paizo.com Recent Posts by heliopolixpaizo.com Recent Posts by heliopolix2023-12-16T06:58:54Z2023-12-16T06:58:54ZForums/Gamer Life: General Discussion: Second-hand market. Abomination Vaults & Outlaws.heliopolixhttps://paizo.com/threads/rzs43n4b?Secondhand-market-Abomination-Vaults-Outlaws#12022-07-09T16:23:12Z2022-07-09T16:23:12Z<p>I was wondering if anyone could point me to a reputable second-hand RPG book market.</p>
<p>I was recently in the hospital with my son for a month, and had two shipments from Paizo that I can no longer afford. They were delivered while I was away. I have a hardcover Abomination Vaults for Pathfinder 2, and the third book of the Outlaws adventure path. Both are brand new; I haven't even opened the shipping packaging.</p>
<p>Since the items are not defective, I'm unable to return them, so I'm looking to pass them on to someone else.</p>
<p>Thanks in advance for your assistance.</p>I was wondering if anyone could point me to a reputable second-hand RPG book market.
I was recently in the hospital with my son for a month, and had two shipments from Paizo that I can no longer afford. They were delivered while I was away. I have a hardcover Abomination Vaults for Pathfinder 2, and the third book of the Outlaws adventure path. Both are brand new; I haven't even opened the shipping packaging.
Since the items are not defective, I'm unable to return them, so I'm looking to...heliopolix2022-07-09T16:23:12ZRe: Forums: Advice: Let's talk about some niche, unexpected, weird, or fun builds.heliopolixhttps://paizo.com/threads/rzs42o58&page=6?Lets-talk-about-some-niche-unexpected-weird#2802019-08-19T01:41:14Z2019-08-18T18:39:34Z<div class="messageboard-quotee">prototype00 wrote:</div><blockquote><p> So just running the Math on a lvl 1 Tower Shield Dwarven Monk.</p>
<p>The basic concept is that if you are engaged with a foe, and in Mountain Stance, you can:</p>
<p>1. Flurry For 2 Attacks
<br />
2. Raise the Tower Shield
<br />
3. Take Cover behind the Tower Shield</p>
<p>(Presumably the previous round, you can Move up, activate Mountain Stance and then Flurry)</p>
<p>For 4 AC, which RAW (I'm guessing specific Tower Shield rules trumps general cover rules here, but I'm not here to argue) </p>
<div class="messageboard-quotee">Quote:</div><blockquote><p>This lasts until the shield is no longer
</p>
raised.</blockquote><p>So that is a rather nice Lvl 1 achieveable AC of:
<p>15 (Expert Unarmoured) + 4 (Mountain Stance: Status) + 4 (Tower Shield: Circumstance) = 23 which you can do every round and attack twice (1d8 +4 and Forceful). </p>
<p>I call it the Great Wall Monk. </p>
<p>prototype00</p>
<p></blockquote><p>I really like this idea. So much so that I am building a human monk based on it. I'll be reskinning the tower shield as a 6 foot wooden ladder with several steel shields lashed to one side. Then it's ladder fighting time, Jackie Chan style. "Taking Cover" behind the shield by swinging it around and dodging acrobatically through it.prototype00 wrote:So just running the Math on a lvl 1 Tower Shield Dwarven Monk.
The basic concept is that if you are engaged with a foe, and in Mountain Stance, you can:
1. Flurry For 2 Attacks
2. Raise the Tower Shield
3. Take Cover behind the Tower Shield
(Presumably the previous round, you can Move up, activate Mountain Stance and then Flurry)
For 4 AC, which RAW (I'm guessing specific Tower Shield rules trumps general cover rules here, but I'm not here to argue)
Quote:This lasts...heliopolix2019-08-18T18:39:34ZRe: Forums: Rules Discussion: Aquatic Combat vs Living Waterfallheliopolixhttps://paizo.com/threads/rzs42o7h?Aquatic-Combat-vs-Living-Waterfall#42019-08-03T21:02:48Z2019-08-03T21:02:48Z<div class="messageboard-quotee">Eltacolibre wrote:</div><blockquote> Another case of not reading everything...check the aquatic trait at the end of the bestiary. </blockquote><p>Tip of the hat to you sir. I did indeed not read that as I was preparing the encounter. Aquatic creatures are good at aquatic combat, and all is well.Eltacolibre wrote:Another case of not reading everything...check the aquatic trait at the end of the bestiary.
Tip of the hat to you sir. I did indeed not read that as I was preparing the encounter. Aquatic creatures are good at aquatic combat, and all is well.heliopolix2019-08-03T21:02:48ZForums: Rules Discussion: Aquatic Combat vs Living Waterfallheliopolixhttps://paizo.com/threads/rzs42o7h?Aquatic-Combat-vs-Living-Waterfall#12019-08-03T19:32:10Z2019-08-03T19:31:54Z<p>As creatures of elemental water, you'd imagine living waterfalls would be well-suited to underwater combat. However, their primary attacks are hindered when attacking in water.</p>
<div class="messageboard-quotee">Aquatic Combat (CRB 478) wrote:</div><blockquote>You take a -2 circumstance penalty to melee slashing or bludgeoning attacks that pass through water.</blockquote><div class="messageboard-quotee">Living Waterfall (B 152) wrote:</div><blockquote><b>Melee</b> [1A] wave +15 (reach 10 feet), <b>Damage</b> 2d8+7 bludgeoning plus Push or Pull 5 feet</blockquote><p>As written, it seems clear that the elemental takes the penalty to attacks.
<p>This seems wrong to me; in my game, water elementals can attack in water without penalty. How would you all rule this in your own games?</p>As creatures of elemental water, you'd imagine living waterfalls would be well-suited to underwater combat. However, their primary attacks are hindered when attacking in water.
Aquatic Combat (CRB 478) wrote:You take a -2 circumstance penalty to melee slashing or bludgeoning attacks that pass through water.
Living Waterfall (B 152) wrote:Melee [1A] wave +15 (reach 10 feet), Damage 2d8+7 bludgeoning plus Push or Pull 5 feet
As written, it seems clear that the elemental takes the penalty to...heliopolix2019-08-03T19:31:54ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=81#40422019-07-26T20:04:13Z2019-07-23T20:24:13Z<p>Cheers, and thanks for the game.</p>Cheers, and thanks for the game.Kelgan Cragbelly (alias of heliopolix)2019-07-23T20:24:13ZForums/Pathfinder Second Edition: General Discussion: Fate Shards - a homebrew hero point system inspired by Deadlandsheliopolixhttps://paizo.com/threads/rzs42jio?Fate-Shards-a-homebrew-hero-point-system#12019-04-24T00:30:14Z2019-04-24T00:30:14Z<p>I've got a nostalgic view of hero points from my time playing Deadlands with my first game group almost two decades ago. For the games I run, I try to adapt fate chips from that system to the one I'm using. Here is the result of my efforts to bring Fate Shards to the Pathfinder Playtest.</p>
<p>At the start of every session, each player will draw three shards from the Fate Pouch, and the GM will draw one shard plus one shard per player. The GM always draws last. Any shards left over at the end of a session are saved and recorded on the player's sheets. These saved shards are drawn out before everyone's normal draws.</p>
<p>There are four types of shards: Minor, Moderate, Major, and Miraculous. The Fate Pouch starts with 24 Minor, 12 Moderate, and 6 Major shards in it. The Pouch does not start with any Miraculous shards, though those can be added during the game.</p>
<p>Miraculous shards are added whenever the group accomplishes some significant deed. Unlike other shards, they are also removed once used, so they can only be used once. The GM must exchange a Miraculous shard for a lesser shard of their choice from the Pouch when they draw one.</p>
<p>You can use a shard on your turn as a free action, or as a reaction when it's not your turn. When you use a shard, you cannot use another until the start of your next turn.</p>
<p>Shards can affect your actions, or the actions of enemies that would affect you. Describe what is happening to change the outcome (remembering your training, just blind luck, divine intervention, etc...), and apply the desired effect from the options available.</p>
<p>You can use an equal pair of shards to apply the fate effect to an ally instead of to yourself. Using a pair of shards in this way counts as using a shard, and you still cannot use another shard until the start of your next turn.</p>
<p>Any shard can always be used as if it were a lesser shard, including counting as an equal pair for applying the fate effect to an ally. A Miraculous shard that is used as a lesser shard is only discarded - it is not removed from the Pouch.</p>
<p>Some events are predestined and most shards of Fate cannot change them. Shards cannot force rerolls of natural 1's or natural 20's, and they cannot reduce damage from actions involving those rolls. Miraculous shards ignore this rule.</p>
<p>The effects of each type of shard are as follows:</p>
<p>Minor Fate Shard : (1) Use this shard to reroll one d20, or force an opponent to reroll one d20 against you. The second roll must be taken. (2) Use this shard to immediately take a Step action. You can use this as a reaction after any opponent's action has finished. (3) Use this shard to suffer only half damage from an effect.</p>
<p>Moderate Fate Shard : (1) Use this shard before any d20 roll to roll twice and take the better result. Can also be used against an opponent to make them roll twice and take the worse result. (2) Use this shard to immediately take a Step or Stride action. You can use this as a reaction to interrupt an opponent's action; if this move takes you outside the range of your opponent's action, it does not affect you. Alternatively, you can use this reaction if your opponent would move out of your range to follow them and complete your action. (3) Use this shard to take no damage from a single effect.</p>
<p>Major Fate Shard: (1) Use this shard after any d20 roll to roll again and take the better result. Can also be used against an opponent to make them roll again and take the worse result. (2) Use this shard to immediately take an extra action on your turn (increasing your total actions that turn from three to four). Alternatively, use this shard to take an additional reaction between turns. This can be a reaction you have available or the Step or Stride reaction from the Moderate Fate effect. (3) Use this shard to ward off death. When your character is dying or would die, use this shard to instead recover some HP (Level + Con Mod) and regain consciousness. However, using this effect discards all your other fate shards.</p>
<p>Miraculous Fate Shard : (1) Use this shard to increase your check result by one step (critical failure > failure > success > critical success), or to decrease an opponent's check result by one step. (2) Use this shard to immediately take an additional turn. This can be used as a reaction to interrupt an opponent's turn. (3) Use this shard to give a Major Fate effect to you and all your allies. Each ally chooses the effect to receive. They can spend these effects immediately or during their next turn.</p>I've got a nostalgic view of hero points from my time playing Deadlands with my first game group almost two decades ago. For the games I run, I try to adapt fate chips from that system to the one I'm using. Here is the result of my efforts to bring Fate Shards to the Pathfinder Playtest.
At the start of every session, each player will draw three shards from the Fate Pouch, and the GM will draw one shard plus one shard per player. The GM always draws last. Any shards left over at the end of a...heliopolix2019-04-24T00:30:14ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder DiscussionIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/discussion&page=17#8442018-08-24T23:04:28Z2018-08-24T23:04:28Z<p>It's alive!</p>It's alive!Ixotl (alias of heliopolix)2018-08-24T23:04:28ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=44#21542018-08-11T02:35:07Z2018-08-11T02:35:07Z<p><span class=messageboard-ooc>I'm glad he is OK. That's the most important thing.</span></p>
<p>Ixotl cuts the interview short, realizing that Skald's lack of civilized social graces means he's probably less likely to be offended by Ix's brevity.</p>
<p>"No. Finding him will have to wait. See you on the docks."</p>I'm glad he is OK. That's the most important thing.
Ixotl cuts the interview short, realizing that Skald's lack of civilized social graces means he's probably less likely to be offended by Ix's brevity.
"No. Finding him will have to wait. See you on the docks."Ixotl (alias of heliopolix)2018-08-11T02:35:07ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=43#21452018-08-05T16:04:14Z2018-08-03T05:03:47Z<p>Ixotl collects newly drawn map, fanning it until he is sure the ink is dried. With the pouch in the middle, he rolls the hide up and ties it in several places with rawhide thongs, then caps the end of the rolled tube with wooden stoppers. Satisfied that the map is protected from accidental erasure from everything short of extended inundation, he turns back to their new navigator.</p>
<p>"Do you know where I can find Vark?"</p>Ixotl collects newly drawn map, fanning it until he is sure the ink is dried. With the pouch in the middle, he rolls the hide up and ties it in several places with rawhide thongs, then caps the end of the rolled tube with wooden stoppers. Satisfied that the map is protected from accidental erasure from everything short of extended inundation, he turns back to their new navigator.
"Do you know where I can find Vark?"Ixotl (alias of heliopolix)2018-08-03T05:03:47ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=43#21362018-07-31T16:33:55Z2018-07-31T16:33:55Z<p>Ixotl nods along at the description, noting the names and places - some familiar to him, some foreign.</p>
<p>"Tides? Winds? Currents?" He enquires. " Reefs, shoals, and narrows? Squalls and typhoons? Pirates and <i>natives</i>?"</p>Ixotl nods along at the description, noting the names and places - some familiar to him, some foreign.
"Tides? Winds? Currents?" He enquires. " Reefs, shoals, and narrows? Squalls and typhoons? Pirates and natives?"Ixotl (alias of heliopolix)2018-07-31T16:33:55ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=43#21322018-07-30T02:10:09Z2018-07-29T04:28:29Z<p>Ixotl fishes a rolled, tanned hide out of his sack. He scrapes the surface with his skinning knife and rubs it vigorously with sand, erasing the previous contents. He rinses it with a small jet from his waterskin and dries it with a fur pouch - once white, but streaked with grey and black from such use.</p>
<p>He draws out a river reed and a small vial of ink from the pouch and tucks the hide under his arm. After sharpening the nib of the reed with the same skinning knife, he sets all three items down on a small work table and drags it in front of the stranger.</p>
<p>"Show us Sasserine to Farshore," he says without preamble and returns to sit on the padded stool he had risen from, watching Skald intently.</p>Ixotl fishes a rolled, tanned hide out of his sack. He scrapes the surface with his skinning knife and rubs it vigorously with sand, erasing the previous contents. He rinses it with a small jet from his waterskin and dries it with a fur pouch - once white, but streaked with grey and black from such use.
He draws out a river reed and a small vial of ink from the pouch and tucks the hide under his arm. After sharpening the nib of the reed with the same skinning knife, he sets all three items...Ixotl (alias of heliopolix)2018-07-29T04:28:29ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=43#21172018-07-20T04:59:14Z2018-07-20T04:59:14Z<p>Ixotl slips back into the house without fanfare, listening to the discussion. He takes a small tin of ointment out and begins to massage his calloused, tanned feet while he listens. A pensive smile rests upon his face as he waits for a quiet moment to speak.</p>
<p><b>"The mudmen have fled back to their swamps. I tracked them to the edge of town and watched their trail burrow straight for home. They won't be back. The scoundrels I seek have made themselves scarce in Sasserine. No trail to Vark or Vanthus here; not from those acrobats nor the mudmen. Might be they've fled to this colony. I've not been that far from home, but I've no fear of water. Perhaps I'll glean some scent of theirs on distant shores and bring back that which was stolen. We have the same quarry, so I will gladly share the hunt with you."</b></p>Ixotl slips back into the house without fanfare, listening to the discussion. He takes a small tin of ointment out and begins to massage his calloused, tanned feet while he listens. A pensive smile rests upon his face as he waits for a quiet moment to speak.
"The mudmen have fled back to their swamps. I tracked them to the edge of town and watched their trail burrow straight for home. They won't be back. The scoundrels I seek have made themselves scarce in Sasserine. No trail to Vark or...Ixotl (alias of heliopolix)2018-07-20T04:59:14ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder DiscussionIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/discussion&page=17#8292018-06-26T16:52:09Z2018-06-26T04:52:42Z<p>Time for Ixotl to single handedly track down and destroy the bullywugs, cause I have a great history of solo adventures in this game! What could go wrong?</p>Time for Ixotl to single handedly track down and destroy the bullywugs, cause I have a great history of solo adventures in this game! What could go wrong?Ixotl (alias of heliopolix)2018-06-26T04:52:42ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=42#21002018-05-24T00:42:15Z2018-05-24T00:42:15Z<p>"I tracked the shaman and the surviving cronies to the edge of Sasserine. They fled into the swamp, and I don't think they are coming back. Was this assault orchestrated by Vanthus or Vark? Or someone else entirely?"</p>"I tracked the shaman and the surviving cronies to the edge of Sasserine. They fled into the swamp, and I don't think they are coming back. Was this assault orchestrated by Vanthus or Vark? Or someone else entirely?"Ixotl (alias of heliopolix)2018-05-24T00:42:15ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=42#20942018-05-18T17:30:22Z2018-05-18T17:30:22Z<p>Satisfied to be back on the hunt and secure in the knowledge that he can exact his vengeance on the shaman at a time of his choosing, Ix returns to the manor house. He drags the bodies of the attackers into the garden and buries them without ceremony. He does not desecrate the enemy's dead, but neither does he venerate them. Afterwards, he will carry buckets of water from the stream and scrub the flagstones in front of the doorway where the darkened pools of blood congealed until only the most stubborn crevices hold any sign of the attack. With that laborious task completed, he will bathe himself in the stream, washing away the dirt and grime and dry himself on the manor roof, where he takes a well-earned nap.</p>
<p>Waking later and stretching the stiffness from his muscles, he climbs down off the roof and goes inside to speak with Uro. </p>
<p><b>"Have you gotten the answers you seek from the prisoner?"</b></p>Satisfied to be back on the hunt and secure in the knowledge that he can exact his vengeance on the shaman at a time of his choosing, Ix returns to the manor house. He drags the bodies of the attackers into the garden and buries them without ceremony. He does not desecrate the enemy's dead, but neither does he venerate them. Afterwards, he will carry buckets of water from the stream and scrub the flagstones in front of the doorway where the darkened pools of blood congealed until only the...Ixotl (alias of heliopolix)2018-05-18T17:30:22ZRe: Forums: Homebrew and House Rules: Kirthfinder - World of Warriorcraft HouserulesIxotl (alias of heliopolix)https://paizo.com/threads/rzs2mtob&page=72?Kirthfinder-World-of-Warriorcraft-Houserules#35572019-01-31T14:19:04Z2018-05-13T01:05:58Z<p>Fights in kirthfinder are quite brutal, and there are a plethora of combat options that can deliver an alpha strike. Here's my perspecive on killing stroke in low-level play (the only scenario I've played it in so far).</p>
<p>Killing stroke is a great combat opener, but it comes with caveats. For KS to execute outright, it takes several rounds of observation, and you have to attack your target while they are flatfooted. Having your target spot you will spoil it, as will failing to close within range. Provided you can achieve surprise at close range, you still have to attack, and the dice can be fickle.</p>
<p>In combat, it can be a big burst of damage, but again, it takes several rounds to execute properly. Those rounds spent studying are ones the assassin will contribute little to the fight, and could be spent dealing moderate damage each round instead of a lethal blow after several. KS is spectacular against a single target, but those kinds of fights are ones that an adventuring party already excells at, and there are several defensive options that can mitigate the effectiveness or divert the blow from the big bad evil guy to a sacificial mook.</p>
<p>Returning to the line of thought from my opening, Kirthfinder rewards strategic play and the side that can set up combat on their terms has a decided advantage. Theres an entire section in the introduction about the sort of rock-paper-scissors dynamic that can emerge from these more powerful options, and I think KS epotomizes that design philosophy. At higher levels, I can see the potential for it to be exceptionally deadly, but I would argue that it becomes first-among-equals in some encounters and markedly worse in others.</p>
<p>The GM could certainly use the feat against the party quite effectively, but that would have to be done carefully to avoid being no fun for anyone. Perhaps a legendary assassin has been hired to slay the party's paladin or some similar story. If the feat is disruptive in your game, the ultimate use for these rules is to adapt them to fit your own group's playstyle. If it doesn't fit, remove or reduce it. </p>
<p>I've certainly had fun using it, though the last time I used it, it killed the bullywug boss and his cronies beat me to death's door afterward, so your miles may vary.</p>Fights in kirthfinder are quite brutal, and there are a plethora of combat options that can deliver an alpha strike. Here's my perspecive on killing stroke in low-level play (the only scenario I've played it in so far).
Killing stroke is a great combat opener, but it comes with caveats. For KS to execute outright, it takes several rounds of observation, and you have to attack your target while they are flatfooted. Having your target spot you will spoil it, as will failing to close within...Ixotl (alias of heliopolix)2018-05-13T01:05:58ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder DiscussionIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/discussion&page=17#8032018-05-12T06:33:54Z2018-05-12T06:33:54Z<p>I do like stabilize for the third orison. Would you allow penumbra for the fourth?</p>I do like stabilize for the third orison. Would you allow penumbra for the fourth?Ixotl (alias of heliopolix)2018-05-12T06:33:54ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder DiscussionIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/discussion&page=17#8022018-05-11T22:18:50Z2018-05-11T22:18:50Z<p>Awesome. Then I'll just plan to save for the full-fledged frost enchantment!</p>
<p>Also, things are really going to rock once point-blank shot kicks in the extended range at higher BAB.</p>Awesome. Then I'll just plan to save for the full-fledged frost enchantment!
Also, things are really going to rock once point-blank shot kicks in the extended range at higher BAB.Ixotl (alias of heliopolix)2018-05-11T22:18:50ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder DiscussionIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/discussion&page=16#8002018-05-11T17:21:34Z2018-05-11T17:20:47Z<p>Yeah, but I realized that I had been using Killing Stroke wrong. As written, only melee coups de grace trigger the save vs death, so I figured I needed more damage to reach the -1 HP threshold so that death knell can trigger.</p>Yeah, but I realized that I had been using Killing Stroke wrong. As written, only melee coups de grace trigger the save vs death, so I figured I needed more damage to reach the -1 HP threshold so that death knell can trigger.Ixotl (alias of heliopolix)2018-05-11T17:20:47ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder DiscussionIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/discussion&page=16#7982018-05-11T16:21:15Z2018-05-11T16:21:15Z<p>Frost would indeed be 2000, but frosty burst is only 500 per 1d6 on a crit, to a maximum of 5d6.</p>Frost would indeed be 2000, but frosty burst is only 500 per 1d6 on a crit, to a maximum of 5d6.Ixotl (alias of heliopolix)2018-05-11T16:21:15ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=42#20902018-05-11T07:06:38Z2018-05-11T07:06:38Z<p><b>"Yes, you should do that. I'm going to look around the grounds for the shaman's trail. His magic was particularly foul and there is a chance it lingers still. If we can follow it back to their lair, we could surprise them before they had a chance to regroup."</b></p>
<p>He pauses, considering the first part of Uro's statement.</p>
<p><b>"It is true that I am used to hunting alone - not fighting, and never against so many at once. There is wisdom in what you say. I will think on it as I search for the trail and you have the chat with your captive."</b></p>"Yes, you should do that. I'm going to look around the grounds for the shaman's trail. His magic was particularly foul and there is a chance it lingers still. If we can follow it back to their lair, we could surprise them before they had a chance to regroup."
He pauses, considering the first part of Uro's statement.
"It is true that I am used to hunting alone - not fighting, and never against so many at once. There is wisdom in what you say. I will think on it as I search for the trail and...Ixotl (alias of heliopolix)2018-05-11T07:06:38ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder DiscussionIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/discussion&page=16#7962018-05-11T06:57:48Z2018-05-11T06:57:48Z<div class="messageboard-quotee">Kirth Gersen wrote:</div><blockquote> <div class="messageboard-quotee">Ixotl wrote:</div><blockquote> I am close to being finished. I have a question about extra spells for high casting stat. Do spontaneous casters gain additional spells known or spells per day for high stats? The ranger doesn't get class bonus spells, and the ranger class guide mentions that they cannot cast first level spells at first level (spell capacity 1) unless they have a wisdom of 12 or higher. But the spells chapter indicates that the bonus is only to spells per day, so I'm confused. Basically, how many orisons and first level spells should Ixotl have at 4th level (spell capacity 2) with an 18 wisdom? </blockquote><p>Prepared casters gain additional spells prepared per day (more simply, "additional spells prepared;" I've amended the text in Chapter 8 accordingly — thank you!). Spontaneous casters gain additional slots per day.
</p>
What's confusing here is that rangers, unlike most casters, don't have a selection of bonus spells (the "+1" on Spells Table 1). </p>
<p>If Ixotl wants to prepare spells (standard ranger):
<br />
0 level spells prepared: 4
<br />
1st level spells prepared: 1 +1 bonus spell (not gained by ranger class) +1 (Wisdom bonus) = 2 total.</p>
<p>If Ixotl wants to cast spells spontaneously:
<br />
0 level spells known: 4; uses/day: at will
<br />
1st level spells known: 1 +1 bonus spell (not gained by ranger class) = 1 total; uses per day: 4 +1 (Wisdom) = 5.</p>
<p><span class=messageboard-ooc>At one point I'd thought about making the ranger's tracking-related SLAs into bonus spells instead of being called out as class features. I refrained because that's a huge nerf to his effectiveness, going from at will to 1/day for a lot of those.</span></p>
<p>—-</p>
<p>BTW, I love what you did with the dying condition and your sling — that's exactly how I'd wanted the <i>numen</i> system to work.
<br />
The <i>life-drinker</i> property is even cooler if we use the converted <i>death knwll</i> spell: when the weapon reduces a creature hit to -1 hp or below, it deals an additional 3d6 negative energy damage; if this kills the victim, the wielder gains +2 enhancement to Str and 1d6 temporary... </blockquote><p>Thanks, that was how I thought it would work but I wanted to be sure. I'd made the decision for Ix to spontaneously cast when I first made him, so that's what I'm sticking with.
<p>The orisons I've selected already are detect magic (helps with tracking magical auras) and naturewatch (naturally). I also took cure light wounds for his only level one spell, as he can now ward his companions and divert the Lord of Death's gaze elsewhere (at least a bit). I'm keen to tie his spells to his underworld connection (metaphorical, not criminal), so I'm open to suggestions for the other two slots.</p>
<p>I'm totally down to use the revised death knell for the life drinker, and I'll also be adding icy burst as soon as I can afford it (would put me 100 numen over).</p>Kirth Gersen wrote:Ixotl wrote: I am close to being finished. I have a question about extra spells for high casting stat. Do spontaneous casters gain additional spells known or spells per day for high stats? The ranger doesn't get class bonus spells, and the ranger class guide mentions that they cannot cast first level spells at first level (spell capacity 1) unless they have a wisdom of 12 or higher. But the spells chapter indicates that the bonus is only to spells per day, so I'm confused....Ixotl (alias of heliopolix)2018-05-11T06:57:48ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=42#20882018-05-11T06:39:35Z2018-05-10T05:21:26Z<p><i>Ixotl spends what seems like an eternity wandering through Mictlantecuhtli's realm, looking for the path the sun follows as it travels beneath the world. Ahead of him, the winged one flies, nameless in the darkness. He can hear the soft sound of the wind in its feathers, but can catch no glimpse of it through the gloom. After many hours, a great thirst overtakes him, and though he knows better, he stops and drinks from a darkened stream. The cool water bites into his veins like ice, paralyzing him momentarily and inspiring instant regret. When the paralysis has passed, he dips his sling in the stream and ties it about his forehead before continuing on his trek. This time, he seems to catch sight of a familiar hulking silhouette and hurries onward, trying to catch the lumbering figure. The shifting branches and dreary surroundings drain his spirit, and he never draws closer. Eventually he loses his quarry altogether and slumps, defeated, among the gnarled roots of some twisted mangrove. Resigned to his fate, he closes his eyes.</i></p>
<p>He opens them again at the base of a different tree, sputtering out the last drops of a slightly bitter elixir and looking upward into the ugly mug of the scarred orc. Giving Uro an hearty handshake, he rights himself and stands revitalized.</p>
<p><b>"I thought I saw your shade, wandering with me in the lands of the Lord of Death. Glad to see you made it out."</b> He retrieves his sling from the ground nearby and receives an icy jolt as his fingers pluck it from among the torn branches. <b>"It seems I have brought something else back with me. A dangerous omen, to be sure."</b></p>Ixotl spends what seems like an eternity wandering through Mictlantecuhtli's realm, looking for the path the sun follows as it travels beneath the world. Ahead of him, the winged one flies, nameless in the darkness. He can hear the soft sound of the wind in its feathers, but can catch no glimpse of it through the gloom. After many hours, a great thirst overtakes him, and though he knows better, he stops and drinks from a darkened stream. The cool water bites into his veins like ice,...Ixotl (alias of heliopolix)2018-05-10T05:21:26ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder DiscussionIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/discussion&page=16#7922018-05-10T04:19:45Z2018-05-10T04:17:23Z<p>I am close to being finished. I have a question about extra spells for high casting stat. Do spontaneous casters gain additional spells known or spells per day for high stats? The ranger doesn't get class bonus spells, and the ranger class guide mentions that they cannot cast first level spells at first level (spell capacity 1) unless they have a wisdom of 12 or higher. But the spells chapter indicates that the bonus is only to spells per day, so I'm confused. Basically, how many orisons and first level spells should Ixotl have at 4th level (spell capacity 2) with an 18 wisdom?</p>I am close to being finished. I have a question about extra spells for high casting stat. Do spontaneous casters gain additional spells known or spells per day for high stats? The ranger doesn't get class bonus spells, and the ranger class guide mentions that they cannot cast first level spells at first level (spell capacity 1) unless they have a wisdom of 12 or higher. But the spells chapter indicates that the bonus is only to spells per day, so I'm confused. Basically, how many orisons and...Ixotl (alias of heliopolix)2018-05-10T04:17:23ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder DiscussionIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/discussion&page=16#7702018-05-07T02:41:53Z2018-05-07T02:29:53Z<p>Yeah, the studded leather would be sweet, but Jym is welcome to it. Hopefully Ix can do better at staying out of melee in the future.</p>Yeah, the studded leather would be sweet, but Jym is welcome to it. Hopefully Ix can do better at staying out of melee in the future.Ixotl (alias of heliopolix)2018-05-07T02:29:53ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=41#20252018-04-13T05:29:11Z2018-04-13T05:29:11Z<p>Swarmed by the bullywugs before his allies can intervene, Ixotl is cut down among the branches.</p>
<p><span class=messageboard-ooc>Going to -9 from the attacks. Dreading the impending falling damage.</span></p>Swarmed by the bullywugs before his allies can intervene, Ixotl is cut down among the branches.
Going to -9 from the attacks. Dreading the impending falling damage.Ixotl (alias of heliopolix)2018-04-13T05:29:11ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=41#20232018-04-12T15:59:20Z2018-04-12T15:59:20Z<p><span class=messageboard-ooc>That is a great idea.</span></p>
<p>Ix will cling to the treetop, using some fresh sap to bind the worst of the axe cuts.</p>That is a great idea.
Ix will cling to the treetop, using some fresh sap to bind the worst of the axe cuts.Ixotl (alias of heliopolix)2018-04-12T15:59:20ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=41#20012018-04-04T04:30:00Z2018-04-04T04:30:00Z<p><span class=messageboard-ooc>Looks like I miscalculated the damage from the shaman's original attack. Saved for half against 15 damage, then took 14 more from the axe throwers, which would either equal his HP max, or put him one over, depending on how the damage rounds. If he's still conscious, he will do his best to hide in the treetop and get cover and/or concealement from it.</span></p>Looks like I miscalculated the damage from the shaman's original attack. Saved for half against 15 damage, then took 14 more from the axe throwers, which would either equal his HP max, or put him one over, depending on how the damage rounds. If he's still conscious, he will do his best to hide in the treetop and get cover and/or concealement from it.Ixotl (alias of heliopolix)2018-04-04T04:30:00ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=40#19952018-04-02T16:27:09Z2018-04-02T16:27:09Z<p>His composure momentarily broken, Ix's ascent isn't attempted with the same calculated competence as his rooftop descent. His frantic antics propel him from branch to branch in a spiraling upward arc, culminating in a spinning flip atop the crest.</p>
<p>He howls in exuberant excitement, his confidence restored as his gaze locks with the shaman's.</p>
<p><span class="messageboard-dice"><b>Athletics:</b></span> <span class="messageboard-dice">1d20 + 8 + 3 ⇒ (19) + 8 + 3 = 30</span></p>His composure momentarily broken, Ix's ascent isn't attempted with the same calculated competence as his rooftop descent. His frantic antics propel him from branch to branch in a spiraling upward arc, culminating in a spinning flip atop the crest.
He howls in exuberant excitement, his confidence restored as his gaze locks with the shaman's.
[Dice=Athletics]1d20+8+3[/dice]Ixotl (alias of heliopolix)2018-04-02T16:27:09ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=40#19902018-04-01T21:30:30Z2018-04-01T21:30:30Z<p>Seeing the shaman conjure the crocodiles, Ix feels the cold death that the shaman used upon him earlier and freezes momentarily. He assesses the trees in the garden, seeking one that will give him a stable, crocodile-free firing platform. He sprits for safety just as the scaly death closes and scurries upward.</p>
<p><span class="messageboard-dice"><b>Init:</b></span> <span class="messageboard-dice">1d20 + 2 + 3 ⇒ (1) + 2 + 3 = 6</span></p>Seeing the shaman conjure the crocodiles, Ix feels the cold death that the shaman used upon him earlier and freezes momentarily. He assesses the trees in the garden, seeking one that will give him a stable, crocodile-free firing platform. He sprits for safety just as the scaly death closes and scurries upward.
[Dice=Init]1d20+2+3[/dice]Ixotl (alias of heliopolix)2018-04-01T21:30:30ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=40#19842018-03-29T00:32:20Z2018-03-29T00:32:20Z<p>Ixotl waits patiently, sliding slowly across the roof and down the adjacent side of the manor as his quarry throws herself angrily at the door. </p>
<p>He looks to the trees and shrubs of the grounds for cover, plotting his approach and stalks closer, mimicking the jaguars of his homeland.</p>
<p>He can see her fury drain away as she huddles with the others, whispering and plotting. He watches carefully for the perfect shot.</p>
<p><span class=messageboard-ooc>Taking 10 in Favored terrain</span>
<br />
<span class="messageboard-dice"><b>Athletics:</b></span> <span class="messageboard-dice">10 + 8 + 3 = 21</span>
<br />
<span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">10 + 8 + 3 = 21</span> <span class=messageboard-ooc>+1 vs quarry</span></p>
<p><span class="messageboard-dice"><b>Perfect shot:</b></span> <span class="messageboard-dice">1d20 + 8 + 1 ⇒ (18) + 8 + 1 = 27</span><span class="messageboard-dice">1d6 + 4 + 1 ⇒ (3) + 4 + 1 = 8</span>
<br />
<span class=messageboard-ooc>If she is flatfooted</span>
<br />
<span class="messageboard-dice"><b>Killing Stroke:</b></span> <span class="messageboard-dice">2d6 + 8 + 2 ⇒ (1, 3) + 8 + 2 = 14</span></p>Ixotl waits patiently, sliding slowly across the roof and down the adjacent side of the manor as his quarry throws herself angrily at the door.
He looks to the trees and shrubs of the grounds for cover, plotting his approach and stalks closer, mimicking the jaguars of his homeland.
He can see her fury drain away as she huddles with the others, whispering and plotting. He watches carefully for the perfect shot.
Taking 10 in Favored terrain
[Dice=Athletics]10+8+3[/dice]...Ixotl (alias of heliopolix)2018-03-29T00:32:20ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=40#19752018-03-15T15:20:43Z2018-03-15T15:17:33Z<p><span class=messageboard-ooc>Oh, the main gate! I thought they were already at the front door to the house. Yeah with the manor wall in the way that is a heck of a difficult shot.</span></p>
<p><span class="messageboard-dice"><b>Reflex:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (20) + 5 = 25</span></p>
<p><span class=messageboard-ooc>HP 11/21</span></p>
<p>Ixotl throws himself flat on the roof, but the dark energy still saps his strength. Now aware of the spellcaster, he rolls along the roof and tries to reposition while he loads another ceramic bullet.</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 8 + 3 ⇒ (12) + 8 + 3 = 23</span> <span class=messageboard-ooc>+1 more vs quarry only</span></p>Oh, the main gate! I thought they were already at the front door to the house. Yeah with the manor wall in the way that is a heck of a difficult shot.
[Dice=Reflex]1d20+5[/dice]
HP 11/21
Ixotl throws himself flat on the roof, but the dark energy still saps his strength. Now aware of the spellcaster, he rolls along the roof and tries to reposition while he loads another ceramic bullet.
[Dice=Stealth]1d20+8+3[/dice] +1 more vs quarry onlyIxotl (alias of heliopolix)2018-03-15T15:17:33ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=40#19692018-03-13T05:24:38Z2018-03-13T05:24:38Z<p>Ixotl feels the hungry pull of Miclantecuhtli through the owlish avatar that leads him to those who have wronged his tribe. The unforgiving god of death nudges his aim minutely, eager for a sacrifice.</p>
<p><span class="messageboard-dice"><b>Hero Point:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>
<p><span class=messageboard-ooc>If she isn't flatfooted, I don't think killing stroke will threaten her in the same way. In that case, she only takes basic (not critical) damage with no death save required.</span></p>Ixotl feels the hungry pull of Miclantecuhtli through the owlish avatar that leads him to those who have wronged his tribe. The unforgiving god of death nudges his aim minutely, eager for a sacrifice.
[Dice=Hero Point]1d6[/dice]
If she isn't flatfooted, I don't think killing stroke will threaten her in the same way. In that case, she only takes basic (not critical) damage with no death save required.Ixotl (alias of heliopolix)2018-03-13T05:24:38ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=40#19652018-03-10T06:37:21Z2018-03-10T06:37:21Z<p>Ixotl watches the couryard, studying the supervisor and marking him as his quarry. He will try to strike from surprise before the others reach the door, but he will not reveal himself before he can see the whites of their eyes.</p>
<p><span class=messageboard-ooc>After studying for four rounds. Fort save vs Death. DC = Damage dealt.</span>
<br />
<span class="messageboard-dice"><b>Killing Strike, vs Quarry, Point-Blank:</b></span> <span class="messageboard-dice">1d20 + 8 + 1 + 1 ⇒ (19) + 8 + 1 + 1 = 29</span><span class="messageboard-dice">1d6 + 4 + 2 + 1 + 2d6 + 8 + 4 + 2 ⇒ (6) + 4 + 2 + 1 + (4, 2) + 8 + 4 + 2 = 33</span></p>Ixotl watches the couryard, studying the supervisor and marking him as his quarry. He will try to strike from surprise before the others reach the door, but he will not reveal himself before he can see the whites of their eyes.
After studying for four rounds. Fort save vs Death. DC = Damage dealt.
[dice=Killing Strike, vs Quarry, Point-Blank]1d20+8+1+1; 1d6+4+2+1+2d6+8+4+2[/dice]Ixotl (alias of heliopolix)2018-03-10T06:37:21ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=39#19472018-02-17T00:28:31Z2018-02-17T00:28:31Z<p>Ixotl is staying hidden on the roof, studying the swimmers. With Uro in the fray, there might be a chance for him to break another skull soon.</p>Ixotl is staying hidden on the roof, studying the swimmers. With Uro in the fray, there might be a chance for him to break another skull soon.Ixotl (alias of heliopolix)2018-02-17T00:28:31ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=39#19372018-02-09T00:44:49Z2018-02-09T00:44:49Z<p><span class=messageboard-ooc>Yeah, damn stiltwalkers. Also, Ixotl really fits that description, so there's that.</span></p>Yeah, damn stiltwalkers. Also, Ixotl really fits that description, so there's that.Ixotl (alias of heliopolix)2018-02-09T00:44:49ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=39#19352018-02-07T17:53:40Z2018-02-07T02:27:52Z<p><span class=messageboard-ooc>Yes! Take that you filthy pirates. Only a cowardly scoundrel would ambush someone and KO them on the surprise round. So there!</span></p>
<p>Ixolt grins wickedly and keeps his stomach planted on the cold clay roof. He watches the frogmen, waiting for another opportunity to strike.</p>
<p>His grin sours as the slimy buggers squirm toward the basement entrance.</p>Yes! Take that you filthy pirates. Only a cowardly scoundrel would ambush someone and KO them on the surprise round. So there!
Ixolt grins wickedly and keeps his stomach planted on the cold clay roof. He watches the frogmen, waiting for another opportunity to strike.
His grin sours as the slimy buggers squirm toward the basement entrance.Ixotl (alias of heliopolix)2018-02-07T02:27:52ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=39#19282018-02-03T15:44:16Z2018-02-03T15:44:16Z<p>Ixotl strikes as the last frog-man clears the gate. His sling blurs into action, lashing out like a scorpion's tail. The ceramic sling bullets whines through the air with lethal accuracy.</p>
<p><span class="messageboard-dice"><b>Init:</b></span> <span class="messageboard-dice">1d20 + 2 + 1 + 3 ⇒ (4) + 2 + 1 + 3 = 10</span></p>
<p><span class="messageboard-dice"><b>Killing Strike:</b></span> <span class="messageboard-dice">1d20 + 8 + 1 + 1 ⇒ (13) + 8 + 1 + 1 = 23</span><span class="messageboard-dice">3d6 + 12 + 3 + 6 ⇒ (1, 6, 5) + 12 + 3 + 6 = 33</span> <span class=messageboard-ooc>Killing strike: Studied orc for 4+ rounds. Standard action coup de grace vs flatfooted orc. Sling damage + 1 point blank, +2 vs quarry, x3 crit. DC 33 fort vs death.</span></p>Ixotl strikes as the last frog-man clears the gate. His sling blurs into action, lashing out like a scorpion's tail. The ceramic sling bullets whines through the air with lethal accuracy.
[Dice=Init]1d20+2+1+3[/dice]
[Dice=Killing Strike]1d20+8+1+1;3d6+12+3+6[/dice] Killing strike: Studied orc for 4+ rounds. Standard action coup de grace vs flatfooted orc. Sling damage + 1 point blank, +2 vs quarry, x3 crit. DC 33 fort vs death.Ixotl (alias of heliopolix)2018-02-03T15:44:16ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=39#19252018-02-02T18:09:45Z2018-02-02T18:09:45Z<p>"They are six. We are six. They expect to surprise us. We will surprise them. Let them come and be destroyed."</p>"They are six. We are six. They expect to surprise us. We will surprise them. Let them come and be destroyed."Ixotl (alias of heliopolix)2018-02-02T18:09:45ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=39#19232018-02-01T16:06:46Z2018-02-01T16:06:46Z<p>"I can see behind the wall from above. There are none hidden against it. The swimmers in the stream don't look like a decoy. There are a handful of frog-men, and an orc pirate with a mean disposition. We can strike after they swim under the wall."</p>"I can see behind the wall from above. There are none hidden against it. The swimmers in the stream don't look like a decoy. There are a handful of frog-men, and an orc pirate with a mean disposition. We can strike after they swim under the wall."Ixotl (alias of heliopolix)2018-02-01T16:06:46ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=39#19132018-01-28T22:59:51Z2018-01-28T22:59:51Z<p>Ixotl lies motionless on the roof and wills his winged companion to swoop down for a closer look, using his spiritual link with the sacred bird to share its sight. He tries to get an accurate count of the invaders and then slips away, dropping off onto a balcony and intercepting Uro.</p>
<p><b>"We have company. An armored enemy approaches, wading upstream. Several companions swim beside him. They will be upon us in minutes. I will snipe them from the roof, and you can ambush them once the bullets fly. Good hunting!"</b></p>
<p>Warning given, he returns to his perch, waiting and studying the leading figure. He watches his target carefully, preparing to deliver a killing blow.</p>Ixotl lies motionless on the roof and wills his winged companion to swoop down for a closer look, using his spiritual link with the sacred bird to share its sight. He tries to get an accurate count of the invaders and then slips away, dropping off onto a balcony and intercepting Uro.
"We have company. An armored enemy approaches, wading upstream. Several companions swim beside him. They will be upon us in minutes. I will snipe them from the roof, and you can ambush them once the bullets fly....Ixotl (alias of heliopolix)2018-01-28T22:59:51ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=38#18782017-12-09T02:29:04Z2017-12-09T02:29:04Z<p>Ixotl stakes out a vantage on the roof overlooking the main gate. Laying supine on the cold clay tiles, he sends his consciousness out into the void. </p>
<p>Opening his eyes, he watches as the city slides slowly beneath his gaze, the sound of the <i>unspeaking one's</i> wings cutting through the air reassuringly familiar in this vigil. He smothers the doubt that sprouted in his recent defeat, putting it aside as the thrill of the hunt consumes him.</p>
<p>He watches all whom approach the wall, especially near the front gates and the flowing stream. Anyone he spots attempting to climb the wall or sneak inside will not be given charitable warning.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 11 + 3 ⇒ (2) + 11 + 3 = 16</span> <span class=messageboard-ooc>+2 vs civilized humanoids</span></p>Ixotl stakes out a vantage on the roof overlooking the main gate. Laying supine on the cold clay tiles, he sends his consciousness out into the void.
Opening his eyes, he watches as the city slides slowly beneath his gaze, the sound of the unspeaking one's wings cutting through the air reassuringly familiar in this vigil. He smothers the doubt that sprouted in his recent defeat, putting it aside as the thrill of the hunt consumes him.
He watches all whom approach the wall, especially near...Ixotl (alias of heliopolix)2017-12-09T02:29:04ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder DiscussionIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/discussion&page=15#7082017-12-07T19:39:23Z2017-12-07T19:39:23Z<p>Deepest sympathies. Loss is always tragic.</p>Deepest sympathies. Loss is always tragic.Ixotl (alias of heliopolix)2017-12-07T19:39:23ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=38#18742017-12-07T19:36:35Z2017-12-07T19:36:35Z<p>A poisonous flash crosses Ixotl's eyes as he regains consciousness. The look of unbridled horror is fleeting as he gains control of his expression and rises to his feet.</p>
<p>"To strike from surprise and overwhelm your enemy before he is aware of the danger is something I have studied my whole life. I have not been so humbled by another since I was a child. My quarry - our common enemy - is powerful indeed to have such capable followers."</p>
<p>Turning to the discussion in securing the house, he offers his perspective.</p>
<p>"I will conceal myself upon the roof, or within a high window overlooking an entrance. Any who attempt to enter with hostile intent shall receive a lethal strike to the skull. The <i>unspeaking one</i> will alert me to any who approach so no entrance will lie unguarded. I will rejoin the fight wherever is needful, though melee is not my forte. Obviously."</p>A poisonous flash crosses Ixotl's eyes as he regains consciousness. The look of unbridled horror is fleeting as he gains control of his expression and rises to his feet.
"To strike from surprise and overwhelm your enemy before he is aware of the danger is something I have studied my whole life. I have not been so humbled by another since I was a child. My quarry - our common enemy - is powerful indeed to have such capable followers."
Turning to the discussion in securing the house, he...Ixotl (alias of heliopolix)2017-12-07T19:36:35ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder DiscussionIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/discussion&page=14#6992017-11-29T20:54:48Z2017-11-29T20:54:48Z<p>Emergencies, definitely.</p>Emergencies, definitely.Ixotl (alias of heliopolix)2017-11-29T20:54:48ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder DiscussionIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/discussion&page=14#6972017-11-29T08:06:41Z2017-11-29T08:06:41Z<p>Ixotl is presently unconscious. A minor impediment to be sure, but one that interferes with his ability to engage more meaningfully at the moment.</p>Ixotl is presently unconscious. A minor impediment to be sure, but one that interferes with his ability to engage more meaningfully at the moment.Ixotl (alias of heliopolix)2017-11-29T08:06:41ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder Discussionheliopolixhttps://paizo.com/campaigns/SavageKirthfinder/discussion&page=14#6912017-11-20T23:35:14Z2017-11-20T23:34:29Z<p>Cool. I'd recommend taking anti-crit feats. The dicebot delivers many painful rolls. Lethal rolls. Take heed.</p>Cool. I'd recommend taking anti-crit feats. The dicebot delivers many painful rolls. Lethal rolls. Take heed.heliopolix2017-11-20T23:34:29ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder Discussionheliopolixhttps://paizo.com/campaigns/SavageKirthfinder/discussion&page=14#6872017-11-19T15:49:26Z2017-11-19T15:49:26Z<p>Welcome to the game!</p>Welcome to the game!heliopolix2017-11-19T15:49:26ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=38#18512017-11-18T17:52:51Z2017-11-18T08:22:28Z<p><span class=messageboard-ooc>Is it Gwl? He's there in spirit!</span></p>Is it Gwl? He's there in spirit!Gwlybwr (alias of heliopolix)2017-11-18T08:22:28ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder DiscussionIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/discussion&page=14#6832017-11-03T18:27:03Z2017-11-03T05:08:02Z<p>Too bad that Jym can't use his potions on the forums, too.</p>Too bad that Jym can't use his potions on the forums, too.Ixotl (alias of heliopolix)2017-11-03T05:08:02ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder DiscussionIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/discussion&page=14#6812017-10-31T19:06:11Z2017-10-31T19:06:11Z<p>Happens to me every day.</p>Happens to me every day.Ixotl (alias of heliopolix)2017-10-31T19:06:11ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=37#18162017-10-31T05:30:28Z2017-10-31T05:30:28Z<p><span class="messageboard-dice"><b>Right there with you:</b></span> <span class="messageboard-dice">1d20 ⇒ 3</span></p>[Dice=Right there with you]1d20[/dice]Ixotl (alias of heliopolix)2017-10-31T05:30:28ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=37#18042017-10-24T19:53:33Z2017-10-24T19:17:30Z<p><span class=messageboard-ooc>I've got no complaints! Ixotl is accustomed to using the exact same ambush method - blending in with a disguise and striking with deadly force to overwhelm your opponents before they can recover. It just goes to show the caliber of their enemies. If anything, this will provide Ixotl a strong incentive to team up instead of pursuing his investigation alone. Also, he will definitely read too much into their choice of costume, however coincidental it may have been. So, it works on multiple levels. Good DM hook!</span></p>I've got no complaints! Ixotl is accustomed to using the exact same ambush method - blending in with a disguise and striking with deadly force to overwhelm your opponents before they can recover. It just goes to show the caliber of their enemies. If anything, this will provide Ixotl a strong incentive to team up instead of pursuing his investigation alone. Also, he will definitely read too much into their choice of costume, however coincidental it may have been. So, it works on multiple...Ixotl (alias of heliopolix)2017-10-24T19:17:30ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=37#18022017-10-24T18:59:22Z2017-10-24T18:59:22Z<div class="messageboard-quotee">Kirth Gersen wrote:</div><blockquote><br />
<br />
<span class=messageboard-ooc>-9 hp. Sorry, Ix!</span> </blockquote><p><span class=messageboard-ooc>It's all good. I haven't had a character die on the first session in a while. It's been years, actually. What is most unfortunate is that the pirates saw through Ixotl's local disguise and ambushed him so successfully. They used his own tricks against him. Definitely puts a blemish on the rugged huntsman vibe I've been trying to cultivate.</span>Kirth Gersen wrote:-9 hp. Sorry, Ix!
It's all good. I haven't had a character die on the first session in a while. It's been years, actually. What is most unfortunate is that the pirates saw through Ixotl's local disguise and ambushed him so successfully. They used his own tricks against him. Definitely puts a blemish on the rugged huntsman vibe I've been trying to cultivate.Ixotl (alias of heliopolix)2017-10-24T18:59:22ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=36#17982017-10-24T15:59:44Z2017-10-24T15:59:44Z<p><span class=messageboard-ooc>Uh oh! Another surprise-round crit. Thanks, dicebot.</span></p>Uh oh! Another surprise-round crit. Thanks, dicebot.Ixotl (alias of heliopolix)2017-10-24T15:59:44ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=36#17952017-10-24T03:16:07Z2017-10-24T03:16:07Z<p><span class="messageboard-dice"><b>Streetwise (FT Urban):</b></span> <span class="messageboard-dice">10 + 7 + 3 = 20</span></p>
<p><b>"Drunken louts. They will celebrate any momentous event with deviance and debauchery. And they call <i>us</i> savages. •sigh•. It will take ages to get a cart through this crowd. A mob is like a jungle, though; there is always a path if you know where to look."</b></p>
<p>Ixotl will hop down off the cart, taking directions from the others to their intended destination, but leading the way through the surging throng of revelers. He will occasionally pause and close his eyes, gaining an excellent vantage of the way forward from the wood owl winging silently overhead.</p>
<p><span class=messageboard-ooc>Using terrain movement to move freely through the crowd, and using the companion bond to navigate efficiently.</span></p>[Dice=Streetwise (FT Urban)]10+7+3[/dice]
"Drunken louts. They will celebrate any momentous event with deviance and debauchery. And they call us savages. *sigh*. It will take ages to get a cart through this crowd. A mob is like a jungle, though; there is always a path if you know where to look."
Ixotl will hop down off the cart, taking directions from the others to their intended destination, but leading the way through the surging throng of revelers. He will occasionally pause and close...Ixotl (alias of heliopolix)2017-10-24T03:16:07ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=36#17922017-10-23T17:08:41Z2017-10-23T17:04:37Z<p><b>"Murderous pirates. That is something I am capable of assisting with. I shall come with you now and seek Vark once this matter is resolved. Tell me of the scum you hunt, and let us be on our way."</b></p>"Murderous pirates. That is something I am capable of assisting with. I shall come with you now and seek Vark once this matter is resolved. Tell me of the scum you hunt, and let us be on our way."Ixotl (alias of heliopolix)2017-10-23T17:04:37ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=36#17872017-10-14T15:04:16Z2017-10-14T15:04:16Z<p><b>"Vanthus. Another name to <i>seek</i>. Perhaps Vark will also know this name. If, as you say, he was in his employ, then he definitely will. At the least, Vark will speak of the Quetzalcoatl."</b></p>
<p>Ixotl considers Elebrin's offer as she talks herself into a tangle.</p>
<p><b>"I often hunt alone. Such is the life of a Seeker. If you have been hunting Vanthus, then it would be foolish to ignore what you have learned. Where should I find you when I have finished with Vark?"</b></p>"Vanthus. Another name to seek. Perhaps Vark will also know this name. If, as you say, he was in his employ, then he definitely will. At the least, Vark will speak of the Quetzalcoatl."
Ixotl considers Elebrin's offer as she talks herself into a tangle.
"I often hunt alone. Such is the life of a Seeker. If you have been hunting Vanthus, then it would be foolish to ignore what you have learned. Where should I find you when I have finished with Vark?"Ixotl (alias of heliopolix)2017-10-14T15:04:16ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayIxotl (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=36#17842017-10-05T17:08:37Z2017-10-05T17:08:37Z<p><b>"Call me Ixotl."</b></p>"Call me Ixotl."Ixotl (alias of heliopolix)2017-10-05T17:08:37ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder Discussionheliopolixhttps://paizo.com/campaigns/SavageKirthfinder/discussion&page=14#6742017-10-04T23:21:33Z2017-10-04T23:20:27Z<div class="messageboard-quotee">Kirth Gersen wrote:</div><blockquote><p> Just in case it comes up:
</p>
•• spoiler omitted ••We'll have to figure out how they bypassed its SLAs (not to mention potentially out-bluffing it), and trapping it so that it couldn't fly/climb/swim away. </blockquote><p>Dimension door + portable hole?
</p>
Silence + grappling?
<br />
A powerful Hold Monster?
<br />
Subdual sneak attack?</p>
<p>Kidnapping something that can fly and cast spells is a cut above what generic poachers are usually capable of, so I suspect that they probably had magical assistance or were high enough level to knock it out swiftly.</p>
<p>Eg: if he managed to sneak up on it, Uro could definitely manage to do 22 damage in a single hit.</p>Kirth Gersen wrote:Just in case it comes up:
** spoiler omitted **We'll have to figure out how they bypassed its SLAs (not to mention potentially out-bluffing it), and trapping it so that it couldn't fly/climb/swim away.
Dimension door + portable hole?
Silence + grappling?
A powerful Hold Monster?
Subdual sneak attack?Kidnapping something that can fly and cast spells is a cut above what generic poachers are usually capable of, so I suspect that they probably had magical assistance or were...heliopolix2017-10-04T23:20:27ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder Discussionheliopolixhttps://paizo.com/campaigns/SavageKirthfinder/discussion&page=14#6732017-10-04T23:08:41Z2017-10-04T22:54:42Z<p>Heh. "Forest pigeon."</p>
<p>When I finally find it, it will turn out to be the aforementioned polyamorous goblin in a furry suit.</p>Heh. "Forest pigeon."
When I finally find it, it will turn out to be the aforementioned polyamorous goblin in a furry suit.heliopolix2017-10-04T22:54:42ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder Discussionheliopolixhttps://paizo.com/campaigns/SavageKirthfinder/discussion&page=14#6692017-10-03T19:50:29Z2017-10-03T19:47:19Z<p>I hadn't actually thought about the mechanics of the coatl - I was just looking for an appropriate creature to be questing for. Having it be a juvenile that doesn't have full power makes it more plausible to have been abducted for sure. Something for a local tribe to venerate, not an outsider who is worshipped as a god by the entire culture.</p>
<p>Works for me!</p>I hadn't actually thought about the mechanics of the coatl - I was just looking for an appropriate creature to be questing for. Having it be a juvenile that doesn't have full power makes it more plausible to have been abducted for sure. Something for a local tribe to venerate, not an outsider who is worshipped as a god by the entire culture.
