paizo.com Recent Posts by Zorblagpaizo.com Recent Posts by Zorblag2023-04-23T18:56:53Z2023-04-23T18:56:53ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=5#2022021-07-03T04:29:51Z2021-07-03T04:29:51Z<p><span class=messageboard-ooc>I think that we'll probably be able to settle into that more as we go (though this time we didn't actually try to break the door down; we tried to use that signal we were given and go in to talk and were attacked for it on their end. I'm going to take that as a step in the right direction!)</span></p>I think that we'll probably be able to settle into that more as we go (though this time we didn't actually try to break the door down; we tried to use that signal we were given and go in to talk and were attacked for it on their end. I'm going to take that as a step in the right direction!)Vhinservun Tekra (alias of Zorblag)2021-07-03T04:29:51ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=4#2002021-07-03T04:06:59Z2021-07-03T04:06:59Z<div class="messageboard-quotee">Sebecloki wrote:</div><blockquote><span class=messageboard-ooc>Part of my understanding of OSR design is that there are 'instant die' effects like the wand of orcus or the sphere of annihilation in the demon mouth in the Tomb of Horrors, and I'm trying to experiment with non CR threats like happen in Rappan Athuk, where you might meet a CR 30 monster in a CR 10 area. I'm also still experimenting with encounter designs for these characters, which I WAY underestimated last time. It will take a few attempts to see exactly where to set things.</span></blockquote><p><span class=messageboard-ooc>That sounds good! Especially with three rounds to react to things having this be essentially sudden death if we stand still sounds right in line with that (more so than simply losing initiative at the start of the fight being something that would get everyone killed; there's a difference between making decisions that can get us all killed (what's happening now or deciding to use the Sphere of Annihilation in the demon mouth,) and simply getting killed for going to the next part of the adventure.)</span>
<p><span class=messageboard-ooc>For what we need in terms of CR and what will be appropriate, I think we're going to be pretty sturdy, but we're not going to have the same damage output that we had last fight, so this encounter is one that should kill us all if we stick around and tackle it head on. Coming up with other approaches in a situation like this is I think what you're looking for us to do?</span></p>Sebecloki wrote:Part of my understanding of OSR design is that there are 'instant die' effects like the wand of orcus or the sphere of annihilation in the demon mouth in the Tomb of Horrors, and I'm trying to experiment with non CR threats like happen in Rappan Athuk, where you might meet a CR 30 monster in a CR 10 area. I'm also still experimenting with encounter designs for these characters, which I WAY underestimated last time. It will take a few attempts to see exactly where to set
...Vhinservun Tekra (alias of Zorblag)2021-07-03T04:06:59ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=4#1992021-07-03T03:56:18Z2021-07-03T03:56:18Z<p>After drinking the potion and watching the bombards start to shift their aim towards those still standing on the road Vhinservun attempts to dodge the rain of boulders from the giants on the walls. Cocking her head to the side she shouts out to the Companions, <b>"This isn't the welcome we hoped for. I know it'll disappoint some of you, but I'm going to suggest we pull back momentarily and figure out a plan before they can figure out how to get us lined up in the sights of those giant cannons up there!"</b></p>
<p>She then concentrates on a spot above one of the heavy bombast's and creates an invisible scrying sensor to hear what they might have to say before holding her breath and moving into the Earth before heading towards those who had already made it to the wall knowing that they might not heed her warning to retreat and ready to support them if needed.</p>
<p><b>Free Action:</b> Shouting to the companions
<br />
<b>Standard Action:</b> Use <a href="https://www.d20pfsrd.com/classes/core-classes/wizard/arcane-schools/paizo-arcane-schools/classic-arcane-schools/divination/scryer/" target="_blank" rel="nofollow">Send Senses</a> to try to listen to anything the team working one of the heavy bombasts might have to say for the next 4 rounds.
