Vinroot the Drunken Treant

bi0philia's page

Organized Play Member. 284 posts (738 including aliases). No reviews. No lists. No wishlists. 2 Organized Play characters. 11 aliases.


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Hey Crusty my man, I'll go ahead and bow out and let Gyrfalcon fill my shoes, as he is eager to join.

That'll be in the best interest for all of us, but like the other Ruins of Pathfinder games I'll be keeping an eye on it.

And feel free to leave me on a reserve list, should attrition occur in the future, and my schedule loosen up.

Thanks guys, sorry to keep you good folks waiting.

Aubrey, everyone else..

Unfortunately life(moving into a new place, working long hours at the office) has intervened and I'm finding myself with not enough time to give this game the attention that it deserves.

I'll have to be doing some cutting back, so that means I'll be bowing out of the game with Grazzat.

I wish you all the best, Happy Holidays, I'll see you guys around.

I'm terribly indecisive, but i want to play a small-size scoundrel so I'm rolling now with a halfling swashbuckler in mind.

Halfling Parents
Halfling Homeland: 1d100 ⇒ 63 Human Settlement (Child of the Streets, Well-Informed )
>Halfling Parents:: 1d100 ⇒ 57 Both parents alive
>Halfling Siblings: 1d100 ⇒ 59 1d4+1 siblings. (Kin Guardian)
>>Number of Siblings: 1d4 + 1 ⇒ (3) + 1 = 4 4

Circumstances of birth: 1d100 ⇒ 38 Lower-Class Birth (Poverty-Stricken)
>Parent's Profession: 2d20 ⇒ (1, 3) = 4 Slaves(Life of Toil trait)

Major Childhood Event: 1d100 ⇒ 23 Death in the Family(Reactionary combat trait and the Deny the Reaper story feat)
>Swashbuckler Training: 1d100 ⇒ 17 Bucking Tradition (Gunslinger) (Resolve of the Rejected Trait)
>Influential Associate: 1d100 ⇒ 90 The Champion (Ambitious)

Conflict: 1d20 ⇒ 6 Negligence (2 CP)
>Conflict Subject: 1d20 ⇒ 11 Scoundrel (+1 CP)
>Conflict Motivation: 1d10 ⇒ 8 Malice(4 CP)
Resolution: -to be determined-

Deity:-to be determined-
Alignment: Chaotic-Neutral (most likely)

Romantic Relationships: 1d20 ⇒ 17 Experience but No Substantial Relationships

Character Drawback: 1d100 ⇒ 40 Pleasure (Hedonistic Drawback)

DM Crustypeanut wrote:

You don't have to roll all of those siblings if you don't want to, Bio - unless you want to include them in your background more thoroughly :P

I kind of just want to make him another in a long line of Ulfen arms dealers, warriors and skalds, the 7th son of a 7th son, with battle flowing through his veins!

I think him and Char---mander--- might get along.

If you'll allow it Crusty, I think I'll switch to a savage Ulfen xenophobic Skald!

Human Parents(Ulfen)
Human Homeland: 1d100 ⇒ 19 Town or Village (Militia Veteran)
>Human Parents:: 1d100 ⇒ 60 Only father is alive
>Human Siblings: 1d100 ⇒ 842d4 siblings. (Kin Guardian)
>>Number of Siblings: 2d4 ⇒ (3, 4) = 77 Siblings. I'm not rolling all of these unless you really want me to Crusty. (Kin Guardian)

Circumstances of birth: 1d100 ⇒ 84 Born of Violence (Axe to Grind, Bastard)
>Parent's Profession: 1d100 ⇒ 94Merchant(Merchant social trait)

Major Childhood Event: 1d100 ⇒ 46Troubled First Love (Worldly social trait and you roll a d12 instead of a d20 on Table: Romantic Relationships)
>Skald Training: 1d100 ⇒ 60Hatred of Civilization (Barbarian) (Savage Trait)
>Influential Associate: 1d100 ⇒ 47The Boss (Natural Born Leader)

Conflict: 1d20 ⇒ 14 Corrupted an Innocent (6 CP)
>Conflict Subject: 1d20 ⇒ 12 Child/ Young (+1 CP)
>Conflict Motivation: 1d10 ⇒ 9Pleasure
Resolution: -to be determined-

Deity:-to be determined-
Alignment: Chaotic-Neutral (most likely)

Romantic Relationships: 1d12 ⇒ 5 a Few Significant Relationships

Character Drawback: 1d100 ⇒ 53 Race (Xenophobic Drawback)

DM Crustypeanut wrote:
A gentleman swashbuckler? Hahahaha interesting indeed! Do note that since you rolled the Rich Parents trait, I'm allowing it. I would not have allowed it for non-rolls.

Yeah, Strongly considering it since it came up twice in the rolls.

Leaning towards the swashbuckler
Let's see what the fates say.