Works for me!heliopolix2017-10-03T19:47:19ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder Discussionheliopolixhttps://paizo.com/campaigns/SavageKirthfinder/discussion&page=14#6672017-09-29T21:09:19Z2017-09-29T20:56:03Z<p>Kirth, my intention is for Ixotl to have been in Sasserine for some time, tracking down a queztlcoatl. He visited most of the exotic animal merchants in town, and finally tracked the animal to the Blue Nixie. With it being out of town he has taken to working on the dock, blending in with the locals while he waits for it to return. He is surprised to see someone who matches the description of another animal trainer onboard - one he has learned of but not yet spoken to. Jumping to the obvious conclusion, he confronts him, keen to ask some questions.</p>
<p>Edit: Rereading the thread I now realize the ship the party is on is not the Blue Nixie. I suppose he could still have tracked the sacred serpent to the Nixie and then follows that lead to Uro. Dockside ambush is still a go!</p>Kirth, my intention is for Ixotl to have been in Sasserine for some time, tracking down a queztlcoatl. He visited most of the exotic animal merchants in town, and finally tracked the animal to the Blue Nixie. With it being out of town he has taken to working on the dock, blending in with the locals while he waits for it to return. He is surprised to see someone who matches the description of another animal trainer onboard - one he has learned of but not yet spoken to. Jumping to the obvious...heliopolix2017-09-29T20:56:03ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder Discussionheliopolixhttps://paizo.com/campaigns/SavageKirthfinder/discussion&page=14#6622017-09-27T19:49:04Z2017-09-27T19:26:55Z<p>Fair enough. Still feeling out the vibe I want (and horse-archer isn't quite it).</p>
<p>Current vision is an aztec-inspired eagle warrior with a wood owl companion (who is a messenger from the land of the dead and carries away the souls of my enemies to their proper place). Though raised and trained at jungle warfare, has had to learn urban customs as his quarry are more frequently city dwellers than rival tribesmen.</p>
<p>I'm liking the sling even more than the atlatl in that role, and that is going to be his staggering/knockout/killing weapon.</p>Fair enough. Still feeling out the vibe I want (and horse-archer isn't quite it).
Current vision is an aztec-inspired eagle warrior with a wood owl companion (who is a messenger from the land of the dead and carries away the souls of my enemies to their proper place). Though raised and trained at jungle warfare, has had to learn urban customs as his quarry are more frequently city dwellers than rival tribesmen.
I'm liking the sling even more than the atlatl in that role, and that is going...heliopolix2017-09-27T19:26:55ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder Discussionheliopolixhttps://paizo.com/campaigns/SavageKirthfinder/discussion&page=14#6602017-09-27T17:02:15Z2017-09-27T17:01:36Z<p>I'd also like to nominate Ranged Threat as the bonus feat for the Atlatl, as it currently has 'feat' as a placeholder.</p>
<p>Would it be acceptable to swap the Lledrith Sidhe exotic proficiency from short bow to atlatl, as wood elves get martial proficiency in bows and slings and the sidhe get weapon specialization in bows and slings?</p>I'd also like to nominate Ranged Threat as the bonus feat for the Atlatl, as it currently has 'feat' as a placeholder.
Would it be acceptable to swap the Lledrith Sidhe exotic proficiency from short bow to atlatl, as wood elves get martial proficiency in bows and slings and the sidhe get weapon specialization in bows and slings?heliopolix2017-09-27T17:01:36ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder Discussionheliopolixhttps://paizo.com/campaigns/SavageKirthfinder/discussion&page=14#6582017-09-27T00:52:07Z2017-09-27T00:48:03Z<p>So the Concentration DC for firing from horseback is 15 or 20, depending on if doing so is categorized as violent or extremely violent motion. The DC for firing defensively is 10+Opponents BAB.</p>
<p>Skill focus would directly add to the ability to pass those checks. It is straightforward, but a bit dull, I agree.</p>
<p>Perhaps Mounted Combat should be changed to give some bonus to concentration checks as the feat as written only supports mounted melee. The feat currently provides +1 circumstance bonus to attack and damage rolls (+1 per 5 additional ranks in Handle animal) against adjacent opponents. The feat could easily add double that bonus to concentration checks for firing from horseback: so +2/+4/+6/+8. </p>
<p>A character could then take both the skirmish and mounted combat feat as the synergy between them allows for that horse-archer fighting style, or exotic shortbow proficiency could just grant those feats if you wanted that weapon to be intrinsically used that way. The other abilities granted by those feats are extremely situational for an archer, (ex: you could pounce with a bow, but why would you want to?), thus mitigating the granting of both feats.</p>
<p>Such characters would still need to invest ranks in concentration (and also Skill Focus), distinguishing exceptional horse-archers from mediocre ones.</p>So the Concentration DC for firing from horseback is 15 or 20, depending on if doing so is categorized as violent or extremely violent motion. The DC for firing defensively is 10+Opponents BAB.
Skill focus would directly add to the ability to pass those checks. It is straightforward, but a bit dull, I agree.
Perhaps Mounted Combat should be changed to give some bonus to concentration checks as the feat as written only supports mounted melee. The feat currently provides +1 circumstance bonus...heliopolix2017-09-27T00:48:03ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder Discussionheliopolixhttps://paizo.com/campaigns/SavageKirthfinder/discussion&page=14#6552017-09-26T17:53:37Z2017-09-26T17:48:56Z<p>Lledrith Sidhe / Ranger. Making a bounty hunter who tracks down and slays poachers who trespass on his people's lands and steal their sacred animals.</p>
<p>Kirth: I can't find the Steady Aim feat from Exotic short bow proficiency. I'm going to use the latest rules with this new character.</p>Lledrith Sidhe / Ranger. Making a bounty hunter who tracks down and slays poachers who trespass on his people's lands and steal their sacred animals.
Kirth: I can't find the Steady Aim feat from Exotic short bow proficiency. I'm going to use the latest rules with this new character.heliopolix2017-09-26T17:48:56ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder Discussionheliopolixhttps://paizo.com/campaigns/SavageKirthfinder/discussion&page=14#6532017-09-26T17:03:41Z2017-09-26T17:03:41Z<p><span class="messageboard-dice">4d6 ⇒ (6, 4, 5, 3) = 18</span> = 15
<br />
<span class="messageboard-dice">4d6 ⇒ (2, 3, 2, 6) = 13</span> = 11
<br />
<span class="messageboard-dice">4d6 ⇒ (3, 4, 6, 1) = 14</span> = 13
<br />
<span class="messageboard-dice">4d6 ⇒ (2, 4, 6, 2) = 14</span> = 12
<br />
<span class="messageboard-dice">4d6 ⇒ (4, 4, 6, 5) = 19</span> = 15
<br />
<span class="messageboard-dice">4d6 ⇒ (4, 6, 1, 4) = 15</span> = 14</p>[Dice]4d6[/dice] = 15
[Dice]4d6[/dice] = 11
[Dice]4d6[/dice] = 13
[Dice]4d6[/dice] = 12
[Dice]4d6[/dice] = 15
[Dice]4d6[/dice] = 14heliopolix2017-09-26T17:03:41ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder Discussionheliopolixhttps://paizo.com/campaigns/SavageKirthfinder/discussion&page=14#6512017-09-26T01:09:32Z2017-09-26T01:09:32Z<p>Just a rough outline so far.</p>
<p>Wood elf forest warden looking for sacred animal abducted by poachers. Tracked them to the Blue Nixie. Confronts the party when the ship returns to port. Not associated with the Vanderborens or the Jade Ravens, but has a common enemy.</p>Just a rough outline so far.
Wood elf forest warden looking for sacred animal abducted by poachers. Tracked them to the Blue Nixie. Confronts the party when the ship returns to port. Not associated with the Vanderborens or the Jade Ravens, but has a common enemy.heliopolix2017-09-26T01:09:32ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder Discussionheliopolixhttps://paizo.com/campaigns/SavageKirthfinder/discussion&page=13#6502017-09-26T00:09:06Z2017-09-26T00:09:06Z<p>Yeah I am definitely going to roll another character! Having a bit of a think, and I'll have something for you soon-ish.</p>Yeah I am definitely going to roll another character! Having a bit of a think, and I'll have something for you soon-ish.heliopolix2017-09-26T00:09:06ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=36#17682017-09-25T22:55:50Z2017-09-25T22:52:18Z<p><span class=messageboard-ooc>It happens! You roll your dice, you take your chances.</span></p>
<p>On the journey to the cove from Sasserine, Gwl kept mostly below decks, staying out of the sun and wind as was his wont. Its entirely plausible that he slipped onboard ahead of the others, as he swims faster than most rowboats travel. A cursory inspection of the bilge should locate him, though his absence topside isn't conspicuous. If he doesn't show up for supper - "fresh fish!" - then that would be noteworthy.</p>It happens! You roll your dice, you take your chances.
On the journey to the cove from Sasserine, Gwl kept mostly below decks, staying out of the sun and wind as was his wont. Its entirely plausible that he slipped onboard ahead of the others, as he swims faster than most rowboats travel. A cursory inspection of the bilge should locate him, though his absence topside isn't conspicuous. If he doesn't show up for supper - "fresh fish!" - then that would be noteworthy.Gwlybwr (alias of heliopolix)2017-09-25T22:52:18ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=36#17652017-09-25T16:24:55Z2017-09-25T16:24:55Z<p><span class=messageboard-ooc>Well that could have gone better.</span></p>
<p>[Spoiler omitted]</p>Well that could have gone better.
[Spoiler omitted]Gwlybwr (alias of heliopolix)2017-09-25T16:24:55ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=36#17622017-09-23T16:19:43Z2017-09-23T16:19:43Z<p>[Spoiler omitted]</p>[Spoiler omitted]Gwlybwr (alias of heliopolix)2017-09-23T16:19:43ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=36#17602017-09-22T05:04:32Z2017-09-22T05:04:32Z<p><span class=messageboard-ooc>Sorry for the extended absence. Back and ready to sail!</span></p>
<p>Gwl opts to swim back to the ship, waving the others on the boat ahead of him.</p>
<p>[Spoiler omitted]</p>Sorry for the extended absence. Back and ready to sail!
Gwl opts to swim back to the ship, waving the others on the boat ahead of him.
[Spoiler omitted]Gwlybwr (alias of heliopolix)2017-09-22T05:04:32ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=35#17312017-08-02T15:53:53Z2017-08-02T15:53:53Z<p>Gwl jostles Uro's arm and burbles softly. </p>
<p>"Uro. I can make my own way onto the boat."</p>Gwl jostles Uro's arm and burbles softly.
"Uro. I can make my own way onto the boat."Gwlybwr (alias of heliopolix)2017-08-02T15:53:53ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=35#17112017-07-22T02:13:11Z2017-07-22T02:13:11Z<p>"Angry pirate captain intends to hurt Lady Vanderboren. We have to stop her. Not twisted, but not right in mind, that one. Innocent of her brother's crimes, the lady. Save her fortune and save her from misfortune, we must."</p>"Angry pirate captain intends to hurt Lady Vanderboren. We have to stop her. Not twisted, but not right in mind, that one. Innocent of her brother's crimes, the lady. Save her fortune and save her from misfortune, we must."Gwlybwr (alias of heliopolix)2017-07-22T02:13:11ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder Discussionheliopolixhttps://paizo.com/campaigns/SavageKirthfinder/discussion&page=13#6212017-07-18T21:38:33Z2017-07-18T21:38:33Z<p>This is very nifty. I gave been out of the loop in the Kirthfinder rules thread for a while, and I really appreciate the inclusion of the bestiary.</p>This is very nifty. I gave been out of the loop in the Kirthfinder rules thread for a while, and I really appreciate the inclusion of the bestiary.heliopolix2017-07-18T21:38:33ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=34#17002017-07-19T19:47:21Z2017-07-17T07:29:42Z<p><span class=messageboard-ooc>Yup! Gwl is quite observant and is aware of them but is also a little unsteady from all the blood loss, which is why he's seeking help from El.</span></p>
<p>Captain Harliss' observation provokes an unusual response from the fishy frogman: a delirious diatribe almost as arcane as his Abyssal outbursts.</p>
<p>"Jym's Juice is legally distinct from the Fixit Flask brand and does not constitute copyright infringement. Also, my client retains his right to consume Jym's Juice at the time and place if his choosing, including several specific scenarios where he is willingly or unwittingly unconscious at the time of consumption. Elebrin, being one of the designated dispensers, is authorized to perform a sufficient search to locate a Jym's Juice Jug upon his person and apply it appropriately."</p>
<p>Gwl shakes his head as though go clear it, apparently unaware that he was speaking as he helps El roll Jym on his side so she can access his backpack.</p>Yup! Gwl is quite observant and is aware of them but is also a little unsteady from all the blood loss, which is why he's seeking help from El.
Captain Harliss' observation provokes an unusual response from the fishy frogman: a delirious diatribe almost as arcane as his Abyssal outbursts.
"Jym's Juice is legally distinct from the Fixit Flask brand and does not constitute copyright infringement. Also, my client retains his right to consume Jym's Juice at the time and place if his choosing,...Gwlybwr (alias of heliopolix)2017-07-17T07:29:42ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=34#16962017-07-13T17:16:10Z2017-07-13T17:01:09Z<p><span class=messageboard-ooc>HP -2/33</span></p>
<p>Gwl slides all the way to the ground, still holding tightly onto his spear. He hangs onto lucidity with stubborn resolve and wills himself back into action.</p>
<p><span class="messageboard-dice"><b>Endurance:</b></span> <span class="messageboard-dice">1d20 + 8 - 3 ⇒ (20) + 8 - 3 = 25</span></p>
<p><span class="messageboard-dice"><b>Ref:</b></span> <span class="messageboard-dice">1d20 + 4 - 3 ⇒ (8) + 4 - 3 = 9</span></p>
<p><span class=messageboard-ooc>Gaining one hp from the endurance roll, but losing it to the acid. Taking a breather for 7. HP 5/33 again.</span></p>
<p>He turns to face the pirate, still leaning on his spear.</p>
<p>"Gwlybwr. Not Vanthus lackey. Not crazy like those."</p>
<p>Having said his bit, he drags himself over to Jym and carries the flayed halfling forward.</p>
<p>"Elebrin, help me. Too much blood. Own blood, friend's blood. Find vial, feed Jym."</p>HP -2/33
Gwl slides all the way to the ground, still holding tightly onto his spear. He hangs onto lucidity with stubborn resolve and wills himself back into action.
[Dice=Endurance]1d20+8-3[/dice]
[Dice=Ref]1d20+4-3[/dice]
Gaining one hp from the endurance roll, but losing it to the acid. Taking a breather for 7. HP 5/33 again.
He turns to face the pirate, still leaning on his spear.
"Gwlybwr. Not Vanthus lackey. Not crazy like those."
Having said his bit, he drags himself over to Jym...Gwlybwr (alias of heliopolix)2017-07-13T17:01:09ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=34#16912017-07-13T06:19:12Z2017-07-13T06:08:50Z<p><span class=messageboard-ooc>AoO vs charging foe counts as set spear, and set spear does triple damage. Hopefully that will phase the creature or Gwl is in trouble.
<br />
HP 5/33</span></p>
<p><span class="messageboard-dice"><b>Set spear:</b></span> <span class="messageboard-dice">1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 24</span><span class="messageboard-dice">3d8 + 18 ⇒ (8, 1, 6) + 18 = 33</span></p>
<p><span class="messageboard-dice"><b>Hvy Wound check:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (3) + 8 = 11</span></p>
<p>Gwl buries the spear butt in the cavern floor and pins it with his foot. The spear impales the angry avian, but it persists, opening lethal wounds in his neck and abdomen. He slumps under the onslaught, barely conscious and bleeding badly.</p>AoO vs charging foe counts as set spear, and set spear does triple damage. Hopefully that will phase the creature or Gwl is in trouble.
HP 5/33
[Dice=Set spear]1d20+7+1;3d8+18[/dice]
[Dice=Hvy Wound check]1d20+8[/dice]
Gwl buries the spear butt in the cavern floor and pins it with his foot. The spear impales the angry avian, but it persists, opening lethal wounds in his neck and abdomen. He slumps under the onslaught, barely conscious and bleeding badly.Gwlybwr (alias of heliopolix)2017-07-13T06:08:50ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=34#16872017-07-12T03:35:51Z2017-07-12T03:35:51Z<p><span class="messageboard-dice"><b>Init:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (8) + 1 = 9</span></p>
<p>At the sound of violence, Gwl whips back toward the fire. He tenses for just an instant, torn between pursuing Vanthus and whatever just ambushed his companions. Then, he springs into action, bolting back through the flames with his spear thrust out in front.</p>
<p><span class="messageboard-dice"><b>Leaping charge:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 ⇒ (12) + 7 + 2 = 21</span><span class="messageboard-dice">1d8 + 6 ⇒ (1) + 6 = 7</span></p>[Dice=Init]1d20+1[/dice]
At the sound of violence, Gwl whips back toward the fire. He tenses for just an instant, torn between pursuing Vanthus and whatever just ambushed his companions. Then, he springs into action, bolting back through the flames with his spear thrust out in front.
[Dice=Leaping charge]1d20+7+2;1d8+6[/dice]Gwlybwr (alias of heliopolix)2017-07-12T03:35:51ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=34#16732017-07-03T20:04:24Z2017-07-03T20:04:24Z<p><span class=messageboard-ooc>HP 19/35</span></p>
<p>Gwl surveys the scene as he lands, and responds loudly. Though the sea-gibberish he spouts might be unintelligible, his agitation is apparent to those familiar with him.</p>
<p>[Spoiler omitted]</p>HP 19/35
Gwl surveys the scene as he lands, and responds loudly. Though the sea-gibberish he spouts might be unintelligible, his agitation is apparent to those familiar with him.
[Spoiler omitted]Gwlybwr (alias of heliopolix)2017-07-03T20:04:24ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=34#16702017-07-01T00:37:15Z2017-07-01T00:37:15Z<p><span class="messageboard-dice"><b>Reflex:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (4) + 4 = 8</span></p>
<p><span class=messageboard-ooc>HP 23/35</span></p>
<p>Gwl drives the thrashing body to the ground, taking a face-full of acidic ichor for his trouble. Mindful of the scything claws, he dances his way around the mutant while her death spasms subside. Once she is still, he closes her bloodshot eyes with a careful claw.</p>
<p>"Zouken, walk with you to peace."</p>
<p>He stands and yanks his spear free, gesturing further into the cave with the blackened blade.</p>
<p>"Vanthus is here. Beyond the flames. This was his companion, or what was left of her."</p>
<p>He drags the spear back and forth, scouring it in the sand to clean it.</p>
<p>"Let's not let him get away this time."</p>
<p>No wanting to give their quarry any more time to prepare, he steps back and takes a running leap across the flames.</p>
<p><span class="messageboard-dice"><b>Athletics:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (20) + 8 = 28</span>
<br />
<span class="messageboard-dice"><b>Confirm:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (7) + 8 = 15</span></p>[dice=Reflex]1d20+4[/dice]
HP 23/35
Gwl drives the thrashing body to the ground, taking a face-full of acidic ichor for his trouble. Mindful of the scything claws, he dances his way around the mutant while her death spasms subside. Once she is still, he closes her bloodshot eyes with a careful claw.
"Zouken, walk with you to peace."
He stands and yanks his spear free, gesturing further into the cave with the blackened blade.
"Vanthus is here. Beyond the flames. This was his companion, or...Gwlybwr (alias of heliopolix)2017-07-01T00:37:15ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=34#16682017-06-28T03:11:44Z2017-06-28T03:11:44Z<p>"Uro, get behind her and strike when I do! Surely she cannot dodge both."</p>
<p>Gwl stabs at not-Brissa-anymore with calculated aim, seeking to distract her, or better.</p>
<p><span class="messageboard-dice">1d20 + 7 ⇒ (14) + 7 = 21</span><span class="messageboard-dice">1d8 + 4 + 2 ⇒ (3) + 4 + 2 = 9</span></p>
<p><span class=messageboard-ooc>Spending AoO to aid Uro's attack this round.</span></p>"Uro, get behind her and strike when I do! Surely she cannot dodge both."
Gwl stabs at not-Brissa-anymore with calculated aim, seeking to distract her, or better.
[dice]1d20+7; 1d8+4+2[/dice]
Spending AoO to aid Uro's attack this round.Gwlybwr (alias of heliopolix)2017-06-28T03:11:44ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=34#16602017-06-27T05:59:06Z2017-06-27T05:56:26Z<p><span class=messageboard-ooc>HP 27/35. Forgot to add str-and-a-half before. Remembered this time!</span></p>
<p>Gwl yelps as the rapier draws a bright line of plain across his abdomen, where his scales are softer and more pliant. Fortunately, Brissa has to push forward to reach him, and his spear twists in her guts as she does. A gush of ichor sprays out from the wound as he draws back to deliver a thrusting, two-handed strike.</p>
<p><span class="messageboard-dice">1d20 + 7 ⇒ (11) + 7 = 18</span><span class="messageboard-dice">1d8 + 4 + 2 ⇒ (5) + 4 + 2 = 11</span></p>
<p>Once again, he tries to keep her at bay with the puncturing defense.</p>
<p><span class="messageboard-dice"><b>AoO:</b></span> <span class="messageboard-dice">1d20 + 7 + 1 ⇒ (7) + 7 + 1 = 15</span><span class="messageboard-dice">1d8 + 4 + 2 ⇒ (4) + 4 + 2 = 10</span></p>HP 27/35. Forgot to add str-and-a-half before. Remembered this time!
Gwl yelps as the rapier draws a bright line of plain across his abdomen, where his scales are softer and more pliant. Fortunately, Brissa has to push forward to reach him, and his spear twists in her guts as she does. A gush of ichor sprays out from the wound as he draws back to deliver a thrusting, two-handed strike.
[dice]1d20+7;1d8+4+2[/dice]
Once again, he tries to keep her at bay with the puncturing defense.
...Gwlybwr (alias of heliopolix)2017-06-27T05:56:26ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=34#16542017-06-21T04:35:46Z2017-06-21T04:29:40Z<p>Gwl attempts to stab her again, steeling himself to the task.</p>
<p><span class="messageboard-dice">1d20 + 7 ⇒ (17) + 7 = 24</span><span class="messageboard-dice">1d8 + 4 ⇒ (8) + 4 = 12</span></p>
<p>He sets his spear, ready for her retaliation.</p>
<p><span class="messageboard-dice"><b>Spearfighter AoO (if full attacked):</b></span> <span class="messageboard-dice">1d20 + 7 + 1 ⇒ (10) + 7 + 1 = 18</span><span class="messageboard-dice">1d8 + 4 ⇒ (5) + 4 = 9</span></p>Gwl attempts to stab her again, steeling himself to the task.
[Dice]1d20+7; 1d8+4[/dice]
He sets his spear, ready for her retaliation.
[Dice=Spearfighter AoO (if full attacked)]1d20+7+1; 1d8+4[/dice]Gwlybwr (alias of heliopolix)2017-06-21T04:29:40ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=33#16462017-06-20T05:07:11Z2017-06-20T05:07:11Z<p>"Zuoken, walk with you to peace."</p>
<p>Gwl raises his spear and attempts a mercy blow, aiming for the heart.</p>
<p><span class="messageboard-dice">1d20 + 7 ⇒ (3) + 7 = 10</span><span class="messageboard-dice">1d8 + 4 + 2 ⇒ (4) + 4 + 2 = 10</span></p>
<p>His hands are trembling from the haunting vision of his potential future, and his mortal strike is thwarted.</p>"Zuoken, walk with you to peace."
Gwl raises his spear and attempts a mercy blow, aiming for the heart.
[Dice]1d20+7;1d8+4+2[/dice]
His hands are trembling from the haunting vision of his potential future, and his mortal strike is thwarted.Gwlybwr (alias of heliopolix)2017-06-20T05:07:11ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=33#16442017-06-17T02:02:56Z2017-06-17T02:02:56Z<p>Gwl steps forward and places this claws on her shoulder.</p>
<p>"Are you Brissa? Is Vanthus past those flames?"</p>Gwl steps forward and places this claws on her shoulder.
"Are you Brissa? Is Vanthus past those flames?"Gwlybwr (alias of heliopolix)2017-06-17T02:02:56ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=33#16422017-06-16T04:43:08Z2017-06-16T04:39:05Z<p>Gwl, recalling the reactions of the other twisted people, ponders and nods. He enters the cave and approaches her.</p>
<p>"Cursed, the gods have us. Burns, this hunger you? Release, sleep seeking of?"</p>Gwl, recalling the reactions of the other twisted people, ponders and nods. He enters the cave and approaches her.
"Cursed, the gods have us. Burns, this hunger you? Release, sleep seeking of?"Gwlybwr (alias of heliopolix)2017-06-16T04:39:05ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=33#16212017-05-22T15:47:42Z2017-05-22T15:46:47Z<p><span class="messageboard-dice"><b>survival:</b></span> <span class="messageboard-dice">1d20 + 7 + 4 ⇒ (8) + 7 + 4 = 19</span> <span class=messageboard-ooc>Doh! Should have taken 10.</span></p>
<p>Gwl looks at the area, but the only thing that strikes his eye is the shattered pearl. Something tickles at his mind, but he can't quite recall, so instead he just grabs all the shards and brings them back.</p>
<p>"This was in the center of the blight. Something killed all life on the seafloor, in an area the size of Seaward Square. Must be important." He hands the others a piece to look at, if interested.</p>[Dice=survival]1d20+7+4[/dice] Doh! Should have taken 10.
Gwl looks at the area, but the only thing that strikes his eye is the shattered pearl. Something tickles at his mind, but he can't quite recall, so instead he just grabs all the shards and brings them back.
"This was in the center of the blight. Something killed all life on the seafloor, in an area the size of Seaward Square. Must be important." He hands the others a piece to look at, if interested.Gwlybwr (alias of heliopolix)2017-05-22T15:46:47ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=33#16182017-05-20T21:08:25Z2017-05-20T21:08:25Z<p>"Quite astute, Jym. That blood does look fresh, and couldn't have come from the pirates we just ... released. The bridge is a key. The bloody trail goes right up to it, but I can't see anything past with this blazing sky. Once we get into the cave, things should be clearer."</p>
<p>Gwl occasionally pauses to lick his spear shaft as he speaks, and his tongue glistens in the bright sun. Soon enough, he has built up a film of oily mucus, and he holds the spear to his back, where it sticks fast.</p>
<p>"Before that, though. Elebrin, I saw a great blight on the seabed. It might also be a key. I think it was the locus for what happened here. I don't think I can show you with all the swarming below, but I could bring you a piece of the corruption. Since you are versed in the mystic arts, it might help us. Somehow."</p>
<p>Flexing his shoulders to ensure the spear has set without interfering with his movement, he takes a deep breath and dives into the waves. Navigating back to the voided area, he searches for something significant he can bring back.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 10 + 4 ⇒ (9) + 10 + 4 = 23</span></p>"Quite astute, Jym. That blood does look fresh, and couldn't have come from the pirates we just ... released. The bridge is a key. The bloody trail goes right up to it, but I can't see anything past with this blazing sky. Once we get into the cave, things should be clearer."
Gwl occasionally pauses to lick his spear shaft as he speaks, and his tongue glistens in the bright sun. Soon enough, he has built up a film of oily mucus, and he holds the spear to his back, where it sticks fast.
...Gwlybwr (alias of heliopolix)2017-05-20T21:08:25ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=33#16162017-05-20T17:06:21Z2017-05-20T17:06:21Z<p><span class="messageboard-dice"><b>Survival:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (7) + 7 = 14</span></p>[Dice=Survival]1d20+7[/dice]Gwlybwr (alias of heliopolix)2017-05-20T17:06:21ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=33#16142017-05-17T02:43:13Z2017-05-17T02:43:13Z<p>Gwl seems transfixed by the transfixed corpse. He tentatively reaches a claw out and touches the twisted, tentacled face, tracing the turns of the warped flesh. He withdraws his talon and touches his own face mournfully.</p>
<p>"Knew not Zuoken, these malformed misfortunates. Baleful blasphemies beget terrible transformations. Melted men, frenzied fish, sinister simians. Shadowshore studies ward wisdom, without which Gwlybwr gone. Body broken but mind mine. Find filth, cut quickly. Forget forgiveness, death deserving."</p>
<p>He looks to Uro, plaintively.</p>
<p>"Ask ally, provide promise. Presence precious, rationality required. Clouded clarity, succumbed savagery. Entreating end, Uro understand?"</p>Gwl seems transfixed by the transfixed corpse. He tentatively reaches a claw out and touches the twisted, tentacled face, tracing the turns of the warped flesh. He withdraws his talon and touches his own face mournfully.
"Knew not Zuoken, these malformed misfortunates. Baleful blasphemies beget terrible transformations. Melted men, frenzied fish, sinister simians. Shadowshore studies ward wisdom, without which Gwlybwr gone. Body broken but mind mine. Find filth, cut quickly. Forget...Gwlybwr (alias of heliopolix)2017-05-17T02:43:13ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=33#16102017-05-13T02:50:48Z2017-05-13T02:50:48Z<p>Gwl tries another stab, still looking a bit unnerved by the twisted pirate.</p>
<p><span class="messageboard-dice"><b>Gut-puncture:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 + 2 ⇒ (16) + 7 + 2 + 2 = 27</span><span class="messageboard-dice">1d8 + 6 + 2 ⇒ (6) + 6 + 2 = 14</span></p>Gwl tries another stab, still looking a bit unnerved by the twisted pirate.
[Dice=Gut-puncture]1d20+7+2+2; 1d8+6+2[/dice]Gwlybwr (alias of heliopolix)2017-05-13T02:50:48ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=33#16062017-05-11T14:27:28Z2017-05-11T14:27:28Z<p>Gwl interferes again, aiding Uro.</p>Gwl interferes again, aiding Uro.Gwlybwr (alias of heliopolix)2017-05-11T14:27:28ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=33#16032017-05-11T01:02:57Z2017-05-11T01:01:18Z<p>Gwl stabs savagely, trying to impale the pale pirate. His thrust punctures cloth, with a great ripping sound. He yanks the spear free, looking for blood.</p>
<p><span class="messageboard-dice"><b>Stab!:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 + 2 ⇒ (2) + 7 + 2 + 2 = 13</span><span class="messageboard-dice">1d8 + 6 + 2 ⇒ (2) + 6 + 2 = 10</span></p>Gwl stabs savagely, trying to impale the pale pirate. His thrust punctures cloth, with a great ripping sound. He yanks the spear free, looking for blood.
[Dice=Stab!]1d20+7+2+2; 1d8+6+2[/dice]Gwlybwr (alias of heliopolix)2017-05-11T01:01:18ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=32#15932017-05-09T14:45:23Z2017-05-09T14:45:23Z<p>Gwl uses his apparent invisibility to trip up the pirate as Uro attacks, aiding him.</p>Gwl uses his apparent invisibility to trip up the pirate as Uro attacks, aiding him.Gwlybwr (alias of heliopolix)2017-05-09T14:45:23ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=32#15892017-05-09T00:33:49Z2017-05-09T00:33:49Z<p>Gwl steps up behind one of the mutants and delivers a vicious stab, puncturing twisted flesh.</p>
<p><span class="messageboard-dice"><b>Spear:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (16) + 7 = 23</span><span class="messageboard-dice">1d8 + 6 ⇒ (5) + 6 = 11</span></p>Gwl steps up behind one of the mutants and delivers a vicious stab, puncturing twisted flesh.
[dice=Spear]1d20+7; 1d8+6[/dice]Gwlybwr (alias of heliopolix)2017-05-09T00:33:49ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=32#15792017-05-05T07:12:09Z2017-05-05T07:09:48Z<p><span class="messageboard-dice"><b>Init:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (15) + 1 = 16</span></p>
<p>Gwl steps protectively in front of Jym and El. He cracks the spear off his back - breaking it free from the dried mucus-glue that adhered it there - and waits patiently for the mutants to reach them.</p>
<p>He murmurs the koan you've heard him utter before as he waits. The inflection is the same, but the words are broken.</p>
<p>"Zuoken agthym mouk saktra kvim."</p>[Dice=Init]1d20+1[/dice]
Gwl steps protectively in front of Jym and El. He cracks the spear off his back - breaking it free from the dried mucus-glue that adhered it there - and waits patiently for the mutants to reach them.
He murmurs the koan you've heard him utter before as he waits. The inflection is the same, but the words are broken.
"Zuoken agthym mouk saktra kvim."Gwlybwr (alias of heliopolix)2017-05-05T07:09:48ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=32#15672017-05-03T01:10:48Z2017-05-03T01:10:48Z<p>Gwl stares silently at the lapping waves as Uro pulls the tiny boat across the cove. He looks decidedly unhappy as he gazes at the water, looking less amphibious and more seasick with every passing stroke. As the boat nears landfall, he busts into action, bolting to the front and leaping the last few feet to shore. His frantic movements set the craft rocking as he tumbles on the wet sand and vomits up a great grey mass of bile. </p>
<p>He scoots backward away from the gently cresting waves and pulls himself upright on the wreckage of one of the splintered boats. Wiping a strand of clinging slime from his lips, he speaks with obvious effort.</p>
<p>"The ... water ... is tainted. Cursed. Don't step in it. The animals have all gone mad. And the fish." </p>
<p>He gives a weak smile. </p>
<p>"And the fish-man."</p>Gwl stares silently at the lapping waves as Uro pulls the tiny boat across the cove. He looks decidedly unhappy as he gazes at the water, looking less amphibious and more seasick with every passing stroke. As the boat nears landfall, he busts into action, bolting to the front and leaping the last few feet to shore. His frantic movements set the craft rocking as he tumbles on the wet sand and vomits up a great grey mass of bile.
He scoots backward away from the gently cresting waves and pulls...Gwlybwr (alias of heliopolix)2017-05-03T01:10:48ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=32#15602017-05-02T04:37:42Z2017-05-02T04:37:42Z<p>Gwl looks at the group with perplexity, and not a small amount of agitation. He doesn't seem to have any difficulty understanding your words, and he scowls at the distraction.</p>
<p>Biting his teeth together for emphasis, he points insistently at the pall of smoke.</p>
<p>"Vanthus."</p>Gwl looks at the group with perplexity, and not a small amount of agitation. He doesn't seem to have any difficulty understanding your words, and he scowls at the distraction.
Biting his teeth together for emphasis, he points insistently at the pall of smoke.
"Vanthus."Gwlybwr (alias of heliopolix)2017-05-02T04:37:42ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=32#15572017-05-01T15:32:01Z2017-04-29T03:47:26Z<p>Gwl puffs out his chest as if taking a deep breath, but begins choking. Trying again, he breathes with his lungs and begins to speak. His words tumble out, all a jumble.</p>
<p>"Qkxz? Hlyphk! Vol horl loks aechorom. Kelm mek mar dugkrzix. Vanthus mordo je, qokxovim nohandron!"</p>
<p>[Spoiler omitted]</p>Gwl puffs out his chest as if taking a deep breath, but begins choking. Trying again, he breathes with his lungs and begins to speak. His words tumble out, all a jumble.
"Qkxz? Hlyphk! Vol horl loks aechorom. Kelm mek mar dugkrzix. Vanthus mordo je, qokxovim nohandron!"
[Spoiler omitted]Gwlybwr (alias of heliopolix)2017-04-29T03:47:26ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=32#15532017-04-28T14:44:21Z2017-04-28T02:11:59Z<p>"Shouldn't swim - not nonfish, nohow. Better boat by beach. Mind murderous monkeys. Find fled; verify Vanthus. Question."</p>
<p>Gwl seems to get more and more agitated as he speaks. His phrases get shorter and become almost curses spat. Frustrated beyond words, he simply points a slimy claw at the cove</p>"Shouldn't swim - not nonfish, nohow. Better boat by beach. Mind murderous monkeys. Find fled; verify Vanthus. Question."
Gwl seems to get more and more agitated as he speaks. His phrases get shorter and become almost curses spat. Frustrated beyond words, he simply points a slimy claw at the coveGwlybwr (alias of heliopolix)2017-04-28T02:11:59ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder DiscussionGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/discussion&page=12#5932017-04-26T18:00:35Z2017-04-26T05:11:39Z<p>Leveled up.</p>Leveled up.Gwlybwr (alias of heliopolix)2017-04-26T05:11:39ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=31#15502017-04-26T01:27:31Z2017-04-26T01:27:31Z<p><span class=messageboard-ooc>Oh fish! Fiiiissssshhhhh. That's really fished up.</span></p>
<p>Gwl's reverie is rudely interrupted as he swims into the cove. Surveying the many and varied forms of carnage on display, his excitement turns to disgust and he kicks himself out of the water. </p>
<p>Splashing back down, he draws a deep breath and dives. His newfound delights seem tainted now, and he holds his breath on the way back.</p>
<p>"The sea has gone mad. It's all Dagon and Ryleh down in the depths. Ship's burning on the shore, all burning, and the Nixie bug-beast was devoured by the monkeys. Whatever happened here, Vanthus has traded in his criminal chums for some real sinister scum. Best we find him soon."</p>Oh fish! Fiiiissssshhhhh. That's really fished up.
Gwl's reverie is rudely interrupted as he swims into the cove. Surveying the many and varied forms of carnage on display, his excitement turns to disgust and he kicks himself out of the water.
Splashing back down, he draws a deep breath and dives. His newfound delights seem tainted now, and he holds his breath on the way back.
"The sea has gone mad. It's all Dagon and Ryleh down in the depths. Ship's burning on the shore, all burning, and...Gwlybwr (alias of heliopolix)2017-04-26T01:27:31ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=31#15422017-04-22T05:33:04Z2017-04-22T05:33:04Z<p>With a convulsive nod - like a sailor trying to hold down a belly full of seawater on a bet - Gwl dives over the side and disappears under the waves.</p>
<p>He swims for the shoals, holding his breath out of habit, until the sensation of water on his gills entices him to try his first underwater breath. Relishing in his new capabilities, he spends a while just swimming before recalling what he came to do and getting back to work.</p>With a convulsive nod - like a sailor trying to hold down a belly full of seawater on a bet - Gwl dives over the side and disappears under the waves.
He swims for the shoals, holding his breath out of habit, until the sensation of water on his gills entices him to try his first underwater breath. Relishing in his new capabilities, he spends a while just swimming before recalling what he came to do and getting back to work.Gwlybwr (alias of heliopolix)2017-04-22T05:33:04ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder DiscussionGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/discussion&page=12#5912017-04-20T14:39:39Z2017-04-20T01:02:59Z<div class="messageboard-quotee">Gwlybwr wrote:</div><blockquote><p> So, character progression roll incoming.
</p>
1-3 - Monk
<br />
4-5 - Sorcerer
<br />
6 - Kuo Toa </blockquote><p>Roll for level 3:
<p><span class="messageboard-dice">1d6 ⇒ 6</span></p>Gwlybwr wrote:So, character progression roll incoming.
1-3 - Monk
4-5 - Sorcerer
6 - Kuo Toa
Roll for level 3: [dice]1d6[/dice]Gwlybwr (alias of heliopolix)2017-04-20T01:02:59ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=31#15292017-04-07T05:52:21Z2017-04-07T05:52:21Z<p><span class=messageboard-ooc>Sorry, all. Its a whirlwind right now; until they hire more people I'm working extended hours and have mostly no free time. I really like Gwl and I'm not giving up on him, just need a break to catch him up. I'll really try to get to it this weekend.</span></p>Sorry, all. Its a whirlwind right now; until they hire more people I'm working extended hours and have mostly no free time. I really like Gwl and I'm not giving up on him, just need a break to catch him up. I'll really try to get to it this weekend.Gwlybwr (alias of heliopolix)2017-04-07T05:52:21ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder DiscussionGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/discussion&page=12#5732017-03-14T01:38:22Z2017-03-14T01:38:22Z<p>New job!</p>
<p>Just got caught up from when we took that taxidermist to the island. Will work on Gwl when I get the chance, but not by tonight, unfortunately.</p>New job!
Just got caught up from when we took that taxidermist to the island. Will work on Gwl when I get the chance, but not by tonight, unfortunately.Gwlybwr (alias of heliopolix)2017-03-14T01:38:22ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=30#14732017-02-12T16:06:43Z2017-02-12T16:06:43Z<p>'No need to haul it all the way up there. If he knows he's on Parrot Island, he'll talk here on the beach. We can always frog-march him later if he is uncooperative."</p>'No need to haul it all the way up there. If he knows he's on Parrot Island, he'll talk here on the beach. We can always frog-march him later if he is uncooperative."Gwlybwr (alias of heliopolix)2017-02-12T16:06:43ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=30#14572017-02-03T00:24:02Z2017-02-03T00:24:02Z<p>"Roblach keeps his word. He'd see you but he's a bit tied up at the moment."</p>"Roblach keeps his word. He'd see you but he's a bit tied up at the moment."Gwlybwr (alias of heliopolix)2017-02-03T00:24:02ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=29#14332017-01-23T19:58:52Z2017-01-23T19:58:52Z<p><span class="messageboard-dice"><b>Intuition:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (3) + 8 = 11</span></p>
<p>"Flrbl!" </p>
<p>Gwl drops like a poled ox.</p>[dice=Intuition]1d20+8[/dice]
"Flrbl!"
Gwl drops like a poled ox.Gwlybwr (alias of heliopolix)2017-01-23T19:58:52ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=29#14252017-01-20T17:54:52Z2017-01-20T17:54:52Z<p><span class=messageboard-ooc>HP 14/23</span></p>
<p><span class="messageboard-dice"><b>Jig's Up!:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (13) + 1 = 14</span></p>
<p>Gwl reacts as fast as he can, lunging at the finger wiggler with his spear.</p>
<p><span class="messageboard-dice">1d20 + 6 ⇒ (3) + 6 = 9</span><span class="messageboard-dice">1d8 + 4 ⇒ (1) + 4 = 5</span></p>HP 14/23
[Dice=Jig's Up!]1d20+1[/dice]
Gwl reacts as fast as he can, lunging at the finger wiggler with his spear.
[Dice]1d20+6; 1d8+4[/dice]Gwlybwr (alias of heliopolix)2017-01-20T17:54:52ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=29#14232017-01-20T16:05:14Z2017-01-20T16:05:14Z<p>Gwl finally reaches the room as the petuant thug has his little outburst. Cautioned by the mage's assumption of their Parrot island imprisonment, he took a moment to secure his hood before entering. He folds his arms in his sleeves and stays silent, though he does give Green Hat an inquisitive stare that lingers as he passes, watching for any sign of recognition.</p>
<p><span class="messageboard-dice"><b>Don't be the most recognizable member of the party:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (3) + 3 = 6</span></p>
<p><span class="messageboard-dice"><b>See the telltale signs of not fooling anyone:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (17) + 9 = 26</span></p>Gwl finally reaches the room as the petuant thug has his little outburst. Cautioned by the mage's assumption of their Parrot island imprisonment, he took a moment to secure his hood before entering. He folds his arms in his sleeves and stays silent, though he does give Green Hat an inquisitive stare that lingers as he passes, watching for any sign of recognition.
[Dice=Don't be the most recognizable member of the party]1d20+3[/dice]
[Dice=See the telltale signs of not fooling...Gwlybwr (alias of heliopolix)2017-01-20T16:05:14ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=28#13972016-12-28T00:08:43Z2016-12-28T00:08:43Z<p><span class=messageboard-ooc>Thought I had swung and missed but I see a whole new round has happened! Here's hoping!</span></p>
<p>Gwl takes heart from Uro's carnage, letting himself slip back into bloodlust, but something holds him lucid - some quiet voice, soft spoken, like water dripping in a dockside basement.</p>
<p>He rallies and strikes firmly, trying to block out the stabbing pain in his gut.</p>
<p><span class="messageboard-dice"><b>Fists of Fury, wounded, inspired, flanking:</b></span> <span class="messageboard-dice">1d20 + 6 - 2 - 1 + 1 + 2 ⇒ (11) + 6 - 2 - 1 + 1 + 2 = 17</span><span class="messageboard-dice">1d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10</span><span class="messageboard-dice">1d20 + 6 - 2 - 1 + 1 + 2 ⇒ (16) + 6 - 2 - 1 + 1 + 2 = 22</span><span class="messageboard-dice">1d6 + 2 + 1 ⇒ (3) + 2 + 1 = 6</span></p>Thought I had swung and missed but I see a whole new round has happened! Here's hoping!
Gwl takes heart from Uro's carnage, letting himself slip back into bloodlust, but something holds him lucid - some quiet voice, soft spoken, like water dripping in a dockside basement.
He rallies and strikes firmly, trying to block out the stabbing pain in his gut.
[dice=Fists of Fury, wounded, inspired, flanking] 1d20+6-2-1+1+2; 1d6+4+1; 1d20+6-2-1+1+2; 1d6+2+1[/dice]Gwlybwr (alias of heliopolix)2016-12-28T00:08:43ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=28#13812016-12-09T00:14:46Z2016-12-09T00:14:46Z<p><span class=messageboard-ooc> HP 9/23</span></p>
<p>"Fishing Well! That hurt."</p>
<p>Gwl favors his punctured abdomen while lashing out hesitantly. While his previous attacks have had an animalistic frenzy to them, these are more measured - martial even - but they come far from striking."</p>
<p><span class="messageboard-dice"><b>Fists of Fury, wounded, inspired:</b></span> <span class="messageboard-dice">1d20 + 6 - 2 - 1 + 1 ⇒ (1) + 6 - 2 - 1 + 1 = 5</span><span class="messageboard-dice">1d6 + 4 ⇒ (4) + 4 = 8</span><span class="messageboard-dice">1d20 + 6 - 2 - 1 + 2 ⇒ (5) + 6 - 2 - 1 + 2 = 10</span><span class="messageboard-dice">1d6 + 2 ⇒ (2) + 2 = 4</span></p>HP 9/23
"Fishing Well! That hurt."
Gwl favors his punctured abdomen while lashing out hesitantly. While his previous attacks have had an animalistic frenzy to them, these are more measured - martial even - but they come far from striking."
[dice=Fists of Fury, wounded, inspired]1d20+6-2-1+1; 1d6+4; 1d20+6-2-1+2; 1d6+2[/dice]Gwlybwr (alias of heliopolix)2016-12-09T00:14:46ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=28#13702016-11-28T20:37:38Z2016-11-28T20:37:38Z<p>"Get gutted!"</p>
<p>Gwl lashes out at the thugs who attacked him, flecks of foam at the corners of his mouth.</p>
<p><span class="messageboard-dice"><b>Fishy Frenzy:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (5) + 6 = 11</span><span class="messageboard-dice">1d4 + 4 ⇒ (3) + 4 = 7</span><span class="messageboard-dice">1d20 + 6 ⇒ (10) + 6 = 16</span><span class="messageboard-dice">1d4 + 4 ⇒ (3) + 4 = 7</span><span class="messageboard-dice">1d20 + 1 ⇒ (2) + 1 = 3</span><span class="messageboard-dice">1d4 + 2 ⇒ (1) + 2 = 3</span></p>"Get gutted!"
Gwl lashes out at the thugs who attacked him, flecks of foam at the corners of his mouth.
[dice=Fishy Frenzy]1d20+6;1d4+4;1d20+6;1d4+4;1d20+1;1d4+2[/dice]Gwlybwr (alias of heliopolix)2016-11-28T20:37:38ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=28#13612016-11-09T20:48:01Z2016-11-09T20:48:01Z<p><span class="messageboard-dice"><b>Init:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (6) + 1 = 7</span></p>
<p>"More dummies! And these ones are even dressed like dummies."</p>
<p>Gwl leaps into the fray after Uro, trying to out-disembowel the fearsome orc.</p>
<p><span class="messageboard-dice"><b> Claw, Claw, Bite:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (7) + 6 = 13</span><span class="messageboard-dice">1d4 + 4 ⇒ (3) + 4 = 7</span><span class="messageboard-dice">1d20 + 6 ⇒ (8) + 6 = 14</span><span class="messageboard-dice">1d4 + 4 ⇒ (4) + 4 = 8</span><span class="messageboard-dice">1d20 + 1 ⇒ (1) + 1 = 2</span><span class="messageboard-dice">1d4 + 2 ⇒ (3) + 2 = 5</span></p>[dice=Init]1d20+1[/dice]
"More dummies! And these ones are even dressed like dummies."
Gwl leaps into the fray after Uro, trying to out-disembowel the fearsome orc.
[dice= Claw, Claw, Bite]1d20+6; 1d4+4; 1d20+6; 1d4+4; 1d20+1; 1d4+2[/dice]Gwlybwr (alias of heliopolix)2016-11-09T20:48:01ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=27#13492016-11-07T18:50:27Z2016-11-07T18:50:27Z<p>"We should finish here first, I think. Even if Vanthus isn't here, if these thugs see that we're busting down doors looking for him, they might cut ties with him. One less place to hide for him. Plus, people are stupid when they get scared. Bet he's no different."</p>"We should finish here first, I think. Even if Vanthus isn't here, if these thugs see that we're busting down doors looking for him, they might cut ties with him. One less place to hide for him. Plus, people are stupid when they get scared. Bet he's no different."Gwlybwr (alias of heliopolix)2016-11-07T18:50:27ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder Discussionheliopolixhttps://paizo.com/campaigns/SavageKirthfinder/discussion&page=11#5182016-10-25T20:03:30Z2016-10-25T20:03:30Z<p>Condolences. You'll be in our thoughts.</p>Condolences. You'll be in our thoughts.heliopolix2016-10-25T20:03:30ZRe: Forums: Play-by-Post: Savage Kirthfinder Game PlayGwlybwr (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/gameplay&page=27#13262016-10-18T20:51:12Z2016-10-18T20:51:12Z<p>"The scum stuck me with his pig-sticker. Smarts like a sea urchin sting." He kicks the coirpse angrily. "Filthy rat."</p>
<p>"You think there's any chance Vanthus is still here? We should press on and be sure. Question him later."</p>"The scum stuck me with his pig-sticker. Smarts like a sea urchin sting." He kicks the coirpse angrily. "Filthy rat."
"You think there's any chance Vanthus is still here? We should press on and be sure. Question him later."Gwlybwr (alias of heliopolix)2016-10-18T20:51:12ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=81#40362016-09-14T21:25:59Z2016-09-14T21:25:59Z<p>"Kill it with fire! And pointy things."</p>
<p><span class="messageboard-dice"><b>Pointy Thing:</b></span> <span class="messageboard-dice">1d20 + 9 + 2 - 2 ⇒ (8) + 9 + 2 - 2 = 17</span><span class="messageboard-dice">1d8 + 9 + 6 + 2 ⇒ (2) + 9 + 6 + 2 = 19</span></p>"Kill it with fire! And pointy things."
[Dice=Pointy Thing]1d20+9+2-2; 1d8+9+6+2[/dice]Kelgan Cragbelly (alias of heliopolix)2016-09-14T21:25:59ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=81#40312016-09-12T21:26:09Z2016-09-12T21:26:09Z<p>"Soup's on!" Kelgan calls as he fires.</p>
<p><span class="messageboard-dice"><b>Soup-er Crossbow, Fell Soup, Dead-Ladle Aim, In-soup-eration:</b></span> <span class="messageboard-dice">1d20 + 9 - 2 + 2 ⇒ (6) + 9 - 2 + 2 = 15</span><span class="messageboard-dice">1d8 + 9 + 6 + 2 ⇒ (6) + 9 + 6 + 2 = 23</span> <span class=messageboard-ooc>(Shot ignores armor, natural armor, and placates dice-bot with puns.)</span></p>
<p>"I mean - shoot!"</p>"Soup's on!" Kelgan calls as he fires.
[dice=Soup-er Crossbow, Fell Soup, Dead-Ladle Aim, In-soup-eration]1d20+9-2+2; 1d8+9+6+2[/dice] (Shot ignores armor, natural armor, and placates dice-bot with puns.)
"I mean - shoot!"Kelgan Cragbelly (alias of heliopolix)2016-09-12T21:26:09ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=81#40262016-09-09T18:36:21Z2016-09-09T18:36:21Z<p><span class=messageboard-ooc>Round 4,Int 7, HP 32/52</span></p>
<p>Kelgan continues to fire methodically at the clawed horror. Unsurprisingly, the hair trigger stymies his attack, again.</p>
<p><span class="messageboard-dice"><b>Arbalest, FS, DA, Insp.:</b></span> <span class="messageboard-dice">1d20 + 9 - 2 + 2 ⇒ (1) + 9 - 2 + 2 = 10</span><span class="messageboard-dice">1d8 + 9 + 6 + 2 ⇒ (7) + 9 + 6 + 2 = 24</span></p>Round 4,Int 7, HP 32/52
Kelgan continues to fire methodically at the clawed horror. Unsurprisingly, the hair trigger stymies his attack, again.
[Dice=Arbalest, FS, DA, Insp.]1d20+9-2+2; 1d8+9+6+2[/dice]Kelgan Cragbelly (alias of heliopolix)2016-09-09T18:36:21ZRe: Forums: Play-by-Post Discussion: Gauging Interest -- "Kirthfinder" PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/discussion&page=12#5692016-09-06T06:23:27Z2016-09-06T06:23:27Z<p>Yep!</p>Yep!Kelgan Cragbelly (alias of heliopolix)2016-09-06T06:23:27ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=81#40182016-08-11T16:57:00Z2016-08-11T16:57:00Z<p><span class=messageboard-ooc>Round 3. Int 7, HP 32/52</span></p>
<p>"Die, devil, die! Die already, or something."</p>
<p>Kelgan's combat quips are somewhat less than witty, but he tries to make up for it with sharp shooting.</p>
<p><span class="messageboard-dice"><b>Arbalest, Deadly Aim, Fell Shot, Inspiration:</b></span> <span class="messageboard-dice">1d20 + 9 - 2 + 2 ⇒ (12) + 9 - 2 + 2 = 21</span><span class="messageboard-dice">1d8 + 9 + 6 + 2 ⇒ (2) + 9 + 6 + 2 = 19</span> <span class=messageboard-ooc>(denies target armor, natural armor, and shield bonus to AC)</span></p>
<p>"Rams-eye!" he yells as the steel-band snaps, before he's even sure if the strike is successful.</p>Round 3. Int 7, HP 32/52
"Die, devil, die! Die already, or something."
Kelgan's combat quips are somewhat less than witty, but he tries to make up for it with sharp shooting.
[dice=Arbalest, Deadly Aim, Fell Shot, Inspiration]1d20+9-2+2;1d8+9+6+2[/dice] (denies target armor, natural armor, and shield bonus to AC)
"Rams-eye!" he yells as the steel-band snaps, before he's even sure if the strike is successful.Kelgan Cragbelly (alias of heliopolix)2016-08-11T16:57:00ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=81#40122016-07-26T19:00:32Z2016-07-26T19:00:32Z<p><span class=messageboard-ooc>Round 2. Int 7, HP 32/52</span></p>
<p>"What are you doing? Kill it already!" Keglan snaps as he fumbles with the now-awkward reload mechanism on his crossbow. Suprisingly, his muscle memory seems intact and is capable of reloading without much mental effort.</p>
<p>Sighting the seemingly-impervious insectoid with the iron sights on his arbalest, Kelgan strikes again. He does have trouble leading his target properly, however, and the strike fails to strike.</p>
<p><span class="messageboard-dice"><b>Crossbow, Fell Shot, Deadly Aim, Inspiration:</b></span> <span class="messageboard-dice">1d20 + 9 - 2 + 2 ⇒ (1) + 9 - 2 + 2 = 10</span><span class="messageboard-dice">1d8 + 9 + 6 + 2 ⇒ (2) + 9 + 6 + 2 = 19</span></p>
<p><span class=messageboard-ooc>Double ones to hit ... </span></p>Round 2. Int 7, HP 32/52
"What are you doing? Kill it already!" Keglan snaps as he fumbles with the now-awkward reload mechanism on his crossbow. Suprisingly, his muscle memory seems intact and is capable of reloading without much mental effort.
Sighting the seemingly-impervious insectoid with the iron sights on his arbalest, Kelgan strikes again. He does have trouble leading his target properly, however, and the strike fails to strike.
[dice=Crossbow, Fell Shot, Deadly Aim,...Kelgan Cragbelly (alias of heliopolix)2016-07-26T19:00:32ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=81#40072016-07-21T22:52:04Z2016-07-21T22:52:04Z<p><span class=messageboard-ooc>Int 7, HP 32/52</span></p>
<p>"Kill it, Jaegr," Kelgan calls out as he fires his crossbow at the wicked thing.</p>
<p><span class="messageboard-dice"><b>Arbalest, Fell Shot, Deadly Aim:</b></span> <span class="messageboard-dice">1d20 + 9 - 2 ⇒ (1) + 9 - 2 = 8</span><span class="messageboard-dice">1d8 + 9 + 6 ⇒ (6) + 9 + 6 = 21</span> <span class=messageboard-ooc>Ignore armor, natural armor, and shield bonus to AC</span></p>
<p>The bolt goes skittering about the room and Kelgan calls out a belated warning, "watch out for the crossbow!"</p>Int 7, HP 32/52
"Kill it, Jaegr," Kelgan calls out as he fires his crossbow at the wicked thing.
[dice=Arbalest, Fell Shot, Deadly Aim]1d20+9-2; 1d8+9+6[/dice] Ignore armor, natural armor, and shield bonus to AC
The bolt goes skittering about the room and Kelgan calls out a belated warning, "watch out for the crossbow!"Kelgan Cragbelly (alias of heliopolix)2016-07-21T22:52:04ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=81#40012016-07-20T22:37:00Z2016-07-20T22:37:00Z<p><span class="messageboard-dice"><b>Will:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (10) + 3 = 13</span> <span class=messageboard-ooc>Not good!</span></p>
<p>The chittering invades Kelgan's mind like a swarm of ravenous scarabs. Soon he finds his thoughts not cloudy, just .. missing. He spends precious seconds chasing his thoughts down a mental maze as he tries to respond.</p>[dice=Will]1d20+3[/dice] Not good!
