Owlbear

hmarcbower's page

Organized Play Member. 664 posts (666 including aliases). 1 review. No lists. No wishlists. 1 Organized Play character.


Scarab Sages

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I would love to spend money at the Paizo site when I want to buy a PDF, but you don't accept Paypal. I'm in Canada (you know, that far-away country), so don't tell me the Paypal Debit Card will work, because it won't. Also you don't accept money order or cheques for non-domestic shipping (not a problem for PDFs) or for things that are not physical (there's the problem with PDFs).

So... I guess I ask again - a question that was asked probably in the first week of you guys starting to sell things from your website and several times since, all those years ago... why the heck can't you figure out the Paypal thing? Or find a third-party vendor who has figured it out (like, say, drivethrurpg).

Scarab Sages

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@GrumpyMel (I won't quote, it was a long post... just read back... it's not that far!)

What you say makes sense - I don't think that the PFO guys are even considering challenging WoW for the top spot... it doesn't sound like their goal (which is good, as it would fail - Blizzard has had many years now of bringing in $100M every month, over a billion dollars a year).

I guess the question partly comes down to what their goal really is. Is it to find something new that hasn't been done before? If so, then that's great. Will it be financially viable? Unknown as nobody has done it before. :) It's like the iPad... one of the best descriptions I heard of it early on was "it's a solution looking for a problem." It was totally unnecessary at the time, but look at what it's created - a whole new market. Can PFO be the iPad of the MMO world? That would be awesome if it could.... but as you pointed out it would likely take a LOT of money, not a shoestring budget. I am willing to bet that Apple put a crapload of money into developing their product... a product that they didn't even know had a market when they started.

More likely "success" (which would have to be defined by Goblinworks) would come from using tried-and-true methods that will be "good enough" to get the level of player buy-in that they need to be financially successful. I'm totally on-board with you - I would love to see an MMO that actually caters to a different crowd than the WoW crowd. I don't play WoW - I fiddled with an emulator a few years back, and even for free (and most of the content had been replicated at that time - it was just the vanilla, I think... before Burning Crusade came out) it didn't hold my interest that much. I can only do so many inane quests that have no reason or story behind them beyond "oh noez, my flugelcabbage is being eaten by the snorfers! Bring me 10 snorfer heads and I'll give you a whifflebanger!"

Do I think that there are enough of us around who would be willing to pay for this to keep it up and running? I don't really know.

Scarab Sages

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Azten wrote:
Gravefiller613 wrote:
CunningMongoose wrote:
Talynonyx wrote:
And don't forget that one of your domains will increase with your inquisitor levels.
In fact, you get tree domains, two (first level) for cleric, and one (without the spells) for Inquisitor.
Incorrect. One of your cleric domains must be the same as your inquistor domain.
Where is this limitation stated?

APG Page 38 under Domain:

"If the inquisitor has cleric levels, one of her two domain selections must be the same domain selected as an inquisitor. Levels of cleric and inquisitor stack for the purpose of determining domain powers and abilities, but not for bonus spells."

So cleric/inquisitor would get two domains, the 1st level powers and spells of both (thanks to cleric) and full cleric+inquisitor levels for the domain powers (not spells) of one of the domains.