paizo.com Recent Posts by ghettowedgepaizo.com Recent Posts by ghettowedge2021-08-05T08:16:50Z2021-08-05T08:16:50ZRe: Forums: Carrion Crown: Rakshaka's Campaign material (Expanded material, Reviews, Tips for 5 players)ghettowedgehttps://paizo.com/threads/rzs2s1rl?Rakshakas-Campaign-material#162021-08-05T08:16:46Z2021-08-05T08:16:46Z<p>dot</p>dotghettowedge2021-08-05T08:16:46ZRe: Forums: Carrion Crown: Letters from the main villainghettowedgehttps://paizo.com/threads/rzs2q1jb&page=2?Letters-from-the-main-villain#1002021-08-05T07:06:01Z2021-08-05T07:06:01Z<p>Triple necro dotted</p>Triple necro dottedghettowedge2021-08-05T07:06:01ZRe: Forums/Lost Omens Campaign Setting: General Discussion: 1001 explanations for the death of Arodenghettowedgehttps://paizo.com/threads/rzs2u4v1&page=4?1001-explanations-for-the-death-of-Aroden#1662020-01-25T09:06:15Z2020-01-25T09:06:15Z<p>178. Pugwampis</p>178. Pugwampisghettowedge2020-01-25T09:06:15ZRe: Forums: Website Feedback: Paizo.com Update Scheduled for 2-27-2018ghettowedgehttps://paizo.com/threads/rzs2ux1d?Paizocom-Update-Scheduled-for-2272018#342018-02-28T16:05:19Z2018-02-28T01:48:01Z<p>Where are video games?</p>Where are video games?ghettowedge2018-02-28T01:48:01ZRe: Forums: Rules Questions: Touch Spells & Weaponsghettowedgehttps://paizo.com/threads/rzs2uua0?Touch-Spells-Weapons#32018-01-30T01:03:18Z2018-01-27T14:00:27Z<div class="messageboard-quotee">Empire wrote:</div><blockquote><p> Hi i could be posting this in the wrong area or not but any ways I've been playing Pathfinder/D&D for about a year now I've just started my first sorcerer there are a couple touch spell such as shocking grasp and chill touch now i currently have two daggers on my character now my question is. is it possible to apply these spells onto the dagger then say throw them or attack a monster with them adding the spell damage as well as the dagger damage during that attack. or would that be up to the DM
</p>
Cheers. </blockquote><p>Nope. A spell-storing weapon does what you're looking for.Empire wrote:Hi i could be posting this in the wrong area or not but any ways I've been playing Pathfinder/D&D for about a year now I've just started my first sorcerer there are a couple touch spell such as shocking grasp and chill touch now i currently have two daggers on my character now my question is. is it possible to apply these spells onto the dagger then say throw them or attack a monster with them adding the spell damage as well as the dagger damage during that attack. or would that...ghettowedge2018-01-27T14:00:27ZRe: Forums: Advice: Critical Failure and Slow Fall Question/Debateghettowedgehttps://paizo.com/threads/rzs2utqn?Critical-Failure-and-Slow-Fall-QuestionDebate#482018-01-25T21:50:59Z2018-01-19T17:09:38Z<div class="messageboard-quotee">Goemon Sasuke wrote:</div><blockquote>I ruled that, based <b>soley</b> on the fact he got a critical failure, his monkly grace could not save him at that time. The damage was negligable, but he insisted that he should benefit from it anyways. </blockquote><p>If you're using a battlemap and his figure wound up adjacent to the wall and you say he can't slow fall based soley on a 1, that's a dick move.
<p>FWIW, the changes in editions, including crit confirmations, are why so many of us play newer editions. I really hope all the martials in your games wield scythes.</p>Goemon Sasuke wrote:I ruled that, based soley on the fact he got a critical failure, his monkly grace could not save him at that time. The damage was negligable, but he insisted that he should benefit from it anyways.
If you're using a battlemap and his figure wound up adjacent to the wall and you say he can't slow fall based soley on a 1, that's a dick move. FWIW, the changes in editions, including crit confirmations, are why so many of us play newer editions. I really hope all the martials...ghettowedge2018-01-19T17:09:38ZRe: Forums: Video Games: Looking for a 90s Gameghettowedgehttps://paizo.com/threads/rzs2uj76?Looking-for-a-90s-Game#22017-08-20T20:30:39Z2017-08-20T20:30:39Z<p>Syd of Vallis</p>Syd of Vallisghettowedge2017-08-20T20:30:39ZRe: Forums: Customer Service: Please cancel Order 3768756ghettowedgehttps://paizo.com/threads/rzs2t5de?Please-cancel-Order-3768756#32015-11-30T21:57:06Z2015-11-30T21:57:06Z<p>Thanks. You real for that.</p>Thanks. You real for that.ghettowedge2015-11-30T21:57:06ZForums: Customer Service: Please cancel Order 3768756ghettowedgehttps://paizo.com/threads/rzs2t5de?Please-cancel-Order-3768756#12015-11-28T01:10:21Z2015-11-28T01:10:21Z<p>I accidentally placed the order twice. Please cancel one of the orders for 6 sets of Second Darkness dice.</p>I accidentally placed the order twice. Please cancel one of the orders for 6 sets of Second Darkness dice.ghettowedge2015-11-28T01:10:21ZRe: Forums: Customer Service: Paizo Order # 3681343ghettowedgehttps://paizo.com/threads/rzs2suba?Paizo-Order-3681343#32015-08-14T20:14:42Z2015-08-14T20:14:42Z<p>Thanks a bundle. The premise of this AP and low funds forced my hand.</p>Thanks a bundle. The premise of this AP and low funds forced my hand.ghettowedge2015-08-14T20:14:42ZForums: Customer Service: Paizo Order # 3681343ghettowedgehttps://paizo.com/threads/rzs2suba?Paizo-Order-3681343#12015-08-14T01:58:45Z2015-08-14T01:58:45Z<p>Is it too late to cancel this order as well as my subscription? If not, I'd like to. If so, still cancel my subscription. Thanks.</p>Is it too late to cancel this order as well as my subscription? If not, I'd like to. If so, still cancel my subscription. Thanks.ghettowedge2015-08-14T01:58:45ZRe: Forums: Customer Service: Can you change Order 3022543?ghettowedgehttps://paizo.com/threads/rzs2rr8b?Can-you-change-Order-3022543#32014-12-05T22:03:45Z2014-12-05T22:03:45Z<div class="messageboard-quotee">Sharaya wrote:</div><blockquote><p> This change has been made. You should get an updated order confirmation email soon!</p>
<p>If we can help with anything else, please let us know. Thanks! </blockquote><p>Got the email. Thank you so much! Happy holidays!Sharaya wrote:This change has been made. You should get an updated order confirmation email soon!
If we can help with anything else, please let us know. Thanks!
Got the email. Thank you so much! Happy holidays!ghettowedge2014-12-05T22:03:45ZForums: Customer Service: Can you change Order 3022543?ghettowedgehttps://paizo.com/threads/rzs2rr8b?Can-you-change-Order-3022543#12014-12-05T20:58:19Z2014-12-05T20:58:19Z<p>Is it too late to swap the six copies of the the Inner Sea Primer I ordered for six copies of the Dragon Empire Primer? These are gifts for my game group, and there's a good chance I previously gave them the former.</p>Is it too late to swap the six copies of the the Inner Sea Primer I ordered for six copies of the Dragon Empire Primer? These are gifts for my game group, and there's a good chance I previously gave them the former.ghettowedge2014-12-05T20:58:19ZForums: Customer Service: Order #3193492ghettowedgehttps://paizo.com/threads/rzs2r9uv?Order-3193492#12014-07-16T17:52:19Z2014-07-16T17:52:19Z<p>I've updated my payment methods and should be good to go.</p>I've updated my payment methods and should be good to go.ghettowedge2014-07-16T17:52:19ZRe: Forums: Rules Questions: immediately taking your readied actionghettowedgehttps://paizo.com/threads/rzs2qzme&page=2?immediately-taking-your-readied-action#932014-05-07T02:03:19Z2014-05-07T02:03:19Z<div class="messageboard-quotee">Jiggy wrote:</div><blockquote> <div class="messageboard-quotee">Dr Grecko wrote:</div><blockquote><p>Examples of valid Readying Actions:</p>
<p>"If he starts casting a spell, I charge"
<br />
</blockquote>Nope, charging is a full-round action, and you can only ready a standard (or smaller) action. </blockquote><p>Correction, you can partial charge with a readied action.
</p>
<div class="messageboard-quotee">PSRD wrote:</div><blockquote>If you are able to take only a standard action on your turn, you can still charge, but you are only allowed to move up to your speed (instead of up to double your speed) and you cannot draw a weapon unless you possess the Quick Draw feat. You can't use this option unless you are restricted to taking only a standard action on your turn.</blockquote><p>Jiggy wrote:Dr Grecko wrote:Examples of valid Readying Actions:
"If he starts casting a spell, I charge"
Nope, charging is a full-round action, and you can only ready a standard (or smaller) action. Correction, you can partial charge with a readied action.
PSRD wrote:If you are able to take only a standard action on your turn, you can still charge, but you are only allowed to move up to your speed (instead of up to double your speed) and you cannot draw a weapon unless you possess the...ghettowedge2014-05-07T02:03:19ZRe: Forums: Customer Service: Gift optionsghettowedgehttps://paizo.com/threads/rzs2qrfz?Gift-options#32014-03-06T00:31:51Z2014-03-06T00:31:51Z<p>Eh, he'll deal with it.</p>Eh, he'll deal with it.ghettowedge2014-03-06T00:31:51ZForums: Customer Service: Gift optionsghettowedgehttps://paizo.com/threads/rzs2qrfz?Gift-options#12014-03-05T23:43:36Z2014-03-05T23:43:36Z<p>Hey, I want to buy my GM a PDF for GM's Day and it said I need your assistance. What the plan?</p>Hey, I want to buy my GM a PDF for GM's Day and it said I need your assistance. What the plan?ghettowedge2014-03-05T23:43:36ZRe: Forums/Pathfinder First Edition: General Discussion: Do you allow things that aren't exactly RAW?ghettowedgehttps://paizo.com/threads/rzs2qoqw?Do-you-allow-things-that-arent-exactly-RAW#432014-02-14T02:04:39Z2014-02-14T02:04:39Z<p>I don't trust myself as GM to go off RAW. I know I have players responsible enough to handle whatever, but I know I discriminate on a person to person basis, and following RAW relieves me of any discrepancy between powers levels among the PCs. It also voids the following argument:
<br />
PC: Rogues are weak.
<br />
Me: Probably, but it could be based on build.
<br />
PC: So, let me have uber power.
<br />
Me: Ok.
<br />
Next Campaign...
<br />
PC2: Man, my rogue would be amazeballs with something like this.
<br />
Me: Well, with your build and the campaign specifically you are already doing well.
<br />
Pc2: Yeah, well last campaign you gave bonus stuff to PC because you said rogues were weak..</p>
<p>You get the point. My players are veterans and know what they are getting into with RAW. If the characters aren't up to snuff they can only blame themselves.</p>I don't trust myself as GM to go off RAW. I know I have players responsible enough to handle whatever, but I know I discriminate on a person to person basis, and following RAW relieves me of any discrepancy between powers levels among the PCs. It also voids the following argument:
PC: Rogues are weak.
Me: Probably, but it could be based on build.
PC: So, let me have uber power.
Me: Ok.
Next Campaign...
PC2: Man, my rogue would be amazeballs with something like this.
Me: Well, with your build...ghettowedge2014-02-14T02:04:39ZForums: Video Games: So Captain Picard Killed Baba Yaga...ghettowedgehttps://paizo.com/threads/rzs2qopl?So-Captain-Picard-Killed-Baba-Yaga#12014-02-12T11:05:41Z2014-02-12T11:05:41Z<p>I'm trying desperately to finish a play through of Castlevania Lords of Shadow before the sequel releases (it has taken me 3 years to get around to it), and last night after finishing Baba Yaga's stage that happened. Patrick Stewart is kindly narrating in between chapters and yeah, he says he went and offed Baba when I left.</p>I'm trying desperately to finish a play through of Castlevania Lords of Shadow before the sequel releases (it has taken me 3 years to get around to it), and last night after finishing Baba Yaga's stage that happened. Patrick Stewart is kindly narrating in between chapters and yeah, he says he went and offed Baba when I left.ghettowedge2014-02-12T11:05:41ZRe: Forums: Advice: How do jump on top a Dragon?ghettowedgehttps://paizo.com/threads/rzs2qoic?How-do-jump-on-top-a-Dragon#332014-02-11T02:21:22Z2014-02-11T02:21:22Z<p>I'm pretty sure that rogue isn't standing on that dragon, and a dramatic painting doesn't equal rules. You have your own idea of what's happening in that painting, but the rules don't support it. If it's working for your game, run with it. RAW says no.</p>I'm pretty sure that rogue isn't standing on that dragon, and a dramatic painting doesn't equal rules. You have your own idea of what's happening in that painting, but the rules don't support it. If it's working for your game, run with it. RAW says no.ghettowedge2014-02-11T02:21:22ZRe: Forums: Advice: How do jump on top a Dragon?ghettowedgehttps://paizo.com/threads/rzs2qoic?How-do-jump-on-top-a-Dragon#302014-02-12T01:25:09Z2014-02-11T02:13:04Z<p>Cristiano Marcelino DePaula
<br />
AKA: Came onto a rules forum looking for rules, then reverted to personal attacks when he got them.</p>Cristiano Marcelino DePaula
AKA: Came onto a rules forum looking for rules, then reverted to personal attacks when he got them.ghettowedge2014-02-11T02:13:04ZRe: Forums: Advice: How do jump on top a Dragon?ghettowedgehttps://paizo.com/threads/rzs2qoic?How-do-jump-on-top-a-Dragon#292014-02-11T02:10:09Z2014-02-11T02:10:09Z<p>I'm with Brf, if you're sharing a space, you are grappling. The dragon is flat-footed to your allies, but not you.</p>I'm with Brf, if you're sharing a space, you are grappling. The dragon is flat-footed to your allies, but not you.ghettowedge2014-02-11T02:10:09ZRe: Forums: Customer Service: A request to ship Order# 2925743ghettowedgehttps://paizo.com/threads/rzs2qmw8?A-request-to-ship-Order-2925743#32014-02-03T22:08:48Z2014-02-03T22:08:48Z<p>Thanks, I appreciate it.</p>Thanks, I appreciate it.ghettowedge2014-02-03T22:08:48ZForums: Customer Service: A request to ship Order# 2925743ghettowedgehttps://paizo.com/threads/rzs2qmw8?A-request-to-ship-Order-2925743#12014-02-01T06:09:42Z2014-02-01T06:09:42Z<p>I thought I selected to ship ASAP, but after a couple weeks of "hey, where are those bases?", I checked it out and saw that they were waiting for the cards to be printed.</p>
<p>So, can I split the shipments and get those bases from order# 2925743?</p>I thought I selected to ship ASAP, but after a couple weeks of "hey, where are those bases?", I checked it out and saw that they were waiting for the cards to be printed.
So, can I split the shipments and get those bases from order# 2925743?ghettowedge2014-02-01T06:09:42ZRe: Forums/Gamer Life: General Discussion: The Horse of Course....What happened to you?ghettowedgehttps://paizo.com/threads/rzs2qm85?The-Horse-of-CourseWhat-happened-to-you#22014-01-27T10:58:28Z2014-01-27T10:58:28Z<p>Riding became a skill, and therefore a resource. And unless time is an issue, most characters won't spend resources on travel.</p>Riding became a skill, and therefore a resource. And unless time is an issue, most characters won't spend resources on travel.ghettowedge2014-01-27T10:58:28ZRe: Forums: Skull & Shackles: Are we supposed to be sucking so hard?ghettowedgehttps://paizo.com/threads/rzs2qkcu?Are-we-supposed-to-be-sucking-so-hard#62014-01-14T00:01:48Z2014-01-14T00:01:48Z<p>I'm aware of the challenges that lie ahead for my AC build fighter, I'm playing it in part to test the viability of it. At 2nd level though, my Strength of 16 shouldn't be a big factor in surviving an encounter. </p>
<p>I'm more concerned about our lack of gear, and whether or not that's how it's supposed to be. I just found out that the GM took pity on us and removed a swarm from the ghast/choker encounter. The only weapon we would have had against that would have been the gear we got from an NPC kicking it against the ghouls (Rosie, I believe).</p>
<p>I DM a lot more than I play, and I'm confused as to whether or not the devs expect it to be this tough. We role-played a lot on the ship, but a pile of tough roles kept us from getting much gear. We only fought the giant crabs because we had no food. </p>
<p>One defeat, and we regroup. A second defeat, and it's more like what are we doing wrong. A third, and near TPK and it becomes why are we playing. And now fore-knowledge that another overwhelming fight awaits us means this campaign might well end.</p>I'm aware of the challenges that lie ahead for my AC build fighter, I'm playing it in part to test the viability of it. At 2nd level though, my Strength of 16 shouldn't be a big factor in surviving an encounter.
I'm more concerned about our lack of gear, and whether or not that's how it's supposed to be. I just found out that the GM took pity on us and removed a swarm from the ghast/choker encounter. The only weapon we would have had against that would have been the gear we got from an NPC...ghettowedge2014-01-14T00:01:48ZForums: Skull & Shackles: Are we supposed to be sucking so hard?ghettowedgehttps://paizo.com/threads/rzs2qkcu?Are-we-supposed-to-be-sucking-so-hard#12014-01-12T22:32:36Z2014-01-12T22:32:36Z<p>As a player in this campaign, I'm trying to avoid seeing any spoilers, but my GM seems just as confounded about why are doing so poorly. My best guess is we were supposed to have more equipment, but we sucked past it or missed it otherwise.</p>
<p>Session one, we are press ganged. My AC focused fighter winds up as a cook and can't make a roll all night. No gear and constantly punished, I even lost the fist-fight. The session was fun and we all laughed, but I got no equipment back at all, although others got some.</p>
<p>Session two, I missed due to work, but they seem to have gotten access to some simple weapons and wound up gathering supplies on an island.</p>
<p>Session three, I'm back and gathering supplies. I have no gear except simple weapons (a spear and club). The wizard is using all his spells to mage armor, the Druid is using all his spells to heal us from the day before. Most days end after one encounter where the ranger and I almost die and the wizard uses invisibility to save us.</p>
<p>At this point we are 2nd and 3rd level. I think the ranger has a +1 short sword and the Druid has leather armor. I gain a masterwork dagger day 2.
<br />
Day one: we fight. 3 ghouls and get stomped. Wizard saves us from TPK.
<br />
Day two: We go back and kill the remaining 2 ghouls (yay!). We fight 3 medium crabs and get stomped, wizard and Druid save us from TPK. C'mon, CR 1s with AC:18 and 18 or so hit points.
<br />
Day three: we fight a ghast and two chokers and get stomped. This time the ranger and Druid die, and the wizard barely saves me. The ghast was even chained up to start.</p>
<p>Apparently the wizard and I are walking back to an ambush at the ship now (DM told us on ride home). Is this how it's supposed to be?</p>As a player in this campaign, I'm trying to avoid seeing any spoilers, but my GM seems just as confounded about why are doing so poorly. My best guess is we were supposed to have more equipment, but we sucked past it or missed it otherwise.
Session one, we are press ganged. My AC focused fighter winds up as a cook and can't make a roll all night. No gear and constantly punished, I even lost the fist-fight. The session was fun and we all laughed, but I got no equipment back at all, although...ghettowedge2014-01-12T22:32:36ZRe: Forums: Customer Service: Pathfinder Bones Red Dragon Miniature Issueghettowedgehttps://paizo.com/threads/rzs2qggt?Pathfinder-Bones-Red-Dragon-Miniature-Issue#22013-12-15T01:13:00Z2013-12-15T01:13:00Z<p>Except that the manufacturer is Reaper, and they are likely the only ones with spare wings.</p>Except that the manufacturer is Reaper, and they are likely the only ones with spare wings.ghettowedge2013-12-15T01:13:00ZRe: Forums: Miniatures: Trading on Miniaturetrading.comghettowedgehttps://paizo.com/threads/rzs2qc6h?Trading-on-Miniaturetradingcom#22013-11-08T04:18:01Z2013-11-08T04:18:01Z<p>I'm out of the plastic minis game, but I was burned twice by that web site back when I was chasing the plastic dragon. It may have changed, but in so far as I recall, there is no accountability.</p>I'm out of the plastic minis game, but I was burned twice by that web site back when I was chasing the plastic dragon. It may have changed, but in so far as I recall, there is no accountability.ghettowedge2013-11-08T04:18:01ZRe: Forums: 4th Edition: 101 Reasons why 4e DOESN'T suckghettowedgehttps://paizo.com/threads/rzs2pv3s&page=9?101-Reasons-why-4e-DOESNT-suck#4312013-08-29T04:17:32Z2013-08-29T00:30:54Z<div class="messageboard-quotee">bugleyman wrote:</div><blockquote> <div class="messageboard-quotee">theroc wrote:</div><blockquote> I always thought 3.5, and by extension as a carbon-copy game, Pathfinder, was a very broken rule system. </blockquote><p>I have my issues with both 3.5 and Pathfinder as well, but neither one of them can reasonably be called "broken."
</p>
</blockquote><p>I'm with you on this. The system can be broken, but that's by systems built on top of systems (I'm looking at you spellcasting), and by combinations never considered by the devs. At its heart though, I don't think the system is broken.bugleyman wrote:theroc wrote: I always thought 3.5, and by extension as a carbon-copy game, Pathfinder, was a very broken rule system.
I have my issues with both 3.5 and Pathfinder as well, but neither one of them can reasonably be called "broken."
I'm with you on this. The system can be broken, but that's by systems built on top of systems (I'm looking at you spellcasting), and by combinations never considered by the devs. At its heart though, I don't think the system is broken.ghettowedge2013-08-29T00:30:54ZRe: Forums/Gamer Life: General Discussion: First Edition (AD&D) vs. Pathfinderghettowedgehttps://paizo.com/threads/rzs2pz30?First-Edition-vs-Pathfinder#272013-07-22T03:31:40Z2013-07-22T03:31:40Z<div class="messageboard-quotee">Merlin_47 wrote:</div><blockquote><p> I started with 1st edition. I only have one player that refuses to play anything before "3.5", because it's not "player friendly". My other players once asked him what he meant. He said that because "not enough treasure is given out in older editions," that "you never improve (i.e. - stats never improve, you don't get feats, skills, etc.)", and "you have to roll down the line".</p>
<p>He's also more of a power gamer than he wants to admit. To him, you're not "growing" if you're somehow not getting more powerful. In our current campaign, my players just hit level 5 and got +1 weapons. He's already talking about now getting +2 weapons.</p>
<p>Makes me really miss those old days..... </blockquote><p>Well, to be fair, the wizard or cleric could have been using <i>magic weapon</i> since level one, so he's been waiting a while to complain.
<p>Btw, what does a 1e character get? </p>
<p>...</p>
<p>Oh yeah, more hit points, unless you're a wizard or cleric, then you get tons of spells.</p>Merlin_47 wrote:I started with 1st edition. I only have one player that refuses to play anything before "3.5", because it's not "player friendly". My other players once asked him what he meant. He said that because "not enough treasure is given out in older editions," that "you never improve (i.e. - stats never improve, you don't get feats, skills, etc.)", and "you have to roll down the line".
He's also more of a power gamer than he wants to admit. To him, you're not "growing" if you're...ghettowedge2013-07-22T03:31:40ZRe: Forums: 4th Edition: 101 Reasons why 4e DOESN'T suckghettowedgehttps://paizo.com/threads/rzs2pv3s&page=7?101-Reasons-why-4e-DOESNT-suck#3402013-07-22T02:58:00Z2013-07-22T02:58:00Z<div class="messageboard-quotee">DarkLightHitomi wrote:</div><blockquote><p> Not at all.</p>
<p>Both systems use basically the same hp system, thus this has no impact on which one is more realistic.</p>
<p>However in 4e, if a dabble in something and learn a power, then I am just as effective with that power as someone who has been using it all their lives. That is less realistic then the dabbler learning a new power at novice level and needing to train and sudy with it just as long as the master did in order to become a master at it.</p>
<p>It just so happens that one measures the effectiveness of snk atk by dmg of HP, but really it wasn't the dmg, it was the effectiveness that really stands out as a difference between the two systems. 4e my effectiveness in all powers depends on my overall level, while in 3.x my effectiveness in a power depends on my level in that catagory of powers. 4e is better balanced, 3.x is closer to realistic.</p>
<p>Really, I think it important to understand such differences when dicussing such topics. </blockquote><p>You said it yourself, "4e my effectiveness in all powers depends on my overall level, while in 3.x my effectiveness in a power depends on my level in that catagory of powers." Neither is realistic, because realistically a dagger in the neck kills you. The difference is in how the system determines effectiveness. Neither comes closer to reality because neither combat system comes close to representing reality.
<p>Doing more damage based on actual level, or based on how long you've had an abiltity are both an abstraction. Thus both can be hand waved in any way you choose. Either, my experienced rogue does more damage when he shatters your kneecap, or anybody trained to shatter kneecaps does the same damage.</p>DarkLightHitomi wrote:Not at all.
Both systems use basically the same hp system, thus this has no impact on which one is more realistic.
However in 4e, if a dabble in something and learn a power, then I am just as effective with that power as someone who has been using it all their lives. That is less realistic then the dabbler learning a new power at novice level and needing to train and sudy with it just as long as the master did in order to become a master at it.
It just so happens that...ghettowedge2013-07-22T02:58:00ZRe: Forums: 4th Edition: 101 Reasons why 4e DOESN'T suckghettowedgehttps://paizo.com/threads/rzs2pv3s&page=7?101-Reasons-why-4e-DOESNT-suck#3362013-07-21T05:10:43Z2013-07-21T05:10:43Z<div class="messageboard-quotee">DarkLightHitomi wrote:</div><blockquote>As for atks, ini, fluctuating dmg, and hp, these elements are unchanged between the two systems and thus have no bearing on whether one system is more or less realistic, and have no real life counterpart anyway. In real life the first connecting strike wins 90% of time, resulting in the loser being dead or otherwise in no condition to continue, this is true even more for swords then guns. </blockquote><p>So, your saying that combat in D&D is completely unrealistic due to hit points, but one edition's multi-classing system is more realistic due to the hit point damage potential?DarkLightHitomi wrote:As for atks, ini, fluctuating dmg, and hp, these elements are unchanged between the two systems and thus have no bearing on whether one system is more or less realistic, and have no real life counterpart anyway. In real life the first connecting strike wins 90% of time, resulting in the loser being dead or otherwise in no condition to continue, this is true even more for swords then guns.
So, your saying that combat in D&D is completely unrealistic due to hit points,...ghettowedge2013-07-21T05:10:43ZRe: Forums/Pathfinder First Edition: General Discussion: Beholders - Do they exist in Pathfinder?ghettowedgehttps://paizo.com/threads/rzs2nv0p&page=2?Beholders-Do-they-exist-in-Pathfinder#592013-07-05T02:58:12Z2013-07-04T15:50:36Z<div class="messageboard-quotee">Tels wrote:</div><blockquote><p> In the post I made above with the wizard stealing my glory after I crept up on the beholder, we actually fought and killed 5 beholders in less than 5 rounds at level 11ish. Myself (ranger barbarian) the rogue/trickster, and the cleric were all 10th level and the two wizards in the party were 11th level.</p>
<p>We started off with creeping down a tunnel (wizards, and cleric under silence and invisibility sphere, I was scouting and rogue was in the rear). I managed to sneak up on the beholder and managed to get a full attack off. I did a lot of damage, then the wizard (one who didn't cast the sphere) cast tossed the silence rock behind him, then cast disintegrate. Turns out the creature would have died even if he made his save because I got my full attack off. This triggered the other beholders in the room to turn and come at us, and stat fighting. That same wizard who stole my glory fired another disintegrate, and killed his second beholder, then the other wizard fired off her disintegrate and got the third beholder. Now there was only two left, and I managed to tag-team it with the Rogue and we both got crits on the thing and dropped it. The rogue cackled with glee because he had a 5d6 sneak attack and a short sword that once per day could deal 10d6 shock as part of an attack. Ended up rolling 17d6 + 10 while I only had 3d8 + 39. So now it was the 5th Beholders turn and he hit the rogue with a flesh to stone, and missed everything else. The Cleric had cast Righteous Might on the surprise round, and jumped up with me on the 5th beholder and we tore it to shreds.</p>
<p>We looked at each other and were all thinking, "Beholders? Cake." </blockquote><p>So, 5 beholders just kept their anti-magic eyes closed so you could kill them.Tels wrote:In the post I made above with the wizard stealing my glory after I crept up on the beholder, we actually fought and killed 5 beholders in less than 5 rounds at level 11ish. Myself (ranger barbarian) the rogue/trickster, and the cleric were all 10th level and the two wizards in the party were 11th level.
We started off with creeping down a tunnel (wizards, and cleric under silence and invisibility sphere, I was scouting and rogue was in the rear). I managed to sneak up on the...ghettowedge2013-07-04T15:50:36ZRe: Forums: Video Games: Xbox one is comingghettowedgehttps://paizo.com/threads/rzs2psa2?Xbox-one-is-coming#272013-05-23T22:00:38Z2013-05-22T01:06:04Z<div class="messageboard-quotee">Scott Betts wrote:</div><blockquote><p> Imagine you buy a toaster. The people responsible for that toaster get some of the money you paid for it, and you now own the toaster. You can do (nearly) anything you want with it. You can legally sell it to someone else. And it is ethical to do so, because you are giving up the use of that toaster. You will no longer be able to make toast.</p>
<p>Now imagine you buy a video game. The people responsible for that game get some of the money you paid for it, but you don't <i>own</i> that game. It is a copy of a piece of intellectual property for which you own a <i>license</i> for its use. You could sell it to someone else (assuming you had a way to transfer it, such as handing them the game's DVD), but you don't have the legal right to do so. This is because it is not expected that you will get indefinite use out of a video game. Most games receive a certain amount of play (a full single-player playthrough, for instance) and are then largely ignored. Game publishers (and developers, and retailers, etc.) depend on people purchasing their game <i>from them</i> in order to generate revenue. If you have a friend who wants to play a video game you own, by giving him that game you are ensuring that the people responsible for that game do not receive any benefit from his having experienced it. Effectively, multiple people were able to enjoy the full extent of the product, while only paying for a single person's use.</blockquote><p>So, I can't make my morning toast, and then let my neighbor borrow the toaster? Or if I do, she'll have to pay a toast fee? Or, since the XBox One is the toaster, can I make toast and then sell it? Thus giving up my rights to bread, the games?
<p>Nobody is denying Microsoft's right to do so, but it is kind of a dick move. I assume it's a way to make a profit off the secondary games market, and gain profits back from Game Stop. Well, ok, start by fighting Game Stop. Dig into their pockets and not mine. Offer a competing trade in service, or whatever. Nobody trading in their used games is getting a good deal, why punish them further other than just to make a buck. </p>
<p>And if this is a software issue, why is it a hardware solution? Your further example goes onto a song from iTunes, but not a CD, which I could buy (used even), burn and add to iTunes, and then sell or give to a friend. Rinse and repeat. So, where is Microsoft following an established example again?</p>Scott Betts wrote:Imagine you buy a toaster. The people responsible for that toaster get some of the money you paid for it, and you now own the toaster. You can do (nearly) anything you want with it. You can legally sell it to someone else. And it is ethical to do so, because you are giving up the use of that toaster. You will no longer be able to make toast.
Now imagine you buy a video game. The people responsible for that game get some of the money you paid for it, but you don't own that...ghettowedge2013-05-22T01:06:04ZRe: Forums/Gamer Life: General Discussion: Good DM, Horrible Player. Good Player, Horrible DM.ghettowedgehttps://paizo.com/threads/rzs2prqi?Good-DM-Horrible-Player-Good-Player-Horrible-DM#242013-05-22T00:39:01Z2013-05-22T00:39:01Z<p>I used to be a good player, until I wanted to be a good DM. I inherited a group and in an effort to meet the requirements of GMing I read and prepared and researched. And then I became our circles' worst rules lawyer. I can't hold back and let the game flow anymore, because I know how it is supposed to work. In the years since it was pointed out to me I've taken steps to try to avoid it, but now I'm paranoid of rules lawyering, yet still want to help. I like to think I did well it another GM's short-lived Skull & Shackles game, where I ended up being punished for half the session, but then he quit after a session.</p>
<p>GM is where I am comfortable now, and I've been told it's where I shine. I miss being a player, and jump at the sparse chances I have to play. But the GM's chair is where I'm comfortable now, and I accept it.</p>I used to be a good player, until I wanted to be a good DM. I inherited a group and in an effort to meet the requirements of GMing I read and prepared and researched. And then I became our circles' worst rules lawyer. I can't hold back and let the game flow anymore, because I know how it is supposed to work. In the years since it was pointed out to me I've taken steps to try to avoid it, but now I'm paranoid of rules lawyering, yet still want to help. I like to think I did well it another...ghettowedge2013-05-22T00:39:01ZRe: Forums: Video Games: Interesting question I gleaned from Facebookghettowedgehttps://paizo.com/threads/rzs2proi?Interesting-question-I-gleaned-from-Facebook#132013-05-22T00:20:16Z2013-05-22T00:20:16Z<p>Link (4 times at least)
<br />
James (from Silent Hill 2)
<br />
Samus
<br />
Kratos
<br />
My elven rogue from Skyrim</p>Link (4 times at least)
James (from Silent Hill 2)
Samus
Kratos
My elven rogue from Skyrimghettowedge2013-05-22T00:20:16ZRe: Forums: Other RPGs: Good Free Fantasy RPG?ghettowedgehttps://paizo.com/threads/rzs2pr8j?Good-Free-Fantasy-RPG#192013-05-18T15:04:49Z2013-05-18T15:04:49Z<div class="messageboard-quotee">Steve Geddes wrote:</div><blockquote> <div class="messageboard-quotee">ghettowedge wrote:</div><blockquote> Had to say <a href="http://paizo.com/pathfinderRPG/prd/" target="_blank" rel="nofollow">Pathfinder</a>. </blockquote>Simple? I mean its an awesome resource but not exactly quick to pick up for a one shot, IMO. </blockquote><p>If I had said <a href="http://www.wizards.com/dnd/files/quickstartrules.pdf" target="_blank" rel="nofollow">4th edition</a> it would have been considered flame bait.
</p>
<a href="http://www.wizards.com/dnd/files/h1.pdf" target="_blank" rel="nofollow">(And a 4e adventure, just in case.)</a></p>Steve Geddes wrote:ghettowedge wrote: Had to say Pathfinder.
Simple? I mean its an awesome resource but not exactly quick to pick up for a one shot, IMO. If I had said 4th edition it would have been considered flame bait.
(And a 4e adventure, just in case.)ghettowedge2013-05-18T15:04:49ZRe: Forums: Other RPGs: Good Free Fantasy RPG?ghettowedgehttps://paizo.com/threads/rzs2pr8j?Good-Free-Fantasy-RPG#152013-07-03T22:13:52Z2013-05-15T09:51:05Z<p>Had to say <a href="http://paizo.com/pathfinderRPG/prd/" target="_blank" rel="nofollow">Pathfinder</a>.</p>Had to say Pathfinder.ghettowedge2013-05-15T09:51:05ZRe: Forums/Gamer Life: General Discussion: Fudging? Pros and consghettowedgehttps://paizo.com/threads/rzs2prh8?Fudging-Pros-and-cons#162013-05-14T23:53:56Z2013-05-14T23:53:56Z<div class="messageboard-quotee">pres man wrote:</div><blockquote> [B)It can lead to favoritism issues. If for plot reasons the GM's best friend/significant other keeps getting "saved" by the GM, because they understand the GM better and are able to interact with the plot better. Yet the guy who the GM is least friendly with never seems to get "saved", his characters don't vibe with the plot as well, that can become an issue out of game. If there is no fudging and rolls are made in the open it is hard to have those issues come up as much. </blockquote><p>This is it for me. How do you decide when it's ok to let a PC bite it? If you fudge for one character, but not another it is unfair. You can say it's for plot reasons, but if the player found out there's a good chance of hurt feelings. One might ask, if you know the results you want, why even roll dice at all?
<p>I started using a players roll all the dice option after a boring game with a particularly obvious fudging DM. Besides, there are so many ways to circumvent death in D&D, why bother fudging? Not to mention the potential story elements introduced by character death. It makes fudging seem like lazy DMing.</p>pres man wrote:[B)It can lead to favoritism issues. If for plot reasons the GM's best friend/significant other keeps getting "saved" by the GM, because they understand the GM better and are able to interact with the plot better. Yet the guy who the GM is least friendly with never seems to get "saved", his characters don't vibe with the plot as well, that can become an issue out of game. If there is no fudging and rolls are made in the open it is hard to have those issues come up as much.
...ghettowedge2013-05-14T23:53:56ZRe: Forums: Product Discussion: Pathfinder Roleplaying Game: Bestiary 4 (OGL)ghettowedgehttps://paizo.com/products/btpy91ds/discuss&page=8?Pathfinder-Roleplaying-Game-Bestiary-4#3642013-05-12T20:11:11Z2013-05-12T20:11:11Z<div class="messageboard-quotee">Ansel Krulwich wrote:</div><blockquote> <div class="messageboard-quotee">Zaister wrote:</div><blockquote>Why does Norgorber sound silly? </blockquote><p>Mostly because someone (at my table) inevitably mispronounces his name as "Norburger".
<p>No one takes the murder cult seriously anymore. </blockquote><p>At my table it has become Nobgobler. Though it has dried up since one player said it and then made (failed?) a DI roll and became cursed by Norgorber.Ansel Krulwich wrote:Zaister wrote:Why does Norgorber sound silly?
Mostly because someone (at my table) inevitably mispronounces his name as "Norburger". No one takes the murder cult seriously anymore. At my table it has become Nobgobler. Though it has dried up since one player said it and then made (failed?) a DI roll and became cursed by Norgorber.ghettowedge2013-05-12T20:11:11ZRe: Forums: Video Games: [Crowdfunding Campaign] Sequel to Eternal Darkness: Sanity's Requiemghettowedgehttps://paizo.com/threads/rzs2pqrn?Crowdfunding-Campaign-Sequel-to-Eternal#32013-05-08T09:54:49Z2013-05-08T09:54:49Z<p>Wii-U and PC only though?</p>Wii-U and PC only though?ghettowedge2013-05-08T09:54:49ZRe: Forums: Rise of the Runelords: RotRL Obituariesghettowedgehttps://paizo.com/threads/rzs2hmpw&page=14?RotRL-Obituaries#6692013-05-02T23:34:12Z2013-05-02T23:34:12Z<p><b>Name of PCs:</b> Gnfr; Mrxyf
<br />
<b>Class/Level:</b> Fighter 10; Ranger 10
<br />
<b>Adventure:</b> Fortress of the Stone Giants (3.5)
<br />
<b>Catalyst:</b> Jotun Blood Hill Giant
<br />
<b>Story:</b> Not much of one, other than just taking way too much damage.</p>
<p><b>Name of PCs:</b> Ozvanna
<br />
<b>Class/Level:</b> Sor/Rog/Arcane Trickster
<br />
<b>Adventure:</b> Fortress of the Stone Giants (3.5)
<br />
<b>Catalyst:</b> <i>Disintegrate</i>
<br />
<b>Story:</b> Mokmurian filled the hall with fog... [Spoiler omitted]</p>Name of PCs: Gnfr; Mrxyf
Class/Level: Fighter 10; Ranger 10
Adventure: Fortress of the Stone Giants (3.5)
Catalyst: Jotun Blood Hill Giant
Story: Not much of one, other than just taking way too much damage.
Name of PCs: Ozvanna
Class/Level: Sor/Rog/Arcane Trickster
Adventure: Fortress of the Stone Giants (3.5)
Catalyst: Disintegrate
Story: Mokmurian filled the hall with fog... [Spoiler omitted]ghettowedge2013-05-02T23:34:12ZForums: Video Games: Ducktales Woohooghettowedgehttps://paizo.com/threads/rzs2pov3?Ducktales-Woohoo#12013-04-22T00:54:17Z2013-04-22T00:54:17Z<p><a href="http://www.joystiq.com/2013/03/22/capcom-reveals-new-ducktales-game/" target="_blank" rel="nofollow">rewrite history</a></p>rewrite historyghettowedge2013-04-22T00:54:17ZRe: Forums: Rise of the Runelords: RotRL Obituariesghettowedgehttps://paizo.com/threads/rzs2hmpw&page=14?RotRL-Obituaries#6602013-03-31T21:25:03Z2013-03-31T21:25:03Z<p><b>Name of PC:</b> Gnfr Bison
<br />
<b>Class/Level:</b> Fighter 10
<br />
<b>Adventure:</b> Fortress of the Stone Giants (3.5)
<br />
<b>Catalyst:</b> Charm monster and dispel magic
<br />
<b>Story:</b> The sorcerer made some friends...
<br />
[Spoiler omitted]</p>Name of PC: Gnfr Bison
Class/Level: Fighter 10
Adventure: Fortress of the Stone Giants (3.5)
Catalyst: Charm monster and dispel magic
Story: The sorcerer made some friends...
[Spoiler omitted]ghettowedge2013-03-31T21:25:03ZRe: Forums: 3.5/d20/OGL: Grappling and monsters with multiple natural attacksghettowedgehttps://paizo.com/threads/rzs2pmch?Grappling-and-monsters-with-multiple-natural#62013-03-30T19:48:53Z2013-03-30T19:48:53Z<div class="messageboard-quotee">GregH wrote:</div><blockquote> <div class="messageboard-quotee">ghettowedge wrote:</div><blockquote> <div class="messageboard-quotee">Draconomicon wrote:</div><blockquote><p>4) On its turn, a pinned creature may try to escape. A character that makes a successful opposed grapple check (as a melee attack) or Escape Artist check (as a a standard action) is no longer pinned but is stil grappling with the dragon. If the character makes two successful checks against the dragon, the character has escaped the grapple entirely.
</p>
5) On the dragon's turn, it can choose to maintain the pin or to release pinned characters. If it tries to maintain the pin, it makes a single grapple check opposed by <b>crappie</b> checks made by all pinned opponents. Creatures who beat the dragon's grapple check take no damage, while other creatures take the dragon's full crush damage. If the dragon decides not to maintain the pin, it can act normally, without regard to the creatures that share its space (since they are necessarily at least three sizes smaller than it is).</blockquote></blockquote><p>I didn't think to check the Draconomicon. But it basically confirms my original suspicion, that the rules don't support the dragon crushing and then attacking with its tail or bite.
<p>Greg </blockquote><p>I just saw my typo, don't know if it was autocorrect or subconscious, but it made me laugh.GregH wrote:ghettowedge wrote: Draconomicon wrote:4) On its turn, a pinned creature may try to escape. A character that makes a successful opposed grapple check (as a melee attack) or Escape Artist check (as a a standard action) is no longer pinned but is stil grappling with the dragon. If the character makes two successful checks against the dragon, the character has escaped the grapple entirely.
5) On the dragon's turn, it can choose to maintain the pin or to release pinned characters. If...ghettowedge2013-03-30T19:48:53ZRe: Forums: 3.5/d20/OGL: Grappling and monsters with multiple natural attacksghettowedgehttps://paizo.com/threads/rzs2pmch?Grappling-and-monsters-with-multiple-natural#22013-03-29T22:14:33Z2013-03-29T22:14:33Z<div class="messageboard-quotee">Draconomicon wrote:</div><blockquote><p>4) On its turn, a pinned creature may try to escape. A character that makes a successful opposed grapple check (as a melee attack) or Escape Artist check (as a a standard action) is no longer pinned but is stil grappling with the dragon. If the character makes two successful checks against the dragon, the character has escaped the grapple entirely.