The chittering invades Kelgan's mind like a swarm of ravenous scarabs. Soon he finds his thoughts not cloudy, just .. missing. He spends precious seconds chasing his thoughts down a mental maze as he tries to respond.Kelgan Cragbelly (alias of heliopolix)2016-07-20T22:37:00ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=80#39982016-07-13T23:48:59Z2016-07-13T22:04:38Z<p>Standing beside Jaegr, Kelgan is also blasted by the necrotic nastiness.</p>
<p><span class="messageboard-dice"><b>Reflex:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (6) + 8 = 14</span> <span class=messageboard-ooc>(and Improved Evasion from tower shield)</span></p>
<p>Unable to fit both bulky dwarves behind his shield, both suffer some skin-melting malfeasance. </p>
<p><span class=messageboard-ooc>(Kelgan takes half damage with improved evasion, and takes half of Jaegr's damage using Shield Ally. Damage taken: Kelgan 10+10, Jaegr 10)</span></p>
<p><span class=messageboard-ooc>HP 32/52</span>
<br />
<span class=messageboard-ooc>Shield Ally @ Jaegr: +1 AC, +1 saves, half damage; while within 5'</span></p>
<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (3) + 2 = 5</span></p>
<p>"Must be some spawn of Obmi. It has his eyes."</p>Standing beside Jaegr, Kelgan is also blasted by the necrotic nastiness.
[dice=Reflex]1d20+8[/dice] (and Improved Evasion from tower shield)
Unable to fit both bulky dwarves behind his shield, both suffer some skin-melting malfeasance.
(Kelgan takes half damage with improved evasion, and takes half of Jaegr's damage using Shield Ally. Damage taken: Kelgan 10+10, Jaegr 10)
HP 32/52
Shield Ally @ Jaegr: +1 AC, +1 saves, half damage; while within 5'
[dice=Initiative]1d20+2[/dice]
"Must be...Kelgan Cragbelly (alias of heliopolix)2016-07-13T22:04:38ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=80#39892016-07-12T22:02:34Z2016-07-12T22:02:34Z<p>"<i>The Finisher</i> should have us through that door in about two seconds flat. If some magic ward lets someone far away know, well... we'll just have to move swiftly."</p>"The Finisher should have us through that door in about two seconds flat. If some magic ward lets someone far away know, well... we'll just have to move swiftly."Kelgan Cragbelly (alias of heliopolix)2016-07-12T22:02:34ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=80#39832016-07-06T16:55:50Z2016-07-06T16:55:50Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (16) + 10 = 26</span> <span class=messageboard-ooc>(+2 in Mountains, if applicable here. If not, I'll spend grit)</span></p>
<p><span class="messageboard-dice"><b>Grit:</b></span> <span class="messageboard-dice">1d6 - 1 ⇒ (1) - 1 = 0</span> <span class=messageboard-ooc>>.<</span></p>
<p>"Well that was unpleasant. Let's get out of here. This muck is making my toes curl."</p>[dice=Perception]1d20+10[/dice] (+2 in Mountains, if applicable here. If not, I'll spend grit)
[dice=Grit]1d6-1[/dice] >.
"Well that was unpleasant. Let's get out of here. This muck is making my toes curl."Kelgan Cragbelly (alias of heliopolix)2016-07-06T16:55:50ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=80#39712016-06-22T16:54:51Z2016-06-22T16:54:51Z<p>Hearing the others advance, he will shake Caspian a bit.</p>
<p>"I can't see a damnable thing. Lead me up there and tell me where to shoot."</p>Hearing the others advance, he will shake Caspian a bit.
"I can't see a damnable thing. Lead me up there and tell me where to shoot."Kelgan Cragbelly (alias of heliopolix)2016-06-22T16:54:51ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder Discussionheliopolixhttps://paizo.com/campaigns/SavageKirthfinder/discussion&page=10#4932016-06-22T16:51:21Z2016-06-22T16:51:21Z<p>Grats! As the progenitor of two rug rats of my own, I completely understand. Real life comes first for sure. The game will be here, enjoy the baby!</p>Grats! As the progenitor of two rug rats of my own, I completely understand. Real life comes first for sure. The game will be here, enjoy the baby!heliopolix2016-06-22T16:51:21ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=80#39512016-06-07T15:53:06Z2016-06-07T15:53:06Z<p><span class="messageboard-dice"><b>Reflex:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (11) + 8 = 19</span> <span class=messageboard-ooc>and Evasion</span></p>
<p>Kelgan's towering shield protects him from the blast, and as the flames blast over them, he instinctively reaches out and yanks the halfling out of the way.</p>
<p><span class=messageboard-ooc>Spending AoO to take all damage from a single attack against shielded ally. Caspian: 0 damage, Kelgan 10 damage.</span></p>[dice=Reflex]1d20+8[/dice] and Evasion
Kelgan's towering shield protects him from the blast, and as the flames blast over them, he instinctively reaches out and yanks the halfling out of the way.
Spending AoO to take all damage from a single attack against shielded ally. Caspian: 0 damage, Kelgan 10 damage.Kelgan Cragbelly (alias of heliopolix)2016-06-07T15:53:06ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=79#39472016-06-06T15:31:16Z2016-06-06T15:31:16Z<p><span class=messageboard-ooc>Blinded</span></p>
<p>Kelgan is in the same situation as Caspian. Unless the blindness wears off, he will stay alert and retaliate with a point-blank shot against anything that attacks him.</p>Blinded
Kelgan is in the same situation as Caspian. Unless the blindness wears off, he will stay alert and retaliate with a point-blank shot against anything that attacks him.Kelgan Cragbelly (alias of heliopolix)2016-06-06T15:31:16ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=79#39402016-06-02T18:15:59Z2016-06-02T18:15:59Z<p><span class="messageboard-dice"><b>Will:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (3) + 3 = 6</span></p>
<p>Kelgan swears as the shiny gold flakes ruin his darkvision. With the swirling motes filling his vision, he cranks his crossbow and prepares to fire if any of the ghouls close and strike him.</p>[dice=Will]1d20+3[/dice]
Kelgan swears as the shiny gold flakes ruin his darkvision. With the swirling motes filling his vision, he cranks his crossbow and prepares to fire if any of the ghouls close and strike him.Kelgan Cragbelly (alias of heliopolix)2016-06-02T18:15:59ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=79#39332016-05-31T15:44:00Z2016-05-30T04:04:46Z<p>"Bah! It's bad enough I have to go slogging around us this slop. Getting teabagged by a goblin acrobat is just this shlit frosting on this muck cake."</p>
<p>Kelgan shakes his first in mock fury, but his armor quivers and a few deep chuckles escape his bearded lips.</p>"Bah! It's bad enough I have to go slogging around us this slop. Getting teabagged by a goblin acrobat is just this shlit frosting on this muck cake."
Kelgan shakes his first in mock fury, but his armor quivers and a few deep chuckles escape his bearded lips.Kelgan Cragbelly (alias of heliopolix)2016-05-30T04:04:46ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder Discussionheliopolixhttps://paizo.com/campaigns/SavageKirthfinder/discussion&page=10#4732016-05-30T03:55:47Z2016-05-30T03:55:47Z<p>Sweet!</p>Sweet!heliopolix2016-05-30T03:55:47ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder Discussionheliopolixhttps://paizo.com/campaigns/SavageKirthfinder/discussion&page=10#4612016-05-12T19:31:33Z2016-05-12T19:31:33Z<p>Thanks! It's been a long five years. Nothing like trying to finish your degree while raising kids.</p>Thanks! It's been a long five years. Nothing like trying to finish your degree while raising kids.heliopolix2016-05-12T19:31:33ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder Discussionheliopolixhttps://paizo.com/campaigns/SavageKirthfinder/discussion&page=10#4582016-05-12T21:14:20Z2016-05-12T16:15:33Z<p>Woot! Graduating this Saturday!</p>Woot! Graduating this Saturday!heliopolix2016-05-12T16:15:33ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=79#39172016-03-22T17:16:27Z2016-03-22T17:16:27Z<p>Kelgan looses his bolt as soon as the opportunity presents itself, but it ends up being more of a warning shot than a killing shot.</p>
<p><span class="messageboard-dice"><b>Arbalest, Fell Shot:</b></span> <span class="messageboard-dice">1d20 + 9 - 2 ⇒ (3) + 9 - 2 = 10</span><span class="messageboard-dice">1d8 + 9 + 6 ⇒ (1) + 9 + 6 = 16</span> <span class=messageboard-ooc>(ignores armor, shield, and natural armor)</span></p>
<p><span class=messageboard-ooc>Alert Bodyguard: Allies within 30 ft get +2 AC & Reflex during surprise round & vs critical hits.</span></p>Kelgan looses his bolt as soon as the opportunity presents itself, but it ends up being more of a warning shot than a killing shot.
[Dice=Arbalest, Fell Shot]1d20+9-2; 1d8+9+6[/dice] (ignores armor, shield, and natural armor)
Alert Bodyguard: Allies within 30 ft get +2 AC & Reflex during surprise round & vs critical hits.Kelgan Cragbelly (alias of heliopolix)2016-03-22T17:16:27ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=79#39142016-03-16T18:36:29Z2016-03-16T18:36:29Z<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (9) + 2 = 11</span></p>[Dice=Initiative]1d20+2[/dice]Kelgan Cragbelly (alias of heliopolix)2016-03-16T18:36:29ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=79#39072016-03-15T22:26:20Z2016-03-15T22:26:20Z<p>"I'm minded to shoot first and ask questions later. Not likely anything we run into down here is lost or innocent. Any objections?"</p>
<p>Kelgan loads his arbalest and aims at the motley fool.</p>"I'm minded to shoot first and ask questions later. Not likely anything we run into down here is lost or innocent. Any objections?"
Kelgan loads his arbalest and aims at the motley fool.Kelgan Cragbelly (alias of heliopolix)2016-03-15T22:26:20ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=78#38992016-03-10T17:19:31Z2016-03-09T17:40:19Z<p>Kelgan will administer the appropriate medical response to his fellow sufferers: A dollop of nasty-smelling ointment smeared over the affected area, a drop of bitter oil, and most importantly, a shot of whiskey.</p>
<p><span class="messageboard-dice"><b>Heal, Taking 10:</b></span> <span class="messageboard-dice">10 + 12 = 22</span></p>Kelgan will administer the appropriate medical response to his fellow sufferers: A dollop of nasty-smelling ointment smeared over the affected area, a drop of bitter oil, and most importantly, a shot of whiskey.
[dice=Heal, Taking 10]10+12[/dice]Kelgan Cragbelly (alias of heliopolix)2016-03-09T17:40:19ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=78#38952016-03-07T22:38:55Z2016-03-07T22:38:55Z<p><span class=messageboard-ooc>HP 40->19->38/52 </span></p>
<p><span class="messageboard-dice"><b>Reflex:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (4) + 8 = 12</span></p>
<p>Kelgan yanks on his trusty shield as the malevolent miasma envelops him. Unfortunately, the thick muck grips the shield and rather than pull it upward, he only succeeds at pushing his feet further into the mud. He groans as the magic bursts the blood vessels in his exposed skin, leaving his entire face bruised and black in an instant. With gusto, he howls and yanks on the shield again. His second attempt is successful, in that he pulls his shield free, but it is far too late to ward off the attack. The momentum of the shield and his solidly-stuck feet conspire to topple him backwards and he lands with a 'thwock' in the sticky mire.</p>
<p>"Flint-sucking wizard," he curses as he rights himself and pulls out a bottle from his oilskin sack. He looks around to see how the others fared and pulls out his field satchel. "Who else needs a painkiller?"</p>HP 40->19->38/52
[Dice=Reflex]1d20+8[/dice]
Kelgan yanks on his trusty shield as the malevolent miasma envelops him. Unfortunately, the thick muck grips the shield and rather than pull it upward, he only succeeds at pushing his feet further into the mud. He groans as the magic bursts the blood vessels in his exposed skin, leaving his entire face bruised and black in an instant. With gusto, he howls and yanks on the shield again. His second attempt is successful, in that he pulls his shield...Kelgan Cragbelly (alias of heliopolix)2016-03-07T22:38:55ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=78#38902016-03-07T21:41:49Z2016-03-07T21:41:49Z<p>"Jaegr, your pick would work wonders on this wall here. Let's tear it down and get inside before one of those ravens spots us."</p>"Jaegr, your pick would work wonders on this wall here. Let's tear it down and get inside before one of those ravens spots us."Kelgan Cragbelly (alias of heliopolix)2016-03-07T21:41:49ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=78#38852016-02-29T17:15:17Z2016-02-29T17:15:17Z<p><span class=messageboard-ooc>I'm going to go with:</span></p>
<p><span class="messageboard-dice"><b>Not my area of expertise:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (20) + 2 = 22</span></p>I'm going to go with:
[Dice=Not my area of expertise]1d20+2[/dice]Kelgan Cragbelly (alias of heliopolix)2016-02-29T17:15:17ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=78#38822016-02-24T16:14:57Z2016-02-24T16:14:57Z<p>Kelgan scrubs the blood from his face and approaches the cliff face, looking for the entrance.</p>
<p>"Let's go."</p>Kelgan scrubs the blood from his face and approaches the cliff face, looking for the entrance.
"Let's go."Kelgan Cragbelly (alias of heliopolix)2016-02-24T16:14:57ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder Discussionheliopolixhttps://paizo.com/campaigns/SavageKirthfinder/discussion&page=9#4122016-01-22T17:23:06Z2016-01-22T17:23:06Z<p>You have my well wishes as well. Hope things work out OK.</p>You have my well wishes as well. Hope things work out OK.heliopolix2016-01-22T17:23:06ZRe: Forums: Homebrew and House Rules: Kirthfinder - World of Warriorcraft Houserulesheliopolixhttps://paizo.com/threads/rzs2mtob&page=54?Kirthfinder-World-of-Warriorcraft-Houserules#26882016-01-20T20:01:20Z2016-01-20T19:27:06Z<p>Noticed an odd omission:</p>
<p>The Striking Mastery feat is referenced several times in the document, but doesn't actually exist.</p>Noticed an odd omission:
The Striking Mastery feat is referenced several times in the document, but doesn't actually exist.heliopolix2016-01-20T19:27:06ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder Discussionheliopolixhttps://paizo.com/campaigns/SavageKirthfinder/discussion&page=6#2912015-11-24T21:32:34Z2015-11-24T21:16:39Z<p>I'm looking forward to giving Vanthus his due. He really put us in a bind here.</p>I'm looking forward to giving Vanthus his due. He really put us in a bind here.heliopolix2015-11-24T21:16:39ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder DiscussionKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/discussion&page=5#2302015-07-24T16:09:53Z2015-07-24T16:09:53Z<p>I make it a point not to read AP's material (aside from player guides, obviously) until I am ready to run them for sure, so I am spoiler-free.</p>
<p>I'd quite like to play. Read through the gameplay thread yesterday and thinking about a character.</p>I make it a point not to read AP's material (aside from player guides, obviously) until I am ready to run them for sure, so I am spoiler-free.
I'd quite like to play. Read through the gameplay thread yesterday and thinking about a character.Kelgan Cragbelly (alias of heliopolix)2015-07-24T16:09:53ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder DiscussionKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/discussion&page=5#2272015-07-23T21:07:03Z2015-07-23T21:07:03Z<p>Hi indeed. I'd definitely be interested in reviving Aviona. My RL PRG group dissolved about a year and half ago and I've had the itch to play something strong lately. Boardgames are fun and all, but a body wants more. Let me know if/when you rouse the rest of the cast.</p>
<p>Good to hear that things have stabilized. Moved my family recently, as we needed more space, and I'm enjoying the last few weeks of this internship. Only 2 more semesters and I'll have slain the albatross. As much as I enjoy school, it will be really satisfying to have finished, or rather reached a good point for a hiatus.</p>
<p>I'm interested in Savage Tide, as its something I've wanted to run for a while. I'm especially interested in your bestiary work, as that would certainly simplify conversions.</p>Hi indeed. I'd definitely be interested in reviving Aviona. My RL PRG group dissolved about a year and half ago and I've had the itch to play something strong lately. Boardgames are fun and all, but a body wants more. Let me know if/when you rouse the rest of the cast.
Good to hear that things have stabilized. Moved my family recently, as we needed more space, and I'm enjoying the last few weeks of this internship. Only 2 more semesters and I'll have slain the albatross. As much as I enjoy...Kelgan Cragbelly (alias of heliopolix)2015-07-23T21:07:03ZRe: Forums: Play-by-Post Discussion: Savage Kirthfinder DiscussionKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/SavageKirthfinder/discussion&page=5#2252015-07-23T17:14:28Z2015-07-23T17:14:28Z<p>dot</p>dotKelgan Cragbelly (alias of heliopolix)2015-07-23T17:14:28ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=78#38662015-01-16T01:55:49Z2015-01-16T01:55:49Z<p><span class=messageboard-ooc>The last loading and firing would have provoked from the hag and bullywugs. As would this one.</span></p>
<p>Kelgan gets scraped, as one of the multitude of attacks finally breach his defenses, but he continues to methodically load and fire. Since Jed successfully slayed the 'wug, Kelgan also shifts his shielded defense to the bagpiping Barefoot.</p>
<p><span class="messageboard-dice"><b>Arbalest @ Hag:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (11) + 9 = 20</span><span class="messageboard-dice">1d8 + 17 ⇒ (8) + 17 = 25</span></p>
<p><span class=messageboard-ooc>AC 28. HP 40/52
<br />
Shield Other @ Caspian: +1 AC, Saves. Half damage.</span></p>The last loading and firing would have provoked from the hag and bullywugs. As would this one.
Kelgan gets scraped, as one of the multitude of attacks finally breach his defenses, but he continues to methodically load and fire. Since Jed successfully slayed the 'wug, Kelgan also shifts his shielded defense to the bagpiping Barefoot.
[dice=Arbalest @ Hag]1d20+9; 1d8+17[/dice]
AC 28. HP 40/52
Shield Other @ Caspian: +1 AC, Saves. Half damage.Kelgan Cragbelly (alias of heliopolix)2015-01-16T01:55:49ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=78#38612015-01-11T16:19:57Z2015-01-11T16:19:57Z<p>Kelgan reloads and fires at point-blank range, trusting his shield to protect him from retaliation.</p>
<p><span class="messageboard-dice"><b>Arbalest vs Hag:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (1) + 9 = 10</span><span class="messageboard-dice">1d8 + 17 ⇒ (2) + 17 = 19</span></p>
<p>Falling victim again to the hair trigger, but prepared this time, he makes an instant adjustment.</p>
<p><span class="messageboard-dice"><b>Grit reroll:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (4) + 9 = 13</span></p>Kelgan reloads and fires at point-blank range, trusting his shield to protect him from retaliation.
[Dice=Arbalest vs Hag]1d20+9; 1d8+17[/dice]
Falling victim again to the hair trigger, but prepared this time, he makes an instant adjustment.
[Dice=Grit reroll]1d20+9[/dice]Kelgan Cragbelly (alias of heliopolix)2015-01-11T16:19:57ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=78#38562015-01-09T20:43:31Z2015-01-09T20:43:31Z<p><b>"Have it your way, then."</b></p>
<p>Kelgan tracks the hag and fires at her, mid-leap.</p>
<p><span class="messageboard-dice"><b>Arbalest, Fell Shot, Deadly Aim, Inspiration:</b></span> <span class="messageboard-dice">1d20 + 9 - 2 + 2 ⇒ (5) + 9 - 2 + 2 = 14</span><span class="messageboard-dice">1d8 + 9 + 6 + 2 ⇒ (5) + 9 + 6 + 2 = 22</span> <span class=messageboard-ooc>(Denies Armor, Natural Armor & Shield to AC)</span></p>"Have it your way, then."
Kelgan tracks the hag and fires at her, mid-leap.
[dice=Arbalest, Fell Shot, Deadly Aim, Inspiration]1d20+9-2+2; 1d8+9+6+2[/dice] (Denies Armor, Natural Armor & Shield to AC)Kelgan Cragbelly (alias of heliopolix)2015-01-09T20:43:31ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=78#38522015-01-07T23:11:33Z2015-01-07T23:11:33Z<p>Unexpectedly wounded by the hurled spear, Kelgan curses mentally and makes a note to check for other vulnerabilities introduced into his defense by the recent modifications to his armor.</p>
<p>Settling into his defensive stance to shield Jed - who also looks to have taken a spear hit - he loads his crossbow and aims it squarely at the withered matriarch.</p>
<p><b>"Recall your pets, Auntie, and surrender immediately. You assault a knight of the Kingdom, for which the punishment is death. I am willing to be merciful, but I am in a hurry today. My offer stands for ten breaths."</b></p>
<p><span class=messageboard-ooc>AC 28. HP 45/52
<br />
Shield Other @ Jed: +1 AC, Saves. Half damage.</span></p>Unexpectedly wounded by the hurled spear, Kelgan curses mentally and makes a note to check for other vulnerabilities introduced into his defense by the recent modifications to his armor.
Settling into his defensive stance to shield Jed - who also looks to have taken a spear hit - he loads his crossbow and aims it squarely at the withered matriarch.
"Recall your pets, Auntie, and surrender immediately. You assault a knight of the Kingdom, for which the punishment is death. I am willing to be...Kelgan Cragbelly (alias of heliopolix)2015-01-07T23:11:33ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=77#38362014-11-26T19:13:26Z2014-11-26T19:13:26Z<p>Kelgan takes a parting shot at the manticore, then sees to the wounded, starting with those who are mortally wounded.</p>
<p><span class="messageboard-dice"><b>Arbalest, Inspiration, Deadly Aim, Fell Shot:</b></span> <span class="messageboard-dice">1d20 + 9 + 2 - 2 ⇒ (7) + 9 + 2 - 2 = 16</span><span class="messageboard-dice">1d8 + 9 + 6 + 2 ⇒ (8) + 9 + 6 + 2 = 25</span></p>
<p><span class="messageboard-dice"><b>Heal @ Soldiers:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (20) + 12 = 32</span><span class="messageboard-dice">1d20 + 12 ⇒ (13) + 12 = 25</span><span class="messageboard-dice">1d20 + 12 ⇒ (1) + 12 = 13</span><span class="messageboard-dice">1d20 + 12 ⇒ (6) + 12 = 18</span></p>
<p><span class="messageboard-dice"><b>Heal @ Caspian:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (14) + 12 = 26</span></p>Kelgan takes a parting shot at the manticore, then sees to the wounded, starting with those who are mortally wounded.
[dice=Arbalest, Inspiration, Deadly Aim, Fell Shot]1d20+9+2-2;1d8+9+6+2[/dice]
[Dice=Heal @ Soldiers]1d20+12; 1d20+12; 1d20+12; 1d20+12[/dice]
[dice=Heal @ Caspian]1d20+12[/dice]Kelgan Cragbelly (alias of heliopolix)2014-11-26T19:13:26ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=77#38312014-11-25T22:40:46Z2014-11-25T22:40:46Z<p>Continuing to shelter Caspian, Kelgan launches another deadly bolt, this time at the manticore. He grunts and scowls at the arbalest as it once again looses early. Making a mental note to strip down and inspect the weapon for sabotage after the fight, he reloads, satisfied that at least the smith came through on the shield modification. The bolt case and shoulder harness are working as intended, unlike his shiny new weapon.</p>
<p><span class="messageboard-dice"><b>Arbalest, Inspiration, Deadly Aim, Fell Shot:</b></span> <span class="messageboard-dice">1d20 + 9 + 2 - 2 ⇒ (4) + 9 + 2 - 2 = 13</span><span class="messageboard-dice">1d8 + 9 + 6 + 2 ⇒ (1) + 9 + 6 + 2 = 18</span></p>Continuing to shelter Caspian, Kelgan launches another deadly bolt, this time at the manticore. He grunts and scowls at the arbalest as it once again looses early. Making a mental note to strip down and inspect the weapon for sabotage after the fight, he reloads, satisfied that at least the smith came through on the shield modification. The bolt case and shoulder harness are working as intended, unlike his shiny new weapon.
[dice=Arbalest, Inspiration, Deadly Aim, Fell...Kelgan Cragbelly (alias of heliopolix)2014-11-25T22:40:46ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=77#38272014-11-21T22:03:18Z2014-11-21T22:03:18Z<p>Leaving the leucrotta to Lord Fenrift and Dame Ellistil, Kelgan hurries back and shields Caspian. He loads a bolt and prepares to return fire at the manticore.</p>
<p><b>"I've got you Caspian. See if you can't net its wings and bring it down."</b></p>
<p><span class=messageboard-ooc>Move, Shield Ally @ Caspian, Reload (move)</span></p>Leaving the leucrotta to Lord Fenrift and Dame Ellistil, Kelgan hurries back and shields Caspian. He loads a bolt and prepares to return fire at the manticore.
"I've got you Caspian. See if you can't net its wings and bring it down."
Move, Shield Ally @ Caspian, Reload (move)Kelgan Cragbelly (alias of heliopolix)2014-11-21T22:03:18ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=77#38192014-11-19T17:54:37Z2014-11-19T17:54:37Z<p>Kelgan looses his bolt at the nearest luecrotta, aiming for the heart. Despite his practice with the weapon the day before, he's still not completely used to the hair trigger and the bolt flies early, coming nowhere close to the fanged deer.</p>
<p><span class="messageboard-dice"><b>Arbalest, DA:</b></span> <span class="messageboard-dice">1d20 + 9 - 2 ⇒ (1) + 9 - 2 = 8</span><span class="messageboard-dice">1d8 + 9 + 6 ⇒ (7) + 9 + 6 = 22</span></p>Kelgan looses his bolt at the nearest luecrotta, aiming for the heart. Despite his practice with the weapon the day before, he's still not completely used to the hair trigger and the bolt flies early, coming nowhere close to the fanged deer.
[dice=Arbalest, DA]1d20+9-2;1d8+9+6[/dice]Kelgan Cragbelly (alias of heliopolix)2014-11-19T17:54:37ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=77#38132014-11-18T00:13:19Z2014-11-18T00:13:19Z<p>Kelgan, heeding Golvetto's words, loads his crossbow and moves ahead, keeping an eye on the sky. His mind turns over, thinking about the beasts and trying to come up with anything useful.</p>
<p><span class="messageboard-dice"><b>K. Lore:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (3) + 11 = 14</span>
<br />
<span class="messageboard-dice"><b>Survival:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (8) + 2 = 10</span></p>Kelgan, heeding Golvetto's words, loads his crossbow and moves ahead, keeping an eye on the sky. His mind turns over, thinking about the beasts and trying to come up with anything useful.
[dice=K. Lore]1d20+11[/dice]
[dice=Survival]1d20+2[/dice]Kelgan Cragbelly (alias of heliopolix)2014-11-18T00:13:19ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=77#38112014-11-10T16:58:39Z2014-11-10T16:58:39Z<p><b>"They are thugs, for certain. Still, they are not dangerous to the prepared, only to the weak. Such is the way of things in the Highlands. They are certainly not going to try anything with an army at our backs. Should we find ourselves crippled, as you say, then indeed we must be careful upon our return. Also, I cannot pass justice on someone for what they might do, only what they have done."</b></p>"They are thugs, for certain. Still, they are not dangerous to the prepared, only to the weak. Such is the way of things in the Highlands. They are certainly not going to try anything with an army at our backs. Should we find ourselves crippled, as you say, then indeed we must be careful upon our return. Also, I cannot pass justice on someone for what they might do, only what they have done."Kelgan Cragbelly (alias of heliopolix)2014-11-10T16:58:39ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=77#38092014-11-08T17:16:01Z2014-11-08T17:16:01Z<p><b>"As always, your words are better when they're telling me things I want to know. This army is no invasion, no conquest. We are here for vengeance. We go to the black mark, to the forbidden keep. We will tear it down and destroy the sorcerer within. No longer will the hills lie under its foul shadow. And then we will leave."</b></p>
<p><b>"If you think that I am dead to our people, you are wrong. I am finally powerful enough to help them. I will bring justice to those who need it, and kill any who seek to harm them."</b></p>
<p>Kelgan tosses Golvetto a few coins for his information, then continues up the trail.</p>"As always, your words are better when they're telling me things I want to know. This army is no invasion, no conquest. We are here for vengeance. We go to the black mark, to the forbidden keep. We will tear it down and destroy the sorcerer within. No longer will the hills lie under its foul shadow. And then we will leave."
"If you think that I am dead to our people, you are wrong. I am finally powerful enough to help them. I will bring justice to those who need it, and kill any who seek to...Kelgan Cragbelly (alias of heliopolix)2014-11-08T17:16:01ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=77#38072014-11-08T07:41:15Z2014-11-08T07:41:15Z<p><b>"Obmi's army is overdue because I killed them all. I put a bolt through his dog Kiek's skull, and one through Obmi's as well. You'd do well to remember that when you speak to me."</b></p>"Obmi's army is overdue because I killed them all. I put a bolt through his dog Kiek's skull, and one through Obmi's as well. You'd do well to remember that when you speak to me."Kelgan Cragbelly (alias of heliopolix)2014-11-08T07:41:15ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=77#38042014-11-07T02:28:43Z2014-11-07T02:28:43Z<p><b>"Golvetto! I see you've kept yourself well in the past weeks. Fine spot for a fast conversation, too. What news from the Highlands?"</b></p>"Golvetto! I see you've kept yourself well in the past weeks. Fine spot for a fast conversation, too. What news from the Highlands?"Kelgan Cragbelly (alias of heliopolix)2014-11-07T02:28:43ZRe: Forums: Campaign Journals: Kirth Gersen's Aviona: "In the King's Guard"heliopolixhttps://paizo.com/threads/rzs2ksva&page=3?Kirth-Gersens-Aviona-In-the-Kings-Guard#1282014-11-05T23:30:12Z2014-11-05T23:30:12Z<p>•</p>*heliopolix2014-11-05T23:30:12ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=77#38022014-11-05T23:27:03Z2014-11-05T23:27:03Z<p><b>"As I understand it, his soul currently resides in this object. If we were to smash it now, it would return to his body. We must smash it after he dies so that his soul has no where to go - no where but Hell, that is."</b></p>"As I understand it, his soul currently resides in this object. If we were to smash it now, it would return to his body. We must smash it after he dies so that his soul has no where to go - no where but Hell, that is."Kelgan Cragbelly (alias of heliopolix)2014-11-05T23:27:03ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=76#37982014-11-04T23:07:59Z2014-11-04T23:07:59Z<p><span class=messageboard-ooc>At lunch, in the map room.</span></p>
<p>Kelgan, having thanked Wyvern for his excellent reflexes in the sewers, tries out his newly carved and cured dentures. Crafted from wyrmbone and catalyzed in a tincture of vampire ash, they are an exceptional fit, and he enjoys rare steak for the first time since the landslide took most of his natural teeth.</p>
<p>Turning to business he adresses the assembled cadre.</p>
<p><b>"While the Count and his army siege the Keep, and try to draw forth the necromancer, we are to sneak in from below. There is a small tunnel at the base of the hill. We will infiltrate the Keep and do our utmost to avoid a direct confrontation with Anasovin. We will harry the enemy's forces from inside the Keep if possible, and take the gatehouse from within, to let the armies inside. We should be alert for the friar Donaldson, whom, as you may recall, was responsible for Otis's - and his late brother's - current cursed condition."</b></p>
<p><b>"Killing this man is our secondary objective, and letting in the legions is tertiary. Our main objective is to ensure that when the necromancer dies, he dies for good."</b></p>
<p>Kelgan sets the <i>egg</i> on the table and motions to it.</p>
<p><b>"When Anasovin dies, this must also be destroyed. I will carry it for now, but should I fall, you must ensure its destruction. It would be useful if we could magically hide it as well, in case Anasovin is sensitive to its proximity."</b></p>
<p><b>"I would hear all of your thoughts on the matter, and on our mission in general."</b></p>
<p>With that being said, he sits back down and returns to his steak, keeping a keen eye on the discussion that follows.</p>At lunch, in the map room.
Kelgan, having thanked Wyvern for his excellent reflexes in the sewers, tries out his newly carved and cured dentures. Crafted from wyrmbone and catalyzed in a tincture of vampire ash, they are an exceptional fit, and he enjoys rare steak for the first time since the landslide took most of his natural teeth.
Turning to business he adresses the assembled cadre.
"While the Count and his army siege the Keep, and try to draw forth the necromancer, we are to sneak in...Kelgan Cragbelly (alias of heliopolix)2014-11-04T23:07:59ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=76#37892014-10-31T21:02:19Z2014-10-31T21:02:19Z<p><b>"Good. Now, I suggest you all prepare to depart at the Count's word. I know Miralda's group has a part to play in the coming assault, and so do we. I know little about her - their - part, and I plan to brief our group in private. When facing a magician who may be able pry secrets unbidden from our minds, it is best to keep information split. We can't give up what we don't know."</b></p>
<p><b>"Meet me in the map room after lunch and I'll go over what the Count wants us to do."</b></p>
<p>Kelgan is happy to see that Jed has followed him to Fenrift Keep. His enthusiasm is diminished slightly when he sees the burly barkeep is here for Caspian, instead, but he takes it well.</p>
<p><b>"Ah Jed, good to see you again. Seems you had your heart set on swinging that axe, instead of retiring in Wolvishton. Can't say I blame you there. Caspian's a fine fellow, of irascible charm."</b></p>
<p><b>"I'd be glad to share what I know of such shots, Jaegr. It's all about the aim. My technique works with crossbows, though it could be adapted for bows easily enough, if you had the expertise. Bryan or Miralda could provide such, no doubt. I've adapted her ranged precision as well, making it less likely that I'll shoot one of you in melee. Neat trick, that."</b></p>
<p>While training in the yard, Kelgan receives an unexpected delivery. A parcel from Malivor's Armaments arrives, and to his surprise and delight, inside is a lithe and lethal crossbow. Carved of dark cherry and strung with troll tendons, it hums with destructive promise. He sets and sights the bow, and is soon chuckling in satisfaction as the bolts split and splinter the practice manikins.</p>
<p>He takes his shield down to the Keep's armorer, along with a spare bolt case, and explains his intentions to him. He leaves both with the smith, letting him figure out exactly how to attach a harness and the bolt case to the inside of the shield without compromising its defensive capabilities. He also warns the man to avoid striking the front of the shield near the embedded embers.</p>"Good. Now, I suggest you all prepare to depart at the Count's word. I know Miralda's group has a part to play in the coming assault, and so do we. I know little about her - their - part, and I plan to brief our group in private. When facing a magician who may be able pry secrets unbidden from our minds, it is best to keep information split. We can't give up what we don't know."
"Meet me in the map room after lunch and I'll go over what the Count wants us to do."
Kelgan is happy to see that...Kelgan Cragbelly (alias of heliopolix)2014-10-31T21:02:19ZRe: Forums: Play-by-Post Discussion: Gauging Interest -- "Kirthfinder" PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/discussion&page=11#5132014-10-29T20:36:11Z2014-10-29T20:36:11Z<div class="messageboard-quotee">Kirth Gersen wrote:</div><blockquote> <div class="messageboard-quotee">Jaegr "Knock Knock" wrote:</div><blockquote><p> Kirth, on skills</p>
<div class="messageboard-quotee">Bonus Fighter Skills wrote:</div><blockquote><p> In addition, for each class level, choose a specialized form of military training to receive; that level, you gain 1 bonus rank in one applicable skill. Examples include cavalry (Handle Animal), corps of engineers (Craft: construction), infantry (Survival), marine (Profession: sailor), medic (Heal), officer (Diplomacy), and sapper (Profession: mining); </p>
<p>These are treated as class skills, but do not count against the fighter’s total number of skill points.</p>
<p></blockquote><p>Does that mean all of those skills are class skills or only the one the fighter chooses?
</p>
</blockquote><p>Good question! It's intended to be the one you pick, plus any listed under "class skills." However, the wording suggests they all are, which also makes sense.
<p>What do you guys thing? </blockquote><p>Hmm, I'm going to make a slight change to Kelgan and choose Officer training this level, as it fits so well.Kirth Gersen wrote:Jaegr "Knock Knock" wrote:Kirth, on skills
Bonus Fighter Skills wrote:In addition, for each class level, choose a specialized form of military training to receive; that level, you gain 1 bonus rank in one applicable skill. Examples include cavalry (Handle Animal), corps of engineers (Craft: construction), infantry (Survival), marine (Profession: sailor), medic (Heal), officer (Diplomacy), and sapper (Profession: mining);
These are treated as class skills, but do not count...Kelgan Cragbelly (alias of heliopolix)2014-10-29T20:36:11ZRe: Forums: Play-by-Post Discussion: Gauging Interest -- "Kirthfinder" PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/discussion&page=11#5022014-10-27T20:40:51Z2014-10-27T20:40:51Z<div class="messageboard-quotee">Jaegr "Knock Knock" wrote:</div><blockquote>Now I need to figure out a feat and was thinking of a strike feat since this level will give me Critical Focus with my favored Class Bonus. Can't quite figure out which one feels right to me.</blockquote><p>Might I suggest Penetrating Strike?Jaegr "Knock Knock" wrote:Now I need to figure out a feat and was thinking of a strike feat since this level will give me Critical Focus with my favored Class Bonus. Can't quite figure out which one feels right to me.
Might I suggest Penetrating Strike?Kelgan Cragbelly (alias of heliopolix)2014-10-27T20:40:51ZRe: Forums: Play-by-Post Discussion: Gauging Interest -- "Kirthfinder" PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/discussion&page=10#4992014-10-27T20:20:26Z2014-10-27T20:20:26Z<div class="messageboard-quotee">Kirth Gersen wrote:</div><blockquote><li> <i>The Forge:</i> No charge for mundane armor. Add +1 enhancement = 1,000 numen. -3 ACP = 3^2•75 = 675, minus the 75 already paid as part of the 1,000-numen bundle for +1 = +600. Continuous <i>endure elements</i> = spell level 1st x CL 1 x 1000 x 1 (hours/level duration) = 1,000. Subtotal: 1,000 + 600 + 1,000 = 2,600 <i>numen</i>.
<br />
</blockquote><p>ACP reduction multiplier is 100 (Armor Max Dex increase multiplier is 75).
<p>So, 1000 + [(3^2•100) - 100] + 1,000 = 2800 numen. Not a vast difference.</p>Kirth Gersen wrote: The Forge: No charge for mundane armor. Add +1 enhancement = 1,000 numen. -3 ACP = 3^2*75 = 675, minus the 75 already paid as part of the 1,000-numen bundle for +1 = +600. Continuous endure elements = spell level 1st x CL 1 x 1000 x 1 (hours/level duration) = 1,000. Subtotal: 1,000 + 600 + 1,000 = 2,600 numen.
ACP reduction multiplier is 100 (Armor Max Dex increase multiplier is 75). So, 1000 + [(3^2*100) - 100] + 1,000 = 2800 numen. Not a vast difference.Kelgan Cragbelly (alias of heliopolix)2014-10-27T20:20:26ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=76#37872014-10-27T17:12:29Z2014-10-27T15:58:37Z<p><span class=messageboard-ooc>Heh, I did say I preferred to work alone. I'm no leader of men, not out of choice, anyway.</span></p>Heh, I did say I preferred to work alone. I'm no leader of men, not out of choice, anyway.Kelgan Cragbelly (alias of heliopolix)2014-10-27T15:58:37ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=76#37802014-10-23T18:07:27Z2014-10-23T18:07:27Z<p>Kelgan appreciates the limerick and slaps Vortigern on the back. He replies with one of his own:</p>
<p>"There is no better way
<br />
to honor those absent friends
<br />
and those who are here
<br />
than with spirits and song!"</p>
<p>Digging into his pack, he retrieves the bottle of whiskey he'd distilled at Burl's, back before the Forge exploded. It is nearly empty, but enough remains for a swig apiece.</p>
<p>"I'm not one for fancy toasts, but I would like to say something."</p>
<p>He takes a swig and passes the bottle, inhaling as the liquor burns - the bite of the <i>fire</i> that brewed it. </p>
<p>"When I met you in Kaiserburg, you were convenient allies. You helped me foil the assassination attempt on Duke Kolvin; you were competent and didn't ask too many questions. When the lizardman brought his plight, you were eager to help, and though the journey was perilous, and ultimately futile, you kept your complaints quiet. You followed me to Wolvishton without inquiry or hesitation, and fought beside me against hellbeasts, undead horrors, and bloodthirsty bandits."</p>
<p>"In my time in the Regiment, I have led men, and received their compliance, if not their loyalty or respect. And, to be honest, the feeling was mutual; I preferred to work alone. In the face of the foe we now go to fight, that is not - cannot - be enough. You are fearless and valiant, and you deserve better. Our destination is Skarn Keep. What fresh horrors await us there, I do not know, but I promise you this:"</p>
<p>"Follow me into the bowels of the Keep and I will keep you safe. Fight beside me and I shall see that you do not fall. Ask of me, and I will answer as fully as I can, holding nothing back. Trust in me, and I will see us all out alive."</p>Kelgan appreciates the limerick and slaps Vortigern on the back. He replies with one of his own:
"There is no better way
to honor those absent friends
and those who are here
than with spirits and song!"
Digging into his pack, he retrieves the bottle of whiskey he'd distilled at Burl's, back before the Forge exploded. It is nearly empty, but enough remains for a swig apiece.
"I'm not one for fancy toasts, but I would like to say something."
He takes a swig and passes the bottle, inhaling...Kelgan Cragbelly (alias of heliopolix)2014-10-23T18:07:27ZRe: Forums: Play-by-Post: "Kirthfinder" Aviona PBPKelgan Cragbelly (alias of heliopolix)https://paizo.com/campaigns/KirthfinderAvionaPBP/gameplay&page=76#37762014-10-23T16:16:36Z2014-10-23T16:16:36Z<p>"We shall make our way into the castle with all possible stealth. Should we find the means to open the way for your army, we'll take it. Avoiding direct confrontation with the necromancer is sound, though should I catch him sleeping, it won't go well for him."</p>
<p>"Miralda did well for herself at Wolvishton. She knows what sort of monster we're up against, and I'm sure she'll do her best to breach the gate. An adequate effort should give us more cover, and I hope she's smart enough to keep her assault from being a martyr's charge."</p>
<p>"I've shared with you what we learned of Friar Donaldson from the vicar's journal. I do not take that man lightly. I believe Anasovin entrusted the egg to his lieutenant, that it would be elsewhere from his body as insurance. We'll see to it that Donaldson meets justice and that Anasovin's life ends when you kill him."</p>"We shall make our way into the castle with all possible stealth. Should we find the means to open the way for your army, we'll take it. Avoiding direct confrontation with the necromancer is sound, though should I catch him sleeping, it won't go well for him."
"Miralda did well for herself at Wolvishton. She knows what sort of monster we're up against, and I'm sure she'll do her best to breach the gate. An adequate effort should give us more cover, and I hope she's smart enough to keep her...Kelgan Cragbelly (alias of heliopolix)2014-10-23T16:16:36ZRe: Forums: Recruitment: Dawn of the Scarlet Sun CampaignNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/DAWNOFTHESCARLETSUNCAMPAIGNHehHehHeh/recruiting&page=2#912014-10-06T17:00:37Z2014-10-06T17:00:37Z<p>I also withdraw.</p>I also withdraw.Numair Nejem (alias of heliopolix)2014-10-06T17:00:37ZRe: Forums: Recruitment: [Interest Check] Masks of KorvosaNumair Nejem (alias of heliopolix)https://paizo.com/threads/rzs2rimm?Interest-Check-Masks-of-Korvosa#452014-09-26T22:47:07Z2014-09-26T22:47:07Z<p>Dotting.</p>Dotting.Numair Nejem (alias of heliopolix)2014-09-26T22:47:07ZRe: Forums: Recruitment: Dawn of the Scarlet Sun CampaignNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/DAWNOFTHESCARLETSUNCAMPAIGNHehHehHeh/recruiting&page=2#722014-09-26T22:00:56Z2014-09-26T22:00:56Z<p>Oh, thanks. Fixed now.</p>Oh, thanks. Fixed now.Numair Nejem (alias of heliopolix)2014-09-26T22:00:56ZRe: Forums: Recruitment: Dawn of the Scarlet Sun CampaignNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/DAWNOFTHESCARLETSUNCAMPAIGNHehHehHeh/recruiting&page=2#692014-09-26T19:45:08Z2014-09-26T19:45:08Z<p>Ok, profile adjusted. Good luck to all.</p>Ok, profile adjusted. Good luck to all.Numair Nejem (alias of heliopolix)2014-09-26T19:45:08ZRe: Forums: Recruitment: Dawn of the Scarlet Sun CampaignNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/DAWNOFTHESCARLETSUNCAMPAIGNHehHehHeh/recruiting&page=2#622014-09-25T01:18:00Z2014-09-25T01:18:00Z<p>I'm very interested in playing, bringing back this dervish of Sarenrae for another game. I'll need to bring him back to 5th but you can see an idea of how he plays by the older posts. My son is in the hospital right now or I'd have it done already.</p>I'm very interested in playing, bringing back this dervish of Sarenrae for another game. I'll need to bring him back to 5th but you can see an idea of how he plays by the older posts. My son is in the hospital right now or I'd have it done already.Numair Nejem (alias of heliopolix)2014-09-25T01:18:00ZRe: Forums: Play-by-Post Discussion: DM Stormwind's Legacy of Fire Discussion ThreadGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/discussion&page=10#4972014-08-21T17:34:47Z2014-08-21T17:34:47Z<p>I'm still here, and would be interested in starting a new game. I think it might be a bit harder to revitalize the current one.</p>I'm still here, and would be interested in starting a new game. I think it might be a bit harder to revitalize the current one.Gruthic Shalebreaker (alias of heliopolix)2014-08-21T17:34:47ZRe: Forums: Play-by-Post Discussion: DM Stormwind's Legacy of Fire Discussion ThreadGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/discussion&page=10#4912014-07-27T17:15:29Z2014-07-27T17:15:29Z<p>Sorry, didn't realize I was holding up the game. Gruthic is effectively neutralized by the blindness, so the party will have to come up with another avenue of attack.</p>Sorry, didn't realize I was holding up the game. Gruthic is effectively neutralized by the blindness, so the party will have to come up with another avenue of attack.Gruthic Shalebreaker (alias of heliopolix)2014-07-27T17:15:29ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=43#21022014-07-27T17:13:24Z2014-07-27T17:13:24Z<p><b>"No. I can't see a thing. It spit right in my eyes, and I can't see a thing. I'd be very careful of approaching it, maybe just collapse the building on it."</b></p>"No. I can't see a thing. It spit right in my eyes, and I can't see a thing. I'd be very careful of approaching it, maybe just collapse the building on it."Gruthic Shalebreaker (alias of heliopolix)2014-07-27T17:13:24ZRe: Forums: Homebrew and House Rules: Kirthfinder - World of Warriorcraft Houserulesheliopolixhttps://paizo.com/threads/rzs2mtob&page=44?Kirthfinder-World-of-Warriorcraft-Houserules#21962014-07-22T16:55:25Z2014-07-22T16:55:25Z<p>You can keep it just one metamagic feat. Just put in language like Weapon Focus, where you choose one [Descriptor] when you take the feat. And add:</p>
<p><i>Special: You can take this feat multiple times. You must pick a different [Descriptor] each time.</i></p>You can keep it just one metamagic feat. Just put in language like Weapon Focus, where you choose one [Descriptor] when you take the feat. And add:
Special: You can take this feat multiple times. You must pick a different [Descriptor] each time.heliopolix2014-07-22T16:55:25ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=42#20982014-07-14T17:21:30Z2014-07-14T17:21:30Z<p>Gruthic will raise his shield and cover himself as best as he can given the agony in his eyes. He'll retreat out of the house as fast as he can without tripping.</p>
<p><span class=messageboard-ooc>Standard: Total Cover towards snake. Move: at half speed backwards out of the building (10').</span></p>
<p><b>"The beast spit in my eyes. By Torag's Hearth and Hammer, it burns! Akhom - quickly - give me your waterskin, before my eyes are melted from my skull."</b></p>Gruthic will raise his shield and cover himself as best as he can given the agony in his eyes. He'll retreat out of the house as fast as he can without tripping.
Standard: Total Cover towards snake. Move: at half speed backwards out of the building (10').
"The beast spit in my eyes. By Torag's Hearth and Hammer, it burns! Akhom - quickly - give me your waterskin, before my eyes are melted from my skull."Gruthic Shalebreaker (alias of heliopolix)2014-07-14T17:21:30ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=42#20932014-07-07T18:51:01Z2014-07-07T18:51:01Z<p><span class=messageboard-ooc>Gaah!</span></p>
<p><span class="messageboard-dice"><b>Reflex, Fortitude:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (5) + 4 = 9</span><span class="messageboard-dice">1d20 + 8 + 3 ⇒ (18) + 8 + 3 = 29</span></p>Gaah!
[Dice=Reflex, Fortitude]1d20+4; 1d20+8+3[/dice]Gruthic Shalebreaker (alias of heliopolix)2014-07-07T18:51:01ZRe: Forums: Play-by-Post Discussion: DM Stormwind's Legacy of Fire Discussion ThreadGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/discussion&page=10#4862014-06-24T15:25:07Z2014-06-24T15:25:07Z<p>Yeah, I can sympathise when a game starts being more work than fun. Burn out affects even the best GMs, and everyone here understands how that goes. Please focus on what's important: dealing with the real stresses in your life. This game is just a game, and real life takes priority. You've got a group of supportive, understanding players here, and we're willing to give you the time you need.</p>Yeah, I can sympathise when a game starts being more work than fun. Burn out affects even the best GMs, and everyone here understands how that goes. Please focus on what's important: dealing with the real stresses in your life. This game is just a game, and real life takes priority. You've got a group of supportive, understanding players here, and we're willing to give you the time you need.Gruthic Shalebreaker (alias of heliopolix)2014-06-24T15:25:07ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=42#20902014-06-24T15:19:04Z2014-06-24T15:19:04Z<p>Gruthic readies his shield, takes a deep breath, and ventures into the darkness. He lets his eyes adjust in the doorway and slowly steps inside, ready to provoke the giant snake and make a tactical retreat.</p>Gruthic readies his shield, takes a deep breath, and ventures into the darkness. He lets his eyes adjust in the doorway and slowly steps inside, ready to provoke the giant snake and make a tactical retreat.Gruthic Shalebreaker (alias of heliopolix)2014-06-24T15:19:04ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=42#20802014-06-07T22:12:36Z2014-06-07T22:12:36Z<p><b>"I can draw it out as long as you take it down before it swallows me."</b></p>"I can draw it out as long as you take it down before it swallows me."Gruthic Shalebreaker (alias of heliopolix)2014-06-07T22:12:36ZRe: Forums: Play-by-Post Discussion: DM Stormwind's Legacy of Fire Discussion ThreadGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/discussion&page=10#4772014-06-03T15:15:46Z2014-06-03T15:15:46Z<p>Gruthic is willing to relocate anyone who is a barrier to peaceful reclamation of Kelmarane. He's also willing to slay any that attack him for such an attempt. However, he is holding his tongue and deferring to Muqaq as the leader of the expedition on how to handle this woman.</p>Gruthic is willing to relocate anyone who is a barrier to peaceful reclamation of Kelmarane. He's also willing to slay any that attack him for such an attempt. However, he is holding his tongue and deferring to Muqaq as the leader of the expedition on how to handle this woman.Gruthic Shalebreaker (alias of heliopolix)2014-06-03T15:15:46ZRe: Forums: Homebrew and House Rules: Kirthfinder - World of Warriorcraft Houserulesheliopolixhttps://paizo.com/threads/rzs2mtob&page=42?Kirthfinder-World-of-Warriorcraft-Houserules#20862014-06-03T15:12:57Z2014-06-03T15:12:57Z<div class="messageboard-quotee">Kirth Gersen wrote:</div><blockquote> So evidently sbcglobal doesn't play nicely with some platforms/email servers/whatever when it comes to attachments in forwards. Given a chance later in the week, I'll resend Sunday's email as a new email rather than a forward, and see if that helps. </blockquote><p>Thanks Kirth. Can't wait!Kirth Gersen wrote:So evidently sbcglobal doesn't play nicely with some platforms/email servers/whatever when it comes to attachments in forwards. Given a chance later in the week, I'll resend Sunday's email as a new email rather than a forward, and see if that helps.
Thanks Kirth. Can't wait!heliopolix2014-06-03T15:12:57ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=42#20522014-05-06T15:28:47Z2014-05-06T15:28:47Z<p><span class=messageboard-ooc>Not sure if this is the right skill.</span> <span class="messageboard-dice"><b>K. Nature:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (12) + 6 = 18</span></p>
<p>Gruthic is taken aback by the strange sight, but does his best to keep his surprise from showing on his face. He lowers his axe, but does not sheath it.</p>
<p><b>"Greetings to you, Undrella. I am Gruthic Shalebreaker and I apologize if I have intruded upon your home. The others who live here have not been gracious hosts, and I am wary. As to why I am here, I cannot speak, for it is not my place. You must speak to my boss."</b></p>
<p>Gruthic raises his voice and calls outside. <b>"Muqaq, there is a woman in here, no gnolls. You should come talk to her."</b></p>Not sure if this is the right skill. [dice=K. Nature]1d20+6[/dice]
Gruthic is taken aback by the strange sight, but does his best to keep his surprise from showing on his face. He lowers his axe, but does not sheath it.
"Greetings to you, Undrella. I am Gruthic Shalebreaker and I apologize if I have intruded upon your home. The others who live here have not been gracious hosts, and I am wary. As to why I am here, I cannot speak, for it is not my place. You must speak to my boss."
Gruthic...Gruthic Shalebreaker (alias of heliopolix)2014-05-06T15:28:47ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=41#20452014-05-02T18:03:30Z2014-05-02T18:03:30Z<p><b>"I'm on it. They can't hide from me."</b></p>
<p>Gruthic enters same as always. Shield stowed for stealth, axe out for trouble.</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">10 + 6 - 4 = 12</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (6) + 9 = 15</span></p>"I'm on it. They can't hide from me."
Gruthic enters same as always. Shield stowed for stealth, axe out for trouble.
[Dice=Stealth]10+6-4[/dice]
[Dice=Perception]1d20+9[/dice]Gruthic Shalebreaker (alias of heliopolix)2014-05-02T18:03:30ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=41#20382014-04-30T14:26:02Z2014-04-30T14:26:02Z<p><b>"Trust my nose to find the gold. It's in my blood."</b></p>"Trust my nose to find the gold. It's in my blood."Gruthic Shalebreaker (alias of heliopolix)2014-04-30T14:26:02ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=41#20262014-04-25T19:19:13Z2014-04-25T19:19:13Z<p><b>"I cannot emphasise enough how big the snake is."</b> He holds up his hand, fingers splayed. <b>"This. This is an eye. This is no cobra that lays as long as a man. It is massive. Bigger than that boar we fought. Much bigger. Best leave it lie. Fighting the snake will be tough enough without drawing out the gnolls to fall upon us as well. Let us deal with them, and then deal with the snake in our own time."</b></p>"I cannot emphasise enough how big the snake is." He holds up his hand, fingers splayed. "This. This is an eye. This is no cobra that lays as long as a man. It is massive. Bigger than that boar we fought. Much bigger. Best leave it lie. Fighting the snake will be tough enough without drawing out the gnolls to fall upon us as well. Let us deal with them, and then deal with the snake in our own time."Gruthic Shalebreaker (alias of heliopolix)2014-04-25T19:19:13ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=41#20182014-04-24T23:50:32Z2014-04-24T23:50:32Z<p><span class="messageboard-dice"><b>Handle Animal:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (14) + 4 = 18</span></p>[dice=Handle Animal]1d20+4[/dice]Gruthic Shalebreaker (alias of heliopolix)2014-04-24T23:50:32ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=41#20162014-04-24T22:28:55Z2014-04-24T22:28:55Z<p><span class=messageboard-ooc>Yowza! Its sometimes hard to find time to post at school. Hate to be the one holding things up.</span></p>
<p><span class="messageboard-dice"><b>K. Nature:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (13) + 6 = 19</span></p>
<p>Gruthic's gut clenches involuntarily as the giant snake rears in the darkness. He gulps, his mouth rendered instantly dry. </p>
<p><b>"Torag, shield your faithful servant,"</b> he prays as he fumbles with the straps on his shield, trying to ready it without provoking the cobra into striking.</p>
<p><span class=messageboard-ooc>Not sure how many actions I have. I'd like to ready the shield (move) and set it for cover (standard) against the snake, while taking a 5' step back</span></p>
<p><b>"Giant Cobra in here, Muqaq!"</b> he hisses, hoping the noise doesn't startle the snake. <b>"I'm backing out. Watch for its blinding spittle."</b></p>Yowza! Its sometimes hard to find time to post at school. Hate to be the one holding things up.
[dice=K. Nature]1d20+6[/dice]
Gruthic's gut clenches involuntarily as the giant snake rears in the darkness. He gulps, his mouth rendered instantly dry.
"Torag, shield your faithful servant," he prays as he fumbles with the straps on his shield, trying to ready it without provoking the cobra into striking.
Not sure how many actions I have. I'd like to ready the shield (move) and set it for...Gruthic Shalebreaker (alias of heliopolix)2014-04-24T22:28:55ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=41#20112014-04-23T21:16:06Z2014-04-23T21:16:06Z<p>Gruthic will be moving as quietly as he can, with his axe out and his shield stowed.</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">10 + 6 - 4 = 12</span> <span class=messageboard-ooc>(Taking 10)</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (2) + 9 = 11</span></p>Gruthic will be moving as quietly as he can, with his axe out and his shield stowed.