<br />
<b>Move action:</b> Earthglide down 10 feet and then towards the Companions at the wall.</p>
<p><span class=messageboard-ooc>30 feet tremorsense should let me know what direction everyone starts moving and whether they're leaving or sticking around even though I'm underground and won't be able to see anything (though I will be able to listen in on the bombast crew.</span></p>After drinking the potion and watching the bombards start to shift their aim towards those still standing on the road Vhinservun attempts to dodge the rain of boulders from the giants on the walls. Cocking her head to the side she shouts out to the Companions, "This isn't the welcome we hoped for. I know it'll disappoint some of you, but I'm going to suggest we pull back momentarily and figure out a plan before they can figure out how to get us lined up in the sights of those giant cannons up...Vhinservun Tekra (alias of Zorblag)2021-07-03T03:56:18ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=8#3582021-07-02T23:49:18Z2021-07-02T23:49:18Z<p>As the others examine the strange carvings and other features of the room, Krat makes his way cautiously to the door on the left. <b>"I don't know what this place is, but something intentionally dug its way in here, so we need to keep an eye out for new visitors other than ourselves. I'm going to check this door for traps and any signs that it's been used recently. If you see anything unusual and aren't sure if it's going to attack you in some way, let me know. Though if it's a creature that's actively attacking that's more the department of our friend with an axe."</b> Krat gives a quick, toothy grin at Transient.</p>
<p><span class="messageboard-dice"><b>Perception to see if anyone seems to have been in the room recently:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (17) + 8 = 25</span></p>
<p><span class=messageboard-ooc>Taking 10 to examine the door on the left for any traps or recent use (given the recent failures to find dangers, Krat's going to approach this one a bit more cautiously as we're not in an obvious hurry yet.</span> 19 Perception check.</p>
<p>At the Dromite's offer to form a collective, Krat narrows his eyes a little, suspiciously.</p>
<p><span class="messageboard-dice"><b>Sense Motive to determine Leksa's intention:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (2) + 8 = 10</span></p>
<p><span class=messageboard-ooc>As Leksa's intention truly is benevolent here, any roll would have given a result that they seem well intentioned should anyone else be inclined towards suspicion as well.</span></p>
<p>Squinting at the insectiod for a second, Krat then shrugs. <b>"I don't know what's down here, so if you say it can help us I'm willing to give your link a try."</b></p>As the others examine the strange carvings and other features of the room, Krat makes his way cautiously to the door on the left. "I don't know what this place is, but something intentionally dug its way in here, so we need to keep an eye out for new visitors other than ourselves. I'm going to check this door for traps and any signs that it's been used recently. If you see anything unusual and aren't sure if it's going to attack you in some way, let me know. Though if it's a creature that's...Krat the Brutal (alias of Zorblag)2021-07-02T23:49:18ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayLeksa Glimmer (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=8#3572021-07-02T23:36:37Z2021-07-02T23:36:37Z<p>As the group enters the room Leksa looks around, trying to put a context to what they see before them.</p>
<p><span class="messageboard-dice"><b>Knowledge (History):</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (13) + 8 = 21</span></p>
<p>As they gaze at the strange room they also speak to the group. <b>"You mentioned being ready for danger earlier. Given how little I know of this place, and I assume that goes for you as well, perhaps I can help us to prepare? If you would consent I can link our minds lightly in a collective, nothing intrusive, but it might give us some advantage, or counter disadvantages, should we encounter anything which means us harm."</b></p>
<p><span class=messageboard-ooc>Leksa will form a collective of everyone who is willing. Right now it won't do much, but they can give some insight bonuses to attack to everyone in the collective should they be useful and use missive to send a message to those at greater range than normal.</span></p>As the group enters the room Leksa looks around, trying to put a context to what they see before them.