</p>
5) On the dragon's turn, it can choose to maintain the pin or to release pinned characters. If it tries to maintain the pin, it makes a single grapple check opposed by crappie checks made by all pinned opponents. Creatures who beat the dragon's grapple check take no damage, while other creatures take the dragon's full crush damage. If the dragon decides not to maintain the pin, it can act normally, without regard to the creatures that share its space (since they are necessarily at least three sizes smaller than it is).</blockquote><p>Draconomicon wrote:4) On its turn, a pinned creature may try to escape. A character that makes a successful opposed grapple check (as a melee attack) or Escape Artist check (as a a standard action) is no longer pinned but is stil grappling with the dragon. If the character makes two successful checks against the dragon, the character has escaped the grapple entirely.
5) On the dragon's turn, it can choose to maintain the pin or to release pinned characters. If it tries to maintain the pin,...ghettowedge2013-03-29T22:14:33ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=11?Ghettos-4e-Expedition-to-Castle-Ravenloft#5092010-08-24T00:14:09Z2010-08-24T00:14:04Z<p><span class=messageboard-ooc>Sorry all, I'm old and tired, and I'm doing my best not to lose this game. I'll post for Danea when I get the time to post for myself.</span></p>Sorry all, I'm old and tired, and I'm doing my best not to lose this game. I'll post for Danea when I get the time to post for myself.Ghetto DM (alias of ghettowedge)2010-08-24T00:14:04ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2igaf&page=55?Ghettos-Nentir-Vale-Campaign#27262010-08-24T00:10:42Z2010-08-24T00:10:41Z<p><span class=messageboard-ooc>I'm old and tired. Please wait.</span></p>I'm old and tired. Please wait.Ghetto DM (alias of ghettowedge)2010-08-24T00:10:41ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2igaf&page=55?Ghettos-Nentir-Vale-Campaign#27232010-08-19T23:59:57Z2010-08-20T00:03:59Z<p>Latro throws a knife into the throat of a goblin. It drops to its knees clutching the wound, and slowly expires. <span class=messageboard-ooc>Latro hit and killed G4.</span></p>
<p><span class=messageboard-ooc>Rulf, want to revise?</span></p>
<p><span class=messageboard-ooc>Rulf's turn.</span>
<br />
<a href="http://docs.google.com/View?id=dfn2b83j_20fxz99tg8" target="_blank" rel="nofollow">Map Link</a>
<br />
<span class=messageboard-ooc>Rulf - 15(41/41 hp; 5/9 surges)
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A'loran - 14 (31/38 hp; 8/8 surges)
<br />
G - 12
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Kava - 10 (43/45 hp; 9/11 surges)
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S - 9
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Canas - 24 (40/46 hp; 10/10 surges)
<br />
BH - delayed
<br />
Latro - 17 (33/40 hp; 7/7 surges)
<br />
FB - delayed</span></p>Latro throws a knife into the throat of a goblin. It drops to its knees clutching the wound, and slowly expires. Latro hit and killed G4.
Rulf, want to revise?
Rulf's turn.
Map Link
Rulf - 15(41/41 hp; 5/9 surges)
A'loran - 14 (31/38 hp; 8/8 surges)
G - 12
Kava - 10 (43/45 hp; 9/11 surges)
S - 9
Canas - 24 (40/46 hp; 10/10 surges)
BH - delayed
Latro - 17 (33/40 hp; 7/7 surges)
FB - delayedGhetto DM (alias of ghettowedge)2010-08-20T00:03:59ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=11?Ghettos-4e-Expedition-to-Castle-Ravenloft#5062010-08-19T23:47:41Z2010-08-19T23:51:55Z<p><span class=messageboard-ooc>D hit Urik for 13 necrotic damage and 13 necrotic damage, and Urik cannot spend any surges and is bloodied.</span></p>
<p><span class=messageboard-ooc>Izera's turn.</span>
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<a href="http://i80.photobucket.com/albums/j188/ghettowedge/EtCR/crossroads-3.jpg" target="_blank" rel="nofollow">Map link</a>
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<span class=messageboard-ooc>Izera - 16 (82/90 hp; 7/10 surges left)
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Garret - 14 (70/76 hp; 6/8 surges left)
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Phenia - 7 (74/74 hp; 5/9 surges left)
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U - 7 (-53 hp; bloodied)
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S - 29
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S3 - 29 (-9 hp; presents CA)
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Tinker - 25 (80/80 hp; 4/10 surges left)
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Danea - delayed (89/89 hp; 22 thp; 3/15 surges left)
<br />
D - 21</span></p>D hit Urik for 13 necrotic damage and 13 necrotic damage, and Urik cannot spend any surges and is bloodied.
Izera's turn.
Map link
Izera - 16 (82/90 hp; 7/10 surges left)
Garret - 14 (70/76 hp; 6/8 surges left)
Phenia - 7 (74/74 hp; 5/9 surges left)
U - 7 (-53 hp; bloodied)
S - 29
S3 - 29 (-9 hp; presents CA)
Tinker - 25 (80/80 hp; 4/10 surges left)
Danea - delayed (89/89 hp; 22 thp; 3/15 surges left)
D - 21Ghetto DM (alias of ghettowedge)2010-08-19T23:51:55ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=11?Ghettos-4e-Expedition-to-Castle-Ravenloft#5052010-08-19T23:38:27Z2010-08-19T23:45:30Z<p><span class=messageboard-ooc>Danea will delay, if her turn comes up again, I'll act for her.</span></p>
<p>With a flap of shadowy wings, another shape comes up from behind the warrior and lashes out with shadowy claws. <span class=messageboard-ooc>D Claw vs. Urik's Reflex (CA):</span> <span class="messageboard-dice">1d20 + 17 ⇒ (10) + 17 = 27</span><span class="messageboard-dice">2d6 + 7 ⇒ (2, 4) + 7 = 13</span> <span class=messageboard-ooc>necrotic damage and the target cannot spend surges until the end of D's next turn.</span>
<br />
<span class=messageboard-ooc>D Void Rake (minor action) vs. Urik's Reflex (CA):</span> <span class="messageboard-dice">1d20 + 17 ⇒ (19) + 17 = 36</span><span class="messageboard-dice">2d6 + 7 ⇒ (3, 3) + 7 = 13</span> <span class=messageboard-ooc>necrotic damage and the target cannot spend surges until the end of D's next turn.</span></p>Danea will delay, if her turn comes up again, I'll act for her.
With a flap of shadowy wings, another shape comes up from behind the warrior and lashes out with shadowy claws. D Claw vs. Urik's Reflex (CA): [dice]1d20+17; 2d6+7[/dice] necrotic damage and the target cannot spend surges until the end of D's next turn.
D Void Rake (minor action) vs. Urik's Reflex (CA): [dice]1d20+17; 2d6+7[/dice] necrotic damage and the target cannot spend surges until the end of D's next turn.Ghetto DM (alias of ghettowedge)2010-08-19T23:45:30ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2igaf&page=55?Ghettos-Nentir-Vale-Campaign#27222010-08-19T14:12:02Z2010-08-19T14:12:02Z<div class="messageboard-quotee">Rulf wrote:</div><blockquote> <span class=messageboard-ooc>I was waiting for FB's action but providing it doesn't impact mine I'll post now</span></blockquote><p><span class=messageboard-ooc>Sorry, Wednesdays I go from work to a f2f game, so they become no-post days. My posting should pick back up in a week or two when I go bcak to being unemployed. I'll resolve your action after work tonight.</span>Rulf wrote:I was waiting for FB's action but providing it doesn't impact mine I'll post now
Sorry, Wednesdays I go from work to a f2f game, so they become no-post days. My posting should pick back up in a week or two when I go bcak to being unemployed. I'll resolve your action after work tonight.Ghetto DM (alias of ghettowedge)2010-08-19T14:12:02ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=11?Ghettos-4e-Expedition-to-Castle-Ravenloft#5032010-08-18T18:14:42Z2010-08-18T18:16:08Z<p><span class=messageboard-ooc>I won't be able to get a real post in today (going from work to a f2f game), but if anybody has another game with Amael, can you give him a nudge in this direction?</span></p>I won't be able to get a real post in today (going from work to a f2f game), but if anybody has another game with Amael, can you give him a nudge in this direction?Ghetto DM (alias of ghettowedge)2010-08-18T18:16:08ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=11?Ghettos-4e-Expedition-to-Castle-Ravenloft#5022010-08-17T22:59:11Z2010-08-17T22:59:10Z<p>Only one of the dark smears reacts to Tinker's lightning blast, and even then it doesn't absorb the full shock. <span class=messageboard-ooc>Tinker hit S3, but it only takes 9 due to being insubstantial.</span></p>
<p><span class=messageboard-ooc>Danea's turn.</span>
<br />
<a href="http://i80.photobucket.com/albums/j188/ghettowedge/EtCR/crossroads-2.jpg" target="_blank" rel="nofollow">Map link</a>
<br />
<span class=messageboard-ooc>Danea - 23 (89/89 hp; 22 thp; 3/15 surges left)
<br />
D - 21
<br />
Izera - 16 (82/90 hp; 7/10 surges left)
<br />
Garret - 14 (70/76 hp; 6/8 surges left)
<br />
Phenia - 7 (74/74 hp; 5/9 surges left)
<br />
U - 7 (-27 hp)
<br />
S - 29
<br />
S3 - 29 (-9 hp; presents CA)
<br />
Tinker - 25 (80/80 hp; 4/10 surges left)</span></p>Only one of the dark smears reacts to Tinker's lightning blast, and even then it doesn't absorb the full shock. Tinker hit S3, but it only takes 9 due to being insubstantial.
Danea's turn.
Map link
Danea - 23 (89/89 hp; 22 thp; 3/15 surges left)
D - 21
Izera - 16 (82/90 hp; 7/10 surges left)
Garret - 14 (70/76 hp; 6/8 surges left)
Phenia - 7 (74/74 hp; 5/9 surges left)
U - 7 (-27 hp)
S - 29
S3 - 29 (-9 hp; presents CA)
Tinker - 25 (80/80 hp; 4/10 surges left)Ghetto DM (alias of ghettowedge)2010-08-17T22:59:10ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2igaf&page=55?Ghettos-Nentir-Vale-Campaign#27182010-08-17T22:47:37Z2010-08-17T22:47:34Z<p>Latro - [Spoiler omitted]</p>
<p><span class=messageboard-ooc>Latro's turn.</span>
<br />
<a href="http://docs.google.com/View?id=dfn2b83j_20fxz99tg8" target="_blank" rel="nofollow">Map Link</a>
<br />
<span class=messageboard-ooc>Latro - 17 (33/40 hp; 7/7 surges)
<br />
FB - 15
<br />
Rulf - 15(41/41 hp; 5/9 surges)
<br />
A'loran - 14 (31/38 hp; 8/8 surges)
<br />
G - 12
<br />
Kava - 10 (43/45 hp; 9/11 surges)
<br />
S - 9
<br />
Canas - 24 (40/46 hp; 10/10 surges)
<br />
BH - delayed</span></p>Latro - [Spoiler omitted]
Latro's turn.
Map Link
Latro - 17 (33/40 hp; 7/7 surges)
FB - 15
Rulf - 15(41/41 hp; 5/9 surges)
A'loran - 14 (31/38 hp; 8/8 surges)
G - 12
Kava - 10 (43/45 hp; 9/11 surges)
S - 9
Canas - 24 (40/46 hp; 10/10 surges)
BH - delayedGhetto DM (alias of ghettowedge)2010-08-17T22:47:34ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2igaf&page=55?Ghettos-Nentir-Vale-Campaign#27162010-08-17T00:42:35Z2010-08-17T00:42:34Z<p><span class=messageboard-ooc>You can take the surprise round action now, if you'd like. Everything ok Davi?</span></p>You can take the surprise round action now, if you'd like. Everything ok Davi?Ghetto DM (alias of ghettowedge)2010-08-17T00:42:34ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=10?Ghettos-4e-Expedition-to-Castle-Ravenloft#5002010-08-16T23:33:51Z2010-08-16T23:33:51Z<p>In response the man rubs at his eyes and looks about wildly. <span class=messageboard-ooc>S2 and S4 hit U for a total of 27 necrotic damage.</span></p>
<p><span class=messageboard-ooc>Tinker's turn.</span>
<br />
<a href="http://i80.photobucket.com/albums/j188/ghettowedge/EtCR/crossroads-1.jpg" target="_blank" rel="nofollow">Map link</a>
<br />
<span class=messageboard-ooc>Tinker - 25 (80/80 hp; 4/10 surges left)
<br />
Danea - 23 (89/89 hp; 22 thp; 3/15 surges left)
<br />
D - 21
<br />
Izera - 16 (82/90 hp; 7/10 surges left)
<br />
Garret - 14 (70/76 hp; 6/8 surges left)
<br />
Phenia - 7 (74/74 hp; 5/9 surges left)
<br />
U - 7 (-27 hp)
<br />
S - 29</span></p>In response the man rubs at his eyes and looks about wildly. S2 and S4 hit U for a total of 27 necrotic damage.
Tinker's turn.
Map link
Tinker - 25 (80/80 hp; 4/10 surges left)
Danea - 23 (89/89 hp; 22 thp; 3/15 surges left)
D - 21
Izera - 16 (82/90 hp; 7/10 surges left)
Garret - 14 (70/76 hp; 6/8 surges left)
Phenia - 7 (74/74 hp; 5/9 surges left)
U - 7 (-27 hp)
S - 29Ghetto DM (alias of ghettowedge)2010-08-16T23:33:51ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=10?Ghettos-4e-Expedition-to-Castle-Ravenloft#4992010-08-16T23:30:44Z2010-08-16T23:30:44Z<p><span class=messageboard-ooc>S' turn.</span>
<br />
<a href="http://i80.photobucket.com/albums/j188/ghettowedge/EtCR/crossroads-1.jpg" target="_blank" rel="nofollow">Map link</a>
<br />
<span class=messageboard-ooc>S - 29
<br />
Tinker - 25 (80/80 hp; 4/10 surges left)
<br />
Danea - 23 (89/89 hp; 22 thp; 3/15 surges left)
<br />
D - 21
<br />
Izera - 16 (82/90 hp; 7/10 surges left)
<br />
Garret - 14 (70/76 hp; 6/8 surges left)
<br />
Phenia - 7 (74/74 hp; 5/9 surges left)
<br />
U - 7</span></p>
<p>The dark smears reach out to grasp at the man.
<br />
<span class=messageboard-ooc>S1 vs. U's Reflex:</span> <span class="messageboard-dice">1d20 + 17 ⇒ (4) + 17 = 21</span><span class="messageboard-dice">2d6 + 6 ⇒ (3, 1) + 6 = 10</span> <span class=messageboard-ooc>necrotic damage.</span>
<br />
<span class=messageboard-ooc>S2 vs. U's Reflex:</span> <span class="messageboard-dice">1d20 + 17 ⇒ (18) + 17 = 35</span><span class="messageboard-dice">2d6 + 6 ⇒ (3, 6) + 6 = 15</span> <span class=messageboard-ooc>necrotic damage.</span>
<br />
<span class=messageboard-ooc>S3 vs. U's Reflex:</span> <span class="messageboard-dice">1d20 + 15 ⇒ (1) + 15 = 16</span><span class="messageboard-dice">2d6 + 6 ⇒ (3, 2) + 6 = 11</span> <span class=messageboard-ooc>necrotic damage.</span></p>
<p>The smear out of reach throws bits of shadow at the man.
<br />
<span class=messageboard-ooc>S4 vs. U's Reflex:</span> <span class="messageboard-dice">1d20 + 17 ⇒ (14) + 17 = 31</span><span class="messageboard-dice">2d6 + 6 ⇒ (3, 3) + 6 = 12</span> <span class=messageboard-ooc>necrotic damage.</span></p>S' turn.
Map link
S - 29
Tinker - 25 (80/80 hp; 4/10 surges left)
Danea - 23 (89/89 hp; 22 thp; 3/15 surges left)
D - 21
Izera - 16 (82/90 hp; 7/10 surges left)
Garret - 14 (70/76 hp; 6/8 surges left)
Phenia - 7 (74/74 hp; 5/9 surges left)
U - 7
The dark smears reach out to grasp at the man.
S1 vs. U's Reflex: [dice]1d20+17; 2d6+6[/dice] necrotic damage.
S2 vs. U's Reflex: [dice]1d20+17; 2d6+6[/dice] necrotic damage.
S3 vs. U's Reflex: [dice]1d20+15; 2d6+6[/dice] necrotic damage.
The smear...Ghetto DM (alias of ghettowedge)2010-08-16T23:30:44ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=10?Ghettos-4e-Expedition-to-Castle-Ravenloft#4982010-08-16T23:17:12Z2010-08-16T23:17:12Z<p><span class=messageboard-ooc>S - </span><span class="messageboard-dice">1d20 + 11 ⇒ (18) + 11 = 29</span>
<br />
<span class=messageboard-ooc>D - </span><span class="messageboard-dice">1d20 + 17 ⇒ (4) + 17 = 21</span>
<br />
<span class=messageboard-ooc>U - </span><span class="messageboard-dice">1d20 + 5 ⇒ (2) + 5 = 7</span></p>S - [dice]1d20+11[/dice]
D - [dice]1d20+17[/dice]
U - [dice]1d20+5[/dice]Ghetto DM (alias of ghettowedge)2010-08-16T23:17:12ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2igaf&page=55?Ghettos-Nentir-Vale-Campaign#27142010-08-16T22:39:48Z2010-08-16T22:39:48Z<p><span class=messageboard-ooc>Canas' turn.</span>
<br />
<a href="http://docs.google.com/View?id=dfn2b83j_20fxz99tg8" target="_blank" rel="nofollow">Map Link</a>
<br />
<span class=messageboard-ooc>Canas - 24 (40/46 hp; 10/10 surges)
<br />
BH - 18
<br />
Latro - 17 (33/40 hp; 7/7 surges)
<br />
FB - 15
<br />
Rulf - 15(41/41 hp; 5/9 surges)
<br />
A'loran - 14 (31/38 hp; 8/8 surges)
<br />
G - 12
<br />
Kava - 10 (43/45 hp; 9/11 surges)
<br />
S - 9</span></p>Canas' turn.
Map Link
Canas - 24 (40/46 hp; 10/10 surges)
BH - 18
Latro - 17 (33/40 hp; 7/7 surges)
FB - 15
Rulf - 15(41/41 hp; 5/9 surges)
A'loran - 14 (31/38 hp; 8/8 surges)
G - 12
Kava - 10 (43/45 hp; 9/11 surges)
S - 9Ghetto DM (alias of ghettowedge)2010-08-16T22:39:48ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2igaf&page=55?Ghettos-Nentir-Vale-Campaign#27132010-08-16T22:28:53Z2010-08-16T22:28:49Z<p><span class=messageboard-ooc>G - </span><span class="messageboard-dice">1d20 + 5 ⇒ (7) + 5 = 12</span>
<br />
<span class=messageboard-ooc>S - </span><span class="messageboard-dice">1d20 + 5 ⇒ (4) + 5 = 9</span>
<br />
<span class=messageboard-ooc>BH - </span><span class="messageboard-dice">1d20 + 8 ⇒ (10) + 8 = 18</span>
<br />
<span class=messageboard-ooc>FB - </span><span class="messageboard-dice">1d20 + 8 ⇒ (7) + 8 = 15</span></p>G - [dice]1d20+5[/dice]
S - [dice]1d20+5[/dice]
BH - [dice]1d20+8[/dice]
FB - [dice]1d20+8[/dice]Ghetto DM (alias of ghettowedge)2010-08-16T22:28:49ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=10?Ghettos-4e-Expedition-to-Castle-Ravenloft#4962010-08-13T23:37:18Z2010-08-13T23:38:53Z<p><span class=messageboard-ooc>Doubly sigh. Weekend is shaping up to be just as hectic as preious ones. Until I can shoehorn some time in, here is some artwork.</span>
<br />
<a href="http://i80.photobucket.com/albums/j188/ghettowedge/EtCR/Battleatthecrossroads.jpg" target="_blank" rel="nofollow">Battle at the Crossroads</a></p>Doubly sigh. Weekend is shaping up to be just as hectic as preious ones. Until I can shoehorn some time in, here is some artwork.
Battle at the CrossroadsGhetto DM (alias of ghettowedge)2010-08-13T23:38:53ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=10?Ghettos-4e-Expedition-to-Castle-Ravenloft#4942010-08-13T15:08:44Z2010-08-13T15:08:43Z<p><span class=messageboard-ooc>If anybody wants to, they can roll their own initiative before I post.</span></p>If anybody wants to, they can roll their own initiative before I post.Ghetto DM (alias of ghettowedge)2010-08-13T15:08:43ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=10?Ghettos-4e-Expedition-to-Castle-Ravenloft#4932010-08-13T11:58:55Z2010-08-13T11:58:55Z<p>"Last I saw Ireena, she was sitting by our father's corpse in the mansion." Ismark salutes you with his goblet of wine as you leave.</p>
<p>No more zombies have assmebled outside of the barricade and now seems as good a time as any to slip away. Ashlynn wishes you luck and the blessings of Pelor as you go off into the darkness. <span class=messageboard-ooc>Somebody is going to need to light a sunrod to have any sort of visiblity.</span></p>
<p>A few blocks of travel brings you to the western edge of town. The road continues west, and a quarter mile later you cross an old wooden bridge over a slow moving river. The road continues to wind mostly west, and you have gone just over half a mile from town when a yell grabs your attention.</p>
<p>Approaching a crossroads, you see an armored man charging towards a graveyard, drawing a gleaming silver sword as he runs. A jet black raven flies at his shoulder. Then you see dark smears of air encircling him, like shadows cast by clouds over the moon.</p>
<p>The man has long black hair and a neatly trimmed beard. He wears full plate armor and carries a shield and longsword. An amulet shaped like a raven's head hangs around his neck.
<br />
<span class=messageboard-ooc>Map and initiative coming after I'm out of work.</span></p>"Last I saw Ireena, she was sitting by our father's corpse in the mansion." Ismark salutes you with his goblet of wine as you leave.
No more zombies have assmebled outside of the barricade and now seems as good a time as any to slip away. Ashlynn wishes you luck and the blessings of Pelor as you go off into the darkness. Somebody is going to need to light a sunrod to have any sort of visiblity.
A few blocks of travel brings you to the western edge of town. The road continues west, and a...Ghetto DM (alias of ghettowedge)2010-08-13T11:58:55ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=10?Ghettos-4e-Expedition-to-Castle-Ravenloft#4902010-08-12T21:52:03Z2010-08-12T21:50:33Z<div class="messageboard-quotee">Izera wrote:</div><blockquote> <div class="messageboard-quotee">"Tinker" wrote:</div><blockquote> <span class=messageboard-ooc>Still out working on the barricade, as far as I know</span> </blockquote><span class=messageboard-ooc>I'm with Tinker, but I thought we'd already decided to go see Eva first.</span> </blockquote><p><span class=messageboard-ooc>I know the outside group decided to go see Eva, but wasn't sure if that changed with any of the info Ismark gave (assume everybody has been filled in on the details). Since the game was stalling, I wanted to give another chance to decide before pushing on. I'm worried though, because there's more talking no matter which way the party goes. I haven't seen anything from Amael and Davi in a while. Have they been posting in their other games?</span>Izera wrote:"Tinker" wrote: Still out working on the barricade, as far as I know
I'm with Tinker, but I thought we'd already decided to go see Eva first. I know the outside group decided to go see Eva, but wasn't sure if that changed with any of the info Ismark gave (assume everybody has been filled in on the details). Since the game was stalling, I wanted to give another chance to decide before pushing on. I'm worried though, because there's more talking no matter which way the party goes....Ghetto DM (alias of ghettowedge)2010-08-12T21:50:33ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=10?Ghettos-4e-Expedition-to-Castle-Ravenloft#4882010-08-12T21:41:09Z2010-08-12T21:41:09Z<p><span class=messageboard-ooc>As soon as anybody comes in and either continues the conversation or picks a place to go, that's what's happening.</span></p>As soon as anybody comes in and either continues the conversation or picks a place to go, that's what's happening.Ghetto DM (alias of ghettowedge)2010-08-12T21:41:09ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2igaf&page=55?Ghettos-Nentir-Vale-Campaign#27122010-08-12T21:38:01Z2010-08-12T21:38:01Z<p><span class=messageboard-ooc>Last call for Canas' surprise round action.</span></p>Last call for Canas' surprise round action.Ghetto DM (alias of ghettowedge)2010-08-12T21:38:01ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=19?4E-Curses-PbP-ICC#9222010-08-11T19:05:07Z2010-08-11T19:05:04Z<p>"Good enough for me. Let's follow."</p>"Good enough for me. Let's follow."Ordagg Blackaxe (alias of ghettowedge)2010-08-11T19:05:04ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=10?Ghettos-4e-Expedition-to-Castle-Ravenloft#4862010-08-11T19:03:49Z2010-08-11T19:03:47Z<p><span class=messageboard-ooc>Anybody else?</span></p>Anybody else?Ghetto DM (alias of ghettowedge)2010-08-11T19:03:47ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2igaf&page=55?Ghettos-Nentir-Vale-Campaign#27102010-08-11T19:00:12Z2010-08-11T19:00:11Z<p><span class=messageboard-ooc>Canas, A'loran?</span></p>Canas, A'loran?Ghetto DM (alias of ghettowedge)2010-08-11T19:00:11ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2igaf&page=55?Ghettos-Nentir-Vale-Campaign#27062010-08-11T00:16:50Z2010-08-11T00:16:49Z<p>The goblin spins on his heel and looks square at Latro when the shuriken sinks into the stone wall behind his head. With a yell, the rest of the goblins are alerted. <span class=messageboard-ooc>Everybody else can take a <b>single action</b> before we go into initiative.</span>
<br />
<a href="http://docs.google.com/View?id=dfn2b83j_20fxz99tg8" target="_blank" rel="nofollow">Map Link</a></p>The goblin spins on his heel and looks square at Latro when the shuriken sinks into the stone wall behind his head. With a yell, the rest of the goblins are alerted. Everybody else can take a single action before we go into initiative.
Map LinkGhetto DM (alias of ghettowedge)2010-08-11T00:16:49ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=10?Ghettos-4e-Expedition-to-Castle-Ravenloft#4852010-08-10T11:38:08Z2010-08-10T11:38:08Z<p><span class=messageboard-ooc>Have fun.</span></p>Have fun.Ghetto DM (alias of ghettowedge)2010-08-10T11:38:08ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=10?Ghettos-4e-Expedition-to-Castle-Ravenloft#4832010-08-09T22:18:26Z2010-08-09T22:18:25Z<p>Ismark mutters something barely audible, "<span class=tiny>What is Strahd?</span>" He pours some wine into his goblet and places the bottle on the table. He takes a swig before gesturing for you to help yourself to the bottle.</p>
<p>"A few months ago, he who rules the castle - that devil Strahd - tried to pay us a visit. I don't know why. However, my father bravely stood up to him, using the Holy Symbol of Ravenkind. Then the attacks began."</p>
<p>Anticipating your next question, he continues, "No, the zombies didn't get my father, the infection began after Kolyan was already dead, thank the gods. No it was the master of the castle, or his servants, that killed Kolyan Indirovich!"</p>
<p>Ismark lowers his voice and starts again, "The Holy Symbol of Ravenkind is a powerful amulet that hurt Strahd. But one morning we woke to find our father dead from poison. After that the power of the amulet would not work for me, or my sister. Perhaps she'll give it to you - much good it will do you."</p>Ismark mutters something barely audible, "What is Strahd?" He pours some wine into his goblet and places the bottle on the table. He takes a swig before gesturing for you to help yourself to the bottle.
"A few months ago, he who rules the castle - that devil Strahd - tried to pay us a visit. I don't know why. However, my father bravely stood up to him, using the Holy Symbol of Ravenkind. Then the attacks began."
Anticipating your next question, he continues, "No, the zombies didn't get my...Ghetto DM (alias of ghettowedge)2010-08-09T22:18:25ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=10?Ghettos-4e-Expedition-to-Castle-Ravenloft#4802010-08-06T17:52:07Z2010-08-06T17:52:07Z<p><b>Edit:</b> "...and she refuses to <i>leave</i>."</p>Edit: "...and she refuses to leave."Ghetto DM (alias of ghettowedge)2010-08-06T17:52:07ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=10?Ghettos-4e-Expedition-to-Castle-Ravenloft#4782010-08-06T11:55:40Z2010-08-06T11:55:40Z<p>"The mansion lies on the southern edge of town. A smart direction to go considering the plague began in the church. Danovich, the priest, used to ward the church and the village, but his vigil lapsed when his son Doru was slain by brigands on Old Svalich Road six days ago."</p>
<p>He walks over to the bar to grab another bottle of wine as he continues. "But I don't think you'll do much saving of Ireena. She's been sitting vigil by our father's body to make certain he doesn't become a zombie, and she refuses to lead." He pops the cork and raises the bottle to those assembled "Curses to the devil, Strahd!" As he takes a large gulp, many of those assembled repeat "Curses!"</p>"The mansion lies on the southern edge of town. A smart direction to go considering the plague began in the church. Danovich, the priest, used to ward the church and the village, but his vigil lapsed when his son Doru was slain by brigands on Old Svalich Road six days ago."
He walks over to the bar to grab another bottle of wine as he continues. "But I don't think you'll do much saving of Ireena. She's been sitting vigil by our father's body to make certain he doesn't become a zombie, and...Ghetto DM (alias of ghettowedge)2010-08-06T11:55:40ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2igaf&page=54?Ghettos-Nentir-Vale-Campaign#26972010-08-05T23:58:50Z2010-08-05T23:55:51Z<p>The wolves in the pen seem aware of the party's movement, but do nothing to reveal your presence to any of the keep's other occupants.</p>
<p>Latro [Spoiler omitted]</p>The wolves in the pen seem aware of the party's movement, but do nothing to reveal your presence to any of the keep's other occupants.
Latro [Spoiler omitted]Ghetto DM (alias of ghettowedge)2010-08-05T23:55:51ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=10?Ghettos-4e-Expedition-to-Castle-Ravenloft#4762010-08-05T14:16:07Z2010-08-05T14:16:06Z<p><span class=messageboard-ooc>Anybody want to pop inside the tavern and finish up that conversation?</span></p>Anybody want to pop inside the tavern and finish up that conversation?Ghetto DM (alias of ghettowedge)2010-08-05T14:16:06ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=10?Ghettos-4e-Expedition-to-Castle-Ravenloft#4722010-08-05T11:52:01Z2010-08-05T11:52:01Z<p><span class=messageboard-ooc>And then?</span></p>And then?Ghetto DM (alias of ghettowedge)2010-08-05T11:52:01ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=8?Eccentric-Eberron-Campaign-Game-Thread#3702010-08-03T23:20:13Z2010-08-03T23:20:12Z<p>Gurdang tries to force the snippets of information to form a cohesive story.
<br />
<span class=messageboard-ooc>Insight:</span> <span class="messageboard-dice">1d20 + 6 ⇒ (5) + 6 = 11</span></p>Gurdang tries to force the snippets of information to form a cohesive story.
Insight: [dice]1d20+6[/dice]Gurdang (alias of ghettowedge)2010-08-03T23:20:12ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=10?Ghettos-4e-Expedition-to-Castle-Ravenloft#4712010-08-03T23:14:04Z2010-08-03T23:12:04Z<p>Parriwimple rubs his face on his shirt sleeve and declines the cloth. Before he can answer one of the grim-looking men says in heavily accented common, "Go to the encampment west of town. Talk to Madam Eva. Maybe she will read your fortune." He then gives a toothy grin before returning to his work.</p>Parriwimple rubs his face on his shirt sleeve and declines the cloth. Before he can answer one of the grim-looking men says in heavily accented common, "Go to the encampment west of town. Talk to Madam Eva. Maybe she will read your fortune." He then gives a toothy grin before returning to his work.Ghetto DM (alias of ghettowedge)2010-08-03T23:12:04ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2igaf&page=54?Ghettos-Nentir-Vale-Campaign#26912010-08-03T23:06:42Z2010-08-03T23:06:41Z<p><span class=messageboard-ooc>And then...</span></p>And then...Ghetto DM (alias of ghettowedge)2010-08-03T23:06:41ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2igaf&page=54?Ghettos-Nentir-Vale-Campaign#26872010-07-30T01:54:23Z2010-07-30T01:54:21Z<p>Latro exits the relative safety of the tower.</p>
<p>Latro - [Spoiler omitted]
<br />
<a href="http://docs.google.com/View?id=dfn2b83j_20fxz99tg8" target="_blank" rel="nofollow">Map link</a></p>Latro exits the relative safety of the tower.
Latro - [Spoiler omitted]
Map linkGhetto DM (alias of ghettowedge)2010-07-30T01:54:21ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=10?Ghettos-4e-Expedition-to-Castle-Ravenloft#4692010-07-30T01:49:06Z2010-07-30T01:49:05Z<p>The young nobleman sighs dramatically and takes one more longing look at his goblet before speaking again. "My father is -was- the Burgomaster of Barovia. But the Burgomaster is dead! His body lies these ten days in the mansion. My sister remains with him, barricaded there against the zombies."</p>
<p>~</p>
<p>Parriwimple shrugs and shakes his head, then says "My uncle says I woke the dead by being too loud, but I think he's just upset when he says that." Parriwimple lowers his voice, "The dead people took his sister, so sometimes he gets mad." The big man's eyes seem to well up a little bit.</p>The young nobleman sighs dramatically and takes one more longing look at his goblet before speaking again. "My father is -was- the Burgomaster of Barovia. But the Burgomaster is dead! His body lies these ten days in the mansion. My sister remains with him, barricaded there against the zombies."
~
Parriwimple shrugs and shakes his head, then says "My uncle says I woke the dead by being too loud, but I think he's just upset when he says that." Parriwimple lowers his voice, "The dead people...Ghetto DM (alias of ghettowedge)2010-07-30T01:49:05ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=8?Eccentric-Eberron-Campaign-Game-Thread#3542010-07-30T01:35:59Z2010-07-30T01:35:51Z<p>Gurdang looks about for clues, and his charge.
<br />
<span class=messageboard-ooc>Perception:</span> <span class="messageboard-dice">1d20 + 8 ⇒ (9) + 8 = 17</span></p>Gurdang looks about for clues, and his charge.
Perception: [dice]1d20+8[/dice]Gurdang (alias of ghettowedge)2010-07-30T01:35:51ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=7?Eccentric-Eberron-Campaign-Game-Thread#3452010-07-28T19:43:35Z2010-07-28T19:43:34Z<p>Gurdang's hammer flashes golden again.
<br />
<span class=messageboard-ooc>Word of Diminishment vs. M's AC:</span> <span class="messageboard-dice">1d20 + 7 ⇒ (4) + 7 = 11</span><span class="messageboard-dice">1d10 + 6 ⇒ (1) + 6 = 7</span>
<br />
<span class=messageboard-ooc>Hit or miss, until the end of my next turn, the target has vulnerable 2 to all damage, but vulnerable 5 against opportunity attacks.</span></p>
<p><span class=messageboard-ooc>HP: 21/27
<br />
Surges: 9/10
<br />
AP: 1
<br />
Runes of Mending: 1/2
<br />
Status: Allies gain +1 to attack enemies adjacent to me.</span></p>Gurdang's hammer flashes golden again.
Word of Diminishment vs. M's AC: [dice]1d20+7; 1d10+6[/dice]
Hit or miss, until the end of my next turn, the target has vulnerable 2 to all damage, but vulnerable 5 against opportunity attacks.
HP: 21/27
Surges: 9/10
AP: 1
Runes of Mending: 1/2
Status: Allies gain +1 to attack enemies adjacent to me.Gurdang (alias of ghettowedge)2010-07-28T19:43:34ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=10?Ghettos-4e-Expedition-to-Castle-Ravenloft#4632010-07-28T19:06:59Z2010-07-28T19:06:59Z<p>The man tips back his goblet and holds it up inches from his mouth as the final drops of wine fall in. Then he slams it onto the table and wipes his mouth with his sleeve before answering, "I am, and good luck."</p>The man tips back his goblet and holds it up inches from his mouth as the final drops of wine fall in. Then he slams it onto the table and wipes his mouth with his sleeve before answering, "I am, and good luck."Ghetto DM (alias of ghettowedge)2010-07-28T19:06:59ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=10?Ghettos-4e-Expedition-to-Castle-Ravenloft#4612010-07-27T22:44:54Z2010-07-27T22:44:37Z<p>Parriwimple drops the load he was carrying to scratch his head and then count out on his fingers. "This was the 5th day of dead people," he says rather sadly.</p>Parriwimple drops the load he was carrying to scratch his head and then count out on his fingers. "This was the 5th day of dead people," he says rather sadly.Ghetto DM (alias of ghettowedge)2010-07-27T22:44:37ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=19?4E-Curses-PbP-ICC#9092010-07-27T22:11:10Z2010-07-27T22:11:09Z<p><span class=messageboard-ooc>We make haste!</span></p>We make haste!Ordagg Blackaxe (alias of ghettowedge)2010-07-27T22:11:09ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=10?Ghettos-4e-Expedition-to-Castle-Ravenloft#4592010-07-27T22:08:49Z2010-07-27T22:08:49Z<p>A man dressed quite affluently sits in a shadowed corner sipping from a goblet. Though his clothes are fine, they are dirty and stained.</p>
<p>The muscle-bound youth responds to Izera with a sagely "Ohh... Yeah, I've seen armor before, but you're like an elf. I never met an elf before, nevermind a githserwhat. My name is Parriwimple. My uncle owns the store here." </p>
<p>The other two men grumble in a quickly spoken variation of common as they work. They seem unhappy about the task, but keep at it.</p>A man dressed quite affluently sits in a shadowed corner sipping from a goblet. Though his clothes are fine, they are dirty and stained.
The muscle-bound youth responds to Izera with a sagely "Ohh... Yeah, I've seen armor before, but you're like an elf. I never met an elf before, nevermind a githserwhat. My name is Parriwimple. My uncle owns the store here."
The other two men grumble in a quickly spoken variation of common as they work. They seem unhappy about the task, but keep at it.Ghetto DM (alias of ghettowedge)2010-07-27T22:08:49ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=10?Ghettos-4e-Expedition-to-Castle-Ravenloft#4562010-07-26T22:49:22Z2010-07-26T22:49:21Z<div class="messageboard-quotee">Izera wrote:</div><blockquote> "No, I'm not sick." Izera replies as she works with Tinker on getting the barricade repaired. She seems amused by the question. </blockquote><p>"So, you're cursed."Izera wrote:"No, I'm not sick." Izera replies as she works with Tinker on getting the barricade repaired. She seems amused by the question.
"So, you're cursed."Ghetto DM (alias of ghettowedge)2010-07-26T22:49:21ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=10?Ghettos-4e-Expedition-to-Castle-Ravenloft#4552010-07-26T22:48:21Z2010-07-26T22:48:15Z<p>As Danea and Garret enter the tavern they notice that the sign originally read "Blood of the Vine Tavern," but an N has been scratched over the F. </p>
<p>Several frightened looking townsfolk occupy the common room. Another grim looking man sits near the door and chuckles to himself while shuffling cards. A somewhat overweight, middle-aged man stands behind the bar, cleaning crockery.</p>As Danea and Garret enter the tavern they notice that the sign originally read "Blood of the Vine Tavern," but an N has been scratched over the F.
Several frightened looking townsfolk occupy the common room. Another grim looking man sits near the door and chuckles to himself while shuffling cards. A somewhat overweight, middle-aged man stands behind the bar, cleaning crockery.Ghetto DM (alias of ghettowedge)2010-07-26T22:48:15ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2igaf&page=54?Ghettos-Nentir-Vale-Campaign#26822010-07-26T22:34:13Z2010-07-26T22:34:13Z<p>Latro - [Spoiler omitted]</p>Latro - [Spoiler omitted]Ghetto DM (alias of ghettowedge)2010-07-26T22:34:13ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=10?Ghettos-4e-Expedition-to-Castle-Ravenloft#4512010-07-23T19:59:05Z2010-07-23T19:55:53Z<p>Ashlynn nods. "I will stay, but please bring word back as soon as you hear of Thendrick or Mathilda. If you haven't returned by morning, I will come looking for you."</p>Ashlynn nods. "I will stay, but please bring word back as soon as you hear of Thendrick or Mathilda. If you haven't returned by morning, I will come looking for you."Ghetto DM (alias of ghettowedge)2010-07-23T19:55:53ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=19?4E-Curses-PbP-ICC#9042010-07-23T19:43:27Z2010-07-23T19:43:27Z<p>"So, what assistance can we supply?"</p>"So, what assistance can we supply?"Ordagg Blackaxe (alias of ghettowedge)2010-07-23T19:43:27ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=9?Ghettos-4e-Expedition-to-Castle-Ravenloft#4492010-07-23T19:40:18Z2010-07-23T19:38:18Z<p>Ashlynn replies to Izera first, "I think the barricade will hold up fine, as long as there isn't anybody out here tempting the zombies. They seemed to gather any time somebody tried to leave, and this was the first time in 3 days that they broke through. Protecting the innocent is not a waste of time, so if you'd prefer I can stay and guard the square."</p>
<p>The two men from the tavern try to give Izera a wide berth as they work. And the strapping man from the other building goes so far as to slowly ask her, "Are you sick?" </p>
<p>Ashlynn turns to Danea, "Nobody in the tavern is injured. There are about ten local families in there, along with the owner, Arik, and Ismark." She lowers her voice and gestures at the two men that had come from the inn. "And there is another one of them inside, Vistani."</p>
<p>"I'm not sure how much food they have stored, but at least they don't seem worried about that yet. At least, not more than they fear the undead."</p>
<p><span class=messageboard-ooc>Repairing the barricade is going to take about 10 minutes. Is anybody else going into the tavern, or what are Tinker and Phenia doing? Do you want Ashlynn to come with you or stay here?</span></p>Ashlynn replies to Izera first, "I think the barricade will hold up fine, as long as there isn't anybody out here tempting the zombies. They seemed to gather any time somebody tried to leave, and this was the first time in 3 days that they broke through. Protecting the innocent is not a waste of time, so if you'd prefer I can stay and guard the square."
The two men from the tavern try to give Izera a wide berth as they work. And the strapping man from the other building goes so far as to...Ghetto DM (alias of ghettowedge)2010-07-23T19:38:18ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=18?4E-Curses-PbP-ICC#8992010-07-23T11:49:48Z2010-07-23T11:49:48Z<p>Ordagg says offhandedly, "The value of our lives is open for dabate lately."</p>Ordagg says offhandedly, "The value of our lives is open for dabate lately."Ordagg Blackaxe (alias of ghettowedge)2010-07-23T11:49:48ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=9?Ghettos-4e-Expedition-to-Castle-Ravenloft#4432010-07-23T11:47:39Z2010-07-23T11:47:38Z<p>"I don't know where the burgomaster is, but his son, Ismark the Lesser, is in the tavern drowning his sorries," she says pointing to the buildingto the northeast.</p>
<p>"I'm here with two companions, Thendrick, a faithful servant of Pelor, and Mathilda, a fighter of great renown. They went to check out the church to the northwest. The townsfolk believe that's where the zombies arise. Everyone told them to talk to Madam Eva first - she's some sort of wie woman who lives west of town, but they wouldn't listen... the arrogant clods. They went to the church, confident they could handle whatever they found without needing advice. That was three days ago. I haven't heard from them since, and I haven't been able to venture beyond this square."</p>
<p>"If you're here to destroy zombies, our aims likely coincide. Will you help me find my companions and talk to Madam Eva? The townsflok also say she would know the most about the existence of the Sword of the Risen Sun, an artifact I am questing for. It is a mighy weapon against evil, especially undead, and most potent against vampires. It fell out of history long ago, but I've determined that it was last seen and used in these lands."</p>"I don't know where the burgomaster is, but his son, Ismark the Lesser, is in the tavern drowning his sorries," she says pointing to the buildingto the northeast.