[dice=Stealth]10+6-4[/dice] (Taking 10)
[dice=Perception]1d20+9[/dice]Gruthic Shalebreaker (alias of heliopolix)2014-04-23T21:16:06ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=41#20042014-04-22T20:04:33Z2014-04-22T20:04:33Z<p>Gruthic is in good spirits after his visit with the cleric. Hope is always a reason to celebrate.</p>
<p><span class=messageboard-ooc>Gruthic has already paid to heal the wounded man, so no group funds need be allocated there.</span></p>
<p>He cleans his breastplate and speaks with Muqaq about putting some of the spoils of battle to use.</p>
<p><b>"I have often kept an inventory of my wares in my mind. I have a good head for it. I purpose to act as your quartermaster for such time as I an in your employ. Saying so, three are some items laying unused that could help us in our fight. Seif should wear this breastplate from the gnoll rats, and I wish to claim the ring blessed with Desnas's graceful descent. It will be useful in scouting should I need to make a quick exit from a rooftop. There is also a potion of mighty strength that Seif should carry, as our strongest blademaster."</b></p>Gruthic is in good spirits after his visit with the cleric. Hope is always a reason to celebrate.
Gruthic has already paid to heal the wounded man, so no group funds need be allocated there.
He cleans his breastplate and speaks with Muqaq about putting some of the spoils of battle to use.
"I have often kept an inventory of my wares in my mind. I have a good head for it. I purpose to act as your quartermaster for such time as I an in your employ. Saying so, three are some items laying...Gruthic Shalebreaker (alias of heliopolix)2014-04-22T20:04:33ZRe: Forums: Homebrew and House Rules: Kirthfinder - World of Warriorcraft Houserulesheliopolixhttps://paizo.com/threads/rzs2mtob&page=38?Kirthfinder-World-of-Warriorcraft-Houserules#18782014-04-02T20:28:08Z2014-04-02T20:28:08Z<div class="messageboard-quotee">Kirth Gersen wrote:</div><blockquote><p> You're right, Helio — any of those not spelled out would need to be.
</p>
<div class="messageboard-quotee">Severing Strike wrote:</div><blockquote> A useless arm cannot be used to wield a weapon, hold an object, or carry a shield; a creature with only usable wing cannot fly; a quadruped with only one usable foreleg moves at half normal speed. </blockquote><p>So some of those are spelled out. A biped with one leg can only hop — I'd call it 5 ft. speed, for the sake of argument.
<p>The thing is, I really want D&D/whatever to involve severed limbs. In 1e/2e there were any number of monsters (slicer beetle), traps (devil's mouth in the <i>Tomb of Horrors</i> comes to mind), and magic items (<i>sword of sharpness</i>) that could do that; in the 3e there aren't, and that makes me sad. </p>
<p>Regarding the scaling of severity:</p>
<p><li> If we consider a useless arm as similar to disarm, and a lost leg reducing your speed, these are reasonable BAB +6 effects (Maneuvering Strike or Slowing Strike), but they don't really scale well in severity except by means of duration.
<br />
<li> So we make them permanent at BAB +11. The <i>regenerate</i> spell comes on line at 13th level, so the life span of "permanent" is actually pretty limited, in practice.
<br />
<li> That leaves BAB +16; "dead" (head lopped off) is a pretty critical condition, albeit <i>resurrection</i> still means it's not necessarily permanent. </blockquote><p>That sounds good. Speed reduction similar to moving while prone: 5' as a full round action, provokes AoO's.Kirth Gersen wrote:You're right, Helio -- any of those not spelled out would need to be.
Severing Strike wrote: A useless arm cannot be used to wield a weapon, hold an object, or carry a shield; a creature with only usable wing cannot fly; a quadruped with only one usable foreleg moves at half normal speed.
So some of those are spelled out. A biped with one leg can only hop -- I'd call it 5 ft. speed, for the sake of argument. The thing is, I really want D&D/whatever to involve severed...heliopolix2014-04-02T20:28:08ZRe: Forums: Homebrew and House Rules: Kirthfinder - World of Warriorcraft Houserulesheliopolixhttps://paizo.com/threads/rzs2mtob&page=38?Kirthfinder-World-of-Warriorcraft-Houserules#18762014-04-02T19:54:10Z2014-04-02T19:54:10Z<div class="messageboard-quotee">The Egg of Coot wrote:</div><blockquote><p> OK, so this weekend, I divvied up all the various conditions into severity levels: minor, moderate, severe, and critical, corresponding roughly to what you could inflict with a [strike] feat at BAB +1, +6, +11, and +16, respectively. </p>
<p>And like conditions that form chains got descriptors:
<br />
[Fear]: shaken -> frightened -> panicked -> cowering.
<br />
[Debilitation]: fatigued -> exhausted (or attribute penalized) -> attribute damaged -> attribute drained.
<br />
[Inertia]: flat-footed -> staggered -> dazed -> stunned.
<br />
[Restraint]: entangled -> grappled -> pinned -> paralyzed.</p>
<p>Even conditions that don't fit neatly into chains got severities assigned to them, which allowed me to massively slash the word count for barbarians (what things you can resist in which levels of rage), prestige paladins (mercies), etc. </blockquote><p>I've been looking at severing strike again, and it falls outside the normal inflict-condition guidelines.
<p>Rendering an arm useless is similar to a disarm attempt, only with a different resist mechanic (fort save vs CMD). The duration ranges from 1 round to 10 rounds to permanant</p>
<p>Severing a leg or wing should apply some sort of movement penalty, but what? A bipedal creature with one useable leg has its speed reduced to half, to 5', or something else? A winged creature with one useable wing probably loses the ability to fly entirely.</p>The Egg of Coot wrote:OK, so this weekend, I divvied up all the various conditions into severity levels: minor, moderate, severe, and critical, corresponding roughly to what you could inflict with a [strike] feat at BAB +1, +6, +11, and +16, respectively.
And like conditions that form chains got descriptors:
[Fear]: shaken -> frightened -> panicked -> cowering.
[Debilitation]: fatigued -> exhausted (or attribute penalized) -> attribute damaged -> attribute drained.
[Inertia]: flat-footed ->...heliopolix2014-04-02T19:54:10ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=40#19822014-03-26T23:11:11Z2014-03-26T23:11:11Z<p><b>"I have seen the lives of men bought and sold upon these desert markets for fewer coins than that, priest. To me, life is priceless. If you require gold to save the life of another man, so be it."</b></p>
<p>Gruthic will retrieve the gold coins and stack them on an empty spot on the busy table.</p>
<p><b>"Tell me father, whose faith do you carry?"</b></p>"I have seen the lives of men bought and sold upon these desert markets for fewer coins than that, priest. To me, life is priceless. If you require gold to save the life of another man, so be it."
Gruthic will retrieve the gold coins and stack them on an empty spot on the busy table.
"Tell me father, whose faith do you carry?"Gruthic Shalebreaker (alias of heliopolix)2014-03-26T23:11:11ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=40#19802014-03-26T14:12:53Z2014-03-26T14:12:53Z<p>Gruthic will approach Father Zastoran directly after the meeting with Almah and inquire about the cost it would take to heal the man they rescued.</p>
<p><span class=messageboard-ooc> Reread the thread recently. Is anyone wearing that magic breastplate you won?</span></p>Gruthic will approach Father Zastoran directly after the meeting with Almah and inquire about the cost it would take to heal the man they rescued.
Reread the thread recently. Is anyone wearing that magic breastplate you won?Gruthic Shalebreaker (alias of heliopolix)2014-03-26T14:12:53ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=40#19692014-03-17T19:49:01Z2014-03-17T19:49:01Z<p><span class=messageboard-ooc>Apologies for my unannounced absence; family issues took priority</span></p>
<p>Gruthic accompanies Muqaq and answers any questions directed at him.</p>
<p>He also sits in silence with Akhom, working on his gear and lending a caring ear to any troubles the boy wants to voice.</p>Apologies for my unannounced absence; family issues took priority
Gruthic accompanies Muqaq and answers any questions directed at him.
He also sits in silence with Akhom, working on his gear and lending a caring ear to any troubles the boy wants to voice.Gruthic Shalebreaker (alias of heliopolix)2014-03-17T19:49:01ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=39#19422014-03-04T00:02:05Z2014-03-04T00:02:05Z<p><b>"This man needs shelter and care, and there is no safe place here. He would be best back at the monastery, but we would lose our advantage if we were all to return with him and give the gnolls another day to regroup. Muqaq, you are our leader, and thus this decision falls to you. How does our mission weigh against the life of this man?"</b></p>
<p>Gruthic is very interested in Muqaq's decision, taking another opportunity to gage what kind of leader he is currently following.</p>
<p>Having only just noticed Akhom's return, he gives him an enthusiastic shake.</p>"This man needs shelter and care, and there is no safe place here. He would be best back at the monastery, but we would lose our advantage if we were all to return with him and give the gnolls another day to regroup. Muqaq, you are our leader, and thus this decision falls to you. How does our mission weigh against the life of this man?"
Gruthic is very interested in Muqaq's decision, taking another opportunity to gage what kind of leader he is currently following.
Having only just noticed...Gruthic Shalebreaker (alias of heliopolix)2014-03-04T00:02:05ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=39#19162014-02-27T20:32:24Z2014-02-27T20:32:24Z<p>Unwilling to engage in the footrace, Gruthic sheaths his axe and approaches Muqaq.</p>
<p><b>"I am not seriously injured, but I would ask you for some salve for the dog bite. Wouldn't want to catch the froth from them. And I have no idea what madness spawned that flying horror. Do you think its condition is contagious?"</b></p>
<p><b>"We have routed the gnolls and claimed a solid victory here. Once we see if the poor man on the stake is still alive, we should press our advantage."</b></p>Unwilling to engage in the footrace, Gruthic sheaths his axe and approaches Muqaq.
"I am not seriously injured, but I would ask you for some salve for the dog bite. Wouldn't want to catch the froth from them. And I have no idea what madness spawned that flying horror. Do you think its condition is contagious?"
"We have routed the gnolls and claimed a solid victory here. Once we see if the poor man on the stake is still alive, we should press our advantage."Gruthic Shalebreaker (alias of heliopolix)2014-02-27T20:32:24ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=39#19052014-02-25T05:26:39Z2014-02-25T05:26:39Z<p>Trusting in his shield, Gruthic moves past Seif to guard him from the hyena and the other gnoll.</p>
<p><span class=messageboard-ooc>Provoking AoO from gnoll & hyena. AC 23</span></p>
<p>He swings at the gnoll he passed, putting his corded arms to work.</p>
<p><span class=messageboard-ooc>Standard Action: Cleave. First attack at gnoll west of Seif, -2 AC till next round.</span>
<br />
<span class="messageboard-dice"><b>Dwarven Axe, PA, Bless, TS:</b></span> <span class="messageboard-dice">1d20 + 8 - 1 + 1 - 2 ⇒ (13) + 8 - 1 + 1 - 2 = 19</span><span class="messageboard-dice">1d10 + 6 ⇒ (10) + 6 = 16</span></p>
<p><span class=messageboard-ooc>Cleave attack at hyena.</span>
<br />
<span class="messageboard-dice"><b>Cleave, Dwarven Axe:</b></span> <span class="messageboard-dice">1d20 + 8 - 1 + 1 - 2 + 1 ⇒ (16) + 8 - 1 + 1 - 2 + 1 = 23</span><span class="messageboard-dice">1d10 + 6 ⇒ (6) + 6 = 12</span></p>
<p><span class=messageboard-ooc>If either fall, Cleaving finish (will roll if needed)</span></p>Trusting in his shield, Gruthic moves past Seif to guard him from the hyena and the other gnoll.
Provoking AoO from gnoll & hyena. AC 23
He swings at the gnoll he passed, putting his corded arms to work.
Standard Action: Cleave. First attack at gnoll west of Seif, -2 AC till next round.
[dice=Dwarven Axe, PA, Bless, TS]1d20+8-1+1-2;1d10+6[/dice]
Cleave attack at hyena.
[dice=Cleave, Dwarven Axe]1d20+8-1+1-2+1; 1d10+6[/dice]
If either fall, Cleaving finish (will roll if needed)Gruthic Shalebreaker (alias of heliopolix)2014-02-25T05:26:39ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=38#18942014-02-21T00:25:23Z2014-02-21T00:25:23Z<p>Gruthic looks over his shoulder as another shot rings out. He misses the hit, but sees its gruesome results. He winces sympathetically as the horned horrer crashes into Xanyon, knowing full well the sting of those horns.</p>
<p>He continues barreling up the hill after Seif, growing increasingly furious as arrow after arrow strikes the Suli warrior. </p>
<p><b>"Damn these short legs!"</b> he bellows, wishing he was in front taking the shots on his shield instead.</p>Gruthic looks over his shoulder as another shot rings out. He misses the hit, but sees its gruesome results. He winces sympathetically as the horned horrer crashes into Xanyon, knowing full well the sting of those horns.
He continues barreling up the hill after Seif, growing increasingly furious as arrow after arrow strikes the Suli warrior.
"Damn these short legs!" he bellows, wishing he was in front taking the shots on his shield instead.Gruthic Shalebreaker (alias of heliopolix)2014-02-21T00:25:23ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=38#18902014-02-20T02:50:31Z2014-02-20T02:50:31Z<p>Healed by Muqaq, Gruthic hurries after Seif toward the mangy gnolls.</p>Healed by Muqaq, Gruthic hurries after Seif toward the mangy gnolls.Gruthic Shalebreaker (alias of heliopolix)2014-02-20T02:50:31ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=38#18762014-02-18T21:12:38Z2014-02-18T21:12:38Z<p>Gruthic acknowledges Muqaq with a short wave of his axe and takes another swing at the hyena before moving. This swung is more precise than his last swing, as the desert dog is wounded and he's trying to finish it off.</p>
<p><span class="messageboard-dice"><b>Axe, TS, bless:</b></span> <span class="messageboard-dice">1d20 + 8 - 2 + 1 ⇒ (18) + 8 - 2 + 1 = 25</span><span class="messageboard-dice">1d10 + 4 ⇒ (10) + 4 = 14</span></p>
<p>He carries the swing of the axe around in a glittering, gory arc, aiming for the second hyena.</p>
<p><span class="messageboard-dice"><b>Cleaving Finish:</b></span> <span class="messageboard-dice">1d20 + 8 - 2 + 1 + 1 ⇒ (11) + 8 - 2 + 1 + 1 = 19</span><span class="messageboard-dice">1d10 + 4 ⇒ (1) + 4 = 5</span> <span class=messageboard-ooc>Only if first attack drops hyena one.</span></p>
<p>Then he hustles over to Muqaq, flush with adrenaline.</p>Gruthic acknowledges Muqaq with a short wave of his axe and takes another swing at the hyena before moving. This swung is more precise than his last swing, as the desert dog is wounded and he's trying to finish it off.
[Dice=Axe, TS, bless]1d20+8-2+1; 1d10+4[/dice]
He carries the swing of the axe around in a glittering, gory arc, aiming for the second hyena.
[Dice=Cleaving Finish]1d20+8-2+1+1; 1d10+4[/dice] Only if first attack drops hyena one.
Then he hustles over to Muqaq, flush with...Gruthic Shalebreaker (alias of heliopolix)2014-02-18T21:12:38ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=38#18652014-02-14T21:45:33Z2014-02-14T21:45:33Z<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>Status: Gruthic is down 7 hp, not 5 (you noted earlier that you'd made an error in the roll)</span></p>
<p>A bit daunted by the multiple bizzare creatures housed in this ruined village, Gruthic is none-the-less determined to remain standing through this particular assault, after his disgraceful showings versus the boar and the schir. <span class=messageboard-ooc>Not to mention his spiritual precursor's gruesome death at the beaks of the giant vultures...</span></p>
<p>He swings his axe with all the strength he can muster at the dive-bombing beast.</p>
<p><span class="messageboard-dice"><b>AoO, Shield, PA:</b></span> <span class="messageboard-dice">1d20 + 8 - 2 - 1 ⇒ (1) + 8 - 2 - 1 = 6</span></p>
<p>His strike is wide, and he knows it will miss even before the bird adjusts its dive. Still, it changes its angle of attack when it does so, and Gruthic uses his shield to cover himself accordingly.</p>
<p>Seeing the desert shaman struck by several of the archers, and too slow to get to any of them, he calls out to her,<b>"Seek shelter behind my wall, if you need."</b></p>
<p>Then, he moves past Sief <span class=messageboard-ooc>(provoking AoO from the hyena, if it still lives)</span> and swings at the snarling desert dog.</p>
<p><span class="messageboard-dice"><b>Axe, Shield, PA:</b></span> <span class="messageboard-dice">1d20 + 8 - 2 - 1 ⇒ (18) + 8 - 2 - 1 = 23</span><span class="messageboard-dice">1d10 + 4 + 2 ⇒ (6) + 4 + 2 = 12</span></p>[Spoiler omitted]
Status: Gruthic is down 7 hp, not 5 (you noted earlier that you'd made an error in the roll)
A bit daunted by the multiple bizzare creatures housed in this ruined village, Gruthic is none-the-less determined to remain standing through this particular assault, after his disgraceful showings versus the boar and the schir. Not to mention his spiritual precursor's gruesome death at the beaks of the giant vultures...
He swings his axe with all the strength he can muster at the...Gruthic Shalebreaker (alias of heliopolix)2014-02-14T21:45:33ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=38#18622014-02-13T18:43:50Z2014-02-13T18:43:50Z<p><span class="messageboard-dice"><b>Will vs. Fear, bless:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (14) + 3 + 1 = 18</span></p>[Dice=Will vs. Fear, bless]1d20+3+1[/dice]Gruthic Shalebreaker (alias of heliopolix)2014-02-13T18:43:50ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=38#18582014-02-12T16:12:33Z2014-02-12T16:12:33Z<p><span class="messageboard-dice"><b>AoO:</b></span> <span class="messageboard-dice">1d20 + 8 - 2 ⇒ (11) + 8 - 2 = 17</span><span class="messageboard-dice">1d10 + 4 ⇒ (6) + 4 = 10</span></p>
<p>Gruthic, angling his shield to cover himself from the archers, is taken by surprise when the creature attacks him from above, and its antlers penetrate his defenses.</p>
<p>Honed reflexes respond instinctively, swimming his arm up and out, cleaving at the flying monstrosity, even as his legs pump to carry him forward. He doesn't slow, but continues to charge across the opening.</p>
<p><span class=messageboard-ooc>Another double move, still following Muqaq.</span></p>[Dice=AoO]1d20+8-2; 1d10+4[/dice]
Gruthic, angling his shield to cover himself from the archers, is taken by surprise when the creature attacks him from above, and its antlers penetrate his defenses.
Honed reflexes respond instinctively, swimming his arm up and out, cleaving at the flying monstrosity, even as his legs pump to carry him forward. He doesn't slow, but continues to charge across the opening.
Another double move, still following Muqaq.Gruthic Shalebreaker (alias of heliopolix)2014-02-12T16:12:33ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=38#18532014-02-08T14:50:59Z2014-02-08T14:50:59Z<p><span class=messageboard-ooc>Yeah, looks like the forum ate my post.</span></p>
<p>Gruthic will double move after Muqaq.</p>Yeah, looks like the forum ate my post.
Gruthic will double move after Muqaq.Gruthic Shalebreaker (alias of heliopolix)2014-02-08T14:50:59ZRe: Forums: Play-by-Post Discussion: DM Stormwind's Legacy of Fire Discussion ThreadGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/discussion&page=10#4592014-01-26T15:38:09Z2014-01-26T15:38:09Z<p>Sorry for your loss. I lost my grandfather a few years ago, so I know what it's like.</p>Sorry for your loss. I lost my grandfather a few years ago, so I know what it's like.Gruthic Shalebreaker (alias of heliopolix)2014-01-26T15:38:09ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=37#18452014-01-23T16:52:13Z2014-01-23T16:52:13Z<p>Gaging the distance to far to cross to accompany Muqaq without being exposed, Gruthic moves to the corner of the ruins.</p>
<p><span class=messageboard-ooc>Moving up to 40' to where Seif currently is (if he moves), or in front of him (if he doesn't).</span></p>Gaging the distance to far to cross to accompany Muqaq without being exposed, Gruthic moves to the corner of the ruins.
Moving up to 40' to where Seif currently is (if he moves), or in front of him (if he doesn't).Gruthic Shalebreaker (alias of heliopolix)2014-01-23T16:52:13ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=37#18392014-01-16T17:16:13Z2014-01-16T17:16:13Z<p>Gruthic hustles behind Muqaq, though the taller man outpaces him easily.</p>Gruthic hustles behind Muqaq, though the taller man outpaces him easily.Gruthic Shalebreaker (alias of heliopolix)2014-01-16T17:16:13ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=37#18222014-01-08T17:34:35Z2014-01-08T17:34:35Z<p><b>"Akhom is reliable. He has fought beside me many times. He would not neglect his duty without some serious reason. If we strike now, he is capable of keeping out of trouble - I have faith in him."</b></p>
<p>Gruthic takes up a position near the ruin's wall, shield and axe at the ready.</p>"Akhom is reliable. He has fought beside me many times. He would not neglect his duty without some serious reason. If we strike now, he is capable of keeping out of trouble - I have faith in him."
Gruthic takes up a position near the ruin's wall, shield and axe at the ready.Gruthic Shalebreaker (alias of heliopolix)2014-01-08T17:34:35ZRe: Forums: Play-by-Post Discussion: DM Stormwind's Legacy of Fire Discussion ThreadGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/discussion&page=9#4472014-01-08T16:53:01Z2014-01-08T16:53:01Z<p>I'm game. Seasonal stuff is now sorted and I'm back. I can usually post daily, weekends excepted.</p>I'm game. Seasonal stuff is now sorted and I'm back. I can usually post daily, weekends excepted.Gruthic Shalebreaker (alias of heliopolix)2014-01-08T16:53:01ZRe: Forums: Play-by-Post Discussion: DM Stormwind's Legacy of Fire Discussion ThreadGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/discussion&page=9#4412014-01-03T05:26:48Z2014-01-03T05:26:48Z<p>Still busy but winding down.</p>Still busy but winding down.Gruthic Shalebreaker (alias of heliopolix)2014-01-03T05:26:48ZRe: Forums: Play-by-Post Discussion: DM Stormwind's Legacy of Fire Discussion ThreadGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/discussion&page=9#4362013-12-20T18:41:28Z2013-12-20T18:41:28Z<p>I've been completely swamped by my seasonal job, and I'll likely not have time to play until the new year.</p>I've been completely swamped by my seasonal job, and I'll likely not have time to play until the new year.Gruthic Shalebreaker (alias of heliopolix)2013-12-20T18:41:28ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=37#18022013-12-06T16:53:23Z2013-12-06T16:53:23Z<p><span class=messageboard-ooc>Gruthic will gladly give his freind the 25g for the camel.</span></p>Gruthic will gladly give his freind the 25g for the camel.Gruthic Shalebreaker (alias of heliopolix)2013-12-06T16:53:23ZRe: Forums: Play-by-Post Discussion: DM Stormwind's Legacy of Fire Discussion ThreadGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/discussion&page=9#4312013-12-02T21:09:43Z2013-12-02T21:09:43Z<p>Still here.</p>Still here.Gruthic Shalebreaker (alias of heliopolix)2013-12-02T21:09:43ZRe: Forums: Homebrew and House Rules: Kirthfinder - World of Warriorcraft Houserulesheliopolixhttps://paizo.com/threads/rzs2mtob&page=34?Kirthfinder-World-of-Warriorcraft-Houserules#16702013-11-20T19:57:28Z2013-11-20T19:57:28Z<p>Something I've noticed while building the boss monster for Friday: Since battle fatigue reduces most other defenses, why doesn't it lower SR as well (analogous to AC vs spells)? Offensively, it lowers caster-level checks to penetrate SR, so the converse should be true for balance.</p>Something I've noticed while building the boss monster for Friday: Since battle fatigue reduces most other defenses, why doesn't it lower SR as well (analogous to AC vs spells)? Offensively, it lowers caster-level checks to penetrate SR, so the converse should be true for balance.heliopolix2013-11-20T19:57:28ZRe: Forums: Homebrew and House Rules: Kirthfinder - World of Warriorcraft Houserulesheliopolixhttps://paizo.com/threads/rzs2mtob&page=34?Kirthfinder-World-of-Warriorcraft-Houserules#16682013-11-18T23:32:19Z2013-11-18T23:32:19Z<div class="messageboard-quotee">Kirth Gersen wrote:</div><blockquote> <div class="messageboard-quotee">Theodoxus wrote:</div><blockquote> DM btw is Heliopolix - he rocks. </blockquote>That he does! I LOVE having him in the play-by-post, and hope when/if that ends he'll reciprocate.</blockquote><p>Thanks for the compliments!
<p>Prepping for my local game takes most of the free time I have for PRG stuff. I've considered running a PbP, but that will probably have to wait until I've got my degree (so a few years still) when I have more free time. Content to just kick ass and take names in the current PbP till then.</p>
<p>Not sure why Theo's so cheerful... Recently, I've turned his sorcerer to stone (he got better) and abducted their cleric to Abaddon (with the fighter's cohort, no less). Currently, their fighter is cursed and is about to turn into a graveknight, they are being hunted by assassins and vampires, and they're stuck trying to help someone (a malevolent hag) who'd already murdered half the party once. To top it off, none of that other stuff really matters, as they are all probably going to die facing down a Pit Fiend this coming Friday, so there's that. Anyways, kudos on your optimism!</p>Kirth Gersen wrote:Theodoxus wrote: DM btw is Heliopolix - he rocks.
That he does! I LOVE having him in the play-by-post, and hope when/if that ends he'll reciprocate.Thanks for the compliments! Prepping for my local game takes most of the free time I have for PRG stuff. I've considered running a PbP, but that will probably have to wait until I've got my degree (so a few years still) when I have more free time. Content to just kick ass and take names in the current PbP till then.
Not sure...heliopolix2013-11-18T23:32:19ZForums: Gamer Connection: Albuquerque, NM: Council of Thieves, Kirthfinderheliopolixhttps://paizo.com/threads/rzs2qbwf?Albuquerque-NM-Council-of-Thieves-Kirthfinder#12013-11-06T00:33:36Z2013-11-06T00:33:36Z<p>Hey ABQ gamers:</p>
<p>Running the Council of Thieves AP using the excellent houserules developed by Kirth & Co.</p>
<p>Campaign is about halfway through, and I have an opening for one player (though I could potentially accommodate two, depending on the circumstances).</p>
<p>I'll answer questions here if anyone is interested.</p>
<p>Good gaming.</p>Hey ABQ gamers:
Running the Council of Thieves AP using the excellent houserules developed by Kirth & Co.
Campaign is about halfway through, and I have an opening for one player (though I could potentially accommodate two, depending on the circumstances).
I'll answer questions here if anyone is interested.
Good gaming.heliopolix2013-11-06T00:33:36ZRe: Forums: Play-by-Post Discussion: DM Stormwind's Legacy of Fire Discussion ThreadGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/discussion&page=9#4192013-11-04T22:19:45Z2013-11-04T22:19:45Z<p>Real Life happens, man. I got a heaping helping myself, recently. </p>
<p>Get done what you gotta get done, then come back and run. We can wait.</p>Real Life happens, man. I got a heaping helping myself, recently.
Get done what you gotta get done, then come back and run. We can wait.Gruthic Shalebreaker (alias of heliopolix)2013-11-04T22:19:45ZRe: Forums: Homebrew and House Rules: Kirthfinder - World of Warriorcraft Houserulesheliopolixhttps://paizo.com/threads/rzs2mtob&page=33?Kirthfinder-World-of-Warriorcraft-Houserules#16422013-11-01T21:44:38Z2013-11-01T20:18:27Z<p>Paladin is one of my favorite classes - the favorite, if fact. I have used the class to build a villain in my campaign (a Hellknight turned graveknight), and one of my players is using the class as well.</p>
<p>I particularly like the different synergies given depending on classes taken before Paladin. I would be sad to see it go.</p>Paladin is one of my favorite classes - the favorite, if fact. I have used the class to build a villain in my campaign (a Hellknight turned graveknight), and one of my players is using the class as well.
I particularly like the different synergies given depending on classes taken before Paladin. I would be sad to see it go.heliopolix2013-11-01T20:18:27ZRe: Forums: Homebrew and House Rules: Kirthfinder - World of Warriorcraft Houserulesheliopolixhttps://paizo.com/threads/rzs2mtob&page=32?Kirthfinder-World-of-Warriorcraft-Houserules#15862013-10-29T22:35:19Z2013-10-29T22:35:19Z<p>While the static bonuses do start to make the d20 roll rather irrelevant around middle levels, I think that the variety of challenges and different rolls allow for a specialized party to rely on eachother more than ever.</p>
<p>A fighter can easily hit most, if not all, monsters at that level, doing significant damage to them with little retaliation, while the rogue has a much harder time hitting and avoiding getting hit.</p>
<p>The reverse is true for traps. The fighter will get scythed, stabbed, and smashed repeatedly while the rogue discoveres and disables the traps with ease.</p>
<p>In the context of single encounters or entire adventures, there are enough different types of rolls that need to be made that every character should have events that challenge them, that overwhelm them, and that are trivial to them. </p>
<p>Most systems I've played in have difficulty challenging amateurs in the same party as specialized professionals at the specialist's focus. Given that the audience for Kirthfinder are people who want to use a more complex, detailed system (vs. regular PF), some of the onus of building appropriate challenges falls to the referee.</p>
<p>In my campaign, I have characters with vastly different offesive, defensive, skill, and magical capabilities. The defensive warrior has AC effectively 40+, while other character's AC remains in high teens and low 20's. The arcanist is continuously greater invisible and flying, while the other warriors are a mounted, charging single-target killer, and a two-weapon mobile BlendTec. Given the diversity present, any single challenge or roll type cannot challenge all characters equally. </p>
<p>Without scrapping the d20 foundation entirely, and switching to a percentile based system, (as an aside, my preferred percentile system was devised by the DragonQuest system in the 80's, with higher skill increasing the range where you were more likely to critically succeed, in addition to increasing the likelyhood of overall success), or switching d20 rolls to 3d6, or making some other fundamental modification to challenge resolution, that the d20 system offers familiarity and ease of outside source integratability that would be lost with such a change.</p>
<p>Acknowledging that the d20 system does have regions where it mathematically begins to fail, I still would use it as a skeleton, as a basic framework for building upon, because the experience with that system as a player and as a GM allows me to devote the limited time I have to gaming in playing a system I am adept at. </p>
<p>The meta-aspect of the rules is worth considering when contemplating such a modification: 1)how broken is the current system when used at various play levels? 2)how complicated is the solution, and is it easy to implement? 3)is the solution effective, in terms of how much work it saves the referee?</p>
<p>If I have a tenuously-tethered bridge, and I want to set the Acrobatics DC to cross, with failure of 5 or more resulting in a fall, I can make some basic assumptions based on the party makup, to help me set the level of challenge I want. I look at the average members of the party (who are un-encumbered, and without significant dexterity or acrobatics skill) and assign a difficulty that results in a better-than-half success rate, say DC 15. I know immediately that the rogue and arcanist (who flies) will find the bridge a trivial challenge. The clerics and barbarian will cross, with some trouble. The fighters will find the bridge terrifying. </p>
<p>Using a table-lookup roll system as I envision based on your description, the average members of the party would see no major difference in their chances for success, the rogue would have a insignificant chance to fail, and the fighters would have an insignificant improvement to their chances to succeed.</p>
<p>If the finer gradiations only occur at the extreme ends of the charts, how comprehensive are those changes, and what real effects do they introduce in play? If the modified areas are the top and bottom 10%, maybe not much. If the modified areas are the top and bottom 25% or 30%, then the frequency of those hightened successes or failures would actually impact the game at the table.</p>
<p>I'd be interested in helping develop such a chart, but the real impact would need to be considerable in order to justify its implementation.</p>While the static bonuses do start to make the d20 roll rather irrelevant around middle levels, I think that the variety of challenges and different rolls allow for a specialized party to rely on eachother more than ever.
A fighter can easily hit most, if not all, monsters at that level, doing significant damage to them with little retaliation, while the rogue has a much harder time hitting and avoiding getting hit.
The reverse is true for traps. The fighter will get scythed, stabbed, and...heliopolix2013-10-29T22:35:19ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=36#17782013-10-29T16:29:28Z2013-10-29T16:29:28Z<p><b>"I warned him to make himself scarce until the town had been cleared. He was a fool not to take my advice, and now he is paying the price for his stubborn pride. Still, I would not wish to bring suffering on any man for my actions, and the gnolls have gathered in one place for this display. We shall turn their ambush into a killing field."</b></p>
<p><b>"I will gladly take the van. Let them come at me; I will stand strong."</b></p>"I warned him to make himself scarce until the town had been cleared. He was a fool not to take my advice, and now he is paying the price for his stubborn pride. Still, I would not wish to bring suffering on any man for my actions, and the gnolls have gathered in one place for this display. We shall turn their ambush into a killing field."
"I will gladly take the van. Let them come at me; I will stand strong."Gruthic Shalebreaker (alias of heliopolix)2013-10-29T16:29:28ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=36#17622013-10-22T22:00:47Z2013-10-22T22:00:47Z<p>Gruthic rises from scouring his armor and wipes his hands on a clean rag to remove the gritty paste.</p>
<p><b>"At once, sir."</b></p>
<p>He follows Muqaq to the debriefing, and presents his observations to Garavel succinctly and methodically. He describes their encounters in the pesh fields - the dust predator and the gnolls - giving details on the enemies' capabilities, tactics, and equipment. He draws and annotates a map of the ruined shrine to the east, deferring to Muqaq where the shrine's occupant was concerned, as he had limited interaction with the mad hermit. He continues to sketch Kelmarane proper on a new sheet of parchment, drawing outlines of structures and paths they encountered, leaving vague outlines for the rest of town, inlcuding the prominent rise to the north. He segues into descriptions of the towns occupants: the patterns the gnolls kept and their estimated number, the feral boar, and the Schir.</p>
<p>With his recitation completed, he relaxes in his chair and awaits any further questions Garavel might have.</p>Gruthic rises from scouring his armor and wipes his hands on a clean rag to remove the gritty paste.
"At once, sir."
He follows Muqaq to the debriefing, and presents his observations to Garavel succinctly and methodically. He describes their encounters in the pesh fields - the dust predator and the gnolls - giving details on the enemies' capabilities, tactics, and equipment. He draws and annotates a map of the ruined shrine to the east, deferring to Muqaq where the shrine's occupant was...Gruthic Shalebreaker (alias of heliopolix)2013-10-22T22:00:47ZRe: Forums: Campaign Journals: Velcro Zipper presents AEG's - The World's Largest Dungeon!heliopolixhttps://paizo.com/threads/rzs2jmvr&page=9?Velcro-Zipper-presents-AEGs-The-Worlds#4342013-10-21T21:38:09Z2013-10-21T21:38:09Z<p>It seems like a cross between a glove of storing and a bag of holding.</p>It seems like a cross between a glove of storing and a bag of holding.heliopolix2013-10-21T21:38:09ZRe: Forums/Pathfinder Adventure Card Game: General Discussion: Some Thoughts After 1500+ Pathfinder ACG Threadsheliopolixhttps://paizo.com/threads/rzs2q7r0&page=3?Some-Thoughts-After-1500-Pathfinder-ACG-Threads#1062013-10-20T06:09:50Z2013-10-19T18:07:07Z<p>Been playing for two weeks now. Have played solo, with small groups, and with large ones.</p>
<p>The game feels dynamic and tense with groups of all sizes. Have had lots of successful missions, and a few failed ones too, so the difficulty level is tuned just fine.</p>
<p>Thanks for making such a carefully crafted, intricately detailed game!</p>Been playing for two weeks now. Have played solo, with small groups, and with large ones.
The game feels dynamic and tense with groups of all sizes. Have had lots of successful missions, and a few failed ones too, so the difficulty level is tuned just fine.
Thanks for making such a carefully crafted, intricately detailed game!heliopolix2013-10-19T18:07:07ZRe: Forums: Play-by-Post Discussion: Tribute to Gary - Part One - Against the Cult of the Reptile God Discussionheliopolixhttps://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/discussion&page=7#3202013-10-17T22:01:44Z2013-10-17T22:01:44Z<p>Thanks Terion. Was a blast gaming with you too. Just got to busy, darn real life.</p>
<p>Give them cultists hell for me!</p>Thanks Terion. Was a blast gaming with you too. Just got to busy, darn real life.
Give them cultists hell for me!heliopolix2013-10-17T22:01:44ZRe: Forums: Play-by-Post Discussion: DM Stormwind's Legacy of Fire Discussion ThreadGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/discussion&page=9#4162013-10-17T21:54:20Z2013-10-17T21:54:20Z<p>OK finally got updated. Thanks for your patience. My posting rate will still be abysmal, but I will post when I can. I trust Muqaq to use me effectively in combat so it doesn't get bogged down waiting for me.</p>
<p>Level of fighter.</p>
<p>+14 HP
<br />
6 skill points
<br />
+1 BAB
<br />
+1 Fort
<br />
Feats: shield focus, goblin cleaver
<br />
Features: Burst Barrier</p>OK finally got updated. Thanks for your patience. My posting rate will still be abysmal, but I will post when I can. I trust Muqaq to use me effectively in combat so it doesn't get bogged down waiting for me.
Level of fighter.
+14 HP
6 skill points
+1 BAB
+1 Fort
Feats: shield focus, goblin cleaver
Features: Burst BarrierGruthic Shalebreaker (alias of heliopolix)2013-10-17T21:54:20ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=36#17552013-10-17T21:49:00Z2013-10-17T21:49:00Z<p><b>"I have little skill at riding. I will walk."</b></p>"I have little skill at riding. I will walk."Gruthic Shalebreaker (alias of heliopolix)2013-10-17T21:49:00ZRe: Forums: Play-by-Post Discussion: 5th Mendevian Crusade Group 2 DiscussionSigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/discussion&page=16#7872013-10-14T15:06:16Z2013-10-14T15:06:16Z<p>Thanks all. Playing Sigmund was a blast. Good gaming to you all!</p>Thanks all. Playing Sigmund was a blast. Good gaming to you all!Sigmund Voight (alias of heliopolix)2013-10-14T15:06:16ZRe: Forums: Play-by-Post Discussion: DM Stormwind's Legacy of Fire Discussion ThreadGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/discussion&page=9#4132013-10-14T14:59:36Z2013-10-14T14:59:36Z<p>Thanks for the kind words. I have really enjoyed playing, but my workload has become very intense during these past few weeks.</p>
<p>I feel like I'm holding the game up. I can try to post when I can, but I'd need someone to delegate to act for me at other times.</p>Thanks for the kind words. I have really enjoyed playing, but my workload has become very intense during these past few weeks.
I feel like I'm holding the game up. I can try to post when I can, but I'd need someone to delegate to act for me at other times.Gruthic Shalebreaker (alias of heliopolix)2013-10-14T14:59:36ZRe: Forums: Play-by-Post Discussion: Tribute to Gary - Part One - Against the Cult of the Reptile God Discussionheliopolixhttps://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/discussion&page=7#3112013-10-12T19:31:32Z2013-10-12T19:31:32Z<p>I must apologize, I have been neglecting my PbP games due to real life turning super busy.</p>
<p>So as not to hold things up, I'm withdrawing from this game. I have had a lot of fun, and I hope to game again with you all in the future.</p>I must apologize, I have been neglecting my PbP games due to real life turning super busy.
So as not to hold things up, I'm withdrawing from this game. I have had a lot of fun, and I hope to game again with you all in the future.heliopolix2013-10-12T19:31:32ZRe: Forums: Play-by-Post Discussion: 5th Mendevian Crusade Group 2 Discussionheliopolixhttps://paizo.com/campaigns/The5thMendevianCrusade/discussion&page=16#7752013-10-12T19:30:25Z2013-10-12T19:30:25Z<p>I must apologize, I have been neglecting my PbP games due to real life turning super busy.</p>
<p>So as not to hold things up, I'm withdrawing from this game. I have had a lot of fun, and I hope to game again with you all in the future.</p>I must apologize, I have been neglecting my PbP games due to real life turning super busy.
So as not to hold things up, I'm withdrawing from this game. I have had a lot of fun, and I hope to game again with you all in the future.heliopolix2013-10-12T19:30:25ZRe: Forums: Play-by-Post Discussion: DM Stormwind's Legacy of Fire Discussion Threadheliopolixhttps://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/discussion&page=9#4092013-10-12T19:29:35Z2013-10-12T19:29:35Z<p>I must apologize, I have been neglecting my PbP games due to real life turning super busy.</p>
<p>So as not to hold things up, I'm withdrawing from this game. I have had a lot of fun, and I hope to game again with you all in the future.</p>I must apologize, I have been neglecting my PbP games due to real life turning super busy.
So as not to hold things up, I'm withdrawing from this game. I have had a lot of fun, and I hope to game again with you all in the future.heliopolix2013-10-12T19:29:35ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=46#22582013-10-09T15:26:46Z2013-10-09T15:26:46Z<p>Sigmund climbs down off the massive feline, and stands in front of Liette. He readies his shield and stands his ground, not wanting to test the treacherous swamp.</p>
<p><span class=messageboard-ooc>Move action: Dismount. Move action: ready shield.</span></p>Sigmund climbs down off the massive feline, and stands in front of Liette. He readies his shield and stands his ground, not wanting to test the treacherous swamp.
Move action: Dismount. Move action: ready shield.Sigmund Voight (alias of heliopolix)2013-10-09T15:26:46ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=32#15512013-10-08T20:27:01Z2013-10-08T20:27:01Z<p><span class=messageboard-ooc>AC 21 HP 13/22</span></p>
<p><b>"Hhhnnggg!"</b></p>
<p>Felgarr groans as the lizard cuts him. He watches Strang try to gut the assassin, and decides to attack that foe, leaving the deadly reptile for last.</p>
<p><span class="messageboard-dice"><b>Flail to Trip:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (4) + 6 = 10</span></p>AC 21 HP 13/22
"Hhhnnggg!"
Felgarr groans as the lizard cuts him. He watches Strang try to gut the assassin, and decides to attack that foe, leaving the deadly reptile for last.
[Dice=Flail to Trip]1d20+6[/dice]Felgarr Thundershield (alias of heliopolix)2013-10-08T20:27:01ZRe: Forums: Recruitment: Nightflier's A Hope Reborn Recruitment Thread - Midnight Campaign Settingheliopolixhttps://paizo.com/campaigns/NightfliersAHopeRebornMidnightCampaignSetting/recruiting&page=7#3212013-10-08T20:15:01Z2013-10-08T20:15:01Z<p>I have been busier than expected this past week, and have not had the time needed to finish Faolán. I'll have to bow out of this game.</p>I have been busier than expected this past week, and have not had the time needed to finish Faolán. I'll have to bow out of this game.heliopolix2013-10-08T20:15:01ZRe: Forums: Play-by-Post Discussion: DM Stormwind's Legacy of Fire Discussion ThreadGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/discussion&page=8#3992013-10-08T02:33:19Z2013-10-08T02:33:19Z<p>Will update tomorrow morning.</p>Will update tomorrow morning.Gruthic Shalebreaker (alias of heliopolix)2013-10-08T02:33:19ZRe: Forums: Recruitment: Nightflier's A Hope Reborn Recruitment Thread - Midnight Campaign Settingheliopolixhttps://paizo.com/campaigns/NightfliersAHopeRebornMidnightCampaignSetting/recruiting&page=6#2802013-10-02T17:47:17Z2013-10-02T17:47:17Z<div class="messageboard-quotee">nightflier wrote:</div><blockquote> <div class="messageboard-quotee">heliopolix wrote:</div><blockquote> <div class="messageboard-quotee">nightflier wrote:</div><blockquote><p> @Heliopolix</p>
<p>If you want, you can use statistics for Varyag for your Wilding, or you can use Dorn, but exchange one racial ability for Beast Shape I 1/day. </blockquote><p>The varyarg are cool, I'll use them, or if you only want one wilding, I'll use the Erenlander and let Grand Moff have it. Do they become wolves involuntarily at night in accordance with the wilding paragraph earlier, or has the generations since the pact bred that trait out? Also I couldn't find the stats for the bearded axe.
<p>One aspect I was trying to work in was he was born without the ability to change or be magically healed. So he's crippled spiritually as well as physically. In a culture that values strength and brutality, he is a pariah.</p>
<p>He is deeply shamed of this (though he had no say in the way he was born, obviously), and wants more than anything to prove himself and be welcomed and accepted back into his clan. He originally set out to find a way to unleash the beat within, but the world is a harsh and unforgiving place and his ignorant quest has become a fight for survival. Outside the shelter and safety of his clan, he's had to resort to desperate measures just to get by; measures likely responsible for his current incarceration.
<br />
</blockquote>This is an excellent idea and I like it a lot. You can perhaps use a standard Dorn with Warg Heroic Path, which would simulate his efforts to become one with the beast. </blockquote><p>To simulate Faolán's search for the beast within, he will indeed be tausing the Warg heroic path. I was planning to take weapon bond (claws) trait, and using claws primarily, but they are available through the Beast HP, not Warg. Would you consider him a lycanthrope for purposes of taking the feat <a href="http://www.d20pfsrd.com/feats/general-feats/aspect-of-the-beast" target="_blank" rel="nofollow">Aspect of the Beast</a> to get claws at level 1?
<p>I was looking at the map, and was wondering if both Dorn and Erenlander stock were part of the stranded colony; if so, can I use a Northern Erenlander for the basis of the Wilding, instead of Dorn?</p>nightflier wrote:heliopolix wrote: nightflier wrote:@Heliopolix
If you want, you can use statistics for Varyag for your Wilding, or you can use Dorn, but exchange one racial ability for Beast Shape I 1/day.
The varyarg are cool, I'll use them, or if you only want one wilding, I'll use the Erenlander and let Grand Moff have it. Do they become wolves involuntarily at night in accordance with the wilding paragraph earlier, or has the generations since the pact bred that trait out? Also I...heliopolix2013-10-02T17:47:17ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=31#15422013-10-02T17:23:35Z2013-10-02T17:23:35Z<p><span class=messageboard-ooc>Yeah, I was OK stepping into the room, but not farther up. Once Terion steps up to the door, his Large size gives him reach, so this time he should be able to ignore the cover from that door. <a href="http://www.d20pfsrd.com/gamemastering/combat#TOC-Cover" target="_blank" rel="nofollow">Example #2</a></span></p>Yeah, I was OK stepping into the room, but not farther up. Once Terion steps up to the door, his Large size gives him reach, so this time he should be able to ignore the cover from that door. Example #2Felgarr Thundershield (alias of heliopolix)2013-10-02T17:23:35ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=45#22392013-10-02T17:18:20Z2013-10-02T17:18:20Z<p><span class=messageboard-ooc>I think Sigmund is the slowest, at 20' in armor. If he could ride as well, that would speed us up.</span></p>
<p><b>"I am rested, but not cured; the cursed sickness has stolen my breath. It would be a blessing to ride, Abigail."</b></p>I think Sigmund is the slowest, at 20' in armor. If he could ride as well, that would speed us up.
"I am rested, but not cured; the cursed sickness has stolen my breath. It would be a blessing to ride, Abigail."Sigmund Voight (alias of heliopolix)2013-10-02T17:18:20ZRe: Forums: Recruitment: "Kirthfinder" -- 1 or 2 more players wanted.heliopolixhttps://paizo.com/campaigns/KirthfinderAvionaPBP/recruiting#262013-10-02T17:15:20Z2013-10-02T17:15:20Z<p>Oops, read this thread after discussion. Caspian, I sent you the bookmarked version I had. I'll be waiting for the PDF from Kirth, as it's probably more recent than what I sent.</p>Oops, read this thread after discussion. Caspian, I sent you the bookmarked version I had. I'll be waiting for the PDF from Kirth, as it's probably more recent than what I sent.heliopolix2013-10-02T17:15:20ZRe: Forums: Recruitment: "Kirthfinder" -- 1 or 2 more players wanted.heliopolixhttps://paizo.com/campaigns/KirthfinderAvionaPBP/recruiting#122013-10-02T15:26:23Z2013-10-02T15:26:23Z<p>Should we rebuild with the latest version of KF? Looking at Kelgan now to see what would change.</p>Should we rebuild with the latest version of KF? Looking at Kelgan now to see what would change.heliopolix2013-10-02T15:26:23ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=31#15382013-10-02T15:20:37Z2013-10-02T15:20:37Z<p><span class=messageboard-ooc>AC 21, HP 22/22</span></p>
<p><span class="messageboard-dice"><b>Will, vs Spell:</b></span> <span class="messageboard-dice">1d20 + 7 + 2 ⇒ (11) + 7 + 2 = 20</span></p>
<p>Firm in his faith, Felgarr shrugs off the shaman's magic easily. Torn between protecting Terion and Strang, he holds his ground and swings.</p>
<p><b>"SAW YOU TAKE A HIT, STRANG. THERE'S A SPOT BEHIND ME. WE'LL GET THAT FINGER-WIGGLER ONCE WE'VE KILLED HIS CRONIES. "</b></p>
<p><span class="messageboard-dice"><b>Trip vs Fighter:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (19) + 6 = 25</span></p>
<p>With the fighter sent sprawling, Felgarr concentrates on him, taking measure of the stains on his soul <span class=messageboard-ooc>(Detect Evil)</span>.</p>
<p><span class=messageboard-ooc>Don't want to move forward and let Terion get hit any more. Strang can tumble easier if the fighter is on his back. Hope we can defeat them before the assassin perforates my speen.</span></p>AC 21, HP 22/22
[dice=Will, vs Spell]1d20+7+2[/dice]
Firm in his faith, Felgarr shrugs off the shaman's magic easily. Torn between protecting Terion and Strang, he holds his ground and swings.
"SAW YOU TAKE A HIT, STRANG. THERE'S A SPOT BEHIND ME. WE'LL GET THAT FINGER-WIGGLER ONCE WE'VE KILLED HIS CRONIES. "
[dice=Trip vs Fighter]1d20+6[/dice]
With the fighter sent sprawling, Felgarr concentrates on him, taking measure of the stains on his soul (Detect Evil).
Don't want to move forward...Felgarr Thundershield (alias of heliopolix)2013-10-02T15:20:37ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=45#22362013-10-02T15:09:42Z2013-10-02T15:09:42Z<p><span class=messageboard-ooc>Yes, move at best possible speed to Kenabres. Still sick after rest, hopefully can get a remove disease LoH from Crissor.</span></p>Yes, move at best possible speed to Kenabres. Still sick after rest, hopefully can get a remove disease LoH from Crissor.Sigmund Voight (alias of heliopolix)2013-10-02T15:09:42ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=31#15362013-10-01T17:53:08Z2013-10-01T17:53:08Z<p><span class=messageboard-ooc>Yes, he'd step forward once the fighter fell. Need to support the brave rogue.</span></p>Yes, he'd step forward once the fighter fell. Need to support the brave rogue.Felgarr Thundershield (alias of heliopolix)2013-10-01T17:53:08ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=45#22302013-09-30T18:47:18Z2013-09-30T18:47:18Z<p><b>Start:</b> <span class=messageboard-ooc>Taking the CMW from Abigail: Con:10/14; HP: 55/55; Fort: +7</span></p>
<p><b>2h:</b>
<br />
<span class="messageboard-dice"><b>Fort, Hero Point (before roll):</b></span> <span class="messageboard-dice">1d20 + 7 + 8 ⇒ (8) + 7 + 8 = 23</span>
<br />
<span class=messageboard-ooc>Con +1</span>
<br />
<span class=messageboard-ooc>Con:11/14; HP: 55/55; Fort: +7</span></p>
<p><b>4h:</b>
<br />
<span class="messageboard-dice"><b>Fort, Hero Point (before roll):</b></span> <span class="messageboard-dice">1d20 + 7 + 8 ⇒ (5) + 7 + 8 = 20</span>
<br />
<span class="messageboard-dice"><b>Con Loss:</b></span> <span class="messageboard-dice">1d4 ⇒ 3</span>
<br />
<span class=messageboard-ooc>Con: -2; HP:-8 Con Loss</span>
<br />
<span class=messageboard-ooc>Con:9/14; HP: 47/47; Fort: +6</span></p>
<p><b>6h:</b>
<br />
<span class="messageboard-dice"><b>Fort:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (2) + 6 = 8</span>
<br />
<span class="messageboard-dice"><b>Con:</b></span> <span class="messageboard-dice">1d4 ⇒ 3</span>
<br />
<span class=messageboard-ooc>Con: -2; HP:-8 Con Loss</span>
<br />
<span class=messageboard-ooc>Con:7/14; HP: 39/39; Fort: +5</span></p>
<p><b>8h:</b>
<br />
<span class="messageboard-dice"><b>Fort:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (2) + 5 = 7</span>
<br />
<span class="messageboard-dice"><b>Con:</b></span> <span class="messageboard-dice">1d4 ⇒ 4</span>
<br />
<span class=messageboard-ooc>Con: -3; HP:-8 Con Loss</span>
<br />
<span class=messageboard-ooc>Con:4/14; HP: 31/31; Fort: +4</span></p>
<p><span class=messageboard-ooc>EDIT: Forgot to add the ability score healing from resting. That makes the difference between him living and dying.</span></p>Start: Taking the CMW from Abigail: Con:10/14; HP: 55/55; Fort: +7
2h:
[dice=Fort, Hero Point (before roll)]1d20+7+8[/dice]
Con +1
Con:11/14; HP: 55/55; Fort: +7
4h:
[dice=Fort, Hero Point (before roll)]1d20+7+8[/dice]
[dice=Con Loss]1d4[/dice]
Con: -2; HP:-8 Con Loss
Con:9/14; HP: 47/47; Fort: +6
6h:
[dice=Fort]1d20+6[/dice]
[dice=Con]1d4[/dice]
Con: -2; HP:-8 Con Loss
Con:7/14; HP: 39/39; Fort: +5
8h:
[dice=Fort]1d20+5[/dice]
[dice=Con]1d4[/dice]
Con: -3; HP:-8 Con Loss
Con:4/14; HP:...Sigmund Voight (alias of heliopolix)2013-09-30T18:47:18ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=31#15312013-09-30T06:03:30Z2013-09-30T06:03:30Z<p><span class="messageboard-dice"><b>Trip the Fighter:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (17) + 6 = 23</span></p>[Dice=Trip the Fighter]1d20+6[/dice]Felgarr Thundershield (alias of heliopolix)2013-09-30T06:03:30ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=45#22182013-09-27T15:33:49Z2013-09-27T15:33:49Z<p>Sigmund looks up in alarm at the towering beast, and is stunned when Abigail tames it before he can even call out an alarm. The spectacle is momentous, but at the moment, he's just grateful that the creature isn't hostile. He gets out his healer's kit and makes his way around the group, noting who amongst them is infected.</p>
<p><b>"Let's camp between these boulders. Well need someone to watch for the first two hours, the spell will work for them once they go to sleep. I'll wake after that and tend to the sick. Those who only need a little rest can wake and help guard. Who knows what dangers tomorrow may bring, but we desperately need rest now."</b></p>Sigmund looks up in alarm at the towering beast, and is stunned when Abigail tames it before he can even call out an alarm. The spectacle is momentous, but at the moment, he's just grateful that the creature isn't hostile. He gets out his healer's kit and makes his way around the group, noting who amongst them is infected.
"Let's camp between these boulders. Well need someone to watch for the first two hours, the spell will work for them once they go to sleep. I'll wake after that and tend...Sigmund Voight (alias of heliopolix)2013-09-27T15:33:49ZRe: Forums: Recruitment: Nightflier's A Hope Reborn Recruitment Thread - Midnight Campaign Settingheliopolixhttps://paizo.com/campaigns/NightfliersAHopeRebornMidnightCampaignSetting/recruiting&page=3#1422013-09-27T15:19:56Z2013-09-27T15:19:56Z<div class="messageboard-quotee">nightflier wrote:</div><blockquote><p> @Heliopolix</p>
<p>If you want, you can use statistics for Varyag for your Wilding, or you can use Dorn, but exchange one racial ability for Beast Shape I 1/day. </blockquote><p>The varyarg are cool, I'll use them, or if you only want one wilding, I'll use the Erenlander and let Grand Moff have it. Do they become wolves involuntarily at night in accordance with the wilding paragraph earlier, or has the generations since the pact bred that trait out? Also I couldn't find the stats for the bearded axe.
<p>One aspect I was trying to work in was he was born without the ability to change or be magically healed. So he's crippled spiritually as well as physically. In a culture that values strength and brutality, he is a pariah.</p>
<p>He is deeply shamed of this (though he had no say in the way he was born, obviously), and wants more than anything to prove himself and be welcomed and accepted back into his clan. He originally set out to find a way to unleash the beat within, but the world is a harsh and unforgiving place and his ignorant quest has become a fight for survival. Outside the shelter and safety of his clan, he's had to resort to desperate measures just to get by; measures likely responsible for his current incarceration.</p>nightflier wrote:@Heliopolix
If you want, you can use statistics for Varyag for your Wilding, or you can use Dorn, but exchange one racial ability for Beast Shape I 1/day.
