - lava blast
move action - move up to beside Grergof, in the hopes she can draw some aggro
[dice=To Hit]1d20+24+1+1 +2 [/dice]
+24 base +1 haste +1 heroes feast +2 bardic music
[dice=Damage]16d6[/dice]
[dice=Burn Damage]2d6[/dice]
and a DC 26 fort save vs Entrap if it hits, and a DC 26 reflex to avoid catching on fire (Burn)Atua Fafine (alias of pad300)2024-01-07T05:52:43ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=451#225062024-01-07T05:50:57Z2024-01-07T05:42:41Z<p>The summoned Lillend immediately begins singing, and reaches out to heal Grergof...</p>
<p><span class=messageboard-ooc>Move action - start Bardic Performance: Inspire Courage, +2 morale bonus on saving throws against charm and fear effects and a +2 competence bonus on attack and weapon damage rolls
<br />
Standard Action - Cast Cure Serious Wounds on Grergof </span></p>
<p><span class="messageboard-dice"><b>Healing:</b></span> <span class="messageboard-dice">3d8 + 7 ⇒ (8, 2, 6) + 7 = 23</span></p>
<p><span class=messageboard-ooc>As Ardan goes before everyone else in the init order, that +2 to hit and damage will apply to Grergof's attacks above... (Not to mention the tigers, but I'm not bothering for this round). </span></p>The summoned Lillend immediately begins singing, and reaches out to heal Grergof...
Move action - start Bardic Performance: Inspire Courage, +2 morale bonus on saving throws against charm and fear effects and a +2 competence bonus on attack and weapon damage rolls
Standard Action - Cast Cure Serious Wounds on Grergof
[dice=Healing]3d8+7[/dice]
As Ardan goes before everyone else in the init order, that +2 to hit and damage will apply to Grergof's attacks above... (Not to mention the...Ardan Kiel (alias of pad300)2024-01-07T05:42:41ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=451#225052024-01-07T05:40:56Z2024-01-07T05:36:47Z<p>Ardan moves up behind Grergof and calls on Pulura's heralds a third time...</p>
<p><span class=messageboard-ooc> Move action - move 30'
<br />
standard Action - Spontaneously cast summon monster VI (it is a standard action due to sacred summons), sacrificing blade barrier </span></p>
<p>[Spoiler omitted]</p>Ardan moves up behind Grergof and calls on Pulura's heralds a third time...
Move action - move 30'
standard Action - Spontaneously cast summon monster VI (it is a standard action due to sacred summons), sacrificing blade barrier
[Spoiler omitted]Ardan Kiel (alias of pad300)2024-01-07T05:36:47ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=451#225042024-01-07T05:00:57Z2024-01-07T04:56:18Z<p><span class=messageboard-ooc>While you figure that out, I'm dealing with tigers...</span></p>
<p>The axiomites having been torn to shreds, the tigers that had been fighting them charge into the furballs surrounding the elementals...</p>
<p><span class=messageboard-ooc>4X full attack - red and yellow on Green, green and blue on Red
<br />
4X Pounce Charge - Pink and Orange on Green, Brown and Purple on Red </span></p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>While you figure that out, I'm dealing with tigers...
The axiomites having been torn to shreds, the tigers that had been fighting them charge into the furballs surrounding the elementals...
4X full attack - red and yellow on Green, green and blue on Red
4X Pounce Charge - Pink and Orange on Green, Brown and Purple on Red
[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]Ardan Kiel (alias of pad300)2024-01-07T04:56:18ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=451#225022024-01-07T04:20:57Z2024-01-07T04:01:15Z<div class="messageboard-quotee">Spugnoir2 wrote:</div><blockquote><p>...</p>
<p>Spugnoir smacks into the ciling, is he stuck there? </blockquote><p><span class=messageboard-ooc>Foxy said that was quickened Telekinesis, so that had to be a violent thrust use. You take 1d6 from slamming into the ceiling, "If a telekinesed creature is hurled against a solid surface, it takes damage as if it had fallen 10 feet (1d6 points)." Then you would fall back down (unless you can fly) for nd6, with n depending on how high the ceiling is. You are also probably prone at the end of that... </span>
<p><span class=messageboard-ooc>Also, are you sure your will save is only a +10? </span> </p>
<p><span class=messageboard-ooc>+5 from lvl 17 Alchemist +3 Wis +5 resistance (cloak) + 1 luck (lucky Horsehoe) +1 Competence (Cracked Pale Green Ioun Stone) +2 Morale (from Heroism, doesn't stack with the morale bonus from heroe's feast)</span></p>
<p><span class=messageboard-ooc>Not to sure you hit the ceiling...</span></p>Spugnoir2 wrote:...
Spugnoir smacks into the ciling, is he stuck there?
Foxy said that was quickened Telekinesis, so that had to be a violent thrust use. You take 1d6 from slamming into the ceiling, "If a telekinesed creature is hurled against a solid surface, it takes damage as if it had fallen 10 feet (1d6 points)." Then you would fall back down (unless you can fly) for nd6, with n depending on how high the ceiling is. You are also probably prone at the end of that... Also, are you sure...Ardan Kiel (alias of pad300)2024-01-07T04:01:15ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=147#73262024-01-06T22:12:14Z2024-01-06T22:11:44Z<p><b>"Wait, are we going to Katapesh or Kelmerane? Ohrmizd was saying Kelmerane, and you're saying Katapesh. Could you <span class=messageboard-ooc>(Rayhan)</span> teleport to Kelmerane? I don't think you've ever been there..."</b></p>"Wait, are we going to Katapesh or Kelmerane? Ohrmizd was saying Kelmerane, and you're saying Katapesh. Could you (Rayhan) teleport to Kelmerane? I don't think you've ever been there..."Omari the Landless (alias of pad300)2024-01-06T22:11:44ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=450#224972024-01-06T20:50:57Z2024-01-06T20:49:54Z<p><span class="messageboard-dice"><b>Will Save:</b></span> <span class="messageboard-dice">1d20 + 6 + 4 + 9 + 2 + 4 + 1 + 1 ⇒ (13) + 6 + 4 + 9 + 2 + 4 + 1 + 1 = 40</span>
<br />
+6 Cleric +4 Stargazer + 9 Wisdom +2 Luck+4 Resistance+1 Competence+1 morale</p>
<p><span class=messageboard-ooc>@Grergof, that's a ton of damage - I might be able to keep you alive if you use your lay on hands on yourself as an immediate, but it's going to be questionable. I have an inspiring recovery for 9d8 of healing after you are dead but that might not be enough...</span></p>
<p><span class=messageboard-ooc>@Everyone, if Grergof is down, I think we need to think about running away, because that thing one rounds any of us without a problem. I can get us out with a word of recall (I can bring 5 besides me - Atua, Abo, Spug, and Grergof counts as 2 because he's large... and you have to be within touch distance; I will be beside Grergof to bring his body along). </span></p>[dice=Will Save]1d20+6+4+9+2+4+1+1 [/dice]
+6 Cleric +4 Stargazer + 9 Wisdom +2 Luck+4 Resistance+1 Competence+1 morale
@Grergof, that's a ton of damage - I might be able to keep you alive if you use your lay on hands on yourself as an immediate, but it's going to be questionable. I have an inspiring recovery for 9d8 of healing after you are dead but that might not be enough...
@Everyone, if Grergof is down, I think we need to think about running away, because that thing one rounds any of...Ardan Kiel (alias of pad300)2024-01-06T20:49:54ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=450#224962024-01-06T20:30:57Z2024-01-06T20:27:21Z<p><span class=messageboard-ooc>Not sure if Atua is targeted as an outsider, but just in case</span>
<br />
<span class="messageboard-dice"><b>Will Save:</b></span> <span class="messageboard-dice">1d20 + 21 + 1 ⇒ (20) + 21 + 1 = 42</span>
<br />
+21 base +1 morale (heroes feast)</p>
<p><span class=messageboard-ooc>Also Atua has SR 28 </span>
<br />
<span class="messageboard-dice"><b>CL check for SR:</b></span> <span class="messageboard-dice">1d20 + 20 ⇒ (15) + 20 = 35</span>
<br />
<span class=messageboard-ooc>Assuming Xin's CL is 20...</span></p>Not sure if Atua is targeted as an outsider, but just in case
[Dice=Will Save]1d20+21+1[/dice]
+21 base +1 morale (heroes feast)
Also Atua has SR 28
[Dice=CL check for SR]1d20+20[/dice]
Assuming Xin's CL is 20...Atua Fafine (alias of pad300)2024-01-06T20:27:21ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=450#224952024-01-06T20:20:57Z2024-01-06T20:16:29Z<p><span class=messageboard-ooc> Tiger Tracking Update!</span></p>
<p><span class="messageboard-dice"><b>Bleed Tiger Yellow:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>Bleed Tiger Green:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span>
<br />
<span class="messageboard-dice"><b>Bleed Tiger Red:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>
<p>HP Tiger Orange = 110/133 con 20/21 = 17 bae +4 augment summoning
<br />
HP Tiger Brown = 113/133 con 20/21
<br />
HP Tiger Pink = 82/133 con 20/21
<br />
HP Tiger Purple = 133/133 con 20/21</p>
<p>HP Tiger Yellow = 83/133 = (105 + 28 augment summoning)
<br />
HP Tiger Green = 44/133
<br />
HP Tiger Red = 59/133
<br />
HP Tiger Blue = 133/133</p>Tiger Tracking Update!
[dice=Bleed Tiger Yellow] 1d6 [/dice]
[dice=Bleed Tiger Green] 1d6 [/dice]
[dice=Bleed Tiger Red] 1d6 [/dice]
HP Tiger Orange = 110/133 con 20/21 = 17 bae +4 augment summoning
HP Tiger Brown = 113/133 con 20/21
HP Tiger Pink = 82/133 con 20/21
HP Tiger Purple = 133/133 con 20/21
HP Tiger Yellow = 83/133 = (105 + 28 augment summoning)
HP Tiger Green = 44/133
HP Tiger Red = 59/133
HP Tiger Blue = 133/133Ardan Kiel (alias of pad300)2024-01-06T20:16:29ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=147#73232024-01-06T06:30:57Z2024-01-06T06:21:45Z<p>Omari calls Khedron to him, and uses Erastil's power to transform him into a desert hawk. Khedron then takes a perch on Omari's shoulder...</p>
<p><span class=messageboard-ooc>Ok, Heshan can transport himself plus 4 medium or smaller creatures: Ohrmizd, Hazreem, Omari and Khedron. So we are leaving Rayhan behind, having returned him to Golarion? </span></p>Omari calls Khedron to him, and uses Erastil's power to transform him into a desert hawk. Khedron then takes a perch on Omari's shoulder...
Ok, Heshan can transport himself plus 4 medium or smaller creatures: Ohrmizd, Hazreem, Omari and Khedron. So we are leaving Rayhan behind, having returned him to Golarion?Omari the Landless (alias of pad300)2024-01-06T06:21:45ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=99#49362024-01-06T05:11:10Z2024-01-06T05:03:09Z<p><b>"I am not familiar with the Foxglove family. Who was his wife and what happened to her?"</b></p>
<p><span class=messageboard-ooc>As Khamul understands it, Iesha was his wife and he murdered her; thus her return as a undead thing to kill him... but he'd rather feign ignorance and hear what story is being told.</span></p>
<p><span class="messageboard-dice"><b>Bluff:</b></span> <span class="messageboard-dice">3d6 + 2 + 3 + 2 + 1 + 2 ⇒ (3, 5, 6) + 2 + 3 + 2 + 1 + 2 = 24</span>
<br />
2 ranks +3 trained +2 Cha+1 Trait+2 spirit bonus</p>"I am not familiar with the Foxglove family. Who was his wife and what happened to her?"
As Khamul understands it, Iesha was his wife and he murdered her; thus her return as a undead thing to kill him... but he'd rather feign ignorance and hear what story is being told.
[dice=Bluff]3d6+2+3+2+1+2[/dice]
2 ranks +3 trained +2 Cha+1 Trait+2 spirit bonusKhamul Froghoth (alias of pad300)2024-01-06T05:03:09ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=99#49352024-01-06T05:00:58Z2024-01-06T04:58:27Z<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">3d6 + 3 + 3 + 1 + 2 ⇒ (1, 6, 6) + 3 + 3 + 1 + 2 = 22</span>
<br />
3 ranks +3 trained +1 Trait+2 spirit bonus</p>[dice=Sense Motive] 3d6 + 3 + 3 + 1 + 2 [/dice]
3 ranks +3 trained +1 Trait+2 spirit bonusKhamul Froghoth (alias of pad300)2024-01-06T04:58:27ZRe: Forums: Play-by-Post Discussion: Sheila Heidmarch's missions for Pathfinder Society DiscussionArdan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/discussion&page=93#46282024-01-06T05:00:58Z2024-01-06T04:52:07Z<p>Well, given the proposed, I figure a half-elf Sorcerer (probably a sage bloodline, because I am not a fan of low skill points).</p>Well, given the proposed, I figure a half-elf Sorcerer (probably a sage bloodline, because I am not a fan of low skill points).Ardan Kiel (alias of pad300)2024-01-06T04:52:07ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=99#49332024-01-05T05:00:57Z2024-01-05T04:54:11Z<div class="messageboard-quotee">DM ShadowBloodmoon wrote:</div><blockquote> Foxglove looks at Grenz and only one half of his mouth turns to a smile. <b>”No, but I had a feeling that little Khamul was too smart to come here alone.”</b> Without another word, the Lord continues on his exit. </blockquote><p>As Lord Foxglove finishes his exit, Khamul nods and replies sotto voice <b><span class=tiny>"He knows the score..."</b></span>
<div class="messageboard-quotee">DM ShadowBloodmoon wrote:</div><blockquote> Maeve turns to Khamul after watching her master leave. She seems unfazed at Grenz’s appearance. <b>”So far there have been six and the only thing that seems to link them is the symbol carved on their bodies. We have a theory though, that each one of these people had something to do with money, as when they were found, they had just recently spent a large amount or come in to a large amount of coin.”</b> </blockquote><p>Khamul looks down at the coffer full of platinum in his hands and then looks up at the ceiling in silent prayer for a second...Then he gets back to business: <b>"When did Lord Foxglove come to take up residence here in the townhouse, rather than in the family manor? Also, in the interests of ensuring his safety, have you searched this house thoroughly?"</b>DM ShadowBloodmoon wrote:Foxglove looks at Grenz and only one half of his mouth turns to a smile. ”No, but I had a feeling that little Khamul was too smart to come here alone.” Without another word, the Lord continues on his exit.
As Lord Foxglove finishes his exit, Khamul nods and replies sotto voice "He knows the score..." DM ShadowBloodmoon wrote:Maeve turns to Khamul after watching her master leave. She seems unfazed at Grenz’s appearance. ”So far there have been six and the only thing...Khamul Froghoth (alias of pad300)2024-01-05T04:54:11ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=450#224902024-01-05T02:30:57Z2024-01-05T02:23:43Z<p><span class=messageboard-ooc>Map is in Atua's <a href="https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=450#22459" target="_blank" rel="nofollow">POST</a>.</p>
<p></span></p>Map is in Atua's POST.Ardan Kiel (alias of pad300)2024-01-05T02:23:43ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=450#224882024-01-05T00:41:24Z2024-01-05T00:40:46Z<p>Ardan steps further away from Xin, concerned about the energy pulse that fell just short of him. He draws a scroll and casts it on Grergof...</p>
<p><span class=messageboard-ooc>5' step
<br />
Move action - draw scroll
<br />
standard Action - Read Scroll: Reach metamagic Heal, CL 13 </span></p>
<p><span class=messageboard-ooc>+130 hp of healing for Grergof. Not sure if it will unstagger him though... </span></p>Ardan steps further away from Xin, concerned about the energy pulse that fell just short of him. He draws a scroll and casts it on Grergof...
5' step
Move action - draw scroll
standard Action - Read Scroll: Reach metamagic Heal, CL 13
+130 hp of healing for Grergof. Not sure if it will unstagger him though...Ardan Kiel (alias of pad300)2024-01-05T00:40:46ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=450#224872024-01-05T00:10:57Z2024-01-05T00:00:19Z<p>The tigers engaged with the elementals continue nibbling...
<br />
<span class=messageboard-ooc> 4X full attack - red and yellow on Green, green and blue on Red </span> </p>
<p>[Spoiler omitted]</p>
<p>Slowed by the energy pulse, two of the tigers try to gnaw on the surviving axiomite, while the others limp away...</p>
<p><span class=messageboard-ooc>Pink and Purple take standard action bite attacks on the axiomite, while Orange and Brown take restricted withdraw actions (with their standard actions). Assuming 10' reach on Xin, these will not draw AoO's. As they are staggered, none of them get move actions. </span></p>
<p><span class="messageboard-dice"><b>Tiger Pink Bite, To Hit:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 ⇒ (19) + 18 + 2 + 2 = 41</span>
<br />
+18 base +2 augment summoning +2 Flank
<br />
<span class="messageboard-dice"><b>Tiger Pink Bite, Damage:</b></span> <span class="messageboard-dice">2d6 + 8 + 2 ⇒ (1, 2) + 8 + 2 = 13</span>
<br />
+2 augment summoning
<br />
<span class="messageboard-dice"><b>Tiger Pink Bite, possible Grab:</b></span> <span class="messageboard-dice">1d20 + 23 + 2 + 2 ⇒ (11) + 23 + 2 + 2 = 38</span>
<br />
+23 base +2 augment summoning +2 Flank</p>
<p><span class="messageboard-dice"><b>Tiger Purple Bite, To Hit:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 ⇒ (12) + 18 + 2 + 2 = 34</span>
<br />
+18 base +2 augment summoning +2 Flank
<br />
<span class="messageboard-dice"><b>Tiger Purple Bite, Damage:</b></span> <span class="messageboard-dice">2d6 + 8 + 2 + 14 ⇒ (3, 3) + 8 + 2 + 14 = 30</span>
<br />
+2 augment summoning +14 smite
<br />
<span class="messageboard-dice"><b>Tiger Purple Bite, possible Grab:</b></span> <span class="messageboard-dice">1d20 + 23 + 2 + 2 ⇒ (6) + 23 + 2 + 2 = 33</span>
<br />
+23 base +2 augment summoning +2 Flank</p>
<p><span class=messageboard-ooc>Edit: Possible Crits </span></p>
<p><span class="messageboard-dice"><b>Tiger Red Bite, Crit Confirm:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 ⇒ (10) + 18 + 2 + 2 = 32</span>
<br />
+18 base +2 augment summoning +2 Flank
<br />
<span class="messageboard-dice"><b>Tiger Red Bite, Extra Damage:</b></span> <span class="messageboard-dice">2d6 + 8 + 2 ⇒ (4, 3) + 8 + 2 = 17</span>
<br />
+2 augment summoning
<br />
<span class="messageboard-dice"><b>Tiger Green Bite, Crit Confirm:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 ⇒ (2) + 18 + 2 + 2 = 24</span>
<br />
<span class="messageboard-dice"><b>Tiger Green Bite, Extra Damage:</b></span> <span class="messageboard-dice">2d6 + 8 + 2 ⇒ (1, 3) + 8 + 2 = 14</span></p>
<p><span class="messageboard-dice"><b>Tiger Blue Bite, Crit Confirm:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 ⇒ (9) + 18 + 2 + 2 = 31</span>
<br />
<span class="messageboard-dice"><b>Tiger Blue Bite, Extra Damage:</b></span> <span class="messageboard-dice">2d6 + 8 + 2 ⇒ (1, 3) + 8 + 2 = 14</span></p>
<p><span class="messageboard-dice"><b>Tiger Pink Bite, Crit Confirm:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 ⇒ (9) + 18 + 2 + 2 = 31</span>
<br />
<span class="messageboard-dice"><b>Tiger Pink Bite, Extra Damage:</b></span> <span class="messageboard-dice">2d6 + 8 + 2 ⇒ (1, 2) + 8 + 2 = 13</span></p>The tigers engaged with the elementals continue nibbling...
4X full attack - red and yellow on Green, green and blue on Red
[Spoiler omitted]
Slowed by the energy pulse, two of the tigers try to gnaw on the surviving axiomite, while the others limp away...
Pink and Purple take standard action bite attacks on the axiomite, while Orange and Brown take restricted withdraw actions (with their standard actions). Assuming 10' reach on Xin, these will not draw AoO's. As they are staggered, none...Ardan Kiel (alias of pad300)2024-01-05T00:00:19ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=450#224862024-01-05T00:00:57Z2024-01-04T23:59:23Z<p><span class="messageboard-dice"><b>Bleed Tiger Yellow:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span>
<br />
<span class="messageboard-dice"><b>Bleed Tiger Green:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span></p>
<p>HP Tiger Orange = 110/133 con 20/21 = 17 bae +4 augment summoning
<br />
HP Tiger Brown = 113/133 con 20/21
<br />
HP Tiger Pink = 82/133 con 20/21
<br />
HP Tiger Purple = 133/133 con 20/21</p>
<p>HP Tiger Yellow = 87/133 = (105 + 28 augment summoning)
<br />
HP Tiger Green = 106/133
<br />
HP Tiger Red = 133/133
<br />
HP Tiger Blue = 133/133</p>[dice=Bleed Tiger Yellow] 1d6 [/dice]
[dice=Bleed Tiger Green] 1d6 [/dice]
HP Tiger Orange = 110/133 con 20/21 = 17 bae +4 augment summoning
HP Tiger Brown = 113/133 con 20/21
HP Tiger Pink = 82/133 con 20/21
HP Tiger Purple = 133/133 con 20/21
HP Tiger Yellow = 87/133 = (105 + 28 augment summoning)
HP Tiger Green = 106/133
HP Tiger Red = 133/133
HP Tiger Blue = 133/133Ardan Kiel (alias of pad300)2024-01-04T23:59:23ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=450#224852024-01-04T23:30:58Z2024-01-04T23:30:40Z<p><span class=messageboard-ooc>This post is dedicated to tiger fort saves... I am assuming the elementals target the tigers they have not clawed, as it is a save or die effect.</span>
<br />
<span class="messageboard-dice"><b>Fort, Tiger Red vs Petrification:</b></span> <span class="messageboard-dice">1d20 + 12 + 2 ⇒ (12) + 12 + 2 = 26</span> vs DC24
<br />
+12 base +2 augment summoning</p>
<p><span class="messageboard-dice"><b>Fort, Tiger Blue vs Petrification:</b></span> <span class="messageboard-dice">1d20 + 12 + 2 ⇒ (12) + 12 + 2 = 26</span> vs DC24</p>
<p><span class="messageboard-dice"><b>Fort, Tiger Orange vs Energy Pulse:</b></span> <span class="messageboard-dice">1d20 + 12 + 2 ⇒ (13) + 12 + 2 = 27</span> vs DC22
<br />
<span class="messageboard-dice"><b>Fort, Tiger Pink vs Energy Pulse:</b></span> <span class="messageboard-dice">1d20 + 12 + 2 ⇒ (19) + 12 + 2 = 33</span> vs DC22
<br />
<span class="messageboard-dice"><b>Fort, Tiger Purple vs Energy Pulse:</b></span> <span class="messageboard-dice">1d20 + 12 + 2 ⇒ (16) + 12 + 2 = 30</span> vs DC22
<br />
<span class="messageboard-dice"><b>Fort, Tiger Brown vs Energy Pulse:</b></span> <span class="messageboard-dice">1d20 + 12 + 2 ⇒ (19) + 12 + 2 = 33</span> vs DC22</p>This post is dedicated to tiger fort saves... I am assuming the elementals target the tigers they have not clawed, as it is a save or die effect.
[dice=Fort, Tiger Red vs Petrification]1d20+12+2[/dice] vs DC24
+12 base +2 augment summoning
[dice=Fort, Tiger Blue vs Petrification]1d20+12+2[/dice] vs DC24
[dice=Fort, Tiger Orange vs Energy Pulse]1d20+12+2[/dice] vs DC22
[dice=Fort, Tiger Pink vs Energy Pulse]1d20+12+2[/dice] vs DC22
[dice=Fort, Tiger Purple vs Energy Pulse]1d20+12+2[/dice] vs...Ardan Kiel (alias of pad300)2024-01-04T23:30:40ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=450#224832024-01-04T23:30:58Z2024-01-04T23:22:07Z<p>Atua, hindered by the energy pulse, grimaces as she elevates and launches fire...</p>
<p><span class=messageboard-ooc>5' step up
<br />
move action - none, staggered
<br />
standard action - lava bolt at the surviving axiomite... </span></p>
<p><span class="messageboard-dice"><b>To Hit, lava bolt:</b></span> <span class="messageboard-dice">1d20 + 24 + 1 + 1 + 2 + 1 ⇒ (17) + 24 + 1 + 1 + 2 + 1 = 46</span> vs Possibly grappled (-2 AC purple axiomite)
<br />
+24 base +1 haste +1 heroes feast + 2 invisible (assuming the Axiomites can't see invisible somehow)+1 higher ground
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">16d6 ⇒ (4, 3, 5, 3, 2, 1, 6, 2, 2, 2, 1, 2, 5, 4, 2, 4) = 48</span>
<br />
<span class="messageboard-dice"><b>Burn Damage:</b></span> <span class="messageboard-dice">2d6 ⇒ (4, 3) = 7</span></p>Atua, hindered by the energy pulse, grimaces as she elevates and launches fire...
5' step up
move action - none, staggered
standard action - lava bolt at the surviving axiomite...
[dice=To Hit, lava bolt]1d20+24+1+1+2+1 [/dice] vs Possibly grappled (-2 AC purple axiomite)
+24 base +1 haste +1 heroes feast + 2 invisible (assuming the Axiomites can't see invisible somehow)+1 higher ground
[dice=Damage]16d6[/dice]
[dice=Burn Damage]2d6[/dice]Atua Fafine (alias of pad300)2024-01-04T23:22:07ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=450#224782024-01-04T23:00:58Z2024-01-04T22:54:02Z<p><span class="messageboard-dice"><b>Fort Save:</b></span> <span class="messageboard-dice">1d20 + 22 ⇒ (6) + 22 = 28</span> vs DC 22</p>[dice=Fort Save]1d20+22[/dice] vs DC 22Atua Fafine (alias of pad300)2024-01-04T22:54:02ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=450#224772024-01-04T22:50:57Z2024-01-04T22:48:17Z<p><span class=messageboard-ooc>I have drawn a 35 ft radius from the center of Xin (this is roughly equivalent to a 30' radius from his 10' square base) as a dashed red line... @Abo, I think you're safe. </span></p>I have drawn a 35 ft radius from the center of Xin (this is roughly equivalent to a 30' radius from his 10' square base) as a dashed red line... @Abo, I think you're safe.Ardan Kiel (alias of pad300)2024-01-04T22:48:17ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=45#22152024-01-04T22:20:57Z2024-01-04T22:15:58Z<p><span class=messageboard-ooc>@GM West, what I am doing in conditional. I have drawn on the map 2 possible movements - dashed pink and dashed green. My choice depends on A) are the the two jumps I will have to make (if I go pink), are they DC 5 (they are less than 5', but are on an slope)? B) is the pink square (where I will end up if I go pink) enough out of angle from the green demon to do a normal (not invisibility) hide? If the answers to both A) and B) are yes, then he will follow the pink line; otherwise he follows the green...</span></p>
<p>A moment's mental effort has the force jaws continue gnawing on the demon, as Fash contemplates his next move.
<br />
<span class=messageboard-ooc>Swift action - use swift concentration skill trick </span></p>
<p><span class="messageboard-dice"><b>damage, manyjaws:</b></span> <span class="messageboard-dice">10d6 ⇒ (5, 3, 4, 4, 6, 6, 3, 3, 4, 2) = 40</span>
<br />
reflex for 1/2, DC 19=10+3+6</p>
<p>Then he scarpers... at first quickly, not worried about the noise he is making (almost hoping the demon hears him, to keep it occupied), and then slowing to avoid giving away his final location.</p>
<p><span class=messageboard-ooc> move action - full speed move, spider climb, 20' (this portion of his move, his stealth is at -5)
<br />
Second move action - 1/2 speed move, spider climb, 10' (full stealth benefits)</span></p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 2 + 8 + 4 + 4 + 10 - 2 ⇒ (6) + 2 + 8 + 4 + 4 + 10 - 2 = 32</span>
<br />
8 Ranks +2 Dex + 4 Racial +4 Small +10 Cloak/Boots of Elvenkind -2 ACP</p>
<p>[Spoiler omitted]</p>@GM West, what I am doing in conditional. I have drawn on the map 2 possible movements - dashed pink and dashed green. My choice depends on A) are the the two jumps I will have to make (if I go pink), are they DC 5 (they are less than 5', but are on an slope)? B) is the pink square (where I will end up if I go pink) enough out of angle from the green demon to do a normal (not invisibility) hide? If the answers to both A) and B) are yes, then he will follow the pink line; otherwise he follows...Fash Daergal (alias of pad300)2024-01-04T22:15:58ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=99#49302024-01-04T06:55:57Z2024-01-04T06:45:30Z<p><b>"We'll put the coin to good use, Miss Maeve. But if his lordship is busy, perhaps you could answer my questions. My first question is what do you know about the murders that have been happening in Magnimar? How many have there been? Is there any pattern to them, from those victimized to where they happened?"</b></p>
<p><span class=messageboard-ooc>Grenz, I may have screwed up. I snuck you in here, but do you have any ideas about how to sneak you back out? Also, what do you think is going on with this second Aldern Foxglove?</span></p>"We'll put the coin to good use, Miss Maeve. But if his lordship is busy, perhaps you could answer my questions. My first question is what do you know about the murders that have been happening in Magnimar? How many have there been? Is there any pattern to them, from those victimized to where they happened?"
Grenz, I may have screwed up. I snuck you in here, but do you have any ideas about how to sneak you back out? Also, what do you think is going on with this second Aldern Foxglove?Khamul Froghoth (alias of pad300)2024-01-04T06:45:30ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=45#22102024-01-04T05:15:57Z2024-01-04T05:10:45Z<p><span class=messageboard-ooc>@GM West, ManyJaws was directed at demon Green (on top of the pyramid), not demon Blue (in the black tentacles). You probably want to revised your post (as i suspect that green will move). </span></p>@GM West, ManyJaws was directed at demon Green (on top of the pyramid), not demon Blue (in the black tentacles). You probably want to revised your post (as i suspect that green will move).Fash Daergal (alias of pad300)2024-01-04T05:10:45ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=11#5302024-01-04T03:26:21Z2024-01-04T03:25:13Z<p><span class=messageboard-ooc>I suggest anyone going for physical attacks delays to after I start Inspiring courage... Not sure if this is a surprise round (ie standard action only), or a regular round (move and standard action)...</span></p>
<p>Devin steps forward, flourishing his longspear. He promptly begins inspiring the frontline with the tale of a mummy who had all his wrappings stolen by a drunk...</p>
<p><span class=messageboard-ooc>5' step
<br />
move action - start inspire courage (+2 to hit and damage, competence bonus , +2 vs charm and fear, morale bonus)
<br />
Also a further +1 morale to hit and damage w/weapons from Flagbearer feat
<br />
</span></p>
<p>[Spoiler omitted]</p>I suggest anyone going for physical attacks delays to after I start Inspiring courage... Not sure if this is a surprise round (ie standard action only), or a regular round (move and standard action)...
Devin steps forward, flourishing his longspear. He promptly begins inspiring the frontline with the tale of a mummy who had all his wrappings stolen by a drunk...
5' step
move action - start inspire courage (+2 to hit and damage, competence bonus , +2 vs charm and fear, morale bonus)
Also a...Devin Horekson (alias of pad300)2024-01-04T03:25:13ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=147#73182024-01-04T02:25:56Z2024-01-04T02:23:44Z<p><b>"Before we leave, let's ask around a bit first. I'd like to know how long we've been gone, and at least the public version of what happened to Katapesh when Javhul and company broke free..."</b></p>
<p><span class=messageboard-ooc>Some information gathering before charging right in might be a good idea. WRT to the teleport, I can turn Khedron into something smaller using beast shape III, but I have nothing for Hazreem...</span></p>"Before we leave, let's ask around a bit first. I'd like to know how long we've been gone, and at least the public version of what happened to Katapesh when Javhul and company broke free..."
Some information gathering before charging right in might be a good idea. WRT to the teleport, I can turn Khedron into something smaller using beast shape III, but I have nothing for Hazreem...Omari the Landless (alias of pad300)2024-01-04T02:23:44ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=450#224702024-01-03T23:35:56Z2024-01-03T23:29:09Z<p><span class=messageboard-ooc>Atua isn't up in the init yet, she's down with the elementals after Xin (and she acted by with Fire Storm. Spug threw bombs at Axiomites above. It's the Axiomite, then Grergof and then Xin, and finally Atua and the remaining elemental... </span></p>Atua isn't up in the init yet, she's down with the elementals after Xin (and she acted by with Fire Storm. Spug threw bombs at Axiomites above. It's the Axiomite, then Grergof and then Xin, and finally Atua and the remaining elemental...Ardan Kiel (alias of pad300)2024-01-03T23:29:09ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=4#1732024-01-03T18:40:56Z2024-01-03T18:37:15Z<p>Khoran splashes down the stream, coming up behind Penka and Grezzag. Spotting on of the oozy masses well downstream, he uses silkstring snare to try and trap it in place...</p>
<p><span class=messageboard-ooc>Move action - 20'
<br />
Standard action - use Silkstring snare on Green (I have LoS to green, but can't see red, and I am not sure about blue...). Reflex Save DC 14 " or be entangled and anchored in place. The foe can escape the silk as a standard action with a successful Escape Artist or Strength check at the same DC, or by dealing an amount of damage to the silk equal to double the shaman’s class level (the silk has hardness 0). This hex lasts a number of rounds equal to 3 + the shaman’s Wisdom modifier."
<br />
</span></p>Khoran splashes down the stream, coming up behind Penka and Grezzag. Spotting on of the oozy masses well downstream, he uses silkstring snare to try and trap it in place...
Move action - 20'
Standard action - use Silkstring snare on Green (I have LoS to green, but can't see red, and I am not sure about blue...). Reflex Save DC 14 " or be entangled and anchored in place. The foe can escape the silk as a standard action with a successful Escape Artist or Strength check at the same DC, or by...Khoran of the Bone Bears (alias of pad300)2024-01-03T18:37:15ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=450#224662024-01-03T07:00:56Z2024-01-03T06:55:18Z<p>Four more dire tigers appear and charge, this time at the axiomites...
<br />
<span class=messageboard-ooc>Pink, Orange, Brown and Purple. As Ardan is acting after Atua, the fire Storm won't hit the new tigers.</span>
<br />
<span class=messageboard-ooc>Each Dire Tiger will activate Smite Law for +14 DMG vs their target </span></p>
<p><span class=messageboard-ooc>In order,
<br />
Orange charges axiomite blue (and will draw an AoO from Xin on the charge)</span></p>
<p><span class=messageboard-ooc>Brown charges axiomite Red (and will draw an AoO from Xin on the charge)</span></p>
<p><span class=messageboard-ooc>Purple charges axiomite Purple</span></p>
<p><span class=messageboard-ooc>Pink will will pick a target (from axiomites blue, red and purple) depending on which axiomite is still standing (and ungrappled) if any... this charge will potentially draw AoO's from Axiomites Blue and Red depending on what has happened to them.</span></p>
<p>[Spoiler omitted]</p>Four more dire tigers appear and charge, this time at the axiomites...
Pink, Orange, Brown and Purple. As Ardan is acting after Atua, the fire Storm won't hit the new tigers.
Each Dire Tiger will activate Smite Law for +14 DMG vs their target
In order,
Orange charges axiomite blue (and will draw an AoO from Xin on the charge)
Brown charges axiomite Red (and will draw an AoO from Xin on the charge)
Purple charges axiomite Purple
Pink will will pick a target (from axiomites blue, red and...Ardan Kiel (alias of pad300)2024-01-03T06:55:18ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=450#224652024-01-03T06:30:57Z2024-01-03T06:22:27Z<p><span class=messageboard-ooc>@Spugnoir, I really think your bombs may be our best weapon against the big guy - you attack touch and pack quite a punch... Also, wait for me to act next round; I suspect my action may be touch of good on you (+8 to hit and damage). Also, shouldn't you have an extra attack from haste? </span></p>
<p>Ardan scootches forward around the corner so he can see the whole battle field. As he does he calls out <b>"I will control the minions; you guys get the big guy..."</b>. Then he summons more tigers...</p>
<p><span class=messageboard-ooc>Move action - Move 20'
<br />
Standard action - cast Summon Monster VIII Spontaneously (sacrificing stormbolts) (a standard action from sacred summons)</span>
<br />
<span class="messageboard-dice"><b>How Many entropic Dire Tigers:</b></span> <span class="messageboard-dice">1d4 + 1 + 1 + 1 ⇒ (1) + 1 + 1 + 1 = 4</span>
<br />
+1 superior summoning +1 the Pack sidereal arcana</p>@Spugnoir, I really think your bombs may be our best weapon against the big guy - you attack touch and pack quite a punch... Also, wait for me to act next round; I suspect my action may be touch of good on you (+8 to hit and damage). Also, shouldn't you have an extra attack from haste?
Ardan scootches forward around the corner so he can see the whole battle field. As he does he calls out "I will control the minions; you guys get the big guy...". Then he summons more tigers...
Move action -...Ardan Kiel (alias of pad300)2024-01-03T06:22:27ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=450#224642024-01-03T06:10:57Z2024-01-03T05:59:58Z<p>The tigers continue to attack the elementals...
<br />
<span class=messageboard-ooc> Full Attack X4, red and yellow vs Elemental Green and green and blue vs Elemental Red</span></p>
<p><span class="messageboard-dice"><b>Bleed Tiger Yellow:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span>
<br />
<span class="messageboard-dice"><b>Bleed Tiger Green:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span></p>
<p>HP Tiger Yellow = 90/133 = (105 + 28 augment summoning)
<br />
HP Tiger Green = 109/133
<br />
<span class=messageboard-ooc> The tigers have DR 10/lawful, so less damage from the claws</span> </p>
<p>[Spoiler omitted]</p>The tigers continue to attack the elementals...
Full Attack X4, red and yellow vs Elemental Green and green and blue vs Elemental Red
[dice=Bleed Tiger Yellow]1d6[/dice]
[dice=Bleed Tiger Green]1d6[/dice]
HP Tiger Yellow = 90/133 = (105 + 28 augment summoning)
HP Tiger Green = 109/133
The tigers have DR 10/lawful, so less damage from the claws
[Spoiler omitted]Ardan Kiel (alias of pad300)2024-01-03T05:59:58ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=99#49282024-01-03T05:30:56Z2024-01-03T05:10:15Z<p><b>"Well, I am certain that I want to find out what is going on and who is behind what, so I will be happy to take your stipend and do some investigating. I have no doubt my colleague Grenz will also be happy to investigate as well. I can promise both of us can be discreet. So what do you want found out? Who killed you and why?"</b></p>
<p>As he chats, Khamul studies Lord Foxglove carefully.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">3d6 + 5 + 3 + 1 + 2 ⇒ (2, 6, 1) + 5 + 3 + 1 + 2 = 20</span> and 1) a further +4 to detect danger if applicable 2) +2 circumstance to detect undead, (<a href="https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=75#3720" target="_blank" rel="nofollow">Cai's Notes</a>.
<br />
5 ranks +3 trained+1 Trait+2 spirit bonus</p>
<p><span class=messageboard-ooc>Can I tell if he's actually alive?</span></p>"Well, I am certain that I want to find out what is going on and who is behind what, so I will be happy to take your stipend and do some investigating. I have no doubt my colleague Grenz will also be happy to investigate as well. I can promise both of us can be discreet. So what do you want found out? Who killed you and why?"
As he chats, Khamul studies Lord Foxglove carefully.
[dice=Perception] 3d6 + 5 + 3 + 1 + 2[/dice] and 1) a further +4 to detect danger if applicable 2) +2 circumstance...Khamul Froghoth (alias of pad300)2024-01-03T05:10:15ZRe: Forums: Play-by-Post Discussion: Rise of the Runelords with a Twist DiscussionKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/discussion&page=17#8102024-01-03T05:00:56Z2024-01-03T04:54:31Z<p>Well, I am back and I have a Christmas cold, so my brain is mush. I will try to keep up... Happy New Year Grenz, GM ShadowBloodmoon</p>Well, I am back and I have a Christmas cold, so my brain is mush. I will try to keep up... Happy New Year Grenz, GM ShadowBloodmoonKhamul Froghoth (alias of pad300)2024-01-03T04:54:31ZRe: Forums: Play-by-Post Discussion: Sheila Heidmarch's missions for Pathfinder Society DiscussionArdan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/discussion&page=93#46182024-01-03T04:50:56Z2024-01-03T04:44:11Z<p>I usually fill holes where convenient... How many characters is Foxy thinking of? He said at least 4 players and he often runs a GMPC (which would make 5...) Sounds like you're thinking sneak/skill of some sort and Spugnoir is going brute, so I could fill arcane maybe. Alternatively I could do a second brute type. But I don't think I want to be the major divine caster, unless no one else will do it.</p>I usually fill holes where convenient... How many characters is Foxy thinking of? He said at least 4 players and he often runs a GMPC (which would make 5...) Sounds like you're thinking sneak/skill of some sort and Spugnoir is going brute, so I could fill arcane maybe. Alternatively I could do a second brute type. But I don't think I want to be the major divine caster, unless no one else will do it.Ardan Kiel (alias of pad300)2024-01-03T04:44:11ZRe: Forums: Play-by-Post Discussion: Violant's Iron Gods DiscussionKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/discussion&page=2#872024-01-02T22:40:56Z2024-01-02T22:34:10Z<p>@GM Violant, you need a crit confirm roll for the extra damage from that slam on Grezzag... and I will hold off posting for a bit to see if Zelvin is going to change his action...</p>@GM Violant, you need a crit confirm roll for the extra damage from that slam on Grezzag... and I will hold off posting for a bit to see if Zelvin is going to change his action...Khoran of the Bone Bears (alias of pad300)2024-01-02T22:34:10ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=450#224612024-01-02T22:20:56Z2024-01-02T22:20:32Z<p><span class=messageboard-ooc>@Foxy: I have put 17 dashed squares on the map for area of effect (Atua gets 38 = CL19•2). That hits all of the enemies and no friends... </span></p>@Foxy: I have put 17 dashed squares on the map for area of effect (Atua gets 38 = CL19*2). That hits all of the enemies and no friends...Atua Fafine (alias of pad300)2024-01-02T22:20:32ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Kingmaker 1e DiscussionErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/discussion&page=4#1822024-01-02T18:40:56Z2024-01-02T18:34:18Z<p>Welp, I'm back... and nothing has changed. Happy New Year to all.</p>Welp, I'm back... and nothing has changed. Happy New Year to all.Erik Sforza (alias of pad300)2024-01-02T18:34:18ZRe: Forums: Play-by-Post Discussion: Violant's Iron Gods DiscussionKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/discussion&page=2#802024-01-02T18:31:23Z2024-01-02T18:31:02Z<p>I'm back from my travels... I see not much has gone on in my absence.</p>I'm back from my travels... I see not much has gone on in my absence.Khoran of the Bone Bears (alias of pad300)2024-01-02T18:31:02ZRe: Forums: Play-by-Post Discussion: Shifting Sands DiscussionDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/discussion&page=3#1412024-01-02T18:30:57Z2024-01-02T18:28:43Z<p>I'm home. A happy new year to all...</p>
<p>I think we have a concensus to open the sarcophagus...</p>I'm home. A happy new year to all...
I think we have a concensus to open the sarcophagus...Devin Horekson (alias of pad300)2024-01-02T18:28:43ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=147#73112024-01-02T18:30:57Z2024-01-02T18:26:47Z<p><b>"Well, this doesn't look like Katapesh to me..."</b></p>
<p>Omari asks a passerby <b>"What city is this?"</b></p>
<p><span class="messageboard-dice"><b>diplomacy:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 ⇒ (16) + 2 + 3 = 21</span>
<br />
2 rank +3 trained</p>"Well, this doesn't look like Katapesh to me..."
Omari asks a passerby "What city is this?"
[dice=diplomacy]1d20+2+3[/dice]
2 rank +3 trainedOmari the Landless (alias of pad300)2024-01-02T18:26:47ZRe: Forums: Play-by-Post Discussion: GM Foxy's 2nd Legacy of Fire DiscussionOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/discussion&page=47#23502024-01-02T18:30:57Z2024-01-02T18:26:02Z<p>I'm home, I will try and sort out my equipment purchases in the next couple of days...</p>I'm home, I will try and sort out my equipment purchases in the next couple of days...Omari the Landless (alias of pad300)2024-01-02T18:26:02ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=450#224592024-01-02T18:20:57Z2024-01-02T18:15:20Z<div class="messageboard-quotee">Brother Grergof Varsk wrote:</div><blockquote><p> ...
</p>
<span class=messageboard-ooc>what happened to Atua’s turn?</span> </blockquote><p><span class=messageboard-ooc>She goes at the same init as the elementals.. </span>
</p>
<span class=messageboard-ooc>Also, I think we need a real map; see <a href="https://docs.google.com/presentation/d/1K2MMtTRjPcFe4Aw9vuwlYbmXRyw5qjIIzvpfsZlumUs/edit?usp=sharing" target="_blank" rel="nofollow">HERE</a></span>
<br />
<span class=messageboard-ooc>@All feel free to adjust positions as appropriate</span>
<br />
<span class=messageboard-ooc>@Foxy, did Abo's spell do anything?</span>
<br />
<span class=messageboard-ooc>@Grergof, please keep track of your damage visibly; I want to know if I need to heal you...</span></p>
<p>Atua sweeps into the room and saturates it with fire...</p>
<p><span class=messageboard-ooc> Move action -fly into the room 5' off the floor
<br />
Standard Action - Cast Firestorm (according to the map, she can hit enemies only by including herself and she is immune to fire) </span></p>
<p><span class="messageboard-dice"><b>Firestorm Damage:</b></span> <span class="messageboard-dice">19d6 ⇒ (3, 1, 4, 5, 6, 1, 1, 6, 5, 4, 5, 4, 6, 3, 4, 3, 4, 2, 1) = 68</span>
<br />
Reflex DC 23 for 1/2; if save fails, subject on fire for 4d6/rd</p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>And I am going to let this rest for a bit before doing Ardan in case Foxy wants to edit the map... </span></p>Brother Grergof Varsk wrote:...
what happened to Atua’s turn?
She goes at the same init as the elementals..
Also, I think we need a real map; see HERE
@All feel free to adjust positions as appropriate
@Foxy, did Abo's spell do anything?
@Grergof, please keep track of your damage visibly; I want to know if I need to heal you...Atua sweeps into the room and saturates it with fire...
Move action -fly into the room 5' off the floor
Standard Action - Cast Firestorm (according to the map, she...Atua Fafine (alias of pad300)2024-01-02T18:15:20ZRe: Forums: Play-by-Post Discussion: Sheila Heidmarch's missions for Pathfinder Society DiscussionArdan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/discussion&page=93#46142024-01-02T17:10:56Z2024-01-02T17:08:26Z<p>Ok, I am officially home...</p>Ok, I am officially home...Ardan Kiel (alias of pad300)2024-01-02T17:08:26ZRe: Forums: Play-by-Post Discussion: Expedition to the Ruins of Castle Greyhawk [3.5 D&D] DiscussionFash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/discussion&page=14#6542024-01-02T16:40:56Z2024-01-02T16:37:46Z<p>Well, I am home again.</p>Well, I am home again.Fash Daergal (alias of pad300)2024-01-02T16:37:46ZRe: Forums: Play-by-Post Discussion: Sheila Heidmarch's missions for Pathfinder Society DiscussionArdan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/discussion&page=93#46092024-01-02T00:10:56Z2024-01-02T00:05:55Z<p>If I get a vote, I'd call Curse of the Crimson Throne, as I have not played it.</p>If I get a vote, I'd call Curse of the Crimson Throne, as I have not played it.Ardan Kiel (alias of pad300)2024-01-02T00:05:55ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Ruins of Azlant (Books 1-3) DiscussionMauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/discussion&page=29#14242024-01-01T20:30:57Z2024-01-01T20:29:24Z<p>Happy New Year!</p>Happy New Year!Mauro Ocela (alias of pad300)2024-01-01T20:29:24ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=450#224542024-01-01T20:30:57Z2024-01-01T20:26:10Z<p><span class=messageboard-ooc>@foxy did either elemental get grabbed?</span></p>@foxy did either elemental get grabbed?Ardan Kiel (alias of pad300)2024-01-01T20:26:10ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=450#224522024-01-01T04:50:57Z2024-01-01T04:45:23Z<p><span class=messageboard-ooc>And after all that, it becomes clear that the dicebot hates me...</span></p>And after all that, it becomes clear that the dicebot hates me...Ardan Kiel (alias of pad300)2024-01-01T04:45:23ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=450#224512024-01-01T04:40:57Z2024-01-01T04:34:11Z<p>Four dire tiger appear and charge the elementals simultaneously (2 on each elemental; replace the XCX's in the 4th line with TCT's)...</p>
<p><span class=messageboard-ooc>Charge and Pounce X4
<br />
PS Remember that Pounce includes the rake attacks: "When a creature with this special attack charges, it can make a full attack (including rake attacks if the creature also has the rake ability)."</span> </p>
<p>[Spoiler omitted]</p>Four dire tiger appear and charge the elementals simultaneously (2 on each elemental; replace the XCX's in the 4th line with TCT's)...
Charge and Pounce X4
PS Remember that Pounce includes the rake attacks: "When a creature with this special attack charges, it can make a full attack (including rake attacks if the creature also has the rake ability)."
[Spoiler omitted]Ardan Kiel (alias of pad300)2024-01-01T04:34:11ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=449#224502024-01-01T04:20:57Z2024-01-01T04:14:09Z<p>Ardan calls on Pulura's heralds...</p>
<p><span class=messageboard-ooc>Cast Summon Monster VIII spontaneously (burning a Holy Aura), summoning Entropic Dire Tigers. The tigers appear on the edges of the room, where they can charge (and pounce) into flanking positions on the crystal elementals </span>
<br />
<span class="messageboard-dice"><b>How Many entropic Dire Tigers:</b></span> <span class="messageboard-dice">1d4 + 1 + 1 + 1 ⇒ (1) + 1 + 1 + 1 = 4</span>
<br />
+1 superior summoning +1 the Pack sidereal arcana</p>Ardan calls on Pulura's heralds...
Cast Summon Monster VIII spontaneously (burning a Holy Aura), summoning Entropic Dire Tigers. The tigers appear on the edges of the room, where they can charge (and pounce) into flanking positions on the crystal elementals
[dice=How Many entropic Dire Tigers] 1d4 + 1 +1+ 1 [/dice]
+1 superior summoning +1 the Pack sidereal arcanaArdan Kiel (alias of pad300)2024-01-01T04:14:09ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=45#22022023-12-31T21:00:57Z2023-12-31T20:52:05Z<p><span class=messageboard-ooc> so much for a dirty cheap shot on the cleric and the demon...</span></p>
<p>Fash raises his runestaff and channels power through it...</p>
<p><span class=messageboard-ooc>Use Runestaff using UMD</span>
<br />
<span class="messageboard-dice"><b>UMD:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (19) + 13 = 32</span> vs DC 20
<br />
13 ranks</p>
<p>[Spoiler omitted]</p>
<p>Then he spider climbs down the pyramid. Once the bulk of pyramid is in the way of the emanation from the cleric<span class=messageboard-ooc>(her invisibility purge spell)</span>, he disappears <span class=messageboard-ooc>(Greater Invisibility kicking back in)</span> and then cuts back on cat feet to fool the demon's sense of hearing...</p>
<p><span class=messageboard-ooc>Move action -Move 10' with stealth, improve invis should let him hide... </span></p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 2 + 8 + 4 + 4 + 10 - 2 ⇒ (20) + 2 + 8 + 4 + 4 + 10 - 2 = 46</span>
<br />
8 Ranks +2 Dex + 4 Racial +4 Small +10 Cloak/Boots of Elvenkind -2 ACP</p>so much for a dirty cheap shot on the cleric and the demon...
Fash raises his runestaff and channels power through it...
Use Runestaff using UMD
[dice=UMD] 1d20 + 13 [/dice] vs DC 20
13 ranks
[Spoiler omitted]
Then he spider climbs down the pyramid. Once the bulk of pyramid is in the way of the emanation from the cleric(her invisibility purge spell), he disappears (Greater Invisibility kicking back in) and then cuts back on cat feet to fool the demon's sense of hearing...
Move action...Fash Daergal (alias of pad300)2023-12-31T20:52:05ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=44#22002023-12-31T18:00:58Z2023-12-31T17:59:00Z<p><span class=messageboard-ooc>@GM West, what happens if I overlap areas of black tentacles? Do those inside need to make 2 checks for concentration, damage, etc? Are there penalties to the defensive grapple checks from having multiple grapplers attacking the defender?</span></p>@GM West, what happens if I overlap areas of black tentacles? Do those inside need to make 2 checks for concentration, damage, etc? Are there penalties to the defensive grapple checks from having multiple grapplers attacking the defender?Fash Daergal (alias of pad300)2023-12-31T17:59:00ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=11#5232023-12-30T20:50:57Z2023-12-30T20:46:59Z<p><span class=messageboard-ooc>Did anyone actually scan the room with detect magic? I don't recall that anyone did; if not, I will do so...</span></p>
<p>After morning ablutions and breakfast, Devin proposes <b>"I think we should open the sarcophagus that has been disturbed. Nothing tried to break out last night, so I suspect that there is no monster inside; rather someone hid something. That makes me curious..."</b></p>
<p>Once we are all ready to start for the day, Devin will cast: Message, linking us all for communications (70 min), Heroism, extended through his rod. (140 min, +2 morale on lots), then (using his ring) Tears to Wine (and share it around - +2 enhancement on Int and Wis skills for 70 min), and heightened awareness (+2 competence on perception, 70 min)). Then he will reload his ring with Featherfall. He will also take a swig from his Bountiful bottle (extended barkskin, level 12, +5 NA for 240 min).</p>Did anyone actually scan the room with detect magic? I don't recall that anyone did; if not, I will do so...
After morning ablutions and breakfast, Devin proposes "I think we should open the sarcophagus that has been disturbed. Nothing tried to break out last night, so I suspect that there is no monster inside; rather someone hid something. That makes me curious..."
Once we are all ready to start for the day, Devin will cast: Message, linking us all for communications (70 min), Heroism,...Devin Horekson (alias of pad300)2023-12-30T20:46:59ZRe: Forums: Play-by-Post Discussion: GM Foxy's 2nd Legacy of Fire DiscussionOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/discussion&page=47#23482023-12-29T05:50:57Z2023-12-29T05:44:51Z<p>I am considering upgrading my periapt of Wis +4 to a +6 headband. This was a looted item, so does your reply to 1) apply?</p>I am considering upgrading my periapt of Wis +4 to a +6 headband. This was a looted item, so does your reply to 1) apply?Omari the Landless (alias of pad300)2023-12-29T05:44:51ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=44#21882023-12-29T05:40:57Z2023-12-29T05:31:51Z<p><span class=messageboard-ooc>Sorry, I had not realized that this was a new round and I am up... Also, it's past time to start taking risks.</span></p>
<p>Fash spider climbs along the wall of the pyramid, trying to stay low enough that the demon that appeared on top of the pyramid can't see him, then peeking around the edge of the broken pyramid ...
<br />
<span class=messageboard-ooc>Move action -Move 10' with stealth (assuming the invisibility purge will expose him when he peeks, so hiding conventionally)
<br />
As he is moving and has a bab >1, he will draw his runestaff as a weapon (free action)</span></p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 2 + 8 + 4 + 4 + 10 - 2 ⇒ (20) + 2 + 8 + 4 + 4 + 10 - 2 = 46</span>
<br />
8 Ranks +2 Dex + 4 Racial +4 Small +10 Cloak/Boots of Elvenkind -2 ACP</p>
<p>Spotting the cleric, he drops a major dweomer, and flattens himself back on the wall of the pyramid...</p>
<p><span class=messageboard-ooc>Casts Dominate Person on the cleric, Will DC 22 = 10 (base)+5 (lvl)+6 (int)+1 (cloaked casting) </span></p>
<p><span class=messageboard-ooc>Let's hope that lands; she might be able to call off the demons...</span></p>
<p><span class=messageboard-ooc>Not sure if this will work, but he will try to use the skill trick <a href="https://dndtools.org/feats/complete-scoundrel—60/conceal-spellcasting—3281/" target="_blank" rel="nofollow">Conceal Spellcasting</a> to keep his position from being given away... </span>
<br />
<span class="messageboard-dice"><b>Sleight of Hand:</b></span> <span class="messageboard-dice">1d20 + 5 + 2 ⇒ (16) + 5 + 2 = 23</span>
<br />
5 ranks +2 dex</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>Sorry, I had not realized that this was a new round and I am up... Also, it's past time to start taking risks.
Fash spider climbs along the wall of the pyramid, trying to stay low enough that the demon that appeared on top of the pyramid can't see him, then peeking around the edge of the broken pyramid ...
Move action -Move 10' with stealth (assuming the invisibility purge will expose him when he peeks, so hiding conventionally)
As he is moving and has a bab >1, he will draw his runestaff as...Fash Daergal (alias of pad300)2023-12-29T05:31:51ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=449#224402023-12-29T04:50:58Z2023-12-29T04:44:17Z<p>Immediately before we head up the stairs, Ardan pops the Sihedron over to Atua, who uses the Humility aspect to Greater Invisibility herself <span class=messageboard-ooc>(for 25 rounds)</span>, before passing it to Grergof...</p>Immediately before we head up the stairs, Ardan pops the Sihedron over to Atua, who uses the Humility aspect to Greater Invisibility herself (for 25 rounds), before passing it to Grergof...Atua Fafine (alias of pad300)2023-12-29T04:44:17ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=449#224392023-12-29T04:50:58Z2023-12-29T04:43:53Z<p>[Spoiler omitted]</p>
<p>In the morning, after preparing his spells, Ardan treats everyone to a Heroes Feast. Then he casts a Magic Vestment (Extended, Rod) on his shield, Greater Magic Weapon on both his cestus and on Atua's adamantine longsword, overland flight and finally Tears to Wine (Extended, Rod) on a bottle and passes it around...</p>[Spoiler omitted]
In the morning, after preparing his spells, Ardan treats everyone to a Heroes Feast. Then he casts a Magic Vestment (Extended, Rod) on his shield, Greater Magic Weapon on both his cestus and on Atua's adamantine longsword, overland flight and finally Tears to Wine (Extended, Rod) on a bottle and passes it around...Ardan Kiel (alias of pad300)2023-12-29T04:43:53ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=449#224382023-12-29T04:40:59Z2023-12-29T04:39:54Z<div class="messageboard-quotee">Abomentolor Goblinburner wrote:</div><blockquote> <b>"I have nothing hidden up my sleeve, beyond the usual magic. Anyone want some buffs, like invisibility, cats grace, enlarge person?"</b> </blockquote><p><span class=messageboard-ooc> BS. You have a scroll of SM9, a scroll of Limited Wish, and the Flamma Horaculum, which is a time stop once a week... </span>Abomentolor Goblinburner wrote:"I have nothing hidden up my sleeve, beyond the usual magic. Anyone want some buffs, like invisibility, cats grace, enlarge person?"
BS. You have a scroll of SM9, a scroll of Limited Wish, and the Flamma Horaculum, which is a time stop once a week...Ardan Kiel (alias of pad300)2023-12-29T04:39:54ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=44#21832023-12-28T22:51:23Z2023-12-28T22:50:46Z<p><span class=messageboard-ooc>Ok, to be clear, the cleric has yet to be force bubbled...@ Reonnyn, I'd suggest getting out while the getting is good. Neither of us want to eat a full attack from a demon archer (let alone potentially 2, blue and green)</span></p>Ok, to be clear, the cleric has yet to be force bubbled...@ Reonnyn, I'd suggest getting out while the getting is good. Neither of us want to eat a full attack from a demon archer (let alone potentially 2, blue and green)Fash Daergal (alias of pad300)2023-12-28T22:50:46ZRe: Forums: Play-by-Post Discussion: GM Foxy's 2nd Legacy of Fire DiscussionOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/discussion&page=47#23462023-12-28T06:01:06Z2023-12-28T05:58:33Z<p>Ohrmizd, spreadsheet questions
<br />
1) How do we sell stuff we already have? For example, the cloak of resistance +1 I purchased after the 1st loot distribution (cell H14, Chars Spreadsheet) (I do plan on upgrading...)
<br />
2) How do we delete stuff we have that is gone? For example, the wand of cure light wound (H41, Chars spreadsheet), that is expended.</p>
<p>Purchases I am looking at
<br />
Cloak of Resistance +3 X2 (18000 gp, 1 for Khedron, 1 for Omari)
<br />
Rod of Lesser Extend 3000 gp
<br />
Wand of CLW X2 (1500 gp)
<br />
Chain Shirt Barding +2 4000+ gp</p>
<p>THere will be more, but I don't really have time to think things through right now, sorry.</p>Ohrmizd, spreadsheet questions
1) How do we sell stuff we already have? For example, the cloak of resistance +1 I purchased after the 1st loot distribution (cell H14, Chars Spreadsheet) (I do plan on upgrading...)
2) How do we delete stuff we have that is gone? For example, the wand of cure light wound (H41, Chars spreadsheet), that is expended.
Purchases I am looking at
Cloak of Resistance +3 X2 (18000 gp, 1 for Khedron, 1 for Omari)
Rod of Lesser Extend 3000 gp
Wand of CLW X2 (1500 gp)...Omari the Landless (alias of pad300)2023-12-28T05:58:33ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=44#21782023-12-26T20:30:57Z2023-12-26T20:26:07Z<p><span class=messageboard-ooc>If you make a to hit roll, I thought that you can crit...</span></p>If you make a to hit roll, I thought that you can crit...Fash Daergal (alias of pad300)2023-12-26T20:26:07ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=11#5202023-12-23T23:40:57Z2023-12-23T23:33:59Z<p>While the assorted scholars were researching, Devin put his free time to use, taking his time and carefully checking each unopened secret door (S2, S3) and the tampered sarcophagus for traps and how to open them...</p>
<p><span class="messageboard-dice"><b>Perception, Take 20:</b></span> <span class="messageboard-dice">20 + 7 + 3 + 5 = 35</span>
<br />
7 ranks+3 trained +5 eyes of the eagle</p>
<p><span class="messageboard-dice"><b>Disable Device if needed, take 20:</b></span> <span class="messageboard-dice">20 + 7 + 3 + 3 + 1 + 2 = 36</span>
<br />
7ranks+3 trained +3 Dex+1 trait+2 MW tools</p>
<p>•••</p>
<p>When the decision to camp is taken, he makes sure that all 3 secret doors in the room are blocked, and that the tampered sarcophagus is wrapped in rope, so whatever's inside can't bust out easily...</p>While the assorted scholars were researching, Devin put his free time to use, taking his time and carefully checking each unopened secret door (S2, S3) and the tampered sarcophagus for traps and how to open them...
[dice=Perception, Take 20]20+7+3+5[/dice]
7 ranks+3 trained +5 eyes of the eagle
[Dice=Disable Device if needed, take 20]20+7+3+3+1+2[/dice]
7ranks+3 trained +3 Dex+1 trait+2 MW tools
***
When the decision to camp is taken, he makes sure that all 3 secret doors in the room are...Devin Horekson (alias of pad300)2023-12-23T23:33:59ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=63#31072023-12-23T04:50:55Z2023-12-23T04:42:54Z<p>Mauro looks at the ancient dial, and decides it's mocking them. He starts to take this challenge seriously...</p>
<p><span class="messageboard-dice"><b>STR check, take 10:</b></span> <span class="messageboard-dice">10 + 5 = 15</span> vs DC 12</p>
<p><span class=messageboard-ooc>With that out of the way, let's go chase some torches..</span></p>Mauro looks at the ancient dial, and decides it's mocking them. He starts to take this challenge seriously...
[dice=STR check, take 10] 10 + 5 [/dice] vs DC 12
With that out of the way, let's go chase some torches..Mauro Ocela (alias of pad300)2023-12-23T04:42:54ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=146#72922023-12-24T19:08:52Z2023-12-23T03:03:44Z<p><b>"Can we?"</b> queries Omari and he continues <b>"Remember, that is where Javhul and his army broke free, while we were hurled into Kakishon. There may be little left of the great city of Katapesh. I agree with Ohrmizd, this is a once in a lifetime chance to visit the famed City of Brass. It is famed as a trading center across the planes. If we go there, trade peacefully and fairly, I suspect we will have little trouble. Althoug we should be careful of scams. If Ohrmizd and Hazreem can pretend to be fire outsiders effectively, the rest of us can pretend to be their servants. We should be all right. Let's all go - Erastil's blessings can get us there with magic that will let us all fly."</b></p>"Can we?" queries Omari and he continues "Remember, that is where Javhul and his army broke free, while we were hurled into Kakishon. There may be little left of the great city of Katapesh. I agree with Ohrmizd, this is a once in a lifetime chance to visit the famed City of Brass. It is famed as a trading center across the planes. If we go there, trade peacefully and fairly, I suspect we will have little trouble. Althoug we should be careful of scams. If Ohrmizd and Hazreem can pretend to be...Omari the Landless (alias of pad300)2023-12-23T03:03:44ZRe: Forums: Play-by-Post Discussion: GM Foxy's 2nd Legacy of Fire DiscussionOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/discussion&page=47#23452023-12-24T19:08:47Z2023-12-23T02:57:15Z<p>The major problem with going back to Katapesh to sell things, is that we unleashed Javhul and his army there, and thus it may be wrecked. </p>
<p>Given Foxy has just mentioned he has no book of lore, it seems unlikely there are any special encounters in the City of Brass, unless we do something dumb... So provided we lean into polite (ie bow and scrape as requested) and pretend the rest of us are servants to the "Fire outsiders" (Ohrmizd and Hazreem), we should be able to get away with selling and buying in the city of Brass.</p>The major problem with going back to Katapesh to sell things, is that we unleashed Javhul and his army there, and thus it may be wrecked.
Given Foxy has just mentioned he has no book of lore, it seems unlikely there are any special encounters in the City of Brass, unless we do something dumb... So provided we lean into polite (ie bow and scrape as requested) and pretend the rest of us are servants to the "Fire outsiders" (Ohrmizd and Hazreem), we should be able to get away with selling and...Omari the Landless (alias of pad300)2023-12-23T02:57:15ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=99#49252023-12-22T05:59:16Z2023-12-22T05:49:33Z<p>Khamul does not sit, remaining on his feet and wary. Still, he is willing to converse; <b>"Well met then, Lord Aldern. I am Khamul. I will trade information. I can shed some light on your rune. I have been told is called the Sihedron, and is a symbol of a long lost empire called Thassilon. It was marked on at least one murdered man in Sandpoint. That corpse reanimated as a ghoul... I have also seen written correspondence, found in Foxglove Manor between an Aldern and a Xanesha, Mistress of the Seven. What can you tell me about Xanesha? The correspondence mentioned a debt owed to "the Brothers". Tell me about them..."</b></p>Khamul does not sit, remaining on his feet and wary. Still, he is willing to converse; "Well met then, Lord Aldern. I am Khamul. I will trade information. I can shed some light on your rune. I have been told is called the Sihedron, and is a symbol of a long lost empire called Thassilon. It was marked on at least one murdered man in Sandpoint. That corpse reanimated as a ghoul... I have also seen written correspondence, found in Foxglove Manor between an Aldern and a Xanesha, Mistress of the...Khamul Froghoth (alias of pad300)2023-12-22T05:49:33ZRe: Forums: Play-by-Post Discussion: GM Foxy's 2nd Legacy of Fire DiscussionOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/discussion&page=47#23402023-12-22T05:39:16Z2023-12-22T05:33:38Z<p>wrt to going to the City of Brass, I can get us all there with animal shapes (turning us into birds...). I do not like the idea of splitting the party, in what I suspect cannot be described as friendly territory (especially as that Red Dragon has assuredly reported to the vizier...). Perhaps the rest of us could pose as servants to those who can disguise themselves as creatures of elemental fire.</p>
<p>wrt to the shopping and buying, the only person who can be helped by the ring of minor fire resistance is Hazreem; the rest of us are protected by Shazathared's wish (Fire Resist 30). If no one else wants them, Omari can use the Gloves of Dex +2.</p>
<p>WRT to items from the stash, Omari has also got
<br />
1) an Amulet of Mighty Fists +1 (which Khedron is using)
<br />
2) Ring of Minor Fire resistance, which I propose to sell as it is overlapped by Shazathared's wish.
<br />
3) I propose to sell my Cloak of Resistance +1 (which I purchased with our first loot split, it is not from the stash); it needs upgrading desperately.</p>wrt to going to the City of Brass, I can get us all there with animal shapes (turning us into birds...). I do not like the idea of splitting the party, in what I suspect cannot be described as friendly territory (especially as that Red Dragon has assuredly reported to the vizier...). Perhaps the rest of us could pose as servants to those who can disguise themselves as creatures of elemental fire.
wrt to the shopping and buying, the only person who can be helped by the ring of minor fire...Omari the Landless (alias of pad300)2023-12-22T05:33:38ZRe: Forums: Play-by-Post Discussion: Shifting Sands DiscussionDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/discussion&page=3#1292023-12-22T05:19:18Z2023-12-22T05:11:02Z<p>Yeah, I could use it, but I don't see that I have any claim on it... Not having done any of the bleeding to get it...</p>Yeah, I could use it, but I don't see that I have any claim on it... Not having done any of the bleeding to get it...Devin Horekson (alias of pad300)2023-12-22T05:11:02ZRe: Forums: Play-by-Post Discussion: Expedition to the Ruins of Castle Greyhawk [3.5 D&D] DiscussionFash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/discussion&page=14#6522023-12-21T23:29:16Z2023-12-21T23:21:58Z<p><span class=messageboard-ooc>Morrow, I think that is a crit, due to Keen Edge... Also, deflect + abjurant armor might help keep you alive ...</span></p>Morrow, I think that is a crit, due to Keen Edge... Also, deflect + abjurant armor might help keep you alive ...Fash Daergal (alias of pad300)2023-12-21T23:21:58ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=99#49232023-12-19T06:20:56Z2023-12-19T06:18:11Z<p>Khamul replies <b>"The promise was that you were going to explain everything to us, not us explaining things to you... Lets start with who are you? What do you know about these murders?"</b></p>Khamul replies "The promise was that you were going to explain everything to us, not us explaining things to you... Lets start with who are you? What do you know about these murders?"Khamul Froghoth (alias of pad300)2023-12-19T06:18:11ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=99#49222023-12-19T06:20:56Z2023-12-19T06:13:30Z<p><span class=messageboard-ooc>Insight? Do you mean Sense Motive?</span></p>
<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">3d6 + 3 + 3 + 1 + 1 + 2 ⇒ (2, 2, 6) + 3 + 3 + 1 + 1 + 2 = 20</span></p>
<p>3 ranks +3 trained +1 Trait+1 guidance +2 spirit bonus</p>Insight? Do you mean Sense Motive?
[dice=Sense Motive]3d6+3+3+1+1+2[/dice]
3 ranks +3 trained +1 Trait+1 guidance +2 spirit bonusKhamul Froghoth (alias of pad300)2023-12-19T06:13:30ZRe: Forums: Play-by-Post Discussion: Violant's Iron Gods DiscussionKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/discussion&page=2#792023-12-18T15:20:57Z2023-12-18T15:17:14Z<p>It's that time of year again, Merry Christmas and a Happy New Year to all! I will be off on my Christmas trip home until the 2nd of Jan. Posting should continue, but may be spotty (so bot me if need be).</p>It's that time of year again, Merry Christmas and a Happy New Year to all! I will be off on my Christmas trip home until the 2nd of Jan. Posting should continue, but may be spotty (so bot me if need be).Khoran of the Bone Bears (alias of pad300)2023-12-18T15:17:14ZRe: Forums: Play-by-Post Discussion: Shifting Sands DiscussionDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/discussion&page=3#1262023-12-18T15:20:57Z2023-12-18T15:16:21Z<p>It's that time of year again, Merry Christmas and a Happy New Year to all! I will be off on my Christmas trip home until the 2nd of Jan. Posting should continue, but may be spotty (so bot me if need be).</p>It's that time of year again, Merry Christmas and a Happy New Year to all! I will be off on my Christmas trip home until the 2nd of Jan. Posting should continue, but may be spotty (so bot me if need be).Devin Horekson (alias of pad300)2023-12-18T15:16:21ZRe: Forums: Play-by-Post Discussion: Rise of the Runelords with a Twist DiscussionKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/discussion&page=17#8072023-12-18T15:20:57Z2023-12-18T15:15:53Z<p>It's that time of year again, Merry Christmas and a Happy New Year to all! I will be off on my Christmas trip home until the 2nd of Jan. Posting should continue, but may be spotty (so bot me if need be).</p>It's that time of year again, Merry Christmas and a Happy New Year to all! I will be off on my Christmas trip home until the 2nd of Jan. Posting should continue, but may be spotty (so bot me if need be).Khamul Froghoth (alias of pad300)2023-12-18T15:15:53ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Ruins of Azlant (Books 1-3) DiscussionMauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/discussion&page=29#14092023-12-18T15:20:57Z2023-12-18T15:15:15Z<p>It's that time of year again, Merry Christmas and a Happy New Year to all! I will be off on my Christmas trip home until the 2nd of Jan. Posting should continue, but may be spotty (so bot me if need be).</p>It's that time of year again, Merry Christmas and a Happy New Year to all! I will be off on my Christmas trip home until the 2nd of Jan. Posting should continue, but may be spotty (so bot me if need be).Mauro Ocela (alias of pad300)2023-12-18T15:15:15ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Kingmaker 1e DiscussionErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/discussion&page=4#1792023-12-18T15:20:57Z2023-12-18T15:14:51Z<p>It's that time of year again, Merry Christmas and a Happy New Year to all! I will be off on my Christmas trip home until the 2nd of Jan. Posting should continue, but may be spotty (so bot me if need be).</p>It's that time of year again, Merry Christmas and a Happy New Year to all! I will be off on my Christmas trip home until the 2nd of Jan. Posting should continue, but may be spotty (so bot me if need be).Erik Sforza (alias of pad300)2023-12-18T15:14:51ZRe: Forums: Play-by-Post Discussion: GM Foxy's 2nd Legacy of Fire DiscussionOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/discussion&page=47#23362023-12-18T15:20:57Z2023-12-18T15:14:17Z<p>It's that time of year again, Merry Christmas and a Happy New Year to all! I will be off on my Christmas trip home until the 2nd of Jan. Posting should continue, but may be spotty (so bot me if need be).</p>It's that time of year again, Merry Christmas and a Happy New Year to all! I will be off on my Christmas trip home until the 2nd of Jan. Posting should continue, but may be spotty (so bot me if need be).Omari the Landless (alias of pad300)2023-12-18T15:14:17ZRe: Forums: Play-by-Post Discussion: Sheila Heidmarch's missions for Pathfinder Society DiscussionArdan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/discussion&page=93#46032023-12-18T15:20:57Z2023-12-18T15:13:36Z<p>It's that time of year again, Merry Christmas and a Happy New Year to all! I will be off on my Christmas trip home until the 2nd of Jan. Posting should continue, but may be spotty (so bot me if need be).</p>It's that time of year again, Merry Christmas and a Happy New Year to all! I will be off on my Christmas trip home until the 2nd of Jan. Posting should continue, but may be spotty (so bot me if need be).Ardan Kiel (alias of pad300)2023-12-18T15:13:36ZRe: Forums: Play-by-Post Discussion: Expedition to the Ruins of Castle Greyhawk [3.5 D&D] DiscussionFash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/discussion&page=14#6512023-12-18T15:20:57Z2023-12-18T15:13:17Z<p>It's that time of year again, Merry Christmas and a Happy New Year to all! I will be off on my Christmas trip home until the 2nd of Jan. Posting should continue, but may be spotty (so bot me if need be).</p>It's that time of year again, Merry Christmas and a Happy New Year to all! I will be off on my Christmas trip home until the 2nd of Jan. Posting should continue, but may be spotty (so bot me if need be).Fash Daergal (alias of pad300)2023-12-18T15:13:17ZRe: Forums: Play-by-Post: GM Foxy's 2nd Legacy of FireOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/gameplay&page=146#72722023-12-18T05:50:57Z2023-12-18T05:43:17Z<p><b>"I agree, Iavesk, if you can break the binding on Shazathared, your debt is paid."</b></p>"I agree, Iavesk, if you can break the binding on Shazathared, your debt is paid."Omari the Landless (alias of pad300)2023-12-18T05:43:17ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=449#224312023-12-18T05:41:24Z2023-12-18T05:41:07Z<p><span class=messageboard-ooc>Ok, I think we have run out of questions...</span></p>
<p><b>"Rest well my comrades, I think tomorrow may well bring an ending... Pulura says there is nothing more we can do on this island to significantly improve our odds. The Xin-construct is up those stairs, and we should destroy it if we can..."</b></p>Ok, I think we have run out of questions...
"Rest well my comrades, I think tomorrow may well bring an ending... Pulura says there is nothing more we can do on this island to significantly improve our odds. The Xin-construct is up those stairs, and we should destroy it if we can..."Ardan Kiel (alias of pad300)2023-12-18T05:41:07ZRe: Forums: Play-by-Post Discussion: Violant's Iron Gods DiscussionKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/discussion&page=2#772023-12-18T04:50:57Z2023-12-18T04:49:31Z<div class="messageboard-quotee">Hekau wrote:</div><blockquote><p> I have to say that OOC I am not thrilled with Khoran taking charge and giving tactical orders to the party.</p>
<p>Hekau is very unlikely to object IC but I as a player do not wish this to be a pattern. </blockquote><p>I've been trying to think what to reply, but...
<p>IC, Khoran is 152 years old, a shaman (and thus a leader if no one steps forward) with the responsiblities thereof, including protecting and leading the younger folks... Like his friend Khonnir's adopted children. So, if no one else is organizing things, he's gonna step forward; and nobody else has stepped up to organize and lead...</p>
<p>OOC, If you want to lead, then get involved. Preferably in ways that make tactical sense ...</p>Hekau wrote:I have to say that OOC I am not thrilled with Khoran taking charge and giving tactical orders to the party.
Hekau is very unlikely to object IC but I as a player do not wish this to be a pattern.
I've been trying to think what to reply, but... IC, Khoran is 152 years old, a shaman (and thus a leader if no one steps forward) with the responsiblities thereof, including protecting and leading the younger folks... Like his friend Khonnir's adopted children. So, if no one else is...Khoran of the Bone Bears (alias of pad300)2023-12-18T04:49:31ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=63#31032023-12-18T01:10:58Z2023-12-18T01:08:45Z<p>At Crispin's direction, Mauro tries to move the ancient dial... </p>
<p><span class="messageboard-dice"><b>STR check:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (6) + 5 = 11</span> vs DC 12</p>At Crispin's direction, Mauro tries to move the ancient dial...
[dice=STR check]1d20+5[/dice] vs DC 12Mauro Ocela (alias of pad300)2023-12-18T01:08:45ZRe: Forums: Play-by-Post Discussion: GM Foxy's 2nd Legacy of Fire DiscussionOmari the Landless (alias of pad300)https://paizo.com/campaigns/v5748p75ivl42/discussion&page=47#23332023-12-17T18:10:58Z2023-12-17T18:08:29Z<p>Is Iavesk capable of doing a wish? If he is a noble djinni, he can grant 3 wishes...</p>Is Iavesk capable of doing a wish? If he is a noble djinni, he can grant 3 wishes...Omari the Landless (alias of pad300)2023-12-17T18:08:29ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=11#5162023-12-17T05:50:57Z2023-12-17T05:45:02Z<p><span class=messageboard-ooc>Ok, so the options I see are camp, leave, or press on while fatigued... I don't particularly like any of them, so I am currently abstaining, but what does everyone else figure?</span></p>Ok, so the options I see are camp, leave, or press on while fatigued... I don't particularly like any of them, so I am currently abstaining, but what does everyone else figure?Devin Horekson (alias of pad300)2023-12-17T05:45:02ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=44#21682023-12-17T04:50:57Z2023-12-17T04:44:48Z<p><b>"B•&!&-whore!"</b> exclaims Fash, and then as an explanation to Reonnyn, he continues <b>"Invisibility Purge!"</b>. An arcane phrase a complex gesture conjures forth a field of rubbery black tentacles centered on the stairwell. He drop low to escape line of sight from the cleric and the demon that shot at him, and then skitters silently over the edge of the pyramid trying to hide... </p>
<p><span class=messageboard-ooc>Free action - talk
<br />
standard action - cast Evard's Black Tentacles (dashed red circle - note that Reonnyn and Fash are outside the effect as it is at ground level)
<br />
Move action - spider climb over the edged of the pyramid, moving at 1/2 speed for no stealth penalty </span></p>
<p><span class="messageboard-dice"><b>Grapple Check Cleric, Initial:</b></span> <span class="messageboard-dice">1d20 + 10 + 4 + 4 ⇒ (18) + 10 + 4 + 4 = 36</span>
<br />
10 CL + 4 Str +4 Size (large)
<br />
<span class="messageboard-dice"><b>Grapple Check Demon, Initial:</b></span> <span class="messageboard-dice">1d20 + 10 + 4 + 4 ⇒ (8) + 10 + 4 + 4 = 26</span></p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 2 + 8 + 4 + 4 + 10 - 2 ⇒ (2) + 2 + 8 + 4 + 4 + 10 - 2 = 28</span>
<br />
8 Ranks +2 Dex + 4 Racial +4 Small +10 Cloak/Boots of Elvenkind -2 ACP</p>
<p><span class="messageboard-dice"><b>Grapple Check Cleric, Round 1:</b></span> <span class="messageboard-dice">1d20 + 10 + 4 + 4 ⇒ (1) + 10 + 4 + 4 = 19</span>
<br />
10 CL + 4 Str +4 Size (large)
<br />
<span class="messageboard-dice"><b>Grapple Check Demon, Round 1:</b></span> <span class="messageboard-dice">1d20 + 10 + 4 + 4 ⇒ (9) + 10 + 4 + 4 = 27</span></p>"B+#*&-whore!" exclaims Fash, and then as an explanation to Reonnyn, he continues "Invisibility Purge!". An arcane phrase a complex gesture conjures forth a field of rubbery black tentacles centered on the stairwell. He drop low to escape line of sight from the cleric and the demon that shot at him, and then skitters silently over the edge of the pyramid trying to hide...
Free action - talk
standard action - cast Evard's Black Tentacles (dashed red circle - note that Reonnyn and Fash are...Fash Daergal (alias of pad300)2023-12-17T04:44:48ZRe: Forums: Play-by-Post: Rise of the Runelords with a TwistKhamul Froghoth (alias of pad300)https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=99#49192023-12-16T15:30:56Z2023-12-16T15:23:38Z<p>Khamul dips into his psychic abilities once again, to enable quiet communication... <span class=messageboard-ooc>(Casts Message)</span> </p>
<p>He whispers back to Grenz <b><span class=tiny>"Well, the clerk at the hall of justice wanted to share some info about the local murders with us on the quiet, and she proposed meeting us, and now we're at the abandoned Foxglove townhouse. Now she wants us to meet 'our host' who will 'explain everything'. This is starting to smell like a set up. Because you hid and I don't think she's spotted you, you get to play shaved knuckle in the hole... Hide behind the divan, and jump out to save me if this turns into a fight."</b></span></p>Khamul dips into his psychic abilities once again, to enable quiet communication... (Casts Message)
He whispers back to Grenz "Well, the clerk at the hall of justice wanted to share some info about the local murders with us on the quiet, and she proposed meeting us, and now we're at the abandoned Foxglove townhouse. Now she wants us to meet 'our host' who will 'explain everything'. This is starting to smell like a set up. Because you hid and I don't think she's spotted you, you get to play...Khamul Froghoth (alias of pad300)2023-12-16T15:23:38ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=4#1652023-12-16T06:42:42Z2023-12-16T06:41:20Z<p><span class=messageboard-ooc>Yeah, I think we head into the northern cavern to check out the fungus covered halflings...</span></p>
<div class="messageboard-quotee">Grezzag wrote:</div><blockquote> Grezzag frowns and thinks. <b>"That ain't good. I think the old dwarf said one of groups was halflings, I guess this could be them. Yeah, I s'pose we'd better check them out instead of risking them sneakin up behind us."</b> </blockquote><p><b>"Always good to make sure your back is cleared. Grezzag, you're up front again, and I'm behind you with my longspear. But be ready for trouble - my pile of rocks thought they were strange, and he doesn't notice that much about humanoids..."</b>Yeah, I think we head into the northern cavern to check out the fungus covered halflings...
Grezzag wrote:Grezzag frowns and thinks. "That ain't good. I think the old dwarf said one of groups was halflings, I guess this could be them. Yeah, I s'pose we'd better check them out instead of risking them sneakin up behind us."
"Always good to make sure your back is cleared. Grezzag, you're up front again, and I'm behind you with my longspear. But be ready for trouble - my pile of rocks thought...Khoran of the Bone Bears (alias of pad300)2023-12-16T06:41:20ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=44#21652023-12-15T22:10:59Z2023-12-15T22:07:08Z<p><span class=messageboard-ooc>I think we need a Glorbe action... We had a Verdan, <a href="https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=44#2163" target="_blank" rel="nofollow">HERE</a> (although a separate alias might help keep things straight... </span></p>I think we need a Glorbe action... We had a Verdan, HERE (although a separate alias might help keep things straight...Fash Daergal (alias of pad300)2023-12-15T22:07:08ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=449#224292023-12-15T05:00:22Z2023-12-15T04:57:59Z<p>12) Is the Xin-construct up these stairs?</p>
<p><span class=messageboard-ooc>Ok, from the answers 1 and 2, I think we can say we have no more macguffins to chase. However, from 6, perhaps we should clear the room at the top of the stairs before we rest in the mansion?</span></p>12) Is the Xin-construct up these stairs?
Ok, from the answers 1 and 2, I think we can say we have no more macguffins to chase. However, from 6, perhaps we should clear the room at the top of the stairs before we rest in the mansion?Ardan Kiel (alias of pad300)2023-12-15T04:57:59ZRe: Forums: Play-by-Post: Let the games begin...Ardan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=449#224272023-12-14T23:10:31Z2023-12-14T23:09:25Z<p>8) Is there a way to put Xin to rest without destroying the construct?
<br />
9) Are there any negative effects from destroying the construct?
<br />
10) Will this palace collapse or otherwise become immediately hazardous to be in if Xin is defeated?
<br />
11) Is there anything hostile up these stairs besides the Xin-construct?</p>8) Is there a way to put Xin to rest without destroying the construct?
9) Are there any negative effects from destroying the construct?
10) Will this palace collapse or otherwise become immediately hazardous to be in if Xin is defeated?
11) Is there anything hostile up these stairs besides the Xin-construct?Ardan Kiel (alias of pad300)2023-12-14T23:09:25ZRe: Forums: Play-by-Post Discussion: Sheila Heidmarch's missions for Pathfinder Society DiscussionArdan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/discussion&page=93#46022023-12-14T06:13:01Z2023-12-14T06:05:11Z<p>A)Is there some item, on this Island, that we do not have, which would greatly enhance our ability to defeat Xin?
<br />
If the answer to A) is yes, then
<br />
B) Is that item in this palace?
<br />
If the answer to B) is a yes, then
<br />
C) Is that item in the flooded portion of the palace?
<br />
If the answer to C) is a no,
<br />
D) Is that item up these stairs?</p>
<p>The above will consume between 1 and 4 of my questions, depending on what replies Ardan receives</p>
<p>E) Is there some information, available on this island, that we do not have, which would greatly enhance our ability to defeat Xin?
<br />
If the answer to E) is yes, then
<br />
F) Is that item information available in this palace?
<br />
If the answer to F) is a yes, then
<br />
G) Is that information available in the flooded portion of the palace?
<br />
If the answer to G) is a no,
<br />
H) Is that information available up these stairs?</p>
<p>This sequence will also consume between 1 and 4 questions</p>
<p>I) If we destroy the construct will that permanently defeat Xin?
<br />
If the answer to J) is a no, then
<br />
J) Will destroying the construct temporally defeat Xin?</p>
<p>This sequence will consume 1 or 2 questions.</p>
<p>K) Is fighting the construct the wisest course of action?
<br />
L) If we defeat Xin will the construct army no longer be a threat to Magnimar?
<br />
M) Is there a way to put Xin to rest without destroying the construct?
<br />
N) Are there any negative effects from destroying the construct?
<br />
O) Will this palace collapse or otherwise become immediately hazardous to be in if Xin is defeated?
<br />
P) Once we go up the stairs will we immediately encounter the Xin-construct?
<br />
Q) Is there anything hostile up these stairs besides the Xin-construct?</p>A)Is there some item, on this Island, that we do not have, which would greatly enhance our ability to defeat Xin?
If the answer to A) is yes, then
B) Is that item in this palace?
If the answer to B) is a yes, then
C) Is that item in the flooded portion of the palace?
If the answer to C) is a no,
D) Is that item up these stairs?
The above will consume between 1 and 4 of my questions, depending on what replies Ardan receives
E) Is there some information, available on this island, that we do...Ardan Kiel (alias of pad300)2023-12-14T06:05:11ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=62#31002023-12-13T21:53:28Z2023-12-13T21:52:42Z<p><span class=messageboard-ooc>I would suggest a botted Crispin spellcraft check, with Talath, Becky and Mauro aiding (we all made the DC 10 to aid):
<br />
<span class="messageboard-dice"><b>Crispin Bot Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 2 + 2 ⇒ (8) + 13 + 2 + 2 + 2 = 27</span>
<br />
+13 character sheet +2 aid another (Mauro)+2 aid another (Becky)+2 aid another (Talath)</span></p>
<p><span class=messageboard-ooc>Then, I agree, off to investigate the torches, as I see nothing else to do... </span></p>I would suggest a botted Crispin spellcraft check, with Talath, Becky and Mauro aiding (we all made the DC 10 to aid):
[dice=Crispin Bot Spellcraft]1d20+13+2+2+2[/dice]
+13 character sheet +2 aid another (Mauro)+2 aid another (Becky)+2 aid another (Talath)
Then, I agree, off to investigate the torches, as I see nothing else to do...Mauro Ocela (alias of pad300)2023-12-13T21:52:42ZRe: Forums: Advice: Animal Companion Buildingpad300https://paizo.com/threads/rzs43x0p?Animal-Companion-Building#82023-12-13T18:00:58Z2023-12-13T17:54:14Z<div class="messageboard-quotee">Andostre wrote:</div><blockquote> <div class="messageboard-quotee">pad300 wrote:</div><blockquote> Ok, I am building an mid-high level Animal Companion (effective druid level 13), and I have noticed a surprising lack of online advice; nobody has written an animal companion guide...</blockquote><p>In case it's helpful, I do know of <a href="https://rpgbot.net/pathfinder/characters/animal_compainions/" target="_blank" rel="nofollow">at least one</a>.
<p>I'm pretty sure that Zenith Games' Guide to the Guides lists more than just that one, also. </blockquote><p>I found that, the link gives me a 404 error. The various other entries on Zenith pretty much have very little to do with the actual build of the Animal Companion...Andostre wrote:pad300 wrote: Ok, I am building an mid-high level Animal Companion (effective druid level 13), and I have noticed a surprising lack of online advice; nobody has written an animal companion guide...
In case it's helpful, I do know of at least one. I'm pretty sure that Zenith Games' Guide to the Guides lists more than just that one, also. I found that, the link gives me a 404 error. The various other entries on Zenith pretty much have very little to do with the actual build of...pad3002023-12-13T17:54:14ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Kingmaker 1e DiscussionErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/discussion&page=4#1772023-12-13T15:40:58Z2023-12-13T15:33:14Z<p>As I said in Ventiine's Ruins of Azlant game, my condolences and take as much time as you need.</p>As I said in Ventiine's Ruins of Azlant game, my condolences and take as much time as you need.Erik Sforza (alias of pad300)2023-12-13T15:33:14ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Ruins of Azlant (Books 1-3) DiscussionMauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/discussion&page=29#14062023-12-13T15:10:59Z2023-12-13T15:10:27Z<div class="messageboard-quotee">Crispin Xantrian wrote:</div><blockquote> My Mother suddenly died on Friday. Please bot me this week. </blockquote><p>My deepest condolences. As Talath said, take whatever time you need.Crispin Xantrian wrote:My Mother suddenly died on Friday. Please bot me this week.
My deepest condolences. As Talath said, take whatever time you need.Mauro Ocela (alias of pad300)2023-12-13T15:10:27ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=4#1592023-12-13T15:10:59Z2023-12-13T15:08:17Z<p><b>"They're moving..."</b> is Khoran's laconic reply.</p>
<p>Then he turns to Hekau and Zelvin, asking <b>"Did Khonnir take any halflings with him on his second expedition down here?"</b></p>"They're moving..." is Khoran's laconic reply.
Then he turns to Hekau and Zelvin, asking "Did Khonnir take any halflings with him on his second expedition down here?"Khoran of the Bone Bears (alias of pad300)2023-12-13T15:08:17ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=4#1572023-12-13T06:43:54Z2023-12-13T06:38:19Z<p><span class="messageboard-dice"><b>K Dungeoneering, Ioun Wyrd:</b></span> <span class="messageboard-dice">1d20 - 2 ⇒ (2) - 2 = 0</span>
<br />
-2 int, "can attempt all Knowledge checks untrained"</p>
<p>Khoran pauses as his familiar sweeps back to him, stopping in front of him to communicate wordlessly...</p>
<p>Then he says <b>"There are three weird fungus covered halflings up this passageway..."</b></p>[dice=K Dungeoneering, Ioun Wyrd]1d20-2[/dice]
-2 int, "can attempt all Knowledge checks untrained"
Khoran pauses as his familiar sweeps back to him, stopping in front of him to communicate wordlessly...
Then he says "There are three weird fungus covered halflings up this passageway..."Khoran of the Bone Bears (alias of pad300)2023-12-13T06:38:19ZRe: Forums: Play-by-Post Discussion: Sheila Heidmarch's missions for Pathfinder Society DiscussionArdan Kiel (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/discussion&page=92#45992023-12-12T16:30:58Z2023-12-12T16:23:05Z<p>"If you lag, discuss the answers, or go off to do anything else, the spell ends."</p>
<p>You kind of need to have them planned ahead of time, especially if you want to do any kind of conditional responses...</p>"If you lag, discuss the answers, or go off to do anything else, the spell ends."
You kind of need to have them planned ahead of time, especially if you want to do any kind of conditional responses...Ardan Kiel (alias of pad300)2023-12-12T16:23:05ZForums: Advice: Animal Companion Buildingpad300https://paizo.com/threads/rzs43x0p?Animal-Companion-Building#12023-12-12T16:20:58Z2023-12-12T16:19:23Z<p>Ok, I am building an mid-high level Animal Companion (effective druid level 13), and I have noticed a surprising lack of online advice; nobody has written an animal companion guide...</p>
<p>I do not aspire to do so, but I would like suggestions for how to spend the AC's feats. Here is what I have so far:</p>
<p>Megaloceros Animal Companion
<br />
Size : Large
<br />
Low Light Vision, Scent
<br />
Speed : 50 ft
<br />
HP: 110 = 11d8 => 55 +11•4 (con)+11 (Toughness)
<br />
AC: 26 = 10 +13 NA + (? Armor) + 4 Dex -1 size
<br />
Fort +11 = +7 animal HD+4 Con
<br />
Reflex +11 = +7 animal HD +4 Dex
<br />
Will +7 = +3 animal HD +2 Wis +2 Iron Will; +4 morale bonus on Will saves against enchantment spells and effects
<br />
CMD: 30 = 10 +8 (bab)+7 (str)+4(dex) +1 size
<br />
Attack : Gore +14 (+8+7str -1 size)/2d6+7 ((+7str or +10 if only attack), Hooves X2 +12 (+8+7str-1 size-2 secondary )/1d4+7 (+7str)
<br />
Special Attacks powerful charge (2d6)
<br />
BAB +8
<br />
CMB: +16 = +8 (bab)+7 (str) +1 size
<br />
Str 25=12+4(AC Bonus)+8(size)+1 (8 hd ability score increase)
<br />
Dex 19=17+4 (AC Bonus)-2(size)
<br />
Con 18=14+4(size)
<br />
Int 3=2+1(4hd ability score increase)
<br />
Wis 15
<br />
Cha 5
<br />
Skills (11 pts)
<br />
Acrobatics (+ 10, 3 rank +4 dex +3 trained)
<br />
Climb (+11, 1 rank +7 str +3 trained)
<br />
Swim (+11, 1 rank +7 str +3 trained)
<br />
Perception (+8, 3 rank +3 trained +2 wis)
<br />
Stealth (+ 8, 1 rank +4 dex +3 trained)
<br />
Fly (+ 9, 2 rank +4 dex +3 trained)</p>
<p>Special: Link, Share Spells, Evasion, Devotion, Multiattack
<br />
Tricks: Attack, attack, flank, defend, down, seek, heel, flank, sneak, Maneuver (Grapple), Use airwalk spell
<br />
Feat: Toughness (1 hd), Power Attack (3hd), Iron Will (5 hd), Impaling Charge (7 hd), Multiattack (lvl 9 AC bonus),<b> ??? (9 Hd), ??? (11 hd)</b></p>
<p>Some Feats that I am considering:</p>
<p>1) Additional Traits (Possibly Twice)
<br />
A) Deathtouched (race), +2 trait vs Mind-Affecting
<br />
<span class=messageboard-ooc>Almost as good as Iron Will</span>
<br />
B) ?Twitchy (Campaign)?, +1 reflex +2 init
<br />
C) Armor Expert (Combat), - 1 ACP
<br />
<span class=messageboard-ooc>Would make mithral breastplate barding viable (if expensive) armor </span>
<br />
D) Adopted (Human, Bred For War), +1 CMB +1 intimidate
<br />
E) Freed Slave (katapesh, regional) +1 to Fort
<br />
<span class=messageboard-ooc>We are playing Legacy of Fire, so the AC qualifies)</span></p>
<p><span class=messageboard-ooc>Rejected traits - Adopted (Half-Orc, Tusked); too cheesy (master isn't a 1/2 orc)
<br />
Finding Haleen - would be great (+11 HP and +11 Skill points), but doesn't work as the AC doesn't have class levels </span></p>
<p>2) Weapon Focus (Horns)
<br />
<span class=messageboard-ooc>A +1 to hit is boring, but always useful.</span></p>
<p>3)Hefty Brute
<br />
Bonus to CMB/CMD and can grapple larger stuff with Impaling Charge</p>Ok, I am building an mid-high level Animal Companion (effective druid level 13), and I have noticed a surprising lack of online advice; nobody has written an animal companion guide...
I do not aspire to do so, but I would like suggestions for how to spend the AC's feats. Here is what I have so far:
Megaloceros Animal Companion
Size : Large
Low Light Vision, Scent
Speed : 50 ft
HP: 110 = 11d8 => 55 +11*4 (con)+11 (Toughness)
AC: 26 = 10 +13 NA + (? Armor) + 4 Dex -1 size
Fort +11 = +7 animal...pad3002023-12-12T16:19:23ZRe: Forums: Rules Questions: Sneak Training Rogue Talentpad300https://paizo.com/threads/rzs43wzn?Sneak-Training-Rogue-Talent#132023-12-12T15:10:58Z2023-12-12T15:03:15Z<div class="messageboard-quotee">Pizza Lord wrote:</div><blockquote> <div class="messageboard-quotee">Heather 540 wrote:</div><blockquote> And now I'm wondering what happens after taking the PrC. If the PrC increases Sneak Attack dice, but you used that talent to qualify, do you then get the Sneak Attack of a level one Rogue? </blockquote><p><a href="https://www.d20pfsrd.com/classes/prestige-classes/other-paizo/i-m/lion-blade" target="_blank" rel="nofollow">Lion Blade</a>
</p>
It does. At 2nd-level you get +1d6 sneak attack, so if you had no sneak attack from another source, you would have 1d6 sneak attack. It would otherwise stack with sneak attack from other classes, like rogue. </blockquote><p>If you got to 6th level in Lion Blade (where they get 2d6 sneak attack), could you retrain the original rogue talent (without disabling your Lion Blade levels, of course)?Pizza Lord wrote:Heather 540 wrote: And now I'm wondering what happens after taking the PrC. If the PrC increases Sneak Attack dice, but you used that talent to qualify, do you then get the Sneak Attack of a level one Rogue?
Lion Blade
It does. At 2nd-level you get +1d6 sneak attack, so if you had no sneak attack from another source, you would have 1d6 sneak attack. It would otherwise stack with sneak attack from other classes, like rogue. If you got to 6th level in Lion Blade (where they...pad3002023-12-12T15:03:15ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=5#2322023-12-12T05:50:56Z2023-12-12T05:45:23Z<p>After selecting a foe, with a quick fleche, Erik attempts to skewer a mite with his rapier...</p>
<p><span class=messageboard-ooc>
<br />
Move action - studied target, blue
<br />
5' step
<br />
standard action - attack blue... </span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 1 + 1 + 1 - 2 ⇒ (18) + 1 + 1 + 1 - 2 = 19</span>
<br />
+1 Bab +1 str +1 studied Target -2 low cielings
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7</span>
<br />
+1 str +1 studied target</p>
<p>[Spoiler omitted]</p>After selecting a foe, with a quick fleche, Erik attempts to skewer a mite with his rapier...
Move action - studied target, blue
5' step
standard action - attack blue...
[dice=To Hit] 1d20 + 1 + 1 + 1 -2[/dice]
+1 Bab +1 str +1 studied Target -2 low cielings
[dice=Damage] 1d6 + 1 + 1 [/dice]
+1 str +1 studied target
[Spoiler omitted]Erik Sforza (alias of pad300)2023-12-12T05:45:23ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=62#30962023-12-12T05:20:58Z2023-12-12T05:14:53Z<p><span class=messageboard-ooc>Maruo is trained in UMD</span></p>
<p>He hypothesizes <b>"I think we re-aligned the symbols on the pillars, that might make it very difficult for those Hounds of Tindalos to find their way back to this place..."</b></p>
<p><span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 3 ⇒ (1) + 7 + 3 + 3 = 14</span> vs DC25
<br />
7 ranks +3 trained +3 int</p>
<p><span class=messageboard-ooc>Edit: But that ain't getting it done - might be useful as an aid another for someone else though... </span></p>Maruo is trained in UMD
He hypothesizes "I think we re-aligned the symbols on the pillars, that might make it very difficult for those Hounds of Tindalos to find their way back to this place..."
[dice=Spellcraft]1d20+7+3+3[/dice] vs DC25
7 ranks +3 trained +3 int
Edit: But that ain't getting it done - might be useful as an aid another for someone else though...Mauro Ocela (alias of pad300)2023-12-12T05:14:53ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=4#1532023-12-12T05:10:59Z2023-12-12T05:09:40Z<p>While Khoran examines the body <span class=messageboard-ooc>(finding the loot above)</span>, his Ioun Wyrd familiar flits about, slipping quietly up the water filled passageways to take a peek around the corners, to ensure nothing is sneaking up behind us...</p>
<p><span class="messageboard-dice"><b>Stealth, Ioun Wyrd Familiar:</b></span> <span class="messageboard-dice">1d20 + 2 + 8 ⇒ (1) + 2 + 8 = 11</span>
<br />
+2 dex +8 size</p>
<p><span class="messageboard-dice"><b>Perception, Ioun Wyrd Familiar:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (14) + 2 = 16</span>
<br />
+2 wis</p>
<p><span class=messageboard-ooc>@GM Violant - note that an Ioun Wyrd has blinsight 30'. It is taking a peek around the corner at the yellow dashed oval... </span></p>While Khoran examines the body (finding the loot above), his Ioun Wyrd familiar flits about, slipping quietly up the water filled passageways to take a peek around the corners, to ensure nothing is sneaking up behind us...
[dice=Stealth, Ioun Wyrd Familiar] 1d20 + 2 + 8 [/dice]
+2 dex +8 size
[dice=Perception, Ioun Wyrd Familiar] 1d20 + 2 [/dice]
+2 wis
@GM Violant - note that an Ioun Wyrd has blinsight 30'. It is taking a peek around the corner at the yellow dashed oval...Khoran of the Bone Bears (alias of pad300)2023-12-12T05:09:40ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=3#1492023-12-08T14:52:58Z2023-12-08T14:48:42Z<p><b><span class=tiny>"Yeah, that sound's like they're about as worried about us as we are them. So, Zelvin, if you're the only one who speaks the language, you're our diplomat ... or at least translator. The rest of us, if we want to be peaceable, don't jump anything that's humanoid ... "</b></span></p>
<p>Khoran follows behind Grezzag, ready to support him with his longspear.</p>"Yeah, that sound's like they're about as worried about us as we are them. So, Zelvin, if you're the only one who speaks the language, you're our diplomat ... or at least translator. The rest of us, if we want to be peaceable, don't jump anything that's humanoid ... "
Khoran follows behind Grezzag, ready to support him with his longspear.Khoran of the Bone Bears (alias of pad300)2023-12-08T14:48:42ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=11#5102023-12-07T22:30:42Z2023-12-07T22:26:41Z<p><span class=messageboard-ooc>Devin speaks modern Osirian, but not Ancient Osisrian...</span></p>
<p><b>"All right, there's no threats in here. I propose that we sweep the rest of this complex for threats and then come back and do research. It could be bad if some enemy came looking for us and we were all head down in the books... What does everyone else think?"</b></p>Devin speaks modern Osirian, but not Ancient Osisrian...
"All right, there's no threats in here. I propose that we sweep the rest of this complex for threats and then come back and do research. It could be bad if some enemy came looking for us and we were all head down in the books... What does everyone else think?"Devin Horekson (alias of pad300)2023-12-07T22:26:41ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=11#5072023-12-07T06:04:16Z2023-12-07T05:57:57Z<p><span class=messageboard-ooc>Apparently we will not hear from Sourmal...</span></p>
<p>After Eliander is healed, Devin heads back up the slope to the Mask of Disgust. After checking for traps and other dangers <span class=messageboard-ooc>(like a creature, which Sift doesn't detect)</span>, </p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 5 + 2 + 2 + 2 + 2 ⇒ (9) + 7 + 3 + 5 + 2 + 2 + 2 + 2 = 32</span>
<br />
7 ranks+3 trained +5 eyes of the eagle+2 dimdweller +2 tears to wine +2 heroism +2 Heightened Awareness</p>
<p>He slips on into the room and goes to examine the sarcophagus that has been tampered with...</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 5 + 2 + 2 + 2 + 2 ⇒ (2) + 7 + 3 + 5 + 2 + 2 + 2 + 2 = 25</span>
<br />
7 ranks+3 trained +5 eyes of the eagle+2 dimdweller +2 tears to wine +2 heroism +2 Heightened Awareness</p>Apparently we will not hear from Sourmal...
After Eliander is healed, Devin heads back up the slope to the Mask of Disgust. After checking for traps and other dangers (like a creature, which Sift doesn't detect),
[dice=Perception] 1d20 + 7 + 3 + 5 + 2 + 2 + 2 + 2 [/dice]
7 ranks+3 trained +5 eyes of the eagle+2 dimdweller +2 tears to wine +2 heroism +2 Heightened Awareness
He slips on into the room and goes to examine the sarcophagus that has been tampered with...
[dice=Perception][/dice]...Devin Horekson (alias of pad300)2023-12-07T05:57:57ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=3#1452023-12-07T04:04:15Z2023-12-07T03:57:05Z<p><span class=messageboard-ooc>No undercommon and no perception check here... </span></p>No undercommon and no perception check here...Khoran of the Bone Bears (alias of pad300)2023-12-07T03:57:05ZRe: Forums: Play-by-Post Discussion: Violant's Iron Gods DiscussionKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/discussion&page=2#722023-12-07T02:35:08Z2023-12-07T02:34:34Z<p>I think that's the plan; it's not too practical to lead them around by hand...</p>I think that's the plan; it's not too practical to lead them around by hand...Khoran of the Bone Bears (alias of pad300)2023-12-07T02:34:34ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=44#21592023-12-05T21:56:48Z2023-12-05T21:52:24Z<p>Fash <i>messages</i> to Reonnyn <span class=tiny><b>"Bounce us across the far side after I grab your shoulder"</b></span>. He mutters a quick incantation and then grabs Reonnyn...</p>
<p><span class=messageboard-ooc>Cast Greater Invisibility, then grabs Reonnyn for a bounce... </span></p>
<p><span class=messageboard-ooc>@Reonnyn you've got 40' of range with Flee the Scene, which should get us nicely to one of the other quadrants of the pyramid. Spellcasting will have given away our current position, unfortunately. Next round though, I should be able to chuck a dominate person at the cleric (effective will DC 23), without becoming a pincushion.</span></p>
<p><span class=messageboard-ooc>@Morrow, a 5 step to go with that full attack would no doubt make Sobok much happier. (the pink dashed square) </span></p>Fash messages to Reonnyn "Bounce us across the far side after I grab your shoulder". He mutters a quick incantation and then grabs Reonnyn...
Cast Greater Invisibility, then grabs Reonnyn for a bounce...
@Reonnyn you've got 40' of range with Flee the Scene, which should get us nicely to one of the other quadrants of the pyramid. Spellcasting will have given away our current position, unfortunately. Next round though, I should be able to chuck a dominate person at the cleric (effective will...Fash Daergal (alias of pad300)2023-12-05T21:52:24ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=3#1402023-12-05T21:36:48Z2023-12-05T21:30:29Z<p><span class="messageboard-dice"><b>Perception, Khoran:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 3 + 1 ⇒ (7) + 1 + 3 + 3 + 1 = 15</span>
<br />
1 rank +3 trained +3 wis+1 trait</p>
<p><span class="messageboard-dice"><b>Perception, Ioun Wyrd:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (1) + 2 = 3</span> (also blindsight)
<br />
+2 wis</p>
<p>Khoran takes a look at Zelvin and Penka, to see if he can help with his healing skills <span class=messageboard-ooc>(no, nothing in the heal skill will help as far as I know)</span>, and then begins to meditate, trying to bargain with the spirits of this place...</p>
<p><span class=messageboard-ooc>He is preparing his spells and selecting his hex for the day...
<br />
Hex: Silkstring Snare
<br />
Spells: Lvl 0 - Guidance, Stabilize, Daze, Lvl 1 - Cure Light Wounds X2 </span></p>[dice=Perception, Khoran]1d20+1+3+3+1[/dice]
1 rank +3 trained +3 wis+1 trait
[dice=Perception, Ioun Wyrd]1d20+2[/dice] (also blindsight)
+2 wis
Khoran takes a look at Zelvin and Penka, to see if he can help with his healing skills (no, nothing in the heal skill will help as far as I know), and then begins to meditate, trying to bargain with the spirits of this place...
He is preparing his spells and selecting his hex for the day...
Hex: Silkstring Snare
Spells: Lvl 0 - Guidance,...Khoran of the Bone Bears (alias of pad300)2023-12-05T21:30:29ZRe: Forums: Play-by-Post Discussion: Violant's Iron Gods DiscussionKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/discussion&page=2#682023-12-05T15:31:00Z2023-12-05T15:25:43Z<p>All right, who's up? Possibly @GM Violant?</p>All right, who's up? Possibly @GM Violant?Khoran of the Bone Bears (alias of pad300)2023-12-05T15:25:43ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=5#2272023-12-03T16:41:01Z2023-12-03T16:32:56Z<p><span class=messageboard-ooc>Ok, Malki is back in camp as a guard. But where is Fifi the poodle animal companion?</span></p>Ok, Malki is back in camp as a guard. But where is Fifi the poodle animal companion?Erik Sforza (alias of pad300)2023-12-03T16:32:56ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=44#21542023-12-02T22:21:03Z2023-12-02T22:15:39Z<p><span class=messageboard-ooc>I think that demon(red) still teleported to cut off the exit, while demon(green) hunted Fash and Reonnyn with the mastiffs. So yes, there is a demon right in front of you...</span></p>I think that demon(red) still teleported to cut off the exit, while demon(green) hunted Fash and Reonnyn with the mastiffs. So yes, there is a demon right in front of you...Fash Daergal (alias of pad300)2023-12-02T22:15:39ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=5#2232023-12-02T15:11:04Z2023-12-02T15:08:53Z<p><b>"Undercommon, what's that... Yeah, if we are going looking for a fight, well, let's be about it. I'll take point, and you lot follow about 30' behind me."</b></p>
<p>Erik suits word to deed, climbing down into the tunnel...</p>
<p><span class="messageboard-dice"><b>Climb, Take 10:</b></span> <span class="messageboard-dice">10 + 1 - 3 = 8</span>
<br />
+1 str -3 ACP</p>
<p>Once down he draws his rapier and looks around, readying his buckler as his eyes adapt to the darkness.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 2 + 1 ⇒ (17) + 1 + 3 + 2 + 1 = 24</span>
<br />
1 rank +3 trained +2 racial+1 wis</p>
<p>[Spoiler omitted]</p>"Undercommon, what's that... Yeah, if we are going looking for a fight, well, let's be about it. I'll take point, and you lot follow about 30' behind me."
Erik suits word to deed, climbing down into the tunnel...
[dice=Climb, Take 10]10+1-3 [/dice]
+1 str -3 ACP
Once down he draws his rapier and looks around, readying his buckler as his eyes adapt to the darkness.
[dice=Perception]1d20+1+3+2+1[/dice]
1 rank +3 trained +2 racial+1 wis
[Spoiler omitted]Erik Sforza (alias of pad300)2023-12-02T15:08:53ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=11#5032023-12-02T05:03:21Z2023-12-02T05:01:11Z<p><b>"Well, that went pretty easy... Shall we try the room with all the sarcophagi?"</b></p>"Well, that went pretty easy... Shall we try the room with all the sarcophagi?"Devin Horekson (alias of pad300)2023-12-02T05:01:11ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=44#21522023-12-02T00:21:07Z2023-12-02T00:17:32Z<p><span class=messageboard-ooc>Minor note, I can see Reonnyn - I cast Detect invisible, <a href="https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=43#2119" target="_blank" rel="nofollow">HERE</a> , before we set off (otherwise this would have been a Benny Hill sketch with 2 invisible people running into each other). </span></p>
<p>Moving carefully to avoid noise, Fash spider-climbs up to the edge of the pyramids flat roof and slips over the edge, getting out of line of sight from the fiendish archer below... </p>
<p><span class=messageboard-ooc>Using only my move action - I need to know what I see on the roof (is there anything up there and what can be used for cover) to decide what to do with my standard action </span></p>
<p><span class=messageboard-ooc>Move action: half speed (no stealth penalty) spider climb = 10'
<br />
Standard Action: TBD</span></p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 2 + 8 + 4 + 4 + 10 - 2 ⇒ (3) + 2 + 8 + 4 + 4 + 10 - 2 = 29</span>
<br />
8 Ranks +2 Dex + 4 Racial +4 Small +10 Cloak/Boots of Elvenkind -2 ACP</p>
<p><span class="messageboard-dice"><b>Spot:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 5 ⇒ (10) + 13 + 2 + 5 = 30</span>
<br />
13 Ranks + 2 Racial + 5 Eyes of the Eagle</p>
<p><span class=messageboard-ooc>@Party remember that unless you think messages, we don't know what's going on with each other (ie the fact the main body of the party has been detected...) </span></p>
<p><span class=messageboard-ooc>@Reonnyn, depending on what we see, I may use another spell, then can you Flee the Scene with both of us again, taking us to another part of the roof? </span></p>Minor note, I can see Reonnyn - I cast Detect invisible, HERE , before we set off (otherwise this would have been a Benny Hill sketch with 2 invisible people running into each other).
Moving carefully to avoid noise, Fash spider-climbs up to the edge of the pyramids flat roof and slips over the edge, getting out of line of sight from the fiendish archer below...
Using only my move action - I need to know what I see on the roof (is there anything up there and what can be used for cover) to...Fash Daergal (alias of pad300)2023-12-02T00:17:32ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=3#1362023-12-01T15:51:07Z2023-12-01T15:41:45Z<div class="messageboard-quotee">Hekau wrote:</div><blockquote><p> Hekau opens his eyes.
</p>
<b>"Then why do we not all remain together while we bring the bodies out?
<br />
It is easy enough to lower the blinded ones back down into the water and lead them through the passage.
<br />
I agree with Grezzag's plan and will assist.
<br />
We should be mindful of the time remaining on the <i>Water Breathing</i> enchantment."</b> </blockquote><p><b>"There's something that's not right in that water. Couldn't you feel it when we came in? If we all go out and back in, that's 2 more trips with each of us getting exposed."</b>
<p><span class=messageboard-ooc>That's 12 more saves vs sickened ... </span></p>Hekau wrote:Hekau opens his eyes.
"Then why do we not all remain together while we bring the bodies out?
It is easy enough to lower the blinded ones back down into the water and lead them through the passage.
I agree with Grezzag's plan and will assist.
We should be mindful of the time remaining on the Water Breathing enchantment."
"There's something that's not right in that water. Couldn't you feel it when we came in? If we all go out and back in, that's 2 more trips with each of us...Khoran of the Bone Bears (alias of pad300)2023-12-01T15:41:45ZForums: Rules Questions: Dark Communion and Take 10pad300https://paizo.com/threads/rzs43wud?Dark-Communion-and-Take-10#12023-12-01T06:29:58Z2023-12-01T06:24:01Z<p>Ok, so you're playing a fiend keeper medium, and you have the ability Dark Communion. Can you take 10 on the ability check for the Dark Communion Ability? That would make the ability automatic in a lot of cases</p>Ok, so you're playing a fiend keeper medium, and you have the ability Dark Communion. Can you take 10 on the ability check for the Dark Communion Ability? That would make the ability automatic in a lot of casespad3002023-12-01T06:24:01ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=5#2172023-12-01T05:49:59Z2023-12-01T05:43:34Z<p><b>"Also, I can indeed see in the dark. But what are the rest of you doing for lights if we go in there?"</b></p>"Also, I can indeed see in the dark. But what are the rest of you doing for lights if we go in there?"Erik Sforza (alias of pad300)2023-12-01T05:43:34ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=5#2162023-12-01T05:49:59Z2023-12-01T05:41:32Z<p><b>"I can take point, but before we go in, if we want to negotiate with them, do we want to go busting into their house, or do we want to wait for them to come out to talk with us?"</b></p>"I can take point, but before we go in, if we want to negotiate with them, do we want to go busting into their house, or do we want to wait for them to come out to talk with us?"Erik Sforza (alias of pad300)2023-12-01T05:41:32ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=3#1342023-12-01T05:39:59Z2023-12-01T05:31:38Z<div class="messageboard-quotee">Grezzag wrote:</div><blockquote><p> <b>"It's down."</b> Grezzag grunts. <b>"'S everyone ok?"</b> He looks around at the group.</p>
<p>He nods at Zelvin. <b>"That was a good shot, but it's going to be hard to keep going if you can't see. Reckon we should take the body out while we wait for your seein' to come back."</b> he adds, looking back at the half-orc <b>"The frog didn't stab her, so there must be still something about."</b>
<br />
</blockquote><p>Khoran answers Grezzag: <b>"I don't think we should split up to get that body out of here. A couple of us are crippled for now and if one of us it hauling the body out, that only leaves 3 to defend against anything that investigates the noise of the gun. But I don't think we want to push forward into possible trouble. Sometimes patience is the best answer... Don't think I can do much for anyone's eyes, but I'll at least finish examining the body."</b>
<p>Khoran resumes his search of the half-orc's body...</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">16 = 16</span> <span class=messageboard-ooc>(From post above)</span></p>Grezzag wrote:"It's down." Grezzag grunts. "'S everyone ok?" He looks around at the group.
He nods at Zelvin. "That was a good shot, but it's going to be hard to keep going if you can't see. Reckon we should take the body out while we wait for your seein' to come back." he adds, looking back at the half-orc "The frog didn't stab her, so there must be still something about."
Khoran answers Grezzag: "I don't think we should split up to get that body out of here. A couple of us are crippled...Khoran of the Bone Bears (alias of pad300)2023-12-01T05:31:38ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=43#21502023-12-01T05:09:57Z2023-12-01T05:04:08Z<p><span class=messageboard-ooc>I do, but I'm busy. </span></p>I do, but I'm busy.Fash Daergal (alias of pad300)2023-12-01T05:04:08ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=449#224172023-12-01T03:19:59Z2023-12-01T03:19:06Z<div class="messageboard-quotee">Abomentolor Goblinburner wrote:</div><blockquote><p> ...</p>
<p><b>"Atua, what do you say to submerged exploring."</b> Abomentolor inquires, hoping for some support here. </blockquote><p>There's a smile in Atua's voice as she replies <b>"It gets steamy for me, but if we have to, we have to. After all, ocean's don't put out volcanoes, I assure you..."</b>Abomentolor Goblinburner wrote:...
"Atua, what do you say to submerged exploring." Abomentolor inquires, hoping for some support here.
There's a smile in Atua's voice as she replies "It gets steamy for me, but if we have to, we have to. After all, ocean's don't put out volcanoes, I assure you..."Atua Fafine (alias of pad300)2023-12-01T03:19:06ZRe: Forums: Play-by-Post Discussion: Expedition to the Ruins of Castle Greyhawk [3.5 D&D] DiscussionFash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/discussion&page=13#6432023-12-01T00:09:58Z2023-12-01T00:04:51Z<p>@GmWest, I am indeed rolling badly on stealth checks, but have you forgotten about the ring of the darkhidden again? I suspect at a minimum there is a miss chance on that shot...</p>@GmWest, I am indeed rolling badly on stealth checks, but have you forgotten about the ring of the darkhidden again? I suspect at a minimum there is a miss chance on that shot...Fash Daergal (alias of pad300)2023-12-01T00:04:51ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=3#1272023-11-30T18:51:01Z2023-11-30T18:43:33Z<p>Khoran steps past the frog-thing, flanking it with Grezzag, and lashes out with his spiked gauntlet (holding his longspear with the other hand)...</p>
<p><span class=messageboard-ooc> 5' step
<br />
standard action - attack
<br />
</span></p>
<p><span class="messageboard-dice"><b>To hit:</b></span> <span class="messageboard-dice">1d20 + 1 + 1 + 2 ⇒ (19) + 1 + 1 + 2 = 23</span>
<br />
+1 str +1 flagbearer +2 flanking
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 + 1 + 1 ⇒ (3) + 1 + 1 = 5</span>
<br />
+1 str +1 flagbearer</p>Khoran steps past the frog-thing, flanking it with Grezzag, and lashes out with his spiked gauntlet (holding his longspear with the other hand)...
5' step
standard action - attack
[dice=To hit] 1d20 + 1 + 1 + 2 [/dice]
+1 str +1 flagbearer +2 flanking
[dice=Damage] 1d4 + 1 + 1 [/dice]
+1 str +1 flagbearerKhoran of the Bone Bears (alias of pad300)2023-11-30T18:43:33ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=62#30932023-11-30T17:41:01Z2023-11-30T17:39:38Z<p><span class=messageboard-ooc>@Ventiine, any check to figure out what's going on with that "almost magnetic force"? </span></p>@Ventiine, any check to figure out what's going on with that "almost magnetic force"?Mauro Ocela (alias of pad300)2023-11-30T17:39:38ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=62#30912023-11-30T03:31:02Z2023-11-30T03:25:24Z<p><span class=messageboard-ooc>Agreed, Asher has the fly spell on him, so up to him to find what's up there. If he needs help, I can get myself up there to support in a round or two... But assuming that's it for combat, we need to figure out where else there is to go on this island, so we can find our missing colonists.</span></p>Agreed, Asher has the fly spell on him, so up to him to find what's up there. If he needs help, I can get myself up there to support in a round or two... But assuming that's it for combat, we need to figure out where else there is to go on this island, so we can find our missing colonists.Mauro Ocela (alias of pad300)2023-11-30T03:25:24ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=5#2122023-11-30T01:01:56Z2023-11-30T01:01:18Z<div class="messageboard-quotee">GM Kingmaker Ventiine wrote:</div><blockquote><p> ...</p>
<p>As you ride, the <i>charter</i> talks about the mites.</p>
<p>...</blockquote><p><span class=messageboard-ooc>@Ventiine: By any chance do you mean carter? Did we get that hireling to watch the horses and drive the cart? </span>
<p>Erik has a different proposal: <b>"Let's pull back some before we camp. If we get involved in it in the tree, we wouldn't want some of them to sortie and fix our wagon somehow... or run off the horses or whatever other mischief."</b></p>
<p>[Spoiler omitted]</p>GM Kingmaker Ventiine wrote:...
As you ride, the charter talks about the mites.
...
@Ventiine: By any chance do you mean carter? Did we get that hireling to watch the horses and drive the cart? Erik has a different proposal: "Let's pull back some before we camp. If we get involved in it in the tree, we wouldn't want some of them to sortie and fix our wagon somehow... or run off the horses or whatever other mischief."
[Spoiler omitted]Erik Sforza (alias of pad300)2023-11-30T01:01:18ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=3#1222023-11-29T18:21:02Z2023-11-29T18:14:24Z<p><span class=messageboard-ooc>I have put a 30' cone shape on the map in dashed red for the blind heim's gaze effect...</span></p>
<p>With a muttered prayer to the tribal spirits, <span class=messageboard-ooc>(casts guidance)</span>, Khoran moves up to meet the threat...</p>
<p><span class=messageboard-ooc>standard - cast guidance
<br />
move - move up to 30' </span></p>
<p><span class="messageboard-dice"><b>Fort Save:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (16) + 2 + 1 = 19</span>
<br />
+2 con +1 guidance</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>I have put a 30' cone shape on the map in dashed red for the blind heim's gaze effect...
With a muttered prayer to the tribal spirits, (casts guidance), Khoran moves up to meet the threat...
standard - cast guidance
move - move up to 30'
[dice=Fort Save]1d20+2+1[/dice]
+2 con +1 guidance
[Spoiler omitted]
[Spoiler omitted]Khoran of the Bone Bears (alias of pad300)2023-11-29T18:14:24ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=449#224062023-11-28T04:01:01Z2023-11-28T03:57:03Z<p><b>"Well Abo, do show me about your place..."</b></p>
<p>Atua is happy to accept Abo's offer...</p>"Well Abo, do show me about your place..."
Atua is happy to accept Abo's offer...Atua Fafine (alias of pad300)2023-11-28T03:57:03ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=3#1182023-11-28T01:41:01Z2023-11-28T01:35:36Z<div class="messageboard-quotee">GM Violant wrote:</div><blockquote> <span class=messageboard-ooc> I won't be using block initiative as of right now, no, I might change that decision later on if need be... </span> </blockquote><p><span class=messageboard-ooc>So, waiting for Penka and Alyn...</span>GM Violant wrote: I won't be using block initiative as of right now, no, I might change that decision later on if need be...
So, waiting for Penka and Alyn...Khoran of the Bone Bears (alias of pad300)2023-11-28T01:35:36ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=5#2072023-11-24T14:41:01Z2023-11-24T14:39:30Z<div class="messageboard-quotee">Rhiann Sokol wrote:</div><blockquote> <b> I suppose it is worth a try, but we should be prepared to deal with it if they're hostile."</b> Rhiannon says as she sits by the fire, going over the blade of her weapon with a whetstone. </blockquote><p><b>"Yes, there isn't much out in these lands that's friendly to civilized folks. Clearly these mites, at a minimum, are willing to steal from folk..."</b>Rhiann Sokol wrote: I suppose it is worth a try, but we should be prepared to deal with it if they're hostile." Rhiannon says as she sits by the fire, going over the blade of her weapon with a whetstone.
"Yes, there isn't much out in these lands that's friendly to civilized folks. Clearly these mites, at a minimum, are willing to steal from folk..."Erik Sforza (alias of pad300)2023-11-24T14:39:30ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=5#2062023-11-24T14:41:01Z2023-11-24T14:31:54Z<div class="messageboard-quotee">LizArdoc wrote:</div><blockquote> <b>I am afraid that I don't know anything about them. We coudl try a variety of languages.</b> </blockquote><p><span class=messageboard-ooc>You don't? Aren't mites Fey, and thus under K Nature?</span>LizArdoc wrote:I am afraid that I don't know anything about them. We coudl try a variety of languages.
You don't? Aren't mites Fey, and thus under K Nature?Erik Sforza (alias of pad300)2023-11-24T14:31:54ZRe: Forums: Play-by-Post: Iron Gods GameplayKhoran of the Bone Bears (alias of pad300)https://paizo.com/campaigns/v5748p75ivn3q/gameplay&page=3#1032023-11-24T00:51:18Z2023-11-24T00:48:52Z<p><b>"Somebody stabbed her to death, with a dagger or something similar."</b></p>
<p>Khoran searches the body. (Among other things, this will tell me if someone else had already looted what she was carrying...).</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 3 + 1 ⇒ (8) + 1 + 3 + 3 + 1 = 16</span>
<br />
1 rank +3 trained +3 wis,+1 trait</p>
<p>Upon hearing the croaking, Khoran's familiar promptly slips back behind Grezzag...</p>"Somebody stabbed her to death, with a dagger or something similar."
Khoran searches the body. (Among other things, this will tell me if someone else had already looted what she was carrying...).
[Dice=Perception]1d20+1+3+3+1[/dice]
1 rank +3 trained +3 wis,+1 trait
Upon hearing the croaking, Khoran's familiar promptly slips back behind Grezzag...Khoran of the Bone Bears (alias of pad300)2023-11-24T00:48:52ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=62#30862023-11-23T18:31:17Z2023-11-23T18:27:11Z<p><b>"Patience Becks, I think this is under control. Give me and Asher another couple of seconds and the problem will be gone..."</b></p>"Patience Becks, I think this is under control. Give me and Asher another couple of seconds and the problem will be gone..."Mauro Ocela (alias of pad300)2023-11-23T18:27:11ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=62#30812023-11-22T15:21:02Z2023-11-22T15:15:17Z<p>Mauro resists the hounds gaze. His initial target having disappeared, Mauro charges to the next...</p>
<p><span class=messageboard-ooc>Charge @ Blue hound</span>
<br />
<span class="messageboard-dice"><b>Mauro to Hit, Ranseur :</b></span> <span class="messageboard-dice">1d20 + 7 + 5 + 2 + 2 + 2 ⇒ (6) + 7 + 5 + 2 + 2 + 2 = 24</span>
<br />
+7 bab +5 str +2 enhancement +2 naturalist +2 charge
<br />
<span class="messageboard-dice"><b>Mauro Damage, Ranseur :</b></span> <span class="messageboard-dice">2d4 + 7 + 2 + 2 ⇒ (4, 2) + 7 + 2 + 2 = 17</span>
<br />
7 str• 1.5 +2 Champion spirit +2 enhancement</p>
<p>Although his skeletal servant cannot reach the foe, it step to follow him, and unhooks the underwater heavy crossbow from where it hangs on his pack. Then it spans the crossbow...</p>
<p><span class=messageboard-ooc>skeleton - 5' step
<br />
skeleton - move action- draw weapon
<br />
skeleton -standard action - load Heavy Crossbow</span></p>Mauro resists the hounds gaze. His initial target having disappeared, Mauro charges to the next...
Charge @ Blue hound
[dice=Mauro to Hit, Ranseur ] 1d20 + 7 + 5 + 2 +2+2 [/dice]
+7 bab +5 str +2 enhancement +2 naturalist +2 charge
[dice=Mauro Damage, Ranseur ] 2d4 + 7 + 2 + 2 [/dice]
7 str* 1.5 +2 Champion spirit +2 enhancement
Although his skeletal servant cannot reach the foe, it step to follow him, and unhooks the underwater heavy crossbow from where it hangs on his pack. Then it spans...Mauro Ocela (alias of pad300)2023-11-22T15:15:17ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=62#30802023-11-22T15:21:02Z2023-11-22T15:05:44Z<p><span class="messageboard-dice"><b>Fort Save:</b></span> <span class="messageboard-dice">1d20 + 5 + 3 + 1 + 2 + 2 ⇒ (18) + 5 + 3 + 1 + 2 + 2 = 31</span> vs dc 18
<br />
+5 Occultist +3 Con+1 Trait+2 Resistance+2 naturalist</p>[dice=Fort Save]1d20+5+3+1+2+2[/dice] vs dc 18
+5 Occultist +3 Con+1 Trait+2 Resistance+2 naturalistMauro Ocela (alias of pad300)2023-11-22T15:05:44ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=448#223952023-11-22T00:48:45Z2023-11-22T00:40:32Z<p>Atua continues to pour on the lava until the armor is a molten puddle...</p>Atua continues to pour on the lava until the armor is a molten puddle...Atua Fafine (alias of pad300)2023-11-22T00:40:32ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=10#4922023-11-22T00:38:45Z2023-11-22T00:37:49Z<p><span class=messageboard-ooc> Rd1 </span>
<br />
As the golem explodes into movement, Devin attacks with his longspear...</p>
<p><span class=messageboard-ooc>Maintain performance and Full attack </span></p>
<p><span class="messageboard-dice"><b>To Hit A:</b></span> <span class="messageboard-dice">1d20 + 5 + 1 + 2 + 2 + 2 + 1 ⇒ (14) + 5 + 1 + 2 + 2 + 2 + 1 = 27</span> vs -3 AC
<br />
5 bab +1 enhancement + 2 Morale (heroism) +2 competence (inspire courage) +2 flanking +1 haste
<br />
<span class="messageboard-dice"><b>damage A:</b></span> <span class="messageboard-dice">1d8 + 1 + 2 + 2 ⇒ (3) + 1 + 2 + 2 = 8</span>
<br />
+1 enhancement + 2 Morale (heroism) +2 competence (inspire courage)</p>
<p><span class="messageboard-dice"><b>To Hit B (haste attack):</b></span> <span class="messageboard-dice">1d20 + 5 + 1 + 2 + 2 + 2 + 1 ⇒ (15) + 5 + 1 + 2 + 2 + 2 + 1 = 28</span> vs -3 AC
<br />
<span class="messageboard-dice"><b>damage B:</b></span> <span class="messageboard-dice">1d8 + 1 + 2 + 2 ⇒ (1) + 1 + 2 + 2 = 6</span></p>Rd1
As the golem explodes into movement, Devin attacks with his longspear...
Maintain performance and Full attack
[dice=To Hit A]1d20+5+1+2+2+2+1[/dice] vs -3 AC
5 bab +1 enhancement + 2 Morale (heroism) +2 competence (inspire courage) +2 flanking +1 haste
[dice=damage A]1d8+1+2+2[/dice]
+1 enhancement + 2 Morale (heroism) +2 competence (inspire courage)
[dice=To Hit B (haste attack)]1d20+5+1+2+2+2+1[/dice] vs -3 AC
[dice=damage B]1d8+1+2+2[/dice]Devin Horekson (alias of pad300)2023-11-22T00:37:49ZRe: Forums: Recruitment: GMDQ’s Forces of Nature: A PF1E short adventure for 17th level characterspad300https://paizo.com/campaigns/v5748p75ivn4b/recruiting&page=3#1492023-11-21T19:08:46Z2023-11-21T19:02:02Z<p>@Monkeygod, you don't need to do that. Circlet of Persuasion is a head slot item, and the Headband of Mental Superiority is a Headband slot item (and yes, head and headband are different slots).</p>@Monkeygod, you don't need to do that. Circlet of Persuasion is a head slot item, and the Headband of Mental Superiority is a Headband slot item (and yes, head and headband are different slots).pad3002023-11-21T19:02:02ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=10#4882023-11-21T15:01:02Z2023-11-21T14:52:20Z<div class="messageboard-quotee">Elliander Celandi wrote:</div><blockquote> <span class=messageboard-ooc> Does Devin’s song apply to us all or only him? </span> </blockquote><p><span class=messageboard-ooc>Applies to all friendlies within 30'</span>Elliander Celandi wrote: Does Devin’s song apply to us all or only him?
Applies to all friendlies within 30'Devin Horekson (alias of pad300)2023-11-21T14:52:20ZRe: Forums: Recruitment: [PF 1E] Recruiting four scurvy Dogs for an upcoming PBP game of Skull&Shackles.pad300https://paizo.com/campaigns/v5748p75ivn4o/recruiting#92023-11-20T23:22:59Z2023-11-20T23:17:09Z<p>Dot</p>Dotpad3002023-11-20T23:17:09ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=10#4852023-11-20T22:43:00Z2023-11-20T22:35:34Z<p><span class=messageboard-ooc>Devin's position updated. Sourmal and Francis in particular should update theirs; I doubt either of them want to be in melee range to start this... </span></p>Devin's position updated. Sourmal and Francis in particular should update theirs; I doubt either of them want to be in melee range to start this...Devin Horekson (alias of pad300)2023-11-20T22:35:34ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=448#223902023-11-20T22:33:04Z2023-11-20T22:30:20Z<p><b>"If that armor can melt, I can melt it..."</b> volunteers Atua.</p>"If that armor can melt, I can melt it..." volunteers Atua.Atua Fafine (alias of pad300)2023-11-20T22:30:20ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=43#21452023-11-20T18:22:59Z2023-11-20T18:21:46Z<p>Fash scampers further up the side of the pyramid, using the fallen golem-statue of Nerull as cover... As he does, he lets his ears work...</p>
<p><span class=messageboard-ooc>half speed (for no stealth penalty) double move = 20' total
<br />
Moving on a slope without a grid is a little confusing - i have a 20' climb speed from spider climb, and I have indicated my path using a dashed green polygon... Not sure if I can peek over the upper edge of the pyramid now or not... </span></p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 2 + 8 + 4 + 4 + 10 - 2 ⇒ (6) + 2 + 8 + 4 + 4 + 10 - 2 = 32</span>
<br />
8 Ranks +2 Dex + 4 Racial +4 Small +10 Cloak/Boots of Elvenkind -2 ACP</p>
<p><span class="messageboard-dice"><b>Listen:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 ⇒ (11) + 13 + 2 = 26</span>
<br />
13 Ranks + 2 Racial</p>
<p>[Spoiler omitted]</p>Fash scampers further up the side of the pyramid, using the fallen golem-statue of Nerull as cover... As he does, he lets his ears work...
half speed (for no stealth penalty) double move = 20' total
Moving on a slope without a grid is a little confusing - i have a 20' climb speed from spider climb, and I have indicated my path using a dashed green polygon... Not sure if I can peek over the upper edge of the pyramid now or not...
[dice=Stealth] 1d20 + 2 + 8 + 4 + 4 + 10 - 2 [/dice]
8 Ranks...Fash Daergal (alias of pad300)2023-11-20T18:21:46ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=448#223802023-11-19T18:01:04Z2023-11-19T17:57:55Z<p>Atua, seeing the giant bound by Abo's magic, promptly takes a full attack versus the helpless giant.</p>
<p><span class=messageboard-ooc>No CdG because that doesn't work on undead (as you can't CdG an object).
<br />
Stop using Combat Expertise, start using Power attack
<br />
5' step upwards to get higher ground
<br />
full attack</span></p>
<p><span class="messageboard-dice"><b>To Hit A:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 + 1 + 1 ⇒ (11) + 19 + 5 + 4 - 5 + 1 + 1 = 36</span> vs helpless opponent (effective -9 AC)
<br />
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground
<br />
<span class="messageboard-dice"><b>damage A:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (4) + 4 + 7 + 15 = 30</span>
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage A:</b></span> <span class="messageboard-dice">2d6 ⇒ (2, 4) = 6</span> Fire</p>
<p><span class="messageboard-dice"><b>To Hit b:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 + 1 + 1 - 5 ⇒ (8) + 19 + 5 + 4 - 5 + 1 + 1 - 5 = 28</span> vs helpless opponent (effective -9 AC)
<br />
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground -5 iterative
<br />
<span class="messageboard-dice"><b>damage b:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (1) + 4 + 7 + 15 = 27</span>
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage b:</b></span> <span class="messageboard-dice">2d6 ⇒ (2, 5) = 7</span> Fire</p>
<p><span class="messageboard-dice"><b>To Hit C:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 + 1 + 1 - 10 ⇒ (10) + 19 + 5 + 4 - 5 + 1 + 1 - 10 = 25</span> vs helpless opponent (effective -9 AC)
<br />
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground -10 iterative 2
<br />
<span class="messageboard-dice"><b>damage C:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (1) + 4 + 7 + 15 = 27</span>
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage C:</b></span> <span class="messageboard-dice">2d6 ⇒ (5, 3) = 8</span> Fire</p>
<p><span class="messageboard-dice"><b>To Hit D:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 + 1 + 1 - 15 ⇒ (10) + 19 + 5 + 4 - 5 + 1 + 1 - 15 = 20</span> vs helpless opponent (effective -9 AC)
<br />
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground -15 iterative 3
<br />
<span class="messageboard-dice"><b>damage D:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (1) + 4 + 7 + 15 = 27</span>
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage D:</b></span> <span class="messageboard-dice">2d6 ⇒ (2, 1) = 3</span> Fire</p>Atua, seeing the giant bound by Abo's magic, promptly takes a full attack versus the helpless giant.
No CdG because that doesn't work on undead (as you can't CdG an object).
Stop using Combat Expertise, start using Power attack
5' step upwards to get higher ground
full attack
[dice=To Hit A] 1d20 + 19 + 5 + 4 - 5 + 1 + 1 [/dice] vs helpless opponent (effective -9 AC)
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground
[dice=damage A] 1d8 + 4 + 7 +[/dice]...Atua Fafine (alias of pad300)2023-11-19T17:57:55ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=448#223742023-11-19T15:41:03Z2023-11-19T15:34:59Z<p>Atua, shaken by the blow she recieved, and expecting the graveknight to focus on attacking her, approaches this combat differently. She concentrates on avoiding blows as she soars upwards, meeting the giant eye to eye...</p>
<p><span class=messageboard-ooc>Activate combat expertise ; effective AC 46 = 10+4 deflection, +5 Dex, +13 natural+4 armor +3 armor enhancement + 2 shield +5 dodge (combat expertise)
<br />
move action - fly 50 ft (this will draw an AoO). Assumption, someone will pass her the Sihedron in response to this attack - she will set it to Charity (+4 insight to AC; effective AC 50), healing her <span class="messageboard-dice"><b>Healing:</b></span> <span class="messageboard-dice">2d8 + 10 ⇒ (8, 4) + 10 = 22</span>; current HP 237 = 215 +22
<br />
standard action - attack with longsword </span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 + 1 ⇒ (9) + 19 + 5 + 4 - 5 + 1 = 33</span>
<br />
+19 bab +5 str +4 enhancement - 5 Combat Expertise +1 morale (heroes Feast)
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 ⇒ (5) + 4 + 7 = 16</span>(adamantine, magic)
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword)
<br />
<span class="messageboard-dice"><b>Burn damage:</b></span> <span class="messageboard-dice">2d6 ⇒ (2, 5) = 7</span> Fire</p>
<p><span class=messageboard-ooc>She will pass the Sihedron to whomever if someone else eats the giant's full attack next turn ... </span></p>Atua, shaken by the blow she recieved, and expecting the graveknight to focus on attacking her, approaches this combat differently. She concentrates on avoiding blows as she soars upwards, meeting the giant eye to eye...
Activate combat expertise ; effective AC 46 = 10+4 deflection, +5 Dex, +13 natural+4 armor +3 armor enhancement + 2 shield +5 dodge (combat expertise)
move action - fly 50 ft (this will draw an AoO). Assumption, someone will pass her the Sihedron in response to this attack -...Atua Fafine (alias of pad300)2023-11-19T15:34:59ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=448#223702023-11-18T23:11:02Z2023-11-18T23:09:31Z<div class="messageboard-quotee">Foxy Quickpaw wrote:</div><blockquote><p> <span class=messageboard-ooc>You rolled pretty bad, so lets say, no you don't know.</span></p>
<p><span class=messageboard-ooc>Giant
<br />
Abomentolor,
<br />
Ardan, Atua, Spugnoir, Grergof <—</span> </blockquote><p><span class=messageboard-ooc>Yeah, nat 1 and all that... </span>
<p><span class=messageboard-ooc>also, shouldn't that be
<br />
Spugnoir, Atua, Grergof <—
<br />
Abomentolor, Ardan
<br />
Giant</span></p>
<p><span class=messageboard-ooc>Atua is holding off on the hopes that Spugnoir has something up his sleeve to save her at least 1 AoO; that last hit stung at 41 points, net... and I really hope this guy doesn't have the combat reflexes feat.</span></p>Foxy Quickpaw wrote:You rolled pretty bad, so lets say, no you don't know.
Giant
Abomentolor,
Ardan, Atua, Spugnoir, Grergof
Yeah, nat 1 and all that... also, shouldn't that be
Spugnoir, Atua, Grergof
Atua is holding off on the hopes that Spugnoir has something up his sleeve to save her at least 1 AoO; that last hit stung at 41 points, net... and I really hope this guy doesn't have the combat reflexes feat.Atua Fafine (alias of pad300)2023-11-18T23:09:31ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=10#4812023-11-17T19:11:14Z2023-11-17T19:05:15Z<p><span class=messageboard-ooc>Elliander's mace is adamantine, so if there is a adamantine flail as well, perhaps Nev to take advantage of his studied target?</span></p>Elliander's mace is adamantine, so if there is a adamantine flail as well, perhaps Nev to take advantage of his studied target?Devin Horekson (alias of pad300)2023-11-17T19:05:15ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=10#4762023-11-17T00:31:13Z2023-11-17T00:25:32Z<p><span class=messageboard-ooc>I'd say whomever has the adamantine flail gets the free shot... I am assuming it can't be a Coup de Grace. </span></p>
<p><span class="messageboard-dice"><b>Init:</b></span> <span class="messageboard-dice">1d20 + 3 + 4 ⇒ (9) + 3 + 4 = 16</span>
<br />
+3 dex +4 Improved Init</p>
<p><span class=messageboard-ooc>Devin will start performing when Sourmal casts haste (ie just before the first strike), giving everyone a +3/+3 as discussed above. Then he will strike with his longspear on his turn in the init...</span></p>I'd say whomever has the adamantine flail gets the free shot... I am assuming it can't be a Coup de Grace.
[dice=Init]1d20+3+4[/dice]
+3 dex +4 Improved Init
Devin will start performing when Sourmal casts haste (ie just before the first strike), giving everyone a +3/+3 as discussed above. Then he will strike with his longspear on his turn in the init...Devin Horekson (alias of pad300)2023-11-17T00:25:32ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=43#21382023-11-17T00:21:12Z2023-11-17T00:13:20Z<p>Fash whispers to Reonnyn <b><span class=tiny>"They've got some sort of hounds back there! We need to break the scent trail. Use your Flee the Scene to jump us over there. Then breathe really quietly..."</b></span></p>
<p><span class=messageboard-ooc>Ok, I think he can take us both with Flee the scene - it's as dim door, and he's a 6th level caster so he can bring along up to 2 creatures. His range is 40 ft = 25 +(6/2)•5. So send us both to the dashed pink box I added to the map (beside the fallen Nerull statues arm)... </span></p>
<p>As he waits for Reonnyn to jump them, he thinks at Glorbe, Verdan and Morrow <i>"Two demons in the open. Have heard us. They have reinforcements, huge black mastiffs! I think we can still get away, so don't rush in yet..."</i>. He also sends his glimpse of the hounds, so they can see what new trouble has popped up... <span class=messageboard-ooc>(And possibly make knowledge checks - probably K Planes)</span> </p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>@Reonnyn, barring further complications - can you jump yourself to the top of the pyramid next turn? I will scamper off using spider climb... That should break the pursuit at least temporarily.</span></p>Fash whispers to Reonnyn "They've got some sort of hounds back there! We need to break the scent trail. Use your Flee the Scene to jump us over there. Then breathe really quietly..."
Ok, I think he can take us both with Flee the scene - it's as dim door, and he's a 6th level caster so he can bring along up to 2 creatures. His range is 40 ft = 25 +(6/2)*5. So send us both to the dashed pink box I added to the map (beside the fallen Nerull statues arm)...
As he waits for Reonnyn to jump...Fash Daergal (alias of pad300)2023-11-17T00:13:20ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=43#21362023-11-16T23:51:37Z2023-11-16T23:51:22Z<p><span class="messageboard-dice"><b>Init:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (3) + 2 = 5</span>
<br />
+2 Dex</p>[dice=Init]1d20+2[/dice]
+2 DexFash Daergal (alias of pad300)2023-11-16T23:51:22ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=10#4702023-11-16T17:31:12Z2023-11-16T17:29:41Z<p><span class=messageboard-ooc>If we need to be here for several hours, I think we need to clear the place of hostiles, so, that tips my vote to fight. Do we have a consensus? Devin, Nev, ?Francis?. We need votes from Amenhep, Elliander and Sourmal. </span></p>
<p><span class=messageboard-ooc>I have put letters on the map - D is Devin, E is Elliander, and so forth - to propose an attack formation to start the fight. All our melee types should have flanking bonus and be able to attack... If I start us off with a round of bard song (move action) and a spear thrust (standard), that's everyone at +3 to hit and damage (+1 morale flagbearer and +2 competence inspire courage...</span></p>If we need to be here for several hours, I think we need to clear the place of hostiles, so, that tips my vote to fight. Do we have a consensus? Devin, Nev, ?Francis?. We need votes from Amenhep, Elliander and Sourmal.
I have put letters on the map - D is Devin, E is Elliander, and so forth - to propose an attack formation to start the fight. All our melee types should have flanking bonus and be able to attack... If I start us off with a round of bard song (move action) and a spear thrust...Devin Horekson (alias of pad300)2023-11-16T17:29:41ZRe: Forums: Recruitment: GMDQ’s Forces of Nature: A PF1E short adventure for 17th level characterspad300https://paizo.com/campaigns/v5748p75ivn4b/recruiting&page=3#1092023-11-16T16:21:17Z2023-11-16T16:14:11Z<div class="messageboard-quotee">Djack Nymball wrote:</div><blockquote><p> ...</p>
<p>Hero Lab is having issues with FCB for PrC, I'll add the 4 hp manually. From 6 (for Ranger) to 10 (Horizon Walker).</p>
<p>...</p>
<p></blockquote><p>The reason Hero Lab won't let you do that is because normally you can't choose a prestige class as a favored class; that's what the feat <a href="https://aonprd.com/FeatDisplay.aspx?ItemName=Favored%20Prestige%20Class" target="_blank" rel="nofollow">Favored Prestige Class</a> is for. It's from Paths of the Righteous, which is not on the acceptable sources list (it's a softcover).Djack Nymball wrote:...
Hero Lab is having issues with FCB for PrC, I'll add the 4 hp manually. From 6 (for Ranger) to 10 (Horizon Walker).
...
The reason Hero Lab won't let you do that is because normally you can't choose a prestige class as a favored class; that's what the feat Favored Prestige Class is for. It's from Paths of the Righteous, which is not on the acceptable sources list (it's a softcover).pad3002023-11-16T16:14:11ZForums: Rules Questions: Amulet of Mighty Fists and Rags to Richespad300https://paizo.com/threads/rzs43wla?Amulet-of-Mighty-Fists-and-Rags-to-Riches#12023-11-15T17:24:51Z2023-11-15T17:18:31Z<p>Ok, assume I have an amulet of mighty fists +1. If someone cast Rags to Riches on it, does it (temporarily) become a amulet of Mighty Fists +2? (Even though the enhancement bonus of the amulet is not actually applied to the amulet itself, but rather the natural weapons of the user...)</p>Ok, assume I have an amulet of mighty fists +1. If someone cast Rags to Riches on it, does it (temporarily) become a amulet of Mighty Fists +2? (Even though the enhancement bonus of the amulet is not actually applied to the amulet itself, but rather the natural weapons of the user...)pad3002023-11-15T17:18:31ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=4#1982023-11-15T06:58:51Z2023-11-15T06:47:06Z<p>Erik makes no argument for mercy for the bandits; they have surely left their share of honest folk staring empty-eyed at the sky for the goods they had... </p>
<p>•••</p>
<p>Upon hearing of Kresten Garess's desire to reacquaint himself with Falgrim Sneeg, he inquires with Oleg if there are some proper blunt arrows to be had... <span class=messageboard-ooc>(They do bludgeoning damage, and can be used in a non-lethal fashion (with the typical -4 penalty to hit). If we are starting to play take people alive, we should have some appropriate weapons for the job...)</span></p>
<p>•••
<br />
<span class=messageboard-ooc>WRT to driving the wagon, the appropriate skill is Handle Animal or Profession (Driver). Erik has handle animal +1; I suspect that Liz, as a druid, is much better. </span></p>
<p>•••</p>
<p>Erik agrees with Rhiann about the cart: <b>"As the mites at the Old Sycamore probably have more than just what they took from the bandits, the cart will probably be something to retrieve before we visit the mites. The moon radishes on the other hand. Svetlana wants a basket full - 20 lbs would be quite a big basket and easily carried between us. So I would agree with Alyssa - radishes, wagon and then the mites. <span class=messageboard-ooc>(Hexes 10 (radishes), 16 (former bandit camp), 22 (Unexplored at all) and 23 (Old Sycamore Tree), and then cut back through 17 (unexplored) and 10 again to complete our loop.)</span>. However, we might ask Oleg if there is someone reliable and competent locally available as a hireling. None of us are mounted combatants so we will be leaving the horses when we go to investigate someplace. That's a risk without someone to watch them. Said someone might as well drive the cart as well..."</b></p>Erik makes no argument for mercy for the bandits; they have surely left their share of honest folk staring empty-eyed at the sky for the goods they had...
***
Upon hearing of Kresten Garess's desire to reacquaint himself with Falgrim Sneeg, he inquires with Oleg if there are some proper blunt arrows to be had... (They do bludgeoning damage, and can be used in a non-lethal fashion (with the typical -4 penalty to hit). If we are starting to play take people alive, we should have some...Erik Sforza (alias of pad300)2023-11-15T06:47:06ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=62#30762023-11-14T04:45:16Z2023-11-14T04:34:31Z<p>Mauro steps closer to the creature on the lowest pillar and begins to swing his deadly ranseur...</p>
<p><span class=messageboard-ooc> Mauro - 5' step and full attack vs Red</span></p>
<p><span class="messageboard-dice"><b>Mauro to Hit, Ranseur A:</b></span> <span class="messageboard-dice">1d20 + 7 + 5 + 2 ⇒ (10) + 7 + 5 + 2 = 24</span>
<br />
+7 bab +5 str +2 enhancement
<br />
<span class="messageboard-dice"><b>Mauro Damage, Ranseur A:</b></span> <span class="messageboard-dice">2d4 + 7 + 2 + 2 ⇒ (1, 1) + 7 + 2 + 2 = 13</span>
<br />
7 str• 1.5 +2 Champion spirit +2 enhancement</p>
<p><span class="messageboard-dice"><b>Mauro to Hit, Ranseur B:</b></span> <span class="messageboard-dice">1d20 + 7 + 5 + 2 - 5 ⇒ (4) + 7 + 5 + 2 - 5 = 13</span>
<br />
+7 bab +5 str +2 enhancement -5 iterative
<br />
<span class="messageboard-dice"><b>Mauro Damage, Ranseur B:</b></span> <span class="messageboard-dice">2d4 + 7 + 2 + 2 ⇒ (4, 1) + 7 + 2 + 2 = 16</span></p>
<p>Then his skeletal servant follows suit, stepping up and clawing at the ankles of the beast on the lowest pillar...</p>
<p><span class=messageboard-ooc>Skeleton - 5' step and full attack vs red</span></p>
<p><span class="messageboard-dice"><b>Skeleton, to Hit, claw A:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 ⇒ (1) + 7 + 2 = 10</span>
<br />
+7 bab +2 str
<br />
<span class="messageboard-dice"><b>Skeleton Damage, Claw A:</b></span> <span class="messageboard-dice">1d4 + 2 + 3 ⇒ (3) + 2 + 3 = 8</span>
<br />
+2 str +3 occultist</p>
<p><span class="messageboard-dice"><b>Skeleton, to Hit, claw B:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 ⇒ (9) + 7 + 2 = 18</span>
<br />
<span class="messageboard-dice"><b>Skeleton Damage, Claw B:</b></span> <span class="messageboard-dice">1d4 + 2 + 3 ⇒ (1) + 2 + 3 = 6</span></p>
<p><span class=messageboard-ooc>I actually go after Becky in the init order, so if she puts up naturalist, that will enhance my (and my skeleton's) attack rolls with a +2 to hit... </span></p>Mauro steps closer to the creature on the lowest pillar and begins to swing his deadly ranseur...
