Endzeitgeist, I first want to thank you for all the reviews and, to a broader degree, THE DOCUMENTATION you do on 3rd party products. I truly believe you help lower the barrier of entry for gamers who want to explore 3rd party content.
Which is sort of why I’m writing this post. Starfinder 3rd party products seem difficult to sort through. Part of that is due to some sites folding the system under Pathfinder/OGL. Another part is just not feeling comfortable understanding what hole a product is trying to fill.
There seems to be a large number of Starlog.EM books. Are they all dealing with the same part of the game? Or are they more of a magazine that provides new content to the game in general?
Furthermore, with Paizo forgoing 32 page and 64 page adventures for Starfinder in favor of just doing Adventure Paths, I’m surprised that 3rd party publishers haven’t stepped in to fill the 4-8 hour adventure niche for this game? Can you comment on this? Am I missing a product line somewhere?
I am gearing up to run this for my 10 and 12 year old daughters as a follow up to the Black Fang adventure from the BB. I guess the only thing I wish I had while prepping for it was where to find pawns for it. I've already run the maps through GIMP and made battle maps out of them. The girls loved having some visual to work with, and they haven't quite understood that this isn't a board game. At any rate, I'm a huge fan of Legendary. I've already gotten a hardbound copy of the TotA adventure path. I just wish there were some plug-ins available for Rise of the Runelords, as that's the AP I'll be running some old friends through very soon.
I feel like there were more questions that needed asking there. Does he want to wear black armor? Be a cyborg? Make heavy breathing noises? Openly advocate a philosophy of brutal conquest? Rule an empire? Strangle people without touching them? Use a light-sabre? Tell people he's their father?
Those are all questions which MUST BE ANSWERED! :)
I believe he wants to have a martial character with some supernatural abilities. Knowing him, black armor is probably part of the flavor as well.
As of this moment, I do not expect heavy role-play elements from him. In the future, perhaps. But for right now, I think rolling dice and the illusion of power by way of spike damage is where he's at.
I kept my poker face and nodded thoughtfully. He's my brother-in-law so laughing in his face may not go over well at family functions. I also wanted to keep him interested. Maybe hanging out at the game table with my friends in professional careers will get him to log off of his XBox and move on from working school security.
"I'll see what I can do."
So I've considered Magus for him, but I'm worried about how complex the class is. Not to mention, I feel Jedi/Sith are much closer to a fighter/sorcerer mashup than a fighter/wizard mashup. The Eldritch Scion doesn't seem like much fun at low levels and still has the complexity problem.
I'm going to run them through Crypt of the Everflame as a starter. All five players are new to Pathfinder, but 4 of them have played AD&D back when Reagan was President.
I'm beginning to think the answer to this Jedi/Sith type of feel character lies with the Kineticist. Maybe the Kinetic Knight? Anyone have any additional thoughts on this? It's actually a pretty interesting challenge to fit the game to someone's expectations.
This is my first post. Thank you for taking the time to read it.