The varyarg are cool, I'll use them, or if you only want one wilding, I'll use the Erenlander and let Grand Moff have it. Do they become wolves involuntarily at night in accordance with the wilding paragraph earlier, or has the generations since the pact bred that trait out? Also I couldn't find the stats for the bearded...heliopolix2013-09-27T15:19:56ZRe: Forums: Recruitment: Nightflier's A Hope Reborn Recruitment Thread - Midnight Campaign Settingheliopolixhttps://paizo.com/campaigns/NightfliersAHopeRebornMidnightCampaignSetting/recruiting&page=3#1202013-09-26T23:46:07Z2013-09-26T23:46:07Z<p>Ok, got a rough draft ready. It's far from complete, but highlights the concept sufficiently.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>Ok, got a rough draft ready. It's far from complete, but highlights the concept sufficiently.
[Spoiler omitted]
[Spoiler omitted]heliopolix2013-09-26T23:46:07ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=35#17192013-09-26T21:41:32Z2013-09-26T21:41:32Z<p><b>"Hesitation offers evil the chance to insinuate itself into your soul. Redemption can only come to those who willingly seek it out. Any drowning creature will reach out for a branch when death waits below; Your honest offers will often be falsely accepted, for evil has a silver tongue, and tells you what you wish to hear. Better to stand in strength and judge harshly than to offer succor and be gutted. You were not wrong."</b></p>"Hesitation offers evil the chance to insinuate itself into your soul. Redemption can only come to those who willingly seek it out. Any drowning creature will reach out for a branch when death waits below; Your honest offers will often be falsely accepted, for evil has a silver tongue, and tells you what you wish to hear. Better to stand in strength and judge harshly than to offer succor and be gutted. You were not wrong."Gruthic Shalebreaker (alias of heliopolix)2013-09-26T21:41:32ZRe: Forums: Recruitment: Nightflier's A Hope Reborn Recruitment Thread - Midnight Campaign Settingheliopolixhttps://paizo.com/campaigns/NightfliersAHopeRebornMidnightCampaignSetting/recruiting&page=2#632013-09-25T21:07:13Z2013-09-25T21:07:13Z<div class="messageboard-quotee">nightflier wrote:</div><blockquote><p> Well, for one - there is no barbarian. I've rolled barbarian into fighter. To emulate barbarian you need to take Berserker warior's way and then Rage talents. </p>
<p>Second question, they stack. You first apply racial bonus and then trait bonus. </p>
<p>Third, subraces gain all the basic abilities of the parent race, and similarly named abilities are added to those of the parent race. For instance, all elves gain Martial proficiency with bows; Erunsil keep that and gain fighting knives as well.</p>
<p>Four, yes I was. I started creating "talented classes" a bit before, though. In fact, my original inspiration was Skills & Powers from the times of AD&D. But I used a lot of Kirth's stuff, adapted for my games. </p>
<p>Now, having said all that, could you please wait a bit with your character? I'm starting to fear that we have too many elves in the party. Just give me a moment to make a list of players and character concepts, and then we'll see. </blockquote><div class="messageboard-quotee">nightflier wrote:</div><blockquote><p>Heliopolix, there is this piece of text in Midnight CS:</p>
<p>The Wildings</p>
<p>While the few brave souls that have been beyond the remnants of the Fortress Wall tell tales of the wildings, there is little real evidence they even exist. The stories claim these utterly savage people are more wild animal than human and that they can change into fearsome beasts at will. They are said to have no tongue but grunts and howls, and that they hunt in packs, surviving off orcs they kill with nothing but their teeth. In truth, the wildings were once of the Northman race from the village of Hommen, several hundred miles north of Bastion. In the widespread warring that closed the Second Age, the village was abandoned to the orcs by the garrisons defending the Fortress Wall. Desperate to survive, and faced with certain annihilation by Izrador’s armies, the villagers entered a pact with another dark power. An ancient spirit of the Marches, a demonic manifestation of all that is savage and wild in the beasts of the north, made a dire offer of salvation—and the villagers accepted. Each villager was blessed with the strength, speed, and instincts of the northern wolf, but each was also cursed with its form. Able to range the Marches at will, hunting and surviving as a people, the villagers were cursed to wear the form of the wolf every night from twilight to dawn. Now, safe from the orcs but damned to a bestial half-life, the descendants of the original villagers have become the wilding race—a lycanthropic people forever roaming the Vale, forever hunting the orcs they believe are responsible for their fate.</p>
<p>This became the basics for the Shadowland race called Varyags. Perhaps this would suit your concept.</blockquote><p>Thanks for all the feedback.
<p>I was inspired to the original concept by the Latent Wolfbrother talent. Snow elves seemed interesting, but I have no problem playing another race. I do want to be from the north, so it seems Dorn, Erenlander, and the Wilding you posted are all suitable to my concept.</p>
<p>I'll keep working.</p>nightflier wrote:Well, for one - there is no barbarian. I've rolled barbarian into fighter. To emulate barbarian you need to take Berserker warior's way and then Rage talents.
Second question, they stack. You first apply racial bonus and then trait bonus.
Third, subraces gain all the basic abilities of the parent race, and similarly named abilities are added to those of the parent race. For instance, all elves gain Martial proficiency with bows; Erunsil keep that and gain fighting knives as...heliopolix2013-09-25T21:07:13ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=35#17102013-09-25T18:57:51Z2013-09-25T18:57:51Z<p><span class="messageboard-dice"><b>Will vs SLA:</b></span> <span class="messageboard-dice">1d20 + 3 + 3 ⇒ (12) + 3 + 3 = 18</span><span class="messageboard-dice">1d20 + 3 + 3 ⇒ (4) + 3 + 3 = 10</span></p>[dice=Will vs SLA]1d20+3+3;1d20+3+3[/dice]Gruthic Shalebreaker (alias of heliopolix)2013-09-25T18:57:51ZRe: Forums: Play-by-Post Discussion: 5th Mendevian Crusade Group 2 DiscussionSigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/discussion&page=16#7582013-09-25T18:52:40Z2013-09-25T18:52:40Z<p>Yeah, sigmund has 0 channel energy, and 2 domain spells (can't conver to heal). He got singed by the drakes, but nothing too bad..</p>Yeah, sigmund has 0 channel energy, and 2 domain spells (can't conver to heal). He got singed by the drakes, but nothing too bad..Sigmund Voight (alias of heliopolix)2013-09-25T18:52:40ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=35#17072013-09-25T16:52:28Z2013-09-25T16:52:28Z<p><b>"Muqaq is right. It has already caused a broken leg. We will not let it cause further chaos, or spy for the gnolls."</b></p>
<p>Gruthic hefts his axe and swings.</p>
<p><span class="messageboard-dice"><b>Waraxe, Unluck, Damage:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (15) + 7 = 22</span><span class="messageboard-dice">1d20 + 7 ⇒ (11) + 7 = 18</span><span class="messageboard-dice">1d10 + 4 ⇒ (2) + 4 = 6</span></p>"Muqaq is right. It has already caused a broken leg. We will not let it cause further chaos, or spy for the gnolls."
Gruthic hefts his axe and swings.
[dice=Waraxe, Unluck, Damage]1d20+7;1d20+7;1d10+4[/dice]Gruthic Shalebreaker (alias of heliopolix)2013-09-25T16:52:28ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=31#15192013-09-25T16:40:35Z2013-09-25T16:40:35Z<p><span class=messageboard-ooc> AC 21, HP 22/22, deafened</span></p>
<p>Felgarr surges forward into the breach, flail swinging at the lizard's legs.</p>
<p><span class="messageboard-dice"><b>Flail, Trip:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (10) + 6 = 16</span> <span class=messageboard-ooc>vs CMD</span></p>
<p>Still deafened, he can barely hear himself through his ringing ears. Everyone else should be able to hear him just fine though.</p>
<p><b>"LET'S GET THIS ONE, TERION. TAKE HIM OUT AND WE'LL GET THE BIG GUY NEXT"</b></p>AC 21, HP 22/22, deafened
Felgarr surges forward into the breach, flail swinging at the lizard's legs.
[dice=Flail, Trip]1d20+6[/dice] vs CMD
Still deafened, he can barely hear himself through his ringing ears. Everyone else should be able to hear him just fine though.
"LET'S GET THIS ONE, TERION. TAKE HIM OUT AND WE'LL GET THE BIG GUY NEXT"Felgarr Thundershield (alias of heliopolix)2013-09-25T16:40:35ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=45#22122013-09-25T15:52:52Z2013-09-25T15:52:52Z<p>Sigmund carefully gathers up the pistols and sits on the ground a short distance away from the distraught women. He takes out his prized hankerchief, so carefully carried through the desolate wasteland, and uses it to clean the powder residue and gritty dirt from the barrels and chambers. The act of cleaning the weapons calms him, and he beckons the others to join him. With the stinging dust diminished, he finds his voice.</p>
<p><b>"This day has been long and difficuly, my friends. We are at the brink of destruction. The precepice of death looms before us, and the void beneath has already swallowed many of those we hold dearest. Let us never forget the sacrifices they made so that we might live. Let us honor and cherish their gift by surviving!"</b></p>
<p><b>"All day, I have been struggling to find a way to let us reach Kenabres quickly. I have failed. Now, with the sickness among us, I fear we have no choice but to rest and weather the night. I have something to aid us in that, a spell to strengthen our rest. The night will pass quickly for those under it, as your body rests for what feels like days. After a few hours, I will waken and tend to those ailing as I am, in the hopes of curing the contamination."</b></p>
<p><b>"Can anyone provide a ward or shelter to protect us while we sleep, for the spell is broken for those who wake during the night?"</b></p>
<p><span class=messageboard-ooc>Going to request to use a Hero Point to convert my remaining 2nd level spell to Nap Stack. I have the material component. It will last 8 hours. After 2 hours, everyone will get the effects of a full nights rest. Every 2 hours after, they will recieve the effects of a full day's rest. Each 2 hours counts as a day for saving against disease, curing ability damage, etc. If woken, you cannot regain the accelerated recovery sleep.</span></p>Sigmund carefully gathers up the pistols and sits on the ground a short distance away from the distraught women. He takes out his prized hankerchief, so carefully carried through the desolate wasteland, and uses it to clean the powder residue and gritty dirt from the barrels and chambers. The act of cleaning the weapons calms him, and he beckons the others to join him. With the stinging dust diminished, he finds his voice.
"This day has been long and difficuly, my friends. We are at the...Sigmund Voight (alias of heliopolix)2013-09-25T15:52:52ZRe: Forums: Play-by-Post Discussion: 5th Mendevian Crusade Group 2 DiscussionSigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/discussion&page=15#7482013-09-24T20:22:09Z2013-09-24T20:22:09Z<p>HP: 1d10+2 = +8
<br />
BAB +1
<br />
Ref +1
<br />
Skills +4
<br />
Spellcasting: as Cleric 9, CL 10
<br />
Stigmata: bleed for self buff</p>
<p>Thanks for that retraining option DM. I'll be using it once we reach Clydwell. 5 days and 500gp (10 gp • level 10 • 5 days) is an acceptable expense to replace a feat I rarely use.</p>HP: 1d10+2 = +8
BAB +1
Ref +1
Skills +4
Spellcasting: as Cleric 9, CL 10
Stigmata: bleed for self buff
Thanks for that retraining option DM. I'll be using it once we reach Clydwell. 5 days and 500gp (10 gp * level 10 * 5 days) is an acceptable expense to replace a feat I rarely use.Sigmund Voight (alias of heliopolix)2013-09-24T20:22:09ZRe: Forums: Play-by-Post Discussion: 5th Mendevian Crusade Group 2 DiscussionSigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/discussion&page=15#7412013-09-23T18:58:27Z2013-09-23T18:58:27Z<p>Sigmund has been focusing a lot more on supporting the party than seeking personal glory in melee.</p>
<p>Would you allow him to retrain Power Attack to Combat Expertise?</p>Sigmund has been focusing a lot more on supporting the party than seeking personal glory in melee.
Would you allow him to retrain Power Attack to Combat Expertise?Sigmund Voight (alias of heliopolix)2013-09-23T18:58:27ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=31#15162013-09-23T15:46:26Z2013-09-23T15:46:26Z<p><b>Terion, fall back and swing over me.</b></p>
<p>Felgarr, seeing Terion so wounded, readies to move to hold the door.</p>
<p><span class=messageboard-ooc> Hoping Terion will step back 5' and let Felgarr in the front. Readying to move into position as soon as he moves. </span></p>Terion, fall back and swing over me.
Felgarr, seeing Terion so wounded, readies to move to hold the door.
Hoping Terion will step back 5' and let Felgarr in the front. Readying to move into position as soon as he moves.Felgarr Thundershield (alias of heliopolix)2013-09-23T15:46:26ZRe: Forums: Play-by-Post Discussion: Tribute to Gary - Part One - Against the Cult of the Reptile God DiscussionFelgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/discussion&page=7#3092013-09-20T21:07:54Z2013-09-20T21:07:54Z<p>Hey you made it through without becoming zombie food or goblin bait. That's better than me.</p>
<p>The missing bonded object and deafness suck, but we'll get out stuff back when we pry it from their cold, dead hands. </p>
<p>This adventure is definitely punishing of mistakes, but that makes victory that much sweeter. </p>
<p>Hope you stick around, and wish you good luck if you don't.</p>Hey you made it through without becoming zombie food or goblin bait. That's better than me.
The missing bonded object and deafness suck, but we'll get out stuff back when we pry it from their cold, dead hands.
This adventure is definitely punishing of mistakes, but that makes victory that much sweeter.
Hope you stick around, and wish you good luck if you don't.Felgarr Thundershield (alias of heliopolix)2013-09-20T21:07:54ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=45#22022013-09-20T20:18:49Z2013-09-20T20:18:49Z<p><span class=messageboard-ooc>Not great posting this week from me; I'm on a tablet instead of my PC.</span></p>
<p><span class=messageboard-ooc>HP 30/49. AC 33</span></p>
<p>Trusting that Liette knows where she's going, Sigmund does his best to keep up. He moves beside her, once again trying to shield her from the drake.</p>
<p><b>"We will win, Liette. We must."</b></p>
<p><span class=messageboard-ooc>50' move to L47, total defense.</span></p>Not great posting this week from me; I'm on a tablet instead of my PC.
HP 30/49. AC 33
Trusting that Liette knows where she's going, Sigmund does his best to keep up. He moves beside her, once again trying to shield her from the drake.
"We will win, Liette. We must."
50' move to L47, total defense.Sigmund Voight (alias of heliopolix)2013-09-20T20:18:49ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=31#15122013-09-20T20:05:06Z2013-09-20T20:05:06Z<p>With Terion holding a commanding position, Felgarr holds the flank to ensure no other enemies can get to the mages in the corridor. He does not know why the barbarian chose to run into the room, but it was her undoing, and he will not repeat her mistake. He hopes she lives long enough that he can save her, though he isn't hopeful.</p>
<p><span class=messageboard-ooc>If Terion is large, he takes up all 4 squares in front of the door. Move back behind the mages, ready to strike any enemy that gets in melee range.</span></p>With Terion holding a commanding position, Felgarr holds the flank to ensure no other enemies can get to the mages in the corridor. He does not know why the barbarian chose to run into the room, but it was her undoing, and he will not repeat her mistake. He hopes she lives long enough that he can save her, though he isn't hopeful.
If Terion is large, he takes up all 4 squares in front of the door. Move back behind the mages, ready to strike any enemy that gets in melee range.Felgarr Thundershield (alias of heliopolix)2013-09-20T20:05:06ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playGruthic Shalebreaker (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=34#16802013-09-17T22:05:43Z2013-09-17T22:05:43Z<p>Gruthic gets a good look at their quarry for the first time as they corner it in the Chapter House. The miserable little creature doesn't impress him terribly as it cowers against the back wall.</p>
<p><b>"This? This creature is what all the ruckus was about? It's no bigger than a rabbit. A silly little rabbit. I'll go lop his head off."</b></p>
<p>He draws out his axe and moves across the room to the creature.</p>
<p><span class=messageboard-ooc>Double move up to 40' untill adjacent. Drawing axe as part of move.</span></p>Gruthic gets a good look at their quarry for the first time as they corner it in the Chapter House. The miserable little creature doesn't impress him terribly as it cowers against the back wall.
"This? This creature is what all the ruckus was about? It's no bigger than a rabbit. A silly little rabbit. I'll go lop his head off."
He draws out his axe and moves across the room to the creature.
Double move up to 40' untill adjacent. Drawing axe as part of move.Gruthic Shalebreaker (alias of heliopolix)2013-09-17T22:05:43ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=44#21892013-09-17T21:58:57Z2013-09-17T21:58:57Z<p>Sigmund moves around Liette, tracking the drakes. <b>"Inheritor save your humble servants,"</b> he implores, still standing only through the power of his faith. He readies his sword and prepares for the worst.</p>
<p><span class=messageboard-ooc>Move to Q54, re-drawing sword that was hanging by weapon cord. Use touch of good (<i>+4 sacred bonus to attack, skills, checks, and saves for 1 round.</i>) on Liette.</span></p>Sigmund moves around Liette, tracking the drakes. "Inheritor save your humble servants," he implores, still standing only through the power of his faith. He readies his sword and prepares for the worst.
Move to Q54, re-drawing sword that was hanging by weapon cord. Use touch of good (+4 sacred bonus to attack, skills, checks, and saves for 1 round.) on Liette.Sigmund Voight (alias of heliopolix)2013-09-17T21:58:57ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=30#15002013-09-16T20:40:19Z2013-09-16T20:40:19Z<p>Seeing Strange suddenly collapse, and with Terion grown to giant size, Felgarr backs up and checks on the prone orc. He can find no wounds on the rogue, so he tries calling and shaking him awake. His ears are still ringing, so he cannot hear his own voice. He hopes it's loud enough.</p>
<p><b>"STRANG, CAN YOU HEAR ME? WAKE UP, ORC. NOW IS NOT THE TIME TO BE SLEEPING ON THE JOB. STRANG!"</b></p>Seeing Strange suddenly collapse, and with Terion grown to giant size, Felgarr backs up and checks on the prone orc. He can find no wounds on the rogue, so he tries calling and shaking him awake. His ears are still ringing, so he cannot hear his own voice. He hopes it's loud enough.
"STRANG, CAN YOU HEAR ME? WAKE UP, ORC. NOW IS NOT THE TIME TO BE SLEEPING ON THE JOB. STRANG!"Felgarr Thundershield (alias of heliopolix)2013-09-16T20:40:19ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=44#21862013-09-16T18:52:56Z2013-09-16T18:52:56Z<p>Sigmund nods bleakly, following the scout out of the choking dust as he fumbles the cartridges into the unfamiliar weapon. Praying that he'd completed the task correctly, he slides the gun back into its holster at her side and stands between her and her target, shield raised.</p>
<p><span class=messageboard-ooc>Move beside Liette. Spend 2nd move to holster her gun, so she can draw it next round. If a drake attacks Liette in melee, I would like to spend a hero point to jump in the way, becoming the target instead.</span></p>Sigmund nods bleakly, following the scout out of the choking dust as he fumbles the cartridges into the unfamiliar weapon. Praying that he'd completed the task correctly, he slides the gun back into its holster at her side and stands between her and her target, shield raised.
Move beside Liette. Spend 2nd move to holster her gun, so she can draw it next round. If a drake attacks Liette in melee, I would like to spend a hero point to jump in the way, becoming the target instead.Sigmund Voight (alias of heliopolix)2013-09-16T18:52:56ZRe: Forums: Play-by-Post Discussion: Tribute to Gary - Part One - Against the Cult of the Reptile God DiscussionFelgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/discussion&page=7#3052013-09-13T22:48:49Z2013-09-13T22:48:49Z<p>I'll be out this weekend.</p>I'll be out this weekend.Felgarr Thundershield (alias of heliopolix)2013-09-13T22:48:49ZRe: Forums: Play-by-Post Discussion: 5th Mendevian Crusade Group 2 DiscussionSigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/discussion&page=15#7302013-09-13T22:48:12Z2013-09-13T22:48:12Z<p>I'll be out this weekend.</p>I'll be out this weekend.Sigmund Voight (alias of heliopolix)2013-09-13T22:48:12ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=30#14952013-09-13T18:44:25Z2013-09-13T18:44:25Z<p><span class=messageboard-ooc>Dang!</span></p>Dang!Felgarr Thundershield (alias of heliopolix)2013-09-13T18:44:25ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=44#21752013-09-13T06:04:00Z2013-09-13T06:04:00Z<p>Sigmund watches Liette reload her weapon, eyes stinging in the sand.</p>
<p><b>"Here. Let me,"</b> he croaks, holding out his hand. <b>"I'll load. You shoot."</b></p>
<p><span class=messageboard-ooc>Going to reload Valor if she hands it over.</span></p>Sigmund watches Liette reload her weapon, eyes stinging in the sand.
"Here. Let me," he croaks, holding out his hand. "I'll load. You shoot."
Going to reload Valor if she hands it over.Sigmund Voight (alias of heliopolix)2013-09-13T06:04:00ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=30#14872013-09-11T16:31:09Z2013-09-11T16:31:09Z<p><span class=messageboard-ooc>Felgar's action taken above. The first roll was Fort. vs Stink. Terion, I think the 'fighter' on the map at U27 was the bad guy who opened the door.</span></p>
<p><span class="messageboard-dice"><b>Fort. Vs Bang:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (6) + 7 = 13</span></p>Felgar's action taken above. The first roll was Fort. vs Stink. Terion, I think the 'fighter' on the map at U27 was the bad guy who opened the door.
[dice=Fort. Vs Bang]1d20+7[/dice]Felgarr Thundershield (alias of heliopolix)2013-09-11T16:31:09ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=30#14812013-09-10T21:02:01Z2013-09-10T21:02:01Z<p><span class=messageboard-ooc>I'm still here... </span></p>I'm still here...Felgarr Thundershield (alias of heliopolix)2013-09-10T21:02:01ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=44#21602013-09-09T20:32:34Z2013-09-09T20:32:34Z<p><span class=messageboard-ooc>Hands: Holy Symbol & Shield
<br />
AC 29 (+7 armor, +1 dex, +3 shield, +1 haste, +7 sacred) [sacred bonus drops once struck in combat]
<br />
HP 49/49 [67 normal max]
<br />
Conditions: Con Damage(4), Str Damage (5), Fatigued, Weapon of Awe (Kenan)
<br />
</span></p>
<p>[Spoiler omitted]</p>
<p>Sigmund's eyes trail the sizzling clouds of dust spit by the demonic drakes as they fall upon the cleric and her cat. He grimaces at the sound of searing flesh and cringes with the muffled thud. When Sacha springs forth from the concealment, sans Abigail, Sigmund cries out in alarm - or tries to, his suddenly swollen throat turning it into a painful squawk. He drops Beacon, letting it swing by the cord on his wrist, and hurries into the sandcloud, hoping the priestess still lives. He finds her supine form stretched out in the sand, the dustcloud obscuring the details. Praying that she still lives, he reaches out and uses one of his few remaining spells.</p>
<p><b>"Stay with us, Huntress,"</b> he croaks as his spell takes hold.</p>
<p><span class=messageboard-ooc>Move 20' to Q49, convert Spear of Purity to CMW.</span></p>
<p><span class="messageboard-dice"><b>CMW @ Abigail:</b></span> <span class="messageboard-dice">2d8 + 9 ⇒ (2, 5) + 9 = 16</span></p>Hands: Holy Symbol & Shield
AC 29 (+7 armor, +1 dex, +3 shield, +1 haste, +7 sacred) [sacred bonus drops once struck in combat]
HP 49/49 [67 normal max]
Conditions: Con Damage(4), Str Damage (5), Fatigued, Weapon of Awe (Kenan)
[Spoiler omitted]
Sigmund's eyes trail the sizzling clouds of dust spit by the demonic drakes as they fall upon the cleric and her cat. He grimaces at the sound of searing flesh and cringes with the muffled thud. When Sacha springs forth from the concealment, sans...Sigmund Voight (alias of heliopolix)2013-09-09T20:32:34ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=30#14772013-09-06T17:55:58Z2013-09-06T17:55:58Z<p><span class="messageboard-dice">1d20 + 7 ⇒ (13) + 7 = 20</span></p>
<p>Felgarr growls at the reappearance of the foul reptiles. His dwarven guts are iron, as promised, and he steps to the fore to protect his nauseated allies.</p>
<p>He nods at Strang, seeing him use a wise tactic, and readies to assist.</p>
<p><span class=messageboard-ooc> Move in front of Am a, ready to trip any foe that moves adjacent to Strang.</span></p>
<p><span class="messageboard-dice"><b>Ready Trip, CE:</b></span> <span class="messageboard-dice">1d20 + 6 - 1 ⇒ (12) + 6 - 1 = 17</span></p>[Dice]1d20+7[/dice]
Felgarr growls at the reappearance of the foul reptiles. His dwarven guts are iron, as promised, and he steps to the fore to protect his nauseated allies.
He nods at Strang, seeing him use a wise tactic, and readies to assist.
Move in front of Am a, ready to trip any foe that moves adjacent to Strang.
[Dice=Ready Trip, CE]1d20+6-1[/dice]Felgarr Thundershield (alias of heliopolix)2013-09-06T17:55:58ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=43#21442013-09-05T20:30:53Z2013-09-05T20:30:53Z<p><span class=messageboard-ooc>Sigmund's basically out of direct effects. He'll support Keenan as long as he can. Touch of good again, draw sword.</span></p>
<p>Sigmund nods wearily in thanks at Crissor. He tucks his holy symbol away on his wrist, and draws out Beacon. He focuses through the stinging pain of the cough, and touches Keenan on the shoulder with the pommel. Once again, the blessings of Iomedae bolster his aim.</p>Sigmund's basically out of direct effects. He'll support Keenan as long as he can. Touch of good again, draw sword.
Sigmund nods wearily in thanks at Crissor. He tucks his holy symbol away on his wrist, and draws out Beacon. He focuses through the stinging pain of the cough, and touches Keenan on the shoulder with the pommel. Once again, the blessings of Iomedae bolster his aim.Sigmund Voight (alias of heliopolix)2013-09-05T20:30:53ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=43#21342013-09-03T18:48:45Z2013-09-03T18:48:45Z<p>Sigmund moves to Kenan and uses Touch of Good.</p>
<p><span class=messageboard-ooc>+4 to attack skills saves checks for 1 round. </span></p>Sigmund moves to Kenan and uses Touch of Good.
+4 to attack skills saves checks for 1 round.Sigmund Voight (alias of heliopolix)2013-09-03T18:48:45ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=43#21162013-08-30T18:27:18Z2013-08-30T18:27:18Z<p><b>Round 1</b>
<br />
<span class=messageboard-ooc>Hands: Holy Symbol & Shield
<br />
AC 28 (+7 armor, +1 dex, +3 shield, +7 Sacred) [sacred bonus drops once struck in combat]
<br />
HP 49/49 [67 normal max]
<br />
Conditions: Con Damage(4), Str Damage (5), Fatigued, Weapon of Awe(Kenan)
<br />
</span></p>
<p>[Spoiler omitted]</p>
<p><b>"Iomedae shelter us. Help us drive off our demonic pursuers."</b></p>
<p>Sigmund bring his holy symbol up, but there is a worrisome lack of conviction in his request. His voice catches in his throat, and he coughs wetly. </p>
<p>He wipes his stinging eyes and peers at the distant drakes.</p>
<p><span class="messageboard-dice"><b>K. (the Planes):</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (13) + 13 = 26</span></p>
<p><b>"The .."</b> <<i>coughing spasm</i>> <b>".. the drakes have demonic resistances. They cannot be hurt by cold, acid, or electricity. They do not sleep, and cannot be paralyzed or poisoned."</b> <<i>deep breath</i>> <b>"Fire can hurt them, but not as much as you would hope. They are also fast, and move in unexpected ways. Keep... keep your guard up. I will help as I can. We should also spread out. If anyone can protect us from the lightning they breathe, please do so."</b></p>
<p>Out of breath from his speech, Sigmund casts a spell on Kenan's bow, and grimly states, <b>"Destroy them."</b></p>
<p><span class=messageboard-ooc>Cast Weapon of Awe on Kenan's bow: +2 damage, and crits cause Shaken. Going to try to move with him if he moves so I can support with Touch of Good in subsequent rounds.</span></p>Round 1
Hands: Holy Symbol & Shield
AC 28 (+7 armor, +1 dex, +3 shield, +7 Sacred) [sacred bonus drops once struck in combat]
HP 49/49 [67 normal max]
Conditions: Con Damage(4), Str Damage (5), Fatigued, Weapon of Awe(Kenan)
[Spoiler omitted]
"Iomedae shelter us. Help us drive off our demonic pursuers."
Sigmund bring his holy symbol up, but there is a worrisome lack of conviction in his request. His voice catches in his throat, and he coughs wetly.
He wipes his stinging eyes and peers at...Sigmund Voight (alias of heliopolix)2013-08-30T18:27:18ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=43#21102013-08-29T22:55:05Z2013-08-29T22:55:05Z<p><span class=messageboard-ooc>No, Sigmund is out of Channels, and almost depleted on spells. He has two 2nd level, a 2nd level domain, and a 1st level domain spell left. He can convert the non-domain spells to CMW, but they won't help too much. He will use them if there are still people significantly wounded after your efforts, Abigail. We'd better hope for a peaceful night - it has been one <b>abyss</b> of a day.</span></p>No, Sigmund is out of Channels, and almost depleted on spells. He has two 2nd level, a 2nd level domain, and a 1st level domain spell left. He can convert the non-domain spells to CMW, but they won't help too much. He will use them if there are still people significantly wounded after your efforts, Abigail. We'd better hope for a peaceful night - it has been one abyss of a day.Sigmund Voight (alias of heliopolix)2013-08-29T22:55:05ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=30#14542013-08-28T16:59:42Z2013-08-28T16:59:42Z<p><b>"The middle is fine by me. Let us be swift but not stupid. We don't want to give them to long to regroup, but we don't want to rush headlong into any more ambushes."</b></p>"The middle is fine by me. Let us be swift but not stupid. We don't want to give them to long to regroup, but we don't want to rush headlong into any more ambushes."Felgarr Thundershield (alias of heliopolix)2013-08-28T16:59:42ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=42#20882013-08-28T04:31:34Z2013-08-28T04:31:34Z<p><span class=messageboard-ooc>Hands: Holy Symbol & Shield
<br />
AC 29 (+7 armor, +1 dex, +3 shield, +7 Sacred, +1 haste) [sacred bonus drops once struck in combat]
<br />
HP 41/67
<br />
Conditions: Haste, Smoked Goggles, Str Damage (5)</span></p>
<p>[Spoiler omitted]</p>
<p>Sigmund brings up his holy symbol, his eyes alight with fury beneath the dark glass.</p>
<p><b>"Get you back to Hell, demon!</b></p>
<p>The firey light of Iomedae burns out from the starburst and sword, scalding the demon and causing her infernal flesh to smoke and pop. Still, the strength of her corruption is a match for Sigmund's conviction, and she resists the worst of it, keeping her carapace from bursting into flame.</p>
<p><span class="messageboard-dice"><b>Channel Energy:</b></span> <span class="messageboard-dice">7d6 ⇒ (6, 6, 5, 5, 3, 2, 6) = 33</span>
<br />
<span class="messageboard-dice"><b>Will Save (DC 22):</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (18) + 11 = 29</span> <span class=messageboard-ooc>Save. Half damage = 16</span></p>Hands: Holy Symbol & Shield
AC 29 (+7 armor, +1 dex, +3 shield, +7 Sacred, +1 haste) [sacred bonus drops once struck in combat]
HP 41/67
Conditions: Haste, Smoked Goggles, Str Damage (5)
[Spoiler omitted]
Sigmund brings up his holy symbol, his eyes alight with fury beneath the dark glass.
"Get you back to Hell, demon!
The firey light of Iomedae burns out from the starburst and sword, scalding the demon and causing her infernal flesh to smoke and pop. Still, the strength of her corruption...Sigmund Voight (alias of heliopolix)2013-08-28T04:31:34ZRe: Forums: Play-by-Post Discussion: 5th Mendevian Crusade Group 2 DiscussionSigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/discussion&page=15#7132013-08-27T00:42:30Z2013-08-27T00:42:30Z<p>Sorry for the confusion with the gaze attack. Think I'm all set now.</p>Sorry for the confusion with the gaze attack. Think I'm all set now.Sigmund Voight (alias of heliopolix)2013-08-27T00:42:30ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=42#20822013-08-27T00:41:27Z2013-08-27T00:41:27Z<p><span class=messageboard-ooc>I thought her gaze attack affected us in the surprise round, before his warning. If we get to take actions on our turn, Sigmund will close his eyes, pull out his smoked goggles and put them on, granting +8 on saves vs gaze attacks. Then he'll open his eyes and save with +20 to his roll (standard action to retrieve, moved action to don)</span></p>I thought her gaze attack affected us in the surprise round, before his warning. If we get to take actions on our turn, Sigmund will close his eyes, pull out his smoked goggles and put them on, granting +8 on saves vs gaze attacks. Then he'll open his eyes and save with +20 to his roll (standard action to retrieve, moved action to don)Sigmund Voight (alias of heliopolix)2013-08-27T00:41:27ZRe: Forums: Play-by-Post Discussion: 5th Mendevian Crusade Group 2 DiscussionSigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/discussion&page=15#7102013-08-26T18:41:31Z2013-08-26T18:41:31Z<p>Been sick lately, and taking care of my sick daughter. Thanks for your patience.</p>Been sick lately, and taking care of my sick daughter. Thanks for your patience.Sigmund Voight (alias of heliopolix)2013-08-26T18:41:31ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=42#20802013-08-26T18:39:39Z2013-08-26T18:39:39Z<p><span class="messageboard-dice">1d20 + 12 ⇒ (6) + 12 = 18</span></p>
<p>Sigmund had not been wearing his smoked goggles lately and he surely would regret it after this fight. At the moment, he's too busy running for his life.</p>[Dice]1d20+12[/dice]
Sigmund had not been wearing his smoked goggles lately and he surely would regret it after this fight. At the moment, he's too busy running for his life.Sigmund Voight (alias of heliopolix)2013-08-26T18:39:39ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=42#20672013-08-21T18:16:20Z2013-08-21T18:16:20Z<p>Sigmund follows Liette as she walks away shaking. When she stops and begins reloading her guns, he puts his hand on her shoulder. He doesn't speak or try to interfere with her grief and rage, knowing personally how intense such emotions can be. Instead, he tries to be a support she can rely on, if she chooses to.</p>Sigmund follows Liette as she walks away shaking. When she stops and begins reloading her guns, he puts his hand on her shoulder. He doesn't speak or try to interfere with her grief and rage, knowing personally how intense such emotions can be. Instead, he tries to be a support she can rely on, if she chooses to.Sigmund Voight (alias of heliopolix)2013-08-21T18:16:20ZRe: Forums: Play-by-Post Discussion: 5th Mendevian Crusade Group 2 DiscussionSigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/discussion&page=15#7052013-08-19T15:53:46Z2013-08-19T15:53:46Z<p>Sigmund is getting more martial now that he has holy vindicator. He'll be upgrading to full plate when they get back, so he can get decent AC. His damage is insignificant and he'll just be a speed bump keeping the bad guys away from our ranged behemoths.</p>Sigmund is getting more martial now that he has holy vindicator. He'll be upgrading to full plate when they get back, so he can get decent AC. His damage is insignificant and he'll just be a speed bump keeping the bad guys away from our ranged behemoths.Sigmund Voight (alias of heliopolix)2013-08-19T15:53:46ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=29#14392013-08-15T18:19:09Z2013-08-15T18:19:09Z<p><b>"Good man. You going to use your own blade on that slime? Got me this to use,"</b> Felgarr pats the cooks flail. <b>"You can probably find something in that pile there."</b></p>"Good man. You going to use your own blade on that slime? Got me this to use," Felgarr pats the cooks flail. "You can probably find something in that pile there."Felgarr Thundershield (alias of heliopolix)2013-08-15T18:19:09ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=41#20452013-08-15T18:10:18Z2013-08-15T18:10:18Z<p><span class=messageboard-ooc>Hands: Holy Symbol & Shield
<br />
AC 28 (+7 armor, +1 dex, +3 shield, +7 Sacred) [sacred bonus drops once struck in combat]
<br />
HP 25/67
<br />
Conditions: Aura of Heroism Str Damage (5)
<br />
</span></p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>Too much good RP after Nate's death, not enough healing up! Still over half wounded. When Liette used her 2 channel energy on his body, did it heal the rest of us any?.</span></p>
<p>Sigmund scowls at the demon as she lands, and his response is swift. He bolsters his allies and launches a dispelling word to strip away the demon's defenses.</p>
<p><span class=messageboard-ooc>Aura of Heroism - LAST ROUND OF THE DAY. Dispel Magic.</span></p>
<p><span class="messageboard-dice"><b>Dispel Check:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (16) + 9 = 25</span></p>
<p><span class=messageboard-ooc>EDIT: Realized NO SR on dispel Magic. Removed Roll.</span></p>Hands: Holy Symbol & Shield
AC 28 (+7 armor, +1 dex, +3 shield, +7 Sacred) [sacred bonus drops once struck in combat]
HP 25/67
Conditions: Aura of Heroism Str Damage (5)
[Spoiler omitted]
Too much good RP after Nate's death, not enough healing up! Still over half wounded. When Liette used her 2 channel energy on his body, did it heal the rest of us any?.
Sigmund scowls at the demon as she lands, and his response is swift. He bolsters his allies and launches a dispelling word to strip away...Sigmund Voight (alias of heliopolix)2013-08-15T18:10:18ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=41#20362013-08-14T18:43:19Z2013-08-14T18:43:19Z<p><b>"Ah, I had misunderstood you, Viorel, for I must admit to being uninformed in the ways of the arcane. I thought you meant 'not a spell I know, <i>today</i>.' I had assumed you would be able to conjure such a spell tomorrow. Iomedae gifts me with the magic I need when I ask her, and I thought your magic must be similar. It looks as though we will be making the trek on foot."</b></p>"Ah, I had misunderstood you, Viorel, for I must admit to being uninformed in the ways of the arcane. I thought you meant 'not a spell I know, today.' I had assumed you would be able to conjure such a spell tomorrow. Iomedae gifts me with the magic I need when I ask her, and I thought your magic must be similar. It looks as though we will be making the trek on foot."Sigmund Voight (alias of heliopolix)2013-08-14T18:43:19ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=29#14332013-08-14T17:46:20Z2013-08-14T17:46:20Z<p><span class=messageboard-ooc>Did everyone get 11 HP from Ama's channels after the combat was over, and 2 HP from resting?</span></p>
<p><b>"Terion, since you and Mags are still wounded from the last fight, I'll take point today, and both of you use your polearms. I'll hold the line and knock 'em down while you fight from the second rank. Going to need someone else up front with me, since the corridors are to wide to hold on my own. Strang, you up for that? Terion, give him that ring we found to ward off blows. He'll need it. Ama, you hold the rear, in case some thugs come up behind us again. Wizards, in the middle. Let's go kill that slime."</b></p>
<p>Felgarr makes his choice, selecting the cook's heavy flail to use against the creature.</p>
<p><span class=messageboard-ooc>Proposed new marching order for today:
<br />
Felgarr Strang
<br />
Terion Mags
<br />
Ranme Bizzle
<br />
Elgoron Ama</span></p>Did everyone get 11 HP from Ama's channels after the combat was over, and 2 HP from resting?
"Terion, since you and Mags are still wounded from the last fight, I'll take point today, and both of you use your polearms. I'll hold the line and knock 'em down while you fight from the second rank. Going to need someone else up front with me, since the corridors are to wide to hold on my own. Strang, you up for that? Terion, give him that ring we found to ward off blows. He'll need it. Ama, you...Felgarr Thundershield (alias of heliopolix)2013-08-14T17:46:20ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=41#20332013-08-14T17:35:18Z2013-08-14T17:35:18Z<p><b>"I don't want to go back into the swamp, nor do I want to travel at night. We just started exploring today - we broke camp less than an hour ago, and we've already dealt with two attacks in that time. To travel at night, we'd need to walk all day today, then continue on into the night, or we'd need to rest now, and then set off at dusk. Both ideas are unsound. One puts us at a disadvantage, and the other gives our enemies more time to catch up to us. The keep is likely several days away. We make as much progress as we can on foot today. Tomorrow, Viorel summons enough horses to get everyone mounted, and we race for the Keep. We just need to stay far enough ahead, long enough to reach the safety of Clydwell's walls. The longer we stay here and bicker, the greater chance we all die."</b></p>"I don't want to go back into the swamp, nor do I want to travel at night. We just started exploring today - we broke camp less than an hour ago, and we've already dealt with two attacks in that time. To travel at night, we'd need to walk all day today, then continue on into the night, or we'd need to rest now, and then set off at dusk. Both ideas are unsound. One puts us at a disadvantage, and the other gives our enemies more time to catch up to us. The keep is likely several days away. We...Sigmund Voight (alias of heliopolix)2013-08-14T17:35:18ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=29#14302013-08-13T19:39:50Z2013-08-13T19:39:50Z<p><span class=messageboard-ooc>Hp updated (12 at combat's end, 11 from <a href="http://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=29#1418" target="_blank" rel="nofollow">Ama's channels</a>, 2 from resting) = 22/22</span></p>
<p><b>"Torag be praised, we survived the night. Yesterday, we were planning to deal with the slime before we got attacked by the lizardmen and the goblins. I'm still of the opinion that that needs to be our next move."</b></p>
<p>Felgarr looks through the pile of items looted from the bodies of their defeated enemies. He'll test the weight and balance of the weapons and select one he thinks will be effective against the slime.</p>Hp updated (12 at combat's end, 11 from Ama's channels, 2 from resting) = 22/22
"Torag be praised, we survived the night. Yesterday, we were planning to deal with the slime before we got attacked by the lizardmen and the goblins. I'm still of the opinion that that needs to be our next move."
Felgarr looks through the pile of items looted from the bodies of their defeated enemies. He'll test the weight and balance of the weapons and select one he thinks will be effective against the slime.Felgarr Thundershield (alias of heliopolix)2013-08-13T19:39:50ZRe: Forums: Play-by-Post Discussion: 5th Mendevian Crusade Group 2 DiscussionSigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/discussion&page=14#6912013-08-12T20:11:01Z2013-08-12T20:11:01Z<p>Communal mount would be an awesome spell for extending. It's also only level 2, so could be included in morning preparations. (9•2 hours)•2 = 36 hours divided among up to 6 mounts. Since we're considering forced marching, 3 mounts would get 12 hours each. 2 castings would cover the entire party (that needs mounts), and would increase our speed to 50 ft. Since they're summons, they're eminently expendable.</p>Communal mount would be an awesome spell for extending. It's also only level 2, so could be included in morning preparations. (9*2 hours)*2 = 36 hours divided among up to 6 mounts. Since we're considering forced marching, 3 mounts would get 12 hours each. 2 castings would cover the entire party (that needs mounts), and would increase our speed to 50 ft. Since they're summons, they're eminently expendable.Sigmund Voight (alias of heliopolix)2013-08-12T20:11:01ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=41#20202013-08-12T19:59:11Z2013-08-12T19:59:11Z<p><b>"As painful as Nathaniel's death is, it has made one fact extremely clear. We cannot afford to continue to clear land in this area. Dealing with the dangerous denizens while being hunted by drakes, demons, and giants is suicidal. We should make best speed to Clydwell. Viorel, can you summon mounts for us? Abigail, can you Wind Walk? We need to travel swiftly and be wary of further ambushes."</b></p>"As painful as Nathaniel's death is, it has made one fact extremely clear. We cannot afford to continue to clear land in this area. Dealing with the dangerous denizens while being hunted by drakes, demons, and giants is suicidal. We should make best speed to Clydwell. Viorel, can you summon mounts for us? Abigail, can you Wind Walk? We need to travel swiftly and be wary of further ambushes."Sigmund Voight (alias of heliopolix)2013-08-12T19:59:11ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=29#14242013-08-12T19:34:31Z2013-08-12T19:34:31Z<p><b>"We are wounded, almost all of us. The storeroom is our safest choice. We feed the bodies to the slime, do our best to obscure our tracks, and shelter in the room. If they find us, we fight. Camping in the swamp would be worse. They could surround us. They will not have time to barricade before we hear them."</b></p>"We are wounded, almost all of us. The storeroom is our safest choice. We feed the bodies to the slime, do our best to obscure our tracks, and shelter in the room. If they find us, we fight. Camping in the swamp would be worse. They could surround us. They will not have time to barricade before we hear them."Felgarr Thundershield (alias of heliopolix)2013-08-12T19:34:31ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=41#20082013-08-08T22:33:37Z2013-08-08T22:33:37Z<p>Sigmund watches in horror as his thoughtless words are transformed into their terrible opposite when Nathaniel's form plummets from the sky.</p>
<p>He walks forward slowly, as the others rush in, grief-stricken. <b>"I .. I'm sorry, Liette. There is nothing I can do for him. He is with the gods, now."</b></p>
<p>He kneels and helps gather what remains of the summoner, assisting Abigail in her task.</p>Sigmund watches in horror as his thoughtless words are transformed into their terrible opposite when Nathaniel's form plummets from the sky.
He walks forward slowly, as the others rush in, grief-stricken. "I .. I'm sorry, Liette. There is nothing I can do for him. He is with the gods, now."
He kneels and helps gather what remains of the summoner, assisting Abigail in her task.Sigmund Voight (alias of heliopolix)2013-08-08T22:33:37ZRe: Forums: Play-by-Post Discussion: 5th Mendevian Crusade Group 2 DiscussionSigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/discussion&page=14#6762013-08-06T22:41:18Z2013-08-06T22:41:18Z<p>Ok, guys. I've been thinking about how to improve our morning preparations. I've been chewing on this for a little while now and I think it's worth mentioning. I know several people cast buff spells in the morning, and I think this could enhance those preparations.</p>
<p>Blessing of Fervor is a 4nd level cleric spell. It will affect 9 creatures and last 9 rounds when I cast it. In combat, it gives a variety of useful buffs to choose from, but for our morning preparations, one really stands out: Cast a single spell of 2nd level or lower as if it were an enlarged, <b>extended</b>, silent, or still spell.</p>
<p>With a full party, there are 8 PCs (with Nate's new character), 2 companions (once Kenan replaces his), and 6 mounts (assuming we get new ones at Clydwell). That's 16 creatures to protect with Endure Elements. At our reduced strength, its 7 PCs, 1 companion, and 1 mount (I think they're all dead, except for Viorel's) or 9 Castings of EE. Extended EE lasts 2 days, so if we stagger castings by casting 4 on one day, then 5 the next, we will be continually covered without using wands or rods.</p>
<p>Also, any Mage Armor or other hour-per-level buffs can be cast without using rods of extend, and last basically all day. When we're at the Fort, I can Consecrate our campsite with that free extend as well. The only downside is it's 2nd and below, so you'll still need a rod to extend higher level spells.</p>
<p>So, what buffs are people casting in the morning that would benefit from this buff, and can anyone help me out with the Endure Elements (I'm currently casting 4 a day). Is this something we should do?</p>Ok, guys. I've been thinking about how to improve our morning preparations. I've been chewing on this for a little while now and I think it's worth mentioning. I know several people cast buff spells in the morning, and I think this could enhance those preparations.
Blessing of Fervor is a 4nd level cleric spell. It will affect 9 creatures and last 9 rounds when I cast it. In combat, it gives a variety of useful buffs to choose from, but for our morning preparations, one really stands out:...Sigmund Voight (alias of heliopolix)2013-08-06T22:41:18ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=40#19972013-08-06T22:21:23Z2013-08-06T22:21:23Z<p><span class=messageboard-ooc>Hands: Holy Symbol & Shield
<br />
AC 21 (+7 armor, +1 dex, +3 shield, +1 Haste) [sacred bonus drops once struck in combat]
<br />
HP 25/67
<br />
Conditions:Haste, Prayer, Str Damage (5)
<br />
</span></p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>Forgot about the poison from the hounds, remembered when re-reading combat. 4 rounds of saves (last 2 rounds of combat, then 2 more)</span></p>
<p><span class="messageboard-dice"><b>Fort Save(Heroism, Prayer); Str Damage:</b></span> <span class="messageboard-dice">1d20 + 9 + 2 + 1 ⇒ (8) + 9 + 2 + 1 = 20</span><span class="messageboard-dice">1d2 ⇒ 1</span>
<br />
<span class="messageboard-dice"><b>Fort Save(Heroism, Prayer); Str Damage:</b></span> <span class="messageboard-dice">1d20 + 9 + 2 + 1 ⇒ (4) + 9 + 2 + 1 = 16</span><span class="messageboard-dice">1d2 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Fort Save(Touch of Good, Prayer); Str Damage:</b></span> <span class="messageboard-dice">1d20 + 9 + 4 + 1 ⇒ (5) + 9 + 4 + 1 = 19</span><span class="messageboard-dice">1d2 ⇒ 1</span>
<br />
<span class="messageboard-dice"><b>Fort Save(Touch of Good, Prayer); Str Damage:</b></span> <span class="messageboard-dice">1d20 + 9 + 4 + 1 ⇒ (2) + 9 + 4 + 1 = 16</span><span class="messageboard-dice">1d2 ⇒ 1</span> </p>
<p><span class=messageboard-ooc>So, 5 Str Damage total. Also, I only have <b>1</b> round of Aura of Heroism left, so once that's up, we'll be without it until tomorrow.</span></p>
<p><b>"That was over very quickly. I hope Nathaniel is having as easy a time with those drakes..."</b></p>Hands: Holy Symbol & Shield
AC 21 (+7 armor, +1 dex, +3 shield, +1 Haste) [sacred bonus drops once struck in combat]
HP 25/67
Conditions:Haste, Prayer, Str Damage (5)
[Spoiler omitted]
Forgot about the poison from the hounds, remembered when re-reading combat. 4 rounds of saves (last 2 rounds of combat, then 2 more)
[dice=Fort Save(Heroism, Prayer); Str Damage]1d20+9+2+1; 1d2[/dice]
[dice=Fort Save(Heroism, Prayer); Str Damage]1d20+9+2+1; 1d2[/dice]
[dice=Fort Save(Touch of Good, Prayer);...Sigmund Voight (alias of heliopolix)2013-08-06T22:21:23ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=29#14092013-08-06T22:06:21Z2013-08-06T22:06:21Z<p>Felgarr maneuvers around the goblin, wincing as Bizzlemont is mauled. He delivers a bone-shattering blow to the goblin's face.</p>
<p><b>"Die, goblin scum!"</b></p>
<p><span class="messageboard-dice"><b>Flail, hatred; Damage:</b></span> <span class="messageboard-dice">1d20 + 4 + 1 ⇒ (20) + 4 + 1 = 25</span><span class="messageboard-dice">1d8 + 2 ⇒ (6) + 2 = 8</span>
<br />
<span class="messageboard-dice"><b>Confirm:</b></span> <span class="messageboard-dice">1d20 + 4 + 1 ⇒ (6) + 4 + 1 = 11</span><span class="messageboard-dice">1d8 + 2 ⇒ (8) + 2 = 10</span></p>
<p><b>"Ama, Mags is down. Bizzle, too."</b></p>Felgarr maneuvers around the goblin, wincing as Bizzlemont is mauled. He delivers a bone-shattering blow to the goblin's face.
"Die, goblin scum!"
[dice=Flail, hatred; Damage]1d20+4+1;1d8+2[/dice]
[dice=Confirm]1d20+4+1;1d8+2[/dice]
"Ama, Mags is down. Bizzle, too."Felgarr Thundershield (alias of heliopolix)2013-08-06T22:06:21ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=40#19872013-08-05T15:26:51Z2013-08-05T15:26:51Z<p><span class=messageboard-ooc>Aura of Heroism, withdraw to G25.</span></p>Aura of Heroism, withdraw to G25.Sigmund Voight (alias of heliopolix)2013-08-05T15:26:51ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=29#14042013-08-03T22:21:05Z2013-08-03T22:21:05Z<p><b>"Rraagh!</b></p>
<p>Felgarr charges the goblin, flail flailing.</p>
<p><span class="messageboard-dice"><b>Flail, charge, hatred; Damage:</b></span> <span class="messageboard-dice">1d20 + 4 + 2 + 1 ⇒ (6) + 4 + 2 + 1 = 13</span><span class="messageboard-dice">1d8 + 2 ⇒ (6) + 2 = 8</span></p>"Rraagh!
Felgarr charges the goblin, flail flailing.
[dice=Flail, charge, hatred; Damage]1d20+4+2+1;1d8+2[/dice]Felgarr Thundershield (alias of heliopolix)2013-08-03T22:21:05ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=40#19762013-08-01T23:33:30Z2013-08-01T23:33:30Z<p><span class=messageboard-ooc>I know I'm playing a cleric, but it sure feels like I'm playing a bard! Nice shots, L!</span></p>I know I'm playing a cleric, but it sure feels like I'm playing a bard! Nice shots, L!Sigmund Voight (alias of heliopolix)2013-08-01T23:33:30ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=40#19702013-08-01T00:02:42Z2013-08-01T00:02:42Z<p><span class=messageboard-ooc>Yeah, he'll cast <i>Prayer</i> instead: You and each of your allies gain a +1 <b>luck</b> bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls. 40' radius, no save. He'll move south to catch as many of them as possible (not sure if I can get all 5, so ignore any unneeded roll)</span></p>
<p><span class="messageboard-dice"><b>#1) CL vs Demon (SR 20):</b></span> <span class="messageboard-dice">1d20 + 9 + 8 ⇒ (3) + 9 + 8 = 20</span> <span class=messageboard-ooc>Pass!</span>
<br />
<span class="messageboard-dice"><b>#2) CL vs Demon (SR 20):</b></span> <span class="messageboard-dice">1d20 + 9 + 8 ⇒ (11) + 9 + 8 = 28</span> <span class=messageboard-ooc>Pass!</span>
<br />
<span class="messageboard-dice"><b>#3) CL vs Demon (SR 20):</b></span> <span class="messageboard-dice">1d20 + 9 + 8 ⇒ (19) + 9 + 8 = 36</span> <span class=messageboard-ooc>Pass!</span>
<br />
<span class="messageboard-dice"><b>#4) CL vs Demon (SR 20):</b></span> <span class="messageboard-dice">1d20 + 9 + 8 ⇒ (19) + 9 + 8 = 36</span> <span class=messageboard-ooc>Pass!</span>
<br />
<span class="messageboard-dice"><b>#5) CL vs Demon (SR 20):</b></span> <span class="messageboard-dice">1d20 + 9 + 8 ⇒ (6) + 9 + 8 = 23</span> <span class=messageboard-ooc>Pass!</span></p>Yeah, he'll cast Prayer instead: You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls. 40' radius, no save. He'll move south to catch as many of them as possible (not sure if I can get all 5, so ignore any unneeded roll)
[dice=#1) CL vs Demon (SR 20)]1d20+9+8[/dice] Pass!
[dice=#2) CL vs Demon (SR 20)]1d20+9+8[/dice] Pass!
[dice=#3) CL vs Demon (SR 20)]1d20+9+8[/dice] Pass!...Sigmund Voight (alias of heliopolix)2013-08-01T00:02:42ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=28#13902013-07-31T18:38:34Z2013-07-31T18:38:34Z<p><span class=messageboard-ooc>AC 21
<br />
HP 7/22</span></p>
<p><b>"Damn the sneaky goblins."</b></p>
<p>Felgarr smashes his flail into the remaining standing reptile and hopes to see it crumble, knowing it had already been struck once by the elf. He looks at the other reptile, still sleeping, and calls to Ama and Elgoron <b>"One of you deal with this one, I'm going to help the others."</b></p>
<p><b>"Hold them off a moment longer, Strang. I'm on my way!</b></p>
<p><span class="messageboard-dice"><b>Flail, Damage:</b></span> <span class="messageboard-dice">1d20 + 4 - 1 ⇒ (14) + 4 - 1 = 17</span><span class="messageboard-dice">1d8 + 2 ⇒ (2) + 2 = 4</span></p>
<p><span class=messageboard-ooc>If the attack drops the reptile, move to AI-15. If not, stay in place.</span></p>AC 21
HP 7/22
"Damn the sneaky goblins."
Felgarr smashes his flail into the remaining standing reptile and hopes to see it crumble, knowing it had already been struck once by the elf. He looks at the other reptile, still sleeping, and calls to Ama and Elgoron "One of you deal with this one, I'm going to help the others."
"Hold them off a moment longer, Strang. I'm on my way!
[dice=Flail, Damage]1d20+4-1; 1d8+2[/dice]
If the attack drops the reptile, move to AI-15. If not, stay in place.Felgarr Thundershield (alias of heliopolix)2013-07-31T18:38:34ZRe: Forums: Play-by-Post Discussion: 5th Mendevian Crusade Group 2 DiscussionSigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/discussion&page=13#6362013-07-31T18:30:22Z2013-07-31T18:30:22Z<p>I enjoy the premise of small band of heroes vs vast, untamed, deadly wilderness. Exploring and defining our own goals (like take back the Fort, find the Prophet, etc) is neat. I like the character I've got, and playing him in this setting has been rewarding. </p>
<p>As my personal level of busy-ness waxes and wanes, the structure of the game (combat heavy, RP-light) allows me to participate at a level that is manageable for me. When I get more free time, I RP more, and vice-versa.</p>
<p>I would not be opposed to a reboot, but I'm having a lot of fun as-is. As far as "canon", I'm not that well versed with the official Wrldwound information, so what you present seems "real" enough for me. If you want to change the world so it fits better with the published version, do it. Our characters can deal with the change. If you want to use Ultimate Campaign to restructure how our quests, trophy-reward payments, hex-clearing, wardstone-constructing, and faction-influencing work, do it. As players, we can deal with those changes as well. </p>
<p>Coming through all the out-of-game turmoil this game has been through, I think you've got a batch of really resilient players on your hands. I appreciate the effort you put into the game and the way you involve us in the decisions you want to make about how the game plays. Ultimately, any game is better if the GM is happy with how things are going, so I'd advise you make the changes necessary for that to happen.</p>I enjoy the premise of small band of heroes vs vast, untamed, deadly wilderness. Exploring and defining our own goals (like take back the Fort, find the Prophet, etc) is neat. I like the character I've got, and playing him in this setting has been rewarding.