Mauro - 5' step and full attack vs Red
[dice=Mauro to Hit, Ranseur A] 1d20 + 7 + 5 + 2 [/dice]
+7 bab +5 str +2 enhancement
[dice=Mauro Damage, Ranseur A] 2d4 + 7 + 2 + 2 [/dice]
7 str* 1.5 +2 Champion spirit +2 enhancement
[dice=Mauro to Hit, Ranseur B] 1d20 + 7 + 5 + 2 - 5 [/dice]
+7 bab +5 str +2 enhancement -5 iterative
[dice=Mauro Damage, Ranseur B] 2d4 + 7 + 2 + 2 [/dice]
Then his...Mauro Ocela (alias of pad300)2023-11-14T04:34:31ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=62#30722023-11-14T03:37:50Z2023-11-14T03:27:58Z<p><span class=messageboard-ooc>@Ventiine, can red (the one on the shortest pillar) be attacked by my skeleton (no reach weapon) at ground level?</span></p>@Ventiine, can red (the one on the shortest pillar) be attacked by my skeleton (no reach weapon) at ground level?Mauro Ocela (alias of pad300)2023-11-14T03:27:58ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=447#223392023-11-11T14:41:28Z2023-11-11T14:37:00Z<p>Atua cocks a shapely eyebrow at Spugnoir's ranting and whispers in Gregof's ear <b><span class=tiny>"Do we need to melt this place?</b></span></p>Atua cocks a shapely eyebrow at Spugnoir's ranting and whispers in Gregof's ear "Do we need to melt this place?Atua Fafine (alias of pad300)2023-11-11T14:37:00ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=43#21292023-11-11T03:41:19Z2023-11-11T03:38:58Z<p>Fash sees the demons sweeping the area from the corner of his eye; clearly they have heard something, the sharp-eared bastards. He thinks <i>"Thank Garl for this ring!"</i> and continues onwards, on the theory that the best cure for sharp ears is distance...</p>
<p><span class=messageboard-ooc>half speed (for no stealth penalty) double move = 30' total</span></p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 2 + 8 + 4 + 4 + 10 - 2 ⇒ (17) + 2 + 8 + 4 + 4 + 10 - 2 = 43</span>
<br />
8 Ranks +2 Dex + 4 Racial +4 Small +10 Cloak/Boots of Elvenkind -2 ACP</p>
<p>Then he remembers to report via telepathic bond (to Morrow, Verdan and Glorbe) <i>"Two demons spotted, one in the central crack and one on the roof where we climbed up... Going off to where we killed the purple worm, rather than trust invisibility to take us straight up the middle."</i></p>Fash sees the demons sweeping the area from the corner of his eye; clearly they have heard something, the sharp-eared bastards. He thinks "Thank Garl for this ring!" and continues onwards, on the theory that the best cure for sharp ears is distance...
half speed (for no stealth penalty) double move = 30' total
[dice=Stealth] 1d20 + 2 + 8 + 4 + 4 + 10 - 2[/dice]
8 Ranks +2 Dex + 4 Racial +4 Small +10 Cloak/Boots of Elvenkind -2 ACP
Then he remembers to report via telepathic bond (to Morrow,...Fash Daergal (alias of pad300)2023-11-11T03:38:58ZRe: Forums: Play-by-Post Discussion: Expedition to the Ruins of Castle Greyhawk [3.5 D&D] DiscussionFash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/discussion&page=13#6372023-11-11T03:40:20Z2023-11-11T03:27:38Z<p>Because this should probably be here, rather than the gameplay thread:</p>
<div class="messageboard-quotee">GM West wrote:</div><blockquote><p> Hmm... Forgot what that did. I remember talking with you about it, but can't find the conversation. Can you give me the description again? Didn't see it on the character sheet. Invisible to darkvision, but how long does it last, any other caveats, etc.</p>
<p>I think I messed up and you're still hidden from view, but you can tell that you (and probably Reonnyn as well) have been heard. If that's the case, then for the moment they are still scanning the area and you can all ignore the combat and such. </blockquote><p>The ring of the Darkhidden is in the Magic Item Compendium, p 122. I recall us having a small chat about what it did, but I can't find it either (although I believe it was PM's). The gist of said conversation is that as written, you thought it acted like improved invisibility vs darkvision, which seemed too punchy. You proposed that it would work like regular invisibility, which I was fine with...Because this should probably be here, rather than the gameplay thread:
GM West wrote:Hmm... Forgot what that did. I remember talking with you about it, but can't find the conversation. Can you give me the description again? Didn't see it on the character sheet. Invisible to darkvision, but how long does it last, any other caveats, etc.
I think I messed up and you're still hidden from view, but you can tell that you (and probably Reonnyn as well) have been heard. If that's the case, then for...Fash Daergal (alias of pad300)2023-11-11T03:27:38ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=43#21272023-11-10T21:41:04Z2023-11-10T21:31:18Z<p><span class=messageboard-ooc>@ GM West,1) so they can see me? Even with my <a href="https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=43#2119" target="_blank" rel="nofollow">ring of the Darkhidden active</a> (invisibility to darkvision; there are no lights down here now)?
<br />
2) Can I take an immediate action before I get shot?</span></p>
<p>[Spoiler omitted]</p>@ GM West,1) so they can see me? Even with my ring of the Darkhidden active (invisibility to darkvision; there are no lights down here now)?
2) Can I take an immediate action before I get shot?
[Spoiler omitted]Fash Daergal (alias of pad300)2023-11-10T21:31:18ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=10#4662023-11-10T21:11:02Z2023-11-10T21:05:36Z<p><span class=messageboard-ooc>Ok, we have 1 vote for fight the golem (Nev), 1 abstain (although leaning towards play for time. Anybody else want to chime in?</span></p>Ok, we have 1 vote for fight the golem (Nev), 1 abstain (although leaning towards play for time. Anybody else want to chime in?Devin Horekson (alias of pad300)2023-11-10T21:05:36ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=10#4632023-11-09T06:14:15Z2023-11-09T06:07:30Z<p>Devin closes the secret door again, and reports what he found with sift. Then he continues <b>"I suspect Francis is right - if any of us go into one of these rooms, the golem will come to life and attack. I see three strategies. Strategy one: play for time. I open each of the secret doors beside the face, one after another, and explore beyond them with my cantrips. Depending on what is found, we decide what to do next. Strategy two: aggression. We will need to defeat the golem sooner or later, so let's set ourselves up for tactical advantage, buff up and smash the thing. This may or may not be practical; I have no idea how tough that thing is. Strategy Three: trickery. We all gather up here, and I use another brick wall illusion to screen the golem off. Then we head through the door up here and close it behind us. The problems here are twofold. It may not work, I have no idea if my previous illusion worked, or did we simply not meet the triggering conditions for the golem to act. Also, even if it does work, we will sooner or later have to come back, and I don't have unlimited illusion capacity. Votes, arguments, or any other ideas?"</b></p>Devin closes the secret door again, and reports what he found with sift. Then he continues "I suspect Francis is right - if any of us go into one of these rooms, the golem will come to life and attack. I see three strategies. Strategy one: play for time. I open each of the secret doors beside the face, one after another, and explore beyond them with my cantrips. Depending on what is found, we decide what to do next. Strategy two: aggression. We will need to defeat the golem sooner or later,...Devin Horekson (alias of pad300)2023-11-09T06:07:30ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=43#21232023-11-09T05:54:14Z2023-11-09T05:46:24Z<p>Fash telepathically reports back to Morrow, Glorbe and Verdan <i>"Spotted one bow demon in the front crack into the pyramid, and something else there is making quiet noises..."</i></p>
<p>He whispers using <i>message</i> to Reonnyn <b><span class=tiny>"Going to where the worm was"</b></span> and slips away...</p>
<p><span class=messageboard-ooc>half speed (for no stealth penalty) double move = 30' total</span></p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 2 + 8 + 4 + 4 + 10 - 2 ⇒ (4) + 2 + 8 + 4 + 4 + 10 - 2 = 30</span>
<br />
8 Ranks +2 Dex + 4 Racial +4 Small +10 Cloak/Boots of Elvenkind -2 ACP</p>
<p><span class=messageboard-ooc>@Reonnyn, I suspect that hey diddle diddle, trust invisibility up the middle is a bad idea. I don't want to risk the mushroom fields to the left, so instead, I propose to go right (where we fought the purple worm) and then up the right wall of the pyramid, using spider climb to find a safe spot to spy from... </span></p>Fash telepathically reports back to Morrow, Glorbe and Verdan "Spotted one bow demon in the front crack into the pyramid, and something else there is making quiet noises..."
He whispers using message to Reonnyn "Going to where the worm was" and slips away...
half speed (for no stealth penalty) double move = 30' total
[dice=Stealth] 1d20 + 2 + 8 + 4 + 4 + 10 - 2 [/dice]
8 Ranks +2 Dex + 4 Racial +4 Small +10 Cloak/Boots of Elvenkind -2 ACP
@Reonnyn, I suspect that hey diddle diddle, trust...Fash Daergal (alias of pad300)2023-11-09T05:46:24ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=4#1892023-11-08T04:51:03Z2023-11-08T04:42:56Z<p><span class=messageboard-ooc>@ GM, how many soldiers does Kresten Garess have? (If the numbers work, I would suggest more than 1 guy on watch - 4 might be more appropriate, 1 to look in each direction. )</span></p>@ GM, how many soldiers does Kresten Garess have? (If the numbers work, I would suggest more than 1 guy on watch - 4 might be more appropriate, 1 to look in each direction. )Erik Sforza (alias of pad300)2023-11-08T04:42:56ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=62#30652023-11-08T04:41:04Z2023-11-08T04:40:41Z<p><span class=messageboard-ooc>I'm good. A little surprised that the arcanist has taken point, but ...</span></p>I'm good. A little surprised that the arcanist has taken point, but ...Mauro Ocela (alias of pad300)2023-11-08T04:40:41ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=10#4602023-11-08T00:01:04Z2023-11-07T23:59:46Z<p>[b]"Patience friend, no one is going in that room yet...". Devin re-opens the door and spams his sift cantrip <span class=messageboard-ooc>(30' range, searches a 10X10 area at a time)</span> to search the room without entering...</p>
<p><span class=messageboard-ooc>@GM West, I propose to go with 1 roll for the whole room, rather than roll 7 or so and have to decide which one covers what area, if you would rather do it the other way, let me know... </span></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 5 + 2 + 2 + 2 + 2 - 5 ⇒ (7) + 7 + 3 + 5 + 2 + 2 + 2 + 2 - 5 = 25</span>
<br />
7 ranks+3 trained +5 eyes of the eagle+2 dimdweller +2 tears to wine +2 heroism +2 Heightened Awareness-5 sift</p>
<p><span class=messageboard-ooc>@ Party, do we have any adamantine bludgeoning weapons? Could we try to CDG this thing while it's inactive?</span></p>[b]"Patience friend, no one is going in that room yet...". Devin re-opens the door and spams his sift cantrip (30' range, searches a 10X10 area at a time) to search the room without entering...
@GM West, I propose to go with 1 roll for the whole room, rather than roll 7 or so and have to decide which one covers what area, if you would rather do it the other way, let me know...
[dice=Perception] 1d20 + 7 + 3 + 5 + 2 + 2 + 2 + 2 - 5 [/dice]
7 ranks+3 trained +5 eyes of the eagle+2[/b]...Devin Horekson (alias of pad300)2023-11-07T23:59:46ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=62#30572023-11-07T17:01:05Z2023-11-07T16:58:50Z<div class="messageboard-quotee">Talath Na'El wrote:</div><blockquote><p> <span class=tiny><b>"If someone wishes to go to the top I can use magic to enable them to fly."</b></span>
</p>
</blockquote><p><span class=tiny><b>"Might be worth it just for the view with the spyglass, but I surely am not climbing up there; I'd fall on my head."</b></span>
<p><span class=messageboard-ooc>Mauro will take it if no one else wants it. Also, I have rearranged us all on the map, so check your positions people...</span></p>Talath Na'El wrote:"If someone wishes to go to the top I can use magic to enable them to fly."
"Might be worth it just for the view with the spyglass, but I surely am not climbing up there; I'd fall on my head." Mauro will take it if no one else wants it. Also, I have rearranged us all on the map, so check your positions people...Mauro Ocela (alias of pad300)2023-11-07T16:58:50ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=62#30562023-11-07T17:01:05Z2023-11-07T16:56:43Z<p><span class=messageboard-ooc>Asher, you have a shot at that second spoiler with K Geo... and long shot is better than no shot.</span></p>
<p><span class=messageboard-ooc>If possible Mauro will attempt to aid another on Asher's K Geo check... </span></p>
<p><span class="messageboard-dice"><b>K Geo, Aid Another, Untrained:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (17) + 3 = 20</span> vs dc 10
<br />
+3 int</p>Asher, you have a shot at that second spoiler with K Geo... and long shot is better than no shot.
If possible Mauro will attempt to aid another on Asher's K Geo check...
[dice=K Geo, Aid Another, Untrained]1d20+3[/dice] vs dc 10
+3 intMauro Ocela (alias of pad300)2023-11-07T16:56:43ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=62#30522023-11-07T05:51:07Z2023-11-07T05:43:40Z<p>Mauro uses his message cantrip to whisper : <span class=tiny><b>"The symbols on the pillars, I think they are teleportation magic..."</b></span></p>Mauro uses his message cantrip to whisper : "The symbols on the pillars, I think they are teleportation magic..."Mauro Ocela (alias of pad300)2023-11-07T05:43:40ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=62#30512023-11-07T05:41:08Z2023-11-07T05:40:52Z<p>Upon sighting the pillars, Mauro calls forth a skeletal warrior and gives it his MW chain shirt to wear. He also casts some of spells - Rags to Riches (targetting his ranseur and his breastplate, both become +2), Message, and False Life.</p>
<p><span class="messageboard-dice"><b>Temp HP:</b></span> <span class="messageboard-dice">1d10 + 7 ⇒ (5) + 7 = 12</span></p>
<p><span class="messageboard-dice"><b>K Arcana:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 3 ⇒ (19) + 7 + 3 + 3 = 32</span>
<br />
7 ranks +3 trained +3 int</p>Upon sighting the pillars, Mauro calls forth a skeletal warrior and gives it his MW chain shirt to wear. He also casts some of spells - Rags to Riches (targetting his ranseur and his breastplate, both become +2), Message, and False Life.
[dice=Temp HP] 1d10 + 7 [/dice]
[dice=K Arcana]1d20+7+3+3[/dice]
7 ranks +3 trained +3 intMauro Ocela (alias of pad300)2023-11-07T05:40:52ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Kingmaker 1e DiscussionErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/discussion&page=4#1572023-11-06T00:11:01Z2023-11-06T00:05:44Z<p>Has Fifi made an attack roll yet?</p>Has Fifi made an attack roll yet?Erik Sforza (alias of pad300)2023-11-06T00:05:44ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Kingmaker 1e DiscussionErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/discussion&page=4#1512023-11-05T04:41:02Z2023-11-05T04:36:49Z<div class="messageboard-quotee">Adela Anastasia wrote:</div><blockquote><p> True. Though I will focus on healing so Liz can pack a few offensive spells to assist Alyssa.</p>
<p>On the bandits Adela favors working off their crimes. Unless it's <b>murder</b> or rape. Then it's the death penalty. </blockquote><p>Considering they're bandits, isn't that pretty much all of them?Adela Anastasia wrote:True. Though I will focus on healing so Liz can pack a few offensive spells to assist Alyssa.
On the bandits Adela favors working off their crimes. Unless it's murder or rape. Then it's the death penalty.
Considering they're bandits, isn't that pretty much all of them?Erik Sforza (alias of pad300)2023-11-05T04:36:49ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=447#223152023-11-04T13:51:02Z2023-11-04T13:43:49Z<p><b>"What exactly does this open ended contract require of you? For example, if you were banished back to the Abyss would it require you to work to return here and take up your post once more? Would you have to fight such an attempted banishment?"</b></p>"What exactly does this open ended contract require of you? For example, if you were banished back to the Abyss would it require you to work to return here and take up your post once more? Would you have to fight such an attempted banishment?"Atua Fafine (alias of pad300)2023-11-04T13:43:49ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=447#223132023-11-04T13:41:02Z2023-11-04T13:34:06Z<p>Atua translates for the others, and then replies for herself:
<br />
<b>"I am called, a servant of Pulura, not bound."</b></p>Atua translates for the others, and then replies for herself:
"I am called, a servant of Pulura, not bound."Atua Fafine (alias of pad300)2023-11-04T13:34:06ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=43#21192023-11-04T04:12:06Z2023-11-04T04:02:17Z<p><b><span class=tiny>"Stealthy sounds like my job. I can operate in the dark, in fact, it's where I do my best work. I can handle traps. I take point. Reonnyn, you're backing me up, and keeping watch for magical auras. Warn me if you spot anything.</b></span></p>
<p>Fash mutters a couple of spells, and speaks a command word, with which he fades into the darkness itself...</p>
<p><span class=messageboard-ooc> Casts Message, Detect Invisible and uses his ring of the Darkhidden </span></p>
<p>Cloaked in magic, and able to see hidden enemies, he whispes to Reonnyn, <b><span class=tiny>"Follow me Reonnyn. Whisper if you spot something. Remember these bastards have <i>good</i> hearing."</b></span> Then he sets off, senses pealed for danger...</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 2 + 8 + 4 + 4 + 10 - 2 ⇒ (7) + 2 + 8 + 4 + 4 + 10 - 2 = 33</span>
<br />
8 Ranks +2 Dex + 4 Racial +4 Small +10 Cloak/Boots of Elvenkind -2 ACP</p>
<p><span class="messageboard-dice"><b>Spot:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 5 ⇒ (12) + 13 + 2 + 5 = 32</span>
<br />
13 Ranks + 2 Racial + 5 Eyes of the Eagle</p>
<p><span class="messageboard-dice"><b>Listen:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 ⇒ (19) + 13 + 2 = 34</span>
<br />
13 Ranks + 2 Racial</p>
<p><span class=messageboard-ooc>following the dashed pink line, until he can peak around the corner... Note that he is not relying on the invisibility effect of the Ring of the Darkhidden, he's sneaking as if he was not shielded with magic. Note that he will stop for any traps spotted or a warning from Reonnyn...</span></p>"Stealthy sounds like my job. I can operate in the dark, in fact, it's where I do my best work. I can handle traps. I take point. Reonnyn, you're backing me up, and keeping watch for magical auras. Warn me if you spot anything.
Fash mutters a couple of spells, and speaks a command word, with which he fades into the darkness itself...
Casts Message, Detect Invisible and uses his ring of the Darkhidden
Cloaked in magic, and able to see hidden enemies, he whispes to Reonnyn, "Follow me...Fash Daergal (alias of pad300)2023-11-04T04:02:17ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Ruins of Azlant (Books 1-3) DiscussionMauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/discussion&page=28#13892023-11-04T02:42:05Z2023-11-04T02:41:32Z<p>A couple of minor notes.
<br />
1) If I'm going to potentially be using the Ring of the Troglodyte, whomever is most likely to be joining me on the front lines should grab the Necklace of Adaptation (it should protect you against the Ring's effect).</p>
<p>2)If all we want is the pearl of power, our best option is the jade statue, but I'm not sure they will take it as it's non-magical. I'm not to sure that they will take a collection of healing potions (which we have been storing up since book 1), as they don't work on wyrwoods (construct type).</p>A couple of minor notes.
1) If I'm going to potentially be using the Ring of the Troglodyte, whomever is most likely to be joining me on the front lines should grab the Necklace of Adaptation (it should protect you against the Ring's effect).
2)If all we want is the pearl of power, our best option is the jade statue, but I'm not sure they will take it as it's non-magical. I'm not to sure that they will take a collection of healing potions (which we have been storing up since book 1), as they...Mauro Ocela (alias of pad300)2023-11-04T02:41:32ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=10#4532023-11-03T22:58:01Z2023-11-03T22:52:45Z<div class="messageboard-quotee">Francis Thrannel wrote:</div><blockquote> Francis studies the golem once it activates. Using the message he speaks quietly to the team, <b>"Don't enter that room. I think that the golem is guarding something in there. Possibly to keep thieves out. Try closing the door."</b> </blockquote><p>Devin flicks a glance at Francis, pauses to visibly think it over for a second, and then shrugs as if to say <i>"Well, you're standing beside it, not me..."</i>. Then he closes the door...Francis Thrannel wrote:Francis studies the golem once it activates. Using the message he speaks quietly to the team, "Don't enter that room. I think that the golem is guarding something in there. Possibly to keep thieves out. Try closing the door."
Devin flicks a glance at Francis, pauses to visibly think it over for a second, and then shrugs as if to say "Well, you're standing beside it, not me...". Then he closes the door...Devin Horekson (alias of pad300)2023-11-03T22:52:45ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=447#223112023-11-03T22:45:32Z2023-11-03T22:39:29Z<p>The language Atua speaks is nothing like tortured cats, rather it is lyrical, sonorous, and deeply moving. Even odder, everyone understand it, despite having no familiarity with the words she is using... <span class=messageboard-ooc>Using Truespeech</span>
<br />
<b>"Under what terms were you bound fiend, and would you have release from your binding?"</b></p>The language Atua speaks is nothing like tortured cats, rather it is lyrical, sonorous, and deeply moving. Even odder, everyone understand it, despite having no familiarity with the words she is using... Using Truespeech
"Under what terms were you bound fiend, and would you have release from your binding?"Atua Fafine (alias of pad300)2023-11-03T22:39:29ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=4#1792023-11-03T04:51:02Z2023-11-03T04:50:37Z<p><b>"I'm sure that there sycamore tree ain't going anywheres. If we use these three as pack mules, we should be able to carry all this stuff. We can take it back to Oleg's, where we can either have Adela's trial, or send them off to Restov for a trial"</b></p>
<p><span class=messageboard-ooc>Erik is proposing to take the loot head back to Oleg's where we can drop it off... </span></p>
<p><span class=messageboard-ooc>@Party - anyone have a mending cantrip to fix the wheel on the wagon?</span></p>"I'm sure that there sycamore tree ain't going anywheres. If we use these three as pack mules, we should be able to carry all this stuff. We can take it back to Oleg's, where we can either have Adela's trial, or send them off to Restov for a trial"
Erik is proposing to take the loot head back to Oleg's where we can drop it off...
@Party - anyone have a mending cantrip to fix the wheel on the wagon?Erik Sforza (alias of pad300)2023-11-03T04:50:37ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Kingmaker 1e DiscussionErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/discussion&page=3#1462023-11-03T00:01:01Z2023-11-02T23:59:46Z<div class="messageboard-quotee">GM Kingmaker Ventiine wrote:</div><blockquote><p> I think that's a fine idea. Do you all have a friend in mind? If not, I can find someone.</p>
<p>I'll prep a post in an hour or so. </blockquote><p>If you want 6 players, that's fine by me, but so far, five is working well...GM Kingmaker Ventiine wrote:I think that's a fine idea. Do you all have a friend in mind? If not, I can find someone.
I'll prep a post in an hour or so.
If you want 6 players, that's fine by me, but so far, five is working well...Erik Sforza (alias of pad300)2023-11-02T23:59:46ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=61#30462023-11-01T16:31:00Z2023-11-01T16:27:29Z<p><span class=messageboard-ooc>Not sure I see much there that I want, although a Pearl of Power is always useful... Also, does anyone else want the ring of the Troglodyte?
<br />
Not sure I will use it, but if I'm holding a front line with Skelebro, with no one else around, it might be useful... IIRC we are not expecting to do any magic item sales for the rest of this book...</span></p>Not sure I see much there that I want, although a Pearl of Power is always useful... Also, does anyone else want the ring of the Troglodyte?
Not sure I will use it, but if I'm holding a front line with Skelebro, with no one else around, it might be useful... IIRC we are not expecting to do any magic item sales for the rest of this book...Mauro Ocela (alias of pad300)2023-11-01T16:27:29ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=446#222982023-11-01T16:11:25Z2023-11-01T16:10:48Z<p>Atua, seeing the non-comprehension on the part of some party members, begins to translate <span class=messageboard-ooc>(truespeech ability)</span> to keep everyone up on the action. She does not, however, drop her guard in the slightest...</p>
<p><span class=messageboard-ooc>So, any bets on how long our lawful good paladin going to tolerate negotiations with a CE demon?</span></p>Atua, seeing the non-comprehension on the part of some party members, begins to translate (truespeech ability) to keep everyone up on the action. She does not, however, drop her guard in the slightest...
So, any bets on how long our lawful good paladin going to tolerate negotiations with a CE demon?Atua Fafine (alias of pad300)2023-11-01T16:10:48ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=4#1692023-10-31T15:01:02Z2023-10-31T14:54:00Z<p><i>"Shooting them saves the trouble of a hanging "</i> thinks Erik, and he snaps off another shot...</p>
<p><span class=messageboard-ooc>Standard action - shoot at blue</span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 1 ⇒ (14) + 1 + 3 + 1 = 19</span> vs entangled target (-2 AC)
<br />
+1 Bab +3 dex +1 studied Target
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 1 + 1 ⇒ (2) + 1 + 1 = 4</span>
<br />
+1 str +1 studied target</p>
<p>Nonetheless, he joins the chorus <b>"Surrender or die where you stand!"</b></p>
<p><span class="messageboard-dice"><b>Intimidate:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 ⇒ (20) + 1 + 3 = 24</span>
<br />
1 rank +3 trained</p>"Shooting them saves the trouble of a hanging " thinks Erik, and he snaps off another shot...
Standard action - shoot at blue
[dice=To Hit] 1d20 + 1 + 3 + 1 [/dice] vs entangled target (-2 AC)
+1 Bab +3 dex +1 studied Target
[dice=Damage] 1d8 + 1 + 1 [/dice]
+1 str +1 studied target
Nonetheless, he joins the chorus "Surrender or die where you stand!"
[dice=Intimidate]1d20+1+3[/dice]
1 rank +3 trainedErik Sforza (alias of pad300)2023-10-31T14:54:00ZRe: Forums: Play-by-Post Discussion: Expedition to the Ruins of Castle Greyhawk [3.5 D&D] DiscussionFash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/discussion&page=13#6342023-10-30T22:12:58Z2023-10-30T22:12:23Z<p><span class=messageboard-ooc>Ok, COA decision time (yeah, I'm doing this hear, because it's easier to do it OOC).
<br />
Verdan needs to do some healing - everybody got hurt by the Unholy Blight, and Fash needs some extra... That hellfire blast was nasty.
<br />
Then we need to make a choice
<br />
1) Scout below without resting
<br />
2) Rest and take another crack at the succubus
<br />
3) Rest and scout below
<br />
If we choose to rest, we can do it in the secret bedroom that we used beforehand...
<br />
I'd like votes from all the players (Fash, Sobok, Morrow and Reonnyn).</span></p>
<p><span class=messageboard-ooc>Fash votes for 2</span></p>Ok, COA decision time (yeah, I'm doing this hear, because it's easier to do it OOC).
Verdan needs to do some healing - everybody got hurt by the Unholy Blight, and Fash needs some extra... That hellfire blast was nasty.
Then we need to make a choice
1) Scout below without resting
2) Rest and take another crack at the succubus
3) Rest and scout below
If we choose to rest, we can do it in the secret bedroom that we used beforehand...
I'd like votes from all the players (Fash, Sobok, Morrow and...Fash Daergal (alias of pad300)2023-10-30T22:12:23ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=446#222882023-10-30T21:52:59Z2023-10-30T21:52:28Z<p><span class="messageboard-dice"><b>Init:</b></span> <span class="messageboard-dice">1d20 + 5 - 2 ⇒ (3) + 5 - 2 = 6</span>
<br />
+5 dex -2 sickened</p>[dice=Init]1d20+5-2[/dice]
+5 dex -2 sickenedAtua Fafine (alias of pad300)2023-10-30T21:52:28ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=446#222812023-10-30T01:51:09Z2023-10-30T01:45:37Z<p><b>"You needn't include me when you spread your libations"</b> replies Atua.
<br />
<span class=messageboard-ooc>(Naturally immune to fire, and has DR 10/Evil and Magic)</span></p>"You needn't include me when you spread your libations" replies Atua.
(Naturally immune to fire, and has DR 10/Evil and Magic)Atua Fafine (alias of pad300)2023-10-30T01:45:37ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=446#222702023-10-27T23:37:00Z2023-10-27T23:31:18Z<p><span class=messageboard-ooc> Possible Crits B and D </span>
<br />
<span class="messageboard-dice"><b>Crit Confirm B:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 - 5 + 1 + 1 + 1 + 2 + 4 ⇒ (2) + 19 + 5 + 4 - 5 - 5 + 1 + 1 + 1 + 2 + 4 = 29</span>
<br />
+19 bab +5 str +4 enhancement - 5 Power attack -5 first iterative +1 morale (heroes Feast) + 1 haste +1 above +2 flank +4 critical focus
<br />
<span class="messageboard-dice"><b>Extra damage B:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (4) + 4 + 7 + 15 = 30</span> magic, admantine
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack</p>
<p><span class="messageboard-dice"><b>Crit Confirm D:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 - 15 + 1 + 1 + 1 + 2 + 4 ⇒ (8) + 19 + 5 + 4 - 5 - 15 + 1 + 1 + 1 + 2 + 4 = 25</span>
<br />
+19 bab +5 str +4 enhancement - 5 Power attack -15 third iterative +1 morale (heroes Feast) + 1 haste +1 above +2 flank +4 critical focus
<br />
<span class="messageboard-dice"><b>Extra damage D:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (2) + 4 + 7 + 15 = 28</span> magic, admantine
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
Fire</p>Possible Crits B and D
[dice=Crit Confirm B] 1d20 + 19 + 5 + 4 - 5 - 5 + 1 + 1 + 1 + 2 +4[/dice]
+19 bab +5 str +4 enhancement - 5 Power attack -5 first iterative +1 morale (heroes Feast) + 1 haste +1 above +2 flank +4 critical focus
[dice=Extra damage B] 1d8 + 4 + 7 + 15 [/dice] magic, admantine
+4 enhancement + 7 (1.5*str, 2 handing her longsword) + 15 power attack
[dice=Crit Confirm D] 1d20 + 19 + 5 + 4 - 5 - 15 + 1 + 1 + 1 + 2 +4[/dice]
+19 bab +5 str +4 enhancement - 5 Power attack -15...Atua Fafine (alias of pad300)2023-10-27T23:31:18ZRe: Forums: Recruitment: Metallica themed, 3E Forgotten Realms setting, (maybe evil) recruitmentpad300https://paizo.com/campaigns/v5748p75ivn33/recruiting&page=2#662023-10-27T21:56:59Z2023-10-27T21:54:53Z<p>I realize that you're looking for more people, not less, but I am going to have to withdraw, having been accepted into an Iron Gods game... Sorry.</p>I realize that you're looking for more people, not less, but I am going to have to withdraw, having been accepted into an Iron Gods game... Sorry.pad3002023-10-27T21:54:53ZRe: Forums: Recruitment: (PF1) Eclipsed Faith: a Homebrew campaign in the Forgotten Realms.pad300https://paizo.com/campaigns/v5748p75ivn2e/recruiting&page=6#2682023-10-27T17:32:15Z2023-10-27T17:31:46Z<p>Have a fun game folks</p>Have a fun game folkspad3002023-10-27T17:31:46ZRe: Forums: Recruitment: Iron Gods Interest Check & Recruitmentpad300https://paizo.com/campaigns/v5748p75ivn3q/recruiting&page=3#1352023-10-27T14:12:37Z2023-10-27T14:12:19Z<p>Have fun game folks!</p>Have fun game folks!pad3002023-10-27T14:12:19ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=446#222662023-10-27T14:11:18Z2023-10-27T14:06:31Z<p>Atua accepts her dousing from Spugnoir and then takes flight, ignoring the temperature changes <span class=messageboard-ooc>(Fire immune, cold resistance 10)</span> as she circles to behind and above the golem. She strikes with her Admantine blade... </p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 + 1 + 1 + 1 ⇒ (6) + 19 + 5 + 4 - 5 + 1 + 1 + 1 = 32</span>
<br />
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground +1 haste
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (3) + 4 + 7 + 15 = 29</span> (adamantine, magic)
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage:</b></span> <span class="messageboard-dice">2d6 ⇒ (1, 6) = 7</span> Fire</p>
<p><span class=messageboard-ooc>Note, the fire damage is probably healing this thing... but I don't think she can turn off her Burn special ability. </span></p>Atua accepts her dousing from Spugnoir and then takes flight, ignoring the temperature changes (Fire immune, cold resistance 10) as she circles to behind and above the golem. She strikes with her Admantine blade...
[dice=To Hit] 1d20 + 19 + 5 + 4 - 5 + 1 + 1 + 1 [/dice]
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground +1 haste
[dice=damage] 1d8 + 4 + 7 + 15 [/dice] (adamantine, magic)
+4 enhancement + 7 (1.5*str, 2 handing her longsword) + 15 power...Atua Fafine (alias of pad300)2023-10-27T14:06:31ZRe: Forums: Recruitment: (PF1) Eclipsed Faith: a Homebrew campaign in the Forgotten Realms.pad300https://paizo.com/campaigns/v5748p75ivn2e/recruiting&page=6#2572023-10-27T03:37:10Z2023-10-27T03:32:01Z<p>Hrolf the Striped (with minor mechanical revisions)</p>
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<p>[Spoiler omitted]</p>Hrolf the Striped (with minor mechanical revisions)
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[Spoiler omitted]pad3002023-10-27T03:32:01ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=43#21112023-10-26T22:36:57Z2023-10-26T22:28:04Z<p><b>"I agree with healing up. But I would not rush into combat with those bow demons again. We don't have the information to think such a fight through, and look what happened with the succubus because we didn't think that she could fly away from us (because the ceiling was so high). So it would be a sneak's job - me and maybe Reonnyn scouting - rather than just charging in there with our peckers up!"</b></p>
<p><span class=messageboard-ooc>I want to know a lot more before we start on those demons. Them and the cleric are obviously the door guards of whatever's down below. when and how often do they change shift? Can they call for help from the main whatever it is?
<br />
I say we either do a scout job, or at least we wait overnight. Also, if we are waiting overnight, perhaps we want to go back to Rhaiani, but this time, Verdan can prepare and cast a couple of air walk spells (Morrow, Sobok) before we go in the door...</span></p>"I agree with healing up. But I would not rush into combat with those bow demons again. We don't have the information to think such a fight through, and look what happened with the succubus because we didn't think that she could fly away from us (because the ceiling was so high). So it would be a sneak's job - me and maybe Reonnyn scouting - rather than just charging in there with our peckers up!"
I want to know a lot more before we start on those demons. Them and the cleric are obviously...Fash Daergal (alias of pad300)2023-10-26T22:28:04ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=9#4462023-10-26T19:11:13Z2023-10-26T19:04:20Z<p><span class=messageboard-ooc> The one that's more difficult to spot. </span></p>The one that's more difficult to spot.Devin Horekson (alias of pad300)2023-10-26T19:04:20ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=4#1592023-10-26T04:52:40Z2023-10-26T04:49:49Z<p><span class=messageboard-ooc>@Ventiine, blue needs to make a save vs entanglement, as he's inside the area of effect... </span></p>
<p>Erik moves up to the edge of the writhing vines and takes another shot...</p>
<p><span class=messageboard-ooc>Move action - Move 30'
<br />
Standard action - shoot at blue </span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 1 ⇒ (7) + 1 + 3 + 1 = 12</span> vs Possibly entangled target (-2 AC)
<br />
+1 Bab +3 dex +1 studied Target
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 1 + 1 ⇒ (6) + 1 + 1 = 8</span>
<br />
+1 str +1 studied target</p>@Ventiine, blue needs to make a save vs entanglement, as he's inside the area of effect...
Erik moves up to the edge of the writhing vines and takes another shot...
Move action - Move 30'
Standard action - shoot at blue
[dice=To Hit] 1d20 + 1 + 3 + 1 [/dice] vs Possibly entangled target (-2 AC)
+1 Bab +3 dex +1 studied Target
[dice=Damage] 1d8 + 1 + 1 [/dice]
+1 str +1 studied targetErik Sforza (alias of pad300)2023-10-26T04:49:49ZRe: Forums: Recruitment: (PF1) Eclipsed Faith: a Homebrew campaign in the Forgotten Realms.pad300https://paizo.com/campaigns/v5748p75ivn2e/recruiting&page=5#2482023-10-26T03:22:40Z2023-10-26T03:15:40Z<p>Here's Hrolf </p>
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<p>[Spoiler omitted]</p>Here's Hrolf
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[Spoiler omitted]pad3002023-10-26T03:15:40ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=9#4432023-10-26T00:12:40Z2023-10-26T00:04:19Z<p>Shaping his anytool into a listening cone again (with mesh screen), Devin listens carefully at both secret doors...</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 2 + 2 + 2 + 2 + 2 ⇒ (13) + 7 + 3 + 2 + 2 + 2 + 2 + 2 = 33</span>
<br />
7 ranks+3 trained +2 dimdweller +2 MW Tool +2 tears to wine +2 heroism +2 Heightened Awareness</p>
<p>[Spoiler omitted]</p>Shaping his anytool into a listening cone again (with mesh screen), Devin listens carefully at both secret doors...
[dice=Perception] 1d20 + 7 + 3 + 2 + 2 + 2 + 2 + 2 [/dice]
7 ranks+3 trained +2 dimdweller +2 MW Tool +2 tears to wine +2 heroism +2 Heightened Awareness
[Spoiler omitted]Devin Horekson (alias of pad300)2023-10-26T00:04:19ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=43#21062023-10-25T21:01:03Z2023-10-25T20:53:15Z<p><b>Unnhg!</b> moans Fash as he sprints for the exit, to hurt for a snappy remark. He doesn't quite make it around the corner to be out of line of sight...</p>
<p><span class=messageboard-ooc> Hopefully, the last person out will close the door; if not, at least I should have some soft cover from people between me and the door... </span></p>Unnhg! moans Fash as he sprints for the exit, to hurt for a snappy remark. He doesn't quite make it around the corner to be out of line of sight...
Hopefully, the last person out will close the door; if not, at least I should have some soft cover from people between me and the door...Fash Daergal (alias of pad300)2023-10-25T20:53:15ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=43#21052023-10-25T20:51:03Z2023-10-25T20:48:03Z<p><span class="messageboard-dice"><b>Reflex:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 + 2 + 3 ⇒ (4) + 3 + 2 + 2 + 3 = 14</span> vs DC 17
<br />
+3 Beg +2 Rua +2 Dex +3 Resist</p>[dice=Reflex]1d20+3+2+2+3[/dice] vs DC 17
+3 Beg +2 Rua +2 Dex +3 ResistFash Daergal (alias of pad300)2023-10-25T20:48:03ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=9#4402023-10-25T19:11:04Z2023-10-25T19:08:19Z<p><span class=messageboard-ooc>A note for the GM - if it's been 20 minutes, it's distinctly possible my illusionary brick wall has lapsed, as it's duration is concentration ... which might affect your post above... so I'm going to give you a day or so to respond/revise the above before acting ... </span></p>A note for the GM - if it's been 20 minutes, it's distinctly possible my illusionary brick wall has lapsed, as it's duration is concentration ... which might affect your post above... so I'm going to give you a day or so to respond/revise the above before acting ...Devin Horekson (alias of pad300)2023-10-25T19:08:19ZRe: Forums: Recruitment: Iron Gods Interest Check & Recruitmentpad300https://paizo.com/campaigns/v5748p75ivn3q/recruiting&page=3#1022023-10-25T05:51:05Z2023-10-25T05:47:45Z<p>Presenting:
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Khoran of the Bone Bears</p>
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Khoran of the Bone Bears
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[Spoiler omitted]pad3002023-10-25T05:47:45ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=446#222552023-10-24T16:41:05Z2023-10-24T16:34:58Z<p><b>"Abo!"</b> Atua swoops in with a hug that lifts Abo off his feet. She continues: <b>"Don't scare me like that! I had to avenge you!"</b></p>"Abo!" Atua swoops in with a hug that lifts Abo off his feet. She continues: "Don't scare me like that! I had to avenge you!"Atua Fafine (alias of pad300)2023-10-24T16:34:58ZRe: Forums: Play-by-Post Discussion: Expedition to the Ruins of Castle Greyhawk [3.5 D&D] DiscussionFash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/discussion&page=13#6322023-10-23T19:11:08Z2023-10-23T19:01:34Z<div class="messageboard-quotee">GM West wrote:</div><blockquote> Sounds like you all are retreating out of the cavern? I'll handwave that as successful, as she is unable to follow - just want to make sure that's the plan before posting... </blockquote><p>I think that's the plan next round, but for this round, Morrow and Sobok readied, Reonnyn attacked and Fash cast a feeblemind. Glorbe is the only one who retreated; Verdan is up to you...GM West wrote:Sounds like you all are retreating out of the cavern? I'll handwave that as successful, as she is unable to follow - just want to make sure that's the plan before posting...
I think that's the plan next round, but for this round, Morrow and Sobok readied, Reonnyn attacked and Fash cast a feeblemind. Glorbe is the only one who retreated; Verdan is up to you...Fash Daergal (alias of pad300)2023-10-23T19:01:34ZRe: Forums: Recruitment: Iron Gods Interest Check & Recruitmentpad300https://paizo.com/campaigns/v5748p75ivn3q/recruiting#272023-10-22T03:21:22Z2023-10-22T03:15:32Z<p>@Violant, just to confirm, you are not using the <a href="https://www.d20pfsrd.com/skills/background-skills/" target="_blank" rel="nofollow">BACKGROUND SKILLS</a> variant</p>@Violant, just to confirm, you are not using the BACKGROUND SKILLS variantpad3002023-10-22T03:15:32ZRe: Forums: Recruitment: Iron Gods Interest Check & Recruitmentpad300https://paizo.com/campaigns/v5748p75ivn3q/recruiting#262023-10-22T01:21:27Z2023-10-22T01:19:53Z<p>A link to the <a href="https://paizo.com/products/btpy98lf?Pathfinder-Adventure-Path-Iron-Gods-Players-Guide" target="_blank" rel="nofollow">PLAYERS GUIDE</a> for those interested...</p>A link to the PLAYERS GUIDE for those interested...pad3002023-10-22T01:19:53ZRe: Forums: Recruitment: Iron Gods Interest Check & Recruitmentpad300https://paizo.com/campaigns/v5748p75ivn3q/recruiting#182023-10-21T23:11:22Z2023-10-21T23:06:14Z<div class="messageboard-quotee">Violant wrote:</div><blockquote> <div class="messageboard-quotee">pad300 wrote:</div><blockquote> What's the deadline for submissions? </blockquote>The deadline for submissions is 2 weeks from yesterday, so October 3rd, unless there's an overwhelming amount of submissions, then it will be 1wk earlier. </blockquote><p>Presumably you mean November 3rd...Violant wrote:pad300 wrote: What's the deadline for submissions?
The deadline for submissions is 2 weeks from yesterday, so October 3rd, unless there's an overwhelming amount of submissions, then it will be 1wk earlier. Presumably you mean November 3rd...pad3002023-10-21T23:06:14ZRe: Forums: Recruitment: Iron Gods Interest Check & Recruitmentpad300https://paizo.com/campaigns/v5748p75ivn3q/recruiting#142023-10-21T18:21:22Z2023-10-21T18:12:46Z<p>What's the deadline for submissions?</p>What's the deadline for submissions?pad3002023-10-21T18:12:46ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=4#1512023-10-20T04:31:22Z2023-10-20T04:27:32Z<p>Erik call out <b>"Alyssa, use your magics to make sure axe-girl doesn't get Rhiann while she's injured. I can take the ones in the vines..."</b></p>
<p>Then he takes another controlled step and shoots, targeting the bandit who just shot Rhiann...</p>
<p><span class=messageboard-ooc>5' step
<br />
Move action - studied target on blue
<br />
Standard action - shoot at blue </span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 1 ⇒ (12) + 1 + 3 + 1 = 17</span>
<br />
+1 Bab +3 dex +1 studied Target
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 1 + 1 ⇒ (4) + 1 + 1 = 6</span>
<br />
+1 str +1 studied target</p>
<p><span class=messageboard-ooc>PS @Ventiine don't forget that the -4 dex from entangled will reduce the to hit bonus with ranged weapons for those affected.</span></p>Erik call out "Alyssa, use your magics to make sure axe-girl doesn't get Rhiann while she's injured. I can take the ones in the vines..."
Then he takes another controlled step and shoots, targeting the bandit who just shot Rhiann...
5' step
Move action - studied target on blue
Standard action - shoot at blue
[dice=To Hit] 1d20 + 1 + 3 + 1[/dice]
+1 Bab +3 dex +1 studied Target
[dice=Damage] 1d8 + 1 + 1 [/dice]
+1 str +1 studied target
PS @Ventiine don't forget that the -4 dex from...Erik Sforza (alias of pad300)2023-10-20T04:27:32ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=61#30362023-10-20T04:11:21Z2023-10-20T04:10:16Z<p><span class=messageboard-ooc>Mauro would rather go talk than fight... So I vote for go camp. Either we could come back tomorrow,( and Becky could use her once per day nat 20 on K Local or K Geo to convince them we are not faceless stalkers) or we could go explore A5... </span></p>
<p>Before Mauro turns to leave, he calls out (in Azlanti) <b>"Little wooden man, is there something we could do to convince you we are no friends of the shapeshifters? Perhaps bring you a pile of heads?"</b></p>Mauro would rather go talk than fight... So I vote for go camp. Either we could come back tomorrow,( and Becky could use her once per day nat 20 on K Local or K Geo to convince them we are not faceless stalkers) or we could go explore A5...
Before Mauro turns to leave, he calls out (in Azlanti) "Little wooden man, is there something we could do to convince you we are no friends of the shapeshifters? Perhaps bring you a pile of heads?"Mauro Ocela (alias of pad300)2023-10-20T04:10:16ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=445#222382023-10-19T21:02:21Z2023-10-19T20:58:50Z<p>Having seen Abo avenged, Atua turns her attention to the remaining guardian. She lunges to attack, a whirlwind of adamant edges...</p>
<p><span class=messageboard-ooc>activate lunge (-2 AC + 5' reach), choose the extra attack from Blessings of Fervor, 5' step and full attack... </span></p>
<p><span class="messageboard-dice"><b>To Hit A:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 + 1 + 1 + 8 ⇒ (14) + 19 + 5 + 4 - 5 + 1 + 1 + 8 = 47</span>
<br />
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground +8 touch of good
<br />
<span class="messageboard-dice"><b>damage A:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (5) + 4 + 7 + 15 = 31</span>
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage A:</b></span> <span class="messageboard-dice">2d6 ⇒ (3, 4) = 7</span> Fire</p>
<p><span class="messageboard-dice"><b>To Hit b:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 + 1 + 1 + 8 - 5 ⇒ (19) + 19 + 5 + 4 - 5 + 1 + 1 + 8 - 5 = 47</span>
<br />
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground +8 touch of good-5 iterative
<br />
<span class="messageboard-dice"><b>damage b:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (5) + 4 + 7 + 15 = 31</span>
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage b:</b></span> <span class="messageboard-dice">2d6 ⇒ (4, 1) = 5</span> Fire</p>
<p><span class="messageboard-dice"><b>To Hit C:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 + 1 + 1 + 8 - 10 ⇒ (10) + 19 + 5 + 4 - 5 + 1 + 1 + 8 - 10 = 33</span>
<br />
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground +8 touch of good -10 iterative 2
<br />
<span class="messageboard-dice"><b>damage C:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (5) + 4 + 7 + 15 = 31</span>
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage C:</b></span> <span class="messageboard-dice">2d6 ⇒ (3, 4) = 7</span> Fire</p>
<p><span class="messageboard-dice"><b>To Hit D:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 + 1 + 1 + 8 - 15 ⇒ (17) + 19 + 5 + 4 - 5 + 1 + 1 + 8 - 15 = 35</span>
<br />
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground +8 touch of good -15 iterative 3
<br />
<span class="messageboard-dice"><b>damage D:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (4) + 4 + 7 + 15 = 30</span>
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage D:</b></span> <span class="messageboard-dice">2d6 ⇒ (6, 2) = 8</span> Fire</p>
<p><span class="messageboard-dice"><b>To Hit E (BoF):</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 + 1 + 1 + 8 ⇒ (9) + 19 + 5 + 4 - 5 + 1 + 1 + 8 = 42</span>
<br />
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground +8 touch of good
<br />
<span class="messageboard-dice"><b>damage A:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (5) + 4 + 7 + 15 = 31</span>
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage A:</b></span> <span class="messageboard-dice">2d6 ⇒ (5, 6) = 11</span> Fire</p>
<p><span class=messageboard-ooc>Edit: Possible Crits</span></p>
<p><span class="messageboard-dice"><b>Crit Confirm b:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 + 1 + 1 + 8 - 5 + 4 ⇒ (17) + 19 + 5 + 4 - 5 + 1 + 1 + 8 - 5 + 4 = 49</span>
<br />
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground +8 touch of good-5 iterative +4 critical focus
<br />
<span class="messageboard-dice"><b>extra damage b:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (4) + 4 + 7 + 15 = 30</span> + Staggering Critical feat (DC 29)
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack</p>
<p><span class="messageboard-dice"><b>Crit Confirm D:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 + 1 + 1 + 8 - 15 + 4 ⇒ (17) + 19 + 5 + 4 - 5 + 1 + 1 + 8 - 15 + 4 = 39</span>
<br />
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground +8 touch of good -15 iterative 3 +4 critical focus
<br />
<span class="messageboard-dice"><b>extra damage D:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (1) + 4 + 7 + 15 = 27</span> + Staggering Critical feat (DC 29)</p>Having seen Abo avenged, Atua turns her attention to the remaining guardian. She lunges to attack, a whirlwind of adamant edges...
activate lunge (-2 AC + 5' reach), choose the extra attack from Blessings of Fervor, 5' step and full attack...
[dice=To Hit A]1d20 + 19 + 5 + 4 - 5 + 1 + 1 +8 [/dice]
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground +8 touch of good
[dice=damage A] 1d8 + 4 + 7 + 15 [/dice]
+4 enhancement + 7 (1.5*str, 2 handing her...Atua Fafine (alias of pad300)2023-10-19T20:58:50ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=42#20952023-10-18T19:05:08Z2023-10-18T19:04:49Z<div class="messageboard-quotee">Sobok. wrote:</div><blockquote><p> Sobok readies in case she comes down to fight!</p>
<p><span class=messageboard-ooc>Ready with the magical glaive. </span> </blockquote><p><span class=messageboard-ooc>We have got to get you some sort of effective ranged weapon...</span>Sobok. wrote:Sobok readies in case she comes down to fight!
Ready with the magical glaive.
We have got to get you some sort of effective ranged weapon...Fash Daergal (alias of pad300)2023-10-18T19:04:49ZRe: Forums: Recruitment: Metallica themed, 3E Forgotten Realms setting, (maybe evil) recruitmentpad300https://paizo.com/campaigns/v5748p75ivn33/recruiting#282023-10-18T00:18:01Z2023-10-18T00:08:47Z<div class="messageboard-quotee">RIZZENMAGNUS wrote:</div><blockquote> <div class="messageboard-quotee">pad300 wrote:</div><blockquote><p> Well, let's start throwing dice, although I would personally pass on an evil campaign. I find they tend to degenerate very quickly...
</p>
{EDITED OUT}</p>
<p>Edit: reroll for Stat E
<br />
{EDITED OUT}</p>
<p>So that's 16, 16, 11, 11, 10, 10 </blockquote>yeesh... reroll all that. </blockquote><p>... OK ...
<p>but you may be surprised at how poorly I can roll a set of dice...</p>
<p><span class="messageboard-dice"><b>Stat A:</b></span> <span class="messageboard-dice">4d6 - 1 ⇒ (1, 6, 4, 6) - 1 = 16</span>
<br />
<span class="messageboard-dice"><b>Stat B:</b></span> <span class="messageboard-dice">4d6 - 1 ⇒ (6, 1, 4, 3) - 1 = 13</span>
<br />
<span class="messageboard-dice"><b>Stat C:</b></span> <span class="messageboard-dice">4d6 - 3 ⇒ (6, 3, 5, 4) - 3 = 15</span>
<br />
<span class="messageboard-dice"><b>Stat D:</b></span> <span class="messageboard-dice">4d6 - 1 ⇒ (4, 1, 6, 1) - 1 = 11</span>
<br />
<span class="messageboard-dice"><b>Stat E:</b></span> <span class="messageboard-dice">4d6 - 2 ⇒ (6, 2, 3, 5) - 2 = 14</span>
<br />
<span class="messageboard-dice"><b>Stat F:</b></span> <span class="messageboard-dice">4d6 - 5 ⇒ (6, 5, 6, 5) - 5 = 17</span></p>
<p>Also, to be clear, all the hybrid classes (shaman, investigator, etc) are out?</p>RIZZENMAGNUS wrote:pad300 wrote:Well, let's start throwing dice, although I would personally pass on an evil campaign. I find they tend to degenerate very quickly...
{EDITED OUT}Edit: reroll for Stat E
{EDITED OUT}
So that's 16, 16, 11, 11, 10, 10
yeesh... reroll all that. ... OK ... but you may be surprised at how poorly I can roll a set of dice...
[dice=Stat A]4d6-1[/dice]
[dice=Stat B]4d6-1[/dice]
[dice=Stat C]4d6-3[/dice]
[dice=Stat D]4d6-1[/dice]
[dice=Stat E]4d6-2[/dice]
[dice=Stat...pad3002023-10-18T00:08:47ZRe: Forums: Recruitment: Metallica themed, 3E Forgotten Realms setting, (maybe evil) recruitmentpad300https://paizo.com/campaigns/v5748p75ivn33/recruiting#202023-10-17T22:40:13Z2023-10-17T22:37:49Z<p>Well, let's start throwing dice, although I would personally pass on an evil campaign. I find they tend to degenerate very quickly...</p>
<p><span class="messageboard-dice"><b>Stat A:</b></span> <span class="messageboard-dice">4d6 - 2 ⇒ (5, 2, 5, 6) - 2 = 16</span>
<br />
<span class="messageboard-dice"><b>Stat B:</b></span> <span class="messageboard-dice">4d6 - 1 ⇒ (1, 4, 2, 4) - 1 = 10</span>
<br />
<span class="messageboard-dice"><b>Stat C:</b></span> <span class="messageboard-dice">4d6 - 2 ⇒ (2, 3, 6, 2) - 2 = 11</span>
<br />
<span class="messageboard-dice"><b>Stat D:</b></span> <span class="messageboard-dice">4d6 - 2 ⇒ (4, 3, 2, 3) - 2 = 10</span>
<br />
<span class="messageboard-dice"><b>Stat E:</b></span> <span class="messageboard-dice">4d6 - 1 ⇒ (6, 1, 1, 2) - 1 = 9</span>
<br />
<span class="messageboard-dice"><b>Stat F:</b></span> <span class="messageboard-dice">4d6 - 1 ⇒ (4, 6, 6, 1) - 1 = 16</span></p>
<p>Edit: reroll for Stat E
<br />
<span class="messageboard-dice"><b>Stat E Reroll:</b></span> <span class="messageboard-dice">4d6 - 1 ⇒ (2, 5, 4, 1) - 1 = 11</span></p>
<p>So that's 16, 16, 11, 11, 10, 10</p>Well, let's start throwing dice, although I would personally pass on an evil campaign. I find they tend to degenerate very quickly...
[dice=Stat A]4d6-2[/dice]
[dice=Stat B]4d6-1[/dice]
[dice=Stat C]4d6-2[/dice]
[dice=Stat D]4d6-2[/dice]
[dice=Stat E]4d6-1[/dice]
[dice=Stat F]4d6-1[/dice]
Edit: reroll for Stat E
[dice=Stat E Reroll]4d6-1[/dice]
So that's 16, 16, 11, 11, 10, 10pad3002023-10-17T22:37:49ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=9#4372023-10-17T17:22:14Z2023-10-17T17:20:17Z<p>Devin replies <b><span class=tiny>"All right, least complicated way first"</b></span> and works his way up to the disgust face.
<br />
<span class=messageboard-ooc>Following the pink dashed line. Take 10 acrobatics, searching for traps as he goes </span></p>
<p><span class="messageboard-dice"><b>Acrobatics, Take 10:</b></span> <span class="messageboard-dice">10 + 3 + 3 + 3 + 3 = 22</span>
<br />
3 ranks +3 trained +3 dex +3 Buffoonery </p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 5 + 2 + 2 + 2 + 2 ⇒ (16) + 7 + 3 + 5 + 2 + 2 + 2 + 2 = 39</span>
<br />
7 ranks+3 trained +5 eyes of the eagle+2 dimdweller +2 tears to wine +2 heroism +2 Heightened Awareness</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 3 + 2 + 2 ⇒ (16) + 7 + 3 + 3 + 2 + 2 = 33</span>
<br />
7 ranks+3 trained +3 Dex +2 dimdweller +2 heroism</p>
<p>[Spoiler omitted]</p>Devin replies "All right, least complicated way first" and works his way up to the disgust face.
Following the pink dashed line. Take 10 acrobatics, searching for traps as he goes
[dice=Acrobatics, Take 10]10+3+3+3+3[/dice]
3 ranks +3 trained +3 dex +3 Buffoonery
[dice=Perception] 1d20 + 7 + 3 + 5 + 2 + 2 + 2 + 2 [/dice]
7 ranks+3 trained +5 eyes of the eagle+2 dimdweller +2 tears to wine +2 heroism +2 Heightened Awareness
[dice=Stealth]1d20++7+3+3+2+2 [/dice]
7 ranks+3 trained +3 Dex +2...Devin Horekson (alias of pad300)2023-10-17T17:20:17ZRe: Forums: Play-by-Post: Expedition to the Ruins of Castle Greyhawk [3.5 D&D]Fash Daergal (alias of pad300)https://paizo.com/campaigns/ExpeditionToTheRuinsOfCastleGreyhawk35DD/gameplay&page=42#20932023-10-17T03:44:30Z2023-10-17T03:43:29Z<p><span class=messageboard-ooc>So no knocking out her flight with dispel magic. If it's an <a href="https://www.d20srd.org/srd/specialAbilities.htm#spellLikeAbilities" target="_blank" rel="nofollow">SLA</a>: "A monster’s spell-like abilities are presumed to be the sorcerer/wizard versions. If the spell in question is not a sorcerer/wizard spell, then default to cleric, druid, bard, paladin, and ranger, in that order." I'm guessing she has more than one sla, and some will be found on the wizard list...</span></p>
<p>Fash grins cruelly and unleashes one of his nastiest dweomers...</p>
<p><span class=messageboard-ooc>Casts Feeblemind on Rhaiani. Will save DC 21, at a -4 penalty if she uses arcane spells (SLA's count)...</span></p>
<p><span class="messageboard-dice"><b>SR Check:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (13) + 10 = 23</span></p>So no knocking out her flight with dispel magic. If it's an SLA: "A monster’s spell-like abilities are presumed to be the sorcerer/wizard versions. If the spell in question is not a sorcerer/wizard spell, then default to cleric, druid, bard, paladin, and ranger, in that order." I'm guessing she has more than one sla, and some will be found on the wizard list...
Fash grins cruelly and unleashes one of his nastiest dweomers...
Casts Feeblemind on Rhaiani. Will save DC 21, at a -4 penalty if...Fash Daergal (alias of pad300)2023-10-17T03:43:29ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=445#222292023-10-16T16:33:49Z2023-10-16T16:33:31Z<p>Atua hurls herself into the air. Even as she closes with one facing Ardan, she hurls a bolt of lava at the other...</p>
<p><span class=messageboard-ooc>
<br />
Move action -Fly 60'. Go to a point 15' from the one facing Ardan, in a position diagonally above and behind it (to flank with Ardan).
<br />
Standard Action - Lava Blast (at the one that Grergof attacked </span></p>
<p><span class="messageboard-dice"><b>To Hit, lava blast:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 1 ⇒ (11) + 19 + 5 + 1 = 36</span>
<br />
+19 bab +5 dex +1 heroes feast</p>
<p><span class="messageboard-dice"><b>Damage, Lava Blast:</b></span> <span class="messageboard-dice">16d6 ⇒ (3, 5, 5, 2, 5, 3, 2, 6, 3, 3, 3, 1, 3, 3, 6, 3) = 56</span>
<br />
<span class="messageboard-dice"><b>Damage, Burn:</b></span> <span class="messageboard-dice">2d6 ⇒ (1, 2) = 3</span>
<br />
and a DC 26 fort save vs Entrap if it hits, and a DC 26 reflex to avoid catching on fire (Burn)</p>Atua hurls herself into the air. Even as she closes with one facing Ardan, she hurls a bolt of lava at the other...
Move action -Fly 60'. Go to a point 15' from the one facing Ardan, in a position diagonally above and behind it (to flank with Ardan).
Standard Action - Lava Blast (at the one that Grergof attacked
[dice=To Hit, lava blast] 1d20 +19 +5 + 1 [/dice]
+19 bab +5 dex +1 heroes feast
[dice=Damage, Lava Blast] 16d6 [/dice]
[dice=Damage, Burn] 2d6 [/dice]
and a DC 26 fort save vs...Atua Fafine (alias of pad300)2023-10-16T16:33:31ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=3#1462023-10-14T01:27:13Z2023-10-14T01:19:32Z<p><span class=messageboard-ooc>I have put Liz's entangle on the map as a green dashed circle, 40' radius. Hopefully it's where she wants it...</span></p>
<p>Erik steps foward and bends his bow again. Sighting carefully, he tries for the bandit on the observation platform...</p>
<p><span class=messageboard-ooc>5' step
<br />
Move Action - studied target on Orange
<br />
Standard action - shoot at Orange </span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 1 ⇒ (12) + 1 + 3 + 1 = 17</span> vs Possibly entangled target (-4 dex = -2 AC)
<br />
+1 Bab +3 dex +1 studied Target
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 1 + 1 ⇒ (4) + 1 + 1 = 6</span>
<br />
+1 str +1 studied target</p>I have put Liz's entangle on the map as a green dashed circle, 40' radius. Hopefully it's where she wants it...
Erik steps foward and bends his bow again. Sighting carefully, he tries for the bandit on the observation platform...
5' step
Move Action - studied target on Orange
Standard action - shoot at Orange
[dice=To Hit] 1d20 + 1 + 3 +1 [/dice] vs Possibly entangled target (-4 dex = -2 AC)
+1 Bab +3 dex +1 studied Target
[dice=Damage] 1d8 + 1 +1 [/dice]
+1 str +1 studied targetErik Sforza (alias of pad300)2023-10-14T01:19:32ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=61#30322023-10-13T14:31:18Z2023-10-13T14:30:19Z<div class="messageboard-quotee">GM Ventiine wrote:</div><blockquote><p> <b> ✦ Hullhold (A2) • ˚ ✦ </b>
</p>
...</p>
<p>In Azlanti, they respond: <b> "While what you say may be true, why shouldn’t we just kill you just to be sure you’re not enemies?” </b> </blockquote><p>Mauro's answer to this threat is straightforward: <b>"Because if you try that, the people who will end up dead will be you..."</b>
<p><span class="messageboard-dice"><b>Diplomacy, Aid Another:</b></span> <span class="messageboard-dice">1d20 - 1 ⇒ (7) - 1 = 6</span>
<br />
-1 Cha</p>GM Ventiine wrote: ✦ Hullhold (A2) * ˚ ✦
...In Azlanti, they respond: "While what you say may be true, why shouldn’t we just kill you just to be sure you’re not enemies?”
Mauro's answer to this threat is straightforward: "Because if you try that, the people who will end up dead will be you..." [dice=Diplomacy, Aid Another]1d20-1[/dice]
-1 ChaMauro Ocela (alias of pad300)2023-10-13T14:30:19ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=9#4322023-10-13T03:58:08Z2023-10-13T03:51:21Z<p><span class="messageboard-dice"><b>Perception, Revolted/Blue face:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 5 + 2 + 2 + 2 + 2 - 5 ⇒ (3) + 7 + 3 + 5 + 2 + 2 + 2 + 2 - 5 = 21</span>
<br />
7 ranks+3 trained +5 eyes of the eagle+2 dimdweller +2 tears to wine +2 heroism +2 Heightened Awareness-5 sift</p>
<p><span class="messageboard-dice"><b>Perception, Scared/Pink face:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 5 + 2 + 2 + 2 + 2 - 5 ⇒ (2) + 7 + 3 + 5 + 2 + 2 + 2 + 2 - 5 = 20</span></p>
<p><span class="messageboard-dice"><b>Perception, previous corridor:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 5 + 2 + 2 + 2 + 2 ⇒ (18) + 7 + 3 + 5 + 2 + 2 + 2 + 2 = 41</span>
<br />
7 ranks+3 trained +5 eyes of the eagle+2 dimdweller +2 tears to wine +2 heroism +2 Heightened Awareness</p>[dice=Perception, Revolted/Blue face] 1d20 + 7 + 3 + 5 + 2 + 2 + 2 + 2 - 5 [/dice]
7 ranks+3 trained +5 eyes of the eagle+2 dimdweller +2 tears to wine +2 heroism +2 Heightened Awareness-5 sift
[dice=Perception, Scared/Pink face] 1d20 + 7 + 3 + 5 + 2 + 2 + 2 + 2 - 5 [/dice]
[dice=Perception, previous corridor] 1d20 + 7 + 3 + 5 + 2 + 2 + 2 + 2[/dice]
7 ranks+3 trained +5 eyes of the eagle+2 dimdweller +2 tears to wine +2 heroism +2 Heightened AwarenessDevin Horekson (alias of pad300)2023-10-13T03:51:21ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=444#221992023-10-11T20:28:51Z2023-10-11T20:28:32Z<p>Fire flare as Atua lunges into combat with the unfrozen wraith</p>
<p><span class=messageboard-ooc>5' step diagonal and up to where she can hit the unfrozen wraith
<br />
Activate lunge for 10' reach
<br />
full attack unfrozen wraith </span></p>
<p><span class="messageboard-dice"><b>To Hit A:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 + 1 + 1 ⇒ (6) + 19 + 5 + 4 - 5 + 1 + 1 = 31</span>
<br />
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground
<br />
<span class="messageboard-dice"><b>damage A:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (5) + 4 + 7 + 15 = 31</span>
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage A:</b></span> <span class="messageboard-dice">2d6 ⇒ (2, 4) = 6</span> Fire</p>
<p><span class="messageboard-dice"><b>To Hit b:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 + 1 + 1 - 5 ⇒ (10) + 19 + 5 + 4 - 5 + 1 + 1 - 5 = 30</span>
<br />
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground -5 iterative
<br />
<span class="messageboard-dice"><b>damage b:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (4) + 4 + 7 + 15 = 30</span>
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage b:</b></span> <span class="messageboard-dice">2d6 ⇒ (3, 2) = 5</span> Fire</p>
<p><span class="messageboard-dice"><b>To Hit C:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 + 1 + 1 - 10 ⇒ (8) + 19 + 5 + 4 - 5 + 1 + 1 - 10 = 23</span>
<br />
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground -10 iterative 2
<br />
<span class="messageboard-dice"><b>damage C:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (5) + 4 + 7 + 15 = 31</span>
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage C:</b></span> <span class="messageboard-dice">2d6 ⇒ (5, 6) = 11</span> Fire</p>
<p><span class="messageboard-dice"><b>To Hit D:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 + 1 + 1 - 15 ⇒ (7) + 19 + 5 + 4 - 5 + 1 + 1 - 15 = 17</span>
<br />
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground -15 iterative 3
<br />
<span class="messageboard-dice"><b>damage D:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (1) + 4 + 7 + 15 = 27</span>
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage D:</b></span> <span class="messageboard-dice">2d6 ⇒ (4, 4) = 8</span> Fire</p>Fire flare as Atua lunges into combat with the unfrozen wraith
5' step diagonal and up to where she can hit the unfrozen wraith
Activate lunge for 10' reach
full attack unfrozen wraith
[dice=To Hit A] 1d20 + 19 + 5 + 4 - 5 + 1 + 1 [/dice]
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground
[dice=damage A] 1d8 + 4 + 7 + 15 [/dice]
+4 enhancement + 7 (1.5*str, 2 handing her longsword) + 15 power attack
[dice=Burn damage A] 2d6 [/dice] Fire
[dice=To Hit...Atua Fafine (alias of pad300)2023-10-11T20:28:32ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=444#221942023-10-11T19:48:18Z2023-10-11T19:39:24Z<p>Atua frowns, unimpressed herself, and says <b>"I could do this the hard way but let's move on."</b></p>
<p><span class=messageboard-ooc>(Wall of Stone for permanent stone and then Stone Shape)</span></p>Atua frowns, unimpressed herself, and says "I could do this the hard way but let's move on."
(Wall of Stone for permanent stone and then Stone Shape)Atua Fafine (alias of pad300)2023-10-11T19:39:24ZRe: Forums: Play-by-Post Discussion: Shifting Sands DiscussionDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/discussion&page=3#1222023-10-11T18:28:59Z2023-10-11T18:28:22Z<p>I'm back, by the by...</p>I'm back, by the by...Devin Horekson (alias of pad300)2023-10-11T18:28:22ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Ruins of Azlant (Books 1-3) DiscussionMauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/discussion&page=28#13752023-10-11T18:25:35Z2023-10-11T18:24:54Z<p>I'm back, by the by...</p>I'm back, by the by...Mauro Ocela (alias of pad300)2023-10-11T18:24:54ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Kingmaker 1e DiscussionErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/discussion&page=3#1282023-10-11T18:24:27Z2023-10-11T18:24:06Z<p>I'm back, by the by...</p>I'm back, by the by...Erik Sforza (alias of pad300)2023-10-11T18:24:06ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=444#221922023-10-11T18:21:05Z2023-10-11T18:20:40Z<p>Atua interjects <b>"If we need carrying containers, I can shape and seal amphorae from the stone of the floor."</b> She demonstrates... <span class=messageboard-ooc>(Uses Stone Shape)</span></p>Atua interjects "If we need carrying containers, I can shape and seal amphorae from the stone of the floor." She demonstrates... (Uses Stone Shape)Atua Fafine (alias of pad300)2023-10-11T18:20:40ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=9#4302023-10-11T18:18:18Z2023-10-11T18:12:26Z<div class="messageboard-quotee">Nevitash wrote:</div><blockquote> <b>"That makes sense. Are there any traps up there??</b> Nevitash ask. </blockquote><p><b>"I haven't died yet, so I'm assuming no..."</b> replies Devin
<p>While the others figure out the logistics of their respective descents, Devin uses Detect Magic to look around (at each of the corridors, and then his sift cantrip to methodically search <span class=messageboard-ooc>(6 castings will cover all the exposed tunnel...)</span> the faces and the other passages... </p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 5 + 2 + 2 + 2 + 2 - 5 ⇒ (8) + 7 + 3 + 5 + 2 + 2 + 2 + 2 - 5 = 26</span>
<br />
7 ranks+3 trained +5 eyes of the eagle+2 dimdweller +2 tears to wine +2 heroism +2 Heightened Awareness-5 sift</p>
<p><span class=messageboard-ooc> let me know if you want multiple rolls GM West. Also, so we have a sad face ahead (green), a revolted face (blue) to the north, and a scared face (pink) to the south. If I look back is there a face where we came in?</span></p>
<div class="messageboard-quotee">Francis Thrannel wrote:</div><blockquote> <span class=messageboard-ooc>Like Francis.... Does anyone have a Handy Haversack or bag of holding? If I remove my armor and shield my modifier is +1. Otherwise it is -3. Don't want to trust climbing down and back up possibly activating the thing!</span> </blockquote><p><span class=messageboard-ooc>I have a handy haversack, but I'm also at the bottom of the slope... </span>Nevitash wrote:"That makes sense. Are there any traps up there?? Nevitash ask.
"I haven't died yet, so I'm assuming no..." replies Devin While the others figure out the logistics of their respective descents, Devin uses Detect Magic to look around (at each of the corridors, and then his sift cantrip to methodically search (6 castings will cover all the exposed tunnel...) the faces and the other passages...
[dice=Perception]1d20+7+3+5+2+2+2+2-5[/dice]
7 ranks+3 trained +5 eyes of the eagle+2...Devin Horekson (alias of pad300)2023-10-11T18:12:26ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=61#30242023-10-11T05:03:34Z2023-10-11T04:54:21Z<p>Mauro turns to his companions and expresses the gist of the creatures' intent into Taldane <span class=messageboard-ooc>(common)</span>.</p>
<p><b>"They think we are faceless stalkers, trying to fool them... If we could convince them otherwise, they would probably be much friendlier... We could offer evidence of our own quarrels with the faceless stalkers or perhaps speak convincingly about the far-away lands we come from..."</b></p>Mauro turns to his companions and expresses the gist of the creatures' intent into Taldane (common).
"They think we are faceless stalkers, trying to fool them... If we could convince them otherwise, they would probably be much friendlier... We could offer evidence of our own quarrels with the faceless stalkers or perhaps speak convincingly about the far-away lands we come from..."Mauro Ocela (alias of pad300)2023-10-11T04:54:21ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=61#30232023-10-11T04:43:34Z2023-10-11T04:42:42Z<p><span class=messageboard-ooc> speak Azlanti from linguistics </span></p>
<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 1 ⇒ (20) + 7 + 3 + 1 = 31</span>
<br />
7 rank +3 trained +1 wis</p>speak Azlanti from linguistics
[dice=Sense Motive]1d20+7+3+1[/dice]
7 rank +3 trained +1 wisMauro Ocela (alias of pad300)2023-10-11T04:42:42ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=3#1382023-10-10T23:53:37Z2023-10-10T23:45:59Z<p><span class=messageboard-ooc>Ok, the plan appears to have shifted to direct assault... Which should draw a swarm of bandits to Rhiann (and Alyssa if spotted). Meanwhile, Liz (and her entangle spell) appear to have left the map, so I doubt that she's in position to observe the bandit's movements and lock them down... </span></p>
<p>Erik's eyebrows raise as he spots Alyssa and Rhiann advancing directly on the main bandit camp...
<br />
He breaks cover and splashes across the stream, moving to support Alyssa with his archery.</p>
<p><span class=messageboard-ooc>Move - 30' ft
<br />
standard action - ready an attack for the first bandit to come into view... </span></p>
<p>[Spoiler omitted]</p>Ok, the plan appears to have shifted to direct assault... Which should draw a swarm of bandits to Rhiann (and Alyssa if spotted). Meanwhile, Liz (and her entangle spell) appear to have left the map, so I doubt that she's in position to observe the bandit's movements and lock them down...
Erik's eyebrows raise as he spots Alyssa and Rhiann advancing directly on the main bandit camp...
He breaks cover and splashes across the stream, moving to support Alyssa with his archery.
Move - 30' ft...Erik Sforza (alias of pad300)2023-10-10T23:45:59ZRe: Forums: Recruitment: Interest check: Forgotten Realms campaign setting, PF1 rules, Metallica adventure pathpad300https://paizo.com/threads/rzs43w05?Interest-check-Forgotten-Realms-campaign#162023-10-10T03:51:27Z2023-10-10T03:47:19Z<p>dot</p>dotpad3002023-10-10T03:47:19ZRe: Forums: Recruitment: (PF1) Eclipsed Faith: a Homebrew campaign in the Forgotten Realms.pad300https://paizo.com/campaigns/v5748p75ivn2e/recruiting&page=4#1812023-10-09T20:41:26Z2023-10-09T20:37:16Z<div class="messageboard-quotee">GM of the Moon wrote:</div><blockquote> <div class="messageboard-quotee">Critzible wrote:</div><blockquote> We got some great characters in this. With several combinations in mechanics and in story elements. Should be fun </blockquote><p>I agree, excited to see who ends up in the final party.
<p>With that said, how goes the rest of the “in progress” or “ideas” applications? Not rushing, just checking in! </blockquote><p>I have my idea and my concept, but I am also on the road. Assuming you stick to the Oct 31 deadline, no problem at all...GM of the Moon wrote:Critzible wrote: We got some great characters in this. With several combinations in mechanics and in story elements. Should be fun
I agree, excited to see who ends up in the final party. With that said, how goes the rest of the “in progress” or “ideas” applications? Not rushing, just checking in! I have my idea and my concept, but I am also on the road. Assuming you stick to the Oct 31 deadline, no problem at all...pad3002023-10-09T20:37:16ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=3#1342023-10-09T05:11:15Z2023-10-09T05:08:17Z<p>Erik sneaks forward under the trees, past the fallen bandit look out, towards the main camp...</p>
<p><span class=messageboard-ooc>Double move action , at 1/2 speed for stealth = 30 ft </span></p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 3 ⇒ (1) + 1 + 3 + 3 = 8</span>
<br />
1 rank +3 trained +3 dex</p>Erik sneaks forward under the trees, past the fallen bandit look out, towards the main camp...
Double move action , at 1/2 speed for stealth = 30 ft
[dice=Stealth] 1d20 + 1 + 3 + 3 [/dice]
1 rank +3 trained +3 dexErik Sforza (alias of pad300)2023-10-09T05:08:17ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=444#221842023-10-09T04:41:08Z2023-10-09T04:34:16Z<p>Atua's blade flashes repeatedly...</p>
<p><span class=messageboard-ooc>full attack on grappled (and poosibly pinned) Mezlan she attacked last time...</span></p>
<p><span class="messageboard-dice"><b>To Hit A:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 + 1 + 1 + 2 ⇒ (18) + 19 + 5 + 4 - 5 + 1 + 1 + 2 = 45</span> vs grappled and possibly pinned target
<br />
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground +2 flanking
<br />
<span class="messageboard-dice"><b>damage A:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (6) + 4 + 7 + 15 = 32</span>
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage A:</b></span> <span class="messageboard-dice">2d6 ⇒ (4, 2) = 6</span> Fire</p>
<p><span class="messageboard-dice"><b>To Hit b:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 + 1 + 1 + 2 - 5 ⇒ (19) + 19 + 5 + 4 - 5 + 1 + 1 + 2 - 5 = 41</span> vs grappled and possibly pinned target
<br />
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground +2 flanking -5 iterative
<br />
<span class="messageboard-dice"><b>damage b:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (4) + 4 + 7 + 15 = 30</span>
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage b:</b></span> <span class="messageboard-dice">2d6 ⇒ (4, 3) = 7</span> Fire</p>
<p><span class="messageboard-dice"><b>To Hit C:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 + 1 + 1 + 2 - 10 ⇒ (3) + 19 + 5 + 4 - 5 + 1 + 1 + 2 - 10 = 20</span> vs grappled and possibly pinned target
<br />
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground +2 flanking -10 iterative 2
<br />
<span class="messageboard-dice"><b>damage C:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (7) + 4 + 7 + 15 = 33</span>
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage C:</b></span> <span class="messageboard-dice">2d6 ⇒ (6, 2) = 8</span> Fire</p>
<p><span class="messageboard-dice"><b>To Hit D:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 + 1 + 1 + 2 - 15 ⇒ (19) + 19 + 5 + 4 - 5 + 1 + 1 + 2 - 15 = 31</span> vs grappled and possibly pinned target
<br />
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground +2 flanking -15 iterative 3
<br />
<span class="messageboard-dice"><b>damage D:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (6) + 4 + 7 + 15 = 32</span>
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage D:</b></span> <span class="messageboard-dice">2d6 ⇒ (1, 1) = 2</span> Fire</p>
<p><span class=messageboard-ooc>Edit 3 possible crits</span></p>
<p><span class="messageboard-dice"><b>Crit Confirm A:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 + 1 + 1 + 2 + 4 ⇒ (13) + 19 + 5 + 4 - 5 + 1 + 1 + 2 + 4 = 44</span> vs grappled and possibly pinned target
<br />
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground +2 flanking +4 crit focus
<br />
<span class="messageboard-dice"><b>Extra damage A:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (8) + 4 + 7 + 15 = 34</span> + Staggering Critical feat (DC 29)
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack</p>
<p><span class="messageboard-dice"><b>Crit Confirm b:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 + 1 + 1 + 2 - 5 + 4 ⇒ (15) + 19 + 5 + 4 - 5 + 1 + 1 + 2 - 5 + 4 = 41</span> vs grappled and possibly pinned target
<br />
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground +2 flanking -5 iterative +4 crit focus
<br />
<span class="messageboard-dice"><b>Extra damage b:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (5) + 4 + 7 + 15 = 31</span> + Staggering Critical feat (DC 29)
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack</p>
<p><span class="messageboard-dice"><b>To Hit D:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 + 1 + 1 + 2 - 15 + 4 ⇒ (2) + 19 + 5 + 4 - 5 + 1 + 1 + 2 - 15 + 4 = 18</span> vs grappled and possibly pinned target +4 crit focus
<br />
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground +2 flanking -15 iterative 3
<br />
<span class="messageboard-dice"><b>Extra damage D:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (3) + 4 + 7 + 15 = 29</span> + Staggering Critical feat (DC 29)
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack</p>Atua's blade flashes repeatedly...
full attack on grappled (and poosibly pinned) Mezlan she attacked last time...
[dice=To Hit A] 1d20 + 19 + 5 + 4 - 5 + 1 + 1 + 2 [/dice] vs grappled and possibly pinned target
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground +2 flanking
[dice=damage A] 1d8 + 4 + 7 + 15 [/dice]
+4 enhancement + 7 (1.5*str, 2 handing her longsword) + 15 power attack
[dice=Burn damage A] 2d6[/dice] Fire
[dice=To Hit b] 1d20 + 19[/dice]...Atua Fafine (alias of pad300)2023-10-09T04:34:16ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=444#221802023-10-07T20:21:14Z2023-10-07T20:09:46Z<p><span class=messageboard-ooc>Immune to Electricity</span></p>
<p>Atua laughs as the lightning flashes... She launches into the air on a column of fire, passing overtop the tigers, and attacks the other fake Xin (the one Brother Grergof isn't attacking).</p>
<p><span class=messageboard-ooc>move action - fly to close above (and flanking with a dire tiger) the Mezlan that gregof isn't attacking..
<br />
standard action - attack w/power attack, adamantine keen longsword +4 </span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 + 1 + 1 + 2 ⇒ (5) + 19 + 5 + 4 - 5 + 1 + 1 + 2 = 32</span>
<br />
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) +1 higher ground +2 flanking
<br />
<span class="messageboard-dice"><b>damage :</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (2) + 4 + 7 + 15 = 28</span>
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage:</b></span> <span class="messageboard-dice">2d6 ⇒ (1, 4) = 5</span> Fire</p>Immune to Electricity
Atua laughs as the lightning flashes... She launches into the air on a column of fire, passing overtop the tigers, and attacks the other fake Xin (the one Brother Grergof isn't attacking).
move action - fly to close above (and flanking with a dire tiger) the Mezlan that gregof isn't attacking..
standard action - attack w/power attack, adamantine keen longsword +4
[dice=To Hit] 1d20 + 19 + 5 + 4 - 5 + 1 +1+2[/dice]
+19 bab +5 str +4 enhancement - 5 Power attack +1...Atua Fafine (alias of pad300)2023-10-07T20:09:46ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=61#30192023-10-06T03:30:35Z2023-10-06T03:25:17Z<p><b>"Welp, money, money, money"</b> says Mauro. Borrowing the lenses of detection, he checks for hidden hazards <span class=messageboard-ooc>(assuming I find none)</span> and then he sets to work trying to extract the obviously valuable ioun stone...</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 1 + 2 + 3 + 5 ⇒ (15) + 7 + 3 + 1 + 2 + 3 + 5 = 36</span>
<br />
7 rank +3 trained +1 wis +2 racial +3 Skill Focus+5 lenses of detection</p>
<p><span class=messageboard-ooc>Assuming guidance and a bit of luck... </span></p>
<p><span class="messageboard-dice"><b>Disable Device A:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 3 + 1 + 2 ⇒ (20) + 7 + 3 + 3 + 1 + 2 = 36</span>
<br />
7 ranks +3 trained +3 dex +1 guidance +2 MW tools</p>
<p><span class="messageboard-dice"><b>Disable Device B:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 3 + 1 + 2 ⇒ (15) + 7 + 3 + 3 + 1 + 2 = 31</span></p>"Welp, money, money, money" says Mauro. Borrowing the lenses of detection, he checks for hidden hazards (assuming I find none) and then he sets to work trying to extract the obviously valuable ioun stone...
[dice=Perception]1d20+7+3+1+2+3+5[/dice]
7 rank +3 trained +1 wis +2 racial +3 Skill Focus+5 lenses of detection
Assuming guidance and a bit of luck...
[dice=Disable Device A]1d20+7+3+3+1+2[/dice]
7 ranks +3 trained +3 dex +1 guidance +2 MW tools
[dice=Disable Device...Mauro Ocela (alias of pad300)2023-10-06T03:25:17ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=61#30182023-10-06T03:20:36Z2023-10-06T03:15:25Z<p><span class="messageboard-dice"><b>K History, Aid Another:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 3 ⇒ (14) + 7 + 3 + 3 = 27</span>
<br />
7 ranks +3 trained +3 int</p>[Dice=K History, Aid Another]1d20+7+3+3[/dice]
7 ranks +3 trained +3 intMauro Ocela (alias of pad300)2023-10-06T03:15:25ZRe: Forums: Play-by-Post Discussion: Shifting Sands DiscussionDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/discussion&page=3#1212023-10-05T02:16:06Z2023-10-05T02:13:55Z<p><span class=messageboard-ooc>I am travelling until Oct 10th. I should be able to post, but things may be sporadic... </span></p>I am travelling until Oct 10th. I should be able to post, but things may be sporadic...Devin Horekson (alias of pad300)2023-10-05T02:13:55ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Ruins of Azlant (Books 1-3) DiscussionMauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/discussion&page=28#13682023-10-05T02:16:06Z2023-10-05T02:12:58Z<p><span class=messageboard-ooc>I am travelling until Oct 10th. I should be able to post, but things may be sporadic... </span></p>I am travelling until Oct 10th. I should be able to post, but things may be sporadic...Mauro Ocela (alias of pad300)2023-10-05T02:12:58ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Kingmaker 1e DiscussionErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/discussion&page=3#1212023-10-05T02:16:06Z2023-10-05T02:12:33Z<p><span class=messageboard-ooc>I am travelling until Oct 10th. I should be able to post, but things may be sporadic... </span></p>I am travelling until Oct 10th. I should be able to post, but things may be sporadic...Erik Sforza (alias of pad300)2023-10-05T02:12:33ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=61#30062023-10-03T03:13:08Z2023-10-03T03:08:50Z<p>Mauro calls out <b>"Haunt, get out, avoid the shadows!"</b> He points at the shadows where the meteors will hit as he runs for the exit...</p>
<p><span class=messageboard-ooc>Mauro double move (60'). I am assuming the stairs count as difficult terrain (double movement cost)</span></p>
<p><span class=messageboard-ooc>Also, no skelebot - it ran out of time during the march here, and hasn't been re-summoned - so I have moved it off into the corner of the map...</span></p>Mauro calls out "Haunt, get out, avoid the shadows!" He points at the shadows where the meteors will hit as he runs for the exit...
Mauro double move (60'). I am assuming the stairs count as difficult terrain (double movement cost)
Also, no skelebot - it ran out of time during the march here, and hasn't been re-summoned - so I have moved it off into the corner of the map...Mauro Ocela (alias of pad300)2023-10-03T03:08:50ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=61#30052023-10-03T03:03:07Z2023-10-03T03:00:58Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 1 + 2 + 3 ⇒ (14) + 7 + 3 + 1 + 2 + 3 = 30</span>
<br />
7 rank +3 trained +1 wis +2 racial +3 Skill Focus</p>
<p><span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 3 ⇒ (18) + 7 + 3 + 3 = 31</span>
<br />
7 ranks +3 trained +3 int</p>[dice=Perception]1d20+7+3+1+2+3[/dice]
7 rank +3 trained +1 wis +2 racial +3 Skill Focus
[dice=Spellcraft]1d20+7+3+3[/dice]
7 ranks +3 trained +3 intMauro Ocela (alias of pad300)2023-10-03T03:00:58ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=9#4192023-10-01T14:31:07Z2023-10-01T14:21:04Z<p><span class=messageboard-ooc>Ok, if no one else has any bright ideas... </span></p>
<p>Devin thinks for a second about what Sourmal has told them, and then tries something: he casts Silent Image, creating the illusion of a solid brick wall surrounding the pile of bones, leaving just enough space to slip past beside it (the illusion)...</p>
<p><span class=messageboard-ooc>This may or may not activate the golem, but the illusion would block it's sight (inluding darkvision) as it's not cast on the golem directly. It may no even get a save as it is not interacting with the illusion (until it goes active)... </span></p>
<p>[Spoiler omitted]</p>Ok, if no one else has any bright ideas...
Devin thinks for a second about what Sourmal has told them, and then tries something: he casts Silent Image, creating the illusion of a solid brick wall surrounding the pile of bones, leaving just enough space to slip past beside it (the illusion)...
This may or may not activate the golem, but the illusion would block it's sight (inluding darkvision) as it's not cast on the golem directly. It may no even get a save as it is not interacting with...Devin Horekson (alias of pad300)2023-10-01T14:21:04ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=3#1242023-10-01T05:51:18Z2023-10-01T05:41:42Z<p>Once the tactical discussion is complete, Erik readies his bow and leaves the trail, circling around to come in behind the isolated bandit on the platform that observes the trail. He sneaks carefully through the woods, wary and cautious...</p>
<p><span class=messageboard-ooc>Following the red dashed line to sneak up behind bandit blue... </span></p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 3 ⇒ (20) + 1 + 3 + 3 = 27</span>
<br />
1 rank +3 trained +3 dex</p>
<p><span class=messageboard-ooc>And because we will need it, one way or another</span>
<br />
<span class="messageboard-dice"><b>Init:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 ⇒ (17) + 3 + 2 = 22</span>
<br />
+3 Dex +2 trait</p>
<p>[Spoiler omitted]</p>Once the tactical discussion is complete, Erik readies his bow and leaves the trail, circling around to come in behind the isolated bandit on the platform that observes the trail. He sneaks carefully through the woods, wary and cautious...
Following the red dashed line to sneak up behind bandit blue...
[dice=Stealth]1d20+1+3+3[/dice]
1 rank +3 trained +3 dex
And because we will need it, one way or another
[dice=Init]1d20+3+2[/dice]
+3 Dex +2 trait
[Spoiler omitted]Erik Sforza (alias of pad300)2023-10-01T05:41:42ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Kingmaker 1e DiscussionErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/discussion&page=3#1182023-10-01T05:31:18Z2023-10-01T05:28:29Z<p>Ok, I think we have buy in on the plan Erik has presented. (Everyone but Lucky and Adela have chimed in and seem to agree.)</p>
<p>I have drawn 2 dashed 60 ft radius circles on the map, centered on bandits light blue and orange respectively, so that people know where they will need to start making stealth checks...</p>
<p>I have moved Doug and Keila off the map as we have left them behind.
<br />
I have relocated the party to be outside the stealth radii</p>
<p>and the show is about to begin...</p>Ok, I think we have buy in on the plan Erik has presented. (Everyone but Lucky and Adela have chimed in and seem to agree.)
I have drawn 2 dashed 60 ft radius circles on the map, centered on bandits light blue and orange respectively, so that people know where they will need to start making stealth checks...
I have moved Doug and Keila off the map as we have left them behind.
I have relocated the party to be outside the stealth radii
and the show is about to begin...Erik Sforza (alias of pad300)2023-10-01T05:28:29ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=3#1172023-09-30T05:26:01Z2023-09-30T05:23:05Z<p>Upon sighting the bandit camp, Erik says <b>"Ok, let's back off a bit. We can set up a camp and cache our non-combat gear. We'll also tie these two up and leave them in camp"</b>, he waves at Keila and Doug, <b>"so they won't have to deal with the temptation to warn the rest of their gang. While you guys do that, I'll sneak forward and reconnoiter the bandit camp while Lyra flies over it..."</b></p>
<p><span class=messageboard-ooc>Thus fulfilling the assumption that someone snuck around to scout, so we have the information that Ventiine gave us above.</span> </p>
<p>Upon returning from his scouting mission, he reports <b>"I spotted 7 bandits, one of whom carries a pair of hand axes - which fits the description we've been given of the leader Kressle. Two of the bandits are on platforms up in the trees. But one of those platforms is pretty isolated, being on this side of the stream <span class=messageboard-ooc>(K3)</span>. I think I can sneak up on that guy and shoot him. That will probably be noisy, so the rest of them will come a running. If Liz drops her entangling spell on them, we ought to be able to take them pretty easy with minimal chances of any escapees to hunt down... What do you guys think?</b></p>Upon sighting the bandit camp, Erik says "Ok, let's back off a bit. We can set up a camp and cache our non-combat gear. We'll also tie these two up and leave them in camp", he waves at Keila and Doug, "so they won't have to deal with the temptation to warn the rest of their gang. While you guys do that, I'll sneak forward and reconnoiter the bandit camp while Lyra flies over it..."
Thus fulfilling the assumption that someone snuck around to scout, so we have the information that Ventiine...Erik Sforza (alias of pad300)2023-09-30T05:23:05ZRe: Forums: Recruitment: (PF1) Eclipsed Faith: a Homebrew campaign in the Forgotten Realms.pad300https://paizo.com/campaigns/v5748p75ivn2e/recruiting&page=2#572023-09-29T23:31:36Z2023-09-29T22:27:58Z<p>for those looking for a <a href="https://i.pinimg.com/originals/47/5e/f6/475ef61ba7ae422adab97af61ce679ab.jpg" target="_blank" rel="nofollow">FR map</a>,</p>
<p>and a source for <a href="https://forgottenrealms.fandom.com/wiki" target="_blank" rel="nofollow">Background Info</a>.</p>for those looking for a FR map,
and a source for Background Info.pad3002023-09-29T22:27:58ZRe: Forums: Recruitment: (PF1) Eclipsed Faith: a Homebrew campaign in the Forgotten Realms.pad300https://paizo.com/campaigns/v5748p75ivn2e/recruiting#482023-09-29T16:11:07Z2023-09-29T16:09:51Z<p>Dot</p>Dotpad3002023-09-29T16:09:51ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=61#30012023-09-29T15:41:08Z2023-09-29T15:38:43Z<p><span class="messageboard-dice"><b>K History, take 10:</b></span> <span class="messageboard-dice">10 + 7 + 3 + 3 = 23</span>
<br />
7 ranks +3 trained +3 int</p>
<p><span class=messageboard-ooc>I think our best bet for the 2nd spoiler is Becky at +16 K Arcana, so... </span></p>
<p><span class="messageboard-dice"><b>K Arcana, Aid Another:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 3 ⇒ (19) + 7 + 3 + 3 = 32</span>
<br />
7 ranks +3 trained +3 int</p>
<p><span class=messageboard-ooc>That's another +2 for Becky</span></p>[dice=K History, take 10]10+7+3+3[/dice]
7 ranks +3 trained +3 int
I think our best bet for the 2nd spoiler is Becky at +16 K Arcana, so...
[dice=K Arcana, Aid Another]1d20+7+3+3[/dice]
7 ranks +3 trained +3 int
That's another +2 for BeckyMauro Ocela (alias of pad300)2023-09-29T15:38:43ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=3#1142023-09-29T06:31:28Z2023-09-29T06:21:52Z<p>Erik helps Rhiann in covering their tracks and hiding the camp.</p>
<p><span class="messageboard-dice"><b>Survival, Aid Another:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 1 ⇒ (4) + 1 + 3 + 1 = 9</span> vs dc10
<br />
1 rank +3 trained +1 wis</p>
<p>He makes sure that the prisoners are carefully bound for the night (when the camp is asleep, except for the watch). He also makes sure there is an organized watch roster, with someone keeping watch at all times. He takes the black watch for himself, where his darkvision will be the most use...</p>Erik helps Rhiann in covering their tracks and hiding the camp.
[dice=Survival, Aid Another]1d20+1+3+1[/dice] vs dc10
1 rank +3 trained +1 wis
He makes sure that the prisoners are carefully bound for the night (when the camp is asleep, except for the watch). He also makes sure there is an organized watch roster, with someone keeping watch at all times. He takes the black watch for himself, where his darkvision will be the most use...Erik Sforza (alias of pad300)2023-09-29T06:21:52ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=3#1132023-09-29T06:21:19Z2023-09-29T06:13:44Z<div class="messageboard-quotee">LizArdoc wrote:</div><blockquote> Liz sighs. <b>Let's stop and rest a bit. This was a bad idea making them march.</b> She gets a pointed 'yea think?' look from Kelia. </blockquote><p><b>"Making them march isn't a problem - they owe for their banditry. But they surrendered, so marching them to death is a bit much. So yes, let us camp for the night and consider strategy."</b>LizArdoc wrote:Liz sighs. Let's stop and rest a bit. This was a bad idea making them march. She gets a pointed 'yea think?' look from Kelia.
"Making them march isn't a problem - they owe for their banditry. But they surrendered, so marching them to death is a bit much. So yes, let us camp for the night and consider strategy."Erik Sforza (alias of pad300)2023-09-29T06:13:44ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Kingmaker 1e DiscussionErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/discussion&page=3#1152023-09-29T05:41:19Z2023-09-29T05:39:24Z<p>Some of us do have darkvision though... and low light vision besides. I'm not sure I like trying to sneak up on a bunch of bandits in the bright daylight at 10 in the morning. If we don't want to travel at night - which actually sounds like a pretty good idea, Let's set out later (0800), and stop an hour or so short of the bandits to make ourselves a working camp. After setting up camp, we can go scout them in the evening, and then hit them next morning? Or if they are foraging for food, might it be worth trying to hit one of their foraging parties?</p>Some of us do have darkvision though... and low light vision besides. I'm not sure I like trying to sneak up on a bunch of bandits in the bright daylight at 10 in the morning. If we don't want to travel at night - which actually sounds like a pretty good idea, Let's set out later (0800), and stop an hour or so short of the bandits to make ourselves a working camp. After setting up camp, we can go scout them in the evening, and then hit them next morning? Or if they are foraging for food,...Erik Sforza (alias of pad300)2023-09-29T05:39:24ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=60#29982023-09-29T00:31:19Z2023-09-29T00:23:19Z<p><b>"I agree fighting oozes is always hard on the equipment, and generally shows no profit at all... Let us avoid them if possible."</b></p>
<p><span class=messageboard-ooc>That's 3 for avoid - Talath, Becky and I (and I think Crispin wants to avoid as well, but I'm not sure from what he wrote...) - so avoid we shall. </span></p>
<p><span class=messageboard-ooc>As a note, given we have been travelling for hours, skelebot is expired as is Rags to Riches. False life might be as well (it last for 7 hours). </span></p>"I agree fighting oozes is always hard on the equipment, and generally shows no profit at all... Let us avoid them if possible."
That's 3 for avoid - Talath, Becky and I (and I think Crispin wants to avoid as well, but I'm not sure from what he wrote...) - so avoid we shall.
As a note, given we have been travelling for hours, skelebot is expired as is Rags to Riches. False life might be as well (it last for 7 hours).Mauro Ocela (alias of pad300)2023-09-29T00:23:19ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=60#29912023-09-28T03:45:49Z2023-09-28T03:42:41Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 1 + 2 + 3 ⇒ (12) + 7 + 3 + 1 + 2 + 3 = 28</span>
<br />
7 rank +3 trained +1 wis +2 racial +3 Skill Focus</p>[dice=Perception]1d20+7+3+1+2+3[/dice]
7 rank +3 trained +1 wis +2 racial +3 Skill FocusMauro Ocela (alias of pad300)2023-09-28T03:42:41ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=9#4172023-09-27T17:11:01Z2023-09-27T17:08:41Z<div class="messageboard-quotee">Nevitash wrote:</div><blockquote><p> <b>"The Golem is probably activated if anyone who is not associated with it approaches. Can anyone attempt to trick the magic animating it into believing we belong?</b> Nevitash asks.
</p>
</blockquote><p>Devin pipes up: <b>"That would require some idea of what the thing's control conditions are. Is there a pass-phrase to utter? Some sort of token to display? I suppose I could try to sneak past it... Tell me everything that we know about a Bone Golem's capabilities? For example, can it see in the dark <span class=messageboard-ooc>(Darkvision, other senses)</span>? Does it have enough intelligence to make independent decisions or is it following a programmed script <span class=messageboard-ooc>(Does it have an Int score)</span>? Will weapons work on it<span class=messageboard-ooc>(DR, Immunities)</span>? </b>Nevitash wrote:"The Golem is probably activated if anyone who is not associated with it approaches. Can anyone attempt to trick the magic animating it into believing we belong? Nevitash asks.
Devin pipes up: "That would require some idea of what the thing's control conditions are. Is there a pass-phrase to utter? Some sort of token to display? I suppose I could try to sneak past it... Tell me everything that we know about a Bone Golem's capabilities? For example, can it see in the dark...Devin Horekson (alias of pad300)2023-09-27T17:08:41ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Kingmaker 1e DiscussionErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/discussion&page=3#1092023-09-27T15:33:36Z2023-09-27T15:28:03Z<div class="messageboard-quotee">Rhiann Sokol wrote:</div><blockquote> Walk ahead but within bow range should be fine. If they try to bolt, they get shot. If there are traps, they walk through them first. If they honor their word and don't betray us, they get treated accordingly. </blockquote><p>I disagree. That will have us walking up the path to this encampment. First we interrogate the daylights out of our prisoners to get as many details of the encampment as possible - have them draw us a map, indicate guard posts (and schedule), traps, etc. Then we have them lead us up to a couple of miles out from the encampment. Scout with Alyssa's bird and then plan our assault, without giving up surprise. Tie them up securely and then attack...Rhiann Sokol wrote:Walk ahead but within bow range should be fine. If they try to bolt, they get shot. If there are traps, they walk through them first. If they honor their word and don't betray us, they get treated accordingly.
I disagree. That will have us walking up the path to this encampment. First we interrogate the daylights out of our prisoners to get as many details of the encampment as possible - have them draw us a map, indicate guard posts (and schedule), traps, etc. Then we have...Erik Sforza (alias of pad300)2023-09-27T15:28:03ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=60#29892023-09-27T04:18:15Z2023-09-27T04:17:30Z<p><span class=messageboard-ooc>I vote A4 "the Wheels of Heaven". </span></p>
<p><b>"Well, clearly the prisoners are not here and the faceless stalkers have decamped. I think the next place we should visit is this 'Wheels of heaven' - the desk said the prisoners were at the temple, and that sounds a lot more like a temple to me than 'Shipwreck + Enemies'."</b></p>I vote A4 "the Wheels of Heaven".
"Well, clearly the prisoners are not here and the faceless stalkers have decamped. I think the next place we should visit is this 'Wheels of heaven' - the desk said the prisoners were at the temple, and that sounds a lot more like a temple to me than 'Shipwreck + Enemies'."Mauro Ocela (alias of pad300)2023-09-27T04:17:30ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=2#1002023-09-26T17:41:23Z2023-09-26T17:36:05Z<div class="messageboard-quotee">LizArdoc wrote:</div><blockquote> <b>Shall we head to the bandit camp? No doubt they will be wondering where their raiding party went and perhaps we can disguise ourselves as them.</b> </blockquote><p><b>The alternative to exploring to find the bandit camp <span class=messageboard-ooc>(hex 10 and then 16) would be to assure ourselves that the road to Restov [ooc](hex 6)</span> is clear. I also don't like the disguise plan; we don't have the numbers (there were 7 in the raiding party), and disguising Lucky as a human-sized bandit will be difficult...</b>
<p><span class=messageboard-ooc>Ok, We haven't established our kingdom yet. I think we need to a)explore hexes to find a good starting site, and b) complete the assorted quests to prepare ourselves (level up). I think we may as well start with the four hexes next to Oleg's (4,6,10,11). I'd pick either 6 or 10 for the reasons above... </span></p>
<p><span class=messageboard-ooc>Actually, @ Ventiine, does the hex Oleg's is in (hex 5) count as explored? If not, I would say start with that one... </span> </blockquote><p>LizArdoc wrote:Shall we head to the bandit camp? No doubt they will be wondering where their raiding party went and perhaps we can disguise ourselves as them.
The alternative to exploring to find the bandit camp (hex 10 and then 16) would be to assure ourselves that the road to Restov [ooc](hex 6) is clear. I also don't like the disguise plan; we don't have the numbers (there were 7 in the raiding party), and disguising Lucky as a human-sized bandit will be difficult... Ok, We haven't[/ooc]...Erik Sforza (alias of pad300)2023-09-26T17:36:05ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=9#4092023-09-26T03:34:05Z2023-09-26T03:28:13Z<p><span class=messageboard-ooc>Ok, I have marked where I think the bone pile is on the map in dashed red, and the stone face in dashed green; GM West, please adjust as needed</span></p>
<p>Devin uses his sift cantrip to search through the pile of bones..</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 2 + 2 + 2 + 2 + 2 - 5 ⇒ (5) + 7 + 3 + 2 + 2 + 2 + 2 + 2 - 5 = 20</span>
<br />
7 ranks+3 trained +2 dimdweller +2 MW Tool +2 tears to wine +2 heroism +2 Heightened Awareness -5 sift cantrip</p>Ok, I have marked where I think the bone pile is on the map in dashed red, and the stone face in dashed green; GM West, please adjust as needed
Devin uses his sift cantrip to search through the pile of bones..
[dice=Perception]1d20 + 7 + 3 + 2 + 2 + 2 + 2 + 2 -5[/dice]
7 ranks+3 trained +2 dimdweller +2 MW Tool +2 tears to wine +2 heroism +2 Heightened Awareness -5 sift cantripDevin Horekson (alias of pad300)2023-09-26T03:28:13ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=2#912023-09-23T23:53:06Z2023-09-23T23:48:56Z<p><span class=messageboard-ooc>Oleg's Trading Post</span>
<br />
<div class="messageboard-quotee">Rhiann Sokol wrote:</div><blockquote><br />
<br />
...
<br />
Once they settle into some semblance of a routine, the fighter considers Oleg's mention of other groups. <b>"I don't know anything about any of the other groups that have charters, do any of you?"</b> she asks her companions. </blockquote><p><b>"I keep my ear to the ground and have heard a bit about what the Swordlords are up to around here. They've been sending groups of agents into the river kingdoms to build up their influence, we're one of those groups, but there are 3 others I have heard of:
</p>
First, a relatively experienced band of adventurers known as the Iron Wraiths were sent into the Glenebon Uplands, charged them with purging the hills of the Tiger Lord barbarians and, eventually, to make diplomatic contact with Pitax to work out border issues.
<br />
Second, a bunch of mercenaries led by one of their own, a low-ranking but eager-to-impress swordlord named Maegar Varn were sent to the Nomen Heights in a show of force for the centaurs there, to establish a town and make peace.
<br />
Finally, a large group of diplomats and high-ranking soldiers was sent into the swamp called Hooktongue Slough. The East Sellen River, the most important trade route to the southlands run through the swamp. Their task was to ensure the trade route is open and safe."</b></p>Oleg's Trading Post
Rhiann Sokol wrote:...
Once they settle into some semblance of a routine, the fighter considers Oleg's mention of other groups. "I don't know anything about any of the other groups that have charters, do any of you?" she asks her companions.
"I keep my ear to the ground and have heard a bit about what the Swordlords are up to around here. They've been sending groups of agents into the river kingdoms to build up their influence, we're one of those groups, but there are 3...Erik Sforza (alias of pad300)2023-09-23T23:48:56ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=2#902023-09-23T23:14:11Z2023-09-23T23:13:48Z<p><span class=messageboard-ooc>Red Bandit Apprehended</span>
<br />
Erik spits on the ground, and gives the bandit a hard eyeball. <b>"Well son, I only chased you down so that you wouldn't report back to the rest of your crew. Dead men don't tell tales and all... Not to mention the only person for 10 miles with an arrow spoon to get that shaft out of you without you bleeding to death is back at Oleg's... So you might want to figure out some way of making yourself useful."</b></p>
<p><span class=messageboard-ooc>Uses Studied target</span></p>
<p><span class="messageboard-dice"><b>Intimidate:</b></span> <span class="messageboard-dice">1d2 + 1 + 3 ⇒ (1) + 1 + 3 = 5</span>
<br />
1 rank +3 trained +0 cha</p>
<p><span class="messageboard-dice"><b>Sense Motive, how much hooey is he feeding us:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 1 + 1 ⇒ (11) + 1 + 3 + 1 + 1 = 17</span>
<br />
1 rank +3 trained +1 wis +1 studied target</p>Red Bandit Apprehended
Erik spits on the ground, and gives the bandit a hard eyeball. "Well son, I only chased you down so that you wouldn't report back to the rest of your crew. Dead men don't tell tales and all... Not to mention the only person for 10 miles with an arrow spoon to get that shaft out of you without you bleeding to death is back at Oleg's... So you might want to figure out some way of making yourself useful."
Uses Studied target
[dice=Intimidate]1d2+1+3[/dice]
1 rank +3...Erik Sforza (alias of pad300)2023-09-23T23:13:48ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=60#29842023-09-23T03:26:07Z2023-09-23T03:25:32Z<p><span class=messageboard-ooc>Only possible skill check for me is Appraise, and it's a long shot...</span></p>
<p><span class="messageboard-dice"><b>Appraise:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 3 ⇒ (11) + 1 + 3 + 3 = 18</span> vs DC 25
<br />
1 ranks +3 trained +3 int</p>
<p>Mauro tries to read psychic impressions from the ring and the statue ...<span class=messageboard-ooc>(object reading ability)</span></p>Only possible skill check for me is Appraise, and it's a long shot...
[dice=Appraise]1d20+1+3+3[/dice] vs DC 25
1 ranks +3 trained +3 int
Mauro tries to read psychic impressions from the ring and the statue ...(object reading ability)Mauro Ocela (alias of pad300)2023-09-23T03:25:32ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=2#882023-09-23T03:26:07Z2023-09-23T03:20:36Z<p><span class="messageboard-dice"><b>K Local, Iron Wraiths, take 10:</b></span> <span class="messageboard-dice">10 + 1 + 3 + 2 = 16</span>
<br />
1 rank +3 trained +2 int</p>
<p><span class="messageboard-dice"><b>K Local, Maergar Varn, take 10:</b></span> <span class="messageboard-dice">10 + 1 + 3 + 2 = 16</span></p>
<p><span class="messageboard-dice"><b>K Local, Diplomats & Soldiers, take 10:</b></span> <span class="messageboard-dice">10 + 1 + 3 + 2 = 16</span></p>[dice=K Local, Iron Wraiths, take 10]10+1+3+2[/dice]
1 rank +3 trained +2 int
[dice=K Local, Maergar Varn, take 10]10+1+3+2[/dice]
[dice=K Local, Diplomats & Soldiers, take 10]10+1+3+2[/dice]Erik Sforza (alias of pad300)2023-09-23T03:20:36ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Kingmaker 1e DiscussionErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/discussion&page=2#992023-09-22T04:03:03Z2023-09-22T03:55:14Z<p>Sell at full price? That's a good deal. His pile of cash comes out to 208.5 gp. Most of his normal gear isn't useful, but perhaps trade for those 2 antitoxins he has (worth 100 gp)? So that's 308.5 gp. So 4 of the longbows and leather armor (310 gp total)?</p>Sell at full price? That's a good deal. His pile of cash comes out to 208.5 gp. Most of his normal gear isn't useful, but perhaps trade for those 2 antitoxins he has (worth 100 gp)? So that's 308.5 gp. So 4 of the longbows and leather armor (310 gp total)?Erik Sforza (alias of pad300)2023-09-22T03:55:14ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=2#852023-09-21T15:38:40Z2023-09-21T15:37:48Z<p>Erik dismounts as well and calms Malki, ruffing his ears and telling him <b>"Good job Malki, well done"</b>. He holds his peace and waits for Rhiann to finish her conversation and make judgement...</p>Erik dismounts as well and calms Malki, ruffing his ears and telling him "Good job Malki, well done". He holds his peace and waits for Rhiann to finish her conversation and make judgement...Erik Sforza (alias of pad300)2023-09-21T15:37:48ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Kingmaker 1e DiscussionErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/discussion&page=2#952023-09-21T15:34:55Z2023-09-21T15:34:20Z<p>@GM Ventiine, minor loot note - the composite longbow (+2 str) in line 9 is actually worth 300 gp. ("Each point of Strength bonus granted by the bow adds 100 gp to its cost.")</p>@GM Ventiine, minor loot note - the composite longbow (+2 str) in line 9 is actually worth 300 gp. ("Each point of Strength bonus granted by the bow adds 100 gp to its cost.")Erik Sforza (alias of pad300)2023-09-21T15:34:20ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=9#4032023-09-21T04:19:25Z2023-09-21T04:18:48Z<p><b>"I'm point. Give me 30' or so and follow quietly. Take advantage of my Message cantrip to communicate."</b></p>
<p>Taking a deep breath, Devin open the heavy brass door and slips inside...</p>"I'm point. Give me 30' or so and follow quietly. Take advantage of my Message cantrip to communicate."
Taking a deep breath, Devin open the heavy brass door and slips inside...Devin Horekson (alias of pad300)2023-09-21T04:18:48ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=60#29802023-09-21T01:13:15Z2023-09-21T01:07:06Z<p>Mauro pivots to face the fresh chaos beast and then steps back to buy himself room to swing his ranseur. After Mauro has swung, his skeletal warrior rushes forward to claw at the beast...</p>
<p><span class=messageboard-ooc>Mauro 5' step and full attack chaos beast blues
<br />
Skeleton - move 25'
<br />
standard - attack chaos beast blues
<br />
</span></p>
<p><span class="messageboard-dice"><b>Mauro to Hit, Ranseur A:</b></span> <span class="messageboard-dice">1d20 + 7 + 5 + 2 + 2 + 1 ⇒ (3) + 7 + 5 + 2 + 2 + 1 = 20</span>
<br />
+7 bab +5 str +2 enhancement +2 naturalist +1 bless
<br />
<span class="messageboard-dice"><b>Mauro Damage, Ranseur A:</b></span> <span class="messageboard-dice">2d4 + 7 + 2 + 2 ⇒ (4, 4) + 7 + 2 + 2 = 19</span>
<br />
7 str• 1.5 +2 Champion spirit +2 enhancement</p>
<p><span class="messageboard-dice"><b>Mauro to Hit, Ranseur B:</b></span> <span class="messageboard-dice">1d20 + 7 + 5 + 2 + 2 + 1 - 5 ⇒ (20) + 7 + 5 + 2 + 2 + 1 - 5 = 32</span>
<br />
+7 bab +5 str +2 enhancement +2 naturalist +1 bless-5 iterative
<br />
<span class="messageboard-dice"><b>Mauro Damage, Ranseur B:</b></span> <span class="messageboard-dice">2d4 + 7 + 2 + 2 ⇒ (1, 4) + 7 + 2 + 2 = 16</span></p>
<p><span class="messageboard-dice"><b>Skeleton, to Hit, claw:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 + 2 ⇒ (19) + 7 + 2 + 2 = 30</span>
<br />
+7 bab +2 str +2 Naturalist
<br />
<span class="messageboard-dice"><b>Skeleton Damage, Claw:</b></span> <span class="messageboard-dice">1d4 + 2 + 3 ⇒ (2) + 2 + 3 = 7</span>
<br />
+2 str +3 occultist</p>
<p><span class=messageboard-ooc>Skeleton HP 29/29 AC 20
<br />
Mauro HP 59+17/59 AC 29 T19 FF 26</span></p>
<p>[ooc]Edit, possible crit on ranseur B[ooc]</p>
<p><span class="messageboard-dice"><b>Mauro Crit Confirm, Ranseur B:</b></span> <span class="messageboard-dice">1d20 + 7 + 5 + 2 + 2 + 1 - 5 ⇒ (6) + 7 + 5 + 2 + 2 + 1 - 5 = 18</span>
<br />
+7 bab +5 str +2 enhancement +2 naturalist +1 bless-5 iterative
<br />
<span class="messageboard-dice"><b>Mauro Extra Damage, Ranseur B:</b></span> <span class="messageboard-dice">4d4 + 7 + 7 + 2 + 2 + 2 + 2 ⇒ (4, 1, 3, 3) + 7 + 7 + 2 + 2 + 2 + 2 = 33</span>
<br />
7 str• 1.5 +2 Champion spirit +2 enhancement</p>Mauro pivots to face the fresh chaos beast and then steps back to buy himself room to swing his ranseur. After Mauro has swung, his skeletal warrior rushes forward to claw at the beast...
Mauro 5' step and full attack chaos beast blues
Skeleton - move 25'
standard - attack chaos beast blues
[dice=Mauro to Hit, Ranseur A] 1d20 + 7 + 5 + 2 + 2 + 1[/dice]
+7 bab +5 str +2 enhancement +2 naturalist +1 bless
[dice=Mauro Damage, Ranseur A] 2d4 + 7 + 2 + 2 [/dice]
7 str* 1.5 +2 Champion spirit +2...Mauro Ocela (alias of pad300)2023-09-21T01:07:06ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=60#29792023-09-21T01:03:17Z2023-09-21T00:58:40Z<p><span class="messageboard-dice"><b>Mauro to Hit, Aoo:</b></span> <span class="messageboard-dice">1d20 + 7 + 5 + 2 + 2 + 1 ⇒ (20) + 7 + 5 + 2 + 2 + 1 = 37</span>
<br />
+7 bab +5 str +2 enhancement +2 naturalist +1 bless
<br />
<span class="messageboard-dice"><b>Mauro Damage, Ranseur:</b></span> <span class="messageboard-dice">2d4 + 7 + 2 + 2 ⇒ (2, 1) + 7 + 2 + 2 = 14</span>
<br />
7 str• 1.5 +2 Champion spirit +2 enhancement</p>
<p><span class=messageboard-ooc>Edit: Possible Crit!</span></p>
<p><span class="messageboard-dice"><b>Mauro Crit Confirm, Aoo:</b></span> <span class="messageboard-dice">1d20 + 7 + 5 + 2 + 2 + 1 ⇒ (10) + 7 + 5 + 2 + 2 + 1 = 27</span>
<br />
+7 bab +5 str +2 enhancement +2 naturalist +1 bless
<br />
<span class="messageboard-dice"><b>Mauro Extra Damage, Ranseur:</b></span> <span class="messageboard-dice">4d4 + 7 + 7 + 2 + 2 + 2 + 2 ⇒ (4, 2, 3, 2) + 7 + 7 + 2 + 2 + 2 + 2 = 33</span>
<br />
7 str• 1.5 +2 Champion spirit +2 enhancement</p>[dice=Mauro to Hit, Aoo] 1d20 + 7 + 5 + 2 + 2 + 1 [/dice]
+7 bab +5 str +2 enhancement +2 naturalist +1 bless
[dice=Mauro Damage, Ranseur] 2d4 + 7 + 2 + 2 [/dice]
7 str* 1.5 +2 Champion spirit +2 enhancement
Edit: Possible Crit!
[dice=Mauro Crit Confirm, Aoo] 1d20 + 7 + 5 + 2 + 2 + 1 [/dice]
+7 bab +5 str +2 enhancement +2 naturalist +1 bless
[dice=Mauro Extra Damage, Ranseur] 4d4 + +7+7 +2+2 +2+ 2 [/dice]
7 str* 1.5 +2 Champion spirit +2 enhancementMauro Ocela (alias of pad300)2023-09-21T00:58:40ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=8#4002023-09-20T14:21:09Z2023-09-20T14:18:02Z<p><span class=messageboard-ooc>@GM West, did Nev's survival check find anything by way of tracks?</span></p>
<p>Devin forms his Traveller's Anytool into a listening cone (complete with mesh screen for earworms), and asks <b>"quiet everybody"</b> while he tries to hear what he can through the bronze doors...</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 2 + 2 + 2 + 2 + 2 ⇒ (20) + 7 + 3 + 2 + 2 + 2 + 2 + 2 = 40</span>
<br />
7 ranks+3 trained +2 dimdweller +2 MW Tool +2 tears to wine +2 heroism +2 Heightened Awareness</p>@GM West, did Nev's survival check find anything by way of tracks?
Devin forms his Traveller's Anytool into a listening cone (complete with mesh screen for earworms), and asks "quiet everybody" while he tries to hear what he can through the bronze doors...
[dice=Perception] 1d20 + 7 + 3 +2 + 2 + 2 + 2 + 2 [/dice]
7 ranks+3 trained +2 dimdweller +2 MW Tool +2 tears to wine +2 heroism +2 Heightened AwarenessDevin Horekson (alias of pad300)2023-09-20T14:18:02ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=8#3942023-09-19T04:03:03Z2023-09-19T03:58:50Z<p><span class=messageboard-ooc>@Nev, you posting from a phone by chance? Autocorrect is a pain...</span></p>
<p>Devin addresses the party <b>"Ok, everybody but Nev and I climb back up the ladder, 15 feet or so, so you'll be out of the blast radius if Zyphus is being a b@!&&..."</b> and then focuses on his partner in disarm: <b>" Nev, you want to be primary on the disarm or me?"</b></p>
<p><span class=messageboard-ooc>@ Nev: I'm currently running
<br />
7ranks+ 3 trained+ 3 Dex+ 1 trait+ 2 Circumstance(MW tools)+ 2 morale(heroism) = +18. What are you at?
<br />
@Francis, a little [i]Guidance[i] never hurts... </span></p>@Nev, you posting from a phone by chance? Autocorrect is a pain...
Devin addresses the party "Ok, everybody but Nev and I climb back up the ladder, 15 feet or so, so you'll be out of the blast radius if Zyphus is being a b&@%&..." and then focuses on his partner in disarm: " Nev, you want to be primary on the disarm or me?"
@ Nev: I'm currently running
7ranks+ 3 trained+ 3 Dex+ 1 trait+ 2 Circumstance(MW tools)+ 2 morale(heroism) = +18. What are you at?
@Francis, a little...Devin Horekson (alias of pad300)2023-09-19T03:58:50ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=443#221252023-09-18T19:03:03Z2023-09-18T18:55:28Z<p>Atua steps forward and begins swinging her new adamantine longsword with enthusiasm...</p>
<p><span class=messageboard-ooc> 5' step and full attack. If she needs the reach, she will activate lunge... </span></p>
<p><span class="messageboard-dice"><b>To Hit A:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 + 1 + 1 + 4 ⇒ (11) + 19 + 5 + 4 - 5 + 1 + 1 + 4 = 40</span>
<br />
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) + 1 haste
<br />
<span class="messageboard-dice"><b>damage A:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (4) + 4 + 7 + 15 = 30</span>
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage A:</b></span> <span class="messageboard-dice">2d6 ⇒ (5, 5) = 10</span> Fire</p>
<p><span class="messageboard-dice"><b>To Hit B:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 - 5 + 1 + 1 ⇒ (6) + 19 + 5 + 4 - 5 - 5 + 1 + 1 = 26</span>
<br />
+19 bab +5 str +4 enhancement - 5 Power attack -5 first iterative +1 morale (heroes Feast) + 1 haste
<br />
<span class="messageboard-dice"><b>damage B:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (7) + 4 + 7 + 15 = 33</span>
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage B:</b></span> <span class="messageboard-dice">2d6 ⇒ (3, 4) = 7</span></p>
<p><span class="messageboard-dice"><b>To Hit B:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 - 10 + 1 + 1 ⇒ (10) + 19 + 5 + 4 - 5 - 10 + 1 + 1 = 25</span>
<br />
+19 bab +5 str +4 enhancement - 5 Power attack -10 second iterative +1 morale (heroes Feast) + 1 haste
<br />
<span class="messageboard-dice"><b>damage B:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (5) + 4 + 7 + 15 = 31</span>
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage B:</b></span> <span class="messageboard-dice">2d6 ⇒ (1, 5) = 6</span></p>
<p><span class="messageboard-dice"><b>To Hit B:</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 - 15 + 1 + 1 ⇒ (2) + 19 + 5 + 4 - 5 - 15 + 1 + 1 = 12</span>
<br />
+19 bab +5 str +4 enhancement - 5 Power attack -15 third iterative +1 morale (heroes Feast) + 1 haste
<br />
<span class="messageboard-dice"><b>damage B:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (8) + 4 + 7 + 15 = 34</span>
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage B:</b></span> <span class="messageboard-dice">2d6 ⇒ (6, 4) = 10</span></p>
<p><span class="messageboard-dice"><b>To Hit E (haste attack):</b></span> <span class="messageboard-dice">1d20 + 19 + 5 + 4 - 5 + 1 + 1 + 4 ⇒ (13) + 19 + 5 + 4 - 5 + 1 + 1 + 4 = 42</span>
<br />
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) + 1 haste
<br />
<span class="messageboard-dice"><b>damage E:</b></span> <span class="messageboard-dice">1d8 + 4 + 7 + 15 ⇒ (1) + 4 + 7 + 15 = 27</span>
<br />
+4 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage E:</b></span> <span class="messageboard-dice">2d6 ⇒ (3, 6) = 9</span> Fire</p>Atua steps forward and begins swinging her new adamantine longsword with enthusiasm...
5' step and full attack. If she needs the reach, she will activate lunge...
[dice=To Hit A] 1d20 +19+5+4 - 5 + 1 + 1 +4 [/dice]
+19 bab +5 str +4 enhancement - 5 Power attack +1 morale (heroes Feast) + 1 haste
[dice=damage A] 1d8 + 4 + 7 + 15 [/dice]
+4 enhancement + 7 (1.5*str, 2 handing her longsword) + 15 power attack
[dice=Burn damage A] 2d6 [/dice] Fire
[dice=To Hit B] 1d20 +19+5+4 - 5 - 5[/dice]...Atua Fafine (alias of pad300)2023-09-18T18:55:28ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=443#221242023-09-18T18:53:03Z2023-09-18T18:46:12Z<p><span class="messageboard-dice"><b>Fort:</b></span> <span class="messageboard-dice">1d20 + 22 ⇒ (3) + 22 = 25</span></p>[dice=Fort] 1d20 + 22 [/dice]Atua Fafine (alias of pad300)2023-09-18T18:46:12ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=8#3912023-09-18T18:43:04Z2023-09-18T18:34:01Z<p><span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 2 + 2 + 2 ⇒ (19) + 7 + 3 + 2 + 2 + 2 = 35</span>
<br />
7 ranks +3 trained +2 int+2 tears to wine +2 heroism </p>
<p><span class=messageboard-ooc>Who's our K arcana specialist (it's not me) - there are things I'd like to know. a) Is this a one shot thing, or will it trigger multiple times? b) how big of a blast radius? c) Can it be set off, say by banging on it with a rock thrown from a distance? d) Will this thing make noise, or just force?</span></p>
<p>Devin points and says <b>"The door is trapped with a blast glyph."</b></p>[Dice=Spellcraft]1d20+7+3+2+2+2[/dice]
7 ranks +3 trained +2 int+2 tears to wine +2 heroism
Who's our K arcana specialist (it's not me) - there are things I'd like to know. a) Is this a one shot thing, or will it trigger multiple times? b) how big of a blast radius? c) Can it be set off, say by banging on it with a rock thrown from a distance? d) Will this thing make noise, or just force?
Devin points and says "The door is trapped with a blast glyph."Devin Horekson (alias of pad300)2023-09-18T18:34:01ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=8#3892023-09-18T01:43:11Z2023-09-18T01:42:06Z<div class="messageboard-quotee">GM West wrote:</div><blockquote> Taking numerous precautions, the party finds that the descent is uneventful - thankfully, for it's a looong way down. But the rungs are in very good shape and easily hold the weight of everyone as those in the vanguard descend into the depths. In the end, the shaft must measure somewhere around 450', which is still quite a long way and by the time the scouts reach the bottom, their arms and legs are a bit sore from the climb. The floor is covered with leaves and other debris that have rained down from above over decades or even centuries, and there are more than a few insects and spiders (of normal size, fortunately), with no other threats noted. Set into the east wall of the 15' diameter chamber is a set of bronze double doors. </blockquote><p>Upon reaching the bottom, Devin pauses besides the ladder. He uses message <b><span class=tiny>"Nev, you're good at tracking, before we all mess any prints up, has someone else been down here recently?"</b></span>
<p><span class=messageboard-ooc>I think Nev is our best tracker... and a survival check for prints would be a good thing.</span></p>
<p>As Nev descends (from 50' up the ladder), Devin mutters a cantrip and his eyes sweep the chamber, looking for anything odd...</p>
<p><span class=messageboard-ooc>Cast Detect Magic</span></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 5 + 2 + 2 + 2 + 2 ⇒ (10) + 7 + 3 + 5 + 2 + 2 + 2 + 2 = 33</span>
<br />
7 ranks+3 trained +5 eyes of the eagle+2 dimdweller +2 tears to wine +2 heroism +2 Heightened Awareness</p>
<p>[Spoiler omitted]</p>GM West wrote:Taking numerous precautions, the party finds that the descent is uneventful - thankfully, for it's a looong way down. But the rungs are in very good shape and easily hold the weight of everyone as those in the vanguard descend into the depths. In the end, the shaft must measure somewhere around 450', which is still quite a long way and by the time the scouts reach the bottom, their arms and legs are a bit sore from the climb. The floor is covered with leaves and other debris...Devin Horekson (alias of pad300)2023-09-18T01:42:06ZRe: Forums/Pathfinder First Edition: General Discussion: What would you say is the largest creature somone can summon?pad300https://paizo.com/threads/rzs43vph?What-would-you-say-is-the-largest-creature#92023-09-16T22:41:19Z2023-09-16T22:40:12Z<p>It is known lore that the <a href="https://aonprd.com/MonsterDisplay.aspx?ItemName=Oliphaunt%20of%20Jandelay" target="_blank" rel="nofollow">Oliphant of Jaundelay</a> has been summoned and bound into service, although the rituals required have never been defined in PC accessible terms...</p>It is known lore that the Oliphant of Jaundelay has been summoned and bound into service, although the rituals required have never been defined in PC accessible terms...pad3002023-09-16T22:40:12ZRe: Forums: Play-by-Post: Shifting SandsDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/gameplay&page=8#3842023-09-14T16:01:06Z2023-09-14T15:56:58Z<p><span class=messageboard-ooc>Trap Monkey, that would be me... Damnit!</span></p>
<p><span class=messageboard-ooc>Ok, climbing 500' (assumed). Flat ground walking pace is 30' per round, 1/2 speed for climbing, and 1/2 again for searching for traps is 7.5' per round... 500/7.5 = 67 rounds climbing. </span></p>
<p><span class=messageboard-ooc>Before we set off down, Devin will cast: Message, linking us all for communications (70 min), Heroism, extended through his rod. (140 min, +2 morale on lots), then (using his ring) Tears to Wine (and <i>share it around</i> - +2 enhancement on Int and Wis skills for 70 min), and heightened awareness (+2 competence on perception, 70 min)). Then he will reload his ring with Featherfall. He will also take a swig from his Bountiful bottle (extended barkskin, level 12, +5 NA for 240 min. </span></p>
<p>Devin sets himself and volunteers: <b>"I will take point. Sourmal, can you cast Invisibility on me? The rest of you will rope together, so if one slips, the others can catch them. But if invisibility is to protect me, a rope can't give me away, so I will not join myself to you... I am relying on Featherfall instead, if I fall. I would suggest Nev ins second spot - if a trap that I don't find gets me - well, he will be in position to deal with it, without having to climb around people on the ladder. Give me a 50 ft lead down the ladder so sneaking will do me some good. Don't climb fast coming down or you will catch up to me as I will be searching for traps. "</b></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 5 + 2 + 2 + 2 + 2 ⇒ (9) + 7 + 3 + 5 + 2 + 2 + 2 + 2 = 32</span>
<br />
7 ranks+3 trained +5 eyes of the eagle+2 dimdweller +2 tears to wine +2 heroism +2 Heightened Awareness </p>
<p><span class="messageboard-dice"><b>Climb, take 10:</b></span> <span class="messageboard-dice">10 + 1 + 3 + 3 + 2 = 19</span>
<br />
1 ranks +3 trained +3 Buffoonery+2 heroism</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 3 + 2 + 2 ⇒ (9) + 7 + 3 + 3 + 2 + 2 = 26</span> + ?invisibility?
<br />
7 ranks+3 trained +3 Dex +2 dimdweller +2 Heroism</p>Trap Monkey, that would be me... Damnit!
Ok, climbing 500' (assumed). Flat ground walking pace is 30' per round, 1/2 speed for climbing, and 1/2 again for searching for traps is 7.5' per round... 500/7.5 = 67 rounds climbing.
Before we set off down, Devin will cast: Message, linking us all for communications (70 min), Heroism, extended through his rod. (140 min, +2 morale on lots), then (using his ring) Tears to Wine (and share it around - +2 enhancement on Int and Wis skills for 70 min),...Devin Horekson (alias of pad300)2023-09-14T15:56:58ZRe: Forums: Play-by-Post Discussion: Shifting Sands DiscussionDevin Horekson (alias of pad300)https://paizo.com/campaigns/v5748p75ivmlk/discussion&page=3#1192023-09-14T15:31:04Z2023-09-14T15:28:05Z<p>That link currently gets me a "Sorry! We could not locate the item you are trying to view."</p>That link currently gets me a "Sorry! We could not locate the item you are trying to view."Devin Horekson (alias of pad300)2023-09-14T15:28:05ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=2#772023-09-13T16:31:17Z2023-09-13T16:30:02Z<div class="messageboard-quotee">Rhiann Sokol wrote:</div><blockquote><br />
<br />
<b>"We should be back soon. Better to catch the one that ran before he can get to their camp and warn anyone."</b> Rhiann says, mounting her horse. <b>"Have someone keep an eye out while we're gone, and close the gates if you see anything that looks like trouble approaching. Better safe than sorry."</b></p>
<p>Looking to the half-elven archer to see if he's ready, she sets off in the direction the wounded bandit fled. </blockquote><p>Leading horse with one hand and Malki with the other, Erik is already at the gates. Wordlessly, he sets Malki on the blood trail of the wounded bandit and swings up on his horse to follow the hound...
<p><span class="messageboard-dice"><b>Survival, Malki:</b></span> <span class="messageboard-dice">1d20 + 1 + 4 ⇒ (12) + 1 + 4 = 17</span>
<br />
+1 wis +4 tracking by scent</p>
<p><span class=messageboard-ooc>Note, Erik is not trying for the sense motive DC as he's busy with the pursuit of Red.</span></p>Rhiann Sokol wrote:"We should be back soon. Better to catch the one that ran before he can get to their camp and warn anyone." Rhiann says, mounting her horse. "Have someone keep an eye out while we're gone, and close the gates if you see anything that looks like trouble approaching. Better safe than sorry."Looking to the half-elven archer to see if he's ready, she sets off in the direction the wounded bandit fled.
Leading horse with one hand and Malki with the other, Erik is already at the...Erik Sforza (alias of pad300)2023-09-13T16:30:02ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=2#692023-09-12T19:21:12Z2023-09-12T19:13:07Z<p><b>"Not bad myself, but Malki's pretty good..."</b> says Erik, even as he hustles to the stables, to get his horse and his dog (Malki). He tosses over his shoulder <b>"Liz and Fifi might want to come along as well."</b></p>"Not bad myself, but Malki's pretty good..." says Erik, even as he hustles to the stables, to get his horse and his dog (Malki). He tosses over his shoulder "Liz and Fifi might want to come along as well."Erik Sforza (alias of pad300)2023-09-12T19:13:07ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=60#29722023-09-12T14:13:48Z2023-09-12T14:13:08Z<p><span class=messageboard-ooc>Talath, did you move your own icon and then tell us to look at a spoiler that's based off of your former position? One left and five down puts it inside a rock from your current position...</span></p>Talath, did you move your own icon and then tell us to look at a spoiler that's based off of your former position? One left and five down puts it inside a rock from your current position...Mauro Ocela (alias of pad300)2023-09-12T14:13:08ZRe: Forums: Play-by-Post: GM Ventiine's KingmakerErik Sforza (alias of pad300)https://paizo.com/campaigns/v5748p75ivn0l/gameplay&page=2#642023-09-12T03:41:27Z2023-09-12T03:37:10Z<p><span class=messageboard-ooc>@Ventiine, I believe that Rhiann was shooting at red, not at pink... That being said, Erik would very much not like it for Red to escape, to potentially warn the other bandits. Thus:</span>
<br />
<span class=messageboard-ooc>In round 6 </span>
<br />
The nearest bandit having surrendered, and the others in view being dead, Erik runs for the palisade...
<br />
<span class=messageboard-ooc>Double move, following the red dashed line</span>
<br />
<span class=messageboard-ooc>In round 7</span>
<br />
He bursts onto the catapult platform, longbow in hand, and takes a snapshot at the fleeing bandit...
<br />
<span class=messageboard-ooc>Move action - continueing to follow the red dashed line
<br />
standard action - shoot at the fleeing bandit (red), who can't be that far away; assuming he took 2 run actions, that's 240' ft - 3 range increments out.</span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 - 2 ⇒ (19) + 1 + 3 - 2 = 21</span> vs target with a -2 ac from using run
<br />
+1 Bab +3 dex -2 (half normal range penalty from Accuracy class ability)</p>
<p><span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span>
<br />
+1 str </p>
<p><span class=messageboard-ooc>If I can't bring him down with arrow fire, who wants to join the hunting party? IMO, we should not let him escape to warn the bandits we are here and operating. </span></p>@Ventiine, I believe that Rhiann was shooting at red, not at pink... That being said, Erik would very much not like it for Red to escape, to potentially warn the other bandits. Thus:
In round 6
The nearest bandit having surrendered, and the others in view being dead, Erik runs for the palisade...
Double move, following the red dashed line
In round 7
He bursts onto the catapult platform, longbow in hand, and takes a snapshot at the fleeing bandit...
Move action - continueing to follow the red...Erik Sforza (alias of pad300)2023-09-12T03:37:10ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=60#29692023-09-12T03:11:13Z2023-09-12T03:05:02Z<p>Mauro having easily avoided the beast's claw <span class=messageboard-ooc>(AC 29)</span>, both he and his servant unleash their wrath...</p>
<p><span class=messageboard-ooc>Mauro 5' step and full attack
<br />
Skeleton - full attack </span></p>
<p><span class="messageboard-dice"><b>Skeleton, to Hit, claw A:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 + 2 ⇒ (6) + 7 + 2 + 2 = 17</span>
<br />
+7 bab +2 str +2 Naturalist
<br />
<span class="messageboard-dice"><b>Skeleton Damage, Claw A:</b></span> <span class="messageboard-dice">1d4 + 2 + 3 ⇒ (2) + 2 + 3 = 7</span>
<br />
+2 str +3 occultist</p>
<p><span class="messageboard-dice"><b>Skeleton, to Hit, claw B:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 + 2 ⇒ (9) + 7 + 2 + 2 = 20</span></p>
<p><span class="messageboard-dice"><b>Skeleton Damage, Claw B:</b></span> <span class="messageboard-dice">1d4 + 2 + 3 ⇒ (1) + 2 + 3 = 6</span></p>
<p><span class="messageboard-dice"><b>Mauro to Hit, Ranseur A:</b></span> <span class="messageboard-dice">1d20 + 7 + 5 + 2 + 2 + 1 ⇒ (17) + 7 + 5 + 2 + 2 + 1 = 34</span>
<br />
+7 bab +5 str +2 enhancement +2 naturalist +1 bless
<br />
<span class="messageboard-dice"><b>Mauro Damage, Ranseur A:</b></span> <span class="messageboard-dice">2d4 + 7 + 2 + 2 ⇒ (1, 2) + 7 + 2 + 2 = 14</span>
<br />
7 str• 1.5 +2 Champion spirit +2 enhancement</p>
<p><span class="messageboard-dice"><b>Mauro to Hit, Ranseur B:</b></span> <span class="messageboard-dice">1d20 + 7 + 5 + 2 + 2 + 1 - 5 ⇒ (5) + 7 + 5 + 2 + 2 + 1 - 5 = 17</span>
<br />
+7 bab +5 str +2 enhancement +2 naturalist +1 bless-5 iterative
<br />
<span class="messageboard-dice"><b>Mauro Damage, Ranseur B:</b></span> <span class="messageboard-dice">2d4 + 7 + 2 + 2 ⇒ (1, 3) + 7 + 2 + 2 = 15</span></p>
<p><span class=messageboard-ooc>Skeleton HP 29/29 AC 20
<br />
Mauro HP 59+17/59 AC 29 T19 FF 26 </span></p>Mauro having easily avoided the beast's claw (AC 29), both he and his servant unleash their wrath...
Mauro 5' step and full attack
Skeleton - full attack
[dice=Skeleton, to Hit, claw A] 1d20 + 7 + 2 + 2 [/dice]
+7 bab +2 str +2 Naturalist
[dice=Skeleton Damage, Claw A] 1d4 + 2 + 3 [/dice]
+2 str +3 occultist
[dice=Skeleton, to Hit, claw B] 1d20 + 7 + 2 + 2 [/dice]
[dice=Skeleton Damage, Claw B] 1d4 + 2 + 3 [/dice]
[dice=Mauro to Hit, Ranseur A] 1d20 + 7 + 5 + 2 + 2 + 1 [/dice]
+7 bab +5...Mauro Ocela (alias of pad300)2023-09-12T03:05:02ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=60#29682023-09-12T03:01:14Z2023-09-12T02:58:57Z<p><span class=messageboard-ooc>How much damage has the Red Chaos Beast taken? I hit it with a ranseur for 15 and Crispin landed 14 with Magic missiles, but it is only showing 14 on the init list... </span></p>
<p><span class=messageboard-ooc> Now, for the AoO's from Mauro and skeletal servant...</span></p>
<p><span class="messageboard-dice"><b>Skeleton, to Hit, claw AoO:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 + 2 ⇒ (8) + 7 + 2 + 2 = 19</span>
<br />
+7 bab +2 str +2 Naturalist
<br />
<span class="messageboard-dice"><b>Skeleton Damage, Claw AoO:</b></span> <span class="messageboard-dice">1d4 + 2 + 3 ⇒ (2) + 2 + 3 = 7</span>
<br />
+2 str +3 occultist</p>
<p><span class="messageboard-dice"><b>Mauro to Hit, Aoo:</b></span> <span class="messageboard-dice">1d20 + 7 + 5 + 2 + 2 + 1 ⇒ (9) + 7 + 5 + 2 + 2 + 1 = 26</span>
<br />
+7 bab +5 str +2 enhancement +2 naturalist +1 bless
<br />
<span class="messageboard-dice"><b>Mauro Damage, Ranseur:</b></span> <span class="messageboard-dice">2d4 + 7 + 2 + 2 ⇒ (1, 4) + 7 + 2 + 2 = 16</span>
<br />
7 str• 1.5 +2 Champion spirit +2 enhancement</p>How much damage has the Red Chaos Beast taken? I hit it with a ranseur for 15 and Crispin landed 14 with Magic missiles, but it is only showing 14 on the init list...
Now, for the AoO's from Mauro and skeletal servant...
[dice=Skeleton, to Hit, claw AoO] 1d20 + 7 + 2 + 2 [/dice]
+7 bab +2 str +2 Naturalist
[dice=Skeleton Damage, Claw AoO] 1d4 + 2 + 3[/dice]
+2 str +3 occultist
[dice=Mauro to Hit, Aoo] 1d20 + 7 + 5 + 2 + 2 + 1 [/dice]
+7 bab +5 str +2 enhancement +2 naturalist +1 bless...Mauro Ocela (alias of pad300)2023-09-12T02:58:57ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=60#29642023-09-11T14:01:13Z2023-09-11T13:53:54Z<p><span class=messageboard-ooc> Folks, remember if it closes with me, I want a square to take a 5' step back into. So don't end up in the pink dashed square. </span></p>Folks, remember if it closes with me, I want a square to take a 5' step back into. So don't end up in the pink dashed square.Mauro Ocela (alias of pad300)2023-09-11T13:53:54ZRe: Forums: Play-by-Post: GM Ventiine's Ruins of Azlant (Books 1-3)Mauro Ocela (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrs/gameplay&page=60#29632023-09-11T13:51:47Z2023-09-11T13:48:15Z<p>The skeletal warrior responds with mindless ferocity, clawing at the beast, but Mauro's will has it step to the side giving him a clean line at the beast.</p>
<p><span class=messageboard-ooc>skeleton: full attack and 5' step</span></p>
<p><span class="messageboard-dice"><b>Skeleton, to Hit, claw A:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 + 2 ⇒ (1) + 7 + 2 + 2 = 12</span>
<br />
+7 bab +2 str +2 Naturalist
<br />
<span class="messageboard-dice"><b>Skeleton Damage, Claw A:</b></span> <span class="messageboard-dice">1d4 + 2 + 3 ⇒ (3) + 2 + 3 = 8</span>
<br />
+2 str +3 occultist</p>
<p><span class="messageboard-dice"><b>Skeleton, to Hit, claw B:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 + 2 ⇒ (3) + 7 + 2 + 2 = 14</span></p>
<p><span class="messageboard-dice"><b>Skeleton Damage, Claw B:</b></span> <span class="messageboard-dice">1d4 + 2 + 3 ⇒ (4) + 2 + 3 = 9</span></p>
<p>Which Mauro takes advantage of, to rush up and strike with his ranseur.
<br />
<span class=messageboard-ooc> Mauro Move action - move 20'
<br />
Mauro standard action - attack with Ranseur </span></p>
<p><span class="messageboard-dice"><b>Mauro to Hit :</b></span> <span class="messageboard-dice">1d20 + 7 + 5 + 2 + 2 + 1 ⇒ (15) + 7 + 5 + 2 + 2 + 1 = 32</span>
<br />
+7 bab +5 str +2 enhancement +2 naturalist +1 bless
<br />
<span class="messageboard-dice"><b>Mauro Damage, Ranseur:</b></span> <span class="messageboard-dice">2d4 + 7 + 2 + 2 ⇒ (1, 3) + 7 + 2 + 2 = 15</span>
<br />
7 str• 1.5 +2 Champion spirit +2 enhancement</p>
<p><span class=messageboard-ooc>Skeleton HP 29/29 AC 20
<br />
Mauro HP 59+17/59 AC 27 T17 FF 24</span></p>The skeletal warrior responds with mindless ferocity, clawing at the beast, but Mauro's will has it step to the side giving him a clean line at the beast.
skeleton: full attack and 5' step
[dice=Skeleton, to Hit, claw A] 1d20 + 7 + 2 + 2 [/dice]
+7 bab +2 str +2 Naturalist
[dice=Skeleton Damage, Claw A] 1d4 + 2 + 3 [/dice]
+2 str +3 occultist
[dice=Skeleton, to Hit, claw B] 1d20 + 7 + 2 + 2 [/dice]
[dice=Skeleton Damage, Claw B] 1d4 + 2 + 3 [/dice]
Which Mauro takes advantage of, to rush...Mauro Ocela (alias of pad300)2023-09-11T13:48:15ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=442#220882023-09-06T03:55:19Z2023-09-06T03:50:01Z<p>After Abo calls it a night, Atua steps into some stones to rest until the morning...</p>After Abo calls it a night, Atua steps into some stones to rest until the morning...Atua Fafine (alias of pad300)2023-09-06T03:50:01ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=442#220802023-08-31T05:08:28Z2023-08-31T05:08:01Z<div class="messageboard-quotee">Abomentolor Goblinburner wrote:</div><blockquote><p> After eating and drinking and chatting for a while Abomentolor calls it a day. But not before taking Atua up on her offer.</p>
<p><b>"Join me for a dance?"</b></p>
<p>Abomentolor casts enlarge person on himself to make that a more enjoyable experience. To no one in particular he calls out <b>"Play us a jolly song for a dance!"</b>
<br />
</blockquote><p>Atua replies <b>"Certainly, Fire's Child, lets find out if you have two left feet!"</b>. Upon Abo growing to match her, she comments <b>"Well that's convenient"</b>.
<p><span class="messageboard-dice"><b>Perform, Dance:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (5) + 6 = 11</span>
<br />
+6 cha</p>Abomentolor Goblinburner wrote:After eating and drinking and chatting for a while Abomentolor calls it a day. But not before taking Atua up on her offer.
"Join me for a dance?"
Abomentolor casts enlarge person on himself to make that a more enjoyable experience. To no one in particular he calls out "Play us a jolly song for a dance!"
Atua replies "Certainly, Fire's Child, lets find out if you have two left feet!". Upon Abo growing to match her, she comments "Well that's convenient"....Atua Fafine (alias of pad300)2023-08-31T05:08:01ZRe: Forums: Advice: Is this an alright Archivist build?pad300https://paizo.com/threads/rzs43v9t?Is-this-an-alright-Archivist-build#102023-08-29T15:33:29Z2023-08-29T15:32:12Z<p>You're an archivist bard and intend to be a buffer type? I'd suggest the flagbearer feat at Lvl 1. I'd also look at lingering performance at lvl 3. You want your buffing to be available in just about all the fights...</p>
<p>I'd also note that you are the only arcane support in the party, as well as the only Knowledge monkey. You might need to lean into those aspects as well. (Also, your party doesn't seem to have much that could qualify as a sneak. That might be an issue).</p>You're an archivist bard and intend to be a buffer type? I'd suggest the flagbearer feat at Lvl 1. I'd also look at lingering performance at lvl 3. You want your buffing to be available in just about all the fights...
I'd also note that you are the only arcane support in the party, as well as the only Knowledge monkey. You might need to lean into those aspects as well. (Also, your party doesn't seem to have much that could qualify as a sneak. That might be an issue).pad3002023-08-29T15:32:12ZRe: Forums/Pathfinder First Edition: General Discussion: Magic Items You Love That Are Pathfinder Specific?pad300https://paizo.com/threads/rzs43uad?Magic-Items-You-Love-That-Are-Pathfinder#192023-08-29T15:23:30Z2023-08-29T15:22:12Z<p>I'm thinking that the Ring of Spell Knowledge is pathfinder specific, and I love that thing (for spontaneous arcane casters, of course)...</p>I'm thinking that the Ring of Spell Knowledge is pathfinder specific, and I love that thing (for spontaneous arcane casters, of course)...pad3002023-08-29T15:22:12ZRe: Forums: Advice: How well known would earth be in Golarion?pad300https://paizo.com/threads/rzs43vaj?How-well-known-would-earth-be-in-Golarion#422023-08-29T15:23:30Z2023-08-29T15:15:59Z<p>To go back to the original question, while it might be a high DC check, it wouldn't be impossible. There are people in Irrisen running around with earth made (russian, circa 1910-1920) military weapons and other equipment... So there is physical evidence.</p>To go back to the original question, while it might be a high DC check, it wouldn't be impossible. There are people in Irrisen running around with earth made (russian, circa 1910-1920) military weapons and other equipment... So there is physical evidence.pad3002023-08-29T15:15:59ZRe: Forums: Rules Questions: Mind Barrier and Rider effectspad300https://paizo.com/threads/rzs43v66?Mind-Barrier-and-Rider-effects#22023-08-24T03:31:53Z2023-08-24T03:24:24Z<p>BUMP!</p>
<p>I could use some help with my little rules question...</p>BUMP!
I could use some help with my little rules question...pad3002023-08-24T03:24:24ZRe: Forums: Recruitment: GM Ventiine's Kingmaker 1e (Adopted Table)pad300https://paizo.com/campaigns/v5748p75ivn0l/recruiting#42023-08-21T18:31:03Z2023-08-21T18:28:31Z<p>owlbear</p>owlbearpad3002023-08-21T18:28:31ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Kingmaker 1e Discussionpad300https://paizo.com/campaigns/v5748p75ivn0l/discussion&page=2#512023-08-21T16:41:04Z2023-08-21T16:34:44Z<p>Sorry Ventiine, here's Erik. I will try to get to the kingdom sheet stuff today, but I can't make promises</p>
<p>Erik Sforza
<br />
[Spoiler omitted]
<br />
[Spoiler omitted]</p>
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<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>Sorry Ventiine, here's Erik. I will try to get to the kingdom sheet stuff today, but I can't make promises
Erik Sforza
[Spoiler omitted]
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[Spoiler omitted]pad3002023-08-21T16:34:44ZForums: Rules Questions: Mind Barrier and Rider effectspad300https://paizo.com/threads/rzs43v66?Mind-Barrier-and-Rider-effects#12023-08-20T01:11:01Z2023-08-20T01:04:03Z<p>Ok, Occultists with an abjuration implement get the base focus power <a href="https://aonprd.com/OccultistImplementsDisplay.aspx?ItemName=Abjuration" target="_blank" rel="nofollow">MIND BARRIER</a>.</p>
<p>Question: If the occultist has Mind Barrier up and gets hit with an attack that has a rider effect, that doesn't do enough damage to penetrate the mind barrier, is the occultist protected from the rider effect?</p>
<p>Examples
<br />
Occultist attacked by a wraith for 1d6 => 4 Negative energy damage. The attack has a rider of 1d6 => 5 con damage (with a will save DC 16 to negate). Occultist has a mind barrier up that can resist 14 HP of damage. Does the occultist take the con damage (assuming he fails his save to negate it)? </p>
<p>Occultist attacked by a snake for 1d8 => 7 damage. The attack has a rider of poison (save or die, dc 18). Occultist has a mind barrier up that can resist 14 HP of damage. Is the occultist affected by the poison?</p>Ok, Occultists with an abjuration implement get the base focus power MIND BARRIER.
Question: If the occultist has Mind Barrier up and gets hit with an attack that has a rider effect, that doesn't do enough damage to penetrate the mind barrier, is the occultist protected from the rider effect?
Examples
Occultist attacked by a wraith for 1d6 => 4 Negative energy damage. The attack has a rider of 1d6 => 5 con damage (with a will save DC 16 to negate). Occultist has a mind barrier up that can...pad3002023-08-20T01:04:03ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Kingmaker 1e Discussionpad300https://paizo.com/campaigns/v5748p75ivn0l/discussion#362023-08-18T02:36:56Z2023-08-17T22:49:35Z<p>Ok, I see 3 things that are significant holes in the party's capabilities
<br />
1) Sneak (scouting, traps ands such)
<br />
2) Ranged combat (no one likes to fight at range)
<br />
3) Knowledges (no one has Arcana, planes, religion, local ...)</p>
<p>However, I have ideas that only fill 2 of 3 (without stepping on other toes)
<br />
A) A slayer build, filing 1 and 2, Leadership roles (Marshall, enforcer or spymaster)
<br />
B) An investigator build would fill 1 and 3, Leadership roles (Spymaster, Treasurer or Magister)</p>
<p>What does everyone think? A, B, or do you have another suggestion?</p>Ok, I see 3 things that are significant holes in the party's capabilities
1) Sneak (scouting, traps ands such)
2) Ranged combat (no one likes to fight at range)
3) Knowledges (no one has Arcana, planes, religion, local ...)
However, I have ideas that only fill 2 of 3 (without stepping on other toes)
A) A slayer build, filing 1 and 2, Leadership roles (Marshall, enforcer or spymaster)
B) An investigator build would fill 1 and 3, Leadership roles (Spymaster, Treasurer or Magister)
What does...pad3002023-08-17T22:49:35ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Kingmaker 1e Discussionpad300https://paizo.com/campaigns/v5748p75ivn0l/discussion#262023-08-17T01:52:58Z2023-08-17T01:46:36Z<p>Has anyone given any thought to what <a href="https://www.aonprd.com/Rules.aspx?Name=Leadership%20Roles&Category=Kingdom%20Building" target="_blank" rel="nofollow">Leadership Roles </a> they would want to pick up?</p>Has anyone given any thought to what Leadership Roles they would want to pick up?pad3002023-08-17T01:46:36ZRe: Forums: Play-by-Post Discussion: GM Ventiine's Kingmaker 1e Discussionpad300https://paizo.com/campaigns/v5748p75ivn0l/discussion#182023-08-15T07:15:35Z2023-08-15T03:14:33Z<p>Dot for interest. Will try to get something organized for you Ventiine.</p>Dot for interest. Will try to get something organized for you Ventiine.pad3002023-08-15T03:14:33ZRe: Forums: Recruitment: The Journey of a Thousand Miles (Jade Regent AP) Rerecruitmentpad300https://paizo.com/campaigns/v5748p75ivlrx/recruiting&page=2#882023-08-13T20:51:03Z2023-08-13T20:49:55Z<p>Have a good game folks.</p>Have a good game folks.pad3002023-08-13T20:49:55ZRe: Forums: Recruitment: The Journey of a Thousand Miles (Jade Regent AP) Rerecruitmentpad300https://paizo.com/campaigns/v5748p75ivlrx/recruiting&page=2#802023-08-10T02:00:34Z2023-08-10T01:54:11Z<p>I'm afraid I'm running a bit late, bur here is Eldoran, now with equipment...</p>
<p>Eldoran Amasdiel
<br />
[Spoiler omitted]
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<p>[Spoiler omitted]</p>I'm afraid I'm running a bit late, bur here is Eldoran, now with equipment...
