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***** Venture-Agent, Florida—Kissimmee 181 posts. 2 reviews. No lists. No wishlists. 7 Organized Play characters.


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Grand Lodge

Getting more and more excited as the previews keep rolling in!

Grand Lodge 3/5 ⦵⦵ Venture-Agent, Florida—Kissimmee aka blackaeon

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Plenty to aspire to!

Grand Lodge

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I'm excited to see them as an in-game option, as are most of my players, but to be fair, a lot of them are relatively new to Golarion as a whole anyhow. I'm as pumped as my player base is for 2E, can't wait to see further reveals.

Grand Lodge

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Take my money and my sanity!

Grand Lodge 3/5 ⦵⦵ Venture-Agent, Florida—Kissimmee aka blackaeon

I am very much looking forward to these, but alack! My primary play group is NOT a scholarly lot.

Grand Lodge

Every new announcement gets me more and more excited for the playtest! I'll worry myself over any issues turned up at the time and be sure to report it as my groups run into them during the playtest, but I can't say that Paizo's ever really disappointed me before, so I'm just rubbing my hands together in anticipation.

Grand Lodge 3/5 ⦵⦵ Venture-Agent, Florida—Kissimmee aka blackaeon

korinthmalar wrote:
how do you know if you are tier 3 with a faction? i am a wayfinder and am level 5 almost 6 so dont know how to figerout my tier. and where are the race stats for the Morlamaw?

You need 25+ Reputation with the Wayfinder faction; assuming you're level 5, nearly 6, just go back and add up the rep you've earned on your previous Chronicle sheets. If it's 25+, congratulations! If not, play a few more games, then congratulations!

Grand Lodge

My PDF is still showing as pending despite having been taken out of my bank account, and this is the second time that I've been unable to access the PDF when it was purchased (still showing pending). Could you cancel my subscription? I'll just pay a la carte from now on.

Grand Lodge

Any idea on when we can expect a Concordance journal sheet as well?

Grand Lodge

Nefreet wrote:

Darn. My PC with Salvation's End credit will be *6th* level after this next weekend =(

Luckily my Icon Cosplayer is still 1st level ^_^

You realize that you can bring the Salvation's End chronicle sheet even if it's not assigned to that Icon and garner the benefit from it, right? Says so right on the Chronicle sheet.

Grand Lodge

Ravingdork wrote:

I agree with Vexies.

In my games, if someone simply glued guns together it would forever after be treated as an improvised weapon, and take a penalty to its attack rolls.

That's really the height of cheese.

Have not seen a military yet where the soldiers fight with a pair of M-16s duct-taped to one another, I've got to agree. I can't even imagine how messed up clip feeds would be with casings popping out between two guns, not to mention the recoil, or how front heavy or hard to reload they'd be.

As far as hollow-points, dum-dums, incendiary rounds, etc, honestly, I can do without it, frankly! Having to wade through sixty books worth of equipment was what turned me off from Shadowrun, which is one of the closest analogues to Starfinder's 'feel'. My players are all still exploring the current equipment offerings between core and Alien Archive.

Grand Lodge

The only way you can technically 'buff' a spaceship weapon is via the Divert Engineer action in the Engineering phase of starship combat and certain Chronicle sheet. Considering the scale of these weapons and the application of character class abilities to them, it doesn't really make sense to allow Rune of the Eldritch Knight to be applied to, say, a light plasma cannon; is there DR that the weapon needs to ignore, or incorporeal targets? Is the amount of damage necessary to penetrate a starship hull made of incredibly advanced materials enhanced in any meaningful fashion by an ability meant to be used on a hand-held weapon that's at about a tenth of the scale? By that logic, my Starfinder group should be able to hijack an Oma and make it speed through space by casting Haste on it repeatedly and use Mystic Channelling to continually repair starship combat damage to it. Why is there no listing for adamantine shot for flak throwers, considering how useful it would theoretically be in breaching a starship hull? The idea that there's a 1:1 translation between augmenting an object that weighs 5-20 lbs and weapons that can potentially weigh hundreds or thousands of pounds is a REAL stretch.

To put it another way, if even the most powerful spells don't have discernible effects on starships (and they don't), character class abilities certainly shouldn't. Considering starship weapons don't have levels, you shouldn't even technically be able to apply the effects of a fusion to them. As karlbadmannersv2 stated, if it doesn't say it can be used on it, it typically can't.

