jrock9430's page

Starfinder Superscriber. Organized Play Member. 49 posts (53 including aliases). 6 reviews. No lists. No wishlists. 10 Organized Play characters.



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Starfinder Superscriber

Looking forward to a Starfinder vidgame! I hope this studio is a good one. Open world and co-op i.e. Divinity 2, would be nice to see.

Second Seekers (Jadnura)

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Where's the rest of the starships? Maybe we could get the additional parts later (i.e. the remaining sections of each ship)?


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Starfinder Superscriber

Isn't Elysium on Entha?


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Starfinder Superscriber

I'd have to agree with you since Weapon Orbit doesn't stop the solar/lunar weapon from being dismissed upon leaving your hand, unless you can detach your hand somehow lol.


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Starfinder Superscriber

Concerning Niche Abilities:

It's important to note that during 3-book APs you will only get to use your 1st level ability, and in 6-book APs you will only be able to use your 10th level ability for about 3 levels. It will be rare that you will ever use your 20th level ability and if you get the chance, it's not for long.

I suggest that another (a 4th) Niche Ability should be added and spread-out more evenly so the PC will get some real usage out of them (note: I realize that they scale by level, but the Evo won't have much diversity and may develop into more of a 1-trick pony w/o more abilities).

My suggested spread for the 4 Niche Abilities:
At 1st Level - can use the ability at creation... and
at 6th Level - can utilize this ability within a 3-book AP... and
at 12th Level - can utilize the ability within a 6-book AP... and
at 18th Level - (high-level AP) will have some time to enjoy using their top tier Niche Ability that may also scale for 2 more levels, where it peaks.

The Evo could really use another level (gradient) of evolution.


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Starfinder Superscriber

A few more questions:

* Can you give us a glimpse of the new Solarian class options/abilities?

* Are there any new Grenades and/or Grenade rules introduced?

* Can you talk about any of the new Hacking rules/abilities (if any)?

* Are there any future APs or Standalone Adventures planned (in the works) that are based around Mechs / Vehicles?

Thank you.


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Starfinder Superscriber
WatersLethe wrote:
Yes, constructive criticism and feedback is the name of the game, and what we all *should* be here for.

Also, from the GM's perspective:

* How difficult/easy is it to build & run an Evo NPC (PCs' allies and opponents) as a GM vs. other classes?
* The fun-factor for the GM to pick the Evo over other classes for various encounters, or will it be a slog for the GM to track and maintain the NPC? Something GMs will normally avoid?


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Starfinder Superscriber

Wasn't 3.0 supposed to be available with SFS Season 3?


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Starfinder Superscriber

No one mentioned D20Pro. Does anyone have D20Pro experience that can provide a review?


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Starfinder Superscriber

I found an error between the AP and the Alien Archive 2 book. This may have already been mentioned, but I want to make sure it was pointed out. The error is in the damage for leech life. In the AP it states 5d6 damage; however the alien archive States 3d6 damage on page 54. This should help the characters' survival. I also found a means of helping the characters level up before the final fight with the Garaggakal; let me know if you're interested in hearing about it.