Dexinis

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Skylancer4 wrote:
fumblemuffin wrote:
Ok I looked at the OP's breakdown of the full round of attacks, and I can't figure out why the 2 claws are getting the same bonus to hit as the bite, when the bite, which is piercing gets weapon finesse, but the claws, which are slashing, would not. He only has weapon finesse via swashbuckler, which is limited to piercing. I know the claws are a moot point since most of us agree that the beast aspect claws wouldn't carry over, but im considering trying this build with urban barbarian, who can grow claws after the transformation, and I want to know if they would be viable or useful at all.
As proposed in the original thread, the build isn't PFS legal and has a few flaws. They are covered in the rest of the thread (guessing you didn't read it).

I did read the thread, which is how I came to the conclusion that the two claws from slayer didn't work. However, I wanted to try the suggestion I saw on this thread that replaced paladin and slayer with urban barbarian and the unarmed war priest. With this adjustment to the build I could gain claws while raging, after the polymorph had taken place, which is why i wanted to know how they would perform. From what I can tell they would be hitting off strength but since the OP had them listed at the same attack bonus as the bite, I was wondering if I missed something. Also, as far as I could tell, the slayer claws were the only flaw in the initial build.


Ok I looked at the OP's breakdown of the full round of attacks, and I can't figure out why the 2 claws are getting the same bonus to hit as the bite, when the bite, which is piercing gets weapon finesse, but the claws, which are slashing, would not. He only has weapon finesse via swashbuckler, which is limited to piercing. I know the claws are a moot point since most of us agree that the beast aspect claws wouldn't carry over, but im considering trying this build with urban barbarian, who can grow claws after the transformation, and I want to know if they would be viable or useful at all.


Ok so ability scores specifically don't stack, but what about other class features with the same name? How would having 2 sources of unarmed strike function? Would the levels stack or do you just use the higher of the two, making the other redundant?


claudekennilol wrote:
Yes and no. The wisdom wouldn't count twice because it's coming from the same source (the ability score). The rest would because the Sacred Fist's is a deflection bonus while the Monk's is an AC bonus.

Can you tell me where I can find this rule? I would like to read it exactly for myself.


Taenia wrote:

I recommend getting 3 levels of Sacred Fist Warpriest rather than Slayer. Get the Fates Favored Trait as one of your starting options. You will only lose 1 BAB and slayer tricks but gain Flurry plus Fervor and Blessings.

Normally round one you go bird, with warpriest you can as a swift drop a divine favor (4/day with your stats at level 3) for a +3 luck bonus to hit/dmg (+2 from Caster level, +1 from Trait).

Now flurry for 3 attacks. You don't get you natural but you will still get iterative.

I don't multiclass much, but if you were to do this, would you get the AC Bonus from both monk and Sacred Fist Warpriest? They have the same class feature name, and work exactly the same way, but they are coming from 2 different sources. Also, one is an Ex ability and one is a Su ability. In general what are the rules for multiclassing when it comes to abilities with the same name/effect?


The Bite, however, is piercing by default if I'm not mistaken, and since natural weapons are light weapons, does that allow weapon finesse, and from there agile, to be applied to the bite?


So just to clarify, Snake form's piercing attacks dont apply to the natural attacks right? Since natural attacks are classified as something different from unarmed attacks.


So assuming someone plays this build past lvl 12, what would you suggest putting levels into from that point on? Slayer, Paladin, Monk? I also wouldn't mind a more extensive list of all the items best used with this build from the OP or anyone else that has extensive knowledge of wondrous items and enhancements.


So I mainly use d20pfsrd for all the rules. I could not find Iroran Paladin there, but I did find Enlightened Paladin, which from what I can tell has all the same class features as Iroran Paladin, which I was able to find on a different source. Are these classes identical? If so, can I take levels in Enlightened Paladin instead, which from what I can tell has no deity requirement?