willfromamerica wrote:
keftiu wrote:
mimp wrote:
Based on what I've read of book 2 and what I'm hearing about this one I'm probably just gonna take my players off rails once they finish book one in a week or two. I think there are probably enough plot threads to weave something together.
I have to admit I’m pretty underwhelmed by Outlaws of Alkenstar, and it breaks my heart.
What are the main issues you have with it, out of curiosity? I’m planning to run it but haven’t had time to give it an in-depth read.
mikeawmids pretty much summed it up (except for the weird comment about "getting lost on the way to strength of thousands"???).
Also I agree with CorvusMask, the villains are all great. I'm gonna rework the whole adventure when I have more time and probably run it after Blood Lords.