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1. Paizo writes game rules not legal contracts. They are often interpreted in different ways.
Nonetheless, game designers introduce these rules. Games are played. And how things work becomes canonical.
Cevah, Ferious, I telling you how things are is evidence -of what canonical play is and is reprrsentative of what the op will face if they attempt your suggestion.
2. Our previous grapple thread, where after ridiculous number of pages you finally conceded you were wrong,suggests you don't understand grapple rules.
3. I quoted the rule to you. "If you do not release the grapple" & ff.
For your understanding of the rules to be correct, you are saying the designers contradicted themselves in the same paragraph.
4. Of course one can make multiple grapple checks. No one disputes that.
The usual mechanic is this:
Next turn, maintain the grapple as a std action, which allows you to do various things.
Yes,feats change the type of action. No one disputes that either.
5. What is incumbent on you, is to find language that defeats the existing language:
*A* check to *maintain* the grapple.
Ie wording that allows you to break the standard condition on the type of action a grapple check is, says nothing about getting multiple checks in a round to maintain the grapple.
It is the second rule you must find a rule quote for, and you have not.
Another thing you must find
Is an exception for is the verbiage
"On subsequent rounds..."
So please quote the rule exception that allows you to break these two conditions.
The rule that gives you +5 to grapple in the same round, and the rule that specifically allows you to make multiple attempts to maintain.
And thirdly, mate, if you fail to maintain, the victim becomes ungrappled. You don't get another attempt to maintain the grapple.
You may, with the appropriate feats attempt to grapple again.