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![]() Cr1ms0nsh4d3 wrote:
Cr1ms0nsh4d3 wrote:
Hate to say it, but I think you need to follow your own advice here. I get the frustration, but anyone who backed anything on Kickstarter agreed to the T&Cs that state you're never guaranteed anything and you take on all the risk. Kickstarter is not a preorder platform (even if some companies use it that way.) Additionally, Paizo still can't do anything about Ninja Division. ND was just a licensed partner, and as with any licensed partner, they can only be held responsible under whatever license agreement they signed. And if ND filed for bankruptcy or whatever happened to them, Paizo can't really do anything to help you. The answer is correct -- contact ND with any issues related to the original Kickstarter, as it was their Kickstarter, not Paizos. ![]()
![]() I'm confused about the actions taken by the seugathi researcher in C8. A seugathi researcher observes the destrachan in the testing grounds and takes notes on a writing slate. Upon noticing the intruders, the seugathi
I'm not sure what wall is turning ethereal and where the researcher is supposed to be moving from and to. Does he start in the area by the table with the stairs to B21? Does he start by where C8 is labeled on the map? ![]()
![]() Per today’s blog post of additional resources, we can now accept that battle medicine does not require healers tools, because it is not using treat wounds, only a straight medicine check. Additionally, it does not require two hands.
Quote: As Mortal Healing (page 105) requires you to specifically use the Treat Wounds action, it does not apply when used with other actions related to medicine or healing, such as Battle Medicine. So to sum up, only requires a single action with the manipulate trait. ![]()
![]() Michael VonHasseln wrote: While I appreciate the hard work that some of the VOs have put into creating a printable version, it is still rife with errors and artifacts of having been lifted from the website. These are errors that would (hopefully) not exist in an official pdf version, having gone through an extensive developer overlook before passing. Let me know what's broken/missing and I'll fix it. No one has submitted anything for me to fix, so I can't fix what I don't know is broken. My email is in the PDF on the very first page where it says: "If you find any errors or have suggestions, feel free to contact me at" ![]()
![]() Got my first TPK tonight running this. They ran into the Dreg and between some bad tactics, bad rolls, and lucky GM rolls, I got them all to dying 1 or 2. At this point, if they stabilized, by rolls or hero points, I wasn't going to kill them permanently. Fortunately, they all stabilized, so I had the creature stop attacking once they went down, being that it's pretty unintelligent and probably thinks that the threat is gone. The PCs awoke in the Grand Lodge in hospital beds, discovering that the smugglers recognized them as Society members, and not wanting to draw the ire of the Society, decided to drop their unconscious bodies at the local "fire department" unwanted baby drop-off. They left a note in the PC's pockets explaining that "we could have killed you, but we don't want problems with the society." Basically, don't hunt us down and kill us please. The PCs wanted to venture back to the ship, but I told them the smugglers, having been discovered, have already moved their operations leaving no trace. The PCs had already finished the other 3 parts, so they got 8 treasure bundles, failed primary, succeeded secondary. All in all, it was a satisfactory ending for everyone, with no real player deaths, the real fear of death, and hopefully some lessons learned. ![]()
![]() I work hard to maintain the PDF -- I have automation in place to notify me and create the PDF any time they update the website. Once I notice the notification, I do a quick sanity/formatting check of the PDF then upload it to pfsprep. So far, I've had updates out within about 4 hours from published changes. As the PF2 guild guide is a living document, I think that there's some understanding that there will be some instances where the guide is updated while tables are being played or are close to starting where no one at the table will check the guide for updates, so using the latest version should be done ASAP, but won't always happen. ![]()
![]() The guild guide has been updated! You can check it out here: http://www.organizedplayfoundation.org/encyclopedia/pfs2guide/ Additionally, I've updated my unofficial PDF version of the guide! You can grab that here: http://pfsprep.com/e107_plugins/forum/forum_viewtopic.php?3138.0 ![]()
![]() The only time it's free is if the creature has improved grab (pg 343) Quote:
For example, a snapping flytrap has improved grab: (pg 160) Quote:
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![]() shroudb wrote: if the grab is part of the monster attack, they don't need to waste an action simply to grapple. I've seen it played that way twice and I must say, this is EXTREMELY WRONG and is making people continue to play it incorrectly. The bestiary states, page 343:
Quote:
Edit: When played incorrectly, it is extremely overpowered. You're giving every creature with that ability (which is a lot of creatures) an extra action per turn. Not cool. ![]()
![]() If you're out there making custom sheets, the Rocky Mountain Pathfinder Society is happy to offer hosting for your sheets. Please reach out to me via PM either here on paizo or on rockymountainpfs.com -- I am slate on there. ![]()
![]() AsmodeusUltima wrote: While my laptop is likely gone for good, with tons of irreplaceable photographs of loved ones and all of my characters (I kept them on Hero Lab) Glad you got everything back! Hopefully having had this "near death experience," you might consider using some sort of off-site backup solution. Be it a cloud-based provider or just a hard drive you keep at home and regularly use, I highly recommend getting it now. Nothing to stimulate the necessity of it than this experience. Same goes for everyone on here! If you would miss the files, back them up somewhere. ![]()
![]() Hillis Mallory III wrote:
Posted one several days ago on pfsprep.com Myself and others have posted a bunch of useful tools/files in this section of pfsprep.com too. |