This week UnderDiscussion is podcasting every day from The Best Four Days in Gaming! We kicked off everything Monday with our Tips and Advice for the con.
Today we posted the annual GenCon Car-Cast. Fan favorite, fan demanded, always fun. This year we embark extra early on the magical quest to the Best Four Days of Gaming. This year the Car-cast includes an interview with Dave Hornak about Scotty’s Brewhouse and the special prep that goes into planning for an event like GenCon! We talk about his history of gaming, the special menus that Scotty’s always prepares for GenCon, and the new Dogslicer ale!
This episode is a little noisy and a really clippy, but in our defense we did record it in a moving car with equipment we haven’t used in eight months. The rest of the will sound a lot better than this, and our regular episodes blow these away in terms of audio quality.
Erik Mona wrote:
You already have the fantastic art and the contacts to have these printed, and if the past is any indication you have no problem taking my money for things :-p (the weight of the bag I haul my Pathfinder books around is proof of that.)
These would be awesome, please make them happen.
When I'm the Game Master I'm sort of like a bouncer at a club: Paizo, Green Ronin, Super Genius Games "Yup, you're name's on the list, step inside." Mongoose "You're name's on the list to watch out for. Get outta' here before I rough ya' up and throw ya' to the curb!" WotC and Other third party publishers can get in if they follow my rules and don't make a mess of the place.
My worst experiences with gaming were with a GM (let's call him "Young Wallace") who actively refused to learn the rules of the game. It was High School and we didn't really have a huge group of people to play with at the time. In the end I decided I would rather not play at all then play with him at the helm. It turns out that the rest of they players followed my lead about a month later.
Brian E. Harris wrote:
This would be awesome!
Owen K. C. Stephens wrote:
I so wanted this book to come out. I own everything that WotC and Green Ronin decided to publish for d20 Modern. I think I even offered a bribe to someone who worked on it to get a copy of the shelved manuscript.
I wonder if I could find a place that could machine an entire polyhedral set and if there would be a market for them.
Lord Fyre wrote:
And if I thought that they were going to continue to make movies or TV shows in the "prime" timeline you would have a valid point. It doesn't matter which timeline events happen if they're never going to film, say, a DS9 movie because of the Abrams reboot. For all intents the old continuity has been erased.
And no, the novels don't count.
Djinni style reads
... While you are in this style you must use elemental fist to deal electricity damage...
while the rest of the genie/elemental feats read
...while using this style and elemental fist to do [specific energy] damage...
I'm assuming that all of the feats were worded similarly to djinni style in the first draft and were later changed when the possibility of being in more than one style at a time was introduced.
Almost everyone in the larger gaming circle in my area has been a GM at some point. I would have to say that a good half of the players/GMs I've known have done some level of homebrewing. Worlds, races, weapons, feats, almost everything has been attempted by the people I know.
It was a request from several players that I happened to agree with. I've never seen it actually used in game. It's only been a feat you set on fire to get other, better feats.
I am thinking of doing a Spelljammer game for Pathfinder. An one else done anything with this?
Why yes, yes I am. (those are the house rules for my upcoming game.)
I'm not using any of the "big three" spheres. I'm going to be using my own spheres and I'll be running it as a much more "exploratory" and less "pirate-y." I'm also going to be handwaving a lot of the helm/piloting and ship-to-ship combat to speed up the game.
If I can mannage it, a dagger. If not then the phrase is "as club."
Heine Stick wrote:
Does anyone have any plans to tweet news coming out of GenCon? Any Twitter accounts to keep an eye out for for updates about Paizo and Pathfinder (and anything else related to GenRon really)?
If you follow @8one6 I'll be tweeting about the con and linking to the UnderDiscussion GenCon podcast episodes!
Lord Fyre wrote:
The animated series is not, and never will be cannon!
Evil Lincoln wrote:
I'm stealing this for my House Rules Doc. Thank you!
Hyrum Savage wrote:
A man with taste! Except for that last one (ENT? what is that? Did they make something after Voyager ended? :-p) that is the same order that my Trek preference list runs.
Owen K. C. Stephens wrote:
I would recommend you put together an idea of how you would package each of the four possibilities (something like "the Genius guide to runes would contain..." "the genius guide to godlings would be [such and such]") then letting us vote on the choices from there.
A slight modification of #1: have the ghost haunt either the sword or the ranger himself. Then it becomes a self-correcting problem because a party is unlikely to want to adventure with someone who attracts a vengeful ghost that appears at random intervals.*
Getting rid of the ghost also makes a nice side quest/atonement.
*and by random I mean when it would be least convenient for the party to have to deal with it, such as when sleeping and or just after major combat.
james maissen wrote:
This may just be my opinion but making your first level Fighter and the rest Magus does not suck. Being able to grab Weapon Spec. right off the bat is nice and I discovered that Spell penetration doesn't actually require you to be a spellcaster, so you could still pick it up at 1st level if you're crazy like that.
I'm working on some houserules, and I'm looking at the d20PFSRD equipment list and finding it a bit...excessive. So, which items do you think are absolutely critical to any adventurer? Are there items listed that you can't even imagine a use for? Has anyone ever actually needed to buy a basket or a block and tackle?
At one point or another in the games I've played in ofer the years I've used just about everything on the equipment list. Just last night a shovel and a hand mirror saved the day.
If I had to choose something that needed to be on a pared down list it would be the shovel.
Blue Kabuto wrote:
The Adept tourney. My schg doesn't have enough room for the others (I really wish I could sit and watch the Cookie Fu RPG you're running, but the podcast meet-n-greet is at the same time.)
I got in a few practice bouts tonight and can't wait for the Con!
Given that there are now more arcane classes that prepare spells than just the wizard, does anyone see any reason that the prereq for the feat shouldn't read something like "1st level prepared arcane caster?"
(There's no epic player v. GM backstory on this one, I was just surprised when I went to put together a Magus that the requirement was wiz 1 and not just "has a spellbook" or something similar.)
Here's a link to my Eberron house rules, though it's more of a conversion doc than a house rule doc.
* Characters are built using 25 point buy if the class they’ve chosen to play isn’t on the “MAD list” If the class (or archetype) the player wishes to play is on the “MAD list” the player builds using 28 point buy. (PFRPG 16). No more than one stat may be lowered below 9.
==The “MAD” List==
==Significant Revision to Core Rules==
(This list not declared from on high. If there’s something you want to use from a book not on this list we can discuss it.)
==Game Master Decisions==
Then I cannot help you.
To quote Futurama "First the one, then the other." Make them the different age categories for what is technically the same creature.