"I'm here with two companions, Thendrick, a faithful servant of Pelor, and Mathilda, a fighter of great renown. They went to check out the church to the northwest. The townsfolk believe that's where the zombies arise. Everyone told them to talk to Madam Eva first - she's some sort of wie woman who lives west of town, but they...Ghetto DM (alias of ghettowedge)2010-07-23T11:47:38ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=9?Ghettos-4e-Expedition-to-Castle-Ravenloft#4402011-01-07T23:09:53Z2010-07-22T23:41:54Z<p><a href="http://i80.photobucket.com/albums/j188/ghettowedge/EtCR/ashlynnlightbringer.jpg" target="_blank" rel="nofollow">Ashlynn</a></p>
<p>The woman wipes soe of the bigger chunks of corpse from her armor. "I think I'll survive, thank you. I am Ashlynn. I and my companions are called Lightbringers. We slay undead wherever we can find them. We'd heard Barovia was thick we the horrors."
<br />
She begins to clean her sword as she continues, "Had you not arrived when you did, I doubt I could have held this last wave back. The zombies never breached the barricade before."</p>
<p>The door to a building on the south side of the squares opens up and a burly young man in a leather jerkin comes out. Sparse light gleamsfrom gaps the boarded up windows of the building. A sign over the door creaks on its hinges, proclaiming "Bildrath's Mercantile". </p>
<p>The human rushes over to the breached barricade ad begins to hastily reassemble it. Meanwhile, a mutter of voices, a clatter of dishware, and the squeal of a poorly played wind instrument usher from the rambling building on the north side as the door opens. A sign hanging precariously askew reads "Blood on the Vine Tavern." Two grim looking men come out and begin assisting the first, giving your party a dirty look before starting.</p>Ashlynn
The woman wipes soe of the bigger chunks of corpse from her armor. "I think I'll survive, thank you. I am Ashlynn. I and my companions are called Lightbringers. We slay undead wherever we can find them. We'd heard Barovia was thick we the horrors."
She begins to clean her sword as she continues, "Had you not arrived when you did, I doubt I could have held this last wave back. The zombies never breached the barricade before."
The door to a building on the south side of the squares...Ghetto DM (alias of ghettowedge)2010-07-22T23:41:54ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=9?Ghettos-4e-Expedition-to-Castle-Ravenloft#4382010-07-22T23:20:56Z2010-07-22T23:20:54Z<p><span class=messageboard-ooc>Garret, spending a surge?</span></p>
<p><span class=messageboard-ooc>Ashlynn spends 2 surges.</span></p>
<p><a href="http://i80.photobucket.com/albums/j188/ghettowedge/EtCR/EtCRE3-15.jpg" target="_blank" rel="nofollow">Map link</a>
<br />
<span class=messageboard-ooc>Danea - 13 (89/89 hp; 22 thp; 3/15 surges left)
<br />
Ashlynn - 6 (-8 hp; surge value 22; 8/10 surges)
<br />
Izera - 34 (82/90 hp; 7/10 surges left)
<br />
Tinker - 20 (80/80 hp; 4/10 surges left)
<br />
Garret - 15 (51/76 hp; 7/8 surges left)
<br />
Phenia - 14 (74/74 hp; 5/9 surges left)</span></p>Garret, spending a surge?
Ashlynn spends 2 surges.
Map link
Danea - 13 (89/89 hp; 22 thp; 3/15 surges left)
Ashlynn - 6 (-8 hp; surge value 22; 8/10 surges)
Izera - 34 (82/90 hp; 7/10 surges left)
Tinker - 20 (80/80 hp; 4/10 surges left)
Garret - 15 (51/76 hp; 7/8 surges left)
Phenia - 14 (74/74 hp; 5/9 surges left)Ghetto DM (alias of ghettowedge)2010-07-22T23:20:54ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2igaf&page=54?Ghettos-Nentir-Vale-Campaign#26732010-07-22T23:13:32Z2010-07-22T23:13:32Z<p>Latro slowly advances as the tension builds.
<br />
<span class=messageboard-ooc>No sign of enemies.</span>
<br />
<a href="http://docs.google.com/View?id=dfn2b83j_20fxz99tg8" target="_blank" rel="nofollow">Map link</a></p>Latro slowly advances as the tension builds.
No sign of enemies.
Map linkGhetto DM (alias of ghettowedge)2010-07-22T23:13:32ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2igaf&page=54?Ghettos-Nentir-Vale-Campaign#26692010-07-21T11:49:43Z2010-07-21T11:49:43Z<p><span class=messageboard-ooc>There are no signs of traps, though you can hear footsteps not far off.</span></p>There are no signs of traps, though you can hear footsteps not far off.Ghetto DM (alias of ghettowedge)2010-07-21T11:49:43ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=9?Ghettos-4e-Expedition-to-Castle-Ravenloft#4312010-07-21T11:46:16Z2010-07-21T11:46:16Z<p><span class=messageboard-ooc>You reached a milestone after the previous encounter.</span></p>You reached a milestone after the previous encounter.Ghetto DM (alias of ghettowedge)2010-07-21T11:46:16ZRe: Forums: Play-by-Post: Ghetto's 4e Expedition to Castle Ravenloft Campaign ThreadGhetto DM (alias of ghettowedge)https://paizo.com/threads/rzs2ktfg&page=9?Ghettos-4e-Expedition-to-Castle-Ravenloft#4292010-07-21T01:40:03Z2010-07-21T01:40:02Z<p>Simply by yelling a challenge on behalf of her deity, Danea disintigrates the last undead.</p>
<p><span class=messageboard-ooc>Phenia, roll a save.</span>
<br />
<a href="http://i80.photobucket.com/albums/j188/ghettowedge/EtCR/EtCRE3-15.jpg" target="_blank" rel="nofollow">Map link</a>
<br />
<span class=messageboard-ooc>Danea - 13 (47/89 hp; 6/15 surges left)
<br />
Ashlynn - 6 (-52 hp; bloodied; surge value 22; 10 surges)
<br />
Izera - 34 (82/90 hp; 8/10 surges left)
<br />
Tinker - 20 (54/80 hp; 5/10 surges left)
<br />
Garret - 15 (51/76 hp; 7/8 surges left)
<br />
Phenia - delayed (62/74 hp; 6/9 surges left)</span></p>
<p><span class=messageboard-ooc>I'm swamped for a day, maybe two. Let's take care of a short rest and then I'll update as soon as I'm able.</span></p>Simply by yelling a challenge on behalf of her deity, Danea disintigrates the last undead.
Phenia, roll a save.
Map link
Danea - 13 (47/89 hp; 6/15 surges left)
Ashlynn - 6 (-52 hp; bloodied; surge value 22; 10 surges)
Izera - 34 (82/90 hp; 8/10 surges left)
Tinker - 20 (54/80 hp; 5/10 surges left)
Garret - 15 (51/76 hp; 7/8 surges left)
Phenia - delayed (62/74 hp; 6/9 surges left)
I'm swamped for a day, maybe two. Let's take care of a short rest and then I'll update as soon as I'm able.Ghetto DM (alias of ghettowedge)2010-07-21T01:40:02ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=7?Eccentric-Eberron-Campaign-Game-Thread#3302010-07-20T12:16:01Z2010-07-20T12:16:00Z<p>Gurdang draws the Rune of Mending and sends it over to Gabrielle. <span class=messageboard-ooc>Gabrielle can spend a surge and <b>all of my allies gain +2 to damage.</b></span>
<br />
Then he moves in to melee.
<br />
<span class=messageboard-ooc>Move to G11.</span>
<br />
His weapon flares with golden energy that ripples forth as he strikes.
<br />
<span class=messageboard-ooc>Word of Diminishment vs. AC:</span> <span class="messageboard-dice">1d20 + 7 ⇒ (11) + 7 = 18</span><span class="messageboard-dice">1d10 + 6 ⇒ (1) + 6 = 7</span> <span class=messageboard-ooc>damage, and hit or miss, <b>Until the end of your next turn, the target has vulnerable 2 to all damage, but vulnerable 5 against opportunity attacks</b>.</span></p>Gurdang draws the Rune of Mending and sends it over to Gabrielle. Gabrielle can spend a surge and all of my allies gain +2 to damage.
Then he moves in to melee.
Move to G11.
His weapon flares with golden energy that ripples forth as he strikes.
Word of Diminishment vs. AC: [dice]1d20+7; 1d10+6[/dice] damage, and hit or miss, Until the end of your next turn, the target has vulnerable 2 to all damage, but vulnerable 5 against opportunity attacks.Gurdang (alias of ghettowedge)2010-07-20T12:16:00ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=18?4E-Curses-PbP-ICC#8902010-07-19T22:37:31Z2010-07-19T22:37:30Z<p><a href="http://www.youtube.com/watch?v=dddAi8FF3F4" target="_blank" rel="nofollow">"I've got a bad feeling about this."</a>
<br />
<span class=messageboard-ooc>Insight:</span> <span class="messageboard-dice">1d20 + 9 ⇒ (6) + 9 = 15</span></p>"I've got a bad feeling about this."
Insight: [dice]1d20+9[/dice]Ordagg Blackaxe (alias of ghettowedge)2010-07-19T22:37:30ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=7?Eccentric-Eberron-Campaign-Game-Thread#3242010-07-19T11:43:32Z2010-07-19T11:43:32Z<p><span class=messageboard-ooc>Boxer and Amyrielle: Reminder - You have a +3 power bonus to damage until the end of my next turn. That includes the basic attack Boxer just made.</span></p>Boxer and Amyrielle: Reminder - You have a +3 power bonus to damage until the end of my next turn. That includes the basic attack Boxer just made.Gurdang (alias of ghettowedge)2010-07-19T11:43:32ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=7?Eccentric-Eberron-Campaign-Game-Thread#3192010-07-17T06:16:18Z2010-07-17T06:16:18Z<div class="messageboard-quotee">Boxer wrote:</div><blockquote><p> I forgot my Warforged Resolve; if bloodied regain 3hp
</p>
So i'm not bloodied anymore. </blockquote><p><span class=messageboard-ooc>Warforged Resolve requires a minor action, and it also gives temp hp.</span>Boxer wrote:I forgot my Warforged Resolve; if bloodied regain 3hp
So i'm not bloodied anymore.
Warforged Resolve requires a minor action, and it also gives temp hp.Gurdang (alias of ghettowedge)2010-07-17T06:16:18ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=7?Eccentric-Eberron-Campaign-Game-Thread#3112010-07-15T22:39:56Z2010-07-15T22:39:25Z<p><span class=messageboard-ooc>First, did everybody that hit remember to add +2 to damage from my Rune of Mending?</span>
<br />
Gurdang smashes his hammer into the top of the tower. Flames erupt from the strike, spreading over the mist as well as Boxer and Gabrielle.
<br />
<span class=messageboard-ooc>Minor action: Make M my quarry. Flames of Purity vs. M's AC:</span> <span class="messageboard-dice">1d20 + 7 ⇒ (6) + 7 = 13</span><span class="messageboard-dice">1d10 + 6 ⇒ (3) + 6 = 9</span> <span class=messageboard-ooc>fire damage plus</span> <span class="messageboard-dice">1d6 ⇒ 4</span> <span class=messageboard-ooc>quarry damage. And regardless of whether I hit or miss, <b>Boxer and Gabrielle have +3 power bonus to damage until the end of my next turn.</b></span></p>
<p><span class=messageboard-ooc>HP: 21/27
<br />
Surges: 9/10
<br />
AP: 1
<br />
Runes of Mending: 1/2
<br />
Status: Allies gain +1 to attack enemies adjacent to me.</span></p>First, did everybody that hit remember to add +2 to damage from my Rune of Mending?
Gurdang smashes his hammer into the top of the tower. Flames erupt from the strike, spreading over the mist as well as Boxer and Gabrielle.
Minor action: Make M my quarry. Flames of Purity vs. M's AC: [dice]1d20+7; 1d10+6[/dice] fire damage plus [dice]1d6[/dice] quarry damage. And regardless of whether I hit or miss, Boxer and Gabrielle have +3 power bonus to damage until the end of my next turn.
HP: 21/27...Gurdang (alias of ghettowedge)2010-07-15T22:39:25ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=18?4E-Curses-PbP-ICC#8832010-07-15T22:19:43Z2010-07-15T22:19:30Z<p><span class=messageboard-ooc>Perception:</span> <span class="messageboard-dice">1d20 + 4 ⇒ (12) + 4 = 16</span></p>Perception: [dice]1d20+4[/dice]Ordagg Blackaxe (alias of ghettowedge)2010-07-15T22:19:30ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=7?Eccentric-Eberron-Campaign-Game-Thread#3102010-07-15T11:58:50Z2010-07-15T11:58:50Z<p><span class=messageboard-ooc>Lol, checked the thread to ask if should keep waiting for Amyrielle or just post. Now I have to say I'll be able to post after work, in about 10 hours.</span></p>Lol, checked the thread to ask if should keep waiting for Amyrielle or just post. Now I have to say I'll be able to post after work, in about 10 hours.Gurdang (alias of ghettowedge)2010-07-15T11:58:50ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=18?4E-Curses-PbP-ICC#8712010-07-14T15:36:47Z2010-07-14T15:36:47Z<p>Ordagg tries to help with directions from the back of the line. <span class=messageboard-ooc>Aid another w/Perception:</span> <span class="messageboard-dice">1d20 + 4 ⇒ (15) + 4 = 19</span></p>Ordagg tries to help with directions from the back of the line. Aid another w/Perception: [dice]1d20+4[/dice]Ordagg Blackaxe (alias of ghettowedge)2010-07-14T15:36:47ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=18?4E-Curses-PbP-ICC#8642010-07-09T17:02:35Z2010-07-09T17:02:33Z<p><span class=messageboard-ooc>Ready.</span></p>Ready.Ordagg Blackaxe (alias of ghettowedge)2010-07-09T17:02:33ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=18?4E-Curses-PbP-ICC#8542010-07-01T16:02:55Z2010-07-01T15:37:01Z<p>Ordagg snaps out of his morose mood at the presentation of the gifts. A quick moment of concentration shows them all to be magical. "Where do these come from?" he asks, not to be rude, but so surprised at the nature of the gifts. "Kord knows we'll need every advantage, but this much treasure would make dragons weep." </p>
<p>He proceeds to pull off his goggles and boots to replace them wth the new items.</p>
<p><span class=messageboard-ooc>Dammit! In editing my gear, I saw that I had 2 potions of healing. I thought I had used my only one on Ottar, but I would have had 1 more. Sorry.</span></p>Ordagg snaps out of his morose mood at the presentation of the gifts. A quick moment of concentration shows them all to be magical. "Where do these come from?" he asks, not to be rude, but so surprised at the nature of the gifts. "Kord knows we'll need every advantage, but this much treasure would make dragons weep."
He proceeds to pull off his goggles and boots to replace them wth the new items.
Dammit! In editing my gear, I saw that I had 2 potions of healing. I thought I had used my only...Ordagg Blackaxe (alias of ghettowedge)2010-07-01T15:37:01ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=6?Eccentric-Eberron-Campaign-Game-Thread#2912010-06-22T22:21:20Z2010-06-22T22:21:19Z<p>Gurdang traces a rune of healing in the air before lowering his head and stomping towards the mist.
<br />
<span class=messageboard-ooc>Rune of Mending on myself and <b>all my allies and I gain a +2 to damage rolls until the end of my next turn</b>. Goring charge to D7 vs. M's AC:</span> <span class="messageboard-dice">1d20 + 10 ⇒ (9) + 10 = 19</span><span class="messageboard-dice">1d6 + 7 ⇒ (5) + 7 = 12</span> <span class=messageboard-ooc>damage and the target is knocked prone.</span></p>
<p><span class=messageboard-ooc>HP: 21/27
<br />
Surges: 9/10
<br />
AP: 1
<br />
Runes of Mending: 1/2
<br />
Status: <b>Allies gain +1 to attack enemies adjacent to me.</b></span></p>Gurdang traces a rune of healing in the air before lowering his head and stomping towards the mist.
Rune of Mending on myself and all my allies and I gain a +2 to damage rolls until the end of my next turn. Goring charge to D7 vs. M's AC: [dice]1d20+10; 1d6+7[/dice] damage and the target is knocked prone.
HP: 21/27
Surges: 9/10
AP: 1
Runes of Mending: 1/2
Status: Allies gain +1 to attack enemies adjacent to me.Gurdang (alias of ghettowedge)2010-06-22T22:21:19ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=17?4E-Curses-PbP-ICC#8432010-06-22T11:37:10Z2010-06-22T11:37:10Z<p>"I remember all that. I'm trying to fill in the gaps. I dunno..." Ordagg lowers his voice to a whisper. "Ouda was dead. Did we all die?"</p>"I remember all that. I'm trying to fill in the gaps. I dunno..." Ordagg lowers his voice to a whisper. "Ouda was dead. Did we all die?"Ordagg Blackaxe (alias of ghettowedge)2010-06-22T11:37:10ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=17?4E-Curses-PbP-ICC#8412010-06-21T21:46:57Z2010-06-21T21:46:56Z<p><span class=messageboard-ooc>Marked.</span>
<br />
Ordagg keeps his head down on the walk back. At one point he walks along side Rin, then Sturdy, and then Ottar and asks each of them the same question: "Do you remember anything?"</p>
<p>At Deimos' home, Ordagg is quick to gather his belongings and suggest the party be off. Focusing on the task at hand seems preferable to brooding on the recent near-failure.</p>Marked.
Ordagg keeps his head down on the walk back. At one point he walks along side Rin, then Sturdy, and then Ottar and asks each of them the same question: "Do you remember anything?"
At Deimos' home, Ordagg is quick to gather his belongings and suggest the party be off. Focusing on the task at hand seems preferable to brooding on the recent near-failure.Ordagg Blackaxe (alias of ghettowedge)2010-06-21T21:46:56ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=17?4E-Curses-PbP-ICC#8252010-06-19T00:25:28Z2010-06-19T00:25:25Z<p>Ordagg stays quiet during the "awakening", only certain that he didn't make the right choices. </p>
<p><span class=messageboard-ooc>If I knew dying didn't matter, I might have lived.</span></p>Ordagg stays quiet during the "awakening", only certain that he didn't make the right choices.
If I knew dying didn't matter, I might have lived.Ordagg Blackaxe (alias of ghettowedge)2010-06-19T00:25:25ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=17?4E-Curses-PbP-ICC#8132010-06-18T11:54:37Z2010-06-18T11:54:36Z<p><span class=messageboard-ooc>I hate being the last one up. It feels like there are no right choices.</span>
<br />
Ordagg watches Rin drop in horror. He takes a second to tend to Ottar before trying to circle around to Rin.<span class=messageboard-ooc>Heal check to stabilize Ottar (and maybe roll him so his head is above water):</span> <span class="messageboard-dice">1d20 + 4 ⇒ (14) + 4 = 18</span> <span class=messageboard-ooc>Move to M2 gaining concealment.</span></p>
<p><span class=messageboard-ooc>HP: 9/62
<br />
Temp HP: 7
<br />
Healing Surge Value: 15
<br />
Healing Surges Used: 3/11
<br />
Status: Concealment; bloodied
<br />
AP: 0</span></p>I hate being the last one up. It feels like there are no right choices.
Ordagg watches Rin drop in horror. He takes a second to tend to Ottar before trying to circle around to Rin.Heal check to stabilize Ottar (and maybe roll him so his head is above water): [dice]1d20+4[/dice] Move to M2 gaining concealment.
HP: 9/62
Temp HP: 7
Healing Surge Value: 15
Healing Surges Used: 3/11
Status: Concealment; bloodied
AP: 0Ordagg Blackaxe (alias of ghettowedge)2010-06-18T11:54:36ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=17?4E-Curses-PbP-ICC#8102010-06-17T22:09:25Z2010-06-17T22:08:41Z<p><span class=messageboard-ooc>Gains 7 thp from Dark One's Blessing.</span>
<br />
Ordagg points his hammer, again tearing a hole in reality, this time over the flying creature's head and unleashing a torrent of hellish rain. <span class=messageboard-ooc>Curse G1. Mordant Rain of Dis vs. G1's Reflex:</span> <span class="messageboard-dice">1d20 + 11 ⇒ (17) + 11 = 28</span><span class="messageboard-dice">1d6 + 9 ⇒ (4) + 9 = 13</span> <span class=messageboard-ooc>acid damage plus</span> <span class="messageboard-dice">1d6 ⇒ 1</span> <span class=messageboard-ooc>curse damage, and the target is blinded until the end of my next turn.</span></p>
<p><span class=messageboard-ooc>HP: 9/62
<br />
Temp HP: 7
<br />
Healing Surge Value: 15
<br />
Healing Surges Used: 3/11
<br />
Status: Bloodied
<br />
AP: 0</span></p>Gains 7 thp from Dark One's Blessing.
Ordagg points his hammer, again tearing a hole in reality, this time over the flying creature's head and unleashing a torrent of hellish rain. Curse G1. Mordant Rain of Dis vs. G1's Reflex: [dice]1d20+11; 1d6+9[/dice] acid damage plus [dice]1d6[/dice] curse damage, and the target is blinded until the end of my next turn.
HP: 9/62
Temp HP: 7
Healing Surge Value: 15
Healing Surges Used: 3/11
Status: Bloodied
AP: 0Ordagg Blackaxe (alias of ghettowedge)2010-06-17T22:08:41ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=6?Eccentric-Eberron-Campaign-Game-Thread#2732010-06-17T11:45:48Z2010-06-17T11:45:47Z<p>Gurdang tells his charge to stay put, and tries to get a closer look at what's going on. <span class=messageboard-ooc>Move to H7 and take a full defense.</span></p>Gurdang tells his charge to stay put, and tries to get a closer look at what's going on. Move to H7 and take a full defense.Gurdang (alias of ghettowedge)2010-06-17T11:45:47ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=6?Eccentric-Eberron-Campaign-Game-Thread#2692010-06-17T03:03:51Z2010-06-17T03:03:50Z<p><span class=messageboard-ooc>Heads up, I've got a job opportunity that might limit my posting. Hopefully not too much.</span></p>Heads up, I've got a job opportunity that might limit my posting. Hopefully not too much.Gurdang (alias of ghettowedge)2010-06-17T03:03:50ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=16?4E-Curses-PbP-ICC#8002010-06-17T03:02:07Z2010-06-17T03:02:07Z<p><span class=messageboard-ooc>Hey a hit! As an aside, I've got a job opportunity that is going to limit my posting for the next few weeks, and hopefully longer.</span></p>Hey a hit! As an aside, I've got a job opportunity that is going to limit my posting for the next few weeks, and hopefully longer.Ordagg Blackaxe (alias of ghettowedge)2010-06-17T03:02:07ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=16?4E-Curses-PbP-ICC#7992010-06-17T03:00:42Z2010-06-17T03:00:42Z<p><span class=messageboard-ooc>Frick, I meant to say I shifted, oh well...</span>
<br />
Ordagg splashes through the water. <span class=messageboard-ooc>Shift to R2.</span>
<br />
Then he desperately swings. <span class=messageboard-ooc>Basic attack vs. F2's AC:</span> <span class="messageboard-dice">1d20 + 13 ⇒ (19) + 13 = 32</span><span class="messageboard-dice">1d10 + 1d6 + 11 ⇒ (3) + (3) + 11 = 17</span></p>
<p><span class=messageboard-ooc>HP: 9/62
<br />
Temp HP:
<br />
Healing Surge Value: 15
<br />
Healing Surges Used: 3/11
<br />
Status: Bloodied
<br />
AP: 0</span></p>Frick, I meant to say I shifted, oh well...
Ordagg splashes through the water. Shift to R2.
Then he desperately swings. Basic attack vs. F2's AC: [dice]1d20+13; 1d10+1d6+11[/dice]
HP: 9/62
Temp HP:
Healing Surge Value: 15
Healing Surges Used: 3/11
Status: Bloodied
AP: 0Ordagg Blackaxe (alias of ghettowedge)2010-06-17T03:00:42ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=16?4E-Curses-PbP-ICC#7922010-06-16T17:05:25Z2010-06-16T17:05:24Z<p>Ordagg looks over to Rin, and then up the tunnel, and then at the bodies floating in the water... He shrugs and steps over Ottar's body and swings his hammer wildly. "If it's my time, so be it, but none will remember Ordagg Blackaxe as a coward!" <span class=messageboard-ooc>Basic attack vs. F2's AC:</span> <span class="messageboard-dice">1d20 + 13 ⇒ (3) + 13 = 16</span><span class="messageboard-dice">1d10 + 1d6 + 11 ⇒ (10) + (6) + 11 = 27</span></p>
<p><span class=messageboard-ooc>HP: 16/62
<br />
Temp HP:
<br />
Healing Surge Value: 15
<br />
Healing Surges Used: 3/11
<br />
Status: Bloodied
<br />
AP: 0</span></p>Ordagg looks over to Rin, and then up the tunnel, and then at the bodies floating in the water... He shrugs and steps over Ottar's body and swings his hammer wildly. "If it's my time, so be it, but none will remember Ordagg Blackaxe as a coward!" Basic attack vs. F2's AC: [dice]1d20+13; 1d10+1d6+11[/dice]
HP: 16/62
Temp HP:
Healing Surge Value: 15
Healing Surges Used: 3/11
Status: Bloodied
AP: 0Ordagg Blackaxe (alias of ghettowedge)2010-06-16T17:05:24ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=16?4E-Curses-PbP-ICC#7842010-06-16T03:08:40Z2010-06-16T03:08:40Z<p>Ordagg tries to smash the parasite with his hammer. <span class=messageboard-ooc>Basic attack vs. F2's AC:</span> <span class="messageboard-dice">1d20 + 13 ⇒ (6) + 13 = 19</span><span class="messageboard-dice">1d10 + 1d6 + 11 ⇒ (6) + (5) + 11 = 22</span></p>
<p><span class=messageboard-ooc>HP: 22/62
<br />
Temp HP:
<br />
Healing Surge Value: 15
<br />
Healing Surges Used: 3/11
<br />
Status: Bloodied
<br />
AP: 0</span></p>Ordagg tries to smash the parasite with his hammer. Basic attack vs. F2's AC: [dice]1d20+13; 1d10+1d6+11[/dice]
HP: 22/62
Temp HP:
Healing Surge Value: 15
Healing Surges Used: 3/11
Status: Bloodied
AP: 0Ordagg Blackaxe (alias of ghettowedge)2010-06-16T03:08:40ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=16?4E-Curses-PbP-ICC#7772010-06-15T20:14:23Z2010-06-15T20:14:14Z<div class="messageboard-quotee">Ottarr Boddason wrote:</div><blockquote> <span class=messageboard-ooc>I assume you'll give me the save now. 1d20 A lot of good it did.</span> </blockquote><p><span class=messageboard-ooc>It was your choice. I did my best.</span>Ottarr Boddason wrote:I assume you'll give me the save now. 1d20 A lot of good it did.
It was your choice. I did my best.Ordagg Blackaxe (alias of ghettowedge)2010-06-15T20:14:14ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=16?4E-Curses-PbP-ICC#7752010-06-15T19:21:15Z2010-06-15T19:21:14Z<p>Ordagg hums and thrusts his hand forward, ripping a hole in reality. Another tear appears behind Rin, and Ordagg's hand comes through, grabbing Rin and yanking him through the hole. And Ordagg tumbles out next to Ottar, where he immediately gets to work tending his wounds. <span class=messageboard-ooc>Fey switch with Rin. Curse the parasite. Heal check to grant a save or give a +2 to the next save on Ottar:</span> <span class="messageboard-dice">1d20 + 4 ⇒ (16) + 4 = 20</span></p>Ordagg hums and thrusts his hand forward, ripping a hole in reality. Another tear appears behind Rin, and Ordagg's hand comes through, grabbing Rin and yanking him through the hole. And Ordagg tumbles out next to Ottar, where he immediately gets to work tending his wounds. Fey switch with Rin. Curse the parasite. Heal check to grant a save or give a +2 to the next save on Ottar: [dice]1d20+4[/dice]Ordagg Blackaxe (alias of ghettowedge)2010-06-15T19:21:14ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=16?4E-Curses-PbP-ICC#7722010-06-15T17:47:16Z2010-06-15T17:47:16Z<p><span class=messageboard-ooc>If Sturdy makes his save, I'll fey switch with Rin and try to give Ottar a heal check. If not, I gotta help Sturdy.</span></p>If Sturdy makes his save, I'll fey switch with Rin and try to give Ottar a heal check. If not, I gotta help Sturdy.Ordagg Blackaxe (alias of ghettowedge)2010-06-15T17:47:16ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=6?Eccentric-Eberron-Campaign-Game-Thread#2532010-06-15T17:39:07Z2010-06-15T17:39:07Z<p><span class=messageboard-ooc>Initiative:</span> <span class="messageboard-dice">1d20 ⇒ 16</span></p>Initiative: [dice]1d20[/dice]Gurdang (alias of ghettowedge)2010-06-15T17:39:07ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=16?4E-Curses-PbP-ICC#7692010-06-15T17:23:00Z2010-06-15T17:22:52Z<p><span class=messageboard-ooc>You got it 100%.</span></p>You got it 100%.Ordagg Blackaxe (alias of ghettowedge)2010-06-15T17:22:52ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=5?Eccentric-Eberron-Campaign-Game-Thread#2502010-06-15T16:59:23Z2010-06-15T16:59:22Z<p>Gurdang's attention is drawn to these former aquaintances, and his eyes widen, giving him the appearance of a surprised cow.</p>Gurdang's attention is drawn to these former aquaintances, and his eyes widen, giving him the appearance of a surprised cow.Gurdang (alias of ghettowedge)2010-06-15T16:59:22ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=16?4E-Curses-PbP-ICC#7652010-06-15T16:56:30Z2010-06-15T16:55:18Z<div class="messageboard-quotee">"Sturdy" Shodden Mahoen wrote:</div><blockquote> <div class="messageboard-quotee">Ottarr Boddason wrote:</div><blockquote><span class=messageboard-ooc>I have one hit point. Next round, I will begin dying again unless someone else here can heal me.</span></blockquote><p><span class=messageboard-ooc>I think there's a mechanic to grant a saving throw with a heal check by an ally, not sure what type of action that is or the range, touch?
</p>
Also, looks like we need to knock these things prone into the water, so if you've got a power that can do so, use it now.
<br />
Evil - What is the trip mechanic in 4e, no books on me?</span> </blockquote><p><span class=messageboard-ooc>The Heal check (DC 15) is a standard action and you must be adjacent. There is no trip action in 4e, it's built into powers.</span>
<p><span class=messageboard-ooc>DM - Is Sturdy's stun effect (save ends)?</span></p>"Sturdy" Shodden Mahoen wrote:Ottarr Boddason wrote:I have one hit point. Next round, I will begin dying again unless someone else here can heal me.
I think there's a mechanic to grant a saving throw with a heal check by an ally, not sure what type of action that is or the range, touch?
Also, looks like we need to knock these things prone into the water, so if you've got a power that can do so, use it now.
Evil - What is the trip mechanic in 4e, no books on me? The Heal check (DC 15) is a...Ordagg Blackaxe (alias of ghettowedge)2010-06-15T16:55:18ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=16?4E-Curses-PbP-ICC#7592010-06-15T03:23:33Z2010-06-15T03:23:31Z<p>Ordagg risks getting closer to the action. <span class=messageboard-ooc>Move to K6, keeping concealment.</span>
<br />
He uses his hammer to direct magical fire around the closest giant. <span class=messageboard-ooc>Hellish Rebuke vs. Brute 1's Reflex (includes prime shot):</span> <span class="messageboard-dice">1d20 + 12 ⇒ (7) + 12 = 19</span><span class="messageboard-dice">1d6 + 9 ⇒ (6) + 9 = 15</span> <span class=messageboard-ooc>fire damage plus</span> <span class="messageboard-dice">1d6 ⇒ 3</span> <span class=messageboard-ooc>curse damage, and if I take damage before the end of my next turn an additional</span> <span class="messageboard-dice">1d6 + 9 ⇒ (5) + 9 = 14</span> <span class=messageboard-ooc>fire damage.</span></p>
<p><span class=messageboard-ooc>HP: 28/62
<br />
Temp HP: 7
<br />
Healing Surge Value: 15
<br />
Healing Surges Used: 3/11
<br />
Status: Bloodied; concealment
<br />
AP: 0</span></p>Ordagg risks getting closer to the action. Move to K6, keeping concealment.
He uses his hammer to direct magical fire around the closest giant. Hellish Rebuke vs. Brute 1's Reflex (includes prime shot): [dice]1d20+12; 1d6+9[/dice] fire damage plus [dice]1d6[/dice] curse damage, and if I take damage before the end of my next turn an additional [dice]1d6+9[/dice] fire damage.
HP: 28/62
Temp HP: 7
Healing Surge Value: 15
Healing Surges Used: 3/11
Status: Bloodied; concealment
AP: 0Ordagg Blackaxe (alias of ghettowedge)2010-06-15T03:23:31ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=5?Eccentric-Eberron-Campaign-Game-Thread#2482010-06-14T17:12:28Z2010-06-14T17:12:27Z<p>And then the minotaur appears, glowering over the shoulder of some young noble.</p>And then the minotaur appears, glowering over the shoulder of some young noble.Gurdang (alias of ghettowedge)2010-06-14T17:12:27ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=5?Eccentric-Eberron-Campaign-Game-Thread#2302010-06-11T15:07:14Z2010-06-11T15:07:13Z<p><span class=messageboard-ooc>Gurdang is gonna stay out of the torture.</span></p>Gurdang is gonna stay out of the torture.Gurdang (alias of ghettowedge)2010-06-11T15:07:13ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=15?4E-Curses-PbP-ICC#7492010-06-10T17:35:58Z2010-06-10T17:35:56Z<p><span class=messageboard-ooc>I gain 7 thp from the ooze's death.</span>
<br />
Ordagg establishes a magical link with the closest giant. <span class=messageboard-ooc>Curse brute #1. Move to H7, gaining concealment.</span>
<br />
Then he blasts the brute with green flame, before yelling to Sturdy "Step back and get them closer together!" <span class=messageboard-ooc>Eldritch blast vs. B1's Reflex:</span> <span class="messageboard-dice">1d20 + 11 ⇒ (1) + 11 = 12</span><span class="messageboard-dice">1d10 + 9 ⇒ (5) + 9 = 14</span></p>
<p><span class=messageboard-ooc>HP: 28/62
<br />
Temp HP: 7
<br />
Healing Surge Value: 15
<br />
Healing Surges Used: 3/11
<br />
Status: Bloodied; concealment
<br />
AP: 0</span></p>I gain 7 thp from the ooze's death.
Ordagg establishes a magical link with the closest giant. Curse brute #1. Move to H7, gaining concealment.
Then he blasts the brute with green flame, before yelling to Sturdy "Step back and get them closer together!" Eldritch blast vs. B1's Reflex: [dice]1d20+11; 1d10+9[/dice]
HP: 28/62
Temp HP: 7
Healing Surge Value: 15
Healing Surges Used: 3/11
Status: Bloodied; concealment
AP: 0Ordagg Blackaxe (alias of ghettowedge)2010-06-10T17:35:56ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=15?4E-Curses-PbP-ICC#7472010-06-10T06:32:50Z2010-06-10T06:32:49Z<p><span class=messageboard-ooc>Actually, I'm going to wait for a corrected map, because it looks like F1 might not be in the right square as well.</span></p>Actually, I'm going to wait for a corrected map, because it looks like F1 might not be in the right square as well.Ordagg Blackaxe (alias of ghettowedge)2010-06-10T06:32:49ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=15?4E-Curses-PbP-ICC#7462010-06-10T03:40:40Z2010-06-10T03:40:39Z<p><span class=messageboard-ooc>For some reason, the most recent map is showing me in the wrong square. I'm in L3. not O2. I'll be able to post in about an hour.</span></p>For some reason, the most recent map is showing me in the wrong square. I'm in L3. not O2. I'll be able to post in about an hour.Ordagg Blackaxe (alias of ghettowedge)2010-06-10T03:40:39ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=15?4E-Curses-PbP-ICC#7382010-06-09T19:49:36Z2010-06-09T19:49:36Z<div class="messageboard-quotee">Evil Incarnate wrote:</div><blockquote> <div class="messageboard-quotee">Ordagg Blackaxe wrote:</div><blockquote> <span class=messageboard-ooc>Sorry, but my Will is currently 21 from second wind and ethereal stride, so Insane babbling should miss. And don't forget the extra Hellish Rebuke damage.</span> </blockquote><span class=messageboard-ooc><b>Ordagg:</b> Corrected in the last posting for the round. </span> </blockquote><p><span class=messageboard-ooc>So I take nothing? Sweet!</span>Evil Incarnate wrote:Ordagg Blackaxe wrote: Sorry, but my Will is currently 21 from second wind and ethereal stride, so Insane babbling should miss. And don't forget the extra Hellish Rebuke damage.
Ordagg: Corrected in the last posting for the round. So I take nothing? Sweet!Ordagg Blackaxe (alias of ghettowedge)2010-06-09T19:49:36ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=15?4E-Curses-PbP-ICC#7362010-06-09T19:45:11Z2010-06-09T19:44:16Z<p><span class=messageboard-ooc>Sorry, but my Will is currently 21 from second wind and ethereal stride, so Insane babbling should miss. And don't forget the extra Hellish Rebuke damage.</span></p>Sorry, but my Will is currently 21 from second wind and ethereal stride, so Insane babbling should miss. And don't forget the extra Hellish Rebuke damage.Ordagg Blackaxe (alias of ghettowedge)2010-06-09T19:44:16ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=15?4E-Curses-PbP-ICC#7302010-06-09T17:59:01Z2010-06-09T17:59:01Z<p>DM - <span class=messageboard-ooc>Did I hit? And I think you have Rin's power wrong. The targets that were hit are slowed and have -2 attacks (SE). Once they save, like the parasite did, they are knocked prone.</span></p>DM - Did I hit? And I think you have Rin's power wrong. The targets that were hit are slowed and have -2 attacks (SE). Once they save, like the parasite did, they are knocked prone.Ordagg Blackaxe (alias of ghettowedge)2010-06-09T17:59:01ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=15?4E-Curses-PbP-ICC#7282010-06-09T17:15:49Z2010-06-09T17:15:46Z<p><span class=messageboard-ooc>Can sturdy shift back 1? I do better when my enemies are grouped together. Right now though, I have to get out.</span>
<br />
Ordagg takes a second to try and find a way out of this. <span class=messageboard-ooc>Second Wind as minor.</span>
<br />
He takes a step and is magically 15 feet away. <span class=messageboard-ooc>Ethereal Stride to L3 (gain +2 defenses).</span>
<br />
Then he does what he can to finish off the ooze. <span class=messageboard-ooc>Hellish Rebuke vs. M's Reflex:</span> <span class="messageboard-dice">1d20 + 11 ⇒ (9) + 11 = 20</span><span class="messageboard-dice">1d6 + 9 ⇒ (1) + 9 = 10</span> <span class=messageboard-ooc>fire damage plus</span> <span class="messageboard-dice">1d6 ⇒ 3</span> curse damage and if I take damage before the end of my next turn, the target takes an additional <span class="messageboard-dice">1d6 + 9 ⇒ (3) + 9 = 12</span> <span class=messageboard-ooc>fire damage.</span></p>
<p><span class=messageboard-ooc>HP: 28/62
<br />
Temp HP:
<br />
Healing Surge Value: 15
<br />
Healing Surges Used: 3/11
<br />
Status: Bloodied; +4 defenses
<br />
AP: 0</span></p>Can sturdy shift back 1? I do better when my enemies are grouped together. Right now though, I have to get out.
Ordagg takes a second to try and find a way out of this. Second Wind as minor.
He takes a step and is magically 15 feet away. Ethereal Stride to L3 (gain +2 defenses).
Then he does what he can to finish off the ooze. Hellish Rebuke vs. M's Reflex: [dice]1d20+11; 1d6+9[/dice] fire damage plus [dice]1d6[/dice] curse damage and if I take damage before the end of my next turn, the...Ordagg Blackaxe (alias of ghettowedge)2010-06-09T17:15:46ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=15?4E-Curses-PbP-ICC#7232010-06-09T03:31:03Z2010-06-09T03:31:03Z<p><span class=messageboard-ooc>Delay until after Sturdy.</span></p>
<p><span class=messageboard-ooc>HP: 13/62
<br />
Temp HP:
<br />
Healing Surge Value: 15
<br />
Healing Surges Used: 2/11
<br />
Status: Bloodied; Concealment; -1 AC and attacks
<br />
AP: 0</span></p>Delay until after Sturdy.
HP: 13/62
Temp HP:
Healing Surge Value: 15
Healing Surges Used: 2/11
Status: Bloodied; Concealment; -1 AC and attacks
AP: 0Ordagg Blackaxe (alias of ghettowedge)2010-06-09T03:31:03ZRe: Forums: Play-by-Post Discussion: [4E] "Curses" PbP OOCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kljf&page=3?4E-Curses-PbP-OOC#1022010-06-08T03:34:55Z2010-06-08T03:34:55Z<p>lvl 8 - gloves of eldritch admixture
<br />
lvl 8 - belt of lucky strikes
<br />
lvl 9 - Boots of striding
<br />
lvl 11 - mask of slithering</p>lvl 8 - gloves of eldritch admixture
lvl 8 - belt of lucky strikes
lvl 9 - Boots of striding
lvl 11 - mask of slitheringOrdagg Blackaxe (alias of ghettowedge)2010-06-08T03:34:55ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=14?4E-Curses-PbP-ICC#6962010-06-08T03:22:15Z2010-06-08T03:21:19Z<p>"I told you you should've given me the vial. Somebody help Sturdy up, it's going to take a bit of legwork for me to get over there." Ordagg points his hammer at the ooze again. This time raining fire down on the ooze. <span class=messageboard-ooc>Fiery bolt vs. M's Reflex (includes prime shot and penalty):</span> <span class="messageboard-dice">1d20 + 11 ⇒ (10) + 11 = 21</span><span class="messageboard-dice">3d6 + 9 ⇒ (5, 5, 6) + 9 = 25</span> <span class=messageboard-ooc>fire damage plus</span> <span class="messageboard-dice">1d6 ⇒ 1</span> <span class=messageboard-ooc>curse damage. And on a hit big guy #2 takes</span> <span class="messageboard-dice">1d6 + 12 ⇒ (2) + 12 = 14</span> <span class=messageboard-ooc>fire damage.</span></p>
<p><span class=messageboard-ooc>Curse Big Guy #2. Move to O2 and gain concealment.</span>
<br />
<span class=messageboard-ooc>HP: 49/62
<br />
Temp HP:
<br />
Healing Surge Value: 15
<br />
Healing Surges Used: 2/11
<br />
Status: Concealment; -1 AC and attacks
<br />
AP: 0</span></p>"I told you you should've given me the vial. Somebody help Sturdy up, it's going to take a bit of legwork for me to get over there." Ordagg points his hammer at the ooze again. This time raining fire down on the ooze. Fiery bolt vs. M's Reflex (includes prime shot and penalty): [dice]1d20+11; 3d6+9[/dice] fire damage plus [dice]1d6[/dice] curse damage. And on a hit big guy #2 takes [dice]1d6+12[/dice] fire damage.
Curse Big Guy #2. Move to O2 and gain concealment.
HP: 49/62
Temp HP:
Healing...Ordagg Blackaxe (alias of ghettowedge)2010-06-08T03:21:19ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=14?4E-Curses-PbP-ICC#6942010-06-08T02:56:00Z2010-06-08T02:55:36Z<p><span class=messageboard-ooc>From the flavor text I can't tell; did the liquid hit the heart, or did the vial just land harmlessly? Can I fey switch with the downed familiar? If the vial did not affect the heart and since Agni dropped the vial, if I fey switched with Agni, would the vial still be at the heart?</span></p>
<p>Fey Switch[Spoiler omitted]</p>From the flavor text I can't tell; did the liquid hit the heart, or did the vial just land harmlessly? Can I fey switch with the downed familiar? If the vial did not affect the heart and since Agni dropped the vial, if I fey switched with Agni, would the vial still be at the heart?