Grand Lodge 3/5 ⦵⦵ Venture-Agent, Florida—Kissimmee aka blackaeon

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I've only been doing PFS GM'ing since October and have eaten quite a bit in the way of costs for scenarios, maps, markers, miniatures/pawns, etc, but I feel, 100%, it still is. If running games online is sort of harshing you out, maybe try contacting a local store and seeing if you can organize something in person? It's a totally different dynamic and feel; after wrapping up a non-PF game I'd been running with my wife for 8 years, I kind of felt bereft of gaming, but signing up to run PFS is the best move I've made in recent years as far as gaming goes. YMMV, of course, but a local store might also be able to help defray the costs, especially if they participate in the Regional Support Program or the like.

Grand Lodge

Personally? Provided you can approximate the relative distances and directions for players, possibly using weapon ranges, as well as what arc facings are and the like, you shouldn't really have to change all that much; of the spaceship combats I've run thus far, only one had anything else besides the enemy ship(s) on the map. I think starship combat might be the easiest thing to TotM in Starfinder, but I use a mix of map and ToTm normally anyhow when I run games.

Grand Lodge

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Super excited for this set! Wish it'd come a little sooner but I feel that way for everything SFS related because it's all been consistently great.

Grand Lodge 3/5 ⦵⦵ Venture-Agent, Florida—Kissimmee aka blackaeon

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Honestly, I kind of wish that they'd implement the same Infamy mechanic that they have going on for Starfinder Society in Pathfinder Society; it turns out, just from what I've seen from running games, that limiting someone's equipment purchases is a horribly potent way to make people reconsider whether or not they're playing like a sane/decent human being. A long-time friend of mine has some serious murder-hobo tendencies when he runs in games, but man, one Infamy point and he calmed right the heck on down. Warnings are good, but when there's no carry-over from GM to GM, the don't hold a lot of weight.

Grand Lodge

Thanks so much Diego! You customer service folks are really on the ball!

Grand Lodge

I'd selected the Use My Store Credit option for my subscription management because I still have five dollars in Paizo credit available, but my card was charged 3.99 instead. Is there any way to refund the money for the card charge and use my credit instead for SFS Scenario 01-08: Sanctuary of Drowned Delight? Thanks in advance for the assistance!

Grand Lodge

You certainly want to check out the reversible Basic Terrain map or other SF Flip-Mat options for Incident at Absalom Station and beyond, and also just because they're hecka cool af! I know some people have had issues with gridlines lining up, but nobody at my table has really been impacted by it and I've run it twice thus far, potentially running it a third time very soon. That said, I'm a pretty big fan of the flip-mats in general because I can fit them in a backpack and how easily they clean up.

http://paizo.com/products/btpy9tmh?Starfinder-FlipMat-Basic-Terrain

Seconded on the pawn collection as well, I've gotten some great mileage on the Alien Archive one and want to get the other set.

Grand Lodge 3/5 ⦵⦵ Venture-Agent, Florida—Kissimmee aka blackaeon

As someone who is an organizer/GM/DM for local PFS, SFS, AND Adventurers League groups, I hate to break it to you ChaosTicket, but AL doesn't have any means of quicker leveling than PFS or SFS do; as others here have directed you, either start GM'ing PFS games if you want a means of acquiring xp/Chronicle sheets in addition to running in games, or maybe consider that non-organized play might be your cup of tea. Try to find someone running a non-PFS AP in your area or something! As a side note, I only GM/DM and therefore have xp and gold and Chronicle sheets etc that are piling up for PFS/SFS/5E characters that will never be played; were I to create an AL character at this point, they'd be at least 11th level with a small armory of magical items, and I only started running any organized play events in October of last year. All that could all be yours with a little effort and volunteerism!

Grand Lodge

I've run it twice with a table cap of seven and it wasn't really problematic. Incident is one of the fastest APs I've ever gone through with a group.

Grand Lodge

I ran through Book One during Hurricane Irma, largely by head magnifier light, and it was received incredibly well by the players, less so the scared dogs and cats. I'm planning on running Fires sanctioned content tomorrow night for my PFS group and they're really pumped.