[dice=Knowledge (History)]1d20 + 8[/dice]
As they gaze at the strange room they also speak to the group. "You mentioned being ready for danger earlier. Given how little I know of this place, and I assume that goes for you as well, perhaps I can help us to prepare? If you would consent I can link our minds lightly in a collective, nothing intrusive, but it might give us some advantage, or...Leksa Glimmer (alias of Zorblag)2021-07-02T23:36:37ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=24#11662021-07-02T23:23:57Z2021-07-02T23:23:57Z<p>As Alicia moves towards the group to talk to you the man accompanying her gives her a nod and goes to tend to the unconscious dire tiger. Bending down over it he casts a spell of some sort and the some of the tigers wounds begin to close. Its eyes open and it snarls at the area on general, but the man lays his hand on it's back, appearing to calm it, before pointing in the direction the other dire tiger fled. The newly conscious dire tiger rises to its feet and bounds off in that direction, not looking back.</p>
<p>Alicia addresses you as you tend to your own recovery. Speaking to Auleth first, she says, <b>"I don't recognize you from the Camp, but if you're traveling with these others I expect that you're out here searching for something, whatever it is they were looking for. My name is Alicia, one of Skeribar's rangers, guides through the desolation should you ever want to hire one. You're now in the Garden, home of the Reclaimers who are attempting to fight back against the blight that is the Desolation. As it happens you seem to be heading north through the outer garden here but the entrance to the heart of the garden is to the south. Given that no one in your group is familiar to them, the twins would have taken that as a sign that you're here as invaders."</b></p>
<p>Pointing back to the thick hedgerow to your east she continues, <b>"I don't know if you've examined that barrier closely, but the Reclaimers have been putting the skulls of the various demons and other threats that have attacked the garden since they started to create it in the wall as a warning for those who approach. It doesn't seem to have warned you off, and it doesn't seem to deter most of the demons as the twins and the Reclaimers regularly find new skulls to add to it."</b></p>
<p>To Tristan's comment she nods, <b>"There are certainly things out in the Desloation that new explorers don't know. It's perhaps one of the reasons you might want to hire a guide should you ever have the chance to."</b> The sarcasm in her voice is light, but clearly there. <b>"Not knowing what will attack you is a good way to get killed out here. Fortunately we've trained the twins to incapacitate all but obvious demonic interlopers, but in most areas of the Desolation wandering into areas without knowledge of what's there can easily get you killed."</b></p>
<p>To the floating Bannog Alicia smiles and says, <b>"You're welcome to try to tame the twins, but beyond the training not to kill non-demons and to leave the Reclaimers, Skeribar's Rangers and those with them be, we've found them uninterested in any sort of civilizing. Granted we haven't tried that hard. Just be sure not to become a meal for the two of them, as they'll only put up with so much before they decide that you're good prey after all."</b></p>
<p>To Groff she nods, <b>"I don't envy you the experience. Being introduced to the twins wasn't that fun for me, but at least I didn't get to try to shake their claws up close like you seem to have."</b></p>
<p>The man, having finished with the dire tiger now comes to stand next to Alicia who introduces him. <b>"This is Jeraldus, one of the Reclaimers."</b> He nods in a greeting, but doesn't seem overly happy to see you here. <b>"I happened to be here in the Garden just now, so when we heard that something was happening out here I accompanied him to see what was going on. Do you seek shelter at this point? I know that I told you back at the Camp to seek this place out should you ever need it."</b></p>As Alicia moves towards the group to talk to you the man accompanying her gives her a nod and goes to tend to the unconscious dire tiger. Bending down over it he casts a spell of some sort and the some of the tigers wounds begin to close. Its eyes open and it snarls at the area on general, but the man lays his hand on it's back, appearing to calm it, before pointing in the direction the other dire tiger fled. The newly conscious dire tiger rises to its feet and bounds off in that direction,...Zorblag2021-07-02T23:23:57ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=4#1932021-07-02T06:36:41Z2021-07-02T06:36:41Z<div class="messageboard-quotee">Sebecloki wrote:</div><blockquote> <div class="messageboard-quotee">Vhinservun Tekra wrote:</div><blockquote><p> Vihnservun's AC is currently 36</p>
<p><span class=messageboard-ooc>In addition to what Clarabibulus has said, we're actually too close to be in range for indirect fire for most of the heavy bombards on the front wall to hit (their minimum range is 100 feet and we're within that for at least half of the wall.) I also think there were 2 natural 1s (the 11th and 19th shots) that would have missed.</span></p>