Eldoran Amasdiel
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[Spoiler omitted]pad3002023-08-10T01:54:11ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=441#220222023-08-04T05:02:58Z2023-08-04T05:00:50Z<div class="messageboard-quotee">Abomentolor Goblinburner wrote:</div><blockquote><p> ...
</p>
<b>"You come too?"</b> he asks Ardan and Atua. .. </blockquote><p>Atua replies with a smile <b>"I'll happily come see your bar; show me how you celebrate... Do you dance, Abo?"</b>Abomentolor Goblinburner wrote:...
"You come too?" he asks Ardan and Atua. ..
Atua replies with a smile "I'll happily come see your bar; show me how you celebrate... Do you dance, Abo?"Atua Fafine (alias of pad300)2023-08-04T05:00:50ZRe: Forums: Recruitment: The Journey of a Thousand Miles (Jade Regent AP) Rerecruitmentpad300https://paizo.com/campaigns/v5748p75ivlrx/recruiting#382023-07-29T15:42:01Z2023-07-29T15:34:02Z<p>Q for Aganhei GM, can we buy partially charged wands (eg. Wand of Mage Armor, 25 charges, 375 gp vs 50 charges, 750 gp)?</p>Q for Aganhei GM, can we buy partially charged wands (eg. Wand of Mage Armor, 25 charges, 375 gp vs 50 charges, 750 gp)?pad3002023-07-29T15:34:02ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=441#220082023-07-29T14:31:50Z2023-07-29T14:27:27Z<div class="messageboard-quotee">Lini, owner of Everything Magic wrote:</div><blockquote><p> Lini checks in her extradimensional pouch and produces the requested sword. <b>"You're sure is won't melt in your hand?"</b>
</p>
... </blockquote><p>Atua replies sardonically <b>"If it's real adamantine, not chocolate covered with foil, it shouldn't."</b>
<p>In a much more serious tone, she turns to the party <b>"Thank you milords, I will endeavor to use it well."</b></p>Lini, owner of Everything Magic wrote:Lini checks in her extradimensional pouch and produces the requested sword. "You're sure is won't melt in your hand?"
...
Atua replies sardonically "If it's real adamantine, not chocolate covered with foil, it shouldn't." In a much more serious tone, she turns to the party "Thank you milords, I will endeavor to use it well."Atua Fafine (alias of pad300)2023-07-29T14:27:27ZRe: Forums: Recruitment: The Journey of a Thousand Miles (Jade Regent AP) Rerecruitmentpad300https://paizo.com/campaigns/v5748p75ivlrx/recruiting#162023-07-27T15:14:51Z2023-07-27T15:13:33Z<p>Ok, I figure'd I'd post what I've got so far for Aganhei to take a peek at and critique. Here is the core of Eldoran Amasiel (Elf Arcane Trickster):</p>
<p>[Spoiler omitted]
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<p>He needs equipment (including filling out his spellbook), a 5th level feat and some background/characterization work to fit him into the adventure.</p>
<p>A Q for Aganhei
<br />
<div class="messageboard-quotee">Quote:</div><blockquote>When a new arcane trickster level is gained, the character gains new spells per day as if she had also gained a level in a spellcasting class she belonged to before adding the prestige class. She does not, however, gain other benefits a character of that class would have gained, except for additional spells per day, spells known (if she is a spontaneous spellcaster), and an increased effective level of spellcasting.</blockquote><p>Does this give the character the additional 2 spells in book that a non-spontaneous caster gets with each level?Ok, I figure'd I'd post what I've got so far for Aganhei to take a peek at and critique. Here is the core of Eldoran Amasiel (Elf Arcane Trickster):
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He needs equipment (including filling out his spellbook), a 5th level feat and some background/characterization work to fit him into the adventure.
A Q for Aganhei
Quote:When a new arcane trickster level is gained, the character gains new spells per day...pad3002023-07-27T15:13:33ZRe: Forums: Recruitment: The Journey of a Thousand Miles (Jade Regent AP) Rerecruitmentpad300https://paizo.com/campaigns/v5748p75ivlrx/recruiting#62023-07-26T17:41:02Z2023-07-26T17:39:57Z<p>A couple of questions about character creation:
<br />
1) Are drawbacks in play for an extra trait?
<br />
2) What impact do item creation feats have on WBL (if any)? For example, a wizard with a bonded object will have both scribe scroll and the ability to enchant his bonded object...</p>A couple of questions about character creation:
1) Are drawbacks in play for an extra trait?
2) What impact do item creation feats have on WBL (if any)? For example, a wizard with a bonded object will have both scribe scroll and the ability to enchant his bonded object...pad3002023-07-26T17:39:57ZRe: Forums: Play-by-Post: Rise of the Runelords with a Twistpad300https://paizo.com/campaigns/RiseOfTheRunelordsWithATwist/gameplay&page=94#46882023-07-24T18:21:02Z2023-07-24T18:16:43Z<p><span class=messageboard-ooc>Pssst, hey Dora! A 5' step to give me a unobstructed LOS to shoot through would appreciated... </span></p>Pssst, hey Dora! A 5' step to give me a unobstructed LOS to shoot through would appreciated...pad3002023-07-24T18:16:43ZRe: Forums: Recruitment: Council of Thieves: Dragoncat Edition! A Recruitment Threadpad300https://paizo.com/campaigns/v5748p75ivmyw/recruiting&page=4#1572023-07-24T14:33:35Z2023-07-24T14:33:14Z<p>Have a fun game folks!</p>Have a fun game folks!pad3002023-07-24T14:33:14ZRe: Forums: Recruitment: Reign of Winter looking for 1-2 replacement characterspad300https://paizo.com/campaigns/VarielsReignOfWinter/recruiting&page=5#2052023-07-22T20:41:05Z2023-07-22T20:36:15Z<p>Another Q, do item creation feats effect costs of starting equipment?</p>Another Q, do item creation feats effect costs of starting equipment?pad3002023-07-22T20:36:15ZRe: Forums: Recruitment: Reign of Winter looking for 1-2 replacement characterspad300https://paizo.com/campaigns/VarielsReignOfWinter/recruiting&page=4#1992023-07-22T05:01:04Z2023-07-22T04:57:17Z<p>Some Q's</p>
<p>1) "for the end of book 5"... So, the PC must have a "reasonable" hook to join the party from WWI Russia?</p>
<p>2)Combat: Archer fighter shoots things, that's pretty obvious. What do the druid and the arcane trickster do in combat? </p>
<p>3)Magic: Do either the druid or the AT do general magical support (divinations, transportation, etc)? Who does healing? Battlefield control? </p>
<p>4)Skills: The arcane trickster presumably covers sneaking. What about knowledges? What about face skills?</p>Some Q's
1) "for the end of book 5"... So, the PC must have a "reasonable" hook to join the party from WWI Russia?
2)Combat: Archer fighter shoots things, that's pretty obvious. What do the druid and the arcane trickster do in combat?
3)Magic: Do either the druid or the AT do general magical support (divinations, transportation, etc)? Who does healing? Battlefield control?
4)Skills: The arcane trickster presumably covers sneaking. What about knowledges? What about face skills?pad3002023-07-22T04:57:17ZRe: Forums: Recruitment: Interst check only - Savge Tide with a twistpad300https://paizo.com/threads/rzs43uj8?Interst-check-only-Savge-Tide-with-a-twist#162023-07-21T23:41:03Z2023-07-21T23:36:46Z<p>So are you planning on weird darklands races? </p>
<p><a href="https://www.aonprd.com/RacesDisplay.aspx?ItemName=Munavri" target="_blank" rel="nofollow">Munavri</a>?</p>
<p><a href="https://www.aonprd.com/RacesDisplay.aspx?ItemName=Duergar" target="_blank" rel="nofollow">Duergar</a>?</p>So are you planning on weird darklands races?
Munavri?
Duergar?pad3002023-07-21T23:36:46ZRe: Forums: Recruitment: Interst check only - Savge Tide with a twistpad300https://paizo.com/threads/rzs43uj8?Interst-check-only-Savge-Tide-with-a-twist#92023-07-20T18:03:02Z2023-07-20T17:57:45Z<p>Certainly interested.</p>Certainly interested.pad3002023-07-20T17:57:45ZRe: Forums: Recruitment: Council of Thieves: Dragoncat Edition! A Recruitment Threadpad300https://paizo.com/campaigns/v5748p75ivmyw/recruiting&page=3#1182023-07-17T18:21:01Z2023-07-17T18:13:27Z<p>All right, this is pad300's alchemist. He's pretty much set up as a bomber + utility type. If we need a healer for the party, he could fill that with some edits...</p>
<p>pad300: Molos “Scalebutt” Berasiov , Male Tiefling (small) Alchemist (Grenadier), Infernal Bastard
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[Spoiler omitted]
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[Spoiler omitted]
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[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
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<p>[Spoiler omitted]
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[Spoiler omitted]
<br />
[Spoiler omitted]</p>All right, this is pad300's alchemist. He's pretty much set up as a bomber + utility type. If we need a healer for the party, he could fill that with some edits...
pad300: Molos “Scalebutt” Berasiov , Male Tiefling (small) Alchemist (Grenadier), Infernal Bastard
[Spoiler omitted]
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[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]pad3002023-07-17T18:13:27ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=440#219972023-07-16T02:03:11Z2023-07-16T02:01:10Z<div class="messageboard-quotee">Abomentolor Goblinburner wrote:</div><blockquote> <b>"If you have no pressing matters, you're welcome to stay after those 16 days."</b> </blockquote><p><b>"I do have some responsibilities - perhaps you could come visit me..."</b>Abomentolor Goblinburner wrote:"If you have no pressing matters, you're welcome to stay after those 16 days."
"I do have some responsibilities - perhaps you could come visit me..."Atua Fafine (alias of pad300)2023-07-16T02:01:10ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=440#219902023-07-10T20:13:54Z2023-07-10T20:13:54Z<div class="messageboard-quotee">Brother Grergof Varsk wrote:</div><blockquote><p> <b>...
</p>
But if we rest will Atua go back to her home? She has been Very useful so far.</b> </blockquote><p><b>"Thank you Brother Grergof. No, I will not go home. I am bound to the cause of defeating Xin for a full 16 days."</b>Brother Grergof Varsk wrote:...
But if we rest will Atua go back to her home? She has been Very useful so far.
"Thank you Brother Grergof. No, I will not go home. I am bound to the cause of defeating Xin for a full 16 days."Atua Fafine (alias of pad300)2023-07-10T20:13:54ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=440#219642023-06-29T15:24:24Z2023-06-29T15:24:24Z<p><b>"Just let me deal with it"</b> says Atua as she continues to launch lava...</p>
<p><span class=messageboard-ooc>Standard - lava blast nearest ooze
<br />
Move - fly away from the oozes</span></p>
<p><span class="messageboard-dice"><b>To Hit, lava blast:</b></span> <span class="messageboard-dice">1d20 + 24 + 1 ⇒ (7) + 24 + 1 = 32</span>
<br />
+24 bridijiine +1 heroes feast</p>
<p><span class="messageboard-dice"><b>Damage, Lava Blast:</b></span> <span class="messageboard-dice">16d6 ⇒ (5, 3, 6, 6, 3, 5, 3, 3, 6, 1, 4, 5, 4, 4, 3, 1) = 62</span>
<br />
<span class="messageboard-dice"><b>Damage, Burn:</b></span> <span class="messageboard-dice">2d6 ⇒ (1, 4) = 5</span>
<br />
and a DC 26 fort save vs Entrap if it hits, and DC 26 reflex to avoid catching on fire (Burn)</p>"Just let me deal with it" says Atua as she continues to launch lava...
Standard - lava blast nearest ooze
Move - fly away from the oozes
[dice=To Hit, lava blast] 1d20 + 24 + 1 [/dice]
+24 bridijiine +1 heroes feast
[dice=Damage, Lava Blast] 16d6[/dice]
[dice=Damage, Burn] 2d6 [/dice]
and a DC 26 fort save vs Entrap if it hits, and DC 26 reflex to avoid catching on fire (Burn)Atua Fafine (alias of pad300)2023-06-29T15:24:24ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=440#219582023-06-27T14:38:39Z2023-06-27T14:38:39Z<p><b>"More lava isn't a solution to everything, but it can solve lots of things."</b></p>
<p>Atua continues to launch lava blasts while staying out of reach...
<br />
<span class=messageboard-ooc>Standard - lava blast nearest ooze
<br />
Move - fly away from the oozes </span></p>
<p><span class="messageboard-dice"><b>To Hit, lava blast:</b></span> <span class="messageboard-dice">1d20 + 24 + 1 ⇒ (13) + 24 + 1 = 38</span>
<br />
+24 bridijiine +1 heroes feast</p>
<p><span class="messageboard-dice"><b>Damage, Lava Blast:</b></span> <span class="messageboard-dice">16d6 ⇒ (4, 5, 2, 1, 3, 1, 1, 2, 1, 6, 4, 1, 1, 4, 5, 6) = 47</span>
<br />
<span class="messageboard-dice"><b>Damage, Burn:</b></span> <span class="messageboard-dice">2d6 ⇒ (6, 5) = 11</span>
<br />
and a DC 26 fort save vs Entrap if it hits, and DC 26 reflex to avoid catching on fire (Burn)</p>"More lava isn't a solution to everything, but it can solve lots of things."
Atua continues to launch lava blasts while staying out of reach...
Standard - lava blast nearest ooze
Move - fly away from the oozes
[dice=To Hit, lava blast] 1d20 + 24 + 1 [/dice]
+24 bridijiine +1 heroes feast
[dice=Damage, Lava Blast] 16d6 [/dice]
[dice=Damage, Burn] 2d6 [/dice]
and a DC 26 fort save vs Entrap if it hits, and DC 26 reflex to avoid catching on fire (Burn)Atua Fafine (alias of pad300)2023-06-27T14:38:39ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=440#219512023-06-25T18:57:50Z2023-06-25T18:57:50Z<p>Atua continues her slow retreat while laying down fire...</p>
<p><span class=messageboard-ooc>Standard - lava blast nearest ooze
<br />
Move - fly away from the oozes </span></p>
<p><span class="messageboard-dice"><b>To Hit, lava blast:</b></span> <span class="messageboard-dice">1d20 + 24 + 1 ⇒ (11) + 24 + 1 = 36</span>
<br />
+24 bridijiine +1 heroes feast</p>
<p><span class="messageboard-dice"><b>Damage, Lava Blast:</b></span> <span class="messageboard-dice">16d6 ⇒ (4, 1, 1, 1, 3, 4, 6, 6, 3, 1, 5, 2, 5, 3, 1, 5) = 51</span>
<br />
<span class="messageboard-dice"><b>Damage, Burn:</b></span> <span class="messageboard-dice">2d6 ⇒ (1, 3) = 4</span>
<br />
and a DC 26 fort save vs Entrap if it hits, and DC 26 reflex to avoid catching on fire (Burn)</p>Atua continues her slow retreat while laying down fire...
Standard - lava blast nearest ooze
Move - fly away from the oozes
[dice=To Hit, lava blast] 1d20 + 24 + 1 [/dice]
+24 bridijiine +1 heroes feast
[dice=Damage, Lava Blast] 16d6 [/dice]
[dice=Damage, Burn] 2d6 [/dice]
and a DC 26 fort save vs Entrap if it hits, and DC 26 reflex to avoid catching on fire (Burn)Atua Fafine (alias of pad300)2023-06-25T18:57:50ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=439#219412023-06-22T04:52:05Z2023-06-22T04:52:05Z<p>Atua lava blasts again ( at the nearest ooze), and moves back enough (if she has room) to stay out of reach of the oozes...
<br />
<span class=messageboard-ooc>Standard - lava blast nearest ooze
<br />
Move - fly away from the oozes</span></p>
<p><span class="messageboard-dice"><b>To Hit, lava blast:</b></span> <span class="messageboard-dice">1d20 + 24 + 1 ⇒ (3) + 24 + 1 = 28</span>
<br />
+24 bridijiine +1 heroes feast</p>
<p><span class="messageboard-dice"><b>Damage, Lava Blast:</b></span> <span class="messageboard-dice">16d6 ⇒ (6, 4, 6, 2, 6, 3, 2, 6, 1, 5, 4, 4, 5, 6, 3, 3) = 66</span>
<br />
<span class="messageboard-dice"><b>Damage, Burn:</b></span> <span class="messageboard-dice">2d6 ⇒ (1, 2) = 3</span>
<br />
and a DC 26 fort save vs Entrap if it hits, and DC 26 reflex to avoid catching on fire (Burn)</p>
<p><span class=messageboard-ooc>@Foxy how many more rounds before we run out of room to back up? </span></p>Atua lava blasts again ( at the nearest ooze), and moves back enough (if she has room) to stay out of reach of the oozes...
Standard - lava blast nearest ooze
Move - fly away from the oozes
[dice=To Hit, lava blast] 1d20 + 24 + 1 [/dice]
+24 bridijiine +1 heroes feast
[dice=Damage, Lava Blast] 16d6 [/dice]
[dice=Damage, Burn] 2d6 [/dice]
and a DC 26 fort save vs Entrap if it hits, and DC 26 reflex to avoid catching on fire (Burn)
@Foxy how many more rounds before we run out of room to back...Atua Fafine (alias of pad300)2023-06-22T04:52:05ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=439#219292023-06-15T03:19:42Z2023-06-15T03:19:42Z<p>Atua throw a blast of lava at the nearest ooze, and the back away, but she is careful not to back off so much that she isn't between the rest of the party and the oozes...</p>
<p><span class=messageboard-ooc>Standard - lava blast nearest ooze
<br />
Move - fly away from the oozes </span></p>
<p><span class="messageboard-dice"><b>To Hit, lava blast:</b></span> <span class="messageboard-dice">1d20 + 24 + 1 ⇒ (10) + 24 + 1 = 35</span>
<br />
+24 bridijiine +1 heroes feast</p>
<p><span class="messageboard-dice"><b>Damage, Lava Blast:</b></span> <span class="messageboard-dice">16d6 ⇒ (6, 2, 1, 5, 3, 2, 4, 1, 2, 4, 2, 6, 2, 4, 4, 5) = 53</span>
<br />
<span class="messageboard-dice"><b>Damage, Burn:</b></span> <span class="messageboard-dice">2d6 ⇒ (1, 6) = 7</span>
<br />
and a DC 26 fort save vs Entrap if it hits, and DC 26 reflex to avoid catching on fire (Burn)</p>Atua throw a blast of lava at the nearest ooze, and the back away, but she is careful not to back off so much that she isn't between the rest of the party and the oozes...
Standard - lava blast nearest ooze
Move - fly away from the oozes
[dice=To Hit, lava blast] 1d20 + 24 + 1 [/dice]
+24 bridijiine +1 heroes feast
[dice=Damage, Lava Blast] 16d6 [/dice]
[dice=Damage, Burn] 2d6 [/dice]
and a DC 26 fort save vs Entrap if it hits, and DC 26 reflex to avoid catching on fire (Burn)Atua Fafine (alias of pad300)2023-06-15T03:19:42ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=439#219242023-06-14T04:32:02Z2023-06-14T04:32:02Z<p><span class="messageboard-dice"><b>Init:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (12) + 5 = 17</span></p>
<p><b>"They don't look fast. Leave the door open and I can throw lava at them; I should be able to put them down without being threatened."</b></p>[dice=Init]1d20+5[/dice]
"They don't look fast. Leave the door open and I can throw lava at them; I should be able to put them down without being threatened."Atua Fafine (alias of pad300)2023-06-14T04:32:02ZRe: Forums: Play-by-Post: Let the games begin...Atua Fafine (alias of pad300)https://paizo.com/campaigns/FoxyQuickpawsShatteredStarAP/gameplay&page=439#219082023-06-10T13:34:01Z2023-06-10T13:30:15Z<p>Atua swoops into melee, with a flurry of slashes with her longsword...
<br />
<span class=messageboard-ooc>5' step, activate Lunge, full attack </span></p>
<p><span class="messageboard-dice"><b>To Hit A:</b></span> <span class="messageboard-dice">1d20 + 25 - 5 + 1 + 1 + 8 ⇒ (17) + 25 - 5 + 1 + 1 + 8 = 47</span>
<br />
+25 to hit - 5 Power attack +1 morale (heroes Feast) + 1 haste +8 sacred (touch of good)
<br />
<span class="messageboard-dice"><b>damage A:</b></span> <span class="messageboard-dice">1d8 + 1 + 7 + 15 ⇒ (7) + 1 + 7 + 15 = 30</span>
<br />
+1 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage A:</b></span> <span class="messageboard-dice">2d6 ⇒ (1, 4) = 5</span> Fire
<br />
<span class="messageboard-dice"><b>Flaming Burst Damage A:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>
<p><span class="messageboard-dice"><b>To Hit B:</b></span> <span class="messageboard-dice">1d20 + 25 - 5 - 5 + 1 + 1 + 8 ⇒ (6) + 25 - 5 - 5 + 1 + 1 + 8 = 31</span>
<br />
+25 to hit - 5 Power attack -5 first iterative +1 morale (heroes Feast) + 1 haste +8 sacred (touch of good)
<br />
<span class="messageboard-dice"><b>damage B:</b></span> <span class="messageboard-dice">1d8 + 1 + 7 + 15 ⇒ (4) + 1 + 7 + 15 = 27</span>
<br />
+1 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage B:</b></span> <span class="messageboard-dice">2d6 ⇒ (1, 3) = 4</span> Fire
<br />
<span class="messageboard-dice"><b>Flaming Burst Damage B:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span></p>
<p><span class="messageboard-dice"><b>To Hit C:</b></span> <span class="messageboard-dice">1d20 + 25 - 5 - 10 + 1 + 1 + 8 ⇒ (15) + 25 - 5 - 10 + 1 + 1 + 8 = 35</span>
<br />
+25 to hit - 5 Power attack -10 second iterative +1 morale (heroes Feast) + 1 haste +8 sacred (touch of good)
<br />
<span class="messageboard-dice"><b>damage C:</b></span> <span class="messageboard-dice">1d8 + 1 + 7 + 15 ⇒ (6) + 1 + 7 + 15 = 29</span>
<br />
+1 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage C:</b></span> <span class="messageboard-dice">2d6 ⇒ (6, 2) = 8</span> Fire
<br />
<span class="messageboard-dice"><b>Flaming Burst Damage C:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span></p>
<p><span class="messageboard-dice"><b>To Hit D:</b></span> <span class="messageboard-dice">1d20 + 25 - 5 - 15 + 1 + 1 + 8 ⇒ (3) + 25 - 5 - 15 + 1 + 1 + 8 = 18</span>
<br />
+25 to hit - 5 Power attack -15 third iterative +1 morale (heroes Feast) + 1 haste +8 sacred (touch of good)
<br />
<span class="messageboard-dice"><b>damage D:</b></span> <span class="messageboard-dice">1d8 + 1 + 7 + 15 ⇒ (3) + 1 + 7 + 15 = 26</span>
<br />
+1 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Burn damage D:</b></span> <span class="messageboard-dice">2d6 ⇒ (4, 6) = 10</span> Fire
<br />
<span class="messageboard-dice"><b>Flaming Burst Damage D:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span></p>
<p><span class=messageboard-ooc>Edit: Possible Crit, To Hit A</span></p>
<p><span class="messageboard-dice"><b>Crit Confirm, A:</b></span> <span class="messageboard-dice">1d20 + 25 - 5 + 1 + 1 + 8 + 4 ⇒ (17) + 25 - 5 + 1 + 1 + 8 + 4 = 51</span>
<br />
+25 to hit - 5 Power attack +1 morale (heroes Feast) + 1 haste +8 sacred (touch of good) +4 crit focus
<br />
<span class="messageboard-dice"><b>Extra damage A:</b></span> <span class="messageboard-dice">1d8 + 1 + 7 + 15 ⇒ (4) + 1 + 7 + 15 = 27</span>
<br />
+1 enhancement + 7 (1.5•str, 2 handing her longsword) + 15 power attack
<br />
<span class="messageboard-dice"><b>Extra Flaming Burst Damage A:</b></span> <span class="messageboard-dice">1d10 ⇒ 7</span>
<br />
That also triggers staggering critical, Fort DC 29 success: only staggered 1 round, failure <span class="messageboard-dice"><b>duration:</b></span> <span class="messageboard-dice">1d4 + 1 ⇒ (4) + 1 = 5</span> rounds</p>Atua swoops into melee, with a flurry of slashes with her longsword...
5' step, activate Lunge, full attack
[dice=To Hit A] 1d20 + 25 - 5 + 1 + 1 +8 [/dice]
+25 to hit - 5 Power attack +1 morale (heroes Feast) + 1 haste +8 sacred (touch of good)
[dice=damage A] 1d8 + 1 + 7 + 15 [/dice]
+1 enhancement + 7 (1.5*str, 2 handing her longsword) + 15 power attack
[dice=Burn damage A] 2d6 [/dice] Fire
[dice=Flaming Burst Damage A] 1d6 [/dice]
[dice=To Hit B] 1d20 + 25 - 5 - 5 + 1 + 1 +8 [/dice]...Atua Fafine (alias of pad300)2023-06-10T13:30:15ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=18#8782023-05-05T16:04:54Z2023-05-05T16:04:54Z<p><span class=messageboard-ooc>I'm not sure who's in charge of repairs on the <i>Man's Promise</i>, but... </span>
<br />
Before we go for a little boat ride, Djir checks up with the ship's carpenter, <b>"What will we need from the island to repair the ship? Do we need to beach her for repairs, rather than risk a longer trip to a proper port?"</b></p>I'm not sure who's in charge of repairs on the Man's Promise, but...
Before we go for a little boat ride, Djir checks up with the ship's carpenter, "What will we need from the island to repair the ship? Do we need to beach her for repairs, rather than risk a longer trip to a proper port?"Djir Bentwhisker (alias of pad300)2023-05-05T16:04:54ZRe: Forums: Play-by-Post Discussion: DM Meleager's Skull & Shackles discussionDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/discussion&page=9#4302023-05-03T18:20:36Z2023-05-03T18:20:36Z<p>Pleased to meet you Ularrka.</p>Pleased to meet you Ularrka.Djir Bentwhisker (alias of pad300)2023-05-03T18:20:36ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=18#8732023-04-12T17:51:08Z2023-04-12T17:50:32Z<div class="messageboard-quotee">Lucille de Avrois wrote:</div><blockquote> <b>Sandaras symbol, and Grindylow activity. Hmmm, as far as I know Grindylows have bases, likely on a nearby island.</b> Lucille thinks loudly as she looks at the island. </blockquote><p>Djir scoop up the holy symbol and whispers to Lucille and Torin, <b><span class=tiny>"Hsssh! Keep that on the down low - I'm none to confident Plugg and Scrouge would be sad to see Sandara's gone. Instead, as cook you should try to convince the captain we should send a shore party for the fresh water and provisions... Otherwise he'll likely just keep us all here doing repairs."</b></span>
<p><span class=messageboard-ooc>I'm suggesting Lucille bluffs (either Plugg or Scourge) to get us sent ashore, at which point we can go looking for Grindylows. </span></p>
<p>[Spoiler omitted]</p>Lucille de Avrois wrote:Sandaras symbol, and Grindylow activity. Hmmm, as far as I know Grindylows have bases, likely on a nearby island. Lucille thinks loudly as she looks at the island.
Djir scoop up the holy symbol and whispers to Lucille and Torin, "Hsssh! Keep that on the down low - I'm none to confident Plugg and Scrouge would be sad to see Sandara's gone. Instead, as cook you should try to convince the captain we should send a shore party for the fresh water and provisions......Djir Bentwhisker (alias of pad300)2023-04-12T17:50:32ZRe: Forums: Play-by-Post Discussion: DM Meleager's Skull & Shackles discussionDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/discussion&page=9#4232023-04-11T22:14:05Z2023-04-11T22:14:05Z<p>Still in</p>Still inDjir Bentwhisker (alias of pad300)2023-04-11T22:14:05ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=18#8702023-04-11T18:41:02Z2023-04-11T18:41:02Z<p>During roll call, Djir keeps silent as he thinks, <i>"I doubt those two took off together. I wouldn't put it past Plugg to snuff Sandara as a threat to his captaincy, but that doesn't account for Oromi. Could the grindylows have kidnapped them? If so, how the devil can we get them back?</i></p>During roll call, Djir keeps silent as he thinks, "I doubt those two took off together. I wouldn't put it past Plugg to snuff Sandara as a threat to his captaincy, but that doesn't account for Oromi. Could the grindylows have kidnapped them? If so, how the devil can we get them back?Djir Bentwhisker (alias of pad300)2023-04-11T18:41:02ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=18#8672023-04-09T04:40:22Z2023-04-09T04:40:22Z<p><span class="messageboard-dice"><b>Craft:</b></span> <span class="messageboard-dice">1d20 + 4 - 2 ⇒ (8) + 4 - 2 = 10</span>
<br />
+4 int -2 meticulous (no ranks)</p>[dice=Craft]1d20+4-2[/dice]
+4 int -2 meticulous (no ranks)Djir Bentwhisker (alias of pad300)2023-04-09T04:40:22ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=18#8652023-04-08T18:18:20Z2023-04-08T18:18:20Z<p>[Spoiler omitted]</p>
<p>Djir thinks to himself as Lucille boldly strides upwards <i>"Well, if you want to make yourself a target, you'll make a fine distraction..."</i></p>[Spoiler omitted]
Djir thinks to himself as Lucille boldly strides upwards "Well, if you want to make yourself a target, you'll make a fine distraction..."Djir Bentwhisker (alias of pad300)2023-04-08T18:18:20ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=18#8642023-04-08T18:18:32Z2023-04-08T18:11:35Z<p><span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 4 ⇒ (20) + 2 + 3 + 4 = 29</span> vs DC 15 (message)
<br />
2 rank +3 trained +4 int</p>[dice=Spellcraft]1d20+2+3+4[/dice] vs DC 15 (message)
2 rank +3 trained +4 intDjir Bentwhisker (alias of pad300)2023-04-08T18:11:35ZRe: Forums: Play-by-Post Discussion: DM Meleager's Skull & Shackles discussionDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/discussion&page=9#4192023-04-07T01:19:59Z2023-04-07T01:19:59Z<p>Djir Bentwhisker, lvl 3 mechanics</p>
<p>[Spoiler omitted]</p>Djir Bentwhisker, lvl 3 mechanics
[Spoiler omitted]Djir Bentwhisker (alias of pad300)2023-04-07T01:19:59ZRe: Forums: Play-by-Post Discussion: DM Meleager's Skull & Shackles discussionDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/discussion&page=9#4162023-04-06T14:34:45Z2023-04-06T14:34:45Z<p><span class="messageboard-dice"><b>HP:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span></p>[dice=HP]1d6[/dice]Djir Bentwhisker (alias of pad300)2023-04-06T14:34:45ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=18#8612023-04-05T19:43:42Z2023-04-05T19:43:42Z<div class="messageboard-quotee">Lucille de Avrois wrote:</div><blockquote> <b>No use arguing, lets clean out other Tentaclelegs and unf!#& our ship, drowning sucks!</b> Lucille seeks to delay the argument. </blockquote><p><b>"Point. Lets go see what's going on elsewhere aboard..."</b>
<p>Djir abandons his looting to sneak his way up the stairs to the open deck, senses straining for danger...</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 3 + 4 ⇒ (8) + 1 + 3 + 3 + 4 = 19</span>
<br />
1 rank +3 trained+3 dex +4 size</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 1 + 2 ⇒ (15) + 2 + 3 + 1 + 2 = 23</span>
<br />
2 rank +3trained +1 wis +2 racial</p>Lucille de Avrois wrote:No use arguing, lets clean out other Tentaclelegs and unf!#& our ship, drowning sucks! Lucille seeks to delay the argument.
"Point. Lets go see what's going on elsewhere aboard..." Djir abandons his looting to sneak his way up the stairs to the open deck, senses straining for danger...
[dice=Stealth]1d20+1+3+3+4[/dice]
1 rank +3 trained+3 dex +4 size
[dice=Perception]1d20+2+3+1+2[/dice]
2 rank +3trained +1 wis +2 racialDjir Bentwhisker (alias of pad300)2023-04-05T19:43:42ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=18#8592023-04-05T13:48:31Z2023-04-05T13:48:31Z<div class="messageboard-quotee">Torin Brimfisher wrote:</div><blockquote> <b>"Oi, Djir!"</b> Torin cries in surprise, <b>"That bugger could have told us something."</b> ... </blockquote><p>Djir snorts back: <b>"Like what? This storm is going to chuck us 500 miles before it blows over. We ain't going to find this spot again for love nor money."</b>Torin Brimfisher wrote:"Oi, Djir!" Torin cries in surprise, "That bugger could have told us something." ...
Djir snorts back: "Like what? This storm is going to chuck us 500 miles before it blows over. We ain't going to find this spot again for love nor money."Djir Bentwhisker (alias of pad300)2023-04-05T13:48:31ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=18#8572023-03-31T16:02:09Z2023-03-31T16:02:09Z<p>Djir stabs the unconscious grindylow to death, and then starts looting bodies...</p>Djir stabs the unconscious grindylow to death, and then starts looting bodies...Djir Bentwhisker (alias of pad300)2023-03-31T16:02:09ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=17#8472023-03-18T03:16:54Z2023-03-18T03:16:54Z<p><span class=messageboard-ooc>Ok, Pai Song drew red's AoO, so unless it has combat reflexes, it can't poke me as I get up...</span></p>
<p>Djir bounces back to his feet while the Grindylow next to him is distracted stabbing at Pai Song. His momentum takes him away from the fight, as he draw his rapier...</p>
<p><span class=messageboard-ooc>Move Action - stand up
<br />
5' step
<br />
standard action - draw rapier </span></p>Ok, Pai Song drew red's AoO, so unless it has combat reflexes, it can't poke me as I get up...
Djir bounces back to his feet while the Grindylow next to him is distracted stabbing at Pai Song. His momentum takes him away from the fight, as he draw his rapier...
Move Action - stand up
5' step
standard action - draw rapierDjir Bentwhisker (alias of pad300)2023-03-18T03:16:54ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=17#8362023-03-14T03:10:41Z2023-03-14T03:10:41Z<p>Taking advantage of his quick reflexes, to act even before their enemies, Djir rushes to where he can get all three grindylows and unleashes magic!</p>
<p><span class=messageboard-ooc>move action - Move up ( follow the green line for 15')
<br />
Standard Action - cast color spray (the red cone). Will Save DC 15 for assorted HD dependent effects. Normal casting, because I am at the top of the init order, and they can't AoO until their turn (they are currently flat footed) </span></p>Taking advantage of his quick reflexes, to act even before their enemies, Djir rushes to where he can get all three grindylows and unleashes magic!
move action - Move up ( follow the green line for 15')
Standard Action - cast color spray (the red cone). Will Save DC 15 for assorted HD dependent effects. Normal casting, because I am at the top of the init order, and they can't AoO until their turn (they are currently flat footed)Djir Bentwhisker (alias of pad300)2023-03-14T03:10:41ZRe: Forums: Play-by-Post Discussion: DM Meleager's Skull & Shackles discussionDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/discussion&page=9#4102023-03-14T03:02:24Z2023-03-14T03:02:24Z<p>Grindlylows and PC tokens spotted on the second deck!</p>Grindlylows and PC tokens spotted on the second deck!Djir Bentwhisker (alias of pad300)2023-03-14T03:02:24ZRe: Forums: Play-by-Post Discussion: DM Meleager's Skull & Shackles discussionDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/discussion&page=9#4052023-03-13T13:55:38Z2023-03-13T13:55:38Z<p>Yeah, I'm getting what I think are 4 levels of the Man's promise, arranged top to bottom on the map.
<br />
1) Top level (open deck) has no figures on it.
<br />
2) Next level down (both on the boat and on the map) has Pai Song with an orange border.
<br />
3) The third level has 7 figures (none of which are PC's), 6 with blue outlines and 1 in green.
<br />
4) The bottom level (the hold) has no figures...</p>Yeah, I'm getting what I think are 4 levels of the Man's promise, arranged top to bottom on the map.
1) Top level (open deck) has no figures on it.
2) Next level down (both on the boat and on the map) has Pai Song with an orange border.
3) The third level has 7 figures (none of which are PC's), 6 with blue outlines and 1 in green.
4) The bottom level (the hold) has no figures...Djir Bentwhisker (alias of pad300)2023-03-13T13:55:38ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=17#8342023-03-12T21:32:15Z2023-03-12T21:29:30Z<p><span class=messageboard-ooc>Map link please - the one in Randall's profile isn't showing any Grindylows, nor PC Icons...</span></p>Map link please - the one in Randall's profile isn't showing any Grindylows, nor PC Icons...Djir Bentwhisker (alias of pad300)2023-03-12T21:29:30ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=17#8282023-03-06T16:18:22Z2023-03-06T15:50:56Z<div class="messageboard-quotee">DM Meleager wrote:</div><blockquote><p> ...
</p>
<span class=messageboard-bigger><span class=messageboard-ooc>Day 4</span></span></p>
<p>The sleep is a short one, as you are awakened before the day has likely even begun. Everyone is ordered to the rigging this time and to Plugg's and Scourge's credit they assign you more fairly this time around.</p>
<p>...</p>
<p>Rigging, Djir: 1d6 ⇒ 1</p>
<p>...</p>
<p><span class=messageboard-ooc>All DCs are increased by 2 once more. Luckily, there likely won't be a threat of Bloody Hour given the storm.</span> </blockquote><p><span class=messageboard-ooc>@DM Meleager, I assume we still have the added Con Check/enhancement of existing check from <a href="https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=16#770" target="_blank" rel="nofollow">HERE</a>? </span>
<div class="messageboard-quotee">Rigging Tasks wrote:</div><blockquote>1 Rigging Repair: The ship’s rigging frequently gets damaged and must be repaired, requiring DC 10 Climb checks to reach the rigging 30 feet up, followed by a DC 10 Profession (sailor) or Dexterity check.</blockquote><p><span class=messageboard-ooc>So that's 6 successful climb checks (DC 12) without falling (which is a miss by 5, and in this case, a nat 1) and then a Profession (Sailor) check (also DC 12), and a con check (DC 10?). </span>
<p>For a trip out of the bilges and into the rising wind, Djir dresses up,
<br />
pulling out his climbing kit. In the teeth of the storm, he makes sure he has a line belayed to the mast before staring to climb. Cevanne though (having wings) is much more carefree, seeming to enjoy the extra wind, flitting about without problem... </p>
<p><span class="messageboard-dice"><b>Climb A:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 - 1 + 2 + 1 ⇒ (13) + 1 + 3 - 1 + 2 + 1 = 19</span> vs DC 12
<br />
1 rank +3trained -1 str +2 climbing kit +1 guidance
<br />
<span class="messageboard-dice"><b>Climb B:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 - 1 + 2 + 1 ⇒ (14) + 1 + 3 - 1 + 2 + 1 = 20</span> vs dc 12
<br />
<span class="messageboard-dice"><b>Climb C:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 - 1 + 2 + 1 ⇒ (11) + 1 + 3 - 1 + 2 + 1 = 17</span> vs dc 12
<br />
<span class="messageboard-dice"><b>Climb D:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 - 1 + 2 + 1 ⇒ (9) + 1 + 3 - 1 + 2 + 1 = 15</span> vs dc 12
<br />
<span class="messageboard-dice"><b>Climb E:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 - 1 + 2 + 1 ⇒ (14) + 1 + 3 - 1 + 2 + 1 = 20</span> vs dc 12
<br />
<span class="messageboard-dice"><b>Climb F:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 - 1 + 2 + 1 ⇒ (10) + 1 + 3 - 1 + 2 + 1 = 16</span> vs dc 12
<br />
<span class="messageboard-dice"><b>Climb G:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 - 1 + 2 + 1 ⇒ (4) + 1 + 3 - 1 + 2 + 1 = 10</span> vs dc 12
<br />
<span class="messageboard-dice"><b>Climb H:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 - 1 + 2 + 1 ⇒ (19) + 1 + 3 - 1 + 2 + 1 = 25</span> vs dc 12</p>
<p><span class=messageboard-ooc>That might get me up </span></p>
<p><span class="messageboard-dice"><b>Profession Sailor:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 1 + 1 + 4 ⇒ (18) + 2 + 3 + 1 + 1 + 4 = 29</span> vs DC 12
<br />
2 rank +3trained +1 wis +1 guidance +4 work diligently</p>
<p><span class="messageboard-dice"><b>Con Check:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (6) + 2 = 8</span> vs DC 8
<br />
+2 con</p>
<p><span class=messageboard-ooc>Edit</span>
<br />
And mighty Djir the Sailing Rat faces down the storm without flinching!</p>DM Meleager wrote:...
Day 4The sleep is a short one, as you are awakened before the day has likely even begun. Everyone is ordered to the rigging this time and to Plugg's and Scourge's credit they assign you more fairly this time around.
...
Rigging, Djir: 1d6 ⇒ 1
...
All DCs are increased by 2 once more. Luckily, there likely won't be a threat of Bloody Hour given the storm.
@DM Meleager, I assume we still have the added Con Check/enhancement of existing check from HERE? Rigging Tasks...Djir Bentwhisker (alias of pad300)2023-03-06T15:50:56ZRe: Forums: Advice: What would make a better Loremaster? Arcanist or Sage sorcerer?Gemel Valdemar (alias of pad300)https://paizo.com/threads/rzs43ruv?What-would-make-a-better-Loremaster-Arcanist#22023-03-03T16:18:41Z2023-03-03T16:18:41Z<p>You should consider Psychic's too, they might fit what you want (see this character's profile).</p>You should consider Psychic's too, they might fit what you want (see this character's profile).Gemel Valdemar (alias of pad300)2023-03-03T16:18:41ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=17#8212023-02-26T04:49:07Z2023-02-26T04:49:07Z<p>Djir finds a quiet corner to whisper to Lucille, <b><span class=tiny>"If ye have some healing in your trick bag, maybe you could slip a little bit to Torin and Pai Song; if there is a storm coming, we'll want all hands hauling at full capability. "</b></span></p>
<p><span class=messageboard-ooc>I've no need myself - Non lethal heals at LVL/hr, so by tomorrow morning I'll be fine</span></p>
<p>Then he hunts down Randall <b><span class=tiny>"You've sung for us before with great effect, and I want yer to sing again tonight. The crew is tired and worn down from Plugg's harsh treatment, and if there's a storm tomorrow, we want them at their best. So can ye sing the lads to a good night's rest?"</b></span>
<br />
<span class=messageboard-ooc>Use sea shanty on the crew so that their various cases of fatigue and exhaustion are lifted.</span></p>
<p>Not feeling sociable, rather than try to influence Oromi tonight, he finds a quiet and hidden corner and studies his stolen spellbook...</p>Djir finds a quiet corner to whisper to Lucille, "If ye have some healing in your trick bag, maybe you could slip a little bit to Torin and Pai Song; if there is a storm coming, we'll want all hands hauling at full capability. "
I've no need myself - Non lethal heals at LVL/hr, so by tomorrow morning I'll be fine
Then he hunts down Randall "You've sung for us before with great effect, and I want yer to sing again tonight. The crew is tired and worn down from Plugg's harsh treatment, and if...Djir Bentwhisker (alias of pad300)2023-02-26T04:49:07ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=17#8142023-02-21T03:09:28Z2023-02-21T03:09:28Z<p>Djir doesn't even notice the winds picking up - he's down in the bilges working the pumps with all his might...</p>
<p>Bilge Work</p>
<p><span class="messageboard-dice"><b>Str Check, work diligently:</b></span> <span class="messageboard-dice">1d20 - 1 + 4 ⇒ (8) - 1 + 4 = 11</span> vs DC 12
<br />
-1 str +4 work diligently</p>
<p><span class="messageboard-dice"><b>Con Check:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (12) + 2 = 14</span> vs DC 12 = 10+2
<br />
+2 Con</p>
<p><span class=messageboard-ooc>Edit: Oh No! The mighty sailing rat has finally failed a strength check... </span></p>Djir doesn't even notice the winds picking up - he's down in the bilges working the pumps with all his might...
Bilge Work
[dice=Str Check, work diligently] 1d20 - 1 + 4 [/dice] vs DC 12
-1 str +4 work diligently
[dice=Con Check] 1d20 + 2 [/dice] vs DC 12 = 10+2
+2 Con
Edit: Oh No! The mighty sailing rat has finally failed a strength check...Djir Bentwhisker (alias of pad300)2023-02-21T03:09:28ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=17#8102023-02-20T15:39:26Z2023-02-20T15:39:26Z<p>For his evening action, recruiting a couple of friends to aid him (Conchobar - because he's a gambler - and Rosie - because she will want to keep an eye on Conchobar), Djir will try to make nice with Oromi by organizing a game of cards, and <b>"Oi, newbie, we need a fourth, sit down and make yourself at home"</b>...</p>
<p>During the game, he will try and butter her up, as well as feel out her attitude to Plugg and Scourge.</p>
<p><span class=messageboard-ooc> This is an influence check on Oromi, with Conchobar and Rosie aiding... </span></p>
<p><span class="messageboard-dice"><b>Bluff:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 1 + 1 + 2 + 2 ⇒ (7) + 1 + 3 + 1 + 1 + 2 + 2 = 17</span>
<br />
1 rank +3trained +1 Cha +1 guidance (Cevanne) +2 aid another Rosie +2 aid another Conchobar</p>For his evening action, recruiting a couple of friends to aid him (Conchobar - because he's a gambler - and Rosie - because she will want to keep an eye on Conchobar), Djir will try to make nice with Oromi by organizing a game of cards, and "Oi, newbie, we need a fourth, sit down and make yourself at home"...
During the game, he will try and butter her up, as well as feel out her attitude to Plugg and Scourge.
This is an influence check on Oromi, with Conchobar and Rosie aiding......Djir Bentwhisker (alias of pad300)2023-02-20T15:39:26ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=16#7972023-02-10T23:28:36Z2023-02-10T23:28:36Z<p>Stuck in the bilges again, Djir works and thinks... "<i>We were not supposed to be making for Bloodcove according to Capt Harrigan, rather Port Peril. I suspect that Capt Plugg planning a bid for independence. I imagine that we'd not do well out of that, not with Plugg being such a bastard. Still, forewarned is forearmed ... Who could blame us if we took the ship from him, and betrayed by those set above us, decided to make our own way in the world. Captain Djir has a nice ring...</i>"</p>
<p>Bilge Work</p>
<p><span class="messageboard-dice"><b>Str Check, work diligently:</b></span> <span class="messageboard-dice">1d20 - 1 + 4 ⇒ (19) - 1 + 4 = 22</span> vs DC 12
<br />
-1 str +4 work diligently</p>
<p><span class="messageboard-dice"><b>Con Check:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (17) + 2 = 19</span> vs DC 12 = 10+2
<br />
+2 Con</p>
<p><span class=messageboard-ooc>Edit: Again the mighty thews of Djir prevail!</span></p>Stuck in the bilges again, Djir works and thinks... "We were not supposed to be making for Bloodcove according to Capt Harrigan, rather Port Peril. I suspect that Capt Plugg planning a bid for independence. I imagine that we'd not do well out of that, not with Plugg being such a bastard. Still, forewarned is forearmed ... Who could blame us if we took the ship from him, and betrayed by those set above us, decided to make our own way in the world. Captain Djir has a nice ring..."
Bilge Work
...Djir Bentwhisker (alias of pad300)2023-02-10T23:28:36ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=16#7912023-02-09T22:29:50Z2023-02-09T22:29:50Z<p><span class=messageboard-ooc>@GM Meleager, are there more speakers in the discussion inside Captain Plugg's cabin than just Plugg and Scourge?</span></p>@GM Meleager, are there more speakers in the discussion inside Captain Plugg's cabin than just Plugg and Scourge?Djir Bentwhisker (alias of pad300)2023-02-09T22:29:50ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=16#7882023-02-09T16:21:05Z2023-02-09T16:21:05Z<p>Cevanne reports back and Djir thinks <i>"Bloodcove, what do I know about Bloodcove?"</i>
<br />
<span class="messageboard-dice"><b>K local:</b></span> <span class="messageboard-dice">1d20 + 1 + 4 + 3 + 1 ⇒ (8) + 1 + 4 + 3 + 1 = 17</span>
<br />
1 rank +4 int +3 trained +1 guidance (Cevanne)</p>Cevanne reports back and Djir thinks "Bloodcove, what do I know about Bloodcove?"
[dice=K local]1d20+1+4+3+1[/dice]
1 rank +4 int +3 trained +1 guidance (Cevanne)Djir Bentwhisker (alias of pad300)2023-02-09T16:21:05ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=16#7862023-02-09T15:17:46Z2023-02-09T15:17:06Z<p><i>"Someone invisible? Who could that be?"</i> Djir thinks to himself and then <i>"I hope Jack doesn't get himself in trouble, this is the kind of thing best left to the professionals"</i>. Then he slips away from what's undoubtedly a very crowded corridor where he won't be able to get close to the door anyways...</p>
<p>Instead, he sneaks away and around the ship, counting noses to limit the suspect list for the invisible person ... <span class=messageboard-ooc>(ie whoever I can't locate is on the suspect list) </span></p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 3 + 4 ⇒ (8) + 1 + 3 + 3 + 4 = 19</span>
<br />
1 rank +3 trained+3 dex +4 size</p>
<p>Unlike normal, Cevanne is not with Djir, instead she has flown over the side and is perched beside the portholes to the captain's cabin, listening in and peeking...</p>
<p><span class="messageboard-dice"><b>Stealth, Cevanne:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 3 + 4 + 8 + 1 ⇒ (3) + 1 + 3 + 3 + 4 + 8 + 1 = 23</span>
<br />
1 rank +3 trained +3 dex +4 racial+8 tiny size +1 guidance</p>
<p><span class="messageboard-dice"><b>Perception, Cevanne:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 0 + 4 ⇒ (12) + 2 + 3 + 0 + 4 = 21</span>
<br />
2 rank+3 trained +0 wis +4 racial</p>
<p><span class=messageboard-ooc>So, questions that should get answers to: 1) Who's in the captains cabin and what are they arguing about? 2) After I know who's in the Captains cabin arguing, my list of suspects for invisible person should be pretty short...(Heck, I might have no one on it, which would indicate that we have a stowaway). Also, as from my previous post 3)Do we have "officers" other than Plugg and Scourge? 4) Who's sleeping where? 5) What are the watch arrangements? </span></p>"Someone invisible? Who could that be?" Djir thinks to himself and then "I hope Jack doesn't get himself in trouble, this is the kind of thing best left to the professionals". Then he slips away from what's undoubtedly a very crowded corridor where he won't be able to get close to the door anyways...
Instead, he sneaks away and around the ship, counting noses to limit the suspect list for the invisible person ... (ie whoever I can't locate is on the suspect list)
[dice=Stealth] 1d20[/dice]...Djir Bentwhisker (alias of pad300)2023-02-09T15:17:06ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=16#7802023-02-06T03:48:14Z2023-02-06T03:47:49Z<p>Come the evening, Djir counts noses (and new faces) in the crew quarters - black heart that he is, he thinks that Plugg's iron "discipline" will induce mutiny and he scents an opportunity...</p>
<p><span class=messageboard-ooc>OK, so "All your non-officer friends alongside Kroop are going with you" and "it is an even amount of people between you guys and your allies and Plugg, Scourge and his allies along with whatever remaining Rahadoumi sailors to even things up." So that works out to:
<br />
Friends (16): Fishguts Kroop, Syl, Shivikah, Owlbear Hartshorn, Sandara, Scrimshaw, Ratline, Conchobar Shortstone, Rosie Cusswell, Giffer, Tilly, Samms, Crimson Cogward, Maheem, Badger
<br />
Enemies (6) : Plugg, Scourge, Aretta, Fipps, Jape, Narwhal Nate
<br />
Rahadoumi Sailors (?10?) : ????
<br />
@DM Meleager: Did we get Oromi, the Rahadoumi officer that Lucille and Torin were chatting up? </span></p>
<p>In the night, there being no party, Djir has plenty of time for sneakiness ... He spends so time observing who's sleeping in which spaces and how the watch is set.
<br />
<span class=messageboard-ooc>Night action - Sneak! He wants to know who's sleeping where and what the watch arrangements are to plan a mutiny of his own...In particular I note that Plugg said Jack and Sandara are to be "sleeping with us in the officer quarters"; but reading the rooms list, I get the impression that Plugg as captain, gets his own quarters, B7, and that would leave just Scourge, Sandara and Jack in the officer's quarters, B6 (unless there are other, yet unmentioned officers). Scourge may have made a very unsafe choice in sleeping arrangements...</span></p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 3 + 4 + 1 ⇒ (12) + 1 + 3 + 3 + 4 + 1 = 24</span>
<br />
1 rank +3 trained+3 dex +4 size+1 guidance (cevanne)</p>Come the evening, Djir counts noses (and new faces) in the crew quarters - black heart that he is, he thinks that Plugg's iron "discipline" will induce mutiny and he scents an opportunity...
OK, so "All your non-officer friends alongside Kroop are going with you" and "it is an even amount of people between you guys and your allies and Plugg, Scourge and his allies along with whatever remaining Rahadoumi sailors to even things up." So that works out to:
Friends (16): Fishguts Kroop, Syl,...Djir Bentwhisker (alias of pad300)2023-02-06T03:47:49ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=16#7792023-02-06T02:51:45Z2023-02-06T02:50:50Z<p><span class=messageboard-ooc>I owe a day's work checks (and probably a set of stripes to match Pai Song) as my question have been answered... </span></p>
<p>Unable to figure out a good con to get someone else to pump in the bilges, Djir goes to meet his fate... While there, he works diligently, trying to avoid the whipping he figures he'll be handed...</p>
<p><span class="messageboard-dice"><b>Str Check, work diligently:</b></span> <span class="messageboard-dice">1d20 - 1 + 4 ⇒ (15) - 1 + 4 = 18</span> vs DC 12
<br />
-1 str +4 work diligently</p>
<p><span class="messageboard-dice"><b>Con Check:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (16) + 2 = 18</span> vs DC 12 = 10+2
<br />
+2 Con</p>
<p><span class=messageboard-ooc>Edit: Djir mighty thews prevail again! </span></p>I owe a day's work checks (and probably a set of stripes to match Pai Song) as my question have been answered...
Unable to figure out a good con to get someone else to pump in the bilges, Djir goes to meet his fate... While there, he works diligently, trying to avoid the whipping he figures he'll be handed...
[dice=Str Check, work diligently]1d20-1+4[/dice] vs DC 12
-1 str +4 work diligently
[dice=Con Check]1d20+2[/dice] vs DC 12 = 10+2
+2 Con
Edit: Djir mighty thews prevail again!Djir Bentwhisker (alias of pad300)2023-02-06T02:50:50ZRe: Forums: Play-by-Post Discussion: DM Meleager's Skull & Shackles discussionDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/discussion&page=8#3972023-02-04T14:29:11Z2023-02-04T14:29:11Z<p>I'm still paying attention.</p>I'm still paying attention.Djir Bentwhisker (alias of pad300)2023-02-04T14:29:11ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=16#7752023-01-24T19:21:07Z2023-01-24T19:20:11Z<p><span class=messageboard-ooc>Is the Man's promise substantially different than the Wormwood in layout and routine? ie. is there a different map? Did Scourge's keys include keys for the Man's Promise? Also, where is Owlbear being kept and is he someplace where if he was released from his chains (say by someone who wanted him to work in the bilges), would his being missing be spotted? </span> </p>
<p>[Spoiler omitted]</p>Is the Man's promise substantially different than the Wormwood in layout and routine? ie. is there a different map? Did Scourge's keys include keys for the Man's Promise? Also, where is Owlbear being kept and is he someplace where if he was released from his chains (say by someone who wanted him to work in the bilges), would his being missing be spotted?
[Spoiler omitted]Djir Bentwhisker (alias of pad300)2023-01-24T19:20:11ZRe: Forums: Play-by-Post Discussion: DM Meleager's Skull & Shackles discussionDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/discussion&page=8#3902023-01-24T19:11:21Z2023-01-24T19:11:21Z<p>Apparently I forgot to post my spellbook when I went to 2nd level, so here it is:</p>
<p>[Spoiler omitted]</p>Apparently I forgot to post my spellbook when I went to 2nd level, so here it is:
[Spoiler omitted]Djir Bentwhisker (alias of pad300)2023-01-24T19:11:21ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=16#7712023-01-23T17:32:15Z2023-01-23T17:24:35Z<p><span class=messageboard-ooc>So he noticed my new rank in climb and I'm no longer on the mainmast. Damn that clever observant bugger! </span></p>So he noticed my new rank in climb and I'm no longer on the mainmast. Damn that clever observant bugger!Djir Bentwhisker (alias of pad300)2023-01-23T17:24:35ZRe: Forums/Online Campaigns: General Discussion: Apologies to allArthdane Sarkanaroka (alias of pad300)https://paizo.com/threads/rzs43qmn?Apologies-to-all#72023-01-22T04:30:35Z2023-01-22T04:30:35Z<p>Good to hear you're alive. May this year be better for you.</p>Good to hear you're alive. May this year be better for you.Arthdane Sarkanaroka (alias of pad300)2023-01-22T04:30:35ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=16#7652023-01-19T01:14:12Z2023-01-19T01:14:12Z<div class="messageboard-quotee">DM Meleager wrote:</div><blockquote><p> ...
</p>
<span class=messageboard-ooc>Judging by the counts, it is an even amount of people between you guys and your allies and Plugg, Scourge and his allies along with whatever remaining Rahadoumi sailors to even things up. Grok won't be one of them, so it will likely be the last time in a while you'll see her.</span> </blockquote><p><span class=messageboard-ooc>I'm contemplating leaving an incendiary surprise behind on the Wormwood when we leave... I do figure I owe the good Captain Harrigan a settling of debts. But, how many, and which of our friends are we leaving on the Wormwood? </span>DM Meleager wrote:...
Judging by the counts, it is an even amount of people between you guys and your allies and Plugg, Scourge and his allies along with whatever remaining Rahadoumi sailors to even things up. Grok won't be one of them, so it will likely be the last time in a while you'll see her.
I'm contemplating leaving an incendiary surprise behind on the Wormwood when we leave... I do figure I owe the good Captain Harrigan a settling of debts. But, how many, and which of our friends...Djir Bentwhisker (alias of pad300)2023-01-19T01:14:12ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=16#7622023-01-19T00:19:36Z2023-01-19T00:19:36Z<p><span class="messageboard-dice"><b>Sense Motive, how much BS is Scourge selling?:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 1 + 1 ⇒ (13) + 1 + 3 + 1 + 1 = 19</span>
<br />
1 rank +3trained +1 wis +1 guidance (Cevanne)</p>
<p><b>"So who we got for a crew for this little jaunt? Mr. Plugg's the captain, yer the first mate. There's me, Lucille, Pai Song, Arkhan, Chisomo, Randall and Torin. That's 9 and it's not enough to sail the <i>"Man's Promise"</i>. Also, what's the plan after Port Peril and selling the <i>"Man's Promise"</i> as salvage? I was looking for a passage away from Port Peril in the Formidably Maid... Even if I was planning on paying cash not labor."</b></p>
<p><span class=messageboard-ooc>Who's coming along when he says all our friends - everybody who we got to helpful among the NPC's? That's everybody but Scourge and Plugg's thugs, and even a couple of them (Syl, ?Maheem?)</span></p>
<p><span class=messageboard-ooc>No bluff check because all the questions are honest...</span></p>[dice=Sense Motive, how much BS is Scourge selling?]1d20+1+3+1+1[/dice]
1 rank +3trained +1 wis +1 guidance (Cevanne)
"So who we got for a crew for this little jaunt? Mr. Plugg's the captain, yer the first mate. There's me, Lucille, Pai Song, Arkhan, Chisomo, Randall and Torin. That's 9 and it's not enough to sail the "Man's Promise". Also, what's the plan after Port Peril and selling the "Man's Promise" as salvage? I was looking for a passage away from Port Peril in the Formidably Maid......Djir Bentwhisker (alias of pad300)2023-01-19T00:19:36ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=16#7582023-01-18T00:09:00Z2023-01-18T00:05:41Z<p><span class="messageboard-dice"><b>Stealth vs Pai Song:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 3 + 4 + 1 ⇒ (14) + 1 + 3 + 3 + 4 + 1 = 26</span>
<br />
1 rank +3 trained+3 dex +4 size+1 guidance (cevanne)</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 1 + 2 ⇒ (13) + 2 + 3 + 1 + 2 = 21</span>
<br />
2 rank +3trained +1 wis +2 racial</p>
<p><span class=messageboard-ooc>edit: Apparently both Pai Song and Djir are blind to each other... Djir continues his scurrying around obliviously, but Pai Song can't follow him either... I'd advise Pai Song to watch out for that Jack kid though, he's pretty sharp; finds me every time.</span></p>[dice=Stealth vs Pai Song]1d20+1+3+3+4+1[/dice]
1 rank +3 trained+3 dex +4 size+1 guidance (cevanne)
[dice=Perception]1d20+2+3+1+2[/dice]
2 rank +3trained +1 wis +2 racial
edit: Apparently both Pai Song and Djir are blind to each other... Djir continues his scurrying around obliviously, but Pai Song can't follow him either... I'd advise Pai Song to watch out for that Jack kid though, he's pretty sharp; finds me every time.Djir Bentwhisker (alias of pad300)2023-01-18T00:05:41ZRe: Forums: Play-by-Post Discussion: DM Meleager's Skull & Shackles discussionDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/discussion&page=8#3792023-01-13T23:37:08Z2023-01-13T23:37:08Z<p>Are we sure Sandara is a Besmaran, not a Calistrian?</p>Are we sure Sandara is a Besmaran, not a Calistrian?Djir Bentwhisker (alias of pad300)2023-01-13T23:37:08ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=16#7512023-01-11T18:29:55Z2023-01-11T18:29:55Z<div class="messageboard-quotee">DM Meleager wrote:</div><blockquote><br />
<br />
<p><span class=messageboard-ooc>Djir</span></p>
<p><span class=messageboard-ooc>Scourge has one magic potion as well as one dark bottle. You recognize it as the same oil taggit that drugged you into the Wormwood in the first place. He also has a wedding ring.</span></p>
<p>Perception, Jack: 1d20 + 5 ⇒ (17) + 5 = 22</p>
<p>Jack notices whatever other item Djir has on his side, but keeps it mum. <b>"Whatever you're gonna do with it... I'd like to help."</b> He grins.</p>
<p><span class=messageboard-ooc>Unfortunately for the two of them they don't have Perception as ranked. And the two of them sleeping is more than enough of a penalty to succeed without waking them up. As for the next day...</span></p>
<p>... </blockquote><p><span class=messageboard-ooc>@GM Meleager, I have sent you a PM</span>
<p>Djir pockets the potion and the oil of Taggit. Before taking impressions of the kesy, he takes Jack with him on quick trip across to the <i>Man's Promise</i> where they try to scrounge a pair of replacement glass vials for the potion and the oil of taggit; he fills the replacements with some cooking oil, spices and wine from the <i>Promise's</i> galley and some rat urine for the potion. Djir winks at Jack with a nasty grin on his face, <b>"Scourge's is gonna get a might of an unpleasant surprise when he needs his poison or his potion next time... but he'll have no idea of who or when. Remember that - never give a sucker an even break."</b></p>
<p>For the rest of the party, Djir will first try to visit quartermaster Grok and spend some of his loot on MW thieves tools (if they are available, also, he will trade in his old tools if he can). Then he will find a private spot and set to work on filing copy keys:</p>
<p><span class="messageboard-dice"><b>Disable Device, to make copy keys, take 20:</b></span> <span class="messageboard-dice">20 + 2 + 3 + 3 + 1 + 1 = 30</span> +2 if MW tools are available
<br />
2rank +3 Trained +3 Dex +1 Trapfinder +1 guidance </p>
<p>He will also try to ID his stolen potion,</p>
<p><span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 4 + 1 ⇒ (2) + 1 + 3 + 4 + 1 = 11</span>
<br />
1 rank +3 trained +4 int +1 guidance</p>
<p><span class=messageboard-ooc> That should keep me well occupied for the rest of the party </span></p>DM Meleager wrote:Djir
Scourge has one magic potion as well as one dark bottle. You recognize it as the same oil taggit that drugged you into the Wormwood in the first place. He also has a wedding ring.
Perception, Jack: 1d20 + 5 ⇒ (17) + 5 = 22
Jack notices whatever other item Djir has on his side, but keeps it mum. "Whatever you're gonna do with it... I'd like to help." He grins.
Unfortunately for the two of them they don't have Perception as ranked. And the two of them sleeping is more...Djir Bentwhisker (alias of pad300)2023-01-11T18:29:55ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=15#7492023-01-11T17:25:52Z2023-01-11T17:25:52Z<p><span class=messageboard-ooc>F'ing nat 1 on the stealth check, of course... I might still make it mind, being asleep is a -10 and being drunk (sickened condition) is a further -2. </span></p>F'ing nat 1 on the stealth check, of course... I might still make it mind, being asleep is a -10 and being drunk (sickened condition) is a further -2.Djir Bentwhisker (alias of pad300)2023-01-11T17:25:52ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=15#7482023-01-11T17:31:56Z2023-01-11T17:16:22Z<div class="messageboard-quotee">DM Meleager wrote:</div><blockquote><p>...</p>
<p><span class=messageboard-ooc><b>Djir</span></b></p>
<p>Djir hardly makes any more noise than would a regular rat as he made his way to the sleeping couple. While his shake down game isn't the cleanest, the fact that the two remain asleep made sure than neither knew what happened.</p>
<p>Things were going smoothly as he went out the room... until he walked into Scrimshaw. <b>"Are ya doing some sneaking stuff you usually do?"</b> he asked.</p>
<p>... </blockquote><p>[Spoiler omitted]
<p>Cevanne flits around Djir's head as he gives his most engaging grin and says <b>"Ah, Jack me lad, just laying the groundwork for some future fiddle-faddle... You want to learn a little something that might serve you well at some later date?"</b></p>
<p><span class="messageboard-dice"><b>Bluff:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 1 + 1 ⇒ (1) + 1 + 3 + 1 + 1 = 7</span>
<br />
1 rank +3trained +1 Cha+1 guidance (cevanne)</p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc> If Jack doesn't go for it, it'll depend on what he replies... </span></p>DM Meleager wrote:...
Djir
Djir hardly makes any more noise than would a regular rat as he made his way to the sleeping couple. While his shake down game isn't the cleanest, the fact that the two remain asleep made sure than neither knew what happened.
Things were going smoothly as he went out the room... until he walked into Scrimshaw. "Are ya doing some sneaking stuff you usually do?" he asked.
...
[Spoiler omitted] Cevanne flits around Djir's head as he gives his most engaging grin...Djir Bentwhisker (alias of pad300)2023-01-11T17:16:22ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=15#7412023-01-09T22:31:06Z2023-01-09T22:31:06Z<p>Djir sneaks into the lower deck, trying to avoid waking Scourge and Aretta... (He brings with him some liver pate from the feast.)</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 3 + 4 + 1 ⇒ (15) + 1 + 3 + 3 + 4 + 1 = 27</span>
<br />
1 rank +3 trained+3 dex +4 size+1 guidance (cevanne)</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>Djir sneaks into the lower deck, trying to avoid waking Scourge and Aretta... (He brings with him some liver pate from the feast.)
[dice=Stealth]1d20+1+3+3+4+1[/dice]
1 rank +3 trained+3 dex +4 size+1 guidance (cevanne)
[Spoiler omitted]
[Spoiler omitted]Djir Bentwhisker (alias of pad300)2023-01-09T22:31:06ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=15#7372023-01-09T06:03:52Z2023-01-09T06:03:52Z<p>Perhaps it's having killed more men today than he has in the rest of his life, or perhaps it the conspicuous lack of lady rats, or who knows what, but Djir is definitely not the life of the party. He is quick to realize that shipboard discipline is devolving into a drunken madhouse ... which he has little interest in joining, although it does offer opportunties. Although he partakes of the food and drink, he does so in limited fashion. He does make sure that poor "Owlbear" Hartshorn, chained up in the hold, gets some of the bounty. He takes advantage of his own "kindness", to make it seem like he has drunk and eaten much more than he has, stealthily passing the excess off to Owlbear. </p>
<p>Instead of partying, he spends much of the next 36 hours sneaking and scurrying... </p>
<p>First aboard the Man's Promise, doing a personal bit of looting without being spotted,
<br />
[Spoiler omitted]</p>
<p>Then he finds a hidey-hole and takes a several hour nap. After which, he takes a wander about the ship, looking for blind drunk and/or passed out crewmembers of interest (specifically officers and Harrigan's cabin girl)...</p>
<p><span class=messageboard-ooc>@DM Meleager, Ok, Djir wants to steal keys from any of the officers - Plugg, Scourge, Krine, Longfarthing and Quarne - and/or from Caulky Tarroon (Harrigan's cabin girl). Then he plans to take impressions of the keys using his looted soap, and finally, to return the keys in question... However, he's careful to select people who are getting blind drunk or already passed out, and is careful not to get spotted while doing it...
<br />
Not sure what rolls you'll want for this. Obviously, it's your discretion at to which, if any, of my proposed targets have partied themselves into vulnerability...</span></p>Perhaps it's having killed more men today than he has in the rest of his life, or perhaps it the conspicuous lack of lady rats, or who knows what, but Djir is definitely not the life of the party. He is quick to realize that shipboard discipline is devolving into a drunken madhouse ... which he has little interest in joining, although it does offer opportunties. Although he partakes of the food and drink, he does so in limited fashion. He does make sure that poor "Owlbear" Hartshorn, chained...Djir Bentwhisker (alias of pad300)2023-01-09T06:03:52ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=15#7362023-01-06T17:02:38Z2023-01-06T17:02:38Z<div class="messageboard-quotee">DM Meleager wrote:</div><blockquote><p> ... After that, there was nothing else to do but party and taste the wonderful food and drink plundered from the Man's Promise. The party lasts the rest of the day and extends into the entirety of the next one.</p>
<p><span class=messageboard-ooc>Feel free to roleplay what your character will do during that time. You have about 36 hours to do whatever you want. Mechanically, that allows for 5 night actions for the duration of that time. </span> </blockquote><p><span class=messageboard-ooc> five <a href="https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=2#59" target="_blank" rel="nofollow">night actions</a> to play with, ooh! Unfortunately, it will have to be later when I post, but I suspect some sneaking about is coming into play, as the only people left to influence are scourge and plugg's hardcores... </span>DM Meleager wrote:... After that, there was nothing else to do but party and taste the wonderful food and drink plundered from the Man's Promise. The party lasts the rest of the day and extends into the entirety of the next one.
Feel free to roleplay what your character will do during that time. You have about 36 hours to do whatever you want. Mechanically, that allows for 5 night actions for the duration of that time.
five night actions to play with, ooh! Unfortunately, it will have to...Djir Bentwhisker (alias of pad300)2023-01-06T17:02:38ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus presents Second Darkness, an 1st edition Adventure Path DiscussionMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/discussion&page=4#1632023-01-05T01:18:22Z2023-01-05T01:18:22Z<p>Throw up a post and we'll see what we get...</p>Throw up a post and we'll see what we get...Morrolan of the Ghost Griffons (alias of pad300)2023-01-05T01:18:22ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=15#7262023-01-03T16:20:18Z2023-01-03T15:48:50Z<p><span class=messageboard-ooc>I seem to have been shockingly successful with a crossbow while I was away. Good shooting DM Meleager... </span></p>
<p>Djir abandons stealth as useless at this point and shouts out <b><span class=messageboard-bigger>"Hey Sandara, got a bit of doctoring to do if you have a moment!"</b></span></p>I seem to have been shockingly successful with a crossbow while I was away. Good shooting DM Meleager...
Djir abandons stealth as useless at this point and shouts out "Hey Sandara, got a bit of doctoring to do if you have a moment!"Djir Bentwhisker (alias of pad300)2023-01-03T15:48:50ZRe: Forums: Play-by-Post Discussion: DM Meleager's Skull & Shackles discussionDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/discussion&page=7#3352022-12-17T14:54:01Z2022-12-17T14:54:01Z<p>It's that time of year again. Merry Christmas to all and a Happy New Year. I am going on holidays, starting the 17th, and expect to be back for Jan 3ed 2023. Posting may be sporadic; feel free to bot me if needed.</p>It's that time of year again. Merry Christmas to all and a Happy New Year. I am going on holidays, starting the 17th, and expect to be back for Jan 3ed 2023. Posting may be sporadic; feel free to bot me if needed.Djir Bentwhisker (alias of pad300)2022-12-17T14:54:01ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=14#6562022-12-15T22:41:48Z2022-12-15T22:40:00Z<p>Djir finds a hidden spot and mutters a quick spell on himself.
<br />
<span class=messageboard-ooc>Pre-fight turn 1
<br />
Djir Move action - find something to hide behind
<br />
Djir Standard: Cast mage Armor; AC is 18= 10+4 mage armor +3 dex +1 small
<br />
Cevanne move action - join Djir in hiding </span></p>
<p><span class="messageboard-dice"><b>Stealth, Djir:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 3 + 4 ⇒ (20) + 1 + 3 + 3 + 4 = 31</span>
<br />
1 rank +3 trained+3 dex +4 size</p>
<p><span class="messageboard-dice"><b>Stealth, Cevanne:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 3 + 4 + 8 ⇒ (9) + 1 + 3 + 3 + 4 + 8 = 28</span>
<br />
1 rank +3 trained +3 dex +4 racial + 8 size</p>
<p>He then ducks behind a capstan <span class=messageboard-ooc>(for cover)</span> and start sniping at the enemy guards on the sterncastle...</p>
<p><span class=messageboard-ooc> Prefight rounds 2-4
<br />
Djir Standard Action - fire crossbow
<br />
Djir Move action - load crossbow
<br />
Cevanne Standard Action - use guidance on Djir
<br />
</span></p>
<p>[Spoiler omitted]</p>Djir finds a hidden spot and mutters a quick spell on himself.
Pre-fight turn 1
Djir Move action - find something to hide behind
Djir Standard: Cast mage Armor; AC is 18= 10+4 mage armor +3 dex +1 small
Cevanne move action - join Djir in hiding
[dice=Stealth, Djir]1d20+1+3+3+4[/dice]
1 rank +3 trained+3 dex +4 size
[dice=Stealth, Cevanne]1d20+1+3+3+4+8[/dice]
1 rank +3 trained +3 dex +4 racial + 8 size
He then ducks behind a capstan (for cover) and start sniping at the enemy guards on the...Djir Bentwhisker (alias of pad300)2022-12-15T22:40:00ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=14#6532022-12-15T00:41:00Z2022-12-15T00:41:00Z<div class="messageboard-quotee">Torin Brimfisher wrote:</div><blockquote><p> Torin seems unsure if he should be horrified or amused by some of the boarding party he'd be crossing over with, but couldn't help a wry smile coming across his features. He looks down at Djir as both spectate the ongoing events.</p>
<p><b>"I'll watch your back if you watch mine little one."</b> he offered. </blockquote><p><b>"That works for me, although you back's a little too high up to reach, so you'll just have to settle for me covering your ass..."</b>Torin Brimfisher wrote:Torin seems unsure if he should be horrified or amused by some of the boarding party he'd be crossing over with, but couldn't help a wry smile coming across his features. He looks down at Djir as both spectate the ongoing events.
"I'll watch your back if you watch mine little one." he offered.
"That works for me, although you back's a little too high up to reach, so you'll just have to settle for me covering your ass..."Djir Bentwhisker (alias of pad300)2022-12-15T00:41:00ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=14#6512022-12-13T06:51:43Z2022-12-13T06:51:43Z<p>Djir also listens to Lucille and Longfarthings conversation, but says nothing, keeping his own tricks to himself...</p>Djir also listens to Lucille and Longfarthings conversation, but says nothing, keeping his own tricks to himself...Djir Bentwhisker (alias of pad300)2022-12-13T06:51:43ZRe: Forums: Play-by-Post Discussion: DM Meleager's Skull & Shackles discussionDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/discussion&page=7#3282022-12-09T23:37:28Z2022-12-09T23:37:28Z<p>Mechanics upate for Djir lvl 2:</p>
<p>[Spoiler omitted]</p>Mechanics upate for Djir lvl 2:
[Spoiler omitted]Djir Bentwhisker (alias of pad300)2022-12-09T23:37:28ZRe: Forums: Play-by-Post Discussion: DM Meleager's Skull & Shackles discussionDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/discussion&page=7#3272022-12-09T23:04:56Z2022-12-09T23:04:56Z<p><span class="messageboard-dice"><b>HP:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span></p>
<p><span class=messageboard-ooc>Working on leveling. Climb! Swim! Yay!</span></p>[dice=HP]1d6[/dice]
Working on leveling. Climb! Swim! Yay!Djir Bentwhisker (alias of pad300)2022-12-09T23:04:56ZRe: Forums: Play-by-Post: DM Meleager's Skull & ShacklesDjir Bentwhisker (alias of pad300)https://paizo.com/campaigns/v5748p75ivmm8/gameplay&page=13#6402022-12-09T05:44:22Z2022-12-09T05:44:22Z<p><b>"Ho, Ho, Ho, it's a pirates life for me!"</b> Djir is enthusiastic as he fetches his crossbow and cranks it back...</p>"Ho, Ho, Ho, it's a pirates life for me!" Djir is enthusiastic as he fetches his crossbow and cranks it back...Djir Bentwhisker (alias of pad300)2022-12-09T05:44:22ZRe: Forums: Play-by-Post: GM Spazmodeus presents Second DarknessMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/gameplay&page=3#1112022-11-02T19:33:26Z2022-11-02T19:33:26Z<p>In an intuitive flash, Morrolan closes his eyes as well, relying for a second on his spirit animal's blindsight to keep watch. He disguises the action by bending over to pet his dog, <b>"Who's a good Khaavren?"</b> while getting a bit of a slobbering...</p>In an intuitive flash, Morrolan closes his eyes as well, relying for a second on his spirit animal's blindsight to keep watch. He disguises the action by bending over to pet his dog, "Who's a good Khaavren?" while getting a bit of a slobbering...Morrolan of the Ghost Griffons (alias of pad300)2022-11-02T19:33:26ZRe: Forums: Play-by-Post: GM Spazmodeus presents Second DarknessMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/gameplay&page=2#992022-10-15T14:29:17Z2022-10-15T14:29:17Z<p><b>"Another run it is... But ye might want to collect yer badge for the next level, ye have won enough."</b></p>
<p>After the ususal folderol (showing up at the table seperately, guidance ...)</p>
<p><span class="messageboard-dice"><b>Profession Gambling:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (16) + 3 + 1 = 20</span> + whatever benefit having a partner is worth...
<br />
+3 wis +1 guidance</p>
<p><span class="messageboard-dice"><b>Profession Gambling, aid another, brand:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (12) + 3 = 15</span> vs DC10
<br />
+3 Wis</p>"Another run it is... But ye might want to collect yer badge for the next level, ye have won enough."
After the ususal folderol (showing up at the table seperately, guidance ...)
[dice=Profession Gambling] 1d20 + 3 + 1 [/dice] + whatever benefit having a partner is worth...
+3 wis +1 guidance
[dice=Profession Gambling, aid another, brand] 1d20 + 3 [/dice] vs DC10
+3 WisMorrolan of the Ghost Griffons (alias of pad300)2022-10-15T14:29:17ZRe: Forums: Play-by-Post: GM Spazmodeus presents Second DarknessMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/gameplay&page=2#972022-10-15T02:13:07Z2022-10-15T02:13:07Z<p>In the bar, Morrolan commiserates with Brand, <b>"Fortune did not favor me, but I am still ahead on the night. Shall we give it another go?"</b></p>In the bar, Morrolan commiserates with Brand, "Fortune did not favor me, but I am still ahead on the night. Shall we give it another go?"Morrolan of the Ghost Griffons (alias of pad300)2022-10-15T02:13:07ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus presents Second Darkness, an 1st edition Adventure Path DiscussionMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/discussion&page=4#1512022-10-13T00:08:03Z2022-10-13T00:08:03Z<p>We appear to have lost Spazmodeus again...</p>We appear to have lost Spazmodeus again...Morrolan of the Ghost Griffons (alias of pad300)2022-10-13T00:08:03ZRe: Forums: Play-by-Post: GM Spazmodeus presents Second DarknessMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/gameplay&page=2#932022-09-29T22:11:23Z2022-09-29T22:11:23Z<p>While Brand is making his way over to the skiffs table, Morrolan stops by the organizing table to collect a badge for his previous win with Talen. (This to ensure they don't show up as immediately obvious partners.)</p>
<p><span class=messageboard-ooc>Morrolan won 35 sp, which is to say 3.5 gp. Not sure if I get just a badge of Dis (1gp won), or a Badge of Erebus (3gp won) as well... </span></p>
<p>Then Morrolan heads over to the skiffs table Brand has chosen. After buying in for 25 sp, he again calls loudly for his ancestors aid as the storm is flipped... <span class=messageboard-ooc>(Casts Guidance)</span></p>
<p><span class="messageboard-dice"><b>Profession Gambling:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (6) + 3 + 1 = 10</span> + whatever benefit having a partner is worth...
<br />
+3 wis +1 guidance</p>
<p>While playing, he also tries to help Brand do well as well...
<br />
<span class="messageboard-dice"><b>Profession Gambling, aid another:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (5) + 3 = 8</span> vs DC10
<br />
+3 Wis</p>While Brand is making his way over to the skiffs table, Morrolan stops by the organizing table to collect a badge for his previous win with Talen. (This to ensure they don't show up as immediately obvious partners.)
Morrolan won 35 sp, which is to say 3.5 gp. Not sure if I get just a badge of Dis (1gp won), or a Badge of Erebus (3gp won) as well...
Then Morrolan heads over to the skiffs table Brand has chosen. After buying in for 25 sp, he again calls loudly for his ancestors aid as the...Morrolan of the Ghost Griffons (alias of pad300)2022-09-29T22:11:23ZRe: Forums: Play-by-Post: GM Spazmodeus presents Second DarknessMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/gameplay&page=2#912022-09-29T19:22:24Z2022-09-29T19:22:24Z<div class="messageboard-quotee">Brand the Bold wrote:</div><blockquote> <b>"I've seen it played boot I'm noot skilled in it tho."</b> Brand replies. <b>"I wood like tae see how far doon this rabbit hole goes tho'. Ya 'ave an idea?"</b> </blockquote><p><b>"Well, it's one of the few games on offer that's more of a strategy game than a luck of the draw,"</b> <span class=messageboard-ooc>(As GM Spazmodeus has mentioned, you can make wis checks rather than cha. Also, Guidance is a thing... )</span> Morrolan shifts closer and speaks more quietly <b><span class=tiny>"With a partner at the table who will work with you though, things are a bit easier... The trick is to not make it obvious you're partners, or everyone else at the table will start making alliances. Buy in for one of their cheap tables here is 25 silver; can't afford the gold tables myself. So the rules for this partnership are simple we both put in our own starting stakes, and we split any winnings either of us makes equally. Either of us can walk away whenever a game's finished. Sound fair to you?"</b></span>Brand the Bold wrote:"I've seen it played boot I'm noot skilled in it tho." Brand replies. "I wood like tae see how far doon this rabbit hole goes tho'. Ya 'ave an idea?"
"Well, it's one of the few games on offer that's more of a strategy game than a luck of the draw," (As GM Spazmodeus has mentioned, you can make wis checks rather than cha. Also, Guidance is a thing... ) Morrolan shifts closer and speaks more quietly "With a partner at the table who will work with you though, things are a...Morrolan of the Ghost Griffons (alias of pad300)2022-09-29T19:22:24ZRe: Forums: Play-by-Post: GM Spazmodeus presents Second DarknessMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/gameplay&page=2#832022-09-28T03:28:53Z2022-09-28T03:28:53Z<div class="messageboard-quotee">Brand the Bold wrote:</div><blockquote> <b>"It's a bit o' a queer situation wit him a'coomin back noo. I want'a noo why."</b> Brand says matter of factly. <b>"Are ya here tae win your fortune?"</b> he asks. </blockquote><p><b>"Well, among other things, I no doubt could find a use for a fortune... But I'm not just here for that; like you I have things I want to know about. I'd guess the best tidbits will be where the money is flowing, so I want to win my way into the 'deeper pits'. Gambling's a bit of an iffy way to do that, too random, but Skiffs on the other hand, is a game of strategy. Have you ever played?"</b>Brand the Bold wrote:"It's a bit o' a queer situation wit him a'coomin back noo. I want'a noo why." Brand says matter of factly. "Are ya here tae win your fortune?" he asks.
"Well, among other things, I no doubt could find a use for a fortune... But I'm not just here for that; like you I have things I want to know about. I'd guess the best tidbits will be where the money is flowing, so I want to win my way into the 'deeper pits'. Gambling's a bit of an iffy way to do that, too random, but...Morrolan of the Ghost Griffons (alias of pad300)2022-09-28T03:28:53ZRe: Forums: Play-by-Post Discussion: The Hags of Heibarr DiscussionGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/discussion&page=2#732022-09-27T03:34:16Z2022-09-27T03:34:16Z<p>All right then.</p>All right then.Giradan (alias of pad300)2022-09-27T03:34:16ZRe: Forums: Play-by-Post: GM Spazmodeus presents Second DarknessMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/gameplay&page=2#802022-09-25T23:54:51Z2022-09-25T23:54:51Z<div class="messageboard-quotee">Brand the Bold wrote:</div><blockquote> <b>”I be distracted, sorry boot that. I’m Brand, priest of Gorum.”</b> Brand says as follow up to his earlier response and then offers his hand to Morrolan. </blockquote><p>Morrolan shakes Brand's hand, and asks <b>"So you're here on business, not having some fun... Why are you chasing after Saul so hard?"</b>Brand the Bold wrote:”I be distracted, sorry boot that. I’m Brand, priest of Gorum.” Brand says as follow up to his earlier response and then offers his hand to Morrolan.
Morrolan shakes Brand's hand, and asks "So you're here on business, not having some fun... Why are you chasing after Saul so hard?"Morrolan of the Ghost Griffons (alias of pad300)2022-09-25T23:54:51ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=7#3452022-09-24T16:53:26Z2022-09-24T16:53:26Z<p>I guess we can call this dead. If you ever do want to restart this, give me a message DM Ray.</p>I guess we can call this dead. If you ever do want to restart this, give me a message DM Ray.K’Tak’Ktah’hal (alias of pad300)2022-09-24T16:53:26ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay&page=3#1372022-09-22T14:04:10Z2022-09-22T14:04:10Z<p>Giradan rushes forward to lunge upwards with his longspear ...</p>
<p><span class=messageboard-ooc> move action : move
<br />
standard action: attack with Longspear
<br />
</span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 1 ⇒ (9) + 2 + 3 + 1 = 15</span>
<br />
2 Bab +3 str +1 bless
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (1) + 4 = 5</span>
<br />
+4 1.5•str</p>Giradan rushes forward to lunge upwards with his longspear ...
move action : move
standard action: attack with Longspear
[dice=To Hit] 1d20 + 2 + 3 +1 [/dice]
2 Bab +3 str +1 bless
[dice=Damage] 1d8 + 4 [/dice]
+4 1.5*strGiradan (alias of pad300)2022-09-22T14:04:10ZRe: Forums: Play-by-Post: GM Spazmodeus presents Second DarknessMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/gameplay&page=2#762022-09-21T17:23:09Z2022-09-21T17:23:09Z<div class="messageboard-quotee">Brand the Bold wrote:</div><blockquote> Brand who has followed along with Liza as promised nods to Morrolan, <b>”I be hir lookin’ fur someone an havin’ no look. You kin anythin’ aboot Vankaskerkin?”</b> </blockquote><p><b>"Nothing much. It's well known that he got run out of town a while back. Now he's back and starting up again with this casino. He's holding this tournament as advertising. That's about it."</b>Brand the Bold wrote:Brand who has followed along with Liza as promised nods to Morrolan, ”I be hir lookin’ fur someone an havin’ no look. You kin anythin’ aboot Vankaskerkin?”
"Nothing much. It's well known that he got run out of town a while back. Now he's back and starting up again with this casino. He's holding this tournament as advertising. That's about it."Morrolan of the Ghost Griffons (alias of pad300)2022-09-21T17:23:09ZRe: Forums: Play-by-Post Discussion: Basic Overview/Posting ExpectationsHrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/discussion&page=14#6802022-09-21T15:58:37Z2022-09-21T15:58:37Z<p>Congratulations on the wee bairn. Let me know when you're back, I'll be happy to pick up... </p>
<p>WRT to feedback, you've already changed the map thing so that players can do their own movement (and make marks to ask questions and so forth...). I'm not sure what else to say, but if I think of something, I will post it.</p>Congratulations on the wee bairn. Let me know when you're back, I'll be happy to pick up...
WRT to feedback, you've already changed the map thing so that players can do their own movement (and make marks to ask questions and so forth...). I'm not sure what else to say, but if I think of something, I will post it.Hrolf Bloodrider (alias of pad300)2022-09-21T15:58:37ZRe: Forums: Play-by-Post: GM Spazmodeus presents Second DarknessMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/gameplay&page=2#732022-09-21T15:19:44Z2022-09-21T15:19:44Z<p><span class=messageboard-ooc>@ Brand</span>
<br />
With Khaavren (his dog) loyally following at this heels, Morrolan walks up to Brand introduces himself: <b>"Hi, I'm Morrolan. For a fellow at a gambling tournament, you don't seem to be playing much."</b></p>@ Brand
With Khaavren (his dog) loyally following at this heels, Morrolan walks up to Brand introduces himself: "Hi, I'm Morrolan. For a fellow at a gambling tournament, you don't seem to be playing much."Morrolan of the Ghost Griffons (alias of pad300)2022-09-21T15:19:44ZRe: Forums: Play-by-Post: GM Spazmodeus presents Second DarknessMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/gameplay&page=2#722022-09-21T15:16:18Z2022-09-21T15:16:18Z<div class="messageboard-quotee">GM Spazmodeus wrote:</div><blockquote><br />
<br />
==== Morrolan ====</p>
<p>Eventually Talen returns and spies Morrolan sitting in the corner. When Morrolan offers him his 'share', Talen blinks, <b>"But , I didn't win!"</b></p>
<p></blockquote><p>Morrolan blinks twice as he takes this in and realizes that either he's dealing with a turnip made into a human via Polymorph any Object, or Talen has a much better idiot act than he wants to deal with... He says <b>"You're right. Thanks for the game."</b> Keeping his winnings (which leaves him up 10 sp after Talen's stake), he leaves Talen to nurse the 25 sp he's up (his stake), and takes wander about the room, looking for another potential partner... He spots the dwarf at the bar, scanning the room, and thinks <i>"Why not, he can't be dumber than Talen was..."</i>
<p><span class="messageboard-dice"><b>K Local, Brand:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (12) + 2 + 1 = 15</span> Max 10 as it is untrained
<br />
+2 int+1 guidance</p>GM Spazmodeus wrote:==== Morrolan ====Eventually Talen returns and spies Morrolan sitting in the corner. When Morrolan offers him his 'share', Talen blinks, "But , I didn't win!"
Morrolan blinks twice as he takes this in and realizes that either he's dealing with a turnip made into a human via Polymorph any Object, or Talen has a much better idiot act than he wants to deal with... He says "You're right. Thanks for the game." Keeping his winnings (which leaves him up 10 sp after Talen's...Morrolan of the Ghost Griffons (alias of pad300)2022-09-21T15:16:18ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay&page=3#1332022-09-20T02:59:54Z2022-09-20T02:59:54Z<p><span class=messageboard-ooc>@GM Elfriede, how high up is the bird? Can I poke at it effectively with my longspear, if I move into the square I highlighted in pink?</span></p>@GM Elfriede, how high up is the bird? Can I poke at it effectively with my longspear, if I move into the square I highlighted in pink?Giradan (alias of pad300)2022-09-20T02:59:54ZRe: Forums: Play-by-Post: GM Spazmodeus presents Second DarknessMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/gameplay&page=2#642022-09-17T16:29:20Z2022-09-17T16:29:20Z<p><span class=messageboard-ooc>@ Spazmodeus: Yep, 25 sp, I don't have 25 gp free to bet...</span></p>
<p>After the game, Morrolan heads back to the bar, to meet up with Talen again. He finds a hard to observe spot in a corner and waits... </p>
<p>[Spoiler omitted]</p>@ Spazmodeus: Yep, 25 sp, I don't have 25 gp free to bet...
After the game, Morrolan heads back to the bar, to meet up with Talen again. He finds a hard to observe spot in a corner and waits...
[Spoiler omitted]Morrolan of the Ghost Griffons (alias of pad300)2022-09-17T16:29:20ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay&page=3#1292022-09-14T03:19:22Z2022-09-14T03:19:22Z<div class="messageboard-quotee">Eshki Nalur wrote:</div><blockquote><p> [dice=Knowledge religion Butterfly]d20</p>
<p><b>"IS it another situation like the candle-creature, or does this one have a mind?"</b> </blockquote><p><b>"Might have a mind, is definitely undead"</b> is the answer Eshki gets from Giradan...
<p><span class=messageboard-ooc>Undead includes immunity to mind-affecting effects... </span></p>Eshki Nalur wrote:[dice=Knowledge religion Butterfly]d20
"IS it another situation like the candle-creature, or does this one have a mind?"
"Might have a mind, is definitely undead" is the answer Eshki gets from Giradan... Undead includes immunity to mind-affecting effects...Giradan (alias of pad300)2022-09-14T03:19:22ZRe: Forums: Play-by-Post: GM Spazmodeus presents Second DarknessMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/gameplay&page=2#592022-09-13T19:39:11Z2022-09-13T19:39:11Z<div class="messageboard-quotee">GM Spazmodeus wrote:</div><blockquote><p> <b>——-Morrolan ——-</b></p>
<p>Talen nods along with Morrolan as he details his plan, eyes widening at <i> the offer of 25 silver.</i> He mutters to himself, <b>"Watch...don't talk...split it."</b></p>
<p>He looks at Morrolan, then nods, taking a nervous gulp of air, <b>"Ok, I'll do it!"</b> he says a bit loudly, as if trying to convince himself. </p>
<p><span class=messageboard-ooc>You're certain he wants the money you're staking him, but the attraction of winning more it keeping him from running off with it. </span></p>
<p>... </blockquote><p><span class=messageboard-ooc>Say what?</span>
<div class="messageboard-quotee">Morrolan of the Ghost Griffons wrote:</div><blockquote><br />
<br />
<p>... <b><span class=tiny>Buy in for one of their cheap tables here is 25 silver; can't afford the gold tables myself. So the rules for this partnership are simple <i>we both put in our own starting stakes</i>, and we split any winnings either of us makes equally. Either of us can walk away whenever a game's finished."</b></span> ...
<br />
</blockquote><p><span class=messageboard-ooc>Oh well, roll with it... </span>
<p>Having come to a deal, Morrolan hands over the stake money, and waits, nursing his beer and watching Talen as he heads to the Skiffs table. Once Morrolan has finished his beer, he joins Talen for a game of skiffs, plunking down his own 25 gp. He requests his ancestors blessings loudly, as the storm is flipped <span class=messageboard-ooc>(casts guidance)</span></p>
<p><span class=messageboard-ooc>I assume that GM Spazmodeus doesn't want to play out the actual game of skiffs, so </span></p>
<p><span class="messageboard-dice"><b>Profession Gambling:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (20) + 3 + 1 = 24</span> + whatever benefit having a partner is worth...
<br />
+3 wis +1 guidance</p>GM Spazmodeus wrote:-----Morrolan -----
Talen nods along with Morrolan as he details his plan, eyes widening at the offer of 25 silver. He mutters to himself, "Watch...don't talk...split it."
He looks at Morrolan, then nods, taking a nervous gulp of air, "Ok, I'll do it!" he says a bit loudly, as if trying to convince himself.
You're certain he wants the money you're staking him, but the attraction of winning more it keeping him from running off with it.
...
Say what? Morrolan of the...Morrolan of the Ghost Griffons (alias of pad300)2022-09-13T19:39:11ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay&page=3#1222022-09-13T03:09:34Z2022-09-13T03:09:34Z<p><b>"Cayden preserve us!"</b> exclaims Giradan, and his words carry the blessing of his god. He continues, <b>"Feather the dammed crow first. Let the swamp beasts come to us."</b> He takes a step back between between Eski and Sizy, where he can cover both of them against a swooping attacker with his spear...</p>
<p><span class=messageboard-ooc>Casts bless on the party
<br />
5' step backwards
<br />
</span></p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>Tactically, if we're lucky, the thawn might wait for us to come to them, which will allow us to take the crow, and then start on them with missile weapons... If they are smarter than that, well, the closest thawn is 50+ feet away through rough terrain; we ought to have a round or two to settle the crow before the goons arrive.</span></p>"Cayden preserve us!" exclaims Giradan, and his words carry the blessing of his god. He continues, "Feather the dammed crow first. Let the swamp beasts come to us." He takes a step back between between Eski and Sizy, where he can cover both of them against a swooping attacker with his spear...
Casts bless on the party
5' step backwards
[Spoiler omitted]
Tactically, if we're lucky, the thawn might wait for us to come to them, which will allow us to take the crow, and then start on them...Giradan (alias of pad300)2022-09-13T03:09:34ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay&page=3#1212022-09-13T02:53:51Z2022-09-13T02:53:51Z<p><span class="messageboard-dice"><b>K religion:</b></span> <span class="messageboard-dice">1d20 + 3 + 3 ⇒ (5) + 3 + 3 = 11</span>
<br />
3 rank +3 trained</p>[dice=K religion]1d20+3+3[/dice]
3 rank +3 trainedGiradan (alias of pad300)2022-09-13T02:53:51ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay&page=3#1172022-09-13T06:22:58Z2022-09-12T20:45:27Z<p><span class=messageboard-ooc>Apologies to Caolaidhe for touching his dice, but we need that K Local roll to proceed... </span></p>
<p><span class="messageboard-dice"><b>Knowledge Local, Caolaidhe:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (18) + 7 = 25</span></p>Apologies to Caolaidhe for touching his dice, but we need that K Local roll to proceed...
[dice=Knowledge Local, Caolaidhe]1d20+7[/dice]Giradan (alias of pad300)2022-09-12T20:45:27ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=44#21762022-09-12T17:17:48Z2022-09-12T17:12:33Z<p><span class=messageboard-ooc>Good luck and happy memories, see you in a week or so, GM NameShortage.</span></p>
<p><span class=messageboard-ooc>I have relocated Hrolf on the map to a position that makes sense.</span></p>
<p>First he addresses Kahli <b>"Well, leave it for now, but let's not forget that portrait when we leave - it's not to big to carry around, no bigger than a good sized shield..."</b></p>
<p>then he turns to Lash <b>"Don't get too far ahead of us - we don't want to get split up..."</b></p>
<p>and finally, <b>"Hamley, Tenney, you can stay outside if you think that's a better idea, but if not, stay close to Kahli, after all she has the light"</b></p>Good luck and happy memories, see you in a week or so, GM NameShortage.
I have relocated Hrolf on the map to a position that makes sense.
First he addresses Kahli "Well, leave it for now, but let's not forget that portrait when we leave - it's not to big to carry around, no bigger than a good sized shield..."
then he turns to Lash "Don't get too far ahead of us - we don't want to get split up..."
and finally, "Hamley, Tenney, you can stay outside if you think that's a better idea, but if...Hrolf Bloodrider (alias of pad300)2022-09-12T17:12:33ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=44#21732022-09-11T14:27:31Z2022-09-11T14:27:31Z<p><span class=messageboard-ooc>@ GM I can't tell which end of the stairs is the top; I have assumed that the end with the red box is the top... I assume the landing at the top of the stairs (and associated door(s) - probably above where door pink) is not shown on this level of the map... If this assumption is incorrect, I have to correct my watch positioning. </span></p>
<p><span class=messageboard-ooc>Also, how big is the portrait? The yellow line suggests maybe 3 or 4 feet wide by ??? tall... </span></p>@ GM I can't tell which end of the stairs is the top; I have assumed that the end with the red box is the top... I assume the landing at the top of the stairs (and associated door(s) - probably above where door pink) is not shown on this level of the map... If this assumption is incorrect, I have to correct my watch positioning.
Also, how big is the portrait? The yellow line suggests maybe 3 or 4 feet wide by ??? tall...Hrolf Bloodrider (alias of pad300)2022-09-11T14:27:31ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=44#21702022-09-11T01:25:56Z2022-09-11T01:22:31Z<p><span class=messageboard-ooc>Now that we have moved over to the new google draw map, Lash, which door are you working on, blue circle, green circle or pink circle?</span></p>
<p>Hrolf is startled by Kahli's exclamation, and even more by her reaching into the picture and pulling out a pack. <b>"So there's space inside the painting where you can store stuff? That's a neat trick. If you can figure out how to get it off the wall and carry the painting around, it might be a pretty useful method of carrying stuff around..."</b></p>Now that we have moved over to the new google draw map, Lash, which door are you working on, blue circle, green circle or pink circle?
Hrolf is startled by Kahli's exclamation, and even more by her reaching into the picture and pulling out a pack. "So there's space inside the painting where you can store stuff? That's a neat trick. If you can figure out how to get it off the wall and carry the painting around, it might be a pretty useful method of carrying stuff around..."Hrolf Bloodrider (alias of pad300)2022-09-11T01:22:31ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay&page=3#1132022-09-10T02:04:58Z2022-09-10T02:04:58Z<p><b>"Hsst! Those islands are critters! Although the ones to the northwest look to be fakes made with stones, canvas and sticks."</b></p>
<p><span class=messageboard-ooc>@GM Elfriede: What knowledge check?</span></p>"Hsst! Those islands are critters! Although the ones to the northwest look to be fakes made with stones, canvas and sticks."
@GM Elfriede: What knowledge check?Giradan (alias of pad300)2022-09-10T02:04:58ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay&page=3#1122022-09-10T01:59:30Z2022-09-10T01:59:30Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 3 + 3 + 2 ⇒ (20) + 3 + 3 + 2 = 28</span>
<br />
3 rank +3 trained +2 wis</p>[dice=Perception]1d20+3+3+2[/dice]
3 rank +3 trained +2 wisGiradan (alias of pad300)2022-09-10T01:59:30ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay&page=3#1092022-09-09T21:29:54Z2022-09-09T21:29:54Z<p>As Caolaidhe has climbed the barricade by himself, Giradan will form a stirrup with his hands, this time for Eshki so it's easy for her to get up enough to have line of sight for her magic missiles...</p>
<p><span class="messageboard-dice"><b>Climb, Aid Another, take 10:</b></span> <span class="messageboard-dice">10 + 3 - 2 = 11</span> vs DC 10
<br />
+3 str -2 acp</p>As Caolaidhe has climbed the barricade by himself, Giradan will form a stirrup with his hands, this time for Eshki so it's easy for her to get up enough to have line of sight for her magic missiles...
[dice=Climb, Aid Another, take 10] 10 + 3 - 2[/dice] vs DC 10
+3 str -2 acpGiradan (alias of pad300)2022-09-09T21:29:54ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=44#21672022-09-09T15:40:02Z2022-09-09T15:40:02Z<p>Hrolf tears apart one of the chairs <span class=messageboard-ooc>("displaced chairs" above)</span> for some wood scraps and then opens the unlocked front door. He uses the wood scraps to wedge the door open (jamming them into the open hinge edge), saying <b>"That should give us a clear line of retreat if we need to run..."</b></p>
<p>Seeing that Lash is clearly moving deeper into the house, as she has requested, he prepares to back her up in case of trouble...</p>
<p><span class=messageboard-ooc>Takes a position 25' or so behind Lash. Also, would it be possible to move the maps/images over to Google slides? Then we could mark things like which door we are examining, and move our own PC's... </span></p>Hrolf tears apart one of the chairs ("displaced chairs" above) for some wood scraps and then opens the unlocked front door. He uses the wood scraps to wedge the door open (jamming them into the open hinge edge), saying "That should give us a clear line of retreat if we need to run..."
Seeing that Lash is clearly moving deeper into the house, as she has requested, he prepares to back her up in case of trouble...
Takes a position 25' or so behind Lash. Also, would it be possible to move the...Hrolf Bloodrider (alias of pad300)2022-09-09T15:40:02ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay&page=3#1062022-09-08T03:20:21Z2022-09-08T03:20:21Z<div class="messageboard-quotee">Eshki Nalur wrote:</div><blockquote> <b><span class=tiny>"I don't feel very heard here. Human mind, animal mind, or bug?"</b></span> </blockquote><p><b><span class=tiny>"No mind. Dead but walking."</b></span>Eshki Nalur wrote:"I don't feel very heard here. Human mind, animal mind, or bug?"
"No mind. Dead but walking."Giradan (alias of pad300)2022-09-08T03:20:21ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus presents Second Darkness, an 1st edition Adventure Path DiscussionMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/discussion&page=3#1322022-09-08T02:28:36Z2022-09-08T02:28:36Z<p>So there has been a successful recruitment of new blood has there...to get the new guys up to speed:</p>
<p>Posts you should read and maybe make checks for...</p>
<p><a href="https://paizo.com/campaigns/v5748p75ivmkp/gameplay#1" target="_blank" rel="nofollow">Intro</a></p>
<p><a href="https://paizo.com/campaigns/v5748p75ivmkp/gameplay#8" target="_blank" rel="nofollow">Entering the Gold Goblin</a></p>
<p><a href="https://paizo.com/campaigns/v5748p75ivmkp/gameplay#14" target="_blank" rel="nofollow">Inside the Casino</a></p>
<p><a href="https://paizo.com/campaigns/v5748p75ivmkp/gameplay#22" target="_blank" rel="nofollow">Where we are now and gambling rule</a></p>So there has been a successful recruitment of new blood has there...to get the new guys up to speed:
Posts you should read and maybe make checks for...
Intro
Entering the Gold Goblin
Inside the Casino
Where we are now and gambling ruleMorrolan of the Ghost Griffons (alias of pad300)2022-09-08T02:28:36ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=44#21622022-09-08T00:18:34Z2022-09-08T00:18:34Z<p>Hrolf waits patiently while the others study their assorted problems....</p>
<p><span class=messageboard-ooc> Just proving I'm still around. Also, who is Seer; I searched the name and couldn't find any other references in the game thread? </span></p>Hrolf waits patiently while the others study their assorted problems....
Just proving I'm still around. Also, who is Seer; I searched the name and couldn't find any other references in the game thread?Hrolf Bloodrider (alias of pad300)2022-09-08T00:18:34ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay&page=3#1022022-09-07T14:14:17Z2022-09-07T14:14:17Z<div class="messageboard-quotee">Obsidilan Pitch wrote:</div><blockquote> Obsidilan holds out his hand crossbow. <b>"I need to get close. 10 feet."</b> </blockquote><p>Giradan casts a sketchy eye at Obsidilan's offering and says <b><span class=tiny>"Maybe you can lift?</b></span>Obsidilan Pitch wrote:Obsidilan holds out his hand crossbow. "I need to get close. 10 feet."
Giradan casts a sketchy eye at Obsidilan's offering and says "Maybe you can lift?Giradan (alias of pad300)2022-09-07T14:14:17ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay&page=2#992022-09-07T03:30:32Z2022-09-07T03:30:32Z<p>Giradan backs off from the barrier and motions the others in for quick, whispered, planning session <b><span class=tiny>"If we kill it quick enough, it won't able to get a signal off. Does anyone other than Caolaidhe have a good ranged weapon? The plan is simple. We figure out who our shooters are - Caol is one. We assign each of the a lifter - I can boost Caol. The pairs sneak up to the barricade and get ready. One person stays back here in everyone's line of sight to signal them all to go simultaneously. Lifters pop the shooters up and they all go for the Candle Corpse..."</b></span></p>Giradan backs off from the barrier and motions the others in for quick, whispered, planning session "If we kill it quick enough, it won't able to get a signal off. Does anyone other than Caolaidhe have a good ranged weapon? The plan is simple. We figure out who our shooters are - Caol is one. We assign each of the a lifter - I can boost Caol. The pairs sneak up to the barricade and get ready. One person stays back here in everyone's line of sight to signal them all to go simultaneously....Giradan (alias of pad300)2022-09-07T03:30:32ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay&page=2#952022-09-06T18:06:56Z2022-09-06T18:02:10Z<p>Giradan whispers a question <span class=tiny><b>"It's an undead thing you say? Describe it to me Caolaidhe..."</b></span></p>
<p>[Spoiler omitted]</p>Giradan whispers a question "It's an undead thing you say? Describe it to me Caolaidhe..."
[Spoiler omitted]Giradan (alias of pad300)2022-09-06T18:02:10ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay&page=2#932022-09-06T03:43:43Z2022-09-06T03:43:43Z<p><span class=messageboard-ooc>Can anyone make the K Religion check, or only Caolaidhe (as he's the only one who's actually seen it?</span></p>Can anyone make the K Religion check, or only Caolaidhe (as he's the only one who's actually seen it?Giradan (alias of pad300)2022-09-06T03:43:43ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=44#21582022-09-04T16:11:12Z2022-09-04T16:11:12Z<p>Hrolf is amazed at the arrow disappearing into the painting <b>"The hell!"</b> he exclaims. He shakes himself and tries to get back to business, <b>"Ok, that's an interesting mystery, but first things first: Lash, you, Tenney and Hamley <span class=messageboard-ooc>(They are both rogues IIRC)</span>, have a go at getting the outer door open. I'll keep watch, and if you can't do it, we'll change jobs and I'll smash it down. Meanwhile, Kahli, you're the closest thing we've got to an expert at magic <span class=messageboard-ooc>(has ranks in spellcraft; I don't think anyone has K Arcana)</span>- have a look at the painting and try to figure out what's what. Sound like a plan everyone?"</b></p>
<p>With a small prayer to Cayden <span class=messageboard-ooc>(Casts Guidance)</span>, Hrolf will take up his watch:</p>
<p><span class="messageboard-dice"><b>Perception, Keeping Watch:</b></span> <span class="messageboard-dice">1d20 + 5 + 3 + 2 + 1 ⇒ (2) + 5 + 3 + 2 + 1 = 13</span>
<br />
5 ranks +3 trained +2 wis+1 guidance</p>
<p><span class=messageboard-ooc> While on watch, he will continue to mutter prayers, leaving both him and She-ra with guidance spells active. </span></p>Hrolf is amazed at the arrow disappearing into the painting "The hell!" he exclaims. He shakes himself and tries to get back to business, "Ok, that's an interesting mystery, but first things first: Lash, you, Tenney and Hamley (They are both rogues IIRC), have a go at getting the outer door open. I'll keep watch, and if you can't do it, we'll change jobs and I'll smash it down. Meanwhile, Kahli, you're the closest thing we've got to an expert at magic (has ranks in spellcraft; I don't think...Hrolf Bloodrider (alias of pad300)2022-09-04T16:11:12ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay&page=2#902022-09-04T14:20:38Z2022-09-04T14:20:38Z<p><span class=messageboard-ooc>I'm assuming the barricade across the road is about 8 or 9 feet high.</span></p>
<p>In a quiet voice that won't carry far, Giradan lays out the options: <span class=tiny><b>"Well, we either need to backtrack and try another street, going deeper into the town, get over this barricade, or cut through the butcher shop, probably meeting whatever is in the basement."</b></span> He leans his longspear against the barricade beside him and makes a stirrup of his hands to help someone up. <span class=tiny><b>"Someone take a peek overtop the barricade so we can know what's there."</span></b> </p>
<p><span class="messageboard-dice"><b>Climb, Aid Another, take 10:</b></span> <span class="messageboard-dice">10 + 3 - 2 = 11</span>vs DC 10
<br />
+3 str -2 acp</p>I'm assuming the barricade across the road is about 8 or 9 feet high.
In a quiet voice that won't carry far, Giradan lays out the options: "Well, we either need to backtrack and try another street, going deeper into the town, get over this barricade, or cut through the butcher shop, probably meeting whatever is in the basement." He leans his longspear against the barricade beside him and makes a stirrup of his hands to help someone up. "Someone take a peek overtop the barricade so we can...Giradan (alias of pad300)2022-09-04T14:20:38ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay&page=2#862022-09-04T04:09:31Z2022-09-04T04:09:31Z<p><b>"S•%•! G@@•%%n bugs!"</b>; apparently a flying insect has attempted to invade Giradan's eyeball...</p>"S+!&! G*~~@*n bugs!"; apparently a flying insect has attempted to invade Giradan's eyeball...Giradan (alias of pad300)2022-09-04T04:09:31ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay&page=2#852022-09-04T04:07:40Z2022-09-04T04:07:40Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 3 + 3 + 2 ⇒ (1) + 3 + 3 + 2 = 9</span>
<br />
3 rank +3 trained +2 wis</p>[dice=Perception]1d20+3+3+2[/dice]
3 rank +3 trained +2 wisGiradan (alias of pad300)2022-09-04T04:07:40ZRe: Forums: Play-by-Post: GM Spazmodeus presents Second DarknessMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/gameplay#432022-09-02T22:49:55Z2022-09-02T22:49:55Z<div class="messageboard-quotee">GM Spazmodeus wrote:</div><blockquote><p> The man looks at Morrolan skeptically, <b>"Skiffs? Ain't that kids game? "</b> he asks. He shrugs a bit as Morrolan shakes his head, <b>"Sure...I'll give it a go, can't have worse luck than I've had..."</b></p>
<p>He finishes his drink and sticks out his hand, <b>"I'm Talen..."</b>
<br />
</blockquote><p><b>"Pleased to meet ya Talen, I'm Morrolan. Spirit's blessing on our meeting."</b> <span class=messageboard-ooc>(casts guidance by invoking the spirits blessing)</span> Morrolan takes Talen's hand and gives him a firm shake. Lowering his voice and looking around to minimize the chances of being overheard, he continues <span class=tiny><b>"Whether something a kid's game or an adult's game, I figure it's the stakes that make that call... Buy in for one of their cheap tables here is 25 silver; can't afford the gold tables myself. So the rules for this partnership are simple we both put in our own starting stakes, and we split any winnings either of us makes equally. Either of us can walk away whenever a game's finished. Sound fair to you? The trick though is we should try to hide that we're partners, otherwise everybody else at the table will team up too, and then it all gets complicated again. So you head on down to the silver tables at the far end of the game room, and watch for a bit so y'all're clear on the rules. I'll finish my beer here, and join you waiting for a table to open. We don't talk to each other there. After the game we meet back here in the bar to do the split..."</b></span>
<p><span class="messageboard-dice"><b>Spirit Animal, Sense Motive, Aid Another:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (16) + 2 = 18</span> vs DC 10
<br />
+2 wis</p>
<p><span class="messageboard-dice"><b>Sense Motive, is he gonna try for a double cross:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (10) + 3 + 1 = 14</span> and possibly a further +2 if aid another succeeds
<br />
+3 wis +1 guidance</p>GM Spazmodeus wrote:The man looks at Morrolan skeptically, "Skiffs? Ain't that kids game? " he asks. He shrugs a bit as Morrolan shakes his head, "Sure...I'll give it a go, can't have worse luck than I've had..."
He finishes his drink and sticks out his hand, "I'm Talen..."
"Pleased to meet ya Talen, I'm Morrolan. Spirit's blessing on our meeting." (casts guidance by invoking the spirits blessing) Morrolan takes Talen's hand and gives him a firm shake. Lowering his voice and looking around...Morrolan of the Ghost Griffons (alias of pad300)2022-09-02T22:49:55ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay&page=2#822022-09-02T03:26:44Z2022-09-02T03:26:44Z<p><span class=messageboard-ooc>Well, well, well! </span></p>
<p><b>"Heh, that might be a pretty useful thing to have. That feather can be used to make a one use campsite for up to 6, including tents, firewood and a table... No food though"</b></p>
<p>Then he turns his attention to Caolaidhe, replying <b>"That was definitely a planned ambush for the boat, so I doubt whomever laid it will just let us wander our way on out of here. Especially if they conjured that giant magical wall of fog around the place as well. Still, may as well try, but I suspect it just won't be that easy."</b></p>Well, well, well!
"Heh, that might be a pretty useful thing to have. That feather can be used to make a one use campsite for up to 6, including tents, firewood and a table... No food though"
Then he turns his attention to Caolaidhe, replying "That was definitely a planned ambush for the boat, so I doubt whomever laid it will just let us wander our way on out of here. Especially if they conjured that giant magical wall of fog around the place as well. Still, may as well try, but I suspect...Giradan (alias of pad300)2022-09-02T03:26:44ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay&page=2#812022-09-02T03:16:30Z2022-09-02T03:16:30Z<p><span class=messageboard-ooc> Need a natural twenty to pull this... </span></p>
<p><span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 3 + 3 + 1 ⇒ (20) + 3 + 3 + 1 = 27</span>
<br />
3 rank +3 trained+1 guidance</p>Need a natural twenty to pull this...
[dice=Spellcraft]1d20+3+3+1[/dice]
3 rank +3 trained+1 guidanceGiradan (alias of pad300)2022-09-02T03:16:30ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=44#21552022-09-02T03:13:49Z2022-09-02T03:13:05Z<p>After spending 20 or so seconds looking around the room, Hrolf answers Kahli's question as best he can: <b>"There's something that was all over the room that's fading away pretty fast, I'd guess that's the residue of whatever was giving us the picture of a ballroom, and that painting on the wall, is definitely radiating something middling strong..."</b></p>
<p><span class=messageboard-ooc>As I don't have K Arcana, I cannot ID the school of magic from the aura...</span></p>
<p>He continues <b>"Does anyone want a light besides the Ioun Torch?
<br />
<span class=messageboard-ooc>(I have a light cantrip available... )</span> Also, Lash, check out the door after you're done with the stairs. I figure we want to get that open and wedge it open so we have a line of retreat if we need. If you can't get it open, I may smash it open, unless someone's got a better idea."</b></p>After spending 20 or so seconds looking around the room, Hrolf answers Kahli's question as best he can: "There's something that was all over the room that's fading away pretty fast, I'd guess that's the residue of whatever was giving us the picture of a ballroom, and that painting on the wall, is definitely radiating something middling strong..."
As I don't have K Arcana, I cannot ID the school of magic from the aura...
He continues "Does anyone want a light besides the Ioun Torch?
(I have...Hrolf Bloodrider (alias of pad300)2022-09-02T03:13:05ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay&page=2#782022-09-01T21:49:57Z2022-09-01T21:49:57Z<p><b>"Or maybe we should quickly search the desk downstairs - there might be a key..."</b></p>
<p>Impulsively, Giradan suits deed to word and heads downstairs to search the desk (with a muttered prayer <span class=messageboard-ooc>Casts Guidance</span>)...
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 3 + 3 + 2 + 1 ⇒ (13) + 3 + 3 + 2 + 1 = 22</span>
<br />
3 rank +3 trained +2 wis+1 guidance</p>"Or maybe we should quickly search the desk downstairs - there might be a key..."
Impulsively, Giradan suits deed to word and heads downstairs to search the desk (with a muttered prayer Casts Guidance)...
[dice=Perception]1d20+3+3+2+1[/dice]
3 rank +3 trained +2 wis+1 guidanceGiradan (alias of pad300)2022-09-01T21:49:57ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay&page=2#762022-09-01T21:02:47Z2022-09-01T21:02:11Z<p><b>"That doesn't sound like a magical trap - that would be abjuration. I think that there is a magical item in the box, which, given Cayden's blessing, might be useful. Can anyone here charm a lock open or should I smash it open?"</b></p>"That doesn't sound like a magical trap - that would be abjuration. I think that there is a magical item in the box, which, given Cayden's blessing, might be useful. Can anyone here charm a lock open or should I smash it open?"Giradan (alias of pad300)2022-09-01T21:02:11ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay&page=2#742022-08-31T19:35:11Z2022-08-31T19:35:11Z<p><span class=messageboard-ooc>I am here, and waiting for Thraag to tell us that there is strong conjuration magic in the box. Given that, I think we should open it; the magic items inside could be quite helpful and it will not spend a bunch of time... </span></p>I am here, and waiting for Thraag to tell us that there is strong conjuration magic in the box. Given that, I think we should open it; the magic items inside could be quite helpful and it will not spend a bunch of time...Giradan (alias of pad300)2022-08-31T19:35:11ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=44#21522022-08-31T19:12:27Z2022-08-31T19:12:27Z<p>Hrolf stows his lance and pulling his waveblade, <b>"Probably going to get up close and personal inside like this..."</b> Before Lash can start up the stairs he asks <b>"You or me on point?"</b> </p>
<p>To give Lash a second to consider the question, he casts detect magic again...</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 + 3 + 2 ⇒ (6) + 5 + 3 + 2 = 16</span>
<br />
5 ranks +3 trained +2 wis</p>Hrolf stows his lance and pulling his waveblade, "Probably going to get up close and personal inside like this..." Before Lash can start up the stairs he asks "You or me on point?"
To give Lash a second to consider the question, he casts detect magic again...
[dice=Perception]1d20+5+3+2[/dice]
5 ranks +3 trained +2 wisHrolf Bloodrider (alias of pad300)2022-08-31T19:12:27ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=43#21482022-08-30T22:58:48Z2022-08-30T22:58:48Z<p>Through She-ra's eyes, Hrolf sees the arrows fly...</p>
<p>Even as his heels clamp on She-ra's flanks, urging her forward, he opens his own eyes, muttering <b><span class=tiny>"Well, I guess we fight"</b></span></p>
<p><span class="messageboard-dice"><b>Init:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (13) + 2 = 15</span>
<br />
+2 dex
<br />
<span class=messageboard-ooc>at this point I am sure we will need it </span></p>
<p><span class=messageboard-ooc>I still have a move and a standard action left this round + She-ra's action. However, I need to know if I have charge lane; Lash only opened 1 door. I will either A) ride She-ra closer, discarding my lance and drawing my waveblade. We will both attack or b) Charge with lance, then we will both attack... </span></p>Through She-ra's eyes, Hrolf sees the arrows fly...
Even as his heels clamp on She-ra's flanks, urging her forward, he opens his own eyes, muttering "Well, I guess we fight"
[dice=Init]1d20+2[/dice]
+2 dex
at this point I am sure we will need it
I still have a move and a standard action left this round + She-ra's action. However, I need to know if I have charge lane; Lash only opened 1 door. I will either A) ride She-ra closer, discarding my lance and drawing my waveblade. We will both...Hrolf Bloodrider (alias of pad300)2022-08-30T22:58:48ZRe: Forums: Play-by-Post: GM Spazmodeus presents Second DarknessMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/gameplay#392022-08-30T04:29:02Z2022-08-30T04:25:00Z<p><b>"Yeah, system on the bones don't necessarily work for someone else. Heck, they don't necessarily work at all."</b> Morrolan pauses for a pull on his beer, and continues <b>"Skiffs is more of a strategy game, and you're right, it can be a tricky one as an individual. With a partner at the table though, things are a bit easier... You have any experience playing the game?"</b></p>"Yeah, system on the bones don't necessarily work for someone else. Heck, they don't necessarily work at all." Morrolan pauses for a pull on his beer, and continues "Skiffs is more of a strategy game, and you're right, it can be a tricky one as an individual. With a partner at the table though, things are a bit easier... You have any experience playing the game?"Morrolan of the Ghost Griffons (alias of pad300)2022-08-30T04:25:00ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay&page=2#682022-08-30T01:47:20Z2022-08-30T01:44:32Z<p><b>"If that box has sat here for decades, there's more to it than meets the eye... Everything else has been smashed open; why not that? Also, why would the 'taxes' chest be in the barracks, not the office below?"</b></p>
<p>As he considers his own question, Giradan steps away from the 'chest', and grabs one of the rusted spears strewn about the place. He throws it (full force) at the 'chest'...</p>
<p><span class=messageboard-ooc>Who has detect magic? I will bet this chest radiates, and we should also check out the floodspawn's gear: her armor was described as shattered and rusted, but her sword seemed fine... </span></p>"If that box has sat here for decades, there's more to it than meets the eye... Everything else has been smashed open; why not that? Also, why would the 'taxes' chest be in the barracks, not the office below?"
As he considers his own question, Giradan steps away from the 'chest', and grabs one of the rusted spears strewn about the place. He throws it (full force) at the 'chest'...
Who has detect magic? I will bet this chest radiates, and we should also check out the floodspawn's gear: her...Giradan (alias of pad300)2022-08-30T01:44:32ZRe: Forums: Play-by-Post Discussion: The Hags of Heibarr DiscussionGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/discussion&page=2#612022-08-30T01:39:18Z2022-08-30T01:39:18Z<p>I'm fine with Sizy going on hold...</p>I'm fine with Sizy going on hold...Giradan (alias of pad300)2022-08-30T01:39:18ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=43#21452022-08-30T01:37:05Z2022-08-30T01:37:05Z<p>When She-ra bridles and Kahli calls out her warning, Hrolf begins to suspect something is wrong... Although he does not attack immediately, he levels his lance in readiness... and then, surprisingly, closes his eyes?!?</p>
<p><span class=messageboard-ooc>As a swift action, Hrolf uses Improved Empathic link
<br />
Improved Empathic Link (Su): At 4th level, the hunter gains an empathic link with her animal companion. This functions like an empathic link with a familiar, except the hunter can also see through a companion’s eyes as a swift action, maintaining this connection as long as she likes (as long as the companion is within 1 mile) and ending it as a free action. The hunter is blinded while maintaining this connection.
<br />
With She-ra's 24 will save, do I get to see the Kahli spoiler? </span></p>When She-ra bridles and Kahli calls out her warning, Hrolf begins to suspect something is wrong... Although he does not attack immediately, he levels his lance in readiness... and then, surprisingly, closes his eyes?!?
As a swift action, Hrolf uses Improved Empathic link
Improved Empathic Link (Su): At 4th level, the hunter gains an empathic link with her animal companion. This functions like an empathic link with a familiar, except the hunter can also see through a companion’s eyes as a...Hrolf Bloodrider (alias of pad300)2022-08-30T01:37:05ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=43#21422022-08-29T15:32:53Z2022-08-29T15:32:53Z<p><span class=messageboard-ooc>And Hrolf is a +4 will (with a further +2 vs charm and compulsion effects). Khali meanwhile is +7 (and a further +2 vs mind affecting), rather than +6+2. She-ra, on the other hand, is correct at +6. </span></p>And Hrolf is a +4 will (with a further +2 vs charm and compulsion effects). Khali meanwhile is +7 (and a further +2 vs mind affecting), rather than +6+2. She-ra, on the other hand, is correct at +6.Hrolf Bloodrider (alias of pad300)2022-08-29T15:32:53ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay&page=2#602022-08-29T00:23:48Z2022-08-29T00:23:48Z<p>Now that the fight is over, Giradan has a question:<b>"You, Obsidilan, you said this thing was a hag's eye ooze. What does that mean?"</b></p>Now that the fight is over, Giradan has a question:"You, Obsidilan, you said this thing was a hag's eye ooze. What does that mean?"Giradan (alias of pad300)2022-08-29T00:23:48ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=43#21382022-08-27T03:17:47Z2022-08-27T03:17:47Z<p>Hrolf turns to look at Khali and deadpans <b>"Great! Good to know! Now how does that apply to the question of should we open either of these doors?"</b></p>Hrolf turns to look at Khali and deadpans "Great! Good to know! Now how does that apply to the question of should we open either of these doors?"Hrolf Bloodrider (alias of pad300)2022-08-27T03:17:47ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay&page=2#572022-08-27T03:13:57Z2022-08-27T03:13:57Z<p><b>"Fortune favors the bold!"</b>
<br />
Giradan rushes forward boldly and tries to drive his spear home!</p>
<p><span class=messageboard-ooc> move to 10' from the ooze and attack... </span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 ⇒ (2) + 2 + 3 = 7</span>
<br />
2 Bab +3 str
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (6) + 4 = 10</span>
<br />
+4 1.5•str</p>"Fortune favors the bold!"
Giradan rushes forward boldly and tries to drive his spear home!
move to 10' from the ooze and attack...
[dice=To Hit] 1d20 + 2 + 3 [/dice]
2 Bab +3 str
[dice=Damage] 1d8 + 4 [/dice]
+4 1.5*strGiradan (alias of pad300)2022-08-27T03:13:57ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay#462022-08-26T14:11:49Z2022-08-26T14:10:13Z<p>Giradan follows after Caolaidhe, pausing only to smash the head off the skeleton (in the chair near the desk) with his spear butt as he passes.</p>
<p><span class=messageboard-ooc>It might be worth taking a look (and Detect Magic) on the undead's sword and gear... but looting certainly wouldn't be Giradan's concern at the moment. Maybe we can double back. </span></p>Giradan follows after Caolaidhe, pausing only to smash the head off the skeleton (in the chair near the desk) with his spear butt as he passes.
It might be worth taking a look (and Detect Magic) on the undead's sword and gear... but looting certainly wouldn't be Giradan's concern at the moment. Maybe we can double back.Giradan (alias of pad300)2022-08-26T14:10:13ZRe: Forums: Play-by-Post: GM Spazmodeus presents Second DarknessMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/gameplay#372022-08-26T01:10:29Z2022-08-26T01:10:29Z<p>Morrolan considers the maiden for a moment and then thinks twice; invariably, the female of the species presents issues of her own.</p>
<p>Instead, after a quick benediction <span class=messageboard-ooc>(casts guidance again)</span> he sits himself and his beer beside the well dressed gentleman at the end of the bar. With a smile, he opens <b>"For a man at a gambling tournament to be looking at his purse like that, it suggests things haven't been going well. Had no luck at the Skiffs tables?"</b></p>
<p><span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 2 + 1 ⇒ (4) + 1 + 3 + 2 + 1 = 11</span>
<br />
1 rank +3 trained +2 cha +1 guidance</p>Morrolan considers the maiden for a moment and then thinks twice; invariably, the female of the species presents issues of her own.
Instead, after a quick benediction (casts guidance again) he sits himself and his beer beside the well dressed gentleman at the end of the bar. With a smile, he opens "For a man at a gambling tournament to be looking at his purse like that, it suggests things haven't been going well. Had no luck at the Skiffs tables?"
[dice=Diplomacy]1d20+1+3+2+1[/dice]
1 rank...Morrolan of the Ghost Griffons (alias of pad300)2022-08-26T01:10:29ZRe: Forums: Play-by-Post Discussion: In Their Academy Days DiscussionMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/discussion&page=3#1272022-08-25T15:00:19Z2022-08-25T15:00:19Z<div class="messageboard-quotee">Mohk wrote:</div><blockquote> <span class=messageboard-ooc>I'm off work tomorrow, so I'll write up the follow up adventure. It'll be set some years down the line from this one, so you'll simply be levelling up to that point, and it'll a fair jump up.</span> </blockquote><div class="messageboard-quotee">JonGarrett wrote:</div><blockquote> Ack, I'm so sorry! It turns out those days off never happened, so I've done about 12 days straight now. I'll try and get something up tonight. </blockquote><p>In the interests of the rest of us being ready when you are, what level did you want us to advance to?Mohk wrote:I'm off work tomorrow, so I'll write up the follow up adventure. It'll be set some years down the line from this one, so you'll simply be levelling up to that point, and it'll a fair jump up.
JonGarrett wrote:Ack, I'm so sorry! It turns out those days off never happened, so I've done about 12 days straight now. I'll try and get something up tonight.
In the interests of the rest of us being ready when you are, what level did you want us to advance to?Mezdav O'mara (alias of pad300)2022-08-25T15:00:19ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=7#3442022-08-25T14:11:48Z2022-08-25T14:11:48Z<p>Carrying on, carrying on...</p>Carrying on, carrying on...K’Tak’Ktah’hal (alias of pad300)2022-08-25T14:11:48ZRe: Forums: Play-by-Post Discussion: Basic Overview/Posting ExpectationsHrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/discussion&page=14#6722022-08-24T14:16:43Z2022-08-24T14:16:43Z<p>All the best to you, your wife and the baby. RL does come first; at least this time it's a happy event!</p>All the best to you, your wife and the baby. RL does come first; at least this time it's a happy event!Hrolf Bloodrider (alias of pad300)2022-08-24T14:16:43ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay#352022-08-24T03:22:18Z2022-08-24T03:22:18Z<p>Giradan advances swiftly, feet flickering, to a point where he can bring his spear to bear with maximum advantage, and lunges at the ooze...</p>
<p><span class=messageboard-ooc>40' move and reach (from longspear) should let me take a position where I can stab at the ooze from outside it's reach, and be in position to take an AoO on the woman if she advances on the party...
<br />
move action - move up to 40'
<br />
free action - draw weapon (longspear) while moving
<br />
standard action - attack ooze with longspear</span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 ⇒ (6) + 2 + 3 = 11</span>
<br />
2 Bab +3 str
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (1) + 4 = 5</span>
<br />
+4 1.5•str</p>
<p><span class=messageboard-ooc>Also, I will take a K religion check on the woman - the description sounds pretty undead to me... </span></p>
<p><span class="messageboard-dice"><b>K Religion:</b></span> <span class="messageboard-dice">1d20 + 3 + 3 ⇒ (2) + 3 + 3 = 8</span>
<br />
3 ranks + 3 trained</p>
<p>[Spoiler omitted]</p>Giradan advances swiftly, feet flickering, to a point where he can bring his spear to bear with maximum advantage, and lunges at the ooze...
40' move and reach (from longspear) should let me take a position where I can stab at the ooze from outside it's reach, and be in position to take an AoO on the woman if she advances on the party...
move action - move up to 40'
free action - draw weapon (longspear) while moving
standard action - attack ooze with longspear
[dice=To Hit]1d20+2+3[/dice]
2...Giradan (alias of pad300)2022-08-24T03:22:18ZRe: Forums: Play-by-Post: GM Spazmodeus presents Second DarknessMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/gameplay#332022-08-23T11:38:51Z2022-08-23T02:54:59Z<div class="messageboard-quotee">GM Spazmodeus wrote:</div><blockquote><p> ...</p>
<p>Morrolan you enter the bar and cannot help but notice the hulking brute at the bar, being regaled with drinking options by the bartender there....possibly a willing partner! </blockquote><p>Morrolan cannot miss the hulking ogre breed at the bar... He watches for a second or two and then shakes his head, imagining trying to teach that lump of gristle partner strategy for Skiffs... No, no, he needed someone who'd be able to make their own (sensible) strategic decisions if this was going to work. He continued deeper into the bar, looking for folk drinking alone...
<p>[Spoiler omitted]</p>GM Spazmodeus wrote:...
Morrolan you enter the bar and cannot help but notice the hulking brute at the bar, being regaled with drinking options by the bartender there....possibly a willing partner!
Morrolan cannot miss the hulking ogre breed at the bar... He watches for a second or two and then shakes his head, imagining trying to teach that lump of gristle partner strategy for Skiffs... No, no, he needed someone who'd be able to make their own (sensible) strategic decisions if this was...Morrolan of the Ghost Griffons (alias of pad300)2022-08-23T02:54:59ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=43#21332022-08-23T02:35:58Z2022-08-23T02:33:11Z<div class="messageboard-quotee">Kahli Salist wrote:</div><blockquote> <span class=messageboard-ooc>Was going to ask if anybody detected for magic on the doors before they are open? But, we don't currently have that ability.... I'll let Lash answer which door she tried to open. If she got in Kahli will follow and go to the opposite side if possible. Casting Guidance on Lash if possible.</span> </blockquote><p><span class=messageboard-ooc>We do have detect magic, Hrolf has it; it's just he has no ranks in spellcraft... </span>
<p><span class=messageboard-ooc> WRT to my action, Hrolf was going to ride up and through whichever door Lash opened, but I suspect that that has been pre-empted ...</span></p>Kahli Salist wrote:Was going to ask if anybody detected for magic on the doors before they are open? But, we don't currently have that ability.... I'll let Lash answer which door she tried to open. If she got in Kahli will follow and go to the opposite side if possible. Casting Guidance on Lash if possible.
We do have detect magic, Hrolf has it; it's just he has no ranks in spellcraft... WRT to my action, Hrolf was going to ride up and through whichever door Lash opened, but I suspect that...Hrolf Bloodrider (alias of pad300)2022-08-23T02:33:11ZRe: Forums: Play-by-Post: GM Spazmodeus presents Second DarknessMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/gameplay#302022-08-22T18:14:21Z2022-08-22T18:14:21Z<p><b><span class=tiny>"Hmmm"</b></span> Morrolan considers the situation for a moment and heads for the bar. Maybe he can find a partner there? He gets himself his free beer and with a whispered supplication to the spirits <span class=messageboard-ooc>(Casts Guidance)</span> looks for folks who are alone in the crowd, who might be sympathetic to his scheme (to partner at Skiffs)...</p>
<p><span class="messageboard-dice"><b>Spirit Animal, Sense Motive, Aid Another:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (14) + 2 = 16</span> vs DC 10
<br />
+2 wis</p>
<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (7) + 3 + 1 = 11</span> and possibly a further +2 if aid another succeeds
<br />
+3 wis +1 guidance</p>"Hmmm" Morrolan considers the situation for a moment and heads for the bar. Maybe he can find a partner there? He gets himself his free beer and with a whispered supplication to the spirits (Casts Guidance) looks for folks who are alone in the crowd, who might be sympathetic to his scheme (to partner at Skiffs)...
[dice=Spirit Animal, Sense Motive, Aid Another]1d20+2[/dice] vs DC 10
+2 wis
[dice=Sense Motive]1d20+3+1[/dice] and possibly a further +2 if aid another succeeds
+3 wis +1 guidanceMorrolan of the Ghost Griffons (alias of pad300)2022-08-22T18:14:21ZRe: Forums: Play-by-Post Discussion: The Hags of Heibarr DiscussionGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/discussion&page=2#512022-08-20T03:14:21Z2022-08-20T03:14:21Z<p>GM questions, just to show I'm still here and paying attention.</p>
<p>Giradan is last on the init order at an 8. The lady in plate mail rolled a 2 for init. Enemies are acting before Giradan and after Thraag (who rolled a 10); this makes sense for the Ooze who got a 9.
<br />
Enemies is plural: does that include the woman in plate and is that why she's not on the init order after Giradan?</p>GM questions, just to show I'm still here and paying attention.
Giradan is last on the init order at an 8. The lady in plate mail rolled a 2 for init. Enemies are acting before Giradan and after Thraag (who rolled a 10); this makes sense for the Ooze who got a 9.
Enemies is plural: does that include the woman in plate and is that why she's not on the init order after Giradan?Giradan (alias of pad300)2022-08-20T03:14:21ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=43#21262022-08-19T20:15:08Z2022-08-19T20:15:08Z<p>His eyes sweep the greenery as Hrolf canters She-ra up beside Lash and quietly asks <b>"You sure we want to play this hey diddle-diddle, straight up the middle?"</b></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 + 3 + 2 ⇒ (8) + 5 + 3 + 2 = 18</span>
<br />
5 ranks +3 trained +2 wis</p>His eyes sweep the greenery as Hrolf canters She-ra up beside Lash and quietly asks "You sure we want to play this hey diddle-diddle, straight up the middle?"
[dice=Perception]1d20+5+3+2[/dice]
5 ranks +3 trained +2 wisHrolf Bloodrider (alias of pad300)2022-08-19T20:15:08ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay#222022-08-18T03:40:37Z2022-08-18T03:39:10Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 3 + 3 + 2 ⇒ (10) + 3 + 3 + 2 = 18</span>
<br />
3 rank +3 trained +2 wis</p>
<p><span class=messageboard-ooc>Well ... not sure if I can see it with Caolaidhe having pointed it out.</span></p>[dice=Perception] 1d20 + 3 + 3 + 2 [/dice]
3 rank +3 trained +2 wis
Well ... not sure if I can see it with Caolaidhe having pointed it out.Giradan (alias of pad300)2022-08-18T03:39:10ZRe: Forums: Play-by-Post Discussion: The Hags of Heibarr DiscussionGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/discussion#462022-08-18T03:38:08Z2022-08-18T03:38:08Z<p>@GM Elfriede, as a player, I have a guess at what that eyeball thing is...
<br />
[Spoiler omitted]
<br />
but I could be wrong, so what Knowledge check do you want?</p>@GM Elfriede, as a player, I have a guess at what that eyeball thing is...
[Spoiler omitted]
but I could be wrong, so what Knowledge check do you want?Giradan (alias of pad300)2022-08-18T03:38:08ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay#172022-08-17T04:05:51Z2022-08-17T04:05:51Z<p><b>"I don't suppose anyone spotted my poor mule making it out of the wreck, did they? I am Giradan, herbalist and healer and now an ex-Crusader as the Worldwound has been closed. I was headed back home to Woodsedge. The captain has a broken leg and may yet lose that hand. It's a small miracle he made it to shore with us. Still, I will be able to keep his this side of Pharasma's door barring further trouble. This place <span class=messageboard-ooc>(the ruins of Heibarr)</span> has a fell reputation, but I know naught of what we face. Does anyone have some wisdom to share?"</b></p>
<p><span class=messageboard-ooc>K Local checks anyone? Giradan was simply travelling through. If he'd known what the locals know, he wouldn't have been on the boat in the first place... </span></p>"I don't suppose anyone spotted my poor mule making it out of the wreck, did they? I am Giradan, herbalist and healer and now an ex-Crusader as the Worldwound has been closed. I was headed back home to Woodsedge. The captain has a broken leg and may yet lose that hand. It's a small miracle he made it to shore with us. Still, I will be able to keep his this side of Pharasma's door barring further trouble. This place (the ruins of Heibarr) has a fell reputation, but I know naught of what we...Giradan (alias of pad300)2022-08-17T04:05:51ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay#162022-08-17T03:15:52Z2022-08-17T03:15:52Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 3 + 3 + 2 ⇒ (6) + 3 + 3 + 2 = 14</span>
<br />
3 rank +3 trained +2 wis</p>[dice=Perception]1d20+3+3+2[/dice]
3 rank +3 trained +2 wisGiradan (alias of pad300)2022-08-17T03:15:52ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=10#4552022-08-16T23:35:51Z2022-08-16T14:49:22Z<p>[Spoiler omitted]</p>[Spoiler omitted]Mezdav O'mara (alias of pad300)2022-08-16T14:49:22ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay#52022-08-16T03:48:05Z2022-08-16T03:48:05Z<p>Giradan shakes his head vigorously, lashing the water from eyes. He looks up to see the poor captain... <b>"Damn, Damn, and triple damn"</b> Giradan sprints to the captain, muttering prayers as he assesses the man's injuries...</p>
<p><span class=messageboard-ooc>Cast stabilize and then a heal check... </span></p>
<p><span class="messageboard-dice"><b>Heal:</b></span> <span class="messageboard-dice">1d20 + 3 + 3 + 2 + 2 ⇒ (5) + 3 + 3 + 2 + 2 = 15</span>
<br />
3 rank+3 trained +2 wis +2 circumstance (healer's kit)</p>Giradan shakes his head vigorously, lashing the water from eyes. He looks up to see the poor captain... "Damn, Damn, and triple damn" Giradan sprints to the captain, muttering prayers as he assesses the man's injuries...
Cast stabilize and then a heal check...
[dice=Heal]1d20+3+3+2 +2[/dice]
3 rank+3 trained +2 wis +2 circumstance (healer's kit)Giradan (alias of pad300)2022-08-16T03:48:05ZRe: Forums: Play-by-Post Discussion: The Hags of Heibarr DiscussionGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/discussion#372022-08-16T02:37:43Z2022-08-16T02:37:43Z<p>2 wands is 1500 gp. If Partisizyo kicks in 250, I will kick in 310 and that will give us 2 full charge wands...</p>2 wands is 1500 gp. If Partisizyo kicks in 250, I will kick in 310 and that will give us 2 full charge wands...Giradan (alias of pad300)2022-08-16T02:37:43ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=43#21222022-08-16T02:12:03Z2022-08-16T02:12:03Z<p>Hrolf surveys the mansion and says grimly <b>"I don't like it. I don't like it at all..."</b> He turns back to the party and continues <b>"Lady Kahli, do what you can for Lash and Hamley, I suspect we will need to be in tip top condition. Tenney, you seen anybody while you were waiting for us? When the old man talked to us he said he'd have his people straighten up for our arrival..."</b></p>Hrolf surveys the mansion and says grimly "I don't like it. I don't like it at all..." He turns back to the party and continues "Lady Kahli, do what you can for Lash and Hamley, I suspect we will need to be in tip top condition. Tenney, you seen anybody while you were waiting for us? When the old man talked to us he said he'd have his people straighten up for our arrival..."Hrolf Bloodrider (alias of pad300)2022-08-16T02:12:03ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=10#4532022-08-16T23:35:56Z2022-08-16T01:29:52Z<p>Mezdav is thankful that there's no more (big) trouble for the rest of his first year. He's happy to get his nose to the grindstone in Maester Craenshaw's Artifice classes, and he has friends he can lean on for Necromancy, Abjuration and so forth... And they can lean on him for Artifice...</p>
<p>Over the year, he builds a relationship with Maester Crenshaw, helping out with her odd jobs. He's quite curious about what she was doing in that secret lab, but he doesn't push too hard. Rather, he concentrates on being a useful minion (and a discreet one). He also does some research, like who's mark is it on those bottles of alchemist's fire we found?</p>Mezdav is thankful that there's no more (big) trouble for the rest of his first year. He's happy to get his nose to the grindstone in Maester Craenshaw's Artifice classes, and he has friends he can lean on for Necromancy, Abjuration and so forth... And they can lean on him for Artifice...
Over the year, he builds a relationship with Maester Crenshaw, helping out with her odd jobs. He's quite curious about what she was doing in that secret lab, but he doesn't push too hard. Rather, he...Mezdav O'mara (alias of pad300)2022-08-16T01:29:52ZRe: Forums: Play-by-Post Discussion: The Hags of Heibarr DiscussionGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/discussion#332022-08-16T00:38:12Z2022-08-16T00:38:12Z<p>Giradan is lvl 3. The only thing that's not set is the equipment buy. That's obviously being complicated by the CLW wand discussions...</p>
<p>For me, unless we jumpstart with a fight, I can play tonight.</p>Giradan is lvl 3. The only thing that's not set is the equipment buy. That's obviously being complicated by the CLW wand discussions...
For me, unless we jumpstart with a fight, I can play tonight.Giradan (alias of pad300)2022-08-16T00:38:12ZRe: Forums: Play-by-Post Discussion: The Hags of Heibarr DiscussionGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/discussion#292022-08-15T21:22:35Z2022-08-15T21:22:35Z<p>Giradan will happily carry a wand; he's a cleric who's taken Healing Hands as a feat... The question is are we buying 1 wand or 2. Depends how much we want to kick in; if we all contribute 250gp we can get 2 fully charged wands (or 125 gp for 1). Thraag sounds like he's buying a wand above and beyond the party tools, which seems to me a little excessive, especially if we buy 2. So maybe we only buy 1 and let Thraag get his own as he chooses?</p>Giradan will happily carry a wand; he's a cleric who's taken Healing Hands as a feat... The question is are we buying 1 wand or 2. Depends how much we want to kick in; if we all contribute 250gp we can get 2 fully charged wands (or 125 gp for 1). Thraag sounds like he's buying a wand above and beyond the party tools, which seems to me a little excessive, especially if we buy 2. So maybe we only buy 1 and let Thraag get his own as he chooses?Giradan (alias of pad300)2022-08-15T21:22:35ZRe: Forums: Play-by-Post: The Hags of HeibarrGiradan (alias of pad300)https://paizo.com/campaigns/v5748p75ivml9/gameplay#32022-08-15T03:32:14Z2022-08-15T03:32:14Z<p>Dotting</p>DottingGiradan (alias of pad300)2022-08-15T03:32:14ZRe: Forums: Play-by-Post: GM Spazmodeus presents Second DarknessMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/gameplay#252022-08-13T21:23:16Z2022-08-13T21:23:16Z<p>Morrolan wanders the hall, assessing the odds on each of the games. Soon he is watching the Skiffs table(s); if he can talk someone(s) into being his partner (on the basis of shared winnings) it might be practical to win enough to get into the higher circles of the tournament... Maybe the friendly woman from the lineup?</p>Morrolan wanders the hall, assessing the odds on each of the games. Soon he is watching the Skiffs table(s); if he can talk someone(s) into being his partner (on the basis of shared winnings) it might be practical to win enough to get into the higher circles of the tournament... Maybe the friendly woman from the lineup?Morrolan of the Ghost Griffons (alias of pad300)2022-08-13T21:23:16ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=43#21162022-08-13T16:38:54Z2022-08-13T16:38:54Z<p><span class=messageboard-ooc>Ok, theatre of the mind may be failing me WRT to the Drakes maneuvering. If I understand correctly they are swooping past me (and She-ra and Lash), to get at Hamley. So presumably, they eat my and She-ra's readied attacks, and then AoO's (from me, Lash, and She-ra) for moving past us to to get at Hamley... </span></p>
<p>Hrolf and She-ra get busy with lance and claw!</p>
<p><span class=messageboard-ooc>Readied Attacks and AoO's all on Drake 1 unless it drops... </span></p>
<p><span class="messageboard-dice"><b>Hrolf, Lance Readied attack, To Hit:</b></span> <span class="messageboard-dice">1d20 + 4 + 4 + 4 - 2 + 1 ⇒ (5) + 4 + 4 + 4 - 2 + 1 = 16</span>
<br />
4 bab +4 str +4 flanking (outflank, pack flanking)-2 PA +1 small
<br />
<span class="messageboard-dice"><b>Lance Readied Attack, Damage:</b></span> <span class="messageboard-dice">1d6 + 4 + 4 ⇒ (4) + 4 + 4 = 12</span>
<br />
+4 str +4 PA </p>
<p><span class="messageboard-dice"><b>She-ra, Claw readied Attack, To Hit:</b></span> <span class="messageboard-dice">1d20 + 4 + 4 + 4 + 1 - 2 ⇒ (19) + 4 + 4 + 4 + 1 - 2 = 30</span>
<br />
4 bab +4 Dex (weapon finesse) +4 flanking (outflank, pack flanking)+1 enhancement(ABP)-2 PA
<br />
<span class="messageboard-dice"><b>Claw Readied Attack, Damage:</b></span> <span class="messageboard-dice">1d4 + 2 + 4 + 1 ⇒ (4) + 2 + 4 + 1 = 11</span>
<br />
+2 str +4 PA +1 enhancement (ABP)</p>
<p><span class="messageboard-dice"><b>Hrolf, Lance AoO, To Hit:</b></span> <span class="messageboard-dice">1d20 + 4 + 4 + 4 - 2 + 1 ⇒ (3) + 4 + 4 + 4 - 2 + 1 = 14</span>
<br />
<span class="messageboard-dice"><b>Lance AoO, Damage:</b></span> <span class="messageboard-dice">1d6 + 4 + 4 ⇒ (6) + 4 + 4 = 14</span></p>
<p><span class="messageboard-dice"><b>She-ra, Claw AoO, To Hit:</b></span> <span class="messageboard-dice">1d20 + 4 + 4 + 4 + 1 - 2 ⇒ (19) + 4 + 4 + 4 + 1 - 2 = 30</span>
<br />
<span class="messageboard-dice"><b>Claw AoO, Damage:</b></span> <span class="messageboard-dice">1d4 + 2 + 4 + 1 ⇒ (3) + 2 + 4 + 1 = 10</span></p>Ok, theatre of the mind may be failing me WRT to the Drakes maneuvering. If I understand correctly they are swooping past me (and She-ra and Lash), to get at Hamley. So presumably, they eat my and She-ra's readied attacks, and then AoO's (from me, Lash, and She-ra) for moving past us to to get at Hamley...
Hrolf and She-ra get busy with lance and claw!
Readied Attacks and AoO's all on Drake 1 unless it drops...
[dice=Hrolf, Lance Readied attack, To Hit] 1d20 + 4 + 4 + 4 - 2 + 1 [/dice]
4...Hrolf Bloodrider (alias of pad300)2022-08-13T16:38:54ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=9#4492022-08-13T16:04:09Z2022-08-13T16:04:09Z<div class="messageboard-quotee">Jermaine wrote:</div><blockquote><p>...He looks over at others "Someone else will have to translate"
</p>
</blockquote><p><b>"Don't look at me, I don't speak their gabble."</b>
<p>••••••••••••••••</p>
<div class="messageboard-quotee">Master Crenshaw of Artifice wrote:</div><blockquote><p> <span class=messageboard-ooc>OOC, this is the end of the adventure as you all have accomplished your goals. But those are totally valid goals/decisions.</span>
</p>
...
<br />
</blockquote><p><span class=messageboard-ooc>So we've reached the end of this adventure. Are we going to roleplay the <s>next</s> todays classes and returning the Grimples tomorrow? As a note, unless someone pushes Mezdav, he has no intention of splitting the loot he collected (gems, alchemists fire, masterwork flute)... I will also note that in the recruitment, the following got posted: </span>
<div class="messageboard-quotee">JonGarrett wrote:</div><blockquote> Hello! I'm Jon, and I'll be running the second part later. </blockquote><p><span class=messageboard-ooc>@JonGarret/@Mohk, what's your plan? Do we collect XP? (that might be a level up, depending on how things are counted...)</span>Jermaine wrote:...He looks over at others "Someone else will have to translate"
"Don't look at me, I don't speak their gabble." ****************
Master Crenshaw of Artifice wrote:OOC, this is the end of the adventure as you all have accomplished your goals. But those are totally valid goals/decisions.
...
So we've reached the end of this adventure. Are we going to roleplay the next todays classes and returning the Grimples tomorrow? As a note, unless someone pushes Mezdav, he has no...Mezdav O'mara (alias of pad300)2022-08-13T16:04:09ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=9#4452022-08-11T01:14:24Z2022-08-11T01:14:24Z<p>Mezdav slugs back his potion while thinking...</p>
<p><span class="messageboard-dice"><b>Healing:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (2) + 1 = 3</span></p>
<p>then he speaks up: <b>"Yeah, we promised to send the Grimples home. But perhaps not right now. The Maester has used most of her stuff for the day <span class=messageboard-ooc>("If I hadn't run out of magic four hours ago")</span>, and I am also mostly out of tricks. If we open that portal, something else could come through. So let's wait until tomorrow and be ready for trouble when the Maester opens it..."</b></p>
<p><span class=messageboard-ooc>Who's interested in signing up as the Maester's fix it bunch? She's got her own experiments to look after, and needs a campus searched for fey critters. She probably also has other things to do. We get gainful employment and an in with one of the faculty (and adventure hooks...). Not to mention that gets us the opportunity to poke around more down here and allows us the opportunity to keep an eye on whatever she's up to here. </span></p>Mezdav slugs back his potion while thinking...
[dice=Healing]1d8+1[/dice]
then he speaks up: "Yeah, we promised to send the Grimples home. But perhaps not right now. The Maester has used most of her stuff for the day ("If I hadn't run out of magic four hours ago"), and I am also mostly out of tricks. If we open that portal, something else could come through. So let's wait until tomorrow and be ready for trouble when the Maester opens it..."