Human Parents(Varisian)
Human Homeland: 1d100 ⇒ 48 Town or Village (Militia Veteran)
>Human Parents:: 1d100 ⇒ 72 Only mother is alive
>Human Siblings: 1d100 ⇒ 11 1d2 siblings.
>>Number of Siblings: 1d2 ⇒ 2 Two Siblings (Kin Guardian)

Sibling #1
1d100 ⇒ 56 Sibling is younger
>Female (low) or Male (high): 1d100 ⇒ 44 Female

Sibling #2
1d100 ⇒ 26 Sibling is older
>Female (low) or Male (high): 1d100 ⇒ 31 Female

Circumstances of birth: 1d100 ⇒ 67 Noble Birth (Influence, Rich Parents)
>Rank of Nobility: 1d100 ⇒ 51 Gentry
>Parent's Profession: 1d100 ⇒ 35 Sailor(Worldly)

Major Childhood Event: 1d100 ⇒ 57 Inheritance (Rich Parents)
>Swashbuckler Training: 1d100 ⇒ 7 Adventure (Fighter) (Seeker Trait)
>Influential Associate: 1d100 ⇒ 4 The Hunter (Child of Nature)

Conflict: 1d20 ⇒ 2 Petty Crime (1 CP)
>Conflict Subject: 1d20 ⇒ 13 Family Member
>Conflict Motivation: 1d10 ⇒ 4 Religion
Resolution: Regret and Penance(-3 CP)

Alignment: Chaotic-Neutral

Romantic Relationships: 1d20 ⇒ 2 One Significant Relationship

Character Drawback: 1d100 ⇒ 41 Power (Power-Hungry)


DM Crustypeanut wrote:

Feel free to make a character just in case, though! :P

Could always keep him as a backup, at the least.


I've really been looking for an excuse to stat up a tetori monk

Ccould be fun.

10-4, I'll keep an eye out.


Crusty, any room in here?

Sorry folks, It's been a busy week for me. Didn't mean to cause a crisis.

I'll try to keep these disappearances as a rarity, and I'll try to give a little warning if it happens again.

But yeah, I'm with thom up there. I say if anyone hasn't posted in combat after a 24 hour window, by all means, someone else take the action.

Aubrey the Malformed wrote:
You also have reach now.

Reach 20 ft with that large longspear, is that right?

Since you're allowing drow, would you allow the Cavern Sniper from the Advanced Races Guide?

Interested, I'll see what comes to mind.


therealthom wrote:
Aubrey, just a note. I can't get to the nice map at all. It apparently requires permission that I don't have.


Interested. I'll see what i can come up with

Withdrawing interest, have a good game folks!

I'll give you a tentative sure, and see what I can come up with!

Any room in here/ what roles are needed/vacant?


No problem, just did what I guessed a man with a bow would do. :P

I'd be fine with that, I'm also fine with Aubrey rolling up group initiative and posting that before combat.

bi0philia wrote:

dotty dot dot

dex 2d6+6
con 2d6+6
int 2d6+6
wis 2d6+6

Thinking a face/skill character, human, probably throw that +2 into int for the skill points.


In favor of diversifying my submission, any chance you'd allow me to reorder a bit and make dex my focus rather than charisma? I'm thinking a human with the heart of the slums who would fall into the thief category.

Probably expert starting out.

Eidolon would likely lend towards movement and stealth based options.

A back-line type in combat.

dotty dot dot

dex 2d6 + 6 ⇒ (4, 1) + 6 = 11
con 2d6 + 6 ⇒ (4, 5) + 6 = 15
int 2d6 + 6 ⇒ (5, 5) + 6 = 16
wis 2d6 + 6 ⇒ (6, 2) + 6 = 14

Thinking a face/skill character, human, probably throw that +2 into int for the skill points.

Seamus Greenbottle wrote:
On a phone so this won't have my normal formatting, but I'm going to say pre-Runelords/pre-Jade Regent, and I'm good with drawbacks as long as you bring out the flavor of the drawback in your roleplaying.

10-4 my man!

Dotting, I really like the sounds of this proposed campaign, and I'd love an opportunity to play with Rob, should he make a character and we both get in....I'll see what I can come up with.

How do you feel about drawbacks?

I'm thinking I'll work up a Blight druid with the destruction domain. A human with death-like appearance from that campaign trait. My first thought was to have him have the look and gravely voice of a Fallout ghoul, but I'll see what the avatar images have to offer me.

Not the healing type probably, but still a divine caster. haha

Right on, Thinking touched by the wastes for campaign trait

1d10 ⇒ 2 That Would be deathly appearance, Interesting

Interested, is it still just the oracle roll needing filled?


Right on, I was just going to mention something about eating the dead anyway, I'll have that up in an hour or two most likely

I want to make sure I convey the lizardfolk outlook correctly.

Aubrey, do you have any info about how they generally deal with the dead ?

This is a busy weekend for me, with the ladies' parents in and a few other things goin' on

So yeah, just apologizing for not being super-active. I'll get a post up late tonight.

Indeed, the dice have not been kind to our expedition thus far!

