I don't normally feel compelled to write reviews but after seeing such a negative consensus and having had such a wonderful time with in I felt the need to chime in.
This adventure is presented in three parts and, despite not having any disclaimer that FACTION PLOT HERE, I felt that it had strong and interesting hooks for PCs of all the factions except perhaps Grand Lodge.
My favorite parts were the beginning part with the festival and the dinner that followed. I have seen complaints that partys might not know to interact with the THINGS YOU CAN DO TO EARN FAVOR but the only PCs who are going to need that are the ones who either COMPLETELY botch the festival and the ones who choose to go through the merchant (and those who botch the festival might choose to go through the merchant anyway if you give a little hint that theres a subsystem in play).
My players also really enjoyed getting a chance to deliver an end of mission briefing complete with their characters views and spins on events and coming to a consensus on what the high priestess should do with that information. One said that for the first time in many missions it felt important WHICH character came to the table in a positive way and not just in a 'gosh darn, I wish I had played this with the proper character for that boon at the end' way.
I also feel like if you think this scenario is being judgey and preachy that perhaps you feel a little insecure in some of your own beliefs? i thought the philosophical questions were interesting and if even one player at the table is willing to earnestly engage that end sequence is a real treat.
Not a huge fan of how all or nothing the end decision is in terms of rewards BUT you were explicitly sent on this mission to gather all the information possible which it feels like many of the other review writers may have forgotten or lost sight of.
Very much looking forward to more from this author, my favorite low level scenario since Night March of Kalkamedes.