Who's interested in signing up as the Maester's...Mezdav O'mara (alias of pad300)2022-08-11T01:14:24ZRe: Forums: Play-by-Post: GM Spazmodeus presents Second DarknessMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/gameplay#162022-08-10T16:15:41Z2022-08-10T16:15:41Z<p>Morrolan raises an eyebrow at the caged creature and murmurs <b><span class=tiny>"I know"</b></span> to his spirit animal (who's dance beside him seems a touch more agitated to those who pay attention...).</p>Morrolan raises an eyebrow at the caged creature and murmurs "I know" to his spirit animal (who's dance beside him seems a touch more agitated to those who pay attention...).Morrolan of the Ghost Griffons (alias of pad300)2022-08-10T16:15:41ZRe: Forums: Play-by-Post: GM Spazmodeus presents Second DarknessMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/gameplay#152022-08-10T16:06:44Z2022-08-10T16:06:44Z<p><span class="messageboard-dice"><b>K Planes, Morrolan:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 2 ⇒ (20) + 1 + 3 + 2 = 26</span>
<br />
1 rank +3 trained +2 int</p>
<p><span class="messageboard-dice"><b>K Planes, Spirit Animal:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 - 2 ⇒ (17) + 1 + 3 - 2 = 19</span>
<br />
1 rank +3 trained -2 int</p>[dice=K Planes, Morrolan]1d20+1+3+2[/dice]
1 rank +3 trained +2 int
[dice=K Planes, Spirit Animal]1d20+1+3-2[/dice]
1 rank +3 trained -2 intMorrolan of the Ghost Griffons (alias of pad300)2022-08-10T16:06:44ZRe: Forums: Play-by-Post: GM Spazmodeus presents Second DarknessMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/gameplay#132022-08-10T15:44:04Z2022-08-10T15:44:04Z<div class="messageboard-quotee">Patrickthekid wrote:</div><blockquote><p> ...</p>
<p>Upon seeing the hesitant man, she placed a hand on his shoulder. <b>"Hey don't sweat it. It's all just for show. But you still have some beautiful ladies to check out,"</b> she grinned. </blockquote><p><b>"Thank you, but there are stranger things out there than you imagine. Pleased to meet you, my name it Morrolan."</b> While speaking, Morrolan finishes his revisions...Patrickthekid wrote:...
Upon seeing the hesitant man, she placed a hand on his shoulder. "Hey don't sweat it. It's all just for show. But you still have some beautiful ladies to check out," she grinned.
"Thank you, but there are stranger things out there than you imagine. Pleased to meet you, my name it Morrolan." While speaking, Morrolan finishes his revisions...Morrolan of the Ghost Griffons (alias of pad300)2022-08-10T15:44:04ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=43#21122022-08-10T04:25:02Z2022-08-10T04:25:02Z<p>Tenney's swearing attracts Hrolf's attention, and he glances over his shoulder as Tenney zooms upwards...</p>
<p><b>"Look what happened to Tenney! We don't need to kill the drakes, just get into the green beam."</b></p>
<p><span class=messageboard-ooc>And we should do so quick, before Tenney runs into trouble on his own at the far end of the green beam... All we need to do here is buy a melee round folks, anyone got a decent intimidate skill? (Not Hrolf, sorry.)</span></p>
<p>Hrolf and She-ra make a big show of readying themselves to attack any drake fool enough to come within reach....</p>
<p><span class=messageboard-ooc>Hrolf- Ready attack with lance for any drake that comes within reach
<br />
She-ra - Same </span></p>Tenney's swearing attracts Hrolf's attention, and he glances over his shoulder as Tenney zooms upwards...
"Look what happened to Tenney! We don't need to kill the drakes, just get into the green beam."
And we should do so quick, before Tenney runs into trouble on his own at the far end of the green beam... All we need to do here is buy a melee round folks, anyone got a decent intimidate skill? (Not Hrolf, sorry.)
Hrolf and She-ra make a big show of readying themselves to attack any drake...Hrolf Bloodrider (alias of pad300)2022-08-10T04:25:02ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=9#4402022-08-09T15:34:49Z2022-08-09T15:34:49Z<p><b>"I can do discreet, but there may be a problem with being discreet. Clearly, these two followed you through your portal. The grimples followed you through the portal as well. How many times have you used the portal? What else may have followed you through? There might be a few more loose ends."</b></p>"I can do discreet, but there may be a problem with being discreet. Clearly, these two followed you through your portal. The grimples followed you through the portal as well. How many times have you used the portal? What else may have followed you through? There might be a few more loose ends."Mezdav O'mara (alias of pad300)2022-08-09T15:34:49ZRe: Forums: Play-by-Post: GM Spazmodeus presents Second DarknessMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/gameplay#102022-08-09T15:26:28Z2022-08-09T15:25:47Z<p>Morrolan reads the contract carefully, then pulls out his pen and starts striking terms...</p>
<p>[Spoiler omitted]</p>
<p>after initialing the revisions himself, he asks the 'succubi' to initial them as well. Assuming they do, he signs and hands over his 10 sp...</p>Morrolan reads the contract carefully, then pulls out his pen and starts striking terms...
[Spoiler omitted]
after initialing the revisions himself, he asks the 'succubi' to initial them as well. Assuming they do, he signs and hands over his 10 sp...Morrolan of the Ghost Griffons (alias of pad300)2022-08-09T15:25:47ZRe: Forums: Play-by-Post: GM Spazmodeus presents Second DarknessMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/gameplay#92022-08-09T14:56:14Z2022-08-09T14:56:14Z<p><span class="messageboard-dice"><b>K Arcana, familiar, Aid another:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 2 + 1 ⇒ (1) + 1 + 3 + 2 + 1 = 8</span>
<br />
1 rank +3 trained-2 int+0 Sage Knowledge</p>
<p><span class="messageboard-dice"><b>K Arcana:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 2 + 1 ⇒ (3) + 1 + 3 + 2 + 1 = 10</span> +2 if the aid another above succeeds
<br />
1 rank +3 trained +2 int+1 trait</p>[dice=K Arcana, familiar, Aid another] 1d20 + 1 + 3 + 2 + 1 [/dice]
1 rank +3 trained-2 int+0 Sage Knowledge
[dice=K Arcana] 1d20 + 1 + 3 + 2 + 1 [/dice] +2 if the aid another above succeeds
1 rank +3 trained +2 int+1 traitMorrolan of the Ghost Griffons (alias of pad300)2022-08-09T14:56:14ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=9#4362022-08-08T23:32:19Z2022-08-08T23:30:10Z<p>Frustrated, Mezdav goes back to old reliable, putting his back into it as he drives his spear into the core of the brush...</p>
<p><span class=messageboard-ooc>Standard action - attack with longspear using Power Attack - we're using EITR and it's just a combat option... </span></p>
<p><span class="messageboard-dice"><b>Longspear Attack, To Hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 - 2 ⇒ (12) + 3 + 2 - 2 = 15</span>
<br />
+3 str +2 flanking -2 PA
<br />
<span class="messageboard-dice"><b>Longspear Attack, Damage:</b></span> <span class="messageboard-dice">1d8 + 4 + 3 ⇒ (1) + 4 + 3 = 8</span>
<br />
+4 str•1.5 +3 PA</p>Frustrated, Mezdav goes back to old reliable, putting his back into it as he drives his spear into the core of the brush...
Standard action - attack with longspear using Power Attack - we're using EITR and it's just a combat option...
[dice=Longspear Attack, To Hit] 1d20 + 3 + 2 -2 [/dice]
+3 str +2 flanking -2 PA
[dice=Longspear Attack, Damage] 1d8 + 4 +3[/dice]
+4 str*1.5 +3 PAMezdav O'mara (alias of pad300)2022-08-08T23:30:10ZRe: Forums: Play-by-Post Discussion: In Their Academy Days DiscussionMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/discussion&page=3#1202022-08-08T15:43:39Z2022-08-08T15:43:39Z<div class="messageboard-quotee">GM of the Academy wrote:</div><blockquote> <span class=messageboard-ooc>Bump for Marz, Gennie, Whisken.</span> </blockquote><p>I think if you want Gennie to participate, you need to bot her. It's been 2 weeks since the alias last posted... (and similar or more for Ash...'s other aliases).GM of the Academy wrote:Bump for Marz, Gennie, Whisken.
I think if you want Gennie to participate, you need to bot her. It's been 2 weeks since the alias last posted... (and similar or more for Ash...'s other aliases).Mezdav O'mara (alias of pad300)2022-08-08T15:43:39ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=43#21092022-08-08T02:34:15Z2022-08-08T02:34:15Z<p>Hrolf frowns as he realizes that he will have great difficulty bringing the drakes to combat, even if he readies a charge... Still, he moves back to join Lash in covering Hamley (with his body if neccesary), willing to use his native acid resistance (and the magic protecting She-ra) for the good.</p>Hrolf frowns as he realizes that he will have great difficulty bringing the drakes to combat, even if he readies a charge... Still, he moves back to join Lash in covering Hamley (with his body if neccesary), willing to use his native acid resistance (and the magic protecting She-ra) for the good.Hrolf Bloodrider (alias of pad300)2022-08-08T02:34:15ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=9#4282022-08-04T23:21:52Z2022-08-04T23:21:52Z<p>Mezdav can see his longspear is making no real impression on this leafy foe, so rather than stab it again, he tries something different; with a wide sweep of the long pole, he tries to knock it's legs from under it!</p>
<p><span class=messageboard-ooc>Standard Action, Combat Maneuver: Trip. I shouldn't draw an AoO because I am out of it's reach...</span></p>
<p><span class="messageboard-dice"><b>Trip Attempt:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 ⇒ (15) + 3 + 2 = 20</span>
<br />
+3 str +2 flanking</p>Mezdav can see his longspear is making no real impression on this leafy foe, so rather than stab it again, he tries something different; with a wide sweep of the long pole, he tries to knock it's legs from under it!
Standard Action, Combat Maneuver: Trip. I shouldn't draw an AoO because I am out of it's reach...
[dice=Trip Attempt]1d20+3+2[/dice]
+3 str +2 flankingMezdav O'mara (alias of pad300)2022-08-04T23:21:52ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=9#4172022-08-03T05:27:35Z2022-08-03T05:27:35Z<p>Mezdav is hurting but game, <b>"Urgh"</b> he grunts with effort as he moves to flank the thing, and tries to drive home a longspear thrust as it distracts itself with Mohk.</p>
<p><span class=messageboard-ooc>Move - 20' to flanking position with Mohk, without getting inside the thing's reach
<br />
Standard - attack with longspear </span></p>
<p><span class="messageboard-dice"><b>Longspear Attack, To Hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 ⇒ (12) + 3 + 2 = 17</span>
<br />
+3 str +2 flanking
<br />
<span class="messageboard-dice"><b>Longspear Attack, Damage:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (3) + 4 = 7</span>
<br />
+4 str•1.5</p>Mezdav is hurting but game, "Urgh" he grunts with effort as he moves to flank the thing, and tries to drive home a longspear thrust as it distracts itself with Mohk.
Move - 20' to flanking position with Mohk, without getting inside the thing's reach
Standard - attack with longspear
[dice=Longspear Attack, To Hit] 1d20 + 3 +2 [/dice]
+3 str +2 flanking
[dice=Longspear Attack, Damage] 1d8 + 4 [/dice]
+4 str*1.5Mezdav O'mara (alias of pad300)2022-08-03T05:27:35ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=43#21052022-08-03T05:19:54Z2022-08-03T05:19:54Z<p>Hrolf looks over his shoulder at Lamley falling behind and his eyes narrow. He veers She-ra in the beam of light, over to the side the farthest away from the drakes, and falls back to Hamley. <span class=messageboard-ooc>(So he has some charge distance.)</span> He calls out <b>"Lash, get your bow ready. We ain't playing devil take the hindmost yet... "</b> He readies his lance and shield, and as the drakes continue to close, he mutters a quick prayer. </p>
<p><span class=messageboard-ooc>Get in position to countercharge with his lance if the drakes get into the beam of light (which they will have to to eat Hamley). When they get to 200' away, cast energy resistance (acid) on She-Ra </span></p>Hrolf looks over his shoulder at Lamley falling behind and his eyes narrow. He veers She-ra in the beam of light, over to the side the farthest away from the drakes, and falls back to Hamley. (So he has some charge distance.) He calls out "Lash, get your bow ready. We ain't playing devil take the hindmost yet... " He readies his lance and shield, and as the drakes continue to close, he mutters a quick prayer.
Get in position to countercharge with his lance if the drakes get into the beam of...Hrolf Bloodrider (alias of pad300)2022-08-03T05:19:54ZRe: Forums: Play-by-Post: GM Spazmodeus presents Second DarknessMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/gameplay#52022-08-02T23:22:57Z2022-08-02T23:22:57Z<p>On Starday, the shaman took a nap in the afternoon... He knew he’d be up later than his custom. Why o why had Tammerhawk picked him to trawl about this fete of consumption for rumours about the blot? (Well, probably because he was much more able to handle himself than some scrawny apprentice wizard… That and Tammerhawk had little respect for the shamanic tradition, being a wizard of no small water himself.) </p>
<p>Now it was getting on to sundown, and here he was, nursing a watery beer in this dive, with Khaavren at his feet in case of trouble. Listening for rumours of interest but only hearing old pirates moan about the good old days. Under his heavy cloak, he was equipped for trouble, with his lamellar armor, and his longspear leaned against the wall beside him…</p>
<p><span class=messageboard-ooc>
<br />
This morning, Morrolan prepared: Hex: Combat Hypnosis, 0 Level spells : Guidance, Stabilize, Daze, 1st level spells: Goodberry (cast, has <span class="messageboard-dice"><b>Berries:</b></span> <span class="messageboard-dice">2d4 ⇒ (2, 4) = 6</span>) and Sleep </span></p>On Starday, the shaman took a nap in the afternoon... He knew he’d be up later than his custom. Why o why had Tammerhawk picked him to trawl about this fete of consumption for rumours about the blot? (Well, probably because he was much more able to handle himself than some scrawny apprentice wizard… That and Tammerhawk had little respect for the shamanic tradition, being a wizard of no small water himself.)
Now it was getting on to sundown, and here he was, nursing a watery beer in this...Morrolan of the Ghost Griffons (alias of pad300)2022-08-02T23:22:57ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus presents Second Darkness, an 1st edition Adventure Path DiscussionMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/discussion&page=3#1192022-08-02T15:26:04Z2022-08-02T15:26:04Z<div class="messageboard-quotee">GM Spazmodeus wrote:</div><blockquote><p> Hey Onnello,</p>
<p>That's unfortunate but understandable. My apologies again for the lengthy delay in getting started.</p>
<p>I see Morrollan has posted.
<br />
That leaves Molg, Briar rose and Krystal.</p>
<p>Hope to see each of you posting soon!
<br />
AL </blockquote><p>Morrolan has posted, and will put up a bigger starting/prep post, but it will be a while, I have stuff to do...GM Spazmodeus wrote:Hey Onnello,
That's unfortunate but understandable. My apologies again for the lengthy delay in getting started.
I see Morrollan has posted.
That leaves Molg, Briar rose and Krystal.
Hope to see each of you posting soon!
AL
Morrolan has posted, and will put up a bigger starting/prep post, but it will be a while, I have stuff to do...Morrolan of the Ghost Griffons (alias of pad300)2022-08-02T15:26:04ZRe: Forums: Play-by-Post: GM Spazmodeus presents Second DarknessMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/gameplay#22022-08-02T13:55:46Z2022-08-02T13:55:46Z<p><span class=messageboard-ooc> Skill checks </span>
<br />
<span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 2 ⇒ (18) + 1 + 3 + 2 = 24</span>
<br />
1 rank +3 trained +2 cha
<br />
<span class="messageboard-dice"><b>K Arcana:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 2 + 1 ⇒ (16) + 1 + 3 + 2 + 1 = 23</span>
<br />
1 rank +3 trained +2 int+1 trait
<br />
<span class="messageboard-dice"><b>K Local:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (6) + 2 = 8</span> max 10, untrained
<br />
+2 int
<br />
<span class="messageboard-dice"><b>K Nature:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (1) + 2 = 3</span> max 10, untrained
<br />
+2 int
<br />
<span class="messageboard-dice"><b>K Perception:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 3 + 1 ⇒ (5) + 1 + 3 + 3 + 1 = 13</span>
<br />
1 rank +3 trained +3 wis+1 trait</p>Skill checks
[dice=Diplomacy]1d20+1+3+2 [/dice]
1 rank +3 trained +2 cha
[dice=K Arcana]1d20+1+3+2+1 [/dice]
1 rank +3 trained +2 int+1 trait
[dice=K Local]1d20+2 [/dice] max 10, untrained
+2 int
[dice=K Nature]1d20+2[/dice] max 10, untrained
+2 int
[dice=K Perception]1d20+1+3+3+1 [/dice]
1 rank +3 trained +3 wis+1 traitMorrolan of the Ghost Griffons (alias of pad300)2022-08-02T13:55:46ZRe: Forums: Play-by-Post Discussion: Basic Overview/Posting ExpectationsHrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/discussion&page=14#6682022-08-02T03:36:34Z2022-08-02T03:36:34Z<p>@GM Nameshortage:
<br />
Hrolf was mounted on She-ra; does that mean a) both Hrolf and She-ra are falling behind b) both Hrolf and She-ra are keeping up? Also, what are the implications for the ability of Hrolf to take an action without falling off the pace?</p>@GM Nameshortage:
Hrolf was mounted on She-ra; does that mean a) both Hrolf and She-ra are falling behind b) both Hrolf and She-ra are keeping up? Also, what are the implications for the ability of Hrolf to take an action without falling off the pace?Hrolf Bloodrider (alias of pad300)2022-08-02T03:36:34ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=43#21012022-07-31T23:07:00Z2022-07-31T23:07:00Z<p>Seeing his companions agree with his assessment, Hrolf leans into She-ra's neck, urging her to her best speed. He keeps a wary eye out for other surprises than the drakes, but tracks their progress carefully. When they are a minute or so out, he will act...</p>Seeing his companions agree with his assessment, Hrolf leans into She-ra's neck, urging her to her best speed. He keeps a wary eye out for other surprises than the drakes, but tracks their progress carefully. When they are a minute or so out, he will act...Hrolf Bloodrider (alias of pad300)2022-07-31T23:07:00ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus presents Second Darkness, an 1st edition Adventure Path DiscussionMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/discussion&page=3#1142022-07-31T03:55:33Z2022-07-31T03:55:33Z<div class="messageboard-quotee">Onnello Ustradi wrote:</div><blockquote> Hmmmm, Morrolan, I'm not trying to be a jerk, but I'm still dubious... </blockquote><p>And we can now safely say that the points go to Onnello...Onnello Ustradi wrote:Hmmmm, Morrolan, I'm not trying to be a jerk, but I'm still dubious...
And we can now safely say that the points go to Onnello...Morrolan of the Ghost Griffons (alias of pad300)2022-07-31T03:55:33ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=9#4052022-07-31T02:33:45Z2022-07-31T02:33:45Z<p><b>"Aauhh!"</b> The plant isn't the only one tottering, Mezdav is as well! <span class=messageboard-ooc>(1 HP!)</span> He takes a step to flank the green beast and unleashes his inner wounded animal, punching and biting at the thing...</p>
<p><span class=messageboard-ooc>5' step to flank with Crenshaw
<br />
full attack - spiked gauntlet and tusks. I really hope this thing really is tottering, or I'm probably going down...
<br />
</span></p>
<p><span class="messageboard-dice"><b>Spike Gauntlet Attack, To Hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 ⇒ (15) + 3 + 2 = 20</span>
<br />
+3 str +2 flank
<br />
<span class="messageboard-dice"><b>Spike Gauntlet Attack, Damage:</b></span> <span class="messageboard-dice">1d4 + 3 ⇒ (4) + 3 = 7</span>
<br />
+4 str•1.5</p>
<p><span class="messageboard-dice"><b>Tusk Attack, To Hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 - 5 ⇒ (10) + 3 + 2 - 5 = 10</span>
<br />
+3 str +2 flanking -5 secondary natural attack
<br />
<span class="messageboard-dice"><b>Tusk Attack, Damage:</b></span> <span class="messageboard-dice">1d4 + 3 ⇒ (3) + 3 = 6</span>
<br />
+3 str</p>"Aauhh!" The plant isn't the only one tottering, Mezdav is as well! (1 HP!) He takes a step to flank the green beast and unleashes his inner wounded animal, punching and biting at the thing...
5' step to flank with Crenshaw
full attack - spiked gauntlet and tusks. I really hope this thing really is tottering, or I'm probably going down...
[dice=Spike Gauntlet Attack, To Hit] 1d20 + 3 +2 [/dice]
+3 str +2 flank
[dice=Spike Gauntlet Attack, Damage] 1d4 + 3 [/dice]
+4 str*1.5
[dice=Tusk...Mezdav O'mara (alias of pad300)2022-07-31T02:33:45ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=42#20982022-07-31T01:43:03Z2022-07-31T01:43:03Z<p>Hrolf looks at the drakes and how fast they are closing (and remembers what he can of how fast he's seen them fly), then back at the pillars where we came from and tries to judge if we can reach the green light and/or the building in the sky before the drakes can close...</p>
<p><span class=messageboard-ooc>Not sure how big the hexes are (they are supposed to be "1 hour of travel" apiece) but... The map shows them about 3X as far from us as we are from the green light. A Fly spell is a 60 ft move; not sure how fast the drakes are... Even if we only get to the green beam ("hundreds of feet across"), that will give us much more maneuvering room than the current 30' across beam. </span></p>
<p>He looks at the others and says <b>"I think our best chance is to hustle for the green beam and try to get into the building. We're closer to that than the stone circle, and I'm not even sure we can get back down if we go there..."</b></p>Hrolf looks at the drakes and how fast they are closing (and remembers what he can of how fast he's seen them fly), then back at the pillars where we came from and tries to judge if we can reach the green light and/or the building in the sky before the drakes can close...
Not sure how big the hexes are (they are supposed to be "1 hour of travel" apiece) but... The map shows them about 3X as far from us as we are from the green light. A Fly spell is a 60 ft move; not sure how fast the drakes...Hrolf Bloodrider (alias of pad300)2022-07-31T01:43:03ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=8#4002022-07-30T14:52:20Z2022-07-30T14:52:20Z<p><span class=messageboard-ooc>I assume that Mezdav also gets to go...</span></p>
<p>Mezdav steps past Master Crenshaw and stabs at the plant that isn't engaged with Mohk...</p>
<p><span class=messageboard-ooc>Move - 10'
<br />
Standard - attack with longspear on green box
<br />
</span> </p>
<p><span class="messageboard-dice"><b>Longspear Attack, To Hit:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (15) + 3 = 18</span>
<br />
+3 str
<br />
<span class="messageboard-dice"><b>Longspear Attack, Damage:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (2) + 4 = 6</span>
<br />
+4 str•1.5</p>I assume that Mezdav also gets to go...
Mezdav steps past Master Crenshaw and stabs at the plant that isn't engaged with Mohk...
Move - 10'
Standard - attack with longspear on green box
[dice=Longspear Attack, To Hit] 1d20 + 3 [/dice]
+3 str
[dice=Longspear Attack, Damage] 1d8 + 4 [/dice]
+4 str*1.5Mezdav O'mara (alias of pad300)2022-07-30T14:52:20ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=8#3952022-07-30T02:14:53Z2022-07-30T02:14:53Z<p><span class="messageboard-dice"><b>Heal:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 1 ⇒ (7) + 1 + 3 + 1 = 12</span>
<br />
1 rank +3 trained +1 wis</p>[dice=Heal]1d20+1+3+1 [/dice]
1 rank +3 trained +1 wisMezdav O'mara (alias of pad300)2022-07-30T02:14:53ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=42#20922022-07-28T03:04:24Z2022-07-28T03:04:24Z<p>It takes a few tries, but She-Ra calms down enough to head towards the green beam...</p>
<p><span class="messageboard-dice"><b>Handle Animal, try 2:</b></span> <span class="messageboard-dice">1d20 + 5 + 3 + 4 + 1 ⇒ (2) + 5 + 3 + 4 + 1 = 15</span> vs DC 25
<br />
5 ranks + 3 trained +4 Animal Companion +1 guidance</p>
<p><span class="messageboard-dice"><b>Handle Animal, try 3:</b></span> <span class="messageboard-dice">1d20 + 5 + 3 + 4 + 1 ⇒ (5) + 5 + 3 + 4 + 1 = 18</span> vs DC 25</p>
<p><span class="messageboard-dice"><b>Handle Animal, try 4:</b></span> <span class="messageboard-dice">1d20 + 5 + 3 + 4 + 1 ⇒ (18) + 5 + 3 + 4 + 1 = 31</span> vs DC 25</p>It takes a few tries, but She-Ra calms down enough to head towards the green beam...
[dice=Handle Animal, try 2] 1d20 + 5 + 3 + 4 + 1 [/dice] vs DC 25
5 ranks + 3 trained +4 Animal Companion +1 guidance
[dice=Handle Animal, try 3] 1d20 + 5 + 3 + 4 + 1 [/dice] vs DC 25
[dice=Handle Animal, try 4] 1d20 + 5 + 3 + 4 + 1 [/dice] vs DC 25Hrolf Bloodrider (alias of pad300)2022-07-28T03:04:24ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=42#20912022-07-28T02:59:26Z2022-07-28T02:59:26Z<p><b>"I would have preferred to rest before we triggered the pillars, but now that we have, I think we have to try - we have no idea if this magick will work more'n once. I'll try to keep She-ra calm; let's go for it."</b></p>
<p>He mutters quick prayers to Cayden as he calms She-ra and tries to induce her to accept her new ability to fly...</p>
<p><span class=messageboard-ooc>Casts guidance, then uses Handle Animal to "push" She-ra to use the receive spell trick.</span></p>
<p><span class="messageboard-dice"><b>Handle Animal:</b></span> <span class="messageboard-dice">1d20 + 5 + 3 + 4 + 1 ⇒ (3) + 5 + 3 + 4 + 1 = 16</span> vs DC 25
<br />
5 ranks + 3 trained +4 Animal Companion +1 guidance</p>"I would have preferred to rest before we triggered the pillars, but now that we have, I think we have to try - we have no idea if this magick will work more'n once. I'll try to keep She-ra calm; let's go for it."
He mutters quick prayers to Cayden as he calms She-ra and tries to induce her to accept her new ability to fly...
Casts guidance, then uses Handle Animal to "push" She-ra to use the receive spell trick.
[dice=Handle Animal]1d20+5+3+4+1[/dice] vs DC 25
5 ranks + 3 trained +4...Hrolf Bloodrider (alias of pad300)2022-07-28T02:59:26ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=8#3922022-07-27T21:40:51Z2022-07-27T21:40:51Z<div class="messageboard-quotee">Whisken de la Monega wrote:</div><blockquote><p> Whisken yelps <b>"This is crazy!"</b> and scoots up a little ways right behind Mezdav. <b>"What are we trying to do?"</b> she asks nervously.</p>
<p></blockquote><p><b>"Save Crenshaw, kill plants"</b> is Mezdav's succinct reply.Whisken de la Monega wrote:Whisken yelps "This is crazy!" and scoots up a little ways right behind Mezdav. "What are we trying to do?" she asks nervously.
"Save Crenshaw, kill plants" is Mezdav's succinct reply.Mezdav O'mara (alias of pad300)2022-07-27T21:40:51ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=42#20892022-07-27T03:35:43Z2022-07-27T03:35:43Z<p><b><span class=messageboard-bigger>"Mrrowowr!"</b></span> She-ra is clearly unhappy with her introduction to flying... Hrolf acts quickly to calm her, petting her neck and stroking her ears <b>"It's OK She-ra, I'm here, it not so bad...."</b> Slowly, the great kitty calms down.</p>"Mrrowowr!" She-ra is clearly unhappy with her introduction to flying... Hrolf acts quickly to calm her, petting her neck and stroking her ears "It's OK She-ra, I'm here, it not so bad...." Slowly, the great kitty calms down.Hrolf Bloodrider (alias of pad300)2022-07-27T03:35:43ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=7#3402022-07-26T19:46:21Z2022-07-26T19:46:21Z<p>Good to here you are still alive...</p>Good to here you are still alive...K’Tak’Ktah’hal (alias of pad300)2022-07-26T19:46:21ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=8#3892022-07-24T20:25:44Z2022-07-24T20:25:44Z<p>Mezdav rushes forward and throws a bomb at one of the plant things. Then he grasps his longspear in both hands, expecting the enemy to come to him...</p>
<p><span class=messageboard-ooc>Move - 30'
<br />
Standard Action - Throw bomb at plant thing in the pink outline. The splash radius is the green box (yes Master Crenshaw is in it).
<br />
</span></p>
<p><span class="messageboard-dice"><b>Bomb Attack:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (17) + 2 = 19</span> vs Flat footed Touch
<br />
+2 Dex
<br />
<span class="messageboard-dice"><b>Bomb Damage:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (4) + 2 = 6</span> Fire
<br />
Everyone in the green area (including the primary target if I don't hit) takes the splash damage: 3 Fire, DC12 Reflex for 1/2 dmg</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>Mezdav rushes forward and throws a bomb at one of the plant things. Then he grasps his longspear in both hands, expecting the enemy to come to him...
Move - 30'
Standard Action - Throw bomb at plant thing in the pink outline. The splash radius is the green box (yes Master Crenshaw is in it).
[dice=Bomb Attack] 1d20 + 2 [/dice] vs Flat footed Touch
+2 Dex
[dice=Bomb Damage] 1d6 + 2 [/dice] Fire
Everyone in the green area (including the primary target if I don't hit) takes the splash damage:...Mezdav O'mara (alias of pad300)2022-07-24T20:25:44ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=8#3842022-07-24T13:53:31Z2022-07-24T13:49:00Z<p><span class="messageboard-dice"><b>Init:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (19) + 2 = 21</span>
<br />
+2 dex</p>
<p><span class=messageboard-ooc>Edit, well, it's a nice init roll, but there's no battlemap... My intent will be to throw a bomb and then move into a blocking position for AoO's.. </span></p>[dice=Init]1d20+2[/dice]
+2 dex
Edit, well, it's a nice init roll, but there's no battlemap... My intent will be to throw a bomb and then move into a blocking position for AoO's..Mezdav O'mara (alias of pad300)2022-07-24T13:49:00ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=8#3812022-07-24T03:58:10Z2022-07-24T03:58:10Z<p>Mezdav is clearly paying attention, eyeing Master Crenshaw up and down, but, shy as he is, he does not reply, letting Jermaine do the talking.</p>Mezdav is clearly paying attention, eyeing Master Crenshaw up and down, but, shy as he is, he does not reply, letting Jermaine do the talking.Mezdav O'mara (alias of pad300)2022-07-24T03:58:10ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=8#3782022-07-22T14:49:23Z2022-07-22T14:49:23Z<p><b>"Well, I guess we wait then. Jermaine, make sure you put everything on the desk back where you found it. Let's not make her any more annoyed than we have to; nobody likes somebody else rooting through their stuff, so let's not shove her face in it..."</b></p>"Well, I guess we wait then. Jermaine, make sure you put everything on the desk back where you found it. Let's not make her any more annoyed than we have to; nobody likes somebody else rooting through their stuff, so let's not shove her face in it..."Mezdav O'mara (alias of pad300)2022-07-22T14:49:23ZRe: Forums: Play-by-Post Discussion: Basic Overview/Posting ExpectationsHrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/discussion&page=14#6632022-07-21T22:26:34Z2022-07-21T22:26:34Z<p>@Gm Name Shortage,</p>
<p>1) I have a language precision question: pillars vs trilithons/dolmens. You (and Lash and so forth), keep on using the word pillar for all the stones in the circle... The map shows a circle of 8 <a href="https://en.wikipedia.org/wiki/Trilithon" target="_blank" rel="nofollow">Trilithon</a> surrounding 4 smaller pillars. Lash is clearly touched a Trilithon at AA12 for example... Is this you running with the assumptions the players have made or are you not making a distinction between the outer stone circle and the smaller stones in the middle?</p>
<p>2) When Hrolf looks a the stone circle, can he see any sort of alignment with celestial phenomena? (eg. how stonehenge is "aligned to the sunset of the winter solstice and the opposing sunrise of the summer solstice.")</p>
<p>again, not IC, because Hrolf's not the guy to be discussing archeology and linguistic precision...</p>@Gm Name Shortage,
1) I have a language precision question: pillars vs trilithons/dolmens. You (and Lash and so forth), keep on using the word pillar for all the stones in the circle... The map shows a circle of 8 Trilithon surrounding 4 smaller pillars. Lash is clearly touched a Trilithon at AA12 for example... Is this you running with the assumptions the players have made or are you not making a distinction between the outer stone circle and the smaller stones in the middle?
2) When Hrolf...Hrolf Bloodrider (alias of pad300)2022-07-21T22:26:34ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=42#20832022-07-21T22:19:17Z2022-07-21T22:19:17Z<p>Watching his companions, Hrolf realizes that they've quickly reached the frustrated experimentation stage... He swings atop She-ra and comes to join them inside the stone circle, his waveblade ready in his hand. Whatever comes, it will be faced together.</p>Watching his companions, Hrolf realizes that they've quickly reached the frustrated experimentation stage... He swings atop She-ra and comes to join them inside the stone circle, his waveblade ready in his hand. Whatever comes, it will be faced together.Hrolf Bloodrider (alias of pad300)2022-07-21T22:19:17ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=7#3352022-07-20T16:09:54Z2022-07-20T16:09:54Z<p>I'm still here...</p>I'm still here...K’Tak’Ktah’hal (alias of pad300)2022-07-20T16:09:54ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=8#3742022-07-20T04:00:43Z2022-07-20T04:00:43Z<p><b>"I don't know if there is a plan, but I do have a question... For people more versed than I am in the politics of the University di Magia: Are secret labs hidden away from everyone else, with portals to other planes within bounds for the faculty, or have we stumbled on the sort of secret Master Crenshaw might kill us over? If the answer is yes or maybe, given that we have Whisken now, should we just leave? I don't think the Grimples can stop us without Whisken hostage, and if we report this lab and portal, it becomes someone else's problem..."</b></p>"I don't know if there is a plan, but I do have a question... For people more versed than I am in the politics of the University di Magia: Are secret labs hidden away from everyone else, with portals to other planes within bounds for the faculty, or have we stumbled on the sort of secret Master Crenshaw might kill us over? If the answer is yes or maybe, given that we have Whisken now, should we just leave? I don't think the Grimples can stop us without Whisken hostage, and if we report this...Mezdav O'mara (alias of pad300)2022-07-20T04:00:43ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=8#3682022-07-18T04:31:16Z2022-07-18T04:31:16Z<p><b>"I don't know if I want to wait, but if anyone can think of something that'd make Master Crenshaw happier about us being down here, we should do it... Either that or we should run like bunnies..."</b> Mezdav does not sound entirely sanguine about a bunch of freshman students confronting the Master and trying to get her to let a horde of Grimples back into the first world with her portal...</p>"I don't know if I want to wait, but if anyone can think of something that'd make Master Crenshaw happier about us being down here, we should do it... Either that or we should run like bunnies..." Mezdav does not sound entirely sanguine about a bunch of freshman students confronting the Master and trying to get her to let a horde of Grimples back into the first world with her portal...Mezdav O'mara (alias of pad300)2022-07-18T04:31:16ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=8#3632022-07-17T21:52:33Z2022-07-17T21:52:33Z<p><b>"The shed fur on the chair and desk is a very close match to Master Crenshaw's - he teaches a early morning class tomorrow; no, make that today!"</b></p>
<p>He continues stating the obvious <b>"This portal thing is clearly his toy. Presumably he'll be coming back quite soon to teach his class..."</b></p>"The shed fur on the chair and desk is a very close match to Master Crenshaw's - he teaches a early morning class tomorrow; no, make that today!"
He continues stating the obvious "This portal thing is clearly his toy. Presumably he'll be coming back quite soon to teach his class..."Mezdav O'mara (alias of pad300)2022-07-17T21:52:33ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=8#3622022-07-17T21:47:38Z2022-07-17T21:47:38Z<p><span class="messageboard-dice"><b>K Hist, untrained:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (18) + 2 = 20</span>
<br />
+2 int</p>[dice=K Hist, untrained]1d20+2[/dice]
+2 intMezdav O'mara (alias of pad300)2022-07-17T21:47:38ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=8#3612022-07-17T21:46:49Z2022-07-17T21:46:49Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 1 + 2 ⇒ (10) + 1 + 3 + 1 + 2 = 17</span> vs dc 16
<br />
1 rank +3 trained +1 wis +2 to find hidden stuff - scavenger</p>[Dice=Perception]1d20+1+3+1+2[/dice] vs dc 16
1 rank +3 trained +1 wis +2 to find hidden stuff - scavengerMezdav O'mara (alias of pad300)2022-07-17T21:46:49ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=8#3562022-07-17T15:54:30Z2022-07-17T15:54:30Z<p>Hearing the tone Gennie is taking, but not understanding the words, Mezdav starts assessing the tactical situation...</p>
<p><span class=messageboard-ooc>I suspect that we will need a tactical map soon; and I suspect we need a Whisken rescueing plan...</span></p>Hearing the tone Gennie is taking, but not understanding the words, Mezdav starts assessing the tactical situation...
I suspect that we will need a tactical map soon; and I suspect we need a Whisken rescueing plan...Mezdav O'mara (alias of pad300)2022-07-17T15:54:30ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=7#3492022-07-14T15:30:54Z2022-07-14T15:30:54Z<p><b>"Who's Whisken's mother and how do these guys know that the other ratfolk they followed is her?"</b> is the first question out of Mezdav's mouth, followed by <b>"We don't know how to open whatever portal they came through to let them back out, but could we sneak them out through dorm and then outside the city?"</b></p>"Who's Whisken's mother and how do these guys know that the other ratfolk they followed is her?" is the first question out of Mezdav's mouth, followed by "We don't know how to open whatever portal they came through to let them back out, but could we sneak them out through dorm and then outside the city?"Mezdav O'mara (alias of pad300)2022-07-14T15:30:54ZRe: Forums: Play-by-Post Discussion: Basic Overview/Posting ExpectationsHrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/discussion&page=14#6612022-07-08T14:33:30Z2022-07-08T14:33:30Z<p>A thought, this barrier that holds out air movement, what does it do to other elements. Anyone want to light a torch and carry it inside the circle? Or throw some earth or water into the circle...</p>A thought, this barrier that holds out air movement, what does it do to other elements. Anyone want to light a torch and carry it inside the circle? Or throw some earth or water into the circle...Hrolf Bloodrider (alias of pad300)2022-07-08T14:33:30ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=42#20682022-07-08T14:33:28Z2022-07-08T14:33:28Z<p>Hrolf casts a questing eye upwards, as an idea germinates...</p>
<p><span class=messageboard-ooc>@GM Nameshortage, how high up is the blue beam of light that guided us here... Could a (suicidal) fellow with a lance use the head to reflect some of the light to shine on a pillar?</span></p>Hrolf casts a questing eye upwards, as an idea germinates...
@GM Nameshortage, how high up is the blue beam of light that guided us here... Could a (suicidal) fellow with a lance use the head to reflect some of the light to shine on a pillar?Hrolf Bloodrider (alias of pad300)2022-07-08T14:33:28ZRe: Forums: Play-by-Post Discussion: In Their Academy Days DiscussionMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/discussion&page=3#1152022-07-08T14:10:49Z2022-07-08T14:10:49Z<p>I will be travelling starting today until the 14th; posting may be irregular. Please bot me if necessary.</p>I will be travelling starting today until the 14th; posting may be irregular. Please bot me if necessary.Mezdav O'mara (alias of pad300)2022-07-08T14:10:49ZRe: Forums: Play-by-Post Discussion: Basic Overview/Posting ExpectationsHrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/discussion&page=14#6602022-07-08T14:09:18Z2022-07-08T14:09:18Z<p>I will be travelling starting today until the 14th; posting may be irregular. Please bot me if necessary.</p>I will be travelling starting today until the 14th; posting may be irregular. Please bot me if necessary.Hrolf Bloodrider (alias of pad300)2022-07-08T14:09:18ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus presents Second Darkness, an 1st edition Adventure Path DiscussionMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/discussion&page=3#1132022-07-08T14:03:16Z2022-07-08T14:03:16Z<p>I will be travelling starting today until the 14th; posting may be irregular. Please bot me if necessary.</p>I will be travelling starting today until the 14th; posting may be irregular. Please bot me if necessary.Morrolan of the Ghost Griffons (alias of pad300)2022-07-08T14:03:16ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=7#3332022-07-08T14:02:16Z2022-07-08T14:02:16Z<p>I will be travelling starting today until the 14th; posting may be irregular. Please bot me if necessary.</p>I will be travelling starting today until the 14th; posting may be irregular. Please bot me if necessary.K’Tak’Ktah’hal (alias of pad300)2022-07-08T14:02:16ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=7#3382022-07-07T03:28:44Z2022-07-07T03:28:44Z<p><span class=messageboard-ooc>Ok, I don't have survival as a skill, but if someone does have it, maybe a tracking check? Also, a detect magic might be really good idea -could that stone ring be a gate of some sort?</span></p>
<p>Mezdav is clearly interested in having a long look around in this laboratory, but with an effort, he wrenches himself back on track (rescuing Whisken)... Pivoting swiftly to a ready posture to cover Gennie as she pulls the door open.</p>
<p><span class=messageboard-ooc>Ok, I may be lost in the descriptions, but unless we've missed a secret door somewhere, there aren't any alternate paths that we haven't looked at, so Whisken pretty much has to be ahead? @GM of the Academy, Am I misreading your post here, https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=6#268
<br />
; the door into the room with all the alchemist fire was at a dead end (beside said door)? </span></p>Ok, I don't have survival as a skill, but if someone does have it, maybe a tracking check? Also, a detect magic might be really good idea -could that stone ring be a gate of some sort?
Mezdav is clearly interested in having a long look around in this laboratory, but with an effort, he wrenches himself back on track (rescuing Whisken)... Pivoting swiftly to a ready posture to cover Gennie as she pulls the door open.
Ok, I may be lost in the descriptions, but unless we've missed a secret door...Mezdav O'mara (alias of pad300)2022-07-07T03:28:44ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus presents Second Darkness, an 1st edition Adventure Path DiscussionMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/discussion&page=3#1102022-07-05T03:44:42Z2022-07-05T03:44:42Z<p>I was under the impression this was dead again... I guess not.</p>I was under the impression this was dead again... I guess not.Morrolan of the Ghost Griffons (alias of pad300)2022-07-05T03:44:42ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=7#3342022-07-04T16:27:11Z2022-07-04T16:27:11Z<p><b>"Huh. Don't recognize that mark; all burns the same though. Oh well, onwards to rescue Whisken!"</b> He heads off in pursuit of the one who ran away, eyes pealed and longspear in hand...</p>"Huh. Don't recognize that mark; all burns the same though. Oh well, onwards to rescue Whisken!" He heads off in pursuit of the one who ran away, eyes pealed and longspear in hand...Mezdav O'mara (alias of pad300)2022-07-04T16:27:11ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=7#3292022-07-02T14:25:23Z2022-07-02T14:25:23Z<div class="messageboard-quotee">Marz Shun wrote:</div><blockquote> <span class=messageboard-ooc>DC 10 suffices for aid another</span> </blockquote><p><span class=messageboard-ooc>Can you do that on knowledge checks? Nonetheless,</span>
<p><span class="messageboard-dice"><b>K History, Aid Another, untrained:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (12) + 2 = 14</span>
<br />
+2 int</p>Marz Shun wrote:DC 10 suffices for aid another
Can you do that on knowledge checks? Nonetheless, [dice=K History, Aid Another, untrained]1d20+2[/dice]
+2 intMezdav O'mara (alias of pad300)2022-07-02T14:25:23ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=7#3232022-07-01T17:47:03Z2022-07-01T17:47:03Z<p><span class=messageboard-ooc> Can't help out - without ranks in those I can only pull DC 10 </span></p>Can't help out - without ranks in those I can only pull DC 10Mezdav O'mara (alias of pad300)2022-07-01T17:47:03ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=7#3202022-07-01T02:36:33Z2022-07-01T02:36:33Z<p><b>"Oooh, my pretties..."</b> Mezdav is clearly quite happy as he starts gathering up the flasks of incendiary fun. The little grin on his face might even be described as disturbing...</p>
<p>He does, however, take the time to search the shelf and the bottles for any clues as to where they came from (a maker's mark for example).</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 1 ⇒ (9) + 1 + 3 + 1 = 14</span> +2 to find hidden items if appropriate
<br />
1 rank +3 trained +1 wis</p>"Oooh, my pretties..." Mezdav is clearly quite happy as he starts gathering up the flasks of incendiary fun. The little grin on his face might even be described as disturbing...
He does, however, take the time to search the shelf and the bottles for any clues as to where they came from (a maker's mark for example).
[dice=Perception]1d20+1+3+1[/dice] +2 to find hidden items if appropriate
1 rank +3 trained +1 wisMezdav O'mara (alias of pad300)2022-07-01T02:36:33ZRe: Forums: Play-by-Post Discussion: Basic Overview/Posting ExpectationsHrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/discussion&page=14#6582022-06-29T18:22:31Z2022-06-29T18:22:31Z<p>OK, putting things together that I don't think Hrolf knows enough IC to put together. </p>
<p>Previously, the party found a dead woman who had a note :</p>
<p>https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=39#1928
<br />
"Find the pillars. North. South. East. Match the element. Follow the lights..."</p>
<p>Egarthis here was working with a woman who left, who always took notes...</p>
<p>Same woman? </p>
<p>Also, wrt to the note, we have found a set of 4 pillars inside the ring of standing stones (cells Z9, AA8, AA9, AA10) and we are to
<br />
"<i>Light three pillars, take to the sky
<br />
Light them wrong, meet your demise</i>"</p>
<p>North, South and East could identify 3 pillars. Light could be either set on fire, or reflect light onto...</p>
<p>Another question for someone with more spellcraft/K Arcana than I: Could the Egarthis's death be the result of relying on a Ring of Sustenance (maybe cursed?) for a long time, and then it being removed?</p>OK, putting things together that I don't think Hrolf knows enough IC to put together.
Previously, the party found a dead woman who had a note :
https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=39#1928
"Find the pillars. North. South. East. Match the element. Follow the lights..."
Egarthis here was working with a woman who left, who always took notes...
Same woman?
Also, wrt to the note, we have found a set of 4 pillars inside the ring of standing stones (cells Z9, AA8, AA9, AA10)...Hrolf Bloodrider (alias of pad300)2022-06-29T18:22:31ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=42#20592022-06-29T18:11:44Z2022-06-29T18:11:44Z<div class="messageboard-quotee">Kahli Salist wrote:</div><blockquote><p> ...</p>
<p>She quickly casts Stabilize and Detect Poison. <b>"Somebody cast Detect Magic! What's going on!?!"</b></p>
<p>... </blockquote><p>Hrolf mutters a quick prayer to Cayden at Khali's request...
</p>
<span class=messageboard-ooc> casts detect magic. Note that I don't have spellcraft, so for full effect, someone else should jump in as well. @GM NameShortage, does the "corpse" radiate magic after the event?</span></p>Kahli Salist wrote:...
She quickly casts Stabilize and Detect Poison. "Somebody cast Detect Magic! What's going on!?!"
...
Hrolf mutters a quick prayer to Cayden at Khali's request...
casts detect magic. Note that I don't have spellcraft, so for full effect, someone else should jump in as well. @GM NameShortage, does the "corpse" radiate magic after the event?Hrolf Bloodrider (alias of pad300)2022-06-29T18:11:44ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=7#3182022-06-28T17:02:04Z2022-06-28T17:02:04Z<p><span class=messageboard-ooc>Oops, I got a critical threat and didn't check back in time to edit it in ... Here's the confirmation rolls. </span></p>
<p><span class="messageboard-dice"><b>Longspear Attack, Crit Confirmation:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (10) + 3 = 13</span>
<br />
+3 str
<br />
<span class="messageboard-dice"><b>Longspear Attack, Extra Damage:</b></span> <span class="messageboard-dice">2d8 + 8 ⇒ (6, 7) + 8 = 21</span>
<br />
+4 str•1.5</p>Oops, I got a critical threat and didn't check back in time to edit it in ... Here's the confirmation rolls.
[dice=Longspear Attack, Crit Confirmation] 1d20 + 3 [/dice]
+3 str
[dice=Longspear Attack, Extra Damage] 2d8 + 8 [/dice]
+4 str*1.5Mezdav O'mara (alias of pad300)2022-06-28T17:02:04ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=7#3152022-06-28T13:39:13Z2022-06-28T13:39:13Z<p>Mezdav concentrates on the fight, stabbing with his spear and slashing with his tusks...</p>
<p><span class=messageboard-ooc>
<br />
5' step
<br />
Full attack : longspear (on the orange dot) and tusks (on red and yellow dot)
<br />
</span></p>
<p><span class="messageboard-dice"><b>Longspear Attack, To Hit:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (20) + 3 = 23</span>
<br />
+3 str
<br />
<span class="messageboard-dice"><b>Longspear Attack, Damage:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (2) + 4 = 6</span>
<br />
+4 str•1.5</p>
<p><span class="messageboard-dice"><b>Tusk Attack, To Hit:</b></span> <span class="messageboard-dice">1d20 + 3 - 5 ⇒ (3) + 3 - 5 = 1</span>
<br />
+3 str -5 secondary natural attack
<br />
<span class="messageboard-dice"><b>Tusk Attack, Damage:</b></span> <span class="messageboard-dice">1d4 + 3 ⇒ (1) + 3 = 4</span>
<br />
+3 str</p>
<p>[Spoiler omitted]</p>Mezdav concentrates on the fight, stabbing with his spear and slashing with his tusks...
5' step
Full attack : longspear (on the orange dot) and tusks (on red and yellow dot)
[dice=Longspear Attack, To Hit] 1d20 + 3 [/dice]
+3 str
[dice=Longspear Attack, Damage] 1d8 + 4 [/dice]
+4 str*1.5
[dice=Tusk Attack, To Hit] 1d20 + 3 - 5 [/dice]
+3 str -5 secondary natural attack
[dice=Tusk Attack, Damage] 1d4 + 3 [/dice]
+3 str
[Spoiler omitted]Mezdav O'mara (alias of pad300)2022-06-28T13:39:13ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=7#3122022-06-27T00:46:12Z2022-06-27T00:46:12Z<p><span class=messageboard-ooc>Question that I am going to regret. Has the " wooden shelf containing many, many flasks" been splashed as a result of all of this? Is it on fire? </span></p>Question that I am going to regret. Has the " wooden shelf containing many, many flasks" been splashed as a result of all of this? Is it on fire?Mezdav O'mara (alias of pad300)2022-06-27T00:46:12ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=42#20532022-06-26T00:24:13Z2022-06-26T00:24:13Z<p>Khamul calls to the rest of the party <b>"Hey, firebolt throwing guy has woken up. Who wants to talk to him?"</b> and then tells Tenney <b>"Keep a close eye on this guy, if he tries anything dumb, smack him."</b></p>Khamul calls to the rest of the party "Hey, firebolt throwing guy has woken up. Who wants to talk to him?" and then tells Tenney "Keep a close eye on this guy, if he tries anything dumb, smack him."Hrolf Bloodrider (alias of pad300)2022-06-26T00:24:13ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=7#3022022-06-24T15:12:24Z2022-06-24T15:12:24Z<p><span class=messageboard-ooc>Mohk, as a suggestion, assuming you move to attack, I suggest the dark blue square, as you won't give anyone cover against my longspear there...</span></p>
<p><b>"Lots, maybe too many!"</b> exclaims Mezdav as the horde descends, grabbing at the flasks of alchemist's fire. He lunges at the first one to grab a flask with his longspear, and snaps sideways at another with his tusks...</p>
<p><span class=messageboard-ooc> Full attack option, longspear (on the one that has a flask in hand) and tusks
<br />
I have drawn a green square on the map, which is Mezdav's threatened area; anyone in there is subject to AoO's with either longspear or tusks. Using a ranged attack, like alchemist's fire, draws an AoO, as well as possible attacks from movement. </span></p>
<p><span class="messageboard-dice"><b>Longspear Attack, To Hit:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (9) + 3 = 12</span>
<br />
+3 str
<br />
<span class="messageboard-dice"><b>Longspear Attack, Damage:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (7) + 4 = 11</span>
<br />
+4 str•1.5</p>
<p><span class="messageboard-dice"><b>Tusk Attack, To Hit:</b></span> <span class="messageboard-dice">1d20 + 3 - 5 ⇒ (13) + 3 - 5 = 11</span>
<br />
+3 str -5 secondary natural attack
<br />
<span class="messageboard-dice"><b>Tusk Attack, Damage:</b></span> <span class="messageboard-dice">1d4 + 3 ⇒ (4) + 3 = 7</span>
<br />
+3 str</p>
<p>[Spoiler omitted]</p>Mohk, as a suggestion, assuming you move to attack, I suggest the dark blue square, as you won't give anyone cover against my longspear there...
"Lots, maybe too many!" exclaims Mezdav as the horde descends, grabbing at the flasks of alchemist's fire. He lunges at the first one to grab a flask with his longspear, and snaps sideways at another with his tusks...
Full attack option, longspear (on the one that has a flask in hand) and tusks
I have drawn a green square on the map, which is...Mezdav O'mara (alias of pad300)2022-06-24T15:12:24ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=41#20502022-06-24T05:26:30Z2022-06-24T05:26:30Z<div class="messageboard-quotee">GM NameShortage wrote:</div><blockquote><p> ...
</p>
Tenney runs a finger over the burn on his arm as the blistering eases into a light scar. <b>"So,"</b> he says while nodding and looking up to Kahli, <b>"we gonna tie the bastard up?"</b></p>
<p>... </blockquote><p><b>"Yeah, let's do that, while the mages poke at the stone circle."</b>
</p>
Hrolf ties up crazed man (with Tenney's help if he wants). </p>
<p>After that, he proposes <b>"Let's find a camping spot where we can put all of us under cover from drakes flying by; I don't think that patch of brush of his is big enough for all of us. If we have to wait for him to wake up so we can question him, we may be here a day."</b></p>GM NameShortage wrote:...
Tenney runs a finger over the burn on his arm as the blistering eases into a light scar. "So," he says while nodding and looking up to Kahli, "we gonna tie the bastard up?"...
"Yeah, let's do that, while the mages poke at the stone circle."
Hrolf ties up crazed man (with Tenney's help if he wants). After that, he proposes "Let's find a camping spot where we can put all of us under cover from drakes flying by; I don't think that patch of brush of his is big enough...Hrolf Bloodrider (alias of pad300)2022-06-24T05:26:30ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=7#3212022-06-24T05:25:35Z2022-06-24T05:25:35Z<p>Ok, nobody's replied to Baku and it's Thursday night. Somebody better do it before we have another lizardfolk diplomacy incident...</p>Ok, nobody's replied to Baku and it's Thursday night. Somebody better do it before we have another lizardfolk diplomacy incident...K’Tak’Ktah’hal (alias of pad300)2022-06-24T05:25:35ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=6#3002022-06-24T05:10:30Z2022-06-24T05:10:30Z<p><span class=messageboard-ooc>@ GM, you didn't say which of the 3 gremlins (blue-purple, blue-pink and orange) at the shelf has actually grabbed a flask alchemists fire, and it does matter as to where I move and who I try to kill... </span></p>@ GM, you didn't say which of the 3 gremlins (blue-purple, blue-pink and orange) at the shelf has actually grabbed a flask alchemists fire, and it does matter as to where I move and who I try to kill...Mezdav O'mara (alias of pad300)2022-06-24T05:10:30ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=41#20432022-06-22T03:44:46Z2022-06-22T03:44:46Z<p><b>"Thank you Khali, that is much appreciated. But don't wake the madman yet. Let's finish finding what we can figure out ourselves, before we need to watch him."</b></p>
<p><span class=messageboard-ooc>Unfortunately, I'm not backtracking this guy to his hide hole rolling like that... Maybe Lash can take a try? </span></p>"Thank you Khali, that is much appreciated. But don't wake the madman yet. Let's finish finding what we can figure out ourselves, before we need to watch him."
Unfortunately, I'm not backtracking this guy to his hide hole rolling like that... Maybe Lash can take a try?Hrolf Bloodrider (alias of pad300)2022-06-22T03:44:46ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=6#2942022-06-21T04:30:03Z2022-06-21T04:30:03Z<p><b>"Ha ha! Got'em good!"</b> Mezdav is elated with the success of his bomb. He follow up his success by charging with his spear at the one closest to the shelf of alchemists fire...</p>
<p><span class=messageboard-ooc>full round action - charge at the one I put a green box around. This will draw an AoO from red yellow dots( if he has 5' reach; the previous critters were tiny and had to be in your square to attack...)
<br />
By Charging, I reduce my AC this round to 14 </span></p>
<p><span class="messageboard-dice"><b>Longspear charge, To Hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 ⇒ (20) + 3 + 2 = 25</span>
<br />
+3 str +2 charge
<br />
<span class="messageboard-dice"><b>Longspear charge, Damage:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (4) + 4 = 8</span>
<br />
+4 str•1.5</p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>edit: Possible Critical!</span></p>
<p><span class="messageboard-dice"><b>Longspear charge,Critical Confirm:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 ⇒ (9) + 3 + 2 = 14</span>
<br />
+3 str +2 charge
<br />
<span class="messageboard-dice"><b>Longspear charge,Extra Damage:</b></span> <span class="messageboard-dice">2d8 + 4 + 4 ⇒ (3, 7) + 4 + 4 = 18</span>
<br />
+4 str•1.5</p>"Ha ha! Got'em good!" Mezdav is elated with the success of his bomb. He follow up his success by charging with his spear at the one closest to the shelf of alchemists fire...
full round action - charge at the one I put a green box around. This will draw an AoO from red yellow dots( if he has 5' reach; the previous critters were tiny and had to be in your square to attack...)
By Charging, I reduce my AC this round to 14
[dice=Longspear charge, To Hit] 1d20 + 3 +2 [/dice]
+3 str +2 charge...Mezdav O'mara (alias of pad300)2022-06-21T04:30:03ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=41#20392022-06-21T04:08:47Z2022-06-21T04:08:47Z<p><b>"Well fought, my fellows, well fought. This madman is alive, and will stay that way barring intervention. Without magic or skilled treatment, he will likely be unconscious until tomorrow though."</b></p>
<p>As Khali is checking wounds, Hrolf asks her, <b>"Well milady priestess, what is your prescription for burns?"</b></p>
<p><span class=messageboard-ooc>Yes, some healing would be most welcome.</span></p>
<p>After Khali is done, he heels She-ra back to pick up his shield (which he dropped earlier), and comes back having thought of something: <b>"Didn't that note of yours say something about pillars? But before we start messing with them, let's see if we can find where this guy was camping; if he's been here a while, presumably he's got a decent hiding place from the drakes."</b> With whispered prayers, he and She-ra both start looking for tracks that could lead to the mad mage's hidey-hole.</p>
<p><span class=messageboard-ooc>use guidance on both She-Ra and Hrolf, then use survival (and the scent ability in She-Ra's case) to try and back track the mage to his hidey hole.</span></p>
<p><span class="messageboard-dice"><b>Survival, Hrolf:</b></span> <span class="messageboard-dice">1d20 + 4 + 3 + 2 + 1 ⇒ (2) + 4 + 3 + 2 + 1 = 12</span> vs dc 15+ assorted modifiers
<br />
4 ranks +3 trained +2 wis +1 guidance</p>
<p><span class="messageboard-dice"><b>Survival, She-Ra, Scent:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 2 + 1 ⇒ (1) + 1 + 3 + 2 + 1 = 8</span> vs DC 10 +2/hr old for the trail
<br />
1 rank +3 trained +2 wis+1 guidance</p>
<p><span class=messageboard-ooc>We should the madman's body and tie him up, but he won't be conscious for a while barring help.</span></p>"Well fought, my fellows, well fought. This madman is alive, and will stay that way barring intervention. Without magic or skilled treatment, he will likely be unconscious until tomorrow though."
As Khali is checking wounds, Hrolf asks her, "Well milady priestess, what is your prescription for burns?"
Yes, some healing would be most welcome.
After Khali is done, he heels She-ra back to pick up his shield (which he dropped earlier), and comes back having thought of something: "Didn't that...Hrolf Bloodrider (alias of pad300)2022-06-21T04:08:47ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=6#2892022-06-19T14:26:04Z2022-06-19T14:26:04Z<p>Mezdav rushes into the room, trying to cut the creatures off from the table of alchemists fire. He pauses, holding his spear in one hand as he fumbles at his belt with the other. Pulling a bomb loose, he lobs it at a cluster of enemies...</p>
<p><span class=messageboard-ooc>Move action - advance 30' on a diagonal - 4 squares
<br />
standard action - throw a bomb ... Target is green box
<br />
</span></p>
<p><span class="messageboard-dice"><b>Bomb Attack:</b></span> <span class="messageboard-dice">1d20 + 2 - 2 ⇒ (17) + 2 - 2 = 17</span> vs Flat footed Touch
<br />
+2 Dex -2 range increment (40')
<br />
<span class="messageboard-dice"><b>Bomb Damage:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (1) + 2 = 3</span> Fire
<br />
Everyone in the green area (including the primary target if I don't hit) takes the splash damage: 3 Fire, DC12 Reflex for 1/2 dmg</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>Mezdav rushes into the room, trying to cut the creatures off from the table of alchemists fire. He pauses, holding his spear in one hand as he fumbles at his belt with the other. Pulling a bomb loose, he lobs it at a cluster of enemies...
Move action - advance 30' on a diagonal - 4 squares
standard action - throw a bomb ... Target is green box
[dice=Bomb Attack] 1d20 + 2 -2 [/dice] vs Flat footed Touch
+2 Dex -2 range increment (40')
[dice=Bomb Damage] 1d6 + 2 [/dice] Fire
Everyone in the...Mezdav O'mara (alias of pad300)2022-06-19T14:26:04ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=6#2852022-06-19T01:10:51Z2022-06-19T01:10:51Z<p>Mezdav shouts <span class=messageboard-bigger><b>"Don't let them get at the flasks! Alchemist's fire!"</b></span> </p>
<p><span class=messageboard-ooc> Unfortunately, I don't see an updated battlemap, so not sure what else my reaction is... and because I expect us to need it right away:</span></p>
<p><span class="messageboard-dice"><b>Init:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (2) + 2 = 4</span>
<br />
+2 dex</p>Mezdav shouts "Don't let them get at the flasks! Alchemist's fire!"
Unfortunately, I don't see an updated battlemap, so not sure what else my reaction is... and because I expect us to need it right away:
[dice=Init]1d20+2[/dice]
+2 dexMezdav O'mara (alias of pad300)2022-06-19T01:10:51ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=7#3152022-06-18T16:29:46Z2022-06-18T16:29:46Z<div class="messageboard-quotee">Muziel Moreau wrote:</div><blockquote> So from Muziel's end, not really trying to start combat yet, and trying to stay hidden and near everyone else who's hiding! </blockquote><p>Remember you have to stay within 10' of all of them to keep them invisible... Good luck!Muziel Moreau wrote:So from Muziel's end, not really trying to start combat yet, and trying to stay hidden and near everyone else who's hiding!
Remember you have to stay within 10' of all of them to keep them invisible... Good luck!K’Tak’Ktah’hal (alias of pad300)2022-06-18T16:29:46ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=7#3142022-06-18T16:28:48Z2022-06-18T16:28:48Z<div class="messageboard-quotee">DM Ray wrote:</div><blockquote><br />
<br />
.</p>
<p>K'Tak,
<br />
with my clarifications, does it make more sense now that you would get adjacent to Baku and then <i>Ready</i> a Standard Action to Grapple if Baku (or one of the Thugs) attacks or makes a 'hostile' Action? Bodyguard style?
<br />
</blockquote><p>That's fine if you want to rule it that; I was thinking overenthusiastic glad-handing used car salesman with an extra squeezy handshake...DM Ray wrote:.K'Tak,
with my clarifications, does it make more sense now that you would get adjacent to Baku and then Ready a Standard Action to Grapple if Baku (or one of the Thugs) attacks or makes a 'hostile' Action? Bodyguard style?
That's fine if you want to rule it that; I was thinking overenthusiastic glad-handing used car salesman with an extra squeezy handshake...K’Tak’Ktah’hal (alias of pad300)2022-06-18T16:28:48ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=7#3092022-06-18T14:45:46Z2022-06-18T14:45:46Z<div class="messageboard-quotee">DM Ray wrote:</div><blockquote><p> Baku and the others were Indifferent. (Dude sees a rich caster & Hell Hound in The Styes.)</p>
<p>I knew you were going the Diplomacy route and was roleplaying it.</p>
<p>I knew it was tricky with my gangsters searching The Soiled Sow with y'all in there Invisible.</p>
<p>I knew the proprietor and the roof thingy (and one other yet unknown but actually mentioned earlier thingy) would add dynamic to the encounter.</p>
<p>I double mentioned that the gangsters wielded Saps (but do have real weapons too).</p>
<p>We were talking and one of my guys spotted K'Tak — that was likely going to happen.</p>
<p>I played a little fast-and-loose with the Prestidigitation while Invisible rules to glitterbomb him but it's fun.</p>
<p>K'Tak be like, <i>'Let's get this party started'</i> and Moves to Grapple the Caster. He also may have given you away by claiming you're together, which sounds plausible to Baku based on your looks and what the proprietor hollered out a second ago.</p>
<p>.</p>
<p>But I'm open to how other folks saw this unfolding. </blockquote><p>To get us all on the same page, from K'Tak's end:
</p>
No problem with being no save glitterbombed...
<br />
K'tak's not quite <i>'Let's get this party started'</i>. He's playing the part of brute/muscle/bodyguard. So when assorted gangsters got up in Sabella's face (piling 5 armed thugs into a 3X3 space with her), he's gotten up close with Baku and hopefully made it clear that Baku's going to be the center of attention <i>if</i> things get rough... (This, of course, after his initial plan of being an ace in the hole went south when he was spotted.)</p>
<p>ps. Did I get anything with that K Nature check a couple of posts back?</p>DM Ray wrote:Baku and the others were Indifferent. (Dude sees a rich caster & Hell Hound in The Styes.)
I knew you were going the Diplomacy route and was roleplaying it.
I knew it was tricky with my gangsters searching The Soiled Sow with y'all in there Invisible.
I knew the proprietor and the roof thingy (and one other yet unknown but actually mentioned earlier thingy) would add dynamic to the encounter.
I double mentioned that the gangsters wielded Saps (but do have real weapons too).
...K’Tak’Ktah’hal (alias of pad300)2022-06-18T14:45:46ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=7#3042022-06-18T03:23:28Z2022-06-18T03:23:28Z<p>The other good news is that I'm at point blank range with their wizard if something kicks off... So he'll probably think twice about starting it.</p>The other good news is that I'm at point blank range with their wizard if something kicks off... So he'll probably think twice about starting it.K’Tak’Ktah’hal (alias of pad300)2022-06-18T03:23:28ZRe: Forums: Play-by-Post: Concordance of The Abyss (Pathfinder Chronicle)K’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/gameplay&page=6#3002022-06-17T22:40:09Z2022-06-17T22:40:09Z<p><span class=messageboard-ooc>I can work this clown thing to my advantage, I can... It makes me look friendly and non-threatening, right!</span></p>
<p>Upon being spotted, stealth is abandoned. Quick as a whip, K’Tak’Ktah’hal, is round the corner and closing up with the mage (Baku), reaching out for a handshake, with a big (toothy) grin on his face. <b>"Hi, I'm with milady here. Ath we're all friendth here, and your palth are getting <i>clothe</i> and friendly with the lady, I figure I'll make thure to make <i>clothe</i> friendth with you..."</b></p>
<p>[Spoiler omitted]</p>I can work this clown thing to my advantage, I can... It makes me look friendly and non-threatening, right!
Upon being spotted, stealth is abandoned. Quick as a whip, K’Tak’Ktah’hal, is round the corner and closing up with the mage (Baku), reaching out for a handshake, with a big (toothy) grin on his face. "Hi, I'm with milady here. Ath we're all friendth here, and your palth are getting clothe and friendly with the lady, I figure I'll make thure to make clothe friendth with you..."
...K’Tak’Ktah’hal (alias of pad300)2022-06-17T22:40:09ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=6#3002022-06-17T14:33:57Z2022-06-17T14:33:57Z<p><span class=messageboard-ooc>@ Sabella: Hamfist is the guy that the bartender was paying protection money to.</span></p>@ Sabella: Hamfist is the guy that the bartender was paying protection money to.K’Tak’Ktah’hal (alias of pad300)2022-06-17T14:33:57ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=6#2952022-06-16T23:43:31Z2022-06-16T23:43:31Z<p>@ DM Ray,
<br />
Ok, so just to be clear, Sabella and her hell hound are visible (because the mage is chatting with her), and the thugs have her surrounded (from what's on the map) (and they are interspersed with assorted invisible adventurers).
<br />
1) Just how threatening are said thugs acting towards Lady Sabella? Getting all up close like and surrounding someone like that...</p>
<p>2) WRT to interactions by assorted invisible and visible people in close proximity, what's the chance of a collision?</p>@ DM Ray,
Ok, so just to be clear, Sabella and her hell hound are visible (because the mage is chatting with her), and the thugs have her surrounded (from what's on the map) (and they are interspersed with assorted invisible adventurers).
1) Just how threatening are said thugs acting towards Lady Sabella? Getting all up close like and surrounding someone like that...
2) WRT to interactions by assorted invisible and visible people in close proximity, what's the chance of a collision?K’Tak’Ktah’hal (alias of pad300)2022-06-16T23:43:31ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=41#20342022-06-16T14:10:12Z2022-06-16T14:10:12Z<p><b>"Ow, ow, ow!"</b> Hrolf is looking pretty crispy around the edges. Still he hops off of She-ra (a quick glance assures him she's all right), and quickly examines the craze man to see if he's still breathing...</p>
<p><span class=messageboard-ooc>I suspect he's just unconscious, given the last claw strike was only 9, so I doubt it took him to -CON HP, unless GM Name Shortage is taking artistic liberties. </span></p>
<p>[Spoiler omitted]</p>"Ow, ow, ow!" Hrolf is looking pretty crispy around the edges. Still he hops off of She-ra (a quick glance assures him she's all right), and quickly examines the craze man to see if he's still breathing...
I suspect he's just unconscious, given the last claw strike was only 9, so I doubt it took him to -CON HP, unless GM Name Shortage is taking artistic liberties.
[Spoiler omitted]Hrolf Bloodrider (alias of pad300)2022-06-16T14:10:12ZRe: Forums: Play-by-Post: Concordance of The Abyss (Pathfinder Chronicle)K’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/gameplay&page=6#2952022-06-16T03:23:44Z2022-06-16T03:23:44Z<p>K’Tak’Ktah’hal does not let the revelation that his face is pink and glittery distract him from business. He sneaks around the backside of the Soiled Sow, taking a position where he can pop forth and ambush the six if they prove hostile... While he moves into position, his brain is whirring: <i>"The lady says I have glitter and pink on my nose, and I heard a faint faerie chime..."</i></p>
<p>[Spoiler omitted]</p>K’Tak’Ktah’hal does not let the revelation that his face is pink and glittery distract him from business. He sneaks around the backside of the Soiled Sow, taking a position where he can pop forth and ambush the six if they prove hostile... While he moves into position, his brain is whirring: "The lady says I have glitter and pink on my nose, and I heard a faint faerie chime..."
[Spoiler omitted]K’Tak’Ktah’hal (alias of pad300)2022-06-16T03:23:44ZRe: Forums: Play-by-Post: Concordance of The Abyss (Pathfinder Chronicle)K’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/gameplay&page=6#2912022-06-16T00:15:29Z2022-06-15T14:48:53Z<p>Par's babbling in strange languages draws a flat stare from K’Tak’Ktah’hal...</p>Par's babbling in strange languages draws a flat stare from K’Tak’Ktah’hal...K’Tak’Ktah’hal (alias of pad300)2022-06-15T14:48:53ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=6#2812022-06-15T14:52:27Z2022-06-15T14:47:03Z<p>Mezdav stuffs the flute and the gems in his pack, while saying <b>"Whatever this thing was, it apparently was civilized enough to play the flute."</b> He continues, replying to Jermaine <b>"Could be, but who knows, I certainly can't confirm that possibility. They weren't Whisken's work though, not unless she was hiding her skills in alchemy class."</b></p>
<p>Gennie having opened the door, Mezdav peers past her to see what's what...</p>
<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 1 ⇒ (3) + 1 + 3 + 1 = 8</span> and another +2 to find hidden objects - scavenger
<br />
1 rank +3 trained +1 wis</p>Mezdav stuffs the flute and the gems in his pack, while saying "Whatever this thing was, it apparently was civilized enough to play the flute." He continues, replying to Jermaine "Could be, but who knows, I certainly can't confirm that possibility. They weren't Whisken's work though, not unless she was hiding her skills in alchemy class."
Gennie having opened the door, Mezdav peers past her to see what's what...
[dice=perception]1d20+1+3+1[/dice] and another +2 to find hidden objects -...Mezdav O'mara (alias of pad300)2022-06-15T14:47:03ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=41#20292022-06-15T14:29:34Z2022-06-15T14:29:34Z<p>Hrolf grits his teeth against the pain as the fire washes over him again, and urges She-ra after the madman. A storm of claws, blades and fangs engulfs the enemy again...</p>
<p><span class=messageboard-ooc>
<br />
5' step She-ra (to Z8)
<br />
Standard Action Hrolf - attack Crazed Man
<br />
Full Round Action She-ra - full attack Crazed Man
<br />
If Crazed Man isn't down after She-Ra's full attack, Swift Action Hrolf - Activate Sic'em trick for She-ra (generates 1 melee attack by She-Ra)
<br />
</span></p>
<p><span class="messageboard-dice"><b>Hrolf, Waveblade, To Hit:</b></span> <span class="messageboard-dice">1d20 + 4 + 4 + 4 + 1 - 2 + 1 ⇒ (11) + 4 + 4 + 4 + 1 - 2 + 1 = 23</span>
<br />
4 bab +4 str +4 flanking (outflank, pack flanking)+1 enhancement(ABP)-2 PA +1 small
<br />
<span class="messageboard-dice"><b>Waveblade, Damage:</b></span> <span class="messageboard-dice">1d4 + 4 + 4 + 1 ⇒ (2) + 4 + 4 + 1 = 11</span>
<br />
+4 str +4 PA +1 enhancement (ABP)</p>
<p><span class="messageboard-dice"><b>Bite, To Hit:</b></span> <span class="messageboard-dice">1d20 + 4 + 4 + 4 - 2 ⇒ (4) + 4 + 4 + 4 - 2 = 14</span>
<br />
4 bab +4 Dex (weapon finesse) +4 flanking (outflank, pack flanking)-2 PA
<br />
<span class="messageboard-dice"><b>Bite, Damage:</b></span> <span class="messageboard-dice">1d6 + 2 + 4 ⇒ (3) + 2 + 4 = 9</span>
<br />
+2 str +4 PA</p>
<p><span class="messageboard-dice"><b>Claw A, To Hit:</b></span> <span class="messageboard-dice">1d20 + 4 + 4 + 4 + 1 - 2 ⇒ (16) + 4 + 4 + 4 + 1 - 2 = 27</span>
<br />
4 bab +4 Dex (weapon finesse) +4 flanking (outflank, pack flanking)+1 enhancement(ABP)-2 PA
<br />
<span class="messageboard-dice"><b>Claw A, Damage:</b></span> <span class="messageboard-dice">1d4 + 2 + 4 + 1 ⇒ (1) + 2 + 4 + 1 = 8</span>
<br />
+2 str +4 PA +1 enhancement (ABP)</p>
<p><span class="messageboard-dice"><b>Claw B, To Hit:</b></span> <span class="messageboard-dice">1d20 + 4 + 4 + 4 + 1 - 2 ⇒ (3) + 4 + 4 + 4 + 1 - 2 = 14</span>
<br />
<span class="messageboard-dice"><b>Claw B, Damage:</b></span> <span class="messageboard-dice">1d4 + 2 + 4 + 1 ⇒ (1) + 2 + 4 + 1 = 8</span></p>
<p>[Spoiler omitted]</p>Hrolf grits his teeth against the pain as the fire washes over him again, and urges She-ra after the madman. A storm of claws, blades and fangs engulfs the enemy again...
5' step She-ra (to Z8)
Standard Action Hrolf - attack Crazed Man
Full Round Action She-ra - full attack Crazed Man
If Crazed Man isn't down after She-Ra's full attack, Swift Action Hrolf - Activate Sic'em trick for She-ra (generates 1 melee attack by She-Ra)
[dice=Hrolf, Waveblade, To Hit] 1d20 + 4 + 4 + 4 + 1 - 2[/dice]...Hrolf Bloodrider (alias of pad300)2022-06-15T14:29:34ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=6#2912022-06-15T03:20:29Z2022-06-15T03:20:29Z<p>I have a "shiny new face"?</p>I have a "shiny new face"?K’Tak’Ktah’hal (alias of pad300)2022-06-15T03:20:29ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=6#2872022-06-14T02:45:06Z2022-06-14T02:45:06Z<div class="messageboard-quotee">DM Ray wrote:</div><blockquote> <div class="messageboard-quotee">K’Tak’Ktah’hal wrote:</div><blockquote> Ok, I have drawn a map </blockquote><p>.
<p>What sorcery is this!?!</p>
<p>Awesome, many THANKS.</p>
<p>Sure, fine, it's not like mine but all the important tactical stuff is there.</p>
<p>Let me play with it....</p>
<p>Edit: And Tuesday I'll try to find time to do more. </blockquote><p>Glad you like your map. Having looked at what you've done so far, I urge you to remember that the various bits are all independent and movable - for example, you've moved the Soiled Sow over a bit; you moved the building, the bar bar and the hatch down together, but you left the windows and the door floating in space...DM Ray wrote:K’Tak’Ktah’hal wrote: Ok, I have drawn a map
. What sorcery is this!?!
Awesome, many THANKS.
Sure, fine, it's not like mine but all the important tactical stuff is there.
Let me play with it....
Edit: And Tuesday I'll try to find time to do more. Glad you like your map. Having looked at what you've done so far, I urge you to remember that the various bits are all independent and movable - for example, you've moved the Soiled Sow over a bit; you moved the building, the bar...K’Tak’Ktah’hal (alias of pad300)2022-06-14T02:45:06ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=6#2862022-06-14T02:41:01Z2022-06-14T02:41:01Z<div class="messageboard-quotee">KORVOSA wrote:</div><blockquote><p> I think that everyone is Invisible except K'Tak. Technically, there is a way that Lady Sabella may not be Invisible, if she did not momentarily step inside The Soiled Sow to reap the effects of the Dwarf's spell. Also, if K'Tak really wants, he could have paused long enough to have not gotten the Invisibility — though the information inside the Spoiler is still in effect. I feel K'Tak should not be Invisible since his post of climbing up to the roof came <i>a day after</i> Muziel Moreau said he'd cast Invisibility inside The Soiled Sow on anyone that wanted it. But it's not that big a deal in this case — if K'Tak really wants it I don't care. Likewise, Lady Sabella didn't say she moved in to get it but, it was the weekend, if Monkeygod would've posted Lady Sabella to get in there real quick for the Invisibility, sure, absolutely no problem.</p>
<p>But I kinda have it as follows:
<br />
-Muziel Moreau, Par Joakimson, Artemisia Burningleaves, Invisible and inside The Soiled Sow.
<br />
-Lady Sabella & The Hell Hound Invisible and outside The Soiled Sow (unless you'd have stayed in after Muziel cast his spell.
<br />
-K’Tak’Ktah’hal on the roof of The Soiled Sow, or outside but clinging to the wall, <i>Not</i> Invisible.</p>
<p>And the six down at Breakwater Pier are about to start walking up the boardwalk to The Soiled Sow, following The Lantern Man's trail. </blockquote><p>K'Tak is definitely not invisible; Muziel cast invisibility sphere on himself : "this spell confers invisibility upon all creatures within 10 feet of the recipient at the time the spell is cast. The center of the effect is mobile with the recipient. Those affected by this spell can see each other and themselves as if unaffected by the spell. <i>Any affected creature moving out of the area becomes visible, but creatures moving into the area after the spell is cast do not become invisible.</i>" K'tak didn't stick around to be affected by the spell, because he knew he was heading to the roof (outside the 10' radius affected area), and thus would lose the effect anyways...
<p>He is currently clinging to the back wall of the Soiled Sow, sneaking peeks around the corner at the thugs. (Having already looked at the roof and found a surprising nothing!)</p>KORVOSA wrote:I think that everyone is Invisible except K'Tak. Technically, there is a way that Lady Sabella may not be Invisible, if she did not momentarily step inside The Soiled Sow to reap the effects of the Dwarf's spell. Also, if K'Tak really wants, he could have paused long enough to have not gotten the Invisibility -- though the information inside the Spoiler is still in effect. I feel K'Tak should not be Invisible since his post of climbing up to the roof came a day after Muziel...K’Tak’Ktah’hal (alias of pad300)2022-06-14T02:41:01ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=6#2762022-06-12T20:42:14Z2022-06-12T20:37:32Z<p><b>"Yeah, it's properly dead. Those burn marks are fire bombs, better than the ones I make. Never seen anything like it either though."</b></p>
<p>Stepping forward, he looks the corpse over carefully to see if it was carrying anything...</p>
<p><span class="messageboard-dice"><b>Perception, Search corpse:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 1 + 2 ⇒ (1) + 1 + 3 + 1 + 2 = 8</span>
<br />
1 rank +3 trained +1 wis +2 to find hidden stuff - scavenger</p>
<p>After examining the corpse, he moves on to the door. First he checks it for traps, and then puts his ear to it to listen... </p>
<p><span class="messageboard-dice"><b>Perception, find traps:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 1 + 2 ⇒ (13) + 1 + 3 + 1 + 2 = 20</span>
<br />
1 rank +3 trained +1 wis +2 to find hidden stuff - scavenger</p>
<p><span class="messageboard-dice"><b>Perception, listen at the door:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 1 ⇒ (10) + 1 + 3 + 1 = 15</span>
<br />
1 rank +3 trained +1 wis</p>"Yeah, it's properly dead. Those burn marks are fire bombs, better than the ones I make. Never seen anything like it either though."
Stepping forward, he looks the corpse over carefully to see if it was carrying anything...
[Dice=Perception, Search corpse] 1d20 + 1 + 3 + 1 + 2[/dice]
1 rank +3 trained +1 wis +2 to find hidden stuff - scavenger
After examining the corpse, he moves on to the door. First he checks it for traps, and then puts his ear to it to listen...
[dice=Perception, find...Mezdav O'mara (alias of pad300)2022-06-12T20:37:32ZRe: Forums: Play-by-Post: Concordance of The Abyss (Pathfinder Chronicle)K’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/gameplay&page=6#2842022-06-12T03:23:05Z2022-06-12T03:23:05Z<p>K’Tak’Ktah’hal can move with shocking stealth for such a large fellow; he demonstrates both this, and his natural climbing skills by going out the back window and up the wall. He peeks both around the corner of the building to assess what Sabella's thugs are up to, and up onto the roof of the Soiled Sow to see what's what...</p>
<p>[Spoiler omitted]</p>K’Tak’Ktah’hal can move with shocking stealth for such a large fellow; he demonstrates both this, and his natural climbing skills by going out the back window and up the wall. He peeks both around the corner of the building to assess what Sabella's thugs are up to, and up onto the roof of the Soiled Sow to see what's what...
[Spoiler omitted]K’Tak’Ktah’hal (alias of pad300)2022-06-12T03:23:05ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=6#2832022-06-12T01:48:50Z2022-06-12T01:48:50Z<p>Ok, I have drawn a map on the second slide of the link in the post above... complete with icons for everyone including the hell hound, 5 mooks, a ?wizard? type, and Raifs dead body.</p>
<p>When moving Icons and such, be very careful what you are selecting; you can <b>move</b> and edit the background as well!</p>
<p>I hope this will be usable for at least this encounter...</p>Ok, I have drawn a map on the second slide of the link in the post above... complete with icons for everyone including the hell hound, 5 mooks, a ?wizard? type, and Raifs dead body.
When moving Icons and such, be very careful what you are selecting; you can move and edit the background as well!
I hope this will be usable for at least this encounter...K’Tak’Ktah’hal (alias of pad300)2022-06-12T01:48:50ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=6#2822022-06-11T04:27:19Z2022-06-11T04:27:19Z<p>Let's try bog simple here.</p>
<p><a href="https://docs.google.com/presentation/d/1TodBOoVsyOz9R8x5GPy-Vo6hodjS7E7DZB67TTR6sUQ/edit?usp=sharing" target="_blank" rel="nofollow">Link</a></p>
<p>This link gets anyone into a google docs presentation that they can then edit. </p>
<p>Put your photo on your computer
<br />
Click the link.
<br />
Insert>Image>upload from computer will allow you to dump your photo onto the slide.</p>
<p>We can get fancier from there.</p>Let's try bog simple here.
Link
This link gets anyone into a google docs presentation that they can then edit.
Put your photo on your computer
Click the link.
Insert>Image>upload from computer will allow you to dump your photo onto the slide.
We can get fancier from there.K’Tak’Ktah’hal (alias of pad300)2022-06-11T04:27:19ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=6#2712022-06-11T04:07:38Z2022-06-11T04:07:38Z<p>Mezdav cautiously leads the students down the corridor searching for their friend Whisken, his senses pealed ...</p>
<p><span class=messageboard-ooc>Move foward using stealth, keeping a wary eye out for traps and such.</span></p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 2 ⇒ (13) + 1 + 3 + 2 = 19</span>
<br />
1 rank +3 trained +2 dex</p>
<p><span class="messageboard-dice"><b>Perception, find traps:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 1 + 2 ⇒ (2) + 1 + 3 + 1 + 2 = 9</span>
<br />
1 rank +3 trained +1 wis +2 to find hidden objects - scavenger</p>
<p>Like Gennie, he cautiously approaches the reeking corpse with a weapon in hand, giving it a solid poke with his longspear.</p>
<p><span class="messageboard-dice"><b>Heal, what killed the corpse?:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 1 ⇒ (8) + 1 + 3 + 1 = 13</span>
<br />
1 rank +3 trained +1 wis</p>
<p><span class=messageboard-ooc>Also, @GM: What knowledge check to ID the corpse?</span></p>Mezdav cautiously leads the students down the corridor searching for their friend Whisken, his senses pealed ...
Move foward using stealth, keeping a wary eye out for traps and such.
[dice=Stealth] 1d20 + 1 + 3 + 2 [/dice]
1 rank +3 trained +2 dex
[dice=Perception, find traps] 1d20 + 1 + 3 + 1 + 2 [/dice]
1 rank +3 trained +1 wis +2 to find hidden objects - scavenger
Like Gennie, he cautiously approaches the reeking corpse with a weapon in hand, giving it a solid poke with his longspear.
...Mezdav O'mara (alias of pad300)2022-06-11T04:07:38ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=6#2792022-06-10T19:50:09Z2022-06-10T19:50:09Z<p>Are your maps hard copy (paper) or electronic (files)?</p>Are your maps hard copy (paper) or electronic (files)?K’Tak’Ktah’hal (alias of pad300)2022-06-10T19:50:09ZRe: Forums: Play-by-Post: Concordance of The Abyss (Pathfinder Chronicle)K’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/gameplay&page=6#2802022-06-10T15:24:01Z2022-06-10T15:24:01Z<p>Sabella's warning changes K’Tak’Ktah’hal plans. Instead of pulling the hatch open, he warns the weasel: <b>"Thtay here. You don't want to be involved, but thomebody will want to talk to you afterwardth."</b>, and pushes the hatch closed. </p>
<p><span class=messageboard-ooc>(He keeps the amulet.)</span></p>
<p>He climbs out of the pig pen, after Par, and closes (but does not lock) that hatch behind him. Given the conversation ongoing between Lady Valeria and Par, he looks up to see if there is a egress from inside the shack to the roof...</p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>What happens next depends on if he sees a roof hatch or somesuch; I don't expect too, I'd have expected GM Ray to mention it. He's either going out a window where he will be able to hide from the people approaching from the pier, or ??? </span></p>Sabella's warning changes K’Tak’Ktah’hal plans. Instead of pulling the hatch open, he warns the weasel: "Thtay here. You don't want to be involved, but thomebody will want to talk to you afterwardth.", and pushes the hatch closed.
(He keeps the amulet.)
He climbs out of the pig pen, after Par, and closes (but does not lock) that hatch behind him. Given the conversation ongoing between Lady Valeria and Par, he looks up to see if there is a egress from inside the shack to the roof...
...K’Tak’Ktah’hal (alias of pad300)2022-06-10T15:24:01ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=41#20242022-06-10T14:13:56Z2022-06-10T14:13:56Z<p><span class=messageboard-ooc> Quick questions for GM Name Shortage - was that scorching ray spellcasting or something else (SLA, magic item, etc.)? </span></p>
<p>Realizing A) This isn't the relatively soft mage he thought he'd be wrestling, and B) that lethal force is definitely on the table, Hrolf pulls his waveblade while steps up to the crazed man; they both attack with practiced teamwork...</p>
<p><span class=messageboard-ooc>
<br />
Move action Hrolf - draw Waveblade
<br />
5' step She-ra (to Y8)
<br />
Standard Action Hrolf - attack Crazed Man
<br />
Full Round Action She-ra - full attack Crazed Man
<br />
</span></p>
<p><span class="messageboard-dice"><b>Hrolf, Waveblade, To Hit:</b></span> <span class="messageboard-dice">1d20 + 4 + 4 + 4 + 1 - 2 + 1 ⇒ (11) + 4 + 4 + 4 + 1 - 2 + 1 = 23</span>
<br />
4 bab +4 str +4 flanking (outflank, pack flanking)+1 enhancement(ABP)-2 PA +1 small
<br />
<span class="messageboard-dice"><b>Waveblade, Damage:</b></span> <span class="messageboard-dice">1d4 + 4 + 4 + 1 ⇒ (4) + 4 + 4 + 1 = 13</span>
<br />
+4 str +4 PA +1 enhancement (ABP)</p>
<p><span class="messageboard-dice"><b>Bite, To Hit:</b></span> <span class="messageboard-dice">1d20 + 4 + 4 + 4 - 2 ⇒ (13) + 4 + 4 + 4 - 2 = 23</span>
<br />
4 bab +4 Dex (weapon finesse) +4 flanking (outflank, pack flanking)-2 PA
<br />
<span class="messageboard-dice"><b>Bite, Damage:</b></span> <span class="messageboard-dice">1d6 + 2 + 4 ⇒ (5) + 2 + 4 = 11</span>
<br />
+2 str +4 PA</p>
<p><span class="messageboard-dice"><b>Claw A, To Hit:</b></span> <span class="messageboard-dice">1d20 + 4 + 4 + 4 + 1 - 2 ⇒ (12) + 4 + 4 + 4 + 1 - 2 = 23</span>
<br />
4 bab +4 Dex (weapon finesse) +4 flanking (outflank, pack flanking)+1 enhancement(ABP)-2 PA
<br />
<span class="messageboard-dice"><b>Claw A, Damage:</b></span> <span class="messageboard-dice">1d4 + 2 + 4 + 1 ⇒ (4) + 2 + 4 + 1 = 11</span>
<br />
+2 str +4 PA +1 enhancement (ABP)</p>
<p><span class="messageboard-dice"><b>Claw B, To Hit:</b></span> <span class="messageboard-dice">1d20 + 4 + 4 + 4 + 1 - 2 ⇒ (4) + 4 + 4 + 4 + 1 - 2 = 15</span>
<br />
<span class="messageboard-dice"><b>Claw B, Damage:</b></span> <span class="messageboard-dice">1d4 + 2 + 4 + 1 ⇒ (1) + 2 + 4 + 1 = 8</span></p>Quick questions for GM Name Shortage - was that scorching ray spellcasting or something else (SLA, magic item, etc.)?
Realizing A) This isn't the relatively soft mage he thought he'd be wrestling, and B) that lethal force is definitely on the table, Hrolf pulls his waveblade while steps up to the crazed man; they both attack with practiced teamwork...
Move action Hrolf - draw Waveblade
5' step She-ra (to Y8)
Standard Action Hrolf - attack Crazed Man
Full Round Action She-ra - full attack...Hrolf Bloodrider (alias of pad300)2022-06-10T14:13:56ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=6#2762022-06-10T04:43:41Z2022-06-10T04:43:41Z<p><span class=messageboard-ooc>Tactical note that K'Tak doesn't know enough IC to put together. Our murderer didn't leave tracks walking away from here. Given the bartender's alive, I now assume that the killer isn't down here. That leaves up on the roof... </span></p>Tactical note that K'Tak doesn't know enough IC to put together. Our murderer didn't leave tracks walking away from here. Given the bartender's alive, I now assume that the killer isn't down here. That leaves up on the roof...K’Tak’Ktah’hal (alias of pad300)2022-06-10T04:43:41ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=6#2732022-06-09T22:52:05Z2022-06-09T22:43:51Z<div class="messageboard-quotee">Pär Joakimson wrote:</div><blockquote> Thats weird, it says Kthak last post was 59 mins ago, it only showed up now for me, didnt see it before making mine. </blockquote><p>Yeah, these boards do something with posts that have rolls in them, holding for a while somehow... This is how K'Tak and Sabella got crossed up a bit back...
<p>PS. Also, about the lock, I'm not at all sure it's broken at all. I picked it, not forced it...</p>Pär Joakimson wrote:Thats weird, it says Kthak last post was 59 mins ago, it only showed up now for me, didnt see it before making mine.
Yeah, these boards do something with posts that have rolls in them, holding for a while somehow... This is how K'Tak and Sabella got crossed up a bit back... PS. Also, about the lock, I'm not at all sure it's broken at all. I picked it, not forced it...K’Tak’Ktah’hal (alias of pad300)2022-06-09T22:43:51ZRe: Forums: Play-by-Post: Concordance of The Abyss (Pathfinder Chronicle)K’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/gameplay&page=6#2732022-06-09T20:59:33Z2022-06-09T20:59:33Z<p>K’Tak’Ktah’hal reaches out and catches the hatch. He replies to the weasel: <b>"I'm the tracker,"</b> he gestures to Par with hand holding the amulet, <b>"He'th the brute. You want money? Go talk to the thmart people upthtairth. You don't want to talk to them? Me and Par make you go talk to them... Do it the eathy way fool."</b></p>
<p>[Spoiler omitted]</p>K’Tak’Ktah’hal reaches out and catches the hatch. He replies to the weasel: "I'm the tracker," he gestures to Par with hand holding the amulet, "He'th the brute. You want money? Go talk to the thmart people upthtairth. You don't want to talk to them? Me and Par make you go talk to them... Do it the eathy way fool."
[Spoiler omitted]K’Tak’Ktah’hal (alias of pad300)2022-06-09T20:59:33ZRe: Forums: Play-by-Post: Concordance of The Abyss (Pathfinder Chronicle)K’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/gameplay&page=6#2712022-06-09T18:56:20Z2022-06-09T18:56:20Z<p>K’Tak’Ktah’hal snags the amulet from the floor for a closer look, but pauses as the hatch cracks open. He replies to the bartender, <b>"We are not with this Hamfitht. Go up and talk to the otherth little man. There wath a murder done and the trail led here."</b> and then squeezes to the side to make room for him to climb up the ladder (assuming Par gets out of the way).</p>
<p>[Spoiler omitted]</p>K’Tak’Ktah’hal snags the amulet from the floor for a closer look, but pauses as the hatch cracks open. He replies to the bartender, "We are not with this Hamfitht. Go up and talk to the otherth little man. There wath a murder done and the trail led here." and then squeezes to the side to make room for him to climb up the ladder (assuming Par gets out of the way).
[Spoiler omitted]K’Tak’Ktah’hal (alias of pad300)2022-06-09T18:56:20ZRe: Forums: Play-by-Post Discussion: In Their Academy Days DiscussionMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/discussion&page=3#1052022-06-09T18:27:33Z2022-06-09T18:27:33Z<p>Proposed Marching orders
<br />
assuming a 5'corridor</p>
<p>Mezdav (best perception for traps, darkvision)
<br />
Marz (best disable device)
<br />
Gennie (close to the front so she can come fight)
<br />
Jermaine (squishy, should be protected)
<br />
Mohk (rearguard, fancy senses to spot whoever is sneaking up behind us...)</p>
<p>10' wide corridor</p>
<p>Mezdav, Gennie
<br />
Marz, Jermaine
<br />
Mohk</p>Proposed Marching orders
assuming a 5'corridor
Mezdav (best perception for traps, darkvision)
Marz (best disable device)
Gennie (close to the front so she can come fight)
Jermaine (squishy, should be protected)
Mohk (rearguard, fancy senses to spot whoever is sneaking up behind us...)
10' wide corridor
Mezdav, Gennie
Marz, Jermaine
MohkMezdav O'mara (alias of pad300)2022-06-09T18:27:33ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=6#2602022-06-07T18:25:30Z2022-06-07T18:25:30Z<p>Mezdav reports: <b>"No trace of Whisken - down the hall I guess..."</b></p>
<p><span class=messageboard-ooc>@GM of the Academy, would it be useful if we established a marching order for the party?</span></p>Mezdav reports: "No trace of Whisken - down the hall I guess..."
@GM of the Academy, would it be useful if we established a marching order for the party?Mezdav O'mara (alias of pad300)2022-06-07T18:25:30ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=6#2582022-06-07T14:28:19Z2022-06-07T14:28:19Z<p>Mezdav will make a quick sweep through the room <span class=messageboard-ooc>(following the green line)</span> looking for signs of Whisken (and anything else of interest)...</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 1 + 2 ⇒ (4) + 1 + 3 + 1 + 2 = 11</span>
<br />
1 rank +3 trained +1 wis +2 to find hidden stuff - scavenger</p>
<p><span class=messageboard-ooc>@GM of the Academy, is that another coffin (this one held shut by chains) in the middle of the floor (inside the golden design, which I am not touching, by the by)? </span></p>Mezdav will make a quick sweep through the room (following the green line) looking for signs of Whisken (and anything else of interest)...
[dice=Perception] 1d20 + 1 + 3 + 1 + 2 [/dice]
1 rank +3 trained +1 wis +2 to find hidden stuff - scavenger
@GM of the Academy, is that another coffin (this one held shut by chains) in the middle of the floor (inside the golden design, which I am not touching, by the by)?Mezdav O'mara (alias of pad300)2022-06-07T14:28:19ZRe: Forums: Play-by-Post: Concordance of The Abyss (Pathfinder Chronicle)K’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/gameplay&page=6#2592022-06-07T04:02:18Z2022-06-07T03:05:27Z<p><b>"Sooe, Sooe, Sooe"</b> having heard no warning <span class=messageboard-ooc>(in 4 days of real time)</span>, K’Tak’Ktah’hal is proceeding with breaking and entering, by using his way with animals to convince the pigs to stay calm...</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>"Sooe, Sooe, Sooe" having heard no warning (in 4 days of real time), K’Tak’Ktah’hal is proceeding with breaking and entering, by using his way with animals to convince the pigs to stay calm...
[Spoiler omitted]
[Spoiler omitted]K’Tak’Ktah’hal (alias of pad300)2022-06-07T03:05:27ZRe: Forums: Play-by-Post Discussion: Basic Overview/Posting ExpectationsHrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/discussion&page=14#6562022-06-06T15:15:30Z2022-06-06T15:15:30Z<p>I had been thinking caster type - that's why I went for the grapple. Activating a magic item and deflect arrows - that make me think more monk... </p>
<p>@GM Nameshortage: Hrolf doesn't have improved grapple; his grapple attempt would have drawn an AoO if the crazy guy has Improved Unarmed Strike (like a monk would...). Did it?</p>I had been thinking caster type - that's why I went for the grapple. Activating a magic item and deflect arrows - that make me think more monk...
@GM Nameshortage: Hrolf doesn't have improved grapple; his grapple attempt would have drawn an AoO if the crazy guy has Improved Unarmed Strike (like a monk would...). Did it?Hrolf Bloodrider (alias of pad300)2022-06-06T15:15:30ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=41#20182022-06-03T15:58:47Z2022-06-03T15:58:47Z<p>As the arrows start flying, Hrolf calls upon Cayden's power, which surges through She-ra. From where the pair was hiding in the bushes, She-ra explodes into a charge at mad mage... (Hrolf does not draw a weapon as they charge.) At the point of impact, She-ra lashes out with a claw, but Hrolf throws himself into a grapple! (Just before impact, he drops his shield <span class=messageboard-ooc>{in R8}</span>)</p>
<p><span class=messageboard-ooc>Hrolf Swift action - cast Cheetah's Sprint and share it with She-ra using the share spells animal companion ability...
<br />
She-ra - charge( up to 500') to X7 and attack ( no grab or pounce, not 7th level AC yet)
<br />
Hrolf - charge as part of She-ra's charge and attack to Grapple
<br />
</span> </p>
<p><span class="messageboard-dice"><b>She-ra Claw to hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 + 1 + 4 + 2 ⇒ (20) + 3 + 2 + 1 + 4 + 2 = 32</span>
<br />
+3 bab +2 str +1 enhancement +4 pack flanking +2 charge
<br />
<span class="messageboard-dice"><b>She-ra Claw damage:</b></span> <span class="messageboard-dice">1d4 + 2 + 1 ⇒ (4) + 2 + 1 = 7</span>
<br />
+2 str +1 enhancement</p>
<p><span class="messageboard-dice"><b>Hrolf Grapple check:</b></span> <span class="messageboard-dice">1d20 + 4 - 1 + 4 + 4 + 2 ⇒ (6) + 4 - 1 + 4 + 4 + 2 = 19</span>
<br />
+4 (BAB)-1 small +4 str+4 pack flanking +2 charge</p>
<p><span class=messageboard-ooc>Also, can someone (not me) do a spellcraft check to figure out what he's trying to do?</span></p>
<p><span class=messageboard-ooc>Edit: critical threat for she-ra...</span>
<br />
<span class="messageboard-dice"><b>She-ra Claw critical confirm:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 + 1 + 4 + 2 ⇒ (1) + 3 + 2 + 1 + 4 + 2 = 13</span>
<br />
+3 bab +2 str +1 enhancement +4 pack flanking +2 charge
<br />
<span class="messageboard-dice"><b>She-ra Claw Extra damage:</b></span> <span class="messageboard-dice">1d4 + 2 + 1 ⇒ (1) + 2 + 1 = 4</span>
<br />
+2 str +1 enhancement</p>
<p>[Spoiler omitted]</p>As the arrows start flying, Hrolf calls upon Cayden's power, which surges through She-ra. From where the pair was hiding in the bushes, She-ra explodes into a charge at mad mage... (Hrolf does not draw a weapon as they charge.) At the point of impact, She-ra lashes out with a claw, but Hrolf throws himself into a grapple! (Just before impact, he drops his shield {in R8})
Hrolf Swift action - cast Cheetah's Sprint and share it with She-ra using the share spells animal companion ability......Hrolf Bloodrider (alias of pad300)2022-06-03T15:58:47ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=6#2532022-06-03T14:23:43Z2022-06-03T14:23:43Z<p><span class=messageboard-ooc>Is there only 1 left (orange box), or two (green box)? </span></p>
<p>Mezdav circles around to a flanking position and stabs at the little thing from behind...</p>
<p><span class=messageboard-ooc>Move action - 30' move
<br />
standard action - attack with longspear</span></p>
<p><span class="messageboard-dice"><b>Longspear Attack, To Hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 6</span>
<br />
+3 str+2 flanking
<br />
<span class="messageboard-dice"><b>Longspear Attack, Damage:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (2) + 4 = 6</span>
<br />
+4 str•1.5</p>Is there only 1 left (orange box), or two (green box)?
Mezdav circles around to a flanking position and stabs at the little thing from behind...
Move action - 30' move
standard action - attack with longspear
[dice=Longspear Attack, To Hit] 1d20 + 3 +2 [/dice]
+3 str+2 flanking
[dice=Longspear Attack, Damage] 1d8 + 4 [/dice]
+4 str*1.5Mezdav O'mara (alias of pad300)2022-06-03T14:23:43ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=6#2572022-06-03T03:56:34Z2022-06-03T03:56:34Z<p>A question for the party: As Ray says "gangsters", I am figuring at least competitors for the relic... maybe not friendly ones. Let them follow the trail to the Soiled Sow and ambush them as they come in? (The viability of this will depend on what Sabella gets up to...)</p>A question for the party: As Ray says "gangsters", I am figuring at least competitors for the relic... maybe not friendly ones. Let them follow the trail to the Soiled Sow and ambush them as they come in? (The viability of this will depend on what Sabella gets up to...)K’Tak’Ktah’hal (alias of pad300)2022-06-03T03:56:34ZRe: Forums: Play-by-Post: Concordance of The Abyss (Pathfinder Chronicle)K’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/gameplay&page=6#2532022-06-02T17:03:19Z2022-06-02T17:03:19Z<p>K'Tak'Ktah'Hal drops into an easy crouch beside the hatch, and pulls a set of thieves tools from his pack. He demonstrates a surprising proficiency with things mechanical (for an ignorant savage) as he sets to work on the lock...</p>
<p>[Spoiler omitted]</p>
<p>As he works, he whispers to the others <b><span class=tiny>"Ready yourthelveth. Who wantth to be firtht?"</b></span></p>K'Tak'Ktah'Hal drops into an easy crouch beside the hatch, and pulls a set of thieves tools from his pack. He demonstrates a surprising proficiency with things mechanical (for an ignorant savage) as he sets to work on the lock...
[Spoiler omitted]
As he works, he whispers to the others "Ready yourthelveth. Who wantth to be firtht?"K’Tak’Ktah’hal (alias of pad300)2022-06-02T17:03:19ZRe: Forums: Play-by-Post: Concordance of The Abyss (Pathfinder Chronicle)K’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/gameplay&page=6#2522022-06-02T16:51:52Z2022-06-02T16:51:52Z<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (3) + 2 = 5</span>
<br />
+2 wis</p>[dice=Sense Motive]1d20+2[/dice]
+2 wisK’Tak’Ktah’hal (alias of pad300)2022-06-02T16:51:52ZRe: Forums: Play-by-Post: Concordance of The Abyss (Pathfinder Chronicle)K’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/gameplay&page=5#2472022-06-02T04:11:14Z2022-06-02T04:11:14Z<p>K’Tak’Ktah’hal burst back into the Soiled Sow, <b>"There are no trackth leaving thith place, and there is a mound underneath the boardwalk that could conceal a tunnel..."</b> He catfoots to the bar. Easily spotting the hatch, he's over the bar in a flash. He pauses for a second letting his wild-honed senses drink in all they can...</p>
<p>[Spoiler omitted]</p>K’Tak’Ktah’hal burst back into the Soiled Sow, "There are no trackth leaving thith place, and there is a mound underneath the boardwalk that could conceal a tunnel..." He catfoots to the bar. Easily spotting the hatch, he's over the bar in a flash. He pauses for a second letting his wild-honed senses drink in all they can...
[Spoiler omitted]K’Tak’Ktah’hal (alias of pad300)2022-06-02T04:11:14ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=5#2442022-06-01T23:59:09Z2022-06-01T23:59:09Z<p>Mezdav takes a step; as he does so, he lashes out with his tusks at the one getting up Jermaine's nose. Then he strikes with his spear at another one...</p>
<p><span class=messageboard-ooc>5' step and full attack. That's a longspear on the one in the orange box, and his tusks on the one sharing Jermaine's square. </span></p>
<p><span class="messageboard-dice"><b>Longspear Attack, To Hit:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (6) + 3 = 9</span>
<br />
+3 str
<br />
<span class="messageboard-dice"><b>Longspear Attack, Damage:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (5) + 4 = 9</span>
<br />
+4 str•1.5</p>
<p><span class="messageboard-dice"><b>Tusk Attack, To Hit:</b></span> <span class="messageboard-dice">1d20 + 3 - 5 ⇒ (15) + 3 - 5 = 13</span>
<br />
+3 str -5 secondary natural attack
<br />
<span class="messageboard-dice"><b>Tusk Attack, Damage:</b></span> <span class="messageboard-dice">1d4 + 3 ⇒ (3) + 3 = 6</span>
<br />
+3 str</p>
<p>[Spoiler omitted]</p>Mezdav takes a step; as he does so, he lashes out with his tusks at the one getting up Jermaine's nose. Then he strikes with his spear at another one...
5' step and full attack. That's a longspear on the one in the orange box, and his tusks on the one sharing Jermaine's square.
[dice=Longspear Attack, To Hit] 1d20 + 3 [/dice]
+3 str
[dice=Longspear Attack, Damage] 1d8 + 4 [/dice]
+4 str*1.5
[dice=Tusk Attack, To Hit] 1d20 + 3 - 5 [/dice]
+3 str -5 secondary natural attack
[dice=Tusk...Mezdav O'mara (alias of pad300)2022-06-01T23:59:09ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=5#2382022-06-01T16:22:54Z2022-06-01T16:22:54Z<p><span class=messageboard-ooc>Mezdav's AoO's are rolled in the spoiler block in his previous post... Assuming the first was the spear and the 2nd was the Tusks, that results in: </span></p>
<p>AoO #1 (Spear) To Hit: 19, DMG: 6</p>
<p>AoO #2 (Tusk) To Hit: 18 (critical threat), Critical Confirm 17
<br />
<span class="messageboard-dice"><b>DMG AoO#2:</b></span> <span class="messageboard-dice">1d4 + 3 ⇒ (4) + 3 = 7</span>
<br />
+3 str
<br />
<span class="messageboard-dice"><b>Critical Extra DMG, AoO#2:</b></span> <span class="messageboard-dice">1d4 + 3 ⇒ (3) + 3 = 6</span></p>Mezdav's AoO's are rolled in the spoiler block in his previous post... Assuming the first was the spear and the 2nd was the Tusks, that results in:
AoO #1 (Spear) To Hit: 19, DMG: 6
AoO #2 (Tusk) To Hit: 18 (critical threat), Critical Confirm 17
[Dice=DMG AoO#2]1d4+3[/dice]
+3 str
[dice=Critical Extra DMG, AoO#2]1d4+3[/dice]Mezdav O'mara (alias of pad300)2022-06-01T16:22:54ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=41#20132022-06-01T04:47:36Z2022-06-01T04:47:36Z<p>Taking Khali's advice, Hrolf refrains from making a cluster of targets by staying in the bushes (under cover) and riding She-ra sideways to maintain a clear charge lane as Lash and Khali advance. As he does so, he mutters his own prayer to Cayden, blessing She-ra. He remains ready to burst forth into action if needed...</p>
<p><span class=messageboard-ooc>Standard Action - cast guidance on She-ra
<br />
Move action - ride She-ra sideways (at 1/2 speed, 25', no stealth penalty), use stealth as part of move action.</span> </p>
<p><span class="messageboard-dice"><b>Stealth, She-Ra:</b></span> <span class="messageboard-dice">1d20 + 1 + 4 + 3 + 1 ⇒ (2) + 1 + 4 + 3 + 1 = 11</span>
<br />
1 rank +4 dex +3 trained +1 guidance (Hrolf)</p>
<p><span class="messageboard-dice"><b>Stealth, Hrolf:</b></span> <span class="messageboard-dice">1d20 + 5 + 3 + 2 + 4 + 1 ⇒ (17) + 5 + 3 + 2 + 4 + 1 = 32</span>
<br />
5 ranks +3 trained +2 dex+4 small +1 guidance (from Shantanna)</p>Taking Khali's advice, Hrolf refrains from making a cluster of targets by staying in the bushes (under cover) and riding She-ra sideways to maintain a clear charge lane as Lash and Khali advance. As he does so, he mutters his own prayer to Cayden, blessing She-ra. He remains ready to burst forth into action if needed...
Standard Action - cast guidance on She-ra
Move action - ride She-ra sideways (at 1/2 speed, 25', no stealth penalty), use stealth as part of move action.
[dice=Stealth,...Hrolf Bloodrider (alias of pad300)2022-06-01T04:47:36ZRe: Forums: Play-by-Post Discussion: In Their Academy Days DiscussionMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/discussion&page=2#982022-06-01T04:00:27Z2022-06-01T04:00:27Z<div class="messageboard-quotee">GM of the Academy wrote:</div><blockquote> Mezdav, I think your delayed action may have gotten lost in the fray? Delaying doesn't really do much in block init the way I do init... </blockquote><p>No, I got my Aoo's and a full attack last round. I didn't have enough concentrated targets to make a bomb worthwhile (unlike this round).GM of the Academy wrote:Mezdav, I think your delayed action may have gotten lost in the fray? Delaying doesn't really do much in block init the way I do init...
No, I got my Aoo's and a full attack last round. I didn't have enough concentrated targets to make a bomb worthwhile (unlike this round).Mezdav O'mara (alias of pad300)2022-06-01T04:00:27ZRe: Forums: Play-by-Post: GameplayMezdav O'mara (alias of pad300)https://paizo.com/campaigns/v5748p75ivmfl/gameplay&page=5#2362022-06-01T03:58:29Z2022-06-01T03:58:29Z<p>Mezdav has apparently smelt (and dealt) worse in the laboratory; he ignores the digusting vomit and returns fire, literally... He lobs a bomb in the into the largest cluster of targets he can see, splashing the area with fire. He follows up by moving forward to cover Jermaine, hoping for the opportunity to spear more of the little gits with his reach...</p>
<p><span class=messageboard-ooc>Standard action - chuck a bomb, targeting the one in the pink square, splash area is the green square.
<br />
move action - move forward through Jermaines square after the bomb has gone off, to position himself to deliver another round of AoO's as the critters close...(Note, I don't think I will draw an AoO as they are tiny and I don't pass through one of their squares) </span></p>
<p><span class="messageboard-dice"><b>Bomb Attack:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (2) + 2 = 4</span> vs Touch
<br />
+2 Dex
<br />
<span class="messageboard-dice"><b>Bomb Damage:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (3) + 2 = 5</span> Fire
<br />
Everyone in the green area (including the primary target if I don't hit) takes the splash damage: 3 Fire, DC12 Reflex for 1/2 dmg </p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>Edit: Splash weapon miss!
<br />
<span class="messageboard-dice"><b>Miss direction:</b></span> <span class="messageboard-dice">1d8 ⇒ 2</span>
<br />
Actual location of the splash effect is the Red Square...</p>Mezdav has apparently smelt (and dealt) worse in the laboratory; he ignores the digusting vomit and returns fire, literally... He lobs a bomb in the into the largest cluster of targets he can see, splashing the area with fire. He follows up by moving forward to cover Jermaine, hoping for the opportunity to spear more of the little gits with his reach...
Standard action - chuck a bomb, targeting the one in the pink square, splash area is the green square.
move action - move forward through...Mezdav O'mara (alias of pad300)2022-06-01T03:58:29ZRe: Forums: Play-by-Post: Concordance of The Abyss (Pathfinder Chronicle)K’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/gameplay&page=5#2422022-06-01T03:37:12Z2022-06-01T03:37:12Z<div class="messageboard-quotee">Muziel Moreau wrote:</div><blockquote><p> <b>"Yeesh, K'Tak! Ye stink more than Trogs here, a real feat!"</b> Muziel chortles and begins to magically help the lizardman clean off. <span class=messageboard-ooc>Prestidigitation.</span>
</p>
</blockquote><p><b>"Thank you, too much thmell might warn the prey"</b>
<p>K’Tak’Ktah’hal, having followed his prey to the front door of the Soiled Sow, looks inside at the unconcious patrons and the bartender. His sharp eyes sweep the room.
<br />
[Spoiler omitted]</p>
<p>Seeing no one who matches the description we have of Jarme Loveage ("big and muscular, as befitting a fisherman — though I doubt he's as big as any of you three," nodding to the remarkable size of K'tah, Par and Mishanter, all near to seven feet. "Notably, he has a bit of reddish tint to an otherwise dark-blonde hair, obviously descended at least in part from Kellid or Ulfen Blood."), he thinks aloud <b>"He entered; if he ith not here, he mutht have left here..."</b> and steps back outside, to search the perimeter of the shack for any sign left by the murderer leaving...</p>
<p>[Spoiler omitted]</p>Muziel Moreau wrote:"Yeesh, K'Tak! Ye stink more than Trogs here, a real feat!" Muziel chortles and begins to magically help the lizardman clean off. Prestidigitation.
"Thank you, too much thmell might warn the prey" K’Tak’Ktah’hal, having followed his prey to the front door of the Soiled Sow, looks inside at the unconcious patrons and the bartender. His sharp eyes sweep the room.
[Spoiler omitted]
Seeing no one who matches the description we have of Jarme Loveage ("big and muscular, as...K’Tak’Ktah’hal (alias of pad300)2022-06-01T03:37:12ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=6#2522022-06-01T03:27:40Z2022-06-01T03:27:40Z<p>I could be confused, but if Muziel can get a mug of "beer", presumably there's a bartender who's conscious and not high on his own supply; that might make him a better candidate for interrogation than the drunks.</p>I could be confused, but if Muziel can get a mug of "beer", presumably there's a bartender who's conscious and not high on his own supply; that might make him a better candidate for interrogation than the drunks.K’Tak’Ktah’hal (alias of pad300)2022-06-01T03:27:40ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=5#2502022-05-31T21:07:47Z2022-05-31T21:07:47Z<div class="messageboard-quotee">DM Ray wrote:</div><blockquote><p> For playing in the virulent mud, K'Tak gets a Boon: The Feat, <i>'Smells Worse Than a Rotting Otyugh'</i>, on his character sheet. .... Muziel's Skunk is <i>not</i> pleased at the Dwarf's joke!
</p>
;) </blockquote><p>Full text if you please... Remember that I can shape a giant skunk if I need to..DM Ray wrote:For playing in the virulent mud, K'Tak gets a Boon: The Feat, 'Smells Worse Than a Rotting Otyugh', on his character sheet. .... Muziel's Skunk is not pleased at the Dwarf's joke!
;)
Full text if you please... Remember that I can shape a giant skunk if I need to..K’Tak’Ktah’hal (alias of pad300)2022-05-31T21:07:47ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=41#20092022-05-30T03:48:12Z2022-05-30T03:48:12Z<p><span class=messageboard-ooc>Hrolf heals 5 HP overnight; that puts him at full as he had only taken 4 dmg. Also, as a party, does someone have heal skill? Assuming yes, next rest you should put it to use, so Lash will get healed up...</span></p>
<p>Once undercover, Hrolf whispers to the others <b><span class=tiny>"Could he be another prisoner in this game?"</b></span></p>
<p><span class=messageboard-ooc>As a tactical note, I can be up his nose before he reacts - Cheetah's Sprint shared with your animal companion through shared spells makes for amazing charge distances... </span></p>Hrolf heals 5 HP overnight; that puts him at full as he had only taken 4 dmg. Also, as a party, does someone have heal skill? Assuming yes, next rest you should put it to use, so Lash will get healed up...
Once undercover, Hrolf whispers to the others "Could he be another prisoner in this game?"
As a tactical note, I can be up his nose before he reacts - Cheetah's Sprint shared with your animal companion through shared spells makes for amazing charge distances...Hrolf Bloodrider (alias of pad300)2022-05-30T03:48:12ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=41#20042022-05-29T02:47:58Z2022-05-29T02:47:58Z<p><b>"Well, the good news is they left. But those two are what attacked the <i>Hadrians's Bounty</i>, and they weren't being discouraged at all by the arrows the crew could launch at them. Everyone get what preparation you need done quick. The sooner we get to those standing stones, the better if those are flying about..."</b> </p>
<p>Hrolf suits deed to word, putting on She-ra's barding and grabbing some cold rations for breakfast. Hoping that we'll be able to get to the standing stones without further worries...</p>"Well, the good news is they left. But those two are what attacked the Hadrians's Bounty, and they weren't being discouraged at all by the arrows the crew could launch at them. Everyone get what preparation you need done quick. The sooner we get to those standing stones, the better if those are flying about..."
Hrolf suits deed to word, putting on She-ra's barding and grabbing some cold rations for breakfast. Hoping that we'll be able to get to the standing stones without further worries...Hrolf Bloodrider (alias of pad300)2022-05-29T02:47:58ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=40#19992022-05-27T03:55:41Z2022-05-27T03:47:20Z<p><span class=messageboard-ooc>Are the silhouettes possibly those of the two dragon things that attacked the <i>Hadrian's Bounty</i>? Regardless, revised action...</span></p>
<p><b>"They might not have seen us. Quick, get under cover, and if we're lucky they'll fly on past."</b> He suits deed to word and leads She-ra deeper into the bushes.</p>
<p><span class="messageboard-dice"><b>Stealth, She-Ra:</b></span> <span class="messageboard-dice">1d20 + 1 + 4 + 3 ⇒ (19) + 1 + 4 + 3 = 27</span>
<br />
1 rank +4 dex +3 trained</p>
<p><span class="messageboard-dice"><b>Stealth, Hrolf:</b></span> <span class="messageboard-dice">1d20 + 5 + 3 + 2 + 4 ⇒ (8) + 5 + 3 + 2 + 4 = 22</span>
<br />
5 ranks +3 trained +2 dex+4 small</p>Are the silhouettes possibly those of the two dragon things that attacked the Hadrian's Bounty? Regardless, revised action...
"They might not have seen us. Quick, get under cover, and if we're lucky they'll fly on past." He suits deed to word and leads She-ra deeper into the bushes.
[dice=Stealth, She-Ra]1d20+1+4+3[/dice]
1 rank +4 dex +3 trained
[dice=Stealth, Hrolf]1d20+5+3+2+4[/dice]
5 ranks +3 trained +2 dex+4 smallHrolf Bloodrider (alias of pad300)2022-05-27T03:47:20ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=5#2382022-05-27T02:32:35Z2022-05-27T02:32:35Z<div class="messageboard-quotee">Lady Sabella Arvanxi wrote:</div><blockquote><p> Why do I even bother posting?!? First the GM ignores me, then K'Tak does. Like, I get tracking is his schtick, but I was trying to keep the group from having to go into the sickly mud. Especially when it seemed everybody else was heading to the Sow. </p>
<p>There's literally no way my post turns up something that K'Tak misses, unless the GM takes pity on me, which isn't exactly a good thing. </blockquote><p>Apologies, but we ninja'ed each other. When I started that post, yours was not up yet...Lady Sabella Arvanxi wrote:Why do I even bother posting?!? First the GM ignores me, then K'Tak does. Like, I get tracking is his schtick, but I was trying to keep the group from having to go into the sickly mud. Especially when it seemed everybody else was heading to the Sow.
There's literally no way my post turns up something that K'Tak misses, unless the GM takes pity on me, which isn't exactly a good thing.
Apologies, but we ninja'ed each other. When I started that post, yours was not up...K’Tak’Ktah’hal (alias of pad300)2022-05-27T02:32:35ZRe: Forums: Play-by-Post: Concordance of The Abyss (Pathfinder Chronicle)K’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/gameplay&page=5#2342022-05-27T01:33:00Z2022-05-27T01:33:00Z<p><b>"Where manling prey goeth, I will follow..."</b> K’Tak’Ktah’hal pauses and takes a sniff at the mud, and then pulls out his healer's kit for some barbarian herbal concotion <span class=messageboard-ooc>(Anybody who wants to chuck in a buff spell can do so while I prep...)</span>. After readying himself, the savage wades out into the mud, unbothered by the stench, following the trail and searching for clues...</p>
<p>[Spoiler omitted]</p>"Where manling prey goeth, I will follow..." K’Tak’Ktah’hal pauses and takes a sniff at the mud, and then pulls out his healer's kit for some barbarian herbal concotion (Anybody who wants to chuck in a buff spell can do so while I prep...). After readying himself, the savage wades out into the mud, unbothered by the stench, following the trail and searching for clues...
[Spoiler omitted]K’Tak’Ktah’hal (alias of pad300)2022-05-27T01:33:00ZRe: Forums: Play-by-Post: Concordance of The Abyss (Pathfinder Chronicle)K’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/gameplay&page=5#2282022-05-26T14:26:21Z2022-05-26T14:26:21Z<p>Senses sharpened by desert bred wariness, K’Tak’Ktah’hal wordlessly busies himself examining the scene and the trail, looking for clues and tracks like those he was following last night. </p>
<p>[Spoiler omitted]</p>Senses sharpened by desert bred wariness, K’Tak’Ktah’hal wordlessly busies himself examining the scene and the trail, looking for clues and tracks like those he was following last night.
[Spoiler omitted]K’Tak’Ktah’hal (alias of pad300)2022-05-26T14:26:21ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=5#2282022-05-26T14:21:12Z2022-05-26T14:21:12Z<p>Par, I'll answer your question IC once I get an answer from GM Ray... I will be happy to take a protection from evil though.</p>Par, I'll answer your question IC once I get an answer from GM Ray... I will be happy to take a protection from evil though.K’Tak’Ktah’hal (alias of pad300)2022-05-26T14:21:12ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=40#19962022-05-25T17:36:23Z2022-05-25T17:36:23Z<p>Hrolf swings atop of She-ra and readies a Chakram for the first flier to get within practical range...</p>
<p><span class=messageboard-ooc>move action - mount she-ra
<br />
standard action - ready an attack w/chakram on the first flier to close within 90'
<br />
</span></p>
<p><span class=messageboard-ooc>Because we will need it:</span>
<br />
<span class="messageboard-dice"><b>Init:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (17) + 2 = 19</span>
<br />
+2 dex</p>
<p>[Spoiler omitted]</p>Hrolf swings atop of She-ra and readies a Chakram for the first flier to get within practical range...
move action - mount she-ra
standard action - ready an attack w/chakram on the first flier to close within 90'
Because we will need it:
[dice=Init]1d20+2[/dice]
+2 dex
[Spoiler omitted]Hrolf Bloodrider (alias of pad300)2022-05-25T17:36:23ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=40#19902022-05-24T01:08:10Z2022-05-24T01:08:10Z<p><b>"Well, this is an island, so far found to be uninhabited. My name is Hrolf and girl here is She-ra,"</b> he pets the tiger as he continues, <b>"I was not snatched from reality or just woke up here. I was shipping for Absalom on <i>Hadrian's Bounty</i> when storm came up. We were blown about and then attacked by two dragon-like things. The ship sank and I went overboard. The 'Old Man' has claimed responsibility for that attack... Now you're part of his game too, I guess. Up that way"</b>, he gestures with his chin, <b>"there's a set of standing stones, possibly a clue to how to get off this island, and very likely a fight or three and a puzzle or two. I'm guessing a Ley Line Guardian is some sort of mage, and a wizard could be a might helpful. Ye willing to join us in the quest to escape?" </b></p>"Well, this is an island, so far found to be uninhabited. My name is Hrolf and girl here is She-ra," he pets the tiger as he continues, "I was not snatched from reality or just woke up here. I was shipping for Absalom on Hadrian's Bounty when storm came up. We were blown about and then attacked by two dragon-like things. The ship sank and I went overboard. The 'Old Man' has claimed responsibility for that attack... Now you're part of his game too, I guess. Up that way", he gestures with his...Hrolf Bloodrider (alias of pad300)2022-05-24T01:08:10ZRe: Forums: Play-by-Post: Concordance of The Abyss (Pathfinder Chronicle)K’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/gameplay&page=5#2192022-05-24T00:18:50Z2022-05-24T00:18:50Z<p>K’Tak’Ktah’hal speaks up: <b>"Commander, you withh thith killer caught. I was able to catch his trail from the killing at the Pythonethth Houthe, that four dayth old! If your men can take me to thith Breakwater Pier, where thith Raif was killed, I will hunt the madman."</b></p>
<p>[Spoiler omitted]</p>K’Tak’Ktah’hal speaks up: "Commander, you withh thith killer caught. I was able to catch his trail from the killing at the Pythonethth Houthe, that four dayth old! If your men can take me to thith Breakwater Pier, where thith Raif was killed, I will hunt the madman."
[Spoiler omitted]K’Tak’Ktah’hal (alias of pad300)2022-05-24T00:18:50ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=5#2092022-05-24T00:21:15Z2022-05-24T00:08:03Z<p>Ok, I'm supposed to be the strong silent type here, and I have no ranks in diplomacy and a charisma penalty. All that said, if no one else is going to talk to Cmdr Jute, I'm going to...</p>
<p>If we need a vote about sharing info with Jute, I say yes...</p>
<p>Edit: And that went as well as expected...</p>Ok, I'm supposed to be the strong silent type here, and I have no ranks in diplomacy and a charisma penalty. All that said, if no one else is going to talk to Cmdr Jute, I'm going to...
If we need a vote about sharing info with Jute, I say yes...
Edit: And that went as well as expected...K’Tak’Ktah’hal (alias of pad300)2022-05-24T00:08:03ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=5#2062022-05-22T00:07:06Z2022-05-22T00:07:06Z<p>Whatever we do with Cmdr Jute, let us do it quickly. If we get out to Breakwater Pier... I was able to find his trail 4 days old; just last night...</p>Whatever we do with Cmdr Jute, let us do it quickly. If we get out to Breakwater Pier... I was able to find his trail 4 days old; just last night...K’Tak’Ktah’hal (alias of pad300)2022-05-22T00:07:06ZRe: Forums: Play-by-Post: Concordance of The Abyss (Pathfinder Chronicle)K’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/gameplay&page=5#2142022-05-21T14:59:36Z2022-05-21T14:59:36Z<p>K'tak prepares himself for the day and waits patiently as his teammates ready themselves. He asks Refrum a question <b>"Another way of hunting, that the Dineh uthe for hunting beatht is a tethered goat. Ith there anything that the murdered have in common, that we could uthe to thet up a fake target for the Lantern Man?"</b></p>K'tak prepares himself for the day and waits patiently as his teammates ready themselves. He asks Refrum a question "Another way of hunting, that the Dineh uthe for hunting beatht is a tethered goat. Ith there anything that the murdered have in common, that we could uthe to thet up a fake target for the Lantern Man?"K’Tak’Ktah’hal (alias of pad300)2022-05-21T14:59:36ZRe: Forums: Play-by-Post: We start at the bottom...Hrolf Bloodrider (alias of pad300)https://paizo.com/campaigns/v5748p75ivlbf/gameplay&page=40#19822022-05-20T05:28:30Z2022-05-20T05:28:30Z<p>As Hrolf's watch is ongoing, it becomes clear that She-ra is definitely a puddy-tat. <span class=messageboard-ooc>( You know how cats always want to sit on the lap of the person who doesn't like cats... )</span> She-ra sneaks her way across to where Lash is sleeping and is about to become a cat blanket... Hrolf is distracted from the amusement value of watching what happens next as he hears a rustle in the foliage behind him. He quickly spins, keeping low, with a hand on the hilt of his waveblade. Seeing the elf, his first reaction is a quick whistle, <b>"Wheet"</b> to tell She-ra to stop fooling around for a second - it's business time. Then he loudly (to wake the rest of the camp) challenges the the elf <b><span class=messageboard-bigger>"Friend or Foe?"</span></b></p>As Hrolf's watch is ongoing, it becomes clear that She-ra is definitely a puddy-tat. ( You know how cats always want to sit on the lap of the person who doesn't like cats... ) She-ra sneaks her way across to where Lash is sleeping and is about to become a cat blanket... Hrolf is distracted from the amusement value of watching what happens next as he hears a rustle in the foliage behind him. He quickly spins, keeping low, with a hand on the hilt of his waveblade. Seeing the elf, his first...Hrolf Bloodrider (alias of pad300)2022-05-20T05:28:30ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=4#1972022-05-19T03:49:01Z2022-05-19T03:49:01Z<p>A question: What do we know about the murder victims? Is there a common thread? One method of hunting predators is to use a tethered goat...</p>A question: What do we know about the murder victims? Is there a common thread? One method of hunting predators is to use a tethered goat...K’Tak’Ktah’hal (alias of pad300)2022-05-19T03:49:01ZRe: Forums: Play-by-Post: Concordance of The Abyss (Pathfinder Chronicle)K’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/gameplay&page=5#2042022-05-17T17:09:40Z2022-05-17T17:09:40Z<p>K’Tak’Ktah’hal breaks his customary silence <b>"It ith clear there are enemieth about. War camp, we thleep together. We mutht keep watcheth."</b> He looks around the group and sighs <b>"Thpellth. I will take middle watch, with the little one."</b>, he points at Trogs.</p>
<p><span class=messageboard-ooc> So many spellcasters who need 8 consecutive Hrs, and we should have 2 awake on any given watch. I can take a middle watch with Trogs ...</span></p>K’Tak’Ktah’hal breaks his customary silence "It ith clear there are enemieth about. War camp, we thleep together. We mutht keep watcheth." He looks around the group and sighs "Thpellth. I will take middle watch, with the little one.", he points at Trogs.
So many spellcasters who need 8 consecutive Hrs, and we should have 2 awake on any given watch. I can take a middle watch with Trogs ...K’Tak’Ktah’hal (alias of pad300)2022-05-17T17:09:40ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus presents Second Darkness, an 1st edition Adventure Path DiscussionMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/discussion&page=3#1022022-05-16T18:40:17Z2022-05-16T18:40:17Z<div class="messageboard-quotee">Mholg wrote:</div><blockquote><p> @All: Just an update from Al/Spazmodeus, I reached out to him via his personal email and he got back to me earlier today. </p>
<p>Think he's planning to touch base with his games, but covid and RL/work drained him of physical and mental energy at the beginning of the year. Good news is he's on the mend and thoughts are turning to the boards and games... bad news is alas this game is a stretch too far at the moment. </p>
<p>While I'm disappointed, I am stoked to hear Al is well and getting better and he gave me his blessing to be the bearer of the tidings.</p>
<p>Think this game would have been a hoot and you all had some great concepts. Look forward to (hopefully) sharing the virtual tabletop with you all down the line. </p>
<p>Cheers</p>
<p>BD/Gary </blockquote><p>Hey Mohlg, you apparently know "Al/Spazmodeus"; it's been more than a month since he posted about getting this started again. Is this back to being dead?Mholg wrote:@All: Just an update from Al/Spazmodeus, I reached out to him via his personal email and he got back to me earlier today.
Think he's planning to touch base with his games, but covid and RL/work drained him of physical and mental energy at the beginning of the year. Good news is he's on the mend and thoughts are turning to the boards and games... bad news is alas this game is a stretch too far at the moment.
While I'm disappointed, I am stoked to hear Al is well and getting...Morrolan of the Ghost Griffons (alias of pad300)2022-05-16T18:40:17ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=4#1832022-05-15T13:51:07Z2022-05-15T13:51:07Z<div class="messageboard-quotee">DM Ray wrote:</div><blockquote><p> And of course, tracking the Cadaver Lord ... with a Level of Urban Ranger & three Levels of Rogue ...
</p>
</blockquote><p>He only gets favored community at 3ed level of Urban Ranger, so he leaves tracks... not to mention his 4 buddies don't have ranger levels at all. I have favored terrain urban, I can probably do it. Tactically though, you may have a point...
<p>[Spoiler omitted]</p>DM Ray wrote:And of course, tracking the Cadaver Lord ... with a Level of Urban Ranger & three Levels of Rogue ...
He only gets favored community at 3ed level of Urban Ranger, so he leaves tracks... not to mention his 4 buddies don't have ranger levels at all. I have favored terrain urban, I can probably do it. Tactically though, you may have a point... [Spoiler omitted]K’Tak’Ktah’hal (alias of pad300)2022-05-15T13:51:07ZRe: Forums: Play-by-Post: Concordance of The Abyss (Pathfinder Chronicle)K’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/gameplay&page=4#1982022-05-15T01:56:34Z2022-05-15T01:56:34Z<p>K’Tak’Ktah’hal ruminates <b>"The weary hunter is the one who makes the mistake that lets the game escape. But the trail from these,"</b> he kicks the remains of the cadaver lord, <b>"is fresh. I could try to trail them back to this master, that supposedly has the lantern man's axe... but it is not the axe we search for."</b> </p>
<p><span class=messageboard-ooc>I don't know how hard DM Ray uses the fatigue/exhaustion rules, but if it's midnight, we're probably going to be running into that as an issue if we push. I suggest going to rest at the inn (or Refrum's place).</span></p>K’Tak’Ktah’hal ruminates "The weary hunter is the one who makes the mistake that lets the game escape. But the trail from these," he kicks the remains of the cadaver lord, "is fresh. I could try to trail them back to this master, that supposedly has the lantern man's axe... but it is not the axe we search for."
I don't know how hard DM Ray uses the fatigue/exhaustion rules, but if it's midnight, we're probably going to be running into that as an issue if we push. I suggest going to rest at...K’Tak’Ktah’hal (alias of pad300)2022-05-15T01:56:34ZRe: Forums: Play-by-Post: Concordance of The Abyss (Pathfinder Chronicle)K’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/gameplay&page=4#1922022-05-14T01:02:44Z2022-05-14T01:02:44Z<p><span class=messageboard-ooc>Between lunge and a 5' step, I should be able to reach the Cadaver Lord with a full attack.</span></p>
<p>K’Tak’Ktah’hal grins, showing many teeth, as the enemy comes to him, and unleashes his full wrath on the wretched undead thing...</p>
<p>[Spoiler omitted]</p>Between lunge and a 5' step, I should be able to reach the Cadaver Lord with a full attack.
K’Tak’Ktah’hal grins, showing many teeth, as the enemy comes to him, and unleashes his full wrath on the wretched undead thing...
[Spoiler omitted]K’Tak’Ktah’hal (alias of pad300)2022-05-14T01:02:44ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=4#1762022-05-13T22:14:18Z2022-05-13T22:14:18Z<p>Quick query for DM Ray, is the Cadaver Lord still standing after Par's attacks?</p>Quick query for DM Ray, is the Cadaver Lord still standing after Par's attacks?K’Tak’Ktah’hal (alias of pad300)2022-05-13T22:14:18ZRe: Forums: Play-by-Post Discussion: Concordance of The Abyss (Pathfinder Chronicle) DiscussionK’Tak’Ktah’hal (alias of pad300)https://paizo.com/campaigns/v5748p75ivmeq/discussion&page=4#1742022-05-13T21:52:40Z2022-05-13T21:52:40Z<div class="messageboard-quotee">DM Ray wrote:</div><blockquote> Is my final Wight Staggered for Round 2? Please let me know, thanks. </blockquote><p>Actually, was your wight staggered at all? It's a fort save... and the wight is undead type.DM Ray wrote:Is my final Wight Staggered for Round 2? Please let me know, thanks.
Actually, was your wight staggered at all? It's a fort save... and the wight is undead type.K’Tak’Ktah’hal (alias of pad300)2022-05-13T21:52:40ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus presents Second Darkness, an 1st edition Adventure Path DiscussionMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/discussion&page=2#992022-04-12T21:36:46Z2022-04-12T21:36:46Z<p>Well, well, well, clearly GM Spazmodeus lived through his affliction after all. Yeah, I'm still in...</p>Well, well, well, clearly GM Spazmodeus lived through his affliction after all. Yeah, I'm still in...Morrolan of the Ghost Griffons (alias of pad300)2022-04-12T21:36:46ZRe: Forums: Play-by-Post Discussion: GM Corwyn's Jade Regent (2) DiscussionCaladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/discussion&page=5#2072022-03-19T20:51:21Z2022-03-19T20:51:21Z<p>I'd be willing to continue, but it's pretty clear what you'd prefer, having marked the campaign as inactive..</p>I'd be willing to continue, but it's pretty clear what you'd prefer, having marked the campaign as inactive..Caladorn Estvial (alias of pad300)2022-03-19T20:51:21ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=37#18282022-03-18T15:11:24Z2022-03-18T15:11:24Z<p>Having searched his way through the town, Caladorn approaches the piers. Stopping at the base of the pier with the sunken longship, he pauses and says <b>"I think that ship is newer than what happened to the village - it landed to explore the village and something clearly got it..."</b> </p>
<p>He has Galaditar fly a circuit <span class=messageboard-ooc>(staying 40+ ft away)</span> around the longship while both take a careful look and listen...</p>
<p><span class="messageboard-dice"><b>Perception, Caladorn:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 2 ⇒ (5) + 2 + 3 + 2 = 12</span>
<br />
3 rank +3 trained +2 racial</p>
<p><span class="messageboard-dice"><b>Perception, Galaditar:</b></span> <span class="messageboard-dice">1d20 + 3 + 3 + 4 ⇒ (7) + 3 + 3 + 4 = 17</span>
<br />
3 rank +3 trained +4 racial</p>Having searched his way through the town, Caladorn approaches the piers. Stopping at the base of the pier with the sunken longship, he pauses and says "I think that ship is newer than what happened to the village - it landed to explore the village and something clearly got it..."
He has Galaditar fly a circuit (staying 40+ ft away) around the longship while both take a careful look and listen...
[dice=Perception, Caladorn] 1d20 + 2 + 3 + 2 [/dice]
3 rank +3 trained +2 racial
...Caladorn Estvial (alias of pad300)2022-03-18T15:11:24ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=37#18262022-03-16T04:09:11Z2022-03-16T04:09:11Z<p>Caladorn continues the grim work of searching the ruined town; he's clearly on edge, the unnatural silence is worrying him.</p>
<p><span class="messageboard-dice"><b>Perception, Search Green box building:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 2 + 2 + 2 ⇒ (1) + 2 + 3 + 2 + 2 + 2 = 12</span>
<br />
3 rank +3 trained +2 racial +2 aid another +2 alertness</p>
<p><span class="messageboard-dice"><b>Perception, Search blue box building:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 2 + 2 + 2 ⇒ (18) + 2 + 3 + 2 + 2 + 2 = 29</span></p>
<p><span class="messageboard-dice"><b>Perception, Search Pink box building:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 2 + 2 + 2 ⇒ (8) + 2 + 3 + 2 + 2 + 2 = 19</span></p>Caladorn continues the grim work of searching the ruined town; he's clearly on edge, the unnatural silence is worrying him.
[dice=Perception, Search Green box building] 1d20 + 2 + 3 + 2 + 2 + 2 [/dice]
3 rank +3 trained +2 racial +2 aid another +2 alertness
[dice=Perception, Search blue box building] 1d20 + 2 + 3 + 2 + 2 + 2 [/dice]
[dice=Perception, Search Pink box building] 1d20 + 2 + 3 + 2 + 2 + 2 [/dice]Caladorn Estvial (alias of pad300)2022-03-16T04:09:11ZRe: Forums: Play-by-Post Discussion: GM Corwyn's Jade Regent (2) DiscussionCaladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/discussion&page=5#2042022-03-13T00:05:54Z2022-03-13T00:05:54Z<p>Clearly, Filona is not "back by Thursday". We can carry on, but do we need to recruit?</p>Clearly, Filona is not "back by Thursday". We can carry on, but do we need to recruit?Caladorn Estvial (alias of pad300)2022-03-13T00:05:54ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=37#18222022-03-12T23:59:42Z2022-03-12T23:59:42Z<p><b>"It's safe Posh. Come here, I got a little something for Walnut's saddlebags to carry."</b></p>
<p>Caladorn pockets the key and (assuming Posh cooperates), loads the gold into Walnut's saddlebags. </p>
<p>Then he heads back down the road into town, alert for trouble.</p>
<p><span class=messageboard-ooc>I propose to search the various buildings in town. Start with the one in the purple box, and then the one in the orange box... I suspect that things will start to get more interesting as we get into the town. </span></p>
<p>His mood darkens as he enters the ruins once again. He waits for the others to back him up, and then starts searching, looking for trouble, clues about what happened and loot in that order.</p>
<p><span class="messageboard-dice"><b>Perception, Search Purple box building:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 2 + 2 + 2 ⇒ (13) + 2 + 3 + 2 + 2 + 2 = 24</span>
<br />
3 rank +3 trained +2 racial +2 aid another +2 alertness</p>
<p><span class="messageboard-dice"><b>Perception, Search Orange box building:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 2 + 2 + 2 ⇒ (20) + 2 + 3 + 2 + 2 + 2 = 31</span></p>
<p><span class=messageboard-ooc>I have not rolled the perception rolls for galaditar aiding another, as he has a +10 which makes it automatic. </span></p>"It's safe Posh. Come here, I got a little something for Walnut's saddlebags to carry."
Caladorn pockets the key and (assuming Posh cooperates), loads the gold into Walnut's saddlebags.
Then he heads back down the road into town, alert for trouble.
I propose to search the various buildings in town. Start with the one in the purple box, and then the one in the orange box... I suspect that things will start to get more interesting as we get into the town.
His mood darkens as he enters the...Caladorn Estvial (alias of pad300)2022-03-12T23:59:42ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=37#18202022-03-11T01:36:32Z2022-03-11T01:36:32Z<p>Encouraged by Galaditar, who has spotted something, Caladorn will search the remains of the lighthouse (with Galaditar on his shoulder, chittering at him)...</p>
<p><span class="messageboard-dice"><b>Perception, Galaditar, aid another:</b></span> <span class="messageboard-dice">1d20 + 3 + 3 + 4 ⇒ (18) + 3 + 3 + 4 = 28</span>
<br />
3 rank +3 trained +4 racial</p>
<p><span class="messageboard-dice"><b>Perception, Caladorn:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 2 + 2 + 2 ⇒ (7) + 2 + 3 + 2 + 2 + 2 = 18</span>
<br />
3 rank +3 trained +2 racial +2 aid another +2 alertness</p>Encouraged by Galaditar, who has spotted something, Caladorn will search the remains of the lighthouse (with Galaditar on his shoulder, chittering at him)...
[dice=Perception, Galaditar, aid another] 1d20 + 3 + 3 + 4 [/dice]
3 rank +3 trained +4 racial
[dice=Perception, Caladorn] 1d20 + 2 + 3 + 2 +2+2 [/dice]
3 rank +3 trained +2 racial +2 aid another +2 alertnessCaladorn Estvial (alias of pad300)2022-03-11T01:36:32ZRe: Forums: Play-by-Post Discussion: GM Corwyn's Jade Regent (2) DiscussionCaladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/discussion&page=5#2032022-03-10T17:21:31Z2022-03-10T17:21:31Z<p>I also owe a spell prep post for "today":</p>
<p>Lvl 0 (4+1): Detect Magic, Light, Ray of Frost, Disrupt Undead, Message (school bonus spell) </p>
<p>Lvl 1 (2+1+1): Windy Escape (School Bonus), Color Spray, Vanish, Adhesive Spittle.</p>I also owe a spell prep post for "today":
Lvl 0 (4+1): Detect Magic, Light, Ray of Frost, Disrupt Undead, Message (school bonus spell)
Lvl 1 (2+1+1): Windy Escape (School Bonus), Color Spray, Vanish, Adhesive Spittle.Caladorn Estvial (alias of pad300)2022-03-10T17:21:31ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=37#18172022-03-10T17:15:27Z2022-03-10T17:15:27Z<p><span class=messageboard-ooc>Ok, I think we need to move this along a bit. I suspect that we are in a "dungeon level" here, and the assorted building are the rooms... So big post time </span></p>
<p>Caladorn bites his thumb and says pensively: [b]"All right, there's something not right about this town; the silence is oppressive, there should be more noises, if only from rats. Let's not get into someplace without a route to run away. We've looked at the ruined Desnan temple and graveyard <span class=messageboard-ooc>(Pink box on the map)</span> and that seems safe enough. Let's try the building on the point <span class=messageboard-ooc>(Green Box)</span>, down the road to the temple is our line of retreat if we have to run away."[b] </p>
<p>He heads down the road to the building on the point, wary as a cat near a rocking chair... When he gets there, he has Galaditar fly a circuit [ooc](staying 40+ ft away) around the building while both take a careful look and listen...</p>
<p><span class="messageboard-dice"><b>Perception, Caladorn:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 2 ⇒ (3) + 2 + 3 + 2 = 10</span>
<br />
3 rank +3 trained +2 racial</p>
<p><span class="messageboard-dice"><b>Perception, Galaditar:</b></span> <span class="messageboard-dice">1d20 + 3 + 3 + 4 ⇒ (7) + 3 + 3 + 4 = 17</span>
<br />
3 rank +3 trained +4 racial</p>Ok, I think we need to move this along a bit. I suspect that we are in a "dungeon level" here, and the assorted building are the rooms... So big post time
Caladorn bites his thumb and says pensively: [b]"All right, there's something not right about this town; the silence is oppressive, there should be more noises, if only from rats. Let's not get into someplace without a route to run away. We've looked at the ruined Desnan temple and graveyard (Pink box on the map) and that seems safe[/b]...Caladorn Estvial (alias of pad300)2022-03-10T17:15:27ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=37#18092022-03-07T05:44:59Z2022-03-07T05:44:59Z<p><b>"No, but Galaditar did see something. He doesn't think it's hostile though. Whatever it is is very well hidden; he's buzzing around it, telling me it's there, but I can't spot it... Shall we head up to the ruins of the temple and check it out?"</b></p>
<p>Caladorn will head off to the ruins of the temple itself, trusting Galaditar to keep and eye on whatever he's spotted...</p>
<p><span class=messageboard-ooc>@GM Corwyn, do you want more perception checks for searching the temple itself?</span></p>"No, but Galaditar did see something. He doesn't think it's hostile though. Whatever it is is very well hidden; he's buzzing around it, telling me it's there, but I can't spot it... Shall we head up to the ruins of the temple and check it out?"
Caladorn will head off to the ruins of the temple itself, trusting Galaditar to keep and eye on whatever he's spotted...
@GM Corwyn, do you want more perception checks for searching the temple itself?Caladorn Estvial (alias of pad300)2022-03-07T05:44:59ZRe: Forums: Play-by-Post Discussion: GM Corwyn's Jade Regent (2) DiscussionCaladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/discussion&page=5#2022022-03-03T15:10:10Z2022-03-03T15:10:10Z<p>And here i've been looking for a place to stash a caravan & assorted NPC's...</p>And here i've been looking for a place to stash a caravan & assorted NPC's...Caladorn Estvial (alias of pad300)2022-03-03T15:10:10ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=37#18062022-02-28T14:57:46Z2022-02-28T14:57:29Z<p>Galaditar nudges Caladorn then zips out to fly a circle over the little creature...</p>
<p>[Spoiler omitted]</p>Galaditar nudges Caladorn then zips out to fly a circle over the little creature...
[Spoiler omitted]Caladorn Estvial (alias of pad300)2022-02-28T14:57:29ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=37#18032022-02-26T16:24:11Z2022-02-26T16:24:11Z<p><span class=messageboard-ooc>Does Koya, cleric of Desna, according to Pathfinder Wiki, have any objections to using the temple and graveyard as a camping spot?</span></p>
<p>[Spoiler omitted]</p>Does Koya, cleric of Desna, according to Pathfinder Wiki, have any objections to using the temple and graveyard as a camping spot?
[Spoiler omitted]Caladorn Estvial (alias of pad300)2022-02-26T16:24:11ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=37#18012022-02-25T00:20:59Z2022-02-25T00:20:59Z<p><b>"Gundar's protection from evil spell helped Ameiko, and Desna is patron of travellers... Let's camp there overnight and maybe the consecrated ground will help Ameiko's condition. If we do camp there, I suspect we should all follow Posh's example and make an offering..."</b></p>
<p><span class=messageboard-ooc>It has got to be getting late and we will need to camp somewhere...What do you guys think?</span></p>"Gundar's protection from evil spell helped Ameiko, and Desna is patron of travellers... Let's camp there overnight and maybe the consecrated ground will help Ameiko's condition. If we do camp there, I suspect we should all follow Posh's example and make an offering..."
It has got to be getting late and we will need to camp somewhere...What do you guys think?Caladorn Estvial (alias of pad300)2022-02-25T00:20:59ZRe: Forums: Play-by-Post Discussion: GM Corwyn's Jade Regent (2) DiscussionCaladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/discussion&page=4#1992022-02-22T18:21:54Z2022-02-22T18:21:54Z<p>Ok, we haven't seen Filona since Feb 8 when </p>
<div class="messageboard-quotee">Filona Fiorde wrote:</div><blockquote> Hi, RL is kicking me in the balls atm, I'll be back by Thursday. Please bot me as required </blockquote><p>Could we please bot Filona's spot check on Ameiko's muttering (DC 15)?Ok, we haven't seen Filona since Feb 8 when
Filona Fiorde wrote:Hi, RL is kicking me in the balls atm, I'll be back by Thursday. Please bot me as required
Could we please bot Filona's spot check on Ameiko's muttering (DC 15)?Caladorn Estvial (alias of pad300)2022-02-22T18:21:54ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=36#17912022-02-21T21:48:22Z2022-02-21T21:48:22Z<p><span class=messageboard-ooc>A little more description if you please...The map looks like the village is in ruins? Is that the case? Is that like recent destruction? Assuming that the village is destroyed and not recently...</span></p>
<p>Caladorn looks over the remains of the village, trying to spot a building with intact walls and doors, remarking, <b>"Let's try and find a camping spot where Ameiko can have a roof over her head."</b></p>
<p><span class="messageboard-dice"><b>Perception, Caladorn:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 2 + 2 ⇒ (18) + 2 + 3 + 2 + 2 = 27</span>
<br />
3 rank +3 trained +2 racial +2 Alertness (familiar)</p>A little more description if you please...The map looks like the village is in ruins? Is that the case? Is that like recent destruction? Assuming that the village is destroyed and not recently...
Caladorn looks over the remains of the village, trying to spot a building with intact walls and doors, remarking, "Let's try and find a camping spot where Ameiko can have a roof over her head."
[dice=Perception, Caladorn] 1d20 + 2 + 3 + 2 +2 [/dice]
3 rank +3 trained +2 racial +2 Alertness (familiar)Caladorn Estvial (alias of pad300)2022-02-21T21:48:22ZRe: Forums: Play-by-Post Discussion: GM Corwyn's Jade Regent (2) DiscussionCaladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/discussion&page=4#1972022-02-21T00:04:19Z2022-02-21T00:04:19Z<p><span class=messageboard-ooc>As the stupid question of the day Gundar, why is a cleric rolling D10 for HP?</span></p>As the stupid question of the day Gundar, why is a cleric rolling D10 for HP?Caladorn Estvial (alias of pad300)2022-02-21T00:04:19ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=36#17872022-02-20T05:27:50Z2022-02-20T05:27:50Z<p>Caladorn is distracted, looking at his book, when Ameiko whispers something in her sleep. Prompted by Galaditar he asks <b>"Ameiko whispered something, did anyone catch that?"</b></p>
<p><span class=messageboard-ooc>Note, Galaditar will only have speak with master at 5th level. Before that, he communicates by empathic link, so hopefully someone else can hear that and share what was said...</span></p>Caladorn is distracted, looking at his book, when Ameiko whispers something in her sleep. Prompted by Galaditar he asks "Ameiko whispered something, did anyone catch that?"
Note, Galaditar will only have speak with master at 5th level. Before that, he communicates by empathic link, so hopefully someone else can hear that and share what was said...Caladorn Estvial (alias of pad300)2022-02-20T05:27:50ZRe: Forums: Play-by-Post Discussion: GM Corwyn's Jade Regent (2) DiscussionCaladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/discussion&page=4#1952022-02-20T05:25:56Z2022-02-20T05:25:56Z<p>[Spoiler omitted]</p>
<p>I also need to pick 2 spells to add to my spellbook...</p>[Spoiler omitted]
I also need to pick 2 spells to add to my spellbook...Caladorn Estvial (alias of pad300)2022-02-20T05:25:56ZRe: Forums: Play-by-Post Discussion: GM Corwyn's Jade Regent (2) DiscussionCaladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/discussion&page=4#1942022-02-19T07:11:31Z2022-02-19T07:11:31Z<p>Lvl 3 will happen later on...</p>Lvl 3 will happen later on...Caladorn Estvial (alias of pad300)2022-02-19T07:11:31ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=36#17862022-02-19T06:55:05Z2022-02-19T06:55:05Z<p><span class="messageboard-dice"><b>Perception, Caladorn:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 2 ⇒ (1) + 2 + 3 + 2 = 8</span>
<br />
3 rank +3 trained +2 racial</p>
<p><span class="messageboard-dice"><b>Perception, Galaditar:</b></span> <span class="messageboard-dice">1d20 + 3 + 3 + 4 ⇒ (13) + 3 + 3 + 4 = 23</span>
<br />
3 rank +3 trained +4 racial</p>[dice=Perception, Caladorn] 1d20 + 2 + 3 + 2 [/dice]
3 rank +3 trained +2 racial
[dice=Perception, Galaditar] 1d20 + 3 + 3 + 4 [/dice]
3 rank +3 trained +4 racialCaladorn Estvial (alias of pad300)2022-02-19T06:55:05ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus presents Second Darkness, an 1st edition Adventure Path DiscussionMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/discussion&page=2#912022-02-18T15:40:07Z2022-02-18T15:40:07Z<p>Yeah, Dread and Spazmodeus both went dark about then and haven't been seen since. Hope they're getting better, but I fear the worst...</p>Yeah, Dread and Spazmodeus both went dark about then and haven't been seen since. Hope they're getting better, but I fear the worst...Morrolan of the Ghost Griffons (alias of pad300)2022-02-18T15:40:07ZRe: Forums: Play-by-Post Discussion: GM Corwyn's Jade Regent (2) DiscussionCaladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/discussion&page=4#1922022-02-18T07:41:09Z2022-02-18T07:41:09Z<p><span class=messageboard-ooc>Ok, Caladorn hasn't a clue in game about how to help Ameiko. But on a metagame front, I think the plot is looking like : go to Brinewall and then go find the macguffin in the dungeon... What does everyone else think?