With Starfinder now in my repertoire, all of the tie-ins just make me enjoy the AP more and more as I delve through it. I certainly plan on making use of the skeletons from the Alien Archive pawns and other elements, and since some of my PFS players are also SFS players, I imagine they're going to really enjoy all the interrelated stuff.

Grand Lodge

Expecting things like threshold doses and long-term addiction detailing would probably take up too much space in a book, frankly. Still haven't picked up PFS: Potions & Poisons to see if it's addressed there, but when all else fails, houserule it. A functional addict would definitely be deficient in whatever stat is affected, but a whole lot of people manage to sneak addiction under the radar for a while...

Grand Lodge

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If the party wants something that'd allow them to visually track a target, there's nothing like making a touch attack and casting Light on said goblin's trousers. Hard to hide glow pants.

Grand Lodge 3/5 ⦵⦵ Venture-Agent, Florida—Kissimmee aka blackaeon

Have had 0 problems with the one player/character at the table for one of my two PFS groups who took some Gunslinger levels, but considering one of those two groups is a party comprised solely of monks, your mileage may vary considerably, I guess.

Grand Lodge 3/5 ⦵⦵ Venture-Agent, Florida—Kissimmee aka blackaeon

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Yissssss... just getting SFS play going in Kissimmee, FL, and I'm madly in love with the product thus far. Just put that content right inside my upgrade slots.

Grand Lodge

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When I ran through a slightly edited version of the first part of the AP during Hurricane Maria by the light of a jeweler's loupe, my players were more than happy with provoking AoOs so they could clamp those puppies on. They got real weird with it.

Grand Lodge

Hello everyone! I'm a DM/GM local to the Kissimmee area, and I'm working in conjunction with our biggest FLGS, Coliseum of Comics Kissimmee, to help bring back some fantasy roleplaying to the Kissimmee area!

We'll be running Pathfinder adventures, especially for newer players, on every Tuesday from 6pm to 9pm, and D&D 5E adventures every Friday from 6pm to 9pm! We're really looking to grow the community in the area, so if you're interested in either of these, feel free to contact us, or join our Facebook group for more information! The group can be reached at https://www.facebook.com/groups/323858804746576/

Further information can be found on the Facebook group or feel free to PM/email me for additional details. Can't wait to hear from you!

Grand Lodge

Both of those things sound entirely like too many people for me to be around in real life!

I am bad at crowds.

Grand Lodge

Dot for extreme interest, will have a bio in before deadline

Grand Lodge

I choose the Volcano, Rhyol the Thoqqua. Never met a role-playing challenge I didn't like, and a rage-y fire worm thing sounds right up my alley.

Grand Lodge

I'd be interested in participating in this!

Grand Lodge

Thanks to everyone for applying! Messages have been sent to all who've been accepted into the game. To those who weren't accepted, good luck in finding something! You're in the right place to do so!

Grand Lodge

Two hours, fifty-four minutes left until submissions close. Anyone who was working on a character who hasn't finished it up yet, now's the time! Good luck!

Grand Lodge

Anybody else who's yet to submit a character has approximately 35 hours left in which to do so! And dickie, mad props on running a Shadowrun 4e game; I do one with friends from FL, AZ, and PA online over video conferencing.

Grand Lodge

Much appreciated, it was a bad batch of grocery store sushi. Usually Publix is pretty good, but when you spin the wheel...

Good luck in finding a game for yourself! This is certainly one of the best places LOL

Grand Lodge

Just want to let everyone know, we're extending the application deadline to this Sunday night at 11:59:59 EST; I've been in the hospital for the past two days and thus, unable to respond to anyone's questions/concerns.

Grand Lodge

Not only has the Assamite Schism occurred, in 2013, Alamut was the target of a truly massive military lightning war; a series of airstrikes buried Alamut and obliterated dozens of 'traditionalist' Assamites, including Ur-Shulgi himself.

Cainite Ghoul is fine as far as Retainer is concerned.

Grand Lodge

All clans are still open, though we're still without a single Assamite or Brujah application.

Re: normal cap of 3 without Freebies = yes, still applies.

Grand Lodge

You've still got a whole week before we're done accepting applications, so hopefully that'll do! We're ending app acceptance next Friday.

