Andius wrote:
I would at least like in-character reasons for long distance communication ...
i consider long distance communications making some bad realism, you would be allowed to have conversation just with people around, or in a hex at the maximum
Guild chats, whispering, and private chats all around the world is a mistake if its possible in PFO on my own.
Why don't give a letter to a messenger, why not going into the guild hall meeting us each others, to discuss goals, rules etc or to prepare groups before a travel or a search for a dongeon ?
+ More strategics in the game, (a spy needs to come back to his settlement hex to inform his commandant an army is growing in another settlement... or it's now time to attack the leader)
+ More realism, you can just wisper, speak or shout in a hex, and never call you're mates to help you if u're under the fire at the opposite side of the world... if you die, when you respawn, you can tell someone to help you, or ... Perhaps only a magical link to your guild hall divinity shrine could be used between players for long distance communication ?