<br />
Should we proceed to Brinewall or do we camp and hope Ameiko can shake this off?</span></p>Ok, Caladorn hasn't a clue in game about how to help Ameiko. But on a metagame front, I think the plot is looking like : go to Brinewall and then go find the macguffin in the dungeon... What does everyone else think?
Should we proceed to Brinewall or do we camp and hope Ameiko can shake this off?Caladorn Estvial (alias of pad300)2022-02-18T07:41:09ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=36#17832022-02-18T07:32:12Z2022-02-18T07:32:12Z<p>Caladorn's head snaps towards Ameiko as she mumbles in her sleep. <b>"Did you hear that? Ameiko whispered 'One treasure beyond two seals in the third vault...'</b></p>Caladorn's head snaps towards Ameiko as she mumbles in her sleep. "Did you hear that? Ameiko whispered 'One treasure beyond two seals in the third vault...'Caladorn Estvial (alias of pad300)2022-02-18T07:32:12ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=36#17822022-02-18T06:54:14Z2022-02-18T06:54:14Z<p><span class="messageboard-dice"><b>Perception, Caladorn:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 2 ⇒ (19) + 2 + 3 + 2 = 26</span>
<br />
2 rank +3 trained +2 racial</p>
<p><span class="messageboard-dice"><b>Perception, Galaditar:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 4 ⇒ (11) + 2 + 3 + 4 = 20</span>
<br />
2 rank +3 trained +4 racial</p>[dice=Perception, Caladorn] 1d20 + 2 + 3 + 2 [/dice]
2 rank +3 trained +2 racial
[dice=Perception, Galaditar] 1d20 + 2 + 3 + 4 [/dice]
2 rank +3 trained +4 racialCaladorn Estvial (alias of pad300)2022-02-18T06:54:14ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=36#17772022-02-16T04:24:26Z2022-02-16T04:24:26Z<p><span class=messageboard-ooc>What does Sandru have to say?</span></p>What does Sandru have to say?Caladorn Estvial (alias of pad300)2022-02-16T04:24:26ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=36#17742022-02-14T04:03:39Z2022-02-14T04:03:39Z<p>Caladorn's eyes narrow, and he suggests <b>"Try your spell Gundar."</b> Then he goes in search of Sandru <span class=messageboard-ooc>(which shouldn't be far)</span>. <b>"Sandru, Ameiko has been afflicted by some necromancy from an unknowns source. Can we rig a hammock for Ameiko to rest inside one of the wagons. If we do that, we can push hard for a couple of hours marching, in the hopes of actually reaching Brinewall and putting a proper roof over our heads. Either that or we might outrun whatever it is that is afflicting Ameiko, What do you think?"</b></p>Caladorn's eyes narrow, and he suggests "Try your spell Gundar." Then he goes in search of Sandru (which shouldn't be far). "Sandru, Ameiko has been afflicted by some necromancy from an unknowns source. Can we rig a hammock for Ameiko to rest inside one of the wagons. If we do that, we can push hard for a couple of hours marching, in the hopes of actually reaching Brinewall and putting a proper roof over our heads. Either that or we might outrun whatever it is that is afflicting Ameiko, What...Caladorn Estvial (alias of pad300)2022-02-14T04:03:39ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=36#17702022-02-08T16:31:49Z2022-02-08T16:31:49Z<p>Caladorn replies to Posh: <b>"Yeah, I hadn't noticed it earlier either"</b>, and then to Gundar <b>"Worth a try."</b>. He cocks an eye at Koya, inviting her to contribute to the discussion...</p>Caladorn replies to Posh: "Yeah, I hadn't noticed it earlier either", and then to Gundar "Worth a try.". He cocks an eye at Koya, inviting her to contribute to the discussion...Caladorn Estvial (alias of pad300)2022-02-08T16:31:49ZRe: Forums: Play-by-Post Discussion: GM Michael's Reign of WinterBeregdur the Herbalist (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrb/discussion&page=13#6232022-02-05T06:19:42Z2022-02-05T06:19:42Z<div class="messageboard-quotee">Tegan Ryker wrote:</div><blockquote> I sent GM Michael an email. I hope he's recovered from pneumonia </blockquote><p>Having not heard from him for so long, I suspect that we may be looking at bad news.Tegan Ryker wrote:I sent GM Michael an email. I hope he's recovered from pneumonia
Having not heard from him for so long, I suspect that we may be looking at bad news.Beregdur the Herbalist (alias of pad300)2022-02-05T06:19:42ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=36#17662022-02-04T22:52:45Z2022-02-04T22:52:45Z<p>Caladorn will head over to Koya, and will grab Posh and Gundar along the way. Pulling the four of the together for a quiet conference, he opens with <b>"Ok, Ameiko is visibly not well. She is radiating magic, as if expected by a necromancy of moderate strength <span class=messageboard-ooc>(a 4th-6th level spell/sla)</span>. However, such magic is not something I have any familiarity with. Posh, how long has she been looking this peaked? If it's just today, perhaps we try and outrun the source; ff it's longer than that, should we camp and try to help her fight it?"</b></p>Caladorn will head over to Koya, and will grab Posh and Gundar along the way. Pulling the four of the together for a quiet conference, he opens with "Ok, Ameiko is visibly not well. She is radiating magic, as if expected by a necromancy of moderate strength (a 4th-6th level spell/sla). However, such magic is not something I have any familiarity with. Posh, how long has she been looking this peaked? If it's just today, perhaps we try and outrun the source; ff it's longer than that, should we...Caladorn Estvial (alias of pad300)2022-02-04T22:52:45ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=36#17642022-02-03T21:45:50Z2022-02-03T21:45:50Z<p>Caladorn surreptitiously mutters a quick cantrip <span class=messageboard-ooc>(Detect Magic)</span> and studies Ameiko closely for several seconds <span class=messageboard-ooc>(full 3 round observation)</span>. Galaditar lands on his shoulder to kibitz...</p>
<p><span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 4 ⇒ (12) + 2 + 3 + 4 = 21</span>
<br />
2 rank +3 Trained +4 int</p>
<p><span class="messageboard-dice"><b>K Arcana:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 4 ⇒ (10) + 2 + 3 + 4 = 19</span>
<br />
2 rank +3 Trained +4 int</p>Caladorn surreptitiously mutters a quick cantrip (Detect Magic) and studies Ameiko closely for several seconds (full 3 round observation). Galaditar lands on his shoulder to kibitz...
[dice=Spellcraft]1d20+2+3+4[/dice]
2 rank +3 Trained +4 int
[dice=K Arcana]1d20+2+3+4[/dice]
2 rank +3 Trained +4 intCaladorn Estvial (alias of pad300)2022-02-03T21:45:50ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=36#17602022-01-30T15:16:57Z2022-01-30T15:16:57Z<p>Cued by Posh's question, Caladorn takes a closer look at Ameiko himself.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 2 ⇒ (15) + 2 + 3 + 2 = 22</span>
<br />
2 rank +3 trained +2 racial</p>Cued by Posh's question, Caladorn takes a closer look at Ameiko himself.
[dice=Perception]1d20+2+3+2[/dice]
2 rank +3 trained +2 racialCaladorn Estvial (alias of pad300)2022-01-30T15:16:57ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=36#17552022-01-27T06:16:35Z2022-01-27T06:16:35Z<p>Caladorn turns to Sandru and asks <b>" Looks like the weather is going nasty on us. This is your route, how much farther to Brinewall. Should we set up camp or proceed on the theory we'll end up with a roof overhead?"</b></p>Caladorn turns to Sandru and asks " Looks like the weather is going nasty on us. This is your route, how much farther to Brinewall. Should we set up camp or proceed on the theory we'll end up with a roof overhead?"Caladorn Estvial (alias of pad300)2022-01-27T06:16:35ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=35#17492022-01-21T05:14:21Z2022-01-21T05:14:21Z<p>Caladorn watches the others to see what they will do...</p>Caladorn watches the others to see what they will do...Caladorn Estvial (alias of pad300)2022-01-21T05:14:21ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=35#17482022-01-21T01:17:29Z2022-01-21T01:17:29Z<p><span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 4 ⇒ (19) + 2 + 3 + 4 = 28</span>
<br />
2 rank +3 Trained +4 int</p>[dice=Spellcraft]1d20+2+3+4[/dice]
2 rank +3 Trained +4 intCaladorn Estvial (alias of pad300)2022-01-21T01:17:29ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=35#17442022-01-17T21:29:08Z2022-01-17T21:29:08Z<div class="messageboard-quotee">Posh Stemtimple wrote:</div><blockquote><p> <b>"Did you attend any ruined weddings recently? I did, and these folks might help us get to the bottom of that."</b></p>
<p><span class=messageboard-ooc>It was a Weatherly wedding, right?</span> </blockquote><p><b>"Yeah, I ..."</b> Caladorn's reply to Posh is interrupted by a voice from thin air:
<div class="messageboard-quotee">GM_Corwyn wrote:</div><blockquote><p> As you are contemplating your next move, you hear a whisper from somewhere behind you. <b><span class=tiny>"Psst"</span></b></p>
<p>You turn to look and you don't see anyone.</p>
<p><b><span class=tiny>"You don't wanna be touchin' that door. It's trapped. Glyph of Warding. That tower is well protected, best leave this matter to the professionals."</span></b> </blockquote><p>Caladorns twists, trying to look in all directions at once... He sounds slightly put out as he turns to Sandru <b>"Well, you heard that just as well as I did. Where's this alternate route of your Sandru? Soonest begun and quickest done and all that."</b>
<p><span class=messageboard-ooc>Ok, Posh, Filona, Gundar - I suspect that things are well in hand for the Weatherley's and that Corwyn has a plot to advance.... </span></p>Posh Stemtimple wrote:"Did you attend any ruined weddings recently? I did, and these folks might help us get to the bottom of that."
It was a Weatherly wedding, right?
"Yeah, I ..." Caladorn's reply to Posh is interrupted by a voice from thin air: GM_Corwyn wrote: As you are contemplating your next move, you hear a whisper from somewhere behind you. "Psst"
You turn to look and you don't see anyone.
"You don't wanna be touchin' that door. It's trapped. Glyph of Warding. That tower is well...Caladorn Estvial (alias of pad300)2022-01-17T21:29:08ZRe: Forums: Play-by-Post Discussion: GM Corwyn's Jade Regent (2) DiscussionCaladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/discussion&page=4#1872022-01-16T22:09:27Z2022-01-16T22:09:27Z<div class="messageboard-quotee">GM_Corwyn wrote:</div><blockquote> Fell off a ladder and broke my fibula. Posting may be spotty for awhile. </blockquote><p>Hope it heals up nice and clean - don't neglect your physio GM Corwyn.
<p>But geez, it's been a hard season on GM's - Spazmodeus got COVID ( but he posted he's getting better), and GM Michael got a Flu that turned into Pneumonia (and hasn't been heard from in a while). Now Corwyn has a broken fibula...</p>GM_Corwyn wrote:Fell off a ladder and broke my fibula. Posting may be spotty for awhile.
Hope it heals up nice and clean - don't neglect your physio GM Corwyn. But geez, it's been a hard season on GM's - Spazmodeus got COVID ( but he posted he's getting better), and GM Michael got a Flu that turned into Pneumonia (and hasn't been heard from in a while). Now Corwyn has a broken fibula...Caladorn Estvial (alias of pad300)2022-01-16T22:09:27ZRe: Forums: Play-by-Post Discussion: GM Michael's Reign of WinterBeregdur the Herbalist (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrb/discussion&page=13#6182022-01-15T00:53:42Z2022-01-15T00:53:42Z<p>Has anyone heard from GM Michael? I hope he is alright. There is an e-mail address in his <a href="https://paizo.com/people/Dread" target="_blank" rel="nofollow">Dread</a> profile...</p>Has anyone heard from GM Michael? I hope he is alright. There is an e-mail address in his Dread profile...Beregdur the Herbalist (alias of pad300)2022-01-15T00:53:42ZRe: Forums: Play-by-Post Discussion: GM Michael's Emerald Spire Discussion or Spire TalkArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/discussion&page=6#2882022-01-15T00:52:45Z2022-01-15T00:52:45Z<p>Has anyone heard from GM Michael? I hope he is alright. There is an e-mail address in his <a href="https://paizo.com/people/Dread" target="_blank" rel="nofollow">Dread</a> profile...</p>Has anyone heard from GM Michael? I hope he is alright. There is an e-mail address in his Dread profile...Arthdane Sarkanaroka (alias of pad300)2022-01-15T00:52:45ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=35#17402022-01-14T15:30:29Z2022-01-14T15:30:29Z<p>Caladorn has his own strange looks for both Filona and Posh. He almost interrupts Posh asking him <b>"What questions do you have that you think you will find answers for in this tower?"</b></p>Caladorn has his own strange looks for both Filona and Posh. He almost interrupts Posh asking him "What questions do you have that you think you will find answers for in this tower?"Caladorn Estvial (alias of pad300)2022-01-14T15:30:29ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=35#17332022-01-11T19:22:36Z2022-01-11T19:22:36Z<p>Caladorn is of the opinion this spells trouble: <b>"More to the point, if they're hitting caravans looking for 'Weatherly', they're likely to hit us if they spot us... Sandru, Shaelu, is there an alternate road we could take? Perhaps one that cuts through the Celwyn Elves territory, that we could negotiate to take?"</b></p>Caladorn is of the opinion this spells trouble: "More to the point, if they're hitting caravans looking for 'Weatherly', they're likely to hit us if they spot us... Sandru, Shaelu, is there an alternate road we could take? Perhaps one that cuts through the Celwyn Elves territory, that we could negotiate to take?"Caladorn Estvial (alias of pad300)2022-01-11T19:22:36ZRe: Forums: Play-by-Post Discussion: GM Michael's Reign of WinterBeregdur the Herbalist (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrb/discussion&page=13#6162022-01-10T21:45:55Z2022-01-10T21:45:55Z<div class="messageboard-quotee">Rorgar Brewmaster wrote:</div><blockquote> Bot me as needed. I broke an ankle yesterday and i am sore </blockquote><p>They're dropping like flies...get well soon Rorgar.Rorgar Brewmaster wrote:Bot me as needed. I broke an ankle yesterday and i am sore
They're dropping like flies...get well soon Rorgar.Beregdur the Herbalist (alias of pad300)2022-01-10T21:45:55ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=35#17272022-01-08T15:30:47Z2022-01-08T15:30:47Z<p><b>"How about we don't go in there at all? Powerful mage, multiple fighting men, hasn't done anything to us. Not our business."</b> Caladorn continues, pointing up the road, towards Brinewall, <b>"Our business is up the road thataway."</b></p>
<p><span class=messageboard-ooc>Seriously, why do we want to get involved in this?</span></p>"How about we don't go in there at all? Powerful mage, multiple fighting men, hasn't done anything to us. Not our business." Caladorn continues, pointing up the road, towards Brinewall, "Our business is up the road thataway."
Seriously, why do we want to get involved in this?Caladorn Estvial (alias of pad300)2022-01-08T15:30:47ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus presents Second Darkness, an 1st edition Adventure Path DiscussionMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/discussion&page=2#842022-01-07T22:36:13Z2022-01-07T20:34:03Z<p>He's Alive! He's Alive!</p>He's Alive! He's Alive!Morrolan of the Ghost Griffons (alias of pad300)2022-01-07T20:34:03ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=35#17232022-01-07T04:36:35Z2022-01-07T04:36:35Z<p>Before going to help the caravan, Caladorn asks:
<br />
[Spoiler omitted]</p>Before going to help the caravan, Caladorn asks:
[Spoiler omitted]Caladorn Estvial (alias of pad300)2022-01-07T04:36:35ZRe: Forums: Play-by-Post Discussion: GM Corwyn's Jade Regent (2) DiscussionCaladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/discussion&page=4#1832022-01-04T18:06:35Z2022-01-04T18:06:35Z<p>I'm back. I hope you all also had a nice holiday.</p>I'm back. I hope you all also had a nice holiday.Caladorn Estvial (alias of pad300)2022-01-04T18:06:35ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=35#17212022-01-04T18:05:49Z2022-01-04T18:05:29Z<p>Somewhat emboldened from being behind a tree for cover, Caladorn asks :[Spoiler omitted]</p>Somewhat emboldened from being behind a tree for cover, Caladorn asks :[Spoiler omitted]Caladorn Estvial (alias of pad300)2022-01-04T18:05:29ZRe: Forums: Play-by-Post Discussion: GM Michael's Emerald Spire Discussion or Spire TalkArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/discussion&page=6#2872022-01-04T20:41:40Z2022-01-04T18:01:03Z<p>I'm back, and I hope you all had a lovely holidays. Hopefully GM Michael will be better soon.</p>I'm back, and I hope you all had a lovely holidays. Hopefully GM Michael will be better soon.Arthdane Sarkanaroka (alias of pad300)2022-01-04T18:01:03ZRe: Forums: Play-by-Post Discussion: GM Michael's Reign of WinterBeregdur the Herbalist (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrb/discussion&page=13#6132022-01-04T17:59:10Z2022-01-04T17:58:55Z<p>I'm back. I hope that GM Michael is feeling better with the New Year...</p>I'm back. I hope that GM Michael is feeling better with the New Year...Beregdur the Herbalist (alias of pad300)2022-01-04T17:58:55ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus presents Second Darkness, an 1st edition Adventure Path DiscussionMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/discussion&page=2#772022-01-04T17:56:41Z2022-01-04T17:56:41Z<p>Happy New Year All! I'm back.</p>Happy New Year All! I'm back.Morrolan of the Ghost Griffons (alias of pad300)2022-01-04T17:56:41ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=35#17102021-12-21T20:58:06Z2021-12-21T20:57:46Z<p><span class=messageboard-ooc>Got time to slip a post in...</span></p>
<p>Caladorn stops, and tries to see the archer(s) who shot...</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 2 ⇒ (1) + 2 + 3 + 2 = 8</span>
<br />
2 rank +3 trained +2 racial</p>
<p>Assuming he figure out where the shots are coming from, he steps behind a tree for cover...</p>
<p>He replies in elvish
<br />
[Spoiler omitted]</p>Got time to slip a post in...
Caladorn stops, and tries to see the archer(s) who shot...
[dice=Perception] 1d20 + 2 + 3 + 2 [/dice]
2 rank +3 trained +2 racial
Assuming he figure out where the shots are coming from, he steps behind a tree for cover...
He replies in elvish
[Spoiler omitted]Caladorn Estvial (alias of pad300)2021-12-21T20:57:46ZRe: Forums: Play-by-Post Discussion: GM Corwyn's Jade Regent (2) DiscussionCaladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/discussion&page=4#1812021-12-19T00:20:30Z2021-12-19T00:20:30Z<p>It's that time of year again. Merry Christmas to all and a Happy New Year. I am going on holidays, starting the 19th, and expect to be back for Jan 4th 2022. Posting may be sporadic; feel free to bot me if needed.</p>It's that time of year again. Merry Christmas to all and a Happy New Year. I am going on holidays, starting the 19th, and expect to be back for Jan 4th 2022. Posting may be sporadic; feel free to bot me if needed.Caladorn Estvial (alias of pad300)2021-12-19T00:20:30ZRe: Forums: Play-by-Post Discussion: GM Michael's Emerald Spire Discussion or Spire TalkArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/discussion&page=6#2822021-12-19T00:19:23Z2021-12-19T00:19:23Z<p>It's that time of year again. Merry Christmas to all and a Happy New Year. I am going on holidays, starting the 19th, and expect to be back for Jan 4th 2022. Posting may be sporadic; feel free to bot me if needed.</p>It's that time of year again. Merry Christmas to all and a Happy New Year. I am going on holidays, starting the 19th, and expect to be back for Jan 4th 2022. Posting may be sporadic; feel free to bot me if needed.Arthdane Sarkanaroka (alias of pad300)2021-12-19T00:19:23ZRe: Forums: Play-by-Post Discussion: GM Michael's Reign of WinterBeregdur the Herbalist (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrb/discussion&page=13#6062021-12-19T00:18:49Z2021-12-19T00:18:49Z<p>It's that time of year again. Merry Christmas to all and a Happy New Year. I am going on holidays, starting the 19th, and expect to be back for Jan 4th 2022. Posting may be sporadic; feel free to bot me if needed.</p>It's that time of year again. Merry Christmas to all and a Happy New Year. I am going on holidays, starting the 19th, and expect to be back for Jan 4th 2022. Posting may be sporadic; feel free to bot me if needed.Beregdur the Herbalist (alias of pad300)2021-12-19T00:18:49ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus presents Second Darkness, an 1st edition Adventure Path DiscussionMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/discussion&page=2#692021-12-19T00:18:15Z2021-12-19T00:18:15Z<p>It's that time of year again. Merry Christmas to all and a Happy New Year. I am going on holidays, starting the 19th, and expect to be back for Jan 4th 2022. Posting may be sporadic; feel free to bot me if needed.</p>It's that time of year again. Merry Christmas to all and a Happy New Year. I am going on holidays, starting the 19th, and expect to be back for Jan 4th 2022. Posting may be sporadic; feel free to bot me if needed.Morrolan of the Ghost Griffons (alias of pad300)2021-12-19T00:18:15ZRe: Forums: Play-by-Post Discussion: GM Corwyn's Jade Regent (2) DiscussionCaladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/discussion&page=4#1802021-12-18T03:30:04Z2021-12-18T03:30:04Z<p>I have added a second tranche sheet to the loot list, bringing us up to date. </p>
<p>It needs a touch of input from GM Corwyn: Specifically, how many coins we got paid for delivery of the pieces of jewelry that we found in the caravan attacked by werewolves.</p>
<p>After that, we can figure out the split, (I am assuming that Shaelu and Ameiko get full shares, having been here for everything). After that, we have money to spend...</p>I have added a second tranche sheet to the loot list, bringing us up to date.
It needs a touch of input from GM Corwyn: Specifically, how many coins we got paid for delivery of the pieces of jewelry that we found in the caravan attacked by werewolves.
After that, we can figure out the split, (I am assuming that Shaelu and Ameiko get full shares, having been here for everything). After that, we have money to spend...Caladorn Estvial (alias of pad300)2021-12-18T03:30:04ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=14#6802021-12-18T01:02:45Z2021-12-18T01:02:45Z<p>Arthdane observes <b>"This could be a problem"</b>, as he rushes around the cage (to get a better angle to attack the reappearing skeleton). He lunges again with his longspear...</p>
<p><span class=messageboard-ooc>
<br />
Move action - 40' move
<br />
Standard action - attack Skeleton
<br />
</span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 2 ⇒ (3) + 1 + 3 + 2 = 9</span>
<br />
1 bab +3 str +2 flanking
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (7) + 4 = 11</span>
<br />
+4 = 1.5•str</p>
<p><span class=messageboard-ooc>If these keep reappearing, we're going to have to figure out how to retreat from here... </span></p>Arthdane observes "This could be a problem", as he rushes around the cage (to get a better angle to attack the reappearing skeleton). He lunges again with his longspear...
Move action - 40' move
Standard action - attack Skeleton
[dice=To Hit] 1d20 + 1 + 3 + 2 [/dice]
1 bab +3 str +2 flanking
[dice=Damage] 1d8 + 4 [/dice]
+4 = 1.5*str
If these keep reappearing, we're going to have to figure out how to retreat from here...Arthdane Sarkanaroka (alias of pad300)2021-12-18T01:02:45ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=35#17052021-12-17T02:53:25Z2021-12-17T02:53:25Z<p><b>"Well, the caravan looks to have been thoroughly shot up, but Galaditar has spotted no danger. Let us investigate cautiously; there may be salvage, survivors, perhaps both..."</b></p>
<p>Caladorn hops down from the wagon and slips into the bushes himself, sneaking forwards to more closely investigate the remains...</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 3 ⇒ (13) + 2 + 3 + 3 = 21</span>
<br />
2 rank +3 trained +3 dex</p>"Well, the caravan looks to have been thoroughly shot up, but Galaditar has spotted no danger. Let us investigate cautiously; there may be salvage, survivors, perhaps both..."
Caladorn hops down from the wagon and slips into the bushes himself, sneaking forwards to more closely investigate the remains...
[dice=Stealth]1d20+2+3+3[/dice]
2 rank +3 trained +3 dexCaladorn Estvial (alias of pad300)2021-12-17T02:53:25ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=35#17022021-12-15T18:45:53Z2021-12-15T18:45:53Z<p>Caladorn looks up from the book he'd been reading and stands up in the wagon seat. He shades his eyes, looking forward at the scene...</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 2 ⇒ (12) + 2 + 3 + 2 = 19</span>
<br />
2 rank +3 trained +2 racial</p>
<p>He replies to Posh <b>"I suspect you're right, it very well could be some sort banditry."</b></p>
<p>Galaditar, meanwhile, at Caladorn's mental urge, takes flight, skimming in the treetops, scouting for danger.</p>
<p><span class="messageboard-dice"><b>Stealth, Galaditar:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 3 + 4 + 8 ⇒ (16) + 2 + 3 + 3 + 4 + 8 = 36</span>
<br />
2 rank +3 trained +3 dex +4 racial + 8 size</p>
<p><span class="messageboard-dice"><b>Perception, Galaditar:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 4 ⇒ (14) + 2 + 3 + 4 = 23</span>
<br />
2 rank +3 trained +4 racial</p>Caladorn looks up from the book he'd been reading and stands up in the wagon seat. He shades his eyes, looking forward at the scene...
[dice=Perception]1d20+2+3+2[/dice]
2 rank +3 trained +2 racial
He replies to Posh "I suspect you're right, it very well could be some sort banditry."
Galaditar, meanwhile, at Caladorn's mental urge, takes flight, skimming in the treetops, scouting for danger.
[dice=Stealth, Galaditar] 1d20 + 2 + 3 + 3 + 4 + 8 [/dice]
2 rank +3 trained +3 dex +4 racial + 8...Caladorn Estvial (alias of pad300)2021-12-15T18:45:53ZRe: Forums: Play-by-Post Discussion: GM Corwyn's Jade Regent (2) DiscussionCaladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/discussion&page=4#1772021-12-15T16:56:52Z2021-12-15T16:56:52Z<div class="messageboard-quotee">GM_Corwyn wrote:</div><blockquote><p> <span class=messageboard-ooc>You are able to purchase any missing item(s) in the marketplace.</span>
</p>
</blockquote><p>I'll admit, I was thinking we would be seeing more of the wedding fallout, rather than moving on with the journey. With that said, I suspect that we should update the loot list...
<p>GM Corwyn, do you mind if we do shopping retroactively in the discussion thread as we are clearly moving on in the game?</p>
<p>Caladorn will be interested in finding some more scrolls of spells he doesn't have and some more scroll & spellbook writing supplies</p>GM_Corwyn wrote:You are able to purchase any missing item(s) in the marketplace.
I'll admit, I was thinking we would be seeing more of the wedding fallout, rather than moving on with the journey. With that said, I suspect that we should update the loot list... GM Corwyn, do you mind if we do shopping retroactively in the discussion thread as we are clearly moving on in the game?
Caladorn will be interested in finding some more scrolls of spells he doesn't have and some more scroll &...Caladorn Estvial (alias of pad300)2021-12-15T16:56:52ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=14#6752021-12-14T22:07:02Z2021-12-14T22:07:02Z<div class="messageboard-quotee">GMMichael wrote:</div><blockquote> <span class=messageboard-ooc>... bwahahahah</span> </blockquote><p><span class=messageboard-ooc>Well, that's a bad sign...</span>GMMichael wrote:... bwahahahah
Well, that's a bad sign...Arthdane Sarkanaroka (alias of pad300)2021-12-14T22:07:02ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=14#6722021-12-14T20:00:00Z2021-12-14T20:00:00Z<p>Arthdane smiles as bone shatters under Nycholas's blade, and then his eyes go wide as arcane strangeness happens!</p>
<p><span class=messageboard-ooc>what's this green energy arcing about and making skeletons vanish?</span>
<br />
<span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 ⇒ (14) + 2 + 3 = 19</span>
<br />
2 ranks +3 trained</p>
<p>Still, there is business to be about, he steps forward and lunges past Arcanus at the remaining skeleton...</p>
<p><span class=messageboard-ooc>5' step
<br />
Standard action - attack Skeleton </span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 2 - 4 ⇒ (7) + 1 + 3 + 2 - 4 = 9</span>
<br />
1 bab +3 str +2 flanking -4 cover (Arcanus)
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (8) + 4 = 12</span>
<br />
+4 = 1.5•str</p>Arthdane smiles as bone shatters under Nycholas's blade, and then his eyes go wide as arcane strangeness happens!
what's this green energy arcing about and making skeletons vanish?
[dice=Spellcraft]1d20+2+3[/dice]
2 ranks +3 trained
Still, there is business to be about, he steps forward and lunges past Arcanus at the remaining skeleton...
5' step
Standard action - attack Skeleton
[dice=To Hit] 1d20 + 1 + 3 + 2 -4 [/dice]
1 bab +3 str +2 flanking -4 cover (Arcanus)
[dice=Damage][/dice]...Arthdane Sarkanaroka (alias of pad300)2021-12-14T20:00:00ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=14#6662021-12-13T19:48:02Z2021-12-13T19:47:19Z<p><span class=messageboard-ooc>Ok, this is getting bad. The party has thrown 6 attacks in the fight so far, and not rolled higher than an 8... </span></p>
<p>Arthdane clenches his teeth and moves to flank a skeleton with Ratel. He stabs grimly at the skeleton:</p>
<p><span class=messageboard-ooc>
<br />
Move Action - move 15'
<br />
Standard Action - attack the skeleton</span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 2 ⇒ (6) + 1 + 3 + 2 = 12</span>
<br />
1 bab +3 str +2 flanking
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (7) + 4 = 11</span>
<br />
+4 = 1.5•str</p>
<p><span class=messageboard-ooc>Edit: And that makes 7... </span></p>Ok, this is getting bad. The party has thrown 6 attacks in the fight so far, and not rolled higher than an 8...
Arthdane clenches his teeth and moves to flank a skeleton with Ratel. He stabs grimly at the skeleton:
Move Action - move 15'
Standard Action - attack the skeleton
[dice=To Hit] 1d20 + 1 + 3 +2 [/dice]
1 bab +3 str +2 flanking
[dice=Damage] 1d8 + 4 [/dice]
+4 = 1.5*str
Edit: And that makes 7...Arthdane Sarkanaroka (alias of pad300)2021-12-13T19:47:19ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=14#6652021-12-13T19:43:08Z2021-12-13T19:43:08Z<p><b>"Sh!t, they're breaking out!"</b> exclaims Arthdane as he stabs at the skeletons...</p>
<p><span class="messageboard-dice"><b>To Hit, AoO:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 ⇒ (1) + 1 + 3 = 5</span>
<br />
1 bab +3 str
<br />
<span class="messageboard-dice"><b>Damage, AoO:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (4) + 4 = 8</span>
<br />
+4 = 1.5•str</p>"Sh!t, they're breaking out!" exclaims Arthdane as he stabs at the skeletons...
[dice=To Hit, AoO] 1d20 + 1 + 3 [/dice]
1 bab +3 str
[dice=Damage, AoO] 1d8 + 4 [/dice]
+4 = 1.5*strArthdane Sarkanaroka (alias of pad300)2021-12-13T19:43:08ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=14#6592021-12-12T22:50:59Z2021-12-12T22:50:59Z<p>Arthdane's swift feet carry him into the room and outside the grasp of the skeletons in the cage. He lunges at one of the animate bonepiles with his spear...</p>
<p><span class=messageboard-ooc>Move Action - move 40' following the beige path on the map should allow him to avoid all AoO's
<br />
Standard Action - attack the closest skeleton with his longspear.
<br />
</span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 1 ⇒ (8) + 1 + 3 + 1 = 13</span>
<br />
1 bab +3 str +1 guidance
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (7) + 4 = 11</span>
<br />
+4 = 1.5•str</p>Arthdane's swift feet carry him into the room and outside the grasp of the skeletons in the cage. He lunges at one of the animate bonepiles with his spear...
Move Action - move 40' following the beige path on the map should allow him to avoid all AoO's
Standard Action - attack the closest skeleton with his longspear.
[dice=To Hit]1d20+1+3+1[/dice]
1 bab +3 str +1 guidance
[dice=Damage]1d8+4[/dice]
+4 = 1.5*strArthdane Sarkanaroka (alias of pad300)2021-12-12T22:50:59ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=14#6562021-12-12T22:22:52Z2021-12-12T22:22:52Z<p><span class=messageboard-ooc>Just to be clear here, GMMichael, the skeletons are stuck inside the cage, and Ratel is not with them... IF that's true, that's a job for reach weapons folks. No need to be in strike distance for the skeletons.</span></p>Just to be clear here, GMMichael, the skeletons are stuck inside the cage, and Ratel is not with them... IF that's true, that's a job for reach weapons folks. No need to be in strike distance for the skeletons.Arthdane Sarkanaroka (alias of pad300)2021-12-12T22:22:52ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=14#6522021-12-12T01:09:55Z2021-12-12T01:07:13Z<p>As the party organizes itself for the assault, Arthdane mutters blessings. </p>
<p><span class=messageboard-ooc>Casts Guidance on myself, Nycholas, Ratel and Arcanus.</span> </p>
<p><span class=messageboard-ooc>Also, Arcanus, you might want to check if the door is locked or not...
<br />
Otherwise this could turn into a Monty Python skit.</span></p>As the party organizes itself for the assault, Arthdane mutters blessings.
Casts Guidance on myself, Nycholas, Ratel and Arcanus.
Also, Arcanus, you might want to check if the door is locked or not...
Otherwise this could turn into a Monty Python skit.Arthdane Sarkanaroka (alias of pad300)2021-12-12T01:07:13ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=13#6482021-12-11T23:27:51Z2021-12-11T23:27:51Z<p><span class=messageboard-ooc>Who's good with locks and traps in the party? </span></p>
<p><b>"Ok, here's the plan. Nych, Ratel and I line up. Arcanus throws the door open, and we rush in and beat on the assorted corpses on the theory that they're actually undead... I'm just such a subtle fellow... Arcanus and Edeldhur follow us in as a second wave."</b></p>
<p><span class=messageboard-ooc>Anybody else got a different idea?</span></p>Who's good with locks and traps in the party?
"Ok, here's the plan. Nych, Ratel and I line up. Arcanus throws the door open, and we rush in and beat on the assorted corpses on the theory that they're actually undead... I'm just such a subtle fellow... Arcanus and Edeldhur follow us in as a second wave."
Anybody else got a different idea?Arthdane Sarkanaroka (alias of pad300)2021-12-11T23:27:51ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=13#6462021-12-11T15:28:42Z2021-12-11T15:28:42Z<p>Arthdane spends 30 seconds or so studying the scene, muttering prayers for inspiration as he does so... <span class=messageboard-ooc>(Casts Guidance twice)</span></p>
<p><span class=messageboard-ooc>I'm guessing weird necromantic experiment, but... </span></p>
<p><span class="messageboard-dice"><b>Spellcraft, what is that?:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 1 ⇒ (5) + 2 + 3 + 1 = 11</span>
<br />
2 rank +3 trained +1 guidance</p>
<p><span class="messageboard-dice"><b>K Religion, ID Undead:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 1 + 1 ⇒ (4) + 2 + 3 + 1 + 1 = 11</span>
<br />
2 rank +3 trained +1 trait +1 guidance</p>
<p>He then carefully describes the scene on the far side of the door for his companions.</p>Arthdane spends 30 seconds or so studying the scene, muttering prayers for inspiration as he does so... (Casts Guidance twice)
I'm guessing weird necromantic experiment, but...
[dice=Spellcraft, what is that?]1d20+2+3+1[/dice]
2 rank +3 trained +1 guidance
[dice=K Religion, ID Undead]1d20+2+3+1+1[/dice]
2 rank +3 trained +1 trait +1 guidance
He then carefully describes the scene on the far side of the door for his companions.Arthdane Sarkanaroka (alias of pad300)2021-12-11T15:28:42ZRe: Forums: Play-by-Post: DM Michael's Reign of WinterBeregdur the Herbalist (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrb/gameplay&page=21#10202021-12-10T23:51:17Z2021-12-10T23:51:17Z<p><span class=messageboard-ooc>Now that I have the map, I must revise the above; I have moved a double with Bianca, and I am not even sure I can see Reknar, and I am definitely out of range for a stabilize cantrip... </span></p>
<p>Carefully guiding Bianca, Beregdur picked a path through the ice humps, closing in on the mayhem ahead...</p>
<p><span class=messageboard-ooc> Double move guiding Bianca with knees... While doing so, ready shield. </span></p>Now that I have the map, I must revise the above; I have moved a double with Bianca, and I am not even sure I can see Reknar, and I am definitely out of range for a stabilize cantrip...
Carefully guiding Bianca, Beregdur picked a path through the ice humps, closing in on the mayhem ahead...
Double move guiding Bianca with knees... While doing so, ready shield.Beregdur the Herbalist (alias of pad300)2021-12-10T23:51:17ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=13#6432021-12-10T23:29:53Z2021-12-10T23:29:53Z<p>Arthdane advances down the hall, longspear ready. He stops at the door off to the left hand side... Assuming nothing jumps him at this point, he uses his door sight ability to look through the door...
<br />
[Spoiler omitted]</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 2 ⇒ (18) + 2 + 3 + 2 = 25</span>
<br />
2 ranks +3 trained +2 wis</p>Arthdane advances down the hall, longspear ready. He stops at the door off to the left hand side... Assuming nothing jumps him at this point, he uses his door sight ability to look through the door...
[Spoiler omitted]
[dice=Perception]1d20+2+3+2[/dice]
2 ranks +3 trained +2 wisArthdane Sarkanaroka (alias of pad300)2021-12-10T23:29:53ZRe: Forums: Play-by-Post: DM Michael's Reign of WinterBeregdur the Herbalist (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrb/gameplay&page=21#10172021-12-10T20:30:44Z2021-12-10T20:30:44Z<p><span class=messageboard-ooc>Am I on init 18 or 15 GMMichael?</span></p>
<p>Beregdur looks at the mad scene in front of him, looking at the man with his life's blood spurting in the snow, the doll standing on his legs. He could feel Bianca tensing underneath him, the unnatural killer doll unnerving her... </p>
<p>He shouts <span class=messageboard-bigger><b>"Ho the camp! Killer Doll!"</b></span>, as he heels Bianca forward at a walk (to get within casting range, 30 ft, and no further), and mutters a spell to save the poor man being stabbed to death... He also unslings his shield.</p>
<p><span class=messageboard-ooc>Walk Bianca forward, guide with knees (free action)
<br />
cast Stabilize cantrip on Reknar (standard action)
<br />
ready shield (move action)
<br />
</span></p>
<p><span class="messageboard-dice"><b>Ride:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 2 + 1d6 ⇒ (15) + 1 + 3 + 2 + (1) = 22</span> vs dc 5 guide with knees
<br />
1 rank+3 trained +2 dex +1d6 free inspiration</p>
<p><span class="messageboard-dice"><b>Concentration:</b></span> <span class="messageboard-dice">1d20 + 2 + 4 ⇒ (19) + 2 + 4 = 25</span> vs DC 10+0 (riding on a mount)
<br />
2 levels +4 wis</p>Am I on init 18 or 15 GMMichael?
Beregdur looks at the mad scene in front of him, looking at the man with his life's blood spurting in the snow, the doll standing on his legs. He could feel Bianca tensing underneath him, the unnatural killer doll unnerving her...
He shouts "Ho the camp! Killer Doll!", as he heels Bianca forward at a walk (to get within casting range, 30 ft, and no further), and mutters a spell to save the poor man being stabbed to death... He also unslings his shield.
Walk...Beregdur the Herbalist (alias of pad300)2021-12-10T20:30:44ZRe: Forums: Play-by-Post Discussion: GM Michael's Reign of WinterBeregdur the Herbalist (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrb/discussion&page=13#6012021-12-10T20:18:39Z2021-12-10T20:18:39Z<p>In on Roll20. Can only see blackness though.</p>In on Roll20. Can only see blackness though.Beregdur the Herbalist (alias of pad300)2021-12-10T20:18:39ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=34#16972021-12-10T19:36:09Z2021-12-10T19:36:09Z<p>Caladorn comes back down from the room he had been using dressed in his usual style, his blades available...</p>Caladorn comes back down from the room he had been using dressed in his usual style, his blades available...Caladorn Estvial (alias of pad300)2021-12-10T19:36:09ZRe: Forums: Play-by-Post: GM Corwyn's Jade Regent (2)Caladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/gameplay&page=34#16962021-12-10T19:17:51Z2021-12-10T19:17:51Z<p><span class="messageboard-dice"><b>Ink:</b></span> <span class="messageboard-dice">1d20 ⇒ 18</span> vs dc 10</p>[dice=Ink]1d20[/dice] vs dc 10Caladorn Estvial (alias of pad300)2021-12-10T19:17:51ZRe: Forums: Play-by-Post Discussion: GM Corwyn's Jade Regent (2) DiscussionCaladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/discussion&page=4#1752021-12-10T19:16:47Z2021-12-10T19:16:47Z<p>So we are now down to 4 CLW, 1 CMW, and 2 Lesser Restoration potions...</p>So we are now down to 4 CLW, 1 CMW, and 2 Lesser Restoration potions...Caladorn Estvial (alias of pad300)2021-12-10T19:16:47ZRe: Forums: Play-by-Post Discussion: GM Corwyn's Jade Regent (2) DiscussionCaladorn Estvial (alias of pad300)https://paizo.com/campaigns/v5748p75ivlh0/discussion&page=4#1742021-12-10T19:15:23Z2021-12-10T19:15:23Z<p>Ok...</p>
<p><span class="messageboard-dice"><b>Break, CLW 1:</b></span> <span class="messageboard-dice">1d20 ⇒ 15</span> vs DC 10
<br />
<span class="messageboard-dice"><b>Break, CLW 2:</b></span> <span class="messageboard-dice">1d20 ⇒ 20</span> vs DC 10
<br />
<span class="messageboard-dice"><b>Break, CLW 3:</b></span> <span class="messageboard-dice">1d20 ⇒ 5</span> vs DC 10
<br />
<span class="messageboard-dice"><b>Break, CLW 4:</b></span> <span class="messageboard-dice">1d20 ⇒ 3</span> vs DC 10
<br />
<span class="messageboard-dice"><b>Break, CLW 5:</b></span> <span class="messageboard-dice">1d20 ⇒ 11</span> vs DC 10
<br />
<span class="messageboard-dice"><b>Break, CLW 6:</b></span> <span class="messageboard-dice">1d20 ⇒ 7</span> vs DC 10
<br />
<span class="messageboard-dice"><b>Break, CLW 7:</b></span> <span class="messageboard-dice">1d20 ⇒ 11</span> vs DC 10</p>
<p><span class="messageboard-dice"><b>Break, CMW 1:</b></span> <span class="messageboard-dice">1d20 ⇒ 11</span> vs DC 10
<br />
<span class="messageboard-dice"><b>Break, CMW 2:</b></span> <span class="messageboard-dice">1d20 ⇒ 2</span> vs DC 10</p>
<p><span class="messageboard-dice"><b>Break, Lesser Restoration 1:</b></span> <span class="messageboard-dice">1d20 ⇒ 4</span> vs DC 10
<br />
<span class="messageboard-dice"><b>Break, Lesser Restoration 2:</b></span> <span class="messageboard-dice">1d20 ⇒ 20</span> vs DC 10
<br />
<span class="messageboard-dice"><b>Break, Lesser Restoration 3:</b></span> <span class="messageboard-dice">1d20 ⇒ 18</span> vs DC 10</p>Ok...
[dice=Break, CLW 1]1d20[/dice] vs DC 10
[dice=Break, CLW 2]1d20[/dice] vs DC 10
[dice=Break, CLW 3]1d20[/dice] vs DC 10
[dice=Break, CLW 4]1d20[/dice] vs DC 10
[dice=Break, CLW 5]1d20[/dice] vs DC 10
[dice=Break, CLW 6]1d20[/dice] vs DC 10
[dice=Break, CLW 7]1d20[/dice] vs DC 10
[dice=Break, CMW 1]1d20[/dice] vs DC 10
[dice=Break, CMW 2]1d20[/dice] vs DC 10
[dice=Break, Lesser Restoration 1]1d20[/dice] vs DC 10
[dice=Break, Lesser Restoration 2]1d20[/dice] vs DC 10
[dice=Break,...Caladorn Estvial (alias of pad300)2021-12-10T19:15:23ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=13#6402021-12-08T04:37:16Z2021-12-08T04:37:16Z<p>Arthdane stays close behind Nycholas and Ratel, ready to support them with his longspear. He mutters another quick prayer to the Drunken Hero <span class=messageboard-ooc>(Casts Guidance again)</span>. He speaks quietly <b>"If we come to a cloed door, wait for me - I have a trick to use."</b></p>Arthdane stays close behind Nycholas and Ratel, ready to support them with his longspear. He mutters another quick prayer to the Drunken Hero (Casts Guidance again). He speaks quietly "If we come to a cloed door, wait for me - I have a trick to use."Arthdane Sarkanaroka (alias of pad300)2021-12-08T04:37:16ZRe: Forums: Play-by-Post: DM Michael's Reign of WinterBeregdur the Herbalist (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrb/gameplay&page=21#10132021-12-06T21:57:05Z2021-12-06T21:57:05Z<p>Dotting</p>DottingBeregdur the Herbalist (alias of pad300)2021-12-06T21:57:05ZRe: Forums: Play-by-Post Discussion: GM Michael's Reign of WinterBeregdur the Herbalist (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrb/discussion&page=12#5842021-12-06T21:07:47Z2021-12-06T21:07:47Z<p>Statblocking</p>
<p>Beregdur AC:18 (FF:16/T:12) CMD:13 Saves-FO:+5 RE:+4 WL:+8 HP:22/22
<br />
Druid {Wild Whisperer/Green Faith} Male Human{Ulfen/Taldane} Defenses: +1 trait bonus on saving throws against the spells, spell-like abilities, and supernatural abilities of evil arcane spellcasters, and potentially Inspiration for +d6 Senses: Low Light Vision</p>
<p>Bianca AC:17 (FF:14/T:12) CMD:20 Saves-FO:+5 RE:+7 WL:+2 HP:50/50
<br />
Female Giant Skunk Defenses: - Senses: Low Light Vision, Scent</p>Statblocking
Beregdur AC:18 (FF:16/T:12) CMD:13 Saves-FO:+5 RE:+4 WL:+8 HP:22/22
Druid {Wild Whisperer/Green Faith} Male Human{Ulfen/Taldane} Defenses: +1 trait bonus on saving throws against the spells, spell-like abilities, and supernatural abilities of evil arcane spellcasters, and potentially Inspiration for +d6 Senses: Low Light Vision
Bianca AC:17 (FF:14/T:12) CMD:20 Saves-FO:+5 RE:+7 WL:+2 HP:50/50
Female Giant Skunk Defenses: - Senses: Low Light Vision, ScentBeregdur the Herbalist (alias of pad300)2021-12-06T21:07:47ZRe: Forums: Play-by-Post Discussion: GM Michael's Reign of WinterBeregdur the Herbalist (alias of pad300)https://paizo.com/campaigns/v5748p75ivlrb/discussion&page=12#5822021-12-06T20:40:38Z2021-12-06T20:40:38Z<p>Beregdur in the house!
<br />
Crunch is up in the alias, as is background and such.</p>Beregdur in the house!
Crunch is up in the alias, as is background and such.Beregdur the Herbalist (alias of pad300)2021-12-06T20:40:38ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=13#6332021-12-06T04:53:20Z2021-12-06T04:53:20Z<p>Arthdane mutters a quick prayer <span class=messageboard-ooc>(Guidance)</span>. He steps forward into the room, the magic light on his spearhead <span class=messageboard-ooc>(Light cantrip used earlier)</span> allowing him to see clearly into the corners of the room.</p>
<p><span class=messageboard-ooc>Search the Room</span></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 2 + 1 ⇒ (8) + 2 + 3 + 2 + 1 = 16</span>
<br />
2 rank +3 trained +2 wis +1 guidance</p>
<p><span class=messageboard-ooc>Somebody got a detect Magic? And maybe a survival (tracking) check around that torch, see if that tells us anything about who/what dropped it? </span></p>Arthdane mutters a quick prayer (Guidance). He steps forward into the room, the magic light on his spearhead (Light cantrip used earlier) allowing him to see clearly into the corners of the room.
Search the Room
[dice=Perception]1d20+2+3+2+1[/dice]
2 rank +3 trained +2 wis +1 guidance
Somebody got a detect Magic? And maybe a survival (tracking) check around that torch, see if that tells us anything about who/what dropped it?Arthdane Sarkanaroka (alias of pad300)2021-12-06T04:53:20ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus presents Second Darkness, an 1st edition Adventure Path DiscussionMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/discussion&page=2#652021-12-04T18:49:41Z2021-12-04T16:28:37Z<div class="messageboard-quotee">Mholg wrote:</div><blockquote><br />
<br />
Based on above think Mholg will likely doubt Briar is a real person lol... </p>
<p></blockquote><p>[sarc]Perhaps he believes she's a made up character in a role playing game? [/sarc]Mholg wrote:Based on above think Mholg will likely doubt Briar is a real person lol...
[sarc]Perhaps he believes she's a made up character in a role playing game? [/sarc]Morrolan of the Ghost Griffons (alias of pad300)2021-12-04T16:28:37ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=13#6302021-12-04T15:55:30Z2021-12-04T15:55:30Z<p>Arthdane prods at the remains of the zombies with his spear and then flips them over.</p>
<p><span class="messageboard-dice"><b>K Religion, what do I know about zombies?:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 1 ⇒ (16) + 2 + 3 + 1 = 22</span>
<br />
2 rank +3 trained +1 trait</p>
<p><span class="messageboard-dice"><b>Perception to spot any loot:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 2 ⇒ (1) + 2 + 3 + 2 = 8</span>
<br />
2 rank +3 trained +2 wis</p>
<p>After examining them, he asks <b>"Ratel, take their heads off with your Bardiche as a precaution before we go on."</b>. </p>
<p>Then he puts aside his spear and pulls out a sheet of rice paper, a pen, and ink; he sketches the rune on the floor for later research. Afterwards, he re-arms himself and says <b>"Shall we continue down?"</b></p>Arthdane prods at the remains of the zombies with his spear and then flips them over.
[dice=K Religion, what do I know about zombies?]1d20+2+3+1[/dice]
2 rank +3 trained +1 trait
[dice=Perception to spot any loot]1d20+2+3+2[/dice]
2 rank +3 trained +2 wis
After examining them, he asks "Ratel, take their heads off with your Bardiche as a precaution before we go on.".
Then he puts aside his spear and pulls out a sheet of rice paper, a pen, and ink; he sketches the rune on the floor for...Arthdane Sarkanaroka (alias of pad300)2021-12-04T15:55:30ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus presents Second Darkness, an 1st edition Adventure Path DiscussionMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/discussion&page=2#562021-12-03T18:32:39Z2021-12-03T18:32:39Z<p><span class=messageboard-ooc>Dice are for people who don't like knowing stuff! Grumble Grumble Grumble...</span></p>
<p><span class="messageboard-dice"><b>K Local, Onello:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (16) + 2 + 1 = 19</span>, Max 10 as it is untrained
<br />
+2 int+1 guidance</p>
<p><span class="messageboard-dice"><b>K Local, Mholg:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (6) + 2 + 1 = 9</span>, Max 10 as it is untrained</p>
<p><span class="messageboard-dice"><b>K Local, Krystal:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (14) + 2 + 1 = 17</span>, Max 10 as it is untrained</p>
<p><span class="messageboard-dice"><b>K Local, Kiley:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (5) + 2 + 1 = 8</span>, Max 10 as it is untrained</p>
<p><span class="messageboard-dice"><b>K Local, Briar:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (17) + 2 + 1 = 20</span>, Max 10 as it is untrained</p>Dice are for people who don't like knowing stuff! Grumble Grumble Grumble...
[dice=K Local, Onello]1d20+2+1[/dice], Max 10 as it is untrained
+2 int+1 guidance
[dice=K Local, Mholg]1d20+2+1[/dice], Max 10 as it is untrained
[dice=K Local, Krystal]1d20+2+1[/dice], Max 10 as it is untrained
[dice=K Local, Kiley]1d20+2+1[/dice], Max 10 as it is untrained
[dice=K Local, Briar]1d20+2+1[/dice], Max 10 as it is untrainedMorrolan of the Ghost Griffons (alias of pad300)2021-12-03T18:32:39ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus presents Second Darkness, an 1st edition Adventure Path DiscussionMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/discussion&page=2#542021-12-03T17:00:44Z2021-12-03T17:00:44Z<p>Here's Morrolan’s local intel:
<br />
[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>Morrolan takes 10 on all K local rolls...</p>Here's Morrolan’s local intel:
[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]
Morrolan takes 10 on all K local rolls...Morrolan of the Ghost Griffons (alias of pad300)2021-12-03T17:00:44ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=13#6192021-12-02T19:35:17Z2021-12-02T19:35:17Z<p>Arthdane growls in frustration and tries again, stabbing past Ratel's shoulder at the goblin zombie...</p>
<p><span class=messageboard-ooc>
<br />
standard action - attack goblin zombie - the one Nycholas hit </span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 + 1 - 4 ⇒ (18) + 3 + 1 + 1 - 4 = 19</span>
<br />
+3 str +1 bab +1 higher position -4 cover (Ratel)
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (4) + 4 = 8</span>
<br />
+4 Str•1.5</p>Arthdane growls in frustration and tries again, stabbing past Ratel's shoulder at the goblin zombie...
standard action - attack goblin zombie - the one Nycholas hit
[dice=To Hit] 1d20 + 3 + 1 + 1 - 4 [/dice]
+3 str +1 bab +1 higher position -4 cover (Ratel)
[dice=Damage] 1d8 + 4 [/dice]
+4 Str*1.5Arthdane Sarkanaroka (alias of pad300)2021-12-02T19:35:17ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus presents Second Darkness, an 1st edition Adventure Path DiscussionMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/discussion#402021-12-01T05:13:19Z2021-12-01T05:13:19Z<div class="messageboard-quotee">Kiley Sherrow wrote:</div><blockquote><p> ...
</p>
<b>Morrolan:</b> How long has Morrolan been in Riddleport? I could see Kiley trying to pick his pocket when he just arrived.</p>
<p></blockquote><p>Morrolan's been in Riddleport for a lot longer than you'd think. As a middle aged aasimar, he's 152. He left the tribes at 67 (his wife was 64 as mentioned above). Although he's done a fair amount of bouncing around, he's been in Riddleport since before a youngling like you was born...Kiley Sherrow wrote:...
Morrolan: How long has Morrolan been in Riddleport? I could see Kiley trying to pick his pocket when he just arrived.
Morrolan's been in Riddleport for a lot longer than you'd think. As a middle aged aasimar, he's 152. He left the tribes at 67 (his wife was 64 as mentioned above). Although he's done a fair amount of bouncing around, he's been in Riddleport since before a youngling like you was born...Morrolan of the Ghost Griffons (alias of pad300)2021-12-01T05:13:19ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=13#6132021-11-30T21:31:08Z2021-11-30T21:31:08Z<p>Nycholas having made room, Arthdane steps down the stairs. Using the height of the stairs to his advantage, he takes an overhand grip on his longspear and stabs past Ratel's shoulder at the goblin zombie...</p>
<p><span class=messageboard-ooc> Move action - down the stairs
<br />
standard action - attack goblin zombie - the one Nycholas hit </span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 + 1 - 4 ⇒ (4) + 3 + 1 + 1 - 4 = 5</span>
<br />
+3 str +1 bab +1 higher position -4 cover (Ratel)
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (4) + 4 = 8</span>
<br />
+4 Str•1.5</p>Nycholas having made room, Arthdane steps down the stairs. Using the height of the stairs to his advantage, he takes an overhand grip on his longspear and stabs past Ratel's shoulder at the goblin zombie...
Move action - down the stairs
standard action - attack goblin zombie - the one Nycholas hit
[dice=To Hit]1d20 + 3+1+1-4[/dice]
+3 str +1 bab +1 higher position -4 cover (Ratel)
[dice=Damage] 1d8 + 4 [/dice]
+4 Str*1.5Arthdane Sarkanaroka (alias of pad300)2021-11-30T21:31:08ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=13#6062021-11-26T17:16:13Z2021-11-26T17:16:13Z<p>Arthdane squeezes past Edelhur on the stairs, thinking that he might be able to support the front line with his spear next turn...</p>Arthdane squeezes past Edelhur on the stairs, thinking that he might be able to support the front line with his spear next turn...Arthdane Sarkanaroka (alias of pad300)2021-11-26T17:16:13ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=13#6032021-11-23T20:55:47Z2021-11-23T20:55:47Z<p><span class=messageboard-ooc>OK, I can't see them because of the curve of the stairs, so...</span></p>
<p>Arthdande calls ahead: <b>"What's the holdup?</b></p>
<p><span class=messageboard-ooc>Action: Delay until 17, as I am assuming that is when Ratel will reply... </span></p>OK, I can't see them because of the curve of the stairs, so...
Arthdande calls ahead: "What's the holdup?
Action: Delay until 17, as I am assuming that is when Ratel will reply...Arthdane Sarkanaroka (alias of pad300)2021-11-23T20:55:47ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=12#5982021-11-23T04:52:29Z2021-11-23T04:47:54Z<div class="messageboard-quotee">Nycholas Hyll wrote:</div><blockquote><p> <span class=messageboard-ooc>I ...assume Arthdane will willingly cover our water needs for now.</span>
</p>
</blockquote><p><span class=messageboard-ooc>Absolutely not! That's blasphemy! Water is for washing and animals. Beer I will do...</span>
<p><span class=messageboard-ooc>Also, I have not had any replies to my proposal to leave my mule upstairs in the bugbears room... If not one is against, I will do so (leaving it a days worth of food and water out).</span></p>
<p><span class=messageboard-ooc>WRT to marching order, I am good with Tail end charlie, as discussed.</span></p>
<p>Arthdane uses his light cantrip on the head of his longspear.</p>Nycholas Hyll wrote:I ...assume Arthdane will willingly cover our water needs for now.
Absolutely not! That's blasphemy! Water is for washing and animals. Beer I will do... Also, I have not had any replies to my proposal to leave my mule upstairs in the bugbears room... If not one is against, I will do so (leaving it a days worth of food and water out).
WRT to marching order, I am good with Tail end charlie, as discussed.
Arthdane uses his light cantrip on the head of his longspear.Arthdane Sarkanaroka (alias of pad300)2021-11-23T04:47:54ZRe: Forums: Play-by-Post Discussion: GM Michael's Emerald Spire Discussion or Spire TalkArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/discussion&page=6#2762021-11-22T15:05:21Z2021-11-22T15:05:21Z<p>WRT to the marching order thing, Nycholas has a perception of +1. Traps could be a problem with him leading off... I could take Tail End Charlie, I'm OK in a fight by myself and my speed can get me to the front quickly (where I can use my longspear) if there's a fight.</p>WRT to the marching order thing, Nycholas has a perception of +1. Traps could be a problem with him leading off... I could take Tail End Charlie, I'm OK in a fight by myself and my speed can get me to the front quickly (where I can use my longspear) if there's a fight.Arthdane Sarkanaroka (alias of pad300)2021-11-22T15:05:21ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=12#5902021-11-21T00:48:37Z2021-11-21T00:48:37Z<p>Arthdane chimes in <b>"Well, we will have more light than yesterday - I have prepared a light cantrip as well. What do you think of making this room a cache for us - we could leave most of our camping gear and such here. Do you think it would be safe to leave my mule up here in the tower, tethered with his food available? At the very least, let's leave the remains of the mechanical man here - we can pick it up on the way out."</b></p>Arthdane chimes in "Well, we will have more light than yesterday - I have prepared a light cantrip as well. What do you think of making this room a cache for us - we could leave most of our camping gear and such here. Do you think it would be safe to leave my mule up here in the tower, tethered with his food available? At the very least, let's leave the remains of the mechanical man here - we can pick it up on the way out."Arthdane Sarkanaroka (alias of pad300)2021-11-21T00:48:37ZRe: Forums: Play-by-Post Discussion: GM Michael's Emerald Spire Discussion or Spire TalkArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/discussion&page=6#2692021-11-19T19:38:20Z2021-11-19T19:38:20Z<div class="messageboard-quotee">GMMichael wrote:</div><blockquote> do not forget, you'll have to give some of that to the fort going back. so maybe decide what you'll present to them or suggest to them. </blockquote><p>Not to sure that we're going back to the fort just yet. I get the impression that people want to try the next level down before we go...GMMichael wrote:do not forget, you'll have to give some of that to the fort going back. so maybe decide what you'll present to them or suggest to them.
Not to sure that we're going back to the fort just yet. I get the impression that people want to try the next level down before we go...Arthdane Sarkanaroka (alias of pad300)2021-11-19T19:38:20ZRe: Forums: Play-by-Post Discussion: GM Michael's Emerald Spire Discussion or Spire TalkArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/discussion&page=6#2682021-11-19T19:37:37Z2021-11-19T19:37:37Z<p>Arthdane Sarkanaroka AC:16(T:12/FF:14) CMD:16 HP:17/17 Saves-FO:+5 RE:+3 WL:+6
<br />
2nd Cleric(Herald Caller, Cayden) M Human Low Light Vision H.P.: 1
<br />
ENC:C:TBD/L<58/M59-116/H117-175 Water:Waterskin+2more+create water Food:5days+9days Sling Bullets-20+20
<br />
Expendables: Healer's Kit-10/10, 2 scrolls of bless</p>
<p>Arthdane's Mule AC:11(T:11/FF:10) CMD:13 (17 vs trip) HP:13/13 Saves-FO:+5 RE:+4 WL:+0
<br />
Mule, Low Light Vision, Scent H.P.: n/a
<br />
ENC:C:162/L<100/M101-200/H201-300 Water: 2 Waterskin Food:9 days Sling Bullets-20
<br />
Expendables: Healer's Kit-10/10</p>Arthdane Sarkanaroka AC:16(T:12/FF:14) CMD:16 HP:17/17 Saves-FO:+5 RE:+3 WL:+6
2nd Cleric(Herald Caller, Cayden) M Human Low Light Vision H.P.: 1
ENC:C:TBD/L<58/M59-116/H117-175 Water:Waterskin+2more+create water Food:5days+9days Sling Bullets-20+20
Expendables: Healer's Kit-10/10, 2 scrolls of bless
Arthdane's Mule AC:11(T:11/FF:10) CMD:13 (17 vs trip) HP:13/13 Saves-FO:+5 RE:+4 WL:+0
Mule, Low Light Vision, Scent H.P.: n/a
ENC:C:162/L<100/M101-200/H201-300 Water: 2 Waterskin Food:9 days...Arthdane Sarkanaroka (alias of pad300)2021-11-19T19:37:37ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=12#5872021-11-19T19:31:34Z2021-11-19T19:31:34Z<p><span class="messageboard-dice"><b>Last Night's channel healing, apply to all:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span></p>[dice=Last Night's channel healing, apply to all]1d6[/dice]Arthdane Sarkanaroka (alias of pad300)2021-11-19T19:31:34ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=12#5842021-11-18T02:54:33Z2021-11-18T02:51:15Z<p>After an undoubtedly entertaining struggle, Arthdane gets his mule, up to the bugbears quarters. After that, he organizes camp for the party, so we can rest for the evening. Cayden's blessings (Ale, Wine) he makes available ...</p>
<p><span class=messageboard-ooc> Ok, once we get everyone up here, we should re-arrange things a bit. As forcing the door undoubtedly broke the lock, we should use the furniture (bed, side table, archery targets) to barricade the door so it's difficult to rush us in the night. Arthdane will also set up an alarm (pieces of clangy goblin gear balanced on sticks leaned up against the door; if the door opens, the gear falls) on both the main door and the secret door. </span></p>
<p><span class=messageboard-ooc>I think everyone is fully healed, so I'm not worried about heal checks. Please correct me if I am wrong. If need be, I can burn spell slots for CLW and I have 1 channel left. </span></p>
<p>On his watch, Arthdane will use his 3ed & last set of scribing materials to make another scroll of bless...(Assuming no interruptions of course)</p>
<p>When he prepares spells in the morning</p>
<p>[Spoiler omitted]</p>After an undoubtedly entertaining struggle, Arthdane gets his mule, up to the bugbears quarters. After that, he organizes camp for the party, so we can rest for the evening. Cayden's blessings (Ale, Wine) he makes available ...
Ok, once we get everyone up here, we should re-arrange things a bit. As forcing the door undoubtedly broke the lock, we should use the furniture (bed, side table, archery targets) to barricade the door so it's difficult to rush us in the night. Arthdane will also set...Arthdane Sarkanaroka (alias of pad300)2021-11-18T02:51:15ZRe: Forums: Play-by-Post Discussion: GM Michael's Emerald Spire Discussion or Spire TalkArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/discussion&page=6#2632021-11-18T02:37:02Z2021-11-18T02:37:02Z<p>We should certainly use it, at least till we get to somewhere we can sell it...</p>We should certainly use it, at least till we get to somewhere we can sell it...Arthdane Sarkanaroka (alias of pad300)2021-11-18T02:37:02ZRe: Forums: Play-by-Post Discussion: GM Michael's Emerald Spire Discussion or Spire TalkArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/discussion&page=6#2572021-11-17T16:18:50Z2021-11-17T15:17:58Z<p>We don't have enough bodies to do paired watches(5 of us: Edeldhur, Ratel, Nycholas, Arcanus and Arthdane). </p>
<p>[Spoiler omitted]</p>
<p>Thus, proposed watches (2 hrs), assuming a 10 hr rest period:
<br />
Edeldhur, Arcanus, Ratel, Nycholas, Arthdane</p>We don't have enough bodies to do paired watches(5 of us: Edeldhur, Ratel, Nycholas, Arcanus and Arthdane).
[Spoiler omitted]
Thus, proposed watches (2 hrs), assuming a 10 hr rest period:
Edeldhur, Arcanus, Ratel, Nycholas, ArthdaneArthdane Sarkanaroka (alias of pad300)2021-11-17T15:17:58ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=12#5812021-11-17T15:08:30Z2021-11-17T15:08:30Z<p>Arthdane puts in his two copper: <b>"I'd say camp as well, I have used most of Cayden's gifts for today. Well used but used nonetheless. Up in the tower, where the bugbear was. It'll be tight, but the safety is worth it. With regards to watches, of course in hostile territory like this. As with Edeldhur, I call either first or last."</b></p>Arthdane puts in his two copper: "I'd say camp as well, I have used most of Cayden's gifts for today. Well used but used nonetheless. Up in the tower, where the bugbear was. It'll be tight, but the safety is worth it. With regards to watches, of course in hostile territory like this. As with Edeldhur, I call either first or last."Arthdane Sarkanaroka (alias of pad300)2021-11-17T15:08:30ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus presents Second Darkness, an 1st edition Adventure Path DiscussionMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/discussion#272021-11-16T22:57:33Z2021-11-16T22:57:33Z<p>NPC’s </p>
<p>Morrolan has some far estranged blood kin back in the Wind Clan; he’s up to great grandchildren (& mre) by now. However, he left the tribes after burying his wife (at 64), and realizing that he was going to end up burying his daughter’s children…He couldn’t take that.</p>
<p>In Riddleport, he’s made friends with the several members of the Order of Cyphers, especially a junior librarian Jassail Medorian. They share a love of reading and a respect for books. He also recognizes Elias Tammerhawk as head of the Order of Cyphers; it is at his direction Morrolan is nosing around the Gold Goblin. However, in no way can they be described as close.</p>
<p>He’s a semi-regular customer of Lavender Lil’s (once or twice a month), but recognizes it as hired companionship, no more.</p>
<p>If he has recognized enemies in Riddleport, it’s Ziphras’s gang. Before affiliating himself the Cyphermages (and thus getting access to the Cypher Lodge), Morrolan was staying in the cheapest part of town – Rotgut District. Although he’s never met Ziphras, Morrolan had to deal with a couple of attempts to shake him down; that was when he trained a street pup (Khaavren) as a guard.</p>NPC’s
Morrolan has some far estranged blood kin back in the Wind Clan; he’s up to great grandchildren (& mre) by now. However, he left the tribes after burying his wife (at 64), and realizing that he was going to end up burying his daughter’s children…He couldn’t take that.
In Riddleport, he’s made friends with the several members of the Order of Cyphers, especially a junior librarian Jassail Medorian. They share a love of reading and a respect for books. He also recognizes Elias Tammerhawk...Morrolan of the Ghost Griffons (alias of pad300)2021-11-16T22:57:33ZRe: Forums: Play-by-Post Discussion: GM Michael's Emerald Spire Discussion or Spire TalkArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/discussion&page=6#2522021-11-15T23:58:24Z2021-11-15T23:58:24Z<p>OK, if we've cleared the first level (assuming we open the door into A14 and look around...), we have completed our first quest reward ("2. Reaching The Spire Dungeon: (find the way down) 500Exp.") Also, the sage might pay us for a map of the keep ("5. Sage's Expedition: (return maps of the various dungeon levels to Abernard Royst. He will reward you with gold according to the level"). I do think we need some supplies if we want to go further. Given the darkness effect we've encountered, I think we need to get more and better lights, because while Edeldhur and I have low light vision, I think all the rest of you are on human normal... none of us have darkvision.</p>OK, if we've cleared the first level (assuming we open the door into A14 and look around...), we have completed our first quest reward ("2. Reaching The Spire Dungeon: (find the way down) 500Exp.") Also, the sage might pay us for a map of the keep ("5. Sage's Expedition: (return maps of the various dungeon levels to Abernard Royst. He will reward you with gold according to the level"). I do think we need some supplies if we want to go further. Given the darkness effect we've encountered, I...Arthdane Sarkanaroka (alias of pad300)2021-11-15T23:58:24ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=12#5742021-11-15T21:46:07Z2021-11-15T21:46:07Z<div class="messageboard-quotee">GMMichael wrote:</div><blockquote><p> It takes the better part of a couple hours to remove the corpses and insure that they have not missed any look in the fortress level of the Emerald Spire. <i>The only area they have not explored is the staircase down.</i>
</p>
</blockquote><p><span class=messageboard-ooc> Have we explored everything? There are the stairs down the main shaft in A14 and stairs down in A4, which we did not go down... </span>GMMichael wrote:It takes the better part of a couple hours to remove the corpses and insure that they have not missed any look in the fortress level of the Emerald Spire. The only area they have not explored is the staircase down.
Have we explored everything? There are the stairs down the main shaft in A14 and stairs down in A4, which we did not go down...Arthdane Sarkanaroka (alias of pad300)2021-11-15T21:46:07ZRe: Forums: Play-by-Post Discussion: GM Spazmodeus presents Second Darkness, an 1st edition Adventure Path DiscussionMorrolan of the Ghost Griffons (alias of pad300)https://paizo.com/campaigns/v5748p75ivmkp/discussion#172021-11-15T04:14:08Z2021-11-15T04:14:08Z<p>Hello World!</p>Hello World!Morrolan of the Ghost Griffons (alias of pad300)2021-11-15T04:14:08ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=12#5692021-11-14T22:10:51Z2021-11-14T22:10:51Z<div class="messageboard-quotee">Arcanus Julum wrote:</div><blockquote> <b>"I hold no claim over any of the found loot"</b>, Arcanus looked down. <b>"My performance was atrocious."</b> </blockquote><p><b>"Well, you did a share of the bleeding... Still, if you really feel strongly about it, we can skip your share."</b> Arthdane is clearly sarcastic about skipping Arcanus's share. He turns his attention to Ratel, <b>"I certainly don't mind; I've no hand for archery."</b>
<p><span class=messageboard-ooc>I don't think we actually have an archer in the group, do we?</span></p>
<p>Arthdane will help Ratel cleaning up the bodies, but when Ratel makes to dump the goblins outside the secret door, he intervenes <b>"No, don't advertise the secret door, nor the fact the goblins have been killed. Put the bodies in the dog den <span class=messageboard-ooc>(A2)</span> instead."</b></p>Arcanus Julum wrote:"I hold no claim over any of the found loot", Arcanus looked down. "My performance was atrocious."
"Well, you did a share of the bleeding... Still, if you really feel strongly about it, we can skip your share." Arthdane is clearly sarcastic about skipping Arcanus's share. He turns his attention to Ratel, "I certainly don't mind; I've no hand for archery." I don't think we actually have an archer in the group, do we?
Arthdane will help Ratel cleaning up the bodies, but...Arthdane Sarkanaroka (alias of pad300)2021-11-14T22:10:51ZRe: Forums: Play-by-Post Discussion: I1: Dwellers of the Forbidden City DiscussionTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/discussion&page=3#1342021-11-12T02:44:03Z2021-11-12T02:44:03Z<p>Ok, I see 4 figures on the map. I am assuming the humanoid one is medium (1 square), the snakes with arm are large (2X2 squares), and the snake with a human half is also large. Thus, I have adjusted them to fit the scale of the map, while leaving them in the same positions. I have put Tyug'u pn the map to the south of them, just within bomb range...</p>Ok, I see 4 figures on the map. I am assuming the humanoid one is medium (1 square), the snakes with arm are large (2X2 squares), and the snake with a human half is also large. Thus, I have adjusted them to fit the scale of the map, while leaving them in the same positions. I have put Tyug'u pn the map to the south of them, just within bomb range...Tyug’u Yakshi (alias of pad300)2021-11-12T02:44:03ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=12#5612021-11-12T00:14:52Z2021-11-12T00:13:20Z<p><span class=messageboard-ooc>Arcanus, you've misunderstood me. I want you to lock that door, and jam it, so it can't be opened from the inside. So things can't come up from inside the spire to eat us... </span></p>
<p><span class=messageboard-ooc>Also, how does an archeologist only have a +2 in disable device? Does someone in this party have ranks in disable device?</span></p>Arcanus, you've misunderstood me. I want you to lock that door, and jam it, so it can't be opened from the inside. So things can't come up from inside the spire to eat us...
Also, how does an archeologist only have a +2 in disable device? Does someone in this party have ranks in disable device?Arthdane Sarkanaroka (alias of pad300)2021-11-12T00:13:20ZRe: Forums: Play-by-Post Discussion: GM Michael's Emerald Spire Discussion or Spire TalkArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/discussion&page=5#2492021-11-11T18:54:49Z2021-11-11T18:54:49Z<p>Arthdane level up:</p>
<p>[Spoiler omitted]</p>Arthdane level up:
[Spoiler omitted]Arthdane Sarkanaroka (alias of pad300)2021-11-11T18:54:49ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=12#5582021-11-11T18:32:24Z2021-11-11T18:31:56Z<p>Arthdane answers Ratel,<b>"Camp out here perhaps, but at the least we should properly search the lower level. Securing the doors to the lower levels <span class=messageboard-ooc>(A14)</span> is something else we should do. Also, there is that lower dug out area <span class=messageboard-ooc>(the downslope tunnel going off of A4)</span> that we did not explore. "</b></p>
<p>Seeing Arcanus about to go off alone, he continues, <b>"Not alone, not in this place. Let us all stay together. We can fetch my mule as well, and properly search the rest of the ground floor..."</b>. He joins Arcanus in heading downstairs, and motions the others to join them...</p>
<p><span class=messageboard-ooc>Ok, lets all stick together - <i>never split the party</i>. While we are down there, Arcanus, Disable Device the doors into A14. Also, let's properly loot the rest of the ground floor; which is why I brought a mule. Everything not nailed down... Once we are done that we can either camp or head off down the ramp in A4. I'd be tempted to camp though, because I suspect either A14 or A4 lead off into a whole nother set of encounters... So being fresh and having spells would be good.</span> </p>
<p><span class=messageboard-ooc>@GMMichael, do you want perception checks or anything for properly looting the ground floor (and all the goblin bodies - weapons and armor sell well).</span></p>Arthdane answers Ratel,"Camp out here perhaps, but at the least we should properly search the lower level. Securing the doors to the lower levels (A14) is something else we should do. Also, there is that lower dug out area (the downslope tunnel going off of A4) that we did not explore. "
Seeing Arcanus about to go off alone, he continues, "Not alone, not in this place. Let us all stay together. We can fetch my mule as well, and properly search the rest of the ground floor...". He joins...Arthdane Sarkanaroka (alias of pad300)2021-11-11T18:31:56ZRe: Forums: Play-by-Post Discussion: I1: Dwellers of the Forbidden City DiscussionTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/discussion&page=3#1322021-11-10T00:01:55Z2021-11-10T00:01:55Z<p><a href="https://docs.google.com/drawings/d/18nRTtwx54e-bbHE5SEjc9Fv_AqJyt95FBC7Z1Fo8RbM/edit" target="_blank" rel="nofollow">Editable Combat Map</a></p>Editable Combat MapTyug’u Yakshi (alias of pad300)2021-11-10T00:01:55ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=12#5522021-11-09T22:28:31Z2021-11-09T22:28:31Z<p><b>"Yes, we should search, I would expect he has a stash. However, I have a different question. When we circled the fort from the outside, did this tower seem bigger this room? I think we should look for a secret door."</b></p>
<p>Arthdane will search the outer wall of the room, knocking on it with his spear-butt, looking for hollow sounds...</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 2 ⇒ (19) + 1 + 3 + 2 = 25</span>
<br />
1 rank +3 trained +2 wis</p>
<p><span class=messageboard-ooc>I may get 2nd level dealt with tonight, I may not... But unless we decide to plunge downwards immediately, I figure I have a couple of days.
<br />
Also, are we keeping a loot list somewhere?</span></p>"Yes, we should search, I would expect he has a stash. However, I have a different question. When we circled the fort from the outside, did this tower seem bigger this room? I think we should look for a secret door."
Arthdane will search the outer wall of the room, knocking on it with his spear-butt, looking for hollow sounds...
[dice=Perception]1d20+1+3+2[/dice]
1 rank +3 trained +2 wis
I may get 2nd level dealt with tonight, I may not... But unless we decide to plunge downwards...Arthdane Sarkanaroka (alias of pad300)2021-11-09T22:28:31ZRe: Forums: Play-by-Post Discussion: I1: Dwellers of the Forbidden City DiscussionTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/discussion&page=3#1302021-11-09T17:47:18Z2021-11-09T17:47:18Z<p>I think most everyone has put an action on the thread, but we haven't got NPC actions and effects of our own actions.... This is the init order:</p>
<p>Jaidu: 26
<br />
Takeda: 21
<br />
Chui: 20
<br />
Hanupah: 17</p>
<p>Yuan-ti abomination: 15</p>
<p>Nuriyah: 11
<br />
Tyug'u: 9
<br />
Phoibe: 8</p>
<p>Yuan-ti pureblood: 6</p>
<p>Timerus 5</p>
<p>Throne yuan-ti and human-headed yuan-ti: 4
<br />
Human with snake tail yuan-ti: 2</p>
<p>The problem is that we've got a lot of actions on the thread that have skipped monster actions (and not considered other PC's actions...). I would really recommend putting markers on the map and proceeding from there.</p>I think most everyone has put an action on the thread, but we haven't got NPC actions and effects of our own actions.... This is the init order:
Jaidu: 26
Takeda: 21
Chui: 20
Hanupah: 17
Yuan-ti abomination: 15
Nuriyah: 11
Tyug'u: 9
Phoibe: 8
Yuan-ti pureblood: 6
Timerus 5
Throne yuan-ti and human-headed yuan-ti: 4
Human with snake tail yuan-ti: 2
The problem is that we've got a lot of actions on the thread that have skipped monster actions (and not considered other PC's actions...). I...Tyug’u Yakshi (alias of pad300)2021-11-09T17:47:18ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=11#5452021-11-09T16:10:32Z2021-11-09T16:10:32Z<p>Arthane steps back from the bugbear, buying himself room to stab again with his spear... As he does so, he says <b>"Mob him, he's alone!"</b></p>
<p><span class=messageboard-ooc>5' step
<br />
standard action - attack bugbear </span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (10) + 3 = 13</span>
<br />
+3 str
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (8) + 4 = 12</span>
<br />
+4 Str•1.5</p>Arthane steps back from the bugbear, buying himself room to stab again with his spear... As he does so, he says "Mob him, he's alone!"
5' step
standard action - attack bugbear
[dice=To Hit] 1d20 + 3 [/dice]
+3 str
[dice=Damage] 1d8 + 4 [/dice]
+4 Str*1.5Arthdane Sarkanaroka (alias of pad300)2021-11-09T16:10:32ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=11#5412021-11-08T15:46:26Z2021-11-08T15:43:53Z<p><span class=messageboard-ooc>Nobody block my 5' step backwards please... Also, What are the red lines and boxes drawn on the map?</span></p>Nobody block my 5' step backwards please... Also, What are the red lines and boxes drawn on the map?Arthdane Sarkanaroka (alias of pad300)2021-11-08T15:43:53ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=11#5382021-11-06T06:14:28Z2021-11-06T06:14:28Z<p>Arthdane chases after Ratel with his unnatural speed, longspear at the ready. Rounding the pillar, he takes a jab at the bugbear...</p>
<p><span class=messageboard-ooc> move action - 40' gets me just into spear reach...
<br />
standard action - attack bugbear </span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (18) + 3 = 21</span>
<br />
+3 str
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (8) + 4 = 12</span>
<br />
+4 Str•1.5</p>
<p>[Spoiler omitted]</p>Arthdane chases after Ratel with his unnatural speed, longspear at the ready. Rounding the pillar, he takes a jab at the bugbear...
move action - 40' gets me just into spear reach...
standard action - attack bugbear
[dice=To Hit] 1d20 + 3 [/dice]
+3 str
[dice=Damage] 1d8 + 4 [/dice]
+4 Str*1.5
[Spoiler omitted]Arthdane Sarkanaroka (alias of pad300)2021-11-06T06:14:28ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=11#5312021-11-03T02:04:16Z2021-11-03T02:04:16Z<p><span class=messageboard-ooc> Ok Roll20 lighting and movement is being iffy again - I'm in the dark (I shouldn't be - Ratel's Bardiche has light cast on it) and can't move... </span></p>
<p>Arthdane says <b>"Nycholas then"</b>. He steps away from the door and catches at Ratel's shield, pulling it to guide Ratel with what he had intended with his previous suggestion. Arthdane puts his back to the wall on the right hand side of the arrow slit from which the arrows had been coming from (there pretty much can only be one that can bear on the party at a time, due to the curve of the staircase), and holds Ratel's shield to block the entire arrow slit. <span class=messageboard-ooc>(A large wooden shield should be bigger than a reasonable arrow slit. This positioning should let Ratel put himself back to the wall on the left side of the slit, and provide everyone on this side of the arrow slit with improved cover; +8 AC vs archer boy). </span></p>Ok Roll20 lighting and movement is being iffy again - I'm in the dark (I shouldn't be - Ratel's Bardiche has light cast on it) and can't move...
Arthdane says "Nycholas then". He steps away from the door and catches at Ratel's shield, pulling it to guide Ratel with what he had intended with his previous suggestion. Arthdane puts his back to the wall on the right hand side of the arrow slit from which the arrows had been coming from (there pretty much can only be one that can bear on the...Arthdane Sarkanaroka (alias of pad300)2021-11-03T02:04:16ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=13#6352021-10-31T00:44:07Z2021-10-31T00:44:07Z<p><span class=messageboard-ooc>Ok, clearly we aren't going to have a combat map... So yeah, I'm about as confused as Jaidu, especially about who's in what area of effect for my attacks...</span></p>
<p>Staying outside of Chui's 55' radius of thorny death <span class=messageboard-ooc>(Thorny entanglement spell)</span>, Tyug'u closes with the enemy and lays down a cone shaped blast of fire, trying to catch as of the enemy as he can...</p>
<p><span class=messageboard-ooc>Move action - move 30'
<br />
standard Action - Bomb. Use Directed blast to make it a 20' cone, with the primary effect on the closest Yuan Ti. Use tanglefoot bomb discovery. Use Precise Bombs to exclude up to 3 of my friends who are in the area of effect.</span></p>
<p><span class="messageboard-dice"><b>To Hit for the first Yuan-Ti:</b></span> <span class="messageboard-dice">1d20 + 5 + 3 + 1 ⇒ (1) + 5 + 3 + 1 = 10</span> vs touch AC
<br />
+5 bab+3 dex +1 pbs
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">4d6 + 3 + 3 + 1 ⇒ (5, 5, 3, 4) + 3 + 3 + 1 = 24</span> Fire
<br />
+3 int +3 FCB +1 pbs
<br />
Also must save vs Reflex DC 16 or be glued to the floor (unable to move and entangled)
<br />
Enemies in the blast take 11 pts of fire damage + entangled, Reflex DC 16 for 1/2 damage and no entangle.</p>
<p>Then he grabs his bardiche in both hands, ready for any fool who closes with him...</p>
<p>[Spoiler omitted]</p>Ok, clearly we aren't going to have a combat map... So yeah, I'm about as confused as Jaidu, especially about who's in what area of effect for my attacks...
Staying outside of Chui's 55' radius of thorny death (Thorny entanglement spell), Tyug'u closes with the enemy and lays down a cone shaped blast of fire, trying to catch as of the enemy as he can...
Move action - move 30'
standard Action - Bomb. Use Directed blast to make it a 20' cone, with the primary effect on the closest Yuan Ti....Tyug’u Yakshi (alias of pad300)2021-10-31T00:44:07ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=11#5252021-10-29T15:37:02Z2021-10-29T15:37:02Z<p><span class=messageboard-ooc>Squeeze Nycholas, squeeze... or you might ready an attack on sniper boy if he tries to use an arrowslit near you... </span></p>Squeeze Nycholas, squeeze... or you might ready an attack on sniper boy if he tries to use an arrowslit near you...Arthdane Sarkanaroka (alias of pad300)2021-10-29T15:37:02ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=11#5202021-10-28T22:35:36Z2021-10-28T22:35:36Z<p><span class=messageboard-ooc>Ok, I think something is going wrong with they dynamic lighting - Ratel's bardiche has a light spell on it, but the map show the 3 of us (Arthdane, Ratel, Nycholas) in complete darkness. So I'm working blind here... </span></p>
<p><b>"Ratel, cover us with your shield. Nycholas, help me force the door!"</b></p>
<p>Arthdane attempts to force the door open with his shoulder...</p>
<p><span class="messageboard-dice"><b>Str check:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (3) + 3 = 6</span></p>Ok, I think something is going wrong with they dynamic lighting - Ratel's bardiche has a light spell on it, but the map show the 3 of us (Arthdane, Ratel, Nycholas) in complete darkness. So I'm working blind here...
"Ratel, cover us with your shield. Nycholas, help me force the door!"
Arthdane attempts to force the door open with his shoulder...
[dice=Str check]1d20+3[/dice]Arthdane Sarkanaroka (alias of pad300)2021-10-28T22:35:36ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=11#5172021-10-25T05:39:12Z2021-10-25T05:39:12Z<p>Arthdane demonstrates that he is materially fleeter of foot than Ratel <span class=messageboard-ooc>(40' move)</span>, exploding up the stairs to close with the unseen archer before he can get another shot off.</p>
<p><span class=messageboard-ooc>Move action - move 40 (adjusted for terrain)
<br />
Standard action - assuming I can't see the archer, move another 40' (again, adjusted for terrain). Trying to get into threat range...
<br />
</span></p>Arthdane demonstrates that he is materially fleeter of foot than Ratel (40' move), exploding up the stairs to close with the unseen archer before he can get another shot off.
Move action - move 40 (adjusted for terrain)
Standard action - assuming I can't see the archer, move another 40' (again, adjusted for terrain). Trying to get into threat range...Arthdane Sarkanaroka (alias of pad300)2021-10-25T05:39:12ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=11#5072021-10-23T22:54:57Z2021-10-23T22:48:58Z<p>Arthdane stays close behind Ratel <span class=messageboard-ooc>(letting him be Polish mine detector)</span>, ready to cover him with his longspear if something rushes them... As he climbs the stairs, he tries to estimate how high he is getting. <span class=messageboard-ooc>(We know the outside of the spire was broken off at 50', from back in the intro. We get a decent estimate of the height gain between floors and we have an idea of how many levels to go upwards.)</span></p>Arthdane stays close behind Ratel (letting him be Polish mine detector), ready to cover him with his longspear if something rushes them... As he climbs the stairs, he tries to estimate how high he is getting. (We know the outside of the spire was broken off at 50', from back in the intro. We get a decent estimate of the height gain between floors and we have an idea of how many levels to go upwards.)Arthdane Sarkanaroka (alias of pad300)2021-10-23T22:48:58ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=13#6232021-10-21T23:55:17Z2021-10-21T23:55:17Z<div class="messageboard-quotee">EltonJ wrote:</div><blockquote> Looks good, Tyug'u. But the squares are small. </blockquote><p><span class=messageboard-ooc> That's what happens when you turn a 50' square grid into a 5' square grid... </span>EltonJ wrote:Looks good, Tyug'u. But the squares are small.
That's what happens when you turn a 50' square grid into a 5' square grid...Tyug’u Yakshi (alias of pad300)2021-10-21T23:55:17ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=13#6212021-10-21T17:40:29Z2021-10-21T17:40:29Z<p><span class=messageboard-ooc> To help Elton out, approximate editable combat map </span></p>
<p><a href="https://docs.google.com/drawings/d/18nRTtwx54e-bbHE5SEjc9Fv_AqJyt95FBC7Z1Fo8RbM/edit?usp=sharing" target="_blank" rel="nofollow">Editable Combat Map</a></p>
<p><span class=messageboard-ooc> Anyone who clicks the link should be able to get into and edit the drawing... The 5' grid is in magenta, obviously and can be moved as an object. The red dot marks the upper RH corner of the grid, so if you move it to see things, you can put it back after... </span></p>To help Elton out, approximate editable combat map
Editable Combat Map
Anyone who clicks the link should be able to get into and edit the drawing... The 5' grid is in magenta, obviously and can be moved as an object. The red dot marks the upper RH corner of the grid, so if you move it to see things, you can put it back after...Tyug’u Yakshi (alias of pad300)2021-10-21T17:40:29ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=13#6192021-10-21T16:56:55Z2021-10-21T16:56:55Z<p><span class=messageboard-ooc>Ok, so the init order so far is :
<br />
Jaidu : 26
<br />
Hannupah : 17
<br />
Nuriyah : 11
<br />
Tyug'u : 9</span></p>
<p><span class=messageboard-ooc>Takeda : ???
<br />
Chui : ???
<br />
Phoibe : ???
<br />
Have all acted though</span></p>
<p><span class=messageboard-ooc>Yuan-Ti : ???</span></p>
<p><span class=messageboard-ooc>Also, we really could use a combat map; the area map is 50 ft squares, and doesn't have the combatants marked on it. That makes it pretty tough to figure out who you can hit with a small area effect, and at what range...</span></p>Ok, so the init order so far is :
Jaidu : 26
Hannupah : 17
Nuriyah : 11
Tyug'u : 9
Takeda : ???
Chui : ???
Phoibe : ???
Have all acted though
Yuan-Ti : ???
Also, we really could use a combat map; the area map is 50 ft squares, and doesn't have the combatants marked on it. That makes it pretty tough to figure out who you can hit with a small area effect, and at what range...Tyug’u Yakshi (alias of pad300)2021-10-21T16:56:55ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=10#4992021-10-19T03:09:27Z2021-10-19T03:09:27Z<p><span class=messageboard-ooc>Can get into roll20 again; had to do a full system reboot!</span></p>
<p>Arthdane leaves his mule tethered to one of the tables in the dining hall <span class=messageboard-ooc>(A9)</span>. When considering the clerics room <span class=messageboard-ooc>(A12)</span>, he asks Edeldhur <b>"Can you detect magic? I would not be surprised to find the priest had a stash of some sort."</b> Seeing that Ratel has started on the double doors, he moves over to support him if there is trouble on the other side...</p>Can get into roll20 again; had to do a full system reboot!
Arthdane leaves his mule tethered to one of the tables in the dining hall (A9). When considering the clerics room (A12), he asks Edeldhur "Can you detect magic? I would not be surprised to find the priest had a stash of some sort." Seeing that Ratel has started on the double doors, he moves over to support him if there is trouble on the other side...Arthdane Sarkanaroka (alias of pad300)2021-10-19T03:09:27ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=13#6092021-10-18T20:30:10Z2021-10-18T20:30:10Z<p><span class="messageboard-dice"><b>Will save vs Mass Harm:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 + 2 + 2 + 2 ⇒ (14) + 2 + 1 + 2 + 2 + 2 = 23</span>
<br />
+2 (Alchemist 7) + 1 wis + 2 Luck + 2 Familiar + 2 Resistance</p>
<p>Tyug'u replies to Nuriyah <b>"Then don't be where the bomb is..."</b></p>
<p><span class=messageboard-ooc>Don't worry about it, precise bombs means excluding friends from the blast...</span></p>[dice=Will save vs Mass Harm]1d20+2+1+2+2+2[/dice]
+2 (Alchemist 7) + 1 wis + 2 Luck + 2 Familiar + 2 Resistance
Tyug'u replies to Nuriyah "Then don't be where the bomb is..."
Don't worry about it, precise bombs means excluding friends from the blast...Tyug’u Yakshi (alias of pad300)2021-10-18T20:30:10ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=13#6062021-10-18T19:57:34Z2021-10-18T19:57:34Z<p><span class=messageboard-ooc>Ok, well I guess that settles the talk question...</span></p>
<p><span class=messageboard-ooc>With that said, @EltonJ, saving throw type (if any)? Also, can we have a fight map (it would be really nice for positioning and who gets hit with what)?</span></p>
<p><span class=messageboard-ooc>That said, the obvious roll is:</span></p>
<p><span class="messageboard-dice"><b>Init:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (6) + 3 = 9</span>
<br />
+3 dex</p>Ok, well I guess that settles the talk question...
With that said, @EltonJ, saving throw type (if any)? Also, can we have a fight map (it would be really nice for positioning and who gets hit with what)?
That said, the obvious roll is:
[dice=Init]1d20+3[/dice]
+3 dexTyug’u Yakshi (alias of pad300)2021-10-18T19:57:34ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=12#6002021-10-17T23:48:26Z2021-10-17T23:48:26Z<p><b>"Onwards then into the lost city! Although I suspect we will have more than Tasloi to worry about - there are the serpent folk as well!"</b></p>"Onwards then into the lost city! Although I suspect we will have more than Tasloi to worry about - there are the serpent folk as well!"Tyug’u Yakshi (alias of pad300)2021-10-17T23:48:26ZRe: Forums: Play-by-Post: The Emerald SpireArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/gameplay&page=10#4842021-10-17T01:13:30Z2021-10-17T00:41:38Z<p><span class=messageboard-ooc>Ok, I can't get roll20 to work here, so I'm improvising a bit... I will move my mule into A10 later.</span></p>
<p><b>"I don't think I can get a mule through that; heck I'm surprised Ratel can get through that. Give me a minute here."</b> Arthdane ducks into the goblin dining hall <span class=messageboard-ooc>(A10)</span>, and hooks the lead reins of his mule onto the table leg. Hoping this won't end up with a stolen (or worse, dead) mule, he rejoins the party....</p>Ok, I can't get roll20 to work here, so I'm improvising a bit... I will move my mule into A10 later.
"I don't think I can get a mule through that; heck I'm surprised Ratel can get through that. Give me a minute here." Arthdane ducks into the goblin dining hall (A10), and hooks the lead reins of his mule onto the table leg. Hoping this won't end up with a stolen (or worse, dead) mule, he rejoins the party....Arthdane Sarkanaroka (alias of pad300)2021-10-17T00:41:38ZRe: Forums: Play-by-Post Discussion: GM Michael's Emerald Spire Discussion or Spire TalkArthdane Sarkanaroka (alias of pad300)https://paizo.com/campaigns/v5748p75ivlww/discussion&page=5#2302021-10-16T19:02:12Z2021-10-16T18:57:24Z<p>From the game thread
<br />
<div class="messageboard-quotee">GMMichael wrote:</div><blockquote><p> <span class=messageboard-ooc>I dont see the arrow?</span></p>
<p></blockquote><p>Fair is fair, I drew it and I don't see it now either...From the game thread
GMMichael wrote: I dont see the arrow?
Fair is fair, I drew it and I don't see it now either...Arthdane Sarkanaroka (alias of pad300)2021-10-16T18:57:24ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=12#5922021-10-15T17:25:30Z2021-10-15T17:25:30Z<div class="messageboard-quotee">Jaidu wrote:</div><blockquote><p> Jaidu looks at his revolver in his holster on his belt. He looks at the blasted area of the bomb. He grins.
</p>
<b>Now that was f•#!ing awesome! Been saving that one for a special occasion?</b></p>
<p></blockquote><p>Hefting his bardiche, Tyug'u replies <b>"Sometimes a big axe isn't the solution of choice."</b>. He then turns and searches the dead Tasloi and their guardpost...
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 1 ⇒ (11) + 7 + 3 + 1 = 22</span>
<br />
7 ranks +3 trained +1 wis</p>
<p><span class=messageboard-ooc> A detect magic might be a useful thing to find any magic bits... </span></p>Jaidu wrote:Jaidu looks at his revolver in his holster on his belt. He looks at the blasted area of the bomb. He grins.
Now that was f*#!ing awesome! Been saving that one for a special occasion?
Hefting his bardiche, Tyug'u replies "Sometimes a big axe isn't the solution of choice.". He then turns and searches the dead Tasloi and their guardpost... [dice=Perception]1d20+7+3+1[/dice]
7 ranks +3 trained +1 wis
A detect magic might be a useful thing to find any magic bits...Tyug’u Yakshi (alias of pad300)2021-10-15T17:25:30ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=12#5842021-10-13T05:30:43Z2021-10-13T05:30:43Z<div class="messageboard-quotee">EltonJ wrote:</div><blockquote><p> Whats left of the Tasloi come down the stairs only to see you and Nuriyah.
</p>
</blockquote><p>Tyug'u fishes in his pouch while stepping forward and up to meet them. Stopping just out of reach of their weapons, he detonates the bomb he has pulled forth, filling the staircase above with a burst of fire and entangling strands!
<p><span class=messageboard-ooc>Move action - climb stairs until 10' from the first tasloi
<br />
standard action - use a bomb. Use Directed blast to make it a 20' cone (so hit the first 3 ranks of tasloi) with the primary effect on the first tasloi in line. Use tanglefoot bomb discovery.</span></p>
<p><span class="messageboard-dice"><b>To Hit for the first Tasloi:</b></span> <span class="messageboard-dice">1d20 + 5 + 3 + 1 ⇒ (20) + 5 + 3 + 1 = 29</span> vs touch AC
<br />
+5 bab+3 dex +1 pbs
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">4d6 + 3 + 3 + 1 ⇒ (3, 4, 5, 4) + 3 + 3 + 1 = 23</span> Fire
<br />
+3 int +3 FCB +1 pbs
<br />
Also must save vs Reflex DC 16 or be glued to the floor (unable to move and entangled)</p>
<p>Others in the blast take 11 pts of fire damage + entangled, Reflex DC 16 for 1/2 damage and no entangle.</p>
<p>Then he grabs his bardiche in both hands and awaits any attempt to rush him; his combat reflexes making him a deadly foe in the close confines of the stairway...</p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>Edit: Possible Bomb Crit!</span>
<br />
<span class="messageboard-dice"><b>Crit Confirm:</b></span> <span class="messageboard-dice">1d20 + 5 + 3 + 1 ⇒ (18) + 5 + 3 + 1 = 27</span> vs touch AC
<br />
<span class="messageboard-dice"><b>Extra Damage:</b></span> <span class="messageboard-dice">4d6 + 3 + 3 + 1 ⇒ (3, 4, 4, 1) + 3 + 3 + 1 = 19</span> Fire</p>EltonJ wrote:Whats left of the Tasloi come down the stairs only to see you and Nuriyah.
Tyug'u fishes in his pouch while stepping forward and up to meet them. Stopping just out of reach of their weapons, he detonates the bomb he has pulled forth, filling the staircase above with a burst of fire and entangling strands! Move action - climb stairs until 10' from the first tasloi
standard action - use a bomb. Use Directed blast to make it a 20' cone (so hit the first 3 ranks of tasloi) with the...Tyug’u Yakshi (alias of pad300)2021-10-13T05:30:43ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=12#5782021-10-10T20:37:56Z2021-10-10T20:37:56Z<p>With the weight taken by the now jammed winch, Tyug'u rushes swiftly to the base of the stairs going up to the balcony, so the Tasloi above cannot escape... Grimly he starts up the stairs, his bardiche at the ready.</p>
<p><span class=messageboard-ooc>I'm going to have an AoO party if they try to rush down the stairs</span></p>With the weight taken by the now jammed winch, Tyug'u rushes swiftly to the base of the stairs going up to the balcony, so the Tasloi above cannot escape... Grimly he starts up the stairs, his bardiche at the ready.
I'm going to have an AoO party if they try to rush down the stairsTyug’u Yakshi (alias of pad300)2021-10-10T20:37:56ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=12#5672021-10-06T15:16:09Z2021-10-06T15:16:09Z<p>Tyug'u advances past Timerus (and the dying lizards), to the porticullis <span class=messageboard-ooc>(There is a dashed line on the map across the way if you zoom in close; old modules that usually the indicator for a porticullis)</span>. He examines it for traps,
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 1 ⇒ (8) + 7 + 3 + 1 = 19</span>
<br />
7 ranks +3 trained +1 wis</p>
<p>Assuming he finds none, he attempts to lift the porticullis <span class=messageboard-ooc>(old school bend bars/lift gates check!)</span>
<br />
<span class="messageboard-dice"><b>Str check:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (3) + 5 = 8</span></p>Tyug'u advances past Timerus (and the dying lizards), to the porticullis (There is a dashed line on the map across the way if you zoom in close; old modules that usually the indicator for a porticullis). He examines it for traps,
[dice=Perception]1d20+7+3+1[/dice]
7 ranks +3 trained +1 wis
Assuming he finds none, he attempts to lift the porticullis (old school bend bars/lift gates check!)
[dice=Str check]1d20+5[/dice]Tyug’u Yakshi (alias of pad300)2021-10-06T15:16:09ZRe: Forums: Play-by-Post Discussion: DM Fflash's Campaign DiscussionGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/discussion&page=26#12832021-10-05T15:03:56Z2021-10-05T15:03:56Z<p>Welp, sic transit gloria mundi...</p>Welp, sic transit gloria mundi...Gemel Valdemar (alias of pad300)2021-10-05T15:03:56ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=12#5532021-09-27T20:11:16Z2021-09-27T20:11:16Z<p>Tyug'u catches up to Timerus, resuming his supporting position...</p>Tyug'u catches up to Timerus, resuming his supporting position...Tyug’u Yakshi (alias of pad300)2021-09-27T20:11:16ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=11#5472021-09-23T16:43:25Z2021-09-23T16:43:25Z<p>Tyug'u pauses to casts a worried eye on the attachement points for the bridge. He backs up off the bridge, so that only Timerus' weight is on it, and then examines the bridge attachements. Is it rigged to fall if there is too much weight on it (or otherwise trapped)? Miya slips out and examines the bridge as well</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 1 ⇒ (16) + 7 + 3 + 1 = 27</span>
<br />
7 ranks +3 trained +1 wis</p>
<p><span class="messageboard-dice"><b>K Engineering, Miya:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 1 + 3 ⇒ (18) + 1 + 3 + 1 + 3 = 26</span>
<br />
1 rank +3 trained+1 int+3 Sage Knowledge</p>Tyug'u pauses to casts a worried eye on the attachement points for the bridge. He backs up off the bridge, so that only Timerus' weight is on it, and then examines the bridge attachements. Is it rigged to fall if there is too much weight on it (or otherwise trapped)? Miya slips out and examines the bridge as well
[Dice=Perception]1d20+7+3+1[/dice]
7 ranks +3 trained +1 wis
[dice=K Engineering, Miya]1d20+1+3+1+3[/dice]
1 rank +3 trained+1 int+3 Sage KnowledgeTyug’u Yakshi (alias of pad300)2021-09-23T16:43:25ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=11#5412021-09-22T03:11:58Z2021-09-22T03:11:58Z<p>Tyug'u follows Timerus across the bridge, covering him in case the lizards try to rush the sorcerer. He's careful to keep the sorcerer between him and the swarm of spiders...</p>Tyug'u follows Timerus across the bridge, covering him in case the lizards try to rush the sorcerer. He's careful to keep the sorcerer between him and the swarm of spiders...Tyug’u Yakshi (alias of pad300)2021-09-22T03:11:58ZRe: Forums: Play-by-Post Discussion: I1: Dwellers of the Forbidden City DiscussionTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/discussion&page=3#1162021-09-09T23:01:09Z2021-09-09T23:01:09Z<p>I'm going to be travelling until the 20th, and posting may be sketchy... If you need to bot me for story purposes, go ahead.</p>I'm going to be travelling until the 20th, and posting may be sketchy... If you need to bot me for story purposes, go ahead.Tyug’u Yakshi (alias of pad300)2021-09-09T23:01:09ZRe: Forums: Play-by-Post Discussion: DM Fflash's Campaign DiscussionGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/discussion&page=26#12792021-09-09T23:00:47Z2021-09-09T23:00:47Z<p>I'm going to be travelling until the 20th, and posting may be sketchy... If you need to bot me for story purposes, go ahead.</p>I'm going to be travelling until the 20th, and posting may be sketchy... If you need to bot me for story purposes, go ahead.Gemel Valdemar (alias of pad300)2021-09-09T23:00:47ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=11#5022021-09-08T19:11:44Z2021-09-08T19:11:44Z<p>Tyug'u takes a peek out of the tunnel, trying not to be seen by the guards...</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 3 ⇒ (20) + 7 + 3 + 3 = 33</span>
<br />
7 ranks +3 trained +3 dex</p>
<p><span class=messageboard-ooc> Ok, 70 ft across and 40 ft up = 81 ft = (70^2+40^2)^1/2. Depending how tough the Tasloi are, I can clear them out with a bomb or two.
<br />
Splash damage looks like it will cover the whole balcony on the map...</span></p>
<p>Ducking back around the corner, Tyug'u whispers <span class=tiny><b>"I won't be particularly quiet, but I think I can clear the Tasloi... "</b></span></p>Tyug'u takes a peek out of the tunnel, trying not to be seen by the guards...
[Dice=Stealth]1d20+7+3+3[/dice]
7 ranks +3 trained +3 dex
Ok, 70 ft across and 40 ft up = 81 ft = (70^2+40^2)^1/2. Depending how tough the Tasloi are, I can clear them out with a bomb or two.
Splash damage looks like it will cover the whole balcony on the map...
Ducking back around the corner, Tyug'u whispers "I won't be particularly quiet, but I think I can clear the Tasloi... "Tyug’u Yakshi (alias of pad300)2021-09-08T19:11:44ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=10#4902021-09-06T22:44:23Z2021-09-06T22:43:48Z<p><span class=messageboard-ooc>So we killed the Yuan-ti in 6b right, and thus we are just outside there now.</span></p>
<p>At the exit into the corridor, Tyug'u pauses and asks <b>"Did someone check for magic?"</b> He pauses for a second, hoping someone would step forward. </p>
<p>In reply to Takeda, he suggests <b>"Jaidu should be last man out of the forge, then he jams the door behind us..."</b></p>So we killed the Yuan-ti in 6b right, and thus we are just outside there now.
At the exit into the corridor, Tyug'u pauses and asks "Did someone check for magic?" He pauses for a second, hoping someone would step forward.
In reply to Takeda, he suggests "Jaidu should be last man out of the forge, then he jams the door behind us..."Tyug’u Yakshi (alias of pad300)2021-09-06T22:43:48ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=10#4822021-09-06T03:20:00Z2021-09-06T03:20:00Z<p>Tyug'u has an answer for Phoibe: <b>"Why can't they stay here? They're valuable slaves, so they won't get killed out of hand. They won't have been expected to stop us, not drugged like they are and chained."</b></p>
<p>He searches the dead snake man, </p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 1 ⇒ (14) + 7 + 3 + 1 = 25</span>
<br />
7 ranks +3 trained +1 wis</p>
<p>and while he does so, reminds Jaidu <b>"Get that chest open, Jaidu. Then we can get out and jam the door behind us.."</b></p>Tyug'u has an answer for Phoibe: "Why can't they stay here? They're valuable slaves, so they won't get killed out of hand. They won't have been expected to stop us, not drugged like they are and chained."
He searches the dead snake man,
[dice=Perception] 1d20 + 7 + 3 + 1 [/dice]
7 ranks +3 trained +1 wis
and while he does so, reminds Jaidu "Get that chest open, Jaidu. Then we can get out and jam the door behind us.."Tyug’u Yakshi (alias of pad300)2021-09-06T03:20:00ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=10#4792021-09-05T15:04:24Z2021-09-05T15:04:24Z<p>A stride to get working room for the bardiche and another massive chop is delivered...</p>
<p><span class=messageboard-ooc>5' step to flanking position w/reach
<br />
standard action attack</span></p>
<p><span class="messageboard-dice"><b>To hit:</b></span> <span class="messageboard-dice">1d20 + 5 + 5 + 1 + 2 ⇒ (10) + 5 + 5 + 1 + 2 = 23</span>
<br />
+5 bab +5 str +1 enhancement+2 flank
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d10 + 7 + 1 ⇒ (5) + 7 + 1 = 13</span>
<br />
+7 str•1.5 +1 enhancement</p>
<p><b>"If we assume the Tasloi are getting others, we need to finish this and move, breaking our trail if we can."</b></p>A stride to get working room for the bardiche and another massive chop is delivered...
5' step to flanking position w/reach
standard action attack
[dice=To hit] 1d20 + 5 + 5 + 1 + 2 [/dice]
+5 bab +5 str +1 enhancement+2 flank
[dice=Damage] 1d10 + 7 + 1 [/dice]
+7 str*1.5 +1 enhancement
"If we assume the Tasloi are getting others, we need to finish this and move, breaking our trail if we can."Tyug’u Yakshi (alias of pad300)2021-09-05T15:04:24ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=10#4742021-09-02T23:11:31Z2021-09-02T23:10:52Z<p><b>"No, and I have a question for you. What, if anything, is stopping those Tasloi you locked out of the room, as opposed to in here with us, from climbing off to alert the whole tribe?"</b></p>"No, and I have a question for you. What, if anything, is stopping those Tasloi you locked out of the room, as opposed to in here with us, from climbing off to alert the whole tribe?"Tyug’u Yakshi (alias of pad300)2021-09-02T23:10:52ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=9#4472021-08-30T20:47:52Z2021-08-30T20:47:52Z<p><b>"Well so much for talking..."</b></p>
<p><span class="messageboard-dice"><b>Init:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (4) + 3 = 7</span></p>"Well so much for talking..."
[dice=Init]1d20+3[/dice]Tyug’u Yakshi (alias of pad300)2021-08-30T20:47:52ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=9#4282021-08-28T14:23:58Z2021-08-28T14:23:58Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 1 ⇒ (1) + 7 + 3 + 1 = 12</span>
<br />
7 ranks +3 trained +1 wis</p>
<p><span class=messageboard-ooc>Also, to be clear it is not a (single) Tasloi up there, rather there are multiple tasloi up there... @Eltonj - How many Tasloi? </span></p>[dice=Perception]1d20 + 7 + 3 + 1 [/dice]
7 ranks +3 trained +1 wis
Also, to be clear it is not a (single) Tasloi up there, rather there are multiple tasloi up there... @Eltonj - How many Tasloi?Tyug’u Yakshi (alias of pad300)2021-08-28T14:23:58ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=9#4192021-08-27T02:05:57Z2021-08-27T02:05:57Z<p>Looking at the lack of doors, Tyug'u comments: <b>"Let me guess, the Tasloi can climb like monkeys..." </b> He makes a quick search of the place while replying to Chui's comment <b>"Best not actually, we can't take these striplings with us on the way into the city - that'll get them killed for sure, and they can't get out past the crocodiles on their own. We can free them if we come out this way though."</b> As he continues to search the place, he asks Jaidu <b>"Can you see the chest there open?"</b></p>
<p><span class="messageboard-dice"><b>Perception, searching:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 1 ⇒ (13) + 7 + 3 + 1 = 24</span>
<br />
7 ranks +3 trained +1 wis</p>Looking at the lack of doors, Tyug'u comments: "Let me guess, the Tasloi can climb like monkeys..." He makes a quick search of the place while replying to Chui's comment "Best not actually, we can't take these striplings with us on the way into the city - that'll get them killed for sure, and they can't get out past the crocodiles on their own. We can free them if we come out this way though." As he continues to search the place, he asks Jaidu "Can you see the chest there open?"
...Tyug’u Yakshi (alias of pad300)2021-08-27T02:05:57ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=9#4132021-08-26T02:20:45Z2021-08-26T02:18:44Z<p><b>"And we have another key. Does anyone see another keyhole? Also, are the keys the same?"</b></p>"And we have another key. Does anyone see another keyhole? Also, are the keys the same?"Tyug’u Yakshi (alias of pad300)2021-08-26T02:18:44ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=9#4092021-08-26T00:27:39Z2021-08-26T00:27:39Z<p><span class=messageboard-ooc> We need to re-plan the marching order, this corridor is only 5' wide according to the map... Also, does this pose a problem for Windaghi? </span></p>
<p>Tyug'u keeps a wary eye out as he pads quietly down the corridor.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 1 ⇒ (14) + 7 + 3 + 1 = 25</span>
<br />
7 ranks +3 trained +1 wis</p>We need to re-plan the marching order, this corridor is only 5' wide according to the map... Also, does this pose a problem for Windaghi?
Tyug'u keeps a wary eye out as he pads quietly down the corridor.
[dice=Perception]1d20+7+3+1[/dice]
7 ranks +3 trained +1 wisTyug’u Yakshi (alias of pad300)2021-08-26T00:27:39ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=9#4032021-08-24T19:59:58Z2021-08-24T19:59:58Z<p>Tyug'u stays well back from the door as this is going on...</p>Tyug'u stays well back from the door as this is going on...Tyug’u Yakshi (alias of pad300)2021-08-24T19:59:58ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=8#3752021-08-21T02:59:16Z2021-08-21T02:59:16Z<p><span class="messageboard-dice"><b>Init:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (9) + 3 = 12</span></p>[dice=Init]1d20+3[/dice]Tyug’u Yakshi (alias of pad300)2021-08-21T02:59:16ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=8#3602021-08-19T14:31:24Z2021-08-19T14:31:24Z<p><span class=messageboard-ooc>Ok, we are in 6A right. Also, we have not explored the other branch (the dead end)? (Think first edition folks, there's often good loot in odd places...) </span></p>
<p>Tyug'u looks at the situation and calls a warning to Hanupah <b>"This is too obvious and too easy a puzzle; I suspect some sort of a trap."</b></p>Ok, we are in 6A right. Also, we have not explored the other branch (the dead end)? (Think first edition folks, there's often good loot in odd places...)
Tyug'u looks at the situation and calls a warning to Hanupah "This is too obvious and too easy a puzzle; I suspect some sort of a trap."Tyug’u Yakshi (alias of pad300)2021-08-19T14:31:24ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=7#3472021-08-18T04:42:23Z2021-08-18T04:42:23Z<p>Not one to let potential sources of funds slip through his fingers, Tyug'u joins Phoibe in looting the bodies. He whispers to Phoibe <b><span class=tiny>"You've never eaten bugbear in your life, have you?"</b></span></p>Not one to let potential sources of funds slip through his fingers, Tyug'u joins Phoibe in looting the bodies. He whispers to Phoibe "You've never eaten bugbear in your life, have you?"Tyug’u Yakshi (alias of pad300)2021-08-18T04:42:23ZRe: Forums: Play-by-Post Discussion: DM Fflash's Campaign DiscussionGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/discussion&page=26#12782021-08-14T04:11:55Z2021-08-14T04:11:55Z<p>Good to hear!</p>Good to hear!Gemel Valdemar (alias of pad300)2021-08-14T04:11:55ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=7#3222021-08-12T05:43:11Z2021-08-12T05:43:11Z<p>Tyug'u looms silently in support of Nuriyah's intimidation, bardiche dripping with the remains of the bugbears fellows...</p>
<p><span class="messageboard-dice"><b>Intimidate, Aid Another:</b></span> <span class="messageboard-dice">1d20 ⇒ 12</span> vs dc 10</p>
<p><span class=messageboard-ooc>I'll let you guys handle the interrogation. I think you're asking the right questions.</span></p>Tyug'u looms silently in support of Nuriyah's intimidation, bardiche dripping with the remains of the bugbears fellows...
[dice=Intimidate, Aid Another]1d20[/dice] vs dc 10
I'll let you guys handle the interrogation. I think you're asking the right questions.Tyug’u Yakshi (alias of pad300)2021-08-12T05:43:11ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=7#3052021-08-08T14:34:17Z2021-08-08T14:34:17Z<div class="messageboard-quotee">Chui Aolu Dendo of Ubtao wrote:</div><blockquote></p>
<p><b>Do any of you have knowledge of underground construction, or engineering? I am curious how long ago, how skilfully, and by who, this cavern was modified.</b> </blockquote><p><b>"Originally human work, 4 centuries ago, this bit has since been modified by the bugbears."</b>
<p>Turning away from his conversation Chui, he remarks <b>"That's words, but no language I know."</b></p>Chui Aolu Dendo of Ubtao wrote:Do any of you have knowledge of underground construction, or engineering? I am curious how long ago, how skilfully, and by who, this cavern was modified.
"Originally human work, 4 centuries ago, this bit has since been modified by the bugbears." Turning away from his conversation Chui, he remarks "That's words, but no language I know."Tyug’u Yakshi (alias of pad300)2021-08-08T14:34:17ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=6#2942021-08-07T18:22:49Z2021-08-07T18:22:49Z<div class="messageboard-quotee">Chui Aolu Dendo of Ubtao wrote:</div><blockquote><p> ...</p>
<p><b>Do any of you have knowledge of underground construction, or engineering? I am curious how long ago, how skilfully, and by who, this cavern was modified.</b> </blockquote><p>Miya hears Chui's question:
<p><span class="messageboard-dice"><b>K(Dungeoneering):</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 1 + 3 ⇒ (13) + 2 + 3 + 1 + 3 = 22</span>
<br />
2 rank +3 trained+1 int+3 Sage Knowledge</p>
<p><span class="messageboard-dice"><b>K(engineering):</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 1 + 3 ⇒ (6) + 1 + 3 + 1 + 3 = 14</span>
<br />
1 rank +3 trained+1 int+3 Sage Knowledge</p>
<p><span class="messageboard-dice"><b>K(geography):</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 1 + 3 ⇒ (13) + 1 + 3 + 1 + 3 = 21</span>
<br />
1 rank +3 trained+1 int+3 Sage Knowledge</p>
<p>While she ponders, Tyug'u shares <b>"The bugbears are newcomers to the city, they are scouting to find a home here. Where they can worship their demon-gods freely... they are yet to conflict with the other races in the city."</b></p>Chui Aolu Dendo of Ubtao wrote:...
Do any of you have knowledge of underground construction, or engineering? I am curious how long ago, how skilfully, and by who, this cavern was modified.
Miya hears Chui's question: [Dice=K(Dungeoneering)]1d20+2+3+1+3[/dice]
2 rank +3 trained+1 int+3 Sage Knowledge
[Dice=K(engineering)]1d20+1+3+1+3[/dice]
1 rank +3 trained+1 int+3 Sage Knowledge
[Dice=K(geography)]1d20+1+3+1+3[/dice]
1 rank +3 trained+1 int+3 Sage Knowledge
While she ponders, Tyug'u...Tyug’u Yakshi (alias of pad300)2021-08-07T18:22:49ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=6#2902021-08-07T16:37:46Z2021-08-07T16:37:46Z<p>Having pondered a bit and gathered her thoughts, Miya begins to whisper to Tyug'u about what bugbears are and where they fit into the known history of this lost city... </p>
<p><span class="messageboard-dice"><b>K(History):</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 1 + 3 + 8 ⇒ (9) + 1 + 3 + 1 + 3 + 8 = 25</span>
<br />
1 rank +3 trained+1 int+3 Sage Knowledge+8 Skilled</p>
<p><span class="messageboard-dice"><b>K(Local), about bugbears:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 1 + 3 + 8 ⇒ (12) + 2 + 3 + 1 + 3 + 8 = 29</span>
<br />
2 rank +3 trained+1 int+3 Sage Knowledge+8 Skilled</p>Having pondered a bit and gathered her thoughts, Miya begins to whisper to Tyug'u about what bugbears are and where they fit into the known history of this lost city...
[dice=K(History)] 1d20 + 1 + 3 + 1 + 3 + 8 [/dice]
1 rank +3 trained+1 int+3 Sage Knowledge+8 Skilled
[Dice=K(Local), about bugbears] 1d20 + 2 + 3 + 1 + 3 + 8 [/dice]
2 rank +3 trained+1 int+3 Sage Knowledge+8 SkilledTyug’u Yakshi (alias of pad300)2021-08-07T16:37:46ZRe: Forums: Play-by-Post Discussion: I1: Dwellers of the Forbidden City DiscussionTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/discussion&page=2#972021-08-07T15:42:55Z2021-08-07T15:40:45Z<div class="messageboard-quotee">EltonJ wrote:</div><blockquote> Yes, it did. All bugbears are dead. </blockquote><p>Wasn't Takeda striking for non-lethal? I think he was looking for a prisoner to interrogate?
<p>Also, as a Q, are these actually bugbears we are fighting, or is that you writing in a replacement for Tasloi? Because if these are actual bugbears, there's going to be another round of knowledge checks a la Miya...</p>EltonJ wrote:Yes, it did. All bugbears are dead.
Wasn't Takeda striking for non-lethal? I think he was looking for a prisoner to interrogate? Also, as a Q, are these actually bugbears we are fighting, or is that you writing in a replacement for Tasloi? Because if these are actual bugbears, there's going to be another round of knowledge checks a la Miya...Tyug’u Yakshi (alias of pad300)2021-08-07T15:40:45ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=6#2742021-08-06T15:13:02Z2021-08-06T15:13:02Z<div class="messageboard-quotee">Jaidu wrote:</div><blockquote><p> <span class=messageboard-ooc>Room 6a? And the bugbear barricade is at the Southern door? </span>
</p>
</blockquote><p><span class=messageboard-ooc>I think we are in 5 actually. Landed the canoes at 3. Snuck forwards to 4 and attacked. Pushed through the door into the current room, makes us at 5... </span>
<p>Tyug'u delivers another crushing chop... </p>
<p><span class=messageboard-ooc>5' step or move action, whichever is needed to get within reach of the nearest conscious bugbear, then standard action to attack. Between Jaidu, Takeda, Nuriyah and Phoibe's shadow, I suspect I have a flank to work with... </span></p>
<p><span class="messageboard-dice"><b>To hit:</b></span> <span class="messageboard-dice">1d20 + 5 + 5 + 1 + 2 ⇒ (15) + 5 + 5 + 1 + 2 = 28</span>
<br />
+5 bab +5 str +1 enhancement+2 flank
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d10 + 7 + 1 ⇒ (2) + 7 + 1 = 10</span>
<br />
+7 str•1.5 +1 enhancement</p>Jaidu wrote:Room 6a? And the bugbear barricade is at the Southern door?
I think we are in 5 actually. Landed the canoes at 3. Snuck forwards to 4 and attacked. Pushed through the door into the current room, makes us at 5... Tyug'u delivers another crushing chop...
5' step or move action, whichever is needed to get within reach of the nearest conscious bugbear, then standard action to attack. Between Jaidu, Takeda, Nuriyah and Phoibe's shadow, I suspect I have a flank to work with......Tyug’u Yakshi (alias of pad300)2021-08-06T15:13:02ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=6#2682021-08-05T21:29:11Z2021-08-05T21:29:11Z<p><span class=messageboard-ooc>No mutagen yet...</span></p>No mutagen yet...Tyug’u Yakshi (alias of pad300)2021-08-05T21:29:11ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=6#2632021-08-05T00:11:17Z2021-08-05T00:11:17Z<p><span class=messageboard-ooc> Ok, I'm assuming I don't have a charge lane between the doorway, and all the PC's running around.</span></p>
<p>Tyug'u lumbers to the improvised barricade and brings his Bardiche down with crushing force... Acting a simple brute, he is still tactical in his choices, using Nuriyah to generate a flank.</p>
<p><span class="messageboard-dice"><b>To hit:</b></span> <span class="messageboard-dice">1d20 + 5 + 5 + 1 + 2 ⇒ (11) + 5 + 5 + 1 + 2 = 24</span>
<br />
+5 bab +5 str +1 enhancement+2 flank
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d10 + 7 + 1 ⇒ (6) + 7 + 1 = 14</span>
<br />
+7 str•1.5 +1 enhancement</p>
<p><span class=messageboard-ooc>With his reach weapon, unless the bugbears have reach weapons, they have to climb over the barricade (not a 5' step as it's difficult terrain) to attack him, so AoO's... </span></p>
<p>[Spoiler omitted]</p>Ok, I'm assuming I don't have a charge lane between the doorway, and all the PC's running around.
Tyug'u lumbers to the improvised barricade and brings his Bardiche down with crushing force... Acting a simple brute, he is still tactical in his choices, using Nuriyah to generate a flank.
[dice=To hit] 1d20 + 5 + 5 + 1 + 2 [/dice]
+5 bab +5 str +1 enhancement+2 flank
[dice=Damage] 1d10 + 7 + 1 [/dice]
+7 str*1.5 +1 enhancement
With his reach weapon, unless the bugbears have reach weapons,...Tyug’u Yakshi (alias of pad300)2021-08-05T00:11:17ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=6#2542021-08-03T17:25:53Z2021-08-03T17:25:53Z<p><span class=messageboard-ooc>Has bugbear 4 self-disarmed or not? If he has, I'm probably going for the grapple to take a prisoner for interrogation...</span></p>Has bugbear 4 self-disarmed or not? If he has, I'm probably going for the grapple to take a prisoner for interrogation...Tyug’u Yakshi (alias of pad300)2021-08-03T17:25:53ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=5#2442021-08-02T23:06:42Z2021-08-02T23:06:42Z<p><span class=messageboard-ooc>Jaidu holds the doorway to stop them from spreading the alarm? </span></p>Jaidu holds the doorway to stop them from spreading the alarm?Tyug’u Yakshi (alias of pad300)2021-08-02T23:06:42ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=5#2392021-08-02T19:00:42Z2021-08-02T19:00:42Z<p>Tuyg'u charges into the exploding fray. Choosing the closest bugbear, he hacks with his bardiche...
<br />
<span class="messageboard-dice"><b>To hit:</b></span> <span class="messageboard-dice">1d20 + 5 + 5 + 1 + 2 ⇒ (17) + 5 + 5 + 1 + 2 = 30</span>
<br />
+5 bab +5 str +1 enhancement+2 charge
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d10 + 7 + 1 ⇒ (7) + 7 + 1 = 15</span>
<br />
+7 str•1.5 +1 enhancement</p>
<p><span class=messageboard-ooc>This should be the one Nuriyah is attacking. It should also put him in a position that bugbears (other than the one he attacked, because it could 5' step) will draw AoO's closing with him</span></p>
<p>[Spoiler omitted]</p>Tuyg'u charges into the exploding fray. Choosing the closest bugbear, he hacks with his bardiche...
[dice=To hit] 1d20 + 5 + 5 + 1 +2 [/dice]
+5 bab +5 str +1 enhancement+2 charge
[dice=Damage] 1d10 + 7 + 1 [/dice]
+7 str*1.5 +1 enhancement
This should be the one Nuriyah is attacking. It should also put him in a position that bugbears (other than the one he attacked, because it could 5' step) will draw AoO's closing with him
[Spoiler omitted]Tyug’u Yakshi (alias of pad300)2021-08-02T19:00:42ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=5#2342021-08-01T23:30:29Z2021-08-01T23:30:29Z<p><span class=messageboard-ooc>The bugbears are higher in the init than I am (so is everyone else), so I am waiting for them to act Eltonj. </span></p>The bugbears are higher in the init than I am (so is everyone else), so I am waiting for them to act Eltonj.Tyug’u Yakshi (alias of pad300)2021-08-01T23:30:29ZRe: Forums: Play-by-Post Discussion: DM Fflash's Campaign DiscussionGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/discussion&page=26#12742021-08-01T23:25:51Z2021-08-01T23:25:51Z<p>Good to hear that you're still alive!</p>Good to hear that you're still alive!Gemel Valdemar (alias of pad300)2021-08-01T23:25:51ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=5#2242021-08-01T19:26:44Z2021-08-01T19:25:19Z<p><span class="messageboard-dice"><b>init:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (3) + 3 = 6</span></p>
<p><span class=messageboard-ooc>Hanupah is first, and I believe I am last...</span></p>[dice=init]1d20+3[/dice]
Hanupah is first, and I believe I am last...Tyug’u Yakshi (alias of pad300)2021-08-01T19:25:19ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=5#2012021-07-31T03:59:18Z2021-07-31T03:57:17Z<p>Tyug'u sneaks forward, looking for a good position <span class=messageboard-ooc>(to have an AoO party when the bugbears come for us)</span> and readies an attack for the first bugbear to get within reach of him.
<br />
<span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 3 ⇒ (20) + 7 + 3 + 3 = 33</span>
<br />
7 ranks +3 trained +3 dex </p>
<p>[Spoiler omitted]</p>Tyug'u sneaks forward, looking for a good position (to have an AoO party when the bugbears come for us) and readies an attack for the first bugbear to get within reach of him.
[dice=stealth]1d20+7+3+3[/dice]
7 ranks +3 trained +3 dex
[Spoiler omitted]Tyug’u Yakshi (alias of pad300)2021-07-31T03:57:17ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=4#1932021-07-30T22:13:20Z2021-07-30T22:13:20Z<p>Tyug'u drives the canoe he is sharing with Hanupah and Takeda (and formerly Jaidu) to the beach; as he does, he takes a careful look around.
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 1 ⇒ (12) + 7 + 3 + 1 = 23</span>
<br />
7 ranks +3 trained +1 wis</p>
<p>Then he hops out, getting his boots wet, and hauls the canoe up he beach...</p>Tyug'u drives the canoe he is sharing with Hanupah and Takeda (and formerly Jaidu) to the beach; as he does, he takes a careful look around.
[dice=perception]1d20+7+3+1[/dice]
7 ranks +3 trained +1 wis
Then he hops out, getting his boots wet, and hauls the canoe up he beach...Tyug’u Yakshi (alias of pad300)2021-07-30T22:13:20ZRe: Forums: Play-by-Post Discussion: I1: Dwellers of the Forbidden City DiscussionTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/discussion&page=2#812021-07-30T22:12:50Z2021-07-30T22:12:50Z<p>Hey Elton, can you put the map link in the header, </p>
<p>https://drive.google.com/file/d/1Se65OjX48TGNkf7zctBEfugY1JfiPtdm/view?usp= sharing</p>
<p>rather than have it hiding on page 2?</p>Hey Elton, can you put the map link in the header,
https://drive.google.com/file/d/1Se65OjX48TGNkf7zctBEfugY1JfiPtdm/view?usp= sharing
rather than have it hiding on page 2?Tyug’u Yakshi (alias of pad300)2021-07-30T22:12:50ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=4#1812021-07-29T23:37:50Z2021-07-29T23:37:50Z<p><b>"Jaidu, I think we can come back and collect gems later. Let's go find some dry land to stand on if something comes to investigate those shots..."</b></p>"Jaidu, I think we can come back and collect gems later. Let's go find some dry land to stand on if something comes to investigate those shots..."Tyug’u Yakshi (alias of pad300)2021-07-29T23:37:50ZRe: Forums: Play-by-Post: I1: Dwellers of the Forbidden City GameplayTyug’u Yakshi (alias of pad300)https://paizo.com/campaigns/v5748p75ivlz7/gameplay&page=4#1652021-07-28T19:16:36Z2021-07-28T19:16:36Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 1 ⇒ (10) + 7 + 3 + 1 = 21</span>
<br />
7 ranks +3 trained +1 wis</p>[dice=Perception] 1d20 + 7 + 3 + 1 [/dice]
7 ranks +3 trained +1 wisTyug’u Yakshi (alias of pad300)2021-07-28T19:16:36ZRe: Forums: Play-by-Post Discussion: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/discussion&page=11#5062021-07-21T06:11:10Z2021-07-21T06:11:10Z<p>I have seen this kind of thing before, I suspect that this is dead, not on hold.</p>I have seen this kind of thing before, I suspect that this is dead, not on hold.Casimir Froeland (alias of pad300)2021-07-21T06:11:10ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=133#66302021-07-20T23:18:00Z2021-07-20T23:18:00Z<p><span class=messageboard-ooc> #1 taking a 5' step would make it possible to hit the zombie and splash on #1... </span></p>#1 taking a 5' step would make it possible to hit the zombie and splash on #1...Gemel Valdemar (alias of pad300)2021-07-20T23:18:00ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=133#66282021-07-20T22:59:08Z2021-07-20T22:58:53Z<p><span class=messageboard-ooc>Braelax, don't forget to try and get #1 with the splash from your bomb, IIRC fire damage heals glass golems </span></p>Braelax, don't forget to try and get #1 with the splash from your bomb, IIRC fire damage heals glass golemsGemel Valdemar (alias of pad300)2021-07-20T22:58:53ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=133#66252021-07-20T14:42:04Z2021-07-20T14:42:04Z<p><span class=messageboard-ooc>Relan, don't forget your miss chance (symbol of mirroring) and the AoO that the Zombie drew by standing up...</span></p>Relan, don't forget your miss chance (symbol of mirroring) and the AoO that the Zombie drew by standing up...Gemel Valdemar (alias of pad300)2021-07-20T14:42:04ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=133#66232021-07-20T03:29:34Z2021-07-20T03:29:34Z<p>Gemel is paralyzed...
<br />
(Rd 3)</p>Gemel is paralyzed...
(Rd 3)Gemel Valdemar (alias of pad300)2021-07-20T03:29:34ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=133#66162021-07-14T18:09:09Z2021-07-14T18:09:09Z<p>Gemel is paralyzed...
<br />
<span class=messageboard-ooc>(Rd 2)</span></p>Gemel is paralyzed...
(Rd 2)Gemel Valdemar (alias of pad300)2021-07-14T18:09:09ZRe: Forums: Play-by-Post Discussion: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/discussion&page=11#5012021-07-03T02:14:56Z2021-07-03T02:14:56Z<p>I'm still here, but I got no idea where Blaydsong has gotten to...</p>I'm still here, but I got no idea where Blaydsong has gotten to...Casimir Froeland (alias of pad300)2021-07-03T02:14:56ZRe: Forums: Play-by-Post Discussion: DM Fflash's Campaign DiscussionGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/discussion&page=26#12702021-07-01T18:46:08Z2021-07-01T18:46:08Z<p>Well, you're alive. I was beginning to get slightly concerned. Meanwhile though, Relan can decide what he wants to do...</p>Well, you're alive. I was beginning to get slightly concerned. Meanwhile though, Relan can decide what he wants to do...Gemel Valdemar (alias of pad300)2021-07-01T18:46:08ZRe: Forums: Play-by-Post Discussion: DM Fflash's Campaign DiscussionGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/discussion&page=26#12682021-06-26T02:42:24Z2021-06-26T02:42:24Z<p>It's Friday. Last post was Monday... Relan, you might try to beat the Juju zombie to death.</p>It's Friday. Last post was Monday... Relan, you might try to beat the Juju zombie to death.Gemel Valdemar (alias of pad300)2021-06-26T02:42:24ZRe: Forums: Play-by-Post Discussion: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/discussion&page=10#4982021-06-23T17:02:44Z2021-06-23T17:02:44Z<p>Just to be clear, I am currently waiting for Blaydsong to post. Casimir is on 5 in the init, and there is a ??? at 8...</p>Just to be clear, I am currently waiting for Blaydsong to post. Casimir is on 5 in the init, and there is a ??? at 8...Casimir Froeland (alias of pad300)2021-06-23T17:02:44ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=133#66132021-06-21T14:34:51Z2021-06-21T14:34:51Z<p><span class=messageboard-ooc>mummies (end of round 2), You (start of Rd 3)</span></p>mummies (end of round 2), You (start of Rd 3)Gemel Valdemar (alias of pad300)2021-06-21T14:34:51ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=133#66102021-06-20T14:47:16Z2021-06-20T14:47:16Z<p><span class=messageboard-ooc>Note, easy way to tell which Mummies's are within 30ft of you: use the tools to set your token's aura to 30 ft... </span></p>
<p><span class="messageboard-dice"><b>save vs fear, Gemel:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 - 1 + 2 + 2 ⇒ (4) + 6 + 1 - 1 + 2 + 2 = 14</span></p>
<p>+6 (Psychic 8) + 1 (Loremaster 2) - 1 (wis) +2 (Enhancement) + 2 morale( good hope)</p>
<p>Edit: And Gemel is paralyze; no second fireball.</p>Note, easy way to tell which Mummies's are within 30ft of you: use the tools to set your token's aura to 30 ft...
[dice=save vs fear, Gemel]1d20+6+1-1+2+2[/dice]
+6 (Psychic 8) + 1 (Loremaster 2) - 1 (wis) +2 (Enhancement) + 2 morale( good hope)
Edit: And Gemel is paralyze; no second fireball.Gemel Valdemar (alias of pad300)2021-06-20T14:47:16ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=133#66062021-06-19T02:06:39Z2021-06-19T02:06:39Z<p><span class=messageboard-ooc>I should probably just let the fighter types take care of business, but... </span></p>
<p>Gemel lays down another fireball, to put an end to the mummy menace...</p>
<p><span class=messageboard-ooc>
<br />
Standard Action - Fireball (I have moved the red circle)
<br />
</span></p>
<p><span class="messageboard-dice"><b>Fireball Damage:</b></span> <span class="messageboard-dice">10d6 ⇒ (4, 2, 6, 3, 1, 6, 1, 5, 5, 6) = 39</span>
<br />
DC 20 Reflex for 1/2</p>I should probably just let the fighter types take care of business, but...
Gemel lays down another fireball, to put an end to the mummy menace...
Standard Action - Fireball (I have moved the red circle)
[dice=Fireball Damage] 10d6[/dice]
DC 20 Reflex for 1/2Gemel Valdemar (alias of pad300)2021-06-19T02:06:39ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=133#66042021-06-18T04:44:32Z2021-06-18T04:44:32Z<p><span class=messageboard-ooc> What effect is protecting the Juju Zombie?</span>
<br />
<span class="messageboard-dice"><b>K Arcana, Identify a spell effect that is in place:</b></span> <span class="messageboard-dice">1d20 + 3 + 7 + 4 + 1 + 6 ⇒ (19) + 3 + 7 + 4 + 1 + 6 = 40</span> vs DC 20 + spell level
<br />
10 ranks +3 trained +7 int + 4 past life memories +1 lore +6 skill focus</p>What effect is protecting the Juju Zombie?
[dice=K Arcana, Identify a spell effect that is in place]1d20+3+7+4+1+6[/dice] vs DC 20 + spell level
10 ranks +3 trained +7 int + 4 past life memories +1 lore +6 skill focusGemel Valdemar (alias of pad300)2021-06-18T04:44:32ZRe: Forums: Play-by-Post Discussion: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/discussion&page=10#4942021-06-17T15:19:07Z2021-06-17T15:19:07Z<div class="messageboard-quotee">Blaydsong wrote:</div><blockquote><p> :)</p>
<p>Just waiting on Oriol to post before I move things along. </blockquote><p>We also need Junan to actually act, not just make his reflex save...Blaydsong wrote::)
Just waiting on Oriol to post before I move things along.
We also need Junan to actually act, not just make his reflex save...Casimir Froeland (alias of pad300)2021-06-17T15:19:07ZRe: Forums: Play-by-Post Discussion: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/discussion&page=10#4932021-06-17T15:17:26Z2021-06-17T15:17:26Z<p><span class=messageboard-ooc>Darn it, Nutar didn't bite</span></p>
<div class="messageboard-quotee">Fake Nutar Sanguyak wrote:</div><blockquote> Why do you need to get me a tattoo? </blockquote><p>Because then we can call you Nutat.Darn it, Nutar didn't bite
Fake Nutar Sanguyak wrote:Why do you need to get me a tattoo?
Because then we can call you Nutat.Casimir Froeland (alias of pad300)2021-06-17T15:17:26ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=132#65992021-06-16T04:33:44Z2021-06-16T04:33:44Z<p><span class=messageboard-ooc>I guess Nibbly does his own thing then</span></p>I guess Nibbly does his own thing thenGemel Valdemar (alias of pad300)2021-06-16T04:33:44ZRe: Forums: Play-by-Post Discussion: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/discussion&page=10#4892021-06-16T02:07:36Z2021-06-16T02:07:36Z<div class="messageboard-quotee">Nutar Sanguyak wrote:</div><blockquote><p> <span class=messageboard-ooc>I am infinitely amused that you not only spelled my name wrong twice, but in two completely distinct and equally hilarious ways.</span>
</p>
...</blockquote><p>Clearly, we have to get you a tattoo Nutar.Nutar Sanguyak wrote:I am infinitely amused that you not only spelled my name wrong twice, but in two completely distinct and equally hilarious ways.
...
Clearly, we have to get you a tattoo Nutar.Casimir Froeland (alias of pad300)2021-06-16T02:07:36ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=132#65972021-06-15T21:23:35Z2021-06-15T21:23:35Z<p><span class=messageboard-ooc> Yes, Vuloo is ahead of me in the init, but I have time now, and doubt anything would change, so: </span></p>
<p>Gemel barks a command at Nibbly, <b>"Guard"</b> and moves to the door of the council chamber. Surveying the scene <span class=messageboard-ooc>(what info did I get from my 33 above?)</span> he waits for the mummies to close, planning to fireball them once they concentrate...</p>
<p><span class=messageboard-ooc>
<br />
Free Action - Speak
<br />
move action - Move
<br />
Standard Action - Ready action to cast fireball. Trigger Whenever 2 or more of the mummies are inside the red circle (if I'm lucky, I get all three as they close). Note that I am carefully avoiding the council chairs.
<br />
</span></p>
<p><span class="messageboard-dice"><b>Fireball Damage:</b></span> <span class="messageboard-dice">10d6 ⇒ (5, 5, 4, 5, 3, 6, 3, 2, 6, 2) = 41</span>
<br />
DC 20 Reflex for 1/2</p>Yes, Vuloo is ahead of me in the init, but I have time now, and doubt anything would change, so:
Gemel barks a command at Nibbly, "Guard" and moves to the door of the council chamber. Surveying the scene (what info did I get from my 33 above?) he waits for the mummies to close, planning to fireball them once they concentrate...
Free Action - Speak
move action - Move
Standard Action - Ready action to cast fireball. Trigger Whenever 2 or more of the mummies are inside the red circle (if I'm...Gemel Valdemar (alias of pad300)2021-06-15T21:23:35ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=132#65942021-06-15T13:54:06Z2021-06-15T13:54:06Z<p><span class=messageboard-ooc>Minor note, heroism and good hope don't stack. They are both morale bonuses.</span></p>Minor note, heroism and good hope don't stack. They are both morale bonuses.Gemel Valdemar (alias of pad300)2021-06-15T13:54:06ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=132#65912021-06-14T21:38:39Z2021-06-14T21:38:39Z<p><span class=messageboard-ooc> Symbol of mirroring miss chance? </span></p>Symbol of mirroring miss chance?Gemel Valdemar (alias of pad300)2021-06-14T21:38:39ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=132#65852021-06-11T21:32:50Z2021-06-11T21:30:22Z<p><span class="messageboard-dice"><b>Init:</b></span> <span class="messageboard-dice">1d20 + 2 + 4 ⇒ (3) + 2 + 4 = 9</span>
<br />
+2 Dex +4 shard</p>
<p><span class="messageboard-dice"><b>K Religion, ID undead critters:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 + 7 + 4 + 1 ⇒ (17) + 1 + 3 + 7 + 4 + 1 = 33</span>
<br />
1 rank +3 trained +7int +4 pasts life memories +1 Lore</p>[dice=Init]1d20+2+4[/dice]
+2 Dex +4 shard
[dice=K Religion, ID undead critters]1d20+1+3+7+4+1[/dice]
1 rank +3 trained +7int +4 pasts life memories +1 LoreGemel Valdemar (alias of pad300)2021-06-11T21:30:22ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=14#6612021-06-09T02:09:59Z2021-06-09T02:09:59Z<p>Besides the usual setting up camp chores, and preparing dinner, Casimir casts a healing spell on Junan:</p>
<p><span class="messageboard-dice"><b>CLW, healing:</b></span> <span class="messageboard-dice">1d8 + 2 ⇒ (8) + 2 = 10</span></p>
<p>He also makes sure that both Junan and Oriol's wounds are properly dressed for optimum healing overnight, Grampus chittering at him all the while</p>
<p><span class="messageboard-dice"><b>Heal, Grampus using Aid Another, Oriol:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (1) + 2 + 1 = 4</span> vs DC 10
<br />
2 Ranks +1 wis</p>
<p><span class="messageboard-dice"><b>Heal, Grampus using Aid Another, Junan:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (11) + 2 + 1 = 14</span> vs DC 10</p>
<p><span class="messageboard-dice"><b>Heal, long term care, Junan:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 2 + 2 ⇒ (3) + 2 + 3 + 2 + 2 = 12</span> vs DC 15
<br />
2 ranks +3 trained +2 MW healers kit +2 aid another</p>
<p><span class="messageboard-dice"><b>Heal, long term care, Oriol:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 2 ⇒ (12) + 2 + 3 + 2 = 19</span> vs DC 15
<br />
2 ranks +3 trained +2 MW healers kit</p>Besides the usual setting up camp chores, and preparing dinner, Casimir casts a healing spell on Junan:
[dice=CLW, healing]1d8+2[/dice]
He also makes sure that both Junan and Oriol's wounds are properly dressed for optimum healing overnight, Grampus chittering at him all the while
[dice=Heal, Grampus using Aid Another, Oriol]1d20+2+1[/dice] vs DC 10
2 Ranks +1 wis
[dice=Heal, Grampus using Aid Another, Junan]1d20+2+1[/dice] vs DC 10
[dice=Heal, long term care, Junan]1d20+2+3+2+2[/dice]...Casimir Froeland (alias of pad300)2021-06-09T02:09:59ZRe: Forums: Play-by-Post Discussion: DM Fflash's Campaign DiscussionGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/discussion&page=26#12652021-06-08T01:15:21Z2021-06-08T01:15:21Z<p>Congratulations!</p>Congratulations!Gemel Valdemar (alias of pad300)2021-06-08T01:15:21ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=14#6552021-06-04T05:14:52Z2021-06-04T05:14:52Z<p><span class=messageboard-ooc>Ok, this has stalled and needs restarting.</span></p>
<p><b>"We can march for another hour maybe, but then I think we would be wise to make haste slowly. The light will be going by then. Let us find a good spot and camp for the night. Oriol and Junan are both wounded and could do with some rest, and possibly running into a bunch of bandits or some fey in the dark doesn't sound the best idea to me."</b></p>
<p><span class=messageboard-ooc>I have 1 first level slot left, I spend that on Junan when we camp, and add natural healing we should be good to go tomorrow morning, barring surprises in the night. </span></p>Ok, this has stalled and needs restarting.
"We can march for another hour maybe, but then I think we would be wise to make haste slowly. The light will be going by then. Let us find a good spot and camp for the night. Oriol and Junan are both wounded and could do with some rest, and possibly running into a bunch of bandits or some fey in the dark doesn't sound the best idea to me."
I have 1 first level slot left, I spend that on Junan when we camp, and add natural healing we should be good...Casimir Froeland (alias of pad300)2021-06-04T05:14:52ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=132#65812021-06-02T13:14:36Z2021-06-02T13:14:36Z<p><b>"Good spot Braelax. Let's leave that alone for now then. We can solve it later... for now we have a medusa to find and settle...Up the north stairs?"</b></p>
<p><span class=messageboard-ooc>Either Braelax can try the disarm (with at least me in another room), or I can have a summon pick it up (again, with me in another room...). Either way though, I say not now...</span></p>
<p><span class=messageboard-ooc>Also @ DM Fflash - can the Golem (in particular) and/or Nibbly fit in here (and up the stairs)? I'm assuming that we want to put the golem, as not subject to petrification, up front... </span></p>"Good spot Braelax. Let's leave that alone for now then. We can solve it later... for now we have a medusa to find and settle...Up the north stairs?"
Either Braelax can try the disarm (with at least me in another room), or I can have a summon pick it up (again, with me in another room...). Either way though, I say not now...
Also @ DM Fflash - can the Golem (in particular) and/or Nibbly fit in here (and up the stairs)? I'm assuming that we want to put the golem, as not subject to...Gemel Valdemar (alias of pad300)2021-06-02T13:14:36ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=132#65782021-06-01T16:44:38Z2021-06-01T16:44:38Z<p><b>"It's certainly radiating abjuration. Could be a magic trap, could just be enchanted... Your area of expertise Braelax"</b></p>
<p>If Braelax pronounces it safe, Gemel will attempt to identify it's properties.
<br />
<span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 10 + 3 + 7 ⇒ (20) + 10 + 3 + 7 = 40</span>
<br />
10 ranks +3 trained +7 int</p>"It's certainly radiating abjuration. Could be a magic trap, could just be enchanted... Your area of expertise Braelax"
If Braelax pronounces it safe, Gemel will attempt to identify it's properties.
[dice=Spellcraft]1d20+10+3+7[/dice]
10 ranks +3 trained +7 intGemel Valdemar (alias of pad300)2021-06-01T16:44:38ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=132#65742021-06-01T15:09:10Z2021-06-01T15:09:10Z<p><span class=messageboard-ooc>You've positioned us? Map shows us all over in the Charred Dormitory?</span></p>
<p><span class=messageboard-ooc>Assuming we're in the refrectrory & guardroom</span>
<br />
Gemel concentrates <span class=messageboard-ooc>(casts detect magic)</span> and casts an eagle eye over the room...</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 10 + 3 - 1 + 6 ⇒ (4) + 10 + 3 - 1 + 6 = 22</span>
<br />
10 ranks +3 trained -1 wis +6 Skill focus</p>You've positioned us? Map shows us all over in the Charred Dormitory?
Assuming we're in the refrectrory & guardroom
Gemel concentrates (casts detect magic) and casts an eagle eye over the room...
[dice=Perception]1d20+10+3-1+6 [/dice]
10 ranks +3 trained -1 wis +6 Skill focusGemel Valdemar (alias of pad300)2021-06-01T15:09:10ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=132#65712021-05-28T23:51:31Z2021-05-28T23:51:31Z<p><b>"Off to the refrectory then."</b> Before we go, Gemel will cast See Invisible. He will also carefully orient himself in the Pharus Pharasmae so that he can dimension door inside the ground floor safely.</p>
<p><span class=messageboard-ooc>I'd also urge Andel to cast Good Hope</span></p>"Off to the refrectory then." Before we go, Gemel will cast See Invisible. He will also carefully orient himself in the Pharus Pharasmae so that he can dimension door inside the ground floor safely.
I'd also urge Andel to cast Good HopeGemel Valdemar (alias of pad300)2021-05-28T23:51:31ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=132#65682021-05-25T04:40:02Z2021-05-25T04:40:02Z<p><span class=messageboard-ooc>
<br />
Revised Active Buffs, for convenient reference
<br />
Group : Symbol of Mirroring (Gemel), Flagbearer (feat, andel), Message (Gemel),
<br />
Personal
<br />
Gemel:
<br />
Vuloo: Invisibility, Airwalk
<br />
Relan: Heroism (from Andel)
<br />
Braelax: Resinous Skin, Cat's Grace
<br />
Most of them have about 20 minutes left as they are 10 minute/level buffs.</span></p>
<p><span class=messageboard-ooc>As a note, I can't believe that Andel has Good Hope and we don't have it up... Mass heroism is some good!</span></p>Revised Active Buffs, for convenient reference
Group : Symbol of Mirroring (Gemel), Flagbearer (feat, andel), Message (Gemel),
Personal
Gemel:
Vuloo: Invisibility, Airwalk
Relan: Heroism (from Andel)
Braelax: Resinous Skin, Cat's Grace
Most of them have about 20 minutes left as they are 10 minute/level buffs.
As a note, I can't believe that Andel has Good Hope and we don't have it up... Mass heroism is some good!Gemel Valdemar (alias of pad300)2021-05-25T04:40:02ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=132#65652021-05-23T00:21:22Z2021-05-23T00:21:22Z<div class="messageboard-quotee">DM Fflash wrote:</div><blockquote> <span class=messageboard-ooc>What you're considering is arguably possible, but it's a figment not a glamer, so you're going to be controlling where it is and what it does the entire time ... as the medusa is choosing to move. Since I won't metagame it now, understand that I'll adjudicate some level of rules based on "how" you attempt it.</span> </blockquote><p><span class=messageboard-ooc>I expect to have to spend my standard action every round to maintain the illusion. </span>
<div class="messageboard-quotee">Relan• wrote:</div><blockquote> <span class=messageboard-ooc>And the medusa's active stare would likely still work...</span> </blockquote><p><span class=messageboard-ooc> Not unless your character chooses to interact (and disbelieve) with the illusion. The illusion would stop you from meeting her gaze just as much as a real blindfold would (on you) </span>DM Fflash wrote:What you're considering is arguably possible, but it's a figment not a glamer, so you're going to be controlling where it is and what it does the entire time ... as the medusa is choosing to move. Since I won't metagame it now, understand that I'll adjudicate some level of rules based on "how" you attempt it.
I expect to have to spend my standard action every round to maintain the illusion. Relan* wrote:And the medusa's active stare would likely still work...
Not unless...Gemel Valdemar (alias of pad300)2021-05-23T00:21:22ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=132#65622021-05-22T14:14:40Z2021-05-22T14:14:40Z<p><b>"I have a trick that should work Relan. An odd magic I have will let me summon hats! It can be adapted to the situation; if I get the chance, she'll be wearing a hood and not be able to use her gaze..."</b></p>
<p><span class="messageboard-dice"><b>Bluff:</b></span> <span class="messageboard-dice">1d20 + 10 + 3 + 2 ⇒ (13) + 10 + 3 + 2 = 28</span>
<br />
10 ranks +3 trained +3 cha </p>
<p><span class=messageboard-ooc>Gemel's not exactly telling the truth here. As mentioned in the discussion thread, he's planning on using Major Image. By setting this up this way, you won't be trying to disbelieve, and thus we don't have to worry about you folks making a save vs the illusion... </span></p>"I have a trick that should work Relan. An odd magic I have will let me summon hats! It can be adapted to the situation; if I get the chance, she'll be wearing a hood and not be able to use her gaze..."
[dice=Bluff]1d20+10+3+2[/dice]
10 ranks +3 trained +3 cha
Gemel's not exactly telling the truth here. As mentioned in the discussion thread, he's planning on using Major Image. By setting this up this way, you won't be trying to disbelieve, and thus we don't have to worry about you folks...Gemel Valdemar (alias of pad300)2021-05-22T14:14:40ZRe: Forums: Play-by-Post Discussion: DM Fflash's Campaign DiscussionGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/discussion&page=26#12632021-05-21T21:57:48Z2021-05-21T21:57:48Z<p>Ok, so we are going looking for the medusa... I strongly suspect that this is a "boss" fight for the upper levels. After this, I suspect we will need to rest for the day...</p>
<p>@Fflash, roughly how long has elapsed since we D-Door'ed into the gatehouse? (I am trying to figure out what buffs are still potent.)</p>Ok, so we are going looking for the medusa... I strongly suspect that this is a "boss" fight for the upper levels. After this, I suspect we will need to rest for the day...
@Fflash, roughly how long has elapsed since we D-Door'ed into the gatehouse? (I am trying to figure out what buffs are still potent.)Gemel Valdemar (alias of pad300)2021-05-21T21:57:48ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=132#65602021-05-21T21:55:24Z2021-05-21T21:52:47Z<p><b>"I am unharmed Casamir, but tell me about the wards on this tower. Will they stop me from using Dimension Door to return us here, inside the tower if we run into more trouble than we can handle?</b></p>
<p>Turning to Braelax, he replies <b>"I doubt it, did they not leave with the lady redcap? Still, we might do well to be wary of any statuary."</b></p>"I am unharmed Casamir, but tell me about the wards on this tower. Will they stop me from using Dimension Door to return us here, inside the tower if we run into more trouble than we can handle?