Grand Lodge

Honestly, if I were to put up a list of 10 occultists who would make a more interesting background center than Crowley, it'd go like this (and this isn't a knock on anyone's bio or anything; I've read most of Crowley's works and think he's a genius re: the occult, but it goes without saying the man was a bigot, sexist, pederast, and a couple other things besides):
1. Austin Osman Spare
2. Doreen Valiente
3. Kenneth Grant
4. Israel Regardie
5. Chic and Tabitha Cicero
6. Genesis P-Orridge
7. Robert Anton Wilson
8. Phil Hine
9. Scott Cunningham
10. Anton Szandor LaVey

Edit: Added a pair because they'd make a hell of a basis for a Tremere
11. Omar Khayyam Ravenhurst and Malcalypse the Younger

Grand Lodge

Shadow, hate to break it to you, but one of the ST's is a bit of an expert on Crowley, Thelema, Golden Dawn, etc, and wanted to let you know that Crowley had dissociated from the HOGD by the early 1900s after his 'magickal war' with H.R. MacGregor Mathers; if he studied directly under M. Therion post writing of the Book of the Law (April 1912, we believe, offhand), he'd have likely had Crowley's Thelemic system pushed very hard on him!

Edit: Also, not sure if it was spelled out beforehand, but we're looking for characters coming into the city from outside or only having been there a year or two at most; the Chantry, at this point, is undergoing an extreme expansion precisely to accomodate what seems like well more than just an incoming group of Neonates. There also wouldn't be a reason to have two Regents at the same Chantry, and that title would've likely gone to DuSable anyhow... or so the Tremere think.

Double Edit: Also, as far as our timeline is concerned, Crowley died in 1947, point-blank. Using heroin is bad... using heroin for fifty years is horrible. Other ST also said Crowley would likely have tried to bugger the boy, his words, not mine.

Treble Edit: Book of the Law was written in 1904; Crowley was only a member of The Hermetic Order of the Golden Dawn between 1898-99. Far more famous associations between Crowley and occult orders are the A.A. (Argentium Astrum) and the Ordo Templi Orientis - ST John (the Crowley expert)

Grand Lodge

We only have one Tremere applied for so far, and I'm not going to lie: between the character's backstory and certain portions of their character sheet, they're already getting in. I can say that we're very highly interested in looking for people with fresh ideas about VTM characters and a bit of variety; If I had a nickel for every person who app'ed an 8th generation vampire already, I'd be able to go get a venti frappe at Starbucks if my body could process coffee without horrible stomach issues.

Grand Lodge

Starting Disciplines is 4, three must be from in-clan; the other can go into common non-Clan disciplines.

As far as openings, anything is left. We're not capping clans at one player member per or trying to create a rainbow coalition of Kindred; at this point, the applications are making a fair enough spread for us not to warrant more requests for people to go one way or the other.

Grand Lodge

We can always help you adapt a character to the V20 rules; the differences are, at most, relatively small. As far as posting rate, I wouldn't expect daily, but probably every other day as far as ST things going on; we aim for a fairly active board but don't plan on penalizing people who, you know, work and everything! Most of us do it!

Grand Lodge

wanderer82 wrote:

@Storyteller shadow, did you decide which clan (gangrel or lasombra) you were going with?

My concept has three different variations depending on Clan - gangrel, Nosferatu, or Assamite. If you are going gangrel it helps me narrow down my concept some.

I feel you. Have been sick today and busy working on the site stuff. Also, can anyone have enough Assamites, Gangrel, or Nosferatu?

Grand Lodge

Just as a note, btw, should be advertising for about another week before we'll have all the players finalized.

Grand Lodge

Depends on the caste; Sorcerers end up showing as magically active, even if they don't know Thaumaturgy or Assamite Sorcery. Warriors show as active diablerists, even if they haven't even sipped the blood of another Kindred (besides their Sire), and Vizier castes gain an OCD-related (or similar) Derangement centering around their 'speciality' (crafting, negotiation, etc).

Grand Lodge

20th isn't much different than the original; Assamites will be using the Revised clan weakness because I hate how backwards they stepped on that part of V20. And nobody's app'ed a Nosferatu yet!

Grand Lodge

Nobody's submitted a Brujah yet, either, so that's an option available for you!

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