As my personal level of busy-ness waxes and wanes, the structure of the game (combat heavy, RP-light) allows me to participate at a level that is manageable for me. When I get more free time, I RP more, and vice-versa.
I would not be...Sigmund Voight (alias of heliopolix)2013-07-31T18:30:22ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=40#19682013-07-31T18:17:09Z2013-07-31T18:17:09Z<p><span class=messageboard-ooc>Hands: Beacon & Shield
<br />
AC 29 (+7 armor, +1 dex, +3 shield, +1 haste, +7 sacred) [drops to 22 once struck in combat]
<br />
HP 59/67
<br />
Conditions: Aura of Heroism, Haste, Daylight, Vindicator's Shield
<br />
</span></p>
<p>[Spoiler omitted]</p>
<p>When the ambush occurs, Sigmund is prepared. His mind shunts aside the chaotic intrusion and brings forward a spell to counter the gloom that cloaks their foes.</p>
<p><b>"By Iomedae, darkness be banished,"</b> he cries, as he evokes <i>Daylight</i> onto his sword. Then he moves backward, dropping his holy symbol and drawing Beacon, which now shines like the sun. <b>"Stand fast, my companions. Let us end these dogs."</b> Once the sunlight pierces the shadow aura on the canines, Sigmund tries to identify them and calls out his observations and recollections to the group.</p>
<p><span class="messageboard-dice"><b>K. Planes, Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (6) + 13 = 19</span><span class="messageboard-dice">1d20 + 13 ⇒ (15) + 13 = 28</span></p>
<p><span class=messageboard-ooc>Standard: Daylight: 60' radius of bright light, additional 60' radius where dim light becomes normal light. Magical darkness within this area of effect is negated, and existing light conditions prevail. Move: move to Viorel, draw weapon as part of movement. Swift: Aura of Heroism</span></p>Hands: Beacon & Shield
AC 29 (+7 armor, +1 dex, +3 shield, +1 haste, +7 sacred) [drops to 22 once struck in combat]
HP 59/67
Conditions: Aura of Heroism, Haste, Daylight, Vindicator's Shield
[Spoiler omitted]
When the ambush occurs, Sigmund is prepared. His mind shunts aside the chaotic intrusion and brings forward a spell to counter the gloom that cloaks their foes.
"By Iomedae, darkness be banished," he cries, as he evokes Daylight onto his sword. Then he moves backward, dropping his...Sigmund Voight (alias of heliopolix)2013-07-31T18:17:09ZRe: Forums: Play-by-Post Discussion: 5th Mendevian Crusade Group 2 DiscussionSigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/discussion&page=13#6282013-07-29T18:27:07Z2013-07-29T18:27:07Z<p>It's a place corrupted by the chaos of Hell. The landscape is probably more mutable than anywhere else in Golarion. Plus, going back over the same ground only to discover new geography in place only adds to the strange and terrible nature of the place.</p>It's a place corrupted by the chaos of Hell. The landscape is probably more mutable than anywhere else in Golarion. Plus, going back over the same ground only to discover new geography in place only adds to the strange and terrible nature of the place.Sigmund Voight (alias of heliopolix)2013-07-29T18:27:07ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=28#13852013-07-29T18:25:01Z2013-07-29T18:25:01Z<p><span class=messageboard-ooc>AC 21
<br />
HP 7/22</span></p>
<p>Felgarr tries to take out the reptile with even more urgency after hearing Strang's warning. In his haste, he strikes the wall as he swings, ruining his aim.</p>
<p><span class="messageboard-dice"><b>Flail:</b></span> <span class="messageboard-dice">1d20 + 4 - 1 ⇒ (3) + 4 - 1 = 6</span><span class="messageboard-dice">1d8 + 2 ⇒ (1) + 2 = 3</span></p>AC 21
HP 7/22
Felgarr tries to take out the reptile with even more urgency after hearing Strang's warning. In his haste, he strikes the wall as he swings, ruining his aim.
[dice=Flail]1d20+4-1;1d8+2[/dice]Felgarr Thundershield (alias of heliopolix)2013-07-29T18:25:01ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=39#19432013-07-29T18:20:26Z2013-07-29T18:20:26Z<p>Sigmund squints in the sky, but cannot make out the drakes.</p>
<p><b>"I have been ambushed too many times in this place to be happy about being stalked, but I have no spells that can reach that far. Two or three drakes we could deal with, even in our current state. A whole herd of them, probably not. We should either engage the drakes on our terms, soon, or conceal ourselves."</b></p>Sigmund squints in the sky, but cannot make out the drakes.
"I have been ambushed too many times in this place to be happy about being stalked, but I have no spells that can reach that far. Two or three drakes we could deal with, even in our current state. A whole herd of them, probably not. We should either engage the drakes on our terms, soon, or conceal ourselves."Sigmund Voight (alias of heliopolix)2013-07-29T18:20:26ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=39#19222013-07-26T16:49:00Z2013-07-26T16:49:00Z<p><span class=messageboard-ooc>So, Nathaniel spent his point to assist instead and I still have 2? Whew!</span></p>
<p><b>"Well done, Abigail. Truly you are a master of magic."</b></p>
<p><b>"Viorel, whomever created this artifact is powerful indeed - in more than one way. Firstly, the giant's leader would have needed to willingly accept the gem. Only someone of great personal power could have commanded such an act without being disemboweled. Secondly, the gem itself is a focus for a <i>scrying</i> spell. You are certainly aware of the difficulty of such spells."</b></p>
<p><b>"Best case scenario, this is the cleric of Lamashtu, likely another giant himself, who's personal power roughly equaled that of the giant we defeated. Of course, there are many, many worse scenarios that could account for the circumstances."</b></p>
<p><b>"We have likely made another enemy in these wastelands - one who will not simply attack us because our paths crosses, but one who will seek us out. If you have any magical means of detecting scrying, I would suggest you employ them, for it is almost certain that our new foe will spy upon us."</b></p>
<p><b>"Nathaniel, you are quite welcome. I am no stranger to foolish, impetuous acts myself, so I cannot judge you without being a hypocrite. I am glad we were able to destroy that gem."</b></p>So, Nathaniel spent his point to assist instead and I still have 2? Whew!
"Well done, Abigail. Truly you are a master of magic."
"Viorel, whomever created this artifact is powerful indeed - in more than one way. Firstly, the giant's leader would have needed to willingly accept the gem. Only someone of great personal power could have commanded such an act without being disemboweled. Secondly, the gem itself is a focus for a scrying spell. You are certainly aware of the difficulty of such...Sigmund Voight (alias of heliopolix)2013-07-26T16:49:00ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=28#13742013-07-25T23:18:52Z2013-07-25T23:18:52Z<p><span class=messageboard-ooc>Felgarr trips his enemies trying to prevent them from getting full attacks when they stand, unless they have someway to rise as a swift or free action.</span></p>
<p><b>"You'll not defeat me, you overgrown iguana!"</b> Felgarr bellows as the scaly creature leaps to his feet and scratches at him. He swings his flail again, but the lizard is ready this time and hops over the swinging bar easily.</p>
<p><span class="messageboard-dice"><b>CMB to Trip:</b></span> <span class="messageboard-dice">1d20 + 6 - 1 ⇒ (2) + 6 - 1 = 7</span></p>
<p><b>"Err, a little help here, guys?"</b></p>Felgarr trips his enemies trying to prevent them from getting full attacks when they stand, unless they have someway to rise as a swift or free action.
"You'll not defeat me, you overgrown iguana!" Felgarr bellows as the scaly creature leaps to his feet and scratches at him. He swings his flail again, but the lizard is ready this time and hops over the swinging bar easily.
[dice=CMB to Trip]1d20+6-1[/dice]
"Err, a little help here, guys?"Felgarr Thundershield (alias of heliopolix)2013-07-25T23:18:52ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=39#19132013-07-25T22:55:14Z2013-07-25T22:55:14Z<p><span class=messageboard-ooc>My prepared spells are in the spoiler at the top of my combat action posts, as shown here. I only get a brief chance to post most days, so updating my character sheet each time is impractical for me.</span></p>
<p><span class=messageboard-ooc>Hands: Holy Symbol & Shield
<br />
AC 21 (+7 armor, +1 dex, +3 shield)
<br />
HP 51/59
<br />
Conditions:
<br />
</span></p>
<p>[Spoiler omitted]</p>
<p><b>"A soulbound eye is usually destroyed when removed from its host. The death of its former host must have circumvented that, to our chagrin. Let me help you in your casting, Abigail, for truly this curse is powerful. We cannot allow the scum of Urgathoa to scry upon us. Liette, Crissor, present your holy symbols and help us. Viorel, gaze upon the chains of this enchantment and tell us when they are weakening, ready to snap."</b></p>
<p><span class=messageboard-ooc>Sigmund will use another hero point to add an additional +4 to Abigail's roll. I suggest others add points as well. We cannot afford to have this item around for another moment longer.</span></p>My prepared spells are in the spoiler at the top of my combat action posts, as shown here. I only get a brief chance to post most days, so updating my character sheet each time is impractical for me.
Hands: Holy Symbol & Shield
AC 21 (+7 armor, +1 dex, +3 shield)
HP 51/59
Conditions:
[Spoiler omitted]
"A soulbound eye is usually destroyed when removed from its host. The death of its former host must have circumvented that, to our chagrin. Let me help you in your casting, Abigail, for...Sigmund Voight (alias of heliopolix)2013-07-25T22:55:14ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=38#18982013-07-24T15:48:40Z2013-07-24T15:48:40Z<p><span class=messageboard-ooc>Sigmund's a bit more martial than scholarly, but he can try, too. Unlikely, but we'll see.</span></p>
<p><span class=messageboard-ooc>Detect Magic</span>
<br />
<span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (16) + 13 = 29</span></p>
<p><span class=messageboard-ooc>Ah well. Not going to spend one of my 2 Hero Points on that. Need them to save my butt against the next Giant CDG.</span></p>
<p><span class=messageboard-ooc>EDIT: Unless we gained a hero point for levelling? In that case, slap a +4 on that roll (after the fact).</span></p>Sigmund's a bit more martial than scholarly, but he can try, too. Unlikely, but we'll see.
Detect Magic
[dice=Spellcraft]1d20+13[/dice]
Ah well. Not going to spend one of my 2 Hero Points on that. Need them to save my butt against the next Giant CDG.
EDIT: Unless we gained a hero point for levelling? In that case, slap a +4 on that roll (after the fact).Sigmund Voight (alias of heliopolix)2013-07-24T15:48:40ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=38#18862013-07-23T19:49:35Z2013-07-23T19:49:35Z<p><b>"Oh certainly. At least we've piled all of our cursed demonic items in one frail elf. It's not like he can transform into a giant sword-weilding lizard or anything. Can you imagine?"</b></p>"Oh certainly. At least we've piled all of our cursed demonic items in one frail elf. It's not like he can transform into a giant sword-weilding lizard or anything. Can you imagine?"Sigmund Voight (alias of heliopolix)2013-07-23T19:49:35ZRe: Forums: Play-by-Post Discussion: 5th Mendevian Crusade Group 2 DiscussionSigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/discussion&page=13#6062013-07-22T23:25:59Z2013-07-22T23:25:59Z<p>Perception +5
<br />
Initiative +1</p>Perception +5
Initiative +1Sigmund Voight (alias of heliopolix)2013-07-22T23:25:59ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=28#13652013-07-22T17:55:04Z2013-07-22T17:55:04Z<p><span class=messageboard-ooc>AC 21
<br />
HP 1/22</span></p>
<p>Nearly laid out by the flurry of claws, Felgarr retaliates.</p>
<p><span class="messageboard-dice"><b>Flail Trip vs CMD:</b></span> <span class="messageboard-dice">1d20 + 6 - 1 ⇒ (15) + 6 - 1 = 20</span></p>
<p><span class=messageboard-ooc>If it stands up...</span>
<br />
<span class="messageboard-dice"><b>AoO. Damage:</b></span> <span class="messageboard-dice">1d20 + 4 - 1 + 4 ⇒ (5) + 4 - 1 + 4 = 12</span><span class="messageboard-dice">1d8 + 2 ⇒ (5) + 2 = 7</span></p>AC 21
HP 1/22
Nearly laid out by the flurry of claws, Felgarr retaliates.
[dice=Flail Trip vs CMD]1d20+6-1[/dice]
If it stands up...
[dice=AoO. Damage]1d20+4-1+4; 1d8+2[/dice]Felgarr Thundershield (alias of heliopolix)2013-07-22T17:55:04ZRe: Forums: Play-by-Post Discussion: 5th Mendevian Crusade Group 2 DiscussionSigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/discussion&page=13#6042013-07-22T17:42:39Z2013-07-22T17:42:39Z<p>Settled on Improved Channel for 9th level feat. Channel Energy now 7d6, Will DC 22!</p>Settled on Improved Channel for 9th level feat. Channel Energy now 7d6, Will DC 22!Sigmund Voight (alias of heliopolix)2013-07-22T17:42:39ZRe: Forums: Play-by-Post: 5th Mendevian Crusade Group 2Sigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/gameplay&page=38#18782013-07-22T16:59:37Z2013-07-22T16:59:37Z<p><b>"The giants are another target for us to cleanse, but we should not be distracted by them. Let us continue our exploration and return to Kenabres."</b></p>"The giants are another target for us to cleanse, but we should not be distracted by them. Let us continue our exploration and return to Kenabres."Sigmund Voight (alias of heliopolix)2013-07-22T16:59:37ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=27#13502013-07-17T23:53:12Z2013-07-17T23:53:12Z<p>Felgarr begins to move to Terion's aid when more lizards attack from the rear. Trusting in Mags, he moves to the rear and attacks.</p>
<p><span class="messageboard-dice"><b>Fortitude:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (8) + 7 = 15</span></p>
<p><span class="messageboard-dice"><b>Flail:</b></span> <span class="messageboard-dice">1d20 + 4 - 1 ⇒ (14) + 4 - 1 = 17</span><span class="messageboard-dice">1d8 + 2 ⇒ (4) + 2 = 6</span></p>Felgarr begins to move to Terion's aid when more lizards attack from the rear. Trusting in Mags, he moves to the rear and attacks.
[dice=Fortitude]1d20+7[/dice]
[dice=Flail]1d20+4-1;1d8+2[/dice]Felgarr Thundershield (alias of heliopolix)2013-07-17T23:53:12ZRe: Forums: Play-by-Post Discussion: 5th Mendevian Crusade Group 2 DiscussionSigmund Voight (alias of heliopolix)https://paizo.com/campaigns/The5thMendevianCrusade/discussion&page=12#5812013-07-17T01:51:51Z2013-07-17T01:51:51Z<p>Cleric 8, Holy Vindicator 1</p>
<p>Changes:
<br />
BAB +1
<br />
Fort +1
<br />
Ref +0
<br />
Will +1
<br />
HP +8
<br />
CL +1 (Magical Knack)
<br />
Spells/Day +0
<br />
Skills +4 (Diplomacy +1, K (Religion) +1, K (The Planes) +1, Spellcraft +1)
<br />
Channel Energy +1d6
<br />
Vindicator's Shield +7
<br />
Heavy Armor Proficiency
<br />
Martial Weapon Proficiency
<br />
Feat: To be determined</p>Cleric 8, Holy Vindicator 1
Changes:
BAB +1
Fort +1
Ref +0
Will +1
HP +8
CL +1 (Magical Knack)
Spells/Day +0
Skills +4 (Diplomacy +1, K (Religion) +1, K (The Planes) +1, Spellcraft +1)
Channel Energy +1d6
Vindicator's Shield +7
Heavy Armor Proficiency
Martial Weapon Proficiency
Feat: To be determinedSigmund Voight (alias of heliopolix)2013-07-17T01:51:51ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=11#5222013-07-16T17:45:17Z2013-07-16T17:45:17Z<p><b>"You not make body move, Nngara. It already moving. Bad spirit, very bad, in body."</b></p>"You not make body move, Nngara. It already moving. Bad spirit, very bad, in body."Jayem (alias of heliopolix)2013-07-16T17:45:17ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=11#5192013-07-15T23:36:51Z2013-07-15T23:36:51Z<p>Jayem takes a step back and brings up his axe in a hostile stance. He looks paler than normal.</p>
<p><b>"Ayee! Not see sea scorpion. Dead men down here. Lots."</b></p>Jayem takes a step back and brings up his axe in a hostile stance. He looks paler than normal.
"Ayee! Not see sea scorpion. Dead men down here. Lots."Jayem (alias of heliopolix)2013-07-15T23:36:51ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=11#5172013-07-12T21:07:22Z2013-07-12T21:07:22Z<p><b>"Mebbe more sea scorpions, or mebbe just water moving broken t'ings around. We be ready for scorpions. Dey sting."</b></p>
<p>Jayem gets out his axe and looks around, trying to locate where the sounds are coming from.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (12) + 4 = 16</span></p>"Mebbe more sea scorpions, or mebbe just water moving broken t'ings around. We be ready for scorpions. Dey sting."
Jayem gets out his axe and looks around, trying to locate where the sounds are coming from.
[dice=Perception]1d20+4[/dice]Jayem (alias of heliopolix)2013-07-12T21:07:22ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=27#13212013-07-11T19:02:08Z2013-07-11T19:02:08Z<p><b>"If the slime is as corrosive as you think it might be, we should use some of the cultists' weapons when we attack it. I'm not ruining my good flail on some green guck!"</b></p>"If the slime is as corrosive as you think it might be, we should use some of the cultists' weapons when we attack it. I'm not ruining my good flail on some green guck!"Felgarr Thundershield (alias of heliopolix)2013-07-11T19:02:08ZRe: Forums: Play-by-Post Discussion: Welcome to the Happy Duck Tavern!!Numair Nejem (alias of heliopolix)https://paizo.com/threads/rzs2p2du&page=24?Welcome-to-the-Happy-Duck-Tavern#11852013-07-10T18:05:04Z2013-07-10T18:05:04Z<p>Cheers, LM. I really enjoyed playing Numair. :)</p>Cheers, LM. I really enjoyed playing Numair. :)Numair Nejem (alias of heliopolix)2013-07-10T18:05:04ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=7#3132013-07-10T17:50:17Z2013-07-10T17:50:17Z<p>Numair studies the gargoyle for a few minutes, trying to see if this one looks like the gargoyles that he encountered in Gudrun. Since the dieing campfire is providing sufficient illumination to keep the portal open, Numair decides to try and suss out the gargoyle's intentions.</p>
<p><b>"There's a gargoyle in our camp, Az. I'm going to go see what he wants. If it's a hostile scout, I'd rather not let it report back. Otherwise, maybe it will know something about the caravan."</b></p>
<p>Numair exits the Haven carefully, waiting until the gargoyle is looking away, and calls out to it, cheerfully.</p>
<p><b>"Good evening, stony one. I am Numair Nejem. Welcome to my campsite. Who might you be?"</b></p>
<p><span class=messageboard-ooc>Not drawing my weapons, but have my Potion of Fly handy at my belt in case I need to chase this creature down.</span></p>Numair studies the gargoyle for a few minutes, trying to see if this one looks like the gargoyles that he encountered in Gudrun. Since the dieing campfire is providing sufficient illumination to keep the portal open, Numair decides to try and suss out the gargoyle's intentions.
"There's a gargoyle in our camp, Az. I'm going to go see what he wants. If it's a hostile scout, I'd rather not let it report back. Otherwise, maybe it will know something about the caravan."
Numair exits the Haven...Numair Nejem (alias of heliopolix)2013-07-10T17:50:17ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=27#13112013-07-10T17:42:43Z2013-07-10T17:42:43Z<p><b>"Dwarven guts are the stuff of legends, old man."</b></p>"Dwarven guts are the stuff of legends, old man."Felgarr Thundershield (alias of heliopolix)2013-07-10T17:42:43ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=27#13032013-07-10T00:07:30Z2013-07-10T00:07:30Z<p><b>"Let's not get wet yet, Strang. One of the other corridors, please."</b></p>"Let's not get wet yet, Strang. One of the other corridors, please."Felgarr Thundershield (alias of heliopolix)2013-07-10T00:07:30ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=7#3122013-07-09T19:44:06Z2013-07-09T19:44:06Z<p><span class=messageboard-ooc>Sorry I must have clicked that X that turns thread updates off. I'll post this evening.</span></p>Sorry I must have clicked that X that turns thread updates off. I'll post this evening.Numair Nejem (alias of heliopolix)2013-07-09T19:44:06ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=7#3012013-07-03T23:46:52Z2013-07-03T23:46:52Z<p><span class=messageboard-ooc>I suppose I should have led with this statement: Numair technically already has a companion by virtue of the Divine Bond paladin class feature. I selected 'cat', which advanced to large at 7th level. It will gain the celestial template at 11th. What I was attempting here was to roleplay how Numair learns to summon his companion forth. By the rules, at 5th, a paladin can suddenly summon a Poke-mount - but I always found that to be somewhat ... hokey. I wanted to roleplay his initial contact with the creature (in dreams) and then slowly develop his ability to send forth a summons (starting with the wizards help, then progressing to solo).</span></p>
<p>[Spoiler omitted]</p>
<p><b>"Like fishing, or like hunting? I think Sharav would appreciate the irony in that - the hunter is being hunted. I certainly do not wish to jeopardize our mission; I am willing to try slowly and carefully. While I do not have much coin, I would not dream of asking you to bear the cost of casting. I can pay for this first casting, at the very least, and we shall see how it goes!"</b></p>
<p><span class=messageboard-ooc>I am cool with using your ad-hoc rules, LM - they'd certainly add an unexpected twist to things. Perhaps the first attempt is a disaster and only later on does the real companion come. Also, when you say 'familiars table', do you mean 'druid's animal companion table' (cause that's where paladin mounts come from)? </span></p>
<p><span class=messageboard-ooc>Come on, Mountain Lion!</span>
<br />
<span class="messageboard-dice"><b>Will vs Spell:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (12) + 13 = 25</span></p>
<p><span class=messageboard-ooc>EDIT: Yes, staying up for a watch. (not that I'll •notice• anything, mind you)</span></p>I suppose I should have led with this statement: Numair technically already has a companion by virtue of the Divine Bond paladin class feature. I selected 'cat', which advanced to large at 7th level. It will gain the celestial template at 11th. What I was attempting here was to roleplay how Numair learns to summon his companion forth. By the rules, at 5th, a paladin can suddenly summon a Poke-mount - but I always found that to be somewhat ... hokey. I wanted to roleplay his initial contact...Numair Nejem (alias of heliopolix)2013-07-03T23:46:52ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=6#2962013-07-02T19:11:18Z2013-07-02T19:11:18Z<p><span class=messageboard-ooc>I do want to rest in the Shadow Haven. I figured we'd be sitting around a campfire waiting for it to get dark enough to cast the spell, hence my post.</span></p>
<p><b>"That is the sort of magic I'd need, yes. And I am quite good at negotiating. However, I believe that I already have somewhat of a common ground with this creature. We hunt together in my dreams almost every night."</b></p>
<p>Numair looks pensive as he ponders the rest of the wizard's description. <b>"His name.. I do not know it, or if he even has one. I can tell you what I know of him, perhaps that will do? He is agile, and quick. He is like the wind. His nature is not of the balmy breezes of verdant pastures, or the frozen bitter blasts of arctic ranges. He is like the desert wind: stinging and blinding in primal fury some times, bringing the fresh scent of an unseen oasis just beyond the next dune at other times. We have a word in the tongue of my people for such a wind - al-Sharav. It is a name that would fit him as well as I can imagine. We could try it and see.."</b></p>
<p><b>"Do you have time to research the ritual in our safehold tonight? If so, I would like to attempt it at dawn - an auspicious time for such endeavors in my faith."</b></p>I do want to rest in the Shadow Haven. I figured we'd be sitting around a campfire waiting for it to get dark enough to cast the spell, hence my post.
"That is the sort of magic I'd need, yes. And I am quite good at negotiating. However, I believe that I already have somewhat of a common ground with this creature. We hunt together in my dreams almost every night."
Numair looks pensive as he ponders the rest of the wizard's description. "His name.. I do not know it, or if he even has one. I...Numair Nejem (alias of heliopolix)2013-07-02T19:11:18ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=6#2902013-06-28T21:01:52Z2013-06-28T21:01:52Z<p><b>"This place is truly deep for days to be shorter. Let's make camp and set off at first light. I'd rather not risk a fall in the dark."</b></p>
<p>•••••••••••••••
<br />
That evening, as the trio sits around the campfire and listens to the sound of the wind whistling through the canyons, Numair broaches a topic that has been on his mind for some time.</p>
<p><b>"Azaraunt, forgive me for being so forward, but how did you bring Imbukar here? This world, this plane, I mean. Not why, but how? I ask, because for months I have been dreaming of another world. Its not the same dream every night, but a common theme runs through them. Or rather, a common inhabitant - an exotic feline from some celestial realm."</b></p>
<p><b>"From the tutelage I had as a youngster, I know conjurations are possible, but are usually severely short in duration. Such conjurations are far beyond my meager arcane skills, but your talents lay quite powerfully in that direction. Do you think you might help me open a pathway from that other world to this one? I do not wish to compel its service, but I feel an unusual bond to this creature. Why else would I dream of it at every turn?"</b></p>"This place is truly deep for days to be shorter. Let's make camp and set off at first light. I'd rather not risk a fall in the dark."
***************
That evening, as the trio sits around the campfire and listens to the sound of the wind whistling through the canyons, Numair broaches a topic that has been on his mind for some time.
"Azaraunt, forgive me for being so forward, but how did you bring Imbukar here? This world, this plane, I mean. Not why, but how? I ask, because for months I...Numair Nejem (alias of heliopolix)2013-06-28T21:01:52ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=6#2872013-06-28T18:27:03Z2013-06-28T18:27:03Z<p><b>"East it is."</b></p>"East it is."Numair Nejem (alias of heliopolix)2013-06-28T18:27:03ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=26#12612013-06-24T23:18:13Z2013-06-24T23:18:13Z<p><span class=messageboard-ooc>AC 21
<br />
HP 8/22</span></p>
<p>Felgarr takes the strikes on his shield, then strides carefully forward and lashes out with his flail. His overly defensive posture makes a real offense quite difficult, but the spearmen cannot ignore the swinging iron bar. If nothing else, his wide sings are keeping them at bay, giving him a moment to catch his breath.</p>
<p><span class=messageboard-ooc>Move forward, provoking AoO from cook.</span></p>
<p><span class="messageboard-dice"><b>CMB to Trip, CE:</b></span> <span class="messageboard-dice">1d20 + 4 + 2 - 1 ⇒ (5) + 4 + 2 - 1 = 10</span>
<br />
<span class="messageboard-dice"><b>LoH:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>AC 21
HP 8/22
Felgarr takes the strikes on his shield, then strides carefully forward and lashes out with his flail. His overly defensive posture makes a real offense quite difficult, but the spearmen cannot ignore the swinging iron bar. If nothing else, his wide sings are keeping them at bay, giving him a moment to catch his breath.
Move forward, provoking AoO from cook.
[dice=CMB to Trip, CE]1d20+4+2-1[/dice]
[dice=LoH]1d6[/dice]Felgarr Thundershield (alias of heliopolix)2013-06-24T23:18:13ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=6#2742013-06-21T01:32:23Z2013-06-21T01:32:23Z<p><b>"If the storms don't reach down here, then there will be tracks for Cal to follow. If there are any survivors, the gargoyles will have them. Remember the gemstone gargoyle - Lem? Gurg? Gorh? - I can't remember his name. Anyways. He said they ransomed some other hostages back in Gudrun. I think these might think to do the same. This is the first hopeful sign we've had."</b></p>
<p><b>"Az, did you ever figure out what those clock-wheels in the sky meant? And will your Haven spell still work down here without a direct dawn?"</b></p>"If the storms don't reach down here, then there will be tracks for Cal to follow. If there are any survivors, the gargoyles will have them. Remember the gemstone gargoyle - Lem? Gurg? Gorh? - I can't remember his name. Anyways. He said they ransomed some other hostages back in Gudrun. I think these might think to do the same. This is the first hopeful sign we've had."
"Az, did you ever figure out what those clock-wheels in the sky meant? And will your Haven spell still work down here...Numair Nejem (alias of heliopolix)2013-06-21T01:32:23ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=26#12532013-06-21T01:24:02Z2013-06-21T01:24:02Z<p><span class=messageboard-ooc>AC 21 [23 vs Cook] (20 + 1 exp +2 smite)
<br />
HP 5/22</span></p>
<p>Felgarr turns to strike at the stunned spearman as he rises, but leaves himself open to another stab. He smashes the poor man, and turns back to his comrades. He takes in the newcomer and grunts.</p>
<p><b>"Beat on me will you? I'll show you a beating!"</b></p>
<p>Felgarr focuses for a second, bringing Torag's Hammer into focus in his mind's eye. He looks past the Hammer and watches to see if it flies forward to strike the cook. Satisfied with what he sees, he brings his own hammer forward to strike as well.</p>
<p><span class=messageboard-ooc>Move: Detect Evil on Cook. Swift: Smite Evil (if he's evil) Standard: Attack!</span></p>
<p><span class="messageboard-dice"><b>Flail AoO vs prone; Damage:</b></span> <span class="messageboard-dice">1d20 + 4 + 4 ⇒ (18) + 4 + 4 = 26</span><span class="messageboard-dice">1d8 + 2 ⇒ (4) + 2 = 6</span>
<br />
<span class="messageboard-dice"><b>Flail, CE, Smite; Damage:</b></span> <span class="messageboard-dice">1d20 + 4 - 1 + 2 ⇒ (5) + 4 - 1 + 2 = 10</span><span class="messageboard-dice">1d8 + 2 + 2 ⇒ (5) + 2 + 2 = 9</span> <span class=messageboard-ooc>(If not smiting, -2 to this attack and damage, and <span class="messageboard-dice"><b>LoH:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span> instead)</span></p>AC 21 [23 vs Cook] (20 + 1 exp +2 smite)
HP 5/22
Felgarr turns to strike at the stunned spearman as he rises, but leaves himself open to another stab. He smashes the poor man, and turns back to his comrades. He takes in the newcomer and grunts.
"Beat on me will you? I'll show you a beating!"
Felgarr focuses for a second, bringing Torag's Hammer into focus in his mind's eye. He looks past the Hammer and watches to see if it flies forward to strike the cook. Satisfied with what he sees, he...Felgarr Thundershield (alias of heliopolix)2013-06-21T01:24:02ZRe: Forums: Play-by-Post Discussion: Tribute to Gary - Part One - Against the Cult of the Reptile God DiscussionFelgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/discussion&page=6#2882013-06-21T01:11:05Z2013-06-21T01:11:05Z<p>That's what the paladin is there for - take a licking and keep on ticking.</p>That's what the paladin is there for - take a licking and keep on ticking.Felgarr Thundershield (alias of heliopolix)2013-06-21T01:11:05ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=25#12452013-06-19T23:38:53Z2013-06-19T23:38:53Z<p><span class=messageboard-ooc>I never got to play any of the old-school modules. My first brush with DnD was 2000 with 3.5. I do like the insane difficulty level. It really makes you work for your win, not just 13 encounters and level up. Can't wait to see what's in store for the future!</span></p>I never got to play any of the old-school modules. My first brush with DnD was 2000 with 3.5. I do like the insane difficulty level. It really makes you work for your win, not just 13 encounters and level up. Can't wait to see what's in store for the future!Felgarr Thundershield (alias of heliopolix)2013-06-19T23:38:53ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=6#2642013-06-19T23:36:05Z2013-06-19T23:36:05Z<p><span class=messageboard-ooc>He's easy on the eyes. The horse will be too distracted by having such an awesome rider to be bothered by the dangerous descent. It's possible the horse still thinks it's in Nerosyan, so potent is the fascination effect.</span></p>He's easy on the eyes. The horse will be too distracted by having such an awesome rider to be bothered by the dangerous descent. It's possible the horse still thinks it's in Nerosyan, so potent is the fascination effect.Numair Nejem (alias of heliopolix)2013-06-19T23:36:05ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=25#12412013-06-19T01:50:03Z2013-06-19T01:50:03Z<p><span class=messageboard-ooc>AC 18
<br />
HP 17/22</span></p>
<p>Felgarr grins at Terion's quip and bellows a brawny belch in agreement. <b>"EUUUUGGHT!"</b>. </p>
<p>He then surveys the scene and decides to try to prevent any of the other cultists getting away. He barrels foward, feet thumping on the prone cultists as he tries to shove his way past the spearmen to the corridor beyond.</p>
<p><span class=messageboard-ooc>Swift Action: Lay on Hands. Charge-Overrun to AS-14, provoke AoO from cultists in AO-13, AR-13, & AR-14. Cultist in AR-14 may choose to step out of Felgarr's way. If he stands his ground, refer to the CMB check against him (if the check beats his CMD by 5+, he is knocked prone in addition to Felgarr making it past him).</span></p>
<p><span class="messageboard-dice"><b>LoH:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span>
<br />
<span class="messageboard-dice"><b>CMB, Charge:</b></span> <span class="messageboard-dice">1d20 + 4 + 2 ⇒ (6) + 4 + 2 = 12</span></p>AC 18
HP 17/22
Felgarr grins at Terion's quip and bellows a brawny belch in agreement. "EUUUUGGHT!".
He then surveys the scene and decides to try to prevent any of the other cultists getting away. He barrels foward, feet thumping on the prone cultists as he tries to shove his way past the spearmen to the corridor beyond.
Swift Action: Lay on Hands. Charge-Overrun to AS-14, provoke AoO from cultists in AO-13, AR-13, & AR-14. Cultist in AR-14 may choose to step out of Felgarr's way. If he...Felgarr Thundershield (alias of heliopolix)2013-06-19T01:50:03ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=6#2622013-06-19T01:24:45Z2013-06-19T01:24:45Z<p><span class=messageboard-ooc>With sheer charisma, Numair can guide a mount safely down if he is not distracted or rushed.</span></p>
<p><span class="messageboard-dice"><b>Handle Animal, Take 10:</b></span> <span class="messageboard-dice">10 + 6 = 16</span> <span class=messageboard-ooc>If this isn't possible, or if combat seems imminent, Numair will dismount immediately.</span></p>With sheer charisma, Numair can guide a mount safely down if he is not distracted or rushed.
[dice=Handle Animal, Take 10]10+6[/dice] If this isn't possible, or if combat seems imminent, Numair will dismount immediately.Numair Nejem (alias of heliopolix)2013-06-19T01:24:45ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=25#12352013-06-17T23:14:19Z2013-06-17T23:14:19Z<p><span class=messageboard-ooc>AC 21
<br />
HP 16/22</span></p>
<p>Felarr sucks in his breath as another spear stabs into him. <b>"I'm starting to hate you cultists as much as I hate goblins. You're as murderous as they are."</b></p>
<p>As the unarmored Ama slips past him, he gives her a glance. <b>"That is wise, Ama. Keep them safe."</b></p>
<p>He steps forward besides the scout and tries to trip the uninjured spearman, hoping to provide an opening for Mags and Strang. <b>"Hit him while he's down!"</b></p>
<p><span class="messageboard-dice"><b>CMB, Trip, CE:</b></span> <span class="messageboard-dice">1d20 + 4 + 2 - 1 ⇒ (8) + 4 + 2 - 1 = 13</span> <span class=messageboard-ooc>(A0 13)</span></p>AC 21
HP 16/22
Felarr sucks in his breath as another spear stabs into him. "I'm starting to hate you cultists as much as I hate goblins. You're as murderous as they are."
As the unarmored Ama slips past him, he gives her a glance. "That is wise, Ama. Keep them safe."
He steps forward besides the scout and tries to trip the uninjured spearman, hoping to provide an opening for Mags and Strang. "Hit him while he's down!"
[dice=CMB, Trip, CE]1d20+4+2-1[/dice] (A0 13)Felgarr Thundershield (alias of heliopolix)2013-06-17T23:14:19ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=6#2552013-06-17T22:54:27Z2013-06-17T22:54:27Z<p><b>"Whatever you think best, Master Tracker."</b> </p>
<p>Numair tags along, watching the Cal scout with obvious interest.</p>"Whatever you think best, Master Tracker."
Numair tags along, watching the Cal scout with obvious interest.Numair Nejem (alias of heliopolix)2013-06-17T22:54:27ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=25#12172013-06-13T01:56:19Z2013-06-13T01:56:19Z<p><span class=messageboard-ooc>Felgarr always picks the <i>worst times</i> to tie his boots.</span></p>Felgarr always picks the worst times to tie his boots.Felgarr Thundershield (alias of heliopolix)2013-06-13T01:56:19ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=5#2322013-06-12T01:29:45Z2013-06-12T01:29:45Z<p><span class=messageboard-ooc>Numair couldn't notice that on his best day. Perception = 20+10-1 = 29.</span></p>
<p><b>"Well if it came to that we could just jump down, one at a time. I've got a spell that would ensure our safe descent. Did they really think they were able to get a wagon train through there? Some masterminds running that caravan, I tell you"</b></p>Numair couldn't notice that on his best day. Perception = 20+10-1 = 29.
"Well if it came to that we could just jump down, one at a time. I've got a spell that would ensure our safe descent. Did they really think they were able to get a wagon train through there? Some masterminds running that caravan, I tell you"Numair Nejem (alias of heliopolix)2013-06-12T01:29:45ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=5#2262013-06-10T23:07:07Z2013-06-10T23:07:07Z<p><span class=messageboard-ooc>Yes, pressing onward at best speed, then scouting once we reach a plausible area.</span></p>Yes, pressing onward at best speed, then scouting once we reach a plausible area.Numair Nejem (alias of heliopolix)2013-06-10T23:07:07ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=24#11962013-06-07T00:41:01Z2013-06-07T00:41:01Z<p><span class=messageboard-ooc>Go ahead with the ring Terion. Also, with Belrain departed and Terion switching styles, can we update our marching order? I suggest:</span></p>
<p><span class=messageboard-ooc><b>Double File</b>
<br />
Felgarr Terion
<br />
Mags Strang
<br />
Bizzlemont Elgoron
<br />
Ama</span></p>
<p><span class=messageboard-ooc><b>Single File</b>
<br />
Terion
<br />
Strang
<br />
Mags
<br />
Elgoron
<br />
Bizzle
<br />
Ama
<br />
Felgarr</span></p>
<p><b>"Left is fine. Let's keep our eyes peeled. We don't want to have to deal with another ambush like that. We can fit the suits of armor into Mags', Terion's, and my packs. The rest of you can carry an extra weapon. That way we keep the cultists from re-using these items against us in the future."</b></p>
<p>He hastens to take his own advice, then declares.</p>
<p><b>"Let's go."</b></p>Go ahead with the ring Terion. Also, with Belrain departed and Terion switching styles, can we update our marching order? I suggest:
Double File
Felgarr Terion
Mags Strang
Bizzlemont Elgoron
Ama
Single File
Terion
Strang
Mags
Elgoron
Bizzle
Ama
Felgarr
"Left is fine. Let's keep our eyes peeled. We don't want to have to deal with another ambush like that. We can fit the suits of armor into Mags', Terion's, and my packs. The rest of you can carry an extra weapon. That way we keep the...Felgarr Thundershield (alias of heliopolix)2013-06-07T00:41:01ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=24#11902013-06-06T18:14:57Z2013-06-06T18:14:57Z<p><b>"Grug. That slippery staircase was almost my doom. Safe travels, Belrain."</b></p>
<p><b>"One of us should take up the ring that Belrain left. I saw the power of its enchantment deflect several blows that should have struck him. It would do any of us well. Who wants it?"</b></p>"Grug. That slippery staircase was almost my doom. Safe travels, Belrain."
"One of us should take up the ring that Belrain left. I saw the power of its enchantment deflect several blows that should have struck him. It would do any of us well. Who wants it?"Felgarr Thundershield (alias of heliopolix)2013-06-06T18:14:57ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=5#2102013-06-06T18:10:49Z2013-06-06T18:10:49Z<p><span class=messageboard-ooc>I see the map fine. I think the caravan got waylaid at the entrance to the Rifts. We'll just have to find out where.</span></p>I see the map fine. I think the caravan got waylaid at the entrance to the Rifts. We'll just have to find out where.Numair Nejem (alias of heliopolix)2013-06-06T18:10:49ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=24#11702013-06-04T21:18:37Z2013-06-04T21:18:37Z<p><span class=messageboard-ooc>Alright! Five nice hits in a row from the still-conscious crowd! We might actually survive this one.</span></p>Alright! Five nice hits in a row from the still-conscious crowd! We might actually survive this one.Felgarr Thundershield (alias of heliopolix)2013-06-04T21:18:37ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=4#1922013-06-04T21:16:24Z2013-06-04T21:16:24Z<p><b>"We have Lavinia's ample healing magics, and my own more moderate gifts at our disposal. Every delay makes our rescue much more unlikely. It is possible that any survivors have already perished, making haste on our part a foolish risk. I am willing to take such a risk, though, on the chance that they might yet live. I say we press on and fight through the storm under your ward, Az."</b></p>"We have Lavinia's ample healing magics, and my own more moderate gifts at our disposal. Every delay makes our rescue much more unlikely. It is possible that any survivors have already perished, making haste on our part a foolish risk. I am willing to take such a risk, though, on the chance that they might yet live. I say we press on and fight through the storm under your ward, Az."Numair Nejem (alias of heliopolix)2013-06-04T21:16:24ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=4#1882013-06-03T22:19:13Z2013-06-03T22:19:13Z<p>Numair looks around, a worried expression on his face.</p>
<p><b>"Another bone storm? These things must be very common out here. I think we've seen one almost every day. Even the sandstorms in my homeland weren't as frequent as that. Can you protect us while we travel Az?"</b></p>Numair looks around, a worried expression on his face.
"Another bone storm? These things must be very common out here. I think we've seen one almost every day. Even the sandstorms in my homeland weren't as frequent as that. Can you protect us while we travel Az?"Numair Nejem (alias of heliopolix)2013-06-03T22:19:13ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=4#1832013-05-30T21:41:58Z2013-05-30T21:41:58Z<p><b>"That is an awfully strange sight, Cal. Looks like a spiked wagon wheel, to me. Ominous."</b></p>"That is an awfully strange sight, Cal. Looks like a spiked wagon wheel, to me. Ominous."Numair Nejem (alias of heliopolix)2013-05-30T21:41:58ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=4#1792013-05-30T19:58:24Z2013-05-30T19:58:24Z<p>Numair would sleep soundly, and then be ready to protect the opening from the earliest dawn when the first possibility of the doorway opening would exist.</p>Numair would sleep soundly, and then be ready to protect the opening from the earliest dawn when the first possibility of the doorway opening would exist.Numair Nejem (alias of heliopolix)2013-05-30T19:58:24ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=4#1692013-05-29T19:46:11Z2013-05-29T19:46:11Z<p><span class=messageboard-ooc>I'm all for using the spell to conserve resources and keep safe from night terrors. We'll just have to deal with whatever the <i>weather</i> throws our way.</span></p>I'm all for using the spell to conserve resources and keep safe from night terrors. We'll just have to deal with whatever the weather throws our way.Numair Nejem (alias of heliopolix)2013-05-29T19:46:11ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=4#1662013-05-29T18:44:06Z2013-05-29T18:44:06Z<p><span class=messageboard-ooc>I'd vote for either Shadow Haven or Tiny Hut.</span></p>I'd vote for either Shadow Haven or Tiny Hut.Numair Nejem (alias of heliopolix)2013-05-29T18:44:06ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=4#1642013-05-29T18:09:37Z2013-05-29T18:09:37Z<p>Numair flings the wolf to the ground, then flicks his blade to clean it. Sheathing Sandstorm, he grins.</p>
<p><b>"More dangers vanquished. Good shooting, both of you. Let's set our camp, now that they've been dealt with."</b></p>Numair flings the wolf to the ground, then flicks his blade to clean it. Sheathing Sandstorm, he grins.
"More dangers vanquished. Good shooting, both of you. Let's set our camp, now that they've been dealt with."Numair Nejem (alias of heliopolix)2013-05-29T18:09:37ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=24#11572013-05-29T15:46:28Z2013-05-29T15:46:28Z<p><span class=messageboard-ooc>Felgarr dreams of stout women and fine ale.</span></p>Felgarr dreams of stout women and fine ale.Felgarr Thundershield (alias of heliopolix)2013-05-29T15:46:28ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=4#1622013-05-29T15:41:44Z2013-05-29T15:41:44Z<p><span class=messageboard-ooc>If they ended in melee range, he will take his full attack (otherwise only count the first attack). If they are more than 5' apart, he can only get to one of them (Langash or Az would have to get the second).</span></p>
<p><span class="messageboard-dice"><b>Sandstorm #1(Pirahna Strike, Battle Dance, Flagbearer, Smite Evil, Haste); Damage:</b></span> <span class="messageboard-dice">1d20 + 12 - 2 + 2 + 1 + 6 + 1 ⇒ (9) + 12 - 2 + 2 + 1 + 6 + 1 = 29</span><span class="messageboard-dice">1d6 + 5 + 4 + 2 + 1 + 14 ⇒ (3) + 5 + 4 + 2 + 1 + 14 = 29</span>
<br />
<span class="messageboard-dice"><b>Sandstorm #2; Damage:</b></span> <span class="messageboard-dice">1d20 + 20 ⇒ (2) + 20 = 22</span><span class="messageboard-dice">1d6 + 18 ⇒ (2) + 18 = 20</span>
<br />
<span class="messageboard-dice"><b>Sandstorm #3; Damage:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (4) + 15 = 19</span><span class="messageboard-dice">1d6 + 18 ⇒ (1) + 18 = 19</span></p>
<p><span class=messageboard-ooc>Any strikes that target the second wolf (if any) are at -6 attack & -7 damage (smite evil only applies to first wolf).</span></p>
<p><span class=messageboard-ooc>AC 26</span></p>If they ended in melee range, he will take his full attack (otherwise only count the first attack). If they are more than 5' apart, he can only get to one of them (Langash or Az would have to get the second).
[dice=Sandstorm #1(Pirahna Strike, Battle Dance, Flagbearer, Smite Evil, Haste); Damage]1d20+12-2+2+1+6+1;1d6+5+4+2+1+14[/dice]
[dice=Sandstorm #2; Damage]1d20+20;1d6+18[/dice]
[dice=Sandstorm #3; Damage]1d20+15;1d6+18[/dice]
Any strikes that target the second wolf (if any) are at -6...Numair Nejem (alias of heliopolix)2013-05-29T15:41:44ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=4#1592013-05-28T20:49:29Z2013-05-28T20:49:29Z<p><span class=messageboard-ooc>Also +1 to attack and damage, since Cal is within 30' of Numair.</span></p>Also +1 to attack and damage, since Cal is within 30' of Numair.Numair Nejem (alias of heliopolix)2013-05-28T20:49:29ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=4#1552013-05-28T17:19:31Z2013-05-28T17:19:31Z<p>Numair dances patiently as the wolves close, waiting for a chance to strike.</p>
<p><span class=messageboard-ooc>Ready action to strike a wolf that gets into range, if any survive Cal's machine gun.</span></p>Numair dances patiently as the wolves close, waiting for a chance to strike.
Ready action to strike a wolf that gets into range, if any survive Cal's machine gun.Numair Nejem (alias of heliopolix)2013-05-28T17:19:31ZRe: Forums: Play-by-Post Discussion: Nix's Serpent Skull DiscussionJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/discussion&page=4#1772013-05-28T15:41:00Z2013-05-28T15:41:00Z<p>Aye man. Be well. We miss you!</p>Aye man. Be well. We miss you!Jayem (alias of heliopolix)2013-05-28T15:41:00ZRe: Forums: Play-by-Post Discussion: Tribute to Gary - Part One - Against the Cult of the Reptile God DiscussionFelgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/discussion&page=6#2792013-05-28T15:29:38Z2013-05-28T15:29:38Z<p>Still here!</p>Still here!Felgarr Thundershield (alias of heliopolix)2013-05-28T15:29:38ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=4#1532013-05-27T17:17:10Z2013-05-27T17:17:10Z<p>With Sandstorm out in front, Numair dances forward and invokes the arcane shield from the wand. He is content to let Calendir destroy the wolves at range, and puts himself in a position to intercept any wolves headed the ranger's way.</p>
<p><span class="messageboard-dice"><b>UMD:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (5) + 18 = 23</span></p>
<p><span class=messageboard-ooc>AC 26
<br />
Conditions: Flagbearer, Battle Dance, Haste</span></p>With Sandstorm out in front, Numair dances forward and invokes the arcane shield from the wand. He is content to let Calendir destroy the wolves at range, and puts himself in a position to intercept any wolves headed the ranger's way.
[dice=UMD]1d20+18[/dice]
AC 26
Conditions: Flagbearer, Battle Dance, HasteNumair Nejem (alias of heliopolix)2013-05-27T17:17:10ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=3#1422013-05-23T17:30:05Z2013-05-23T17:30:05Z<p><span class=messageboard-ooc> I think stopping short, perhaps a hundred yards away. That way we can observer the crossroads, but aren't camping right on the road itself.</span></p>I think stopping short, perhaps a hundred yards away. That way we can observer the crossroads, but aren't camping right on the road itself.Numair Nejem (alias of heliopolix)2013-05-23T17:30:05ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=3#1402013-05-23T15:37:00Z2013-05-23T15:37:00Z<p><span class=messageboard-ooc>That was my thinking, also. Make as much progress as we can today, but not risk pushing it in dangerous territory. Better to stop a little early with a better campsite.</span></p>That was my thinking, also. Make as much progress as we can today, but not risk pushing it in dangerous territory. Better to stop a little early with a better campsite.Numair Nejem (alias of heliopolix)2013-05-23T15:37:00ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=11#5082013-05-21T22:20:28Z2013-05-21T22:20:28Z<p>Jayem will give climbing a shot. He elects to wear his armor.</p>
<p><span class="messageboard-dice"><b>Climb:</b></span> <span class="messageboard-dice">1d20 + 3 - 1 ⇒ (7) + 3 - 1 = 9</span></p>Jayem will give climbing a shot. He elects to wear his armor.
[dice=Climb]1d20+3-1[/dice]Jayem (alias of heliopolix)2013-05-21T22:20:28ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=23#11432013-05-21T15:20:40Z2013-05-21T15:20:40Z<p>Felgarr tosses at Ama's touch, but his mind is still reeling in shock and keeps him from regaining consciousness.</p>
<p><span class=messageboard-ooc>HP -5/22, Stable</span></p>Felgarr tosses at Ama's touch, but his mind is still reeling in shock and keeps him from regaining consciousness.
HP -5/22, StableFelgarr Thundershield (alias of heliopolix)2013-05-21T15:20:40ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=3#1312013-05-20T16:05:27Z2013-05-20T16:05:27Z<p><span class=messageboard-ooc>We should continue NW towards the canyons the caravan was going to try to use as a shortcut.</span></p>We should continue NW towards the canyons the caravan was going to try to use as a shortcut.Numair Nejem (alias of heliopolix)2013-05-20T16:05:27ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=3#1292013-05-20T15:37:28Z2013-05-20T15:37:28Z<p><b>"Sarenrae, these men died out here in the unforgiving waste. I do not know what sort of men they were, or whom they believed in. I only ask you guide this prayer where it must go, that their souls may rest in peace."</b></p>
<p>Numair stands in silence for a moment after his brief prayer, then looks around. </p>
<p><b>"And shelter us from this place as well, Everlight. Let's go."</b></p>"Sarenrae, these men died out here in the unforgiving waste. I do not know what sort of men they were, or whom they believed in. I only ask you guide this prayer where it must go, that their souls may rest in peace."
Numair stands in silence for a moment after his brief prayer, then looks around.
"And shelter us from this place as well, Everlight. Let's go."Numair Nejem (alias of heliopolix)2013-05-20T15:37:28ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playFelgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=27#13382013-05-20T15:27:51Z2013-05-20T15:27:51Z<p><b>"It is good. That rock to the west is big enough to conceal us all. I'd recommend we hide as a group there."</b></p>"It is good. That rock to the west is big enough to conceal us all. I'd recommend we hide as a group there."Felgarr Thundershield (alias of heliopolix)2013-05-20T15:27:51ZRe: Forums: Play-by-Post Discussion: Nix's Serpent Skull DiscussionJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/discussion&page=4#1742013-05-17T18:23:30Z2013-05-17T18:23:30Z<p>Will be busy this weekend. Not likely to post.</p>
<p>Jayem will continue to approach the boat, and will follow Kalis's lead.</p>Will be busy this weekend. Not likely to post.
Jayem will continue to approach the boat, and will follow Kalis's lead.Jayem (alias of heliopolix)2013-05-17T18:23:30ZRe: Forums: Play-by-Post Discussion: Tribute to Gary - Part One - Against the Cult of the Reptile God DiscussionFelgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/discussion&page=6#2672013-05-17T18:22:32Z2013-05-17T18:22:32Z<p>Will be busy this weekend. Not likely to post.</p>
<p>Felgarr will ... just lie there unless healed awake. Then, he will fight defensively and trip as usual.</p>Will be busy this weekend. Not likely to post.
Felgarr will ... just lie there unless healed awake. Then, he will fight defensively and trip as usual.Felgarr Thundershield (alias of heliopolix)2013-05-17T18:22:32ZRe: Forums: Play-by-Post Discussion: Welcome to the Happy Duck Tavern!!Numair Nejem (alias of heliopolix)https://paizo.com/threads/rzs2p2du&page=24?Welcome-to-the-Happy-Duck-Tavern#11522013-05-17T18:21:24Z2013-05-17T18:21:24Z<p>Will be busy this weekend. Not likely to post.</p>
<p>Numair will advocate reaching the caravan at best speed, but is willing to investigate events along the way.</p>Will be busy this weekend. Not likely to post.
Numair will advocate reaching the caravan at best speed, but is willing to investigate events along the way.Numair Nejem (alias of heliopolix)2013-05-17T18:21:24ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=3#1252013-05-16T17:26:39Z2013-05-16T17:26:39Z<p><b>"We are fortunate to have defeated our enemies with such alacrity. Calendir has a mighty bow indeed. Let us hope it gets us out of as many bad situations as it gets us into."</b></p>
<p>Numair grins, unable to resist a bit of friendly heckling now that the danger has past.</p>
<p><b>"Truly though, we are fortunate to have your aid, Cal. If there is nothing more to be done here, let us give those fallen men a brief burial and move on. Uneasy dead have a way of coming back and I'd like to put them at ease."</b></p>"We are fortunate to have defeated our enemies with such alacrity. Calendir has a mighty bow indeed. Let us hope it gets us out of as many bad situations as it gets us into."
Numair grins, unable to resist a bit of friendly heckling now that the danger has past.
"Truly though, we are fortunate to have your aid, Cal. If there is nothing more to be done here, let us give those fallen men a brief burial and move on. Uneasy dead have a way of coming back and I'd like to put them at ease."Numair Nejem (alias of heliopolix)2013-05-16T17:26:39ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=3#1152013-05-15T22:33:49Z2013-05-15T22:33:49Z<p><span class=messageboard-ooc>Also +1 to attack & damage from Battle Flag.</span></p>Also +1 to attack & damage from Battle Flag.Numair Nejem (alias of heliopolix)2013-05-15T22:33:49ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=11#5022013-05-15T18:45:58Z2013-05-15T18:45:58Z<p><span class=messageboard-ooc>Thanks, Vita.</span></p>
<p><b>"This is a good find. We see what is inside, yes?"</b></p>
<p>If nothing dangerous reveals itself on the way to the ship, Jayem will look for a good place to climb up into the wreckage.</p>Thanks, Vita.
"This is a good find. We see what is inside, yes?"
If nothing dangerous reveals itself on the way to the ship, Jayem will look for a good place to climb up into the wreckage.Jayem (alias of heliopolix)2013-05-15T18:45:58ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=10#4992013-05-15T18:24:50Z2013-05-15T18:24:50Z<p>Jayem will cautiously approach the ruined vessel, making his way carefully along the beach. </p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (2) + 4 = 6</span>
<br />
<span class=messageboard-ooc>Is the ship rocking with the waves, or is it fully run aground?</span></p>Jayem will cautiously approach the ruined vessel, making his way carefully along the beach.
[dice=Perception]1d20+4[/dice]
Is the ship rocking with the waves, or is it fully run aground?Jayem (alias of heliopolix)2013-05-15T18:24:50ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=3#1132013-05-15T18:22:15Z2013-05-15T18:22:15Z<p>Unfurling his battle flag, Numair snaps it into place on his shoulder. He then readies his wand of Shield, trusting it to help him fight these creatures. As they close he invokes the power inherent in the wand and sheaths it in its holster.</p>
<p><span class="messageboard-dice"><b>UMD:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (17) + 18 = 35</span></p>Unfurling his battle flag, Numair snaps it into place on his shoulder. He then readies his wand of Shield, trusting it to help him fight these creatures. As they close he invokes the power inherent in the wand and sheaths it in its holster.