Aubrey the Malformed wrote:
Aubrey the Malformed wrote:
B'phil, being unable to post in a game that has only just started is not a good sign for future commitment.
Actually, I'm not quite sure what mental aberration led me to post this, since you posted yesterday and I read it. Apologies.

No worries pal!

I'm no stranger to mental aberrations myself so I completely understand how easy it is to make an honest mistake ever now and then.

I do hope that we're able to avoid a tpk though.

Robert Brookes wrote:
bi0philia wrote:
bi0philia wrote:

Dotting this of course, I'll read over the thread and see what pops up


Rob** spoiler omitted **

** spoiler omitted **



Glad to hear it, I'll see what i can get on paper over the next week.

DM Jelani wrote:
While waiting on a response for my first question, I have another. Any chance of us taking an NPC class besides commoner? You've got us at age 14 for humans, that means highschool students. My character was raised as a Jadwiga, daughter of a princess, why would she have the commoner class over the aristocrat?

I was honestly thinking the same question for my proposed character concept, but I mean i wasn't sure if you're prefer to keep power level in line with the commoner.

But yeah.

bi0philia wrote:

Dotting this of course, I'll read over the thread and see what pops up




How would you feel about a kitsune hailing from a Tian empire?

the young prince would be representative of "The Rabbit Prince"

I was thinking perhaps an heir to the throne, blessed by fate with a connection to the Nine-Tailed Fox. Essentially that's what his eidolon would be. Also, perhaps this kitsune blood or abnormality crops up once in a thousand generations. As such, he's whisked away to the academy to develop these abilities. Perhaps one day he'll return to Tian and unite his people, if he does so, he'll have to find a way to overcome his capricious nature and rise to his responsibilities.

Dotting this of course, I'll read over the thread and see what pops up

Aubrey the Malformed wrote:

Comments on Grazzat's backstory:


honestly my knowledge of draconic prophecy is quite nonexistent.

I was aiming for the gold dragon though, that's true.

Care to expand on what the "analogue of his dragon sire with a potential god?" part is referring to? I'm open to suggestions.

Aubrey the Malformed wrote:
That said, I doubt it would actually be anything to do with linnorms (which probably don't exist in Eberron anyway) more likely something to do with the draconic prophecy. And weird stuff goes on in the jungle.

right on, that's what I was thinking.

would you allow the Linnorm alternative to the draconic bloodline? I like the idea of spitting a ball of fire as a precursor to gaining the breath weapon around 9th level.(long way off, I know.)

You're the dm my friend so I have no problem rolling with the punches!

I await the write-up!

I'm thinking he's from the Twilight Walkers tribe, hired on as a muscle / guide by House Tharashk.

Still debating class choices. Might multi-class between ranger and sorcerer until 6th level when he'll be able to go into the Dragon Disciple PrC.

Aubrey the Malformed wrote:

Re lizardfolk PCs:

If we were to ignore the racial HD and just treat them as a character race, per the Bestiary a lizardfolk would be something like:

- +2 STR, +2 CON, -2 INT
- natural Swim speed (15')
- +4 Acrobatics (not sure why, but it's there)
- natural attacks (bite and claw)
- +5 natural armour
- Hold Breath
- starting language - Draconic

So, Humanoid = 0RP, Medium = 0RP, Specialised ability score mods = 1RP, Base Speed = 0RP, Xenophobic = 0RP, Swim = 1RP, Bite and Claws = 3RP, Hold Breath = 1RP, Natural Armour = 1+1+2+3+4 = 11RP, Unusually Acrobatic = 1RP.

Total 18RP, which feels a little strong but not massively so. If we lost a couple of points of natural armour that would bring you down to 11RP, the same as a standard race. Then you can just create a 1st lvl character using our rigged-up race. I'd throw in free proficiency with Common too, since you don't want to spend a skill point just to talk to the other PCs and anyway it has no effect on the RPs. Work for you?

here's a pretty good write-up of the Lizardfolk I think, and a +2 natural armor bonus isn't as overpowering as a +5, and It comes in at just 8 race points. We could throw in the free common and maybe the Hold breath and it'd bring it pretty well in line with 11 rp.

Would you be okay with it?

How would you feel about a Cold Sun Tribe lizardfolk character from Q'Barra ?

Some thoughts..

I'm thinking he'd hail from a tribe that is largely benevolent(neutral good more or less), often serving as guides for humans through the dense jungles of Q'barra. This character would fill that role at the beginning of his adventuring career.

A few options I was thinking:

-mad dog barbarian with a dinosaur companion
-saurian shaman
-sorcerer(draconic) eventually headed towards dragon disciple.
-ranger(guide archetype maybe?)

I'm thinking humble beginnings would lead eventually to lofty goals of uniting the tribes against the Blackscale Lizardfolk

I was like the 4th post back on this thread, if that counts for anything. haha

where would the game be starting?

and is there any open slots left? If not, I'd be happy to be on the reserves if you end up losing some.


Still interested

Interested, perhaps in a ranger, I won't have time to stat something up till later this week though.



Almost lvl 3, and a natural 20!

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