Fey Switch[Spoiler omitted]Ordagg Blackaxe (alias of ghettowedge)2010-06-08T02:55:36ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=14?4E-Curses-PbP-ICC#6892010-06-07T23:08:13Z2010-06-07T23:08:13Z<div class="messageboard-quotee">Ottarr Boddason wrote:</div><blockquote>"Good! Now fly, you fool!"</blockquote><p><span class=messageboard-ooc>Nice Gandalf.</span>Ottarr Boddason wrote:"Good! Now fly, you fool!"
Nice Gandalf.Ordagg Blackaxe (alias of ghettowedge)2010-06-07T23:08:13ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=14?4E-Curses-PbP-ICC#6762010-06-07T16:23:22Z2010-06-07T16:20:55Z<p>Ordagg points his hammer at the toothy ooze and a claw of darkness appears that tries to drag it away. <span class=messageboard-ooc>Curse M. Diabolic Grasp vs. M's Fort (includes -1):</span> <span class="messageboard-dice">1d20 + 10 ⇒ (15) + 10 = 25</span><span class="messageboard-dice">2d8 + 9 ⇒ (5, 1) + 9 = 15</span> <span class=messageboard-ooc>plus</span> <span class="messageboard-dice">1d6 ⇒ 3</span> <span class=messageboard-ooc>damage and slide it 4 squares to Q8.</span></p>Ordagg points his hammer at the toothy ooze and a claw of darkness appears that tries to drag it away. Curse M. Diabolic Grasp vs. M's Fort (includes -1): [dice]1d20+10; 2d8+9[/dice] plus [dice]1d6[/dice] damage and slide it 4 squares to Q8.Ordagg Blackaxe (alias of ghettowedge)2010-06-07T16:20:55ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=14?4E-Curses-PbP-ICC#6732010-06-07T02:31:22Z2010-06-07T02:31:21Z<p><b>Secret tactic stuff:</b> [Spoiler omitted]</p>Secret tactic stuff: [Spoiler omitted]Ordagg Blackaxe (alias of ghettowedge)2010-06-07T02:31:21ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=5?Eccentric-Eberron-Campaign-Game-Thread#2052010-06-07T00:45:07Z2010-06-07T00:45:06Z<p>[Spoiler omitted]</p>[Spoiler omitted]Gurdang (alias of ghettowedge)2010-06-07T00:45:06ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=14?4E-Curses-PbP-ICC#6672010-06-06T15:48:08Z2010-06-06T15:48:08Z<p><span class=messageboard-ooc>Initiative:</span> <span class="messageboard-dice">1d20 + 7 ⇒ (12) + 7 = 19</span>
<br />
"I've killed lots of things in lots of places, but this will be the first time I'll be killing slimy muckdwellers inside a tree."</p>Initiative: [dice]1d20+7[/dice]
"I've killed lots of things in lots of places, but this will be the first time I'll be killing slimy muckdwellers inside a tree."Ordagg Blackaxe (alias of ghettowedge)2010-06-06T15:48:08ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=5?Eccentric-Eberron-Campaign-Game-Thread#2012010-06-05T16:50:48Z2010-06-05T16:50:48Z<p>Gurdang lowers his head and stomps towards the sergeant, horns first.
<br />
<span class=messageboard-ooc>Goring charge to G11 vs. S2's AC:</span> <span class="messageboard-dice">1d20 + 10 ⇒ (13) + 10 = 23</span><span class="messageboard-dice">1d6 + 5 ⇒ (6) + 5 = 11</span> <span class=messageboard-ooc>damage and the target is knocked prone.</span></p>
<p><span class=messageboard-ooc>HP: 27/27
<br />
Surges: 9/10
<br />
AP: 0
<br />
Runes of Mending: 1/2
<br />
Status: Adjacent allies gain resist 2 to all damage.</span></p>Gurdang lowers his head and stomps towards the sergeant, horns first.
Goring charge to G11 vs. S2's AC: [dice]1d20+10; 1d6+5[/dice] damage and the target is knocked prone.
HP: 27/27
Surges: 9/10
AP: 0
Runes of Mending: 1/2
Status: Adjacent allies gain resist 2 to all damage.Gurdang (alias of ghettowedge)2010-06-05T16:50:48ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=14?4E-Curses-PbP-ICC#6582010-06-05T00:21:48Z2010-06-05T00:21:47Z<p>Ordagg points across the pool (to square G5) "Is that them?"</p>
<p><span class=messageboard-ooc>Admittedly, I'm wicked color blind, but I can't see anything red about G5.</span></p>Ordagg points across the pool (to square G5) "Is that them?"
Admittedly, I'm wicked color blind, but I can't see anything red about G5.Ordagg Blackaxe (alias of ghettowedge)2010-06-05T00:21:47ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=14?4E-Curses-PbP-ICC#6532010-06-04T18:28:01Z2010-06-04T18:28:00Z<p><span class=messageboard-ooc>Check dos:</span> <span class="messageboard-dice">1d20 + 6 ⇒ (12) + 6 = 18</span></p>Check dos: [dice]1d20+6[/dice]Ordagg Blackaxe (alias of ghettowedge)2010-06-04T18:28:00ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=14?4E-Curses-PbP-ICC#6512010-06-04T16:38:08Z2010-06-04T16:38:07Z<p><span class=messageboard-ooc>20 squares of bright light.
<br />
Perception:</span> <span class="messageboard-dice">1d20 + 6 ⇒ (20) + 6 = 26</span></p>20 squares of bright light.
Perception: [dice]1d20+6[/dice]Ordagg Blackaxe (alias of ghettowedge)2010-06-04T16:38:07ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=13?4E-Curses-PbP-ICC#6412010-06-04T05:11:38Z2010-06-04T05:11:03Z<p><span class=messageboard-ooc>Probably 2nd.
<br />
Not sure how stealthy I am while holding the light, but ok.
<br />
Stealth:</span> <span class="messageboard-dice">1d20 + 3 ⇒ (6) + 3 = 9</span></p>
<p><span class=messageboard-ooc>Edit: That stealthy.</span></p>Probably 2nd.
Not sure how stealthy I am while holding the light, but ok.
Stealth: [dice]1d20+3[/dice]
Edit: That stealthy.Ordagg Blackaxe (alias of ghettowedge)2010-06-04T05:11:03ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=13?4E-Curses-PbP-ICC#6332010-06-03T20:15:52Z2010-06-03T20:15:11Z<p>"Let's finish this." <span class=messageboard-ooc>If it's dark I'll light a sunrod and tuck it in my pack.</span></p>"Let's finish this." If it's dark I'll light a sunrod and tuck it in my pack.Ordagg Blackaxe (alias of ghettowedge)2010-06-03T20:15:11ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=13?4E-Curses-PbP-ICC#6312010-06-03T16:52:58Z2010-06-03T16:52:57Z<p>"Rin, you got anything that's gonna help save Ouda over there? If not we need to be getting a move on."</p>"Rin, you got anything that's gonna help save Ouda over there? If not we need to be getting a move on."Ordagg Blackaxe (alias of ghettowedge)2010-06-03T16:52:57ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=13?4E-Curses-PbP-ICC#6222010-06-01T20:30:11Z2010-06-01T20:26:38Z<p><span class=messageboard-ooc>I'll spend 2 surges to put me to full. Use the bard's bonus on the others. After that I'm ready, but I know I'm the least hurt.</span></p>
<p><span class=messageboard-ooc>HP: 62/62
<br />
Temp HP:
<br />
Healing Surge Value: 15
<br />
Healing Surges Used: 2/11
<br />
Status:
<br />
AP: 0</span></p>I'll spend 2 surges to put me to full. Use the bard's bonus on the others. After that I'm ready, but I know I'm the least hurt.
HP: 62/62
Temp HP:
Healing Surge Value: 15
Healing Surges Used: 2/11
Status:
AP: 0Ordagg Blackaxe (alias of ghettowedge)2010-06-01T20:26:38ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=13?4E-Curses-PbP-ICC#6172010-06-01T19:31:46Z2010-06-01T19:31:46Z<div class="messageboard-quotee">Evil Incarnate wrote:</div><blockquote><span class=messageboard-ooc><b>Sturdy:</b> The attack missed. </span></blockquote><p><span class=messageboard-ooc>Would a 19 have hit? He has CA because it's blind.</span>Evil Incarnate wrote:Sturdy: The attack missed.
Would a 19 have hit? He has CA because it's blind.Ordagg Blackaxe (alias of ghettowedge)2010-06-01T19:31:46ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=4?Eccentric-Eberron-Campaign-Game-Thread#1922010-06-01T04:12:44Z2010-06-01T04:12:43Z<p><span class=messageboard-ooc>HP: 27/27
<br />
Surges: 9/10
<br />
AP: 0
<br />
Runes of Mending: 1/2
<br />
Status: Adjacent allies gain resist 2 to all damage.</span></p>HP: 27/27
Surges: 9/10
AP: 0
Runes of Mending: 1/2
Status: Adjacent allies gain resist 2 to all damage.Gurdang (alias of ghettowedge)2010-06-01T04:12:43ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=4?Eccentric-Eberron-Campaign-Game-Thread#1892010-06-01T04:02:53Z2010-06-01T04:02:53Z<div class="messageboard-quotee">Amyrielle d'Cannith wrote:</div><blockquote><span class=messageboard-ooc>I'm not hurt, give the healing to Gabby :)</span> </blockquote><p><span class=messageboard-ooc>D'oh! I meant Gabrielle! Sorry.</span>Amyrielle d'Cannith wrote:I'm not hurt, give the healing to Gabby :)
D'oh! I meant Gabrielle! Sorry.Gurdang (alias of ghettowedge)2010-06-01T04:02:53ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=4?Eccentric-Eberron-Campaign-Game-Thread#1842010-06-01T03:00:10Z2010-06-01T02:59:29Z<p><span class=messageboard-ooc>First off, I should be starting in F8, not E8.</span>
<br />
Gurdang traces a rune of blue fire in the air and an identical rune appears on Amyrielle. <span class=messageboard-ooc>Minor action - Rune of Mending (protection) - Amyrielle can spend a surge and myself and each ally in burst 5 (that's all of us) gains a +1 to all defenses until the end of my next turn.</span>
<br />
That done, he turns and pulls his hammer and smashes the ground sending white flames through the gap in the wall. <span class=messageboard-ooc>Minor action - draw hammer. Flames of Purity (protection) vs. the P in C8's AC:</span> <span class="messageboard-dice">1d20 + 7 ⇒ (3) + 7 = 10</span>
<br />
<span class=messageboard-ooc>Flames of Purity (protection) vs. the P in D8's AC:</span> <span class="messageboard-dice">1d20 + 7 ⇒ (10) + 7 = 17</span>
<br />
<span class="messageboard-dice">1d10 + 6 ⇒ (7) + 6 = 13</span> <span class=messageboard-ooc>fire damage, and B heals 3.</span>
<br />
<span class=messageboard-ooc>Allies adjacent to me gain resist 2 to all damage.</span></p>First off, I should be starting in F8, not E8.
Gurdang traces a rune of blue fire in the air and an identical rune appears on Amyrielle. Minor action - Rune of Mending (protection) - Amyrielle can spend a surge and myself and each ally in burst 5 (that's all of us) gains a +1 to all defenses until the end of my next turn.
That done, he turns and pulls his hammer and smashes the ground sending white flames through the gap in the wall. Minor action - draw hammer. Flames of Purity (protection)...Gurdang (alias of ghettowedge)2010-06-01T02:59:29ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=4?Eccentric-Eberron-Campaign-Game-Thread#1642010-05-29T15:52:24Z2010-05-29T15:52:24Z<p><span class=messageboard-ooc>Damn, the one guy I could have attacked. Double move to F8.</span></p>Damn, the one guy I could have attacked. Double move to F8.Gurdang (alias of ghettowedge)2010-05-29T15:52:24ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=4?Eccentric-Eberron-Campaign-Game-Thread#1612010-05-29T04:36:49Z2010-05-29T04:36:32Z<p><span class=messageboard-ooc>I'm sorry, I've looked around, but can't seem to figure out what "B" is on the map.</span></p>I'm sorry, I've looked around, but can't seem to figure out what "B" is on the map.Gurdang (alias of ghettowedge)2010-05-29T04:36:32ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=13?4E-Curses-PbP-ICC#6122010-05-28T17:06:03Z2010-05-28T17:06:02Z<p>Ordagg walks up to the creature and begins to chant dangerously close to it. <span class=messageboard-ooc>Move to M5, gaining concealment and provoke by using a ranged power.</span>
<br />
Ordagg speaks what sound like nonsense words and his voice takes on an otherworldly bass. The air above the last plant creature tears open and acidic droplets fall.
<br />
<span class=messageboard-ooc>Mordant Rain of Dis vs. V1's Reflex (includes prime shot and penalty):</span> <span class="messageboard-dice">1d20 + 11 ⇒ (12) + 11 = 23</span><span class="messageboard-dice">2d6 + 9 ⇒ (6, 5) + 9 = 20</span> <span class=messageboard-ooc>acid damage and V1 is blind until the end of my next turn.</span></p>Ordagg walks up to the creature and begins to chant dangerously close to it. Move to M5, gaining concealment and provoke by using a ranged power.
Ordagg speaks what sound like nonsense words and his voice takes on an otherworldly bass. The air above the last plant creature tears open and acidic droplets fall.
Mordant Rain of Dis vs. V1's Reflex (includes prime shot and penalty): [dice]1d20+11; 2d6+9[/dice] acid damage and V1 is blind until the end of my next turn.Ordagg Blackaxe (alias of ghettowedge)2010-05-28T17:06:02ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=4?Eccentric-Eberron-Campaign-Game-Thread#1542010-05-28T16:55:45Z2010-05-28T16:55:45Z<p><span class=messageboard-ooc>I'm back, thanks for notifying everybody, Davi.</span></p>I'm back, thanks for notifying everybody, Davi.Gurdang (alias of ghettowedge)2010-05-28T16:55:45ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=13?4E-Curses-PbP-ICC#6032010-05-26T02:17:14Z2010-05-26T02:17:13Z<p><span class=messageboard-ooc>Frickin' A we needed that crit!
<br />
That should be 26 +</span> <span class="messageboard-dice">2d6 ⇒ (1, 5) = 6</span> <span class=messageboard-ooc>damage.</span></p>Frickin' A we needed that crit!
That should be 26 + [dice]2d6[/dice] damage.Ordagg Blackaxe (alias of ghettowedge)2010-05-26T02:17:13ZRe: Forums: Play-by-Post: [4E] "Curses" PbP ICCOrdagg Blackaxe (alias of ghettowedge)https://paizo.com/threads/rzs2kmcu&page=13?4E-Curses-PbP-ICC#6022010-05-26T02:14:42Z2010-05-26T02:14:42Z<p><span class=messageboard-ooc>Ottar, you might want to use misdirected mark to have me mark them. I still have my second wind, I'm not bloodied, and they take damage when they attack me. Does anybody have a potion of healing to help out Rin?</span></p>
<p>Ordagg steps behind the plant and puts everything he has into his hammer. <span class=messageboard-ooc>Shift to Q8 (lose concealment). Basic attack vs. V3's AC (with CA and penalty):</span> <span class="messageboard-dice">1d20 + 14 ⇒ (20) + 14 = 34</span><span class="messageboard-dice">1d10 + 1d6 + 11 ⇒ (2) + (5) + 11 = 18</span></p>
<p><span class=messageboard-ooc>HP: 35/62
<br />
Temp HP: 7
<br />
Healing Surge Value: 15
<br />
Healing Surges Used: 0/11
<br />
Status: -1 attack/-1 defenses; cursed enemies take 3 psychic damage when attacking me
<br />
AP: 0</span></p>Ottar, you might want to use misdirected mark to have me mark them. I still have my second wind, I'm not bloodied, and they take damage when they attack me. Does anybody have a potion of healing to help out Rin?
Ordagg steps behind the plant and puts everything he has into his hammer. Shift to Q8 (lose concealment). Basic attack vs. V3's AC (with CA and penalty): [dice]1d20+14; 1d10+1d6+11[/dice]
HP: 35/62
Temp HP: 7
Healing Surge Value: 15
Healing Surges Used: 0/11
Status: -1 attack/-1...Ordagg Blackaxe (alias of ghettowedge)2010-05-26T02:14:42ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=3?Eccentric-Eberron-Campaign-Game-Thread#1272010-05-25T03:05:06Z2010-05-25T03:05:05Z<p>Gurdang grunts as his new aquaitance walks away. "So a couple of dolgrim slaughtered trained soldiers? The Cyrans will have this war all wrapped up if that's the Brelish fighting standard. All fooling aside, what is the gain in rescuing a Lord Major?"</p>Gurdang grunts as his new aquaitance walks away. "So a couple of dolgrim slaughtered trained soldiers? The Cyrans will have this war all wrapped up if that's the Brelish fighting standard. All fooling aside, what is the gain in rescuing a Lord Major?"Gurdang (alias of ghettowedge)2010-05-25T03:05:05ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=3?Eccentric-Eberron-Campaign-Game-Thread#1232010-05-24T22:40:56Z2010-05-24T22:40:56Z<p>"Did the dolgrim even do this?" Gurdang leans on his hammer casually. "If you want out of those chains, you'd better explain how you got into them."</p>
<p><span class=messageboard-ooc>Insight:</span> <span class="messageboard-dice">1d20 + 6 ⇒ (2) + 6 = 8</span></p>"Did the dolgrim even do this?" Gurdang leans on his hammer casually. "If you want out of those chains, you'd better explain how you got into them."
Insight: [dice]1d20+6[/dice]Gurdang (alias of ghettowedge)2010-05-24T22:40:56ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=3?Eccentric-Eberron-Campaign-Game-Thread#1132010-05-24T06:51:15Z2010-05-24T06:51:15Z<p><span class=messageboard-ooc>One surge brings me to full. My healing doesn't give any bonus dice.</span>
<br />
"What's the score, Khashana? Are we still going in there?"</p>One surge brings me to full. My healing doesn't give any bonus dice.
"What's the score, Khashana? Are we still going in there?"Gurdang (alias of ghettowedge)2010-05-24T06:51:15ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=3?Eccentric-Eberron-Campaign-Game-Thread#1032010-05-21T16:44:31Z2010-05-21T16:44:31Z<p><span class=messageboard-ooc>I'm going away for the weekend and probably won't be able to post until Monday. Feel free to DMPC me as needed.</span></p>I'm going away for the weekend and probably won't be able to post until Monday. Feel free to DMPC me as needed.Gurdang (alias of ghettowedge)2010-05-21T16:44:31ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=2?Eccentric-Eberron-Campaign-Game-Thread#992010-05-20T23:30:44Z2010-05-20T23:30:43Z<p><span class=messageboard-ooc>I assume the 15 last turn missed the dolgrim, so I'd still have my quarry damage available.</span>
<br />
Gurdang moves closer to Khashana. <span class=messageboard-ooc>Shift to F15. </span>
<br />
Gurdang hastily marks a rune in the air before trying to pummel the dolgrim with his hammer. <span class=messageboard-ooc>Word of Exchange (protection) vs. D1's AC:</span> <span class="messageboard-dice">1d20 + 7 ⇒ (11) + 7 = 18</span><span class="messageboard-dice">1d10 + 1d6 + 6 ⇒ (8) + (6) + 6 = 20</span> <span class=messageboard-ooc>damage and the target takes a -2 to all defenses until the end of my next turn, and my next ally to hit the target gains a +1 power bonus to AC.</span></p>
<p><span class=messageboard-ooc>HP: 22/27
<br />
Surges: 10/10
<br />
AP: 0
<br />
Runes of Mending: 0/2
<br />
Status: Adjacent allies gain resist 2 to all damage.</span></p>I assume the 15 last turn missed the dolgrim, so I'd still have my quarry damage available.
Gurdang moves closer to Khashana. Shift to F15.
Gurdang hastily marks a rune in the air before trying to pummel the dolgrim with his hammer. Word of Exchange (protection) vs. D1's AC: [dice]1d20+7; 1d10+1d6+6[/dice] damage and the target takes a -2 to all defenses until the end of my next turn, and my next ally to hit the target gains a +1 power bonus to AC.
HP: 22/27
Surges: 10/10
AP: 0
Runes of...Gurdang (alias of ghettowedge)2010-05-20T23:30:43ZRe: Forums: Gamer Connection: DM with 'L' plates: Into the Haunted Forest and beyondGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2kscg&page=2?DM-with-L-plates-Into-the-Haunted-Forest-and#722010-05-14T04:00:57Z2010-05-14T04:00:56Z<p>I've been going back and forth on this, but I'm afraid I'm bowing out as well because of the other site. </p>
<p>I hate quitting anything and I hope I'm not offending. Paizo is part of my routine, and the other site is feeling like work. Best of luck.</p>I've been going back and forth on this, but I'm afraid I'm bowing out as well because of the other site.
I hate quitting anything and I hope I'm not offending. Paizo is part of my routine, and the other site is feeling like work. Best of luck.Garret "Sledge" Whitestone (alias of ghettowedge)2010-05-14T04:00:56ZRe: Forums: Gamer Connection: DM with 'L' plates: Into the Haunted Forest and beyondGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2kscg?DM-with-L-plates-Into-the-Haunted-Forest-and#482010-05-13T02:43:49Z2010-05-13T02:43:48Z<div class="messageboard-quotee">Cyruss wrote:</div><blockquote> I signed up for roleplaymarket as well. Shot you a message via that site. Looking forward to playing. Oh, and for <b>Garret "Sledge" Whitestone: Half-Orc Rogue</b> I was wondering if you wanted to come up with a cool back story since Ill be a half-orc as well. </blockquote><p>Well, I already have a couple paragraphs of backstory in the profile here, so maybe you ran with me in the gang. I'm open to other scenarios.
<p>DM, I sent a message earlier through RoleplayMarket, but don't seem to have any response (I'm ghettowedge over there). I have no experience with the site, so I'm going to need some direction in getting my character over there.</p>Cyruss wrote:I signed up for roleplaymarket as well. Shot you a message via that site. Looking forward to playing. Oh, and for Garret "Sledge" Whitestone: Half-Orc Rogue I was wondering if you wanted to come up with a cool back story since Ill be a half-orc as well.
Well, I already have a couple paragraphs of backstory in the profile here, so maybe you ran with me in the gang. I'm open to other scenarios. DM, I sent a message earlier through RoleplayMarket, but don't seem to have any...Garret "Sledge" Whitestone (alias of ghettowedge)2010-05-13T02:43:48ZRe: Forums: Gamer Connection: DM with 'L' plates: Into the Haunted Forest and beyondGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2kscg?DM-with-L-plates-Into-the-Haunted-Forest-and#132010-05-07T06:09:45Z2010-05-07T06:09:45Z<p>I think the character is entirely upgraded to PRPG. If Garret advances, I think he'll stay primarily rogue.</p>
<p>Garret is a big happy guy, agreeable and willing to trust, but not an idiot. He likes having somebody else tell him what to do, but isn't hopeless on his own. He has an idyllic view of adventuring and his father and is eager to have his own. Life hasn't easy, but Garret has accepted everything that comes as normal.</p>I think the character is entirely upgraded to PRPG. If Garret advances, I think he'll stay primarily rogue.
Garret is a big happy guy, agreeable and willing to trust, but not an idiot. He likes having somebody else tell him what to do, but isn't hopeless on his own. He has an idyllic view of adventuring and his father and is eager to have his own. Life hasn't easy, but Garret has accepted everything that comes as normal.Garret "Sledge" Whitestone (alias of ghettowedge)2010-05-07T06:09:45ZRe: Forums: Gamer Connection: DM with 'L' plates: Into the Haunted Forest and beyondGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2kscg?DM-with-L-plates-Into-the-Haunted-Forest-and#52010-05-06T17:58:50Z2010-05-06T17:58:50Z<p>How are you doing starting gold? Here's a roll just in case.</p>
<p><span class="messageboard-dice">4d6 ⇒ (4, 5, 1, 2) = 12</span></p>How are you doing starting gold? Here's a roll just in case.
[dice]4d6[/dice]Garret "Sledge" Whitestone (alias of ghettowedge)2010-05-06T17:58:50ZRe: Forums: Gamer Connection: DM with 'L' plates: Into the Haunted Forest and beyondGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2kscg?DM-with-L-plates-Into-the-Haunted-Forest-and#22012-11-15T22:36:53Z2010-05-06T15:38:36Z<p>I used this character a while ago in a PBP that ended with a TPK, but I'd like to play him again. The background is in the profile, and it wouldn't be too difficult to update the character to Pathfinder and bring him down to a first level rogue.</p>I used this character a while ago in a PBP that ended with a TPK, but I'd like to play him again. The background is in the profile, and it wouldn't be too difficult to update the character to Pathfinder and bring him down to a first level rogue.Garret "Sledge" Whitestone (alias of ghettowedge)2010-05-06T15:38:36ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=8?Xabulbas-Final-Fight#3842010-04-23T18:38:31Z2010-04-23T18:38:30Z<p><span class=messageboard-ooc>Despite a rough start, I managed to stay clear the rest of the fight, so I don't need any healing.</span></p>
<p><span class=messageboard-ooc>HP: 148/151
<br />
Temp: 0
<br />
Surges: 6/8
<br />
AP: 0
<br />
Status: -</span></p>Despite a rough start, I managed to stay clear the rest of the fight, so I don't need any healing.
HP: 148/151
Temp: 0
Surges: 6/8
AP: 0
Status: -Mythacris (alias of ghettowedge)2010-04-23T18:38:30ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=8?Xabulbas-Final-Fight#3612010-04-20T15:11:41Z2010-04-20T15:11:40Z<p><span class=messageboard-ooc>I'm not using the free shift.</span></p>I'm not using the free shift.Mythacris (alias of ghettowedge)2010-04-20T15:11:40ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=2?Eccentric-Eberron-Campaign-Game-Thread#852010-04-17T19:54:35Z2010-04-17T19:54:35Z<p>This means you can't give me any grief during my slow posting periods.</p>This means you can't give me any grief during my slow posting periods.Gurdang (alias of ghettowedge)2010-04-17T19:54:35ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=8?Xabulbas-Final-Fight#3552010-04-15T04:05:05Z2010-04-15T04:05:04Z<p>Mythacris once again flies away before throwing another phantom bolt. <span class=messageboard-ooc>Fly to BB14. Phantom Bolt vs. Dagon's Will (includes CA):</span> <span class="messageboard-dice">1d20 + 35 ⇒ (15) + 35 = 50</span><span class="messageboard-dice">2d8 + 15 ⇒ (4, 6) + 15 = 25</span> <span class=messageboard-ooc>psychic damage and -2 on next attack.</span></p>Mythacris once again flies away before throwing another phantom bolt. Fly to BB14. Phantom Bolt vs. Dagon's Will (includes CA): [dice]1d20+35; 2d8+15[/dice] psychic damage and -2 on next attack.Mythacris (alias of ghettowedge)2010-04-15T04:05:04ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=8?Xabulbas-Final-Fight#3532010-04-14T16:33:47Z2010-04-14T16:33:46Z<p><span class=messageboard-ooc>Ditto, and I think I go before you, Clovis.</span></p>Ditto, and I think I go before you, Clovis.Mythacris (alias of ghettowedge)2010-04-14T16:33:46ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=2?Eccentric-Eberron-Campaign-Game-Thread#802010-04-13T18:30:29Z2010-04-13T18:30:29Z<p><span class=messageboard-ooc>HP: 22/27
<br />
Surges: 10/10
<br />
AP: 0
<br />
Runes of Mending: 0/2
<br />
Status: Adjacent allies gain resist 2 to all damage.</span></p>HP: 22/27
Surges: 10/10
AP: 0
Runes of Mending: 0/2
Status: Adjacent allies gain resist 2 to all damage.Gurdang (alias of ghettowedge)2010-04-13T18:30:29ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=2?Eccentric-Eberron-Campaign-Game-Thread#792010-04-13T15:44:10Z2010-04-13T15:44:09Z<p>Gurdang grunts and hastily outlines a rune in the air that appears on Boxer. <span class=messageboard-ooc>Last rune of mending, Boxer can spend a surge.</span>
<br />
Then he turns and points his hammer in the direction of the dolgrim menacing Khashana. <span class=messageboard-ooc>Designate D1 as my quarry.</span>
<br />
Gurdang lowers his head and runs at the abomination, horns first. <span class=messageboard-ooc>Charge to D17; Goring Charge vs. D1's AC:</span> <span class="messageboard-dice">1d20 + 10 ⇒ (5) + 10 = 15</span><span class="messageboard-dice">1d6 + 5 + 1d6 ⇒ (2) + 5 + (1) = 8</span></p>Gurdang grunts and hastily outlines a rune in the air that appears on Boxer. Last rune of mending, Boxer can spend a surge.
Then he turns and points his hammer in the direction of the dolgrim menacing Khashana. Designate D1 as my quarry.
Gurdang lowers his head and runs at the abomination, horns first. Charge to D17; Goring Charge vs. D1's AC: [dice]1d20+10; 1d6+5+1d6[/dice]Gurdang (alias of ghettowedge)2010-04-13T15:44:09ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=2?Eccentric-Eberron-Campaign-Game-Thread#692010-04-12T23:54:06Z2010-04-12T23:54:06Z<div class="messageboard-quotee">Boxer wrote:</div><blockquote><span class=messageboard-ooc>Critical faliure and almost down to zero HP on 3rd round, not a good start to an adventure.</span> </blockquote><p><span class=messageboard-ooc>What are you at, because Amyrielle healed you and I gave you an extra 3?</span>Boxer wrote:Critical faliure and almost down to zero HP on 3rd round, not a good start to an adventure.
What are you at, because Amyrielle healed you and I gave you an extra 3?Gurdang (alias of ghettowedge)2010-04-12T23:54:06ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=2?Eccentric-Eberron-Campaign-Game-Thread#602010-04-08T16:38:53Z2010-04-08T16:37:35Z<p>Gurdang chuckles at the ongoing conversation as he takes a swipe at the nearby kruthik. <span class=messageboard-ooc>Word of Exchange (protection) vs. AC (includes CA):</span> <span class="messageboard-dice">1d20 + 9 ⇒ (16) + 9 = 25</span><span class="messageboard-dice">1d10 + 6 ⇒ (6) + 6 = 12</span> <span class=messageboard-ooc>and the target takes a -2 penalty to all defenses until the end of your next turn, and the next ally to hit the target before the end of your next turn gains a +1 power bonus to AC. The bonus lasts until the end of your next turn.</span></p>
<p>Then he steps forward and strikes the ground with his hammer, sending a wave of divine flames over the kruthiks, and these new traveling companions. <span class=messageboard-ooc>Shift to G15. Spend action point to use Flames of Purity (protection) vs. two kruthiks' AC:</span> <span class="messageboard-dice">1d20 + 7 ⇒ (6) + 7 = 13</span><span class="messageboard-dice">1d20 + 7 ⇒ (19) + 7 = 26</span><span class="messageboard-dice">1d10 + 6 ⇒ (10) + 6 = 16</span> <span class=messageboard-ooc><b>Boxer and Amyrielle regain 3 hp.</b></span></p>
<p>Grinning widely he traces a rune in the air that flashes blue as he draws it. The same rune appears on Amyrielle's armor. <span class=messageboard-ooc>Rune of Mending on Amyrielle. She can spend a surge. <b>Me and all of my allies gain a +1 bonus to all defenses until the end of my next turn.</b></span></p>
<p><span class=messageboard-ooc>HP: 22/27
<br />
Surges: 10/10
<br />
AP: 0
<br />
Runes of Mending: 1/2
<br />
Status: Adjacent allies gain resist 2 to all damage.</span></p>Gurdang chuckles at the ongoing conversation as he takes a swipe at the nearby kruthik. Word of Exchange (protection) vs. AC (includes CA): [dice]1d20+9; 1d10+6[/dice] and the target takes a -2 penalty to all defenses until the end of your next turn, and the next ally to hit the target before the end of your next turn gains a +1 power bonus to AC. The bonus lasts until the end of your next turn.
Then he steps forward and strikes the ground with his hammer, sending a wave of divine flames...Gurdang (alias of ghettowedge)2010-04-08T16:37:35ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=7?Xabulbas-Final-Fight#3432010-04-08T04:18:33Z2010-04-08T04:17:39Z<p><span class=messageboard-ooc>Umm... I'm confused. I jumped in after Akhad. Then Clovis went and then Sefra. It should be Elwyndas' (who wanted to delay and now act) turn, followed by Dagon, Solamith, Joneth, Jack, Ahkad, and then me.</span></p>
<p><span class=messageboard-ooc>The count should look like:
<br />
Jack Ceniarc
<br />
Akhad
<br />
Mythacris
<br />
Clovis Woodsman (immobilized)
<br />
Sefra (immobilized)
<br />
<b>Elwyndas</b> (delayed)
<br />
Dagon (resist psychic10/8 vs Clovis, resist radiant10 resist cold10, grants CA until the end of jack’s next turn, immobilized)
<br />
Solamith Hunter 2 (immobilized)
<br />
Joneth Soulborn (resist 6 demon attacks)</span></p>Umm... I'm confused. I jumped in after Akhad. Then Clovis went and then Sefra. It should be Elwyndas' (who wanted to delay and now act) turn, followed by Dagon, Solamith, Joneth, Jack, Ahkad, and then me.
The count should look like:
Jack Ceniarc
Akhad
Mythacris
Clovis Woodsman (immobilized)
Sefra (immobilized)
Elwyndas (delayed)
Dagon (resist psychic10/8 vs Clovis, resist radiant10 resist cold10, grants CA until the end of jack’s next turn, immobilized)
Solamith Hunter 2 (immobilized)
Joneth...Mythacris (alias of ghettowedge)2010-04-08T04:17:39ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k&page=2?Eccentric-Eberron-Campaign-Game-Thread#512010-04-07T14:45:01Z2010-04-07T14:45:00Z<p><span class=messageboard-ooc>Xabulba said his posting was going to be limited for a few days.</span></p>Xabulba said his posting was going to be limited for a few days.Gurdang (alias of ghettowedge)2010-04-07T14:45:00ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k?Eccentric-Eberron-Campaign-Game-Thread#402010-04-05T22:50:08Z2010-04-05T22:50:08Z<p>Gurdang unlashes a javelin from his back and throws it at the surviving kruthik.
<br />
<span class=messageboard-ooc>Minor draw javelin. Javelin vs. Hatchling AC:</span> <span class="messageboard-dice">1d20 + 7 ⇒ (7) + 7 = 14</span><span class="messageboard-dice">1d6 + 5 ⇒ (2) + 5 = 7</span>
<br />
<span class=messageboard-ooc>Minor to draw hammer.</span></p>Gurdang unlashes a javelin from his back and throws it at the surviving kruthik.
Minor draw javelin. Javelin vs. Hatchling AC: [dice]1d20+7; 1d6+5[/dice]
Minor to draw hammer.Gurdang (alias of ghettowedge)2010-04-05T22:50:08ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k?Eccentric-Eberron-Campaign-Game-Thread#262010-04-04T15:55:29Z2010-04-04T15:55:29Z<p>And Gurdang stomps after Khashana.</p>And Gurdang stomps after Khashana.Gurdang (alias of ghettowedge)2010-04-04T15:55:29ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k?Eccentric-Eberron-Campaign-Game-Thread#232010-04-04T03:10:17Z2010-04-04T03:10:17Z<p>Puts out a shaggy hand to halt Khashana, and says in a low voice "Unless you think they may disrupt whatever you're looking for here, I suggest we let them lead the way."</p>Puts out a shaggy hand to halt Khashana, and says in a low voice "Unless you think they may disrupt whatever you're looking for here, I suggest we let them lead the way."Gurdang (alias of ghettowedge)2010-04-04T03:10:17ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k?Eccentric-Eberron-Campaign-Game-Thread#162010-04-03T15:22:04Z2010-04-03T15:22:03Z<p>The big minotaur helps himself to a handful of candy while trying to look intimidating.</p>The big minotaur helps himself to a handful of candy while trying to look intimidating.Gurdang (alias of ghettowedge)2010-04-03T15:22:03ZRe: Forums: Play-by-Post: Eccentric Eberron Campaign - Game ThreadGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2ko8k?Eccentric-Eberron-Campaign-Game-Thread#32010-04-01T04:04:52Z2010-04-01T04:04:51Z<p>"Well, this must be the place... Were you expecting company?"</p>
<p><span class=messageboard-ooc>Initiative:</span> <span class="messageboard-dice">1d20 ⇒ 10</span></p>"Well, this must be the place... Were you expecting company?"
Initiative: [dice]1d20[/dice]Gurdang (alias of ghettowedge)2010-04-01T04:04:51ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=7?Xabulbas-Final-Fight#3302010-04-01T04:00:16Z2010-04-01T03:58:24Z<p><span class=messageboard-ooc>If it's not a problem, can I just use my previous post?</span></p>
<div class="messageboard-quotee">Mythacris wrote:</div><blockquote><p>Mythacris risks flying closer and continues his assault on Dagon's mind.
</p>
<span class=messageboard-ooc>Fly to BB17. Phantom Bolt vs. Dagon's Will (includes CA):</span> 1d20+35; 2d8+15 <span class=messageboard-ooc>On a hit Dagon has a -2 on next attack roll.</span> </blockquote><p><span class=messageboard-ooc>That was 47 vs. Will, and 24 psychic damage.</span>If it's not a problem, can I just use my previous post?
Mythacris wrote:Mythacris risks flying closer and continues his assault on Dagon's mind.
Fly to BB17. Phantom Bolt vs. Dagon's Will (includes CA): 1d20+35; 2d8+15 On a hit Dagon has a -2 on next attack roll.
That was 47 vs. Will, and 24 psychic damage.Mythacris (alias of ghettowedge)2010-04-01T03:58:24ZRe: Forums: Play-by-Post Discussion: Eccentric Eberron CampaignGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2knnb&page=2?Eccentric-Eberron-Campaign#612010-06-07T23:03:30Z2010-03-31T01:00:30Z<div class="messageboard-quotee">Khashana wrote:</div><blockquote> War... what is it good for? </blockquote><p>Profit.Khashana wrote:War... what is it good for?
Profit.Gurdang (alias of ghettowedge)2010-03-31T01:00:30ZRe: Forums: Play-by-Post Discussion: Eccentric Eberron CampaignGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2knnb&page=2?Eccentric-Eberron-Campaign#552010-06-07T23:03:30Z2010-03-30T11:38:16Z<div class="messageboard-quotee">Khashana wrote:</div><blockquote><p> Hired by me.</p>
<p>Now get guarding. What am I paying you for?</p>
<p>;) </blockquote><p>So how much are you paying?Khashana wrote:Hired by me.
Now get guarding. What am I paying you for?
;)
So how much are you paying?Gurdang (alias of ghettowedge)2010-03-30T11:38:16ZRe: Forums: Play-by-Post Discussion: Eccentric Eberron CampaignGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2knnb&page=2?Eccentric-Eberron-Campaign#532010-06-07T23:03:30Z2010-03-30T11:27:31Z<div class="messageboard-quotee">Eccentric DM wrote:</div><blockquote><b>Gurdang</b> is hired by Kashana to protect her on the way to the tower.</blockquote><p>Ok by me, but hired by who?Eccentric DM wrote:Gurdang is hired by Kashana to protect her on the way to the tower.
Ok by me, but hired by who?Gurdang (alias of ghettowedge)2010-03-30T11:27:31ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=7?Xabulbas-Final-Fight#3242010-03-30T11:24:31Z2010-03-30T11:23:56Z<div class="messageboard-quotee">Xabulba wrote:</div><blockquote> Mythacris delays.</blockquote><p><span class=messageboard-ooc>Thanks, I'll jump into the count right after the first person to hit Dagon, or right before Dagon if nobody hits..</span>Xabulba wrote:Mythacris delays.
Thanks, I'll jump into the count right after the first person to hit Dagon, or right before Dagon if nobody hits..Mythacris (alias of ghettowedge)2010-03-30T11:23:56ZRe: Forums: Play-by-Post Discussion: Eccentric Eberron CampaignGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2knnb?Eccentric-Eberron-Campaign#472010-06-07T23:03:30Z2010-03-30T00:28:29Z<p>Finally got the profile done. I should have a background put together in the next day or two. Right now I'm thinking a former mercenary or bodyguard (if anybody needs one).</p>Finally got the profile done. I should have a background put together in the next day or two. Right now I'm thinking a former mercenary or bodyguard (if anybody needs one).Gurdang (alias of ghettowedge)2010-03-30T00:28:29ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=7?Xabulbas-Final-Fight#3202010-03-29T23:09:30Z2010-03-29T23:09:29Z<p><span class=messageboard-ooc>If Joneth missed, I want to delay. I don't need any healing and don't want to take it from somebody else. Otherwise...</span>
<br />
Mythacris risks flying closer and continues his assault on Dagon's mind.
<br />
<span class=messageboard-ooc>Fly to BB17. Phantom Bolt vs. Dagon's Will (includes CA):</span> <span class="messageboard-dice">1d20 + 35 ⇒ (12) + 35 = 47</span><span class="messageboard-dice">2d8 + 15 ⇒ (6, 3) + 15 = 24</span> <span class=messageboard-ooc>On a hit Dagon has a -2 on next attack roll.</span></p>If Joneth missed, I want to delay. I don't need any healing and don't want to take it from somebody else. Otherwise...
Mythacris risks flying closer and continues his assault on Dagon's mind.
Fly to BB17. Phantom Bolt vs. Dagon's Will (includes CA): [dice]1d20+35; 2d8+15[/dice] On a hit Dagon has a -2 on next attack roll.Mythacris (alias of ghettowedge)2010-03-29T23:09:29ZRe: Forums: Play-by-Post Discussion: Eccentric Eberron CampaignGurdang (alias of ghettowedge)https://paizo.com/threads/rzs2knnb?Eccentric-Eberron-Campaign#392010-06-07T23:03:30Z2010-03-28T22:15:56Z<p>Thanks, I'll be filling out the profile throughout the evening.</p>Thanks, I'll be filling out the profile throughout the evening.Gurdang (alias of ghettowedge)2010-03-28T22:15:56ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=6?Xabulbas-Final-Fight#2892010-03-22T23:34:48Z2010-03-22T23:34:48Z<p><span class=messageboard-ooc>I'll use the 19, which makes it 56 vs. Dagon's Will, and Dagon has a -2 on its next attack roll. And I fly back to FF25.</span></p>I'll use the 19, which makes it 56 vs. Dagon's Will, and Dagon has a -2 on its next attack roll. And I fly back to FF25.Mythacris (alias of ghettowedge)2010-03-22T23:34:48ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=6?Xabulbas-Final-Fight#2882010-03-22T23:31:34Z2010-03-22T23:31:34Z<p><span class=messageboard-ooc>Moment of Prescience:</span> <span class="messageboard-dice">1d20 ⇒ 19</span>
<br />
Mythacris let's out a dissapointed sigh as he loses control of Dagon. He makes a throwing motion, shadows coalesce around his hand during the wind-up and fly towards Dagon. "It's free, watch yourselves!" </p>
<p><span class=messageboard-ooc>Phantom Bolt vs. Dagon's Will (including CA):</span> <span class="messageboard-dice">1d20 + 37 ⇒ (10) + 37 = 47</span><span class="messageboard-dice">2d8 + 15 ⇒ (2, 4) + 15 = 21</span> <span class=messageboard-ooc>+5 damage to creatures with the immortal origin.</span></p>Moment of Prescience: [dice]1d20[/dice]
Mythacris let's out a dissapointed sigh as he loses control of Dagon. He makes a throwing motion, shadows coalesce around his hand during the wind-up and fly towards Dagon. "It's free, watch yourselves!"
