Dybellos

mimp's page

Pathfinder Rulebook Subscriber. 10 posts. 4 reviews. No lists. No wishlists.



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Got an email that this was updated, any idea what was changed?


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This thoroughly reinvigorated my hype for thaumaturge. I love the flavor of being powered by superstition.


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willfromamerica wrote:
keftiu wrote:
mimp wrote:
Based on what I've read of book 2 and what I'm hearing about this one I'm probably just gonna take my players off rails once they finish book one in a week or two. I think there are probably enough plot threads to weave something together.
I have to admit I’m pretty underwhelmed by Outlaws of Alkenstar, and it breaks my heart.
What are the main issues you have with it, out of curiosity? I’m planning to run it but haven’t had time to give it an in-depth read.

mikeawmids pretty much summed it up (except for the weird comment about "getting lost on the way to strength of thousands"???).

books 2 and 3 spoilers:
The AP bills itself as being a revenge story against Loveless and Mugland, which I think would have been great. It's a wild west setting, westerns are all about revenge. In practice, it's an 8 chapter save-the-world plot to stop the spread of the pyronite formula, which the party ultimately fails to do, pursuing several dead ends in the meantime.
What really pains me is the there's SO MUCH POTENTIAL here, and so many great ideas, but I don't think they get used to their full potential. There's even a climactic battle aboard a flaming, exploding riverboat. That's cool as f%!@. I am determined to run that someday.

Also I agree with CorvusMask, the villains are all great. I'm gonna rework the whole adventure when I have more time and probably run it after Blood Lords.


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Finally got to reading through a friend's copy and, man. There's the skeleton of a really cool adventure here, with a lot of great ideas and characters, but it doesn't quite come together imo.

Also the clockwork reanimator archetype is sick.


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Based on what I've read of book 2 and what I'm hearing about this one I'm probably just gonna take my players off rails once they finish book one in a week or two. I think there are probably enough plot threads to weave something together.


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I love that some of the notable traits of the two Dark Archive iconics are Mios distrusting rich people and Thaleon thinking laws are pointless.