[dice=UMD]1d20+18[/dice]Numair Nejem (alias of heliopolix)2013-05-15T18:22:15ZRe: Forums: Play-by-Post Discussion: Tribute to Gary - Part One - Against the Cult of the Reptile God DiscussionFelgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/discussion&page=6#2642013-05-15T18:17:36Z2013-05-15T18:17:36Z<p>This might be the second character I go through in this game!</p>This might be the second character I go through in this game!Felgarr Thundershield (alias of heliopolix)2013-05-15T18:17:36ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=23#11242013-05-15T18:15:22Z2013-05-15T18:15:22Z<p><span class="messageboard-dice"><b>Acrobatics:</b></span> <span class="messageboard-dice">1d20 + 1 - 6 ⇒ (10) + 1 - 6 = 5</span>
<br />
<span class=messageboard-ooc>Prone FF AC = 13
<br />
HP: -8/22</span></p>
<p>The slick surface proves Felgarr's undoing. He goes careening to the bottom of the slope and lands in a crumpled heap. The spearmen take merciless advantage of the lapse in his defense and stab him viciously. He does not rise.</p>
<p><span class="messageboard-dice"><b>Stabilize (DC 10):</b></span> <span class="messageboard-dice">1d20 + 2 - 8 ⇒ (18) + 2 - 8 = 12</span>
<br />
<span class=messageboard-ooc>Prone Unconscious AC: 8
<br />
HP: -9/22</span></p>[dice=Acrobatics]1d20+1-6[/dice]
Prone FF AC = 13
HP: -8/22
The slick surface proves Felgarr's undoing. He goes careening to the bottom of the slope and lands in a crumpled heap. The spearmen take merciless advantage of the lapse in his defense and stab him viciously. He does not rise.
[Dice=Stabilize (DC 10)]1d20+2-8[/dice]
Prone Unconscious AC: 8
HP: -9/22Felgarr Thundershield (alias of heliopolix)2013-05-15T18:15:22ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=23#11062013-05-07T20:48:51Z2013-05-07T20:48:51Z<p><span class=messageboard-ooc>With Terion wanting to take a second line roll, can the two-wide marching order be revised?</span></p>
<p><span class=messageboard-ooc>Mags Felgarr
<br />
Belrain Terion
<br />
Bizzlemont Elgoron
<br />
Ama Strang</span></p>
<p><span class=messageboard-ooc>We should also consider swapping Strang near the front so he can spot such traps in the future. That order could look like this:</span></p>
<p><span class=messageboard-ooc>Mags Belrain
<br />
Strang Terion
<br />
Bizzlemont Elgoron
<br />
Ama Felgarr</span></p>
<p><span class="messageboard-dice"><b>Acrobatics:</b></span> <span class="messageboard-dice">1d20 + 1 - 6 ⇒ (8) + 1 - 6 = 3</span></p>With Terion wanting to take a second line roll, can the two-wide marching order be revised?
Mags Felgarr
Belrain Terion
Bizzlemont Elgoron
Ama Strang
We should also consider swapping Strang near the front so he can spot such traps in the future. That order could look like this:
Mags Belrain
Strang Terion
Bizzlemont Elgoron
Ama Felgarr
[dice=Acrobatics]1d20+1-6[/dice]Felgarr Thundershield (alias of heliopolix)2013-05-07T20:48:51ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=2#912013-05-07T20:37:44Z2013-05-07T20:37:44Z<p><span class=messageboard-ooc>As long as we are moving in the general direction of the caravan. If they start to veer off for more than a short detour, we will need to reconsider.</span></p>As long as we are moving in the general direction of the caravan. If they start to veer off for more than a short detour, we will need to reconsider.Numair Nejem (alias of heliopolix)2013-05-07T20:37:44ZRe: Forums: Play-by-Post Discussion: Welcome to the Happy Duck Tavern!!Numair Nejem (alias of heliopolix)https://paizo.com/threads/rzs2p2du&page=23?Welcome-to-the-Happy-Duck-Tavern#11492013-05-01T17:58:02Z2013-05-01T17:58:02Z<p>Yeah, I have had the same experience Az.</p>Yeah, I have had the same experience Az.Numair Nejem (alias of heliopolix)2013-05-01T17:58:02ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=2#722013-05-01T17:55:38Z2013-05-01T17:55:38Z<p><span class=messageboard-ooc>Yeah, Numair would want to head there right away.</span></p>Yeah, Numair would want to head there right away.Numair Nejem (alias of heliopolix)2013-05-01T17:55:38ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=22#10772013-05-01T15:19:50Z2013-05-01T15:19:50Z<p><span class=messageboard-ooc>Since yesterday was uneventful, our spellcasters should still be at full capacity. For expediency, I suggest:
<br />
1) Terion, Strang, Ama
<br />
2) Felgarr, Elgoron
<br />
3) Mags, Bizzle, Belrain
<br />
</span></p>Since yesterday was uneventful, our spellcasters should still be at full capacity. For expediency, I suggest:
1) Terion, Strang, Ama
2) Felgarr, Elgoron
3) Mags, Bizzle, BelrainFelgarr Thundershield (alias of heliopolix)2013-05-01T15:19:50ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Felgarr Thundershield (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=22#10722013-04-30T16:31:39Z2013-04-30T16:31:39Z<p>Felgarr shares Terion's reticence at not clearing out the temple, but having a guide to the cultists stronghold proves too powerful a temptation for him to ignore.</p>
<p>He approaches the taciturn warrior, wary of the old man's possible betrayal and catches Terion's eye, and nodding minutely in affirmation.</p>
<p>Then, he takes his place at the van, with the wild woman.</p>Felgarr shares Terion's reticence at not clearing out the temple, but having a guide to the cultists stronghold proves too powerful a temptation for him to ignore.
He approaches the taciturn warrior, wary of the old man's possible betrayal and catches Terion's eye, and nodding minutely in affirmation.
Then, he takes his place at the van, with the wild woman.Felgarr Thundershield (alias of heliopolix)2013-04-30T16:31:39ZRe: Forums: Play-by-Post Discussion: Welcome to the Happy Duck Tavern!!Numair Nejem (alias of heliopolix)https://paizo.com/threads/rzs2p2du&page=23?Welcome-to-the-Happy-Duck-Tavern#11372013-04-30T15:18:32Z2013-04-30T15:18:32Z<p>Eep. Posted in gameplay before I read discussion. Pardon me while I remove my foot from my mouth.</p>
<p>Numair hasn't really needed to use his healing yet, but he does have quite a bit. 4d6 • 10 uses = 140 HP on average per day.</p>
<p>As much as it bugs me to turn back around and delay further rescuing the survivors, taking on "an army of wraiths" without a cleric is suicide.</p>Eep. Posted in gameplay before I read discussion. Pardon me while I remove my foot from my mouth.
Numair hasn't really needed to use his healing yet, but he does have quite a bit. 4d6 * 10 uses = 140 HP on average per day.
As much as it bugs me to turn back around and delay further rescuing the survivors, taking on "an army of wraiths" without a cleric is suicide.Numair Nejem (alias of heliopolix)2013-04-30T15:18:32ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=2#692013-04-30T15:11:31Z2013-04-30T15:11:31Z<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>Edit: nothing to see here.</span></p>[Spoiler omitted]
Edit: nothing to see here.Numair Nejem (alias of heliopolix)2013-04-30T15:11:31ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=10#4912013-04-24T21:24:27Z2013-04-24T21:24:27Z<p><span class=messageboard-ooc>I haven't been reading her spoilers, so I didn't know exactly how 'sick' she was. If she is up to it, lets continue exploring!</span></p>I haven't been reading her spoilers, so I didn't know exactly how 'sick' she was. If she is up to it, lets continue exploring!Jayem (alias of heliopolix)2013-04-24T21:24:27ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=10#4882013-04-23T21:25:42Z2013-04-23T21:25:42Z<p>Jayem would prefer to set out once the party is back to full strength, especially if the next leg will be 2 days away from camp.</p>Jayem would prefer to set out once the party is back to full strength, especially if the next leg will be 2 days away from camp.Jayem (alias of heliopolix)2013-04-23T21:25:42ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=2#562013-04-23T18:20:11Z2013-04-23T18:20:11Z<p>Numair keeps focused on the area around them while Azaraunt converses with the undead.</p>Numair keeps focused on the area around them while Azaraunt converses with the undead.Numair Nejem (alias of heliopolix)2013-04-23T18:20:11ZRe: Forums: Play-by-Post Discussion: Welcome to the Happy Duck Tavern!!Numair Nejem (alias of heliopolix)https://paizo.com/threads/rzs2p2du&page=23?Welcome-to-the-Happy-Duck-Tavern#11182013-04-22T22:41:40Z2013-04-22T22:41:40Z<p>No. Its a real-life game. The GM just records it and transcribes it when he has time.</p>
<p>He's a couple years behind in transcribing, but that doesn't diminish the awesome of what's already been done.</p>No. Its a real-life game. The GM just records it and transcribes it when he has time.
He's a couple years behind in transcribing, but that doesn't diminish the awesome of what's already been done.Numair Nejem (alias of heliopolix)2013-04-22T22:41:40ZRe: Forums: Play-by-Post Discussion: Welcome to the Happy Duck Tavern!!Numair Nejem (alias of heliopolix)https://paizo.com/threads/rzs2p2du&page=23?Welcome-to-the-Happy-Duck-Tavern#11162013-04-22T20:15:24Z2013-04-22T20:15:24Z<p>Defenders of Daybreak is the name of the adventuring company in the game run by PirateCat. </p>
<p>The chronicles of that game are incomplete (which is not surprizing considering it's spanned about 2 real-life decasdes so far), but several major story arcs have more-or-less complete journals.</p>
<p>The Journey to the White Kingdom dealt with their efforts to prevent a ghoul from eating the body of the recently-deceased goddess of undeath and becoming a god himself.</p>
<p>You can read them here, if interested: <a href="http://www.piratecat.org/spira/" target="_blank" rel="nofollow">Defenders of Daybreak</a></p>Defenders of Daybreak is the name of the adventuring company in the game run by PirateCat.
The chronicles of that game are incomplete (which is not surprizing considering it's spanned about 2 real-life decasdes so far), but several major story arcs have more-or-less complete journals.
The Journey to the White Kingdom dealt with their efforts to prevent a ghoul from eating the body of the recently-deceased goddess of undeath and becoming a god himself.
You can read them here, if interested:...Numair Nejem (alias of heliopolix)2013-04-22T20:15:24ZRe: Forums: Play-by-Post Discussion: Welcome to the Happy Duck Tavern!!Numair Nejem (alias of heliopolix)https://paizo.com/threads/rzs2p2du&page=23?Welcome-to-the-Happy-Duck-Tavern#11142013-04-22T19:33:28Z2013-04-22T19:33:28Z<p>Eech. Whenever I think of ghouls, and them as a sentient race, I always think of the White Kingdom from the Defenders of Daybreak.</p>
<p>•shudder•</p>Eech. Whenever I think of ghouls, and them as a sentient race, I always think of the White Kingdom from the Defenders of Daybreak.
*shudder*Numair Nejem (alias of heliopolix)2013-04-22T19:33:28ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay&page=2#512013-04-22T15:47:18Z2013-04-22T15:47:18Z<p><b>"I do not think we will get anything worthwhile from them. I hope there are not others that we have not noticed lying in ambush."</b></p>"I do not think we will get anything worthwhile from them. I hope there are not others that we have not noticed lying in ambush."Numair Nejem (alias of heliopolix)2013-04-22T15:47:18ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay#442013-04-18T15:58:51Z2013-04-18T15:58:51Z<p><span class="messageboard-dice"><b> Know(Religion):</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (15) + 12 = 27</span></p>
<p>Numair looks out into the Desolation, looking for the shimmering ghouls.</p>
<p>[Spoiler omitted]</p>[dice= Know(Religion)]1d20+12[/dice]
Numair looks out into the Desolation, looking for the shimmering ghouls.
[Spoiler omitted]Numair Nejem (alias of heliopolix)2013-04-18T15:58:51ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=10#4802013-04-18T15:46:56Z2013-04-18T15:46:56Z<p><b>"It no good. We not have right plants to make bad spirits go. We look for them today in jungle."</b></p>
<p>If Nngara is too sick to explore, then Jayem will look around the campsite, ranging out a short distance to search for medicinal herbs. If we are exploring anyway, he will keep an eye out as they travel.</p>"It no good. We not have right plants to make bad spirits go. We look for them today in jungle."
If Nngara is too sick to explore, then Jayem will look around the campsite, ranging out a short distance to search for medicinal herbs. If we are exploring anyway, he will keep an eye out as they travel.Jayem (alias of heliopolix)2013-04-18T15:46:56ZRe: Forums: Play-by-Post: Slumbering Tsar: The DesolationNumair Nejem (alias of heliopolix)https://paizo.com/campaigns/SlumberingTsarTheDesolation/gameplay#402013-04-17T23:27:25Z2013-04-17T23:27:25Z<p><span class=messageboard-ooc>I totally agree! Well - archers are more stationary, so you're likely to benefit the most from the haste as full-attack ranged attacks are easier to pull off.</span></p>
<p><span class=messageboard-ooc>We will also need to figure out how we're going to do the watch schedule.</span></p>
<p><span class=messageboard-ooc>The away-team is actually pretty big, so we can divide it up.
<br />
Azaraunt •<i>Imbukar</i>
<br />
Calendir •<i>Langash</i>
<br />
Lavinia
<br />
Numair •<i>Sharav</i> (Sharav hasn't yet made an appearance, but its coming...)</span></p>
<p><span class=messageboard-ooc>If we have 3 three-hour watches (Imbukar, Calendir & Langash, and Numair & Sharav) then our casters can get their spellcasting-recovering rest, and the rest of us can get enough as well.</span></p>I totally agree! Well - archers are more stationary, so you're likely to benefit the most from the haste as full-attack ranged attacks are easier to pull off.
We will also need to figure out how we're going to do the watch schedule.
The away-team is actually pretty big, so we can divide it up.
Azaraunt *Imbukar
Calendir *Langash
Lavinia
Numair *Sharav (Sharav hasn't yet made an appearance, but its coming...)
If we have 3 three-hour watches (Imbukar, Calendir & Langash, and Numair & Sharav)...Numair Nejem (alias of heliopolix)2013-04-17T23:27:25ZRe: Forums: Play-by-Post Discussion: Nix's Serpent Skull DiscussionJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/discussion&page=4#1712013-04-17T20:23:53Z2013-04-17T20:23:53Z<div class="messageboard-quotee">Nngara Erebrian wrote:</div><blockquote> Ah man, not Luther Lightblade. I have already ditched him in two other campaigns. (Ok, the DM went awol in both, but close enough.) </blockquote><p>Haha. You must have bad Karma - he follows you around in multiple re-incarnations!Nngara Erebrian wrote:Ah man, not Luther Lightblade. I have already ditched him in two other campaigns. (Ok, the DM went awol in both, but close enough.)
Haha. You must have bad Karma - he follows you around in multiple re-incarnations!Jayem (alias of heliopolix)2013-04-17T20:23:53ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=10#4782013-04-17T20:21:42Z2013-04-17T20:21:42Z<p>With Nngara suffering from some sort of jungle fever for the past few days, Jayem will try what remedies he knows on her.</p>
<p><span class="messageboard-dice"><b>Heal(treat disease):</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (3) + 4 = 7</span> <span class=messageboard-ooc>Haha, looks like he doesn't help!</span></p>With Nngara suffering from some sort of jungle fever for the past few days, Jayem will try what remedies he knows on her.
[dice=Heal(treat disease)]1d20+4[/dice] Haha, looks like he doesn't help!Jayem (alias of heliopolix)2013-04-17T20:21:42ZRe: Forums: Play-by-Post Discussion: Nix's Serpent Skull DiscussionJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/discussion&page=4#1682013-04-15T19:32:02Z2013-04-15T19:32:02Z<p>Still here. I am always busy on weekends with my family, I rarely have time to post.</p>Still here. I am always busy on weekends with my family, I rarely have time to post.Jayem (alias of heliopolix)2013-04-15T19:32:02ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=10#4722013-04-09T15:21:43Z2013-04-09T15:21:43Z<p>After wrestling the diminutive dinosaurs, Jayem will chew on another juju stick on the way back to camp.</p>
<p><span class="messageboard-dice"><b> CLW extract:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (4) + 1 = 5</span></p>
<p>He watches the exchange between Sasha and her new pets dispassionately, though his interest is piqued by the 'mystery meat,' which he asks Jask for a sample of.</p>
<p>He listens to her story that evening, trying to comprehend and using it to help him with Gelik's tutelage. Though he's never heard of the people or places in her story, he understands what its like to be shunned by family.</p>After wrestling the diminutive dinosaurs, Jayem will chew on another juju stick on the way back to camp.
[dice= CLW extract]1d8+1[/dice]
He watches the exchange between Sasha and her new pets dispassionately, though his interest is piqued by the 'mystery meat,' which he asks Jask for a sample of.
He listens to her story that evening, trying to comprehend and using it to help him with Gelik's tutelage. Though he's never heard of the people or places in her story, he understands what its...Jayem (alias of heliopolix)2013-04-09T15:21:43ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=10#4662013-04-01T20:18:31Z2013-04-01T20:18:31Z<p><span class=messageboard-ooc>Enlarge 6/10 rounds remaining</span></p>
<p>Jayem will balance on the other side of the tree from Kalis. Not being particularly skilled at taming creatures, he will resort to brute strength to get the creature out of its nest.</p>
<p><span class="messageboard-dice"><b>CMB:</b></span> <span class="messageboard-dice">1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12</span> <span class=messageboard-ooc>(+0 BAB, +4 Str, +1 size)</span></p>
<p>He will continue to wrestle with the little lizards until the nest is empty or he shrinks back to normal size.</p>
<p><span class="messageboard-dice"><b>CMB:</b></span> <span class="messageboard-dice">1d20 + 4 + 1 ⇒ (5) + 4 + 1 = 10</span>
<br />
<span class="messageboard-dice"><b>CMB:</b></span> <span class="messageboard-dice">1d20 + 4 + 1 ⇒ (4) + 4 + 1 = 9</span>
<br />
<span class="messageboard-dice"><b>CMB:</b></span> <span class="messageboard-dice">1d20 + 4 + 1 ⇒ (20) + 4 + 1 = 25</span>
<br />
<span class="messageboard-dice"><b>CMB:</b></span> <span class="messageboard-dice">1d20 + 4 + 1 ⇒ (5) + 4 + 1 = 10</span>
<br />
<span class="messageboard-dice"><b>CMB:</b></span> <span class="messageboard-dice">1d20 + 4 + 1 ⇒ (4) + 4 + 1 = 9</span></p>Enlarge 6/10 rounds remaining
Jayem will balance on the other side of the tree from Kalis. Not being particularly skilled at taming creatures, he will resort to brute strength to get the creature out of its nest.
[dice=CMB]1d20+4+1[/dice] (+0 BAB, +4 Str, +1 size)
He will continue to wrestle with the little lizards until the nest is empty or he shrinks back to normal size.
[dice=CMB]1d20+4+1[/dice]
[dice=CMB]1d20+4+1[/dice]
[dice=CMB]1d20+4+1[/dice]
[dice=CMB]1d20+4+1[/dice]...Jayem (alias of heliopolix)2013-04-01T20:18:31ZRe: Forums: Play-by-Post Discussion: Nix's Serpent Skull DiscussionJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/discussion&page=4#1572013-03-30T19:59:51Z2013-03-30T19:59:51Z<p>I'm out for Easter weekend. Please NPC me as needed.</p>I'm out for Easter weekend. Please NPC me as needed.Jayem (alias of heliopolix)2013-03-30T19:59:51ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=10#4572013-03-28T14:50:45Z2013-03-28T14:50:45Z<p>Jayem peers out at the nest, trying to gauge the distance.</p>
<p><b>"Kalis-man, can you reach di nest? We big for a bit, you reach, we hold you - yes? Must do now, juju go quickly."</b></p>Jayem peers out at the nest, trying to gauge the distance.
"Kalis-man, can you reach di nest? We big for a bit, you reach, we hold you - yes? Must do now, juju go quickly."Jayem (alias of heliopolix)2013-03-28T14:50:45ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=10#4552013-03-28T04:04:06Z2013-03-28T04:04:06Z<p><span class=messageboard-ooc>You're right.</span> </p>
<p><span class="messageboard-dice"><b>Enlarged Damage:</b></span> <span class="messageboard-dice">2d6 + 6 ⇒ (1, 2) + 6 = 9</span></p>
<p><span class=messageboard-ooc>Haha. Not much better.</span></p>You're right.
[dice=Enlarged Damage]2d6+6[/dice]
Haha. Not much better.Jayem (alias of heliopolix)2013-03-28T04:04:06ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=10#4522013-03-27T21:30:46Z2013-03-27T21:30:46Z<p>Jayem will watch as the they turn, then move so he intercepts one as it flies by.</p>
<p><span class=messageboard-ooc>Ready Action: move up to 20' so Jayem's reach will overlap a flight path.</span></p>
<p><span class="messageboard-dice"><b>Enlarged Battleaxe AoO, Damage:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (19) + 3 = 22</span><span class="messageboard-dice">1d8 + 6 ⇒ (2) + 6 = 8</span></p>Jayem will watch as the they turn, then move so he intercepts one as it flies by.
Ready Action: move up to 20' so Jayem's reach will overlap a flight path.
[Dice=Enlarged Battleaxe AoO, Damage]1d20+3;1d8+6[/dice]Jayem (alias of heliopolix)2013-03-27T21:30:46ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=9#4502013-03-25T04:33:01Z2013-03-25T04:33:01Z<p>Seeing the lizards are keeping to the skies, Jayem will chew on his juju stick and grow as big as Kalis. Then he will step towards Harper and take a two-fisted grip on his axe.</p>
<p><span class=messageboard-ooc>Enlarge person extract used.</span></p>
<p><span class="messageboard-dice"><b>Battleaxe AoO, Damage:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (6) + 3 = 9</span><span class="messageboard-dice">1d8 + 6 ⇒ (3) + 6 = 9</span></p>Seeing the lizards are keeping to the skies, Jayem will chew on his juju stick and grow as big as Kalis. Then he will step towards Harper and take a two-fisted grip on his axe.
Enlarge person extract used.
[dice=Battleaxe AoO, Damage]1d20+3; 1d8+6[/dice]Jayem (alias of heliopolix)2013-03-25T04:33:01ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=9#4252013-03-13T16:32:42Z2013-03-13T16:32:42Z<p>Jayem will take a swing at one of the beasts as it flies by him and attacks Valeria.</p>
<p><span class="messageboard-dice"><b>Battleaxe AoO:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (12) + 3 = 15</span><span class="messageboard-dice"><b>Slashing Damage:</b></span> <span class="messageboard-dice">1d8 + 3 ⇒ (7) + 3 = 10</span></p>
<p>Then, with the flying lizards momentarily away from the party, he will toss the Sunstone in his offhand at the same one he attacked previously with his axe.</p>
<p><span class="messageboard-dice"><b>Bomb vs Touch AC:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (10) + 3 = 13</span><span class="messageboard-dice"><b>Fire Damage:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (6) + 2 = 8</span></p>
<p><span class=messageboard-ooc>If the bomb misses, it will land in a random square around the Dimorphodon, and deal 3 splash fire damage to it (Ref DC 12 for half).</span></p>Jayem will take a swing at one of the beasts as it flies by him and attacks Valeria.
[dice=Battleaxe AoO]1d20+3[/dice][dice=Slashing Damage]1d8+3[/dice]
Then, with the flying lizards momentarily away from the party, he will toss the Sunstone in his offhand at the same one he attacked previously with his axe.
[dice=Bomb vs Touch AC]1d20+3[/dice][dice=Fire Damage]1d6+2[/dice]
If the bomb misses, it will land in a random square around the Dimorphodon, and deal 3 splash fire damage to it (Ref...Jayem (alias of heliopolix)2013-03-13T16:32:42ZRe: Forums: Recruitment: Gestalt KillathonEoriel Stormcaller (alias of heliopolix)https://paizo.com/threads/rzs2pk0z&page=3?Gestalt-Killathon#1302013-03-12T17:14:02Z2013-03-12T17:14:02Z<div class="messageboard-quotee">Rigor Rictus wrote:</div><blockquote> •• spoiler omitted •• </blockquote><p>[Spoiler omitted]
<p>Edit: Thanks for the chance!</p>Rigor Rictus wrote:** spoiler omitted **
[Spoiler omitted] Edit: Thanks for the chance!Eoriel Stormcaller (alias of heliopolix)2013-03-12T17:14:02ZRe: Forums: Recruitment: Gestalt KillathonEoriel Stormcaller (alias of heliopolix)https://paizo.com/threads/rzs2pk0z&page=2?Gestalt-Killathon#792013-03-11T19:18:51Z2013-03-11T19:18:51Z<p>ready for review</p>ready for reviewEoriel Stormcaller (alias of heliopolix)2013-03-11T19:18:51ZRe: Forums: Play-by-Post Discussion: Nix's Serpent Skull DiscussionJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/discussion&page=4#1552013-03-08T17:32:36Z2013-03-08T17:32:36Z<p>I will be away for a few days.</p>I will be away for a few days.Jayem (alias of heliopolix)2013-03-08T17:32:36ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=9#4202013-03-07T21:13:15Z2013-03-07T21:13:15Z<p>Jayem will get out a sunstone and his axe and follow, trying to flank to one side. He'll try to use the sound the elf makes to cover his own approach.</p>
<p><span class="messageboard-dice"><b>Stealth, ACP:</b></span> <span class="messageboard-dice">1d20 + 2 - 1 ⇒ (20) + 2 - 1 = 21</span></p>Jayem will get out a sunstone and his axe and follow, trying to flank to one side. He'll try to use the sound the elf makes to cover his own approach.
[dice=Stealth, ACP]1d20+2-1[/dice]Jayem (alias of heliopolix)2013-03-07T21:13:15ZRe: Forums: Play-by-Post Discussion: Nix's Serpent Skull DiscussionJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/discussion&page=4#1532013-03-05T21:39:39Z2013-03-05T21:39:39Z<p>Best of luck! Don't leave the hospital with anything you didn't come in with (like a staph infection! Oh the humanity).</p>Best of luck! Don't leave the hospital with anything you didn't come in with (like a staph infection! Oh the humanity).Jayem (alias of heliopolix)2013-03-05T21:39:39ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=9#4162013-03-04T21:53:25Z2013-03-04T21:53:25Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (17) + 4 = 21</span></p>
<p>Jayem points across the lagoon to the island chain.</p>
<p><b>"We .. I think the big lizard flying over there. That last island is dead - not like the rest. They green, alive. It grey, dead."</b></p>[dice=Perception]1d20+4[/dice]
Jayem points across the lagoon to the island chain.
"We .. I think the big lizard flying over there. That last island is dead - not like the rest. They green, alive. It grey, dead."Jayem (alias of heliopolix)2013-03-04T21:53:25ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=9#4122013-03-04T18:18:10Z2013-03-04T18:18:10Z<p><b>"We get near bird, we can be big, grab it, hold it, tie it up. Yes?"</b></p>"We get near bird, we can be big, grab it, hold it, tie it up. Yes?"Jayem (alias of heliopolix)2013-03-04T18:18:10ZRe: Forums: Play-by-Post Discussion: Nix's Serpent Skull DiscussionJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/discussion&page=3#1502013-02-25T23:02:33Z2013-02-25T23:02:33Z<p>Hope he gets better soon. Dealing with the flu at home with my daughter and I. No sweat.</p>Hope he gets better soon. Dealing with the flu at home with my daughter and I. No sweat.Jayem (alias of heliopolix)2013-02-25T23:02:33ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=8#3992013-02-21T22:25:12Z2013-02-21T22:25:12Z<p>Jayem, having felt that Gelik has learned the lesson that the jungle isn't a playground, will take some time to show him how survival is possible. </p>
<p>He offers the little gnome a pinch of <i>shousha</i>, a mild narcotic he brews from frogs and bugs. It has a mild garlicky smell and tastes like mold, but it numbs the gums and opens the mind after a few minutes.</p>
<p>He will inquire how the gnome came to be on the Jeniviere, and ask for his help refining his mastery of Taldane, which he struggles with.</p>Jayem, having felt that Gelik has learned the lesson that the jungle isn't a playground, will take some time to show him how survival is possible.
He offers the little gnome a pinch of shousha, a mild narcotic he brews from frogs and bugs. It has a mild garlicky smell and tastes like mold, but it numbs the gums and opens the mind after a few minutes.
He will inquire how the gnome came to be on the Jeniviere, and ask for his help refining his mastery of Taldane, which he struggles with.Jayem (alias of heliopolix)2013-02-21T22:25:12ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playKalb (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=20#9972013-02-21T18:34:37Z2013-02-21T18:34:37Z<p><span class=messageboard-ooc>HP -9/13
<br />
AC 9 (+6 armor, -5 dex, +2 shield, -4 prone)</span></p>
<p><span class="messageboard-dice"><b>Stabilization, Heart of the Wilderness (DC 19):</b></span> <span class="messageboard-dice">1d20 + 3 + 5 ⇒ (6) + 3 + 5 = 14</span> <span class=messageboard-ooc>Fail. HP -10.</span></p>HP -9/13
AC 9 (+6 armor, -5 dex, +2 shield, -4 prone)
[dice=Stabilization, Heart of the Wilderness (DC 19)]1d20+3+5[/dice] Fail. HP -10.Kalb (alias of heliopolix)2013-02-21T18:34:37ZRe: Forums: Play-by-Post Discussion: DM Stormwind's Legacy of Fire Discussion ThreadKalb (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/discussion&page=6#2772013-02-20T15:59:30Z2013-02-20T15:59:30Z<p>Don't worry. If Kalb bites it too, I'll be making a paladin. That'll leave you free for whatever - as long as we can still cover traps.</p>Don't worry. If Kalb bites it too, I'll be making a paladin. That'll leave you free for whatever - as long as we can still cover traps.Kalb (alias of heliopolix)2013-02-20T15:59:30ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=8#3942013-02-19T21:57:44Z2013-02-19T21:57:44Z<p>Jayem hesitates, trying to decide if the rats' bad spirits <span class=messageboard-ooc>(Filth Fever)</span> outweigh the good ones he'll get from eating them <span class=messageboard-ooc>(purely RP)</span>. His decision is interrupted by Nngara, and her situation takes priority.</p>
<p><b>"We see what bad spirits be in you, lady. We see."</b></p>
<p>Jayem will (with her permission), listen to her heartbeat, smell her breath, look at her coloration, feel for swelling, peer under her eyelids, and meditate on what he has observed. </p>
<p><span class="messageboard-dice"><b>Heal:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (7) + 4 = 11</span></p>Jayem hesitates, trying to decide if the rats' bad spirits (Filth Fever) outweigh the good ones he'll get from eating them (purely RP). His decision is interrupted by Nngara, and her situation takes priority.
"We see what bad spirits be in you, lady. We see."
Jayem will (with her permission), listen to her heartbeat, smell her breath, look at her coloration, feel for swelling, peer under her eyelids, and meditate on what he has observed.
[dice=Heal]1d20+4[/dice]Jayem (alias of heliopolix)2013-02-19T21:57:44ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=8#3912013-02-19T21:25:37Z2013-02-19T21:25:37Z<p><span class=messageboard-ooc>Jayem will take one of the middle watches, as his eyes can see better in the darkness than some of his companions. Also, Sasha can speak for herself. Raw rat meat is delicious!</span></p>
<p>Jayem responds to Sasha's comment with confusion. <b>"Why say we no eat rats? They meat - meat is strong. Has good sprits. Cook meat with fire, drive away spirits, less strong. We eat no fire, fill with sprits! With spirits, make juju. No spirits, no juju. Yes?"</b></p>Jayem will take one of the middle watches, as his eyes can see better in the darkness than some of his companions. Also, Sasha can speak for herself. Raw rat meat is delicious!
Jayem responds to Sasha's comment with confusion. "Why say we no eat rats? They meat - meat is strong. Has good sprits. Cook meat with fire, drive away spirits, less strong. We eat no fire, fill with sprits! With spirits, make juju. No spirits, no juju. Yes?"Jayem (alias of heliopolix)2013-02-19T21:25:37ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playKalb (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=20#9862013-02-19T19:36:43Z2013-02-19T19:36:43Z<p><span class=messageboard-ooc>HP -8/13
<br />
AC 9 (+6 armor, -5 dex, +2 shield, -4 prone)</span></p>
<p><span class="messageboard-dice"><b>Stabilization, Heart of Wilderness (DC 18):</b></span> <span class="messageboard-dice">1d20 + 3 + 5 ⇒ (8) + 3 + 5 = 16</span> <span class=messageboard-ooc>Fail. HP -9. Dead at -17.</span></p>
<p><span class=messageboard-ooc>Man! I write up a cocky, sure-of-himself ranger and its going to get 2 people killed. Sorry Tarin, my apologies.</span></p>HP -8/13
AC 9 (+6 armor, -5 dex, +2 shield, -4 prone)
[dice=Stabilization, Heart of Wilderness (DC 18)]1d20+3+5[/dice] Fail. HP -9. Dead at -17.
Man! I write up a cocky, sure-of-himself ranger and its going to get 2 people killed. Sorry Tarin, my apologies.Kalb (alias of heliopolix)2013-02-19T19:36:43ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playKalb (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=20#9822013-02-14T18:24:33Z2013-02-14T18:24:33Z<p>Kalb grimaces as his ill-timed boasting distracts the other warrior, letting the vulture strike. He moves forward to stand over the fallen warrior and holds his shield cautiously, striking at the smaller vultures before they can do further damage to his new ally.</p>
<p><span class=messageboard-ooc>AC 22, HP 13/13, Fighting Defensively. Striking the larger hatchling to the south first.</span></p>
<p><span class="messageboard-dice"><b>Scimitar, PA, FD:</b></span> <span class="messageboard-dice">1d20 + 5 - 1 - 4 ⇒ (3) + 5 - 1 - 4 = 3</span><span class="messageboard-dice"><b>for:</b></span> <span class="messageboard-dice">1d6 + 4 + 2 ⇒ (4) + 4 + 2 = 10</span></p>
<p><b>"One of you drag him back. Damn my spear. It can wait! A little vulture sh•t won't hurt it."</b></p>Kalb grimaces as his ill-timed boasting distracts the other warrior, letting the vulture strike. He moves forward to stand over the fallen warrior and holds his shield cautiously, striking at the smaller vultures before they can do further damage to his new ally.
AC 22, HP 13/13, Fighting Defensively. Striking the larger hatchling to the south first.
[dice=Scimitar, PA, FD]1d20+5-1-4[/dice][dice=for]1d6+4+2[/dice]
"One of you drag him back. Damn my spear. It can wait! A little vulture sh*t...Kalb (alias of heliopolix)2013-02-14T18:24:33ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playKalb (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=20#9802013-02-14T17:38:38Z2013-02-14T17:38:38Z<div class="messageboard-quotee">Tarin Larvendi wrote:</div><blockquote><p>Tarin nods as the man steps up beside him. <b>"Bravery is the key to freedom,"</b> he states simply. <b>"But I will be beside you."</b></p>
<p>Eyes returning to the bird, Brother Larvendi rasps at the warrior, <b>"You didn't answer my questions. Perhaps after the battle we can resume the discussion."</b> </blockquote><p><b>"Do you not recognize me? I am Kalb al-Solku. You are not dressed as a foreigner, despite your accent. Surely you must have heard of me, for my prowess is legendary across Katapesh. Gnolls speak my name in huddled whispers as they cower around their fires, fearful of the future. Indeed, it took a sandstorm to best me where gnolls could not. I sought shelter here, in this cave. The vultures were a surprise. I do not remember them being here as I rested."</b>Tarin Larvendi wrote:Tarin nods as the man steps up beside him. "Bravery is the key to freedom," he states simply. "But I will be beside you."
Eyes returning to the bird, Brother Larvendi rasps at the warrior, "You didn't answer my questions. Perhaps after the battle we can resume the discussion."
"Do you not recognize me? I am Kalb al-Solku. You are not dressed as a foreigner, despite your accent. Surely you must have heard of me, for my prowess is legendary across Katapesh. Gnolls speak...Kalb (alias of heliopolix)2013-02-14T17:38:38ZRe: Forums: Play-by-Post Discussion: Starship Fantasies Playtest DiscussionEoriel Stormcaller (alias of heliopolix)https://paizo.com/campaigns/StarshipFantasiesPlaytest/discussion&page=4#1972013-02-14T15:45:49Z2013-02-14T15:45:49Z<p>Its all good. I can totally relate to free-time shortage. Good gaming!</p>Its all good. I can totally relate to free-time shortage. Good gaming!Eoriel Stormcaller (alias of heliopolix)2013-02-14T15:45:49ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playKalb (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=20#9762013-02-13T22:58:46Z2013-02-13T22:58:46Z<p>Kalb replies to the firey figure in the doorway, <b>"Not without my spear. I must have dropped it in the nest, and I'll be buried in Nex before I let some overgrown vulture keep my gnoll-sticker. And also, I can't let something get away with trying to eat me. It would ruin my reputation."</b></p>
<p>Still not able to understand a word the closer man said, and thinking him either pesh-addled or div-possessed, he casts a hasty glance at him and readies his shield.</p>
<p>Then, he cautiously moves forward, holding it between him and the geier. He steps carefully in the thick weeds and stops his advance near the edge of the nest, not quite even with the other swordsman. He looks around for his spear, hoping he dropped it in the nest and not out in the dunes.</p>
<p><b>"I don't let other people fight my battles for me,"</b> he says, with a nod to the hooded warrior.</p>
<p><span class=messageboard-ooc>Move action: ready shield. Move action: advance 10' forward through the rough terrain to diagonally below Tarin.</span>
<br />
<span class=messageboard-ooc>AC 20 HP 13/13</span></p>Kalb replies to the firey figure in the doorway, "Not without my spear. I must have dropped it in the nest, and I'll be buried in Nex before I let some overgrown vulture keep my gnoll-sticker. And also, I can't let something get away with trying to eat me. It would ruin my reputation."
Still not able to understand a word the closer man said, and thinking him either pesh-addled or div-possessed, he casts a hasty glance at him and readies his shield.
Then, he cautiously moves forward, holding...Kalb (alias of heliopolix)2013-02-13T22:58:46ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=8#3632013-02-13T22:19:07Z2013-02-13T22:19:07Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (18) + 4 = 22</span></p>
<p>As the group scouts the area, Jayem looks over the snakeskin and chuffs in dissapointment. </p>
<p><b>"Snakes and di snakes. Where be di redfrogs and di bluefrogs and di greenfrogs? We need di frogs for make <i>shousha</i>. Di frog is big better of di snake for <i>shousha</i>."</b></p>
<p>He shivers as a premonition washes over him and he looks around in alarm. Hissing at the rest to get their attention, he calls out in a low voice.</p>
<p><b>"We be watched. Mebbe bad spririts, mebbe worse. Be sharp!"</b></p>[dice=Perception]1d20+4[/dice]
As the group scouts the area, Jayem looks over the snakeskin and chuffs in dissapointment.
"Snakes and di snakes. Where be di redfrogs and di bluefrogs and di greenfrogs? We need di frogs for make shousha. Di frog is big better of di snake for shousha."
He shivers as a premonition washes over him and he looks around in alarm. Hissing at the rest to get their attention, he calls out in a low voice.
"We be watched. Mebbe bad spririts, mebbe worse. Be sharp!"Jayem (alias of heliopolix)2013-02-13T22:19:07ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playKalb (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=20#9642013-02-12T05:16:33Z2013-02-12T05:16:33Z<p><span class=messageboard-ooc>Makes sense. In that case..</span></p>
<p>Kalb shifts his gaze to the other man and notices his sword is bloody. Fresh blood, and more splattered on him from the geier. He shakes his head to clear it and asks...</p>
<p><b>Who •are• you people?</b></p>Makes sense. In that case..
Kalb shifts his gaze to the other man and notices his sword is bloody. Fresh blood, and more splattered on him from the geier. He shakes his head to clear it and asks...
Who *are* you people?Kalb (alias of heliopolix)2013-02-12T05:16:33ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playKalb (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=20#9602013-02-11T23:27:49Z2013-02-11T23:27:49Z<p>Kalb startles as two men rush into the brush from the wall to his left and more shadows crowd around in the darkness beyond. Still somewhat dazed from the ordeal, he in uncertain if the cry for assistance that came beyond the wall is meant for him or the bird. Accordingly, he shifts his stance to place his back against the wall and watches the newcomers warily <span class=messageboard-ooc>(Move 10' south, Total Defense)</span>. Then, the closest of them starts jabbering at the bird in some bizzare dialect and the bird stretches out its wings and jumps back to the nest.</p>
<p><b>"Sarenrae's radiant t~•$,"</b> Kalb curses and points his sword at the turbaned beastmaster. <b>"I'm not going to go down without a fight. I cut your bird up pretty good, but I'll do worse to you if you don't back the hell up right now."</b> His voice quavers a bit from exhaustion and dehydration, but the sword point is solid as stone - it doesn't waver a bit.</p>
<p><span class=messageboard-ooc>As I understand, a withdrawal action only prevents AoOs from the first square exited. Movement through other squares still provokes as normal. In this case, would Tarin get his attack as it jumps over him?</span></p>Kalb startles as two men rush into the brush from the wall to his left and more shadows crowd around in the darkness beyond. Still somewhat dazed from the ordeal, he in uncertain if the cry for assistance that came beyond the wall is meant for him or the bird. Accordingly, he shifts his stance to place his back against the wall and watches the newcomers warily (Move 10' south, Total Defense). Then, the closest of them starts jabbering at the bird in some bizzare dialect and the bird stretches...Kalb (alias of heliopolix)2013-02-11T23:27:49ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=8#3542013-02-11T21:00:16Z2013-02-11T21:00:16Z<p><span class="messageboard-dice"><b>Fort. vs. Disease:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (19) + 4 = 23</span></p>[dice=Fort. vs. Disease]1d20+4[/dice]Jayem (alias of heliopolix)2013-02-11T21:00:16ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playKalb (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=19#9462013-02-08T20:16:54Z2013-02-08T20:16:54Z<p>[Spoiler omitted]</p>[Spoiler omitted]Kalb (alias of heliopolix)2013-02-08T20:16:54ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playKalb (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=19#9442013-02-08T19:20:53Z2013-02-08T19:20:53Z<p>[Spoiler omitted]</p>[Spoiler omitted]Kalb (alias of heliopolix)2013-02-08T19:20:53ZRe: Forums: Play-by-Post: DM Stormwind's Legacy of Fire - Game playKalb (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/gameplay&page=19#9422013-02-08T19:10:30Z2013-02-08T19:10:30Z<p>[Spoiler omitted]</p>[Spoiler omitted]Kalb (alias of heliopolix)2013-02-08T19:10:30ZRe: Forums: Play-by-Post: Starship Fantasies PlaytestEoriel Stormcaller (alias of heliopolix)https://paizo.com/campaigns/StarshipFantasiesPlaytest/gameplay&page=21#10152013-02-07T19:09:20Z2013-02-07T19:09:20Z<p>Eoriel's thoughts are racing as he quickly showers and changes into his FEF Uniform, securing all his gear. He ignores his luggage, his extra clothes, and all his unessentials save a small leather pouch that he tucks away inside his vest. </p>
<p><i>Something must have gone catastrophically wrong for a ship carring such an important prisoner to explode at the last instant. There's no way security was lax, not with that terrorist onboard, and that means it took big guns or lots of money to take that ship down. I know Bluefall's an Outworld, but I bet there's and FEF outpost here, or at least an embassy. This place is going to be a hectic mess for the next couple of days, and I'd rather be there.</i></p>
<p>Once attired and equipped, he will try to locate the rest of the officers and discuss their plans.</p>Eoriel's thoughts are racing as he quickly showers and changes into his FEF Uniform, securing all his gear. He ignores his luggage, his extra clothes, and all his unessentials save a small leather pouch that he tucks away inside his vest.
Something must have gone catastrophically wrong for a ship carring such an important prisoner to explode at the last instant. There's no way security was lax, not with that terrorist onboard, and that means it took big guns or lots of money to take that...Eoriel Stormcaller (alias of heliopolix)2013-02-07T19:09:20ZRe: Forums: Play-by-Post: Starship Fantasies PlaytestEoriel Stormcaller (alias of heliopolix)https://paizo.com/campaigns/StarshipFantasiesPlaytest/gameplay&page=21#10122013-02-06T22:05:13Z2013-02-06T22:05:13Z<p><span class=messageboard-ooc><b>Retcon: Voyage</b></span>
<br />
Eoriel is very fidgety, for an elf. During the voyage, he slouches in his chair, inspects the bottles on the bar, paces the room, leans against the ceiling, fusses with the ferns, and chews on his fingernails.</p>
<p>Finally, he straps on his sidearms and steps into one of the holo-projectors. There, he works on his quick-draw, testing himself against multiple opponents and trying to put as many slugs downrange as he can.</p>
<p>—————————————————-
<br />
<span class=messageboard-ooc><b>Bluefall</b></span>
<br />
Returning famished from an extensive snorkeling trip, Eoriel is sitting in his swim trunks and eating an enourmous breakfast while he inspects the oyster-like shellfish he retrieved on his dive. He ignores the dirty looks the wait staff give him as he pries them open with his pen-knife and looks for pearls. The creatures are full of a grey-green tissue and squirt a smelly purple goo when puncutred. He wipes the stains off his fingers on the tablecloth and turns in supplication when the server behind him cries out in alarm, ready to disarm her complaint with a charming retort when he catches sight of the holo over the girl's shoulder.</p>
<p><b>"Corellon save them,"</b> he whispers in shock as the smoking wreckage plummets into the ocean he just left. Two seconds later, he is out of his chair and making a beeline for his room, breakfast and oysters left forgotten on the table.</p>Retcon: Voyage
Eoriel is very fidgety, for an elf. During the voyage, he slouches in his chair, inspects the bottles on the bar, paces the room, leans against the ceiling, fusses with the ferns, and chews on his fingernails.
Finally, he straps on his sidearms and steps into one of the holo-projectors. There, he works on his quick-draw, testing himself against multiple opponents and trying to put as many slugs downrange as he can.
-----------------------------------
Bluefall
Returning...Eoriel Stormcaller (alias of heliopolix)2013-02-06T22:05:13ZRe: Forums: Play-by-Post: Starship Fantasies PlaytestEoriel Stormcaller (alias of heliopolix)https://paizo.com/campaigns/StarshipFantasiesPlaytest/gameplay&page=21#10082013-02-04T21:44:15Z2013-02-04T21:44:15Z<p>Eoriel's credits are burning a hole in his pocket, so he takes his pistols down to Fat Harry and pays for them to be balanced and recalibrated. While that work is being done, he meets with Roric Fivefingers, another one of his contacts from his past in the Pale Ghosts, and picks up an infiltration kit which includes a mistcloak and a set of arcanite-ground lockpicks. He will also requisition a personal projectile deflection device (PDDD), a small grey studded shaft that projects a short-duration kinetic barrier. He ends up arguing with the quartermaster about his lack of arcane certification and has to demonstrate his proficiency before the ink-stained bean-counter will release it.</p>
<p>He swings by Fat Harry's the next morning to pick up his pair and checks into the outbound flight at the shuttleport with minutes to spare.</p>
<p><span class=messageboard-ooc>Getting masterwork upgrade on both pistols, a cloak of elven kind, masterwork theives tools, and a wand of shield (will be using Use Technology on this in the field).</span></p>Eoriel's credits are burning a hole in his pocket, so he takes his pistols down to Fat Harry and pays for them to be balanced and recalibrated. While that work is being done, he meets with Roric Fivefingers, another one of his contacts from his past in the Pale Ghosts, and picks up an infiltration kit which includes a mistcloak and a set of arcanite-ground lockpicks. He will also requisition a personal projectile deflection device (PDDD), a small grey studded shaft that projects a...Eoriel Stormcaller (alias of heliopolix)2013-02-04T21:44:15ZRe: Forums: Play-by-Post: Starship Fantasies PlaytestEoriel Stormcaller (alias of heliopolix)https://paizo.com/campaigns/StarshipFantasiesPlaytest/gameplay&page=20#9992013-01-30T15:03:51Z2013-01-30T15:03:51Z<p>A fresh-faced elven ensign enters the room, his blond hair cropped short and his eyes full of poorly-hidden excitement. In his expression you might catch a shadow of the one you wore only months ago, as you got your first assignments.</p>
<p>He stops at an empty seat and snaps a salute before sitting down. <b>"Thank you, Admiral Montaghue. I wanted to express my thanks to you again for choosing me for this assignment. Serving aboard the Excelsior is every ... cadets .. dream."</b> Eoriel winds down his exuberance under the admiral's withering glare. </p>
<p>He clears his throat and turns to address the rest of you. <b>"Good morning, Lieutenants. I am Eoriel Stormcaller, and I received high marks in Logistics, Navigation, Infiltration, and Marksmanship. I know a lot about you - who doesn't know about the crew of the Excelsior on its maiden voyage - and am very proud to join your crew."</b></p>A fresh-faced elven ensign enters the room, his blond hair cropped short and his eyes full of poorly-hidden excitement. In his expression you might catch a shadow of the one you wore only months ago, as you got your first assignments.
He stops at an empty seat and snaps a salute before sitting down. "Thank you, Admiral Montaghue. I wanted to express my thanks to you again for choosing me for this assignment. Serving aboard the Excelsior is every ... cadets .. dream." Eoriel winds down his...Eoriel Stormcaller (alias of heliopolix)2013-01-30T15:03:51ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=7#3412013-01-29T21:10:57Z2013-01-29T21:10:57Z<p><b>Round 3</b>
<br />
<span class=messageboard-ooc>@Nngara, Kalis: I think his strength should actually be higher than that. 16 base +4 rage +2 enlarge = 22/+6. Attack when raging with power attack +1 bab +6 str -1 size -1 power attack = +5. Damage is 2d8 weapon +9 str +3 power attack = 2d8+12. Of course, power attack may not be needed against these monkeys, but I totally feel the "all power attack, all the time" type of barbarian mentality. </span></p>
<p><span class=messageboard-ooc>I don't see Jayem on the map, but he will also be attacking one on the south side now.</span></p>
<p>Jayem darts under Kalis' wild swing and hacks at another one of the vicious monkeys.</p>
<p><span class="messageboard-dice"><b>Battleaxe:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (12) + 3 = 15</span><span class="messageboard-dice"><b>for:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (2) + 4 = 6</span></p>Round 3
@Nngara, Kalis: I think his strength should actually be higher than that. 16 base +4 rage +2 enlarge = 22/+6. Attack when raging with power attack +1 bab +6 str -1 size -1 power attack = +5. Damage is 2d8 weapon +9 str +3 power attack = 2d8+12. Of course, power attack may not be needed against these monkeys, but I totally feel the "all power attack, all the time" type of barbarian mentality.
I don't see Jayem on the map, but he will also be attacking one on the south side now.
...Jayem (alias of heliopolix)2013-01-29T21:10:57ZRe: Forums: Play-by-Post Discussion: DM Stormwind's Legacy of Fire Discussion ThreadKalb (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/discussion&page=6#2722013-01-29T20:21:27Z2013-01-29T20:21:27Z<p>I understand about the pacing of PbP. I'm a pretty patient fellow, so I'll just wait till then.</p>I understand about the pacing of PbP. I'm a pretty patient fellow, so I'll just wait till then.Kalb (alias of heliopolix)2013-01-29T20:21:27ZRe: Forums: Play-by-Post Discussion: DM Stormwind's Legacy of Fire Discussion ThreadKalb (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/discussion&page=6#2702013-01-29T19:58:29Z2013-01-29T19:58:29Z<p>With work, school, and family, I only get so much time to game so I won't waste my time playing a character I'm not interested in. I am interested in playing Kalb. I had a few front-line fighter type concepts for this, and I was able to modify one to fit neatly into the trapfinder/frontline hybrid to cover roles the group needs. Win-win.</p>
<p>[Spoiler omitted]</p>With work, school, and family, I only get so much time to game so I won't waste my time playing a character I'm not interested in. I am interested in playing Kalb. I had a few front-line fighter type concepts for this, and I was able to modify one to fit neatly into the trapfinder/frontline hybrid to cover roles the group needs. Win-win.
[Spoiler omitted]Kalb (alias of heliopolix)2013-01-29T19:58:29ZRe: Forums: Play-by-Post Discussion: DM Stormwind's Legacy of Fire Discussion ThreadKalb (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/discussion&page=6#2682013-01-29T17:19:00Z2013-01-29T17:19:00Z<p>Kalb is complete and ready for review.</p>Kalb is complete and ready for review.Kalb (alias of heliopolix)2013-01-29T17:19:00ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=7#3302013-01-25T22:43:45Z2013-01-25T22:43:45Z<p>Jayem waits patiently as the monkeys swarm down out of the trees. Then, he darts forward and chops at one with his axe. He tries to position himself so he flanks with the giant Kalis<span class=messageboard-ooc>(not included in roll below)</span>.</p>
<p><span class="messageboard-dice"><b>Battleaxe:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (19) + 3 = 22</span><span class="messageboard-dice"><b>for:</b></span> <span class="messageboard-dice">1d8 + 4 ⇒ (6) + 4 = 10</span></p>Jayem waits patiently as the monkeys swarm down out of the trees. Then, he darts forward and chops at one with his axe. He tries to position himself so he flanks with the giant Kalis(not included in roll below).
[dice=Battleaxe]1d20+3[/dice][dice=for]1d8+4[/dice]Jayem (alias of heliopolix)2013-01-25T22:43:45ZRe: Forums: Play-by-Post Discussion: DM Stormwind's Legacy of Fire Discussion ThreadKalb (alias of heliopolix)https://paizo.com/campaigns/DMStormwindsLegacyOfFireTheHeavensAlignedAgainstUs/discussion&page=6#2672013-01-25T18:53:31Z2013-01-25T18:53:31Z<p>Trapper ranger work in progress in this profile.</p>
<p>Very rough backstory: Grew up in a village near Solku. Gnolls murdered his entire family during the Siege of Solku. He has sworn to kill every last gnoll in Katapesh. After serving for a time as a scout for Solku, he has learned of Almah's mission and quit his old job to go help her.</p>
<p>I think Kalb will fit the party's needs better. He can fight, pick traps, and sneak around.</p>Trapper ranger work in progress in this profile.
Very rough backstory: Grew up in a village near Solku. Gnolls murdered his entire family during the Siege of Solku. He has sworn to kill every last gnoll in Katapesh. After serving for a time as a scout for Solku, he has learned of Almah's mission and quit his old job to go help her.
I think Kalb will fit the party's needs better. He can fight, pick traps, and sneak around.Kalb (alias of heliopolix)2013-01-25T18:53:31ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=14#6572013-01-23T23:03:35Z2013-01-23T23:03:35Z<p><b><span class=messageboard-ooc>Round 1, Init 3</b></span></p>
<p>Flaeg just lies there, as you might expect - unless you were expecting him to get up and fight like the other corpses.</p>
<p><span class=messageboard-ooc>Sorry, just had to :)</span></p>Round 1, Init 3
Flaeg just lies there, as you might expect - unless you were expecting him to get up and fight like the other corpses.
Sorry, just had to :)Flaeg (alias of heliopolix)2013-01-23T23:03:35ZRe: Forums: Play-by-Post Discussion: Starship Fantasies Playtest DiscussionEoriel Stormcaller (alias of heliopolix)https://paizo.com/campaigns/StarshipFantasiesPlaytest/discussion&page=4#1752013-01-20T17:20:45Z2013-01-20T17:20:45Z<p>That works fine for me. He might have gotten a bit reckless bringing in a bounty and wound up causing a bunch of collateral damage. He's still going to be trying to find Zoriam.</p>That works fine for me. He might have gotten a bit reckless bringing in a bounty and wound up causing a bunch of collateral damage. He's still going to be trying to find Zoriam.Eoriel Stormcaller (alias of heliopolix)2013-01-20T17:20:45ZRe: Forums: Play-by-Post Discussion: Starship Fantasies Playtest DiscussionEoriel Stormcaller (alias of heliopolix)https://paizo.com/campaigns/StarshipFantasiesPlaytest/discussion&page=4#1692013-01-16T20:43:17Z2013-01-16T20:43:17Z<p>Still here, if its any help.</p>Still here, if its any help.Eoriel Stormcaller (alias of heliopolix)2013-01-16T20:43:17ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=7#3192013-01-16T14:51:52Z2013-01-16T14:51:52Z<p>Jayem gets up from his meal, and gets out his axe. He fishes around in his belt with his offhand, and comes up with a small yellow stone. <span class=messageboard-ooc>(Move action, draw axe. Preparing bomb with other hand. Can't use both in one round, but will have them both ready for whatever comes.)</span></p>
<p>He then peers out into the jungle, his sight piercing the veil of darkness, looking for the attackers.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (5) + 4 = 9</span></p>Jayem gets up from his meal, and gets out his axe. He fishes around in his belt with his offhand, and comes up with a small yellow stone. (Move action, draw axe. Preparing bomb with other hand. Can't use both in one round, but will have them both ready for whatever comes.)
He then peers out into the jungle, his sight piercing the veil of darkness, looking for the attackers.