Phantom Bolt vs. Dagon's Will (including CA): [dice]1d20+37; 2d8+15[/dice] +5 damage to creatures with the immortal origin.Mythacris (alias of ghettowedge)2010-03-22T23:31:34ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=6?Xabulbas-Final-Fight#2852010-03-20T19:21:11Z2010-03-20T19:21:11Z<p>Mythacris holds his breath as Joneth slices through the demon. <span class=messageboard-ooc>I kind of want to see if Dagon is still around before I post.</span></p>Mythacris holds his breath as Joneth slices through the demon. I kind of want to see if Dagon is still around before I post.Mythacris (alias of ghettowedge)2010-03-20T19:21:11ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=6?Xabulbas-Final-Fight#2792010-03-16T15:36:43Z2010-03-16T15:36:43Z<p><span class=messageboard-ooc>LOL.. Don't forget that they nearly killed me in the first two rounds of combat. Dagon has earned a little bit of suffering.</span></p>LOL.. Don't forget that they nearly killed me in the first two rounds of combat. Dagon has earned a little bit of suffering.Mythacris (alias of ghettowedge)2010-03-16T15:36:43ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=6?Xabulbas-Final-Fight#2752010-03-16T15:15:37Z2010-03-16T15:13:20Z<p>Mythacris forces his will upon the broken demon lord, forcing the fiend to claw at his own throat.
<br />
<span class=messageboard-ooc>If Dagon is still alive after that pile of damage, he's going to try to kill himself.</span> <span class="messageboard-dice">1d20 + 39 ⇒ (4) + 39 = 43</span><span class="messageboard-dice">3d8 + 8 ⇒ (6, 5, 8) + 8 = 27</span></p>
<p><span class=messageboard-ooc>I didn't add in any penalties.</span></p>Mythacris forces his will upon the broken demon lord, forcing the fiend to claw at his own throat.
If Dagon is still alive after that pile of damage, he's going to try to kill himself. [dice]1d20+39; 3d8+8[/dice]
I didn't add in any penalties.Mythacris (alias of ghettowedge)2010-03-16T15:13:20ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=6?Xabulbas-Final-Fight#2602010-03-11T16:09:04Z2010-03-11T16:05:27Z<div class="messageboard-quotee">Akhad wrote:</div><blockquote><span class=messageboard-ooc>If it helps, Myth, Dagon is granting CA too. </span> </blockquote><p><span class=messageboard-ooc>If you're talking about Dagon being prone, ranged attacks don't get that. If it's from something else, then my attack is 47 vs. Will.</span>
<p><span class=messageboard-ooc>Edit: Ok, I see it on page 5, but the notation didn't make it to the next initiative chart.</span></p>Akhad wrote:If it helps, Myth, Dagon is granting CA too.
If you're talking about Dagon being prone, ranged attacks don't get that. If it's from something else, then my attack is 47 vs. Will. Edit: Ok, I see it on page 5, but the notation didn't make it to the next initiative chart.Mythacris (alias of ghettowedge)2010-03-11T16:05:27ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=6?Xabulbas-Final-Fight#2582010-03-11T05:28:41Z2010-03-11T05:28:36Z<p><span class=messageboard-ooc>Moment of Prescience:</span> <span class="messageboard-dice">1d20 ⇒ 4</span>
<br />
Mythacris staggers forward against his will yet again. He regains his senses and flies back to the safety of the periphery before trying to excercise mental control of the demon lord yet again.
<br />
<span class=messageboard-ooc>Fly back to FF25. Lost in the Mists vs. Dagon's Will (includes -2 for Dagon being prone):</span> <span class="messageboard-dice">1d20 + 33 ⇒ (12) + 33 = 45</span></p>Moment of Prescience: [dice]1d20[/dice]
Mythacris staggers forward against his will yet again. He regains his senses and flies back to the safety of the periphery before trying to excercise mental control of the demon lord yet again.
Fly back to FF25. Lost in the Mists vs. Dagon's Will (includes -2 for Dagon being prone): [dice]1d20+33[/dice]Mythacris (alias of ghettowedge)2010-03-11T05:28:36ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=5?Xabulbas-Final-Fight#2282010-03-04T15:17:47Z2010-03-04T15:17:47Z<p><span class=messageboard-ooc>Hoody-hoo! I crit!</span>
<br />
<span class=messageboard-ooc>I regain use of Lost in the Mists and the Solamith takes:</span> <span class="messageboard-dice">6d8 ⇒ (5, 4, 6, 6, 4, 6) = 31</span><span class="messageboard-dice">1d10 ⇒ 2</span></p>Hoody-hoo! I crit!
I regain use of Lost in the Mists and the Solamith takes: [dice]6d8; 1d10[/dice]Mythacris (alias of ghettowedge)2010-03-04T15:17:47ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=5?Xabulbas-Final-Fight#2272010-03-04T15:07:26Z2010-03-04T15:07:26Z<p><span class=messageboard-ooc>Moment of Prescience:</span> <span class="messageboard-dice">1d20 ⇒ 2</span>
<br />
Mythacris is inexplicably drawn towards Dagon. But he regains his senses and raises his orb in the direction of the lava-bellied demon and shouts "Begone!", before flying back.</p>
<p><span class=messageboard-ooc>Sequster vs. Solamith Hunter 2's Fort:</span> <span class="messageboard-dice">1d20 + 34 ⇒ (20) + 34 = 54</span>
<br />
<span class=messageboard-ooc>On a hit the target is banished to a demiplane, and can take no actions and cannot be targeted (save ends). On a save the target returns to its last occupied space. If that space is currently occupied, it returns to the nearest space of its choice. I can expel the target as a free action.</span></p>
<p><span class=messageboard-ooc>Fly back to FF25.</span></p>
<p><span class=messageboard-ooc>HP: 148/151
<br />
Temp: 0
<br />
Surges: 6/8
<br />
AP: 0
<br />
Status: -</span></p>Moment of Prescience: [dice]1d20[/dice]
Mythacris is inexplicably drawn towards Dagon. But he regains his senses and raises his orb in the direction of the lava-bellied demon and shouts "Begone!", before flying back.
Sequster vs. Solamith Hunter 2's Fort: [dice]1d20+34[/dice]
On a hit the target is banished to a demiplane, and can take no actions and cannot be targeted (save ends). On a save the target returns to its last occupied space. If that space is currently occupied, it returns to the...Mythacris (alias of ghettowedge)2010-03-04T15:07:26ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=5?Xabulbas-Final-Fight#2182010-03-03T17:29:44Z2010-03-03T17:29:44Z<p><span class=messageboard-ooc>I would like to politely point out one more time that the Voice of the Storm should have slid one more column to the left (column W). It's kind of important at this point.</span></p>I would like to politely point out one more time that the Voice of the Storm should have slid one more column to the left (column W). It's kind of important at this point.Mythacris (alias of ghettowedge)2010-03-03T17:29:44ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=4?Xabulbas-Final-Fight#1992010-02-27T18:04:01Z2010-02-27T17:57:50Z<div class="messageboard-quotee">Elwyndas wrote:</div><blockquote> <span class=messageboard-ooc>Looks like that might have hit everyone. Take the loathsome swine down, folks.</span> </blockquote><p><span class=messageboard-ooc>Pretty sure you missed the Voice. You rolled a 1.</span>
<p>"Missed one!"</p>Elwyndas wrote:Looks like that might have hit everyone. Take the loathsome swine down, folks.
Pretty sure you missed the Voice. You rolled a 1. "Missed one!"Mythacris (alias of ghettowedge)2010-02-27T17:57:50ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=4?Xabulbas-Final-Fight#1862010-02-26T15:25:08Z2010-02-26T15:25:07Z<p><span class=messageboard-ooc>The storm should be one more square to the left, in column W.</span></p>The storm should be one more square to the left, in column W.Mythacris (alias of ghettowedge)2010-02-26T15:25:07ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=4?Xabulbas-Final-Fight#1822010-02-26T14:17:03Z2010-02-26T13:36:46Z<p><span class=messageboard-ooc>Forgot to add the +2 from Trick of Knowledge. The attack should be 52 vs. Will. And I forgot my Moment of Prescience roll (but I'll probably keep the 17):</span> <span class="messageboard-dice">1d20 ⇒ 14</span></p>Forgot to add the +2 from Trick of Knowledge. The attack should be 52 vs. Will. And I forgot my Moment of Prescience roll (but I'll probably keep the 17): [dice]]1d20[/dice]Mythacris (alias of ghettowedge)2010-02-26T13:36:46ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=4?Xabulbas-Final-Fight#1812010-02-26T13:34:03Z2010-02-26T13:34:03Z<p>Mythacris skirts the battlefield. <span class=messageboard-ooc>Fly to FF25.</span>
<br />
And he makes an overly dramatic pushing motion with his orb, in the direction of the giant cyclone. <span class=messageboard-ooc>Use Charm of False Glory vs. the Voice of the Storm's Will:</span> <span class="messageboard-dice">1d20 + 33 ⇒ (17) + 33 = 50</span>
<br />
<span class=messageboard-ooc>On a hit slide the Voice of the Storm it's speed to squares W, X, Y, 12, 13, 14. Until the end of my next turn it is immobilized and whenever an enemy starts its turn next to, or moves adjacent to the Voice of the Storm, the Voice of the Storm makes a basic melee attack against that enemy with a +6 to attack and damage. If the attack hits, I can slide the Voice of the Storm 2 squares.</span></p>
<p><span class=messageboard-ooc>HP: 148/151
<br />
Temp: 0
<br />
Surges: 6/8
<br />
AP: 0
<br />
Status: -</span></p>Mythacris skirts the battlefield. Fly to FF25.
And he makes an overly dramatic pushing motion with his orb, in the direction of the giant cyclone. Use Charm of False Glory vs. the Voice of the Storm's Will: [dice]1d20+33[/dice]
On a hit slide the Voice of the Storm it's speed to squares W, X, Y, 12, 13, 14. Until the end of my next turn it is immobilized and whenever an enemy starts its turn next to, or moves adjacent to the Voice of the Storm, the Voice of the Storm makes a basic melee...Mythacris (alias of ghettowedge)2010-02-26T13:34:03ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=4?Xabulbas-Final-Fight#1772010-02-26T01:34:42Z2010-02-26T01:34:14Z<p><span class=messageboard-ooc>DM, 2 questions: could Dagon be slid so that his top squares were in P-S 10? And what is a solaminth's speed?</span></p>DM, 2 questions: could Dagon be slid so that his top squares were in P-S 10? And what is a solaminth's speed?Mythacris (alias of ghettowedge)2010-02-26T01:34:14ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=4?Xabulbas-Final-Fight#1662010-02-24T17:21:27Z2010-02-24T17:21:09Z<div class="messageboard-quotee">Xabulba wrote:</div><blockquote>Solamith Hunter 2 (can only target nearest until Mythacris’ next turn)</blockquote><p><span class=messageboard-ooc>Just wanted to point out that this has ended.</span>Xabulba wrote:Solamith Hunter 2 (can only target nearest until Mythacris’ next turn)
Just wanted to point out that this has ended.Mythacris (alias of ghettowedge)2010-02-24T17:21:09ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=4?Xabulbas-Final-Fight#1562010-02-22T12:31:33Z2010-02-22T12:31:33Z<div class="messageboard-quotee">Clovis Woodsman wrote:</div><blockquote> <span class=messageboard-ooc>Can't see Sefra's post at all, but very grateful for the heal. Thank you. Clovis is back to full.</span></blockquote><p><span class=messageboard-ooc>It's about 3/4 the way down page 3.</span>Clovis Woodsman wrote:Can't see Sefra's post at all, but very grateful for the heal. Thank you. Clovis is back to full.
It's about 3/4 the way down page 3.Mythacris (alias of ghettowedge)2010-02-22T12:31:33ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=4?Xabulbas-Final-Fight#1522010-02-22T02:36:41Z2010-02-22T02:36:41Z<div class="messageboard-quotee">Sefra wrote:</div><blockquote><p> Adding minor action to the above. Healing word targeting Mythacris and Clovis, the targets can spend a healing surge and add 6d6+22. Not sure If I roll the extra or they do. Rolling just in case I do.</p>
<p>6d6+22 </blockquote><p><span class=messageboard-ooc>Holy crap! When did this post change? I even quoted the original an it's gone! It's too bad I saw it just now.</span>
<p><span class=messageboard-ooc>HP: 148/151
<br />
Temp: 0
<br />
Surges: 6/8
<br />
AP: 0
<br />
Status: Way better!</span></p>Sefra wrote:Adding minor action to the above. Healing word targeting Mythacris and Clovis, the targets can spend a healing surge and add 6d6+22. Not sure If I roll the extra or they do. Rolling just in case I do.
6d6+22
Holy crap! When did this post change? I even quoted the original an it's gone! It's too bad I saw it just now. HP: 148/151
Temp: 0
Surges: 6/8
AP: 0
Status: Way better!Mythacris (alias of ghettowedge)2010-02-22T02:36:41ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=3?Xabulbas-Final-Fight#1492010-02-20T02:46:23Z2010-02-20T02:46:22Z<p><span class=messageboard-ooc>44 on Arcana gets me +2 to attack rolls with arcane powers until the end of the encounter.</span></p>44 on Arcana gets me +2 to attack rolls with arcane powers until the end of the encounter.Mythacris (alias of ghettowedge)2010-02-20T02:46:22ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=3?Xabulbas-Final-Fight#1482010-02-20T02:44:10Z2010-02-20T02:44:09Z<div class="messageboard-quotee">Xabulba wrote:</div><blockquote><p> Hunter 2 throws a less powerful belly bomb directly at Jack, R18.
</p>
Jack, attack vs reflex, 1d20+33, damage = 3d8+10</blockquote><p><span class=messageboard-ooc>Hunter 2 only has line of sight to the closest creature. That would currently be Hunter 1.</span>
<p><span class=messageboard-ooc>Also, I figure now I'd be pulled 5 squares into the storm and taking the 10 damage.</span></p>
<p>Mythacris flies out of the storm and takes a second to re-evaluate the current strategy. <span class=messageboard-ooc>Fly to V29, use second wind, and Trick of Knowledge: Arcana =</span> <span class="messageboard-dice">1d20 + 34 ⇒ (10) + 34 = 44</span></p>
<p><span class=messageboard-ooc>HP: 71/151
<br />
Temp: 0
<br />
Surges: 7/8
<br />
AP: 0
<br />
Status: Bloodied</span></p>Xabulba wrote:Hunter 2 throws a less powerful belly bomb directly at Jack, R18.
Jack, attack vs reflex, 1d20+33, damage = 3d8+10
Hunter 2 only has line of sight to the closest creature. That would currently be Hunter 1. Also, I figure now I'd be pulled 5 squares into the storm and taking the 10 damage.
Mythacris flies out of the storm and takes a second to re-evaluate the current strategy. Fly to V29, use second wind, and Trick of Knowledge: Arcana = [dice]1d20+34[/dice]
HP: 71/151
Temp:...Mythacris (alias of ghettowedge)2010-02-20T02:44:09ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=3?Xabulbas-Final-Fight#1412010-02-19T01:37:59Z2010-02-19T01:37:58Z<div class="messageboard-quotee">Akhad wrote:</div><blockquote> <div class="messageboard-quotee">Mythacris wrote:</div><blockquote><p> Dagon lashes out at its ally yet again.
</p>
<span class=messageboard-ooc>Tentacle Strike vs. Voice of the Storm's AC with -4 penalty and -2 for being marked:</span> 1d20 + 33; 3d8+8 <span class=messageboard-ooc>On a hit, slide the VotS up one.</span></p>
<p><span class=messageboard-ooc>After the attack, if Dagon hit it can save vs. the dominate. If it missed, Dagon automatically fails the save.</span> </blockquote><span class=messageboard-ooc>Oh just so you know Dagon's no longer Divine Sanctioned by me </span> </blockquote><p><span class=messageboard-ooc>That adds 6 to the attack roll then, making it 50 vs. AC.</span>Akhad wrote:Mythacris wrote:Dagon lashes out at its ally yet again.
Tentacle Strike vs. Voice of the Storm's AC with -4 penalty and -2 for being marked: 1d20 + 33; 3d8+8 On a hit, slide the VotS up one.After the attack, if Dagon hit it can save vs. the dominate. If it missed, Dagon automatically fails the save.
Oh just so you know Dagon's no longer Divine Sanctioned by me That adds 6 to the attack roll then, making it 50 vs. AC.Mythacris (alias of ghettowedge)2010-02-19T01:37:58ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=3?Xabulbas-Final-Fight#1392010-02-18T22:59:08Z2010-02-18T22:59:05Z<p>Dagon lashes out at its ally yet again.
<br />
<span class=messageboard-ooc>Tentacle Strike vs. Voice of the Storm's AC with -4 penalty and -2 for being marked:</span> <span class="messageboard-dice">1d20 + 33 ⇒ (11) + 33 = 44</span><span class="messageboard-dice">3d8 + 8 ⇒ (8, 6, 7) + 8 = 29</span> <span class=messageboard-ooc>On a hit, slide the VotS up one.</span></p>
<p><span class=messageboard-ooc>After the attack, if Dagon hit it can save vs. the dominate. If it missed, Dagon automatically fails the save.</span></p>Dagon lashes out at its ally yet again.
Tentacle Strike vs. Voice of the Storm's AC with -4 penalty and -2 for being marked: [dice]1d20 + 33; 3d8+8[/dice] On a hit, slide the VotS up one.
After the attack, if Dagon hit it can save vs. the dominate. If it missed, Dagon automatically fails the save.Mythacris (alias of ghettowedge)2010-02-18T22:59:05ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=3?Xabulbas-Final-Fight#1342010-02-18T13:25:14Z2010-02-18T13:25:14Z<div class="messageboard-quotee">Sefra wrote:</div><blockquote> By my count you are within 5 burst square of it. </blockquote><p><span class=messageboard-ooc>The DM's redaction put me 5 squares further back than I am on the map. I'm actually in U28 as opposed to V23.</span>Sefra wrote:By my count you are within 5 burst square of it.
The DM's redaction put me 5 squares further back than I am on the map. I'm actually in U28 as opposed to V23.Mythacris (alias of ghettowedge)2010-02-18T13:25:14ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=3?Xabulbas-Final-Fight#1322010-02-18T12:36:03Z2010-02-18T12:36:02Z<p>Mythacris tries not to sound panicked as he attempts to gain Sefra's attention. "A little help, please."</p>
<p><span class=messageboard-ooc>I'm out in U28 again, and outside the burst of your healing touch.</span></p>Mythacris tries not to sound panicked as he attempts to gain Sefra's attention. "A little help, please."
I'm out in U28 again, and outside the burst of your healing touch.Mythacris (alias of ghettowedge)2010-02-18T12:36:02ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=3?Xabulbas-Final-Fight#1272010-02-18T03:23:34Z2010-02-18T03:23:34Z<p><span class=messageboard-ooc>Umm, 48 hits my Will, so I guess I'm dazed and get to charge. Dagon will be using that tentacle rake on the voice again.</span></p>
<p><span class=messageboard-ooc>Note that while Dagon is dominated, he's dazed and can't use immediate actions (as in Grasping Tentacles).</span></p>Umm, 48 hits my Will, so I guess I'm dazed and get to charge. Dagon will be using that tentacle rake on the voice again.
Note that while Dagon is dominated, he's dazed and can't use immediate actions (as in Grasping Tentacles).Mythacris (alias of ghettowedge)2010-02-18T03:23:34ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=3?Xabulbas-Final-Fight#1172010-02-17T21:37:14Z2010-02-17T21:37:13Z<div class="messageboard-quotee">Xabulba wrote:</div><blockquote><p> Mythacris teleports away from Dagon’s side only to be pulled back and into the lightning field, he does manage to re-dominate Dagon and and damage hunter 2 with writhing shadows.</p>
<p><b><Eye of the Abyss, aura 10, enemies that start their turn in the aura are pulled 5 squares> </b></blockquote><p><span class=messageboard-ooc>What pulled me? I didn't start my turn out there.</span>Xabulba wrote:Mythacris teleports away from Dagon’s side only to be pulled back and into the lightning field, he does manage to re-dominate Dagon and and damage hunter 2 with writhing shadows.
What pulled me? I didn't start my turn out there.Mythacris (alias of ghettowedge)2010-02-17T21:37:13ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=3?Xabulbas-Final-Fight#1122010-02-16T23:38:16Z2010-02-16T23:38:15Z<div class="messageboard-quotee">Akhad wrote:</div><blockquote><span class=messageboard-ooc>Medic!!! I can heal you if needed Mythacris, but I'm trying to save all my LOH or HW for emergencies since they're daily abilities for me. </span> </blockquote><p><span class=messageboard-ooc>Save dailies until I drop. Hopefully, I'm out of the target zone now.</span>Akhad wrote:Medic!!! I can heal you if needed Mythacris, but I'm trying to save all my LOH or HW for emergencies since they're daily abilities for me.
Save dailies until I drop. Hopefully, I'm out of the target zone now.Mythacris (alias of ghettowedge)2010-02-16T23:38:15ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=3?Xabulbas-Final-Fight#1102010-02-16T20:10:00Z2010-02-16T20:09:59Z<p><span class=messageboard-ooc>HP: 44/151
<br />
Temp: 0
<br />
Surges: 8/8
<br />
AP: 0
<br />
Status: Bloodied</span></p>HP: 44/151
Temp: 0
Surges: 8/8
AP: 0
Status: BloodiedMythacris (alias of ghettowedge)2010-02-16T20:09:59ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=3?Xabulbas-Final-Fight#1092010-02-16T19:53:26Z2010-02-16T19:53:25Z<p><span class=messageboard-ooc>I'll swap the 17 from my Moment of Prescience for the 12 against Dagon, making that a 50 vs. Will. If I don't make Dagon attack, he auto saves. If he misses, he auto fails.
<br />
And my save:</span> <span class="messageboard-dice">1d20 ⇒ 17</span></p>I'll swap the 17 from my Moment of Prescience for the 12 against Dagon, making that a 50 vs. Will. If I don't make Dagon attack, he auto saves. If he misses, he auto fails.
And my save: [dice]1d20[/dice]Mythacris (alias of ghettowedge)2010-02-16T19:53:25ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=3?Xabulbas-Final-Fight#1082010-02-16T19:50:06Z2010-02-16T19:50:06Z<p><span class=messageboard-ooc>Moment of Prescience:</span> <span class="messageboard-dice">1d20 ⇒ 17</span>
<br />
Mythacris raises his orb out of the water and shadows rise up around the furthest solamith, as Mythacris disappears and reappears outside the pool.
<br />
<span class=messageboard-ooc>Spend action point. Deceptive shadows vs. Solamith #2's will:</span> <span class="messageboard-dice">1d20 + 33 ⇒ (13) + 33 = 46</span><span class="messageboard-dice">3d6 + 15 ⇒ (6, 1, 3) + 15 = 25</span> <span class=messageboard-ooc>+5 damage vs. creature's with the immortal origin. On a hit, until the end of my next turn, the target can gain line of sight only to the creature nearest it.</span>
<br />
<span class=messageboard-ooc>Use my extra move action from Planeshifter's Action to teleport to U28.</span>
<br />
Once on dry ground, Mythacris redoubles his efforts to control Dagon.
<br />
<span class=messageboard-ooc>Visions of Wrath vs. Dagon's Will:</span> <span class="messageboard-dice">1d20 + 33 ⇒ (12) + 33 = 45</span> <span class=messageboard-ooc>On a hit Dagon is dominated (save ends); on a miss he's stunned until the end of my next turn.</span></p>Moment of Prescience: [dice]1d20[/dice]
Mythacris raises his orb out of the water and shadows rise up around the furthest solamith, as Mythacris disappears and reappears outside the pool.
Spend action point. Deceptive shadows vs. Solamith #2's will: [dice]1d20+33; 3d6+15[/dice] +5 damage vs. creature's with the immortal origin. On a hit, until the end of my next turn, the target can gain line of sight only to the creature nearest it.
Use my extra move action from Planeshifter's Action to...Mythacris (alias of ghettowedge)2010-02-16T19:50:06ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=2?Xabulbas-Final-Fight#1002010-02-14T00:55:22Z2010-02-14T00:55:03Z<p>Bloodied.
<br />
<span class=messageboard-ooc>HP: 44/151
<br />
Temp: 0
<br />
Surges: 8/8
<br />
AP: 1
<br />
Status: Dazed </span></p>Bloodied.
HP: 44/151
Temp: 0
Surges: 8/8
AP: 1
Status: DazedMythacris (alias of ghettowedge)2010-02-14T00:55:03ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=2?Xabulbas-Final-Fight#952010-02-13T17:17:20Z2010-02-13T17:17:20Z<div class="messageboard-quotee">Akhad wrote:</div><blockquote> <div class="messageboard-quotee">Mythacris wrote:</div><blockquote><p> Dagon turns stiffly and tries to rake the storm with a claw.
</p>
<span class=messageboard-ooc>Tentacle Strike vs. Voice of the Storm's AC with -4 penalty and -2 for being marked:</span> 1d20+39; 3d8+8 <span class=messageboard-ooc>On a hit, slide the VotS left two and up one.</span>
<br />
</blockquote><p><span class=messageboard-ooc>Nice :)
</p>
Just so you know Mythacris, Dagons attack against the Voice would also be weakened, but I think the sliding of the Voice would work out really well. </span> </blockquote><p><span class=messageboard-ooc>Noted. Dagon's attack would be 50 vs. AC for 6 damage.</span>Akhad wrote:Mythacris wrote:Dagon turns stiffly and tries to rake the storm with a claw.
Tentacle Strike vs. Voice of the Storm's AC with -4 penalty and -2 for being marked: 1d20+39; 3d8+8 On a hit, slide the VotS left two and up one.
Nice :)
Just so you know Mythacris, Dagons attack against the Voice would also be weakened, but I think the sliding of the Voice would work out really well. Noted. Dagon's attack would be 50 vs. AC for 6 damage.Mythacris (alias of ghettowedge)2010-02-13T17:17:20ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=2?Xabulbas-Final-Fight#932010-02-13T16:57:46Z2010-02-13T16:57:46Z<p>Dagon turns stiffly and tries to rake the storm with a claw.
<br />
<span class=messageboard-ooc>Tentacle Strike vs. Voice of the Storm's AC with -4 penalty and -2 for being marked:</span> <span class="messageboard-dice">1d20 + 39 ⇒ (17) + 39 = 56</span><span class="messageboard-dice">3d8 + 8 ⇒ (1, 1, 3) + 8 = 13</span> <span class=messageboard-ooc>On a hit, slide the VotS left two and up one.</span></p>Dagon turns stiffly and tries to rake the storm with a claw.
Tentacle Strike vs. Voice of the Storm's AC with -4 penalty and -2 for being marked: [dice]1d20+39; 3d8+8[/dice] On a hit, slide the VotS left two and up one.Mythacris (alias of ghettowedge)2010-02-13T16:57:46ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=2?Xabulbas-Final-Fight#892010-02-12T19:09:48Z2010-02-12T19:09:47Z<p><span class=messageboard-ooc>HP: 81/151
<br />
Temp: 0
<br />
Surges: 8/8
<br />
AP: 1
<br />
Status: Dazed </span></p>HP: 81/151
Temp: 0
Surges: 8/8
AP: 1
Status: DazedMythacris (alias of ghettowedge)2010-02-12T19:09:47ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=2?Xabulbas-Final-Fight#852010-02-12T17:32:09Z2010-02-12T17:31:42Z<p><span class=messageboard-ooc>I guess Dagon is using Tentacle Strike on the of the storm. If it hits, I'd like to slide it up two and left 1.</span></p>I guess Dagon is using Tentacle Strike on the of the storm. If it hits, I'd like to slide it up two and left 1.Mythacris (alias of ghettowedge)2010-02-12T17:31:42ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=2?Xabulbas-Final-Fight#812010-02-12T12:25:47Z2010-02-12T12:25:46Z<p><span class=messageboard-ooc>On his turn, Dagon is going to run over to squares AA15-DD18. Giving Jack, Joneth, and Elwyndas (and Sefra if she isn't dazed) an OA.</span></p>On his turn, Dagon is going to run over to squares AA15-DD18. Giving Jack, Joneth, and Elwyndas (and Sefra if she isn't dazed) an OA.Mythacris (alias of ghettowedge)2010-02-12T12:25:46ZRe: Forums: Play-by-Post Discussion: Xabulba's "The Final Fight."Mythacris (alias of ghettowedge)https://paizo.com/threads/rzs2kg6x&page=2?Xabulbas-The-Final-Fight#942010-04-18T09:08:32Z2010-02-12T01:57:35Z<p>I only have the dominate for one turn, where do you want Dagon? And one more round of fire bellies could end me.</p>I only have the dominate for one turn, where do you want Dagon? And one more round of fire bellies could end me.Mythacris (alias of ghettowedge)2010-02-12T01:57:35ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=2?Xabulbas-Final-Fight#682010-02-11T23:35:25Z2010-02-11T23:35:25Z<div class="messageboard-quotee">Xabulba wrote:</div><blockquote><p>Mythacris is pulled into the pool and next to dagon.
</p>
While being pull next to dagon Mythacris manages the impossable and dominates the demon lord.</blockquote><p><span class=messageboard-ooc>My attack would provoke a Opportunity Attack. And did I need the Memory of a Thousand Lifetimes roll in order to hit?</span>Xabulba wrote:Mythacris is pulled into the pool and next to dagon.
While being pull next to dagon Mythacris manages the impossable and dominates the demon lord.
My attack would provoke a Opportunity Attack. And did I need the Memory of a Thousand Lifetimes roll in order to hit?Mythacris (alias of ghettowedge)2010-02-11T23:35:25ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=2?Xabulbas-Final-Fight#622010-02-11T19:56:20Z2010-02-11T19:56:19Z<p><span class=messageboard-ooc>Save vs. dazed:</span> <span class="messageboard-dice">1d20 ⇒ 8</span></p>Save vs. dazed: [dice]1d20[/dice]Mythacris (alias of ghettowedge)2010-02-11T19:56:19ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=2?Xabulbas-Final-Fight#592010-02-11T12:44:50Z2010-02-11T12:43:33Z<p><span class=messageboard-ooc>Forgot to say that if I hit Dagon is dominated.
<br />
I'll use the Moment of Prescience roll which makes it 42 vs. Will. If that misses I'll use Memory of a Thousand Lifetimes to add:</span> <span class="messageboard-dice">1d8 ⇒ 8</span></p>Forgot to say that if I hit Dagon is dominated.
I'll use the Moment of Prescience roll which makes it 42 vs. Will. If that misses I'll use Memory of a Thousand Lifetimes to add: [dice]1d8[/dice]Mythacris (alias of ghettowedge)2010-02-11T12:43:33ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw&page=2?Xabulbas-Final-Fight#582010-02-11T12:41:12Z2010-02-11T12:40:50Z<p><span class=messageboard-ooc>Is that Daze (save ends)?
<br />
As a free action I'll activate my Belt of the Witch King when I became bloodied to regain hp equal to my highest level unexpended arcane power (29). And hey, I'm not bloodied!</span></p>
<p><span class=messageboard-ooc>Moment of Prescience:</span> <span class="messageboard-dice">1d20 ⇒ 9</span>
<br />
Mythacris grits his teeth, halting the screams as his robes burn from the fiery magma. His shaking hand points his magical orb at Dagon.
<br />
<span class=messageboard-ooc>Lost in the Mists vs. Dagon's Will:</span> <span class="messageboard-dice">1d20 + 33 ⇒ (8) + 33 = 41</span></p>Is that Daze (save ends)?
As a free action I'll activate my Belt of the Witch King when I became bloodied to regain hp equal to my highest level unexpended arcane power (29). And hey, I'm not bloodied!
Moment of Prescience: [dice]1d20[/dice]
Mythacris grits his teeth, halting the screams as his robes burn from the fiery magma. His shaking hand points his magical orb at Dagon.
Lost in the Mists vs. Dagon's Will: [dice]1d20+33[/dice]Mythacris (alias of ghettowedge)2010-02-11T12:40:50ZRe: Forums: Play-by-Post: Xabulba's Final FightMythacris (alias of ghettowedge)https://paizo.com/threads/rzs2khiw?Xabulbas-Final-Fight#362010-02-10T02:55:54Z2010-02-10T02:55:54Z<p>"Excellent, I was hoping somebody else would provoke him."</p>
<p><span class=messageboard-ooc>Yeah, I'm all over the ranged stuff. And I can leave spaces in my area effect spells.</span></p>"Excellent, I was hoping somebody else would provoke him."
Yeah, I'm all over the ranged stuff. And I can leave spaces in my area effect spells.Mythacris (alias of ghettowedge)2010-02-10T02:55:54ZRe: Forums: Play-by-Post Discussion: Fatespinner's Pathfindered Iron KingdomsLazo (alias of ghettowedge)https://paizo.com/threads/rzs2kchy&page=4?Fatespinners-Pathfindered-Iron-Kingdoms#1612010-01-17T16:52:21Z2010-01-17T16:52:21Z<p>Sorry for lack of posts, I've had the flu, but Lazo should be done.</p>Sorry for lack of posts, I've had the flu, but Lazo should be done.Lazo (alias of ghettowedge)2010-01-17T16:52:21ZRe: Forums: Play-by-Post Discussion: Fatespinner's Pathfindered Iron KingdomsLazo (alias of ghettowedge)https://paizo.com/threads/rzs2kchy&page=3?Fatespinners-Pathfindered-Iron-Kingdoms#1482010-01-15T02:43:36Z2010-01-15T02:43:36Z<div class="messageboard-quotee">Fatespinner wrote:</div><blockquote>... you may not want to entirely ignore your Swim skill, especially those of you in heavier armors. :) </blockquote><p>Did you know tower shields carry a -10 acp? As soon as my feet get wet I'm dropping that thing.Fatespinner wrote:... you may not want to entirely ignore your Swim skill, especially those of you in heavier armors. :)
Did you know tower shields carry a -10 acp? As soon as my feet get wet I'm dropping that thing.Lazo (alias of ghettowedge)2010-01-15T02:43:36ZRe: Forums: Play-by-Post Discussion: Fatespinner's Pathfindered Iron KingdomsLazo (alias of ghettowedge)https://paizo.com/threads/rzs2kchy&page=3?Fatespinners-Pathfindered-Iron-Kingdoms#1232010-01-13T00:46:33Z2010-01-13T00:35:58Z<div class="messageboard-quotee">Fatespinner wrote:</div><blockquote> <div class="messageboard-quotee">Lazo wrote:</div><blockquote> Any thoughts on the character, Fatespinner? </blockquote><p>While it's certainly a little unusual to see a Tordoran decked out in half-plate and wielding a flail and tower shield, everything looks okay at first glance. Just don't forget that you take a -2 penalty on attack rolls while using that shield. You will definitely be a tough nut to crack, though!
<p>EDIT: I just noticed that three of the PCs at this juncture are Tordoran. What the hell are you all doing in Corvis?! :) (For the record, Tordorans primarily hail from Ord, which is to the west of Cygnar. Corvis is at the northern extreme of Cygnar, near the Llaelese border.) </blockquote><p>The penalty to attack is included. And that penalty is nothing compared to the hit my skills took. But hey, this is a concept I've wanted to work for a long time.
<p>I've included a sort of barebones background, including a basic of why I'm in Corvis. Let me know if that needs more work or should be changed.</p>
<p>Also, if this build is a problem let me know. The balance should show up when I, as the character that should have the highest attack bonuses can't hit anything. And this setting screams that I should avoid damage. However, I understand that even though there are ways around my high AC, it might not be fun to DM for, so I'm willing to switch it up for the sake of fun.</p>Fatespinner wrote:Lazo wrote: Any thoughts on the character, Fatespinner?
While it's certainly a little unusual to see a Tordoran decked out in half-plate and wielding a flail and tower shield, everything looks okay at first glance. Just don't forget that you take a -2 penalty on attack rolls while using that shield. You will definitely be a tough nut to crack, though! EDIT: I just noticed that three of the PCs at this juncture are Tordoran. What the hell are you all doing in Corvis?! :)...Lazo (alias of ghettowedge)2010-01-13T00:35:58ZRe: Forums: Play-by-Post Discussion: Fatespinner's Pathfindered Iron KingdomsLazo (alias of ghettowedge)https://paizo.com/threads/rzs2kchy&page=3?Fatespinners-Pathfindered-Iron-Kingdoms#1182010-01-12T17:43:18Z2010-01-12T17:43:10Z<p>Any thoughts on the character, Fatespinner?</p>Any thoughts on the character, Fatespinner?Lazo (alias of ghettowedge)2010-01-12T17:43:10ZRe: Forums: Play-by-Post Discussion: Fatespinner's Pathfindered Iron KingdomsLazo (alias of ghettowedge)https://paizo.com/threads/rzs2kchy&page=3?Fatespinners-Pathfindered-Iron-Kingdoms#1052010-01-12T00:24:39Z2010-01-12T00:24:20Z<p>Mechanics look about done, I'll get to the background soon.</p>Mechanics look about done, I'll get to the background soon.Lazo (alias of ghettowedge)2010-01-12T00:24:20ZRe: Forums: Play-by-Post Discussion: Fatespinner's Pathfindered Iron KingdomsLazo (alias of ghettowedge)https://paizo.com/threads/rzs2kchy&page=2?Fatespinners-Pathfindered-Iron-Kingdoms#892010-01-10T18:58:02Z2010-01-10T18:58:01Z<p>Ghettowedge here, the character is piecing together.</p>Ghettowedge here, the character is piecing together.Lazo (alias of ghettowedge)2010-01-10T18:58:01ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=38?Hollows-Last-Hope#18632009-12-29T23:14:15Z2009-12-29T23:14:13Z<p>Felwyst gives Tatsu a preemptively abashed look as the door gives way. "Old wood..." he says with a shrug before following Clovis.</p>Felwyst gives Tatsu a preemptively abashed look as the door gives way. "Old wood..." he says with a shrug before following Clovis.Felwyst (alias of ghettowedge)2009-12-29T23:14:13ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=38?Hollows-Last-Hope#18592009-12-29T12:47:37Z2009-12-29T12:47:36Z<p><span class=messageboard-ooc>If the door is locked, I can try Thievery:</span> <span class="messageboard-dice">1d20 + 10 ⇒ (6) + 10 = 16</span></p>If the door is locked, I can try Thievery: [dice]1d20+10[/dice]Felwyst (alias of ghettowedge)2009-12-29T12:47:36ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=38?Hollows-Last-Hope#18562009-12-28T03:06:23Z2009-12-28T03:06:23Z<div class="messageboard-quotee">Thorin 'Thumpy' Ironhands wrote:</div><blockquote><p> "Um, okay."</p>
<p>The dwarf gives the door a shove.</p>
<p>1d20+3 </blockquote><p><span class=messageboard-ooc>You forgot to add half your level.</span>Thorin 'Thumpy' Ironhands wrote:"Um, okay."
The dwarf gives the door a shove.
1d20+3
You forgot to add half your level.Felwyst (alias of ghettowedge)2009-12-28T03:06:23ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=38?Hollows-Last-Hope#18542009-12-27T17:05:26Z2009-12-27T17:05:25Z<p><span class=messageboard-ooc>That looks like it might be another knock. Thumpy, a little assistance please?</span></p>That looks like it might be another knock. Thumpy, a little assistance please?Felwyst (alias of ghettowedge)2009-12-27T17:05:25ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=38?Hollows-Last-Hope#18532009-12-27T17:04:06Z2009-12-27T17:04:05Z<p>Felwyst bows to Tatsu, "As you request, Lady." Then he approaches and knocks firmly on the door.</p>
<p><span class=messageboard-ooc>After a moment without response...
<br />
Strength check: </span><span class="messageboard-dice">1d20 + 3 ⇒ (11) + 3 = 14</span></p>Felwyst bows to Tatsu, "As you request, Lady." Then he approaches and knocks firmly on the door.
After a moment without response...
Strength check: [dice]1d20+3[/dice]Felwyst (alias of ghettowedge)2009-12-27T17:04:05ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=37?Hollows-Last-Hope#18452009-12-26T15:30:19Z2009-12-26T15:29:58Z<p><span class=messageboard-ooc>Nature:</span> <span class="messageboard-dice">1d20 + 10 ⇒ (11) + 10 = 21</span>
<br />
<span class=messageboard-ooc>Am I familiar with this root?</span></p>
<p>"I'll go in first, and if there is any problem or if I can't immediately find the root I'll call for help. Thorin, stay close to the door in case any of the decor should prove dangerous."</p>Nature: [dice]1d20+10[/dice]
Am I familiar with this root?
"I'll go in first, and if there is any problem or if I can't immediately find the root I'll call for help. Thorin, stay close to the door in case any of the decor should prove dangerous."Felwyst (alias of ghettowedge)2009-12-26T15:29:58ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=37?Hollows-Last-Hope#18382009-12-25T03:27:20Z2009-12-25T03:27:20Z<p>"While I don't advocate stealing, perhaps we could leave behind something of equal or greater value?"</p>"While I don't advocate stealing, perhaps we could leave behind something of equal or greater value?"Felwyst (alias of ghettowedge)2009-12-25T03:27:20ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=37?Hollows-Last-Hope#18362009-12-25T03:15:02Z2009-12-25T03:15:02Z<p>"Are we here for an ingredient, or a service?"</p>"Are we here for an ingredient, or a service?"Felwyst (alias of ghettowedge)2009-12-25T03:15:02ZRe: Forums: Play-by-Post Discussion: Hollow's Last Hope 4eFelwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jbyb&page=6?Hollows-Last-Hope-4e#2522010-04-06T10:05:38Z2009-12-24T22:43:18Z<p>Changes have been made. Muliclassed rogue and took a power that lets me shift 3 with phasing.</p>Changes have been made. Muliclassed rogue and took a power that lets me shift 3 with phasing.Felwyst (alias of ghettowedge)2009-12-24T22:43:18ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=37?Hollows-Last-Hope#18332009-12-24T12:44:10Z2009-12-24T12:44:07Z<p><span class=messageboard-ooc>Return and relay information with a emphasized sense of distaste. Sorry about the post, I'm off to work in a few. Oh, and internet is fixed.</span></p>Return and relay information with a emphasized sense of distaste. Sorry about the post, I'm off to work in a few. Oh, and internet is fixed.Felwyst (alias of ghettowedge)2009-12-24T12:44:07ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=37?Hollows-Last-Hope#18292009-12-22T23:54:00Z2009-12-22T23:53:59Z<p>Felwyst says "Allow me to investigate." and tries to quietly get a closer look.</p>
<p><span class=messageboard-ooc>Stealth:</span> <span class="messageboard-dice">1d20 + 6 ⇒ (13) + 6 = 19</span>
<br />
<span class=messageboard-ooc>Any windows? Perception:</span> <span class="messageboard-dice">1d20 + 12 ⇒ (14) + 12 = 26</span></p>Felwyst says "Allow me to investigate." and tries to quietly get a closer look.