Turning to Braelax, he replies "I doubt it, did they not leave with the lady redcap? Still, we might do well to be wary of any statuary."Gemel Valdemar (alias of pad300)2021-05-21T21:52:47ZRe: Forums: Play-by-Post Discussion: DM Fflash's Campaign DiscussionGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/discussion&page=26#12612021-05-19T18:54:26Z2021-05-19T18:54:26Z<p>Ok, we have 2 for carrying on, Vuloo & Braelax, and a abstension (Relan), so onwards we go...</p>Ok, we have 2 for carrying on, Vuloo & Braelax, and a abstension (Relan), so onwards we go...Gemel Valdemar (alias of pad300)2021-05-19T18:54:26ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=13#6492021-05-19T16:38:48Z2021-05-19T16:38:48Z<div class="messageboard-quotee">Junan Grajer wrote:</div><blockquote> Junan turns on Casimir and raises a claw as he begins to work on the bite before calming himself and containing the rage once again. He collapses both as a way to catch his breath and to give Casimir easier access to the wound. His flaming hands melt away the snow for a few more seconds before extinguishing themselves. <b>"Maybe some caution would be in order for the next crazed large animal we come across... Thanks Casimir."</b> </blockquote><p><span class=messageboard-ooc> You better hope Nutar rolls a better check than I do; I nat 1'd that, o' ye who is bleeding on the snow... </span>Junan Grajer wrote:Junan turns on Casimir and raises a claw as he begins to work on the bite before calming himself and containing the rage once again. He collapses both as a way to catch his breath and to give Casimir easier access to the wound. His flaming hands melt away the snow for a few more seconds before extinguishing themselves. "Maybe some caution would be in order for the next crazed large animal we come across... Thanks Casimir."
You better hope Nutar rolls a better check than I...Casimir Froeland (alias of pad300)2021-05-19T16:38:48ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=13#6472021-05-19T15:46:58Z2021-05-19T15:46:58Z<p><b>"Hold still, I need to stop this."</b> Casimir instructs Junan as he promptly starts to work packing the wound...</p>
<p><span class="messageboard-dice"><b>Heal, First Aid, to stop bleed:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 2 ⇒ (1) + 2 + 3 + 2 = 8</span> vs DC 15
<br />
2 ranks +3 trained +2 healer's kit</p>
<p><span class=messageboard-ooc>I have not counted any aid another effects in this roll... anyone else is welcome to help. </span></p>
<p><span class="messageboard-dice"><b>Heal, Aid Another, Grampus:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (10) + 2 + 1 = 13</span> vs DC 10
<br />
2 ranks +1 wis</p>"Hold still, I need to stop this." Casimir instructs Junan as he promptly starts to work packing the wound...
[dice=Heal, First Aid, to stop bleed]1d20+2+3+2[/dice] vs DC 15
2 ranks +3 trained +2 healer's kit
I have not counted any aid another effects in this roll... anyone else is welcome to help.
[dice=Heal, Aid Another, Grampus]1d20+2+1[/dice] vs DC 10
2 ranks +1 wisCasimir Froeland (alias of pad300)2021-05-19T15:46:58ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=13#6422021-05-17T23:13:01Z2021-05-17T23:13:01Z<p>Casimir steps backwards and brings his longspear to bear on weasel again...</p>
<p><span class=messageboard-ooc>
<br />
Casimir 5' step
<br />
Casimir - attack the weasel
<br />
Grampus - uses Bodyguard feat to protect Casimir
<br />
</span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 1 + 2 + 1 + 1 ⇒ (10) + 1 + 2 + 1 + 1 = 15</span> vs grappled target (-4 to dex)
<br />
+1 bab +2 str +1 enhancement (MW weapon) +1 Morale (flagbearer)
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 3 + 1 ⇒ (2) + 3 + 1 = 6</span>
<br />
+3=1.5•str +1 Morale (flagbearer)</p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>if bodyguard succeeds, effective AC is 18.</span></p>Casimir steps backwards and brings his longspear to bear on weasel again...
Casimir 5' step
Casimir - attack the weasel
Grampus - uses Bodyguard feat to protect Casimir
[Dice=To Hit] 1d20 + 1 + 2 + 1 + 1 [/dice] vs grappled target (-4 to dex)
+1 bab +2 str +1 enhancement (MW weapon) +1 Morale (flagbearer)
[Dice=Damage] 1d8 + 3 + 1 [/dice]
+3=1.5*str +1 Morale (flagbearer)
[Spoiler omitted]
if bodyguard succeeds, effective AC is 18.Casimir Froeland (alias of pad300)2021-05-17T23:13:01ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=13#6382021-05-13T14:25:46Z2021-05-13T14:25:46Z<p>Casimir watches Junan charge and says wryly <b>"Well, I guess we're fighting"</b> and scrambles to support him... As he moves forward, Grampus slips onto his shoulder (from hiding in Casimir's hood) and uses the threat of his spray to ward off attacks on his master.</p>
<p><span class=messageboard-ooc>Casimir Full Round action, Charge
<br />
Grampus - uses Bodyguard feat to protect Casimir
<br />
</span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 1 + 2 + 1 + 1 + 2 ⇒ (15) + 1 + 2 + 1 + 1 + 2 = 22</span>
<br />
+1 bab +2 str +1 enhancement (MW weapon) +1 Morale (flagbearer) +2 Charge
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 3 + 1 ⇒ (1) + 3 + 1 = 5</span>
<br />
+3=1.5•str +1 Morale (flagbearer)</p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>With Bodyguard succeeding, effective AC is 16 </span></p>Casimir watches Junan charge and says wryly "Well, I guess we're fighting" and scrambles to support him... As he moves forward, Grampus slips onto his shoulder (from hiding in Casimir's hood) and uses the threat of his spray to ward off attacks on his master.
Casimir Full Round action, Charge
Grampus - uses Bodyguard feat to protect Casimir
[dice=To Hit] 1d20 + 1 + 2 + 1 + 1 +2 [/dice]
+1 bab +2 str +1 enhancement (MW weapon) +1 Morale (flagbearer) +2 Charge
[dice=Damage] 1d8 + 3 +[/dice]...Casimir Froeland (alias of pad300)2021-05-13T14:25:46ZRe: Forums: Play-by-Post Discussion: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/discussion&page=10#4682021-05-12T01:32:31Z2021-05-12T01:32:31Z<p>Casimir will follow Nutar</p>Casimir will follow NutarCasimir Froeland (alias of pad300)2021-05-12T01:32:31ZRe: Forums: Play-by-Post Discussion: DM Fflash's Campaign DiscussionGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/discussion&page=26#12602021-05-09T19:45:00Z2021-05-09T19:45:00Z<p>Got 1 good trick for a medusa & friends: Major Image. </p>
<p>Suddenly, all of the opposition is wearing <a href="https://flickr.com/photos/nationalmuseumofamericanhistory/9142054681" target="_blank" rel="nofollow">prisoner control hoods</a> which for some reason are impossible to remove... </p>
<p>While they do get a save, if they fail their save, they are blind... but even if they make their save, we can choose to fail our saves vs this illusion, and thus can't meet the medusa's gaze. It does mean that I'm stuck concentrating on the illusion - so no more spells from me that encounter (which, beyond the cheese factor, is why I avoid using major image to destroy encounters).</p>Got 1 good trick for a medusa & friends: Major Image.
Suddenly, all of the opposition is wearing prisoner control hoods which for some reason are impossible to remove...
While they do get a save, if they fail their save, they are blind... but even if they make their save, we can choose to fail our saves vs this illusion, and thus can't meet the medusa's gaze. It does mean that I'm stuck concentrating on the illusion - so no more spells from me that encounter (which, beyond the cheese...Gemel Valdemar (alias of pad300)2021-05-09T19:45:00ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=13#6342021-05-08T03:40:31Z2021-05-08T03:40:31Z<p>Casimir nods in agreement: <b>"Agreed, onwards."</b></p>Casimir nods in agreement: "Agreed, onwards."Casimir Froeland (alias of pad300)2021-05-08T03:40:31ZRe: Forums: Play-by-Post Discussion: DM Fflash's Campaign DiscussionGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/discussion&page=26#12562021-05-07T19:51:48Z2021-05-07T19:51:48Z<p>Tactical decision team, do we want to rest before we try to take out the medusa? </p>
<p>If we decide to rest, we can search the charred domitories and then the un-named building and then rest in here with Casimir. If we decide to go after her, we should go straight into the refrectory...</p>Tactical decision team, do we want to rest before we try to take out the medusa?
If we decide to rest, we can search the charred domitories and then the un-named building and then rest in here with Casimir. If we decide to go after her, we should go straight into the refrectory...Gemel Valdemar (alias of pad300)2021-05-07T19:51:48ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=132#65542021-05-07T19:47:46Z2021-05-07T19:47:46Z<p><b>"Koriah Azmeren is one of ours, a pathfinder. We'll be glad to rescue her, just as she would try to rescue us. So the medusa is lairing in the refrectory. What about the other building, beside the postern gate."</b></p>"Koriah Azmeren is one of ours, a pathfinder. We'll be glad to rescue her, just as she would try to rescue us. So the medusa is lairing in the refrectory. What about the other building, beside the postern gate."Gemel Valdemar (alias of pad300)2021-05-07T19:47:46ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=132#65522021-05-07T15:40:34Z2021-05-07T15:40:34Z<p><b>"Out with it, then"</b></p>"Out with it, then"Gemel Valdemar (alias of pad300)2021-05-07T15:40:34ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=13#6292021-05-04T19:34:29Z2021-05-04T19:34:29Z<div class="messageboard-quotee">Blaydsong wrote:</div><blockquote></p>
<p>While it hasn't been heavy, the snow has been falling off and on fairly regularly. In fact, there are some [u]small flakes coming down even now, but they don't seem to actually be covering the words written in the snow.[/u]</p>
<p>... </blockquote><p>A quick <i>detect magic</i> cantrip....Blaydsong wrote:While it hasn't been heavy, the snow has been falling off and on fairly regularly. In fact, there are some [u]small flakes coming down even now, but they don't seem to actually be covering the words written in the snow.[/u]
...
A quick detect magic cantrip....Casimir Froeland (alias of pad300)2021-05-04T19:34:29ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=13#6242021-05-04T05:49:46Z2021-05-04T05:49:46Z<p><b>"Well, that's interesting. How long has it been since the last snowfall? ... Is this a message for us from someone watching us, or is it just general discouragement of pursuit?"</b></p>
<p><span class=messageboard-ooc>Actually, that's a serious question. @Blaydsong, how long has it been since it snowed in the local area? This being in the "fresh" snow, does that mean it's been written in the last couple of hours for example? </span></p>"Well, that's interesting. How long has it been since the last snowfall? ... Is this a message for us from someone watching us, or is it just general discouragement of pursuit?"
Actually, that's a serious question. @Blaydsong, how long has it been since it snowed in the local area? This being in the "fresh" snow, does that mean it's been written in the last couple of hours for example?Casimir Froeland (alias of pad300)2021-05-04T05:49:46ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=131#65502021-05-03T23:29:49Z2021-05-03T23:29:06Z<p><span class="messageboard-dice"><b>K Arcana, ID Spell effect in place, the globe:</b></span> <span class="messageboard-dice">1d20 + 10 + 3 + 7 + 6 + 4 + 1 ⇒ (18) + 10 + 3 + 7 + 6 + 4 + 1 = 49</span>
<br />
10 ranks +3 trained +7 in +6 Skill Focus +4 past life memories +1 lore</p>
<p><b>"Well, to judge what has happened to the rest of the Abbey, that was good sense, not cowardice. But do tell us all the details you have observed while trapped here. Do you know what is in the other buildings of the abbey for example?"</b></p>
<p>Gemel observes carefully as he converses - is Casamir hiding something?</p>
<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 10 + 3 - 1 ⇒ (3) + 10 + 3 - 1 = 15</span>
<br />
10 ranks +3 trained -1 wis</p>[dice=K Arcana, ID Spell effect in place, the globe]1d20 + 10 + 3 + 7 + 6 + 4 + 1 [/dice]
10 ranks +3 trained +7 in +6 Skill Focus +4 past life memories +1 lore
"Well, to judge what has happened to the rest of the Abbey, that was good sense, not cowardice. But do tell us all the details you have observed while trapped here. Do you know what is in the other buildings of the abbey for example?"
Gemel observes carefully as he converses - is Casamir hiding something?
[dice=Sense...Gemel Valdemar (alias of pad300)2021-05-03T23:29:06ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=13#6222021-05-01T03:51:07Z2021-05-01T03:51:07Z<p><b>"All right then, around we go. We've a couple of hours daylight we can spend on the bandits' trail before we need to camp for the night."</b></p>"All right then, around we go. We've a couple of hours daylight we can spend on the bandits' trail before we need to camp for the night."Casimir Froeland (alias of pad300)2021-05-01T03:51:07ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=13#6172021-04-28T19:32:13Z2021-04-28T19:32:13Z<p>Casimir looks at the pair of burly, experienced warriors behind him and thinks <i>Well, perhaps they are wiser than I...</i>, and retreats to stand beside Junan.</p>Casimir looks at the pair of burly, experienced warriors behind him and thinks Well, perhaps they are wiser than I..., and retreats to stand beside Junan.Casimir Froeland (alias of pad300)2021-04-28T19:32:13ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=131#65472021-04-26T17:04:27Z2021-04-26T17:01:41Z<p><b>"Well, Casamir, we share goals in securing the abbey. Also, Bevaluu Zimantiu of the Cynosure Tower says hello; he'd like you rescued... So what can you tell us about the situation out there? Have you seen any invaders besides redcaps and ettins? There are at least a couple of others out there - a 'woman' called 'Hen' by the redcaps, and a 'man' with the sobriquet 'Ricle Peaks'. Also, what is this personal matter of yours?"</b></p>"Well, Casamir, we share goals in securing the abbey. Also, Bevaluu Zimantiu of the Cynosure Tower says hello; he'd like you rescued... So what can you tell us about the situation out there? Have you seen any invaders besides redcaps and ettins? There are at least a couple of others out there - a 'woman' called 'Hen' by the redcaps, and a 'man' with the sobriquet 'Ricle Peaks'. Also, what is this personal matter of yours?"Gemel Valdemar (alias of pad300)2021-04-26T17:01:41ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=131#65462021-04-26T16:29:16Z2021-04-26T16:29:16Z<p><span class="messageboard-dice"><b>K Arcana:</b></span> <span class="messageboard-dice">1d20 + 10 + 3 + 7 + 6 + 4 + 1 ⇒ (4) + 10 + 3 + 7 + 6 + 4 + 1 = 35</span>
<br />
10 ranks +3 trained +7 in +6 Skill Focus +4 past life memories +1 lore</p>
<p><span class="messageboard-dice"><b>Int Check:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (17) + 7 = 24</span></p>[dice=K Arcana]1d20+10+3+7+6+4+1[/dice]
10 ranks +3 trained +7 in +6 Skill Focus +4 past life memories +1 lore
[dice=Int Check]1d20+7[/dice]Gemel Valdemar (alias of pad300)2021-04-26T16:29:16ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=13#6052021-04-26T15:43:16Z2021-04-26T15:43:16Z<p><span class=messageboard-ooc> I am assuming the girl is speaking in common, because you haven't specified a language... ( I hope she doesn't speak skald, because of my last diplomacy check. )</span></p>
<p><span class=messageboard-ooc>Also, Junan, could you please move yourself on the game-map when you act? </span></p>
<p>Casimir moves forward to support Junan, switching to common, <b>"Lass, we will not hurt you. Come, you are cold and I have a spare blanket. You can tell us what the problem is here.."</b></p>
<p><span class="messageboard-dice"><b>Perform Oratory:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 2 ⇒ (12) + 2 + 3 + 2 = 19</span>
<br />
Versatile performance allows use of perform(oratory) in place of diplomacy
<br />
2 ranks +3 trained +2 Cha</p>I am assuming the girl is speaking in common, because you haven't specified a language... ( I hope she doesn't speak skald, because of my last diplomacy check. )
Also, Junan, could you please move yourself on the game-map when you act?
Casimir moves forward to support Junan, switching to common, "Lass, we will not hurt you. Come, you are cold and I have a spare blanket. You can tell us what the problem is here.."
[dice=Perform Oratory] 1d20 + 2 + 3 + 2[/dice]
Versatile performance allows...Casimir Froeland (alias of pad300)2021-04-26T15:43:16ZRe: Forums: Play-by-Post Discussion: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/discussion&page=10#4512021-04-24T23:46:04Z2021-04-24T23:45:21Z<div class="messageboard-quotee">Blaydsong wrote:</div><blockquote><p> BTW... forgot to mention previously: Welcome back, Nutar! Hopefully everything went well with the move.</p>
<p>I'll have a post up by tonight. Hopefully Casimir can update us before then. </blockquote><p>Everybody else is moving 5' at a time... and I'm not really suited for a point role... So I've been waiting too.Blaydsong wrote:BTW... forgot to mention previously: Welcome back, Nutar! Hopefully everything went well with the move.
I'll have a post up by tonight. Hopefully Casimir can update us before then.
Everybody else is moving 5' at a time... and I'm not really suited for a point role... So I've been waiting too.Casimir Froeland (alias of pad300)2021-04-24T23:45:21ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=131#65422021-04-23T19:35:02Z2021-04-23T19:35:02Z<p>Gemel will dismount and lead Nibbly through the door. <span class=messageboard-ooc> (Nibbly has to squeeze to fit a humn sized doorway) </span> <b>"Pleased to meet you, Gemel Valdemar, and I'm guessing you're 'Auld Swallertail' - sounds like you'll make much more sense than the redcaps dialect does."</b></p>Gemel will dismount and lead Nibbly through the door. (Nibbly has to squeeze to fit a humn sized doorway) "Pleased to meet you, Gemel Valdemar, and I'm guessing you're 'Auld Swallertail' - sounds like you'll make much more sense than the redcaps dialect does."Gemel Valdemar (alias of pad300)2021-04-23T19:35:02ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=12#5972021-04-21T03:41:02Z2021-04-21T03:41:02Z<p>Casimir moves forward with Nutar, thinking that no one should go alone in this strange maze. Even Grampus deigns to come out of his warm spot to see what is going on, perched on Casimir's shoulder...</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 ⇒ (15) + 2 + 3 = 20</span>
<br />
2 ranks +3 trained</p>Casimir moves forward with Nutar, thinking that no one should go alone in this strange maze. Even Grampus deigns to come out of his warm spot to see what is going on, perched on Casimir's shoulder...
[dice=Perception]1d20+2+3[/dice]
2 ranks +3 trainedCasimir Froeland (alias of pad300)2021-04-21T03:41:02ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=12#5932021-04-20T05:21:02Z2021-04-20T05:21:02Z<p>Casimir cries out to the young girl (in Skald) <b>"Hold young miss and speak with us. We are not your enemies! Tell us what is going on here?"</b></p>
<p>[Spoiler omitted]</p>Casimir cries out to the young girl (in Skald) "Hold young miss and speak with us. We are not your enemies! Tell us what is going on here?"
[Spoiler omitted]Casimir Froeland (alias of pad300)2021-04-20T05:21:02ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=131#65362021-04-19T15:21:13Z2021-04-19T15:21:13Z<p><span class=messageboard-ooc> Very definitely NOT first in line through the door... Also, how big is the lighthouse door? (Big enough for the Golem and/or Nibbly?)</span></p>Very definitely NOT first in line through the door... Also, how big is the lighthouse door? (Big enough for the Golem and/or Nibbly?)Gemel Valdemar (alias of pad300)2021-04-19T15:21:13ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=12#5892021-04-19T15:17:03Z2021-04-19T15:17:03Z<p><b>"Yes, this has to be the strange hut mentioned in Kepp's journal. Oriol, don't get too engrossed in that book - keep your hand close to your blade..."</b> Casimir steps towards the closest ice boulder and takes a closer look, poking at it with his spear; <b>"I've never seen an ice boulder like this, except at the foot of a glacier"</b>. He peers carefully at it; is it frozen around something? <span class=messageboard-ooc>(Like say a person?)</span></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 ⇒ (1) + 2 + 3 = 6</span>
<br />
2 ranks +3 trained</p>
<p><span class=messageboard-ooc>Hey Blaydsong, did you spring for the dynamic lighting option? Is that why the picture moves when I move my icon? </span></p>"Yes, this has to be the strange hut mentioned in Kepp's journal. Oriol, don't get too engrossed in that book - keep your hand close to your blade..." Casimir steps towards the closest ice boulder and takes a closer look, poking at it with his spear; "I've never seen an ice boulder like this, except at the foot of a glacier". He peers carefully at it; is it frozen around something? (Like say a person?)
[dice=Perception]1d20+2+3[/dice]
2 ranks +3 trained
Hey Blaydsong, did you spring for the...Casimir Froeland (alias of pad300)2021-04-19T15:17:03ZRe: Forums: Play-by-Post Discussion: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/discussion&page=9#4442021-04-15T22:23:40Z2021-04-15T22:23:40Z<p>Sorry, move on. I am slightly confused though. I thought we were trailing the bandits & found Dryden Kepp's corpse. I thought we were going to continue trailing the bandits (rather than either tracking the weasel or back tracking Kepp to this strange hut). Do the bandit tracks lead us to where Kepp laid his traps? Or did I get our plan wrong, and we are back-tracking Kepp?</p>Sorry, move on. I am slightly confused though. I thought we were trailing the bandits & found Dryden Kepp's corpse. I thought we were going to continue trailing the bandits (rather than either tracking the weasel or back tracking Kepp to this strange hut). Do the bandit tracks lead us to where Kepp laid his traps? Or did I get our plan wrong, and we are back-tracking Kepp?Casimir Froeland (alias of pad300)2021-04-15T22:23:40ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=131#65332021-04-14T02:42:55Z2021-04-14T02:42:55Z<p><span class=messageboard-ooc>Ok, clearly we are moving back to the lighthouse tower... </span></p>
<p><b>"Well miss, you've been quite helpful. Go back to the mountains and don't come back. We find you around here again, it won't end nearly as friendly..."</b></p>Ok, clearly we are moving back to the lighthouse tower...
"Well miss, you've been quite helpful. Go back to the mountains and don't come back. We find you around here again, it won't end nearly as friendly..."Gemel Valdemar (alias of pad300)2021-04-14T02:42:55ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=131#65302021-04-12T02:38:57Z2021-04-12T02:38:57Z<p><b>"Where can we find this Hen lady?"</b></p>"Where can we find this Hen lady?"Gemel Valdemar (alias of pad300)2021-04-12T02:38:57ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=12#5772021-04-09T17:20:45Z2021-04-09T17:20:02Z<p>Casimir will again examine Oriol's wounds, commenting <b>"Are you sure you're cut out for this business? You seem to bleed a lot. I mean, I can understand liking my company, but there are easier ways to make friends."</b> He mutters a spell to heal Oriol's wounds.</p>
<p><span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 2 ⇒ (5) + 2 = 7</span> <span class=messageboard-ooc>Healing for Oriol</span></p>
<p><span class=messageboard-ooc>Ok, I think we are good for 1 more fight today. It's 2:30 pm + this encounter. Should we start looking for a campsite? </span></p>Casimir will again examine Oriol's wounds, commenting "Are you sure you're cut out for this business? You seem to bleed a lot. I mean, I can understand liking my company, but there are easier ways to make friends." He mutters a spell to heal Oriol's wounds.
[dice=CLW]1d8+2[/dice] Healing for Oriol
Ok, I think we are good for 1 more fight today. It's 2:30 pm + this encounter. Should we start looking for a campsite?Casimir Froeland (alias of pad300)2021-04-09T17:20:02ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=131#65282021-04-08T20:13:54Z2021-04-08T20:13:54Z<p><b>"This Ricle guy, Ricle Peaks, brought them here. The rest of it though? There's someone, a woman? By the name of Hen."</b></p>
<p><span class=messageboard-ooc>beyond that, another Linguistics check</span></p>
<p><span class="messageboard-dice"><b>Linguistics:</b></span> <span class="messageboard-dice">1d20 + 4 + 3 + 7 ⇒ (7) + 4 + 3 + 7 = 21</span>
<br />
4 ranks +3 trained +7 int</p>"This Ricle guy, Ricle Peaks, brought them here. The rest of it though? There's someone, a woman? By the name of Hen."
beyond that, another Linguistics check
[dice=Linguistics] 1d20 + 4 + 3 + 7 [/dice]
4 ranks +3 trained +7 intGemel Valdemar (alias of pad300)2021-04-08T20:13:54ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=12#5722021-04-07T23:27:53Z2021-04-07T23:27:53Z<p>Casimir stops talking and concentrates on his blade work, circling wide around the Frost Fir and stabbing with his longspear.</p>
<p><span class=messageboard-ooc>
<br />
Move action - Move 20'
<br />
standard Action - Attack with Longspear
<br />
not maintaining inspire courage, I don't think it will be needed
<br />
</span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 1 + 2 + 1 + 1 ⇒ (18) + 1 + 2 + 1 + 1 = 23</span>
<br />
+1 bab +2 str +1 enhancement (MW weapon) +1 Morale (flagbearer)
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 3 + 1 ⇒ (2) + 3 + 1 = 6</span>
<br />
+3=1.5•str +1 Morale (flagbearer)</p>Casimir stops talking and concentrates on his blade work, circling wide around the Frost Fir and stabbing with his longspear.
Move action - Move 20'
standard Action - Attack with Longspear
not maintaining inspire courage, I don't think it will be needed
[Dice=To Hit] 1d20 + 1 + 2 + 1 + 1 [/dice]
+1 bab +2 str +1 enhancement (MW weapon) +1 Morale (flagbearer)
[dice=Damage] 1d8 + 3 + 1 [/dice]
+3=1.5*str +1 Morale (flagbearer)Casimir Froeland (alias of pad300)2021-04-07T23:27:53ZRe: Forums: Play-by-Post Discussion: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/discussion&page=9#4392021-04-07T22:29:55Z2021-04-07T22:29:55Z<div class="messageboard-quotee">Blaydsong wrote:</div><blockquote> @Casimir - One thing about your Flagbearer feat. What are you using for your flag, and is Casimir currently holding it? </blockquote><p>On the longspear & I am currently using the ranger's banner...Blaydsong wrote:@Casimir - One thing about your Flagbearer feat. What are you using for your flag, and is Casimir currently holding it?
On the longspear & I am currently using the ranger's banner...Casimir Froeland (alias of pad300)2021-04-07T22:29:55ZRe: Forums: Play-by-Post Discussion: DM Fflash's Campaign DiscussionGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/discussion&page=26#12552021-04-07T16:38:19Z2021-04-07T16:38:19Z<p>So long as you're not actually dead...</p>So long as you're not actually dead...Gemel Valdemar (alias of pad300)2021-04-07T16:38:19ZRe: Forums: Play-by-Post Discussion: DM Fflash's Campaign DiscussionGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/discussion&page=26#12532021-04-07T14:12:52Z2021-04-07T14:12:52Z<p>Free Beer FFlash, Free Beer!</p>Free Beer FFlash, Free Beer!Gemel Valdemar (alias of pad300)2021-04-07T14:12:52ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=12#5682021-04-07T04:15:15Z2021-04-07T04:15:15Z<p><span class=messageboard-ooc>Suggestion, Oriol, Junan, delay until I have acted - Inspire courage is your friend & so is flagbearer </span></p>
<p><b>"Courage my friends. Trees are not such fearsome opponnents! Every day men cut them down!"</b> Casimir speaks inspiringly and moves forward to find a place where his longspear will let him engage the foe.</p>
<p><span class=messageboard-ooc>
<br />
Move action - Move 15'
<br />
standard Action - Inspire Courage
<br />
</span></p>
<p>[Spoiler omitted]</p>Suggestion, Oriol, Junan, delay until I have acted - Inspire courage is your friend & so is flagbearer
"Courage my friends. Trees are not such fearsome opponnents! Every day men cut them down!" Casimir speaks inspiringly and moves forward to find a place where his longspear will let him engage the foe.
Move action - Move 15'
standard Action - Inspire Courage
[Spoiler omitted]Casimir Froeland (alias of pad300)2021-04-07T04:15:15ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=12#5582021-03-31T19:41:45Z2021-03-31T19:41:45Z<p>Casimir points with his longspear <b>"Something moving there."</b>, and then shades his eyes for a better look. Grampus pokes out from the warm spot on Casimir's neck, alerted by his human's increased tension...</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 ⇒ (19) + 2 + 3 = 24</span>
<br />
2 ranks +3 trained </p>
<p><span class=messageboard-ooc> and because I think we will need it:</span>
<br />
<span class="messageboard-dice"><b>Init:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (10) + 2 = 12</span></p>Casimir points with his longspear "Something moving there.", and then shades his eyes for a better look. Grampus pokes out from the warm spot on Casimir's neck, alerted by his human's increased tension...
[dice=Perception]1d20+2+3[/dice]
2 ranks +3 trained
and because I think we will need it:
[dice=Init]1d20+2[/dice]Casimir Froeland (alias of pad300)2021-03-31T19:41:45ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=12#5542021-03-30T20:01:12Z2021-03-30T20:01:12Z<p><span class=messageboard-ooc>The main trail it is. Also, what time is it, in game. Should we start looking out for a campsite?</span></p>The main trail it is. Also, what time is it, in game. Should we start looking out for a campsite?Casimir Froeland (alias of pad300)2021-03-30T20:01:12ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=11#5482021-03-30T15:58:39Z2021-03-30T15:58:39Z<p>Casimir attempts to identify the arrows, while listening to Oriol reading the journal <span class=messageboard-ooc>(presumably aloud, so as to save yourself the entire party trying to look over your shoulder)</span></p>
<p><span class="messageboard-dice"><b>Spellcraft, ID the Arrows:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 1 ⇒ (15) + 2 + 3 + 1 = 21</span>
<br />
2 ranks +3 trained +1 int</p>
<p>Grampus keeps an eye open for trouble... <span class=messageboard-ooc>(let me know if you want a perception roll Blaydsong)</span></p>
<p>After hearing Oriol's reading, Casimir speaks <b>"Three choices then, track the weasel, back track Kepp to this strange hut, or continue following the raiders trail. Neither the hut nor the weasel are our business. Also, when we camp this evening, do you think we could duplicate these,"</b> holding up the "homemade snowshoes", <b>"I think they could be very useful in this unseasonable weather..."</b></p>Casimir attempts to identify the arrows, while listening to Oriol reading the journal (presumably aloud, so as to save yourself the entire party trying to look over your shoulder)
[dice=Spellcraft, ID the Arrows]1d20+2+3+1[/dice]
2 ranks +3 trained +1 int
Grampus keeps an eye open for trouble... (let me know if you want a perception roll Blaydsong)
After hearing Oriol's reading, Casimir speaks "Three choices then, track the weasel, back track Kepp to this strange hut, or continue following...Casimir Froeland (alias of pad300)2021-03-30T15:58:39ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=131#65242021-03-28T20:04:36Z2021-03-28T20:04:06Z<p>Gemel replies to Vuloo <b>"Well, it's nice to know about this 'Auld Swallertail', and I agree,"</b> and the he turns back to the redcap and asks <b>"But what I want to know is what, or who, brought a warband of giants and redcaps to the abbey here and why?"</b></p>Gemel replies to Vuloo "Well, it's nice to know about this 'Auld Swallertail', and I agree," and the he turns back to the redcap and asks "But what I want to know is what, or who, brought a warband of giants and redcaps to the abbey here and why?"Gemel Valdemar (alias of pad300)2021-03-28T20:04:06ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=11#5432021-03-28T17:54:33Z2021-03-28T17:54:33Z<p><span class=messageboard-ooc>I'll get to that Oriol, but I'm going to figure out if it's going to eat my face first... </span></p>I'll get to that Oriol, but I'm going to figure out if it's going to eat my face first...Casimir Froeland (alias of pad300)2021-03-28T17:54:33ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=11#5402021-03-27T19:55:31Z2021-03-27T19:22:08Z<p>Casimir starts off by staying safely back and viewing the site with Detect Magic.</p>Casimir starts off by staying safely back and viewing the site with Detect Magic.Casimir Froeland (alias of pad300)2021-03-27T19:22:08ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=11#5372021-03-26T21:44:34Z2021-03-26T21:44:34Z<p><span class=messageboard-ooc>I'm good</span></p>I'm goodCasimir Froeland (alias of pad300)2021-03-26T21:44:34ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=131#65212021-03-26T04:46:01Z2021-03-26T04:46:01Z<p><span class=messageboard-ooc>Gemel will attempt a linguistics check to make sense of her bizarre dialect </span></p>
<p><span class="messageboard-dice"><b>Linguistics:</b></span> <span class="messageboard-dice">1d20 + 4 + 3 + 7 ⇒ (8) + 4 + 3 + 7 = 22</span>
<br />
4 ranks +3 trained +7 int</p>Gemel will attempt a linguistics check to make sense of her bizarre dialect
[dice=Linguistics]1d20+4+3+7[/dice]
4 ranks +3 trained +7 intGemel Valdemar (alias of pad300)2021-03-26T04:46:01ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=11#5312021-03-25T18:46:12Z2021-03-25T18:46:12Z<div class="messageboard-quotee">Nutar Sanguyak wrote:</div><blockquote><p> [dice=Assit]1d20+9</p>
<p><b>"Yeah...you may have gone to some fancy school, but you haven't seen what real wounds look like."</b> Nutar shakes his head.</p>
<p><span class=messageboard-ooc>In the future Nutar should be the primary check, since he adds +4 more due to his fat brain.</span></p>
<p><span class=messageboard-ooc>Oriol how is your HP looking? During the time it takes to physically bandage you up I can prepare 1 or 2 more CLW spells if needed, so we don't have to dip into the wands yet.</span> </blockquote><p><span class=messageboard-ooc>Not really - you don't have Healer's Hands (I think); it takes 1 hr for you to do the check (vs 1 full round), uses 2 (of 10) charges from a healers kit, and can't be done multiple times. When we camp, you can do a regular treat deadly wounds and I will assist (and you can also do the long term care check w/ my assist) </span>Nutar Sanguyak wrote:[dice=Assit]1d20+9
"Yeah...you may have gone to some fancy school, but you haven't seen what real wounds look like." Nutar shakes his head.
In the future Nutar should be the primary check, since he adds +4 more due to his fat brain.
Oriol how is your HP looking? During the time it takes to physically bandage you up I can prepare 1 or 2 more CLW spells if needed, so we don't have to dip into the wands yet.
Not really - you don't have Healer's Hands (I think); it[/dice]...Casimir Froeland (alias of pad300)2021-03-25T18:46:12ZRe: Forums: Play-by-Post Discussion: DM Fflash's Campaign DiscussionGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/discussion&page=26#12522021-03-25T17:43:48Z2021-03-25T17:43:19Z<p><span class=messageboard-ooc>Ok, if she's going to talk like that, I'd like to rethink murderhoboing... We aint't getting any information out of it. What does everyone else say?</span></p>Ok, if she's going to talk like that, I'd like to rethink murderhoboing... We aint't getting any information out of it. What does everyone else say?Gemel Valdemar (alias of pad300)2021-03-25T17:43:19ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=11#5292021-03-25T16:54:04Z2021-03-25T16:54:04Z<p><span class=messageboard-ooc> With that out of the way, use the wand or Oriol's or Casimir's? I've used 1 of my 3 spells for the day already, so I'd suggest the wand </span></p>With that out of the way, use the wand or Oriol's or Casimir's? I've used 1 of my 3 spells for the day already, so I'd suggest the wandCasimir Froeland (alias of pad300)2021-03-25T16:54:04ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=11#5282021-03-25T16:51:30Z2021-03-25T16:40:23Z<p><span class=messageboard-ooc> Nope on the first, try again (last try for the day) </span></p>
<p><span class="messageboard-dice"><b>Heal:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 2 + 2 ⇒ (14) + 2 + 3 + 2 + 2 = 23</span>
<br />
2 ranks +3 trained +2 MW tool (healer's kit) +2 aid another</p>
<p>+2 HP for Oriol</p>Nope on the first, try again (last try for the day)
[Dice=Heal] 1d20 + 2 + 3 + 2 + 2 [/dice]
2 ranks +3 trained +2 MW tool (healer's kit) +2 aid another
+2 HP for OriolCasimir Froeland (alias of pad300)2021-03-25T16:40:23ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=11#5272021-03-25T16:39:05Z2021-03-25T16:39:05Z<p><b>"Well, it's clearly time to get to work... Nutar, come make yourself useful."</b></p>
<p>Casimir starts examining and treating Oriol's wounds...</p>
<p><span class=messageboard-ooc>Uses his healer's hands feat to treat deadly wounds. Nutar, could can you aid another on the heal check, please?</span></p>
<p><span class="messageboard-dice"><b>Heal:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 + 2 + 2 ⇒ (5) + 2 + 3 + 2 + 2 = 14</span>
<br />
2 ranks +3 trained +2 MW tool (healer's kit) +2 aid another</p>"Well, it's clearly time to get to work... Nutar, come make yourself useful."
Casimir starts examining and treating Oriol's wounds...
Uses his healer's hands feat to treat deadly wounds. Nutar, could can you aid another on the heal check, please?
[dice=Heal]1d20+2+3+2+2[/dice]
2 ranks +3 trained +2 MW tool (healer's kit) +2 aid anotherCasimir Froeland (alias of pad300)2021-03-25T16:39:05ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=11#5182021-03-24T16:54:27Z2021-03-24T16:54:27Z<p>Casimir assesses Oriol's injury as needing immediate attention. He moves to a more useful position and sets to work healing Oriol.</p>
<p><span class=messageboard-ooc>Move action - 5' to beside Oriol (would be a 5' step except for difficult terrain)
<br />
Standard action - Cast Cure Light Wounds on Oriol
<br />
</span></p>
<p><span class="messageboard-dice"><b>Healing for Oriol:</b></span> <span class="messageboard-dice">1d8 + 2 ⇒ (3) + 2 = 5</span></p>Casimir assesses Oriol's injury as needing immediate attention. He moves to a more useful position and sets to work healing Oriol.
Move action - 5' to beside Oriol (would be a 5' step except for difficult terrain)
Standard action - Cast Cure Light Wounds on Oriol
[dice=Healing for Oriol]1d8+2[/dice]Casimir Froeland (alias of pad300)2021-03-24T16:54:27ZRe: Forums: Play-by-Post: DM Fflash's Shattered Star CampaignGemel Valdemar (alias of pad300)https://paizo.com/campaigns/DMFflashsShatteredStarCampaign/gameplay&page=131#65172021-03-23T22:09:40Z2021-03-23T22:09:40Z<p><b>"Miss, I can see through your dweomers. I believe we should perhaps talk, we can come to a mutually satisfactory agreement..."</b></p>
<p><span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 10 + 3 + 2 ⇒ (9) + 10 + 3 + 2 = 24</span>
<br />
10 ranks +3 trained +3 charisma</p>"Miss, I can see through your dweomers. I believe we should perhaps talk, we can come to a mutually satisfactory agreement..."
[dice=Diplomacy]1d20+10+3+2[/dice]
10 ranks +3 trained +3 charismaGemel Valdemar (alias of pad300)2021-03-23T22:09:40ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=11#5142021-03-23T17:47:12Z2021-03-23T17:47:12Z<p><span class=messageboard-ooc>Yep, can move token, set HP display and Flagbearer radius...</span></p>Yep, can move token, set HP display and Flagbearer radius...Casimir Froeland (alias of pad300)2021-03-23T17:47:12ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=11#5122021-03-23T16:43:56Z2021-03-23T16:41:31Z<div class="messageboard-quotee">Nutar Sanguyak wrote:</div><blockquote><p> <span class=messageboard-ooc><i>Hoh</i> that is a lot of damage. Unfortunately they're just spread out enough that I can't catch 2 of them with a burning hands :(</span></p>
<p><span class=messageboard-ooc>GM I assume knowledge (religion), yes? Not that I have it trained.</span> </blockquote><p><span class=messageboard-ooc>Red moves before you, so hold off on saying you can't get multiple targets just yet... And don't forget I have the Flagbearer feat; you are all at +1 (Morale) to attack, damage, and saves vs fear and charm</span>Nutar Sanguyak wrote:Hoh that is a lot of damage. Unfortunately they're just spread out enough that I can't catch 2 of them with a burning hands :(
GM I assume knowledge (religion), yes? Not that I have it trained.
Red moves before you, so hold off on saying you can't get multiple targets just yet... And don't forget I have the Flagbearer feat; you are all at +1 (Morale) to attack, damage, and saves vs fear and charmCasimir Froeland (alias of pad300)2021-03-23T16:41:31ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=11#5102021-03-23T16:33:55Z2021-03-23T16:33:55Z<p><span class=messageboard-ooc>@blaydsong : Have logged into Roll20... Also, does the whole map count as difficult terrain from the snow? Do the bushes have more restrictions?
<br />
@ Party, Ok, I can CLW Oriol for 1d8+2, but we need to protect him from Red's charge (and we need to be really careful about the aura effect of the skeletons... </span></p>@blaydsong : Have logged into Roll20... Also, does the whole map count as difficult terrain from the snow? Do the bushes have more restrictions?
@ Party, Ok, I can CLW Oriol for 1d8+2, but we need to protect him from Red's charge (and we need to be really careful about the aura effect of the skeletons...Casimir Froeland (alias of pad300)2021-03-23T16:33:55ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=11#5082021-03-19T18:57:31Z2021-03-19T18:57:31Z<div class="messageboard-quotee">Nutar Sanguyak wrote:</div><blockquote><br />
<br />
Nutar snorts. <b>"Yeah well, two of our three resident brutes fought like their skin was made of stone. Hard to keep them from getting themselves hurt."</b> He tosses his fork up in the air, catching it nimbly. <b>"This isn't a stroll through the lovely woods, this is a frigid march with dangers and ambushes, and you'll be right in the thick of it. You can handle that?"</b> He stares intently at Casimir. Nutar didn't appear to be challenging or discounting him, rather he seemed genuinely concerned about understanding the abilities of the people that would be at his side in the wilderness. </blockquote><p><b>"Frigid, heh, the cold doesn't bother me much, that from me Da who came from Irrisen. I think I'll manage just fine." </b> Casimir doesn't seem dismissive of Nutar's concerns, but is aware of his own capabilities.Nutar Sanguyak wrote:Nutar snorts. "Yeah well, two of our three resident brutes fought like their skin was made of stone. Hard to keep them from getting themselves hurt." He tosses his fork up in the air, catching it nimbly. "This isn't a stroll through the lovely woods, this is a frigid march with dangers and ambushes, and you'll be right in the thick of it. You can handle that?" He stares intently at Casimir. Nutar didn't appear to be challenging or discounting him, rather he seemed...Casimir Froeland (alias of pad300)2021-03-19T18:57:31ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=11#5062021-03-19T17:30:53Z2021-03-19T17:30:53Z<div class="messageboard-quotee">Nutar Sanguyak wrote:</div><blockquote><p> <b><span class=messageboard-ooc>Earlier</span></b></p>
<p>Nutar is awake early downstairs, sitting on the window ledge and absentmindedly jabbing away at his breakfast. He gazes out the window, glancing at the stairs every time somebody comes down them. When Casimir finally comes down he gives a clear "I knew it" grin. <b>"So, you're up early for somebody who just got rescued. Don't imagine you're thinking of going with us instead of the princess, are you?"</b></p>
<p>...</p>
<p></blockquote><p><b>"I heard you fellow's tale last night... I was not part of the Lady's entourage, I was the surgeon with the Hight Sentinels. Now I've got brethren to avenge and you guys had to many unpatched holes in you when we met for you not to need me... "</b>Nutar Sanguyak wrote:Earlier
Nutar is awake early downstairs, sitting on the window ledge and absentmindedly jabbing away at his breakfast. He gazes out the window, glancing at the stairs every time somebody comes down them. When Casimir finally comes down he gives a clear "I knew it" grin. "So, you're up early for somebody who just got rescued. Don't imagine you're thinking of going with us instead of the princess, are you?"
...
"I heard you fellow's tale last night... I was not part of...Casimir Froeland (alias of pad300)2021-03-19T17:30:53ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=112#55622021-03-18T14:43:02Z2021-03-18T14:43:02Z<p>Grelldar pauses, still shivering from the icy touch of the spectre, and then moves back to beside Lom...</p>
<p><span class=messageboard-ooc>Not doing much until I get some levels back...I think firing into melee would be a bad idea (and I don't think I can get LOS from the passageway anyways.</span></p>Grelldar pauses, still shivering from the icy touch of the spectre, and then moves back to beside Lom...
Not doing much until I get some levels back...I think firing into melee would be a bad idea (and I don't think I can get LOS from the passageway anyways.Grelldar of Oenopion (alias of pad300)2021-03-18T14:43:02ZRe: Forums: Play-by-Post Discussion: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/discussion&page=9#4072021-03-16T19:41:43Z2021-03-16T19:41:43Z<div class="messageboard-quotee">Oriol Argerich wrote:</div><blockquote><p> ...</p>
<p><b>Healing Purchase</b></p>
<p>The 400gp we have set apart to buy healing itens could be used like this:
<br />
50gp for a Healer's Kit;
<br />
350gp for either 7 potions of CLW or 14 scrolls of CLW, depending on what we have available. My preference would be a mix of the two, like 3 potions and 8 scrolls.
<br />
... </blockquote><p>Ok, we need to sort this out a bit - Blaydsong has said there are partially charged wands if we want one, so I would suggest getting a 33 charge wand of CLW for 495 gp.
<p>This would revise the above a bit:
<br />
50 gp for Healer's Kit (Nutar, Casimir has one already)
<br />
495 gp Wand of CLW (Casimir carries)
<br />
100 gp 2 potions of CLW (Oriol, Junan)
<br />
75 gp 3 scrolls of CLW (Nutar)</p>
<p>This is 720 gp, more than the 400 reserved, but it gives all of us some personal healing and the wand for regular use... Casimir has enough personal cash left to cover the 320gp overage (with 1 gp to spare!)</p>
<p>I don't know if there are any big hit scrolls or such that we might want to purchase as group consumables, but if you have a suggestion, please speak up...</p>Oriol Argerich wrote:...
Healing Purchase
The 400gp we have set apart to buy healing itens could be used like this:
50gp for a Healer's Kit;
350gp for either 7 potions of CLW or 14 scrolls of CLW, depending on what we have available. My preference would be a mix of the two, like 3 potions and 8 scrolls.
...
Ok, we need to sort this out a bit - Blaydsong has said there are partially charged wands if we want one, so I would suggest getting a 33 charge wand of CLW for 495 gp. This would...Casimir Froeland (alias of pad300)2021-03-16T19:41:43ZRe: Forums: Play-by-Post Discussion: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/discussion&page=9#4022021-03-15T16:40:17Z2021-03-15T16:40:17Z<p>Partially charged wands- 500/750 = 2/3, thus, 33 charge wand of CLW...</p>
<p>I have 225 gp available (being down 3 stun vials)...</p>Partially charged wands- 500/750 = 2/3, thus, 33 charge wand of CLW...
I have 225 gp available (being down 3 stun vials)...Casimir Froeland (alias of pad300)2021-03-15T16:40:17ZRe: Forums: Play-by-Post Discussion: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/discussion&page=8#4002021-03-15T06:12:37Z2021-03-15T06:12:20Z<p>Sorry about this taking so long, I've been distracted.</p>
<p>Casimir's proposed Expenditures:
<br />
1612 gp</p>
<p>MW Backpack 50 gp
<br />
MW Chain Shirt 125 gp from loot
<br />
Sell curent Leather Lamellar (-30 gp)
<br />
refill healer’s kit 25 gp (from the loot) (this will give us 2 full healer’s kits)
<br />
Caltrop Bead 40 gp
<br />
Exemplar Weapon Salve 350 gp (applied to Cold Iron Longspear)
<br />
Traveller’s Anytool 250 gp
<br />
AntiplagueX2 100 gp
<br />
Bloodblock X6 150 gp
<br />
Bodybalm X4 100 gp
<br />
Sunrod X4 8 gp
<br />
Fuel Pellers X3 1 gp
<br />
Sling 1gp
<br />
Smog Smoke pelletX3 120 gp
<br />
Cytillesh Stun Vial X4 300 gp
<br />
22 gp left over</p>
<p>I am however, guessing that Cytillesh Stun Vials are not available…</p>Sorry about this taking so long, I've been distracted.
Casimir's proposed Expenditures:
1612 gp
MW Backpack 50 gp
MW Chain Shirt 125 gp from loot
Sell curent Leather Lamellar (-30 gp)
refill healer’s kit 25 gp (from the loot) (this will give us 2 full healer’s kits)
Caltrop Bead 40 gp
Exemplar Weapon Salve 350 gp (applied to Cold Iron Longspear)
Traveller’s Anytool 250 gp
AntiplagueX2 100 gp
Bloodblock X6 150 gp
Bodybalm X4 100 gp
Sunrod X4 8 gp
Fuel Pellers X3 1 gp
Sling 1gp
Smog Smoke...Casimir Froeland (alias of pad300)2021-03-15T06:12:20ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=26#12842021-03-12T15:37:55Z2021-03-12T15:37:55Z<p>You dead, Brvheart?</p>You dead, Brvheart?Grelldar of Oenopion (alias of pad300)2021-03-12T15:37:55ZRe: Forums: Play-by-Post Discussion: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/discussion&page=8#3922021-03-10T04:15:58Z2021-03-10T04:15:58Z<p>Casimir can do face, but he has nothing to report...</p>Casimir can do face, but he has nothing to report...Casimir Froeland (alias of pad300)2021-03-10T04:15:58ZRe: Forums: Play-by-Post: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/gameplay&page=10#4952021-03-10T04:15:24Z2021-03-10T04:15:24Z<p>Having not been involved in any of expedition (bar being rescued from the cellar), Casimir is sitting quietly while the others report. </p>
<p><span class=messageboard-ooc>Is there anything I would have learned as prisoner of the bandits?</span></p>Having not been involved in any of expedition (bar being rescued from the cellar), Casimir is sitting quietly while the others report.
Is there anything I would have learned as prisoner of the bandits?Casimir Froeland (alias of pad300)2021-03-10T04:15:24ZRe: Forums: Play-by-Post Discussion: Blaydsong's Reign of Winter (PF1)Casimir Froeland (alias of pad300)https://paizo.com/campaigns/v5748p75ivlj2/discussion&page=8#3852021-03-07T16:48:16Z2021-03-07T16:48:16Z<p>I'm certainly willing to let Oriol take the cloak and pay back accounts later...</p>
<p>I will note that the GP limit includes things like Darkwood Heavy Shields (257 GP, no ACP)...</p>
<p>Does anyone else want the masterwork chain shirt we found? (125 gp loot value, I think)</p>I'm certainly willing to let Oriol take the cloak and pay back accounts later...
I will note that the GP limit includes things like Darkwood Heavy Shields (257 GP, no ACP)...
Does anyone else want the masterwork chain shirt we found? (125 gp loot value, I think)Casimir Froeland (alias of pad300)2021-03-07T16:48:16ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=26#12832021-02-25T19:03:20Z2021-02-25T18:47:27Z<p>Thinking ahead, some q's for Brvheart:</p>
<p>Given I'm still not too clear on your allowed sources list, will you allow</p>
<p><a href="https://aonprd.com/SpellDisplay.aspx?ItemName=Alchemical%20Tinkering" target="_blank" rel="nofollow">Alchemical Tinkering</a>?</p>
<p><a href="https://aonprd.com/EquipmentMiscDisplay.aspx?ItemName=Sweet%20Rest" target="_blank" rel="nofollow">Sweet Rest</a>?</p>
<p>Also, how do you handle the saves for temp negative levels transforming to permanent 24 hours later; is it exactly 24 hrs (allowing us to pre-buff for the 24 hr mark with a revised prepared spell list...) or just the next time we would prepare spells/reset 24 hr abilities? Also, are the saves simultaneous or one after another?</p>Thinking ahead, some q's for Brvheart:
Given I'm still not too clear on your allowed sources list, will you allow
Alchemical Tinkering?
Sweet Rest?
Also, how do you handle the saves for temp negative levels transforming to permanent 24 hours later; is it exactly 24 hrs (allowing us to pre-buff for the 24 hr mark with a revised prepared spell list...) or just the next time we would prepare spells/reset 24 hr abilities? Also, are the saves simultaneous or one after another?Grelldar of Oenopion (alias of pad300)2021-02-25T18:47:27ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=111#55462021-02-24T22:59:36Z2021-02-24T22:59:36Z<p><span class=messageboard-ooc>Well, that's a bad crit. I was wrong, it's not Sorek's soul that's about to get eaten, it's mine... Grelldar is now at 6 negative levels (of 7), and 13 hp...</span></p>
<p>Grelldar, visibly in agony, screams at the spectre's icy touch <b>"Giarrgh"</b>. He falls back out of the narrow passage...</p>
<p><span class=messageboard-ooc>
<br />
Full round action, withdraw
<br />
</span></p>Well, that's a bad crit. I was wrong, it's not Sorek's soul that's about to get eaten, it's mine... Grelldar is now at 6 negative levels (of 7), and 13 hp...
Grelldar, visibly in agony, screams at the spectre's icy touch "Giarrgh". He falls back out of the narrow passage...
Full round action, withdrawGrelldar of Oenopion (alias of pad300)2021-02-24T22:59:36ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=111#55332021-02-10T02:01:44Z2021-02-10T02:01:44Z<p><span class=messageboard-ooc> GM said the magic word a bit back ("fight") </span></p>
<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 3 + 2 - 2 ⇒ (6) + 3 + 2 - 2 = 9</span>
<br />
+3 dex +2 dex enhancement from mutagen -2 negative levels</p>GM said the magic word a bit back ("fight")
[dice=Initiative]1d20+3+2-2[/dice]
+3 dex +2 dex enhancement from mutagen -2 negative levelsGrelldar of Oenopion (alias of pad300)2021-02-10T02:01:44ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=111#55292021-02-03T01:06:23Z2021-02-03T01:06:23Z<p><span class=messageboard-ooc>@ Lars - are you taking the second spot in the line, behind Sorek? That's where I thought you would want to be; you prefer to melee right... </span></p>@ Lars - are you taking the second spot in the line, behind Sorek? That's where I thought you would want to be; you prefer to melee right...Grelldar of Oenopion (alias of pad300)2021-02-03T01:06:23ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=111#55262021-02-01T17:26:20Z2021-02-01T17:26:20Z<p><span class=messageboard-ooc> I have moved Grelldar into place, given the marching order (ie I have left a space for Lars. </span></p>
<p>Looking ahead, Grelldar sees a sepulcher and whispers <b><span class=tiny>"Oh sh•t, treasury my •ss"</b></span>. He pulls out and uses his wand of Shield.</p>
<p><span class=messageboard-ooc>+4 shield bonus to Ac, works vs incorp, 1 minute</span></p>I have moved Grelldar into place, given the marching order (ie I have left a space for Lars.
Looking ahead, Grelldar sees a sepulcher and whispers "Oh sh*t, treasury my *ss". He pulls out and uses his wand of Shield.
+4 shield bonus to Ac, works vs incorp, 1 minuteGrelldar of Oenopion (alias of pad300)2021-02-01T17:26:20ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=26#12782021-02-01T17:14:33Z2021-02-01T17:14:33Z<p>@brvheart, can we have some map cleanup/editing? Bastion isn't in play any more, and Fantora has changed into Lyssa Tanner... Not to mention the dead cultist, the dead specter, and the hound archon should all be gone.</p>@brvheart, can we have some map cleanup/editing? Bastion isn't in play any more, and Fantora has changed into Lyssa Tanner... Not to mention the dead cultist, the dead specter, and the hound archon should all be gone.Grelldar of Oenopion (alias of pad300)2021-02-01T17:14:33ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=111#55232021-02-01T04:47:57Z2021-02-01T04:45:56Z<p><span class=messageboard-ooc> @ brvheart: Those are 4 sepulchers on the map in 10, right. Also, is that winding passage from 9 to 10 big enough to stand and fight in, or would we have to squeeze?</span></p>
<p><span class=messageboard-ooc>@ All : 4 Specters, 4 sepulchers... We did kill 1 already, but who wants to bet that the other 3 are each sitting in their respective spot, and if we start opening them 1 by 1, they will all rise... Anybody got Magic Circle vs Evil? </span></p>@ brvheart: Those are 4 sepulchers on the map in 10, right. Also, is that winding passage from 9 to 10 big enough to stand and fight in, or would we have to squeeze?
@ All : 4 Specters, 4 sepulchers... We did kill 1 already, but who wants to bet that the other 3 are each sitting in their respective spot, and if we start opening them 1 by 1, they will all rise... Anybody got Magic Circle vs Evil?Grelldar of Oenopion (alias of pad300)2021-02-01T04:45:56ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=111#55212021-01-31T22:41:55Z2021-01-31T22:41:55Z<p>Having looted and then desecrated, the party sets forth once more, with Sorek in the lead <span class=messageboard-ooc>(<a href="https://paizo.com/campaigns/ToRappanAthuk/discussion&page=26#1276" target="_blank" rel="nofollow">Revised Marching Order</a>)</span>, through the formerly secret door marked with the pink circle, hopefully to find the temple treasury... (and not our deaths).</p>Having looted and then desecrated, the party sets forth once more, with Sorek in the lead (Revised Marching Order), through the formerly secret door marked with the pink circle, hopefully to find the temple treasury... (and not our deaths).Grelldar of Oenopion (alias of pad300)2021-01-31T22:41:55ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=26#12762021-01-31T22:36:22Z2021-01-31T22:36:22Z<p>It's time to start getting on with things. So:
<br />
Revised Marching order</p>
<p>Sorek
<br />
Lars
<br />
Grelldar
<br />
Lom
<br />
Lyssa
<br />
Baltor</p>It's time to start getting on with things. So:
Revised Marching order
Sorek
Lars
Grelldar
Lom
Lyssa
BaltorGrelldar of Oenopion (alias of pad300)2021-01-31T22:36:22ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=111#55182021-01-07T18:57:19Z2021-01-07T18:57:19Z<p><span class=messageboard-ooc> Calling @brvheart... Also, do we have a loot list somewhere that we should put the magic items, gems and so forth on?</span></p>Calling @brvheart... Also, do we have a loot list somewhere that we should put the magic items, gems and so forth on?Grelldar of Oenopion (alias of pad300)2021-01-07T18:57:19ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=111#55162020-12-26T01:58:45Z2020-12-26T01:58:45Z<p><b>"Well then, it's thy soul, lead on ..."</b></p>"Well then, it's thy soul, lead on ..."Grelldar of Oenopion (alias of pad300)2020-12-26T01:58:45ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=111#55142020-12-24T20:48:05Z2020-12-24T20:48:05Z<p><b>"Hold up Sorek - that secret door is where the spectres came from <span class=messageboard-ooc>(and presumably fled too, as brvheart did not specify. The priests fled out the green door to the south.)</span> Should we risk another encounter with them? This place is not called the dungeon of graves for naught. I say we have achieved a significant victory slaying the demon and the high priest already; we go back, check the chests we bypassed coming in here, and then get out..."</b></p>"Hold up Sorek - that secret door is where the spectres came from (and presumably fled too, as brvheart did not specify. The priests fled out the green door to the south.) Should we risk another encounter with them? This place is not called the dungeon of graves for naught. I say we have achieved a significant victory slaying the demon and the high priest already; we go back, check the chests we bypassed coming in here, and then get out..."Grelldar of Oenopion (alias of pad300)2020-12-24T20:48:05ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=26#12702020-12-19T19:08:38Z2020-12-19T19:08:38Z<p><span class=messageboard-ooc> OK, I am going home for Christmas. Posting may get spotty (or maybe not, it's going to be a weird season). Normal posting will resume as of Jan 6, 2021. </span></p>OK, I am going home for Christmas. Posting may get spotty (or maybe not, it's going to be a weird season). Normal posting will resume as of Jan 6, 2021.Grelldar of Oenopion (alias of pad300)2020-12-19T19:08:38ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=111#55072020-12-07T22:36:35Z2020-12-07T22:36:35Z<p>Grelldar looks on as Sorek starts checking the temple inch by inch and asks <b>"I take it we have decided to not pursue the fleeing priests and wait here for the spectres to come back?"</b> To keep himself occupied, he carefully searches the raised dais on which the high priest stood (and died).</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 1 + 2 + 2 - 2 ⇒ (14) + 7 + 3 + 1 + 2 + 2 - 2 = 27</span>
<br />
7 ranks +3 trained +1 wis+2 scavenger +2 alertness -2 negative levels</p>Grelldar looks on as Sorek starts checking the temple inch by inch and asks "I take it we have decided to not pursue the fleeing priests and wait here for the spectres to come back?" To keep himself occupied, he carefully searches the raised dais on which the high priest stood (and died).
[dice=Perception]1d20+7+3+1+2+2-2[/dice]
7 ranks +3 trained +1 wis+2 scavenger +2 alertness -2 negative levelsGrelldar of Oenopion (alias of pad300)2020-12-07T22:36:35ZRe: Forums: Play-by-Post: The Legend of Rappan AthukBadBastion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=111#55062020-12-07T22:33:32Z2020-12-07T22:33:32Z<p><span class=messageboard-ooc>Vanishes in a surge of Retcon </span></p>Vanishes in a surge of RetconBadBastion (alias of pad300)2020-12-07T22:33:32ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=111#55022020-11-26T01:12:27Z2020-11-26T01:12:27Z<p><span class=messageboard-ooc>The loot is what we are all waiting on, I think. After that we either pursue the fleeing clerics, or retreat from RA to get negative levels back... </span></p>The loot is what we are all waiting on, I think. After that we either pursue the fleeing clerics, or retreat from RA to get negative levels back...Grelldar of Oenopion (alias of pad300)2020-11-26T01:12:27ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=26#12612020-11-24T03:24:10Z2020-11-24T03:24:10Z<p><b><span class=messageboard-bigger>IT YET LIVES!</span></b></p>
<p>Good to see that you're alive brvheart.</p>
<p>We can do the cleric switch over once we get back to the Ferry; I'm willing to keep running BadBastion until then.</p>IT YET LIVES!
Good to see that you're alive brvheart.
We can do the cleric switch over once we get back to the Ferry; I'm willing to keep running BadBastion until then.Grelldar of Oenopion (alias of pad300)2020-11-24T03:24:10ZRe: Forums: Play-by-Post: The Legend of Rappan AthukBadBastion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=110#55002020-11-16T19:20:02Z2020-11-16T19:20:02Z<p>Bastion comes over and joins the conversation: <b>"It is an impious idol, abhorrent in Vanithu's sight. I will help you."</b></p>Bastion comes over and joins the conversation: "It is an impious idol, abhorrent in Vanithu's sight. I will help you."BadBastion (alias of pad300)2020-11-16T19:20:02ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=110#54992020-11-16T19:18:59Z2020-11-16T19:18:59Z<div class="messageboard-quotee">Baltor wrote:</div><blockquote><p> <b>”I agree with having a drink. Anyone up for knocking the head off that statue!?”</b></p>
<p><b>”Damn thing is looking at me.”</b> </blockquote><p><b>"I agree it's a creepy statue. We're still searching for loot now, so once Sorek has got the gems and altar service gathered, go nuts. Fantora and I have the watch; you've got until Sorek finishes looting. Then we have to decide if we are pursuing the underpriests or getting out..."</b>Baltor wrote:”I agree with having a drink. Anyone up for knocking the head off that statue!?”
”Damn thing is looking at me.”
"I agree it's a creepy statue. We're still searching for loot now, so once Sorek has got the gems and altar service gathered, go nuts. Fantora and I have the watch; you've got until Sorek finishes looting. Then we have to decide if we are pursuing the underpriests or getting out..."Grelldar of Oenopion (alias of pad300)2020-11-16T19:18:59ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=26#12552020-11-13T20:26:41Z2020-11-13T20:26:41Z<p>I have no objection to a respec of Fantora as a cleric. I just don't particularly want to be botting a 2nd character long-term.</p>I have no objection to a respec of Fantora as a cleric. I just don't particularly want to be botting a 2nd character long-term.Grelldar of Oenopion (alias of pad300)2020-11-13T20:26:41ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=25#12502020-11-13T00:01:20Z2020-11-13T00:01:20Z<p>From the game thread:</p>
<div class="messageboard-quotee">brvheart wrote:</div><blockquote><p> xp=11983 each ...
</p>
</blockquote><div class="messageboard-quotee">Sorek wrote:</div><blockquote><p> ...
</p>
Btw that xp will take us up to 8th level </blockquote><p>Ok, those of us who just started (Grelldar, Bastion), came in at 7th level. I assume this means 35001 XP, so this fight doesn't make us 8th (51000 xp)...From the game thread:
brvheart wrote:xp=11983 each ...
Sorek wrote:...
Btw that xp will take us up to 8th level
Ok, those of us who just started (Grelldar, Bastion), came in at 7th level. I assume this means 35001 XP, so this fight doesn't make us 8th (51000 xp)...Grelldar of Oenopion (alias of pad300)2020-11-13T00:01:20ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=110#54942020-11-10T00:14:45Z2020-11-10T00:14:45Z<div class="messageboard-quotee">brvheart wrote:</div><blockquote><br />
<br />
That is a huge statue of Orcus with gems for eyes. There is also a solid gold altar service.
<br />
</blockquote><p><span class=messageboard-ooc> Loot, loot, loot, Makes the boys get up and shoot! (Once, of course, the trap and curse detectors get to do their thing...)</span>brvheart wrote:That is a huge statue of Orcus with gems for eyes. There is also a solid gold altar service.
Loot, loot, loot, Makes the boys get up and shoot! (Once, of course, the trap and curse detectors get to do their thing...)Grelldar of Oenopion (alias of pad300)2020-11-10T00:14:45ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=110#54912020-11-09T19:47:31Z2020-11-09T19:44:07Z<p><b>"Not sure that pursuit is a good idea. If you're watching the south door<span class=messageboard-ooc>Green circle</span>, I will watch the North East Door <span class=messageboard-ooc>(pink circle)</span> while we get organized."</b></p>
<p><span class=messageboard-ooc> Questions for brvheart : 1) is that a summoning circle on the floor there? 2) Is there anything in it/ or indicating that the circle is active somehow? </span></p>"Not sure that pursuit is a good idea. If you're watching the south doorGreen circle, I will watch the North East Door (pink circle) while we get organized."
Questions for brvheart : 1) is that a summoning circle on the floor there? 2) Is there anything in it/ or indicating that the circle is active somehow?Grelldar of Oenopion (alias of pad300)2020-11-09T19:44:07ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=110#54892020-11-09T16:20:04Z2020-11-09T16:20:04Z<p><b>"Thank you Bastion. Gotta admit, I'm not feeling too hot right now - that spectre got me good. I'm worried those things will be back."</b></p>
<p>He pauses, coughs, and changes topic <b>"Hey Lom, have your summoning fetch the high priest guy's corpse from on top of the altar - call me paranoid, but I suspect some sort of warding..."</b></p>
<p><span class=messageboard-ooc> All my rolls are at -2 right now, so I'm going to let Sorek handle the searching and trap finding... </span></p>"Thank you Bastion. Gotta admit, I'm not feeling too hot right now - that spectre got me good. I'm worried those things will be back."
He pauses, coughs, and changes topic "Hey Lom, have your summoning fetch the high priest guy's corpse from on top of the altar - call me paranoid, but I suspect some sort of warding..."
All my rolls are at -2 right now, so I'm going to let Sorek handle the searching and trap finding...Grelldar of Oenopion (alias of pad300)2020-11-09T16:20:04ZRe: Forums: Play-by-Post: The Legend of Rappan AthukBadBastion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=110#54882020-11-09T15:48:33Z2020-11-09T15:48:33Z<p><span class=messageboard-ooc> I am considering using another channel: Bastion is at 49/67. Sound off if you are still hurt after the first one... </span></p>I am considering using another channel: Bastion is at 49/67. Sound off if you are still hurt after the first one...BadBastion (alias of pad300)2020-11-09T15:48:33ZRe: Forums: Play-by-Post: The Legend of Rappan AthukBadBastion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=110#54872020-11-09T15:44:25Z2020-11-09T15:44:25Z<p>In a rough voice, Bastion says :<b>"Any who are wounded, gather to me. I will heal us with Vanithu's blessing."</b>. Once everyone wounded gets close enough he will channel to heal:</p>
<p><span class="messageboard-dice"><b>Healing Channel:</b></span> <span class="messageboard-dice">4d6 ⇒ (3, 5, 3, 5) = 16</span></p>
<p>As he heals the wounded, he continues <b>"There are hurts done that I cannot heal immediately <span class=messageboard-ooc>(Negative levels)</span>. In fact, if they do not heal naturally, I will need significant quantities of diamond dust to heal them; we might be wise to consider withdrawing after searching the battlefield"</b></p>In a rough voice, Bastion says :"Any who are wounded, gather to me. I will heal us with Vanithu's blessing.". Once everyone wounded gets close enough he will channel to heal:
[dice=Healing Channel]4d6[/dice]
As he heals the wounded, he continues "There are hurts done that I cannot heal immediately (Negative levels). In fact, if they do not heal naturally, I will need significant quantities of diamond dust to heal them; we might be wise to consider withdrawing after searching the battlefield"BadBastion (alias of pad300)2020-11-09T15:44:25ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionBadBastion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=25#12472020-11-06T00:46:51Z2020-11-06T00:46:51Z<p>Ok, we lost Vrog Skyreaver/Bastion as of Aug 20, so it's been a couple of months. I've been botting Bastion as BadBastion for the while, but I'm kinda figuring we're not seeing Vrog again. So, while I can continue BadBastion for the rest of this fight, I guess we are going to be running back to town after this - there are already 5 negative levels between us (Although how did you only get 1 rather than 2 Sorek?), and it looks like there will be more...</p>
<p>Thus, I motion that we open recruiting to find another a cleric...</p>Ok, we lost Vrog Skyreaver/Bastion as of Aug 20, so it's been a couple of months. I've been botting Bastion as BadBastion for the while, but I'm kinda figuring we're not seeing Vrog again. So, while I can continue BadBastion for the rest of this fight, I guess we are going to be running back to town after this - there are already 5 negative levels between us (Although how did you only get 1 rather than 2 Sorek?), and it looks like there will be more...
Thus, I motion that we open recruiting...BadBastion (alias of pad300)2020-11-06T00:46:51ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=110#54782020-11-04T05:13:35Z2020-11-04T05:13:35Z<div class="messageboard-quotee">Sorek wrote:</div><blockquote> <span class=messageboard-ooc>remaining actions Round 4...........Baltor</span> </blockquote><p><span class=messageboard-ooc>And Lom at the start of Round 5... </span>Sorek wrote:remaining actions Round 4...........Baltor
And Lom at the start of Round 5...Grelldar of Oenopion (alias of pad300)2020-11-04T05:13:35ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=110#54752020-11-02T19:08:10Z2020-11-02T19:06:49Z<p><span class=messageboard-ooc> Ok, <s>Lord</s> Brvheart alone knows what is going on with Bombs (SU), treated with holy weapon balm... In case he needs some miss chances: </span></p>
<p><span class="messageboard-dice"><b>Miss chance A:</b></span> <span class="messageboard-dice">1d100 ⇒ 72</span> high = good like everyone else
<br />
<span class="messageboard-dice"><b>Miss chance B:</b></span> <span class="messageboard-dice">1d100 ⇒ 61</span>
<br />
<span class="messageboard-dice"><b>Miss chance C:</b></span> <span class="messageboard-dice">1d100 ⇒ 53</span></p>Ok, Lord Brvheart alone knows what is going on with Bombs (SU), treated with holy weapon balm... In case he needs some miss chances:
[dice=Miss chance A]1d100[/dice] high = good like everyone else
[dice=Miss chance B]1d100[/dice]
[dice=Miss chance C]1d100[/dice]Grelldar of Oenopion (alias of pad300)2020-11-02T19:06:49ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=110#54722020-11-02T18:40:09Z2020-11-02T18:40:09Z<p><span class=messageboard-ooc> Fantora, why are you rolling a miss chance vs spectres? "An incorporeal creature has no physical body. It can be harmed only by other incorporeal creatures, magic weapons or creatures that strike as magic weapons, spells, spell-like abilities, or supernatural abilities. It is immune to all nonmagical attack forms. Even <b>when hit by spells or <i>magic weapons</i>, it takes only half damage from a corporeal source</b>. Although it is not a magical attack, holy water can affect incorporeal undead. <b>Corporeal spells and effects <i>that do not cause damage</i> only have a 50% chance of affecting an incorporeal creature </b>(except for channel energy). Force spells and effects, such as from a magic missile, affect an incorporeal creature normally." You don't have a miss chance, your bow is a magic weapon... </span></p>Fantora, why are you rolling a miss chance vs spectres? "An incorporeal creature has no physical body. It can be harmed only by other incorporeal creatures, magic weapons or creatures that strike as magic weapons, spells, spell-like abilities, or supernatural abilities. It is immune to all nonmagical attack forms. Even when hit by spells or magic weapons, it takes only half damage from a corporeal source. Although it is not a magical attack, holy water can affect incorporeal undead. Corporeal...Grelldar of Oenopion (alias of pad300)2020-11-02T18:40:09ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=110#54712020-11-02T18:27:26Z2020-11-02T18:22:32Z<p><b>"Aargh"</b>, Grelldar howls at the spectre's touch... He steps backwards, and first detonates a bomb, and then follows up with a stab from his longspear...</p>
<p><span class=messageboard-ooc>5' step, free action
<br />
Full attack - 1 tanglefoot bomb (treated with Holy Weapon balm) using directed blast so it hits a 20' cone, drawn on the map in purple, primary target the spectre who was attacking him, and then his haste attack with his longspear, also at the spectre (assuming he survives the bomb blast). Not sure if I can get the guy in the pink as well, but the priority is definitely the spectres...
<br />
</span></p>
<p><span class="messageboard-dice"><b>bomb To Hit:</b></span> <span class="messageboard-dice">1d20 + 5 + 5 + 1 + 1 - 2 ⇒ (11) + 5 + 5 + 1 + 1 - 2 = 21</span> vs Touch
<br />
+5 Bab +5 Dex +1 PBS +1 Haste -2 negative levels</p>
<p><span class="messageboard-dice"><b>damage to primary target:</b></span> <span class="messageboard-dice">4d6 + 2 + 3 + 1 ⇒ (4, 1, 3, 1) + 2 + 3 + 1 = 15</span> of Fire
<br />
+2 int +3 FCB +1 PBS</p>
<p>Other effects.
<br />
Primary target needs to save vs tanglefoot bag effect, DC 16 (reflex)
<br />
Secondary targets take 10 fire damage, and need to save vs entangle at DC 16 (reflex)
<br />
Also, the bomb is treated with:
<br />
[Spoiler omitted]
<br />
Interactions between that, entanglement effects and incorporeal are left to the Gm's decision...
<br />
<span class="messageboard-dice"><b>Extra damage vs Undead:</b></span> <span class="messageboard-dice">2d4 ⇒ (2, 4) = 6</span></p>
<p><span class="messageboard-dice"><b>Longspear to hit:</b></span> <span class="messageboard-dice">1d20 + 5 + 4 + 1 + 1 - 2 ⇒ (3) + 5 + 4 + 1 + 1 - 2 = 12</span> vs regular AC, Magic weapon vs incorporeal
<br />
+5 bab +4 Str +1 enhancement +1 haste
<br />
<span class="messageboard-dice"><b>Longspear damage:</b></span> <span class="messageboard-dice">1d8 + 6 + 1 ⇒ (4) + 6 + 1 = 11</span>
<br />
+6 str (2 handed weapon) +1 enhancement</p>"Aargh", Grelldar howls at the spectre's touch... He steps backwards, and first detonates a bomb, and then follows up with a stab from his longspear...
5' step, free action
Full attack - 1 tanglefoot bomb (treated with Holy Weapon balm) using directed blast so it hits a 20' cone, drawn on the map in purple, primary target the spectre who was attacking him, and then his haste attack with his longspear, also at the spectre (assuming he survives the bomb blast). Not sure if I can get the guy in...Grelldar of Oenopion (alias of pad300)2020-11-02T18:22:32ZRe: Forums: Play-by-Post: The Legend of Rappan AthukBadBastion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=110#54702020-11-02T18:46:25Z2020-11-02T18:06:58Z<p>Bastion grunts as the spectre sucks his life force... Then he steps 5' south and channels to hurt undead, <b>"Burn in Vanithu's light! </b></p>
<p><span class="messageboard-dice"><b> damage:</b></span> <span class="messageboard-dice">4d6 ⇒ (1, 2, 1, 5) = 9</span> Will DC 15 for 1/2
<br />
<span class=messageboard-ooc> The radius is the big purple circle </span></p>Bastion grunts as the spectre sucks his life force... Then he steps 5' south and channels to hurt undead, "Burn in Vanithu's light!
[dice= damage]4d6 [/dice] Will DC 15 for 1/2
The radius is the big purple circleBadBastion (alias of pad300)2020-11-02T18:06:58ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=110#54692020-11-02T17:54:05Z2020-11-02T17:43:57Z<div class="messageboard-quotee">Sorek wrote:</div><blockquote><p> Sorek tries to finish off the Boss Spectre
</p>
</blockquote><p><span class=messageboard-ooc> I could be wrong, as I believe he fireball'ed us, but they are all attacking at the same +10 bab...Could the fireball have been the high priest guy we killed? (either that, or they all have wizard levels ... Dun Dun Dunh! </span>
<p><span class=messageboard-ooc> Also, please ignore all the purple lines on the map for now - I am trying to draw a 60' diameter circle for channel energy... I'll let you know when I have it in the right spot... </span></p>Sorek wrote:Sorek tries to finish off the Boss Spectre
I could be wrong, as I believe he fireball'ed us, but they are all attacking at the same +10 bab...Could the fireball have been the high priest guy we killed? (either that, or they all have wizard levels ... Dun Dun Dunh! Also, please ignore all the purple lines on the map for now - I am trying to draw a 60' diameter circle for channel energy... I'll let you know when I have it in the right spot...Grelldar of Oenopion (alias of pad300)2020-11-02T17:43:57ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=110#54642020-10-28T14:26:41Z2020-10-28T14:26:41Z<p><span class=messageboard-ooc> Free Beer Brvheart! Free Beer! </span></p>Free Beer Brvheart! Free Beer!Grelldar of Oenopion (alias of pad300)2020-10-28T14:26:41ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=25#12432020-10-19T20:11:16Z2020-10-19T20:11:16Z<p>I will just note that prayer has a 40' radius, and I don't have time to do the trig...</p>I will just note that prayer has a 40' radius, and I don't have time to do the trig...Grelldar of Oenopion (alias of pad300)2020-10-19T20:11:16ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=110#54522020-10-19T19:03:00Z2020-10-19T19:03:00Z<div class="messageboard-quotee">Sorek wrote:</div><blockquote><p> <span class=messageboard-ooc>forgot to add +1 prayer damage to Soreks attacks
</p>
his attacks hit ac's 19,27,31. Assuming all those attacks hit total damage with prayer = (18+1+18+1+17+1) 56</span>
<br />
</blockquote><p><span class=messageboard-ooc> I don't think you do have a +1 from prayer, unless the opposing HP's prayer went down with him going down (and I don't think it should, it's not a concentration spell...). Something that I'm not sure you are taking into account - the hound archon's magic circle against evil 10', and the aura of menace... </span>Sorek wrote:forgot to add +1 prayer damage to Soreks attacks
his attacks hit ac's 19,27,31. Assuming all those attacks hit total damage with prayer = (18+1+18+1+17+1) 56
I don't think you do have a +1 from prayer, unless the opposing HP's prayer went down with him going down (and I don't think it should, it's not a concentration spell...). Something that I'm not sure you are taking into account - the hound archon's magic circle against evil 10', and the aura of menace...Grelldar of Oenopion (alias of pad300)2020-10-19T19:03:00ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=109#54492020-10-19T01:36:30Z2020-10-19T01:36:30Z<p>With a snarl, Grelldar steps backwards, and first detonates a bomb, and then follows up with a stab from his longspear...</p>
<p><span class=messageboard-ooc>5' step, free action
<br />
Full attack - 1 tanglefoot bomb using directed blast so it hits a 20' cone, drawn on the map in orange, primary target the priest who was attacking him, and then his haste attack with his longspear, also at the priest (assuming he survives the bomb blast, otherwise stab any surviving acolyte in longspear range)
<br />
</span></p>
<p><span class="messageboard-dice"><b> bomb To Hit:</b></span> <span class="messageboard-dice">1d20 + 5 + 5 + 1 + 1 ⇒ (3) + 5 + 5 + 1 + 1 = 15</span> vs Touch
<br />
+5 Bab +5 Dex +1 PBS +1 Haste</p>
<p><span class="messageboard-dice"><b> damage to primary target:</b></span> <span class="messageboard-dice">4d6 + 2 + 3 + 1 ⇒ (6, 2, 5, 5) + 2 + 3 + 1 = 24</span> of Fire
<br />
+2 int +3 FCB +1 PBS</p>
<p>Other effects.
<br />
Primary target needs to save vs tanglefoot bag effect, DC 16 (reflex)
<br />
Secondary targets take 10 fire damage, and need to save vs entangle at DC 16 (reflex)</p>
<p><span class="messageboard-dice"><b>Longspear to hit:</b></span> <span class="messageboard-dice">1d20 + 5 + 4 + 1 + 1 ⇒ (14) + 5 + 4 + 1 + 1 = 25</span> vs regular AC
<br />
+5 bab +4 Str +1 enhancement +1 haste
<br />
<span class="messageboard-dice"><b>Longspear damage:</b></span> <span class="messageboard-dice">1d8 + 6 + 1 ⇒ (8) + 6 + 1 = 15</span>
<br />
+6 str (2 handed weapon) +1 enhancement</p>With a snarl, Grelldar steps backwards, and first detonates a bomb, and then follows up with a stab from his longspear...
5' step, free action
Full attack - 1 tanglefoot bomb using directed blast so it hits a 20' cone, drawn on the map in orange, primary target the priest who was attacking him, and then his haste attack with his longspear, also at the priest (assuming he survives the bomb blast, otherwise stab any surviving acolyte in longspear range)
[dice= bomb To Hit] 1d20 + 5 +[/dice]...Grelldar of Oenopion (alias of pad300)2020-10-19T01:36:30ZRe: Forums: Play-by-Post: The Legend of Rappan AthukBadBastion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=109#54482020-10-19T01:39:12Z2020-10-19T01:10:41Z<p>Bastion grits his teeth, steps into the flank with Fantora and stabs at the acolyte next to him with his spear :</p>
<p><span class="messageboard-dice"><b>To Hit, first attack:</b></span> <span class="messageboard-dice">1d20 + 5 + 3 + 1 + 3 + 1 + 1 - 1 + 2 ⇒ (12) + 5 + 3 + 1 + 3 + 1 + 1 - 1 + 2 = 27</span>
<br />
+5 bab +3 str +1 MW weapon +3 divine favor +1 haste +1 prayer (friendly)-1 prayer (hostile)+2 flanking
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 3 + 3 + 1 - 1 ⇒ (6) + 3 + 3 + 1 - 1 = 12</span>
<br />
+3 str +3 divine favor +1 prayer (friendly)-1 prayer (hostile)</p>
<p><span class="messageboard-dice"><b>To Hit, haste attack:</b></span> <span class="messageboard-dice">1d20 + 5 + 3 + 1 + 3 + 1 + 1 - 1 + 2 ⇒ (2) + 5 + 3 + 1 + 3 + 1 + 1 - 1 + 2 = 17</span>
<br />
+5 bab +3 str +1 MW weapon +3 divine favor +1 haste +1 prayer (friendly)-1 prayer (hostile)+2 flanking
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 3 + 3 + 1 - 1 ⇒ (7) + 3 + 3 + 1 - 1 = 13</span>
<br />
+3 str +3 divine favor +1 prayer (friendly)-1 prayer (hostile)</p>
<p><b>"Vanithu's blessings <span class=messageboard-ooc>(Channeling) </span> can hurt the undead, can you fall back to me Sorek?"</b></p>
<p><span class=messageboard-ooc>
<br />
free action 5' step
<br />
full attack
<br />
free action talk
<br />
</span></p>Bastion grits his teeth, steps into the flank with Fantora and stabs at the acolyte next to him with his spear :
[dice=To Hit, first attack] 1d20 + 5 + 3 + 1 + 3 + 1 +1-1 +2[/dice]
+5 bab +3 str +1 MW weapon +3 divine favor +1 haste +1 prayer (friendly)-1 prayer (hostile)+2 flanking
[dice=damage] 1d8 + 3 + 3 + 1-1 [/dice]
+3 str +3 divine favor +1 prayer (friendly)-1 prayer (hostile)
[dice=To Hit, haste attack] 1d20 + 5 + 3 + 1 + 3 + 1 +1-1 +2[/dice]
+5 bab +3 str +1 MW weapon +3 divine...BadBastion (alias of pad300)2020-10-19T01:10:41ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=109#54442020-10-18T18:02:45Z2020-10-18T18:02:45Z<p><span class=messageboard-ooc> No attacks on the Hound Archon? </span></p>No attacks on the Hound Archon?Grelldar of Oenopion (alias of pad300)2020-10-18T18:02:45ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=9#4382020-10-14T04:28:34Z2020-10-14T04:28:34Z<div class="messageboard-quotee">Anri Winnowill Darkspur wrote:</div><blockquote><p> <b>"Þó samstarfsmenn mínir séu ósammála tel ég að þetta hafi verið dularfull panna, sem við gátum því miður ekki drepið vegna töfra."</b> Anri adds, looking crossly at Elinil.</p>
<p>•• spoiler omitted ••</p>
<p><span class=messageboard-ooc>How many days ago was the wedding? 3?</span> </blockquote><p><span class=messageboard-ooc> I'm thinking closer to a week, there were <a href="https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=8#388" target="_blank" rel="nofollow">"a few days travel"</a> between following the raiders who hit tom sr and the ghouls </span>
<p><span class=messageboard-ooc>I will also publicly note, that, "oh we're speaking skald", and 1/2 the party can't play in the RP is just getting f@%#ing annoying... This is why there's a language called common, that everyone in the game knows. </span></p>Anri Winnowill Darkspur wrote:"Þó samstarfsmenn mínir séu ósammála tel ég að þetta hafi verið dularfull panna, sem við gátum því miður ekki drepið vegna töfra." Anri adds, looking crossly at Elinil.
** spoiler omitted **
How many days ago was the wedding? 3?
I'm thinking closer to a week, there were "a few days travel" between following the raiders who hit tom sr and the ghouls I will also publicly note, that, "oh we're speaking skald", and 1/2 the party can't play in the RP is just...Elinil Iomedaeson (alias of pad300)2020-10-14T04:28:34ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=109#54372020-10-08T16:59:33Z2020-10-08T16:59:33Z<p><span class="messageboard-dice"><b>Will Save:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 + 2 + 2 + 2 - 1 ⇒ (13) + 2 + 1 + 2 + 2 + 2 - 1 = 21</span>
<br />
+2 (Alchemist 7) + 1 wis + 2 Luck + 2 Familiar + 2 Resistance -1 mutagen</p>[dice=Will Save]1d20+2+1+2+2+2-1[/dice]
+2 (Alchemist 7) + 1 wis + 2 Luck + 2 Familiar + 2 Resistance -1 mutagenGrelldar of Oenopion (alias of pad300)2020-10-08T16:59:33ZRe: Forums: Play-by-Post: The Legend of Rappan AthukBadBastion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=109#54362020-10-08T16:56:35Z2020-10-08T16:56:35Z<p><span class="messageboard-dice"><b>Will Save:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (16) + 12 = 28</span></p>[dice=Will Save]1d20+12[/dice]BadBastion (alias of pad300)2020-10-08T16:56:35ZRe: Forums: Play-by-Post: The Legend of Rappan AthukBadBastion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=109#54332020-10-08T15:05:33Z2020-10-08T15:05:33Z<div class="messageboard-quotee">brvheart wrote:</div><blockquote> <div class="messageboard-quotee">Quote:</div><blockquote>You must have a clear path toward the opponent, and nothing can hinder your movement (such as difficult terrain or obstacles). You must move to the closest space from which you can attack the opponent. If this space is occupied or otherwise blocked, you can’t charge. If any line from your starting space to the ending space passes through a square that blocks movement, slows movement, or <b>contains a creature (even an ally)</b>, you can’t charge. Helpless creatures don’t stop a charge.</blockquote><p>both of the priests at the door block a charge, but not movement.
</p>
</blockquote><p><span class=messageboard-ooc>There we go, Ok, Bastion will do </span>
</p>
<span class=messageboard-ooc>Free action: Delay (to init 6)</span>
<br />
<span class=messageboard-ooc>Move Action: Move 20'</span>
<br />
<span class=messageboard-ooc>Standard action : Attack</span>
<br />
<span class=messageboard-ooc>This puts him in exactly the same place on the map. It reduces the to hit roll to a 29, and makes his AC 30 for this round...</span></p>brvheart wrote:Quote:You must have a clear path toward the opponent, and nothing can hinder your movement (such as difficult terrain or obstacles). You must move to the closest space from which you can attack the opponent. If this space is occupied or otherwise blocked, you can’t charge. If any line from your starting space to the ending space passes through a square that blocks movement, slows movement, or contains a creature (even an ally), you can’t charge. Helpless creatures don’t stop a...BadBastion (alias of pad300)2020-10-08T15:05:33ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=109#54322020-10-08T15:01:23Z2020-10-08T15:01:23Z<p><span class=messageboard-ooc>I'll admit, I hadn't realized the High Priest was 30' up - those are ladders not stairs to that dais (7.5' over, 30' up...). Waste of a stun vial, oh well... carry on. I assume the first reflex save is for the High priest, due to the higher bonus, so he's stuck to the floor and entangled. The second save though? 1) it's supposed to be will, so there's probably a higher bonus because they are priests, and 2) both the HP and the mook in radius need to make it... </span></p>I'll admit, I hadn't realized the High Priest was 30' up - those are ladders not stairs to that dais (7.5' over, 30' up...). Waste of a stun vial, oh well... carry on. I assume the first reflex save is for the High priest, due to the higher bonus, so he's stuck to the floor and entangled. The second save though? 1) it's supposed to be will, so there's probably a higher bonus because they are priests, and 2) both the HP and the mook in radius need to make it...Grelldar of Oenopion (alias of pad300)2020-10-08T15:01:23ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=9#4312020-10-08T01:30:40Z2020-10-08T01:30:40Z<p><span class=messageboard-ooc> All I'm gonna say is that Elinil hasn't read that letter... Anri, you have ... </span></p>All I'm gonna say is that Elinil hasn't read that letter... Anri, you have ...Elinil Iomedaeson (alias of pad300)2020-10-08T01:30:40ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=109#54282020-10-06T13:58:34Z2020-10-06T13:58:34Z<div class="messageboard-quotee">Fantora Ossman wrote:</div><blockquote><p> <span class=messageboard-ooc>The circles are the effects of Grelldar's bomb with the DC 20 will save (stuns for the green, confusion for the yellow.) The ones by the door aren't inside the blast radius. There's also a DC 16 (ref?) save for the High Priest for the tanglefoot bag effect.</span></p>
<p><span class=messageboard-ooc>Bastion wasn't following Grelldar into the room, he was just charging towards the space by the door where Grelldar used to be. The path drawn from where Bastion is now is the one that Grelldar took, so he does draw those two AOO that you rolled. Bastion is trying to engage the ones by the door rather than pass them.</span></p>
<p><span class=messageboard-ooc>Of course if I've got that wrong anyone who did something else should speak up. Hopefully that's making sense?</span> </blockquote><p><span class=messageboard-ooc>Fantora has what I was trying to do right. Grelldar moves past the 2 mooks at the door, sucking the AoO's. He then throws a bomb at the high priest with assorted effects (The two mooks beside the door are out of range of the blast of the bomb). Then Bastion charges to where Grelldar used to be, so as to smack a mook. (Note that Bastion could end up in the same spot, doing the same thing by using Delay (to init 6), move and attack).</span>Fantora Ossman wrote:The circles are the effects of Grelldar's bomb with the DC 20 will save (stuns for the green, confusion for the yellow.) The ones by the door aren't inside the blast radius. There's also a DC 16 (ref?) save for the High Priest for the tanglefoot bag effect.
Bastion wasn't following Grelldar into the room, he was just charging towards the space by the door where Grelldar used to be. The path drawn from where Bastion is now is the one that Grelldar took, so he does draw...Grelldar of Oenopion (alias of pad300)2020-10-06T13:58:34ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=9#4272020-11-10T18:58:34Z2020-10-06T02:12:46Z<p><span class=messageboard-ooc> Oh dear, does anyone have the 50 silver coins that are supposed to be with this letter? Or do we blame Brennadara for running off with them? </span></p>Oh dear, does anyone have the 50 silver coins that are supposed to be with this letter? Or do we blame Brennadara for running off with them?Elinil Iomedaeson (alias of pad300)2020-10-06T02:12:46ZRe: Forums: Play-by-Post: The Legend of Rappan AthukBadBastion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=109#54252020-10-06T02:09:14Z2020-10-06T02:09:14Z<div class="messageboard-quotee">brvheart wrote:</div><blockquote> <div class="messageboard-quotee">BadBastion wrote:</div><blockquote><p> <b>"Vanithu will defend, Grelldar"</b>
</p>
Bastion readies an action to charge into the spot Grelldar is about to vacate.</p>
<p><span class=messageboard-ooc> Ready Action, partial Charge triggered by Grelldar moving </span></p>
<p>[dice=To Hit]1d20+5+3+1+3+2+1+1
<br />
+5 bab +3 str +1 MW weapon +3 divine favor +2 charge +1 prayer+1 haste
<br />
[dice=damage]1d8+3+3+1
<br />
+3 str +3 divine favor +1 prayer</p>
<p><span class=messageboard-ooc> Effective AC is 28 after charging </span> </blockquote>There are 2 priests blocking your charge. You cannot charge if something blocks your path. </blockquote><p><span class=messageboard-ooc> I don't think they are blocking his path - rather, he (bastion) is charging at the closest of those 2 priests. </span>brvheart wrote:BadBastion wrote:"Vanithu will defend, Grelldar"
Bastion readies an action to charge into the spot Grelldar is about to vacate. Ready Action, partial Charge triggered by Grelldar moving
[dice=To Hit]1d20+5+3+1+3+2+1+1
+5 bab +3 str +1 MW weapon +3 divine favor +2 charge +1 prayer+1 haste
[dice=damage]1d8+3+3+1
+3 str +3 divine favor +1 prayer
Effective AC is 28 after charging
There are 2 priests blocking your charge. You cannot charge if something blocks[/dice][/dice]...BadBastion (alias of pad300)2020-10-06T02:09:14ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=9#4242020-10-05T02:59:59Z2020-10-05T02:59:59Z<p><b>"Thank you sir, I am Elinil Iomedaeson, this is Kazmukh Torson, Anri Darkspur, Revna Stigen, and her pup Filtiarn. Are you Lodgemaster Dungrir Kelper?"</b></p>"Thank you sir, I am Elinil Iomedaeson, this is Kazmukh Torson, Anri Darkspur, Revna Stigen, and her pup Filtiarn. Are you Lodgemaster Dungrir Kelper?"Elinil Iomedaeson (alias of pad300)2020-10-05T02:59:59ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=109#54182020-10-02T19:51:21Z2020-10-02T19:51:21Z<p><span class=messageboard-ooc> I put this in a separate post because I forgot them in the initial post </span></p>
<p>After tossing his bomb, Grelldar grabs his longspear in both hands and gets ready for charging enemies...</p>
<p>[Spoiler omitted]</p>I put this in a separate post because I forgot them in the initial post
After tossing his bomb, Grelldar grabs his longspear in both hands and gets ready for charging enemies...
[Spoiler omitted]Grelldar of Oenopion (alias of pad300)2020-10-02T19:51:21ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=9#4202020-10-02T19:44:10Z2020-10-02T19:44:19Z<p>As the party approaches the gate to Dawnsglen lodge, Elinil shouts out :<b>"HELLO THE HOUSE. MARSHALL MOSSWAXER'S DEPUTIES SEEKING SHELTER AT DAWNSGLEN"</b> in a normal voice, he continues to his companions <b>"No need to surprise folks with banging at the door in the middle of the night; this land isn't a settled enough for that to be appreciated."</b></p>
<p>In reply to Anri's musing, <b>"I do not believe we had any meetings planned, rather we are to use the lodge as a base of operations while we hunt Ismort and his band."</b></p>As the party approaches the gate to Dawnsglen lodge, Elinil shouts out :"HELLO THE HOUSE. MARSHALL MOSSWAXER'S DEPUTIES SEEKING SHELTER AT DAWNSGLEN" in a normal voice, he continues to his companions "No need to surprise folks with banging at the door in the middle of the night; this land isn't a settled enough for that to be appreciated."
In reply to Anri's musing, "I do not believe we had any meetings planned, rather we are to use the lodge as a base of operations while we hunt Ismort and...Elinil Iomedaeson (alias of pad300)2020-10-02T19:44:19ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=109#54172020-10-02T19:31:35Z2020-10-02T19:29:59Z<p><span class=messageboard-ooc> I have cleared last rounds targeting box. (the purple marks) </span></p>
<p>Grelldar, having called Bastion to fill his spot, moves between his 2 nearest opponents, out into the pentagram chamber.
<br />
<span class=messageboard-ooc>Move action, will draw 2 AoO's from the mooks; I will tank them. I marked his path with a purple line - neither should have a flank, as in none of the individual squares would he be flanked
<br />
He will draw a weapon as a free action as part of his move - a Cytillesh Stun Vial
<br />
</span></p>
<p>Upon reaching his chosen spot, he will prepare his weapon for optimal deployment, wrapping it with a bomb!
<br />
<span class=messageboard-ooc>Swift Action - infuse the stun vial with a tanglefoot bomb using his alchemical weapon ability </span></p>
<p>Then he will throw the package at the high priest.
<br />
<span class=messageboard-ooc> standard action - attack </span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 5 + 5 + 1 + 1 - 4 ⇒ (10) + 5 + 5 + 1 + 1 - 4 = 18</span> vs Touch
<br />
+5 Bab +5 Dex +1 PBS +1 Haste -4 two range increments (I am assuming a stun vial has a 10' range increment)</p>
<p><span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">4d6 + 2 + 3 + 1 ⇒ (6, 6, 1, 4) + 2 + 3 + 1 = 23</span> of Fire vs HP</p>
<p>Other effects.
<br />
HP needs to save vs tanglefoot bag effect, DC 16
<br />
All within 20' of impact point need to save, DC 20 Will
<br />
Creatures that fail are stunned for 1d2 rounds if they’re within 10' of the impact point (green circles), or are confused for 1 round if within 20' but outside 10' (yellow circles).</p>I have cleared last rounds targeting box. (the purple marks)
Grelldar, having called Bastion to fill his spot, moves between his 2 nearest opponents, out into the pentagram chamber.
Move action, will draw 2 AoO's from the mooks; I will tank them. I marked his path with a purple line - neither should have a flank, as in none of the individual squares would he be flanked
He will draw a weapon as a free action as part of his move - a Cytillesh Stun Vial
Upon reaching his chosen spot, he will...Grelldar of Oenopion (alias of pad300)2020-10-02T19:29:59ZRe: Forums: Play-by-Post: The Legend of Rappan AthukBadBastion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=109#54162020-10-02T19:08:41Z2020-10-02T19:03:35Z<p><b>"Vanithu will defend, Grelldar"</b>
<br />
Bastion readies an action to charge into the spot Grelldar is about to vacate.</p>
<p><span class=messageboard-ooc> Ready Action, partial Charge triggered by Grelldar moving </span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 5 + 3 + 1 + 3 + 2 + 1 + 1 ⇒ (15) + 5 + 3 + 1 + 3 + 2 + 1 + 1 = 31</span>
<br />
+5 bab +3 str +1 MW weapon +3 divine favor +2 charge +1 prayer+1 haste
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 3 + 3 + 1 ⇒ (7) + 3 + 3 + 1 = 14</span>
<br />
+3 str +3 divine favor +1 prayer</p>
<p><span class=messageboard-ooc> Effective AC is 28 after charging </span></p>"Vanithu will defend, Grelldar"
Bastion readies an action to charge into the spot Grelldar is about to vacate.
Ready Action, partial Charge triggered by Grelldar moving
[dice=To Hit]1d20+5+3+1+3+2+1+1[/dice]
+5 bab +3 str +1 MW weapon +3 divine favor +2 charge +1 prayer+1 haste
[dice=damage]1d8+3+3+1[/dice]
+3 str +3 divine favor +1 prayer
Effective AC is 28 after chargingBadBastion (alias of pad300)2020-10-02T19:03:35ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=109#54152020-10-02T18:57:36Z2020-10-02T18:57:36Z<p>Grelldar calls out <b>"Bastion, cover my spot for me"</b></p>
<p><span class=messageboard-ooc> Free action, talking</span></p>Grelldar calls out "Bastion, cover my spot for me"
Free action, talkingGrelldar of Oenopion (alias of pad300)2020-10-02T18:57:36ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=9#4142020-10-01T03:40:48Z2020-10-01T03:40:48Z<p><span class=messageboard-ooc>We're in nobody posts mode again... </span></p>
<p>After taking a few minutes to treat the wounded, the party sets off again for Dawnsglen (with 7 appropriated long swords on Hestur). They hope to make it without further incident and rest for the night...</p>We're in nobody posts mode again...
After taking a few minutes to treat the wounded, the party sets off again for Dawnsglen (with 7 appropriated long swords on Hestur). They hope to make it without further incident and rest for the night...Elinil Iomedaeson (alias of pad300)2020-10-01T03:40:48ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=109#54122020-09-30T23:19:20Z2020-09-30T23:19:20Z<p><span class=messageboard-ooc> Brvheart, I am assuming you grabbed AoO's as needed (longspear) from my last post </span></p>Brvheart, I am assuming you grabbed AoO's as needed (longspear) from my last postGrelldar of Oenopion (alias of pad300)2020-09-30T23:19:20ZRe: Forums: Play-by-Post: The Legend of Rappan AthukBadBastion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=109#54112020-09-30T23:15:03Z2020-09-30T23:15:03Z<div class="messageboard-quotee">brvheart wrote:</div><blockquote><p> The HP casts prayer. The rest double move</p>
<p></blockquote><p><span class=messageboard-ooc> A quick note, BadBastion, Baltor and Lars are outside the 50' burst of prayer, no -1 to everything for them... </span>brvheart wrote:The HP casts prayer. The rest double move
A quick note, BadBastion, Baltor and Lars are outside the 50' burst of prayer, no -1 to everything for them...BadBastion (alias of pad300)2020-09-30T23:15:03ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=108#53992020-09-28T16:48:00Z2020-09-28T16:48:00Z<div class="messageboard-quotee">Sorek wrote:</div><blockquote> <span class=messageboard-ooc>+2flanking for the Hound</span> </blockquote><p><span class=messageboard-ooc> Is it even there? Doesn't Lom need to make a concentration check for getting fireball-ed in mid-spell? (Summon Monster is a 1 round casting). DC is something like 29 = 4 (spell level) + 15 (damage taken) + 10 </span>Sorek wrote:+2flanking for the Hound
Is it even there? Doesn't Lom need to make a concentration check for getting fireball-ed in mid-spell? (Summon Monster is a 1 round casting). DC is something like 29 = 4 (spell level) + 15 (damage taken) + 10Grelldar of Oenopion (alias of pad300)2020-09-28T16:48:00ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=108#53902020-09-26T13:14:17Z2020-09-26T13:14:17Z<div class="messageboard-quotee">brvheart wrote:</div><blockquote><p> <span class=messageboard-ooc>Initiative Order Round Three
</p>
Lom
<br />
bad guys
<br />
Fatora
<br />
Sorek
<br />
Baltor
<br />
Bastion
<br />
Lars
<br />
Greldar</span> </blockquote><p><span class=messageboard-ooc> Not Round 3 yet, we're short a haste attack from Lars and all of Baltor's actions... </span>brvheart wrote:Initiative Order Round Three
Lom
bad guys
Fatora
Sorek
Baltor
Bastion
Lars
Greldar
Not Round 3 yet, we're short a haste attack from Lars and all of Baltor's actions...Grelldar of Oenopion (alias of pad300)2020-09-26T13:14:17ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=108#53872020-09-26T02:42:30Z2020-09-26T02:42:30Z<p>Grelldar moves forward into the doorway that Bastion vacated, and delivers an explosive surprise to assorted cultists. Grasping his longspear with both hands, he awaits the rush...</p>
<p><span class=messageboard-ooc>
<br />
Move action - move
<br />
Standard Action - Throws a tanglefoot holyweapon balm bomb. I have draw the area of effect on the map in purple, with the circle indicating the primary target
<br />
Free action - grasp longspear with both hands, ready to AoO
<br />
</span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 5 + 5 + 1 + 1 ⇒ (2) + 5 + 5 + 1 + 1 = 14</span> vs touch
<br />
+5 Bab +5 Dex +1 Prayer +1 PBS</p>
<p><span class="messageboard-dice"><b> damage:</b></span> <span class="messageboard-dice">4d6 + 2 + 3 + 1 + 1 ⇒ (2, 2, 5, 5) + 2 + 3 + 1 + 1 = 21</span> of Fire
<br />
+2 int +3FCB+ 1Prayer+ 1 PBS</p>
<p>Splash damage is 11 of Fire</p>
<p><span class=messageboard-ooc><span class="messageboard-dice"><b>Holy Weapon Balm Damage:</b></span> <span class="messageboard-dice">2d4 ⇒ (3, 2) = 5</span> of Holy from Holy Weapon Balm. Unless the cultists are undead/evil outsiders, this doesn't apply</span></p>
<p>A DC 16 reflex save vs the tanglefoot effect - affects all targets, (ST rolls at -1 from prayer)
<br />
[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>Grelldar moves forward into the doorway that Bastion vacated, and delivers an explosive surprise to assorted cultists. Grasping his longspear with both hands, he awaits the rush...
Move action - move
Standard Action - Throws a tanglefoot holyweapon balm bomb. I have draw the area of effect on the map in purple, with the circle indicating the primary target
Free action - grasp longspear with both hands, ready to AoO
[dice=To Hit] 1d20 + 5 + 5 + 1 + 1 [/dice] vs touch
+5 Bab +5 Dex +1...Grelldar of Oenopion (alias of pad300)2020-09-26T02:42:30ZRe: Forums: Play-by-Post: The Legend of Rappan AthukBadBastion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=108#53862020-09-26T02:15:48Z2020-09-26T02:15:48Z<p>Lars's pained grunt attracts Bastion's attention; the half orc moves to Lars, and calls on the Steadfast Protector: <b>Vanithu, your healing for this servant of weal!"</b></p>
<p><span class=messageboard-ooc>move action - move to Lars - tank the AoO from the cultist - Bastion's AC is 29 and the cultist is at a -1 to hit from prayer
<br />
Standard action - casts Cure Critical Wounds on Lars; he takes advantage of Lars being there, using him as cover to prevent the AoO
<br />
</span></p>
<p><span class="messageboard-dice"><b>Cure Critical Wounds Healing:</b></span> <span class="messageboard-dice">4d8 + 7 ⇒ (3, 1, 4, 3) + 7 = 18</span></p>
<p><span class=messageboard-ooc><b>@Lom</b> I'm pretty sure you owe a brvHeart a concentration check to keep your summon monster IV - barring you having something funky, the DC is 29 </span></p>Lars's pained grunt attracts Bastion's attention; the half orc moves to Lars, and calls on the Steadfast Protector: Vanithu, your healing for this servant of weal!"
move action - move to Lars - tank the AoO from the cultist - Bastion's AC is 29 and the cultist is at a -1 to hit from prayer
Standard action - casts Cure Critical Wounds on Lars; he takes advantage of Lars being there, using him as cover to prevent the AoO
[dice=Cure Critical Wounds Healing]4d8+7[/dice]
@Lom I'm pretty sure...BadBastion (alias of pad300)2020-09-26T02:15:48ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=108#53782020-09-25T16:15:47Z2020-09-25T16:15:47Z<p><span class="messageboard-dice"><b>Reflex Save, Fireball:</b></span> <span class="messageboard-dice">1d20 + 5 + 5 + 2 + 2 + 1 ⇒ (16) + 5 + 5 + 2 + 2 + 1 = 31</span>
<br />
+5 dex +5 (Alchemist 7) +2 Luck + 2 Resistance +1 prayer</p>[dice=Reflex Save, Fireball]1d20+5+5+2+2+1[/dice]
+5 dex +5 (Alchemist 7) +2 Luck + 2 Resistance +1 prayerGrelldar of Oenopion (alias of pad300)2020-09-25T16:15:47ZRe: Forums: Play-by-Post: The Legend of Rappan AthukBadBastion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=108#53772020-09-25T16:12:34Z2020-09-25T16:12:34Z<p><span class="messageboard-dice"><b>Reflex Save, Fireball:</b></span> <span class="messageboard-dice">1d20 + 1 + 1 + 2 + 1 + 2 ⇒ (6) + 1 + 1 + 2 + 1 + 2 = 13</span>
<br />
+1 prayer +1 luck (sacred tattoo) +2 resistance (protection domain) +1 dex +2 cleric 7</p>
<p><b>"Talk to me, is anyone hit bad?"</b> asks Bastion.
<br />
<span class=messageboard-ooc> Let me know if who needs healing; assume another fireball next round guys.</span></p>
<p><span class=messageboard-ooc> As a tactical suggestiond, Fantora, I believe you can leave the fiend to Baltor and Lars (and maybe Grelldar); if you 5' step, I think you have LOS to full attack the caster on the central thing. Lom, an eye for an eye, suggests that you can hit both opposition casters with fireball of your own... Sorek, do you have enough mobility to get to the robed guy with the white background?</span></p>[dice=Reflex Save, Fireball]1d20+1+1+2+1+2[/dice]
+1 prayer +1 luck (sacred tattoo) +2 resistance (protection domain) +1 dex +2 cleric 7
"Talk to me, is anyone hit bad?" asks Bastion.
Let me know if who needs healing; assume another fireball next round guys.
As a tactical suggestiond, Fantora, I believe you can leave the fiend to Baltor and Lars (and maybe Grelldar); if you 5' step, I think you have LOS to full attack the caster on the central thing. Lom, an eye for an eye, suggests that...BadBastion (alias of pad300)2020-09-25T16:12:34ZRe: Forums: Play-by-Post: The Legend of Rappan AthukBadBastion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=108#53752020-09-25T15:53:33Z2020-09-25T15:53:33Z<p><span class=messageboard-ooc> Don't forget the -1 to hit & dmg (and a bunch of other stuff) for prayer, brvheart </span></p>Don't forget the -1 to hit & dmg (and a bunch of other stuff) for prayer, brvheartBadBastion (alias of pad300)2020-09-25T15:53:33ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=9#4112020-09-25T14:31:07Z2020-09-25T14:31:07Z<p><b>"I am sorry, Kazmukh, Anri, how are your wounds? We can take a few minutes to treat them, pray over the graves, and then I say let us hie to Dawnsglen and come back on the morrow to investigate"</b></p>
<p><span class=messageboard-ooc>I propose a 10 minute break to treat wounds - Revna using Herb lore in place of medicine. If needed I can soothe (and Revna can lay on hands, I believe). Then let's head to Dawnsglen to camp for the night and come back to investigate tomorrow. Also, is there any interest in looting 7 longswords? </span></p>"I am sorry, Kazmukh, Anri, how are your wounds? We can take a few minutes to treat them, pray over the graves, and then I say let us hie to Dawnsglen and come back on the morrow to investigate"
I propose a 10 minute break to treat wounds - Revna using Herb lore in place of medicine. If needed I can soothe (and Revna can lay on hands, I believe). Then let's head to Dawnsglen to camp for the night and come back to investigate tomorrow. Also, is there any interest in looting 7 longswords?Elinil Iomedaeson (alias of pad300)2020-09-25T14:31:07ZRe: Forums: Play-by-Post Discussion: Lost Kingdom of the Linnorn DiscussionElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/discussion&page=5#2102020-09-24T17:40:26Z2020-09-24T17:40:26Z<p>Elinil profile updated.</p>Elinil profile updated.Elinil Iomedaeson (alias of pad300)2020-09-24T17:40:26ZRe: Forums: Play-by-Post Discussion: Giantslayer: Anvil of Fire (revised) DiscussionTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/discussion&page=14#6662020-09-24T15:23:18Z2020-09-24T15:23:18Z<p>Yep. AoR, if you want do try another playtest of this, message me. I'd be happy to start again.</p>Yep. AoR, if you want do try another playtest of this, message me. I'd be happy to start again.Trevil Rocksfall (alias of pad300)2020-09-24T15:23:18ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=108#53722020-09-23T21:43:11Z2020-09-23T21:43:11Z<div class="messageboard-quotee">brvheart wrote:</div><blockquote><br />
<br />
...
<br />
Is this subject to SR?
<br />
</blockquote><p><span class=messageboard-ooc>No, bombs are SU, and " Supernatural abilities are not subject to spell resistance" </span>brvheart wrote:...
Is this subject to SR?
No, bombs are SU, and " Supernatural abilities are not subject to spell resistance"Grelldar of Oenopion (alias of pad300)2020-09-23T21:43:11ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=108#53652020-09-22T23:03:18Z2020-09-22T23:03:00Z<p>Grelldar meanwhile takes a step to get himself line of sight and whips out a bomb, treating it with holy water, and then hurling it at the foul creature that had appeared behind the party.</p>
<p><span class=messageboard-ooc> 5' step - Free
<br />
Use Alchemical weapon to infuse the bomb with Holy water - Move
<br />
This makes the bomb : tanglefoot, holy water, holy weapon balm
<br />
Attack with Bomb - Standard
<br />
He uses precise bombs to keep his allies out of the splash effect.
<br />
</span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 5 + 5 + 1 + 1 ⇒ (8) + 5 + 5 + 1 + 1 = 20</span> vs touch
<br />
+5 Bab +5 Dex +1 Prayer +1 PBS</p>
<p><span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">4d6 + 5 + 1 + 1 ⇒ (5, 5, 1, 3) + 5 + 1 + 1 = 21</span> of Fire
<br />
<span class="messageboard-dice"><b>Holy Weapon Balm Damage:</b></span> <span class="messageboard-dice">2d4 ⇒ (4, 2) = 6</span> of Holy from Holy Weapon Balm
<br />
<span class="messageboard-dice"><b>Holy Water Damage:</b></span> <span class="messageboard-dice">2d4 ⇒ (2, 2) = 4</span> of Holy
<br />
A DC 10 reflex save to avoid the follow on D4 from the holy weapon balm.
<br />
A DC 16 reflex save vs the tanglefoot effect
<br />
(ST rolls at -1 from prayer)</p>Grelldar meanwhile takes a step to get himself line of sight and whips out a bomb, treating it with holy water, and then hurling it at the foul creature that had appeared behind the party.
5' step - Free
Use Alchemical weapon to infuse the bomb with Holy water - Move
This makes the bomb : tanglefoot, holy water, holy weapon balm
Attack with Bomb - Standard
He uses precise bombs to keep his allies out of the splash effect.
[Dice=To Hit]1d20+5+5+1+1 [/dice] vs touch
+5 Bab +5 Dex +1 Prayer...Grelldar of Oenopion (alias of pad300)2020-09-22T23:03:00ZRe: Forums: Play-by-Post: The Legend of Rappan AthukBadBastion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=108#53642020-09-22T23:12:45Z2020-09-22T22:44:28Z<p><span class=messageboard-ooc> Ok, to play Bastion, I am making some assumptions
<br />
1) That casting prayer didn't use his standard action this round.
<br />
2) That Sorek a) didn't kill both minion types in base to base contact with him and b) took his 5' step north.
<br />
</span></p>
<p>Bastion finishes his prayer spell, and then makes a measure advance into melee (into the space Sorek used to be in), striking with his spear as he comes into range.</p>
<p><span class=messageboard-ooc>
<br />
Move as a move action
<br />
attack as a standard action
<br />
</span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 3 + 5 + 1 + 3 ⇒ (14) + 3 + 5 + 1 + 3 = 26</span>
<br />
+3 str +5 bab +1 MW +3 Divine Favor
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 3 + 3 ⇒ (1) + 3 + 3 = 7</span></p>
<p><span class=messageboard-ooc>Note that I haven't pushed my icon on top of Soreks, but assuming he will vacate that square with his 5' step, that is where I will go.</span></p>Ok, to play Bastion, I am making some assumptions
1) That casting prayer didn't use his standard action this round.
2) That Sorek a) didn't kill both minion types in base to base contact with him and b) took his 5' step north.
Bastion finishes his prayer spell, and then makes a measure advance into melee (into the space Sorek used to be in), striking with his spear as he comes into range.
Move as a move action
attack as a standard action
[dice=To Hit]1d20+3+5+1+3[/dice]
+3 str +5 bab +1...BadBastion (alias of pad300)2020-09-22T22:44:28ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=108#53612020-09-22T13:29:46Z2020-09-22T13:29:46Z<div class="messageboard-quotee">Baltor wrote:</div><blockquote> <span class=messageboard-ooc>Can I make an attack with a spear from behind Sorek?</span> </blockquote><p><span class=messageboard-ooc>Unless the roll20 map is wrong, don't you have other stuff to do? (like the thing that teleported into the middle of the party...)</span>Baltor wrote:Can I make an attack with a spear from behind Sorek?
Unless the roll20 map is wrong, don't you have other stuff to do? (like the thing that teleported into the middle of the party...)Grelldar of Oenopion (alias of pad300)2020-09-22T13:29:46ZRe: Forums: Play-by-Post Discussion: Giantslayer: Anvil of Fire (revised) DiscussionTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/discussion&page=14#6592020-09-21T19:30:08Z2020-09-21T19:30:08Z<div class="messageboard-quotee">Artofregicide wrote:</div><blockquote><p> Hi folks.</p>
<p>I'm still not dead. But disappearing for a huge chunk of time with minimal communication is killer for a PbP game.</p>
<p>So my question is who still here and still interested in playing? Again, apologies for disappearing. I've had some health issues of late, and sadly that's made posting essentially impossible.</p>
<p>Sorry to see you go Vashta, but it's understandable. Best of luck in the future. </blockquote><p>I'm willing to play.
<p>Now of course, I have played the original S1 Tomb of Horrors... And I look upon this playtest as the same kind of challenge - get your gameface on, do whatever you have to do to survive... You are advised not to get too attached to your character. Because the GM has something with YOUR name on it.</p>Artofregicide wrote:Hi folks.
I'm still not dead. But disappearing for a huge chunk of time with minimal communication is killer for a PbP game.
So my question is who still here and still interested in playing? Again, apologies for disappearing. I've had some health issues of late, and sadly that's made posting essentially impossible.
Sorry to see you go Vashta, but it's understandable. Best of luck in the future.
I'm willing to play. Now of course, I have played the original S1 Tomb of...Trevil Rocksfall (alias of pad300)2020-09-21T19:30:08ZRe: Forums: Play-by-Post: The Legend of Rappan AthukGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=108#53582020-09-21T15:59:13Z2020-09-21T15:57:18Z<p>The displaced air alerts Grelldar, and he casts a glance over his shoulder : <b>"Beware behind us!"</b> </p>
<p><span class=messageboard-ooc>Q's for Brvheart. 1) What Knowledge? 2) Does it have visible reach (ie how long are it's appendages?)</span></p>
<p><span class=messageboard-ooc><div class="messageboard-quotee">brvheart wrote:</div><blockquote><p> The prayer will go off in his initiative.
</p>
</blockquote><p></span>
</p>
<span class=messageboard-ooc>3)Does that mean casting Prayer is Bastion's standard action for this round? </span></p>The displaced air alerts Grelldar, and he casts a glance over his shoulder : "Beware behind us!"
Q's for Brvheart. 1) What Knowledge? 2) Does it have visible reach (ie how long are it's appendages?)
brvheart wrote: The prayer will go off in his initiative.
3)Does that mean casting Prayer is Bastion's standard action for this round?Grelldar of Oenopion (alias of pad300)2020-09-21T15:57:18ZRe: Forums: Play-by-Post Discussion: Lost Kingdom of the Linnorn DiscussionElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/discussion&page=5#2012020-09-19T16:24:17Z2020-09-19T16:24:17Z<p>Ok, intended level up for Elinil (advice and comments appreciated)</p>
<p>HP = +8+2 con</p>
<p>Bard Feat : Inspire Competence (I would prefer to take Basic Sorcerer spellcasting here, but I don't think I can; I meet the pre-req's, but it's a feat 4. I'm also pretty sure that I can't delay the feat to take it later.)</p>
<p>Skill Feat : Bon Mot (the alternative is Intimidating Glare - there are many people who might take that in this party though. Does it stack?)</p>
<p>Spell: Magic Missile</p>Ok, intended level up for Elinil (advice and comments appreciated)
HP = +8+2 con
Bard Feat : Inspire Competence (I would prefer to take Basic Sorcerer spellcasting here, but I don't think I can; I meet the pre-req's, but it's a feat 4. I'm also pretty sure that I can't delay the feat to take it later.)
Skill Feat : Bon Mot (the alternative is Intimidating Glare - there are many people who might take that in this party though. Does it stack?)
Spell: Magic MissileElinil Iomedaeson (alias of pad300)2020-09-19T16:24:17ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionGrelldar of Oenopion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=25#12362020-09-18T19:59:18Z2020-09-18T19:59:18Z<p>Hey Lom, are we really starting a major fight with you at 12 hp?</p>Hey Lom, are we really starting a major fight with you at 12 hp?Grelldar of Oenopion (alias of pad300)2020-09-18T19:59:18ZRe: Forums: Play-by-Post Discussion: Giantslayer: Anvil of Fire (revised) DiscussionTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/discussion&page=14#6562020-09-18T16:02:56Z2020-09-18T16:02:56Z<p>Es is Tot?!?</p>Es is Tot?!?Trevil Rocksfall (alias of pad300)2020-09-18T16:02:56ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=9#4082020-09-18T00:19:03Z2020-09-18T00:19:03Z<p><span class=messageboard-ooc> 1) Detect magic please, and 2) Religion check please... I have neither. As a player, I wonder if the Longswords are an Iomedae thing. </span></p>
<p>Elinil is concerned, this seems odd : <b>"Those are expensive grave markers for the stolen lands - not many folk would put good swords in the ground like that. Could it be an Iomedaen custom? I ran away from their orphanage early, but they did have a thing about longswords. Also, should we dig up and make sure of the other four? But that will have us hear all night. Perhaps push to Dawnsglen and come back on the morrow?</b></p>1) Detect magic please, and 2) Religion check please... I have neither. As a player, I wonder if the Longswords are an Iomedae thing.
Elinil is concerned, this seems odd : "Those are expensive grave markers for the stolen lands - not many folk would put good swords in the ground like that. Could it be an Iomedaen custom? I ran away from their orphanage early, but they did have a thing about longswords. Also, should we dig up and make sure of the other four? But that will have us hear all...Elinil Iomedaeson (alias of pad300)2020-09-18T00:19:03ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=9#4052020-09-17T15:20:15Z2020-09-17T15:20:15Z<p><span class=messageboard-ooc>Yeah, 2 crits (you needed a 26 for a crit, exceeding the AC by 10...), good night...</span></p>Yeah, 2 crits (you needed a 26 for a crit, exceeding the AC by 10...), good night...Elinil Iomedaeson (alias of pad300)2020-09-17T15:20:15ZRe: Forums: Play-by-Post Discussion: Lost Kingdom of the Linnorn DiscussionElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/discussion&page=4#1982020-09-17T03:38:19Z2020-09-17T03:38:19Z<p>A question, is anyone proficient in medicine, now that Brennadara is gone? I understand that's an important skill in PF2. If not, I'm sure if we can fix that hole with this level up.</p>A question, is anyone proficient in medicine, now that Brennadara is gone? I understand that's an important skill in PF2. If not, I'm sure if we can fix that hole with this level up.Elinil Iomedaeson (alias of pad300)2020-09-17T03:38:19ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=9#4022020-09-17T02:59:55Z2020-09-17T02:59:55Z<div class="messageboard-quotee">Kazmukh Torson wrote:</div><blockquote> <span class=messageboard-ooc>Sorry, are we all up again?</span> </blockquote><p><span class=messageboard-ooc>Yes, although Elinil expects the thing to be dead by the time it gets to his init...</span>Kazmukh Torson wrote:Sorry, are we all up again?
Yes, although Elinil expects the thing to be dead by the time it gets to his init...Elinil Iomedaeson (alias of pad300)2020-09-17T02:59:55ZRe: Forums: Play-by-Post: The Legend of Rappan AthukBadBastion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=107#53472020-09-16T21:25:17Z2020-09-16T21:25:17Z<p><span class="messageboard-dice"><b>Init:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (17) + 2 = 19</span></p>[dice=Init]1d20+2[/dice]BadBastion (alias of pad300)2020-09-16T21:25:17ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=8#3972020-09-15T03:01:42Z2020-09-15T03:00:00Z<p>Elinil strikes up a <a href="https://www.youtube.com/watch?v=3N2fwIXQv9M" target="_blank" rel="nofollow">song</a>, inspiring courage in his allies. <span class=messageboard-ooc>(this may increase Revna's damage above, depending on intiative order) </span>, and then calls upon his Draconic Heritage, and blasts at the brutes engaging Anri and Kazmukh.</p>
<p><span class=messageboard-ooc>
<br />
First action inspire courage,second and third action, electric arc cantrip, DC17</span> </p>
<p><span class="messageboard-dice"><b>Electric Arc Damage:</b></span> <span class="messageboard-dice">1d4 + 4 + 1 ⇒ (1) + 4 + 1 = 6</span>
<br />
+4 Cha +1 inspire courage</p>
<p><span class="messageboard-dice"><b>Reflex save G1:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (12) + 9 = 21</span></p>
<p><span class="messageboard-dice"><b>Reflex save G3:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (1) + 9 = 10</span></p>
<p><span class=messageboard-ooc>Summary:
<br />
"You and all allies in the area gain a +1 status bonus to attack rolls, damage rolls, and saves against fear effects."
<br />
G1 takes 3 electrical damage
<br />
G3 takes 12 electrical damage (nat 1 on the save for a crit fail)
<br />
</span></p>Elinil strikes up a song, inspiring courage in his allies. (this may increase Revna's damage above, depending on intiative order) , and then calls upon his Draconic Heritage, and blasts at the brutes engaging Anri and Kazmukh.
First action inspire courage,second and third action, electric arc cantrip, DC17
[dice=Electric Arc Damage]1d4+4+1[/dice]
+4 Cha +1 inspire courage
[Dice=Reflex save G1]1d20+9[/dice]
[Dice=Reflex save G3]1d20+9[/dice]
Summary:
"You and all allies in the area gain...Elinil Iomedaeson (alias of pad300)2020-09-15T03:00:00ZRe: Forums: Play-by-Post: The Legend of Rappan AthukBadBastion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=107#53392020-09-14T15:15:33Z2020-09-14T15:15:33Z<p><b>Vanitthu, o steadfast guard, protect us as we cleanse evil!"</b>, Bastion calls upon his lord and master for aid as he waits for Sorek to open the door...</p>
<p><span class=messageboard-ooc>Readies a Prayer spell, to be cast in response to Sorek opening the door. </span></p>Vanitthu, o steadfast guard, protect us as we cleanse evil!", Bastion calls upon his lord and master for aid as he waits for Sorek to open the door...
Readies a Prayer spell, to be cast in response to Sorek opening the door.BadBastion (alias of pad300)2020-09-14T15:15:33ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=8#3902020-09-12T15:15:44Z2020-09-12T15:15:44Z<p>Elinil scratches a bug-bite and replies <b>"Well, I very much prefer a real bed to a bedroll, and 3 of us can see in the dark... I say press on."</b></p>
<p><span class=messageboard-ooc> Elinil has low light and darkvision, Kazmukh has darkvision, and Anri has low light vision. </span></p>Elinil scratches a bug-bite and replies "Well, I very much prefer a real bed to a bedroll, and 3 of us can see in the dark... I say press on."
Elinil has low light and darkvision, Kazmukh has darkvision, and Anri has low light vision.Elinil Iomedaeson (alias of pad300)2020-09-12T15:15:44ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=8#3872020-09-11T01:30:18Z2020-09-11T01:30:18Z<p><b>"You did well to get us this far on a three week old trail, Revna"</b>. Elinil pauses to scratch his nose and continues, <b>"The only other thing I can think of doing is asking around Sweftin, to see if someone else knows about what the Darthers' could have been hiding. But I think that's possibly even more of a longshot than following the bandits trail - they hadn't even told Tom Jr about whatever it was, and villagers tend to be closemouthed about telling secrets like that to strangers like us at the best of times. Unless someone has another idea, I think we should proceed to Dawnsglen."</b></p>"You did well to get us this far on a three week old trail, Revna". Elinil pauses to scratch his nose and continues, "The only other thing I can think of doing is asking around Sweftin, to see if someone else knows about what the Darthers' could have been hiding. But I think that's possibly even more of a longshot than following the bandits trail - they hadn't even told Tom Jr about whatever it was, and villagers tend to be closemouthed about telling secrets like that to strangers like us at...Elinil Iomedaeson (alias of pad300)2020-09-11T01:30:18ZRe: Forums: Play-by-Post Discussion: Giantslayer: Anvil of Fire (revised) DiscussionTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/discussion&page=14#6552020-09-10T18:31:29Z2020-09-10T18:31:29Z<p>He's not dead, he's just pining for the fjords...</p>He's not dead, he's just pining for the fjords...Trevil Rocksfall (alias of pad300)2020-09-10T18:31:29ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=8#3842020-09-09T15:39:48Z2020-09-09T15:39:48Z<p><b>"Well Tom, we will try to follow the bandits' tracks; can you think of any other details that might help us follow them?"</b></p>
<p>•••</p>
<p><span class=messageboard-ooc> If/when we move onto the tracking, Elinil will support using his Guidance cantrip. </span></p>"Well Tom, we will try to follow the bandits' tracks; can you think of any other details that might help us follow them?"
***
If/when we move onto the tracking, Elinil will support using his Guidance cantrip.Elinil Iomedaeson (alias of pad300)2020-09-09T15:39:48ZRe: Forums: Play-by-Post Discussion: Lost Kingdom of the Linnorn DiscussionElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/discussion&page=4#1942020-09-19T07:18:40Z2020-09-09T15:30:52Z<p><span class=messageboard-ooc> Ok, current working theory. The bandits knew Tom's parents had something (how, I don't know). Jumped them, and then coerced Jaswin into telling them where it had been hidden (say left Thomas crippled in the burning house and told Jaswin they would pull him out if she showed them the cache), and then rewarded her with a knife... I see two things we can do.
<br />
1) Try and follow the bandit tracks. That's not Elinil's skillset, but we have some wilderness skills...
<br />
2) We can go back to town and see if anyone is willing to tell us about what the Darther's were hiding.
<br />
Anybody got anything else?
<br />
As we are out here, we may as well try 1)...
<br />
</span></p>Ok, current working theory. The bandits knew Tom's parents had something (how, I don't know). Jumped them, and then coerced Jaswin into telling them where it had been hidden (say left Thomas crippled in the burning house and told Jaswin they would pull him out if she showed them the cache), and then rewarded her with a knife... I see two things we can do.
1) Try and follow the bandit tracks. That's not Elinil's skillset, but we have some wilderness skills...
2) We can go back to town and see...Elinil Iomedaeson (alias of pad300)2020-09-09T15:30:52ZRe: Forums: Play-by-Post Discussion: Lost Kingdom of the Linnorn DiscussionElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/discussion&page=4#1902020-09-09T01:50:01Z2020-09-09T01:50:01Z<p>Ok, I'm holding here because I figure that other people should get a chance to play... it would be nice if the other players participated...</p>Ok, I'm holding here because I figure that other people should get a chance to play... it would be nice if the other players participated...Elinil Iomedaeson (alias of pad300)2020-09-09T01:50:01ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionBadBastion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=25#12332020-09-08T04:15:50Z2020-09-08T04:15:50Z<div class="messageboard-quotee">Sorek wrote:</div><blockquote><p> Grelldar would you be open to taking over Bastion and botting him for a month to give Vrog time to return and so we can keep going to rebuild some momentum for this campaign?</p>
<p>If he doesn't return by October we can open a recruitment at that time. </blockquote><div class="messageboard-quotee">BadBastion wrote:</div><blockquote> BadBastion reporting for duty... </blockquote><div class="messageboard-quotee">Baltor wrote:</div><blockquote> Woot! He’s back. </blockquote><p>Y'all realize that this is a bad imitation of Bastion; thus BadBastion...Sorek wrote:Grelldar would you be open to taking over Bastion and botting him for a month to give Vrog time to return and so we can keep going to rebuild some momentum for this campaign?
If he doesn't return by October we can open a recruitment at that time.
BadBastion wrote:BadBastion reporting for duty...
Baltor wrote:Woot! He’s back.
Y'all realize that this is a bad imitation of Bastion; thus BadBastion...BadBastion (alias of pad300)2020-09-08T04:15:50ZRe: Forums: Play-by-Post: The Legend of Rappan AthukBadBastion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=107#53222020-09-06T16:42:03Z2020-09-06T16:41:29Z<p><b>"You say there is evil behind that door, Sorek? We are here to slay it, let us take <a href="https://paizo.com/campaigns/ToRappanAthuk/discussion&page=24#1192" target="_blank" rel="nofollow"> formation</a> and do so!"</b> </p>
<p>When Sorek finishes unlocking the door, but before he opens it, Bastion will cast Divine Favor on himself...</p>"You say there is evil behind that door, Sorek? We are here to slay it, let us take formation and do so!"
When Sorek finishes unlocking the door, but before he opens it, Bastion will cast Divine Favor on himself...BadBastion (alias of pad300)2020-09-06T16:41:29ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionBadBastion (alias of pad300)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=25#12312020-09-06T16:32:19Z2020-09-06T16:32:19Z<p>BadBastion reporting for duty...</p>BadBastion reporting for duty...BadBastion (alias of pad300)2020-09-06T16:32:19ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=8#3802020-09-04T05:08:47Z2020-09-04T05:08:47Z<p><b>"I am sorry for your loss Tom, but I think you just said something important. When I heard your tale last night, something seemed odd - why did the bandits run away from you? Rather than, to be blunt, just kill you like they did your parents. When we examined the pit there are traces that suggest the bandits dug the hole after your mother was killed, and that there had been a box at the bottom of hole. I am guessing that it had something to do with your parents... You say the bandits ran away carrying something. Could it have been a chest? Do you know anything about what it might have been? Did your parents ever tell you stories about what they did before they moved here?"</b></p>"I am sorry for your loss Tom, but I think you just said something important. When I heard your tale last night, something seemed odd - why did the bandits run away from you? Rather than, to be blunt, just kill you like they did your parents. When we examined the pit there are traces that suggest the bandits dug the hole after your mother was killed, and that there had been a box at the bottom of hole. I am guessing that it had something to do with your parents... You say the bandits ran away...Elinil Iomedaeson (alias of pad300)2020-09-04T05:08:47ZRe: Forums: Play-by-Post Discussion: ADQ table 2 DiscussionVakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/discussion&page=12#5652020-09-02T16:35:09Z2020-09-02T16:35:09Z<p>I was enjoying the game Chill, but if you need to drop, you need to drop. It's pretty clear that there is no enthusiasm for any other GM taking over... If at some later date, you find more time, I would be very happy to pick back up.</p>I was enjoying the game Chill, but if you need to drop, you need to drop. It's pretty clear that there is no enthusiasm for any other GM taking over... If at some later date, you find more time, I would be very happy to pick back up.Vakmu Blackhorse (alias of pad300)2020-09-02T16:35:09ZRe: Forums: Play-by-Post Discussion: Lost Kingdom of the Linnorn DiscussionElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/discussion&page=4#1892020-09-01T05:12:30Z2020-09-01T05:12:30Z<p>Ok, what do we need to find out from Tom Jr? My questions:
<br />
1) What does he know about his parent's stash?
<br />
2) Any clues to track the bandits down?</p>Ok, what do we need to find out from Tom Jr? My questions:
1) What does he know about his parent's stash?
2) Any clues to track the bandits down?Elinil Iomedaeson (alias of pad300)2020-09-01T05:12:30ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=20#9512020-08-28T19:02:11Z2020-08-28T19:02:11Z<p>Vakmu hesitates for a second, vacillating. Seeing Rommin's arrow sink to the fletchings, he moves to Brother Hawthorne, drawing a his wand of Cure Light Wounds. He brushes the wand over Hawthorne as he whispers a command word, and then speaks <b>"Quickly, let us pursue the last giantess before she raises the alarm. If we can silence her, we will have time for more thorough healing"</b></p>
<p><span class=messageboard-ooc> Delay to 20, after Rommin
<br />
Move Action: Move 10' to beside brother Hawthorne, drawing the wand
<br />
Standard Action: Use Wand of CLW on Hawthorne
<br />
<span class="messageboard-dice"><b>Healing:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span>
<br />
Free Action: Speak </span></p>Vakmu hesitates for a second, vacillating. Seeing Rommin's arrow sink to the fletchings, he moves to Brother Hawthorne, drawing a his wand of Cure Light Wounds. He brushes the wand over Hawthorne as he whispers a command word, and then speaks "Quickly, let us pursue the last giantess before she raises the alarm. If we can silence her, we will have time for more thorough healing"
Delay to 20, after Rommin
Move Action: Move 10' to beside brother Hawthorne, drawing the wand
Standard Action:...Vakmu Blackhorse (alias of pad300)2020-08-28T19:02:11ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=8#3742020-08-27T20:20:27Z2020-08-27T20:19:44Z<p>Elinil spots that Kazmukh and Tom Jr have talked before and decides to let Kazmukh handle the introductions at least. Hopefully Tom Jr wasn't going to hold last night's performance against Elinil; he winces thinking about how badly he had played.</p>Elinil spots that Kazmukh and Tom Jr have talked before and decides to let Kazmukh handle the introductions at least. Hopefully Tom Jr wasn't going to hold last night's performance against Elinil; he winces thinking about how badly he had played.Elinil Iomedaeson (alias of pad300)2020-08-27T20:19:44ZRe: Forums: Play-by-Post Discussion: ADQ table 2 DiscussionVakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/discussion&page=12#5592020-08-27T20:10:00Z2020-08-27T20:10:00Z<div class="messageboard-quotee">Ungor the Dire wrote:</div><blockquote> <span class=messageboard-ooc>Ungor is uninjured but that Therbin damage would have nearly taken me out in 1 round. yes I would say the healers need to heal him (and the halfling if he's bleeding), but for good or worse, I think Ungor needs to get into the room pursuing a fleeing giant or we call this the end of the raid/fight our way back out.</span> </blockquote><p>Yeah, giants hit very hard. I think we need to heal as well, but it's going to take a couple of minutes (10 to 15 rounds) of wand use. If that fleeing giantess gets to raise an alarm, we are going to be facing alerted giants, who are smart enough to get organized. That would probably be quite bad.
<p>Unfortunately, breaking off at this stage is a real problem - that's why I was not enthusiastic about just jumping right in earlier... 1) We have spent all day marching and are now in the middle of the night raiding these guys - we can't outrun pursuit, we will fall over from exhaustion long before the hostiles. 2) I don't have a trick to deceive pursuit enough for us to rest - they have trackers (wolves and so forth) to follow us to a hiding place, and then we get a wakeup call from an army. Anybody else does, speak up quickly please! 3) Finally, I don't think we have done enough damage to discourage pursuit...</p>
<p>So I think we are strategically committed, and thus we are in a game of jump fast enough and hit hard enough... </p>
<p>To alleviate your immediate (squeezing) worries, I suggest you push forward through the yellow door. </p>
<p>Fenla, are you willing to risk Twilight pushing forward to scout for us? We need to find and put down that giantess...</p>Ungor the Dire wrote:Ungor is uninjured but that Therbin damage would have nearly taken me out in 1 round. yes I would say the healers need to heal him (and the halfling if he's bleeding), but for good or worse, I think Ungor needs to get into the room pursuing a fleeing giant or we call this the end of the raid/fight our way back out.
Yeah, giants hit very hard. I think we need to heal as well, but it's going to take a couple of minutes (10 to 15 rounds) of wand use. If that fleeing...Vakmu Blackhorse (alias of pad300)2020-08-27T20:10:00ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=19#9492020-08-27T19:54:00Z2020-08-27T19:54:00Z<p><span class=messageboard-ooc> Rommin settles the matter... Ungor, I think you should press ahead to the yellow doorway, but we do need to have a discussion about your idea of breaking back out. I'm going to move to the discussion thread, so it's not all over the gameplay. </span></p>Rommin settles the matter... Ungor, I think you should press ahead to the yellow doorway, but we do need to have a discussion about your idea of breaking back out. I'm going to move to the discussion thread, so it's not all over the gameplay.Vakmu Blackhorse (alias of pad300)2020-08-27T19:54:00ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=19#9472020-08-27T16:59:25Z2020-08-27T16:59:25Z<p><span class=messageboard-ooc> Hawthorn did you include your flanking with Therbin in your to Hit #'s? I don't think you did...( I am trying to guess if red goes down here.) </span></p>Hawthorn did you include your flanking with Therbin in your to Hit #'s? I don't think you did...( I am trying to guess if red goes down here.)Vakmu Blackhorse (alias of pad300)2020-08-27T16:59:25ZRe: Forums: Play-by-Post Discussion: ADQ table 2 DiscussionVakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/discussion&page=12#5572020-08-27T16:45:44Z2020-08-27T16:45:44Z<div class="messageboard-quotee">Brother Hawthorne wrote:</div><blockquote> Real life has to come first. If you need to drop this one, let us know. No hard feelings. </blockquote><p>That's the truth of the matter.Brother Hawthorne wrote:Real life has to come first. If you need to drop this one, let us know. No hard feelings.
That's the truth of the matter.Vakmu Blackhorse (alias of pad300)2020-08-27T16:45:44ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=19#9442020-08-27T14:16:55Z2020-08-27T14:16:55Z<p><span class=messageboard-ooc> No, Vakmu's spell would not cover Therbin - no necklace. Someone remind me to fix that at the first opportunity. </span></p>
<p><span class=messageboard-ooc>Given that I've already made Brother Hawthorne unhappy with me, I guess I have to be nasty to Therbin too; Chill missed that the giant rolled a nat 20, and thus a critical threat... In the interests of moving things along:</span></p>
<p><span class="messageboard-dice"><b>Crit Confirm:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (18) + 12 = 30</span></p>
<p><span class="messageboard-dice"><b>Potential Crit Damage:</b></span> <span class="messageboard-dice">2d8 + 16 ⇒ (1, 6) + 16 = 23</span></p>
<p>Vakmu calls encouragement to Brother Hawthorne and Therbin: <b>"You've got her flanked, put the B•tch down."</b></p>
<p><span class=messageboard-ooc>If Brother H and Therbin do the honors for this giant, we have a tactical question : chase the one that got away or pause to heal. What does everyone think? </span></p>
<p><span class=messageboard-ooc>Also, as a quick review, am I right when I say that Therbin and Brother H are the only ones currently hurt? </span></p>No, Vakmu's spell would not cover Therbin - no necklace. Someone remind me to fix that at the first opportunity.
Given that I've already made Brother Hawthorne unhappy with me, I guess I have to be nasty to Therbin too; Chill missed that the giant rolled a nat 20, and thus a critical threat... In the interests of moving things along:
[dice=Crit Confirm]1d20+12[/dice]
[dice=Potential Crit Damage]2d8+16[/dice]
Vakmu calls encouragement to Brother Hawthorne and Therbin: "You've got her...Vakmu Blackhorse (alias of pad300)2020-08-27T14:16:55ZRe: Forums: Play-by-Post Discussion: Giantslayer: Anvil of Fire (revised) DiscussionTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/discussion&page=14#6532020-08-27T02:51:40Z2020-08-27T02:51:40Z<div class="messageboard-quotee">Artofregicide wrote:</div><blockquote></p>
<p>Thanks for the head's up. I hope to have a post up soon, but no rush. </blockquote><p>Put something up, just so we know your not dead...Artofregicide wrote:Thanks for the head's up. I hope to have a post up soon, but no rush.
Put something up, just so we know your not dead...Trevil Rocksfall (alias of pad300)2020-08-27T02:51:40ZRe: Forums: Play-by-Post Discussion: ADQ table 2 DiscussionVakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/discussion&page=12#5532020-08-26T02:29:53Z2020-08-26T02:29:53Z<p>Hope nothing has happened to Chill, we haven't seen him for a while...</p>Hope nothing has happened to Chill, we haven't seen him for a while...Vakmu Blackhorse (alias of pad300)2020-08-26T02:29:53ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=8#3702020-09-08T05:22:58Z2020-08-25T05:29:17Z<p><b>"Talking to the son wouldn't hurt us. But first, there is something that I do not understand about this raid - why would bandits dig a hole, after they murdered a woman - note the earth from the hole that partially covered her corpse -"</b> <span class=messageboard-ooc>( " Disturbed earth is piled nearby, some of it scattered when they removed her partially covered corpse.)</span> <b>" I much doubt it was to bury their victims... I am also somewhat suspicious that the bandits fled when Tom Jr showed up, rather than just kill him as well. Further, they dug this hole extremely quickly - the response that supposedly chased them off was from the son's house, and his house is just over there. "</b> Elinil points at the Tom Junior's house, visible through the trees and continues <b>"They didn't have a lot of time to break out the shovels... first lets have a closer look at this hole. "</b></p>
<p><span class=messageboard-ooc> No, I'm not too sure what I'm looking for, but digging a hole on a bandit raid is just weird. I can think of 2 possibles - The Darter's had a buried secret, or some sort of arcane/occult/weirdness thing... making Undead say, if they had a necromancer along. I'm guessing the first - the bandit's objective was the buried secret, and they ran after getting it. Hopefully there's a clue or 2, like the impression of a chest in the bottom of the hole...</span></p>"Talking to the son wouldn't hurt us. But first, there is something that I do not understand about this raid - why would bandits dig a hole, after they murdered a woman - note the earth from the hole that partially covered her corpse -" ( " Disturbed earth is piled nearby, some of it scattered when they removed her partially covered corpse.) " I much doubt it was to bury their victims... I am also somewhat suspicious that the bandits fled when Tom Jr showed up, rather than just kill him as...Elinil Iomedaeson (alias of pad300)2020-08-25T05:29:17ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=8#3652020-08-25T17:23:02Z2020-08-24T03:42:56Z<p><b>"Well Anri, if you wish to try to track these bandits, I say more power to you. I will get us to the former Darther Farmhouse, and we will see what we can find"</b>. Suiting word to deed, Elinil will ask the hosteler for directions the burnt-out farmhouse. On the way out to the farmhouse, he will relate the full tale told to him about the bandit attack...</p>
<p>"an attack three weeks ago where a group of seven bandits led by a dark-haired lass with two axes attacked, ransacked, and burned down a nearby farmhouse owned by an elder couple named the Darthers. Thomas Darther's body was found inside the house, his ankles hacked by axes and burned to death while bleeding out from the looks of pain and terror on his face. Jaswin Darther was found by following a bloody trail into the nearby woods, not three feet from where a hole was dug into the ground. Tom Junior saw the bandits fleeing the scene when he went to investigate from his own home nearby."</p>
<p><span class=messageboard-ooc>I suspect we won't find much, three weeks ago is a long time for tracking, but if we do, we should be pretty careful - 4 on 7 is a significant numbers challenge. </span></p>"Well Anri, if you wish to try to track these bandits, I say more power to you. I will get us to the former Darther Farmhouse, and we will see what we can find". Suiting word to deed, Elinil will ask the hosteler for directions the burnt-out farmhouse. On the way out to the farmhouse, he will relate the full tale told to him about the bandit attack...
"an attack three weeks ago where a group of seven bandits led by a dark-haired lass with two axes attacked, ransacked, and burned down a...Elinil Iomedaeson (alias of pad300)2020-08-24T03:42:56ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=8#3612020-08-23T15:20:47Z2020-08-23T15:20:47Z<p>A hearty breakfast of sausages and eggs seems to perk Elenil up from the night before. After devouring his food, he speaks <b>"Good luck with your diplomacy Brennadara, and be careful on the road."</b> Once the elf has departed, he turns to his companions: <b>" As I mentioned last night, Kierra has been leading bandits in the vicinity. But I have no skill to follow tracks that old; thus unless one of you has such skill, I say we continue to Dawnsglen..."</b></p>A hearty breakfast of sausages and eggs seems to perk Elenil up from the night before. After devouring his food, he speaks "Good luck with your diplomacy Brennadara, and be careful on the road." Once the elf has departed, he turns to his companions: " As I mentioned last night, Kierra has been leading bandits in the vicinity. But I have no skill to follow tracks that old; thus unless one of you has such skill, I say we continue to Dawnsglen..."Elinil Iomedaeson (alias of pad300)2020-08-23T15:20:47ZRe: Forums: Play-by-Post Discussion: Lost Kingdom of the Linnorn DiscussionElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/discussion&page=4#1832020-08-19T16:17:14Z2020-08-19T16:17:14Z<div class="messageboard-quotee">Reckless wrote:</div><blockquote><p> A really good question. PbPs require active participation from players and GM alike. Seems like there was some discussion to be had over Elinil's last post which just isn't occurring.</p>
<p>Players, please give me feedback. Should I force the game forward, have you lost interest, are you unsure what to do next? </blockquote><p>I'm willing to keep playing. I had done my activities (perform, gather information) for the night, and thought that the others would do theirs. We would then either proceed to Dawnsglen, or decide to do something else and carry on. But we haven't heard a thing from anyone else except Revna...Reckless wrote:A really good question. PbPs require active participation from players and GM alike. Seems like there was some discussion to be had over Elinil's last post which just isn't occurring.
Players, please give me feedback. Should I force the game forward, have you lost interest, are you unsure what to do next?
I'm willing to keep playing. I had done my activities (perform, gather information) for the night, and thought that the others would do theirs. We would then either proceed...Elinil Iomedaeson (alias of pad300)2020-08-19T16:17:14ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=19#9372020-08-19T13:51:50Z2020-08-19T13:51:19Z<p><span class=messageboard-ooc>Hey Chill, Red doesn't just get an AoO, it's her turn again... and then Fenla & Hawthorne.</span></p>Hey Chill, Red doesn't just get an AoO, it's her turn again... and then Fenla & Hawthorne.Vakmu Blackhorse (alias of pad300)2020-08-19T13:51:19ZRe: Forums: Play-by-Post Discussion: Lost Kingdom of the Linnorn DiscussionElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/discussion&page=4#1812020-08-19T13:06:46Z2020-08-19T13:06:46Z<p>Is this dead? It's been 10 days since we saw Reckless, and 7 since the last gameplay post...</p>Is this dead? It's been 10 days since we saw Reckless, and 7 since the last gameplay post...Elinil Iomedaeson (alias of pad300)2020-08-19T13:06:46ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=19#9322020-08-18T14:29:53Z2020-08-18T14:29:53Z<p>Vakmu speaks as he hustles his own butt <b>"We need to catch the ones that ran away. Wilrin has the one who went that away,"</b> he points off to the left, <b>"we need to get the one up ahead...before they spread an alarm. "</b>.</p>
<p><span class=messageboard-ooc>Full Round Action, Double Move </span></p>
<p>Looking sideways into the "kitchen" (I think), he sees Therbin and the carnage he has wrought... <b>"You fight giants too do you. Nice work. Come with us an we'll find lots of work for you to do..."</b></p>Vakmu speaks as he hustles his own butt "We need to catch the ones that ran away. Wilrin has the one who went that away," he points off to the left, "we need to get the one up ahead...before they spread an alarm. ".
Full Round Action, Double Move
Looking sideways into the "kitchen" (I think), he sees Therbin and the carnage he has wrought... "You fight giants too do you. Nice work. Come with us an we'll find lots of work for you to do..."Vakmu Blackhorse (alias of pad300)2020-08-18T14:29:53ZRe: Forums: Play-by-Post: Artofregicide's Giantslayer Book 5: The Anvil of FireTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/gameplay&page=15#7292020-08-17T14:57:46Z2020-08-17T14:57:46Z<div class="messageboard-quotee">Vashta Denaria wrote:</div><blockquote> <span class=messageboard-ooc>Sure, if the GM allows it. Though I think we're maybe out of combat for a moment, so not sure it matters?</span> </blockquote><p><span class=messageboard-ooc> As player not character knowledge, no we are not out of combat, not going to be much longer though </span>Vashta Denaria wrote:Sure, if the GM allows it. Though I think we're maybe out of combat for a moment, so not sure it matters?
As player not character knowledge, no we are not out of combat, not going to be much longer thoughTrevil Rocksfall (alias of pad300)2020-08-17T14:57:46ZRe: Forums: Play-by-Post: Artofregicide's Giantslayer Book 5: The Anvil of FireTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/gameplay&page=15#7232020-08-15T20:40:06Z2020-08-15T17:58:50Z<div class="messageboard-quotee">"Dizzy" wrote:</div><blockquote> <div class="messageboard-quotee">King Tytarian, Lord of Ashpeak wrote:</div><blockquote> Dizzy remains dead.</blockquote></blockquote><div class="messageboard-quotee">King Tytarian, Lord of Ashpeak wrote:</div><blockquote><br />
<br />
...
<br />
Uriah dashes forward, channeling the healing power of Irori, master of body and mind. His mere touch is enough to breathe life back into Dizzy, who remains in considerable pain but her wounds have closed and more importantly, she is no longer deceased...
<br />
</blockquote><p><span class=messageboard-ooc>Yes, your turn passed while you were dead. Then Uriah got to you with Breath of Life, before the enemies turn (when you died, and when the time limit on breath of life would take effect). </span>"Dizzy" wrote:King Tytarian, Lord of Ashpeak wrote: Dizzy remains dead.
King Tytarian, Lord of Ashpeak wrote:...
Uriah dashes forward, channeling the healing power of Irori, master of body and mind. His mere touch is enough to breathe life back into Dizzy, who remains in considerable pain but her wounds have closed and more importantly, she is no longer deceased...
Yes, your turn passed while you were dead. Then Uriah got to you with Breath of Life, before the enemies turn (when you died,...Trevil Rocksfall (alias of pad300)2020-08-15T17:58:50ZRe: Forums: Play-by-Post: Artofregicide's Giantslayer Book 5: The Anvil of FireTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/gameplay&page=15#7212020-08-15T16:52:32Z2020-08-15T16:52:32Z<div class="messageboard-quotee">"Dizzy" wrote:</div><blockquote> <span class=messageboard-ooc>I am dead, soo.....</span> </blockquote><p><span class=messageboard-ooc> Nope, Uriah pulled you back up with breath of life </span>"Dizzy" wrote:I am dead, soo.....
Nope, Uriah pulled you back up with breath of lifeTrevil Rocksfall (alias of pad300)2020-08-15T16:52:32ZRe: Forums: Play-by-Post Discussion: Giantslayer: Anvil of Fire (revised) DiscussionTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/discussion&page=13#6482020-08-15T16:09:45Z2020-08-15T16:09:45Z<p>I hope these orcs have some Stone Salve in their loot... Otherwise this is not looking like a good day.</p>I hope these orcs have some Stone Salve in their loot... Otherwise this is not looking like a good day.Trevil Rocksfall (alias of pad300)2020-08-15T16:09:45ZRe: Forums: Play-by-Post: Artofregicide's Giantslayer Book 5: The Anvil of FireTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/gameplay&page=15#7182020-08-15T15:18:06Z2020-08-15T15:18:06Z<div class="messageboard-quotee">Artofregicide wrote:</div><blockquote> <div class="messageboard-quotee">Trevil Rocksfall wrote:</div><blockquote> <span class=messageboard-ooc>Hopefully Naxi is smart enough to take the familiar first - she's by far the most likely to talk to the giants...</span> </blockquote><span class=messageboard-ooc>You don't think that's actually likely. The Shaman lady just willingly immolated herself by walking into the dragon's breathe weapon. She probably just sent her familiar away to spare it that fate. She also seemed to have very little loyalty to the Eyebiters, much less the Storm Tyrant.</span> </blockquote><p><span class=messageboard-ooc> Okay, they have exited stage left, they shall not return... </span>Artofregicide wrote:Trevil Rocksfall wrote: Hopefully Naxi is smart enough to take the familiar first - she's by far the most likely to talk to the giants...