<p><span class=messageboard-ooc>I further think that you might be adding too much to the attacks to get to the DC 25 to hit a target square. It's supposed to be BAB + int modifier or Knowledge Engineering Modifer (I'm going to assume that the team leaders are proficient in seige weapons as they are manning them at an established fort,) and while it's possible that their BAB + Knowledge Engineering is 25 that would be surprisingly formidable (especially for at least 20 of them.)</span></p>
<p><span class=messageboard-ooc>As for three rounds to deal with it, if we're moving then aiming probably wouldn't be something they can accomplish (unless they can predict how we're going to be moving three rounds in advance.) The seige weapons are designed to hit something large and immobile, rather than something that will be moving as quickly as we're likely to be. Now the giants and their rocks are another matter and can easily cause us trouble and adapt to where we are (and don't have that minimum range issue,) so they're likely more of an immediate issue?</span> </blockquote><span class=messageboard-ooc>For NPC stats, I take a Starfinder approach and give them whatever stats they need to function for the encounter purpose — if I tried to build every NPC individually, I couldn't run a game or do anything but use published modules; I just doubled the BAB+ of the siege specialists operating the bombards for the Knowledge Check to make a quick number to finish calculations; I'm sure there's some way you could figure out a specific number of class levels and intelligence score needed to get that number, but, again, I can't run a game if I'm going to try to actually build all that by hand in</span>... </blockquote><p><span class=messageboard-ooc>Fair enough! I'd assumed that when we switched to the new map the squares were now 5 feet because of the scale of the beds, but if it's still 10 feet then this is a large building!</span>
<p><span class=messageboard-ooc>For the BAB and the encounter it's certainly yours to run as you'd like, but with siege engines not targeting our AC but rather needing to exceed a DC of 25 to hit a square the only way they can miss a square they've aimed at currently is to roll a 1 or 2 to get a misfire which I might put forward as something of an overcompensation (compared to the giants, for example, who can only hit me on a natural 20 where a boost might easily make more sense.) Needing to take 3 rounds to target us makes it less of instant death for anyone and everything that enters the area, so perhaps that's the new intention; should we get caught standing still in the open (and far enough out,) for more than 3 rounds we're simply going to be dead.</span></p>
<p><span class=messageboard-ooc>Anyhow Sotor's AC should probably be 23 for the purposes of resolving this round as I don't think he's using anything to modify it at this time.</span></p>Sebecloki wrote:Vhinservun Tekra wrote:Vihnservun's AC is currently 36
In addition to what Clarabibulus has said, we're actually too close to be in range for indirect fire for most of the heavy bombards on the front wall to hit (their minimum range is 100 feet and we're within that for at least half of the wall.) I also think there were 2 natural 1s (the 11th and 19th shots) that would have missed.
I further think that you might be adding too much to the attacks to get to the DC 25 to hit a...Vhinservun Tekra (alias of Zorblag)2021-07-02T06:36:41ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=4#1912021-07-02T05:10:55Z2021-07-02T05:10:55Z<p>Vihnservun's AC is currently 36</p>
<p><span class=messageboard-ooc>In addition to what Clarabibulus has said, we're actually too close to be in range for indirect fire for most of the heavy bombards on the front wall to hit (their minimum range is 100 feet and we're within that for at least half of the wall.) I also think there were 2 natural 1s (the 11th and 19th shots) that would have missed.</span></p>
<p><span class=messageboard-ooc>I further think that you might be adding too much to the attacks to get to the DC 25 to hit a target square. It's supposed to be BAB + int modifier or Knowledge Engineering Modifer (I'm going to assume that the team leaders are proficient in seige weapons as they are manning them at an established fort,) and while it's possible that their BAB + Knowledge Engineering is 25 that would be surprisingly formidable (especially for at least 20 of them.)</span></p>
<p><span class=messageboard-ooc>As for three rounds to deal with it, if we're moving then aiming probably wouldn't be something they can accomplish (unless they can predict how we're going to be moving three rounds in advance.) The seige weapons are designed to hit something large and immobile, rather than something that will be moving as quickly as we're likely to be. Now the giants and their rocks are another matter and can easily cause us trouble and adapt to where we are (and don't have that minimum range issue,) so they're likely more of an immediate issue?</span></p>Vihnservun's AC is currently 36
In addition to what Clarabibulus has said, we're actually too close to be in range for indirect fire for most of the heavy bombards on the front wall to hit (their minimum range is 100 feet and we're within that for at least half of the wall.) I also think there were 2 natural 1s (the 11th and 19th shots) that would have missed.