Stealth: [dice]1d20+6[/dice]
Any windows? Perception: [dice]1d20+12[/dice]Felwyst (alias of ghettowedge)2009-12-22T23:53:59ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=37?Hollows-Last-Hope#18262009-12-22T01:15:52Z2009-12-22T01:15:51Z<p><span class=messageboard-ooc>Perception:</span> <span class="messageboard-dice">1d20 + 12 ⇒ (3) + 12 = 15</span></p>
<p><span class=messageboard-ooc>Internet is still out, except for my wife's work netbook, so my posting is still limited.</span></p>Perception: [dice]1d20+12[/dice]
Internet is still out, except for my wife's work netbook, so my posting is still limited.Felwyst (alias of ghettowedge)2009-12-22T01:15:51ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=37?Hollows-Last-Hope#18112009-12-15T23:44:11Z2009-12-15T23:44:11Z<p>"We should put as much distance as we can between us and the Worg. Having the keenest senses, I'll take rear guard. Where to next?"</p>"We should put as much distance as we can between us and the Worg. Having the keenest senses, I'll take rear guard. Where to next?"Felwyst (alias of ghettowedge)2009-12-15T23:44:11ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=37?Hollows-Last-Hope#18082009-12-13T19:04:16Z2009-12-13T19:04:16Z<p>Felwyst joins in the communal inspection of fungus.</p>
<p><span class=messageboard-ooc>nature</span> <span class="messageboard-dice">1d20 + 9 ⇒ (19) + 9 = 28</span>
<br />
<span class=messageboard-ooc>perception</span> <span class="messageboard-dice">1d20 + 12 ⇒ (6) + 12 = 18</span></p>Felwyst joins in the communal inspection of fungus.
nature [dice]1d20+9[/dice]
perception [dice]1d20+12[/dice]Felwyst (alias of ghettowedge)2009-12-13T19:04:16ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=37?Hollows-Last-Hope#18032009-12-12T16:00:51Z2009-12-12T16:00:48Z<p>"I still think that worg is up to something. We'll have to be extra alert tonight. Where to next?"</p>"I still think that worg is up to something. We'll have to be extra alert tonight. Where to next?"Felwyst (alias of ghettowedge)2009-12-12T16:00:48ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=36?Hollows-Last-Hope#17982009-12-10T23:33:39Z2009-12-10T23:33:13Z<p>Felwyst silently hangs back and takes up rear guard as the group prepares to leave the monastary.</p>Felwyst silently hangs back and takes up rear guard as the group prepares to leave the monastary.Felwyst (alias of ghettowedge)2009-12-10T23:33:13ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=36?Hollows-Last-Hope#17942009-12-10T01:44:18Z2009-12-10T01:44:17Z<p>Felwyst keeps a keen eye on the worg as the others collect mushrooms, his hand never lifting from the hilt of his sword.</p>
<p><span class=messageboard-ooc>Insight:</span> <span class="messageboard-dice">1d20 + 7 ⇒ (20) + 7 = 27</span></p>Felwyst keeps a keen eye on the worg as the others collect mushrooms, his hand never lifting from the hilt of his sword.
Insight: [dice]1d20+7[/dice]Felwyst (alias of ghettowedge)2009-12-10T01:44:17ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=36?Hollows-Last-Hope#17872009-12-04T23:02:47Z2009-12-04T23:02:35Z<p>"I'm with you."</p>"I'm with you."Felwyst (alias of ghettowedge)2009-12-04T23:02:35ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=36?Hollows-Last-Hope#17822009-12-04T02:15:43Z2009-12-04T02:15:40Z<p>"I'm with you, Thorin. Sadly, I have learned that not every traveller holds true to his word. Right now, we have a chance to prepare for that eventuality and we should."</p>"I'm with you, Thorin. Sadly, I have learned that not every traveller holds true to his word. Right now, we have a chance to prepare for that eventuality and we should."Felwyst (alias of ghettowedge)2009-12-04T02:15:40ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=36?Hollows-Last-Hope#17802009-12-04T01:24:48Z2009-12-04T01:24:46Z<p>"I don't trust the worg, but so far this deal hasn't been inconvenient. Still, nobody let your guard down. Maybe we should discuss a plan first. I'm best up close, but with the small passages a ranged attack might be best. Our melee guys could focus on the small wolves protecting the artillery while we slowly withdraw to the courtyard.... If things go awry of course."</p>"I don't trust the worg, but so far this deal hasn't been inconvenient. Still, nobody let your guard down. Maybe we should discuss a plan first. I'm best up close, but with the small passages a ranged attack might be best. Our melee guys could focus on the small wolves protecting the artillery while we slowly withdraw to the courtyard.... If things go awry of course."Felwyst (alias of ghettowedge)2009-12-04T01:24:46ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=36?Hollows-Last-Hope#17782009-12-03T12:37:10Z2009-12-03T12:37:06Z<p><span class=messageboard-ooc>Remember, Tatsu, if you miss you can reroll thanks to Divine Guidance.</span>
<br />
As the party surrounds the bat, Felwyst straightens and chants a quick prayer.
<br />
<span class=messageboard-ooc>Radiant Vengeance vs. Reflex -</span> <span class="messageboard-dice">1d20 + 5 ⇒ (13) + 5 = 18</span><span class="messageboard-dice">1d8 + 4 ⇒ (3) + 4 = 7</span></p>Remember, Tatsu, if you miss you can reroll thanks to Divine Guidance.
As the party surrounds the bat, Felwyst straightens and chants a quick prayer.
Radiant Vengeance vs. Reflex - [dice]1d20+5; 1d8+4[/dice]Felwyst (alias of ghettowedge)2009-12-03T12:37:06ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=36?Hollows-Last-Hope#17702009-11-26T07:05:22Z2009-11-26T07:05:22Z<p>Felwyst crouches, blade poised to strike down the final bat.
<br />
<span class=messageboard-ooc>Use Oath of Enmity on last bat, ready Bond of Pursuit, and use Divine Guidance for first ally that misses.</span>
<br />
<span class="messageboard-dice">1d20 + 9 ⇒ (9) + 9 = 18</span><span class="messageboard-dice">1d20 + 9 ⇒ (13) + 9 = 22</span><span class="messageboard-dice">2d4 + 5 ⇒ (3, 3) + 5 = 11</span></p>Felwyst crouches, blade poised to strike down the final bat.
Use Oath of Enmity on last bat, ready Bond of Pursuit, and use Divine Guidance for first ally that misses.
[dice]1d20+9; 1d20+9; 2d4+5[/dice]Felwyst (alias of ghettowedge)2009-11-26T07:05:22ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=36?Hollows-Last-Hope#17682009-11-23T17:53:11Z2009-11-23T17:53:10Z<div class="messageboard-quotee">Laz wrote:</div><blockquote> Felwyst seems a glimpse of the future and that his attack will miss, but the grace of Desna allows him to corrent the situation.</blockquote><p><span class=messageboard-ooc>Thanks for using Elven Accuracy, definitely the place for it.</span>Laz wrote:Felwyst seems a glimpse of the future and that his attack will miss, but the grace of Desna allows him to corrent the situation.
Thanks for using Elven Accuracy, definitely the place for it.Felwyst (alias of ghettowedge)2009-11-23T17:53:10ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=36?Hollows-Last-Hope#17622009-11-19T17:43:53Z2009-11-19T17:42:49Z<p><span class=messageboard-ooc>Use oath of enmity on B1 and ready an action to use Angelic Alacrity when B1 is low enough to be attacked, probably shifting to V3. Since I'm an elf, I can shift through difficult terrain.</span></p>Use oath of enmity on B1 and ready an action to use Angelic Alacrity when B1 is low enough to be attacked, probably shifting to V3. Since I'm an elf, I can shift through difficult terrain.Felwyst (alias of ghettowedge)2009-11-19T17:42:49ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=36?Hollows-Last-Hope#17562009-11-18T01:20:48Z2009-11-18T01:20:36Z<p>Felwyst mumbles a quick prayer to Desna, and white light surrounds the same bat Thorin shot.
<br />
<span class=messageboard-ooc>Radiant Vengeance vs. Reflex</span> <span class="messageboard-dice">1d20 + 5 ⇒ (14) + 5 = 19</span><span class="messageboard-dice">1d8 + 4 ⇒ (7) + 4 = 11</span></p>Felwyst mumbles a quick prayer to Desna, and white light surrounds the same bat Thorin shot.
Radiant Vengeance vs. Reflex [dice]1d20+5; 1d8+4[/dice]Felwyst (alias of ghettowedge)2009-11-18T01:20:36ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=36?Hollows-Last-Hope#17532009-11-17T14:47:18Z2009-11-17T14:47:17Z<div class="messageboard-quotee">Laz wrote:</div><blockquote><span class=messageboard-ooc>If Kidlat or Felwyst haven't posted by later on, I'll roll their initiative and post actions.</span></blockquote><p><span class=messageboard-ooc>Guess you didn't check the discussion thread. I was on my honeymoon. While it was pretty awesome, I returned to work yesterday and was fired, so I didn't feel much like posting. But here goes...</span>
<p><span class=messageboard-ooc>Initiative - </span><span class="messageboard-dice">1d20 + 3 ⇒ (9) + 3 = 12</span></p>Laz wrote:If Kidlat or Felwyst haven't posted by later on, I'll roll their initiative and post actions.
Guess you didn't check the discussion thread. I was on my honeymoon. While it was pretty awesome, I returned to work yesterday and was fired, so I didn't feel much like posting. But here goes... Initiative - [dice]1d20+3[/dice]Felwyst (alias of ghettowedge)2009-11-17T14:47:17ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=35?Hollows-Last-Hope#17222009-11-06T16:08:58Z2009-11-06T16:08:57Z<p><span class=messageboard-ooc>Grab the remains and return as quickly as I can.</span>
<br />
"This shouldn't be too bad, as long as our goals continue to coincide."</p>Grab the remains and return as quickly as I can.
"This shouldn't be too bad, as long as our goals continue to coincide."Felwyst (alias of ghettowedge)2009-11-06T16:08:57ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=35?Hollows-Last-Hope#17192009-11-04T23:10:50Z2009-11-04T23:10:47Z<p>"I'll go back and get one." Felwyst says before returning to the anvil room. On his way through, Felwyst whispers to Kidlat and Ser, "We are apparently bartering with a worg. Does that mean anything to you?"</p>"I'll go back and get one." Felwyst says before returning to the anvil room. On his way through, Felwyst whispers to Kidlat and Ser, "We are apparently bartering with a worg. Does that mean anything to you?"Felwyst (alias of ghettowedge)2009-11-04T23:10:47ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=35?Hollows-Last-Hope#17142009-11-03T21:12:53Z2009-11-03T21:12:52Z<p>"I don't like this. What could be too much for a wolf of this size? And even if it has the mushrooms, how do we trust it?" Felwyst whispers to Tatsu.
<br />
<span class=messageboard-ooc>Knowledge check on this -</span> <span class="messageboard-dice">1d20 ⇒ 12</span><span class=messageboard-ooc>+appropriate modifier</span></p>"I don't like this. What could be too much for a wolf of this size? And even if it has the mushrooms, how do we trust it?" Felwyst whispers to Tatsu.
Knowledge check on this - [dice]1d20[/dice]+appropriate modifierFelwyst (alias of ghettowedge)2009-11-03T21:12:52ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=35?Hollows-Last-Hope#17102009-11-03T01:14:55Z2009-11-03T01:14:55Z<p>Felwyst patiently waits and listens closely to the smart wolf.</p>Felwyst patiently waits and listens closely to the smart wolf.Felwyst (alias of ghettowedge)2009-11-03T01:14:55ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=35?Hollows-Last-Hope#17092009-11-03T01:14:00Z2009-11-03T01:13:59Z<p><span class=messageboard-ooc>Insight -</span> <span class="messageboard-dice">1d20 + 7 ⇒ (19) + 7 = 26</span></p>Insight - [dice]1d20+7[/dice]Felwyst (alias of ghettowedge)2009-11-03T01:13:59ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=34?Hollows-Last-Hope#16952009-10-26T01:16:00Z2009-10-26T01:15:59Z<div class="messageboard-quotee">Tatsu Everheart wrote:</div><blockquote> <span class=messageboard-ooc> um, i am at n3. sorry. </span> </blockquote><p><span class=messageboard-ooc>Yeah, I knew that. My post should have said N4.</span>Tatsu Everheart wrote: um, i am at n3. sorry.
Yeah, I knew that. My post should have said N4.Felwyst (alias of ghettowedge)2009-10-26T01:15:59ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=34?Hollows-Last-Hope#16932009-10-24T19:09:05Z2009-10-24T19:09:04Z<p>"I'm on it." Felwyst follows Tatsu into the fray.</p>
<p>[ooc]Move to N3, use Oath of Enmity on W2, attack with Bond of Pursuit vs. AC-[ooc] <span class="messageboard-dice">1d20 + 9 ⇒ (8) + 9 = 17</span><span class="messageboard-dice">1d20 + 9 ⇒ (9) + 9 = 18</span><span class="messageboard-dice">2d4 + 5 ⇒ (1, 3) + 5 = 9</span></p>"I'm on it." Felwyst follows Tatsu into the fray.
[ooc]Move to N3, use Oath of Enmity on W2, attack with Bond of Pursuit vs. AC-[ooc] [dice]1d20+9; 1d20+9; 2d4+5[/dice]Felwyst (alias of ghettowedge)2009-10-24T19:09:04ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=34?Hollows-Last-Hope#16912009-10-24T05:47:08Z2009-10-24T05:47:08Z<p>Although alert and ready to act, Felwyst pauses to see if Tatsu has a plan.
<br />
<span class=messageboard-ooc>Felwyst delays. I'll probably jump in after Tatsu.</span></p>Although alert and ready to act, Felwyst pauses to see if Tatsu has a plan.
Felwyst delays. I'll probably jump in after Tatsu.Felwyst (alias of ghettowedge)2009-10-24T05:47:08ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=34?Hollows-Last-Hope#16822009-10-20T22:37:33Z2009-10-20T22:37:32Z<p><span class=messageboard-ooc>Initiative - </span><span class="messageboard-dice">1d20 + 5 ⇒ (14) + 5 = 19</span></p>Initiative - [dice]1d20+5[/dice]Felwyst (alias of ghettowedge)2009-10-20T22:37:32ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=34?Hollows-Last-Hope#16742009-10-20T00:15:23Z2009-10-20T00:13:51Z<p>Felwyst looks around for the source of the growl, and draws his sword heedless of Clovis calling of dibs.
<br />
<span class=messageboard-ooc>Perception -</span> <span class="messageboard-dice">1d20 + 12 ⇒ (1) + 12 = 13</span></p>
<p><span class=messageboard-ooc>I'm only down 4, so no healing here.</span></p>Felwyst looks around for the source of the growl, and draws his sword heedless of Clovis calling of dibs.
Perception - [dice]1d20+12[/dice]
I'm only down 4, so no healing here.Felwyst (alias of ghettowedge)2009-10-20T00:13:51ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=33?Hollows-Last-Hope#16432009-10-08T20:33:02Z2009-10-08T20:33:02Z<p>"That's probably where the mugs of ale go."</p>"That's probably where the mugs of ale go."Felwyst (alias of ghettowedge)2009-10-08T20:33:02ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=33?Hollows-Last-Hope#16422009-10-08T20:31:58Z2009-10-08T20:31:58Z<p><span class=messageboard-ooc>Religion -</span> <span class="messageboard-dice">1d20 + 7 ⇒ (4) + 7 = 11</span></p>Religion - [dice]1d20+7[/dice]Felwyst (alias of ghettowedge)2009-10-08T20:31:58ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=33?Hollows-Last-Hope#16342009-10-07T01:10:31Z2009-10-07T01:10:31Z<p>Felwyst concedes Clovis' superior education of flappy things.</p>Felwyst concedes Clovis' superior education of flappy things.Felwyst (alias of ghettowedge)2009-10-07T01:10:31ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=33?Hollows-Last-Hope#16332009-10-07T23:10:39Z2009-10-07T01:09:19Z<p><span class=messageboard-ooc>Arcana -</span> <span class="messageboard-dice">1d20 + 4 ⇒ (4) + 4 = 8</span></p>Arcana - [dice]1d20+4[/dice]Felwyst (alias of ghettowedge)2009-10-07T01:09:19ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=33?Hollows-Last-Hope#16302009-10-07T23:10:34Z2009-10-06T21:21:35Z<p><span class=messageboard-ooc>Dungeoneering?</span>
<br />
<span class="messageboard-dice">1d20 + 7 ⇒ (10) + 7 = 17</span></p>Dungeoneering?
[dice]1d20+7[/dice]Felwyst (alias of ghettowedge)2009-10-06T21:21:35ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=33?Hollows-Last-Hope#16292009-10-06T21:20:23Z2009-10-06T21:20:22Z<p>"Does anybody know what those were? They don't seem intelligent, but they didn't bother the wolves."</p>
<p>Felwyst puts his bow away, but draws his sword in case of more problems.</p>"Does anybody know what those were? They don't seem intelligent, but they didn't bother the wolves."
Felwyst puts his bow away, but draws his sword in case of more problems.Felwyst (alias of ghettowedge)2009-10-06T21:20:22ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=33?Hollows-Last-Hope#16272009-10-06T08:55:02Z2009-10-06T08:55:02Z<div class="messageboard-quotee">Laz wrote:</div><blockquote><span class=messageboard-ooc>Felwyst your first attack roll was no good. Second attack please, or I can roll if you like</span></blockquote><p><span class=messageboard-ooc>I don't get two attack rolls with ranged attacks, but Felwyst will use Elven Accuracy to keep things moving.</span>Laz wrote:Felwyst your first attack roll was no good. Second attack please, or I can roll if you like
I don't get two attack rolls with ranged attacks, but Felwyst will use Elven Accuracy to keep things moving.Felwyst (alias of ghettowedge)2009-10-06T08:55:02ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=33?Hollows-Last-Hope#16212009-10-07T23:09:57Z2009-10-05T23:13:27Z<p><span class=messageboard-ooc>If D2 is still around -</span>
<br />
[Spoiler omitted]</p>
<p><span class=messageboard-ooc>If D2 is dead -</span>
<br />
[Spoiler omitted]</p>If D2 is still around -
[Spoiler omitted]
If D2 is dead -
[Spoiler omitted]Felwyst (alias of ghettowedge)2009-10-05T23:13:27ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=33?Hollows-Last-Hope#16072009-10-02T22:04:48Z2009-10-02T22:04:47Z<p>Felwyst launches an arrow down the hallway, but is jostled by the halfling. "You excel at being just a bit too close to me."
<br />
<a href="http://invisiblecastle.com/roller/view/2272538/" target="_blank" rel="nofollow">13 vs. AC</a></p>Felwyst launches an arrow down the hallway, but is jostled by the halfling. "You excel at being just a bit too close to me."
13 vs. ACFelwyst (alias of ghettowedge)2009-10-02T22:04:47ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=33?Hollows-Last-Hope#16012009-09-30T20:13:49Z2009-09-30T20:13:48Z<p>Felwyst adjusts his robes and casts a pointed glance at Clovis. Then he points down the hall, alerting Tatsu, "Be ready."</p>Felwyst adjusts his robes and casts a pointed glance at Clovis. Then he points down the hall, alerting Tatsu, "Be ready."Felwyst (alias of ghettowedge)2009-09-30T20:13:48ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=32?Hollows-Last-Hope#15952009-09-29T23:10:29Z2009-09-29T23:10:26Z<p>Felwyst offers another quick prayer to Desna, though the creature avoids it. Then he backs further away.
<br />
<span class=messageboard-ooc>Radiant Vengeance <a href="http://invisiblecastle.com/roller/view/2269946/" target="_blank" rel="nofollow">10 vs. Reflex</a>, and move to O8.</span></p>Felwyst offers another quick prayer to Desna, though the creature avoids it. Then he backs further away.
Radiant Vengeance 10 vs. Reflex, and move to O8.Felwyst (alias of ghettowedge)2009-09-29T23:10:26ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=32?Hollows-Last-Hope#15842009-09-25T20:33:58Z2009-09-25T20:33:58Z<p>Shaking off the concussion, Felwyst prays for Desna's vengeance again.
<br />
<span class=messageboard-ooc>DM, want to roll for my Radiant Vengeance (+5 vs. Reflex; 1d8+4 damage and I gain 4 temp hp)?</span>
<br />
Felwyst does as directed and moves back beyond the doors, then draws his bow.</p>Shaking off the concussion, Felwyst prays for Desna's vengeance again.
DM, want to roll for my Radiant Vengeance (+5 vs. Reflex; 1d8+4 damage and I gain 4 temp hp)?
Felwyst does as directed and moves back beyond the doors, then draws his bow.Felwyst (alias of ghettowedge)2009-09-25T20:33:58ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=32?Hollows-Last-Hope#15732009-09-23T16:58:36Z2009-09-23T16:58:36Z<div class="messageboard-quotee">Tatsu Everheart wrote:</div><blockquote><span class=messageboard-ooc> since the creatures are ten feet up, we can't reach them with melee and we are range weak. Fel, you and I should risk an OA and get out of the room. move to N10. switch out to crossbow. that's two move actions so I'm done this round. </span> </blockquote><p><span class=messageboard-ooc>I'll turn invisible and get out as soon as it's my turn again.</span>Tatsu Everheart wrote: since the creatures are ten feet up, we can't reach them with melee and we are range weak. Fel, you and I should risk an OA and get out of the room. move to N10. switch out to crossbow. that's two move actions so I'm done this round.
I'll turn invisible and get out as soon as it's my turn again.Felwyst (alias of ghettowedge)2009-09-23T16:58:36ZRe: Forums: Play-by-Post: Hollow's Last Hope (4e)Felwyst (alias of ghettowedge)https://paizo.com/threads/rzs2jcrd&page=32?Hollows-Last-Hope#15712009-09-23T09:09:19Z2009-09-23T09:09:19Z<p>White light flares at the cieling as Felwyst tries to transfer his wounds to whatever attacked him.
<br />
<span class=messageboard-ooc>Radiant Vengeance on D2 <a href="http://invisiblecastle.com/roller/view/2263383/" target="_blank" rel="nofollow">18 vs, Reflex</a>, <a href="http://invisiblecastle.com/roller/view/2263384/" target="_blank" rel="nofollow">9 radiant damage</a> and I get 4 temp hp.</span></p>White light flares at the cieling as Felwyst tries to transfer his wounds to whatever attacked him.
Radiant Vengeance on D2 18 vs, Reflex, 9 radiant damage and I get 4 temp hp.Felwyst (alias of ghettowedge)2009-09-23T09:09:19ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=10?DM-Grumpysauce-The-Roads-To-Madness#4832009-07-06T20:41:36Z2009-07-06T20:41:36Z<p>Setil dances around the fray to take up a position behind the ghoul's leader. <span class=messageboard-ooc>Shift to P33.</span>
<br />
Then he beseeches Pelor for any bit of defensive assistance while chopping at the ghoul, but to no avail. <span class=messageboard-ooc>Priest's shield <a href="http://invisiblecastle.com/roller/view/2150705/" target="_blank" rel="nofollow">17 vs. AC</a>.</span>
<br />
Setil desperately quaffs a healing potion. <span class=messageboard-ooc>Minor action, spend surge and heal 10.</span></p>
<p><span class=messageboard-ooc>Glad to see Invisible Castle hasn't changed over the break.</span></p>Setil dances around the fray to take up a position behind the ghoul's leader. Shift to P33.
Then he beseeches Pelor for any bit of defensive assistance while chopping at the ghoul, but to no avail. Priest's shield 17 vs. AC.
Setil desperately quaffs a healing potion. Minor action, spend surge and heal 10.
Glad to see Invisible Castle hasn't changed over the break.Setil (alias of ghettowedge)2009-07-06T20:41:36ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=10?DM-Grumpysauce-The-Roads-To-Madness#4602009-07-06T02:31:05Z2009-06-11T15:41:10Z<p>Setil takes a second to reinvigorate himself. <span class=messageboard-ooc>Standard action - second wind for 23 hp and +2 to all defenses. And spend an action point to use Cure Light Wounds for another 23.</span>
<br />
He then repositions himself closer to the dragonborn. <span class=messageboard-ooc>Move action - shift to M33</span>
<br />
Finally, he speaks the words to an ancient abjuration, and a thin silvery mist forms around Sundered Heart and Setil. <span class=messageboard-ooc>Minor action - Silversteel Viel gives SH and me a +2 to AC and Reflex until the end of my next turn.</span></p>
<p><span class=messageboard-ooc>New saves in case you wanted them: <a href="http://invisiblecastle.com/roller/view/2112744/" target="_blank" rel="nofollow">17 vs. Slow, 1 vs. Acid, 6 vs. Weakened</a>. Personally, I'd prefer the first batch.</span></p>Setil takes a second to reinvigorate himself. Standard action - second wind for 23 hp and +2 to all defenses. And spend an action point to use Cure Light Wounds for another 23.
He then repositions himself closer to the dragonborn. Move action - shift to M33
Finally, he speaks the words to an ancient abjuration, and a thin silvery mist forms around Sundered Heart and Setil. Minor action - Silversteel Viel gives SH and me a +2 to AC and Reflex until the end of my next turn.
New saves in case...Setil (alias of ghettowedge)2009-06-11T15:41:10ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=10?DM-Grumpysauce-The-Roads-To-Madness#4592009-07-06T02:31:05Z2009-06-11T15:20:45Z<div class="messageboard-quotee">DM Grumpysauce wrote:</div><blockquote> <span class=messageboard-ooc><b>Update and partial re-post, all involved (Karrn, Galad and Setil) please double check for correcticity. :)</b> Note to self: pay more attention to conditional bonuses!</span></blockquote><p><span class=messageboard-ooc>Good luck, I created half of the PC's for my f2f game and at least once a session I hear "Oh wait! That should have worked because..." Plus, it's easier f2f because they can chime in as it happens. On a pbp, there's soooo much stuff to track that nobody can blame you for missing a hidden +1. Anyways, you're doing great!</span>DM Grumpysauce wrote:Update and partial re-post, all involved (Karrn, Galad and Setil) please double check for correcticity. :) Note to self: pay more attention to conditional bonuses!
Good luck, I created half of the PC's for my f2f game and at least once a session I hear "Oh wait! That should have worked because..." Plus, it's easier f2f because they can chime in as it happens. On a pbp, there's soooo much stuff to track that nobody can blame you for missing a hidden +1. Anyways, you're...Setil (alias of ghettowedge)2009-06-11T15:20:45ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=10?DM-Grumpysauce-The-Roads-To-Madness#4562009-07-06T02:31:05Z2009-06-11T05:30:42Z<p><span class=messageboard-ooc>Oh man! I just saw my Astral Majesty! That means my AC is 29 vs. the bloodied Initiate! I'm still up! I should let the DM resolve stuff before I post anymore;)</span></p>Oh man! I just saw my Astral Majesty! That means my AC is 29 vs. the bloodied Initiate! I'm still up! I should let the DM resolve stuff before I post anymore;)Setil (alias of ghettowedge)2009-06-11T05:30:42ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=10?DM-Grumpysauce-The-Roads-To-Madness#4552009-07-06T02:31:05Z2009-06-11T05:27:45Z<p><span class=messageboard-ooc>Can't sleep, may as well roll my saves, <a href="http://invisiblecastle.com/roller/view/2112332/" target="_blank" rel="nofollow">Slowed = 12, Acid = 18, Weakened = 18, Death = 2</a>.</span></p>Can't sleep, may as well roll my saves, Slowed = 12, Acid = 18, Weakened = 18, Death = 2.Setil (alias of ghettowedge)2009-06-11T05:27:45ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=10?DM-Grumpysauce-The-Roads-To-Madness#4542009-07-06T02:31:05Z2009-06-11T04:17:20Z<p><span class=messageboard-ooc>Well 2 more points of damage, thanks to SH, but I just looked back at when the initiate became bloodied, and he's not going down anytime soon:(</span></p>Well 2 more points of damage, thanks to SH, but I just looked back at when the initiate became bloodied, and he's not going down anytime soon:(Setil (alias of ghettowedge)2009-06-11T04:17:20ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=10?DM-Grumpysauce-The-Roads-To-Madness#4532009-07-06T02:31:05Z2009-06-11T04:11:58Z<div class="messageboard-quotee">Galad The Redeemed wrote:</div><blockquote><span class=messageboard-ooc>I sorry Setil, but I have no way to heal you before you go into unconsciousness from the ongoing damage.</span></blockquote><p><span class=messageboard-ooc>It's cool, I'm the defender. Hopefully, I've helped myself.</span>Galad The Redeemed wrote:I sorry Setil, but I have no way to heal you before you go into unconsciousness from the ongoing damage.
It's cool, I'm the defender. Hopefully, I've helped myself.Setil (alias of ghettowedge)2009-06-11T04:11:58ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=10?DM-Grumpysauce-The-Roads-To-Madness#4522009-07-06T02:31:05Z2009-06-11T04:10:00Z<p><span class=messageboard-ooc>In response to #4 Ravenous bite, I'll use Frost Backlash.</span>
<br />
Just as teeth close around his arm, Setil's body appears coated in a layer of frost.
<br />
<span class=messageboard-ooc>-2 reek, -2 conceal = <a href="http://invisiblecastle.com/roller/view/2112260/" target="_blank" rel="nofollow">27 vs. Reflex</a>. Please let that hit. <a href="http://invisiblecastle.com/roller/view/2112269/" target="_blank" rel="nofollow">16 cold damage</a> and on the off chance it kills him, since it's an interrupt, it stops the bite from hitting, and any other bad stuff #4 was trying. Of course it would change #3's action.</span></p>In response to #4 Ravenous bite, I'll use Frost Backlash.
Just as teeth close around his arm, Setil's body appears coated in a layer of frost.
-2 reek, -2 conceal = 27 vs. Reflex. Please let that hit. 16 cold damage and on the off chance it kills him, since it's an interrupt, it stops the bite from hitting, and any other bad stuff #4 was trying. Of course it would change #3's action.Setil (alias of ghettowedge)2009-06-11T04:10:00ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=9?DM-Grumpysauce-The-Roads-To-Madness#4432009-07-06T02:31:05Z2009-06-10T15:33:38Z<div class="messageboard-quotee">DM Grumpysauce wrote:</div><blockquote> <span class=messageboard-ooc>Setil: Your <i>Aegis'</i> immediate interrupt is usable 1x/round (according to PHB268), and so you still retain the use of <b>Transposing Lunge</b>.</span></blockquote><p><span class=messageboard-ooc>I'm confused. Did I use it more than once this round? It looks like I used it on the Initiate in round 3, and then I just tried it on the Initiate on round 4.</span>DM Grumpysauce wrote:Setil: Your Aegis' immediate interrupt is usable 1x/round (according to PHB268), and so you still retain the use of Transposing Lunge.
I'm confused. Did I use it more than once this round? It looks like I used it on the Initiate in round 3, and then I just tried it on the Initiate on round 4.Setil (alias of ghettowedge)2009-06-10T15:33:38ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=9?DM-Grumpysauce-The-Roads-To-Madness#4372009-07-06T02:31:05Z2009-06-09T23:38:26Z<p><a href="http://invisiblecastle.com/roller/view/2110416/" target="_blank" rel="nofollow">Restoration Save vs. Acid = 12</a>
<br />
Setil swings at the initiate again, reciting prayers to Pelor in an attempt to block out the maddening words of his former friend.
<br />
<span class=messageboard-ooc>Strengthen the Faithful +2 flank, +2 Retributive shield, -2 reek, -2 concealment: <a href="http://invisiblecastle.com/roller/view/2110430/" target="_blank" rel="nofollow">20 vs. AC</a> and Memory of a Thousand Lifetimes just in case <a href="http://invisiblecastle.com/roller/view/2110435/" target="_blank" rel="nofollow">+4</a> =24.</span>
<br />
<a href="http://invisiblecastle.com/roller/view/2110439/" target="_blank" rel="nofollow">Save vs. Slow = 18</a></p>Restoration Save vs. Acid = 12
Setil swings at the initiate again, reciting prayers to Pelor in an attempt to block out the maddening words of his former friend.
Strengthen the Faithful +2 flank, +2 Retributive shield, -2 reek, -2 concealment: 20 vs. AC and Memory of a Thousand Lifetimes just in case +4 =24.
Save vs. Slow = 18Setil (alias of ghettowedge)2009-06-09T23:38:26ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=9?DM-Grumpysauce-The-Roads-To-Madness#4332009-07-06T02:31:05Z2009-06-09T20:01:18Z<p>Again, Setil prevents the full forces of the ghoul's claws on Sundered Heart, at the same time lashing out with his sword.
<br />
<span class=messageboard-ooc>Prevent 13 damage, and use Transposing Lunge. +2 Retributive Shield, -2 reek, -2 concealment: <a href="http://invisiblecastle.com/roller/view/2109953/" target="_blank" rel="nofollow">22 vs. AC</a>, <a href="http://invisiblecastle.com/roller/view/2109957/" target="_blank" rel="nofollow">+1 for Memories</a> = 23. Big miss</span></p>Again, Setil prevents the full forces of the ghoul's claws on Sundered Heart, at the same time lashing out with his sword.
Prevent 13 damage, and use Transposing Lunge. +2 Retributive Shield, -2 reek, -2 concealment: 22 vs. AC, +1 for Memories = 23. Big missSetil (alias of ghettowedge)2009-06-09T20:01:18ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=9?DM-Grumpysauce-The-Roads-To-Madness#4272009-07-06T02:31:05Z2009-06-06T19:58:17Z<p>Setil once again repositions himself on the battlefield, this time in the midst of as many ghouls as possible. <span class=messageboard-ooc>Shift to O33.</span>
<br />
Then he lifts his sword high overhead and electricity strikes out at the ghouls surrounding him. <span class=messageboard-ooc>Electrified Lash on #1, #3, #4 with -2 for concealment, -2 for reek. <a href="http://invisiblecastle.com/roller/view/2105010/" target="_blank" rel="nofollow">25, 11, 28 vs. Fortitude.</a> (The last attack has a +2 for Retributive shield.) <a href="http://invisiblecastle.com/roller/view/2105019/" target="_blank" rel="nofollow">20 electricity damage</a></span>
<br />
He finishes with a prayer to Pelor to heal Sundered Heart's wounds. <span class=messageboard-ooc>Healing Word let's Sundered Heart spend a surge +<a href="http://invisiblecastle.com/roller/view/2105019/" target="_blank" rel="nofollow">6</a></span></p>
<p><a href="http://invisiblecastle.com/roller/view/2105036/" target="_blank" rel="nofollow">Save = 9</a></p>Setil once again repositions himself on the battlefield, this time in the midst of as many ghouls as possible. Shift to O33.
Then he lifts his sword high overhead and electricity strikes out at the ghouls surrounding him. Electrified Lash on #1, #3, #4 with -2 for concealment, -2 for reek. 25, 11, 28 vs. Fortitude. (The last attack has a +2 for Retributive shield.) 20 electricity damage
He finishes with a prayer to Pelor to heal Sundered Heart's wounds. Healing Word let's Sundered Heart spend...Setil (alias of ghettowedge)2009-06-06T19:58:17ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=9?DM-Grumpysauce-The-Roads-To-Madness#4232009-07-06T02:31:05Z2009-06-05T18:57:39Z<p>Setil's magical link with the ghoul glows as it tears into Sundered Heart's throat, preventing some, but not all of the vicious wound.
<br />
<span class=messageboard-ooc>Prevent 13 damage to Sundered Heart.</span></p>Setil's magical link with the ghoul glows as it tears into Sundered Heart's throat, preventing some, but not all of the vicious wound.
Prevent 13 damage to Sundered Heart.Setil (alias of ghettowedge)2009-06-05T18:57:39ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=9?DM-Grumpysauce-The-Roads-To-Madness#4162009-07-06T02:31:05Z2009-06-02T20:53:39Z<p>Setil moves nimbly into position across from Madda, resolved to free his friend from this curse in the only manner he can think of. <span class=messageboard-ooc>Move action - shift to N35</span></p>
<p>He strikes out defensively, trying to protect himself and Sundered Heart from Jurival's poisonous claws. <span class=messageboard-ooc>Standard action - Priest's shield <a href="http://invisiblecastle.com/roller/view/2098625/" target="_blank" rel="nofollow">16 vs. AC</a> +2 flank, +2 Retributive Shield, -2 concealment, -2 reek = 16 total. I'll activate my Couters of Second Chances and reroll: <a href="http://invisiblecastle.com/roller/view/2098631/" target="_blank" rel="nofollow">23 vs. AC</a> <a href="http://invisiblecastle.com/roller/view/2098627/" target="_blank" rel="nofollow">+2 with Memory of a Thousand Lifetimes</a> = 25 vs. AC for 13 damage and Sundered Heart and myself gain a +1 power bonus to AC.</span></p>
<p>Then Setil establishes a new link with the ghoul on the far side of Sundered Heart. <span class=messageboard-ooc>Minor Action - Shield of Aegis to mark #4.</span></p>Setil moves nimbly into position across from Madda, resolved to free his friend from this curse in the only manner he can think of. Move action - shift to N35
He strikes out defensively, trying to protect himself and Sundered Heart from Jurival's poisonous claws. Standard action - Priest's shield 16 vs. AC +2 flank, +2 Retributive Shield, -2 concealment, -2 reek = 16 total. I'll activate my Couters of Second Chances and reroll: 23 vs. AC +2 with Memory of a Thousand Lifetimes = 25 vs. AC for...Setil (alias of ghettowedge)2009-06-02T20:53:39ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=8?DM-Grumpysauce-The-Roads-To-Madness#3982009-07-06T02:31:05Z2009-06-01T20:48:42Z<p>Setil uses the arcane link with his lost friend to prevent some of the damage to Karn.
<br />
<span class=messageboard-ooc>Immediate interrupt - reduce the damage to Karn by 13.</span>
<br />
Setil's face sets with grim resolve and he answers the flesh-hungry ghoul with a single word, "Never."</p>
<p>DM
<br />
[Spoiler omitted]</p>Setil uses the arcane link with his lost friend to prevent some of the damage to Karn.
Immediate interrupt - reduce the damage to Karn by 13.
Setil's face sets with grim resolve and he answers the flesh-hungry ghoul with a single word, "Never."
DM
[Spoiler omitted]Setil (alias of ghettowedge)2009-06-01T20:48:42ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=8?DM-Grumpysauce-The-Roads-To-Madness#3952009-07-06T02:31:05Z2009-06-01T09:10:29Z<div class="messageboard-quotee">DM Grumpysauce wrote:</div><blockquote> <div class="messageboard-quotee">Setil wrote:</div><blockquote> Setil concentrates for a second and establishes a link with one of the ghouls. <span class=messageboard-ooc>Minor action, mark stalker #1.</span></blockquote><span class=messageboard-ooc>This would be your <i>Aegis of Shielding</i>, correct?</span></blockquote><p><span class=messageboard-ooc>Correct.</span>
<p>Setil gives an anguished cry, "Jurival? What happened to you?"</p>DM Grumpysauce wrote:Setil wrote: Setil concentrates for a second and establishes a link with one of the ghouls. Minor action, mark stalker #1.
This would be your Aegis of Shielding, correct?Correct. Setil gives an anguished cry, "Jurival? What happened to you?"Setil (alias of ghettowedge)2009-06-01T09:10:29ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=8?DM-Grumpysauce-The-Roads-To-Madness#3932009-07-06T02:31:05Z2009-05-31T20:22:12Z<p>Setil concentrates for a second and establishes a link with one of the ghouls. <span class=messageboard-ooc>Minor action, mark stalker #1.</span>
<br />
Then his sword takes on the soft glow of holy energy and he strikes at the ghoul in the middle of the group. <span class=messageboard-ooc>Standard action, Healing strike against #4 with flank and -2. <a href="http://invisiblecastle.com/roller/view/2095446/" target="_blank" rel="nofollow">20 vs. AC</a>, if it hits Sundered Heart may spend a surge and the #4 is also marked. If it misses, I'll use Memory of a Thousand Lifetimes.</span>
<br />
<a href="http://invisiblecastle.com/roller/view/2095450/" target="_blank" rel="nofollow">Reroll, if necessary = 16 vs. AC</a></p>Setil concentrates for a second and establishes a link with one of the ghouls. Minor action, mark stalker #1.
Then his sword takes on the soft glow of holy energy and he strikes at the ghoul in the middle of the group. Standard action, Healing strike against #4 with flank and -2. 20 vs. AC, if it hits Sundered Heart may spend a surge and the #4 is also marked. If it misses, I'll use Memory of a Thousand Lifetimes.
Reroll, if necessary = 16 vs. ACSetil (alias of ghettowedge)2009-05-31T20:22:12ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=8?DM-Grumpysauce-The-Roads-To-Madness#3812009-07-06T02:31:05Z2009-05-29T01:14:36Z<p><a href="http://invisiblecastle.com/roller/view/2090556/" target="_blank" rel="nofollow">Perception = 25</a> <span class=messageboard-ooc>That's 23 in the zone.</span></p>Perception = 25 That's 23 in the zone.Setil (alias of ghettowedge)2009-05-29T01:14:36ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=8?DM-Grumpysauce-The-Roads-To-Madness#3792009-07-06T02:31:05Z2009-05-28T20:54:24Z<p><a href="http://invisiblecastle.com/roller/view/2089819/" target="_blank" rel="nofollow">Religion = 36</a>
<br />
"Setil calls through the reek "Radiant attacks are best. Avoid poison and necrotic..." and his voice breaks off as he gags.</p>
<p>He hops from his horse hoping that at the worst, the beast only goes home. Setil draws his sword, feeling a welcome sense of security, then rushes at the closest enemy.
<br />
<span class=messageboard-ooc>Move action - dismount, minor action - draw weapon, standard action - charge to O37.</span>
<br />
<a href="http://invisiblecastle.com/roller/view/2089866/" target="_blank" rel="nofollow">Charge attack = 15 vs. AC</a></p>Religion = 36
"Setil calls through the reek "Radiant attacks are best. Avoid poison and necrotic..." and his voice breaks off as he gags.
He hops from his horse hoping that at the worst, the beast only goes home. Setil draws his sword, feeling a welcome sense of security, then rushes at the closest enemy.
Move action - dismount, minor action - draw weapon, standard action - charge to O37.
Charge attack = 15 vs. ACSetil (alias of ghettowedge)2009-05-28T20:54:24ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=8?DM-Grumpysauce-The-Roads-To-Madness#3722009-07-06T02:31:05Z2009-05-27T20:42:41Z<p><span class=messageboard-ooc>J34</span></p>J34Setil (alias of ghettowedge)2009-05-27T20:42:41ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=8?DM-Grumpysauce-The-Roads-To-Madness#3672009-07-06T02:31:05Z2009-05-27T09:02:26Z<div class="messageboard-quotee">DM Grumpysauce wrote:</div><blockquote><span class=messageboard-ooc>According to my PHB p267, being <i>Surprised</i> <b>does</b> cause one to grant CA to any unsurprised assailants. Did I miss an errata update, perhaps?</span></blockquote><p><span class=messageboard-ooc>No, you're right. I was thinking of, people just going first in initiative, not surprise. Sorry.</span>DM Grumpysauce wrote:According to my PHB p267, being Surprised does cause one to grant CA to any unsurprised assailants. Did I miss an errata update, perhaps?
No, you're right. I was thinking of, people just going first in initiative, not surprise. Sorry.Setil (alias of ghettowedge)2009-05-27T09:02:26ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=8?DM-Grumpysauce-The-Roads-To-Madness#3622009-07-06T02:31:05Z2009-05-27T01:03:44Z<div class="messageboard-quotee">Galad The Redeemed wrote:</div><blockquote>Also, any idea what this horse should be named?[/ooc] </blockquote><p><span class=messageboard-ooc>I'm with you Galad. I think Setil sees his horse as more of a tool to be utilized than an entity to be named. He doesn't remember to many horses in Pelor's court.</span>Galad The Redeemed wrote:Also, any idea what this horse should be named?[/ooc]
I'm with you Galad. I think Setil sees his horse as more of a tool to be utilized than an entity to be named. He doesn't remember to many horses in Pelor's court.Setil (alias of ghettowedge)2009-05-27T01:03:44ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=8?DM-Grumpysauce-The-Roads-To-Madness#3612009-07-06T02:31:05Z2009-05-27T00:57:04Z<p>DM
<br />
[Spoiler omitted]</p>
<p><a href="http://invisiblecastle.com/roller/view/2086299/" target="_blank" rel="nofollow">Initiative = 25</a>
<br />
<span class=messageboard-ooc>Great, I crit Initiative and tomorrow's my day away from game. Oh, and I can't use rituals.</span></p>DM
[Spoiler omitted]
Initiative = 25
Great, I crit Initiative and tomorrow's my day away from game. Oh, and I can't use rituals.Setil (alias of ghettowedge)2009-05-27T00:57:04ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=8?DM-Grumpysauce-The-Roads-To-Madness#3532009-07-06T02:31:05Z2009-05-22T00:23:01Z<p><span class=messageboard-ooc>I'm a ghost on Saturday too. I have Game Day, followed by my Savage Tide.</span></p>I'm a ghost on Saturday too. I have Game Day, followed by my Savage Tide.Setil (alias of ghettowedge)2009-05-22T00:23:01ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=7?DM-Grumpysauce-The-Roads-To-Madness#3502009-07-06T02:31:05Z2009-05-20T20:50:12Z<p><span class=messageboard-ooc>I'm going to try and stick it out as is for a while.</span></p>I'm going to try and stick it out as is for a while.Setil (alias of ghettowedge)2009-05-20T20:50:12ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=7?DM-Grumpysauce-The-Roads-To-Madness#3432009-07-06T02:31:05Z2009-05-19T21:23:06Z<p>"I am pleased to see you all."</p>
<p>Setil welcomes Ioun's blessing and hopes that Pelor will eventually show his favor on the endeavor.</p>
<p><span class=messageboard-ooc>I will be accepting a horse, and I think we should follow the river most of the way. Whatever time we may save by going striaght across would be lost once we hit the Harrowswode anyway. And then it only makes sense to take the easy route through the mountains, especially with mounts.</span></p>"I am pleased to see you all."