[dice=Perception]1d20+4[/dice]Jayem (alias of heliopolix)2013-01-16T14:51:52ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=6#2922013-01-03T23:15:58Z2013-01-03T23:15:58Z<p><span class=messageboard-ooc>We should still have plenty of sea scorpion meat, enough for a few days at least. Cooking or smoking the meat could preserve it, but I doubt it will last long enough to spoil.</span></p>
<p>If possible, Jayem will weave branches and vines between the trees, forming a sort of woven wood fence around the campsite. It would have openings on opposite side of the camp, and come to about waist high. Enough to deter any foraging animals from intruding, but not an obstacle to sight.</p>
<p><span class=messageboard-ooc>Like <a href="http://www.louispage.com/Portals/10240/images/wattle%20fence-resized-600.JPG" target="_blank" rel="nofollow">this</a>.</span></p>We should still have plenty of sea scorpion meat, enough for a few days at least. Cooking or smoking the meat could preserve it, but I doubt it will last long enough to spoil.
If possible, Jayem will weave branches and vines between the trees, forming a sort of woven wood fence around the campsite. It would have openings on opposite side of the camp, and come to about waist high. Enough to deter any foraging animals from intruding, but not an obstacle to sight.
Like this.Jayem (alias of heliopolix)2013-01-03T23:15:58ZRe: Forums: Play-by-Post Discussion: Tribute to Gary - Part One - Against the Cult of the Reptile God DiscussionFlaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/discussion&page=3#1342013-01-03T15:49:46Z2013-01-03T15:49:46Z<p>Don't do it man! You also lose 2 AC when you Cleave. However, Cleaving Finish lets you cleave to any target and not suffer the AC penalty. Check it out!</p>Don't do it man! You also lose 2 AC when you Cleave. However, Cleaving Finish lets you cleave to any target and not suffer the AC penalty. Check it out!Flaeg (alias of heliopolix)2013-01-03T15:49:46ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=11#5482013-01-03T15:47:56Z2013-01-03T15:47:56Z<p><span class=messageboard-ooc>Round 3
<br />
AC 5 (-5 dex, -4 prone, +4 armor)
<br />
HP -10/17
<br />
Conditions: Prone, Dying</span></p>
<p><span class="messageboard-dice"><b>Stabilize (DC 10):</b></span> <span class="messageboard-dice">1d20 + 4 - 10 ⇒ (9) + 4 - 10 = 3</span> <b><span class=messageboard-ooc>Fail. Now at -11. Not dead till -18!</span></b></p>Round 3
AC 5 (-5 dex, -4 prone, +4 armor)
HP -10/17
Conditions: Prone, Dying
[dice=Stabilize (DC 10)]1d20+4-10[/dice] Fail. Now at -11. Not dead till -18!Flaeg (alias of heliopolix)2013-01-03T15:47:56ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=6#2902013-01-03T15:06:05Z2013-01-03T15:06:05Z<p>After working in the sweltering heat, Jayem sits down and dozes off for a while.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (2) + 4 = 6</span></p>After working in the sweltering heat, Jayem sits down and dozes off for a while.
[dice=Perception]1d20+4[/dice]Jayem (alias of heliopolix)2013-01-03T15:06:05ZRe: Forums: Play-by-Post Discussion: Tribute to Gary - Part One - Against the Cult of the Reptile God DiscussionFlaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/discussion&page=3#1292013-01-02T04:03:39Z2013-01-02T04:03:39Z<p>I don't mind if you guys do the smart thing and fight from the hallway. Flaeg made a huge tactical mistake by raging and charging a superior force alone. He rolled the dice and took his chances. If he survives, it will be a learning experience for him. If not, that's the risk you take!</p>I don't mind if you guys do the smart thing and fight from the hallway. Flaeg made a huge tactical mistake by raging and charging a superior force alone. He rolled the dice and took his chances. If he survives, it will be a learning experience for him. If not, that's the risk you take!Flaeg (alias of heliopolix)2013-01-02T04:03:39ZRe: Forums: Play-by-Post Discussion: Starship Fantasies Playtest DiscussionEoriel Stormcaller (alias of heliopolix)https://paizo.com/campaigns/StarshipFantasiesPlaytest/discussion&page=4#1622012-12-29T23:20:54Z2012-12-29T23:20:54Z<p>I'm patient :)</p>I'm patient :)Eoriel Stormcaller (alias of heliopolix)2012-12-29T23:20:54ZRe: Forums: Play-by-Post Discussion: Nix's Serpent Skull DiscussionJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/discussion&page=3#1402012-12-27T20:50:54Z2012-12-27T20:50:54Z<p>Merry Christmas and get well!</p>Merry Christmas and get well!Jayem (alias of heliopolix)2012-12-27T20:50:54ZRe: Forums: Play-by-Post Discussion: Starship Fantasies Playtest DiscussionEoriel Stormcaller (alias of heliopolix)https://paizo.com/campaigns/StarshipFantasiesPlaytest/discussion&page=4#1592012-12-27T20:41:58Z2012-12-27T20:41:58Z<p>Sitting in my cell...</p>Sitting in my cell...Eoriel Stormcaller (alias of heliopolix)2012-12-27T20:41:58ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=11#5192012-12-27T20:24:35Z2012-12-27T20:24:35Z<p><span class=messageboard-ooc>With the Charge and Rage penalties, my AC was 11 for the zombie attacks. It looks like both hit me...</span></p>
<p><span class=messageboard-ooc><b>HP</b> 6+2/17+2 <b>AC</b> 13 <b>Rage</b> 2/8</span></p>
<p>The charging zombies slam into Flaeg and their rotten fists pummel him. With another blood-curdling roar, he slashes madly at one as it moves past him.</p>
<p><span class="messageboard-dice"><b>Greataxe AoO, Power Attack, Rage:</b></span> <span class="messageboard-dice">1d20 + 5 - 1 + 2 ⇒ (3) + 5 - 1 + 2 = 9</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d12 + 4 + 3 + 3 ⇒ (3) + 4 + 3 + 3 = 13</span> </p>
<p>Then, he brings the axe around in a deadly arc at one of the zombies that hit him.</p>
<p><span class="messageboard-dice"><b>Greataxe vs M6, Power Attack, Rage:</b></span> <span class="messageboard-dice">1d20 + 5 - 1 + 2 ⇒ (6) + 5 - 1 + 2 = 12</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d12 + 4 + 3 + 3 ⇒ (6) + 4 + 3 + 3 = 16</span></p>With the Charge and Rage penalties, my AC was 11 for the zombie attacks. It looks like both hit me...
HP 6+2/17+2 AC 13 Rage 2/8
The charging zombies slam into Flaeg and their rotten fists pummel him. With another blood-curdling roar, he slashes madly at one as it moves past him.
[dice=Greataxe AoO, Power Attack, Rage]1d20+5-1+2[/dice]
[dice=Damage]1d12+4+3+3[/dice]
Then, he brings the axe around in a deadly arc at one of the zombies that hit him.
[dice=Greataxe vs M6, Power Attack,...Flaeg (alias of heliopolix)2012-12-27T20:24:35ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=10#4952012-12-18T22:39:27Z2012-12-18T22:39:27Z<p><b>Round 1</b>
<br />
<span class=messageboard-ooc>HP 17+2/17+2 Rage 3/8</span></p>
<p><b>Stormfather's Bones! Those corpses are moving!</b></p>
<p>Flaeg raises his axe, but appears conflicted as to his next action.</p>
<p><i><span class=messageboard-ooc>Oh my god! I've never seen a dead body before!</span></i>
<br />
<i>Shut yer trap! I killed that witch earlier, remember?</i>
<br />
<i><span class=messageboard-ooc>No.. no.. these have worms.. and they're rotting ... and they're falling apart... and look at that one! I can see his brains! I'm not getting that nasty sh•t on me!</span></i>
<br />
<i>Stormfather, boy! Don't you have a pair of stones?</i>
<br />
<i><span class=messageboard-ooc>I'm staying right here!</span></i>
<br />
<i>No, I'm not. Move!</i>
<br />
<i><span class=messageboard-ooc>Make me.</span></i>
<br />
<i>Grrrrrrrraaaaaaaahhhh!</i></p>
<p>After no more than a few seconds, he lets out a mighty roar, and charges the nearest zombie.</p>
<p><b>Grrrrrrrraaaaaaaahhhh!</b></p>
<p><span class=messageboard-ooc>Free Action: Rage
<br />
Full Round Action: Charge to L6 and attack the Zombie in M7</span></p>
<p><span class="messageboard-dice"><b>Greataxe, Power Attack, Rage, Charge:</b></span> <span class="messageboard-dice">1d20 + 5 - 1 + 2 + 2 ⇒ (5) + 5 - 1 + 2 + 2 = 13</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d12 + 4 + 3 + 3 ⇒ (5) + 4 + 3 + 3 = 15</span></p>
<p><span class=messageboard-ooc>I can't seem to edit the map at work. If someone can put me in L6 that would be grand.</span></p>Round 1
HP 17+2/17+2 Rage 3/8
Stormfather's Bones! Those corpses are moving!
Flaeg raises his axe, but appears conflicted as to his next action.
Oh my god! I've never seen a dead body before!
Shut yer trap! I killed that witch earlier, remember?
No.. no.. these have worms.. and they're rotting ... and they're falling apart... and look at that one! I can see his brains! I'm not getting that nasty sh*t on me!
Stormfather, boy! Don't you have a pair of stones?
I'm staying right here!
No, I'm...Flaeg (alias of heliopolix)2012-12-18T22:39:27ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=10#4862012-12-17T16:04:16Z2012-12-17T16:04:16Z<p><b>Agreed. At first I though the priestess might be fooling everyone in the temple. But with more evil monks here, I don't think so. We can ask, but I bet Junip was in on it.</b></p>
<p>Flaeg will accompany Strang upstairs. He is unhurt, so he will try to defend the rogue while he finds the goods.</p>Agreed. At first I though the priestess might be fooling everyone in the temple. But with more evil monks here, I don't think so. We can ask, but I bet Junip was in on it.
Flaeg will accompany Strang upstairs. He is unhurt, so he will try to defend the rogue while he finds the goods.Flaeg (alias of heliopolix)2012-12-17T16:04:16ZRe: Forums: Play-by-Post Discussion: Tribute to Gary - Part One - Against the Cult of the Reptile God DiscussionFlaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/discussion&page=3#1022012-12-14T14:58:34Z2012-12-14T14:58:34Z<p>Flaeg is definitely a murder hobo - just look at him.</p>Flaeg is definitely a murder hobo - just look at him.Flaeg (alias of heliopolix)2012-12-14T14:58:34ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=10#4622012-12-13T23:41:38Z2012-12-13T23:41:38Z<p>Flaeg peers around, giving his companions a moment to speak up to avoid further bloodshed (and heal Terion & Strang).</p>
<p>——
<br />
<span class=messageboard-ooc>A bit later - whenever everyone is ready GM</span></p>
<p>Then, he turns back to the tattood men.</p>
<p><b>You sure you want to do this the hard way? Fine by me, but don't be thinking to beg for mercy later.</b></p>
<p><span class="messageboard-dice"><b>Greataxe, PA:</b></span> <span class="messageboard-dice">1d20 + 5 - 1 ⇒ (11) + 5 - 1 = 15</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d12 + 4 + 3 ⇒ (7) + 4 + 3 = 14</span></p>Flaeg peers around, giving his companions a moment to speak up to avoid further bloodshed (and heal Terion & Strang).
----
A bit later - whenever everyone is ready GM
Then, he turns back to the tattood men.
You sure you want to do this the hard way? Fine by me, but don't be thinking to beg for mercy later.
[dice=Greataxe, PA]1d20+5-1[/dice]
[dice=damage]1d12+4+3[/dice]Flaeg (alias of heliopolix)2012-12-13T23:41:38ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=10#4592012-12-13T22:30:23Z2012-12-13T22:30:23Z<p><b>Tell me about your master. If he leads the cult, I'll kill him. Don't tell me, and I'll kill you. You want to make me angry?</b></p>
<p><span class="messageboard-dice"><b>bluff:</b></span> <span class="messageboard-dice">1d20 - 2 ⇒ (6) - 2 = 4</span></p>
<p>[Spoiler omitted]</p>
<p><span class="messageboard-dice"><b>Sense Motive (DC 7):</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (15) + 1 = 16</span></p>Tell me about your master. If he leads the cult, I'll kill him. Don't tell me, and I'll kill you. You want to make me angry?
[dice=bluff]1d20-2[/dice]
[Spoiler omitted]
[dice=Sense Motive (DC 7)]1d20+1[/dice]Flaeg (alias of heliopolix)2012-12-13T22:30:23ZRe: Forums: Play-by-Post Discussion: Nix's Serpent Skull DiscussionJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/discussion&page=3#1292012-12-12T19:09:11Z2012-12-12T19:09:11Z<p>Please give him our wishes for a speedy recovery and his good health.</p>Please give him our wishes for a speedy recovery and his good health.Jayem (alias of heliopolix)2012-12-12T19:09:11ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=9#4492012-12-11T22:37:48Z2012-12-11T22:37:48Z<p>Flaeg nods, his intuition serving him well. He lowers his axe, and checks on Terion, trying to wake him up and help him to his feet. He adresses the strange monks while he does so.</p>
<p><b>Now look. We've gotten attacked ever since we set foot in this town. I want some straight answers. What do you know about an evil cult?</b></p>
<p><span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 - 2 ⇒ (18) - 2 = 16</span></p>Flaeg nods, his intuition serving him well. He lowers his axe, and checks on Terion, trying to wake him up and help him to his feet. He adresses the strange monks while he does so.
Now look. We've gotten attacked ever since we set foot in this town. I want some straight answers. What do you know about an evil cult?
[dice=Diplomacy]1d20-2[/dice]Flaeg (alias of heliopolix)2012-12-11T22:37:48ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=9#4442012-12-10T16:44:30Z2012-12-10T16:44:30Z<p>Flaeg gives the tatooed monk to his side a wary glance as Terion collapses from the knockout blows. </p>
<p><b>I seen you pull your punches. Maybe you got something to tell me?</b></p>
<p>Then, seeing the other monk pummel Strang mercilessly, he jumps over Terion, trying not to step on him, and tries to brain the monk with the flat of his blade. </p>
<p><b>I'm only doing this because your friend makes me wonder if you're really my enemy. If you make me angry, you won't like it.</b></p>
<p><span class="messageboard-dice"><b>MW Battleaxe vs MA2, PA, non-lethal:</b></span> <span class="messageboard-dice">1d20 + 5 - 1 - 4 ⇒ (18) + 5 - 1 - 4 = 18</span><span class="messageboard-dice"><b>for:</b></span> <span class="messageboard-dice">1d12 + 4 + 3 ⇒ (10) + 4 + 3 = 17</span></p>
<p><span class=messageboard-ooc>Edit: I added numbers and stunned or prone to the martial artists & strang. Please correct if I got it wrong.</span></p>Flaeg gives the tatooed monk to his side a wary glance as Terion collapses from the knockout blows.
I seen you pull your punches. Maybe you got something to tell me?
Then, seeing the other monk pummel Strang mercilessly, he jumps over Terion, trying not to step on him, and tries to brain the monk with the flat of his blade.
I'm only doing this because your friend makes me wonder if you're really my enemy. If you make me angry, you won't like it.
[dice=MW Battleaxe vs MA2, PA,...Flaeg (alias of heliopolix)2012-12-10T16:44:30ZRe: Forums: Play-by-Post Discussion: Nix's Serpent Skull DiscussionJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/discussion&page=3#1262012-12-10T15:24:41Z2012-12-10T15:24:41Z<p>Get well soon!</p>Get well soon!Jayem (alias of heliopolix)2012-12-10T15:24:41ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=6#2822012-12-07T17:32:08Z2012-12-07T17:32:08Z<p>Jayem nods at Kalis' wisdom.</p>
<p><b>Many nasty t'ings at night. We got di meat and di watah to last for a bit. T'ink we might weave some branches and vines in di trees, make a wood wall to keep di rats out of di camp? Once di sun cools, yes?</b></p>
<p><span class=messageboard-ooc>Having someone who's quite knowlegeable about the jungle (as Kalis definitely is) and who's not shy about speaking bluntly is a good thing. I'd never hold good roleplaying against you.</span></p>Jayem nods at Kalis' wisdom.
Many nasty t'ings at night. We got di meat and di watah to last for a bit. T'ink we might weave some branches and vines in di trees, make a wood wall to keep di rats out of di camp? Once di sun cools, yes?
Having someone who's quite knowlegeable about the jungle (as Kalis definitely is) and who's not shy about speaking bluntly is a good thing. I'd never hold good roleplaying against you.Jayem (alias of heliopolix)2012-12-07T17:32:08ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=6#2792012-12-07T16:03:50Z2012-12-07T16:03:50Z<p>After we complete the camp, the oppressive heat makes it difficult to do much.</p>
<p><b>We t'ink we rest now, keep lookin' when di heat not so big.</b></p>After we complete the camp, the oppressive heat makes it difficult to do much.
We t'ink we rest now, keep lookin' when di heat not so big.Jayem (alias of heliopolix)2012-12-07T16:03:50ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=9#4242012-12-06T14:32:57Z2012-12-06T14:32:57Z<p>As Terion wisely elects to stay prone, Flaeg's axe comes flying through the space above him, at about neck-height.</p>
<p><span class="messageboard-dice"><b>MW Battleaxe, PA:</b></span> <span class="messageboard-dice">1d20 + 5 - 1 ⇒ (2) + 5 - 1 = 6</span><span class="messageboard-dice"><b>for:</b></span> <span class="messageboard-dice">1d12 + 4 + 3 ⇒ (6) + 4 + 3 = 13</span></p>As Terion wisely elects to stay prone, Flaeg's axe comes flying through the space above him, at about neck-height.
[Dice=MW Battleaxe, PA]1d20+5-1[/dice][dice=for]1d12+4+3[/dice]Flaeg (alias of heliopolix)2012-12-06T14:32:57ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=9#4182012-12-05T20:04:08Z2012-12-05T20:04:08Z<p>Flaeg peers around, wild-eyed, at the curtained hallway. He stops at the first curtain, and, as the others file in past, he goes to draw back the curtain with the spike on the tip of his new axe. Unfortunately, he looks back over his shoulder at just the wrong moment.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (15) + 5 = 20</span></p>Flaeg peers around, wild-eyed, at the curtained hallway. He stops at the first curtain, and, as the others file in past, he goes to draw back the curtain with the spike on the tip of his new axe. Unfortunately, he looks back over his shoulder at just the wrong moment.
[dice=Perception]1d20+5[/dice]Flaeg (alias of heliopolix)2012-12-05T20:04:08ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=6#2742012-12-05T19:16:12Z2012-12-05T19:16:12Z<p>Jayem will fashion himself a bananna-leaf hat, and keep working alongside Nngara.</p>
<p><span class="messageboard-dice"><b>Survival: ward off heat +4 (DC 15):</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (11) + 4 = 15</span></p>
<p><span class="messageboard-dice"><b>Fortitude, with ward (DC 15):</b></span> <span class="messageboard-dice">1d20 + 4 + 4 ⇒ (13) + 4 + 4 = 21</span></p>
<p>While he works, he sings.</p>
<p><b>Day-o, Day-ay-ay-o.
<br />
Daylight come and we wan' go home.
<br />
Day-o, Day-ay-ay-o.
<br />
Daylight come and we wan' go hooooome.</b></p>Jayem will fashion himself a bananna-leaf hat, and keep working alongside Nngara.
[Dice=Survival: ward off heat +4 (DC 15)]1d20+4[/dice]
[Dice=Fortitude, with ward (DC 15)]1d20+4+4[/dice]
While he works, he sings.
Day-o, Day-ay-ay-o.
Daylight come and we wan' go home.
Day-o, Day-ay-ay-o.
Daylight come and we wan' go hooooome.Jayem (alias of heliopolix)2012-12-05T19:16:12ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=9#4082012-12-04T23:50:56Z2012-12-04T23:50:56Z<p>Flaeg follows along, ready to jump in and obliterate the room's occupants. So far, all he's had to fight is furniture, shadows, and foodstuffs.</p>
<p><b>Bah! All these rooms are empty. Who was that crazy priestess hollering for?</b></p>
<p>He continues holding his borrowed greataxe at the ready, his paranoia increasing with every empty area.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (17) + 5 = 22</span></p>Flaeg follows along, ready to jump in and obliterate the room's occupants. So far, all he's had to fight is furniture, shadows, and foodstuffs.
Bah! All these rooms are empty. Who was that crazy priestess hollering for?
He continues holding his borrowed greataxe at the ready, his paranoia increasing with every empty area.
[Dice=Perception]1d20+5[/dice]Flaeg (alias of heliopolix)2012-12-04T23:50:56ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=6#2682012-12-04T23:45:50Z2012-12-04T23:45:50Z<p><span class="messageboard-dice"><b>Survival to Aid Another (DC 10):</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (13) + 4 = 17</span></p>[Dice=Survival to Aid Another (DC 10)]1d20+4[/dice]Jayem (alias of heliopolix)2012-12-04T23:45:50ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=6#2642012-12-04T00:11:59Z2012-12-04T00:11:59Z<p>Jayem jerks his hand back as the elf's blade whistles down.</p>
<p><b>We t'ink to get di snake, stop it first.</b></p>
<p>Once he is able to, he will go over and see to Linard's wound, extracting the poison, if any, and stopping the bleeding.</p>
<p><span class="messageboard-dice"><b>Heal:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (3) + 4 = 7</span></p>Jayem jerks his hand back as the elf's blade whistles down.
We t'ink to get di snake, stop it first.
Once he is able to, he will go over and see to Linard's wound, extracting the poison, if any, and stopping the bleeding.
[dice=Heal]1d20+4[/dice]Jayem (alias of heliopolix)2012-12-04T00:11:59ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=6#2612012-12-03T19:28:22Z2012-12-03T19:28:22Z<p><b>Hua! We seen none di bright frogs with di red sting. Snake venom be di next best t'ing.</b></p>
<p>Jayem will hustle through the underbrush <span class=messageboard-ooc>(move)</span> and snap his hand down, trying to grab the snake behind its head <span class=messageboard-ooc>(standard, grapple attempt, provokes AoO)</span>.</p>
<p><span class="messageboard-dice"><b>Grapple vs CMD:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (11) + 3 = 14</span></p>
<p><span class=messageboard-ooc>If successful, both Jayem and the snake gain the grappled condition.</span>
<br />
[Spoiler omitted]</p>Hua! We seen none di bright frogs with di red sting. Snake venom be di next best t'ing.
Jayem will hustle through the underbrush (move) and snap his hand down, trying to grab the snake behind its head (standard, grapple attempt, provokes AoO).
[Dice=Grapple vs CMD]1d20+3[/dice]
If successful, both Jayem and the snake gain the grappled condition.
[Spoiler omitted]Jayem (alias of heliopolix)2012-12-03T19:28:22ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=5#2442012-11-28T20:36:41Z2012-11-28T20:36:41Z<p><span class=messageboard-ooc>I also agree with #2. </span></p>
<p><span class=messageboard-ooc>Jayem will assist Kalis in helping keep people cool as we explore in the sweltering heat. With the heat forcing Fort saves every hour, gaining a +2 for people seems like a good idea. Also we may have to explore unarmored, as armor gives -4 on saves vs heat. Linard being able to drench people with water on command should also help fight the heat.</span></p>
<div class="messageboard-quotee">Heat wrote:</div><blockquote><p>Heat deals nonlethal damage that cannot be recovered from until the character gets cooled off (reaches shade, survives until nightfall, gets doused in water, is targeted by endure elements, and so forth). Once a character has taken an amount of nonlethal damage equal to her total hit points, any further damage from a hot environment is lethal damage.</p>
<p>A character in very hot conditions (above 90° F) must make a Fortitude saving throw each hour (DC 15, +1 for each previous check) or take 1d4 points of nonlethal damage. Characters wearing heavy clothing or armor of any sort take a –4 penalty on their saves. A character with the Survival skill may receive a bonus on this saving throw and might be able to apply this bonus to other characters as well (see the skill description). Characters reduced to unconsciousness begin taking lethal damage (1d4 points per hour).</p>
<p>In severe heat (above 110° F), a character must make a Fortitude save once every 10 minutes (DC 15, +1 for each previous check) or take 1d4 points of nonlethal damage. Characters wearing heavy clothing or armor of any sort take a –4 penalty on their saves. A character with the Survival skill may receive a bonus on this saving throw and might be able to apply this bonus to other characters as well (see the Survival skill in Using Skills). Characters reduced to unconsciousness begin taking lethal damage (1d4 points per each 10-minute period).</p>
<p>A character who takes any nonlethal damage from heat exposure now suffers from heatstroke and is fatigued. These penalties end when the character recovers from the nonlethal damage she took from the heat.</p>
<p>Extreme heat (air temperature over 140° F, fire, boiling water, lava) deals lethal damage. Breathing air in these temperatures deals 1d6 points of fire damage per minute (no save). In addition, a character must make a Fortitude save every 5 minutes (DC 15, +1 per previous check) or take 1d4 points of nonlethal damage. Those wearing heavy clothing or any sort of armor take a –4 penalty on their saves.</p>
<p>Boiling water deals 1d6 points of scalding damage, unless the character is fully immersed, in which case it deals 10d6 points of damage per round of exposure.[/ooc]</blockquote><div class="messageboard-quotee">Survival wrote:</div><blockquote>DC 15. Gain a +2 bonus on all Fortitude saves against severe weather while moving up to half your overland speed, or gain a +4 bonus if you remain stationary. You may grant the same bonus to one other character for every 1 point by which your Survival check result exceeds 15.</blockquote><p>I also agree with #2.
Jayem will assist Kalis in helping keep people cool as we explore in the sweltering heat. With the heat forcing Fort saves every hour, gaining a +2 for people seems like a good idea. Also we may have to explore unarmored, as armor gives -4 on saves vs heat. Linard being able to drench people with water on command should also help fight the heat.
Heat wrote:Heat deals nonlethal damage that cannot be recovered from until the character gets cooled off (reaches shade,...Jayem (alias of heliopolix)2012-11-28T20:36:41ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=5#2302012-11-27T23:59:58Z2012-11-27T23:59:58Z<p>Jayem will prepare his Cure and Enlarge extracts and concoct another dose of Mutagen. He will accompany the group in whichever direction they deem most prudent. He is OK living under the stars, but will keep his eyes open for a more defensible living area.</p>Jayem will prepare his Cure and Enlarge extracts and concoct another dose of Mutagen. He will accompany the group in whichever direction they deem most prudent. He is OK living under the stars, but will keep his eyes open for a more defensible living area.Jayem (alias of heliopolix)2012-11-27T23:59:58ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=8#3622012-11-27T00:13:06Z2012-11-27T00:13:06Z<p><b>I didn't get cut or bashed on. What that cultist witch did has my gut aching like I got kicked by a mule. I think I'm fine for now, but if I start pissing blood, I'll let you know.</b></p>
<p>He looks around at the doors leading out of the courtyard.</p>
<p><b>Let's check this place out. I don't think Junip is going to wake up any time soon. Maybe hide him and the witch behind the altar, and close the gate? If there are more cultists here, they're dead. Oh, and Junip's axe looks mighty nice. If he's with the cult, the axe is mine. If not, I'm sure he won't mind if I borrow it for a little bit.</b></p>
<p><span class=messageboard-ooc>I agree with items going to those who need them. And if someone isn't finding anything they want, they get a bit more of the gold so they can buy what they need. As long as everyone's happy, its all good.</span></p>I didn't get cut or bashed on. What that cultist witch did has my gut aching like I got kicked by a mule. I think I'm fine for now, but if I start pissing blood, I'll let you know.
He looks around at the doors leading out of the courtyard.
Let's check this place out. I don't think Junip is going to wake up any time soon. Maybe hide him and the witch behind the altar, and close the gate? If there are more cultists here, they're dead. Oh, and Junip's axe looks mighty nice. If he's with the...Flaeg (alias of heliopolix)2012-11-27T00:13:06ZRe: Forums: Recruitment: The Price of Immortality Triology+More (E6 and other variant rules)Kalb (alias of heliopolix)https://paizo.com/campaigns/ThePriceOfImmortalityE6/recruiting&page=2#522012-11-26T20:55:56Z2012-11-26T20:55:56Z<p>Good luck!</p>Good luck!Kalb (alias of heliopolix)2012-11-26T20:55:56ZRe: Forums: Play-by-Post: Nix's Serpent Skull GameplayJayem (alias of heliopolix)https://paizo.com/campaigns/NixsSerpentsSkull/gameplay&page=5#2252012-11-26T20:11:58Z2012-11-26T20:11:58Z<p><span class=messageboard-ooc>@Nngara</span> <b>The sea is glowing green. I have never heard of such a thing. The rivers in my home did not do this.</b></p>
<p>He squints into the night, trying to see what shape she sees.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (18) + 4 = 22</span></p>@Nngara The sea is glowing green. I have never heard of such a thing. The rivers in my home did not do this.
He squints into the night, trying to see what shape she sees.
[dice=Perception]1d20+4[/dice]Jayem (alias of heliopolix)2012-11-26T20:11:58ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=7#3412012-11-21T16:36:33Z2012-11-21T16:36:33Z<p><span class=messageboard-ooc>HP 13/17 Rage 4/8. Fatigued: next 8 rounds</span></p>
<p><b>That was ... intense. By the Stonefather, I am tired. Thank you Ama, Belrain for your magical miracles. When the priestess was doing her thing, it felt like rats eating my guts. Now it doesn't hurt so bad. Did they both die? I will, Terion. I'm good for another fight, I just need to catch my breath for a second. Are Strang and El going to be OK?</b></p>HP 13/17 Rage 4/8. Fatigued: next 8 rounds
That was ... intense. By the Stonefather, I am tired. Thank you Ama, Belrain for your magical miracles. When the priestess was doing her thing, it felt like rats eating my guts. Now it doesn't hurt so bad. Did they both die? I will, Terion. I'm good for another fight, I just need to catch my breath for a second. Are Strang and El going to be OK?Flaeg (alias of heliopolix)2012-11-21T16:36:33ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=7#3302012-11-20T20:27:18Z2012-11-20T20:27:18Z<p>Round 6
<br />
HP 5+2/17+2 Rage 4/8 </p>
<p><b>Why won't you die?!</b></p>
<p><span class="messageboard-dice"><b>battleaxe, pa, rage, flank, bless:</b></span> <span class="messageboard-dice">1d20 + 4 - 1 + 2 + 2 + 1 ⇒ (20) + 4 - 1 + 2 + 2 + 1 = 28</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d12 + 4 + 3 + 3 ⇒ (8) + 4 + 3 + 3 = 18</span></p>
<p>He nearly faints from the pain.
<br />
<span class="messageboard-dice"><b>will:</b></span> <span class="messageboard-dice">1d20 + 1 + 2 ⇒ (3) + 1 + 2 = 6</span></p>
<p><span class=messageboard-ooc>Edit</span>
<br />
<span class="messageboard-dice"><b>confirm:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (9) + 8 = 17</span>
<br />
<span class="messageboard-dice">2d12 + 20 ⇒ (7, 8) + 20 = 35</span></p>Round 6
HP 5+2/17+2 Rage 4/8
Why won't you die?!
[Dice=battleaxe, pa, rage, flank, bless]1d20 + 4 - 1 + 2 + 2 + 1[/dice]
[Dice=damage]1d12 + 4 + 3 + 3[/dice]
He nearly faints from the pain.
[Dice=will]1d20 + 1 + 2[/dice]
Edit
[Dice=confirm]1d20+8[/dice]
[Dice]2d12+20[/dice]Flaeg (alias of heliopolix)2012-11-20T20:27:18ZRe: Forums: Recruitment: The Price of Immortality Triology+More (E6 and other variant rules)Kalb (alias of heliopolix)https://paizo.com/campaigns/ThePriceOfImmortalityE6/recruiting#32012-11-20T01:49:30Z2012-11-20T01:49:30Z<p>Submitting Flinder the First, dwarven magus, for consideration in the martial category.</p>
<p>[Spoiler omitted]</p>Submitting Flinder the First, dwarven magus, for consideration in the martial category.
[Spoiler omitted]Kalb (alias of heliopolix)2012-11-20T01:49:30ZRe: Forums: Play-by-Post Discussion: Tribute to Gary - Part One - Against the Cult of the Reptile God DiscussionFlaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/discussion&page=2#872012-11-18T19:31:51Z2012-11-18T19:31:51Z<p>Sorry guys, weekends are usually busy for me. I'm still definitely playing.</p>Sorry guys, weekends are usually busy for me. I'm still definitely playing.Flaeg (alias of heliopolix)2012-11-18T19:31:51ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=7#3102012-11-18T18:57:51Z2012-11-18T18:57:51Z<p>Round 4
<br />
<span class=messageboard-ooc>HP 14+2 Rage 6/8</span>
<br />
<span class="messageboard-dice"><b>will:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 ⇒ (15) + 1 + 3 = 19</span></p>
<p>Flaeg grimaces at the hostile energy.</p>
<p><b>Die you foul woman</b></p>
<p>He will step to flank with Terion or Strang.</p>
<p><span class="messageboard-dice"><b>battleaxe, pa, rage, flank, bless:</b></span> <span class="messageboard-dice">1d20 + 4 - 1 + 2 + 2 + 1 ⇒ (4) + 4 - 1 + 2 + 2 + 1 = 12</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d12 + 4 + 3 + 3 ⇒ (10) + 4 + 3 + 3 = 20</span></p>
<p>••••••••••••••••••
<br />
Round 5
<br />
<span class=messageboard-ooc>HP 8+2 Rage 5/8</span>
<br />
<span class="messageboard-dice"><b>will:</b></span> <span class="messageboard-dice">1d20 + 1 + 3 ⇒ (8) + 1 + 3 = 12</span></p>
<p>He continues to flank with Terion..</p>
<p><b>AUGGGGGHHHH!!!!</b></p>
<p><span class="messageboard-dice"><b>battleaxe, pa, rage, flank, bless:</b></span> <span class="messageboard-dice">1d20 + 4 - 1 + 2 + 2 + 1 ⇒ (18) + 4 - 1 + 2 + 2 + 1 = 26</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d12 + 4 + 3 + 3 ⇒ (4) + 4 + 3 + 3 = 14</span></p>Round 4
HP 14+2 Rage 6/8
[Dice=will]1d20+1+3[/dice]
Flaeg grimaces at the hostile energy.
Die you foul woman
He will step to flank with Terion or Strang.
[dice=battleaxe, pa, rage, flank, bless]1d20+4-1+2+2+1[/dice]
[dice=damage]1d12+4+3+3[/dice]
******************
Round 5
HP 8+2 Rage 5/8
[Dice=will]1d20+1+3[/dice]
He continues to flank with Terion..
AUGGGGGHHHH!!!!
[dice=battleaxe, pa, rage, flank, bless]1d20+4-1+2+2+1[/dice]
[dice=damage]1d12+4+3+3[/dice]Flaeg (alias of heliopolix)2012-11-18T18:57:51ZRe: Forums: Play-by-Post Discussion: Starship Fantasies Playtest DiscussionEoriel Stormcaller (alias of heliopolix)https://paizo.com/campaigns/StarshipFantasiesPlaytest/discussion&page=3#1482012-11-16T16:34:28Z2012-11-16T16:34:28Z<p>Done.</p>Done.Eoriel Stormcaller (alias of heliopolix)2012-11-16T16:34:28ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=6#2892012-11-16T15:59:24Z2012-11-16T15:59:24Z<p>Round 3.</p>
<p>Flaeg's anger, already awaken by his shameful display earlier, roars into life at Strang's words. He glares at the priestess.</p>
<p><b>You're..you're not a priestess. Your a g••d••n tiny GIANT!"</b></p>
<p>Veins bulging and eyes wild, he raises his axe high and rushes in for a killing blow.</p>
<p><span class="messageboard-dice"><b>Greataxe, Rage, PA, Charge:</b></span> <span class="messageboard-dice">1d20 + 4 + 2 - 1 + 2 ⇒ (5) + 4 + 2 - 1 + 2 = 12</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d12 + 4 + 3 + 3 ⇒ (8) + 4 + 3 + 3 = 18</span></p>
<p><span class=messageboard-ooc>AC 11 HP 17+2 Rage 7/8</span></p>Round 3.
Flaeg's anger, already awaken by his shameful display earlier, roars into life at Strang's words. He glares at the priestess.
You're..you're not a priestess. Your a g**d**n tiny GIANT!"
Veins bulging and eyes wild, he raises his axe high and rushes in for a killing blow.
[Dice=Greataxe, Rage, PA, Charge]1d20+4+2-1+2[/dice]
[dice=Damage]1d12+4+3+3[/dice]
AC 11 HP 17+2 Rage 7/8Flaeg (alias of heliopolix)2012-11-16T15:59:24ZRe: Forums: Play-by-Post Discussion: Starship Fantasies Playtest DiscussionEoriel Stormcaller (alias of heliopolix)https://paizo.com/campaigns/StarshipFantasiesPlaytest/discussion&page=3#1462012-11-16T15:12:38Z2012-11-16T15:12:38Z<p>I absolutely am. Do you want Eoriel lvl 4 as well?</p>I absolutely am. Do you want Eoriel lvl 4 as well?Eoriel Stormcaller (alias of heliopolix)2012-11-16T15:12:38ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=6#2782012-11-15T16:14:26Z2012-11-15T16:14:26Z<p>With Terion and Strang rushing the priestess, Flaeg will join.</p>
<p><span class=messageboard-ooc>Double move 60 ft, trying to get behind her.</span></p>With Terion and Strang rushing the priestess, Flaeg will join.
Double move 60 ft, trying to get behind her.Flaeg (alias of heliopolix)2012-11-15T16:14:26ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=6#2682012-11-14T23:52:57Z2012-11-14T23:52:57Z<p>As the hot blood splashes Flaeg in the face, he gets a suprised and very queasy look on his face and the bloody axe slips from his fingers to the floor. The look passes almost instantly, and his expression shifts to anger as he retrieves his weapon. Stepping back so Ama can have the space she needs, he makes eye contact with Elgoron and lowers his axe so the blade rests on one of his heavy boots. He then looks at the woman and speaks bluntly.</p>
<p><b>Sorry. Hit him too hard. Forgot not everyone is tough. Defending my clan, just as he was. Tell us about the cult. They're the ones I want to kill.</b></p>As the hot blood splashes Flaeg in the face, he gets a suprised and very queasy look on his face and the bloody axe slips from his fingers to the floor. The look passes almost instantly, and his expression shifts to anger as he retrieves his weapon. Stepping back so Ama can have the space she needs, he makes eye contact with Elgoron and lowers his axe so the blade rests on one of his heavy boots. He then looks at the woman and speaks bluntly.
Sorry. Hit him too hard. Forgot not everyone is...Flaeg (alias of heliopolix)2012-11-14T23:52:57ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=6#2602012-11-13T02:12:37Z2012-11-13T02:12:37Z<p><span class=messageboard-ooc>Well, if Junip attacks Strang with lethal damage, Flaeg will probably step up and behead him.</span></p>Well, if Junip attacks Strang with lethal damage, Flaeg will probably step up and behead him.Flaeg (alias of heliopolix)2012-11-13T02:12:37ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=6#2542012-11-12T15:15:07Z2012-11-12T15:15:07Z<p>As things descend into violence, Flaeg looks decidedly nervous. He tears off his hat so he can see better, but Junip hasn't done anything except protect his woman, and Flaeg doesn't recognize either of them as his abductors.He stands his ground, preparing to defend himself if attacked. He will meet deadly force in kind, otherwise he'll attack with the thick oak axe handle.</p>
<p><span class=messageboard-ooc>Ready Action: attack anyone who attacks me or my allies first. If non-lethal, -4 to roll.</span> <span class="messageboard-dice"><b>Great axe, PA:</b></span> <span class="messageboard-dice">1d20 + 4 - 1 ⇒ (20) + 4 - 1 = 23</span> for <span class="messageboard-dice">1d12 + 4 + 3 ⇒ (4) + 4 + 3 = 11</span></p>
<p><span class="messageboard-dice"><b>Confirm:</b></span> <span class="messageboard-dice">1d20 + 4 - 1 ⇒ (17) + 4 - 1 = 20</span> for <span class="messageboard-dice">2d12 + 8 + 6 ⇒ (1, 5) + 8 + 6 = 20</span></p>As things descend into violence, Flaeg looks decidedly nervous. He tears off his hat so he can see better, but Junip hasn't done anything except protect his woman, and Flaeg doesn't recognize either of them as his abductors.He stands his ground, preparing to defend himself if attacked. He will meet deadly force in kind, otherwise he'll attack with the thick oak axe handle.
Ready Action: attack anyone who attacks me or my allies first. If non-lethal, -4 to roll. [Dice=Great axe,...Flaeg (alias of heliopolix)2012-11-12T15:15:07ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=5#2242012-11-08T02:06:42Z2012-11-08T02:06:42Z<p>Feeling the warrior's eyes upon him, Flaeg peers out from the brim of his broad-brimmed straw hat, meeting the man's gaze and searching his befuddled memories for recognition.</p>
<p><i>Is this one of the bastards that jumped me?</i></p>Feeling the warrior's eyes upon him, Flaeg peers out from the brim of his broad-brimmed straw hat, meeting the man's gaze and searching his befuddled memories for recognition.
Is this one of the bastards that jumped me?Flaeg (alias of heliopolix)2012-11-08T02:06:42ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=5#2192012-11-07T00:50:26Z2012-11-07T00:50:26Z<p><span class=messageboard-ooc>With rolls like these, who needs enemies!</span></p>With rolls like these, who needs enemies!Flaeg (alias of heliopolix)2012-11-07T00:50:26ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=5#2092012-11-05T19:21:36Z2012-11-05T19:21:36Z<p>As does Flaeg, masterfully• disguised in his wide brimmed straw hat.</p>
<p>[Spoiler omitted]</p>As does Flaeg, masterfully* disguised in his wide brimmed straw hat.
[Spoiler omitted]Flaeg (alias of heliopolix)2012-11-05T19:21:36ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=4#1982012-11-01T22:01:09Z2012-11-01T22:01:09Z<p><b>"I got one too,"</b> Flaeg interjects. <b>"Like a buzzing bee in my brain. Started up right after we met that merchant the other day. Can't get it to go away - like a bad rash."</b></p>"I got one too," Flaeg interjects. "Like a buzzing bee in my brain. Started up right after we met that merchant the other day. Can't get it to go away - like a bad rash."Flaeg (alias of heliopolix)2012-11-01T22:01:09ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=4#1902012-10-31T20:48:10Z2012-10-31T20:48:10Z<p><b>To the temple!</b></p>To the temple!Flaeg (alias of heliopolix)2012-10-31T20:48:10ZRe: Forums: Play-by-Post Discussion: Starship Fantasies Playtest DiscussionEoriel Stormcaller (alias of heliopolix)https://paizo.com/campaigns/StarshipFantasiesPlaytest/discussion&page=3#1442012-10-31T14:38:19Z2012-10-31T14:38:19Z<p>Thanks!</p>Thanks!Eoriel Stormcaller (alias of heliopolix)2012-10-31T14:38:19ZRe: Forums: Play-by-Post Discussion: Starship Fantasies Playtest DiscussionEoriel Stormcaller (alias of heliopolix)https://paizo.com/campaigns/StarshipFantasiesPlaytest/discussion&page=3#1412012-10-31T05:08:35Z2012-10-31T05:08:35Z<p>Run feat.</p>Run feat.Eoriel Stormcaller (alias of heliopolix)2012-10-31T05:08:35ZRe: Forums: Play-by-Post Discussion: Starship Fantasies Playtest DiscussionEoriel Stormcaller (alias of heliopolix)https://paizo.com/campaigns/StarshipFantasiesPlaytest/discussion&page=3#1392012-10-31T02:35:43Z2012-10-31T02:35:43Z<p>GM asked me to post here so you guys can offer revision suggestions.</p>
<p>Back story still in progress.</p>GM asked me to post here so you guys can offer revision suggestions.
Back story still in progress.Eoriel Stormcaller (alias of heliopolix)2012-10-31T02:35:43ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=4#1762012-10-30T03:18:19Z2012-10-30T03:18:19Z<p><b>He meant 'gin ... Into the tavern gins-blazing.' I've seen fire-bombs made of a gin bottle and a burning rag. Waste of good alcohol if you ask me.</b></p>
<p>Satisfied with his explanation, he pulls his hat back down, then slaps himself in the head a second later.</p>
<p><i>No, he meant 'gun' you stupid dwa—-</i>•slap•
<br />
<span class=messageboard-ooc><i>Get out of my head, you damn whiny voice</i></span></p>He meant 'gin ... Into the tavern gins-blazing.' I've seen fire-bombs made of a gin bottle and a burning rag. Waste of good alcohol if you ask me.
Satisfied with his explanation, he pulls his hat back down, then slaps himself in the head a second later.
No, he meant 'gun' you stupid dwa---*slap*
Get out of my head, you damn whiny voiceFlaeg (alias of heliopolix)2012-10-30T03:18:19ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=4#1742012-10-30T01:09:36Z2012-10-30T01:09:36Z<p><b>I can do this so no one will know who I am.</b></p>
<p>Flaeg pulls out a floppy straw hat and puts it on, pulling the brim down to conceal his face.</p>
<p><span class="messageboard-dice"><b>Disguise:</b></span> <span class="messageboard-dice">1d20 - 1 ⇒ (14) - 1 = 13</span></p>
<p><i>Nice one, Clark Kent ... <snicker>.</i>
<br />
<span class=messageboard-ooc><i>Who the Stormfather is Clarque Kennit?!</i></span>
<br />
<i>... never mind.</i></p>I can do this so no one will know who I am.
Flaeg pulls out a floppy straw hat and puts it on, pulling the brim down to conceal his face.
[Dice=Disguise]1d20-1[/dice]
Nice one, Clark Kent ... .
Who the Stormfather is Clarque Kennit?!
... never mind.Flaeg (alias of heliopolix)2012-10-30T01:09:36ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=4#1702012-10-29T14:11:36Z2012-10-29T14:11:36Z<p><span class=messageboard-ooc>hide armor 15, great axe 20, (3) javelins 3. Total 38.</span></p>
<p><b>I got what I need to fight. The rest of my share goes to someone who needs it.</b></p>
<p>Flaeg outfits himself sparingly, wanting to reclaim his original equipment.</p>
<p><b>You both have my blood-debt. I'll find the way to pay it. Don't die before then.</b> He gets a bit gruff when the elves part ways, masking his true gratefulness.</p>
<p>He doesn't care where we start looking. <b>I'll hold my temper for now, but when we find our kidnappers, I'm cutting them in half.</b> He pats his greataxe blade for emphasis.</p>
<p><i>Man, am I always this violent? I never have the balls to say this kind of stuff to those bullies in gym. "I'll cut you in half!" Yeah, that would go real well.</i></p>hide armor 15, great axe 20, (3) javelins 3. Total 38.
I got what I need to fight. The rest of my share goes to someone who needs it.
Flaeg outfits himself sparingly, wanting to reclaim his original equipment.
You both have my blood-debt. I'll find the way to pay it. Don't die before then. He gets a bit gruff when the elves part ways, masking his true gratefulness.
He doesn't care where we start looking. I'll hold my temper for now, but when we find our kidnappers, I'm cutting them in...Flaeg (alias of heliopolix)2012-10-29T14:11:36ZRe: Forums: Play-by-Post Discussion: Tribute to Gary - Part One - Against the Cult of the Reptile God DiscussionFlaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/discussion&page=2#732012-10-29T13:51:30Z2012-10-29T13:51:30Z<p>Paladins are a ton of fun in the right hands. Sounds yours might be more "The Punisher" then "holier-than-thou" so its all good.</p>Paladins are a ton of fun in the right hands. Sounds yours might be more "The Punisher" then "holier-than-thou" so its all good.Flaeg (alias of heliopolix)2012-10-29T13:51:30ZRe: Forums: Play-by-Post Discussion: Tribute to Gary - Part One - Against the Cult of the Reptile God DiscussionFlaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/discussion&page=2#612012-10-26T22:52:12Z2012-10-26T22:52:12Z<p>I dealt with them while in Biloxi MS. Be well. Hunker down & avoid the football stadium.</p>I dealt with them while in Biloxi MS. Be well. Hunker down & avoid the football stadium.Flaeg (alias of heliopolix)2012-10-26T22:52:12ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=4#1522012-10-26T22:42:03Z2012-10-26T22:42:03Z<p><span class="messageboard-dice"><b>Great Axe/Battle Axe/Hide Armor:</b></span> <span class="messageboard-dice">3d100 ⇒ (10, 90, 92) = 192</span></p>
<p><b>Well. You're not the first elf to look down his nose at me. You <i>are</i> the first to help me out. I owe you my life. What can I do to repay this debt?</b></p>
<p>I shop around and find a decent axe.</p>
<p><b>That axe will do fine. I ain't no prude. Let em stare at me all they want. I'll wait to get armor until everyone has had a go.</b></p>[dice=Great Axe/Battle Axe/Hide Armor]3d100[/dice]
Well. You're not the first elf to look down his nose at me. You are the first to help me out. I owe you my life. What can I do to repay this debt?
I shop around and find a decent axe.
That axe will do fine. I ain't no prude. Let em stare at me all they want. I'll wait to get armor until everyone has had a go.Flaeg (alias of heliopolix)2012-10-26T22:42:03ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=3#1402012-10-24T17:24:57Z2012-10-24T17:24:57Z<p>As he is freed, Flaeg looks suspiciously at their liberators. </p>
<p><b>Who in the Stormfather are you?!</b></p>As he is freed, Flaeg looks suspiciously at their liberators.
Who in the Stormfather are you?!Flaeg (alias of heliopolix)2012-10-24T17:24:57ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=3#1312012-10-23T13:51:15Z2012-10-23T13:51:15Z<p><b>I punched the good! They show their faces again, I'll punch some more. Can anyone get these foul ropes off?</b></p>I punched the good! They show their faces again, I'll punch some more. Can anyone get these foul ropes off?Flaeg (alias of heliopolix)2012-10-23T13:51:15ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=3#1212012-10-23T00:20:00Z2012-10-23T00:20:00Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (10) + 5 = 15</span></p>
<p>Flaeg jerks upright, dim nightmarish memories mingling with a hangover and many aches and bruises. </p>
<p><b>Whubbulugh? Gah! What the hell?!</b></p>
<p>He peers around frantically, and then calms down a bit when he sees his companions similarly trussed up. </p>
<p><b>Guys, we're in a tight spot!</b></p>[dice=Perception]1d20+5[/dice]
Flaeg jerks upright, dim nightmarish memories mingling with a hangover and many aches and bruises.
Whubbulugh? Gah! What the hell?!
He peers around frantically, and then calms down a bit when he sees his companions similarly trussed up.
Guys, we're in a tight spot!Flaeg (alias of heliopolix)2012-10-23T00:20:00ZRe: Forums: Play-by-Post Discussion: Tribute to Gary - Part One - Against the Cult of the Reptile God DiscussionFlaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/discussion#502012-10-23T00:08:07Z2012-10-23T00:08:07Z<p>Works for me. Flaeg's easy to kidnap in his current state!</p>Works for me. Flaeg's easy to kidnap in his current state!Flaeg (alias of heliopolix)2012-10-23T00:08:07ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=3#1042012-10-19T14:26:15Z2012-10-19T14:26:15Z<p><b>Wull.. alrightsh den. Shleeping upshtairs.</b></p>
<p>I mumble and stumble my way to the room.</p>
<p><i>Uh, oh. I don't feel so good</i></p>
<p>I run to the window, fling it open, and hang my head outside while I get sick. Then I curl up into a ball and pass out.</p>Wull.. alrightsh den. Shleeping upshtairs.
I mumble and stumble my way to the room.
Uh, oh. I don't feel so good
I run to the window, fling it open, and hang my head outside while I get sick. Then I curl up into a ball and pass out.Flaeg (alias of heliopolix)2012-10-19T14:26:15ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=2#972012-10-19T02:34:02Z2012-10-19T02:34:02Z<p><b>Hrum? Ah yes, I am scared of no beast, great or big. I hate giants. You might want to fix your roof, its spinning! Well sung, Ping!</b></p>Hrum? Ah yes, I am scared of no beast, great or big. I hate giants. You might want to fix your roof, its spinning! Well sung, Ping!Flaeg (alias of heliopolix)2012-10-19T02:34:02ZRe: Forums: Play-by-Post Discussion: Tribute to Gary - Part One - Against the Cult of the Reptile God DiscussionFlaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/discussion#402012-10-18T01:02:20Z2012-10-18T01:02:20Z<p>That's fine with me. You guys will probably have to carry Flaeg in. Jeff's way to excited with his first unrestricted access to alcohol to do anything but drink, drink, drink.</p>That's fine with me. You guys will probably have to carry Flaeg in. Jeff's way to excited with his first unrestricted access to alcohol to do anything but drink, drink, drink.Flaeg (alias of heliopolix)2012-10-18T01:02:20ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=2#882012-10-18T00:58:52Z2012-10-18T00:58:52Z<p><span class=messageboard-ooc>Too late!</span></p>
<p><b>I don't need a fancy room, the floor is fine. Also, more ale!</b></p>Too late!
I don't need a fancy room, the floor is fine. Also, more ale!Flaeg (alias of heliopolix)2012-10-18T00:58:52ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=2#802012-10-17T13:35:56Z2012-10-17T13:35:56Z<p><b>Hello men. Betcha never seen a dwarf before. I know yer relaxing after a hard day, so if I'm bothering you, just say so and I'll leave you alone. Anyways, what I came over to say is: tell me what the devil is going on around here and I'll buy your next round.</b></p>
<p>I pay no mind to haggling over the rooms. </p>
<p><i>I'm not spending my beer money on a place to sleep!</i></p>Hello men. Betcha never seen a dwarf before. I know yer relaxing after a hard day, so if I'm bothering you, just say so and I'll leave you alone. Anyways, what I came over to say is: tell me what the devil is going on around here and I'll buy your next round.
I pay no mind to haggling over the rooms.
I'm not spending my beer money on a place to sleep!Flaeg (alias of heliopolix)2012-10-17T13:35:56ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=2#692012-10-16T01:03:06Z2012-10-16T01:03:06Z<p><b>Thanks! That's mighty kind of you!</b></p>
<p>I eat the food with gusto, draining all three mugs before I've gotten halfway through the roast. </p>
<p><b>Hoy, innkeep! I've a powerful thirst. Let me get another fistful of pints. As for rooms, how much is it to sleep on the floor in here?</b></p>
<p>I trade him a second gold piece for five more mugs, and wave around the common room to clarify my question.</p>
<p>With a full belly and my last mug gripped tight, I look around to see if any of the locals look like laborers. If so, I'll make my unsteady way over to them.</p>Thanks! That's mighty kind of you!
I eat the food with gusto, draining all three mugs before I've gotten halfway through the roast.
Hoy, innkeep! I've a powerful thirst. Let me get another fistful of pints. As for rooms, how much is it to sleep on the floor in here?
I trade him a second gold piece for five more mugs, and wave around the common room to clarify my question.
With a full belly and my last mug gripped tight, I look around to see if any of the locals look like laborers. If so,...Flaeg (alias of heliopolix)2012-10-16T01:03:06ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=2#612012-10-15T14:43:01Z2012-10-15T14:43:01Z<p><b>"I'll have the dinner, and as much beer as I can get for this,"</b> I say, handing him a gold piece. Then, I settle down and look around while I wait. </p>
<p><b>"This is a great place to find out about the monster. I bet they know where it lives. I'm not very good at asking nicely. I'll just end up pissing them off. Ping, I bet you could sell ice to an ... uh ... Iceman. Why don't you ask him when he gets back?"</b></p>"I'll have the dinner, and as much beer as I can get for this," I say, handing him a gold piece. Then, I settle down and look around while I wait.
"This is a great place to find out about the monster. I bet they know where it lives. I'm not very good at asking nicely. I'll just end up pissing them off. Ping, I bet you could sell ice to an ... uh ... Iceman. Why don't you ask him when he gets back?"Flaeg (alias of heliopolix)2012-10-15T14:43:01ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay&page=2#542012-10-14T19:18:32Z2012-10-14T19:18:32Z<p><b>Yes, yes. Let's get some beer!</b></p>
<p>I follow Terion to the table.</p>Yes, yes. Let's get some beer!
I follow Terion to the table.Flaeg (alias of heliopolix)2012-10-14T19:18:32ZRe: Forums: Play-by-Post Discussion: Tribute to Gary - Part One - Against the Cult of the Reptile God DiscussionFlaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/discussion#322012-10-12T02:39:38Z2012-10-12T02:39:38Z<p><b>Agh, put me where I can charge!</b></p>
<p><span class=messageboard-ooc>Actually whererever is fine</span></p>Agh, put me where I can charge!
Actually whererever is fineFlaeg (alias of heliopolix)2012-10-12T02:39:38ZRe: Forums: Play-by-Post: Against the Cult of the Reptile God - Group 1Flaeg (alias of heliopolix)https://paizo.com/campaigns/AgainstTheCultOfTheReptileGodGroup1/gameplay#402012-10-12T02:36:41Z2012-10-12T02:36:41Z<p>I enthusiastically reply to Terion, <b>it is totally awesome!</b></p>
<p>Looking at the faded, whitewashed inn, the tingling sensation that warns of danger sends shivers down my spine.</p>
<p><b>I'm not sure, but let's find out.</b></p>I enthusiastically reply to Terion, it is totally awesome!
Looking at the faded, whitewashed inn, the tingling sensation that warns of danger sends shivers down my spine.
I'm not sure, but let's find out.Flaeg (alias of heliopolix)2012-10-12T02:36:41Z