You don't think that's actually likely. The Shaman lady just willingly immolated herself by walking into the dragon's breathe weapon. She probably just sent her familiar away to spare it that fate. She also seemed to have very little loyalty to the Eyebiters, much less the Storm Tyrant. Okay, they have exited stage left, they shall not...Trevil Rocksfall (alias of pad300)2020-08-15T15:18:06ZRe: Forums: Play-by-Post: Artofregicide's Giantslayer Book 5: The Anvil of FireTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/gameplay&page=15#7162020-08-15T14:43:17Z2020-08-15T14:43:17Z<div class="messageboard-quotee">Argea Godhand wrote:</div><blockquote><br />
<br />
<span class=messageboard-ooc>I can help smash or i can life bubble everyone left if you're close, any preferences?</span> </blockquote><p><span class=messageboard-ooc> Sorry, we cross posted. I suspect I put the Gorgon down, but you might want to make sure. Otherwise, if you have a fast movement mode, I would suggest taking out the runners... Otherwise it's time to police the battlefield, and figure out how to un-stone Ulmo (and anyone else who fails the save), if we can. </span>Argea Godhand wrote:I can help smash or i can life bubble everyone left if you're close, any preferences?
Sorry, we cross posted. I suspect I put the Gorgon down, but you might want to make sure. Otherwise, if you have a fast movement mode, I would suggest taking out the runners... Otherwise it's time to police the battlefield, and figure out how to un-stone Ulmo (and anyone else who fails the save), if we can.Trevil Rocksfall (alias of pad300)2020-08-15T14:43:17ZRe: Forums: Play-by-Post: Artofregicide's Giantslayer Book 5: The Anvil of FireTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/gameplay&page=15#7152020-08-15T14:37:55Z2020-08-15T14:35:08Z<p>A glance to his left reveals Ulmo's fate, and Trevil whispers <b><span class=tiny>"Cayden's Slash"</span></b> Then he shouts <b><span class=messageboard-bigger>"Naximarra, chase down as many as you can! So they cannot carry word to the giants"</span></b>. Gathering power as he goes, he moves in pursuit himself, but pauses to unleash a blast at the "bull"!</p>
<p><span class=messageboard-ooc>
<br />
free action: talk
<br />
Move Action: gather power, mobile gathering feat
<br />
Standard: Kinetic Blast Metal, Entangling
<br />
</span></p>
<p><span class="messageboard-dice"><b>To hit:</b></span> <span class="messageboard-dice">1d20 + 9 + 6 + 1 + 5 + 1 + 1 ⇒ (17) + 9 + 6 + 1 + 5 + 1 + 1 = 40</span>
<br />
+9 (bab)+6 (dex) +1 (Weapon Focus) +5 Elemental Overflow +1 small + 1 (Competence, Ioun Stone)</p>
<p><span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">14d6 + 14 + 8 + 10 ⇒ (2, 4, 6, 6, 2, 4, 1, 6, 4, 1, 5, 2, 1, 6) + 14 + 8 + 10 = 82</span>
<br />
+8 (con) +10( Elemental Overflow)
<br />
and a dc 24 save vs entangle <span class=messageboard-ooc> (not that I suspect it will matter) </span></p>
<p><span class=messageboard-ooc>Hopefully Naxi is smart enough to take the familiar first - she's by far the most likely to talk to the giants...</span></p>A glance to his left reveals Ulmo's fate, and Trevil whispers "Cayden's Slash" Then he shouts "Naximarra, chase down as many as you can! So they cannot carry word to the giants". Gathering power as he goes, he moves in pursuit himself, but pauses to unleash a blast at the "bull"!
free action: talk
Move Action: gather power, mobile gathering feat
Standard: Kinetic Blast Metal, Entangling
[dice=To hit]1d20+9+6+1+5+1+1[/dice]
+9 (bab)+6 (dex) +1 (Weapon Focus) +5 Elemental Overflow +1 small...Trevil Rocksfall (alias of pad300)2020-08-15T14:35:08ZRe: Forums: Play-by-Post: Artofregicide's Giantslayer Book 5: The Anvil of FireTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/gameplay&page=15#7142020-08-15T14:21:12Z2020-08-15T14:21:12Z<p><span class="messageboard-dice"><b>Fort:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (6) + 21 = 27</span></p>[dice=Fort]1d20+21[/dice]Trevil Rocksfall (alias of pad300)2020-08-15T14:21:12ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=19#9272020-08-14T19:11:44Z2020-08-14T19:11:44Z<div class="messageboard-quotee">Ungor the Dire wrote:</div><blockquote> <div class="messageboard-quotee">chillblame wrote:</div><blockquote><br />
<br />
<p>Fenla, twilight catches a view of the last juvenile giant fleeing towards the front door with Wilrin and his spider in hot pursuit. That is the last you see of the weren't gnome as he chases the giant out into the night, and likely gets distracted. And so departs our tale.
<br />
</blockquote><span class=messageboard-ooc>I was tracking that the 1 that got away really just got chased by Wilrin off screen to its demise. So no need to chase it?</span> </blockquote><p><span class=messageboard-ooc>That is the assumption I am currently making. The one I would like to pursue immediately is giantess blue, the one the Matron beat on : </span>
<div class="messageboard-quotee">chillblame wrote:</div><blockquote><p> ...
</p>
The Matron still affected by the Murderous impulse spell continues to attack giantess blue who, badly hurt, flees north through the yellow door and out of sight.
<br />
...
<br />
</blockquote><p>Ungor the Dire wrote:chillblame wrote:Fenla, twilight catches a view of the last juvenile giant fleeing towards the front door with Wilrin and his spider in hot pursuit. That is the last you see of the weren't gnome as he chases the giant out into the night, and likely gets distracted. And so departs our tale.
I was tracking that the 1 that got away really just got chased by Wilrin off screen to its demise. So no need to chase it? That is the assumption I am currently making. The one I would...Vakmu Blackhorse (alias of pad300)2020-08-14T19:11:44ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=19#9252020-08-14T18:25:23Z2020-08-14T18:25:23Z<p><span class=messageboard-ooc> Giant red just acted - unless your planning on not acting , see <a href="https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=19#917" target="_blank" rel="nofollow">Here</a>, yours. Then Hawthorne, then Therbin. </span></p>
<p><span class=messageboard-ooc>On a tactical scale, I suspect that Hawthorne, Therbin, and Rommin between them should be able to put down giants 1 (red) and giant 4 (orange). We need to properly finish off #2, and IMO, pursue the giant who fled at speed, in attempt to contain the alarm she will raise... So I propose that we do not search the rooms here, but go directly to pursuit. </span></p>Giant red just acted - unless your planning on not acting , see Here, yours. Then Hawthorne, then Therbin.
On a tactical scale, I suspect that Hawthorne, Therbin, and Rommin between them should be able to put down giants 1 (red) and giant 4 (orange). We need to properly finish off #2, and IMO, pursue the giant who fled at speed, in attempt to contain the alarm she will raise... So I propose that we do not search the rooms here, but go directly to pursuit.Vakmu Blackhorse (alias of pad300)2020-08-14T18:25:23ZRe: Forums: Play-by-Post: Artofregicide's Giantslayer Book 5: The Anvil of FireTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/gameplay&page=15#7032020-08-12T18:48:45Z2020-08-12T18:48:01Z<div class="messageboard-quotee">Artofregicide wrote:</div><blockquote><br />
<br />
<span class=messageboard-ooc> For spells and abilities that affect multiple creatures, just roll damage once and apply to all. I may have made this mistake before.
<br />
</span> </blockquote><p><span class=messageboard-ooc> Ok, 1st damage roll for everyone who's under the wall is 31 pts for Grishmar, Skald, Rhino, Bull, Ogre, and 4 panicked weenies...</span>
<p><span class=messageboard-ooc>Anyone who enters/stays in the wall this turn eats the 2nd damage roll, which would be 61 pts (entering/staying is not 1/2 damage, unlike having it dropped on your square.</span></p>
<p><span class=messageboard-ooc>Also, in case you need it, a SR check: </span>
<br />
<span class="messageboard-dice"><b>SR Check:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (18) + 13 = 31</span></p>...Trevil Rocksfall (alias of pad300)2020-08-12T18:48:01ZRe: Forums: Play-by-Post: Artofregicide's Giantslayer Book 5: The Anvil of FireTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/gameplay&page=15#7012020-08-12T16:50:48Z2020-08-12T16:50:48Z<p><span class=messageboard-ooc> Ok, I am assuming here that Ulmo is taking Grishmar with his first attack - because given how hard Grishmar hits, if we let him have another full attack we are likely loosing a PC. </span></p>
<p>Struck by the "rhino", and the skald's blast, Trevil is unphased.
<br />
Although shocked at Grishmar's survival of incredible damage, he knows he can count of Ulmo to finish the job. Looking at the horde who have charged, Trevil decides that battlefield control is where he can best apply himself. With a baleful glare at the skald, promising a future reckoning, her gathers power, he unleashes elemental power in a wall of cold across the field.</p>
<p><span class=messageboard-ooc>
<br />
Gather Power Move Action (doesn't provoke)
<br />
Standard Action Kinetic Blast - Empowered Cold Wall, 120' long, 10' high
<br />
I have marked the wall on the map - 24 square at that angle - and I will drop the square that's off the map to account for the angle of the wall...
<br />
</span></p>
<p><span class="messageboard-dice"><b> Wall damage for Grishmar :</b></span> <span class="messageboard-dice">7d6 + 14 ⇒ (2, 6, 3, 5, 6, 2, 5) + 14 = 43</span> divided by 2 (wall infusion), multiplied by 1.5 (empower)
<br />
edit : 31 Damage</p>
<p><span class="messageboard-dice"><b> Wall damage for Skald :</b></span> <span class="messageboard-dice">7d6 + 14 ⇒ (3, 3, 1, 5, 4, 5, 6) + 14 = 41</span> divided by 2 (wall infusion), multiplied by 1.5 (empower)
<br />
edit : 30 Damage</p>
<p><span class="messageboard-dice"><b> Wall damage for Rhino :</b></span> <span class="messageboard-dice">7d6 + 14 ⇒ (1, 1, 3, 3, 5, 3, 3) + 14 = 33</span> divided by 2 (wall infusion), multiplied by 1.5 (empower)
<br />
edit : 24 Damage</p>
<p><span class="messageboard-dice"><b> Wall damage for Bull :</b></span> <span class="messageboard-dice">7d6 + 14 ⇒ (6, 1, 5, 1, 5, 2, 4) + 14 = 38</span> divided by 2 (wall infusion), multiplied by 1.5 (empower)
<br />
edit : 28 Damage</p>
<p><span class="messageboard-dice"><b> Wall damage for Ogre :</b></span> <span class="messageboard-dice">7d6 + 14 ⇒ (4, 2, 2, 6, 5, 3, 5) + 14 = 41</span> divided by 2 (wall infusion), multiplied by 1.5 (empower)
<br />
edit : 30 Damage</p>
<p><span class="messageboard-dice"><b> Wall damage for Panicked 1 :</b></span> <span class="messageboard-dice">7d6 + 14 ⇒ (3, 6, 1, 4, 4, 2, 2) + 14 = 36</span> divided by 2 (wall infusion), multiplied by 1.5 (empower)
<br />
edit : 27 Damage</p>
<p><span class="messageboard-dice"><b> Wall damage for Panicked 2 :</b></span> <span class="messageboard-dice">7d6 + 14 ⇒ (6, 6, 6, 4, 5, 6, 5) + 14 = 52</span> divided by 2 (wall infusion), multiplied by 1.5 (empower)
<br />
edit : 39 Damage</p>
<p><span class="messageboard-dice"><b> Wall damage for Panicked 3 :</b></span> <span class="messageboard-dice">7d6 + 14 ⇒ (1, 6, 6, 4, 2, 4, 5) + 14 = 42</span> divided by 2 (wall infusion), multiplied by 1.5 (empower)
<br />
edit : 31 Damage</p>
<p><span class="messageboard-dice"><b> Wall damage for Panicked 4 :</b></span> <span class="messageboard-dice">7d6 + 14 ⇒ (2, 6, 2, 3, 2, 3, 3) + 14 = 35</span> divided by 2 (wall infusion), multiplied by 1.5 (empower)
<br />
edit : 25 Damage</p>
<p><span class=messageboard-ooc> AoR the damage for entering the wall is (7d6+14) X1.5 </span></p>Ok, I am assuming here that Ulmo is taking Grishmar with his first attack - because given how hard Grishmar hits, if we let him have another full attack we are likely loosing a PC.
Struck by the "rhino", and the skald's blast, Trevil is unphased.
Although shocked at Grishmar's survival of incredible damage, he knows he can count of Ulmo to finish the job. Looking at the horde who have charged, Trevil decides that battlefield control is where he can best apply himself. With a baleful glare...Trevil Rocksfall (alias of pad300)2020-08-12T16:50:48ZRe: Forums: Play-by-Post Discussion: Giantslayer: Anvil of Fire (revised) DiscussionTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/discussion&page=13#6432020-08-12T02:14:56Z2020-08-12T02:14:56Z<div class="messageboard-quotee">Argea Godhand wrote:</div><blockquote><p> I can potentially make it over to Dizzy to use Breath of Life. I'd have to burn one of my 2 daily Sudden Charges as an immediate/swift, tank a couple of AoOs, and then she'd likely be somewhere around 10 hp, prone, right next to numerous enemies. </p>
<p>I'm not convinced that that's helping, but I can do it. </blockquote><p>I think that Uriah should take that - he moves 2 squares diagonally (15'), and he's right there to BoL Dizzy.
<p>Also, don't you need to make some sort of a Will save to do anything but attack the ogre (giant-kin) next to you?</p>Argea Godhand wrote:I can potentially make it over to Dizzy to use Breath of Life. I'd have to burn one of my 2 daily Sudden Charges as an immediate/swift, tank a couple of AoOs, and then she'd likely be somewhere around 10 hp, prone, right next to numerous enemies.
I'm not convinced that that's helping, but I can do it.
I think that Uriah should take that - he moves 2 squares diagonally (15'), and he's right there to BoL Dizzy. Also, don't you need to make some sort of a Will save to do...Trevil Rocksfall (alias of pad300)2020-08-12T02:14:56ZRe: Forums: Play-by-Post: Artofregicide's Giantslayer Book 5: The Anvil of FireTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/gameplay&page=14#6962020-08-12T02:09:36Z2020-08-12T02:08:17Z<p><span class=messageboard-ooc> Ulmo, look at the battlemap slide, link at the top. You have reach with heartspit being a longspear. I think you have a full attack, with 3 targets in reach (Rhino, Skald and Grishmar). Just remember the skald has mirror image up... and given how much Grishmar puts out, putting him down has to be a priority...</span></p>Ulmo, look at the battlemap slide, link at the top. You have reach with heartspit being a longspear. I think you have a full attack, with 3 targets in reach (Rhino, Skald and Grishmar). Just remember the skald has mirror image up... and given how much Grishmar puts out, putting him down has to be a priority...Trevil Rocksfall (alias of pad300)2020-08-12T02:08:17ZRe: Forums: Play-by-Post: Artofregicide's Giantslayer Book 5: The Anvil of FireTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/gameplay&page=14#6942020-08-11T23:33:42Z2020-08-11T23:33:42Z<div class="messageboard-quotee">King Tytarian, Lord of Ashpeak wrote:</div><blockquote><br />
<br />
<span class=messageboard-ooc>Both the rhinoceros and Skald provoke from Umlo. There's also a wolf who will provoke as well, if he has combat reflexes. </span>
<br />
</blockquote><p><span class=messageboard-ooc> Don't forget your AoO's Ulmo</span>King Tytarian, Lord of Ashpeak wrote:Both the rhinoceros and Skald provoke from Umlo. There's also a wolf who will provoke as well, if he has combat reflexes.
Don't forget your AoO's UlmoTrevil Rocksfall (alias of pad300)2020-08-11T23:33:42ZRe: Forums: Play-by-Post Discussion: Giantslayer: Anvil of Fire (revised) DiscussionTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/discussion&page=13#6412020-08-11T23:23:18Z2020-08-11T23:23:18Z<p>As a note to all PC's, hit the one's close to us - Trevil is planning to lay a wall (120X10' high), all the way across the battlefield. This should let him hit Grishmar, the skald, the rhino and the bull, while cutting the troops off, except for the ogre on Argea's flank. So hit the one's who are close to us.</p>As a note to all PC's, hit the one's close to us - Trevil is planning to lay a wall (120X10' high), all the way across the battlefield. This should let him hit Grishmar, the skald, the rhino and the bull, while cutting the troops off, except for the ogre on Argea's flank. So hit the one's who are close to us.Trevil Rocksfall (alias of pad300)2020-08-11T23:23:18ZRe: Forums: Play-by-Post: Artofregicide's Giantslayer Book 5: The Anvil of FireTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/gameplay&page=14#6902020-08-11T23:13:47Z2020-08-11T23:04:23Z<p><span class=messageboard-ooc>Ok, to be clear, Grishmar is still up... I am impressed. That sequence was what I was hoping to avoid from Grishmar - he hits hard enough (and apparently 4 APM +1 from Haste +1 bite) to batter her well beyond the possibility of even multiple breath of life spells saving her. We have no-one who can cast raise dead or similar... </span></p>
<p><span class=messageboard-ooc> In the meanwhile, it's not my turn yet, (in fact, I think that Vashta gets to act for last round.) I will however, make the saving throw, so people will be able to make their decisions with my condition clear... Admittedly, I only care on a one, but well...</span></p>
<p><span class="messageboard-dice"><b>Fort Save:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (17) + 21 = 38</span></p>
<p>Trevil HP = 191-65 (non lethal, burn) - 33 {40-7 DR 7 adamantine) - 12 = 81 </p>
<p><span class=messageboard-ooc>Edit. A Question for ArtofRegicide, can I see if any of the following have reach or a reach weapon - the rhino, the bull, the skald? </span></p>Ok, to be clear, Grishmar is still up... I am impressed. That sequence was what I was hoping to avoid from Grishmar - he hits hard enough (and apparently 4 APM +1 from Haste +1 bite) to batter her well beyond the possibility of even multiple breath of life spells saving her. We have no-one who can cast raise dead or similar...
In the meanwhile, it's not my turn yet, (in fact, I think that Vashta gets to act for last round.) I will however, make the saving throw, so people will be able to...Trevil Rocksfall (alias of pad300)2020-08-11T23:04:23ZRe: Forums: Play-by-Post Discussion: Giantslayer: Anvil of Fire (revised) DiscussionTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/discussion&page=13#6382020-08-11T20:41:04Z2020-08-11T20:41:04Z<div class="messageboard-quotee">Artofregicide wrote:</div><blockquote> <div class="messageboard-quotee">Trevil Rocksfall wrote:</div><blockquote><div class="messageboard-quotee">Artofregicide wrote:</div><blockquote> So for the sake of my sanity, I'm having all the baddies delay their turns, so they will all act and then the party will.</blockquote>Suggestion, assuming that I just ended the previous duel, you could call Trevil's action a surprise round, and let everyone roll init again...</blockquote><p>I'm not sure I see the point of that, other than to give the PCs each an extra free turn each and Trevil two? Besides, in a surprise round you can only take a standard action - and anyone who hasn't acted is flatfooted. Not sure that applies here.
<p>The combat hasn't stopped, it's just that everyone has now jumped on the initiative. It makes more sense to me that all the Eyebiters have been holding their turns, and all choose to rejoin the initiative after Trevil acts. </blockquote><p>No, that works. I had misunderstood you - I thought you were saying that all the orcs weren't going to act in the round Trevil attacked.Artofregicide wrote:Trevil Rocksfall wrote:Artofregicide wrote: So for the sake of my sanity, I'm having all the baddies delay their turns, so they will all act and then the party will.
Suggestion, assuming that I just ended the previous duel, you could call Trevil's action a surprise round, and let everyone roll init again...I'm not sure I see the point of that, other than to give the PCs each an extra free turn each and Trevil two? Besides, in a surprise round you can only take a standard...Trevil Rocksfall (alias of pad300)2020-08-11T20:41:04ZRe: Forums: Play-by-Post Discussion: Giantslayer: Anvil of Fire (revised) DiscussionTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/discussion&page=13#6362020-08-11T19:35:02Z2020-08-11T19:35:02Z<div class="messageboard-quotee">Artofregicide wrote:</div><blockquote> So for the sake of my sanity, I'm having all the baddies delay their turns, so they will all act and then the party will. </blockquote><p>Suggestion, assuming that I just ended the previous duel, you could call Trevil's action a surprise round, and let everyone roll init again...Artofregicide wrote:So for the sake of my sanity, I'm having all the baddies delay their turns, so they will all act and then the party will.
Suggestion, assuming that I just ended the previous duel, you could call Trevil's action a surprise round, and let everyone roll init again...Trevil Rocksfall (alias of pad300)2020-08-11T19:35:02ZRe: Forums: Play-by-Post: Artofregicide's Giantslayer Book 5: The Anvil of FireTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/gameplay&page=14#6872020-08-11T01:40:43Z2020-08-11T01:40:43Z<p><span class=messageboard-ooc> Ok, strike both the above </span></p>
<p>Looking at the fight, Trevil watches Dizzy bleed... Fury wells within him. No he will not stand and watch his comrade bleed and die to this pig... Striding sideways for a clean shot, he gathers his elemental power and hurls a blast at the orc warlord!</p>
<p><span class=messageboard-ooc>
<br />
move action – gather power using mobile gathering
<br />
Free action – speak
<br />
Standard Action, Kinetic Blast – empowered Extended range Entangling Metal Blast, pays 1 burn from his internal buffer on top of gather power(14d6+32) X1.5 + entangling dc 24)
<br />
</span></p>
<p><span class=messageboard-ooc> Using the rolls from above </span>
<br />
To hit ⇒ 39
<br />
Damage ⇒ 123
<br />
and entangle dc 24 reflex save</p>Ok, strike both the above
Looking at the fight, Trevil watches Dizzy bleed... Fury wells within him. No he will not stand and watch his comrade bleed and die to this pig... Striding sideways for a clean shot, he gathers his elemental power and hurls a blast at the orc warlord!
move action – gather power using mobile gathering
Free action – speak
Standard Action, Kinetic Blast – empowered Extended range Entangling Metal Blast, pays 1 burn from his internal buffer on top of gather...Trevil Rocksfall (alias of pad300)2020-08-11T01:40:43ZRe: Forums: Play-by-Post Discussion: Giantslayer: Anvil of Fire (revised) DiscussionTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/discussion&page=13#6322020-08-10T20:16:32Z2020-08-10T20:16:32Z<div class="messageboard-quotee">Artofregicide wrote:</div><blockquote> <div class="messageboard-quotee">Trevil Rocksfall wrote:</div><blockquote> <div class="messageboard-quotee">Ulmo Nargrymkin wrote:</div><blockquote> If we have another fight. I’m not convinced that we can take these guys. </blockquote>I'd expect that we can. I'm pretty sure if I'd directly interfered in the duel (targeted Grishmar rather than the Bard), that (empowered) blast + Dizzy's strikes would have put him on the ground... and I was expecting to one-shot the bard - except for the mirror image. </blockquote>That is 100% my bad. I'll happily let you target Grishmar, who isn't under the effects of mirror image, displacement, etc. </blockquote><p>No, I understood that. Trevil is on the fence about interfering in this duel. Dizzy got herself into it (as opposed to say letting Trevil take it... and yes, I think I would win handily, if we played it) and thus, it is her responsibility. On the other hand the orc bastards have stacked the deck. Which is why he was going to un-stack the deck by stopping the skald (which unfortunately is not practical due to mirror image); he just agreed not to interfere in the duel, he said nothing about not killing some loudmouth skald...Artofregicide wrote:Trevil Rocksfall wrote: Ulmo Nargrymkin wrote: If we have another fight. I’m not convinced that we can take these guys.
I'd expect that we can. I'm pretty sure if I'd directly interfered in the duel (targeted Grishmar rather than the Bard), that (empowered) blast + Dizzy's strikes would have put him on the ground... and I was expecting to one-shot the bard - except for the mirror image. That is 100% my bad. I'll happily let you target Grishmar, who isn't under the effects...Trevil Rocksfall (alias of pad300)2020-08-10T20:16:32ZRe: Forums: Play-by-Post Discussion: Giantslayer: Anvil of Fire (revised) DiscussionTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/discussion&page=13#6292020-08-10T13:32:41Z2020-08-10T13:32:41Z<div class="messageboard-quotee">Ulmo Nargrymkin wrote:</div><blockquote> If we have another fight. I’m not convinced that we can take these guys. </blockquote><p>I'd expect that we can. I'm pretty sure if I'd directly interfered in the duel (targeted Grishmar rather than the Bard), that (empowered) blast + Dizzy's strikes would have put him on the ground... and I was expecting to one-shot the bard - except for the mirror image.Ulmo Nargrymkin wrote:If we have another fight. I’m not convinced that we can take these guys.
I'd expect that we can. I'm pretty sure if I'd directly interfered in the duel (targeted Grishmar rather than the Bard), that (empowered) blast + Dizzy's strikes would have put him on the ground... and I was expecting to one-shot the bard - except for the mirror image.Trevil Rocksfall (alias of pad300)2020-08-10T13:32:41ZRe: Forums: Play-by-Post: Artofregicide's Giantslayer Book 5: The Anvil of FireTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/gameplay&page=14#6842020-08-09T01:49:33Z2020-08-09T01:48:07Z<div class="messageboard-quotee">King Tytarian, Lord of Ashpeak wrote:</div><blockquote><p> ....
</p>
As the skald continues his song, he begins to include a number of verses graphically describing the butchering and far worse of a rather infamous massacre of a dwarven hold. The orcs been to laugh and cheer at the lyrics, which they find hilarious ... </blockquote><p>Trevil looks up, feeling the skald’s power in his bones, seeing how badly Dizzy was hurt. They’d been suckered on the terms of this duel, and the odds needed evening. Walking (for a clear shot), he reached within himself, he gathered his power, feeling it pulse within him, his aura growing bright around him… He calls out, in a voice of grinding rocks. <b>”Singer, you should be more mindful of your audience… You want to sing about butchery, you can sing about your own blood…If you’re still alive to do so!”</b>, and unleashes kinetic blast, a giant spike of steel at the skald!
<p><span class=messageboard-ooc>move action – gather power using mobile gathering
<br />
Free action – speak
<br />
Standard Action, Kinetic Blast – empowered Extended range Entangling Metal Blast, pays 1 burn from his internal buffer on top of gather power(14d6+32) X1.5 + entangling dc 24)
<br />
</span></p>
<p><span class="messageboard-dice"><b> To hit:</b></span> <span class="messageboard-dice">1d20 + 9 + 6 + 1 + 5 + 1 + 1 + 1 ⇒ (15) + 9 + 6 + 1 + 5 + 1 + 1 + 1 = 39</span>
<br />
+9 (bab)+6 (dex) +1 (Weapon Focus) +5 Elemental Overflow +1 small + 1 (Competence, Ioun Stone) +1 trait vs orcs
<br />
<span class="messageboard-dice"><b> Damage:</b></span> <span class="messageboard-dice">14d6 + 14 + 8 + 10 ⇒ (2, 2, 5, 3, 6, 1, 6, 6, 4, 1, 2, 6, 2, 4) + 14 + 8 + 10 = 82</span> X 1.5 for empower
<br />
+8 (con) +10( Elemental Overflow)
<br />
and entangle dc 24 reflex save
<br />
EDIT: 123 Damage</p>King Tytarian, Lord of Ashpeak wrote:....
As the skald continues his song, he begins to include a number of verses graphically describing the butchering and far worse of a rather infamous massacre of a dwarven hold. The orcs been to laugh and cheer at the lyrics, which they find hilarious ...
Trevil looks up, feeling the skald’s power in his bones, seeing how badly Dizzy was hurt. They’d been suckered on the terms of this duel, and the odds needed evening. Walking (for a clear shot), he...Trevil Rocksfall (alias of pad300)2020-08-09T01:48:07ZRe: Forums: Play-by-Post Discussion: Giantslayer: Anvil of Fire (revised) DiscussionTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/discussion&page=13#6252020-08-09T01:45:35Z2020-08-09T01:45:35Z<div class="messageboard-quotee">Artofregicide wrote:</div><blockquote> <div class="messageboard-quotee">Trevil Rocksfall wrote:</div><blockquote> <div class="messageboard-quotee">Argea Godhand wrote:</div><blockquote> Well, I thought I had silence. Turns out, not so much. </blockquote><p>And I looked at Uriah and he doesn't have it on his sheet either. Looks like Trevil might be trying to shut up a skald the hard way...
<p>ArtofRegicide, I know you don't normally do mid-turn updates, but as I am much later in the init order than Dizzy, can you tell me if Grishmar has gone down to what I expect is 2 or 3 criticals before my action? Because if he hasn't, I'm probably be trying my hand at music criticism... </blockquote>Dizzy hasn't said whether she's using those abilities, but she's trying to get through DR10 so even with 3 crits at x3 she's unlikely to drop him. </blockquote><p>Right, music criticism it is...Artofregicide wrote:Trevil Rocksfall wrote: Argea Godhand wrote: Well, I thought I had silence. Turns out, not so much.
And I looked at Uriah and he doesn't have it on his sheet either. Looks like Trevil might be trying to shut up a skald the hard way... ArtofRegicide, I know you don't normally do mid-turn updates, but as I am much later in the init order than Dizzy, can you tell me if Grishmar has gone down to what I expect is 2 or 3 criticals before my action? Because if he hasn't, I'm...Trevil Rocksfall (alias of pad300)2020-08-09T01:45:35ZRe: Forums: Play-by-Post Discussion: Giantslayer: Anvil of Fire (revised) DiscussionTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/discussion&page=13#6232020-08-08T22:16:18Z2020-08-08T21:59:51Z<div class="messageboard-quotee">Argea Godhand wrote:</div><blockquote> Well, I thought I had silence. Turns out, not so much. </blockquote><p>And I looked at Uriah and he doesn't have it on his sheet either. Looks like Trevil might be trying to shut up a skald the hard way...
<p>ArtofRegicide, I know you don't normally do mid-turn updates, but as I am much later in the init order than Dizzy, can you tell me if Grishmar has gone down to what I expect is 2 or 3 criticals before my action? Because if he hasn't, I'm probably be trying my hand at music criticism...</p>Argea Godhand wrote:Well, I thought I had silence. Turns out, not so much.
And I looked at Uriah and he doesn't have it on his sheet either. Looks like Trevil might be trying to shut up a skald the hard way... ArtofRegicide, I know you don't normally do mid-turn updates, but as I am much later in the init order than Dizzy, can you tell me if Grishmar has gone down to what I expect is 2 or 3 criticals before my action? Because if he hasn't, I'm probably be trying my hand at music criticism...Trevil Rocksfall (alias of pad300)2020-08-08T21:59:51ZRe: Forums: Play-by-Post: Artofregicide's Giantslayer Book 5: The Anvil of FireTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/gameplay&page=14#6812020-08-08T19:20:12Z2020-08-08T19:20:12Z<div class="messageboard-quotee">King Tytarian, Lord of Ashpeak wrote:</div><blockquote><p>...
</p>
<span class=messageboard-ooc>Initiative: Turn 2
<br />
Dizzy: 34
<br />
Umlo: 21
<br />
Argea: 19
<br />
Uriah: 19
<br />
Trevil: 15
<br />
Grishmar: 14
<br />
Vashta: 13</span>
<br />
...</blockquote><p><span class=messageboard-ooc> Ok, Umlo's up next, let's get this wagon-train a moving... </span>King Tytarian, Lord of Ashpeak wrote:...
Initiative: Turn 2
Dizzy: 34
Umlo: 21
Argea: 19
Uriah: 19
Trevil: 15
Grishmar: 14
Vashta: 13
...
Ok, Umlo's up next, let's get this wagon-train a moving...Trevil Rocksfall (alias of pad300)2020-08-08T19:20:12ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=8#3562020-08-08T15:03:59Z2020-08-08T15:01:39Z<p>It's been a bad night for Elinil, he's off tune for some reason, maybe has a bit of a cold. After his set and mingling with the locals, he shares his results with team: <b>"It sounds like Ismort's subordinate Kierra, the dark haired human girl with 2 handaxes, has been leading bandit raiders around here. Three weeks ago, they hit a farmhouse and burned it out. Killed the owners and were only seen fleeing afterwards. I'd think it's much too late to track the bandits; but I'll defer to the experts... So unless someone has another plan, to Dawnsglen on the morrow, yes."</b> After reporting, he makes an early night of it, to nurse his cold; hopefully it will be better in the morning.</p>It's been a bad night for Elinil, he's off tune for some reason, maybe has a bit of a cold. After his set and mingling with the locals, he shares his results with team: "It sounds like Ismort's subordinate Kierra, the dark haired human girl with 2 handaxes, has been leading bandit raiders around here. Three weeks ago, they hit a farmhouse and burned it out. Killed the owners and were only seen fleeing afterwards. I'd think it's much too late to track the bandits; but I'll defer to the...Elinil Iomedaeson (alias of pad300)2020-08-08T15:01:39ZRe: Forums: Play-by-Post Discussion: Giantslayer: Anvil of Fire (revised) DiscussionTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/discussion&page=13#6192020-08-08T14:36:37Z2020-08-08T14:35:51Z<p>Mechanical Q's for Dizzy
<br />
1) Did you forget <a href="https://aonprd.com/ArchetypeDisplay.aspx?FixedName=Magus%20Kensai" target="_blank" rel="nofollow">critical perfection</a> on your crit confirm rolls? +7 is nothing to sneeze at...</p>
<p>2) Assuming you make hits, are you planning on spending a bunch of pool points on <a href="https://aonprd.com/ArchetypeDisplay.aspx?FixedName=Magus%20Kensai" target="_blank" rel="nofollow">perfect strike</a>? I will note that dying with pool points in hand is considered poor form...</p>Mechanical Q's for Dizzy
1) Did you forget critical perfection on your crit confirm rolls? +7 is nothing to sneeze at...
2) Assuming you make hits, are you planning on spending a bunch of pool points on perfect strike? I will note that dying with pool points in hand is considered poor form...Trevil Rocksfall (alias of pad300)2020-08-08T14:35:51ZRe: Forums: Play-by-Post Discussion: Giantslayer: Anvil of Fire (revised) DiscussionTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/discussion&page=13#6182020-08-08T14:10:27Z2020-08-08T14:10:27Z<div class="messageboard-quotee">Uriah Müller wrote:</div><blockquote><p> Well, each of the participants had the right to be buffed once by their team. The orb chose Greater Invisibility, IIRC. Then the Skald is buffing both participants, apparently considering this a loophole. Why don't we do the same?</p>
<p>We could buff both participants with, say, Protection from Evil, or any other thing that's in our favour.</p>
<p>Or we can just go to the Skald and ask where in the rules states he can do this, and whether we can do It as well. You know, to be sure. </blockquote><p>The rules were "Fight afoot, no mounts or pets, no assistance or interference save for a spell cast by both combatants and one of their allies at the beginning. The spell must be a boon bestowed on the combatant only.<b> I will provide Gorum's favor upon both combatants equally throughout. </b> Neither fighter may leave the 100' x 100' arena. This is a test of martial strength, trickery or cowardly tactics will not be tolerated. If you agree to this, name your fighter and we will draw out the fighting grounds."
<p>The bolded is where he gets to sing... We're cheating already with Vashta's stare.</p>Uriah Müller wrote:Well, each of the participants had the right to be buffed once by their team. The orb chose Greater Invisibility, IIRC. Then the Skald is buffing both participants, apparently considering this a loophole. Why don't we do the same?
We could buff both participants with, say, Protection from Evil, or any other thing that's in our favour.
Or we can just go to the Skald and ask where in the rules states he can do this, and whether we can do It as well. You know, to be sure.
...Trevil Rocksfall (alias of pad300)2020-08-08T14:10:27ZRe: Forums: Play-by-Post Discussion: Giantslayer: Anvil of Fire (revised) DiscussionTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/discussion&page=13#6112020-08-07T17:11:40Z2020-08-07T17:11:40Z<div class="messageboard-quotee">Artofregicide wrote:</div><blockquote> <div class="messageboard-quotee">Trevil Rocksfall wrote:</div><blockquote> <span class=messageboard-ooc>Folks, I don't having anything subtle for it, (ie other than blasting him to hell), but the best thing we could do for Dizzy without getting directly involved is disrupt that skald. I'm thinking this guy's a monster due to some sort of Raging Song + Amplified Rage shennanigans... Anybody got a silence spell?</span> </blockquote>You could just obliterate him. :) </blockquote><p>You missed the word "subtle" in there... I could try to obliterate said skald, but it would probably initiate general hostilities. So I'm going to wait for my turn in the initiative order (just before Grishmar), before doing anything rash.Artofregicide wrote:Trevil Rocksfall wrote: Folks, I don't having anything subtle for it, (ie other than blasting him to hell), but the best thing we could do for Dizzy without getting directly involved is disrupt that skald. I'm thinking this guy's a monster due to some sort of Raging Song + Amplified Rage shennanigans... Anybody got a silence spell?
You could just obliterate him. :) You missed the word "subtle" in there... I could try to obliterate said skald, but it would probably...Trevil Rocksfall (alias of pad300)2020-08-07T17:11:40ZRe: Forums: Play-by-Post Discussion: Giantslayer: Anvil of Fire (revised) DiscussionTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/discussion&page=13#6052020-08-07T16:27:31Z2020-08-07T16:27:31Z<p><span class=messageboard-ooc>Folks, I don't having anything subtle for it, (ie other than blasting him to hell), but the best thing we could do for Dizzy without getting directly involved is disrupt that skald. I'm thinking this guy's a monster due to some sort of Raging Song + Amplified Rage shennanigans... Anybody got a silence spell?</span></p>Folks, I don't having anything subtle for it, (ie other than blasting him to hell), but the best thing we could do for Dizzy without getting directly involved is disrupt that skald. I'm thinking this guy's a monster due to some sort of Raging Song + Amplified Rage shennanigans... Anybody got a silence spell?Trevil Rocksfall (alias of pad300)2020-08-07T16:27:31ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=19#9122020-08-05T23:59:06Z2020-08-05T23:59:06Z<div class="messageboard-quotee">Brother Hawthorne wrote:</div><blockquote> <span class=messageboard-ooc>So no coup needed from me? I can coup while Ungor whoops someone else!</span> </blockquote><p><span class=messageboard-ooc>1) Matron gets a save, so there may be no coup 2) Ungor is squeezing if he gets into the corridor, so he's slowed down. Thus, 3) you could boogie through her squares ( using acrobatics if she's conscious ) and give Therbin a hand with red...or if the matron's conscious, could you get a flank with Ungor? Not sure if the door corner cover would interfere...</span>Brother Hawthorne wrote:So no coup needed from me? I can coup while Ungor whoops someone else!
1) Matron gets a save, so there may be no coup 2) Ungor is squeezing if he gets into the corridor, so he's slowed down. Thus, 3) you could boogie through her squares ( using acrobatics if she's conscious ) and give Therbin a hand with red...or if the matron's conscious, could you get a flank with Ungor? Not sure if the door corner cover would interfere...Vakmu Blackhorse (alias of pad300)2020-08-05T23:59:06ZRe: Forums: Play-by-Post: Artofregicide's Giantslayer Book 5: The Anvil of FireTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/gameplay&page=14#6692020-08-05T15:07:22Z2020-08-05T15:07:22Z<div class="messageboard-quotee">Artofregicide wrote:</div><blockquote> <span class=messageboard-ooc>I just realized that the Spell Shield Arcana doesn't stack with the shield spell, so it would only increase her AC to 39, not 43. In which case the attack would hit. I don't know if Dizzy has other tricks up her sleeve or if I should roll damage?</span> </blockquote><p><span class=messageboard-ooc> I don't know if Dizzy has other tricks, but you may as well roll it; just tell Dizzy in a spoiler what AC he hit and Vrog sort it out...</span>Artofregicide wrote:I just realized that the Spell Shield Arcana doesn't stack with the shield spell, so it would only increase her AC to 39, not 43. In which case the attack would hit. I don't know if Dizzy has other tricks up her sleeve or if I should roll damage?
I don't know if Dizzy has other tricks, but you may as well roll it; just tell Dizzy in a spoiler what AC he hit and Vrog sort it out...Trevil Rocksfall (alias of pad300)2020-08-05T15:07:22ZRe: Forums: Play-by-Post: Artofregicide's Giantslayer Book 5: The Anvil of FireTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/gameplay&page=14#6672020-08-05T14:37:23Z2020-08-05T14:37:23Z<p>Oppressed by Grishmar's aura, Trevil moves away from the sidelines <span class=messageboard-ooc>(5' step) </span>. Confident in Dizzy's skill, he takes no other action beside saying <b>"Come on Dizzy, kill this pigface"</b></p>Oppressed by Grishmar's aura, Trevil moves away from the sidelines (5' step) . Confident in Dizzy's skill, he takes no other action beside saying "Come on Dizzy, kill this pigface"Trevil Rocksfall (alias of pad300)2020-08-05T14:37:23ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=19#9072020-08-05T14:29:14Z2020-08-05T14:29:14Z<p>Vakmu back off another 10 feet, leaving Rommin with a clear line of fire, and with a whispered prayer <b><span class=tiny>"Spirit of the Stars shine on me!"</b></span> focuses his will on the matron again, trying to force her unconscious!</p>
<p><span class=messageboard-ooc>
<br />
Move action -back down the hallway, out of Rommin's Line of Fire
<br />
Free action - whispered prayer
<br />
Standard Action: <b>Slumber Hex on the Matron, Will DC 19</b>
<br />
</span></p>Vakmu back off another 10 feet, leaving Rommin with a clear line of fire, and with a whispered prayer "Spirit of the Stars shine on me!" focuses his will on the matron again, trying to force her unconscious!
Move action -back down the hallway, out of Rommin's Line of Fire
Free action - whispered prayer
Standard Action: Slumber Hex on the Matron, Will DC 19Vakmu Blackhorse (alias of pad300)2020-08-05T14:29:14ZRe: Forums: Play-by-Post: Artofregicide's Giantslayer Book 5: The Anvil of FireTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/gameplay&page=14#6652020-08-05T00:33:33Z2020-08-05T00:33:33Z<div class="messageboard-quotee">"Dizzy" wrote:</div><blockquote> <span class=messageboard-ooc>I cast Glitterdust Trevil, so he's no longer hidden.</span> </blockquote><p><span class=messageboard-ooc>Carry on with the turn... </span>"Dizzy" wrote:I cast Glitterdust Trevil, so he's no longer hidden.
Carry on with the turn...Trevil Rocksfall (alias of pad300)2020-08-05T00:33:33ZRe: Forums: Play-by-Post: Artofregicide's Giantslayer Book 5: The Anvil of FireTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/gameplay&page=14#6612020-08-04T18:31:01Z2020-08-04T18:31:01Z<div class="messageboard-quotee">Artofregicide wrote:</div><blockquote> <div class="messageboard-quotee">Trevil Rocksfall wrote:</div><blockquote><p>...<span class=messageboard-ooc>... using basic Geokinesis to move the dust. This will let Dizzy know which square he's in...</span>
</p>
</blockquote><p><span class=messageboard-ooc>Is Trevil invisible or otherwise stealthed at the time he does this? There isn't cover for him to hide, and while he can go "dirt submarine", there's no meaningful rules to handle him being partially "submerged" and as previously stated I'm not a huge fan of the idea of abusing an already powerful ability further.</span>
<p><span class=messageboard-ooc>So he's either underground or he's not. Their aren't half squares in Pathfinder.</span> </blockquote><p><span class=messageboard-ooc> I think we are not understanding each other. Trevil is standing outside the dueling ground, just at the edge, as indicated by the blue dot. He is not hiding. He's using tremorsense to feel for the invisible Grishmar. If he spots an invisible critter closing with Dizzy, he's going to use geokinesis to pop up extra dust from their footfalls to blow their stealth approach (so Dizzy can see them)... Mind you, if Grishmar's been glitterdusted, none of this is going to happen, as he's not invisble anymore... </span>Artofregicide wrote:Trevil Rocksfall wrote:...... using basic Geokinesis to move the dust. This will let Dizzy know which square he's in...
Is Trevil invisible or otherwise stealthed at the time he does this? There isn't cover for him to hide, and while he can go "dirt submarine", there's no meaningful rules to handle him being partially "submerged" and as previously stated I'm not a huge fan of the idea of abusing an already powerful ability further. So he's either underground or he's not....Trevil Rocksfall (alias of pad300)2020-08-04T18:31:01ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=8#3512020-08-04T00:36:41Z2020-08-04T00:36:41Z<p>Clearly, Elinil has an audience again! There will be a concert; tonight's <a href="https://www.youtube.com/watch?v=0fqRokBQaeQ&list=PLp9VahMG8lozifnEokurFL2XK3NY4sgex" target="_blank" rel="nofollow">playlist</a></p>
<p><span class="messageboard-dice"><b>Perform:</b></span> <span class="messageboard-dice">1d20 + 4 + 2 + 1 ⇒ (1) + 4 + 2 + 1 = 8</span>
<br />
+4 Cha, +2 Trained +1 lvl</p>
<p>Followed up with some gossiping and rumour mongering, to gather information on Akiros Ismort and the kingdom of Chosen.</p>
<p><span class="messageboard-dice"><b>Diplomacy to Gather Information:</b></span> <span class="messageboard-dice">1d20 + 4 + 1 + 2 ⇒ (9) + 4 + 1 + 2 = 16</span>
<br />
+4 Cha, +2 Trained +1 lvl</p>Clearly, Elinil has an audience again! There will be a concert; tonight's playlist
[dice=Perform]1d20+4+2+1[/dice]
+4 Cha, +2 Trained +1 lvl
Followed up with some gossiping and rumour mongering, to gather information on Akiros Ismort and the kingdom of Chosen.
[dice=Diplomacy to Gather Information]1d20+4+1+2[/dice]
+4 Cha, +2 Trained +1 lvlElinil Iomedaeson (alias of pad300)2020-08-04T00:36:41ZRe: Forums: Play-by-Post: Artofregicide's Giantslayer Book 5: The Anvil of FireTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/gameplay&page=14#6552020-08-03T23:45:29Z2020-08-03T23:45:02Z<p><span class=messageboard-ooc>I put a blue dot on the map where Trevil would like to be.</span></p>
<p>Trevil says to Dizzy, just loud enough to be heard by someone beside you, (what with all the orcs carrying on on the far side...), but not farther, <b>"I'll point the cheating bastard out to you if he closes within my tremorsense while invisible - watch for the dust puffing up..."</b> </p>
<p><span class=messageboard-ooc>Use a move action to maintain tremorsense without burn. Free Action to speak. Ready an action to mark his movement with dust puffing up if/when Grishmar invisibly walks within range of my Tremorsense (30' radius) , using basic Geokinesis to move the dust. This will let Dizzy know which square he's in ... </span></p>
<p><span class=messageboard-ooc> PS Dizzy, presumably you want to hit Grishmar (your opponent), not the Skald, right... </span></p>I put a blue dot on the map where Trevil would like to be.
Trevil says to Dizzy, just loud enough to be heard by someone beside you, (what with all the orcs carrying on on the far side...), but not farther, "I'll point the cheating bastard out to you if he closes within my tremorsense while invisible - watch for the dust puffing up..."
Use a move action to maintain tremorsense without burn. Free Action to speak. Ready an action to mark his movement with dust puffing up if/when Grishmar...Trevil Rocksfall (alias of pad300)2020-08-03T23:45:02ZRe: Forums: Play-by-Post Discussion: Giantslayer: Anvil of Fire (revised) DiscussionTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/discussion&page=13#6042020-08-03T22:09:22Z2020-08-03T22:08:35Z<div class="messageboard-quotee">Artofregicide wrote:</div><blockquote> <div class="messageboard-quotee">Artofregicide wrote:</div><blockquote> <div class="messageboard-quotee">Trevil Rocksfall wrote:</div><blockquote><p> Some quick questions
</p>
1) are those 10X10 squares, or did the duel become 50X50?</p>
<p>2) The really big icons (4X4) are Orc Troops?</p>
<p>3) Is that sand that will show footprints? </blockquote><p>1) I've resized it to the map. 100x100 would be too big honestly.
<p>2) Yes, the orc troops.</p>
<p>3) Given time you could make a survival check to follow tracks. It doesn't invalidate the bonus from invisibility, though you can flavor a successful perception check as following the tracks. </blockquote>As it turns out, orcs are bad at counting? :P </blockquote><p>The problem with that is that it's not the orc's fault...
<div class="messageboard-quotee">Trevil Rocksfall wrote:</div><blockquote><p> <b>"It's your play Dizzy. Cayden's Luck with you."</b> Trevil gets to work, quickly marking the arena with a series of 4 wall infusion Kinetic blasts which scar the ground where they lay. In under a minute, the battleground is ready...</p>
<p></blockquote><p>Apparently it's Trevil that can't count... :PArtofregicide wrote:Artofregicide wrote: Trevil Rocksfall wrote:Some quick questions
1) are those 10X10 squares, or did the duel become 50X50?2) The really big icons (4X4) are Orc Troops?
3) Is that sand that will show footprints?
1) I've resized it to the map. 100x100 would be too big honestly. 2) Yes, the orc troops.
3) Given time you could make a survival check to follow tracks. It doesn't invalidate the bonus from invisibility, though you can flavor a successful perception check as...Trevil Rocksfall (alias of pad300)2020-08-03T22:08:35ZRe: Forums: Play-by-Post Discussion: Giantslayer: Anvil of Fire (revised) DiscussionTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/discussion&page=13#6012020-08-03T20:26:29Z2020-08-03T20:26:29Z<p>Some quick questions
<br />
1) are those 10X10 squares, or did the duel become 50X50?</p>
<p>2) The really big icons (4X4) are Orc Troops?</p>
<p>3) Is that sand that will show footprints?</p>Some quick questions
1) are those 10X10 squares, or did the duel become 50X50?
2) The really big icons (4X4) are Orc Troops?
3) Is that sand that will show footprints?Trevil Rocksfall (alias of pad300)2020-08-03T20:26:29ZRe: Forums: Play-by-Post Discussion: ADQ table 2 DiscussionVakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/discussion&page=11#5502020-08-03T19:52:26Z2020-08-03T19:52:26Z<div class="messageboard-quotee">Ungor the Dire wrote:</div><blockquote> Rommin, I plan on fighting the Ogre right here versus in the hallway. not squeezing is better for my AC :) </blockquote><p>Yeah, but with cover from the corner is a lot better for hers - you missed with a roll of 17 last round...
<p>Depending where Hawthorne moves, she might move forward to get at me (s+&&!), or a better shot at you. Or she might just try to squish Brother H.</p>Ungor the Dire wrote:Rommin, I plan on fighting the Ogre right here versus in the hallway. not squeezing is better for my AC :)
Yeah, but with cover from the corner is a lot better for hers - you missed with a roll of 17 last round... Depending where Hawthorne moves, she might move forward to get at me (s+$&!), or a better shot at you. Or she might just try to squish Brother H.Vakmu Blackhorse (alias of pad300)2020-08-03T19:52:26ZRe: Forums: Play-by-Post Discussion: ADQ table 2 DiscussionVakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/discussion&page=11#5462020-08-01T13:41:38Z2020-08-01T13:41:38Z<div class="messageboard-quotee">chillblame wrote:</div><blockquote> OK then she made the save, but it is good to know. Nice hex. </blockquote><p>It's biggest selling point is the reflex save; most hexes target Will, and then fortitude... BTW, what is the <a href="https://www.d20pfsrd.com/gamemastering/exploration-movement#TOC-Vision-and-Light" target="_blank" rel="nofollow">light level</a> inside the steading? I have <a href="https://www.aonprd.com/ShamanSpiritDisplay.aspx?ItemName=Heavens" target="_blank" rel="nofollow">Enveloping Void</a> too ...chillblame wrote:OK then she made the save, but it is good to know. Nice hex.
It's biggest selling point is the reflex save; most hexes target Will, and then fortitude... BTW, what is the light level inside the steading? I have Enveloping Void too ...Vakmu Blackhorse (alias of pad300)2020-08-01T13:41:38ZRe: Forums: Play-by-Post Discussion: ADQ table 2 DiscussionVakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/discussion&page=11#5432020-07-31T13:03:23Z2020-07-31T13:03:23Z<div class="messageboard-quotee">chillblame wrote:</div><blockquote><p> Probably best if all spells are listed, but only if they do something like impose a miss chance, or require a save. Don't worry about AC boosters, buffs in general and so on</p>
<p>@Vakmu, I cannot find the spell Silk string Snare. Can you post it up? </blockquote><p>It isn't a spell, it's a hex, <a href="https://aonprd.com/ShamanHexes.aspx" target="_blank" rel="nofollow">Silk String Snare</a> (you'll have to scroll down...).chillblame wrote:Probably best if all spells are listed, but only if they do something like impose a miss chance, or require a save. Don't worry about AC boosters, buffs in general and so on
@Vakmu, I cannot find the spell Silk string Snare. Can you post it up?
It isn't a spell, it's a hex, Silk String Snare (you'll have to scroll down...).Vakmu Blackhorse (alias of pad300)2020-07-31T13:03:23ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=18#8992020-07-30T14:45:28Z2020-07-30T14:45:28Z<p><span class=messageboard-ooc> You're short a reflex save for the Matron vs entanglement, DC 19. (Silkstring Snare)</span></p>
<p><span class=messageboard-ooc>Rommin, I suggest getring your arrow shooting bohinkas somewhere where it won't get turned into raspberry jam...</span></p>
<p><span class=messageboard-ooc>Finally, everyone get ready - I think we're about to get up to our eyeballs in giants. One ran with Wilrin on his tail, so that should be contained. But the cook ran into unexplored territory, and has no one chasing her...</span></p>You're short a reflex save for the Matron vs entanglement, DC 19. (Silkstring Snare)
Rommin, I suggest getring your arrow shooting bohinkas somewhere where it won't get turned into raspberry jam...
Finally, everyone get ready - I think we're about to get up to our eyeballs in giants. One ran with Wilrin on his tail, so that should be contained. But the cook ran into unexplored territory, and has no one chasing her...Vakmu Blackhorse (alias of pad300)2020-07-30T14:45:28ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=7#3482020-07-29T01:12:58Z2020-07-29T01:12:58Z<div class="messageboard-quotee">Reckless wrote:</div><blockquote><p> <span class=messageboard-ooc> Oops, javelins, yes, sorry. those are a bit more crudely made and he offers you 3 cp per javelin.</span></p>
<p></blockquote><div class="messageboard-quotee">Reckless wrote:</div><blockquote><p> The Voretti are wearing hide armor and have battleaxes and several javelins apiece.
</p>
</blockquote><p><span class=messageboard-ooc> I hereby assume several is 3... 3 javelins X 6 voretti X 3 cp = 54 cp. To be split later, because it doesn't divide nicely among 5... </span>Reckless wrote: Oops, javelins, yes, sorry. those are a bit more crudely made and he offers you 3 cp per javelin.
Reckless wrote: The Voretti are wearing hide armor and have battleaxes and several javelins apiece.
I hereby assume several is 3... 3 javelins X 6 voretti X 3 cp = 54 cp. To be split later, because it doesn't divide nicely among 5...Elinil Iomedaeson (alias of pad300)2020-07-29T01:12:58ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=7#3442020-08-02T17:25:26Z2020-07-27T18:02:34Z<p>Elinil sells 5 of the battleaxes for 25 sp (. He keeps Seldra's axe in case we need to contact her again. </p>
<p>He then heads to the Hearth, and joins the table. There he splits the 25 sp ( 5 sp apiece ) among the group. <b>"Ok everyone, he's your cut. Now lets get ourselves a good meal, and maybe an ale. Then we need to decide if we press on for Dawnsglen, or do we rest out feet for the night. "</b></p>
<p><span class=messageboard-ooc>At this point, I'm assuming that Anri, in a fit of mercy, left the voretti their javelins so they could defend themselves on their way home... </span></p>
<p><span class=messageboard-ooc> Also, 3 days of rations marked off </span></p>Elinil sells 5 of the battleaxes for 25 sp (. He keeps Seldra's axe in case we need to contact her again.
He then heads to the Hearth, and joins the table. There he splits the 25 sp ( 5 sp apiece ) among the group. "Ok everyone, he's your cut. Now lets get ourselves a good meal, and maybe an ale. Then we need to decide if we press on for Dawnsglen, or do we rest out feet for the night. "
At this point, I'm assuming that Anri, in a fit of mercy, left the voretti their javelins so they could...Elinil Iomedaeson (alias of pad300)2020-07-27T18:02:34ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=18#8942020-07-25T19:26:41Z2020-07-25T19:26:41Z<p><span class=messageboard-ooc>Chill, I think you need a new dentist - the one you're going to is apparently killing you...</span></p>Chill, I think you need a new dentist - the one you're going to is apparently killing you...Vakmu Blackhorse (alias of pad300)2020-07-25T19:26:41ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=7#3392020-07-25T17:28:01Z2020-07-25T17:26:45Z<p><span class=messageboard-ooc> Ok, last activity was Wednesday, it's now Saturday. Let's give this a kick... </span></p>
<p>The group having clearly reached a decision to visit Sweftin, Elinil takes charge, <b>"Revna, find what you need for the pup. I will see if someone will give us a decent price for the weapons we collected? Kazmukh, find the local tavern - there'll only be one in a place this size - and get us a table for lunch. Anybody else got any business, take care of it. We meet back together with Kazmukh in an hour..."</b></p>
<p>Elinil leads Hestur off, looking for a merchant, or perhaps the local authorities (who might buy the weapons). Regardless of what deal he does or does not find, he will fish for information about local conditions, Akiros Ismort, and the Kingdom of Chosen...</p>
<p><span class=messageboard-ooc>OK, haggling is apparently <a href="https://2e.aonprd.com/Equipment.aspx?ID=477" target="_blank" rel="nofollow">Diplomacy and Deception</a> . Finding a buyer would be either diplomacy or society? Fish for information is Diplomacy - gather information. </span></p>
<p>[Spoiler omitted]</p>Ok, last activity was Wednesday, it's now Saturday. Let's give this a kick...
The group having clearly reached a decision to visit Sweftin, Elinil takes charge, "Revna, find what you need for the pup. I will see if someone will give us a decent price for the weapons we collected? Kazmukh, find the local tavern - there'll only be one in a place this size - and get us a table for lunch. Anybody else got any business, take care of it. We meet back together with Kazmukh in an hour..."
Elinil...Elinil Iomedaeson (alias of pad300)2020-07-25T17:26:45ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=18#8872020-07-22T14:33:50Z2020-07-22T14:29:52Z<div class="messageboard-quotee">chillblame wrote:</div><blockquote><p> The matron recovers her senses, shakes her head. Turning in fury she snarls in badly accented common</p>
<p><b>Pathetic Elf. Your magics are weak and full of deceit. I will eat your heart for this.</b> and strikes at Rommin, who she blames for the magic. She knows a spell was placed on her, but she doesn't know who did it.</p>
<p>Greatclub: 1d20 + 13 ⇒ (19) + 13 = 32</p>
<p>damage: 2d8 + 22 ⇒ (5, 4) + 22 = 31</p>
<p>greatclub: 1d20 + 8 ⇒ (2) + 8 = 10</p>
<p>Rommin is hit hard for 31 damage </blockquote><p><span class=messageboard-ooc> <s>Love</s> Hate to do this to you Chill, but that was an Extended Murderous Command - she gets to spend 2 rounds killing her friends, not one... Also, Rommin would get Symbol of Mirroring...
</p>
[Spoiler omitted]
<br />
</span></p>
<p><span class=messageboard-ooc> OK everybody, that greatclub damage is mini-boss scary - 2d8+<b>22</b> (the other giants were doing 2d8+8); we need to put the fat lady down before she starts singing funeral corteges... If Hawthorne can get to the square I marked with a yellow box and get a sneak in while she's distracted, that'd be good. Then Ungor can 5' step and full attack (which will squeeze Fenla) through the doorway.. (there may be penalties)</span></p>
<p>Vakmu looks at the force behind the Matron' swings and gulps <b><span class=tiny>"That fat girl lands one properly <span class=messageboard-ooc>(Crit...)</span> and we're talking goodnite gracie. "</span></b> He steps back another 5' and calls out <b>"Ungor, Hawthorne, I hope you guys have been taking care of business because there's trouble here in the hall .."</b>. Then he starts tending to his own knitting. Calling on the spirits, he attempts to ensnare the giantess in strands of silk</p>
<p><span class=messageboard-ooc>Take a 5' step diagonally back
<br />
use <a href="https://aonprd.com/ShamanHexes.aspx" target="_blank" rel="nofollow">Silkstring Snare</a> on the Matron, Reflex DC 19
<br />
</span></p>chillblame wrote:The matron recovers her senses, shakes her head. Turning in fury she snarls in badly accented common
Pathetic Elf. Your magics are weak and full of deceit. I will eat your heart for this. and strikes at Rommin, who she blames for the magic. She knows a spell was placed on her, but she doesn't know who did it.
Greatclub: 1d20 + 13 ⇒ (19) + 13 = 32
damage: 2d8 + 22 ⇒ (5, 4) + 22 = 31
greatclub: 1d20 + 8 ⇒ (2) + 8 = 10
Rommin is hit hard for 31 damage
Love Hate to do this...Vakmu Blackhorse (alias of pad300)2020-07-22T14:29:52ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=7#3362020-07-22T13:45:42Z2020-07-22T13:45:42Z<p>Elinil puts on his best tour guide: <b>"Ladies and Gentlemen, welcome to scenic Sweftin, founded be Janko Sweft, now a knight of Yggsdreth, who helped defeat the Staglord as part of the founding."</b></p>
<p>Continuing, <b>"I think we need to make a quick stop to replinish Filtiarn's milk supply. Also, although I know nothing of raising such a beast, after the supply we gain here is done, should he be weaned onto solid food, it will makes our logistics easier. I don't know if there is enough of a market here to get a decent price for the Voretti's weapons, but I would rather have gold than carry a bunch of battleaxes we have no intention of using."</b></p>
<p><span class=messageboard-ooc> I note that several days just went poof. Are we assuming succesful survival checks, or should we be marking off rations (and if so, how many rations) </span></p>Elinil puts on his best tour guide: "Ladies and Gentlemen, welcome to scenic Sweftin, founded be Janko Sweft, now a knight of Yggsdreth, who helped defeat the Staglord as part of the founding."
Continuing, "I think we need to make a quick stop to replinish Filtiarn's milk supply. Also, although I know nothing of raising such a beast, after the supply we gain here is done, should he be weaned onto solid food, it will makes our logistics easier. I don't know if there is enough of a market here...Elinil Iomedaeson (alias of pad300)2020-07-22T13:45:42ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=7#3352020-07-22T13:38:55Z2020-07-22T13:38:55Z<p><span class="messageboard-dice"><b>society:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (16) + 3 = 19</span></p>[dice=society]1d20+3[/dice]Elinil Iomedaeson (alias of pad300)2020-07-22T13:38:55ZRe: Forums: Play-by-Post Discussion: Giantslayer: Anvil of Fire (revised) DiscussionTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/discussion&page=12#5872020-07-19T00:22:58Z2020-07-19T00:22:58Z<div class="messageboard-quotee">"Dizzy" wrote:</div><blockquote> I have something in my tagline for that. </blockquote><p>I thought you took Freedom of Movement from Argea, and I don't see it in there."Dizzy" wrote:I have something in my tagline for that.
I thought you took Freedom of Movement from Argea, and I don't see it in there.Trevil Rocksfall (alias of pad300)2020-07-19T00:22:58ZRe: Forums: Play-by-Post Discussion: Giantslayer: Anvil of Fire (revised) DiscussionTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/discussion&page=12#5802020-07-17T16:00:20Z2020-07-17T16:00:20Z<p>Trevil current effects summary</p>
<p>Internal Buffer is at 2, from the night before.</p>
<p>5 points of burn
<br />
1 pts burn into Flesh of stone (DR 7 Admantine),
<br />
3 pts burn into shroud of water (armor bonus = 9),
<br />
1 pt of burn into Shimmering Mirage (20% miss chance) </p>
<p>Elemental Overflow = +5 to Hit, +10 to damage with Kinetic Blast, +4 to dex, +2 to Con & Str (Size bonuses), 25% negate critical hits</p>
<p>Mask Misery Trick from Vashta</p>
<p>Combat Status Summary
<br />
Move 50
<br />
Init +4 = +6 (Dex incl EO)
<br />
HP 191 =13•7 (con, including EO)+8+ 12•4.5+12 (FCB)+13 (toughnes)
<br />
Damage = 65 (non lethal, burn)
<br />
Effective HP 126
<br />
Resist Fire 5 Cold 5 Electricity 5
<br />
DR 7/Admantine
<br />
25% chance of negating critical hits</p>
<p>AC : 33 = 10 + 6 (dex incl EO)+3(Wis)+9(Shroud of Water, Armor) + 2 (Shield, Ring of Force Shield) +2 (Ring of Protection, Deflection) +1 (small)
<br />
20% miss chance
<br />
Fortitude +21 = +2 (Monk 1) +8 (kineticist 12) +3 (enhancement)+8 (Con)
<br />
Reflex +19 = +2 (Monk 1)+8 (kineticist 12) +3 (enhancement)+6 (Dex)+
<br />
Will +15 = +2 (Monk 1) +4 (kineticist 12) +3 (enhancement)+3 (Wis)+2 (Elemental Whispers)+1 (Trait)
<br />
Effective To hit with Kinetic Blast +9 (bab)+6 (dex) +1 (Weapon Focus) +5 Elemental Overflow +1 small + 1 (Competence, Ioun Stone) = +23</p>Trevil current effects summary
Internal Buffer is at 2, from the night before.
5 points of burn
1 pts burn into Flesh of stone (DR 7 Admantine),
3 pts burn into shroud of water (armor bonus = 9),
1 pt of burn into Shimmering Mirage (20% miss chance)
Elemental Overflow = +5 to Hit, +10 to damage with Kinetic Blast, +4 to dex, +2 to Con & Str (Size bonuses), 25% negate critical hits
Mask Misery Trick from Vashta
Combat Status Summary
Move 50
Init +4 = +6 (Dex incl EO)
HP 191 =13*7 (con,...Trevil Rocksfall (alias of pad300)2020-07-17T16:00:20ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=7#3302020-07-16T20:42:22Z2020-07-16T20:42:22Z<p><b>"Another bit of banditry suppressed for Yggsdreth. Onwards to Dawnsglen Lodge."</b> Elinil rides shank's mare ...</p>"Another bit of banditry suppressed for Yggsdreth. Onwards to Dawnsglen Lodge." Elinil rides shank's mare ...Elinil Iomedaeson (alias of pad300)2020-07-16T20:42:22ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=18#8702020-07-15T14:49:36Z2020-07-15T14:42:00Z<p>Vakmu takes another 5' step <span class=messageboard-ooc>(so as not to draw an AoO from the Matron - she hates her friend right now, but that doesn't mean she likes us...)</span>, and addresses the other hill giant <span class=messageboard-ooc>(green)</span>,
<br />
[Spoiler omitted]</p>
<p><span class=messageboard-ooc>Over the top attempt a bluff! (untrained)...I don't know if I can pull this off, but it's sooo worth a shot. I am trying to get the second giant fighting to the death against the matron.</span></p>
<p><span class="messageboard-dice"><b>Bluff!:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (5) + 3 = 8</span> vs Sense Motive
<br />
+3 Charisma
<br />
<span class=messageboard-ooc> Chill's call if I have "convincing proof" of my lie, to give a +10 to the roll </span></p>
<p><span class=messageboard-ooc>Edit : Well, let's hope for a low roll on the giant's part... </span></p>Vakmu takes another 5' step (so as not to draw an AoO from the Matron - she hates her friend right now, but that doesn't mean she likes us...), and addresses the other hill giant (green),
[Spoiler omitted]
Over the top attempt a bluff! (untrained)...I don't know if I can pull this off, but it's sooo worth a shot. I am trying to get the second giant fighting to the death against the matron.
[Dice=Bluff!]1d20+3[/dice] vs Sense Motive
+3 Charisma
Chill's call if I have "convincing proof" of...Vakmu Blackhorse (alias of pad300)2020-07-15T14:42:00ZRe: Forums: Play-by-Post: Artofregicide's Giantslayer Book 5: The Anvil of FireTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/gameplay&page=13#6492020-07-14T22:37:19Z2020-07-14T22:37:19Z<div class="messageboard-quotee">Vashta Denaria wrote:</div><blockquote> ... <span class=messageboard-ooc>not accepting the raging song</span>... </blockquote><p><span class=messageboard-ooc> I though only Dizzy was offered the raging song? I assume it prevent the use of Kineticist powers, so I wouldn't accept anyhow... </span>Vashta Denaria wrote:... not accepting the raging song...
I though only Dizzy was offered the raging song? I assume it prevent the use of Kineticist powers, so I wouldn't accept anyhow...Trevil Rocksfall (alias of pad300)2020-07-14T22:37:19ZRe: Forums: Play-by-Post Discussion: Giantslayer: Anvil of Fire (revised) DiscussionTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/discussion&page=12#5762020-07-14T13:59:59Z2020-07-14T13:59:59Z<p>Well, raging song is a SU effect being generated outside the arena. I'd certainly call it a cheat in these circumstances. </p>
<p>A question here for AoR; I'm assuming we're off script here (from the revised module). We were supposed to get some information from the "Sczarni", and this is the backup plan. So you're probably making this all up. Would your life be simplified if we didn't have a horde of temporary orc allies?</p>Well, raging song is a SU effect being generated outside the arena. I'd certainly call it a cheat in these circumstances.
A question here for AoR; I'm assuming we're off script here (from the revised module). We were supposed to get some information from the "Sczarni", and this is the backup plan. So you're probably making this all up. Would your life be simplified if we didn't have a horde of temporary orc allies?Trevil Rocksfall (alias of pad300)2020-07-14T13:59:59ZRe: Forums: Play-by-Post: Artofregicide's Giantslayer Book 5: The Anvil of FireTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/gameplay&page=13#6442020-07-13T20:45:20Z2020-07-13T20:45:20Z<p><span class=messageboard-ooc>No, Trevil is staying nicely on the sidelines... for now. Battlemap? </span></p>No, Trevil is staying nicely on the sidelines... for now. Battlemap?Trevil Rocksfall (alias of pad300)2020-07-13T20:45:20ZRe: Forums: Play-by-Post: Artofregicide's Giantslayer Book 5: The Anvil of FireTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/gameplay&page=13#6422020-07-13T20:12:52Z2020-07-13T20:12:52Z<p><span class=messageboard-ooc>Invisibility isn't considered trickery and cowardly tactics? Orcs...</span></p>
<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (9) + 6 = 15</span></p>
<p>Confident in Dizzy's skill, Trevil focuses on his connection to elemental earth, activating Tremorsense, so as to follow the action. <span class=messageboard-ooc>(Standard action, no burn, 30' range )</span> </p>
<p><span class=tiny><b>"Psst, guys, what spells did they cast?</b></span></p>Invisibility isn't considered trickery and cowardly tactics? Orcs...
[dice=Initiative]1d20+6[/dice]
Confident in Dizzy's skill, Trevil focuses on his connection to elemental earth, activating Tremorsense, so as to follow the action. (Standard action, no burn, 30' range )
"Psst, guys, what spells did they cast?Trevil Rocksfall (alias of pad300)2020-07-13T20:12:52ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=18#8632020-07-12T14:58:48Z2020-07-12T14:58:48Z<p><span class=messageboard-ooc> In terms of Init order, we are at assorted Hill Giants... </span></p>In terms of Init order, we are at assorted Hill Giants...Vakmu Blackhorse (alias of pad300)2020-07-12T14:58:48ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=7#3202020-07-11T18:59:55Z2020-07-11T18:59:28Z<p><b>"I'm always willing to sing for my supper ... But I think we can get another couple of hours travel in and we have immediate business at Dawnsglen. So perhaps another night?"</b></p>
<p><span class=messageboard-ooc>Your putting temptation in their path Anri - to get their blades back in the middle of the night. Even if they don't go for it, that still leaves us in a position of defending a bunch of disarmed non-combatants if we do have an encounter in the night...</span></p>
<p><span class=messageboard-ooc>This isn't all I'd like to do before they depart - depending on the reply I get from Anri in the discussion thread, selling them back their weapons seems a good idea... I'll bring the idea up with Brennadara (who's doing most of the talking given she speaks Sylvan) </span></p>"I'm always willing to sing for my supper ... But I think we can get another couple of hours travel in and we have immediate business at Dawnsglen. So perhaps another night?"
Your putting temptation in their path Anri - to get their blades back in the middle of the night. Even if they don't go for it, that still leaves us in a position of defending a bunch of disarmed non-combatants if we do have an encounter in the night...
This isn't all I'd like to do before they depart - depending on...Elinil Iomedaeson (alias of pad300)2020-07-11T18:59:28ZRe: Forums: Play-by-Post Discussion: Lost Kingdom of the Linnorn DiscussionElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/discussion&page=4#1732020-07-11T18:47:38Z2020-07-11T18:47:38Z<div class="messageboard-quotee">Anri Winnowill Darkspur wrote:</div><blockquote><p> Anri cuts Elinil a look!...
</p>
</blockquote><p>Is that I hate the idea of selling them back their weapons, or I like it?
<p>Seriously, we can pile stuff on top of Hestur until she collapses... I'd rather have their gold - it's lighter, and can be put to our use directly.</p>Anri Winnowill Darkspur wrote:Anri cuts Elinil a look!...
Is that I hate the idea of selling them back their weapons, or I like it? Seriously, we can pile stuff on top of Hestur until she collapses... I'd rather have their gold - it's lighter, and can be put to our use directly.Elinil Iomedaeson (alias of pad300)2020-07-11T18:47:38ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=7#3182020-07-11T15:53:42Z2020-07-11T15:53:42Z<p><span class=messageboard-ooc> So we now have 6 battleaxes and 6•N javelins...Anybody thinks (who speaks Sylvan) that we might do land-office business selling them their weapons back? (...At full price, not the 1/2 we'd get from a merchant.)</span></p>So we now have 6 battleaxes and 6*N javelins...Anybody thinks (who speaks Sylvan) that we might do land-office business selling them their weapons back? (...At full price, not the 1/2 we'd get from a merchant.)Elinil Iomedaeson (alias of pad300)2020-07-11T15:53:42ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=7#3142020-07-10T23:37:26Z2020-07-10T23:36:41Z<p><span class=messageboard-bigger><b>"Winner and undisputed championnnn! By knockout in the 3ed round. Kazmukh Torson of Yggsdreth!"</b></span></p>
<p>Elinil is quick to announce the results and congratulate the Kazmukh - <b>"He didn't lay a paw on you! Nice!'</b>, but he also makes sure to nudge Brennadara to help out the fallen Dewert <b><span class=tiny>"Brennadara, check up on Dewert and make sure he's OK, let's not wreck our fisticuffs of diplomacy by not taking care of the little things... "</b></span></p>"Winner and undisputed championnnn! By knockout in the 3ed round. Kazmukh Torson of Yggsdreth!"
Elinil is quick to announce the results and congratulate the Kazmukh - "He didn't lay a paw on you! Nice!', but he also makes sure to nudge Brennadara to help out the fallen Dewert "Brennadara, check up on Dewert and make sure he's OK, let's not wreck our fisticuffs of diplomacy by not taking care of the little things... "Elinil Iomedaeson (alias of pad300)2020-07-10T23:36:41ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=7#3062020-07-10T19:43:55Z2020-07-10T19:43:10Z<p><b>"We are New Stetven United,
<br />
We always stand our ground.
<br />
The claret and the blue,
<br />
These colors never run!"</b></p>
<p><span class=messageboard-ooc> (more inspire courage) </span></p>"We are New Stetven United,
We always stand our ground.
The claret and the blue,
These colors never run!"
(more inspire courage)Elinil Iomedaeson (alias of pad300)2020-07-10T19:43:10ZRe: Forums: Play-by-Post: Artofregicide's Giantslayer Book 5: The Anvil of FireTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/gameplay&page=13#6362020-07-10T13:41:07Z2020-07-10T13:41:07Z<p><b>"It's your play Dizzy. Cayden's Luck with you."</b> Trevil gets to work, quickly marking the arena with a series of 4 wall infusion Kinetic blasts which scar the ground where they lay. In under a minute, the battleground is ready...</p>"It's your play Dizzy. Cayden's Luck with you." Trevil gets to work, quickly marking the arena with a series of 4 wall infusion Kinetic blasts which scar the ground where they lay. In under a minute, the battleground is ready...Trevil Rocksfall (alias of pad300)2020-07-10T13:41:07ZRe: Forums: Play-by-Post Discussion: Giantslayer: Anvil of Fire (revised) DiscussionTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/discussion&page=12#5662020-07-10T01:15:16Z2020-07-10T01:15:16Z<div class="messageboard-quotee">Artofregicide wrote:</div><blockquote><br />
<br />
<p>2. I knew at some point this would come up. I'm pretty sure you can't actually do that, according to the rules. Or away least, there aren't really rules to handle creatures partially earthglided between materials. Nor does it make a lot of sense to me - they could just hit the part of you that was poking out without any issue. But if there's an official ruling, I'm happy to see it. </p>
<p></blockquote><p>Wouldn't you just use the rules for cover?
</p>
https://aonprd.com/Rules.aspx?Name=Cover&Category=Combat%20Modifiers</p>Artofregicide wrote:2. I knew at some point this would come up. I'm pretty sure you can't actually do that, according to the rules. Or away least, there aren't really rules to handle creatures partially earthglided between materials. Nor does it make a lot of sense to me - they could just hit the part of you that was poking out without any issue. But if there's an official ruling, I'm happy to see it.
Wouldn't you just use the rules for cover?
...Trevil Rocksfall (alias of pad300)2020-07-10T01:15:16ZRe: Forums: Play-by-Post Discussion: Giantslayer: Anvil of Fire (revised) DiscussionTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/discussion&page=12#5632020-07-09T23:32:31Z2020-07-09T23:32:31Z<p>I think I should check before taking up the gauntlet...</p>
<p>AoR Questions:
<br />
1.Is beating someone to death with Kinetic blasts considered a " a test of martial strength"? </p>
<p>2. Is using the earth as cover by sinking nose-deep in rock using Earthglide "trickery or cowardly tactics will not be tolerated."</p>
<p>3. Given the stuff about buff spells, if Ulmo takes this, do we have to wait for all the buff spells he's been casting to wear off?</p>I think I should check before taking up the gauntlet...
AoR Questions:
1.Is beating someone to death with Kinetic blasts considered a " a test of martial strength"?
2. Is using the earth as cover by sinking nose-deep in rock using Earthglide "trickery or cowardly tactics will not be tolerated."
3. Given the stuff about buff spells, if Ulmo takes this, do we have to wait for all the buff spells he's been casting to wear off?Trevil Rocksfall (alias of pad300)2020-07-09T23:32:31ZRe: Forums: Play-by-Post: Artofregicide's Giantslayer Book 5: The Anvil of FireTrevil Rocksfall (alias of pad300)https://paizo.com/campaigns/v5748p75ivkw8/gameplay&page=13#6312020-07-09T23:24:30Z2020-07-09T23:24:30Z<p><b>"Hey Vashta, is orc breath there trying to rush us into something?"</b>
<br />
<span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (10) + 3 = 13</span>
<br />
+3 Wis</p>
<p><span class=messageboard-ooc>A sense motive check that's better than mine might be a really good thing... </span></p>"Hey Vashta, is orc breath there trying to rush us into something?"
[dice=Sense Motive] 1d20 + 3 [/dice]
+3 Wis
A sense motive check that's better than mine might be a really good thing...Trevil Rocksfall (alias of pad300)2020-07-09T23:24:30ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=6#3002020-07-26T18:02:54Z2020-07-09T23:12:50Z<p>Elinil sees Kazmukh needs some inspiration, and starts in on a shared memory from their youth: <a href="https://www.youtube.com/watch?v=cOgV8UYQkCQ" target="_blank" rel="nofollow">the New Stetven Fight Song!</a></p>
<p><span class=messageboard-ooc>Inspire Courage of course </span></p>Elinil sees Kazmukh needs some inspiration, and starts in on a shared memory from their youth: the New Stetven Fight Song!
Inspire Courage of courseElinil Iomedaeson (alias of pad300)2020-07-09T23:12:50ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=6#2972020-07-09T21:02:56Z2020-07-09T21:02:56Z<p><b>"It doesn't strike me as a triumph of the negotiators art either. As an alternative to feeding the crows though (either them or us) ... </b>"</p>"It doesn't strike me as a triumph of the negotiators art either. As an alternative to feeding the crows though (either them or us) ... "Elinil Iomedaeson (alias of pad300)2020-07-09T21:02:56ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=18#8572020-07-08T14:35:14Z2020-07-08T14:33:55Z<div class="messageboard-quotee">chillblame wrote:</div><blockquote><p> <span class=messageboard-ooc>Oh pink has an aoo on hawthorne</span></p>
<p>greatclub: 1d20 + 12 ⇒ (14) + 12 = 26</p>
<p>damage: 2d8 + 8 ⇒ (2, 5) + 8 = 15</p>
<p><span class=messageboard-ooc>which hits I believe</span> </blockquote><p><span class=messageboard-ooc> Psst, Symbol of Mirroring... </span>
</p>
<span class="messageboard-dice"><b>Percentange:</b></span> <span class="messageboard-dice">1d100 ⇒ 28</span> Hit image is 51-100 </p>
<p><span class=messageboard-ooc>EDIT: I tried Brother Hawthorne...I tried. </span></p>chillblame wrote:Oh pink has an aoo on hawthorne
greatclub: 1d20 + 12 ⇒ (14) + 12 = 26
damage: 2d8 + 8 ⇒ (2, 5) + 8 = 15
which hits I believe
Psst, Symbol of Mirroring...
[dice=Percentange]1d100[/dice] Hit image is 51-100 EDIT: I tried Brother Hawthorne...I tried.Vakmu Blackhorse (alias of pad300)2020-07-08T14:33:55ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=17#8502020-07-08T00:22:38Z2020-07-08T00:13:47Z<p><span class=messageboard-ooc>Ok, Fenla and Hawthorne have acted, and I am assuming that Chill has Wilrin in hand... Which puts us back at the top of the initiative order. </span></p>
<p>Hearing the commotion outside the room, Vakmu starts by delegating: <b>"Ungor, Hawthorne, finish this lot. I'm taking a peek at whatever's going on in the corridor."</b></p>
<p>A 5' step backwards has him in position to peek out the door into the hallway. Giants! Right beside the archer and the wizard - time to improvise a frontline...
<br />
<span class=messageboard-ooc> I'm not sure I need to cast defensively, I suspect that the doorframe gives me partial cover, to prevent any AoO, but just in case.</span>
<br />
Careful not to expose himself, he grabs his lesser rod of extend and tries to drive the closest giant into a homicidal rage at her friend!</p>
<p><span class=messageboard-ooc> He casts Defensively,
<br />
<span class="messageboard-dice"><b>Concentration:</b></span> <span class="messageboard-dice">1d20 + 7 + 5 ⇒ (17) + 7 + 5 = 29</span> vs DC 15+2•1=17
<br />
+7 level +5 ability
<br />
using his lesser rod of extend,
<br />
<i>Extended Murderous Command</i>, Will DC 16, Targeting Giant 2, blue
<br />
</span></p>Ok, Fenla and Hawthorne have acted, and I am assuming that Chill has Wilrin in hand... Which puts us back at the top of the initiative order.
Hearing the commotion outside the room, Vakmu starts by delegating: "Ungor, Hawthorne, finish this lot. I'm taking a peek at whatever's going on in the corridor."
A 5' step backwards has him in position to peek out the door into the hallway. Giants! Right beside the archer and the wizard - time to improvise a frontline...
I'm not sure I need to cast...Vakmu Blackhorse (alias of pad300)2020-07-08T00:13:47ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=17#8472020-07-06T13:16:43Z2020-07-06T13:15:21Z<div class="messageboard-quotee">Ungor the Dire wrote:</div><blockquote> <span class=messageboard-ooc>so if I'm tracking init correctly, Fenla, and Wilrin have actions before we get back to the top of the order?</span> </blockquote><p><span class=messageboard-ooc> Yep. I figure Wilrin's either waiting for Yellow to come to him, or opening the door...Fenla??? Also young hill giants pink and yellow didn't act.</span>Ungor the Dire wrote:so if I'm tracking init correctly, Fenla, and Wilrin have actions before we get back to the top of the order?
Yep. I figure Wilrin's either waiting for Yellow to come to him, or opening the door...Fenla??? Also young hill giants pink and yellow didn't act.Vakmu Blackhorse (alias of pad300)2020-07-06T13:15:21ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=17#8452020-07-06T04:19:57Z2020-07-06T04:19:57Z<div class="messageboard-quotee">Brother Hawthorne wrote:</div><blockquote> <span class=messageboard-ooc>Was 10’ away from either, so no coup possible.</span> </blockquote><p><span class=messageboard-ooc> Well, do what you need to do. Vakmu's ducking back out the door to deal with the cooks next round... I figure you and Ungor (and Wilrin) have this in hand.</span>Brother Hawthorne wrote:Was 10’ away from either, so no coup possible.
Well, do what you need to do. Vakmu's ducking back out the door to deal with the cooks next round... I figure you and Ungor (and Wilrin) have this in hand.Vakmu Blackhorse (alias of pad300)2020-07-06T04:19:57ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=17#8432020-07-06T03:00:07Z2020-07-06T03:00:07Z<div class="messageboard-quotee">Brother Hawthorne wrote:</div><blockquote><p> <span class=messageboard-ooc>ok, so as I understand it, Ungor did clean up the entryway, but green is still up, so...</span></p>
<p>Brother Hawthorne charges across the room to attack the giant (green) next to Ungor.</p>
<p>[dice=MW Sap Sneak Hit vs FF]1d20+14+2
<br />
[dice=MW Sap Sneak Damage]1d4+6+4+4d6+4d6 Nonlethal</p>
<p><span class=messageboard-ooc>My AC will be 26 vs any AOOs.</span> </blockquote><p><span class=messageboard-ooc> Green and purple are both asleep courtesy of slumber hex. A CDG is useful though. Pink is still up and fighting... </span>Brother Hawthorne wrote:ok, so as I understand it, Ungor did clean up the entryway, but green is still up, so...
Brother Hawthorne charges across the room to attack the giant (green) next to Ungor.
[dice=MW Sap Sneak Hit vs FF]1d20+14+2
[dice=MW Sap Sneak Damage]1d4+6+4+4d6+4d6 Nonlethal
My AC will be 26 vs any AOOs.
Green and purple are both asleep courtesy of slumber hex. A CDG is useful though. Pink is still up and fighting...Vakmu Blackhorse (alias of pad300)2020-07-06T03:00:07ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=6#2882020-07-05T15:23:08Z2020-07-05T15:23:08Z<p>Elinil speaks quickly <b>"You'll need to translate this Brennadara; let's not let it get lost in language gaps. I think we want something different. Rather than their weapons - which I'm not too sure we want - can they give a committment to send a delegation to Yggsdreth's court, with the intention of negotiating an actual place for these folk in the realm? Like the deal Queen struck with the Kobolds?"</b></p>Elinil speaks quickly "You'll need to translate this Brennadara; let's not let it get lost in language gaps. I think we want something different. Rather than their weapons - which I'm not too sure we want - can they give a committment to send a delegation to Yggsdreth's court, with the intention of negotiating an actual place for these folk in the realm? Like the deal Queen struck with the Kobolds?"Elinil Iomedaeson (alias of pad300)2020-07-05T15:23:08ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=6#2842020-07-08T21:18:01Z2020-07-04T02:13:13Z<p>What are the rules? Melee weapons only? Is it cheating if I stand around and encourage our chosen champion with my tremendous instrumental skills...</p>
<p>I nominate Kazmukh...</p>
<p>I suggest :
<br />
a 30' circle, forced outside = loss
<br />
Melee weapons only
<br />
Heckling is permitted...</p>What are the rules? Melee weapons only? Is it cheating if I stand around and encourage our chosen champion with my tremendous instrumental skills...
I nominate Kazmukh...
I suggest :
a 30' circle, forced outside = loss
Melee weapons only
Heckling is permitted...Elinil Iomedaeson (alias of pad300)2020-07-04T02:13:13ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=6#2782020-07-03T14:30:53Z2020-07-03T14:30:53Z<p>Elinil speaks <b>"Anri, get ready, we act together"</b>, and tenses, readying himself to act quickly...</p>
<p><span class=messageboard-ooc> Elinil delays until after Voretti 1-2 and before Anri. </span></p>
<p><span class=messageboard-ooc> Anri, I'm guessing that Voretti 1-2 won't actually kick it off (attack), but will move closer to surround us... and I'm willing to let them come to me. But as mentioned before, I think a double electric arc should put paid to these guys on the south flank. </span></p>Elinil speaks "Anri, get ready, we act together", and tenses, readying himself to act quickly...
Elinil delays until after Voretti 1-2 and before Anri.
Anri, I'm guessing that Voretti 1-2 won't actually kick it off (attack), but will move closer to surround us... and I'm willing to let them come to me. But as mentioned before, I think a double electric arc should put paid to these guys on the south flank.Elinil Iomedaeson (alias of pad300)2020-07-03T14:30:53ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=17#8362020-07-03T14:24:25Z2020-07-03T14:11:33Z<p><span class=messageboard-ooc> I think we have skipped Fenla here. But, well, carry on... </span></p>
<p>Vakmu slips through the door and jumps across Rommin's line of fire to a safe spot, and then focuses his will again, attempting to render another giant senseless.</p>
<p><span class=messageboard-ooc> 20' ft move action, and then use slumber hex as a standard action. Slumber on Giant 4, Purple, Will DC 19 or sleep </span></p>I think we have skipped Fenla here. But, well, carry on...
Vakmu slips through the door and jumps across Rommin's line of fire to a safe spot, and then focuses his will again, attempting to render another giant senseless.
20' ft move action, and then use slumber hex as a standard action. Slumber on Giant 4, Purple, Will DC 19 or sleepVakmu Blackhorse (alias of pad300)2020-07-03T14:11:33ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=6#2742020-07-08T21:18:23Z2020-07-03T03:50:31Z<p><b>"Brennadara, if we let them kick this off, especially if they continue to flank us, we are going to eat 12 or so javelins... If you can't get them to back off NOW, we need to start the ball rolling ourselves... "</b> </p>
<p><span class=messageboard-ooc> And speaking of kicking it off Anri, I propose we both move closer to the two in the bush just south of the road, and give them a 2 electric arc cantrips... if we are lucky, they both drop and the party isn't in a box anymore.</span></p>"Brennadara, if we let them kick this off, especially if they continue to flank us, we are going to eat 12 or so javelins... If you can't get them to back off NOW, we need to start the ball rolling ourselves... "
And speaking of kicking it off Anri, I propose we both move closer to the two in the bush just south of the road, and give them a 2 electric arc cantrips... if we are lucky, they both drop and the party isn't in a box anymore.Elinil Iomedaeson (alias of pad300)2020-07-03T03:50:31ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=6#2682020-07-08T21:16:48Z2020-07-02T23:17:47Z<p><b>"A question, Does the Kingdom of Yggsdreth recognize these humanoids, whatever they are, as sovereign? Or even as anything but road bandits to be exterminated?"</b></p>
<p><span class=messageboard-ooc>Seriously, what's Yggsdreth's attitude towards "non-pretty" humanoids? </p>
<p><a href="https://paizo.com/campaigns/v5748p75ivl30/gameplay#14" target="_blank" rel="nofollow">"As to the Kingdom's policies, unrepentant bandits are put to the death. As to what this means in the 'Marches; we give them one chance to surrender. If they don't surrender to the authority of the Kingdom, their lives are forfeit." - Marshall Mosswaxer</a></p>
<p>I'm pretty sure these guys are not acknowledging the "authority of the kingom"</p>
<p>I'm guessing thats a recall Recall Knowledge Society check? </span></p>
<p><span class="messageboard-dice"><b>Recall Knowledge Society:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 ⇒ (4) + 2 + 1 = 7</span>
<br />
+2 trained +1 level</p>"A question, Does the Kingdom of Yggsdreth recognize these humanoids, whatever they are, as sovereign? Or even as anything but road bandits to be exterminated?"
Seriously, what's Yggsdreth's attitude towards "non-pretty" humanoids?
"As to the Kingdom's policies, unrepentant bandits are put to the death. As to what this means in the 'Marches; we give them one chance to surrender. If they don't surrender to the authority of the Kingdom, their lives are forfeit." - Marshall Mosswaxer
I'm...Elinil Iomedaeson (alias of pad300)2020-07-02T23:17:47ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=6#2622020-07-08T21:17:02Z2020-07-01T00:30:49Z<p>Elinil complanins, <b>"Does anyone in these benighted River Kingdoms speak a civilized language? That goes for the both of you as well as these .... things."</b></p>Elinil complanins, "Does anyone in these benighted River Kingdoms speak a civilized language? That goes for the both of you as well as these .... things."Elinil Iomedaeson (alias of pad300)2020-07-01T00:30:49ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=6#2522020-06-30T15:24:30Z2020-06-30T15:23:39Z<div class="messageboard-quotee">Reckless wrote:</div><blockquote> Elinil, because of variations as to where the trees are, etc., I would recommend using the map linked at the top of the page for determining distances. The 120 was an approximation to the closest ones. </blockquote><p><span class=messageboard-ooc> Sorry, I failed my perception check to see that there's a map... </span>
<p>The spark in his hand winks out, as putting on a bold front, Elinil replies to Anri, <b>"I'll wager on Kazmuhk being tougher than any 3 of them; thus we out number them, even counting you and the pup as one..."</b>. <span class=messageboard-ooc> ( Cast Inspire Courage Cantrip )</span></p>
<p>He moves into the back of the wedge <span class=messageboard-ooc> (Move Action) </span> that's being formed, and draws his whip as he goes <span class=messageboard-ooc> (?Manipulate Action?) </span>.</p>Reckless wrote:Elinil, because of variations as to where the trees are, etc., I would recommend using the map linked at the top of the page for determining distances. The 120 was an approximation to the closest ones.
Sorry, I failed my perception check to see that there's a map... The spark in his hand winks out, as putting on a bold front, Elinil replies to Anri, "I'll wager on Kazmuhk being tougher than any 3 of them; thus we out number them, even counting you and the pup as one...". (...Elinil Iomedaeson (alias of pad300)2020-06-30T15:23:39ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveElinil Iomedaeson (alias of pad300)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=5#2492020-06-30T04:26:46Z2020-06-30T04:26:46Z<p><span class=messageboard-ooc>Q for Reckless. Varetti (3-6) took a double move foward and took cover. They started 120 ft away; but how far is a double move for a Varetti? (Electric Arc has a 30 ft range)...</span></p>Q for Reckless. Varetti (3-6) took a double move foward and took cover. They started 120 ft away; but how far is a double move for a Varetti? (Electric Arc has a 30 ft range)...Elinil Iomedaeson (alias of pad300)2020-06-30T04:26:46ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=17#8292020-06-26T17:16:12Z2020-06-26T17:16:12Z<div class="messageboard-quotee">Ungor the Dire wrote:</div><blockquote> <div class="messageboard-quotee">Vakmu Blackhorse wrote:</div><blockquote> <span class=messageboard-ooc>Chill, shouldn't it be the giants attacks sequence now? Vakmu, Ungor and Rommin have gone. </span> </blockquote><span class=messageboard-ooc>and my image comes back..right?</span> </blockquote><p><span class=messageboard-ooc> Your mirror image reappeared on your turn </span>Ungor the Dire wrote:Vakmu Blackhorse wrote: Chill, shouldn't it be the giants attacks sequence now? Vakmu, Ungor and Rommin have gone.
and my image comes back..right? Your mirror image reappeared on your turnVakmu Blackhorse (alias of pad300)2020-06-26T17:16:12ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=17#8272020-06-25T14:53:12Z2020-06-25T14:53:12Z<p><span class=messageboard-ooc>Chill, shouldn't it be the giants attacks sequence now? Vakmu, Ungor and Rommin have gone. </span></p>Chill, shouldn't it be the giants attacks sequence now? Vakmu, Ungor and Rommin have gone.Vakmu Blackhorse (alias of pad300)2020-06-25T14:53:12ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=17#8232020-06-24T13:17:00Z2020-06-24T13:17:00Z<p><span class=messageboard-ooc> That's 6 saves rolled. Blue is already down, so I assume you didn't roll for it. So all of them are slowed (5 saves), and Green is asleep (Slumber hex). Ok </span></p>That's 6 saves rolled. Blue is already down, so I assume you didn't roll for it. So all of them are slowed (5 saves), and Green is asleep (Slumber hex). OkVakmu Blackhorse (alias of pad300)2020-06-24T13:17:00ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=17#8212020-06-23T14:46:21Z2020-06-23T14:45:31Z<div class="messageboard-quotee">chillblame wrote:</div><blockquote><p> ...</p>
<p>Sorted order
<br />
Vakmu 26
<br />
Ungor 22
<br />
Rommin 21
<br />
Hill giant teens 18
<br />
Fenla 12
<br />
Brother Hawthorne 7
<br />
Wilrin 3</p>
<p>... </blockquote><p><span class=messageboard-ooc>Ok, I think that Giants (attacked Ungor, popped his image; it will reform on Ungor's initiative), Fenla (cast slow), Hawthorne (attacked Pink, Giant 5), and Wilrin (went off to block the back exit) finishes up Rd 1. We are now on round 2, with Vakmu, Ungor and Rommin acting before the giants. </span>
<p>Vakmu moves foward to the edge of the threshold <span class=messageboard-ooc> (5' step) </span> and focuses his will again, on another giant... <span class=messageboard-ooc>Slumber Hex, DC 19, targeting Giant Green </span></p>chillblame wrote:...
Sorted order
Vakmu 26
Ungor 22
Rommin 21
Hill giant teens 18
Fenla 12
Brother Hawthorne 7
Wilrin 3
...
Ok, I think that Giants (attacked Ungor, popped his image; it will reform on Ungor's initiative), Fenla (cast slow), Hawthorne (attacked Pink, Giant 5), and Wilrin (went off to block the back exit) finishes up Rd 1. We are now on round 2, with Vakmu, Ungor and Rommin acting before the giants. Vakmu moves foward to the edge of the threshold (5' step) and focuses his...Vakmu Blackhorse (alias of pad300)2020-06-23T14:45:31ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=17#8162020-06-19T03:52:44Z2020-06-19T03:52:44Z<p><span class=messageboard-ooc> Sorry Chill, I should have been more specific and reminded you about the tricks I play with symbol spells. Do you remember our previous discussions about control of symbol type spells (and Woodland rune?) (I guess it's been 4 or 5 months now... sorry). On how to use the 'programmable' effects of the symbol spells to a casters advantage... </span></p>
<p><span class=messageboard-ooc><div class="messageboard-quotee">Symbol of Death wrote wrote:</div><blockquote><br />
<br />
You can also set special triggering limitations of your own. These can be as simple or elaborate as you desire. Special conditions for triggering a symbol of death can be based on a creature's name, identity, or alignment, but otherwise must be based on observable actions or qualities.
<br />
</blockquote><p></span>
<p><span class=messageboard-ooc>As per Vakmu's character sheet, "5 planchettes with pre-cast symbols of mirroring on them, programmed to only affect those displaying the same 3 symbol combination....A set of 12 necklaces (fits up to large creatures, can be multiply looped to fit smaller creatures), that display the aforementioned 3 symbol combination (Arcane Mark, symbol of Boccob, symbol of Celestian)" </span></p>
<p><span class=messageboard-ooc>I passed the necklaces out before we entered the fort. The mirroring effect is only triggering on party members. </span></p>Sorry Chill, I should have been more specific and reminded you about the tricks I play with symbol spells. Do you remember our previous discussions about control of symbol type spells (and Woodland rune?) (I guess it's been 4 or 5 months now... sorry). On how to use the 'programmable' effects of the symbol spells to a casters advantage...
Symbol of Death wrote wrote:You can also set special triggering limitations of your own. These can be as simple or elaborate as you desire. Special...Vakmu Blackhorse (alias of pad300)2020-06-19T03:52:44ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=17#8112020-06-18T14:35:42Z2020-06-18T14:35:42Z<p><span class=messageboard-ooc> I did <a href="https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=16#786" target="_blank" rel="nofollow">ACT</a> in the surprise round... And Ungor should get a 50% miss chance on that 15 damage. </span></p>
<p><span class=messageboard-ooc> I don't think I owe you an action now - Fenla, Hawthorne and Wilrin are up next, then me. </span></p>I did ACT in the surprise round... And Ungor should get a 50% miss chance on that 15 damage.
I don't think I owe you an action now - Fenla, Hawthorne and Wilrin are up next, then me.Vakmu Blackhorse (alias of pad300)2020-06-18T14:35:42ZRe: Forums: Play-by-Post Discussion: ADQ table 2 DiscussionVakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/discussion&page=11#5242020-06-14T13:50:26Z2020-06-14T13:50:26Z<div class="messageboard-quotee">chillblame wrote:</div><blockquote> we seem to have lost our gnome, so we need to get another character if you want. I have been contacted by someone who has offered a fighter type. Are you all interested? </blockquote><p>Well, a good bladesman is always an addition... what have we got?chillblame wrote:we seem to have lost our gnome, so we need to get another character if you want. I have been contacted by someone who has offered a fighter type. Are you all interested?
Well, a good bladesman is always an addition... what have we got?Vakmu Blackhorse (alias of pad300)2020-06-14T13:50:26ZRe: Forums: Play-by-Post Discussion: ADQ table 2 DiscussionVakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/discussion&page=11#5232020-06-14T13:49:06Z2020-06-14T13:48:51Z<div class="messageboard-quotee">Brother Hawthorne wrote:</div><blockquote> I'll be out of town from today until Tuesday. Don't get killed before I return. </blockquote><p>We'll let you take point for this frontal assault...Brother Hawthorne wrote:I'll be out of town from today until Tuesday. Don't get killed before I return.
We'll let you take point for this frontal assault...Vakmu Blackhorse (alias of pad300)2020-06-14T13:48:51ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=16#7972020-06-14T13:46:53Z2020-06-14T13:46:53Z<div class="messageboard-quotee">chillblame wrote:</div><blockquote> <span class=messageboard-ooc>It is a surprise round, they don't act</span> </blockquote><p><span class=messageboard-ooc> So, it's Vakmu, Rommin and Ungor again. I see </span>
<p>Vakmu takes a 5' step away from where he was being squished against the wall by Ungor, and focuses his will on a hapless giant! <span class=messageboard-ooc>Uses his Slumber hex on Hill Giant Green, DC19 or fall asleep. If it works, it should let Ungor 5' step and engage blue without squeezing...And someone can take care of sleepy head.</span></p>chillblame wrote:It is a surprise round, they don't act
So, it's Vakmu, Rommin and Ungor again. I see Vakmu takes a 5' step away from where he was being squished against the wall by Ungor, and focuses his will on a hapless giant! Uses his Slumber hex on Hill Giant Green, DC19 or fall asleep. If it works, it should let Ungor 5' step and engage blue without squeezing...And someone can take care of sleepy head.Vakmu Blackhorse (alias of pad300)2020-06-14T13:46:53ZRe: Forums: Play-by-Post Discussion: The Thunder Below DiscussionDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/discussion&page=3#1212020-06-14T03:18:23Z2020-06-14T03:18:23Z<p>OK, DireMerc posted in his other campaign... So he's alive. So, at the very least, a post closing this would be nice...</p>OK, DireMerc posted in his other campaign... So he's alive. So, at the very least, a post closing this would be nice...Devlin Plumb (alias of pad300)2020-06-14T03:18:23ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=16#7942020-06-14T03:15:50Z2020-06-14T03:15:50Z<div class="messageboard-quotee">chillblame wrote:</div><blockquote> Rommin scores a hit. Waiting on the others </blockquote><p><span class=messageboard-ooc> Huh? Vakmu uncovered a symbol giving everyone mirror images (and passed a suggestion to Wilrin). Ungor Moved, Rommin Shot... The Hill giants are on 18, they are up </span>chillblame wrote:Rommin scores a hit. Waiting on the others
Huh? Vakmu uncovered a symbol giving everyone mirror images (and passed a suggestion to Wilrin). Ungor Moved, Rommin Shot... The Hill giants are on 18, they are upVakmu Blackhorse (alias of pad300)2020-06-14T03:15:50ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=16#7902020-06-12T14:26:22Z2020-06-12T14:26:22Z<p><b><span class=tiny>"Fenla, tell Wilrin to get around the far end of the room and block the other exit, Clackers will lead him... "</span></b></p>"Fenla, tell Wilrin to get around the far end of the room and block the other exit, Clackers will lead him... "Vakmu Blackhorse (alias of pad300)2020-06-12T14:26:22ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=16#7882020-06-10T13:32:49Z2020-06-10T13:32:49Z<div class="messageboard-quotee">Ungor the Dire wrote:</div><blockquote> <span class=messageboard-ooc>Ungor will wait on map update before taking his turn...but Prior to coming to the giant fortress for a raid, were we given orders that All Giants are Bad Giants?</span> </blockquote><p><span class=messageboard-ooc> Orders were : "We want you to find their headquarters, and destroy it. In the process, any information on what's going on would be greatly appreciated." I suspect that the young giants will fight, and taking prisoners is going to be challenging in a logistics/maneuver sense... </span>Ungor the Dire wrote:Ungor will wait on map update before taking his turn...but Prior to coming to the giant fortress for a raid, were we given orders that All Giants are Bad Giants?
Orders were : "We want you to find their headquarters, and destroy it. In the process, any information on what's going on would be greatly appreciated." I suspect that the young giants will fight, and taking prisoners is going to be challenging in a logistics/maneuver sense...Vakmu Blackhorse (alias of pad300)2020-06-10T13:32:49ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=16#7862020-06-09T14:10:22Z2020-06-09T14:10:22Z<p><span class=messageboard-ooc> Map update? </span></p>
<p>Between Ungor's bulk and his angle to the door, Vakmu can't see much, Thus, instead of attacking, he peels the paper and spirit gum cover off of one of his wooden planchettes; exposing a <a href="https://aonprd.com/SpellDisplay.aspx?ItemName=Symbol%20of%20Mirroring" target="_blank" rel="nofollow">symbol of mirroring</a>.</p>
<p><span class=messageboard-ooc> Everyone who's wearing a symbol necklace (which Vakmu distributed before we entered the fort) gets a 1 mirror image; if it is destroyed the image regenerates on your turn.</span></p>Map update?
Between Ungor's bulk and his angle to the door, Vakmu can't see much, Thus, instead of attacking, he peels the paper and spirit gum cover off of one of his wooden planchettes; exposing a symbol of mirroring.
Everyone who's wearing a symbol necklace (which Vakmu distributed before we entered the fort) gets a 1 mirror image; if it is destroyed the image regenerates on your turn.Vakmu Blackhorse (alias of pad300)2020-06-09T14:10:22ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=16#7792020-06-02T16:17:47Z2020-06-02T16:17:47Z<p>Vakmu squeezes up against the wall to let Ungor's giant frame past, while looking into the door that Brother Hawthorne just opened, ready to unleash a hex.</p>Vakmu squeezes up against the wall to let Ungor's giant frame past, while looking into the door that Brother Hawthorne just opened, ready to unleash a hex.Vakmu Blackhorse (alias of pad300)2020-06-02T16:17:47ZRe: Forums: Play-by-Post Discussion: ADQ table 2 DiscussionVakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/discussion&page=11#5182020-06-02T16:14:58Z2020-06-02T16:14:58Z<div class="messageboard-quotee">chillblame wrote:</div><blockquote> Okay, I have rescaled the map. Check it out, and let me know if there are issues. </blockquote><p>Looks good to mechillblame wrote:Okay, I have rescaled the map. Check it out, and let me know if there are issues.
Looks good to meVakmu Blackhorse (alias of pad300)2020-06-02T16:14:58ZRe: Forums: Play-by-Post Discussion: The Thunder Below DiscussionDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/discussion&page=3#1202020-06-01T03:42:20Z2020-06-01T03:42:20Z<p>Is this dead? Last post was on the 23ed...</p>Is this dead? Last post was on the 23ed...Devlin Plumb (alias of pad300)2020-06-01T03:42:20ZRe: Forums: Play-by-Post Discussion: ADQ table 2 DiscussionVakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/discussion&page=11#5112020-05-29T17:32:15Z2020-05-29T17:32:15Z<div class="messageboard-quotee">Brother Hawthorne wrote:</div><blockquote> Message to Garcia!!! </blockquote><p>WTF?Brother Hawthorne wrote:Message to Garcia!!!
WTF?Vakmu Blackhorse (alias of pad300)2020-05-29T17:32:15ZRe: Forums: Play-by-Post Discussion: ADQ table 2 DiscussionVakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/discussion&page=11#5092020-05-28T20:23:32Z2020-05-28T20:23:32Z<div class="messageboard-quotee">Vakmu Blackhorse wrote:</div><blockquote><p> Chill, this just occured to me.</p>
<p>Looking at the map, are you sure we are working with a 5x5 square for the grid, and not 10 x10? Would make these hallways and bed and so forth a lot more appropriately size for 10' tall Hill Giants ...</p>
<p>I wouldn't change anything this fight, but after we are done with these ogres... </blockquote><div class="messageboard-quotee">chillblame wrote:</div><blockquote> <span class=messageboard-ooc>I might do a bit of a scale change. It occurs to me that in old days, ten-foot squares were the norm</span> </blockquote><p>So, are we changing the scale? It does change the tactics.Vakmu Blackhorse wrote:Chill, this just occured to me.
Looking at the map, are you sure we are working with a 5x5 square for the grid, and not 10 x10? Would make these hallways and bed and so forth a lot more appropriately size for 10' tall Hill Giants ...
I wouldn't change anything this fight, but after we are done with these ogres...
chillblame wrote:I might do a bit of a scale change. It occurs to me that in old days, ten-foot squares were the norm
So, are we changing the scale? It...Vakmu Blackhorse (alias of pad300)2020-05-28T20:23:32ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=16#7712020-05-28T20:27:27Z2020-05-28T20:20:43Z<p><span class=messageboard-ooc> Ok, I'm assuming that the ogre is dead and we are out of Init order... for now </span></p>
<p>After the ogre has shouted his warning, Vakmu speaks (rather than whisper through message) <b>"Yep, we are now in thunder run territory. Fenla, have Twilight check our route back to the door we came in, and make sure that it isn't blocked yet. <span class=messageboard-ooc> That should be about 1 round of flying, there and back assuming a quad move. </span> We hit that room next <span class=messageboard-ooc> (red dot door) </span> next as anyone inside it could cut off our exit if we go to one of the other doors."</b> Stroking Clackers's (his scorpion) carapace. <b>"Go to that corner<span class=messageboard-ooc>(where I put a pink 1 on the map)</span>, and peek around it, hide and let me know if something is coming <span class=messageboard-ooc>(through empathic link of course) </span>."</b></p>
<p><span class="messageboard-dice"><b>Stealth for Clackers:</b></span> <span class="messageboard-dice">1d20 + 8 + 4 + 3 ⇒ (10) + 8 + 4 + 3 = 25</span> +8 size +4 racial +3 Dex</p>
<p><span class="messageboard-dice"><b>Perception for Clackers, if needed:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (13) + 14 = 27</span></p>
<p><span class=messageboard-ooc>proposed stack up and tactics for the door when/if we confirm map re-size </span></p>Ok, I'm assuming that the ogre is dead and we are out of Init order... for now
After the ogre has shouted his warning, Vakmu speaks (rather than whisper through message) "Yep, we are now in thunder run territory. Fenla, have Twilight check our route back to the door we came in, and make sure that it isn't blocked yet. That should be about 1 round of flying, there and back assuming a quad move. We hit that room next (red dot door) next as anyone inside it could cut off our exit if we go...Vakmu Blackhorse (alias of pad300)2020-05-28T20:20:43ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=16#7652020-05-25T13:57:15Z2020-05-25T13:55:51Z<p><span class=messageboard-ooc> Wilrin is a 70 of 88 hp </span></p>
<p>With a grunt, Wilrin eats the ogres powerful strike and responds; he has Legs take a 5' step further on the ceiling <span class=messageboard-ooc>(I think this enables a flank with ungor)</span> and then he and Legs both attack! <span class=messageboard-ooc> Full round action </span></p>
<p><span class="messageboard-dice"><b>ride check to fight with mount:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (3) + 17 = 20</span> vs dc 10</p>
<p><span class="messageboard-dice"><b>Wilrin Attack #1, To Hit:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 1 + 1 + 1 - 0 + 2 ⇒ (16) + 7 + 3 + 1 + 1 + 1 - 0 + 2 = 31</span>
<br />
+7 bab +3 Str +1 magic weapon +1 small +1 higher ground (he's on the ceiling)-0 (no PA penalty on first attack due to furious focus) +2 flanking
<br />
<span class="messageboard-dice"><b>Wilrin Damage #1:</b></span> <span class="messageboard-dice">1d8 + 1 + 4 + 6 + 2 ⇒ (8) + 1 + 4 + 6 + 2 = 21</span>
<br />
+1 Magic Weapon +4 Str (rounded down)+6 Power Attack+2 spinning ripsaw glaive</p>
<p><span class="messageboard-dice"><b>Wilrin Attack #2, To Hit:</b></span> <span class="messageboard-dice">1d20 + 7 + 3 + 1 + 1 + 1 - 2 + 2 - 5 ⇒ (19) + 7 + 3 + 1 + 1 + 1 - 2 + 2 - 5 = 27</span>
<br />
+7 bab +3 Str +1 magic weapon +1 small +1 higher ground (he's on the ceiling)-2 PA +2 flanking -5 second attack
<br />
<span class="messageboard-dice"><b>Wilrin Damage #1:</b></span> <span class="messageboard-dice">1d8 + 1 + 4 + 6 + 2 ⇒ (6) + 1 + 4 + 6 + 2 = 19</span>
<br />
+1 Magic Weapon +4 Str (rounded down)+6 Power Attack+2 spinning ripsaw glaive</p>
<p><span class="messageboard-dice"><b>Legs, To Hit:</b></span> <span class="messageboard-dice">1d20 + 8 + 2 ⇒ (9) + 8 + 2 = 19</span>
<br />
+8 leg's character sheet +2 flanking
<br />
<span class="messageboard-dice"><b>damage, legs:</b></span> <span class="messageboard-dice">1d6 + 1 ⇒ (2) + 1 = 3</span> + Poison <span class=messageboard-ooc>Don't bother Chill </span>
<br />
+1 Str</p>Wilrin is a 70 of 88 hp
With a grunt, Wilrin eats the ogres powerful strike and responds; he has Legs take a 5' step further on the ceiling (I think this enables a flank with ungor) and then he and Legs both attack! Full round action
[dice=ride check to fight with mount]1d20+17[/dice] vs dc 10
[dice=Wilrin Attack #1, To Hit] 1d20 + 7 + 3 + 1 + 1 + 1 - 0 +2 [/dice]
+7 bab +3 Str +1 magic weapon +1 small +1 higher ground (he's on the ceiling)-0 (no PA penalty on first attack due to...Vakmu Blackhorse (alias of pad300)2020-05-25T13:55:51ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=5#2372020-05-22T14:20:20Z2020-05-22T14:20:20Z<p><span class=messageboard-ooc>I am assuming the Chimeras are long gone at this point - if they are still in range, they are actually the priority targets...</span> </p>
<p>After the others are hidden in Mae's invisibility sphere, Devlin will move out, gathering elemental power again <span class=messageboard-ooc> (20' move downslope towards the encampment, using Mobile Gathering. Move Action)</span>. Gazing down to the target, if he can see an individual on the parapet, he will hurl a bolt of metal <span class=messageboard-ooc>(entangling extreme range metal blast, standard action)</span> at them. If he can't see anyone, he will start knocking down the watch-tower on the nearest corner...</p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 26 ⇒ (15) + 26 = 41</span> <span class=messageboard-ooc>(there might be bless on top of this for a +1, if I am still in range, but I doubt it matters)</span></p>
<p><span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">16d6 + 37 ⇒ (6, 4, 3, 6, 3, 4, 4, 1, 1, 4, 1, 2, 4, 6, 6, 3) + 37 = 95</span></p>I am assuming the Chimeras are long gone at this point - if they are still in range, they are actually the priority targets...
After the others are hidden in Mae's invisibility sphere, Devlin will move out, gathering elemental power again (20' move downslope towards the encampment, using Mobile Gathering. Move Action). Gazing down to the target, if he can see an individual on the parapet, he will hurl a bolt of metal (entangling extreme range metal blast, standard action) at them. If he...Devlin Plumb (alias of pad300)2020-05-22T14:20:20ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=5#2342020-05-21T14:55:11Z2020-05-21T14:49:51Z<p><b>"Do the rest of you want a distraction? I could just walk down the slope chucking earth bolts at anything showing itself, or the encampment in general, while you guys sneak in and set up... </b></p>
<p><span class=messageboard-ooc> Diremerc, it's not clear how much time has gone by since the dragon fell, I am currently assuming all the rounds/lvl buffs are done (haste, Blessings of Fervor), but the minute per level + buffs are still up - bless, resist energy communal (acid), life bubble) </span></p>"Do the rest of you want a distraction? I could just walk down the slope chucking earth bolts at anything showing itself, or the encampment in general, while you guys sneak in and set up...
Diremerc, it's not clear how much time has gone by since the dragon fell, I am currently assuming all the rounds/lvl buffs are done (haste, Blessings of Fervor), but the minute per level + buffs are still up - bless, resist energy communal (acid), life bubble)Devlin Plumb (alias of pad300)2020-05-21T14:49:51ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=16#7592020-05-20T14:47:11Z2020-05-20T14:44:06Z<div class="messageboard-quotee">chillblame wrote:</div><blockquote> <span class=messageboard-ooc>I should note the giant is currently standing. He fell, but used his standard action to stand</span> </blockquote><p><span class=messageboard-ooc>@Chill, Yep, Wilrin's plan includes the AoO it will draw - but you need to roll it. </span>
<p><span class=messageboard-ooc>@Fenla is up in the init. Then the ogre. Then Wilrin. </span></p>
<p><span class=messageboard-ooc>@Brother H, Rommin, We need to figure out if we are still stealthy - so listen (take your perception checks) at the doors you are at respectively and see if you can hear activity </span></p>chillblame wrote:I should note the giant is currently standing. He fell, but used his standard action to stand
@Chill, Yep, Wilrin's plan includes the AoO it will draw - but you need to roll it. @Fenla is up in the init. Then the ogre. Then Wilrin.
@Brother H, Rommin, We need to figure out if we are still stealthy - so listen (take your perception checks) at the doors you are at respectively and see if you can hear activityVakmu Blackhorse (alias of pad300)2020-05-20T14:44:06ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=16#7552020-05-19T15:22:06Z2020-05-19T15:20:32Z<p><span class=messageboard-ooc> On 13 in the Init order </span>
<br />
Vakmu moves around the corner <span class=messageboard-ooc>(move action, to get line of sight) </span>, and summons his magic once more, attempting to trap the remaining ogre in a Silkstring Snare <span class=messageboard-ooc>(Standard Action, DC 19 reflex or Entangled and stuck in place)</span>.</p>On 13 in the Init order
Vakmu moves around the corner (move action, to get line of sight) , and summons his magic once more, attempting to trap the remaining ogre in a Silkstring Snare (Standard Action, DC 19 reflex or Entangled and stuck in place).Vakmu Blackhorse (alias of pad300)2020-05-19T15:20:32ZRe: Forums: Play-by-Post: ADQ table 2Vakmu Blackhorse (alias of pad300)https://paizo.com/campaigns/v5748p75ivktp/gameplay&page=16#7542020-05-19T15:21:10Z2020-05-19T15:13:24Z<p><span class=messageboard-ooc>Yeah, that seems a good idea for Wilrin - he'll chase down this ogre. </span></p>
<p><span class=messageboard-ooc><b>Wilrin Bot</b>
<br />
On zero, last turn, because of his delay </span></p>
<p>It's weirdly graceful, seeing Legs pick her way across the ceiling, Wilrin hanging from the saddle. Wilrin's eyes light up at the ogre sprawling in the grease as he comes around the corner. He can't quite reach it in time to strike this round <span class=messageboard-ooc> (Leg's move action won't put him within reach) </span>, but he positions himself directly above it, preparing for next round. He takes advantage of the respite to spin his glaive up to full speed again. <span class=messageboard-ooc> </span>
<br />
<span class=messageboard-ooc>Leg's second move puts them in the pink square, on the ceiling. This will likely draw an AoO on either Wilrin or legs. On Wilrin, he has AC 27 vs Giants, and is . Legs has AC 19, but Wilrin will use Mounted Combat to try and negate a hit:
<br />
[Spoiler omitted]</p>
<p>Wilrin is now in a position to either A) full attack if the ogre stands and fights, or B) to take an AoO if the Ogre moves...
<br />
[Spoiler omitted]
<br />
</span></p>
<p><span class=messageboard-ooc>Wilrin's now at 0 in the init order, after the remaining ogre, if it stands, he will full attack. If it runs, he will take the AoO and he will charge after it. </span></p>Yeah, that seems a good idea for Wilrin - he'll chase down this ogre.
Wilrin Bot
On zero, last turn, because of his delay
It's weirdly graceful, seeing Legs pick her way across the ceiling, Wilrin hanging from the saddle. Wilrin's eyes light up at the ogre sprawling in the grease as he comes around the corner. He can't quite reach it in time to strike this round (Leg's move action won't put him within reach) , but he positions himself directly above it, preparing for next round. He takes...Vakmu Blackhorse (alias of pad300)2020-05-19T15:13:24ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=5#2302020-05-18T17:57:29Z2020-05-18T17:57:29Z<div class="messageboard-quotee">Obidiah Gerheart wrote:</div><blockquote><p> <b>"Some dumb beasts saw the dragon fight and ran."</b></p>
<p><b>"Besides, I've seen you cast that Veil spell before..."</b> </blockquote><p><span class=messageboard-ooc> Not to sure that's the case - we're less than 500' from the fort, and elemental blasts have been thundering around; presumably they have lookouts... </span>Obidiah Gerheart wrote:"Some dumb beasts saw the dragon fight and ran."
"Besides, I've seen you cast that Veil spell before..."
Not to sure that's the case - we're less than 500' from the fort, and elemental blasts have been thundering around; presumably they have lookouts...Devlin Plumb (alias of pad300)2020-05-18T17:57:29ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=5#2262020-05-17T03:36:07Z2020-05-17T03:36:07Z<p><b>"It's been what, 2 minutes since we started the ruckus, and you think they're laying ambushes? Still, y'alls followed my lead into jumping the dragon, which may not have been the smartest idea I've ever had... You lay a plan Jonuli and we'll run with it."</b></p>"It's been what, 2 minutes since we started the ruckus, and you think they're laying ambushes? Still, y'alls followed my lead into jumping the dragon, which may not have been the smartest idea I've ever had... You lay a plan Jonuli and we'll run with it."Devlin Plumb (alias of pad300)2020-05-17T03:36:07ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=5#2232020-05-15T04:36:10Z2020-05-15T04:35:05Z<p><span class=messageboard-ooc>I think that's 5.5 votes to take the orc camp... </span></p>
<p><b>"That sounds like you might have an idea Jonuli, whatcha got?"</b></p>I think that's 5.5 votes to take the orc camp...
"That sounds like you might have an idea Jonuli, whatcha got?"Devlin Plumb (alias of pad300)2020-05-15T04:35:05ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=5#2192020-05-14T16:15:24Z2020-05-14T16:15:24Z<div class="messageboard-quotee">Obidiah Gerheart wrote:</div><blockquote><p> Obidiah pulls out a <i>Cure Light Wounds</i> wand and heals himself.</p>
<p>...</p>
<p></blockquote><p><span class=messageboard-ooc> Might I suggest it might be more efficient (time and money) to have Mae cast Heal on you instead? That's why I called Mae over to you a couple of posts up... </span>Obidiah Gerheart wrote:Obidiah pulls out a Cure Light Wounds wand and heals himself.
...
Might I suggest it might be more efficient (time and money) to have Mae cast Heal on you instead? That's why I called Mae over to you a couple of posts up...Devlin Plumb (alias of pad300)2020-05-14T16:15:24ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=5#2172020-05-14T15:05:56Z2020-05-14T15:05:42Z<p><span class=messageboard-ooc> Ok, that's 3 of 6 on take out the camp. (Mae saying just keep the fight rolling, so as to preserve buffs.) One more and we're going for it... </span></p>Ok, that's 3 of 6 on take out the camp. (Mae saying just keep the fight rolling, so as to preserve buffs.) One more and we're going for it...Devlin Plumb (alias of pad300)2020-05-14T15:05:42ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=5#2142020-05-14T04:01:52Z2020-05-14T04:01:52Z<div class="messageboard-quotee">DireMerc wrote:</div><blockquote> <span class=messageboard-ooc>Are you just going to keep chasing after them and keep shooting? cause if so might as well just proceed with the fight now</span> </blockquote><p><span class=messageboard-ooc> Not chasing, thump on them until they get out of range (480', I figure I will get 1 maybe 2 of them...Especially if they get slowed with entangle), then discuss with the group what we do next... As I posted above, I think take the orc Camp next, but other people may have other ideas. </span>DireMerc wrote:Are you just going to keep chasing after them and keep shooting? cause if so might as well just proceed with the fight now
Not chasing, thump on them until they get out of range (480', I figure I will get 1 maybe 2 of them...Especially if they get slowed with entangle), then discuss with the group what we do next... As I posted above, I think take the orc Camp next, but other people may have other ideas.Devlin Plumb (alias of pad300)2020-05-14T04:01:52ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=5#2122020-05-13T15:28:16Z2020-05-13T14:52:00Z<p>After chasing the chimeras out of range with a series of blasts, <span class=messageboard-ooc> (Diremerc, you get to decide how many shots {480' range, extreme range entangling metal blasts as above} I get before they're out of range. Either roll them yourself or let me know how many you want rolled... )</span></p>
<p>Devlin turns to the party and asks : <b>"Ladies and Gentlemen, now that the immediate threat is settled, we have a decision to make. Do we want to finish the encampment or shall go to the castle. My own preference would be to finish the encampment - I don't like leaving active enemies behind me. From what Rune's interrogations reported, I think we can take them." </b></p>After chasing the chimeras out of range with a series of blasts, (Diremerc, you get to decide how many shots {480' range, extreme range entangling metal blasts as above} I get before they're out of range. Either roll them yourself or let me know how many you want rolled... )
Devlin turns to the party and asks : "Ladies and Gentlemen, now that the immediate threat is settled, we have a decision to make. Do we want to finish the encampment or shall go to the castle. My own preference would be...Devlin Plumb (alias of pad300)2020-05-13T14:52:00ZRe: Forums: Play-by-Post Discussion: The Thunder Below DiscussionDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/discussion&page=3#1152020-05-12T17:23:40Z2020-05-12T17:23:40Z<div class="messageboard-quotee">DireMerc wrote:</div><blockquote> <div class="messageboard-quotee">Devlin wrote:</div><blockquote>Heh, I was under the impression that the initial objective was to break the siege...</blockquote><p>A reasonable assumption and if we were playing IRL I wouldn't have said anything because as the gm I want to BBEG to get as close to completing his objective as possible before you find out what he is doing but at the current rate it would take a month before you finish dealing with the camp lol.
<p></blockquote><p>Is this one of those adventures where the PC's are on a timer that they don't know about? I kind of hate that in adventure design... "Oh, you have no (in game, known) reason to rush, but if you don't the world goes kabloey!"
<p>Are we talking hours or days for the BBEG's objective? Or do we only find that out by taking the camp?</p>DireMerc wrote:Devlin wrote:Heh, I was under the impression that the initial objective was to break the siege...
A reasonable assumption and if we were playing IRL I wouldn't have said anything because as the gm I want to BBEG to get as close to completing his objective as possible before you find out what he is doing but at the current rate it would take a month before you finish dealing with the camp lol. Is this one of those adventures where the PC's are on a timer that they don't know...Devlin Plumb (alias of pad300)2020-05-12T17:23:40ZRe: Forums: Play-by-Post Discussion: The Thunder Below DiscussionDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/discussion&page=3#1132020-05-12T16:57:47Z2020-05-12T16:57:47Z<div class="messageboard-quotee">DireMerc wrote:</div><blockquote><p> The dragon was close enough to death it was obvious he was going to lose so ending it there just saves time. The dragon is more intended as a big warning sight to make the party think attacking the camp is a bad idea but I guess you could say he is the "Boss" of the outside area yes.</p>
<p>To be honest fighting the orc camp the dragon and everything outside it completely optional and avoidable (in fact the orc camp is a challenge rating 24 all together so normally attacking it would be a form of suicide. </p>
<p>To win you need to stop BBEG before he completes his objective which just means getting past the orc camp and getting into the castle and there are several ways to do this.</p>
<p>Normally I wouldn't say anything but I don't want us to waste too much time fighting too many encounters with the people at the camp.</p>
<p></blockquote><p>Heh, I was under the impression that the inital objective was to break the siege...
<p>As a party then, do we want to bypass the remaining orcs & assorted others (chimera's, IIRC, there was some mention of giants)? My tactical preference is actually to take them - I don't like functional enemy forces at my back, potentially blocking my run away option... But it will take a significant amount of pretty boring mechanical time.</p>DireMerc wrote:The dragon was close enough to death it was obvious he was going to lose so ending it there just saves time. The dragon is more intended as a big warning sight to make the party think attacking the camp is a bad idea but I guess you could say he is the "Boss" of the outside area yes.
To be honest fighting the orc camp the dragon and everything outside it completely optional and avoidable (in fact the orc camp is a challenge rating 24 all together so normally attacking it would...Devlin Plumb (alias of pad300)2020-05-12T16:57:47ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=5#2112020-05-12T14:30:59Z2020-05-12T14:29:16Z<p><span class=messageboard-ooc>I'm not sure if we are still in combat rounds time, but this is round 7 </span></p>
<p>A little man cheers in victory <span class=messageboard-bigger><b>"Yaaah!"</b></span> Then he turns and sprints to Devlin <span class=messageboard-ooc> (M-13, on the surface) </span>, <b>"Thank you for coming in like that, I would have been dog-food if I couldn't get loose"</b>. Looking Obidiah over, h e then shouts into the bunker,<span class=messageboard-bigger><b>"Mae, Obidiah needs you!"</b></span>.</p>
<p><span class=messageboard-ooc> And this will be round 8 + </span>
<br />
[Spoiler omitted]</p>I'm not sure if we are still in combat rounds time, but this is round 7
A little man cheers in victory "Yaaah!" Then he turns and sprints to Devlin (M-13, on the surface) , "Thank you for coming in like that, I would have been dog-food if I couldn't get loose". Looking Obidiah over, h e then shouts into the bunker,"Mae, Obidiah needs you!".
And this will be round 8 +
[Spoiler omitted]Devlin Plumb (alias of pad300)2020-05-12T14:29:16ZRe: Forums: Play-by-Post Discussion: The Thunder Below DiscussionDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/discussion&page=3#1092020-05-12T14:14:49Z2020-05-12T14:14:49Z<div class="messageboard-quotee">DireMerc wrote:</div><blockquote><p> Yeah Not sure I wanna bot half the party thought but it's likely because this encounter is dragging on too much and people losing interest. </p>
<p>I feel like we should likely just end the encounter here for now and see who comes back.</p>
<p></blockquote><p>I can work with that, as Jonuli says, it's your table and thus your call. I suspect for the next few encounters (which I see as finishing the Chimeras, and then the orc fortress), we can manage without the spare bodies. ( I could be wrong, but I think we jumped right in to the "boss" encounter for the "outside the castle" mini-level. )DireMerc wrote:Yeah Not sure I wanna bot half the party thought but it's likely because this encounter is dragging on too much and people losing interest.
I feel like we should likely just end the encounter here for now and see who comes back.
I can work with that, as Jonuli says, it's your table and thus your call. I suspect for the next few encounters (which I see as finishing the Chimeras, and then the orc fortress), we can manage without the spare bodies. ( I could be wrong, but I think...Devlin Plumb (alias of pad300)2020-05-12T14:14:49ZRe: Forums: Play-by-Post Discussion: The Thunder Below DiscussionDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/discussion&page=3#1062020-05-10T14:31:26Z2020-05-10T14:31:26Z<p>Ok, it's May 10. The main thread has been waiting since Obidiah on May 5. Rune (Apr 29) and Liam (May 1) last posted 11 and 9 days ago - they are up in the block init... When do we bot people?</p>Ok, it's May 10. The main thread has been waiting since Obidiah on May 5. Rune (Apr 29) and Liam (May 1) last posted 11 and 9 days ago - they are up in the block init... When do we bot people?Devlin Plumb (alias of pad300)2020-05-10T14:31:26ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=5#2072020-05-05T02:09:41Z2020-05-05T02:07:43Z<p><span class=messageboard-ooc> Round 6 Standard Action (his move action posted earlier) </span></p>
<p>Devlin pops up from his underground refuge, coming fully above the surface <span class=messageboard-ooc>(at J-16)</span> - he has learned his lesson about earthglide and antimagic. A storm of elemental power around him <span class=messageboard-ooc>(gather power)</span>; with visible strain, he unleashes another blast at the dragon. No net of metal chains this, instead, a spring under incredible tension, it bursts into razor sharp shards. </p>
<p><span class=messageboard-ooc> Fragmentation, Empowered Metal Blast. Target the dragon as square M-20, which should leave Obidiah outside the 20' blast radius. Devlin takes 1 burn, onto his Burn Shard. </span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 26 + 2 + 1 + 2 ⇒ (14) + 26 + 2 + 1 + 2 = 45</span>
<br />
+2 from blessings of Fervor +1 from bless +2 from bardsong</p>
<p><span class="messageboard-dice"><b> Damage:</b></span> <span class="messageboard-dice">16d6 + 37 ⇒ (3, 2, 2, 4, 6, 4, 4, 1, 5, 4, 2, 2, 4, 5, 4, 5) + 37 = 94</span> X 1.5 for empower.</p>
<p>EDIT: Total Damage = 141</p>
<p>if it misses, it does 1/2 damage, reflex save DC 28 for 1/4.</p>
<p><span class=messageboard-ooc>I am not sure if the following is a legal play, Diremerc, so your call </span>
<br />
He tenses visibly, awaiting the dragon's reaction.
<br />
<span class=messageboard-ooc>Mechanically, Devlin is proposing to Ready a quickened action. Trigger: if the dragon closes to within 20' of Devlin. Action: Throw a quickened extended entangling earth blast at the farthest away Chimera, and use Ride the Blast to leave the dragon jumping on empty air. This will cost Devlin 3 burn (for quicken), if it triggers </span></p>
<p>[Spoiler omitted]</p>Round 6 Standard Action (his move action posted earlier)
Devlin pops up from his underground refuge, coming fully above the surface (at J-16) - he has learned his lesson about earthglide and antimagic. A storm of elemental power around him (gather power); with visible strain, he unleashes another blast at the dragon. No net of metal chains this, instead, a spring under incredible tension, it bursts into razor sharp shards.
Fragmentation, Empowered Metal Blast. Target the dragon as square...Devlin Plumb (alias of pad300)2020-05-05T02:07:43ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=4#2002020-05-03T17:25:41Z2020-05-03T17:25:41Z<p><span class=messageboard-ooc> A quick note about where we are in the INIT order. We just finished rd 5, with Liam and Rune moving. Jonuli and Mae are up, then the dragon. </span></p>
<p><span class=messageboard-ooc> Also, by mysterious psychic vibes to Obidiah: <b>"Working on it, but I have to be outside the field to do jack..."</b></span></p>A quick note about where we are in the INIT order. We just finished rd 5, with Liam and Rune moving. Jonuli and Mae are up, then the dragon.
Also, by mysterious psychic vibes to Obidiah: "Working on it, but I have to be outside the field to do jack..."Devlin Plumb (alias of pad300)2020-05-03T17:25:41ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=4#1962020-04-28T15:53:44Z2020-04-28T15:53:44Z<p>Round 6
<br />
<span class=messageboard-ooc> I am posting part of my actions early (out of order), because Devlin can't perceive the dragon (10' underground); also, the dragon can't perceive him (barring tremorsense, mindsight or something; blindsight won't do it). Thus I am working off what he knew the previous round. I will spoiler it. </span></p>
<p>[Spoiler omitted]</p>Round 6
I am posting part of my actions early (out of order), because Devlin can't perceive the dragon (10' underground); also, the dragon can't perceive him (barring tremorsense, mindsight or something; blindsight won't do it). Thus I am working off what he knew the previous round. I will spoiler it.
[Spoiler omitted]Devlin Plumb (alias of pad300)2020-04-28T15:53:44ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=4#1942020-04-28T03:42:56Z2020-04-28T03:42:05Z<div class="messageboard-quotee">DireMerc wrote:</div><blockquote> <span class=messageboard-ooc>It is a cliff yes, Also seems I did miss the 90 damage from round 4 so made note of that so his hp is indeed lower than I thought</span> </blockquote><p><span class=messageboard-ooc>That's fine, you did have me a bit worried when the math came out to roughly 1000 hp's... </span>DireMerc wrote:It is a cliff yes, Also seems I did miss the 90 damage from round 4 so made note of that so his hp is indeed lower than I thought
That's fine, you did have me a bit worried when the math came out to roughly 1000 hp's...Devlin Plumb (alias of pad300)2020-04-28T03:42:05ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=4#1912020-04-28T02:08:46Z2020-04-28T02:06:10Z<p>Round 5 Continued after successful CMB check</p>
<p>Tearing free, he runs directly away from the dragon <span class=messageboard-ooc> ( N by the compass rose )</span>; as soon as he exits the antimagic field <span class=messageboard-ooc>(5 or 10 feet, GM's discretion, he can tell by his Kinetic Aura reigniting as it is no longer suppressed)</span>, he uses the rest of his movement to dive underground 10' and then maneuvers horizontally <span class=messageboard-ooc> (E by the compass rose, his total move is 40', so that's either 20' or 25', depending on where he exited the AMF. This puts him at roughly K-18, 10' underground.)</span></p>Round 5 Continued after successful CMB check
Tearing free, he runs directly away from the dragon ( N by the compass rose ); as soon as he exits the antimagic field (5 or 10 feet, GM's discretion, he can tell by his Kinetic Aura reigniting as it is no longer suppressed), he uses the rest of his movement to dive underground 10' and then maneuvers horizontally (E by the compass rose, his total move is 40', so that's either 20' or 25', depending on where he exited the AMF. This puts him at...Devlin Plumb (alias of pad300)2020-04-28T02:06:10ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=4#1902020-04-28T02:08:15Z2020-04-28T01:54:36Z<p><span class=messageboard-ooc> 1 hit from 2 attacks in surprise round:138, miss, miss, 1 Critical hit for 189, 1 regular hit for 92. For 419 from Devlin + 30 from Obidiah. You did say "The dragon spends an action to heal some of the damage it took (you cant really see how but can assume it was a magic item) he healed ~roughly half the damage he took" in round 1 after the surprise round... </span></p>
<p>Round 5</p>
<p><b>"Cayden aid me!"</b>Seeing the dragon distracted by Obidiah's brave assault, Devlin frantically tries to burst forth from his earthen prison...<span class=messageboard-ooc>(CMB check as standard action vs DC 20. Could draw a AoO if the dragon has combat reflexes)</span></p>
<p><span class="messageboard-dice"><b>Devlin's CMB check in an AMF:</b></span> <span class="messageboard-dice">1d20 + 10 - 1 - 1 + 2 ⇒ (18) + 10 - 1 - 1 + 2 = 28</span> vs DC 20
<br />
-1 Str -1 size small +2 inspire courage</p>1 hit from 2 attacks in surprise round:138, miss, miss, 1 Critical hit for 189, 1 regular hit for 92. For 419 from Devlin + 30 from Obidiah. You did say "The dragon spends an action to heal some of the damage it took (you cant really see how but can assume it was a magic item) he healed ~roughly half the damage he took" in round 1 after the surprise round...
Round 5
"Cayden aid me!"Seeing the dragon distracted by Obidiah's brave assault, Devlin frantically tries to burst forth from his...Devlin Plumb (alias of pad300)2020-04-28T01:54:36ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=4#1882020-04-28T00:08:43Z2020-04-28T00:08:43Z<div class="messageboard-quotee">DireMerc wrote:</div><blockquote><br />
<br />
So for round 5
<br />
...
<br />
Obidiah initiative: attacked and hit for 30 (<b>dragon hp remaining ~55%</b>)
<br />
...
<br />
</blockquote><p><span class=messageboard-ooc> Wow, that's pretty impressive, so far we've hit it for 450 ish, and it's at 55% of max, with all it's constitution boosting effects and so forth turned off...</span>
</p>
<span class=messageboard-ooc>I asked Liam to draw an AoO from the dragon, as that is one of the things his high AC makes him really good at, and he said he'd try. That's why I delayed, because making that CMB check is going to be iffy, +10 vs dc 20, without having to deal with the penalty from damage due to an AoO. Did Obidiah draw an AoO as he moved through the dragon's reach? If he did, I will do Devlin now, if not, I need to wait for Liam </span></p>DireMerc wrote:So for round 5
...
Obidiah initiative: attacked and hit for 30 (dragon hp remaining ~55%)
...
Wow, that's pretty impressive, so far we've hit it for 450 ish, and it's at 55% of max, with all it's constitution boosting effects and so forth turned off...
I asked Liam to draw an AoO from the dragon, as that is one of the things his high AC makes him really good at, and he said he'd try. That's why I delayed, because making that CMB check is going to be iffy, +10 vs dc 20,...Devlin Plumb (alias of pad300)2020-04-28T00:08:43ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=4#1792020-04-23T22:33:53Z2020-04-23T22:33:53Z<p>Devlin scrunches as low as he can in his hole and hopes that his friends can get him out of this one.</p>
<p><span class=messageboard-ooc>Devlin chooses to delay to Init 10; let's see what everyone else does...</span></p>Devlin scrunches as low as he can in his hole and hopes that his friends can get him out of this one.
Devlin chooses to delay to Init 10; let's see what everyone else does...Devlin Plumb (alias of pad300)2020-04-23T22:33:53ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=4#1782020-04-23T21:47:36Z2020-04-23T21:47:36Z<p><span class=messageboard-ooc> A question about how you are handling Earthglide being turned off. Is Devlin form fitted into the earth? ie. is he effectively helpless, or can he at least duck lower into the hole. Also, does he get a reflex save or some such, to duck below the level of the earth (and thus out of line of effect for the AM shell), as the dragon descends? </span></p>A question about how you are handling Earthglide being turned off. Is Devlin form fitted into the earth? ie. is he effectively helpless, or can he at least duck lower into the hole. Also, does he get a reflex save or some such, to duck below the level of the earth (and thus out of line of effect for the AM shell), as the dragon descends?Devlin Plumb (alias of pad300)2020-04-23T21:47:36ZRe: Forums: Play-by-Post Discussion: The Thunder Below DiscussionDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/discussion&page=2#1002020-04-23T01:36:52Z2020-04-23T01:00:47Z<div class="messageboard-quotee">Obidiah Gerheart wrote:</div><blockquote> What happens if you're partially underground and earth glide stops working. </blockquote><p>I suspect that's a question I don't want to find an answer to the hard way...
<p>but, from Diremerc, in post #6 of this thread,</p>
<p>"Earth glide is a form of burrowing when you come into contact with rock or earth you can cause it to become smooth and the you can move trough it and it re-solidifies behind you but the instant you touch it is still solid. Your not becoming incorporeal."</p>
<p>If I understand that right, I'm not interpenetrated with the earth/rock, I've just moved a "bubble" through it, inside which I stand... Thus presumably the "bubble" stops moving? Leaving me standing there in a pit up to my nose in the ground?</p>Obidiah Gerheart wrote:What happens if you're partially underground and earth glide stops working.
I suspect that's a question I don't want to find an answer to the hard way... but, from Diremerc, in post #6 of this thread,
"Earth glide is a form of burrowing when you come into contact with rock or earth you can cause it to become smooth and the you can move trough it and it re-solidifies behind you but the instant you touch it is still solid. Your not becoming incorporeal."
If I...Devlin Plumb (alias of pad300)2020-04-23T01:00:47ZRe: Forums: Play-by-Post Discussion: The Thunder Below DiscussionDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/discussion&page=2#972020-04-22T20:07:10Z2020-04-22T20:07:10Z<p>Yep, not to mention a lot of his other abilities become really questionable, " Elementals, corporeal undead, and outsiders are likewise unaffected unless summoned. These creatures' spell-like or supernatural abilities may be temporarily nullified by the field.", so for defense talents, shroud of water would turn off, flesh of stone is a maybe... </p>
<p>So avoiding being closed with and grappled has to be top on my tactical list..</p>
<p>As AM field is an emanation though, if I am under dirt, I am safe:</p>
<p>"An emanation spell functions like a burst spell, except that the effect continues to radiate from the point of origin for the duration of the spell."</p>
<p>and</p>
<p>"A burst spell affects whatever it catches in its area, including creatures that you can’t see. <b>It can’t affect creatures with total cover from its point of origin </b> (in other words, its effects don’t extend around corners)."</p>
<p>(Bolding mine of course.)</p>
<p>Dm's call on what rules to use when I tries to close w/me, when I am up to my nose in dirt... The question is can I duck in time.</p>Yep, not to mention a lot of his other abilities become really questionable, " Elementals, corporeal undead, and outsiders are likewise unaffected unless summoned. These creatures' spell-like or supernatural abilities may be temporarily nullified by the field.", so for defense talents, shroud of water would turn off, flesh of stone is a maybe...
So avoiding being closed with and grappled has to be top on my tactical list..
As AM field is an emanation though, if I am under dirt, I am safe:
...Devlin Plumb (alias of pad300)2020-04-22T20:07:10ZRe: Forums: Play-by-Post Discussion: The Thunder Below DiscussionDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/discussion&page=2#942020-04-22T16:55:32Z2020-04-22T16:55:32Z<div class="messageboard-quotee">Mae, Gnome Illusionist wrote:</div><blockquote><p> Antimagic Field doesnt care about SR, the existence or otherwise of SR means nothing to AMF. if it did care then spells like glitterdust would work but they dont. <b>Only instantaneous conjurations work. </b></p>
<p>If our GM wants to deal with it differently he can but at this point I can do nothing to the dragon. </blockquote><p>What's a physical kinetic blast?
<p>More to the point though, I don't think you're right about only instantaneous conjurations. Glitter dust wouldn't work because it manifests entirely inside the AMF. A Cloudkill on the other hand, is a non-instant conjuration, with SR no. Having been cast, IMO it won't go poof when/if the dragon moves into the cloud, and it will poison said dragon (it being an existing cloud of chlorine gas). Further, IMO, if you cast a Cloudkill such that it's volume included an AMF, it would flood into the AMF with gas created outside the shell...</p>Mae, Gnome Illusionist wrote:Antimagic Field doesnt care about SR, the existence or otherwise of SR means nothing to AMF. if it did care then spells like glitterdust would work but they dont. Only instantaneous conjurations work.
If our GM wants to deal with it differently he can but at this point I can do nothing to the dragon.
What's a physical kinetic blast? More to the point though, I don't think you're right about only instantaneous conjurations. Glitter dust wouldn't work because it...Devlin Plumb (alias of pad300)2020-04-22T16:55:32ZRe: Forums: Play-by-Post Discussion: The Thunder Below DiscussionDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/discussion&page=2#922020-04-22T16:41:46Z2020-04-22T16:41:46Z<div class="messageboard-quotee">Mae, Gnome Illusionist wrote:</div><blockquote> AMF pretty much guarantees we cannot harm it. Most of us have no nonmagical means of flight, it has massive reach and kinetic blast doesnt affect it as its an SLA. </blockquote><p>Look at Diremerc's post above mine. SR doesn't apply to physical blasts (the theory being like many conjuration attack spells, the magic is creating and launching the stuff, not what it does at the target), and Antimagic is generally treated as infinite SR.Mae, Gnome Illusionist wrote:AMF pretty much guarantees we cannot harm it. Most of us have no nonmagical means of flight, it has massive reach and kinetic blast doesnt affect it as its an SLA.
Look at Diremerc's post above mine. SR doesn't apply to physical blasts (the theory being like many conjuration attack spells, the magic is creating and launching the stuff, not what it does at the target), and Antimagic is generally treated as infinite SR.Devlin Plumb (alias of pad300)2020-04-22T16:41:46ZRe: Forums: Play-by-Post Discussion: The Thunder Below DiscussionDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/discussion&page=2#902020-04-22T15:01:48Z2020-04-22T15:01:48Z<p>From the game thread
<br />
<div class="messageboard-quotee">Mae, Gnome Illusionist wrote:</div><blockquote><p> Mae looks on at the dragon, a growing sense of horror on her face. <b>A dragon, inside an antimagic field...not sure there is much I can do about THAT! Maybe this will help. </b>
</p>
</blockquote><p>It may just made a tactical error...All it's defensive buffs (AC, saves, bonus hP from con enhancers, etc) went away... No magical healing /regeneration effects...
<p>Unless Diremerc changes his mind about the AM shell being physical blast proof, it could be in trouble...</p>From the game thread
Mae, Gnome Illusionist wrote: Mae looks on at the dragon, a growing sense of horror on her face. A dragon, inside an antimagic field...not sure there is much I can do about THAT! Maybe this will help.
It may just made a tactical error...All it's defensive buffs (AC, saves, bonus hP from con enhancers, etc) went away... No magical healing /regeneration effects... Unless Diremerc changes his mind about the AM shell being physical blast proof, it could be in trouble...Devlin Plumb (alias of pad300)2020-04-22T15:01:48ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=4#1722020-04-21T23:06:51Z2020-04-21T23:06:51Z<div class="messageboard-quotee">DireMerc wrote:</div><blockquote> <span class=messageboard-ooc>I'm redrawing the map at the moment will post shortly note that cloud kills moves 10 feet each round (heading down and left on the map)So that likely changes were you moved so let me know.</span> </blockquote><p><span class=messageboard-ooc>It's not worth redrawing; currently you have me at the edge of the cloud, P-18. If I'd known about the cloud movement I would be at Q-18. Just so long as I'm deep enough in the cloud to have full concealment from the dragon. </span>DireMerc wrote:I'm redrawing the map at the moment will post shortly note that cloud kills moves 10 feet each round (heading down and left on the map)So that likely changes were you moved so let me know.
It's not worth redrawing; currently you have me at the edge of the cloud, P-18. If I'd known about the cloud movement I would be at Q-18. Just so long as I'm deep enough in the cloud to have full concealment from the dragon.Devlin Plumb (alias of pad300)2020-04-21T23:06:51ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=4#1702020-04-21T20:48:25Z2020-04-21T20:48:25Z<p>Round 4
<br />
Devlin continues to take advantage of the dragon's own cloud. He moves again,still staying inside the cloud, gathering elemental power as he goes. Gather Power as a move action for 2 burn available, move 15' through mobile gathering, to square O-19 (still staying nose-deep in the earth for cover). He blasts again. I am not sure if I am within 120', so he repeats his Entangling, Extreme Range, Metal Blast</p>
<p><span class="messageboard-dice"><b>To hit:</b></span> <span class="messageboard-dice">1d20 + 26 + 2 + 1 + 2 ⇒ (19) + 26 + 2 + 1 + 2 = 50</span>
<br />
+2 from blessings of Fervor +1 from bless +2 from attacker is effectively invisible (full concealment from the cloudkill)</p>
<p><span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">16d6 + 37 ⇒ (2, 2, 3, 5, 5, 1, 4, 1, 6, 5, 3, 5, 2, 5, 5, 1) + 37 = 92</span>
<br />
as usual, there is a DC 28 reflex Entangle effect as a rider if it hits.</p>Round 4
Devlin continues to take advantage of the dragon's own cloud. He moves again,still staying inside the cloud, gathering elemental power as he goes. Gather Power as a move action for 2 burn available, move 15' through mobile gathering, to square O-19 (still staying nose-deep in the earth for cover). He blasts again. I am not sure if I am within 120', so he repeats his Entangling, Extreme Range, Metal Blast
[Dice=To hit]1d20 + 26 + 2 + 1 + 2 [/dice]
+2 from blessings of Fervor +1 from...Devlin Plumb (alias of pad300)2020-04-21T20:48:25ZRe: Forums: Play-by-Post Discussion: The Thunder Below DiscussionDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/discussion&page=2#882020-04-21T20:40:16Z2020-04-21T20:39:13Z<p>from the gamethread:
<br />
<div class="messageboard-quotee">DireMerc wrote:</div><blockquote><br />
<br />
...
<br />
The dragon focuses his innate powers and the magic entangling him vanishes. He then moves forward ignoring the dwarf for the moment.</p>
<p>Obidiah also loses his ability fly falling 15 feet before regaining it.
<br />
...
<br />
</blockquote><p>Your game, your call. That said, this sounds like some sort of dispelling effect, but would this get rid of the entangle? A metal blast is a purely physical effect that if launched from outside of a Anti-Magic shell would still land on a target inside it...from the gamethread:
DireMerc wrote:...
The dragon focuses his innate powers and the magic entangling him vanishes. He then moves forward ignoring the dwarf for the moment.
Obidiah also loses his ability fly falling 15 feet before regaining it.
...
Your game, your call. That said, this sounds like some sort of dispelling effect, but would this get rid of the entangle? A metal blast is a purely physical effect that if launched from outside of a Anti-Magic shell would still land on a target...Devlin Plumb (alias of pad300)2020-04-21T20:39:13ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=4#1622020-04-20T04:42:26Z2020-04-20T04:42:26Z<p><span class=messageboard-ooc>
<br />
Entangled
<br />
The character is ensnared. Being entangled impedes movement, but does not entirely prevent it unless the bonds are anchored to an immobile object or tethered by an opposing force. An entangled creature moves at half speed, cannot run or charge, and takes a –2 penalty on all attack rolls and a –4 penalty to Dexterity. An entangled character who attempts to cast a spell must make a concentration check (DC 15 + spell level) or lose the spell.</span></p>
<p><span class=messageboard-ooc>Doesn't say it can't fly, just 1/2 speed.
<br />
</span></p>Entangled
The character is ensnared. Being entangled impedes movement, but does not entirely prevent it unless the bonds are anchored to an immobile object or tethered by an opposing force. An entangled creature moves at half speed, cannot run or charge, and takes a –2 penalty on all attack rolls and a –4 penalty to Dexterity. An entangled character who attempts to cast a spell must make a concentration check (DC 15 + spell level) or lose the spell.
Doesn't say it can't fly, just 1/2 speed.Devlin Plumb (alias of pad300)2020-04-20T04:42:26ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=4#1582020-04-20T01:01:04Z2020-04-20T01:01:04Z<p><span class=messageboard-ooc> Devlin's mobile gathering ended with him in N-17 </span></p>Devlin's mobile gathering ended with him in N-17Devlin Plumb (alias of pad300)2020-04-20T01:01:04ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=4#1562020-04-19T23:22:45Z2020-04-19T23:16:31Z<p>Round 3
<br />
Devlin ignores the poison gas. <span class=messageboard-ooc> Frontovik's Gas Mask; not only is he immune, he can see through it...</span>.
