grimxavier's page

Organized Play Member. 6 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


Ah, thank you. Yeah, that guide is nearly identical to the one in the core set rulebook. I wish there was a little more in the way of how to do powers for your homemade character, like suggested powers or ways to incorporate pre-existing powers of other characters onto your character. For instance, if I wanted to make a wizard, I could take a list of all the wizard character powers currently in the game and then use that as my list of potential powers to give my made-up wizard character. I'm just trying to avoid making up my own powers, I guess, because there's no good way to know they're not too powerful without the playtesting that I don't want to go through :P

Anyways, thanks for the answer! I've been a big fan of this game for a long time, and I'm excited to try out the core set when I get the group together again!

In the Pathfinder ACG Core Set Rulebook on page 23, there's a section titled "Make Your Own Cards!" with the first paragraph detailing how to make your own character. At the end of this paragraph it says "Expanded guidelines can be found at" Does anyone know where these expanded guidelines are? The guidelines in the core set rulebook aren't particularly extensive, especially when it comes to making your own powers. If anyone could link me to the expanded guidelines, that would be most appreciated.

I just made a new thread on the Pathfinder ACG Homebrew rules forum, but it's not appearing there. Did my post somehow never make it?

Updates? My brother wants to play Radovan from Pathfinder Tales. If no updates are coming any time soon, does anyone have any "blank" character sheets that you can edit so we can make our own Radovan character sheet?

One of Radovan's powers, if you choose his demon form Fell Viridio, says "on your combat checks that do not have the 2-handed trait, add 2 and the poison trait". Does this mean that if you choose Fell Viridio for the encounter, that you automatically lose to all undead? It doesn't sound like the poison trait is optional, so if you roll a combat check against any undead monster (they're immune to the poison trait), you can't kill it. Is there something I'm missing here? Is the effect optional, or is Fell just a bad demon form?