Setil welcomes Ioun's blessing and hopes that Pelor will eventually show his favor on the endeavor.
I will be accepting a horse, and I think we should follow the river most of the way. Whatever time we may save by going striaght across would be lost once we hit the Harrowswode anyway. And then it only makes sense to take the easy route through the mountains, especially with mounts.Setil (alias of ghettowedge)2009-05-19T21:23:06ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=7?DM-Grumpysauce-The-Roads-To-Madness#3352009-07-06T02:31:05Z2009-05-19T09:13:37Z<p><span class=messageboard-ooc>As long as we're talking rituals, does anybody have Phantom Steed? If not we may need to procure mounts.</span></p>
<p>DM
<br />
[Spoiler omitted]</p>As long as we're talking rituals, does anybody have Phantom Steed? If not we may need to procure mounts.
DM
[Spoiler omitted]Setil (alias of ghettowedge)2009-05-19T09:13:37ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=7?DM-Grumpysauce-The-Roads-To-Madness#3302009-07-06T02:31:05Z2009-05-18T20:46:32Z<p>DM
<br />
[Spoiler omitted]</p>DM
[Spoiler omitted]Setil (alias of ghettowedge)2009-05-18T20:46:32ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=7?DM-Grumpysauce-The-Roads-To-Madness#3222009-07-06T02:31:05Z2009-05-16T20:22:57Z<p>DM
<br />
[Spoiler omitted]</p>DM
[Spoiler omitted]Setil (alias of ghettowedge)2009-05-16T20:22:57ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=7?DM-Grumpysauce-The-Roads-To-Madness#3152009-07-06T02:31:05Z2009-05-15T20:55:15Z<p>"Good enough. I'll see you in the morning."</p>
<p><span class=messageboard-ooc>Resting at the inn.</span></p>"Good enough. I'll see you in the morning."
Resting at the inn.Setil (alias of ghettowedge)2009-05-15T20:55:15ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=7?DM-Grumpysauce-The-Roads-To-Madness#3112009-07-06T02:31:05Z2009-05-14T22:03:53Z<p>Setil almost appears to not be paying attention, instead studying his surroundings.
<br />
"I speak for nobody but myself, but I will search for the Tear." says Setil abruptly. "It has been a long day. I plan to sleep and leave in the morning. If any of you would care to join me we can meet here. Perhaps Dierdre will remember more information once she rests. Where would one find lodging in Wellspring?"</p>Setil almost appears to not be paying attention, instead studying his surroundings.
"I speak for nobody but myself, but I will search for the Tear." says Setil abruptly. "It has been a long day. I plan to sleep and leave in the morning. If any of you would care to join me we can meet here. Perhaps Dierdre will remember more information once she rests. Where would one find lodging in Wellspring?"Setil (alias of ghettowedge)2009-05-14T22:03:53ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=6?DM-Grumpysauce-The-Roads-To-Madness#2972009-07-06T02:31:05Z2009-05-12T22:18:58Z<p><span class=messageboard-ooc>Two more surges bring me to full, or maybe one if Galad is offering some extra healing.</span></p>
<p>"So, Dierdre, is your knowledge of our tentacled foes gleaned from first hand experience?"</p>Two more surges bring me to full, or maybe one if Galad is offering some extra healing.
"So, Dierdre, is your knowledge of our tentacled foes gleaned from first hand experience?"Setil (alias of ghettowedge)2009-05-12T22:18:58ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=6?DM-Grumpysauce-The-Roads-To-Madness#2902009-07-06T02:31:05Z2009-05-10T18:56:39Z<p>Setil tries to help with the clearing of debris and moving the wounded and injured.
<br />
<a href="http://invisiblecastle.com/roller/view/2064676/" target="_blank" rel="nofollow">Athletics = 24</a></p>Setil tries to help with the clearing of debris and moving the wounded and injured.
Athletics = 24Setil (alias of ghettowedge)2009-05-10T18:56:39ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=6?DM-Grumpysauce-The-Roads-To-Madness#2812009-07-06T02:31:05Z2009-05-08T21:28:15Z<p>Setil will pay special attention to those that did not survive. His current situation has left him more concerned with the demise of mortal bodies. He will do what he can to minister to the families of survivors.</p>Setil will pay special attention to those that did not survive. His current situation has left him more concerned with the demise of mortal bodies. He will do what he can to minister to the families of survivors.Setil (alias of ghettowedge)2009-05-08T21:28:15ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=6?DM-Grumpysauce-The-Roads-To-Madness#2782009-07-06T02:31:05Z2009-05-08T19:06:48Z<p><span class=messageboard-ooc>I'm not sure what the goal of this skill challenge is. I'm guessing it's to assist the wounded. A little clarification might help me to figure out how my Religion check could help.</span></p>
<p><a href="http://invisiblecastle.com/roller/view/2062146/" target="_blank" rel="nofollow">Religion = 29</a></p>I'm not sure what the goal of this skill challenge is. I'm guessing it's to assist the wounded. A little clarification might help me to figure out how my Religion check could help.
Religion = 29Setil (alias of ghettowedge)2009-05-08T19:06:48ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=6?DM-Grumpysauce-The-Roads-To-Madness#2702009-07-06T02:31:05Z2009-05-07T21:45:24Z<p>Setil stands and dusts himself off after the fight and then meticulously cleans his weapon. He listens in to the other conversations, but doesn't stop his work until Dierdre approaches. Then, he sheathes his sword with a flourish, and gives her his full attention.</p>
<p>"May you always walk in the light. I am Setil. I know the wounded are the first concern here, but I would like to hear anything you know about these monstrosities."</p>
<p>Then he speaks to his fellow combatants, "I am sure I owe all of you a debt of gratitude. Certainly, I only walked away from this because of your assistance. You have my thanks and Pelor's blessing. May you always walk in the light."</p>
<p>And then specifically to Madda, "You seem to be a resident of Wellspring. Do you know if a priest of Pelor, by the name of Jurival has been through here? He is a friend, and intended to settle here."</p>Setil stands and dusts himself off after the fight and then meticulously cleans his weapon. He listens in to the other conversations, but doesn't stop his work until Dierdre approaches. Then, he sheathes his sword with a flourish, and gives her his full attention.
"May you always walk in the light. I am Setil. I know the wounded are the first concern here, but I would like to hear anything you know about these monstrosities."
Then he speaks to his fellow combatants, "I am sure I owe all of...Setil (alias of ghettowedge)2009-05-07T21:45:24ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=6?DM-Grumpysauce-The-Roads-To-Madness#2532009-07-06T02:31:05Z2009-05-05T21:40:23Z<div class="messageboard-quotee">DM Grumpysauce wrote:</div><blockquote><span class=messageboard-ooc><b>Setil</b> is stunned and has used his AP, so we can slot his save in at any point. Pardons, Ghettowedge, if this offends.</span></blockquote><p><span class=messageboard-ooc>No problem. One question, though: when did I fall prone?</span>
<p><a href="http://invisiblecastle.com/roller/view/2058221/" target="_blank" rel="nofollow">Save vs. stun = 20</a> <span class=messageboard-ooc>Great, another nat 20 wasted on a save.</span></p>DM Grumpysauce wrote:Setil is stunned and has used his AP, so we can slot his save in at any point. Pardons, Ghettowedge, if this offends.
No problem. One question, though: when did I fall prone? Save vs. stun = 20 Great, another nat 20 wasted on a save.Setil (alias of ghettowedge)2009-05-05T21:40:23ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=5?DM-Grumpysauce-The-Roads-To-Madness#2342009-07-06T02:31:05Z2009-05-01T22:23:52Z<p><a href="http://invisiblecastle.com/roller/view/2053327/" target="_blank" rel="nofollow">Save vs. Stun = 3</a>
<br />
<span class=messageboard-ooc>Oh, good.</span></p>Save vs. Stun = 3
Oh, good.Setil (alias of ghettowedge)2009-05-01T22:23:52ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=5?DM-Grumpysauce-The-Roads-To-Madness#2272009-07-06T02:31:05Z2009-05-01T09:06:28Z<div class="messageboard-quotee">Sundered Heart wrote:</div><blockquote> <span class=messageboard-ooc>Can I charge G4?</span> </blockquote><p><span class=messageboard-ooc>You should be able to charge if you move to W15, then charge to X13.</span>Sundered Heart wrote:Can I charge G4?
You should be able to charge if you move to W15, then charge to X13.Setil (alias of ghettowedge)2009-05-01T09:06:28ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=5?DM-Grumpysauce-The-Roads-To-Madness#2242009-07-06T02:31:05Z2009-04-30T23:06:40Z<p><b>"STOP!"</b> Upon seeing the half-elf charging towards swirling energy Setil screams, "I'll try to pull it out."</p>"STOP!" Upon seeing the half-elf charging towards swirling energy Setil screams, "I'll try to pull it out."Setil (alias of ghettowedge)2009-04-30T23:06:40ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=5?DM-Grumpysauce-The-Roads-To-Madness#2132009-07-06T02:31:05Z2009-04-30T09:06:28Z<div class="messageboard-quotee">DM Grumpysauce wrote:</div><blockquote> <div class="messageboard-quotee">Setil wrote:</div><blockquote> <span class=messageboard-ooc>...and pull G4 to W11.</span> </blockquote><span class=messageboard-ooc>I assume you mean W12, since you need to pull your target to a square adjacent to you, otherwise the power fails.</span> </blockquote><p><span class=messageboard-ooc>Correct as ever, oh wise and benevolent GM.</span>DM Grumpysauce wrote:Setil wrote: ...and pull G4 to W11.
I assume you mean W12, since you need to pull your target to a square adjacent to you, otherwise the power fails. Correct as ever, oh wise and benevolent GM.Setil (alias of ghettowedge)2009-04-30T09:06:28ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=5?DM-Grumpysauce-The-Roads-To-Madness#2052009-07-06T02:31:05Z2009-04-29T18:56:26Z<p>Setil yells out over the din, <b>"Blind Deva!! There is a creature on top of you! Wait and I will try to pull it off!!"</b>
<br />
<span class=messageboard-ooc>That means Galad should maybe delay.</span></p>
<p>Setil nods at the dragonborn, "<i>Do you have a couple more in you? I'll see if I can pull that one closer for you, then I'll get the leader."</i> Setil then crosses the storm of energy and once outside of it sends tendrils of lightning towards the grell threatening the other deva.
<br />
<span class=messageboard-ooc>Move to W13, skirting the edge of that other zone; and Lightning Lure on G4 <a href="http://invisiblecastle.com/roller/view/2049960/" target="_blank" rel="nofollow">24 vs. Fort; 12 lightning damage</a> and pull G4 to W11.</span></p>Setil yells out over the din, "Blind Deva!! There is a creature on top of you! Wait and I will try to pull it off!!"
That means Galad should maybe delay.
Setil nods at the dragonborn, "Do you have a couple more in you? I'll see if I can pull that one closer for you, then I'll get the leader." Setil then crosses the storm of energy and once outside of it sends tendrils of lightning towards the grell threatening the other deva.
Move to W13, skirting the edge of that other zone; and Lightning...Setil (alias of ghettowedge)2009-04-29T18:56:26ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=4?DM-Grumpysauce-The-Roads-To-Madness#1942009-07-06T02:31:05Z2009-04-28T23:14:08Z<p>DM
<br />
[Spoiler omitted]</p>DM
[Spoiler omitted]Setil (alias of ghettowedge)2009-04-28T23:14:08ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=4?DM-Grumpysauce-The-Roads-To-Madness#1872009-07-06T02:31:05Z2009-04-26T14:49:12Z<p>Setil ignores the grell at his back for the moment, and thrusts his sword into the one that the dragonborn has wounded. After that, Setil's body begins working at normal speed again.</p>
<p><span class=messageboard-ooc>Shift to Q14, Strengthen the Faithful: <a href="http://invisiblecastle.com/roller/view/2039875/" target="_blank" rel="nofollow">30 vs. AC; 13 damage</a> and Sundered Heart and myself may spend a surge and heal an additional 1 (24 for me). <a href="http://invisiblecastle.com/roller/view/2044732/" target="_blank" rel="nofollow">Save vs. Slow and -2 = 13</a></span></p>Setil ignores the grell at his back for the moment, and thrusts his sword into the one that the dragonborn has wounded. After that, Setil's body begins working at normal speed again.
Shift to Q14, Strengthen the Faithful: 30 vs. AC; 13 damage and Sundered Heart and myself may spend a surge and heal an additional 1 (24 for me). Save vs. Slow and -2 = 13Setil (alias of ghettowedge)2009-04-26T14:49:12ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=4?DM-Grumpysauce-The-Roads-To-Madness#1732009-07-06T02:31:05Z2009-04-23T21:00:33Z<p>Setil blinks his eyes and sees the hilt of his sword, then everything comes back into focus. He grunts and rises to his feet, "Pelor's buisness here is not done yet." he says to nobody in particular. As the dragonborn makes a backswing with his weapon, Setil quickly touches it and it begins to glow as bright as the sun. And then Setil focuses on his body, regaining his poise and will to fight.</p>
<p><span class=messageboard-ooc>Stand; Weapon of the Gods on SH's weapon (Until the end of the encounter, all attacks made with the weapon deal an extra 1d6 radiant damage. When the weapon hits an enemy, the enemy takes a –2 penalty to AC until the end of the weapon wielder's next turn.); and use my second wind (+23 hp, +2 to all defenses).</span></p>
<p>DM
<br />
[Spoiler omitted]</p>Setil blinks his eyes and sees the hilt of his sword, then everything comes back into focus. He grunts and rises to his feet, "Pelor's buisness here is not done yet." he says to nobody in particular. As the dragonborn makes a backswing with his weapon, Setil quickly touches it and it begins to glow as bright as the sun. And then Setil focuses on his body, regaining his poise and will to fight.
Stand; Weapon of the Gods on SH's weapon (Until the end of the encounter, all attacks made with the...Setil (alias of ghettowedge)2009-04-23T21:00:33ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=4?DM-Grumpysauce-The-Roads-To-Madness#1552009-07-06T02:31:05Z2009-04-21T21:17:21Z<p>Setil uses what little strength he has remaining to break free of the tentacles wrapped around him. He staggers to the ground next to the dragonborn and manages to pull himself up to a fighting stance. He says to his newfound ally, "If I drop, try to prevent them from eating my brain."
<br />
<a href="http://invisiblecastle.com/roller/view/2034683/" target="_blank" rel="nofollow">Athletics 27 vs. Fort and shift to R14</a>
<br />
<span class=messageboard-ooc>And then he makes all of his saves!</span> <a href="http://invisiblecastle.com/roller/view/2034690/" target="_blank" rel="nofollow">20 vs. dazed; 20 vs. random; 10 vs. slowed</a></p>Setil uses what little strength he has remaining to break free of the tentacles wrapped around him. He staggers to the ground next to the dragonborn and manages to pull himself up to a fighting stance. He says to his newfound ally, "If I drop, try to prevent them from eating my brain."
Athletics 27 vs. Fort and shift to R14
And then he makes all of his saves! 20 vs. dazed; 20 vs. random; 10 vs. slowedSetil (alias of ghettowedge)2009-04-21T21:17:21ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=3?DM-Grumpysauce-The-Roads-To-Madness#1422009-07-06T02:31:05Z2009-04-20T21:12:18Z<p><span class=messageboard-ooc>Setil provokes with Lightning Lure.</span>
<br />
Setil opens himself up to attack again in another bid to pull the beast off of the dragonborn. Lightning flashes from his sword, but snaps harmlessly from the cobblestones.
<br />
<span class=messageboard-ooc>Lightning Lure on G2: <a href="http://invisiblecastle.com/roller/view/2033125/" target="_blank" rel="nofollow">15 vs. Fortitude.</a>.</span>
<br />
<span class=messageboard-ooc>And then he fails all three saves:</span> <a href="http://invisiblecastle.com/roller/view/2033129/" target="_blank" rel="nofollow">8, 2, 2.</a></p>Setil provokes with Lightning Lure.
Setil opens himself up to attack again in another bid to pull the beast off of the dragonborn. Lightning flashes from his sword, but snaps harmlessly from the cobblestones.
Lightning Lure on G2: 15 vs. Fortitude..
And then he fails all three saves: 8, 2, 2.Setil (alias of ghettowedge)2009-04-20T21:12:18ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=3?DM-Grumpysauce-The-Roads-To-Madness#1292009-07-06T02:31:05Z2009-04-18T23:59:30Z<p>Setil calls over to the nearby dragonborn, "I'll try to pull that one of of you, and... Sorry."
<br />
<span class=messageboard-ooc>Setil provokes with a ranged attack. <a href="http://invisiblecastle.com/roller/view/2030826/" target="_blank" rel="nofollow">Lightning Lure = 16 vs. Fort.</a> <a href="" target="_blank" rel="nofollow">Save vs. Daze = 1. Save vs. Random = 5.</a> Somebody say unlikely.</span></p>Setil calls over to the nearby dragonborn, "I'll try to pull that one of of you, and... Sorry."
Setil provokes with a ranged attack. Lightning Lure = 16 vs. Fort. Save vs. Daze = 1. Save vs. Random = 5. Somebody say unlikely.Setil (alias of ghettowedge)2009-04-18T23:59:30ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=3?DM-Grumpysauce-The-Roads-To-Madness#1192009-07-06T02:31:05Z2009-04-17T21:05:35Z<div class="messageboard-quotee">DM Grumpysauce wrote:</div><blockquote><p> <b>Setil:</b>The daze you inflicted was enough of a shock to let you squirm free of the grell's clutches. <span class=messageboard-ooc>My bad, I forgot to mention in my earlier post.</span></p>
<p><span class=messageboard-ooc>choose Random Melee target (save ends)</span> </blockquote><p><span class=messageboard-ooc>I forgot to roll a save against the randomly choosing targets, so we can call it even. But hey it's a <a href="http://invisiblecastle.com/roller/view/2029537/" target="_blank" rel="nofollow">1</a> so nevermind.</span>DM Grumpysauce wrote:Setil:The daze you inflicted was enough of a shock to let you squirm free of the grell's clutches. My bad, I forgot to mention in my earlier post.
choose Random Melee target (save ends)
I forgot to roll a save against the randomly choosing targets, so we can call it even. But hey it's a 1 so nevermind.Setil (alias of ghettowedge)2009-04-17T21:05:35ZRe: Forums: Play-by-Post: DM Grumpysauce: The Roads To Madness (4e)Setil (alias of ghettowedge)https://paizo.com/threads/rzs2ji8l&page=3?DM-Grumpysauce-The-Roads-To-Madness#1052009-07-06T02:31:05Z2009-04-16T21:36:41Z<p>Setil is hurt and doesn't bother trying to break free of the creature's grasp. Instead his sword glows with holy energy as he hacks at the creature.</p>
<p><span class=messageboard-ooc>Healing Strike on G4 <a href="http://invisiblecastle.com/roller/view/2027812/" target="_blank" rel="nofollow">31 vs. AC 11 damage</a> and G4 is marked (still) and I spend a healing surge (23 hp). I'll also activate the daily power of my sword as a free action. G4 is dazed until the end of my next turn, or if it's evil or chaotic evil it's dazed (save ends). <a href="http://invisiblecastle.com/roller/view/2027817/" target="_blank" rel="nofollow">Save = 2</a>.</span></p>Setil is hurt and doesn't bother trying to break free of the creature's grasp. Instead his sword glows with holy energy as he hacks at the creature.
Healing Strike on G4 31 vs. AC 11 damage and G4 is marked (still) and I spend a healing surge (23 hp). I'll also activate the daily power of my sword as a free action. G4 is dazed until the end of my next turn, or if it's evil or chaotic evil it's dazed (save ends). Save = 2.Setil (alias of ghettowedge)2009-04-16T21:36:41ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=32?Dragoras-Dungeon#15662009-05-08T15:02:52Z2009-03-27T00:37:30Z<p><span class=messageboard-ooc>I can wait. Remember Pat, don't game angry. Only the Pc's suffer.</span></p>I can wait. Remember Pat, don't game angry. Only the Pc's suffer.Drivish Ammasin (alias of ghettowedge)2009-03-27T00:37:30ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=32?Dragoras-Dungeon#15562009-05-08T15:02:52Z2009-03-22T19:49:13Z<p><span class=messageboard-ooc>In that case...</span>
<br />
After telling the others to make for solid ground, Drivish climbs down to the ledge (at 50') and readies his halberd.
<br />
<span class=messageboard-ooc>Ready Reaping Strike <a href="http://invisiblecastle.com/roller/view/1990768/" target="_blank" rel="nofollow">1d20+8 = 28; damage = 14</a>, and mark the creature.</span></p>In that case...
After telling the others to make for solid ground, Drivish climbs down to the ledge (at 50') and readies his halberd.
Ready Reaping Strike 1d20+8 = 28; damage = 14, and mark the creature.Drivish Ammasin (alias of ghettowedge)2009-03-22T19:49:13ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=32?Dragoras-Dungeon#15542009-05-08T15:02:52Z2009-03-22T17:24:42Z<p><a href="http://invisiblecastle.com/roller/view/1990649/" target="_blank" rel="nofollow">Initiative = 22</a></p>
<p>Drivish whispers through gritted teeth, "Oh, good... Try to get back up."
<br />
<span class=messageboard-ooc>How far down are we? If there is solid footing within 50 feet or so, Drivish makes for it, or encourages those closest to the top to get back up. Otherwise, he delays.</span></p>Initiative = 22
Drivish whispers through gritted teeth, "Oh, good... Try to get back up."
How far down are we? If there is solid footing within 50 feet or so, Drivish makes for it, or encourages those closest to the top to get back up. Otherwise, he delays.Drivish Ammasin (alias of ghettowedge)2009-03-22T17:24:42ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=31?Dragoras-Dungeon#15482009-05-08T15:02:52Z2009-03-21T15:34:34Z<p>"If we're hammering pitons, I don't know how stealthy this is going to be. I think it's time to travel as a group."
<br />
<span class=messageboard-ooc>If the others agree Drivish will volunteer to climb first, and if Qadim-sul can fly he should probably go last to watch for trouble, or at least hover right next to Rin, in case of the inevitable.</span></p>"If we're hammering pitons, I don't know how stealthy this is going to be. I think it's time to travel as a group."
If the others agree Drivish will volunteer to climb first, and if Qadim-sul can fly he should probably go last to watch for trouble, or at least hover right next to Rin, in case of the inevitable.Drivish Ammasin (alias of ghettowedge)2009-03-21T15:34:34ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=31?Dragoras-Dungeon#15402009-05-08T15:02:52Z2009-03-20T20:55:17Z<p><span class=messageboard-ooc>After Lafiel.</span></p>After Lafiel.Drivish Ammasin (alias of ghettowedge)2009-03-20T20:55:17ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=31?Dragoras-Dungeon#15242009-05-08T15:02:52Z2009-03-17T21:19:33Z<div class="messageboard-quotee">Qadim-sul wrote:</div><blockquote> "Maybe it's just me, but shouldn't ape-men be worshiping ape-gods instead of dragons?" </blockquote><p>"The evil gods will allow creatures of any race to be their slaves."Qadim-sul wrote:"Maybe it's just me, but shouldn't ape-men be worshiping ape-gods instead of dragons?"
"The evil gods will allow creatures of any race to be their slaves."Drivish Ammasin (alias of ghettowedge)2009-03-17T21:19:33ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=30?Dragoras-Dungeon#14902009-05-08T15:02:52Z2009-03-14T18:05:57Z<p>"Something's been gnawing on these bones. I think the reason the apes don't patrol these passages is that something worse guards their back door. It might be a better idea to stay together from now on."</p>"Something's been gnawing on these bones. I think the reason the apes don't patrol these passages is that something worse guards their back door. It might be a better idea to stay together from now on."Drivish Ammasin (alias of ghettowedge)2009-03-14T18:05:57ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=30?Dragoras-Dungeon#14852009-05-08T15:02:52Z2009-03-13T19:37:59Z<p>Drivish peers cautiously around the room. "Something happened to these apes, maybe a trap?"</p>
<p><a href="http://invisiblecastle.com/roller/view/1978591/" target="_blank" rel="nofollow">Perception = 23</a></p>Drivish peers cautiously around the room. "Something happened to these apes, maybe a trap?"
Perception = 23Drivish Ammasin (alias of ghettowedge)2009-03-13T19:37:59ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=30?Dragoras-Dungeon#14772009-05-08T15:02:52Z2009-03-12T09:12:20Z<p>"Let's go check it out."</p>"Let's go check it out."Drivish Ammasin (alias of ghettowedge)2009-03-12T09:12:20ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=30?Dragoras-Dungeon#14562009-05-08T15:02:52Z2009-03-05T21:56:30Z<p>Drivish stands just as wide-eyed as the others, his attempt to sound unimpressed betrayed by his expression of overwhelmed awe. </p>
<p>"The temple looks like a good place to start. We should check the other tunnels for a way down."</p>Drivish stands just as wide-eyed as the others, his attempt to sound unimpressed betrayed by his expression of overwhelmed awe.
"The temple looks like a good place to start. We should check the other tunnels for a way down."Drivish Ammasin (alias of ghettowedge)2009-03-05T21:56:30ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=29?Dragoras-Dungeon#14392009-05-08T15:02:52Z2009-03-02T16:19:23Z<p>"As far as they've said, nobody has <i>felt</i> the scrying in some time. And I for one, would prefer as much advance knowledge as possible. So, I vote to let Lafiel do her thing."</p>"As far as they've said, nobody has felt the scrying in some time. And I for one, would prefer as much advance knowledge as possible. So, I vote to let Lafiel do her thing."Drivish Ammasin (alias of ghettowedge)2009-03-02T16:19:23ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=29?Dragoras-Dungeon#14292009-05-08T15:02:52Z2009-02-27T22:13:48Z<p><span class=messageboard-ooc>I'll light a sunrod today. And I'll hold it so that Lafiel can have 10 squares of shadowy light.</span></p>I'll light a sunrod today. And I'll hold it so that Lafiel can have 10 squares of shadowy light.Drivish Ammasin (alias of ghettowedge)2009-02-27T22:13:48ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=29?Dragoras-Dungeon#14272009-05-08T15:02:52Z2009-02-27T21:37:20Z<p>"Just yell if you get into trouble, Lafiel"</p>"Just yell if you get into trouble, Lafiel"Drivish Ammasin (alias of ghettowedge)2009-02-27T21:37:20ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=29?Dragoras-Dungeon#14212009-05-08T15:02:52Z2009-02-26T23:35:34Z<p>"The next time you do what I tell you to do, I won't be so forgiving."</p>"The next time you do what I tell you to do, I won't be so forgiving."Drivish Ammasin (alias of ghettowedge)2009-02-26T23:35:34ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=29?Dragoras-Dungeon#14192009-05-08T15:02:52Z2009-02-26T21:58:40Z<p>"I'll stay up for first with Rin."</p>"I'll stay up for first with Rin."Drivish Ammasin (alias of ghettowedge)2009-02-26T21:58:40ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=29?Dragoras-Dungeon#14072009-05-08T15:02:52Z2009-02-25T01:59:46Z<p><span class=messageboard-ooc>Drivish is at the "I could go one more fight" stage, which normally turns out poorly. If Lafiel, or anybody else, wants to take an extended rest I'm for it too.</span></p>Drivish is at the "I could go one more fight" stage, which normally turns out poorly. If Lafiel, or anybody else, wants to take an extended rest I'm for it too.Drivish Ammasin (alias of ghettowedge)2009-02-25T01:59:46ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=29?Dragoras-Dungeon#14052009-05-08T15:02:52Z2009-02-24T23:39:40Z<p>Drivish stands and adjusts his pack. "Would you like to scout ahead, Lafiel? Or are we past any pretense of Stealth?"</p>Drivish stands and adjusts his pack. "Would you like to scout ahead, Lafiel? Or are we past any pretense of Stealth?"Drivish Ammasin (alias of ghettowedge)2009-02-24T23:39:40ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=28?Dragoras-Dungeon#13992009-05-08T15:02:52Z2009-02-22T00:36:43Z<div class="messageboard-quotee">Barshevy wrote:</div><blockquote>"The staff I cannot use. It's a symbol of Tiamat. And she is is no friend of Pelor, to say the least." </blockquote><p>"My people have no qualms about using an enemy's weapon against him. If the priests of Pelor created a weapon that could harness the destructive power of the sun, I'm pretty certain Tiamat's slaves would covet it."
<p>Drivish waits patiently by the exit during the rest, actively listening for any sound of enemies.
<br />
<a href="http://invisiblecastle.com/roller/view/1949039/" target="_blank" rel="nofollow">Perception = 23</a></p>Barshevy wrote:"The staff I cannot use. It's a symbol of Tiamat. And she is is no friend of Pelor, to say the least."
"My people have no qualms about using an enemy's weapon against him. If the priests of Pelor created a weapon that could harness the destructive power of the sun, I'm pretty certain Tiamat's slaves would covet it." Drivish waits patiently by the exit during the rest, actively listening for any sound of enemies.
Perception = 23Drivish Ammasin (alias of ghettowedge)2009-02-22T00:36:43ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=28?Dragoras-Dungeon#13772009-05-08T15:02:52Z2009-02-20T23:16:42Z<p>"Don't worry, Lafiel. I'm just as weary as you, but I want to be certain we aren't sleeping on sombody's stoop."</p>"Don't worry, Lafiel. I'm just as weary as you, but I want to be certain we aren't sleeping on sombody's stoop."Drivish Ammasin (alias of ghettowedge)2009-02-20T23:16:42ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=28?Dragoras-Dungeon#13752009-05-08T15:02:52Z2009-02-20T22:09:52Z<p>"That figures." Drivish mutters while eyeing the the altar. "On the way back, somebody should remind me to destroy this thing. Our mission is too important to risk doing it now. Is the staff worth anything?"</p>
<p>Drivish then slowly tries to advance past the shadows to square H11, and looks ahead.</p>"That figures." Drivish mutters while eyeing the the altar. "On the way back, somebody should remind me to destroy this thing. Our mission is too important to risk doing it now. Is the staff worth anything?"
Drivish then slowly tries to advance past the shadows to square H11, and looks ahead.Drivish Ammasin (alias of ghettowedge)2009-02-20T22:09:52ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=28?Dragoras-Dungeon#13662009-05-08T15:02:52Z2009-02-19T22:08:32Z<p>"What's the matter, Barshevy? Are you converting to the snake god?"</p>"What's the matter, Barshevy? Are you converting to the snake god?"Drivish Ammasin (alias of ghettowedge)2009-02-19T22:08:32ZRe: Forums: Play-by-Post: Ghetto's Nentir Vale CampaignDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2igaf&page=17?Ghettos-Nentir-Vale-Campaign#8462009-02-18T23:57:44Z2009-02-18T23:56:31Z<p>Rolf guesses at the intention of several creatures breaking off from the horde and leads the party into a valley to avoid being out-flanked.
<br />
<span class=messageboard-ooc>Insight = 23; Congratulations! You've won the skill challenge!</span></p>
<p>Carved stone pillars rise out of the ground intermittantly about the valley. All are broken at some point with the tallest being no more than 7 feet tall. As you dash through the valley, still fleeing the goblinoids, you don't have time to apreciate the intricate designs on the pillars, but it becomes apparent that dragons adorn the ones you get close enough to see. </p>
<p>A quick look over your shoulder reveals the hills behind you crawling with goblinoids. Nearing the end of the valley and unsure how much further you can run, a figure robed and hooded in blue steps out from behind a hill. Though still a good distance away his raspy voice is clearly heard by all of you. "Nomeno arux ui ofdio ekess wer ux darastrix. Renthisj his ominak ekess unleash his skriiod."</p>Rolf guesses at the intention of several creatures breaking off from the horde and leads the party into a valley to avoid being out-flanked.
Insight = 23; Congratulations! You've won the skill challenge!
Carved stone pillars rise out of the ground intermittantly about the valley. All are broken at some point with the tallest being no more than 7 feet tall. As you dash through the valley, still fleeing the goblinoids, you don't have time to apreciate the intricate designs on the pillars, but...Drivish Ammasin (alias of ghettowedge)2009-02-18T23:56:31ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=28?Dragoras-Dungeon#13572009-05-08T15:02:52Z2009-02-17T02:47:48Z<p>"The shadows appear to be some sort of guardians. Barshevy, do you want to take a look in here?"</p>"The shadows appear to be some sort of guardians. Barshevy, do you want to take a look in here?"Drivish Ammasin (alias of ghettowedge)2009-02-17T02:47:48ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=27?Dragoras-Dungeon#13482009-05-08T15:02:52Z2009-02-15T20:20:34Z<p>"Sorry, Qadim-sul, I thought it was your turn to get the stuffing beaten out of you, considering Fargrim and I have already left our blood on the cave floor." Then Drivish laughs, "Be careful holding the rope. I don't know if Barshevy brought any salve for ropeburns."</p>
<p>Drivish follows Fargrim down the hole.</p>"Sorry, Qadim-sul, I thought it was your turn to get the stuffing beaten out of you, considering Fargrim and I have already left our blood on the cave floor." Then Drivish laughs, "Be careful holding the rope. I don't know if Barshevy brought any salve for ropeburns."
Drivish follows Fargrim down the hole.Drivish Ammasin (alias of ghettowedge)2009-02-15T20:20:34ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=27?Dragoras-Dungeon#13442009-05-08T15:02:52Z2009-02-15T16:08:45Z<p>Once he catches his breath, Drivish gets to work securing the rope so that we can all go down. "Who's going first?"</p>Once he catches his breath, Drivish gets to work securing the rope so that we can all go down. "Who's going first?"Drivish Ammasin (alias of ghettowedge)2009-02-15T16:08:45ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=27?Dragoras-Dungeon#13352009-05-08T15:02:52Z2009-02-14T00:04:45Z<p>"I suggest we rest up top, then come back down when we're ready. We don't want to be trapped down here if any hostiles come by up there."</p>"I suggest we rest up top, then come back down when we're ready. We don't want to be trapped down here if any hostiles come by up there."Drivish Ammasin (alias of ghettowedge)2009-02-14T00:04:45ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=27?Dragoras-Dungeon#13332009-05-08T15:02:52Z2009-02-13T23:40:49Z<p>"Thanks people. It got to be too much, avoiding snakes and shielding against the fire. I guess I got overwhelmed."</p>
<p><span class=messageboard-ooc>If we use Barshevy next roll that he previously posted (9), then I'm only down 3.</span></p>"Thanks people. It got to be too much, avoiding snakes and shielding against the fire. I guess I got overwhelmed."
If we use Barshevy next roll that he previously posted (9), then I'm only down 3.Drivish Ammasin (alias of ghettowedge)2009-02-13T23:40:49ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=27?Dragoras-Dungeon#13312009-05-08T15:02:52Z2009-02-13T23:20:02Z<p>Drivish stands and says "I'm good", but he doesn't shake off Fargrim's support.</p>
<p><span class=messageboard-ooc>Move action: stand; standard action: full defense.</span>
<br />
<a href="http://invisiblecastle.com/roller/view/1938917/" target="_blank" rel="nofollow">Save vs. poison = 15</a></p>Drivish stands and says "I'm good", but he doesn't shake off Fargrim's support.
Move action: stand; standard action: full defense.
Save vs. poison = 15Drivish Ammasin (alias of ghettowedge)2009-02-13T23:20:02ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=27?Dragoras-Dungeon#13232009-05-08T15:02:52Z2009-02-13T02:52:53Z<p><span class=messageboard-ooc>So, I'm using Barshevy's first roll, a 7, right?</span></p>
<p>Drivish groans and lifts his head.</p>So, I'm using Barshevy's first roll, a 7, right?
Drivish groans and lifts his head.Drivish Ammasin (alias of ghettowedge)2009-02-13T02:52:53ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=27?Dragoras-Dungeon#13152009-05-08T15:02:52Z2009-02-12T03:37:36Z<p>Drivish takes the onslaught stoically, but finally puts up his hand to stop Rin. Unfortunately, before he can step away he falls forward.</p>
<p><a href="http://invisiblecastle.com/roller/view/1936502/" target="_blank" rel="nofollow">Save = 4</a></p>
<p><a href="http://invisiblecastle.com/roller/view/1936504/" target="_blank" rel="nofollow">Save vs. poison = 9; save vs. death = 6</a></p>
<p><span class=messageboard-ooc>I hadn't rolled a die in so long, I forgot how cruel IC can be.</span></p>Drivish takes the onslaught stoically, but finally puts up his hand to stop Rin. Unfortunately, before he can step away he falls forward.
Save = 4
Save vs. poison = 9; save vs. death = 6
I hadn't rolled a die in so long, I forgot how cruel IC can be.Drivish Ammasin (alias of ghettowedge)2009-02-12T03:37:36ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=27?Dragoras-Dungeon#13072009-05-08T15:02:52Z2009-02-09T23:28:55Z<div class="messageboard-quotee">Rin Lyulfsson wrote:</div><blockquote><p> DM •• spoiler omitted ••</p>
<p>"Drivish? How are you." Rin looks down cautiously, hoping he's not going to see a pile of ashes where a comrade once stood. </blockquote><p><span class=messageboard-ooc>That sounds like it's going to hurt.</span>Rin Lyulfsson wrote:DM ** spoiler omitted **
"Drivish? How are you." Rin looks down cautiously, hoping he's not going to see a pile of ashes where a comrade once stood.
That sounds like it's going to hurt.Drivish Ammasin (alias of ghettowedge)2009-02-09T23:28:55ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=27?Dragoras-Dungeon#13032009-05-08T15:02:52Z2009-02-09T22:00:21Z<div class="messageboard-quotee">pat512 wrote:</div><blockquote><span class=messageboard-ooc>Drivish, the aura at the beginning of your turn missed; you can go again — full defense?</span> </blockquote><p><span class=messageboard-ooc>Yep.</span>pat512 wrote:Drivish, the aura at the beginning of your turn missed; you can go again -- full defense?
Yep.Drivish Ammasin (alias of ghettowedge)2009-02-09T22:00:21ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=26?Dragoras-Dungeon#12962009-05-08T15:02:52Z2009-02-08T15:51:50Z<p>"It's ok, Fargrim. I'm already here."</p>
<p><span class=messageboard-ooc>If I had seen the post sooner, I'd have switched, but now it doesn't seem worth it.</span></p>
<p>Drivish maintains his defensive stance.</p>"It's ok, Fargrim. I'm already here."
If I had seen the post sooner, I'd have switched, but now it doesn't seem worth it.
Drivish maintains his defensive stance.Drivish Ammasin (alias of ghettowedge)2009-02-08T15:51:50ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=26?Dragoras-Dungeon#12902009-05-08T15:02:52Z2009-02-07T23:43:55Z<p>"I can get the snakes out for you. I think I can withstand the damage. Just don't do anything debilitating."</p>
<p><span class=messageboard-ooc>If Rin says yes, Drivish moves closer to the wall and takes a total defense action (+2 to all defenses).</span></p>"I can get the snakes out for you. I think I can withstand the damage. Just don't do anything debilitating."
If Rin says yes, Drivish moves closer to the wall and takes a total defense action (+2 to all defenses).Drivish Ammasin (alias of ghettowedge)2009-02-07T23:43:55ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=26?Dragoras-Dungeon#12632009-05-08T15:02:52Z2009-02-04T20:46:44Z<p>"Shh"</p>"Shh"Drivish Ammasin (alias of ghettowedge)2009-02-04T20:46:44ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=26?Dragoras-Dungeon#12612009-05-08T15:02:52Z2009-02-04T10:10:34Z<p>Drivish holds onto the rope at the bottom of the sinkhole, listening intently for any sound of distress from Lafiel.</p>Drivish holds onto the rope at the bottom of the sinkhole, listening intently for any sound of distress from Lafiel.Drivish Ammasin (alias of ghettowedge)2009-02-04T10:10:34ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=26?Dragoras-Dungeon#12542009-05-08T15:02:52Z2009-02-03T23:27:20Z<p><span class=messageboard-ooc>So what's up with these biters?</span></p>So what's up with these biters?Drivish Ammasin (alias of ghettowedge)2009-02-03T23:27:20ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=25?Dragoras-Dungeon#12472009-05-08T15:02:52Z2009-02-02T22:04:22Z<p><span class=messageboard-ooc>Just to be clear, there is no way Drivish will use his breath weapon if there's a chance it will hit Lafiel.</span></p>
<p><a href="http://invisiblecastle.com/roller/view/1922662/" target="_blank" rel="nofollow">Dragon Breath 21 vs. Reflex; 5 cold damage</a></p>Just to be clear, there is no way Drivish will use his breath weapon if there's a chance it will hit Lafiel.
Dragon Breath 21 vs. Reflex; 5 cold damageDrivish Ammasin (alias of ghettowedge)2009-02-02T22:04:22ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=25?Dragoras-Dungeon#12452009-05-08T15:02:52Z2009-02-01T23:33:42Z<p>Then Drivish climbs down, preparing to blast any biters with frost.</p>Then Drivish climbs down, preparing to blast any biters with frost.Drivish Ammasin (alias of ghettowedge)2009-02-01T23:33:42ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=25?Dragoras-Dungeon#12412009-05-08T15:02:52Z2009-01-30T22:17:12Z<p>Drivish carefully lowers himself down the rope.</p>
<p><span class=messageboard-ooc>What do I see?</span></p>Drivish carefully lowers himself down the rope.
What do I see?Drivish Ammasin (alias of ghettowedge)2009-01-30T22:17:12ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=25?Dragoras-Dungeon#12382009-05-08T15:02:52Z2009-01-30T01:23:45Z<p>"Umm.. Technically I'd freeze them." Drivish says into his fist. "I think Rin's Scorching Burst power would be our best bet, but with the rope involved it might be easier to just throw him in. So, it's up to you, Rin. If you're not feeling it, I'll lower down, breathe, and then drop down to clear the biters out with my axe. Anyone that wants to follow would be welcome." Drivish works his halberd in demonstration of the potential battle, he seems pretty eager to do this.</p>
<p>"What do you say, Rin?"</p>"Umm.. Technically I'd freeze them." Drivish says into his fist. "I think Rin's Scorching Burst power would be our best bet, but with the rope involved it might be easier to just throw him in. So, it's up to you, Rin. If you're not feeling it, I'll lower down, breathe, and then drop down to clear the biters out with my axe. Anyone that wants to follow would be welcome." Drivish works his halberd in demonstration of the potential battle, he seems pretty eager to do this.
"What do you say, Rin?"Drivish Ammasin (alias of ghettowedge)2009-01-30T01:23:45ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=25?Dragoras-Dungeon#12262009-05-08T15:02:52Z2009-01-28T19:21:28Z<p>"Well, we just need to drive them off without putting ourselves in too much danger."</p>
<p><span class=messageboard-ooc>So, DM, what would the penalties be?</span></p>"Well, we just need to drive them off without putting ourselves in too much danger."