<br />
He moves towards the dragon, staying inside the cloud for the extra concealment value, gathering elemental power as he goes. <span class=messageboard-ooc> Gather Power as a move action for 2 burn available, move 20' from mobile gathering. You will have to put the cloud on the map so I can pick where i'm going; I suspect I'm going to have to move south-west to stay in the cloud. Devlin is using earth glide to stay nose-deep in the earth for cover </span>
<br />
He hurls another blast of elemental metal at the dragon...Only this time, the dragon can't see him throwing it.<span class=messageboard-ooc> Entangling, Extreme Range, Metal Blast </span></p>
<p><span class="messageboard-dice"><b> To Hit:</b></span> <span class="messageboard-dice">1d20 + 26 + 2 + 1 + 2 ⇒ (20) + 26 + 2 + 1 + 2 = 51</span>
<br />
+2 from blessings of Fervor +1 from bless +2 from attacker is effectively invisible (full concealment from the cloudkill)</p>
<p><span class="messageboard-dice"><b> Damage:</b></span> <span class="messageboard-dice">16d6 + 37 ⇒ (3, 2, 2, 2, 5, 2, 5, 1, 2, 6, 3, 6, 2, 2, 5, 3) + 37 = 88</span>
<br />
and there is a DC 28 reflex Entangle effect as a rider if it hits.</p>
<p><span class=messageboard-ooc>EDIT: Possible Crit!</span>
<br />
<span class="messageboard-dice"><b> To Confirm:</b></span> <span class="messageboard-dice">1d20 + 26 + 2 + 1 + 2 ⇒ (15) + 26 + 2 + 1 + 2 = 46</span>
<br />
+2 from blessings of Fervor +1 from bless +2 from attacker is effectively invisible (full concealment from the cloudkill)
<br />
<span class="messageboard-dice"><b> Extra Damage:</b></span> <span class="messageboard-dice">16d6 + 37 ⇒ (3, 6, 3, 4, 3, 2, 2, 6, 6, 6, 2, 4, 6, 2, 3, 6) + 37 = 101</span></p>
<p><span class=messageboard-ooc>Further Edit, 189 total, and I suspect he's much less happy about this fight...</span></p>Round 3
Devlin ignores the poison gas. Frontovik's Gas Mask; not only is he immune, he can see through it....
He moves towards the dragon, staying inside the cloud for the extra concealment value, gathering elemental power as he goes. Gather Power as a move action for 2 burn available, move 20' from mobile gathering. You will have to put the cloud on the map so I can pick where i'm going; I suspect I'm going to have to move south-west to stay in the cloud. Devlin is using earth glide to...Devlin Plumb (alias of pad300)2020-04-19T23:16:31ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=3#1482020-04-18T22:36:00Z2020-04-18T22:36:00Z<p><span class=messageboard-ooc>Devlin is at 14-M, up to his nose in dirt... </span></p>Devlin is at 14-M, up to his nose in dirt...Devlin Plumb (alias of pad300)2020-04-18T22:36:00ZRe: Forums: Play-by-Post Discussion: The Thunder Below DiscussionDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/discussion&page=2#832020-04-18T22:32:21Z2020-04-18T22:32:21Z<p>Diremerc, I don't want to hurt your feelings, and you did work hard on that map, so I'll roll with it... but given the initial set up, </p>
<p>https://docs.google.com/presentation/d/1eYQhKuzkmDRFQ8tDQry716BtQQy9WHwgBEj ntgZXQwk/edit?usp=sharing</p>
<p>how is the dragon coming from the top edge of your encounter map, when it's coming directly from the orc fort? Might I suggest rotating the whole thing a quarter turn clockwise?</p>Diremerc, I don't want to hurt your feelings, and you did work hard on that map, so I'll roll with it... but given the initial set up,
https://docs.google.com/presentation/d/1eYQhKuzkmDRFQ8tDQry716BtQQy9WHwgBEj ntgZXQwk/edit?usp=sharing
how is the dragon coming from the top edge of your encounter map, when it's coming directly from the orc fort? Might I suggest rotating the whole thing a quarter turn clockwise?Devlin Plumb (alias of pad300)2020-04-18T22:32:21ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=3#1402020-04-17T14:54:59Z2020-04-17T14:54:59Z<p><span class=messageboard-ooc> Guess who forgot the save for Frightful Presence? Yeah, the guy who brought it up in the first place... </span></p>
<p><span class="messageboard-dice"><b>Will save vs Frightful presence:</b></span> <span class="messageboard-dice">1d20 + 21 + 1 ⇒ (10) + 21 + 1 = 32</span>
<br />
+21 will +1 vs fear from bless</p>
<p><span class=messageboard-ooc>@Diremerc, note that the tag line for Devlin doesn't include several temporary buffs (eg Bless, Blessings of Fervor, improved cover), and if you want a current #, let me know either here, discussion thread or PM </span></p>Guess who forgot the save for Frightful Presence? Yeah, the guy who brought it up in the first place...
[dice=Will save vs Frightful presence]1d20+21+1[/dice]
+21 will +1 vs fear from bless
@Diremerc, note that the tag line for Devlin doesn't include several temporary buffs (eg Bless, Blessings of Fervor, improved cover), and if you want a current #, let me know either here, discussion thread or PMDevlin Plumb (alias of pad300)2020-04-17T14:54:59ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=3#1372020-04-17T14:04:45Z2020-04-17T14:04:45Z<p><span class=messageboard-ooc> I am assuming Jonuli will have cast his Glitterdust (no SR, save only affects the blindness) on the dragon, as it is now withing 200', so I am not calculating a miss chance. </span></p>
<p>Submerged in the earth up to the bridge of his nose <span class=messageboard-ooc> Improved Cover </span>, Devlin slides forward (towards the dragon) and left (the castle side), raising elemental power around him as he goes. <span class=messageboard-ooc>Gather power for 2 burn, mobile gathering. 3 diagonal square = 20' of movement </span>. He then unleashes said power, throwing another writhing ball of chains at the revealed dragon. <span class=messageboard-ooc> Entangling, Extreme Range, Metal Blast </span></p>
<p><span class="messageboard-dice"><b>To Hit:</b></span> <span class="messageboard-dice">1d20 + 26 + 2 + 1 ⇒ (8) + 26 + 2 + 1 = 37</span>
<br />
+2 from blessings of Fervor +1 from bless</p>
<p><span class="messageboard-dice"><b> Damage:</b></span> <span class="messageboard-dice">16d6 + 37 ⇒ (3, 3, 4, 2, 4, 3, 3, 4, 2, 3, 3, 2, 4, 3, 2, 4) + 37 = 86</span>
<br />
and there is a DC 28 reflex Entangle effect as a rider if it hits.</p>I am assuming Jonuli will have cast his Glitterdust (no SR, save only affects the blindness) on the dragon, as it is now withing 200', so I am not calculating a miss chance.
Submerged in the earth up to the bridge of his nose Improved Cover , Devlin slides forward (towards the dragon) and left (the castle side), raising elemental power around him as he goes. Gather power for 2 burn, mobile gathering. 3 diagonal square = 20' of movement . He then unleashes said power, throwing another...Devlin Plumb (alias of pad300)2020-04-17T14:04:45ZRe: Forums: Play-by-Post Discussion: The Thunder Below DiscussionDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/discussion&page=2#812020-04-17T06:26:46Z2020-04-17T06:26:46Z<p>As a point of discussion, would it make life easier for everyone's posting schedule if we started using block initiative? </p>
<p>Block Initiative: Participants in the battle are split into the player and GM sides respectively, and you don't worry about post order as long as you are inside your block. For an example, lets look at the current battle:</p>
<p>The init order is</p>
<p>Mae Initiative: 31
<br />
Jonuli Init: 21</p>
<p>dragon init: 19</p>
<p>Devlin plum Init: 19
<br />
Obidiah initiative: 16
<br />
Aurora nit: 12
<br />
Liam : 11</p>
<p>The first block is Mae and Jonuli</p>
<p>The second block is the dragon</p>
<p>The third block is Devlin, Obidiah, Aurora and Liam</p>
<p>What block initiative does is that Jonuli doesn't have to wait for Mae to post her action and get a resolution of the action from Diremerc, before he can post his action, he can just post because he is in the first block (together with Mae). After Mae and Jonuli have acted, we have to wait for Diremerc to do the dragon's action (block 2). Then all four of Devlin, Obidiah, Aurora and Liam can post their actions in any order (block 3). So if I, Devlin, am away from computer for whatever reason, Liam, Obidiah and Aurora don't have to wait for me...</p>As a point of discussion, would it make life easier for everyone's posting schedule if we started using block initiative?
Block Initiative: Participants in the battle are split into the player and GM sides respectively, and you don't worry about post order as long as you are inside your block. For an example, lets look at the current battle:
The init order is
Mae Initiative: 31
Jonuli Init: 21
dragon init: 19
Devlin plum Init: 19
Obidiah initiative: 16
Aurora nit: 12
Liam : 11
The first...Devlin Plumb (alias of pad300)2020-04-17T06:26:46ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=3#1352020-04-17T06:15:42Z2020-04-17T06:15:42Z<p><span class=messageboard-ooc> Devlin is definitely outside of the bunker, he's not being stealthy, having taken his surprise shot and is now being obvious in the hopes the dragon will come and play. The original plan was that anybody who wasn't engaging a long range would stay hidden, so the dragon would come and play, and thus get ambushed... </span></p>
<p><span class=messageboard-ooc> As an aside, while it is in final state, the GM's responsibility for the init order and keeping track of who's doing what. It does make it a lot easier if the players are trying as well...</span></p>Devlin is definitely outside of the bunker, he's not being stealthy, having taken his surprise shot and is now being obvious in the hopes the dragon will come and play. The original plan was that anybody who wasn't engaging a long range would stay hidden, so the dragon would come and play, and thus get ambushed...
As an aside, while it is in final state, the GM's responsibility for the init order and keeping track of who's doing what. It does make it a lot easier if the players are trying...Devlin Plumb (alias of pad300)2020-04-17T06:15:42ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=3#1312020-04-16T22:12:52Z2020-04-16T22:10:12Z<div class="messageboard-quotee">DireMerc wrote:</div><blockquote><p> We back on the dragon? On his turn he moves 240 feet closer. </p>
<p>Who is visible in the group? Hiding or not? </blockquote><p><span class=messageboard-ooc>OK, after your <a href="https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=3#115" target="_blank" rel="nofollow">Init summary post</a>, Mae <a href="https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=3#116" target="_blank" rel="nofollow"> cast communal resist acid</a>. We went through the init order, with 1) Jonuli readying his Glitterdust, 2) Dragon healed and moved to 400' range, 3) Devlin threw a blast (and missed), 4) Obidiah, 5) Rune and 6) Liam all readied actions. </span>
<p><span class=messageboard-ooc> In the middle of that, Mae cast again (out of order), <a href="https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=3#124" target="_blank" rel="nofollow">Cleromancy</a>. ???Is that her action for this round, round 2??? </span></p>
<p><span class=messageboard-ooc> Next is Jonuli, who was holding a readied action... ???He may continue to hold it??? Then comes the dragon, who's moving 240' closer (presumably to a range of 160', he was at 400')</span></p>
<p><span class=messageboard-ooc>As far as who's visible - Devlin is visible (he used gather power without playing fancy games last round) but under improved cover (up to his nose in dirt). Everybody else may still be undercover, but I don't know. The dragon probably also gets a perception roll for most of them.
<br />
Finally, don't forget frightful presence...
<br />
</span></p>DireMerc wrote:We back on the dragon? On his turn he moves 240 feet closer.
Who is visible in the group? Hiding or not?
OK, after your Init summary post, Mae cast communal resist acid. We went through the init order, with 1) Jonuli readying his Glitterdust, 2) Dragon healed and moved to 400' range, 3) Devlin threw a blast (and missed), 4) Obidiah, 5) Rune and 6) Liam all readied actions. In the middle of that, Mae cast again (out of order), Cleromancy. ???Is that her action for this...Devlin Plumb (alias of pad300)2020-04-16T22:10:12ZRe: Forums: Play-by-Post Discussion: The Thunder Below DiscussionDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/discussion&page=2#792020-04-13T22:45:55Z2020-04-13T22:45:55Z<div class="messageboard-quotee">Liam the Wanderer wrote:</div><blockquote> So, you know those storms that tore through the South in the US last night? Yeah, I’ve been out of power for 22 hours and have no estimate on when it’s coming back yet. Over 125,000 customers out of power in my state, according to what I’ve seen from the power company. I’m sitting in my car charging my phone atm. Sooooo... </blockquote><p>That sucks. Don't just charge your phone off the car battery, run the engine or you'll run the car battery down... Hope you're not out of power for too long.Liam the Wanderer wrote:So, you know those storms that tore through the South in the US last night? Yeah, I’ve been out of power for 22 hours and have no estimate on when it’s coming back yet. Over 125,000 customers out of power in my state, according to what I’ve seen from the power company. I’m sitting in my car charging my phone atm. Sooooo...
That sucks. Don't just charge your phone off the car battery, run the engine or you'll run the car battery down... Hope you're not out of power for...Devlin Plumb (alias of pad300)2020-04-13T22:45:55ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=3#1252020-04-12T14:01:37Z2020-04-12T14:01:37Z<div class="messageboard-quotee">DireMerc wrote:</div><blockquote> <span class=messageboard-ooc>A miss unfortunately. I want to specify that Devlin's second shot on the surprise round and his attack here both missed because they did not hit the dragon's Ac and not because the dragon is invisible thought you were correct that there would be a 50% miss chance.</span> </blockquote><p><span class=messageboard-ooc>I take it the dragon's hoard is a pile full of dragon usable magic items, that are in use... </span>DireMerc wrote:A miss unfortunately. I want to specify that Devlin's second shot on the surprise round and his attack here both missed because they did not hit the dragon's Ac and not because the dragon is invisible thought you were correct that there would be a 50% miss chance.
I take it the dragon's hoard is a pile full of dragon usable magic items, that are in use...Devlin Plumb (alias of pad300)2020-04-12T14:01:37ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=3#1222020-04-12T03:46:36Z2020-04-12T03:46:36Z<p><span class=messageboard-ooc>OK, I'm assuming that Jonuli's keeping up his location play by play here, so I know "400 feet away from the group, 40 feet above ground.</span></p>
<p><b>"I've always gambled, here's to Cayden's Luck."</b> Elemental fury rises around Devlin again, as he hurls another blast of metal at Jonuli's direction.</p>
<p><span class=messageboard-ooc> Gather power as a move action (gain 2 burn), extreme range entangling metal blast (spend 2 burn). Throws the ball of sharpened metal chains through a point 400' away from the group, along the bearing to the tower, 40' up. The dragon's gargantuan (a 20x20x20 cube), so hopefully that's one of the right squares (cubes).</span></p>
<p>[Spoiler omitted]</p>OK, I'm assuming that Jonuli's keeping up his location play by play here, so I know "400 feet away from the group, 40 feet above ground.
"I've always gambled, here's to Cayden's Luck." Elemental fury rises around Devlin again, as he hurls another blast of metal at Jonuli's direction.
Gather power as a move action (gain 2 burn), extreme range entangling metal blast (spend 2 burn). Throws the ball of sharpened metal chains through a point 400' away from the group, along the bearing to the...Devlin Plumb (alias of pad300)2020-04-12T03:46:36ZRe: Forums: Play-by-Post Discussion: Acadamae of Secrets! DiscussionEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/discussion&page=2#942020-04-10T14:21:26Z2020-04-10T14:21:26Z<p>Ok, so that's all the players like the game so far... Well, that's good. </p>
<p>Nobodies desperate enough to volunteer for 3 just yet.
<br />
I hear no votes for 2 just yet. Revisit the issue in a week or so assuming we haven't heard from MathPro?</p>Ok, so that's all the players like the game so far... Well, that's good.
Nobodies desperate enough to volunteer for 3 just yet.
I hear no votes for 2 just yet. Revisit the issue in a week or so assuming we haven't heard from MathPro?Eldorazo Stickyfingers (alias of pad300)2020-04-10T14:21:26ZRe: Forums: Play-by-Post Discussion: The Thunder Below DiscussionDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/discussion&page=2#722020-04-09T19:40:38Z2020-04-09T19:40:38Z<p>Their shaman, this Tiboquoboc, is what concern me most. The set-up looks to me like this human girl conspired with the dragon and other allies to take over the clan and use them as weapons. As I mentioned earlier, the dragon seems very ambitions for a "CR17"; attacking 2 20th level wizards at their fortress and expecting to win... This young lady might be the motivator for that confidence...</p>
<p>WRT Questions,
<br />
1) exactly who is "Their chief, Tiboquoboc and his most skilled companions" that are inside the castle itself. Who's at the camp right now:
<br />
A) Bird Lady Yes or No
<br />
B) Spider Lady Y or N
<br />
C) Frost Giants Y or N
<br />
Sounds like the dragon is pretty much out here with just the Chimera's, the orc warriors and the giants (maybe). Not bad odds at all if we can rip the dragon and break off...</p>
<p>2)Are there any junior shamans around (ie Does Tiboquoboc have apprentices around)? </p>
<p>3) A question that we probably can't get an answer for: how skilled are "the greatest of the Ironmaw clan Warriors"? Are we talking Orc vs Orc Barbarian 4 vs Orc Barbarian (N>6)?</p>Their shaman, this Tiboquoboc, is what concern me most. The set-up looks to me like this human girl conspired with the dragon and other allies to take over the clan and use them as weapons. As I mentioned earlier, the dragon seems very ambitions for a "CR17"; attacking 2 20th level wizards at their fortress and expecting to win... This young lady might be the motivator for that confidence...
WRT Questions,
1) exactly who is "Their chief, Tiboquoboc and his most skilled companions" that are...Devlin Plumb (alias of pad300)2020-04-09T19:40:38ZRe: Forums: Play-by-Post Discussion: Acadamae of Secrets! DiscussionEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/discussion&page=2#912020-04-09T16:48:50Z2020-04-09T16:48:50Z<div class="messageboard-quotee">Fantomas the Elegant Menace wrote:</div><blockquote><p> The worst part is that I liked this character a lot...
</p>
I hope we resume in the future. </blockquote><p>Options,
</p>
1) We can suspend, although IMO this is another way of saying dead; even if Mathpro comes back in another couple of weeks, I suspect the players will have moved on. Heck, we will see how many responses we get to this post.
<br />
2) We can either go looking for another GM on the boards...
<br />
3) Could one of us step up? It's easy enough to find a copy of the module online...</p>Fantomas the Elegant Menace wrote:The worst part is that I liked this character a lot...
I hope we resume in the future.
Options,
1) We can suspend, although IMO this is another way of saying dead; even if Mathpro comes back in another couple of weeks, I suspect the players will have moved on. Heck, we will see how many responses we get to this post.
2) We can either go looking for another GM on the boards...
3) Could one of us step up? It's easy enough to find a copy of the module online...Eldorazo Stickyfingers (alias of pad300)2020-04-09T16:48:50ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=3#1172020-04-09T14:59:03Z2020-04-09T14:59:03Z<p><span class=messageboard-ooc> Acid Resistance, thank you.
<br />
@Jonuli Don't forget talking is a free action, the occasional bit of play by play might help everyone who can't see invisible... Yes, I should have thought to buy a potion (or two).
<br />
</span></p>Acid Resistance, thank you.
@Jonuli Don't forget talking is a free action, the occasional bit of play by play might help everyone who can't see invisible... Yes, I should have thought to buy a potion (or two).Devlin Plumb (alias of pad300)2020-04-09T14:59:03ZRe: Forums: Play-by-Post: The Thunder BelowDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/gameplay&page=3#1062020-04-08T01:45:21Z2020-04-08T01:45:21Z<p><span class=messageboard-ooc> It occurs to me that that might have been considered a surprise round; we definitely haven't rolled initiative. Thus: </span></p>
<p><span class="messageboard-dice"><b>Init:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (10) + 9 = 19</span></p>It occurs to me that that might have been considered a surprise round; we definitely haven't rolled initiative. Thus:
[dice=Init]1d20+9[/dice]Devlin Plumb (alias of pad300)2020-04-08T01:45:21ZRe: Forums: Play-by-Post Discussion: The Thunder Below DiscussionDevlin Plumb (alias of pad300)https://paizo.com/campaigns/v5748p75ivl2w/discussion&page=2#642020-04-08T00:35:30Z2020-04-08T00:35:30Z<p>Rune, DireMerc, shouldn't you be doing this in the gameplay thread, not discussion?</p>Rune, DireMerc, shouldn't you be doing this in the gameplay thread, not discussion?Devlin Plumb (alias of pad300)2020-04-08T00:35:30ZRe: Forums: Play-by-Post Discussion: Acadamae of Secrets! DiscussionEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/discussion&page=2#892020-03-29T19:21:52Z2020-03-29T19:21:52Z<p>Getting on to 2 weeks (it'll be 2 weeks exactly on the 31st). Not good.</p>Getting on to 2 weeks (it'll be 2 weeks exactly on the 31st). Not good.Eldorazo Stickyfingers (alias of pad300)2020-03-29T19:21:52ZRe: Forums: Play-by-Post Discussion: Acadamae of Secrets! DiscussionEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/discussion&page=2#862020-03-23T05:05:11Z2020-03-23T05:04:09Z<p>Ok, we haven't seen Mathpro since Tuesday. Do we have a serious problem here, and if so, what do we do?</p>Ok, we haven't seen Mathpro since Tuesday. Do we have a serious problem here, and if so, what do we do?Eldorazo Stickyfingers (alias of pad300)2020-03-23T05:04:09ZRe: Forums: Play-by-Post: DM Mathpro's Acadame of SecretsEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/gameplay&page=2#782020-03-19T02:23:40Z2020-03-19T02:23:40Z<p><span class=messageboard-ooc> Eldorazo is here and alive, and waiting for the promised meeting with the headmaster ... </span></p>Eldorazo is here and alive, and waiting for the promised meeting with the headmaster ...Eldorazo Stickyfingers (alias of pad300)2020-03-19T02:23:40ZRe: Forums: Play-by-Post: DM Mathpro's Acadame of SecretsEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/gameplay&page=2#692020-03-16T20:08:37Z2020-03-16T20:08:37Z<div class="messageboard-quotee">DM Mathpro wrote:</div><blockquote><p> <span class=messageboard-ooc>Oh I don't think that bill is necessary Eldorazo but it did make me laugh out loud</span></p>
<p>Byron and Eldorazo sense that what the girl is saying is true but she is clearly holding things back. She seems intimidated by the dwarven woman. </blockquote><p><span class=messageboard-ooc>What do you think the workname "Stickyfingers" came from?</span>
<p>Addressing Seska Eldorazo says <b>"I'm sure that you can elaborate a bit more."</b>,
<br />
<span class="messageboard-dice"><b>Bluff to pass a secret message:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (7) + 18 = 25</span> DC 15 for a simple she's holding stuff back.</p>
<p>Then he turns to "Fantomas" <span class=messageboard-ooc>(I think it's Byron who's actually present right now)</span>, <b>"You're the wizard, cross the check the arcane details please"</b>, and finally intercepts the secretary, guiding her away, back to her office, so she won't inhibit Seska's testimony, <b>"Now then madame, Seska's in Adonis's capable hands. This meeting was supposed to be at noon sharp, and I have been waiting for almost half an hour.</b> <span class=messageboard-ooc>("Three hours to retrieve Adonis...")</span> <b>, and further of course, there is the matter of my bill for services rendered..."</b>, gesturing with his partially written bill as he diverts her.</p>
<p><span class="messageboard-dice"><b>bluff to distract and divert the secretary:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (2) + 18 = 20</span></p>DM Mathpro wrote:Oh I don't think that bill is necessary Eldorazo but it did make me laugh out loud
Byron and Eldorazo sense that what the girl is saying is true but she is clearly holding things back. She seems intimidated by the dwarven woman.
What do you think the workname "Stickyfingers" came from? Addressing Seska Eldorazo says "I'm sure that you can elaborate a bit more.",
[dice=Bluff to pass a secret message]1d20+18[/dice] DC 15 for a simple she's holding stuff back.
Then he turns...Eldorazo Stickyfingers (alias of pad300)2020-03-16T20:08:37ZRe: Forums: Play-by-Post: DM Mathpro's Acadame of SecretsEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/gameplay&page=2#672020-03-16T19:12:17Z2020-03-16T19:12:17Z<p>Listening to the girl's story:
<br />
<span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (13) + 18 = 31</span></p>
<p>While listening, Eldorazo asks the secretary if he can borrow a pen and some paper.
<br />
<span class="messageboard-dice"><b>diplomacy:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (1) + 18 = 19</span></p>
<p><span class=messageboard-ooc> Assuming that he gets the pen and paper </span></p>
<p>He then begins to compose:
<br />
[Spoiler omitted]</p>Listening to the girl's story:
[dice=Sense Motive]1d20+18[/dice]
While listening, Eldorazo asks the secretary if he can borrow a pen and some paper.
[dice=diplomacy]1d20+18[/dice]
Assuming that he gets the pen and paper
He then begins to compose:
[Spoiler omitted]Eldorazo Stickyfingers (alias of pad300)2020-03-16T19:12:17ZRe: Forums: Play-by-Post: DM Mathpro's Acadame of SecretsEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/gameplay&page=2#592020-03-11T21:49:59Z2020-03-11T21:49:59Z<p><b>"Ok, Fantomas, Adonis, both of you knew what this thing is, expanded details please... Also, is it time to interrupt the headmaster and ask for some answers?"</b></p>"Ok, Fantomas, Adonis, both of you knew what this thing is, expanded details please... Also, is it time to interrupt the headmaster and ask for some answers?"Eldorazo Stickyfingers (alias of pad300)2020-03-11T21:49:59ZRe: Forums: Play-by-Post: DM Mathpro's Acadame of SecretsEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/gameplay&page=2#552020-03-11T06:01:32Z2020-03-11T06:01:32Z<div class="messageboard-quotee">Adonis. wrote:</div><blockquote><p> <b>"Let me take care of her."</b> Adonis gently shoves the others away and places his right palm on her hip.
</p>
[dice=Lay on hands] 8d6+6</p>
<p><b>Let's hope, it's not too late..."</b> </blockquote><p><span class=messageboard-ooc> I think you might need a breath of life effect... She was unconscious (presumably <0 HP), and ate a ray of cold energy - if memory serves, retriever energy rays are 10d6 or more... </span>Adonis. wrote:"Let me take care of her." Adonis gently shoves the others away and places his right palm on her hip.
[dice=Lay on hands] 8d6+6Let's hope, it's not too late..."
I think you might need a breath of life effect... She was unconscious (presumablyEldorazo Stickyfingers (alias of pad300)2020-03-11T06:01:32ZRe: Forums: Play-by-Post: DM Mathpro's Acadame of SecretsEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/gameplay&page=2#522020-03-11T04:07:31Z2020-03-11T03:58:56Z<div class="messageboard-quotee">DM Mathpro wrote:</div><blockquote><p> Round 1 Wrap up:</p>
<p>....Seeing the student start moving the spider will shoot a ray of energy at her. Her skin gets deathly cold as shards of ice pelt her body...
<br />
</blockquote><p><span class=messageboard-ooc> Damn, I was hoping to put the thing down before it got to kill the student... </span>
<p>Eldorazo will retrieve his thrown blades and search the thing's remains for any clues about who sent it (and/or treasure).</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 20 + 5 ⇒ (19) + 20 + 5 = 44</span>
<br />
+20 Skill +5 lens of detection</p>DM Mathpro wrote:Round 1 Wrap up:
....Seeing the student start moving the spider will shoot a ray of energy at her. Her skin gets deathly cold as shards of ice pelt her body...
Damn, I was hoping to put the thing down before it got to kill the student... Eldorazo will retrieve his thrown blades and search the thing's remains for any clues about who sent it (and/or treasure).
[dice=Perception]1d20+20+5[/dice]
+20 Skill +5 lens of detectionEldorazo Stickyfingers (alias of pad300)2020-03-11T03:58:56ZRe: Forums: Play-by-Post Discussion: Acadamae of Secrets! DiscussionEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/discussion&page=2#732020-03-09T19:26:38Z2020-03-09T19:26:38Z<div class="messageboard-quotee">DM Mathpro wrote:</div><blockquote> Hey guys just wanted to pop by with a bit of an update. I ended up being gifted a day off today so I won't be able to advance the story til tomorrow afternoon. Thank you for your patience. </blockquote><p>Have fun with your day off.DM Mathpro wrote:Hey guys just wanted to pop by with a bit of an update. I ended up being gifted a day off today so I won't be able to advance the story til tomorrow afternoon. Thank you for your patience.
Have fun with your day off.Eldorazo Stickyfingers (alias of pad300)2020-03-09T19:26:38ZRe: Forums: Play-by-Post: DM Mathpro's Acadame of SecretsEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/gameplay#462020-03-07T21:32:11Z2020-03-07T21:18:03Z<p>Eldorazo will attempt to snipe it, using Master Sniper to attack twice with thrown daggers, then <s>moving 30' along the left flank</s> <span class=messageboard-ooc>(my error, Master Sniper is a full round action)</span> 5' stepping to the left using Hide in Plain Sight.</p>
<p><span class="messageboard-dice"><b>Dagger 1 to hit:</b></span> <span class="messageboard-dice">1d20 + 9 + 6 - 2 - 2 + 1 ⇒ (5) + 9 + 6 - 2 - 2 + 1 = 17</span> vs flat footed AC -6 (-6 from debilitating injury: disoriented)
<br />
+9 bab +6 Dex -2 one range increment (20') -2 master sniper +1 PBS
<br />
<span class="messageboard-dice"><b>Damage Dagger 1:</b></span> <span class="messageboard-dice">1d4 + 6 + 12 + 6d6 + 1d8 + 1 ⇒ (4) + 6 + 12 + (1, 1, 4, 1, 2, 6) + (8) + 1 = 46</span>
<br />
1d4 dagger +6 dex + 12 sniper goggles + 6d6 sneak + 1d8 sudden strike+1 PBS</p>
<p><span class="messageboard-dice"><b>Dagger 2 to hit:</b></span> <span class="messageboard-dice">1d20 + 9 + 6 - 2 - 2 + 1 ⇒ (9) + 9 + 6 - 2 - 2 + 1 = 21</span> vs flat footed AC -6 (-6 from debilitating injury: disoriented)
<br />
+9 bab +6 Dex -2 one range increment (20') -2 master sniper +1 PBS
<br />
<span class="messageboard-dice"><b>Damage Dagger 2:</b></span> <span class="messageboard-dice">1d4 + 6 + 12 + 6d6 + 1d8 + 1 ⇒ (2) + 6 + 12 + (3, 3, 6, 3, 6, 3) + (1) + 1 = 46</span>
<br />
1d4 dagger +6 dex + 12 sniper goggles + 6d6 sneak + 1d8 sudden strike +1 PBS</p>
<p>And a stealth check for sniping at no penalty
<br />
<span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 28 + 2 ⇒ (2) + 28 + 2 = 32</span>
<br />
+28 skill +2 Competence (Catburglar's Boots)</p>Eldorazo will attempt to snipe it, using Master Sniper to attack twice with thrown daggers, then moving 30' along the left flank (my error, Master Sniper is a full round action) 5' stepping to the left using Hide in Plain Sight.
[dice=Dagger 1 to hit]1d20+9+6-2-2+1[/dice] vs flat footed AC -6 (-6 from debilitating injury: disoriented)
+9 bab +6 Dex -2 one range increment (20') -2 master sniper +1 PBS
[dice=Damage Dagger 1]1d4+6+12+6d6+1d8+1 [/dice]
1d4 dagger +6 dex + 12 sniper goggles + 6d6...Eldorazo Stickyfingers (alias of pad300)2020-03-07T21:18:03ZRe: Forums: Play-by-Post Discussion: Acadamae of Secrets! DiscussionEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/discussion&page=2#702020-03-07T21:03:39Z2020-03-07T20:56:58Z<div class="messageboard-quotee">DM Mathpro wrote:</div><blockquote> Anyone know if the advanced template changes your touch ac? It says +4 to ac but... </blockquote><p>Give it to it... You realize that it's short it's dex (unless it has uncanny dodge) because we haven't done init yet.
<p>The template does make it pretty much impossible for me to put the thing down before it gets to go...</p>
<p>Edit: If you are using the rebuild rules for the Advanced template, +2 AC from natural armor (wouldn't affect touch) and +2 to AC from increasing dex by +4 (which would affect NA, except that it's flat footed as this is before init...)</p>DM Mathpro wrote:Anyone know if the advanced template changes your touch ac? It says +4 to ac but...
Give it to it... You realize that it's short it's dex (unless it has uncanny dodge) because we haven't done init yet. The template does make it pretty much impossible for me to put the thing down before it gets to go...
Edit: If you are using the rebuild rules for the Advanced template, +2 AC from natural armor (wouldn't affect touch) and +2 to AC from increasing dex by +4 (which would...Eldorazo Stickyfingers (alias of pad300)2020-03-07T20:56:58ZRe: Forums: Play-by-Post Discussion: Acadamae of Secrets! DiscussionEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/discussion&page=2#672020-03-07T20:42:19Z2020-03-07T20:42:19Z<div class="messageboard-quotee">DM Mathpro wrote:</div><blockquote> Wanting to give you a heads up that I'll probably going to have to start the google slides doc at home which means it probably won't be up until Monday. </blockquote><p>Do the init - you might not have to if the retriever's less than a 24... It's already eaten 88 dmg, and Eldorazo can potentially drop 3 more sneak attacks on it...
<p>PS. Can Eldorazo see what the thing's reach is?</p>DM Mathpro wrote:Wanting to give you a heads up that I'll probably going to have to start the google slides doc at home which means it probably won't be up until Monday.
Do the init - you might not have to if the retriever's less than a 24... It's already eaten 88 dmg, and Eldorazo can potentially drop 3 more sneak attacks on it... PS. Can Eldorazo see what the thing's reach is?Eldorazo Stickyfingers (alias of pad300)2020-03-07T20:42:19ZRe: Forums: Play-by-Post: DM Mathpro's Acadame of SecretsEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/gameplay#422020-03-07T19:47:10Z2020-03-07T19:27:45Z<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (15) + 9 = 24</span></p>
<p>Eldorazo also has the Quick Shot rogue talent, and can shoot with a missile weapon in hand as part of the initiative roll... He will throw the vial of acid he has in hand: "grabs an acid vial from his bandolier" and says hello!</p>
<p><span class="messageboard-dice"><b> vial of Acid to Hit:</b></span> <span class="messageboard-dice">1d20 + 9 + 6 + 1 - 2 + 1 ⇒ (3) + 9 + 6 + 1 - 2 + 1 = 18</span> vs touch AC, flatfooted because it is before the init roll (barring strange abilities of course)
<br />
+9 Bab,+6 Dex, +1 Trait (firebug), -2 on range increment to 20' , Point-Blank Shot</p>
<p><span class="messageboard-dice"><b>Damage from vial of acid:</b></span> <span class="messageboard-dice">1d6 + 6d6 + 1d8 + 6 + 3 + 12 + 1 ⇒ (6) + (6, 3, 6, 1, 2, 6) + (7) + 6 + 3 + 12 + 1 = 59</span> X 1.5 Edit = 88
<br />
Vial of acid 1d6, 6d6 sneak attack, 1d8 sudden strike, +6 dex (Finesse Training Splash Weapons), +3 Int (Chemical Weapons ability) +12 Sniper Goggles (+2/die of sneak)+1 Point-blank shot
<br />
All multiplied by 1.5 because of precise splash (feat)</p>
<p>If it hits and is a sneak attacks, this will inflict debilitating injury (disoriented) and double debilitation (Bewildered) for a -2 to AC and -2 to hit (these penalties jump to -6 against Eldorazo).</p>
<p>Eldorazo will attempt to remain hidden while making this attack: Sniping. Eldorazo needs to make a stealth check at no penalty (this would normally be -20, but expert sniper and Rogue'e Edge : stealth combine to make that 0).</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 28 + 2 ⇒ (14) + 28 + 2 = 44</span>
<br />
+28 skill +2 Competence (Catburglar's Boots) </p>
<p>Edit: Forgot Point Blank Shot for another +1 to hit and Damage</p>[dice=Initiative]1d20+9[/dice]
Eldorazo also has the Quick Shot rogue talent, and can shoot with a missile weapon in hand as part of the initiative roll... He will throw the vial of acid he has in hand: "grabs an acid vial from his bandolier" and says hello!
[Dice = vial of Acid to Hit]1d20+9+6+1 -2+1[/dice] vs touch AC, flatfooted because it is before the init roll (barring strange abilities of course)
+9 Bab,+6 Dex, +1 Trait (firebug), -2 on range increment to 20' , Point-Blank Shot
...Eldorazo Stickyfingers (alias of pad300)2020-03-07T19:27:45ZRe: Forums: Play-by-Post Discussion: Acadamae of Secrets! DiscussionEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/discussion&page=2#612020-03-07T19:08:03Z2020-03-07T19:08:03Z<p>I don't mind either.</p>
<p>Fantomas has pretty much summed up the tradeoffs... But to put in in perspective, I'm pretty sure that actions in the game thread have already drawn AoO's for Bjorn and Adonis (" moves between the unconscious girl and the creature" and " jumps to the unconscious woman. He feels her pulse", when it is "standing over the girl" ) , that I'm not sure they would have taken with a map...</p>I don't mind either.
Fantomas has pretty much summed up the tradeoffs... But to put in in perspective, I'm pretty sure that actions in the game thread have already drawn AoO's for Bjorn and Adonis (" moves between the unconscious girl and the creature" and " jumps to the unconscious woman. He feels her pulse", when it is "standing over the girl" ) , that I'm not sure they would have taken with a map...Eldorazo Stickyfingers (alias of pad300)2020-03-07T19:08:03ZRe: Forums: Play-by-Post: DM Mathpro's Acadame of SecretsEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/gameplay#362020-03-07T16:52:26Z2020-03-07T16:52:26Z<p>Eldorazo stays hidden <span class=messageboard-ooc>(do you want another stealth roll Mathpro?) </span>, grabs an acid vial from his bandolier of alchemical weapons, and moves to a position about 20' from the thing...</p>
<p><span class=messageboard-ooc> I am pretty sure that none of Eldorazo's knowledge skill apply (Dungeoneering, Engineering, Local, Nobility), so I am not bothering to do the rolls. Again, Mathpro, if you think otherwise, let me know </span></p>Eldorazo stays hidden (do you want another stealth roll Mathpro?) , grabs an acid vial from his bandolier of alchemical weapons, and moves to a position about 20' from the thing...
I am pretty sure that none of Eldorazo's knowledge skill apply (Dungeoneering, Engineering, Local, Nobility), so I am not bothering to do the rolls. Again, Mathpro, if you think otherwise, let me knowEldorazo Stickyfingers (alias of pad300)2020-03-07T16:52:26ZRe: Forums: Play-by-Post: DM Mathpro's Acadame of SecretsEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/gameplay#292020-03-06T20:04:52Z2020-03-06T20:03:52Z<div class="messageboard-quotee">DM Mathpro wrote:</div><blockquote><p> ...you hear a very loud explosion come from down the hall and the room visibly shakes.</p>
<p></blockquote><p>As everyone starts, Eldorazo's mildly paranoid arse promptly pulls a fade...
</p>
<span class=messageboard-ooc> Hide in Plain Sight, and for those with blindsight/sense type abilities, Dampen Presence </span>
<br />
<span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 28 + 2 ⇒ (14) + 28 + 2 = 44</span>
<br />
<span class=messageboard-ooc>+28 skill, +2 Cat burglars boots </span></p>DM Mathpro wrote:...you hear a very loud explosion come from down the hall and the room visibly shakes.
As everyone starts, Eldorazo's mildly paranoid arse promptly pulls a fade...
Hide in Plain Sight, and for those with blindsight/sense type abilities, Dampen Presence
[Dice=Stealth]1d20+28+2[/dice]
+28 skill, +2 Cat burglars bootsEldorazo Stickyfingers (alias of pad300)2020-03-06T20:03:52ZRe: Forums: Play-by-Post: DM Mathpro's Acadame of SecretsEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/gameplay#232020-03-06T05:36:24Z2020-03-06T05:35:25Z<p><b>"Your master may be a brilliant man, Byron, but has he really thought this through? The Headmaster of the Acadame is undoubtedly a wizard of utmost puissance..."</b></p>
<p>Turning to Björn, <b>"I can honestly swear on Asmodeus's Altar that I had no part in picking trouble with the Headmaster of the Acadame, and so far, neither do you. The silliness of spying on and possibly breaking into the office of the Headmaster was all Fantomas's idea..."</b></p>
<p>Continuing to the room in general, <b>"In the spirit of cooperation, I will note one thing. The invitation I received to participate in the festival was from the Headmaster of the Acadame; normally the festival is overseen by the dean of abjuration, and invitations come from him..."</b></p>"Your master may be a brilliant man, Byron, but has he really thought this through? The Headmaster of the Acadame is undoubtedly a wizard of utmost puissance..."
Turning to Björn, "I can honestly swear on Asmodeus's Altar that I had no part in picking trouble with the Headmaster of the Acadame, and so far, neither do you. The silliness of spying on and possibly breaking into the office of the Headmaster was all Fantomas's idea..."
Continuing to the room in general, "In the spirit of...Eldorazo Stickyfingers (alias of pad300)2020-03-06T05:35:25ZRe: Forums: Play-by-Post: DM Mathpro's Acadame of SecretsEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/gameplay#212020-03-06T04:57:38Z2020-03-06T04:57:38Z<p><span class=messageboard-ooc>Ok, I'm going to leave the rules argument to the GM...Although, I'm pretty sure that Sense Motive applies to an attempt to deceive someone into thinking that your familiar is in fact you...</span></p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>Ok, I'm going to leave the rules argument to the GM...Although, I'm pretty sure that Sense Motive applies to an attempt to deceive someone into thinking that your familiar is in fact you...
[Spoiler omitted]
[Spoiler omitted]Eldorazo Stickyfingers (alias of pad300)2020-03-06T04:57:38ZRe: Forums: Play-by-Post: DM Mathpro's Acadame of SecretsEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/gameplay#192020-03-06T04:48:22Z2020-03-06T04:48:22Z<div class="messageboard-quotee">Fantomas the Elegant Menace wrote:</div><blockquote><p> <span class=messageboard-ooc>Fantomas Sneak roll was 49.
</p>
His Decoy familiar "Can transform into a perfect likeness of its master" and "can mimic its master’s voice and intonation perfectly".
<br />
But let's say it is obvious Fantomas is in two places (for what he has already said), one Eldorazo can clearly see in front of him, an another he can't, which is "scouting" the headmaster's office.</span>
<br />
</blockquote><p><span class=messageboard-ooc> Eldorazo definitely can't detect the real Fantomas. The question is does he believe the fake Fantomas... Rules wise, your familiar has an effective disguise check of 1d20+8 (your ranks in disguise)+3 (His charisma)+2 (Deceitful)+10 (as alter self)... Obviously, this affects what Eldorazo does next. </span>Fantomas the Elegant Menace wrote:Fantomas Sneak roll was 49.
His Decoy familiar "Can transform into a perfect likeness of its master" and "can mimic its master’s voice and intonation perfectly".
But let's say it is obvious Fantomas is in two places (for what he has already said), one Eldorazo can clearly see in front of him, an another he can't, which is "scouting" the headmaster's office.
Eldorazo definitely can't detect the real Fantomas. The question is does he believe the fake...Eldorazo Stickyfingers (alias of pad300)2020-03-06T04:48:22ZRe: Forums: Play-by-Post: DM Mathpro's Acadame of SecretsEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/gameplay#172020-03-06T04:35:11Z2020-03-06T04:35:11Z<div class="messageboard-quotee">Eldorazo Stickyfingers wrote:</div><blockquote><br />
<br />
sense Motive on Fantomas•: 1d20 + 18 ⇒ (20) + 18 = 38
<br />
<span class=messageboard-ooc>You might want to roll a bluff check "Fantomas"</span>
<br />
</blockquote><p><span class=messageboard-ooc>I'm pretty sure that Eldorazo beat Fantomas•'s bluff check...</span>
<p>Sensing a deception from "Fantomas", Eldorazo surreptitiously palms a vial of acid,
<br />
<span class="messageboard-dice"><b>Sleight of Hand:</b></span> <span class="messageboard-dice">1d20 + 19 ⇒ (16) + 19 = 35</span></p>
<p><span class=messageboard-ooc>We'll see what you get for a disguise check...</span></p>Eldorazo Stickyfingers wrote:sense Motive on Fantomas*: 1d20 + 18 ⇒ (20) + 18 = 38
You might want to roll a bluff check "Fantomas"
I'm pretty sure that Eldorazo beat Fantomas*'s bluff check... Sensing a deception from "Fantomas", Eldorazo surreptitiously palms a vial of acid,
[dice=Sleight of Hand]1d20+19[/dice]
We'll see what you get for a disguise check...Eldorazo Stickyfingers (alias of pad300)2020-03-06T04:35:11ZRe: Forums: Play-by-Post: DM Mathpro's Acadame of SecretsEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/gameplay#152020-03-06T04:22:15Z2020-03-06T04:22:15Z<div class="messageboard-quotee">Eldorazo Stickyfingers wrote:</div><blockquote> Perception to hear Fantomas casting a spell next doo: 1d20 + 20 ⇒ (15) + 20 = 35</blockquote><p><span class=messageboard-ooc>that should be more than good enough to hear Fantomas casting; "To provide a verbal component, you must be able to speak in a strong voice." </span>
<p><span class="messageboard-dice"><b>sense Motive on Fantomas•:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (20) + 18 = 38</span>
<br />
<span class=messageboard-ooc>You might want to roll a bluff check "Fantomas"</span></p>
<p><span class="messageboard-dice"><b>Perception to penetrate Fantomas•'s disguise:</b></span> <span class="messageboard-dice">1d20 + 20 + 5 ⇒ (7) + 20 + 5 = 32</span>
<br />
<span class=messageboard-ooc>+5 for lens of detection, which is in use now that Eldorazo is suspicious. You might want to roll a disguise check, "Fantomas". Alter self gives you a +10...</span></p>
<p><span class="messageboard-dice"><b>Perception to detect the real Fantomas:</b></span> <span class="messageboard-dice">1d20 + 25 ⇒ (20) + 25 = 45</span></p>
<p><span class=messageboard-ooc>Edit: Apparently using quotes in dice expressions makes them not work (e.g "Fantomas" as opposed to using Fantomas• )</span></p>Eldorazo Stickyfingers wrote:Perception to hear Fantomas casting a spell next doo: 1d20 + 20 ⇒ (15) + 20 = 35
that should be more than good enough to hear Fantomas casting; "To provide a verbal component, you must be able to speak in a strong voice." [dice=sense Motive on Fantomas*]1d20+18[/dice]
You might want to roll a bluff check "Fantomas"
[dice=Perception to penetrate Fantomas*'s disguise]1d20+20+5[/dice]
+5 for lens of detection, which is in use now that Eldorazo is suspicious. You...Eldorazo Stickyfingers (alias of pad300)2020-03-06T04:22:15ZRe: Forums: Play-by-Post: DM Mathpro's Acadame of SecretsEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/gameplay#132020-03-06T04:03:15Z2020-03-06T04:03:15Z<p><span class="messageboard-dice"><b>Perception to hear Fantomas casting a spell next doo:</b></span> <span class="messageboard-dice">1d20 + 20 ⇒ (15) + 20 = 35</span></p>[Dice=Perception to hear Fantomas casting a spell next doo]1d20+20[/dice]Eldorazo Stickyfingers (alias of pad300)2020-03-06T04:03:15ZRe: Forums: Play-by-Post: DM Mathpro's Acadame of SecretsEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/gameplay#52020-03-05T03:40:18Z2020-03-05T03:40:18Z<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (3) + 18 = 21</span>
<br />
Do I suspect the nice lady is feeding me some sort of a line?</p>
<p><span class="messageboard-dice"><b>K Local:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (5) + 10 = 15</span>
<br />
What do I know about this breaching festival</p>
<p><span class="messageboard-dice"><b>K Nobility:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (6) + 7 = 13</span>
<br />
What do I know about Toff Ornelos, headmaster of the Academe</p>
<p><span class=messageboard-ooc> I am assuming that K Nobility is the check for Headmaster Ornelos </span></p>
<p>In a bathrobe and looking slightly worn from last night's activities, Eldorazo takes the letter and reads it. In response to her invitation, Eldorazo replies <b>"Thank you for the invitation miss, I will visit the headmaster's office at Noon, sharp"</b>. </p>
<p>After closing the door, he whistles and says to himself "Well this smells interesting...", and jumps to get ready. After a quick set of ablutions and grabbing his in town gear, he heads off through the streets to the Cerulean society, grabbing breakfast from street vendors along the way. Once there, he quickly makes his way to the guildmaster's office, <b>"Boule, quickly, what do we know about the Breaching Festival, the acadame and headmaster Ornelos? Look, I have been sent an invitation to participate, tomorrow, and I meet Headmaster Ornelos, at noon, sharp."</b>"</p>
<p><span class="messageboard-dice"><b> diplomacy, gather information:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (19) + 18 = 37</span>
<br />
<span class=messageboard-ooc> if you want separate checks for all 3 subjects : the breaching festival, the academe, and Toff Ornelos, let me know </span></p>
<p>After spending much of the morning (until 1130), gathering information at the Cerulean Society, Eldorazo borrows a horse from the society's stable, and hustles off to the Academe, to meet Headmaster Ornelos, invitation in hand...</p>[dice=Sense Motive]1d20+18[/dice]
Do I suspect the nice lady is feeding me some sort of a line?
[dice=K Local]1d20+10[/dice]
What do I know about this breaching festival
[dice=K Nobility]1d20+7[/dice]
What do I know about Toff Ornelos, headmaster of the Academe
I am assuming that K Nobility is the check for Headmaster Ornelos
In a bathrobe and looking slightly worn from last night's activities, Eldorazo takes the letter and reads it. In response to her invitation, Eldorazo replies...Eldorazo Stickyfingers (alias of pad300)2020-03-05T03:40:18ZRe: Forums: Play-by-Post: DM Mathpro's Acadame of SecretsEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/gameplay#22020-03-04T23:52:09Z2020-03-04T23:52:09Z<p><span class=messageboard-ooc>Dot, thank you Mathpro </span></p>Dot, thank you MathproEldorazo Stickyfingers (alias of pad300)2020-03-04T23:52:09ZRe: Forums: Play-by-Post Discussion: Acadamae of Secrets! DiscussionEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/discussion&page=2#542020-03-04T21:29:54Z2020-03-04T21:29:54Z<p>GM Mathpro, could you give us a simple dot-in gamethread so we can actually have the aliases linked to the campaign?</p>GM Mathpro, could you give us a simple dot-in gamethread so we can actually have the aliases linked to the campaign?Eldorazo Stickyfingers (alias of pad300)2020-03-04T21:29:54ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=23#11182020-03-04T18:41:12Z2020-03-04T18:23:10Z<div class="messageboard-quotee">EltonJ wrote:</div><blockquote><p> Sounds good to me. Did you designate an heir yet?
</p>
</blockquote><p><span class=messageboard-ooc>Not yet. Not sure there are any candidates. A dynastic marriage would be a decent idea, but a) to whom - any candidate would need to be either elven or 1/2 elven, due to longevity. Not to mention needing all the other appropriate characteristics (political situation) b) Not really sure I want to RP that.</span>
<p><span class=messageboard-ooc>In other notes, King Niall's bloodline strength is now 35. Barring major RP expenditures, it will hit 36 next turn. How is that handled? Will he develop a new minor blood ability?</span></p>EltonJ wrote:Sounds good to me. Did you designate an heir yet?
Not yet. Not sure there are any candidates. A dynastic marriage would be a decent idea, but a) to whom - any candidate would need to be either elven or 1/2 elven, due to longevity. Not to mention needing all the other appropriate characteristics (political situation) b) Not really sure I want to RP that. In other notes, King Niall's bloodline strength is now 35. Barring major RP expenditures, it will hit 36 next turn. How is that...King Niall Swordwraith (alias of pad300)2020-03-04T18:23:10ZRe: Forums: Play-by-Post Discussion: Acadamae of Secrets! DiscussionEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/discussion&page=2#522020-03-04T17:17:53Z2020-03-04T17:17:53Z<p>Bjorn looks quite solid to me. I also have UMD (+18). I also have about 1500 left for contribution to buying wand/scrolls for fill in duty...</p>Bjorn looks quite solid to me. I also have UMD (+18). I also have about 1500 left for contribution to buying wand/scrolls for fill in duty...Eldorazo Stickyfingers (alias of pad300)2020-03-04T17:17:53ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=23#11162020-03-03T23:48:32Z2020-03-03T23:46:52Z<p>Closing out the turn
<br />
The Kingdom of Aerenwe , Turn 7 close</p>
<p>10. Adjust Loyalty/Treasury/Regency:
<br />
Loyalty: as per, HERE
<br />
<span class="messageboard-dice"><b>Domain Loyalty Check:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (19) + 2 = 21</span>
<br />
+2 control all law holdings in provinces.
<br />
EDIT : Domain is Helpful
<br />
Treasury: 32.5+38 income -25 maintenance -1 GB Research – 1GB Rule Province +5 GB Alchemy, - 2 GB highway for Calrie complete, -2 GB highway for Halried complete, -3 GB (of 6) highway for Northvale, -4 GB (of 6) highway for Westmarch, -2 GB rule Law holdings = 35.5 GB</p>
<p>Regency: 98+47 Collected -18 alchemy – 16 rule law holdings – 34 automatic increase to niall’s bloodline (note, if this stays above 68 next turn, 35 will be automatically spent to increase Niall’s bloodline) = 77</p>
<p>Spider River Traders, Turn 7 close
<br />
10. Adjust Loyalty/Treasury/Regency:
<br />
Loyalty: as per, HERE
<br />
<span class="messageboard-dice"><b>Domain Loyalty Check:</b></span> <span class="messageboard-dice">1d20 + 2 + 2 ⇒ (9) + 2 + 2 = 13</span>
<br />
5 ranks + in diplomacy +2, +2 control all guild holdings in provinces.
<br />
EDIT : Domain remains neutral
<br />
Treasury: 24.5 + 18 income – 3 maintentance -3 vassalage -4 Rule Holding Realm Action – 1 GB Diplomacy w/ Chimaeron = 31.5 GB
<br />
Regency: 37+27 Collected -11 RP Rule holding = 53 RP</p>Closing out the turn
The Kingdom of Aerenwe , Turn 7 close
10. Adjust Loyalty/Treasury/Regency:
Loyalty: as per, HERE
[dice=Domain Loyalty Check]1d20+2[/dice]
+2 control all law holdings in provinces.
EDIT : Domain is Helpful
Treasury: 32.5+38 income -25 maintenance -1 GB Research – 1GB Rule Province +5 GB Alchemy, - 2 GB highway for Calrie complete, -2 GB highway for Halried complete, -3 GB (of 6) highway for Northvale, -4 GB (of 6) highway for Westmarch, -2 GB rule Law holdings = 35.5 GB
...King Niall Swordwraith (alias of pad300)2020-03-03T23:46:52ZRe: Forums: Play-by-Post Discussion: Acadamae of Secrets! DiscussionEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/discussion#462020-03-03T18:17:15Z2020-03-03T18:17:15Z<p>Well, that's 2 for the bloodrager and one maybe. Bloodrager it is...</p>
<p>DM Mathpro, I advise a thorough look at the character sheet, especially the equipment <i>spreadsheet</i>. </p>
<p>Yeah, that's right, the equipment took a spreadsheet...</p>Well, that's 2 for the bloodrager and one maybe. Bloodrager it is...
DM Mathpro, I advise a thorough look at the character sheet, especially the equipment spreadsheet.
Yeah, that's right, the equipment took a spreadsheet...Eldorazo Stickyfingers (alias of pad300)2020-03-03T18:17:15ZRe: Forums: Play-by-Post Discussion: Acadamae of Secrets! DiscussionEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/discussion#422020-03-02T21:53:56Z2020-03-02T21:53:56Z<div class="messageboard-quotee">DM Mathpro wrote:</div><blockquote> So whats everyones opinion on the blood ranger joining us to replace the fighter that dropped? </blockquote><p>I haven't looked at the character sheet or anything, but the bloodrager is probably the closest match to the fighter that we used to have... If we are going for optimal party composition, I'd actually lean towards Ellioti 's Oracle Aja, just because of the issue I brought up at the start of this thread : "how do we handle condition removal and healing? (as a party, especially if we need to do it quickly?)"DM Mathpro wrote:So whats everyones opinion on the blood ranger joining us to replace the fighter that dropped?
I haven't looked at the character sheet or anything, but the bloodrager is probably the closest match to the fighter that we used to have... If we are going for optimal party composition, I'd actually lean towards Ellioti 's Oracle Aja, just because of the issue I brought up at the start of this thread : "how do we handle condition removal and healing? (as a party, especially if we...Eldorazo Stickyfingers (alias of pad300)2020-03-02T21:53:56ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=23#11122020-03-01T04:36:53Z2020-03-01T04:36:53Z<p>King Niall decrees : <b>"The highways in the Erebannien shall be built to an elven construction standard, so that they do not impact the mebhaighl flows in the Erebanien"</b>
<br />
<span class=messageboard-ooc>Building Highways to elven standard will cost 50% more than regular highways? Does that work? </span></p>King Niall decrees : "The highways in the Erebannien shall be built to an elven construction standard, so that they do not impact the mebhaighl flows in the Erebanien"
Building Highways to elven standard will cost 50% more than regular highways? Does that work?King Niall Swordwraith (alias of pad300)2020-03-01T04:36:53ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=23#11102020-02-29T05:01:53Z2020-02-29T05:00:07Z<div class="messageboard-quotee">EltonJ wrote:</div><blockquote><br />
<br />
Trustworthy rogue, right. </blockquote><p>Trustworthy is relative. Trust him with money - maybe not. Trust him to have my back - much more important... Start looking in the detectives and the thief-catchers of the town, not the thieves guild.EltonJ wrote:Trustworthy rogue, right.
Trustworthy is relative. Trust him with money - maybe not. Trust him to have my back - much more important... Start looking in the detectives and the thief-catchers of the town, not the thieves guild.King Niall Swordwraith (alias of pad300)2020-02-29T05:00:07ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=23#11082020-02-28T18:41:31Z2020-02-28T18:41:31Z<div class="messageboard-quotee">EltonJ wrote:</div><blockquote><br />
<br />
<div class="messageboard-quotee">Quote:</div><blockquote><p>Niall’s personal action is going to be spent investigating Caer Callin with his detect secret doors spell.
</p>
From the wiki “The castle was probably built over the ruins of an ancient elven fortress and it's quite big even for Anuirean standards. An high tower, The Howling Tower, dominates the castle. Named for the noise it makes when the wind blows through it many whispers ancient elven treasures still lie in its foundations.”
<br />
Yes, I am trying to set up an adventure action in the future… </blockquote><p>I'll try and make it suitable for one PC.
</p>
</blockquote><p>Addendum to Niall's personal action - he will also try to find some NPC's (or PC's if there are any available) to adventure with him.
<p><span class=messageboard-ooc> He won't be taking the full bodyguard - it's a pain adventuring with a bunch of lvl 1 npcs, as you saw when Rogr and Lady Barad went spider hunting. </span></p>
<p>He will likely take the ranger and paladin from his bodyguard, and see if he can find a) a cleric from the ETN and b) a trustworthy rogue in Calrie...</p>EltonJ wrote:Quote:Niall’s personal action is going to be spent investigating Caer Callin with his detect secret doors spell.
From the wiki “The castle was probably built over the ruins of an ancient elven fortress and it's quite big even for Anuirean standards. An high tower, The Howling Tower, dominates the castle. Named for the noise it makes when the wind blows through it many whispers ancient elven treasures still lie in its foundations.”
Yes, I am trying to set up an adventure action...King Niall Swordwraith (alias of pad300)2020-02-28T18:41:31ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=23#11022020-02-28T17:29:41Z2020-02-28T17:29:41Z<div class="messageboard-quotee">EltonJ wrote:</div><blockquote> It can be filed under item 9 of the previous agreement. Unless you want to change the contract. Changing the contract would mean a diplomacy action. </blockquote><p>If she's good with that, I'm good with that. Looks like I'm going to be building some roads...
<p>On to 7.3
<br />
Court Actions (4/5)
<br />
a) Build Highway in Calrie [2 GB – plains terrain] – <span class="messageboard-dice"><b>progress in GB:</b></span> <span class="messageboard-dice">1d4 ⇒ 3</span>. As build is DC 0, I’m not rolling a check unless someone opposes the action.</p>
<p>b) Build Highway in Halried [2 GB – plains terrain] – <span class="messageboard-dice"><b>progress in GB:</b></span> <span class="messageboard-dice">1d4 ⇒ 4</span>.</p>
<p>c) Build Highway in Northvale [4 GB – forest terrain ] – <span class="messageboard-dice"><b>progress in GB:</b></span> <span class="messageboard-dice">1d4 ⇒ 3</span>.
<br />
<b>Question : Do I need to spend more to ensure that the highway is built in a non-source impacting way (elven style)? </b> <span class=messageboard-ooc> As far as I can tell in the RAW, the only thing that actually impacts source levels is population, but figure I will ask anyways </span></p>
<p>d) Build Highway in Westmarch [4 GB – forest terrain ] – <span class="messageboard-dice"><b>progress in GB:</b></span> <span class="messageboard-dice">1d4 ⇒ 4</span>. </p>
<p>Niall Action : Rule Holding as a Realm Action . Attempt to improve Law holdings in Westmarch and Northvale from 1 to 2. This uses his 5th and last court action this domain turn. [2 GB], DC is 11 in both provinces (level 1 holdings). Both provinces are helpful for a +1 to Action success (Loyalty). Niall will spend 16 rp to add +8 to each check (only fails on a 1)
<br />
<span class="messageboard-dice"><b> rule Law Holding in Northvale:</b></span> <span class="messageboard-dice">1d20 + 8 + 1 ⇒ (12) + 8 + 1 = 21</span>
<br />
+8 rp, +1 loyalty
<br />
<span class="messageboard-dice"><b> rule Law Holding in Westmarch:</b></span> <span class="messageboard-dice">1d20 + 8 + 1 ⇒ (4) + 8 + 1 = 13</span>
<br />
+8 rp, +1 loyalty</p>
<p>Niall’s personal action is going to be spent investigating Caer Callin with his detect secret doors spell.
<br />
From the wiki “The castle was probably built over the ruins of an ancient elven fortress and it's quite big even for Anuirean standards. An high tower, The Howling Tower, dominates the castle. Named for the noise it makes when the wind blows through it <i> many whispers ancient elven treasures still lie in its foundations.</i>”
<br />
<span class=messageboard-ooc> Yes, I am trying to set up an adventure action in the future… </span></p>EltonJ wrote:It can be filed under item 9 of the previous agreement. Unless you want to change the contract. Changing the contract would mean a diplomacy action.
If she's good with that, I'm good with that. Looks like I'm going to be building some roads... On to 7.3
Court Actions (4/5)
a) Build Highway in Calrie [2 GB – plains terrain] – [Dice=progress in GB]1d4[/dice]. As build is DC 0, I’m not rolling a check unless someone opposes the action.
b) Build Highway in Halried [2 GB – plains...King Niall Swordwraith (alias of pad300)2020-02-28T17:29:41ZRe: Forums: Play-by-Post Discussion: Acadamae of Secrets! DiscussionEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/discussion#282020-02-28T15:39:23Z2020-02-28T15:39:23Z<div class="messageboard-quotee">JohnnyBlack wrote:</div><blockquote><p> Fantomas is on!
</p>
In fact, I was going to propose that to everyone. Also for other buff spells, you think you can use. </blockquote><p>Do you have a natural armor effect (barkskin)? Is Overland flight practical?JohnnyBlack wrote:Fantomas is on!
In fact, I was going to propose that to everyone. Also for other buff spells, you think you can use.
Do you have a natural armor effect (barkskin)? Is Overland flight practical?Eldorazo Stickyfingers (alias of pad300)2020-02-28T15:39:23ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#11002020-02-28T06:13:29Z2020-02-28T06:07:09Z<p>Got distracted for a bit, sorry...</p>
<p>In that case, we are on to 7.3</p>
<p>For 7.3, William will continue with his diplomacy with Raenech and the Osoerdian Fleet...</p>
<p><span class="messageboard-dice"><b>Diplomacy Action by William on Raenach:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (7) + 1 = 8</span></p>
<p><span class="messageboard-dice"><b>Diplomacy Action by William on the Osoerdian Fleet:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (6) + 1 = 7</span></p>
<p>Edit: <span class=messageboard-ooc>Apparently William has foot in mouth disease...</span></p>
<p>In 7.3 Niall may be doing a diplomacy with Siele. He wants to expand the agreement they have to include highways on the same terms as the fleet of Aerenwe
<br />
"The SRT will have access to a portion the fleet of Aerenwe for trading purposes (ie to support maritime trade routes). Profit from said trading will be split evenly between SRT and the Crown of Aerenwe, after paying the maintenance of the units being used."
<br />
Niall builds the highway, trade route profits are split after paying the highway maintenance.</p>
<p><b>Will this require a diplomacy action </b> or can it be filed under item 9 of the previous agreement : "9) The crown of Aerenwe and the SRT will cooperate on major trade projects - For example, dredging the Berendor for trade past Calrie & improving the road network to Rosoene." </p>
<p>Finally, I also need to think of something for Siele to do in 7.3...</p>Got distracted for a bit, sorry...
In that case, we are on to 7.3
For 7.3, William will continue with his diplomacy with Raenech and the Osoerdian Fleet...
[Dice=Diplomacy Action by William on Raenach]1d20+1[/dice]
[Dice=Diplomacy Action by William on the Osoerdian Fleet]1d20+1[/dice]
Edit: Apparently William has foot in mouth disease...
In 7.3 Niall may be doing a diplomacy with Siele. He wants to expand the agreement they have to include highways on the same terms as the fleet of...King Niall Swordwraith (alias of pad300)2020-02-28T06:07:09ZRe: Forums: Play-by-Post Discussion: Acadamae of Secrets! DiscussionEldorazo Stickyfingers (alias of pad300)https://paizo.com/campaigns/v5748p75ivkxz/discussion#252020-02-28T05:54:39Z2020-02-28T05:54:39Z<p>Eldorazo Stickyfingers Lives!</p>Eldorazo Stickyfingers Lives!Eldorazo Stickyfingers (alias of pad300)2020-02-28T05:54:39ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#10962020-02-25T19:53:43Z2020-02-25T19:29:24Z<div class="messageboard-quotee">EltonJ wrote:</div><blockquote><p> Raenach DC: 27</p>
<p>Fleet: DC 26
<br />
</blockquote><p><span class=messageboard-ooc>...OK... Well, let's figure out the math...</span>
<p><span class=messageboard-ooc>Court Levels. William Court Rating = 1, Raenach/Fleet court rating = 1. Net +0 DC.</span></p>
<p><span class=messageboard-ooc>William gets +1 to Diplomacy Actions for 5 ranks in Diplomacy Skill.</span></p>
<p><span class=messageboard-ooc>Effective DC's 25 and 26 Respectively.</span></p>
<p><span class=messageboard-ooc>Diplomacy is impacted by GB spending, not RP. GB spending only influences one subject and is spent before rolling (ie. it doesn't include he 10 GB inside assorted offers) - he doesn't have GB available to make a significant difference in the negotiations (6 GB would get him a success on a 19 vs the fleet & he would have to spend on both Raenach and the fleet separately).</span></p>
<p><span class=messageboard-ooc>So natural 20's required to succeed ... </span></p>
<p><span class=messageboard-ooc> What exactly do you think these people are looking at by way of alternatives to the deal that William is offering? The fleet can go pirate, and abandon all their land-based property to confiscation - not to mention the least they can expect for wives and kids would be having them kicked onto the streets to beg. While there are undoubtedly a bunch of junior sailors with nothing outside their boat, every officer post likely has some property ashore (of some sort). The ship captains likely hold manors...Raenach meanwhile, his wife and kids are probably looking at imprisonement, and possibly execution (especially for his heir)...Most of his property is ashore in various manors. He might have an account with a foreign merchants, but if said foreign merchants want to trade in Osoerde or Aerenwe, when the law regent issues a warrant, they cough up the contents of said account... The man is effectively broke down to what's on his back. He's also looking at having bounty hunters/ ssassins chasing him... </span></p>
<p><span class=messageboard-ooc>PS. What happened in the mage's duel between the swamp mages? Who won?</span></p>EltonJ wrote:Raenach DC: 27
Fleet: DC 26
...OK... Well, let's figure out the math... Court Levels. William Court Rating = 1, Raenach/Fleet court rating = 1. Net +0 DC.
William gets +1 to Diplomacy Actions for 5 ranks in Diplomacy Skill.
Effective DC's 25 and 26 Respectively.
Diplomacy is impacted by GB spending, not RP. GB spending only influences one subject and is spent before rolling (ie. it doesn't include he 10 GB inside assorted offers) - he doesn't have GB available to make a...King Niall Swordwraith (alias of pad300)2020-02-25T19:29:24ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#10942020-02-24T19:48:11Z2020-02-24T19:48:11Z<div class="messageboard-quotee">EltonJ wrote:</div><blockquote> <div class="messageboard-quotee">pad300 wrote:</div><blockquote><p> <span class=messageboard-ooc> Another big William diplomacy post. But it might just be the last one! </span></p>
<p>William is negotiating with the Osoerdian fleet and Raenach himself.</p>
<p>Terms on Offer </p>
<p>Raenach: He participates in a ceremony action to Transfer to William his province and law holdings in Osoerde. He and all his descendants forever abandon all claim on Osoerde (formally and in written records). He participates in a magically enforced but non-coerced interrogation about his activities. Finally, he will be exiled from Osoerde (and Aerenwe) – he is encouraged to move out of Anuire entirely. What he gets his wife and sons & 10 GB to sustain his lifestyle... </p>
<p>The alternative for him of course, is that William will put the 10 GB on Raenach’s head, no questions asked, and William use divestiture ceremonies on the individual provinces and holdings (that will be much more expensive, but William will eventually win that battle. By occupying the holdings, which the Aerenwe-William alliance is in the process of doing, will cut off Raenach’s RP & GB generation, and we’ve captured his treasury…So he’s got no GB and a very limited supply of RP).</p>
<p>To the fleet : come back and swear fealty to Duke William Moergen of Osoerde. Most sins will be forgiven. Raenach’s partisans will have to retire from positions of authority; in the worst cases they will be exiled. If Raenach doesn’t take William’s offer, the 10 GB will be payed out if they bring in Raenach’s head…</p>
<p>I suspect the fleet will find this a fine offer – they are homeported in Gulfport, (and thus, that is where their wives and children are ) where William has the only military units.</p>
<p><span class=messageboard-ooc> How we handle this mechanically, I am not sure. Neither Raenach nor the Osoerdian fleet at this point are domain level entities (for example, what is either of their court ratings?) </span>
<br />
</blockquote>Court rating 1. </blockquote><p><span class=messageboard-ooc> Ok, we are handling it like a domain check. You need to set DC's (for Raenach and the Osoerdian fleet) as well. </span>EltonJ wrote:pad300 wrote: Another big William diplomacy post. But it might just be the last one!
William is negotiating with the Osoerdian fleet and Raenach himself.
Terms on Offer
Raenach: He participates in a ceremony action to Transfer to William his province and law holdings in Osoerde. He and all his descendants forever abandon all claim on Osoerde (formally and in written records). He participates in a magically enforced but non-coerced interrogation about his activities. Finally,...King Niall Swordwraith (alias of pad300)2020-02-24T19:48:11ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#10932020-02-24T19:48:52Z2020-02-24T19:44:46Z<div class="messageboard-quotee">EltonJ wrote:</div><blockquote> <div class="messageboard-quotee">pad300 wrote:</div><blockquote><p> Calrie: 1d20 + 6 + 1 + 2 ⇒ (16) + 6 + 1 + 2 = 25 vs dc 15
</p>
Dhoenel: 1d20 + 5 + 1 + 3 ⇒ (6) + 5 + 1 + 3 = 15 vs dc 14
<br />
Westmarch: 1d20 + 1 + 1 + 3 ⇒ (6) + 1 + 1 + 3 = 11 vs dc 11
<br />
Northvale: 1d20 + 1 + 1 + 3 ⇒ (2) + 1 + 1 + 3 = 7 vs dc 11
<br />
</blockquote>Looks like Northvale needs some convincing next round. </blockquote><p><span class=messageboard-ooc> Yep, the Northvale guild failed, as did Cale's attempt to rule the province of Banien's deep... Dice Happens </span>EltonJ wrote:pad300 wrote:Calrie: 1d20 + 6 + 1 + 2 ⇒ (16) + 6 + 1 + 2 = 25 vs dc 15
Dhoenel: 1d20 + 5 + 1 + 3 ⇒ (6) + 5 + 1 + 3 = 15 vs dc 14
Westmarch: 1d20 + 1 + 1 + 3 ⇒ (6) + 1 + 1 + 3 = 11 vs dc 11
Northvale: 1d20 + 1 + 1 + 3 ⇒ (2) + 1 + 1 + 3 = 7 vs dc 11
Looks like Northvale needs some convincing next round. Yep, the Northvale guild failed, as did Cale's attempt to rule the province of Banien's deep... Dice HappensKing Niall Swordwraith (alias of pad300)2020-02-24T19:44:46ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#10892020-02-24T05:58:47Z2020-02-24T05:58:47Z<p>Aerenwe 7.2 Actions</p>
<p>Niall Domain Action: Moves to Northvale and casts <a href=" http://www.birthright.net/forums/showwiki.php?title=Realm_spell_descriptions#Alchemy" target="_blank" rel="nofollow">Alchemy</a>
<br />
He will spend 18 rp, for a net gain of 5 GB.</p>
<p>Niall's Character action for 7.2 is to research the realm spell Scry Province. [1 GB] DC16
<br />
<span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (12) + 11 = 23</span> vs dc 16
<br />
Domain Action: Lieutenant action (Cale): Rule Province: Banien’s Deep (Administrate), recruiting the ELVES of Niall’s mothers clan to come and settle in Northvale. This will not impact the sources in the province. (DC 11, 1 GB, Can’t spend RP, +1 to check for province loyalty)
<br />
<span class="messageboard-dice"><b>Rule Banien’s Deep:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (4) + 1 = 5</span> DC 11</p>
<p>William : Diplomacy with Raenach and the Osoerdian fleet, to be detailed in a future post.</p>Aerenwe 7.2 Actions
Niall Domain Action: Moves to Northvale and casts Alchemy
He will spend 18 rp, for a net gain of 5 GB.
Niall's Character action for 7.2 is to research the realm spell Scry Province. [1 GB] DC16
[dice=Spellcraft]1d20+11[/dice] vs dc 16
Domain Action: Lieutenant action (Cale): Rule Province: Banien’s Deep (Administrate), recruiting the ELVES of Niall’s mothers clan to come and settle in Northvale. This will not impact the sources in the province. (DC 11, 1 GB, Can’t spend...King Niall Swordwraith (alias of pad300)2020-02-24T05:58:47ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#10872020-02-23T18:54:52Z2020-02-23T18:51:08Z<div class="messageboard-quotee">EltonJ wrote:</div><blockquote><p> <b>"We will rebuild."</b>
</p>
</blockquote><p><b>"Your domain first, good, you will make a good duke William, you understand your responsibilities"</b>
<p><span class=messageboard-ooc> I will try to get the 7.2 domain actions up tonight, they will be diplomacy for William w/Raenach and his fleet, ??? for Niall and Siele ... </span></p>EltonJ wrote:"We will rebuild."
"Your domain first, good, you will make a good duke William, you understand your responsibilities" I will try to get the 7.2 domain actions up tonight, they will be diplomacy for William w/Raenach and his fleet, ??? for Niall and Siele ...King Niall Swordwraith (alias of pad300)2020-02-23T18:51:08ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#10852020-02-22T06:15:24Z2020-02-22T06:15:04Z<p><b>"William, I think we can say that Osoerde is yours in military terms - the usurper has been chased into the sea, and there are no provinces in which our armies do not march. Now you must make a decision - will you pursue Raenach to the bittermost end, or will you will make a deal to bring this war to a close."</b></p>
<p><b>"I will give you my advice on the matter. It will be difficult to further pursue this war. It is hard to force a navy to a battle, and Raenach and his fleet could simply flee from any attack. It is a shadow on my mind, that further pursueing him could perhaps drive him to join up with the pirates on Caelcorwynn Island. This would be a significant boost to their strength and make settling Aerenwe's debts with them even more difficult. Further, if he joins the strength of Osoerde's Navy to those pirates, I think they have a stronger navy than Aerenwe. "</b></p>
<p><b>"In contrast though, I think we can reach an acceptable peace deal. Not only do we hold his wife and sons, we also hold the homeport of the Osoerdian fleet, and thus have the same pressure on the sailors of his fleet. I do not think he will find it easy to lead that fleet into a pirates life, forcing the men to abandon home and kin... I believe we can come to an acceptable diplomatic resolution. "</b></p>
<p><b>"What say you William, vengeance or rebuilding your dukedom?"</b></p>"William, I think we can say that Osoerde is yours in military terms - the usurper has been chased into the sea, and there are no provinces in which our armies do not march. Now you must make a decision - will you pursue Raenach to the bittermost end, or will you will make a deal to bring this war to a close."
"I will give you my advice on the matter. It will be difficult to further pursue this war. It is hard to force a navy to a battle, and Raenach and his fleet could simply flee from any...King Niall Swordwraith (alias of pad300)2020-02-22T06:15:04ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#10832020-02-20T19:19:07Z2020-02-20T19:11:08Z<p><span class=messageboard-ooc>I think we are out of the war-moves at this point (switching to domain turn, 7.2) , unless some other party is jumping in...</span></p>
<p><span class=messageboard-ooc>In 7.1.3, the mercenaries will leave to either Roesone, Ghoere, or Elinie, their choice. They will be escorted by 2 units of Knights: (Oes), and (Aer). The 2 Knights of the ETN will be returned to ETN Control. The 2 Pikemen of Coeranys will be returned to Coeranys. The 2 Militia (Oes) will be disbanded... Occupation will continue in all provinces of Osoerde. The senior Rangers and 1 Knight (Aer) will join Niall in Moriel, as will Cole. William will go to Gulfport to begin negotiations with Raenech and the fleet. Cale will return to Calrie to resume being Chancellor.</span></p>
<p><span class=messageboard-ooc>Diplomacy to reach a "end of war" agreement will be William's 7.2 action (presumably with Raenach as well) details in a future post. </span></p>I think we are out of the war-moves at this point (switching to domain turn, 7.2) , unless some other party is jumping in...
In 7.1.3, the mercenaries will leave to either Roesone, Ghoere, or Elinie, their choice. They will be escorted by 2 units of Knights: (Oes), and (Aer). The 2 Knights of the ETN will be returned to ETN Control. The 2 Pikemen of Coeranys will be returned to Coeranys. The 2 Militia (Oes) will be disbanded... Occupation will continue in all provinces of Osoerde. The senior...King Niall Swordwraith (alias of pad300)2020-02-20T19:11:08ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#10822020-02-20T19:03:42Z2020-02-20T19:03:42Z<p>OK. 7.1.2 endstate</p>
<p>Spiritsend : Junior Rangers (Aer) - about to begin occupation</p>
<p>Algael : 1 Pikeman (Aer) - in process of Occuption</p>
<p>Brothendar : 1 Archer (Aer) - about to begin occupation</p>
<p>Ghalliere : 2 Knights (Aer), 2 Knights (ETN), 1 Archer (Wil), Alchemists (Rae - Surrendered), Militia (Rae - Surrendered). </p>
<p>Moriel : Marines (Aer), Militia (Wil), Pikemen (wounded, surrendered), Knight (Rae, Subverted, Surrendered), Mercenaries (Surrendered, Subverted). Niall, William. True Church of Vosgaard pillaged (reducing it to a Temple 0 .)</p>
<p>Gulfport : Marines (Wil) - about to begin occupation , Scout Archers (Wil), Pikeman (Coeranys)</p>
<p>Moergen : Pikeman (Coeranys), 1 Archer (William) - occupation in progress, Commander: William's Castellan (Donal Baen)</p>
<p>Sunken Lands: Junior Rangers (Aer), Senior Rangers (Aer), Navy of Osoerde (assorted) w/ Raenach and associates on board.</p>OK. 7.1.2 endstate
Spiritsend : Junior Rangers (Aer) - about to begin occupation
Algael : 1 Pikeman (Aer) - in process of Occuption
Brothendar : 1 Archer (Aer) - about to begin occupation
Ghalliere : 2 Knights (Aer), 2 Knights (ETN), 1 Archer (Wil), Alchemists (Rae - Surrendered), Militia (Rae - Surrendered).
Moriel : Marines (Aer), Militia (Wil), Pikemen (wounded, surrendered), Knight (Rae, Subverted, Surrendered), Mercenaries (Surrendered, Subverted). Niall, William. True Church of...King Niall Swordwraith (alias of pad300)2020-02-20T19:03:42ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#10802020-02-20T17:37:30Z2020-02-20T17:37:30Z<p>Ok, we are nearing the end of 7.1.2</p>
<p>Raenach has avoided capture and joined the Osoerdian Navy off the coast of The Sunken Lands.</p>
<p>The Swamp Mages are dueling. <span class=messageboard-ooc> (I assume you are handling that behind the DM's (virtual) screen. If you want to do something else, let me know. )</span></p>
<p>There are no Raenach controlled units on land except what is going on in Ghalliere:</p>
<div class="messageboard-quotee">King Niall Swordwraith wrote:</div><blockquote><p>In Ghalliere, 4 Knights and Archer under command of Marshall Cole are facing 1 Alchemist unit and 1 militia. You haven't specified a move for these units, so I presume they are staying in Ghalliere for the turn. Rather than set up the battle board immediately, Cole will offer them the opportunity to surrender before he engages.</p>
<p>Cole Diplomacy: 1d20 + 2 ⇒ (16) + 2 = 18</blockquote><p>Once that is resolved (diplomacy or warfare), I will write a summary of results for 7.1.2 and move on to 7.1.3...Ok, we are nearing the end of 7.1.2
Raenach has avoided capture and joined the Osoerdian Navy off the coast of The Sunken Lands.
The Swamp Mages are dueling. (I assume you are handling that behind the DM's (virtual) screen. If you want to do something else, let me know. )
There are no Raenach controlled units on land except what is going on in Ghalliere:
King Niall Swordwraith wrote:In Ghalliere, 4 Knights and Archer under command of Marshall Cole are facing 1 Alchemist unit and 1...King Niall Swordwraith (alias of pad300)2020-02-20T17:37:30ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#10782020-02-19T20:44:06Z2020-02-19T20:44:06Z<div class="messageboard-quotee">EltonJ wrote:</div><blockquote> <div class="messageboard-quotee">King Niall Swordwraith wrote:</div><blockquote> 1)How do you want to handle the pursuit of Raenach & company by the rangers?</blockquote>A1. Simple tracking rules should get him. We use a series of opposed survival checks. </blockquote><p>Ok, 10 survival (tracking) checks by the ranger’s tracking specialist, Fuklerson.
<p>( I am not using aid another here, because I think that’s mechanically inappropriate – large units will always catch small groups of fugitives if you allow it – aid another checks stack…)</p>
<p><span class="messageboard-dice"><b>Survival Check 1:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (14) + 13 = 27</span>
<br />
<span class="messageboard-dice"><b>Survival Check 2:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (3) + 13 = 16</span>
<br />
<span class="messageboard-dice"><b>Survival Check 3:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (13) + 13 = 26</span>
<br />
<span class="messageboard-dice"><b>Survival Check 4:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (3) + 13 = 16</span>
<br />
<span class="messageboard-dice"><b>Survival Check 5:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (4) + 13 = 17</span>
<br />
<span class="messageboard-dice"><b>Survival Check 6:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (7) + 13 = 20</span>
<br />
<span class="messageboard-dice"><b>Survival Check 7:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (17) + 13 = 30</span>
<br />
<span class="messageboard-dice"><b>Survival Check 8:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (17) + 13 = 30</span>
<br />
<span class="messageboard-dice"><b>Survival Check 9:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (6) + 13 = 19</span>
<br />
<span class="messageboard-dice"><b>Survival Check 10:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (2) + 13 = 15</span></p>
<p>Use them as needed…</p>
<p>I would suggest the pursuit and success/failure of pretty much takes the rest of 7.1.2.</p>
<p>William and Niall are involved in diplomacy for 7.1.2 with the Knights and Mercenaries respectively. Thus, Diplomacy with the fleet and/or Raenach will wait until 7.1.3 when Gulfport is in hand…</p>
<p>In his “off-time” in 7.1.2, Niall will study count Danigau’s book of battle spells, adding several battles spells to his personal spell book. (learning a spell is dc 15+spell level, taking 10 with Niall’s +11 spellcraft is a 21- the process is automatic.) Burning Gaze, Dancing Darkness, Aggressive Thundercloud, Endure Elements, Spontaneous Immolation.</p>EltonJ wrote:King Niall Swordwraith wrote: 1)How do you want to handle the pursuit of Raenach & company by the rangers?
A1. Simple tracking rules should get him. We use a series of opposed survival checks. Ok, 10 survival (tracking) checks by the ranger’s tracking specialist, Fuklerson. ( I am not using aid another here, because I think that’s mechanically inappropriate – large units will always catch small groups of fugitives if you allow it – aid another checks stack…)
[dice=Survival...King Niall Swordwraith (alias of pad300)2020-02-19T20:44:06ZRe: Forums: Play-by-Post Discussion: Ruins of Empire DiscussionKing Niall Swordwraith (alias of pad300)https://paizo.com/threads/rzs2v6v0&page=6?Ruins-of-Empire-Discussion#2862020-02-18T23:45:15Z2020-02-18T23:45:15Z<p>A number of mechanical questions :</p>
<p>1)How do you want to handle the pursuit of Raenach & company by the rangers?</p>
<p>2) I don't think Niall can help/interfere in the Swamp Mages' duel, can he?</p>
<p>3) Now that Moriel City is onside, have we captured Osoerde's treasury? How much is in it?</p>
<p>4) Can William reach out to the Osoerdian navy through diplomacy? Not sure how but... if we have taken Gulfport, we hold their homeport, and presumably most of their families. I can see some sort of amnesty deal - particularly if they bring in Raenach.</p>
<p>5) Similarly, can Niall reach out to Raenach through diplomacy - particularly if he makes it onto the fleet... we both have things the other wants.</p>A number of mechanical questions :
1)How do you want to handle the pursuit of Raenach & company by the rangers?
2) I don't think Niall can help/interfere in the Swamp Mages' duel, can he?
3) Now that Moriel City is onside, have we captured Osoerde's treasury? How much is in it?
4) Can William reach out to the Osoerdian navy through diplomacy? Not sure how but... if we have taken Gulfport, we hold their homeport, and presumably most of their families. I can see some sort of amnesty deal -...King Niall Swordwraith (alias of pad300)2020-02-18T23:45:15ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#10772020-02-18T23:42:49Z2020-02-18T23:42:49Z<p>Ok, so the osoerdian navy is waiting offshore of the Sunken Lands, wanting to pick up Raenach... </p>
<p>"The Diplomacy was successful" - so the mercenaries are sacking the True Church of Vosgaard, preparatory to leaving Osoerde and the Knights are acknowledging William as Duke...</p>
<p>The units moving into Gulfport (Marines (wil), and Pikemen (Coeranys) ) have encountered no resistance, and thus taken the Osoerdian Navy's home port?</p>
<p>In Ghalliere, 4 Knights and Archer under command of Marshall Cole are facing 1 Alchemist unit and 1 militia. You haven't specified a move for these units, so I presume they are staying in Ghalliere for the turn. Rather than set up the battle board immediately, Cole will offer them the opportunity to surrender before he engages.</p>
<p><span class="messageboard-dice"><b>Cole Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (16) + 2 = 18</span></p>Ok, so the osoerdian navy is waiting offshore of the Sunken Lands, wanting to pick up Raenach...
"The Diplomacy was successful" - so the mercenaries are sacking the True Church of Vosgaard, preparatory to leaving Osoerde and the Knights are acknowledging William as Duke...
The units moving into Gulfport (Marines (wil), and Pikemen (Coeranys) ) have encountered no resistance, and thus taken the Osoerdian Navy's home port?
In Ghalliere, 4 Knights and Archer under command of Marshall Cole are...King Niall Swordwraith (alias of pad300)2020-02-18T23:42:49ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#10752020-02-18T20:36:03Z2020-02-18T20:36:03Z<p><span class=messageboard-ooc> War moves for Raenech's side? Results of Diplomacy? https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#1072 </span></p>War moves for Raenech's side? Results of Diplomacy? https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#1072King Niall Swordwraith (alias of pad300)2020-02-18T20:36:03ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#10732020-02-18T02:52:07Z2020-02-18T02:52:07Z<div class="messageboard-quotee">King Niall Swordwraith wrote:</div><blockquote><p> ...</p>
<p>1 Junior Rangers and 1 Senior Rangers will pursue Raenach and his company into The Sunken Lands.
<br />
... </blockquote><p><span class=messageboard-ooc> I just realized, Raenach fled into the Sunken Lands - Domain of the Second Swamp Mage, not the first! </span>
<p><b>"William, a message with maximum priority, by whatever means you have, let the Second Swamp Mage know that Raenach, the first Swamp Mage, a Priest of Belinik and 3 or 4 others are fleeing Moriel on a beeline to the Sunken Lands, pursued by two units of Aerenwean rangers. While I would prefer to take them alive, dead would be fine. Whatever assistance he can provide, there in the heart of his domain, will be greatly appreciated! </b></p>
<p>The grin on Niall's face would do a tiger proud. <b>"As quick as you can William, Raenach may not have escaped us after all."</b></p>King Niall Swordwraith wrote:...
1 Junior Rangers and 1 Senior Rangers will pursue Raenach and his company into The Sunken Lands.
...
I just realized, Raenach fled into the Sunken Lands - Domain of the Second Swamp Mage, not the first! "William, a message with maximum priority, by whatever means you have, let the Second Swamp Mage know that Raenach, the first Swamp Mage, a Priest of Belinik and 3 or 4 others are fleeing Moriel on a beeline to the Sunken Lands, pursued by two units of...King Niall Swordwraith (alias of pad300)2020-02-18T02:52:07ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#10722020-02-18T02:03:09Z2020-02-18T02:03:09Z<p>Ok, war moves...</p>
<p>From Algael
<br />
The pikeman (Aer) is left in Algael to begin Occupying the province - takes 4 war moves without interruption.
<br />
One Archer (Aer) moves to Brothendar (he will start occupying the province next turn)
<br />
4 Knights and 1 archer (Wil) under command of Marshall Cole Alwier will move through Brothendar to Ghalliere, to take on the alchemists and militia.</p>
<p>From Moergen,
<br />
1 Pikeman (Coeranys) and 1 Archer (Wil) will hold in place, with the archer starting to occupy the province. Commander : Donal Baen (William's Castellan).
<br />
1 Pikeman will advance into Gulfport</p>
<p>From Moriel</p>
<p>Marines (Aer, Fatigued) will remain in place and recover from being fatigued.
<br />
Moriel Militia (Wil) will start occupying the province.
<br />
1 Scout Archers (Wil), will also remain in place
<br />
Pikemen (Surrendered) will remain in place. They will not be permitted to recruit up to strength.</p>
<p>1 Junior Rangers and 1 Senior Rangers will pursue Raenach and his company into The Sunken Lands.</p>
<p>1 Marines (Wil) will advance into Gulfport. Cale, my chancellor and Warmage 4 will go with them as temporary commander</p>
<p>1 Junior Rangers (Aer) will move into Spiritsend (and prepare to start occupying next turn...).</p>
<p>With both Niall and William in Moriel, we are certainly starting on diplomacy with the subverted units holding the city of Moriel.</p>
<p>William is treating with the knights (subverted) (who are presumably the local chivalry), and trying to talk them into accepting him as rightful ruler of Osoerde, now that the usurper has lost the war and fled.</p>
<p>Niall is meeting with the mercenaries (subverted) - his pitch is that Raenach has lost this war. Niall is willing to let the mercenaries leave unmolested (but not unescorted) to either Roesone, Elinie or Ghoere, provided they do him a favor, and sack holding of the Temple of Belinik (Pillage Holding action), and bribe him with the profits (1 GB)...while pretending that this was their own idea to raise the money to bribe him into letting them go.</p>
<p><span class=messageboard-ooc> Do you want to resolve these bits of diplomacy as personal checks or as realm actions? (I think they qualify as personal, as otherwise there are way too many domain actions per turn going on...) </span></p>
<p>Assuming personal diplomacy checks,
<br />
<span class="messageboard-dice"><b>Niall diplomacy with Mercenaries:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (9) + 9 = 18</span></p>
<p><span class="messageboard-dice"><b>William diplomacy with Knights:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (4) + 8 = 12</span></p>
<p>Remember, both units have been subverted, so they should be easy to negotiate with...</p>Ok, war moves...
From Algael
The pikeman (Aer) is left in Algael to begin Occupying the province - takes 4 war moves without interruption.
One Archer (Aer) moves to Brothendar (he will start occupying the province next turn)
4 Knights and 1 archer (Wil) under command of Marshall Cole Alwier will move through Brothendar to Ghalliere, to take on the alchemists and militia.
From Moergen,
1 Pikeman (Coeranys) and 1 Archer (Wil) will hold in place, with the archer starting to occupy the...King Niall Swordwraith (alias of pad300)2020-02-18T02:03:09ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#10702020-02-17T19:34:50Z2020-02-17T19:34:50Z<p><span class=messageboard-ooc> Ok, with that, we are onto war move 7.1.2. Domain Init remains the same, thus, Osoerde has the choice again. Do they want to move forces before Aerenwe or after? </span></p>Ok, with that, we are onto war move 7.1.2. Domain Init remains the same, thus, Osoerde has the choice again. Do they want to move forces before Aerenwe or after?King Niall Swordwraith (alias of pad300)2020-02-17T19:34:50ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#10692020-02-17T19:30:16Z2020-02-17T19:30:16Z<p><span class=messageboard-ooc> Having successfully defeated the Raenach controlled forces in Moriel, I believe that we are at the end of war move 7.1.1 </span></p>
<p><span class=messageboard-ooc>Current Known forces by province (in Osoerde only - there are a few more friendly units in Aerenwe...)
<br />
Spiritsend : No Units. With scout units in Moriel, I have visibility in Spiritsend
<br />
Algael : 4 Knights (2 Aerewe, 2 ETN), 1 Pikeman (Aer), 2 Archers (Aerenwe, William), Commander: Marshall Cole Alwier
<br />
Brothendar : No know units. With scout units in Moriel, I have visibility in Brothendar.
<br />
Ghalliere : Alchemists (Rae), Militia (Rae). With scout units in Moriel, I have visibility in Gulfport.
<br />
Moriel : Marines (Aer, fatigued), Marines (Wil), Scout Archers (Wil), Junior Rangers X2 (Aer), Senior Rangers (Aer), Knights (Subverted), Mercenaries X2 (Subverted), Militia (Wil), Pikemen (wounded, surrendered)
<br />
Gulfport : No land units, Navy of Osoerde (assorted). With scout units in Moriel, I have visibility in Gulfport
<br />
Moergen : 2 Pikemen (Coeranys), 1 Archer (William), Commander: William's Castellan (Donal Baen)
<br />
Sunken Lands: No Units.
<br />
</span></p>
<p>Niall will not pursue Raenach and company personally, but he will assign the Senior Rangers and one company of the junior Rangers to pursue them to either capture or kill them. <span class=messageboard-ooc> No, they wont' take them, but it should keep them pretty busy... </span></p>Having successfully defeated the Raenach controlled forces in Moriel, I believe that we are at the end of war move 7.1.1
Current Known forces by province (in Osoerde only - there are a few more friendly units in Aerenwe...)
Spiritsend : No Units. With scout units in Moriel, I have visibility in Spiritsend
Algael : 4 Knights (2 Aerewe, 2 ETN), 1 Pikeman (Aer), 2 Archers (Aerenwe, William), Commander: Marshall Cole Alwier
Brothendar : No know units. With scout units in Moriel, I have...King Niall Swordwraith (alias of pad300)2020-02-17T19:30:16ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#10682020-02-17T18:44:00Z2020-02-17T18:36:45Z<div class="messageboard-quotee">EltonJ wrote:</div><blockquote> <div class="messageboard-quotee">King Niall Swordwraith wrote:</div><blockquote><br />
<br />
tracking, Fuklerson: 1d20 + 13 + 6 ⇒ (8) + 13 + 6 = 27 vs dc 25</p>
<p>What can Fuklerson tell King Niall about his fugitives?
<br />
1) How many in their party? </blockquote><p>A1. At least five, at most six.
</p>
<div class="messageboard-quotee">Quote:</div><blockquote>2) How long ago did they leave?</blockquote><p>A2. An hour ago.
</p>
<div class="messageboard-quotee">Quote:</div><blockquote>3) Are they mounted? How many mounts do they have</blockquote><p>A3. Yes, they have seven mounts. One is a donkey.
</p>
<div class="messageboard-quotee">Quote:</div><blockquote>4) How hard are they pushing?</blockquote><p>Not very hard, but the tracks do lead into the swamp.
<div class="messageboard-quotee">Quote:</div><blockquote>What does interrogating the stablehands & other staff get Niall about the party that fled?</blockquote><p>A. The party included the First Swamp Mage, a cleric of Belinik, and Raenech himself. They would head into the swamp to evade capture.
<div class="messageboard-quotee">Quote:</div><blockquote>Do the accumulated noble volunteer any useful information? </blockquote>No. Except you interrupted a good party. You have Raenech's wife and sons in captivity though. </blockquote><p>1) How many mounts are there available from the stables?
<p>2) Are (one of) Raenech's sons his designated heir ( see <a href="http://www.birthright.net/forums/showwiki.php?title=BRCS:Chapter_five_Ruling_a_domain_Domain_action_descriptions#Ceremony_Standard_Administrate_1_GB " target="_blank" rel="nofollow">Designation, Here</a> )</p>
<p>3) Which swamp are they going to? Looking at the map they have at least a full day's march to reach SpiritsEnd or the Sunken Lands (the Duke's Estate being "near the center of the county, about a half a day's ride from the Duchy's capital, the city of Moriel."). Or are they headed into some smaller local swamp (inside Moriel)?</p>EltonJ wrote:King Niall Swordwraith wrote:
tracking, Fuklerson: 1d20 + 13 + 6 ⇒ (8) + 13 + 6 = 27 vs dc 25What can Fuklerson tell King Niall about his fugitives?
1) How many in their party?
A1. At least five, at most six.
Quote:2) How long ago did they leave?
A2. An hour ago.
Quote:3) Are they mounted? How many mounts do they have
A3. Yes, they have seven mounts. One is a donkey.
Quote:4) How hard are they pushing?
Not very hard, but the tracks do lead into the swamp. Quote:What does...King Niall Swordwraith (alias of pad300)2020-02-17T18:36:45ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#10662020-02-17T03:52:38Z2020-02-17T03:46:58Z<p><span class=messageboard-ooc> Ok, Your bog standard 2nd level ranger ( veteran ranger of the Erebannien) has a +7 to track (2 ranks +3 class skill + 2 ranger track ability). A tracking specialist has a further +4 from skill focus survival and +2 from favored Enemy(Human). </span> </p>
<p>Capt. Greenbriar of the Rangers of the Erebannien calls out <b>"Get Fuklerson and his fellows up here."</b> in an indoor voice, <b>"Fuklerson is who we want for this job, he's a bloodhound."</b>...</p>
<p>Soon Fulkerson (tracking specialist) and his assistant trackers (6 regular rangers) are looking things over.</p>
<p><span class="messageboard-dice"><b>tracking, Aid another, Assistant 1:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (9) + 7 = 16</span> vs dc 10
<br />
<span class="messageboard-dice"><b>tracking, Aid another, Assistant 2:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (2) + 7 = 9</span> vs dc 10
<br />
<span class="messageboard-dice"><b>tracking, Aid another, Assistant 3:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (3) + 7 = 10</span> vs dc 10
<br />
<span class="messageboard-dice"><b>tracking, Aid another, Assistant 4:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (2) + 7 = 9</span> vs dc 10
<br />
<span class="messageboard-dice"><b>tracking, Aid another, Assistant 5:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (18) + 7 = 25</span> vs dc 10
<br />
<span class="messageboard-dice"><b>tracking, Aid another, Assistant 6:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (1) + 7 = 8</span> vs dc 10</p>
<p>Edit: total of + 6 aid another</p>
<p><span class="messageboard-dice"><b>tracking, Fuklerson:</b></span> <span class="messageboard-dice">1d20 + 13 + 6 ⇒ (8) + 13 + 6 = 27</span> vs dc ???</p>
<p>What can Fuklerson tell King Niall about his fugitives?
<br />
1) How many in their party?
<br />
2) How long ago did they leave?
<br />
3) Are they mounted? How many mounts do they have
<br />
4) How hard are they pushing?</p>
<p>What does interrogating the stablehands & other staff get Niall about the party that fled?</p>
<p>Do the accumulated noble volunteer any useful information?</p>Ok, Your bog standard 2nd level ranger ( veteran ranger of the Erebannien) has a +7 to track (2 ranks +3 class skill + 2 ranger track ability). A tracking specialist has a further +4 from skill focus survival and +2 from favored Enemy(Human).
Capt. Greenbriar of the Rangers of the Erebannien calls out "Get Fuklerson and his fellows up here." in an indoor voice, "Fuklerson is who we want for this job, he's a bloodhound."...
Soon Fulkerson (tracking specialist) and his assistant trackers (6...King Niall Swordwraith (alias of pad300)2020-02-17T03:46:58ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#10642020-02-17T01:24:04Z2020-02-17T01:24:04Z<div class="messageboard-quotee">EltonJ wrote:</div><blockquote><p> The Junior Rangers noticed a couple of tracks leading straight into the swamp. Besides that, you've managed to capture at least half of the aristocracy.
</p>
</blockquote><p><span class=messageboard-ooc> As you've named no names, I assume that mean a) no Raenach, b) no First Swamp Mage, and c) no chief inquisitor Terrence Gryphon, nor d) any regents (anyone with an actual holding) or e) of other interest (eg a priest of Belinik) . </span>
<p>Niall gives more orders:</p>
<p><b>"Junior Rangers 1, secure the perimeter - I have a thing about surprise guests...</b> </p>
<p><b>"William, take charge here. Get these people organized and under control. They can be "guests" of the crown of Aerenwe until such time as we get you seated as duke, and then you can deal justice... Use the Marines for manpower. Make it clear you expect them to volunteer any useful information - like where Raenach, the First Swamp Mage or Terrence Gryphon went - and that will be a consideration when you are dealing your justice later."</b></p>
<p><b>"Scout Archers, turn this building inside out. I wouldn't want Raenach to get away by hiding in a cubby-hole somewhere..'"</b></p>
<p><b>"Ranger commmanders, get your best trackers together, and study the tracks tell me what you figure out. How many? Are they mounted? How old are the tracks (how many hours of lead do they have)? </b> </p>
<p><b>"Ranger Corporal, take your squad to the stables. Grab all the horses available, and tack and some feed for them. Everything needed for a mounted pursuit. Talk to the stablemen, find out if Raenach or anyone else took some horses to flee with. If they did, how many mounts did they take?"</b></p>EltonJ wrote:The Junior Rangers noticed a couple of tracks leading straight into the swamp. Besides that, you've managed to capture at least half of the aristocracy.
As you've named no names, I assume that mean a) no Raenach, b) no First Swamp Mage, and c) no chief inquisitor Terrence Gryphon, nor d) any regents (anyone with an actual holding) or e) of other interest (eg a priest of Belinik) . Niall gives more orders:
"Junior Rangers 1, secure the perimeter - I have a thing about surprise...King Niall Swordwraith (alias of pad300)2020-02-17T01:24:04ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#10622020-02-17T00:42:53Z2020-02-17T00:42:53Z<p><span class=messageboard-ooc> Yeah, we have to find a different way of doing things... For example, I don't have stats for the unit commanders. I am going to steal from the NPC Codex...
<br />
<a href="https://www.d20pfsrd.com/bestiary/npc-s/npcs-cr-2/mammoth-rider-human-ranger-3/" target="_blank" rel="nofollow">Junior Ranger Commanders</a> 3ed level human ranger, perception 6
<br />
<a href="https://www.d20pfsrd.com/bestiary/npc-s/npcs-cr-3/crimson-initiate-human-ranger-4/" target="_blank" rel="nofollow">Senior Ranger Commander</a> 4th level human ranger, perception +8
<br />
<a href="https://www.d20pfsrd.com/bestiary/npc-s/npcs-cr-2/human-fighter-3/" target="_blank" rel="nofollow">Marine Commander</a> 3ed level fighter human perception 2
<br />
<a href="https://www.d20pfsrd.com/bestiary/npc-s/npcs-cr-2/human-fighter-3-1/" target="_blank" rel="nofollow">Scout Archer commander</a> 3ed level fighter human perception +5
<br />
William - undefined NPC; assume perception +3
<br />
Niall - perception +10 </span></p>
<p><span class="messageboard-dice"><b>perception, Junior Rangers Commander 1:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (18) + 6 = 24</span></p>
<p><span class="messageboard-dice"><b>perception, Junior Rangers Commander 2:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (11) + 6 = 17</span></p>
<p><span class="messageboard-dice"><b>perception, Senior Rangers Commander:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (2) + 8 = 10</span></p>
<p><span class="messageboard-dice"><b>perception, Marines Commander:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (14) + 2 = 16</span></p>
<p><span class="messageboard-dice"><b>perception, Scout-Archer Commander:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (3) + 5 = 8</span></p>
<p><span class="messageboard-dice"><b>perception, William:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (8) + 3 = 11</span></p>
<p><span class="messageboard-dice"><b>perception, Niall:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (9) + 10 = 19</span></p>Yeah, we have to find a different way of doing things... For example, I don't have stats for the unit commanders. I am going to steal from the NPC Codex...
Junior Ranger Commanders 3ed level human ranger, perception 6
Senior Ranger Commander 4th level human ranger, perception +8
Marine Commander 3ed level fighter human perception 2
Scout Archer commander 3ed level fighter human perception +5
William - undefined NPC; assume perception +3
Niall - perception +10
[dice=perception, Junior...King Niall Swordwraith (alias of pad300)2020-02-17T00:42:53ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#10602020-02-16T22:52:49Z2020-02-16T22:52:49Z<p><b>"Junior Rangers and Scout archers, resume your encirclement of the manor. Check for tracks from anyone who escaped while we were engaged!"</b></p>
<p><b>"William, you, I, the marines and the senior rangers storm the manor! The rules are surrender or die!"</b></p>
<p>...</p>
<p><span class=messageboard-ooc> So we resume storming the manor. Who do we catch? Do the junior rangers and scout archers find any tracks from parties fleeing? Not sure how you want to handle this; do you need some rolls? </span></p>"Junior Rangers and Scout archers, resume your encirclement of the manor. Check for tracks from anyone who escaped while we were engaged!"
"William, you, I, the marines and the senior rangers storm the manor! The rules are surrender or die!"
...
So we resume storming the manor. Who do we catch? Do the junior rangers and scout archers find any tracks from parties fleeing? Not sure how you want to handle this; do you need some rolls?King Niall Swordwraith (alias of pad300)2020-02-16T22:52:49ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#10582020-02-16T22:02:12Z2020-02-16T22:02:12Z<p>So have the junior rangers hit? Is the shadow undead legion defeated or do I need to start the next battle turn?</p>So have the junior rangers hit? Is the shadow undead legion defeated or do I need to start the next battle turn?King Niall Swordwraith (alias of pad300)2020-02-16T22:02:12ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#10562020-02-16T18:24:00Z2020-02-16T18:20:33Z<p><span class=messageboard-ooc> That's a very odd undead legion you've got there ... normally they have a move of 1 and an attack of +8...</span></p>
<p>An attack of 10 does not succeed against the junior ranger's def of 12.</p>
<p>OK, no one has charge range, no one has missile range.</p>
<p>Cale will try to use battle magic to supplement the junior ranger's melee attack (they can't use their missile value on the first round, because they moved.)
<br />
<span class="messageboard-dice"><b>Cale's Concentration Check:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (13) + 6 = 19</span> vs dc 10</p>
<p>Edit: Success</p>
<p><span class="messageboard-dice"><b>Cale's Warcraft Check:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (8) + 7 = 15</span> vs dc 10</p>
<p>Edit : a 15 make that a total of a +2 bonus : +1 for the spell level/2 and +1 for succeeding on the warcraft check by 5 or more.</p>
<p>The Junior Rangers get a attack in melee
<br />
<span class="messageboard-dice"><b>Junior Ranger Melee Attack:</b></span> <span class="messageboard-dice">1d20 + 0 + 2 ⇒ (19) + 0 + 2 = 21</span></p>
<p>Edit: we will see if that succeeds, a normal undead legion has a def of 22...</p>That's a very odd undead legion you've got there ... normally they have a move of 1 and an attack of +8...
An attack of 10 does not succeed against the junior ranger's def of 12.
OK, no one has charge range, no one has missile range.
Cale will try to use battle magic to supplement the junior ranger's melee attack (they can't use their missile value on the first round, because they moved.)
[dice=Cale's Concentration Check]1d20+6[/dice] vs dc 10
Edit: Success
[dice=Cale's Warcraft...King Niall Swordwraith (alias of pad300)2020-02-16T18:20:33ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#10542020-02-16T07:17:42Z2020-02-16T07:17:42Z<p>Moves
<br />
Junior Rangers 1 (aer): Hostile Left Center > Middle Left Center >Friendly Left Center</p>
<p>Junior Rangers 2 (aer): Friendly Left Center > Friendly Center > Friendly right Center
<br />
Cale is with them and prepares to use battle magic in support of a ranged attack</p>
<p>Senior Ranger (aer): Friendly Right Center > Middle Right Center > Hostile Right Center
<br />
Niall is with them and prepares to use battle magic in support of a ranged attack</p>
<p>Scout Archers (Wil): Hostile Right Center > Hostile Center > Hostile left Center</p>
<p>Marines (Wil) : hold position</p>
<p>Raenach gets to move and then we resolve any attacks...</p>Moves
Junior Rangers 1 (aer): Hostile Left Center > Middle Left Center >Friendly Left Center
Junior Rangers 2 (aer): Friendly Left Center > Friendly Center > Friendly right Center
Cale is with them and prepares to use battle magic in support of a ranged attack
Senior Ranger (aer): Friendly Right Center > Middle Right Center > Hostile Right Center
Niall is with them and prepares to use battle magic in support of a ranged attack
Scout Archers (Wil): Hostile Right Center > Hostile Center >...King Niall Swordwraith (alias of pad300)2020-02-16T07:17:42ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=22#10522020-02-16T02:04:38Z2020-02-16T02:01:19Z<div class="messageboard-quotee">EltonJ wrote:</div><blockquote><p> [dice=Raenech Warcraft check for initiative]1d20+10
</p>
Here's Raenech's check. </blockquote><p>So, Raenech gets to choose, does he want to go first? If so, you should make his move on the spreadsheet... if not, let me know and I will move.EltonJ wrote:[dice=Raenech Warcraft check for initiative]1d20+10
Here's Raenech's check.
So, Raenech gets to choose, does he want to go first? If so, you should make his move on the spreadsheet... if not, let me know and I will move.King Niall Swordwraith (alias of pad300)2020-02-16T02:01:19ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=21#10502020-02-15T20:23:46Z2020-02-15T20:23:46Z<div class="messageboard-quotee">EltonJ wrote:</div><blockquote><p> I've added the undead legion in the center, where the manor itself is. You just need to surround the Legion. The spreadsheet does come in handy.
</p>
</blockquote><p><span class=messageboard-ooc> Ok, I'm assuming we are going with option b above - Niall was able to halt the assault in time. So I have regrouped the Aerenwe forces, and placed all 5 units on the field [ Marines (Wil), Scout Archers (Wil), Junior Rangers (1), Junior Rangers (2), Senior Rangers ]. </span>
<p><span class=messageboard-ooc> Next up is the opposed warcraft checks for round 1 initiative - deciding who chooses the movement order. </span></p>
<p><span class="messageboard-dice"><b>William Warcraft check for initiative:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (12) + 9 = 21</span></p>EltonJ wrote:I've added the undead legion in the center, where the manor itself is. You just need to surround the Legion. The spreadsheet does come in handy.
Ok, I'm assuming we are going with option b above - Niall was able to halt the assault in time. So I have regrouped the Aerenwe forces, and placed all 5 units on the field [ Marines (Wil), Scout Archers (Wil), Junior Rangers (1), Junior Rangers (2), Senior Rangers ]. Next up is the opposed warcraft checks for round 1 initiative -...King Niall Swordwraith (alias of pad300)2020-02-15T20:23:46ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=21#10482020-02-15T19:15:41Z2020-02-15T19:12:45Z<p><b>"First Sergeant, Sound Hold! "</b></p>
<p>I do not know if I can stop us charging into melee with an undead legion, but I am going to try!</p>
<p>The first sergeant sounds his trumpet <b><span class=messageboard-bigger>Bwa-Bwap-Bwap</span> </b>. Is it in time to stop the assault?</p>
<p>a) Yes.
<br />
Niall regroups his units. The marines concentrate to threaten the manor with a rush to overrun it if the Undead Legion comes out to fight. The rangers retreat to standoff distance, while maintaining their ring around the place. We call forward the Junior rangers and Scout Archers to augment that ring. Then we begin bombarding the legion with arrows. If the undead legion tries to hide indoors, the archers will use fire arrows, and Niall and Cale will use snapdragon fireworks to burn the manor around their heads...</p>
<p>b) No.
<br />
We are in combat. Marines and Skeletons in melee in the same square... Not sure what to do with the Senior rangers unit as it is dispersed to surround the manor (kind of).</p>
<p><span class=messageboard-ooc> Either way, here's a <a href="https://docs.google.com/spreadsheets/d/10j6k-pbRDWch1PCiQAWW2MLLo9XMATXJGdNn1jTbQbw/edit?usp=sharing" target="_blank" rel="nofollow">baseline spreadsheet</a> . </span></p>
<p><span class=messageboard-ooc> I think we need to alter the structure of the battle field)... At least one square should be the manor itself. If b), I'd say hostile center is the manor, if a) I'd suggest going to a 5x5 field, with Aerenwe placing units on the perimeter, and Osoerde starting in the middle square (which is where the manor is).</span></p>
<p><span class=messageboard-ooc>Then, terrain (plains with the manor as some sort of fortification) and time/weather (fine, mid-late afternoon, post defeat of the pikemen) we know. Next up is the opposed warcraft checks for Initial unit placement (you might even say that's the choice between A & B above...)
<br />
</span></p>
<p><span class="messageboard-dice"><b>Niall Warcraft Aid Another:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (11) + 8 = 19</span> vs DC 10
<br />
Edit: Success</p>
<p><span class="messageboard-dice"><b> William Warcraft check for initial unit placement:</b></span> <span class="messageboard-dice">1d20 + 9 + 2 ⇒ (17) + 9 + 2 = 28</span>
<br />
+2 for Aid Another from Niall</p>"First Sergeant, Sound Hold! "
I do not know if I can stop us charging into melee with an undead legion, but I am going to try!
The first sergeant sounds his trumpet Bwa-Bwap-Bwap . Is it in time to stop the assault?
a) Yes.
Niall regroups his units. The marines concentrate to threaten the manor with a rush to overrun it if the Undead Legion comes out to fight. The rangers retreat to standoff distance, while maintaining their ring around the place. We call forward the Junior rangers and...King Niall Swordwraith (alias of pad300)2020-02-15T19:12:45ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=21#10462020-02-15T05:12:07Z2020-02-15T05:12:07Z<div class="messageboard-quotee">EltonJ wrote:</div><blockquote> You see an army of the dead surrounding the Manor. </blockquote><p><span class=messageboard-ooc> ...We didn't see them before we launched the assault. </span>
<p>Well, first, a spellcraft & Knowledge Arcana checks.</p>
<p><span class="messageboard-dice"><b>Spellcraft Check:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (12) + 11 = 23</span>
<br />
<span class="messageboard-dice"><b>Knowledge Arcana Check:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (20) + 11 = 31</span></p>
<p>1) What does Niall know about the Undead Legion realm spell?</p>
<p>2) How many units of undead legion are there surrounding the manor? </p>
<p><span class=messageboard-ooc>
<br />
3) Presumably we are about to start interacting with them... The possibility exists that they are an illusion.
<br />
<span class="messageboard-dice"><b>Will Save vs possible Illusion:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (3) + 5 = 8</span>
<br />
</span></p>EltonJ wrote:You see an army of the dead surrounding the Manor.
...We didn't see them before we launched the assault. Well, first, a spellcraft & Knowledge Arcana checks.
[Dice=Spellcraft Check]1d20+11 [/dice]
[Dice=Knowledge Arcana Check]1d20+11 [/dice]
1) What does Niall know about the Undead Legion realm spell?
2) How many units of undead legion are there surrounding the manor?
3) Presumably we are about to start interacting with them... The possibility exists that they are an...King Niall Swordwraith (alias of pad300)2020-02-15T05:12:07ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=21#10442020-02-15T02:50:47Z2020-02-15T02:50:28Z<p><b>"Remember men, I would like to take Raenech alive, so offer him the chance to surrender. First Sergeant, the trumpet if you please" </b></p>
<p><span class=messageboard-bigger><b>Bwhaaaa!</b></span> </p>
<p>The trumpet sounds it's brazen cry and the assault begins. Letting loose with cries of <b>"Moergen and Aerenwe!"</b> Niall and William join the Marines' rush, surrounded by their bodyguards...</p>"Remember men, I would like to take Raenech alive, so offer him the chance to surrender. First Sergeant, the trumpet if you please"
Bwhaaaa!
The trumpet sounds it's brazen cry and the assault begins. Letting loose with cries of "Moergen and Aerenwe!" Niall and William join the Marines' rush, surrounded by their bodyguards...King Niall Swordwraith (alias of pad300)2020-02-15T02:50:28ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=21#10422020-02-12T22:25:20Z2020-02-12T22:24:58Z<p><span class=messageboard-ooc> for reference, marine TO&E is here, https://paizo.com/campaigns/RuinsOfEmpire/discussion&page=4#183 . I will assume the rangers are approximately 1/2 the # of warm bodies... </span></p>
<p><b>William, we need to take control of this manor completely and quickly. Here is the plan. Your marines are our primary assault element, with the rangers in fire support.</b></p>
<p><b>You have 9 squads of marines. 8 squads are going in the windows... Split them into 1/2 squad teams (16 teams = 16 windows = 6 front, 6 back, 2 on each side) for each outside ground floor window.</b> </p>
<p><b>The ninth squad is to come with you, me, our bodyguards and the command element to into the central courtyard and thence to the great hall. William, you will be guiding us to the great hall, as you know the building, but not from the front - you are quite irreplaceable.</b></p>
<p><b>The rangers will open the assault by shooting up all visible (from the outside) guards. Then 1 squad of rangers will come with us to the central courtyard. The other 3 squads of rangers will each cover a door and arrest any who flee.</b></p>
<p><b>Ranger team leaders, keep at least 1/2 your men undercover when securing the doors. There's possibly a mage in there, and if he comes out and distracts a the ones watching the door somehow, for example a web spell, the hidden half can feather him... </b></p>
<p><b>The marines meanwhile will rush their target windows (and door for the main thrust). Demand immediate surrenders from everyone you meet and hustle those you catch into the central courtyard. Keep the killing of civilians to a minimum but kill anyone who resists. Keep up the momentum and they won't have time to organize any kind of resistance. </b></p>
<p><b>The battle cry is <i>Moergen and Aerenwe!</i> I want to move as soon as the main encirclement is complete. The signal to assault will be given on the first sergeant's trumpet. Any questions?</b></p>
<p><b> If not, split your men up and move them into position. Stay well back, 300 ft +, from the manor when moving, and then low crawl into position - which is to say about 160' from your opening <span class=messageboard-ooc> 2 rounds to get to the opening - run 120' + charge 80'. </span> </b></p>for reference, marine TO&E is here, https://paizo.com/campaigns/RuinsOfEmpire/discussion&page=4#183 . I will assume the rangers are approximately 1/2 the # of warm bodies...
William, we need to take control of this manor completely and quickly. Here is the plan. Your marines are our primary assault element, with the rangers in fire support.
You have 9 squads of marines. 8 squads are going in the windows... Split them into 1/2 squad teams (16 teams = 16 windows = 6 front, 6 back, 2 on each...King Niall Swordwraith (alias of pad300)2020-02-12T22:24:58ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=21#10402020-02-12T05:51:11Z2020-02-12T05:41:08Z<p>Things that I can't tell from that photo, but William can probably tell me - he's lived here as a kid...</p>
<p>1) is that a wet moat, sunken garden (dry moat), or just a garden outside the structure? I think it's just a garden... but I'm not sure from the picture.</p>
<p>2) Looking through the main door, I think I see a central courtyard? Just how big is this place? I eyeball about 100 ft across. Assume 100 ft deep, and a 40'x40'central courtyard, that's 8400 sq ft on a floor - 2 floors and maybe a basement...</p>
<p>3) Are there any other doors on the other sides (I'm thinking this is the "front door", but there is probably a side door or two)?</p>
<p>4) there are 6 ground floor windows on the side shown. I'd guess less on the other 3 sides (I am assuming a square structure with a central courtyard here) - how many total? (I'd guess maybe 14 total - 6 on the front, 2 on each of the sides, 4 on the back...)</p>
<p>5) Is the left hand side of manor a great hall, including a double height portion in the central tower (the extra large triple windows are the architectural cue I'm working from). William can tell where the stairs are to get up into it... and if there are any other exits from the hall, where Raenach is probably entertaining his guests.</p>Things that I can't tell from that photo, but William can probably tell me - he's lived here as a kid...
1) is that a wet moat, sunken garden (dry moat), or just a garden outside the structure? I think it's just a garden... but I'm not sure from the picture.
2) Looking through the main door, I think I see a central courtyard? Just how big is this place? I eyeball about 100 ft across. Assume 100 ft deep, and a 40'x40'central courtyard, that's 8400 sq ft on a floor - 2 floors and maybe a...King Niall Swordwraith (alias of pad300)2020-02-12T05:41:08ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=21#10352020-02-10T05:03:26Z2020-02-10T05:03:26Z<p>Ok, level up done. How many XP did I gain? I had 7100 and need 2900 more for 4th level (10000) ...</p>Ok, level up done. How many XP did I gain? I had 7100 and need 2900 more for 4th level (10000) ...King Niall Swordwraith (alias of pad300)2020-02-10T05:03:26ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=21#10322020-02-09T18:16:34Z2020-02-09T18:16:08Z<p>Ok. Surrender accepted, of course :</p>
<p><b>"Gnetlemen, your honorable surrender is accepted. Captain Rory, you and your marines are to police the battlefield and hold the prisoners. Treat them fairly, they fought bravely. William, please have your militia support Captain Rory's Marines"</b></p>
<p>Niall will give his Marines, with the Moriel Militia in support, the job of policing the battlefield and holding the prisoners. </p>
<p><b>"Now then, other Captains to me! Duke William of Osoerde, we need to proceed immediately to sieze the Duke's Estate. Lead us there, with all haste! With the favor of Haelyn and Cuiracaen, our little coup de main has succeeded, and we will trap the badger in his den, to end this war with a minimum of slaughter!"</b></p>
<p>The rest of us proceed with the major objective of this phase of the campaign, seizing the Duke's Estate ("Raenech himself holds a group of five Manors called the Duke's Estate near the center of the county, about a half a day's ride from the Duchy's capital, the city of Moriel.") hopefully with Raenach inside the bag!</p>
<p><span class=messageboard-ooc> How do you want to handle this? </span></p>Ok. Surrender accepted, of course :
"Gnetlemen, your honorable surrender is accepted. Captain Rory, you and your marines are to police the battlefield and hold the prisoners. Treat them fairly, they fought bravely. William, please have your militia support Captain Rory's Marines"
Niall will give his Marines, with the Moriel Militia in support, the job of policing the battlefield and holding the prisoners.
"Now then, other Captains to me! Duke William of Osoerde, we need to proceed...King Niall Swordwraith (alias of pad300)2020-02-09T18:16:08ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=21#10302020-02-09T05:04:27Z2020-02-09T05:04:27Z<p><b>"Run up the truce flags"</b> commands Niall. <b>"If they will surrender, I see not point in watering the fields with their blood. Ask them for a quarter candle <span class=messageboard-ooc> (15 minutes) </span> to discuss their situation. "</b></p>
<p>After the Osoerdians accept, he (and his bodyguards) gathers William (and his bodyguards) and goes to meet the surviving Osoerdian commanders between the lines of the armies. He speaks bluntly <b>"Look around you sirs, this field is lost to you. The militia has joined the rightful ruler of Osoerde, and our combined forces have destroyed two of your three companies of pike. Our own forces are undamaged. I will not fill coffins for the joy of it. I demand you immediate surrender, and your remaining men will be spared."</b></p>
<p><span class=messageboard-ooc> Diplomacy Check? <span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (13) + 8 = 21</span> </span></p>"Run up the truce flags" commands Niall. "If they will surrender, I see not point in watering the fields with their blood. Ask them for a quarter candle (15 minutes) to discuss their situation. "
After the Osoerdians accept, he (and his bodyguards) gathers William (and his bodyguards) and goes to meet the surviving Osoerdian commanders between the lines of the armies. He speaks bluntly "Look around you sirs, this field is lost to you. The militia has joined the rightful ruler of Osoerde,...King Niall Swordwraith (alias of pad300)2020-02-09T05:04:27ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=21#10282020-02-08T21:39:35Z2020-02-08T21:39:35Z<p>Before fighting round 4, Niall will signal for a truce; if accepted, he will offer the survivors ( Pikeman 1, already at 1 hit )the opportunity to surrender.</p>Before fighting round 4, Niall will signal for a truce; if accepted, he will offer the survivors ( Pikeman 1, already at 1 hit )the opportunity to surrender.King Niall Swordwraith (alias of pad300)2020-02-08T21:39:35ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=21#10262020-02-08T04:12:30Z2020-02-08T04:12:30Z<div class="messageboard-quotee">EltonJ wrote:</div><blockquote><p> Alrighty.</p>
<p>Raenech attempts an attack on your junior rangers.</p>
<p>[dice=Raenech's attack]1d20+9</p>
<p>Since Pikeman 2 isn't in a space to fight, no attack from them this round. Raenech's first unit of Pikemen are itching to get into a fight, but they aren't in position on the battlefield to do so.
<br />
</blockquote><p>I'm confused, I thought pikeman 3 was dead, before he could melee:
</p>
He took the first hit here (turn 2):
<br />
https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=21#1012</p>
<p>He took the 2nd hit here (this turn as they closed to melee):
<br />
https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=21#1021</p>
<p>If they aren't dead, Cale would be casting spell to interfere with their attack... https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=21#1019
<br />
I just didn't resolve it because they were out; not that it would matter with you rolling a 15 mind...</p>
<p>PS. Why are they rolling at a +9? Pikemen only have a +4 melee rating.</p>EltonJ wrote:Alrighty.
Raenech attempts an attack on your junior rangers.
[dice=Raenech's attack]1d20+9
Since Pikeman 2 isn't in a space to fight, no attack from them this round. Raenech's first unit of Pikemen are itching to get into a fight, but they aren't in position on the battlefield to do so.
I'm confused, I thought pikeman 3 was dead, before he could melee:
He took the first hit here (turn 2):
https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=21#1012He took the 2nd[/dice]...King Niall Swordwraith (alias of pad300)2020-02-08T04:12:30ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=21#10242020-02-08T01:30:40Z2020-02-08T01:30:40Z<p>Before fighting round 4, Niall will offer the surviving Pikeman 1 the opportunity to surrender.</p>Before fighting round 4, Niall will offer the surviving Pikeman 1 the opportunity to surrender.King Niall Swordwraith (alias of pad300)2020-02-08T01:30:40ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=21#10232020-02-08T01:29:46Z2020-02-08T01:29:15Z<p>And a Final moving Missile Attack
<br />
<span class="messageboard-dice"><b>Rangers vs Pikeman 1:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (2) + 8 = 10</span> vs def 14</p>
<p>Edit Pikeman 1 lives to fight another day</p>And a Final moving Missile Attack
[dice=Rangers vs Pikeman 1]1d20+8[/dice] vs def 14
Edit Pikeman 1 lives to fight another dayKing Niall Swordwraith (alias of pad300)2020-02-08T01:29:15ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=21#10222020-02-08T01:28:26Z2020-02-08T01:27:49Z<p>There are no charge attacks
<br />
There are no melee attacks (pikeman 3 was destroyed)
<br />
Moving Missile attacks
<br />
<span class="messageboard-dice"><b>Scout Archers (WIL) vs Pikeman 2:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (11) + 6 = 17</span> vs Def 14</p>
<p>Edit : Hit on Pikeman 2. Pikeman 2 is destroyed.</p>
<p><span class="messageboard-dice"><b>Junior Rangers 2 (Aer) vs Pikeman 1:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (5) + 6 = 11</span> vs Def 14</p>
<p>Edit : Miss on Pikeman 1</p>There are no charge attacks
There are no melee attacks (pikeman 3 was destroyed)
Moving Missile attacks
[Dice=Scout Archers (WIL) vs Pikeman 2]1d20+6[/dice] vs Def 14
Edit : Hit on Pikeman 2. Pikeman 2 is destroyed.
[Dice=Junior Rangers 2 (Aer) vs Pikeman 1]1d20+6[/dice] vs Def 14
Edit : Miss on Pikeman 1King Niall Swordwraith (alias of pad300)2020-02-08T01:27:49ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=21#10212020-02-08T01:23:19Z2020-02-08T01:21:16Z<p>Ok, missile attack,
<br />
<span class="messageboard-dice"><b>Junior Rangers 1 attack vs Pikemen 3:</b></span> <span class="messageboard-dice">1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20</span> vs DEF 14
<br />
+6 Missile rating, +2 from battle magic</p>
<p>Edit: Hit vs Pikemen 3. That is a 2nd hit on pikeman 3 and they are destroyed before they can attack in melee.</p>Ok, missile attack,
[dice=Junior Rangers 1 attack vs Pikemen 3]1d20+6+2[/dice] vs DEF 14
+6 Missile rating, +2 from battle magic
Edit: Hit vs Pikemen 3. That is a 2nd hit on pikeman 3 and they are destroyed before they can attack in melee.King Niall Swordwraith (alias of pad300)2020-02-08T01:21:16ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=21#10202020-02-08T01:16:30Z2020-02-08T01:16:30Z<p>movement for turn 3 is done, we are resolving the attack phase
<br />
"Attack Phase
<br />
Resolve stationary missile attacks
<br />
Resolve charge attacks
<br />
Resolve melee attacks
<br />
Resolve moving missile attacks"</p>
<p>Stationary Missile Attacks
<br />
"The unit may also use its missile rating to attack a hostile unit during the first round of an engagement (effectively giving the missile unit a ?last missile attack? before they draw their weapons and engage in melee battle)."
<br />
Niall's battle magic needs 2 checks, 1 for concentration and 1 for warcraft
<br />
<span class="messageboard-dice"><b>Niall Concentration Check:</b></span> <span class="messageboard-dice">1d20 + 3 + 4 ⇒ (5) + 3 + 4 = 12</span> vs dc 10 to cast
<br />
+3 for level, +4 for stat
<br />
<span class="messageboard-dice"><b>Niall Warcraft:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (8) + 7 = 15</span> vs dc 10</p>
<p>EDIT: Spell succeeds, and modifies the attack check by +2 (+1 from the spell level/2, presumably minimum 1 and +1 from exceeding the warcraft check by 5 or more)</p>
<p>The attack needs to be in the next post, because the spell success/failure will impact the attack roll</p>movement for turn 3 is done, we are resolving the attack phase
"Attack Phase
Resolve stationary missile attacks
Resolve charge attacks
Resolve melee attacks
Resolve moving missile attacks"
Stationary Missile Attacks
"The unit may also use its missile rating to attack a hostile unit during the first round of an engagement (effectively giving the missile unit a ?last missile attack? before they draw their weapons and engage in melee battle)."
Niall's battle magic needs 2 checks, 1 for...King Niall Swordwraith (alias of pad300)2020-02-08T01:16:30ZRe: Forums: Play-by-Post: Ruins of EmpireKing Niall Swordwraith (alias of pad300)https://paizo.com/campaigns/RuinsOfEmpire/gameplay&page=21#10192020-02-08T01:04:49Z2020-02-08T01:04:49Z<p>Scout Archers (Wil) move 2: hostile right Flank > Hostile Right center > Hostile Center
<br />
William is with them</p>
<p>Rangers (AER) move 2: Friendly Center > Middle Center > Middle Left Center</p>
<p>Junior Rangers 2 (AER) move 2: Friendly right Flank > Friendly Right center > Friendly Center </p>
<p>Marines (Wil) move 2: Hostile Right Center > Hostile Center > Middle Center</p>
<p>Moriel Militia move 1: Center Right Flank > Friendly Right Flank</p>
<p>Junior Rangers 1 are engaged. They fight, getting 1 last attack with missile before melee. Niall will attempt to use a battle spell (snapdragon fireworks) to support their missile attacks</p>
<p>Marines (AER) hold their position. Cale will use a battle spell (Dancing Darkness) to disrupt the formation of Pikeman 3 as they move to melee (reduce attack bonus).</p>Scout Archers (Wil) move 2: hostile right Flank > Hostile Right center > Hostile Center
William is with them
Rangers (AER) move 2: Friendly Center > Middle Center > Middle Left Center
Junior Rangers 2 (AER) move 2: Friendly right Flank > Friendly Right center > Friendly Center
Marines (Wil) move 2: Hostile Right Center > Hostile Center > Middle Center
Moriel Militia move 1: Center Right Flank > Friendly Right Flank
Junior Rangers 1 are engaged. They fight, getting 1 last attack with...King Niall Swordwraith (alias of pad300)2020-02-08T01:04:49ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay&page=3#1152020-01-29T04:10:13Z2020-01-29T04:10:13Z<p><span class=messageboard-ooc> Ok, it's time to declare this dead </span></p>Ok, it's time to declare this deadJonathan "Bonebutt" Tarquirian (alias of pad300)2020-01-29T04:10:13ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay&page=3#1092020-01-02T23:24:26Z2020-01-02T23:22:33Z<p>First Save
<br />
<span class="messageboard-dice"><b> reflex save on 11 dmg:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (9) + 4 = 13</span>
<br />
Second Save
<br />
<span class="messageboard-dice"><b> reflex save on 9 dmg:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (12) + 4 = 16</span>
<br />
So 11+4 for a total of 15 damage. Jonathan is at 20/35 hp.</p>
<p>Jonathan continues to make space between himself and the rest of the group (moves another 30', so any burst that affects him will need to be at least a 30' radius to hit the others), and then casts a Magic Missile at the one Bedik hit.
<br />
<span class="messageboard-dice"><b> Magic Missile Damage:</b></span> <span class="messageboard-dice">3d4 + 3 ⇒ (2, 3, 4) + 3 = 12</span></p>First Save
[dice = reflex save on 11 dmg]1d20+4[/dice]
Second Save
[dice = reflex save on 9 dmg]1d20+4[/dice]
So 11+4 for a total of 15 damage. Jonathan is at 20/35 hp.
Jonathan continues to make space between himself and the rest of the group (moves another 30', so any burst that affects him will need to be at least a 30' radius to hit the others), and then casts a Magic Missile at the one Bedik hit.
[dice = Magic Missile Damage]3d4+3[/dice]Jonathan "Bonebutt" Tarquirian (alias of pad300)2020-01-02T23:22:33ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay&page=3#1072020-01-02T22:17:21Z2020-01-02T22:17:08Z<p><span class=messageboard-ooc> Aren't the (surviving) witches on 22 init and Jonathan and Bedik on 20? ( Whisper is on a 13 and Vargos on 10) So what are the 2 remaining witches doing, having taken 20 odd damage apiece (11 from my Burst of Radiance, and Whisper and Bedik's attacks...) </span></p>Aren't the (surviving) witches on 22 init and Jonathan and Bedik on 20? ( Whisper is on a 13 and Vargos on 10) So what are the 2 remaining witches doing, having taken 20 odd damage apiece (11 from my Burst of Radiance, and Whisper and Bedik's attacks...)Jonathan "Bonebutt" Tarquirian (alias of pad300)2020-01-02T22:17:08ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay&page=3#1052020-01-02T19:44:28Z2020-01-02T19:44:16Z<p><span class=messageboard-ooc> Well, I am back, apparently not much has happened </span></p>Well, I am back, apparently not much has happenedJonathan "Bonebutt" Tarquirian (alias of pad300)2020-01-02T19:44:16ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay&page=3#1042019-12-20T03:11:31Z2019-12-20T03:07:23Z<p><span class=messageboard-ooc>Ok, I am away for Christmas. Posting will be sporadic at best. If necessary, bot my actions. I should be back to a regular schedule on Jan 2. </span></p>Ok, I am away for Christmas. Posting will be sporadic at best. If necessary, bot my actions. I should be back to a regular schedule on Jan 2.Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-12-20T03:07:23ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay&page=2#1002019-12-18T18:44:51Z2019-12-18T18:44:51Z<p><span class=messageboard-ooc> What is the 3ed witch doing. First did rolling balls of acid, second did magic missile. What does #3 do? </span></p>What is the 3ed witch doing. First did rolling balls of acid, second did magic missile. What does #3 do?Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-12-18T18:44:51ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay&page=2#972019-12-16T05:40:11Z2019-12-16T05:40:11Z<p><span class=messageboard-ooc> Don't forget the +2 for flanking for the wolf... </span></p>Don't forget the +2 for flanking for the wolf...Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-12-16T05:40:11ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay&page=2#902019-12-15T22:31:25Z2019-12-15T22:31:04Z<p>Jonathan mutters some mystic words, and a blast of light engulfs the witches as Bedik charges them. Then he backs off, away from the witches.</p>
<p><span class=messageboard-ooc> Casts <a href="https://aonprd.com/SpellDisplay.aspx?ItemName=Burst%20of%20Radiance" target="_blank" rel="nofollow">Burst of Radiance</a>, hitting as many of the witches as possible w/o hitting Bedik. Radius is 10', DC 16, reflex save for blindness, subjects dazzled if save succeeds. If evil, subjects takes <span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">5d4 ⇒ (3, 3, 2, 2, 1) = 11</span> w/o a save </span>
<br />
<span class=messageboard-ooc> He then takes a 30' move back away from the witches, trying to put Vargos and Bedik between him and the witches... </span></p>Jonathan mutters some mystic words, and a blast of light engulfs the witches as Bedik charges them. Then he backs off, away from the witches.
Casts Burst of Radiance, hitting as many of the witches as possible w/o hitting Bedik. Radius is 10', DC 16, reflex save for blindness, subjects dazzled if save succeeds. If evil, subjects takes [dice=damage]5d4[/dice] w/o a save
He then takes a 30' move back away from the witches, trying to put Vargos and Bedik between him and the witches...Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-12-15T22:31:04ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay&page=2#822019-12-15T05:34:47Z2019-12-15T05:34:47Z<p><span class=messageboard-ooc> I'm thinking we've hit initiative </span></p>
<p><span class="messageboard-dice"><b> Inititiative:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (19) + 1 = 20</span></p>I'm thinking we've hit initiative
[dice = Inititiative] 1d20+1 [/dice]Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-12-15T05:34:47ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay&page=2#772019-12-14T19:57:45Z2019-12-14T19:57:45Z<p>Telling the truth they may be, Jonathan thinks to himself, but this is getting royally creepy... I'll just stay here in my friendly shadows...</p>
<p><span class=messageboard-ooc> He will also take a spellcraft check to identify magic, say something like a charm effect:</span>
<br />
<span class=messageboard-ooc><span class="messageboard-dice"><b> Spellcraft :</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (6) + 10 = 16</span> </span></p>Telling the truth they may be, Jonathan thinks to himself, but this is getting royally creepy... I'll just stay here in my friendly shadows...
He will also take a spellcraft check to identify magic, say something like a charm effect:
[dice = Spellcraft ] 1d20+10 [/dice]Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-12-14T19:57:45ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay&page=2#732019-12-14T17:31:01Z2019-12-14T17:31:01Z<p><span class=messageboard-ooc> before we get all enthusiastic here, how about we get a return from Elton about your sense motive roll - he might say it tells you they are telling the truth... </span></p>before we get all enthusiastic here, how about we get a return from Elton about your sense motive roll - he might say it tells you they are telling the truth...Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-12-14T17:31:01ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay&page=2#682019-12-13T17:06:36Z2019-12-13T17:05:07Z<p>Listening from the shadows, Jonathan,</p>
<p><span class="messageboard-dice"><b> Untrained Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (8) + 1 = 9</span> <span class=messageboard-ooc> +1 from wis </span></p>
<p>thinks this sounds quite believable, but he's still suspicious of their strange chanting, so he stays in the shadows.</p>Listening from the shadows, Jonathan,
[dice= Untrained Sense Motive]1d20+1[/dice] +1 from wis
thinks this sounds quite believable, but he's still suspicious of their strange chanting, so he stays in the shadows.Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-12-13T17:05:07ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay&page=2#622019-12-12T15:00:21Z2019-12-12T14:59:35Z<p>Jonathan looks at Bedik and Whisper as they hide themselves, and decides this is no time to be standing around being primary target...</p>
<p><span class="messageboard-dice"><b> Stealth:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (20) + 9 = 29</span></p>
<p>The shadows seem to welcome him, as he melts into their embrace.</p>Jonathan looks at Bedik and Whisper as they hide themselves, and decides this is no time to be standing around being primary target...
[dice = Stealth] 1d20+9 [/dice]
The shadows seem to welcome him, as he melts into their embrace.Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-12-12T14:59:35ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay&page=2#582019-12-11T19:14:24Z2019-12-11T19:13:47Z<p><b>"It's saying:
<br />
<i>'Double, double, toil and trouble;
<br />
Fire burn, and cauldron bubble!'</i> "</b>
<br />
<span class=messageboard-ooc> You should probably make a perception check of your own, Whisper </span></p>"It's saying:
'Double, double, toil and trouble;
Fire burn, and cauldron bubble!' "
You should probably make a perception check of your own, WhisperJonathan "Bonebutt" Tarquirian (alias of pad300)2019-12-11T19:13:47ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay&page=2#562019-12-11T16:45:50Z2019-12-11T16:45:50Z<p><b>"Hey! I hear someone chanting! </b></p>"Hey! I hear someone chanting!Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-12-11T16:45:50ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay&page=2#542019-12-11T15:51:08Z2019-12-11T15:51:08Z<div class="messageboard-quotee">EltonJ wrote:</div><blockquote> <div class="messageboard-quotee">Vargos wrote:</div><blockquote><p> Perception: 1d20 + 8 ⇒ (8) + 8 = 16
</p>
<span class=messageboard-ooc>Perception check to look about as Vargos follows Whisper the tracker.</span> </blockquote><p>You hear chanting.
<p><b>“Double, double, toil and trouble;</b>
<br />
<b>Fire burn, and cauldron bubble!”</b> </blockquote><p><span class="messageboard-dice"><b> Passive Perception check:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (16) + 10 = 26</span>
<p><span class=messageboard-ooc>Did Jonathan hear anything? </span></p>EltonJ wrote:Vargos wrote:Perception: 1d20 + 8 ⇒ (8) + 8 = 16
Perception check to look about as Vargos follows Whisper the tracker.
You hear chanting. “Double, double, toil and trouble;
Fire burn, and cauldron bubble!” [dice = Passive Perception check] 1d20+10 [/dice] Did Jonathan hear anything?Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-12-11T15:51:08ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay&page=2#522019-12-11T04:26:25Z2019-12-11T04:26:25Z<p>Looking at the others off following Whisper, Jonathan hurries to catch up, and then pipes up <b>"Whisper, obviously you've found something, but as mentioned, I'm a city boy... I like to know what's going on, so talk to me..."</b></p>Looking at the others off following Whisper, Jonathan hurries to catch up, and then pipes up "Whisper, obviously you've found something, but as mentioned, I'm a city boy... I like to know what's going on, so talk to me..."Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-12-11T04:26:25ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay#472019-12-10T15:07:01Z2019-12-10T15:06:45Z<p><span class=messageboard-ooc> Is it Bendik or Bedik? I ask because the profile says Bedik, but in thread, everyone is saying Bendik </span></p>
<p>As the group heads to the farm, Jonathan asks, <b>"So what is you plan, Ser Bendik?"</b></p>Is it Bendik or Bedik? I ask because the profile says Bedik, but in thread, everyone is saying Bendik
As the group heads to the farm, Jonathan asks, "So what is you plan, Ser Bendik?"Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-12-10T15:06:45ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay#442019-12-09T20:00:11Z2019-12-09T19:59:29Z<p><span class=messageboard-ooc> LoL: random direction! noble savage! </span></p>
<p>With a bemused smile, Jonathan takes in this exchange, shakes his head and follows Bendik off to the farm.</p>LoL: random direction! noble savage!
With a bemused smile, Jonathan takes in this exchange, shakes his head and follows Bendik off to the farm.Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-12-09T19:59:29ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay#352019-12-06T04:27:45Z2019-12-06T04:27:45Z<p><b>"Lead the way, Sir Knight"</b>, Jonathan is happy to let the knight handle the diplomacy.</p>"Lead the way, Sir Knight", Jonathan is happy to let the knight handle the diplomacy.Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-12-06T04:27:45ZRe: Forums: Play-by-Post Discussion: New World Test Drive DiscussionJonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/discussion#322019-12-05T14:48:46Z2019-12-05T14:48:46Z<p>Ok, we have a party, and I think a skills inventory would be useful.</p>
<p>Jonathan is stealthy, has a high perception, is good at bluff, decent at intimidate (when he lets down his disguise, of course), has spellcraft, and has a surprising amount of knowledge of history and nobility.</p>Ok, we have a party, and I think a skills inventory would be useful.
Jonathan is stealthy, has a high perception, is good at bluff, decent at intimidate (when he lets down his disguise, of course), has spellcraft, and has a surprising amount of knowledge of history and nobility.Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-12-05T14:48:46ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay#322019-12-05T14:45:28Z2019-12-05T14:45:28Z<p>Jonathan pipes up, <b>"Assuming that whatever is carrying off Joseph's livestock leaves tracks, is anyone hear good at tracking? More of a city boy myself."</b></p>Jonathan pipes up, "Assuming that whatever is carrying off Joseph's livestock leaves tracks, is anyone hear good at tracking? More of a city boy myself."Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-12-05T14:45:28ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay#292019-12-05T02:04:28Z2019-12-05T02:04:28Z<p><span class=messageboard-ooc> not a problem </span></p>not a problemJonathan "Bonebutt" Tarquirian (alias of pad300)2019-12-05T02:04:28ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay#262019-12-04T16:22:21Z2019-12-04T16:22:05Z<p>Watching Whisper's pantomime intently, Jonathan exclaims :<b>"Oh, you think the first job we should try is the farmer, the second is the claim jumper, and finally the dungeon thing. Ok, let's go find farmer Joseph - the poster says a 1/4 mile north on the highway, the third farmhouse past the Monke bridge " </b> With that, Jonathan starts walking...</p>Watching Whisper's pantomime intently, Jonathan exclaims :"Oh, you think the first job we should try is the farmer, the second is the claim jumper, and finally the dungeon thing. Ok, let's go find farmer Joseph - the poster says a 1/4 mile north on the highway, the third farmhouse past the Monke bridge " With that, Jonathan starts walking...Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-12-04T16:22:05ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay#242019-12-04T05:46:39Z2019-12-04T05:46:39Z<div class="messageboard-quotee">Whisper the Wolven wrote:</div><blockquote> Whisper nods to the words Johnathan speaks and steps forward to then indicate that they should try for apprehending Hustler Dick. he wished to try and help as much as he can before he would listen to the likes of the Adventurers Guild. </blockquote><p><b>"I am sorry Whisper, have I mis-stated your intent? You wish to pursue this claim jumper, rather than deal with the farmer's problem? </b>Whisper the Wolven wrote:Whisper nods to the words Johnathan speaks and steps forward to then indicate that they should try for apprehending Hustler Dick. he wished to try and help as much as he can before he would listen to the likes of the Adventurers Guild.
"I am sorry Whisper, have I mis-stated your intent? You wish to pursue this claim jumper, rather than deal with the farmer's problem?Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-12-04T05:46:39ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay#222019-12-03T22:05:08Z2019-12-03T22:05:08Z<div class="messageboard-quotee">Coinshot wrote:</div><blockquote><p> Someone else was speaking, and he was taken aback that there was another undead there with them that he hadn't noticed. That bird truly captured his attention.
</p>
</blockquote><p><span class=messageboard-ooc> Note the aforementioned undead is disguised as a human, with a DC 22 disguise... </span>Coinshot wrote:Someone else was speaking, and he was taken aback that there was another undead there with them that he hadn't noticed. That bird truly captured his attention.
Note the aforementioned undead is disguised as a human, with a DC 22 disguise...Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-12-03T22:05:08ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay#202019-12-03T16:28:00Z2019-12-03T16:27:27Z<p><b>"Well, Bedik wants to help Joseph the farmer, I am willing to do this, and so, I think, is Whisper. If Vargos agrees, our decision is made." </b> Looking up at the clouds, he continues <b>"It's cloudy, but it doesn't look like it will rain. Shall we try and find Farmer Joseph, so we can try and solve his problems tonight? I can see in the dark, <span class=messageboard-ooc> 90 ft darkvision </span> how about the rest of you?"</b></p>"Well, Bedik wants to help Joseph the farmer, I am willing to do this, and so, I think, is Whisper. If Vargos agrees, our decision is made." Looking up at the clouds, he continues "It's cloudy, but it doesn't look like it will rain. Shall we try and find Farmer Joseph, so we can try and solve his problems tonight? I can see in the dark, 90 ft darkvision how about the rest of you?"Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-12-03T16:27:27ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay#152019-12-03T05:12:16Z2019-12-03T05:12:16Z<p>Jonathan turns to the newcomer and looks him up and down. A wolven, not common in these parts, he thinks. <b>"Your far from home and I've never heard of a Wolven who could speak a civilized tongue. Well Whisper, be true to your salt, and I'll not have problems working with anyone. The name's Jonathan, Jonathan Tarquirian. </b></p>Jonathan turns to the newcomer and looks him up and down. A wolven, not common in these parts, he thinks. "Your far from home and I've never heard of a Wolven who could speak a civilized tongue. Well Whisper, be true to your salt, and I'll not have problems working with anyone. The name's Jonathan, Jonathan Tarquirian.Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-12-03T05:12:16ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay#122019-12-02T15:28:57Z2019-12-02T15:28:57Z<p><b>"I take it you're looking for a job as well?"</b> asks the non-descript man <span class=messageboard-ooc> Take 10 on disguise + 10 hat of disguise + 4 Cha -2 different race = DC 22 to notice something is off about the "man" </span>. <b> "I have no objection to helping the farmer, and a friend to watch you back on such ventures is always a help. My name is Jonathan, Jonathan Tarquirian." </b></p>"I take it you're looking for a job as well?" asks the non-descript man Take 10 on disguise + 10 hat of disguise + 4 Cha -2 different race = DC 22 to notice something is off about the "man" . "I have no objection to helping the farmer, and a friend to watch you back on such ventures is always a help. My name is Jonathan, Jonathan Tarquirian."Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-12-02T15:28:57ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay#82019-12-02T00:30:55Z2019-12-02T00:30:55Z<p><span class=messageboard-ooc> What's the adventure hook? Are we just wandering in the town of York, or have we been summoned for a purpose? </span></p>
<p>A nondescript man wandered the St. John's Grene, looking in the stalls and peddlar's carts, examining what's for sale.
<br />
5'9", brown hair, green eyes, he might be a fellow merchant, although he is carrying perhaps more steel than a normal merchant - a longspear and a crossbow are evident. The clothes and gear are a little battered, but well made and cared for.</p>What's the adventure hook? Are we just wandering in the town of York, or have we been summoned for a purpose?
A nondescript man wandered the St. John's Grene, looking in the stalls and peddlar's carts, examining what's for sale.
5'9", brown hair, green eyes, he might be a fellow merchant, although he is carrying perhaps more steel than a normal merchant - a longspear and a crossbow are evident. The clothes and gear are a little battered, but well made and cared for.Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-12-02T00:30:55ZRe: Forums: Play-by-Post Discussion: New World Test Drive DiscussionJonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/discussion#302019-11-29T19:28:22Z2019-11-29T19:28:22Z<p>Bonebutt's character sheet is complete in his profile (pretty much).</p>Bonebutt's character sheet is complete in his profile (pretty much).Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-11-29T19:28:22ZRe: Forums: Play-by-Post Discussion: New World Test Drive DiscussionJonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/discussion#202019-11-27T21:35:23Z2019-11-27T21:35:23Z<div class="messageboard-quotee">EltonJ wrote:</div><blockquote><p> Eldritch Heritage
</p>
You are descended from a long line of sorcerers, and some
<br />
portion of their power f lows in your veins.
<br />
Prerequisites: Cha 13, Skill Focus with the class skill
<br />
of bloodline selected for this feat (see below), character
<br />
level 3rd.
<br />
Benefit: Select one sorcerer bloodline. You must have
<br />
Skill focus in the class skill that bloodline grants to a
<br />
sorcerer at 1st level (for example, Heal for the celestial
<br />
bloodline). This bloodline cannot be a bloodline you
<br />
already have. You gain the first-level bloodline power for
<br />
the selected bloodline. For purposes of using that power,
<br />
treat your sorcerer level as equal to your character level –
<br />
2, even if you have levels in sorcerer. You do not gain any
<br />
of the other bloodline abilities. </blockquote><p>Eldritch Heritage >>> Select Arcane Bloodline
<p>Arcane Bloodline's first level power is Arcane Bond</p>
<p>Arcane Bond >>> select bonded object : "A bonded object can be used once per day to cast any one spell that the wizard has in his <b><i>spellbook</i> </b> and is capable of casting, even if the spell is not prepared. "</p>
<p>A sorcerer doesn't have one of those... In my experience, it's generally treated as a floating spell slot that uses the sorcerer's normal spells known, but that's a DM's call.</p>EltonJ wrote:Eldritch Heritage
You are descended from a long line of sorcerers, and some
portion of their power f lows in your veins.
Prerequisites: Cha 13, Skill Focus with the class skill
of bloodline selected for this feat (see below), character
level 3rd.
Benefit: Select one sorcerer bloodline. You must have
Skill focus in the class skill that bloodline grants to a
sorcerer at 1st level (for example, Heal for the celestial
bloodline). This bloodline cannot be a bloodline you
already...Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-11-27T21:35:23ZRe: Forums: Play-by-Post Discussion: New World Test Drive DiscussionJonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/discussion#162019-11-27T18:04:12Z2019-11-27T18:04:12Z<p>Elton, how does a bonded item on a sorcerer (from Eldritch Heritage Arcane) work in your campaign ( I haven't found an official ruling). I am thinking about taking the eldritch heritage feat chain with Jonathan...</p>Elton, how does a bonded item on a sorcerer (from Eldritch Heritage Arcane) work in your campaign ( I haven't found an official ruling). I am thinking about taking the eldritch heritage feat chain with Jonathan...Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-11-27T18:04:12ZRe: Forums: Play-by-Post Discussion: New World Test Drive DiscussionJonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/discussion#82019-11-26T07:05:29Z2019-11-26T07:05:14Z<div class="messageboard-quotee">Saashaa wrote:</div><blockquote> It is not my intent to be difficult. What reason would a chivalric orc have to adventure with undead? They seem fairly anathematic to the religions that Orkania has accepted. </blockquote><p>Not sure, we are all in the City of York, in Bretonia. Let's ask a different Question: Why is your character in York?
<p>Jonathan is in York, because that is where he sent the ship with his wife and kids (which apparently never arrived). He is hoping to a) review the port records, and b) find a bunch of old retired sailors that he can ask about rumors from 17 years ago...</p>Saashaa wrote:It is not my intent to be difficult. What reason would a chivalric orc have to adventure with undead? They seem fairly anathematic to the religions that Orkania has accepted.
Not sure, we are all in the City of York, in Bretonia. Let's ask a different Question: Why is your character in York? Jonathan is in York, because that is where he sent the ship with his wife and kids (which apparently never arrived). He is hoping to a) review the port records, and b) find a bunch of old...Jonathan "Bonebutt" Tarquirian (alias of pad300)2019-11-26T07:05:14ZRe: Forums: Play-by-Post: New World Table 2Jonathan "Bonebutt" Tarquirian (alias of pad300)https://paizo.com/campaigns/v5748p75ivksv/gameplay#22019-11-26T06:58:58Z2019-11-26T06:58:58Z<p><span class=messageboard-ooc> dotting </span></p>dottingJonathan "Bonebutt" Tarquirian (alias of pad300)2019-11-26T06:58:58Z