So, DM, what would the penalties be?Drivish Ammasin (alias of ghettowedge)2009-01-28T19:21:28ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=25?Dragoras-Dungeon#12242009-05-08T15:02:52Z2009-01-28T18:48:39Z<div class="messageboard-quotee">Barshevy wrote:</div><blockquote> <span class=messageboard-ooc>Do i have line of sight to Fargrim? I think if I can't see him, I can't heal him.</span> </blockquote><p><span class=messageboard-ooc>He came out of the hole, so unless you went somewhere...</span>Barshevy wrote:Do i have line of sight to Fargrim? I think if I can't see him, I can't heal him.
He came out of the hole, so unless you went somewhere...Drivish Ammasin (alias of ghettowedge)2009-01-28T18:48:39ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=25?Dragoras-Dungeon#12222009-05-08T15:02:52Z2009-01-28T16:15:25Z<p>"Biting buggers? Is that what happened to you, because I noticed you looked a bit peaked?" Drivish thinks for a moment. "Why don't we take care of the biters first? How amny are there? I can probably breath on a few."</p>
<p><span class=messageboard-ooc>Does anyone else have a better area or ranged power? We could lower that person down out of their reach. If not I'll jump down and clear the way for others to follow.</span></p>
<p>"Oh, and Barshevy, can you help out Fargrim?"</p>"Biting buggers? Is that what happened to you, because I noticed you looked a bit peaked?" Drivish thinks for a moment. "Why don't we take care of the biters first? How amny are there? I can probably breath on a few."
Does anyone else have a better area or ranged power? We could lower that person down out of their reach. If not I'll jump down and clear the way for others to follow.
"Oh, and Barshevy, can you help out Fargrim?"Drivish Ammasin (alias of ghettowedge)2009-01-28T16:15:25ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=25?Dragoras-Dungeon#12202009-05-08T15:02:52Z2009-01-28T15:57:05Z<p>"Does the tunnel go anywhere?"</p>"Does the tunnel go anywhere?"Drivish Ammasin (alias of ghettowedge)2009-01-28T15:57:05ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=25?Dragoras-Dungeon#12152009-05-08T15:02:52Z2009-01-28T01:32:21Z<p>"Fargrim, talk to us."</p>"Fargrim, talk to us."Drivish Ammasin (alias of ghettowedge)2009-01-28T01:32:21ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=25?Dragoras-Dungeon#12062009-05-08T15:02:52Z2009-01-25T17:38:18Z<p><span class=messageboard-ooc>Then we'll try to get him in the tunnel.</span></p>Then we'll try to get him in the tunnel.Drivish Ammasin (alias of ghettowedge)2009-01-25T17:38:18ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=25?Dragoras-Dungeon#12042009-05-08T15:02:52Z2009-01-25T03:22:29Z<div class="messageboard-quotee">pat512 wrote:</div><blockquote><span class=messageboard-ooc>Are you trying to just hold it for him to climb up, or trying to orient it where he asked?</span> </blockquote><p><span class=messageboard-ooc>I'm trying to imagine the amount of strength required just to anchor an armored dwarf so that he could climb up, and I can't figure out a way to possibly swing him around. Maybe if we had a better anchor point?</span>pat512 wrote:Are you trying to just hold it for him to climb up, or trying to orient it where he asked?
I'm trying to imagine the amount of strength required just to anchor an armored dwarf so that he could climb up, and I can't figure out a way to possibly swing him around. Maybe if we had a better anchor point?Drivish Ammasin (alias of ghettowedge)2009-01-25T03:22:29ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=25?Dragoras-Dungeon#12022009-05-08T15:02:52Z2009-01-24T20:35:26Z<p>Drivish takes control of the rope.</p>
<p><span class=messageboard-ooc>Are there any checks involved?</span></p>Drivish takes control of the rope.
Are there any checks involved?Drivish Ammasin (alias of ghettowedge)2009-01-24T20:35:26ZRe: Forums: Play-by-Post: Dragora's DungeonDrivish Ammasin (alias of ghettowedge)https://paizo.com/threads/rzs2ivr4&page=24?Dragoras-Dungeon#11972009-05-08T15:02:52Z2009-01-23T16:12:15Z<p>Drivish mutters, "Maybe Bshamut does look favorably on this endeavor." Then he yells down to Fargrim, "How deep is the hole and how accessible is the tunnel? Can you tell if the tunnel is natural or worked?"</p>Drivish mutters, "Maybe Bshamut does look favorably on this endeavor." Then he yells down to Fargrim, "How deep is the hole and how accessible is the tunnel? Can you tell if the tunnel is natural or worked?"Drivish Ammasin (alias of ghettowedge)2009-01-23T16:12:15ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=6?Greyhawk-The-Rotting-War-Campaign#2872008-11-11T10:09:32Z2008-11-11T10:09:32Z<p><span class=messageboard-ooc>Yep, I'm down as well... -13. Guess I got too cocky.</span></p>Yep, I'm down as well... -13. Guess I got too cocky.Garret "Sledge" Whitestone (alias of ghettowedge)2008-11-11T10:09:32ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=6?Greyhawk-The-Rotting-War-Campaign#2822008-11-10T21:55:25Z2008-11-10T21:55:25Z<p><a href="http://invisiblecastle.com/roller/view/1805542/" target="_blank" rel="nofollow">Damage to Omar = 13</a>
<br />
<span class=messageboard-ooc>At least I did more to Omar than I did to Thale.</span></p>
<p>"Give it up, Omar. I'm faster than you, I'm stronger than you, and I'm more committed to the cause than you."
<br />
<span class=messageboard-ooc>Dodge on Omar and attack {forgot I had that feat)</span>
<br />
<a href="http://invisiblecastle.com/roller/view/1805548/" target="_blank" rel="nofollow">Attack = 8</a></p>Damage to Omar = 13
At least I did more to Omar than I did to Thale.
"Give it up, Omar. I'm faster than you, I'm stronger than you, and I'm more committed to the cause than you."
Dodge on Omar and attack {forgot I had that feat)
Attack = 8Garret "Sledge" Whitestone (alias of ghettowedge)2008-11-10T21:55:25ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=6?Greyhawk-The-Rotting-War-Campaign#2762008-11-08T19:56:02Z2008-11-08T19:56:01Z<p><a href="http://invisiblecastle.com/roller/view/1803025/" target="_blank" rel="nofollow">Readied Attack = 18</a>
<br />
<span class=messageboard-ooc>Sorry Thale</span></p>
<p>Garret charges down the alley after Omar, still reluctant to kill him, but not willing to let him get away.
<br />
<a href="http://invisiblecastle.com/roller/view/1803029/" target="_blank" rel="nofollow">Charging attack = 16</a></p>
<p><span class=messageboard-ooc>Let me know if I need damage rolls on either of those.</span></p>Readied Attack = 18
Sorry Thale
Garret charges down the alley after Omar, still reluctant to kill him, but not willing to let him get away.
Charging attack = 16
Let me know if I need damage rolls on either of those.Garret "Sledge" Whitestone (alias of ghettowedge)2008-11-08T19:56:01ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=6?Greyhawk-The-Rotting-War-Campaign#2742008-11-07T22:03:20Z2008-11-07T22:03:20Z<p><span class=messageboard-ooc>Just letting you know I'm still here. Garret will continue to ready an action to attack if Omar goes invisible or attacks an ally.</span></p>Just letting you know I'm still here. Garret will continue to ready an action to attack if Omar goes invisible or attacks an ally.Garret "Sledge" Whitestone (alias of ghettowedge)2008-11-07T22:03:20ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=6?Greyhawk-The-Rotting-War-Campaign#2622008-11-05T00:55:34Z2008-11-05T00:55:33Z<p>"Now you're trapped, Omar. Our fate is your fate." Garret tries to maintain an outward calm as the situation worsens. "You ok, Basil?"</p>
<p><span class=messageboard-ooc>I still want to maintain a ready action to partial charge this guy if he disappears or stabs. Let me know if I need to roll. Oh, and sorry for not realizing both gnolls were down.</span></p>"Now you're trapped, Omar. Our fate is your fate." Garret tries to maintain an outward calm as the situation worsens. "You ok, Basil?"
I still want to maintain a ready action to partial charge this guy if he disappears or stabs. Let me know if I need to roll. Oh, and sorry for not realizing both gnolls were down.Garret "Sledge" Whitestone (alias of ghettowedge)2008-11-05T00:55:33ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=6?Greyhawk-The-Rotting-War-Campaign#2592008-11-04T22:04:17Z2008-11-04T22:04:16Z<p>"Oh good, I was hoping for more creepy magic." Garret mumbles.</p>
<p>Garret turns around in a tight circle with his blade ready. "This is your last chance Omar. That gnoll won't hold out long against Dresden, and then he'll come for you. Give me a reason not to kill you."</p>
<p><span class=messageboard-ooc>Garret readies to attack Omar if he becomes visible and seems hostile.</span>
<br />
<a href="http://invisiblecastle.com/roller/view/1798215/" target="_blank" rel="nofollow">Readied Attack = 20</a></p>"Oh good, I was hoping for more creepy magic." Garret mumbles.
Garret turns around in a tight circle with his blade ready. "This is your last chance Omar. That gnoll won't hold out long against Dresden, and then he'll come for you. Give me a reason not to kill you."
Garret readies to attack Omar if he becomes visible and seems hostile.
Readied Attack = 20Garret "Sledge" Whitestone (alias of ghettowedge)2008-11-04T22:04:16ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=5?Greyhawk-The-Rotting-War-Campaign#2492008-11-02T19:30:47Z2008-11-02T19:30:47Z<p>Garret lands hard, but retains his footing. "Where have you guys been? Gentlemen, meet Omar. Dresden wants him alive, but neither of them has given me any reason not to kill this hired killer. I assume Dresden is keeping the gnolls busy, so now might be a good time to start talking."</p>
<p><a href="http://invisiblecastle.com/roller/view/1794922/" target="_blank" rel="nofollow">Initiative = 17</a>
<br />
I'll put my bow away and then close to melee with Omar.</p>Garret lands hard, but retains his footing. "Where have you guys been? Gentlemen, meet Omar. Dresden wants him alive, but neither of them has given me any reason not to kill this hired killer. I assume Dresden is keeping the gnolls busy, so now might be a good time to start talking."
Initiative = 17
I'll put my bow away and then close to melee with Omar.Garret "Sledge" Whitestone (alias of ghettowedge)2008-11-02T19:30:47ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=5?Greyhawk-The-Rotting-War-Campaign#2472008-11-02T16:20:16Z2008-11-02T16:20:00Z<p>Garret grabs his bow and leaps of the building.
<br />
<span class=messageboard-ooc>Jump and Tumble checks to lower damage:</span>
<br />
<a href="http://invisiblecastle.com/roller/view/1794673/" target="_blank" rel="nofollow">Jump = 35; Tumble = 11</a></p>Garret grabs his bow and leaps of the building.
Jump and Tumble checks to lower damage:
Jump = 35; Tumble = 11Garret "Sledge" Whitestone (alias of ghettowedge)2008-11-02T16:20:00ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=5?Greyhawk-The-Rotting-War-Campaign#2442008-11-01T20:50:26Z2008-11-01T20:49:22Z<p>Everybody I ever knew is dead or dying because of some power play that doesn't have anything to do with me. Dresden and Omar are pursuing their own angendas. The only people that have tried to help me are lost somewhere down there because I thought I'd find some answers up here...</p>
<p>"There he is Dresden, or there he was at least." Garret lets the bow fall from his hands as he draws his falchion. With a grim look on his face, Garret swipes at the rope.
<br />
<span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/1793724/" target="_blank" rel="nofollow">Attack = 18; Damage = 9</a> And I take a knee as a free action (+1 AC vs. ranged attacks).</span></p>Everybody I ever knew is dead or dying because of some power play that doesn't have anything to do with me. Dresden and Omar are pursuing their own angendas. The only people that have tried to help me are lost somewhere down there because I thought I'd find some answers up here...
"There he is Dresden, or there he was at least." Garret lets the bow fall from his hands as he draws his falchion. With a grim look on his face, Garret swipes at the rope.
Attack = 18; Damage = 9 And I take a knee...Garret "Sledge" Whitestone (alias of ghettowedge)2008-11-01T20:49:22ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=5?Greyhawk-The-Rotting-War-Campaign#2412008-10-31T21:22:16Z2008-10-31T21:22:16Z<p><span class=messageboard-ooc>What's the distance between me and building the gnolls are on? That will decide my action.</span></p>What's the distance between me and building the gnolls are on? That will decide my action.Garret "Sledge" Whitestone (alias of ghettowedge)2008-10-31T21:22:16ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=5?Greyhawk-The-Rotting-War-Campaign#2372008-10-31T00:50:24Z2008-10-31T00:50:22Z<p><span class=messageboard-ooc>My readied action is only for if I'm attacked, Omar moving doesn't trigger it. I'm still kind of torn as to who to trust at this point, and being outnumbered on terrain not of my choosing doesn't help. Unless somebody else shows up with a plan, I'll probably delay.</span></p>My readied action is only for if I'm attacked, Omar moving doesn't trigger it. I'm still kind of torn as to who to trust at this point, and being outnumbered on terrain not of my choosing doesn't help. Unless somebody else shows up with a plan, I'll probably delay.Garret "Sledge" Whitestone (alias of ghettowedge)2008-10-31T00:50:22ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=5?Greyhawk-The-Rotting-War-Campaign#2332008-10-30T21:58:51Z2008-10-30T21:46:10Z<p>After a quick look over his shoulder for any sign that he's not alone Garret continues, "I'm not coming closer unless you give me a reason to. It looks like the priest wasn't so holy and maybe he deserved what he got. I just want answers. Who hired you and why? What do you know about a GraveMaster Khale and Doresain... and Dresden?" Garret then gestures towards the square full of corpses, "Who did this and why?"</p>
<p><span class=messageboard-ooc>Keep the bow readied, let me know if you need another attack roll.</span></p>After a quick look over his shoulder for any sign that he's not alone Garret continues, "I'm not coming closer unless you give me a reason to. It looks like the priest wasn't so holy and maybe he deserved what he got. I just want answers. Who hired you and why? What do you know about a GraveMaster Khale and Doresain... and Dresden?" Garret then gestures towards the square full of corpses, "Who did this and why?"
Keep the bow readied, let me know if you need another attack roll.Garret "Sledge" Whitestone (alias of ghettowedge)2008-10-30T21:46:10ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=5?Greyhawk-The-Rotting-War-Campaign#2272008-10-28T00:48:53Z2008-10-28T00:38:49Z<p>Garret's intent right now is to buy time and keep the assassin from getting away. Hopefully the others are on their way.</p>
<p><a href="http://invisiblecastle.com/roller/view/1787960/" target="_blank" rel="nofollow">Initiative = 26</a></p>
<p>Garret draws his bow and draws a bead on the cloaked figure. "Stop right there. I need answers right now, and not another corpse. Who are you and why did you kill the priest? Weren't the undead enough?"</p>
<p><span class=messageboard-ooc>I'll ready to shoot the cloaked figure if anyone attacks me. Hopefully, while he's still balancing, he'll be flat-footed. Just in case I need it...</span>
<br />
<a href="http://invisiblecastle.com/roller/view/1787973/" target="_blank" rel="nofollow">Readied bow attack = 9</a>
<br />
<span class=messageboard-ooc>I really hope he'll talk ;)</span></p>Garret's intent right now is to buy time and keep the assassin from getting away. Hopefully the others are on their way.
Initiative = 26
Garret draws his bow and draws a bead on the cloaked figure. "Stop right there. I need answers right now, and not another corpse. Who are you and why did you kill the priest? Weren't the undead enough?"
I'll ready to shoot the cloaked figure if anyone attacks me. Hopefully, while he's still balancing, he'll be flat-footed. Just in case I need it......Garret "Sledge" Whitestone (alias of ghettowedge)2008-10-28T00:38:49ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=5?Greyhawk-The-Rotting-War-Campaign#2222008-10-23T20:46:43Z2008-10-23T20:46:42Z<p><a href="http://invisiblecastle.com/roller/view/1782218/" target="_blank" rel="nofollow">Balance = 20, 18, 17</a>
<br />
<span class=messageboard-ooc>Whoo-hoo! IC loves me!</span></p>
<p><span class=messageboard-ooc>As to Jump check, if I take a 10 I get a 26, which clears 26 feet on a running jump or 13 feet standing. Will I need to jump any further than that?</span></p>Balance = 20, 18, 17
Whoo-hoo! IC loves me!
As to Jump check, if I take a 10 I get a 26, which clears 26 feet on a running jump or 13 feet standing. Will I need to jump any further than that?Garret "Sledge" Whitestone (alias of ghettowedge)2008-10-23T20:46:42ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=5?Greyhawk-The-Rotting-War-Campaign#2182008-10-21T21:18:39Z2008-10-21T21:18:38Z<p>Garret tucks the grappling hook into his belt as he sits down at the edge of the roof. He wraps his legs around the tightrope and grabs it with both hands. He swings himself over the edge and climbs across, hand over hand.</p>
<p><span class=messageboard-ooc>It should be DC 15 to get across, so I'll take the -5 to move at half speed instead of quarter speed and then taking ten will get me all the way across with one action.</span></p>Garret tucks the grappling hook into his belt as he sits down at the edge of the roof. He wraps his legs around the tightrope and grabs it with both hands. He swings himself over the edge and climbs across, hand over hand.
It should be DC 15 to get across, so I'll take the -5 to move at half speed instead of quarter speed and then taking ten will get me all the way across with one action.Garret "Sledge" Whitestone (alias of ghettowedge)2008-10-21T21:18:38ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=5?Greyhawk-The-Rotting-War-Campaign#2142008-10-20T23:12:30Z2008-10-20T23:12:29Z<p>Garret is not oblivious to the sudden dissappearance of his new-found allies. Dealt too many choices, though, he's going to continue with the one that seems most important. As he makes his way across the rooftops, Garret uncoils the rope he hasn't had a chance to put away. Garret maintains hold of the grappling hook and throws the rest down to the street. Hopefully the others will see it and follow. He can't risk shouting, especially with the others trapped down there.</p>Garret is not oblivious to the sudden dissappearance of his new-found allies. Dealt too many choices, though, he's going to continue with the one that seems most important. As he makes his way across the rooftops, Garret uncoils the rope he hasn't had a chance to put away. Garret maintains hold of the grappling hook and throws the rest down to the street. Hopefully the others will see it and follow. He can't risk shouting, especially with the others trapped down there.Garret "Sledge" Whitestone (alias of ghettowedge)2008-10-20T23:12:29ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=4?Greyhawk-The-Rotting-War-Campaign#1982008-10-20T01:09:07Z2008-10-20T01:09:07Z<p><a href="http://invisiblecastle.com/roller/view/1776042/" target="_blank" rel="nofollow">Balance = 8</a></p>
<p>"Whoa!!"</p>Balance = 8
"Whoa!!"Garret "Sledge" Whitestone (alias of ghettowedge)2008-10-20T01:09:07ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=4?Greyhawk-The-Rotting-War-Campaign#1962008-10-19T23:01:06Z2008-10-19T23:01:06Z<p>Garret points north, "There he is, about 200 feet away and moving." </p>
<p><span class=messageboard-ooc>DM, is it possible to get the 20 feet needed to get a running start on the roof? If so I'm jumping.</span>
<br />
<a href="http://invisiblecastle.com/roller/view/1775652/" target="_blank" rel="nofollow">Jump = 21</a></p>Garret points north, "There he is, about 200 feet away and moving."
DM, is it possible to get the 20 feet needed to get a running start on the roof? If so I'm jumping.
Jump = 21Garret "Sledge" Whitestone (alias of ghettowedge)2008-10-19T23:01:06ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=4?Greyhawk-The-Rotting-War-Campaign#1932008-10-18T19:17:54Z2008-10-18T19:17:53Z<p><a href="http://invisiblecastle.com/roller/view/1773873/" target="_blank" rel="nofollow">North = 20; South = 18; East = 10; West = 25</a></p>
<p>Garret takes it all in. The destruction is too much. It doesn't matter if he's stops it now. This city, his home, will never be the same. He can't let it spread.</p>
<p>"It's a deal. We'll... I can't speak for anyone else, but I'll help you."</p>North = 20; South = 18; East = 10; West = 25
Garret takes it all in. The destruction is too much. It doesn't matter if he's stops it now. This city, his home, will never be the same. He can't let it spread.
"It's a deal. We'll... I can't speak for anyone else, but I'll help you."Garret "Sledge" Whitestone (alias of ghettowedge)2008-10-18T19:17:53ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=4?Greyhawk-The-Rotting-War-Campaign#1872008-10-17T16:47:12Z2008-10-17T16:23:30Z<p>"Dresden, how do you know he won't be the person to save all of us? I'm not for sending anybody to their death just to buy a few seconds."</p>
<p>"I'll go first and then help pull out the others." Garret then steadies himself in Thale's hand and pulls himself through the window, bringing the rope and hook with him. And a second later he whispers, "It's secure."</p>
<p><span class=messageboard-ooc>I take a 10 on my Climb and get a 20. Once up top I'll wedge the grappling hook and get ready to start helping the others.</span></p>"Dresden, how do you know he won't be the person to save all of us? I'm not for sending anybody to their death just to buy a few seconds."
"I'll go first and then help pull out the others." Garret then steadies himself in Thale's hand and pulls himself through the window, bringing the rope and hook with him. And a second later he whispers, "It's secure."
I take a 10 on my Climb and get a 20. Once up top I'll wedge the grappling hook and get ready to start helping the others.Garret "Sledge" Whitestone (alias of ghettowedge)2008-10-17T16:23:30ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=4?Greyhawk-The-Rotting-War-Campaign#1832008-10-17T00:46:04Z2008-10-17T00:45:43Z<p>"Simple logic for you, Dresden. Those things kill someone and one rises. Do we need more of 'em?"</p>
<p>"Thale, it's barely ten feet high. Give 'em a boost. We don't got time for knots. And I could use a boost right now"</p>
<p><span class=messageboard-ooc>Assuming Thale gives me a hand...</span>
<br />
<a href="http://invisiblecastle.com/roller/view/1771778/" target="_blank" rel="nofollow">Disable Device = 22</a></p>"Simple logic for you, Dresden. Those things kill someone and one rises. Do we need more of 'em?"
"Thale, it's barely ten feet high. Give 'em a boost. We don't got time for knots. And I could use a boost right now"
Assuming Thale gives me a hand...
Disable Device = 22Garret "Sledge" Whitestone (alias of ghettowedge)2008-10-17T00:45:43ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=4?Greyhawk-The-Rotting-War-Campaign#1802008-10-16T21:15:52Z2008-10-16T21:15:50Z<p>Garret softly pads over to underneath the skylight while pulling out his rope and grappling hook.
<br />
<a href="http://invisiblecastle.com/roller/view/1771586/" target="_blank" rel="nofollow">Move Sliently = 20</a></p>
<p>He whispers "We can't fight the entire city full of undead. If we stay here, that's what we'll eventually have to do. If the assassin did go up, as the ghoul says, then we may be able to catch sight of him before he's out of the city."</p>Garret softly pads over to underneath the skylight while pulling out his rope and grappling hook.
Move Sliently = 20
He whispers "We can't fight the entire city full of undead. If we stay here, that's what we'll eventually have to do. If the assassin did go up, as the ghoul says, then we may be able to catch sight of him before he's out of the city."Garret "Sledge" Whitestone (alias of ghettowedge)2008-10-16T21:15:50ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=4?Greyhawk-The-Rotting-War-Campaign#1702008-10-14T23:21:07Z2008-10-14T23:21:07Z<p><a href="http://invisiblecastle.com/roller/view/1769295/" target="_blank" rel="nofollow">Search check = 9</a></p>
<p>"Looks like you should give your man permission, Basil. I can't find anything."</p>Search check = 9
"Looks like you should give your man permission, Basil. I can't find anything."Garret "Sledge" Whitestone (alias of ghettowedge)2008-10-14T23:21:07ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=4?Greyhawk-The-Rotting-War-Campaign#1682008-10-14T20:23:24Z2008-10-14T20:23:22Z<p>"What are we looking for, Dresden?"</p>
<p>Sledge will carefully make his way into the room and start looking through the priest's belongings for some sign of who did this or why.</p>"What are we looking for, Dresden?"
Sledge will carefully make his way into the room and start looking through the priest's belongings for some sign of who did this or why.Garret "Sledge" Whitestone (alias of ghettowedge)2008-10-14T20:23:22ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=4?Greyhawk-The-Rotting-War-Campaign#1652008-10-13T21:05:32Z2008-10-13T21:04:50Z<p>Garret mutters "To the abyss..." and heads to the room on the right.</p>Garret mutters "To the abyss..." and heads to the room on the right.Garret "Sledge" Whitestone (alias of ghettowedge)2008-10-13T21:04:50ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=4?Greyhawk-The-Rotting-War-Campaign#1622008-10-12T02:37:28Z2008-10-12T02:37:27Z<p>"Your words are coated in slime. Speak plainly and speak quickly, for I have little patience. What do you know and why should we believe anything you say."</p>
<p>I'm trying to discreetly discern any potential exits on this floor.</p>"Your words are coated in slime. Speak plainly and speak quickly, for I have little patience. What do you know and why should we believe anything you say."
I'm trying to discreetly discern any potential exits on this floor.Garret "Sledge" Whitestone (alias of ghettowedge)2008-10-12T02:37:27ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=3?Greyhawk-The-Rotting-War-Campaign#1482008-10-06T22:48:01Z2008-10-06T22:47:59Z<p><a href="http://invisiblecastle.com/roller/view/1758738/" target="_blank" rel="nofollow">Reflex save = 16</a>
<br />
Garret quickly leans against the railing and ducks the wardrobe.
<br />
"How about a warning next time, Belthic?!"</p>
<p><span class=messageboard-ooc>And now I can only assume it's time for initiative.</span>
<br />
<a href="http://invisiblecastle.com/roller/view/1758741/" target="_blank" rel="nofollow">Initiative = 14</a></p>Reflex save = 16
Garret quickly leans against the railing and ducks the wardrobe.
"How about a warning next time, Belthic?!"
And now I can only assume it's time for initiative.
Initiative = 14Garret "Sledge" Whitestone (alias of ghettowedge)2008-10-06T22:47:59ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=3?Greyhawk-The-Rotting-War-Campaign#1392008-10-06T09:07:08Z2008-10-06T09:07:08Z<p>Focefully ignoring thoughts of his friends and neighbors...
<br />
"Hey, I'm Garret, but most people call me Sledge. You folks aren't from around here, right?" And then the dwarf runs upstairs, "We should follow, I saw something bloody through the second floor window."</p>
<p>I'm on Belthic's heels.</p>Focefully ignoring thoughts of his friends and neighbors...
"Hey, I'm Garret, but most people call me Sledge. You folks aren't from around here, right?" And then the dwarf runs upstairs, "We should follow, I saw something bloody through the second floor window."
I'm on Belthic's heels.Garret "Sledge" Whitestone (alias of ghettowedge)2008-10-06T09:07:08ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=3?Greyhawk-The-Rotting-War-Campaign#1342008-10-03T17:24:15Z2008-10-03T17:24:13Z<p><span class=messageboard-ooc>Not sure if I need this, but...</span>
<br />
<a href="http://invisiblecastle.com/roller/view/1754769/" target="_blank" rel="nofollow">Grapple check = 16</a></p>
<p>I yell back to the knight, "You're right, but I wasn't planning on raising a family here anyways. Let's just get these doors blocked and then we should have a minute to check as a group." And then with a last look outside at the half-elf being overwhelmed, I try to get the door shut.</p>
<p><a href="http://invisiblecastle.com/roller/view/1754771/" target="_blank" rel="nofollow">Strength check = 6</a>
<br />
<span class=messageboard-ooc>Ahh, there's the IC the rest of you were using. DM, you may want to post for a new arcane type in the Seeking Players forum, or not.</span></p>Not sure if I need this, but...
Grapple check = 16
I yell back to the knight, "You're right, but I wasn't planning on raising a family here anyways. Let's just get these doors blocked and then we should have a minute to check as a group." And then with a last look outside at the half-elf being overwhelmed, I try to get the door shut.
Strength check = 6
Ahh, there's the IC the rest of you were using. DM, you may want to post for a new arcane type in the Seeking Players forum, or not.Garret "Sledge" Whitestone (alias of ghettowedge)2008-10-03T17:24:13ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=3?Greyhawk-The-Rotting-War-Campaign#1282008-10-02T21:20:57Z2008-10-02T21:15:18Z<p>I attack one of the zombies in the door as I yell for the barely visible half-elf to hurry.
<br />
<a href="http://invisiblecastle.com/roller/view/1753750/" target="_blank" rel="nofollow">Attack Roll = 19</a>
<br />
<a href="http://invisiblecastle.com/roller/view/1753752/" target="_blank" rel="nofollow">Damage = 8</a></p>
<p><span class=messageboard-ooc>Noticing that I'm the only one that doesn't seem completely crippled by Invisible Castle, I thought I'd post the <a href="http://invisiblecastle.com/roller/search/281671/" target="_blank" rel="nofollow">link to all of my rolls</a> to show IC doesn't hate everyone.</span></p>I attack one of the zombies in the door as I yell for the barely visible half-elf to hurry.
Attack Roll = 19
Damage = 8
Noticing that I'm the only one that doesn't seem completely crippled by Invisible Castle, I thought I'd post the link to all of my rolls to show IC doesn't hate everyone.Garret "Sledge" Whitestone (alias of ghettowedge)2008-10-02T21:15:18ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=3?Greyhawk-The-Rotting-War-Campaign#1202008-10-01T09:07:51Z2008-10-01T09:05:31Z<p>Catching sight of the knight moving towards the stairs I say, "Hold up, Basil." And in close to a whisper, "I don't think you want to face whatever's behind this alone."</p>
<p><span class=messageboard-ooc>Maybe send some of them <a href="http://en.wikipedia.org/wiki/Redshirt_(character)" target="_blank" rel="nofollow">redshirts</a> you got with you ;)</span></p>Catching sight of the knight moving towards the stairs I say, "Hold up, Basil." And in close to a whisper, "I don't think you want to face whatever's behind this alone."
Maybe send some of them redshirts you got with you ;)Garret "Sledge" Whitestone (alias of ghettowedge)2008-10-01T09:05:31ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=3?Greyhawk-The-Rotting-War-Campaign#1172008-10-01T00:56:57Z2008-10-01T00:56:56Z<p>"I'll hold this door in case those two make it over. Somebody should check the windows and other doors.'</p>"I'll hold this door in case those two make it over. Somebody should check the windows and other doors.'Garret "Sledge" Whitestone (alias of ghettowedge)2008-10-01T00:56:56ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=3?Greyhawk-The-Rotting-War-Campaign#1032008-09-28T19:29:48Z2008-09-28T19:29:47Z<p>The first grapple check, to resist on the zombie's turn:
<br />
<a href="http://invisiblecastle.com/roller/view/1747768/" target="_blank" rel="nofollow">Grapple = 18</a></p>
<p>I believe that resists, so on my turn I hack at the zombie again.
<br />
<a href="http://invisiblecastle.com/roller/view/1747776/" target="_blank" rel="nofollow">Attack roll = 22</a>
<br />
<a href="http://invisiblecastle.com/roller/view/1747778/" target="_blank" rel="nofollow">Damage = 10</a></p>
<p>I'll 5-foot adjust closer to the knight and his zombie and yell across the square to those still resisting. "We have to get out of here! Make your way to the Sea Spray Inn!", and I'll gesture towards the inn.</p>
<p><span class=messageboard-ooc>DM, any information you're willing to give is gladly appreciated.</span></p>The first grapple check, to resist on the zombie's turn:
Grapple = 18
I believe that resists, so on my turn I hack at the zombie again.
Attack roll = 22
Damage = 10
I'll 5-foot adjust closer to the knight and his zombie and yell across the square to those still resisting. "We have to get out of here! Make your way to the Sea Spray Inn!", and I'll gesture towards the inn.
DM, any information you're willing to give is gladly appreciated.Garret "Sledge" Whitestone (alias of ghettowedge)2008-09-28T19:29:47ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=2?Greyhawk-The-Rotting-War-Campaign#992008-09-28T15:16:08Z2008-09-28T15:16:08Z<p>"If you say so. It just feels like we're stomping mice in the kitchen, while the rat in the larder goes unchecked."</p>"If you say so. It just feels like we're stomping mice in the kitchen, while the rat in the larder goes unchecked."Garret "Sledge" Whitestone (alias of ghettowedge)2008-09-28T15:16:08ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=2?Greyhawk-The-Rotting-War-Campaign#962008-09-28T02:44:12Z2008-09-28T02:44:11Z<p>As I move to flank with the knight I speak "So what's the plan, Basil? I'm all for protecting the populace, but whoever did this had bigger plans at the inn."</p>
<p><a href="http://invisiblecastle.com/roller/view/1747067/" target="_blank" rel="nofollow">Attack roll = 14</a> <span class=messageboard-ooc>already added the flank</span></p>
<p><a href="http://invisiblecastle.com/roller/view/1747070/" target="_blank" rel="nofollow">Damage = 14</a></p>As I move to flank with the knight I speak "So what's the plan, Basil? I'm all for protecting the populace, but whoever did this had bigger plans at the inn."
Attack roll = 14 already added the flank
Damage = 14Garret "Sledge" Whitestone (alias of ghettowedge)2008-09-28T02:44:11ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=2?Greyhawk-The-Rotting-War-Campaign#892008-09-26T09:20:42Z2008-09-26T09:20:40Z<p><span class=messageboard-ooc>I hit with an 11? I wish I had Power Attack.</span>
<br />
<a href="http://invisiblecastle.com/roller/view/1745251/" target="_blank" rel="nofollow">Damage = 9</a></p>
<p>I keep working on the corpse.</p>
<p><a href="http://invisiblecastle.com/roller/view/1745252/" target="_blank" rel="nofollow">Attack = 20</a>
<br />
<a href="http://invisiblecastle.com/roller/view/1745254/" target="_blank" rel="nofollow">Damage = 12</a></p>
<p>If the corpse drops, I'll move to a flanking position with the knight.</p>I hit with an 11? I wish I had Power Attack.
Damage = 9
I keep working on the corpse.
Attack = 20
Damage = 12
If the corpse drops, I'll move to a flanking position with the knight.Garret "Sledge" Whitestone (alias of ghettowedge)2008-09-26T09:20:40ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=2?Greyhawk-The-Rotting-War-Campaign#872008-09-25T22:06:42Z2008-09-25T22:06:36Z<div class="messageboard-quotee">Sir Basil de Fermer wrote:</div><blockquote> <span class=messageboard-ooc> Sledge..did you remember the +4 to will saves from standing within 10 feet of a Paladin..see we do come in useful sometimes</span></blockquote><p><span class=messageboard-ooc>DM...</span>
<p><span class=messageboard-ooc>Does it count?</span></p>Sir Basil de Fermer wrote: Sledge..did you remember the +4 to will saves from standing within 10 feet of a Paladin..see we do come in useful sometimes
DM... Does it count?Garret "Sledge" Whitestone (alias of ghettowedge)2008-09-25T22:06:36ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=2?Greyhawk-The-Rotting-War-Campaign#842008-09-25T01:01:27Z2008-09-25T01:01:26Z<p><span class=messageboard-ooc>Is there a fear check yet? If so...</span>
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<a href="http://invisiblecastle.com/roller/view/1743377/" target="_blank" rel="nofollow">Save = 10</a>
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<span class=messageboard-ooc>I guess I'm shaken.</span></p>Is there a fear check yet? If so...
Save = 10
I guess I'm shaken.Garret "Sledge" Whitestone (alias of ghettowedge)2008-09-25T01:01:26ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=2?Greyhawk-The-Rotting-War-Campaign#812008-09-24T20:54:26Z2008-09-24T20:54:25Z<p><a href="http://invisiblecastle.com/roller/view/1743152/" target="_blank" rel="nofollow">Initiative = 22</a></p>
<p>I draw my falchion and point towards the inn with it. "Hey Basil, take a look at the second floor window of the inn. See the blood? My money says the mess here was just a diversion."</p>
<p><span class=messageboard-ooc>I then ready to attack the first corpse that comes within range (or if already within range I attack).</span></p>
<p><a href="http://invisiblecastle.com/roller/view/1742640/" target="_blank" rel="nofollow">Readied attack = 11</a></p>Initiative = 22
I draw my falchion and point towards the inn with it. "Hey Basil, take a look at the second floor window of the inn. See the blood? My money says the mess here was just a diversion."
I then ready to attack the first corpse that comes within range (or if already within range I attack).
Readied attack = 11Garret "Sledge" Whitestone (alias of ghettowedge)2008-09-24T20:54:25ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=2?Greyhawk-The-Rotting-War-Campaign#712008-09-23T21:07:33Z2008-09-23T21:05:09Z<p>Garret starts mumbling to himself as he takes in the chaos around him. "What's the point? Die to kill a handful of townsfolk. It must be a distraction." Then he moves over to the dais to gain a better view of his surroundings (and hopes to get above the smoke).</p>
<p><a href="http://invisiblecastle.com/roller/view/1741848/" target="_blank" rel="nofollow">Spot = 18</a></p>Garret starts mumbling to himself as he takes in the chaos around him. "What's the point? Die to kill a handful of townsfolk. It must be a distraction." Then he moves over to the dais to gain a better view of his surroundings (and hopes to get above the smoke).
Spot = 18Garret "Sledge" Whitestone (alias of ghettowedge)2008-09-23T21:05:09ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=2?Greyhawk-The-Rotting-War-Campaign#602008-09-23T09:12:39Z2008-09-23T09:12:37Z<p><a href="http://invisiblecastle.com/roller/view/1741192/" target="_blank" rel="nofollow">vs. fear = 21</a></p>
<p><span class=messageboard-ooc>Garret may not understand what's going on, but at least he's not afraid.</span></p>vs. fear = 21
Garret may not understand what's going on, but at least he's not afraid.Garret "Sledge" Whitestone (alias of ghettowedge)2008-09-23T09:12:37ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=2?Greyhawk-The-Rotting-War-Campaign#562008-09-22T20:46:48Z2008-09-22T20:46:33Z<p>Turning towards the hooded figures, "Somebody really needs to do something about..." <b>Splat!!</b> "...that."</p>
<p><span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/1740539/" target="_blank" rel="nofollow">Fort Save = 14</a></span></p>
<p><span class=messageboard-ooc>I'd also like to try a Knowledge: local check =<a href="http://invisiblecastle.com/roller/view/1740547/" target="_blank" rel="nofollow">10</a></span></p>Turning towards the hooded figures, "Somebody really needs to do something about..." Splat!! "...that."
Fort Save = 14
I'd also like to try a Knowledge: local check =10Garret "Sledge" Whitestone (alias of ghettowedge)2008-09-22T20:46:33ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28&page=2?Greyhawk-The-Rotting-War-Campaign#522008-09-19T21:25:20Z2008-09-19T21:25:18Z<p><a href="http://invisiblecastle.com/roller/view/1737654/" target="_blank" rel="nofollow">Unarmed Strike Attack Roll = 20</a>
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<a href="http://invisiblecastle.com/roller/view/1737661/" target="_blank" rel="nofollow">Unarmed Damage = 6 points of nonlethal</a></p>Unarmed Strike Attack Roll = 20
Unarmed Damage = 6 points of nonlethalGarret "Sledge" Whitestone (alias of ghettowedge)2008-09-19T21:25:18ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28?Greyhawk-The-Rotting-War-Campaign#502008-09-18T20:37:31Z2008-09-18T20:37:30Z<div class="messageboard-quotee">Patrick Murphy wrote:</div><blockquote> <b>Garret</b> the roll is executd perfectly by puts you out of range for an attack. The thugs facing you start to turn around.</blockquote><p><span class=messageboard-ooc>I guess I tumbled too far?</span>
<p>I'll close with the thugs and keep swinging.</p>
<p><span class=messageboard-ooc>I'll draw a weapon only if the thugs do first. And should I roll another attack or do you want to use the last one?</span></p>Patrick Murphy wrote:Garret the roll is executd perfectly by puts you out of range for an attack. The thugs facing you start to turn around.
I guess I tumbled too far? I'll close with the thugs and keep swinging.
I'll draw a weapon only if the thugs do first. And should I roll another attack or do you want to use the last one?Garret "Sledge" Whitestone (alias of ghettowedge)2008-09-18T20:37:30ZRe: Forums: Play-by-Post: Greyhawk: The Rotting War CampaignGarret "Sledge" Whitestone (alias of ghettowedge)https://paizo.com/threads/rzs2ir28?Greyhawk-The-Rotting-War-Campaign#252008-09-12T10:15:03Z2008-09-12T10:15:01Z<p><a href="http://invisiblecastle.com/roller/view/1728220/" target="_blank" rel="nofollow">Initiative: 11</a></p>
<p>I risk a glance at the nearby dwarf and say "I believe these men just insulted us. Care to assist me in teaching them a lesson." And then when the other men pull off their hoods, "Now that doesn't make a lick of sense."</p>
<p><span class=messageboard-ooc>For now I'd like to delay, Garret is trying to figure out what's going on.</span></p>Initiative: 11
I risk a glance at the nearby dwarf and say "I believe these men just insulted us. Care to assist me in teaching them a lesson." And then when the other men pull off their hoods, "Now that doesn't make a lick of sense."
For now I'd like to delay, Garret is trying to figure out what's going on.Garret "Sledge" Whitestone (alias of ghettowedge)2008-09-12T10:15:01ZRe: Forums: Play-by-Post: Mittean's Eberron Search for Truth campaignVianolais (alias of ghettowedge)https://paizo.com/threads/rzs2igda?Mitteans-Eberron-Search-for-Truth-campaign#162008-07-11T00:16:58Z2008-07-11T00:16:58Z<div class="messageboard-quotee">ghettowedge wrote:</div><blockquote><p> DM -
</p>
•• spoiler omitted •• </blockquote><p>Why can't I remember to post in character :?ghettowedge wrote:DM -
** spoiler omitted **
Why can't I remember to post in character :?Vianolais (alias of ghettowedge)2008-07-11T00:16:58ZRe: Forums: Play-by-Post: Mittean's Eberron Search for Truth campaignVianolais (alias of ghettowedge)https://paizo.com/threads/rzs2igda?Mitteans-Eberron-Search-for-Truth-campaign#62008-07-08T10:38:11Z2008-07-08T10:38:11Z<p>DM -
<br />
[Spoiler omitted]</p>DM -
[Spoiler omitted]Vianolais (alias of ghettowedge)2008-07-08T10:38:11ZRe: Forums: Gamer Connection: Looking for a group of PCsVianolais (alias of ghettowedge)https://paizo.com/threads/rzs2ieb8&page=3?Looking-for-a-group-of-PCs#1352008-07-02T15:51:05Z2008-07-02T15:51:05Z<div class="messageboard-quotee">Kevin Mack wrote:</div><blockquote> <div class="messageboard-quotee">mittean wrote:</div><blockquote> Okay, I am waiting on Naria (Kevin </blockquote>Erm I thought all my stuff had laready been given the okay? </blockquote><p>I think he wants people to post -
<p><a href="http://paizo.com/paizo/messageboards/community/gaming/playByPostDiscussion/mitteansEberronSearchForTruthCampaignOOCDiscussion" target="_blank" rel="nofollow">here</a></p>
<p>and watch over <a href="http://paizo.com/paizo/messageboards/community/gaming/playByPost/mitteansEberronSearchForTruthCampaign" target="_blank" rel="nofollow">here</a></p>Kevin Mack wrote:mittean wrote: Okay, I am waiting on Naria (Kevin
Erm I thought all my stuff had laready been given the okay? I think he wants people to post - here
and watch over hereVianolais (alias of ghettowedge)2008-07-02T15:51:05ZRe: Forums: Gamer Connection: Looking for a group of PCsVianolais (alias of ghettowedge)https://paizo.com/threads/rzs2ieb8&page=3?Looking-for-a-group-of-PCs#1252008-06-28T23:36:08Z2008-06-28T23:36:08Z<p>Here's my alias.</p>Here's my alias.Vianolais (alias of ghettowedge)2008-06-28T23:36:08Z