I further think that you might be adding too much to the attacks to get to the DC 25 to hit a target square. It's supposed to be BAB...Vhinservun Tekra (alias of Zorblag)2021-07-02T05:10:55ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=7#3472021-07-01T15:03:14Z2021-07-01T15:03:14Z<p>Krat looks at Eleven_Zee_Alpha and tilts his head slightly. <b>"Based on what your body just seems to have done I wonder how much the hits will slow you down in the long run, but I agree that Transient seems sturdier and, as he's offered to go first, I'm happy to follow him."</b> Looking around the cavern they are all in Krat points to the north, there looks to be an opening through there. Shall we start in that direction?</p>
<p><span class="messageboard-dice"><b>Perception to detect any dangers or objects of interest in the direction of the northwest corner of the room (and the doorway):</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (9) + 9 = 18</span></p>
<p>Krat falls in next to Eleven_Zee_Alpha following Transient, keeping alert and pulling out his rapier as he goes. Leksa silently takes up a position at the rear, putting away the rope they showed the group and using his quarterstaff as a walking stick.</p>Krat looks at Eleven_Zee_Alpha and tilts his head slightly. "Based on what your body just seems to have done I wonder how much the hits will slow you down in the long run, but I agree that Transient seems sturdier and, as he's offered to go first, I'm happy to follow him." Looking around the cavern they are all in Krat points to the north, there looks to be an opening through there. Shall we start in that direction?
[dice=Perception to detect any dangers or objects of interest in the...Krat the Brutal (alias of Zorblag)2021-07-01T15:03:14ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayLeksa Glimmer (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=7#3462021-07-01T15:02:32Z2021-07-01T15:02:32Z<p>Leksa nods at Eleven. <b>"I thank you for the welcome, Eleven. Although my weapons might not contribute much I will do what I can should we encounter conflict."</b> He holds out his quarterstaff to indicate readiness with it before starting to lean on it, clearly more used to using it as a tool and aid than a deadly implement.</p>Leksa nods at Eleven. "I thank you for the welcome, Eleven. Although my weapons might not contribute much I will do what I can should we encounter conflict." He holds out his quarterstaff to indicate readiness with it before starting to lean on it, clearly more used to using it as a tool and aid than a deadly implement.Leksa Glimmer (alias of Zorblag)2021-07-01T15:02:32ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=24#11592021-07-01T14:05:14Z2021-07-01T14:05:14Z<p>With a flurry of throws Tristan's aim improves and he hits the tiger three times, the starknife sinking deep in it's side all three times. The dire tiger drops Grimm from it's jaws and prepares focuses its attention on the bard, gathering itself to leap at the new source of sharp pain. Before it can launch itself through the air though a voice calls out from the Southeast, <b>"Call her off, Jeraldus, I recoginze some of them from the Camp."</b> This is followed by a complex whistle which the beast seems to recognize, and though it still snarls at the remaining conscious party members, instead of pouncing, it turns to the north and runs into the foliage at high speed.</p>
<p>Though the trees to the southeast the dogs barking has grown louder, and you can now see that it is coming from a large, shaggy wardog that bounds ahead of a human woman wearing leather armor and a cloak with shortbow in hand who you recognize as Alicia, one of Skeribar's rangers. With her is another and a tall human man clad in leather armor, holding a spear. As the three approach the party and Alicia calls out again <b>"I see you've found your way to the Reclaimer's Garden and met some of it's protectors, the twins. Next time you should make your way directly to the heart of the garden so that the twins won't think you're up to something and attack."</b></p>
<p>Combat is over (unless someone wants to continue to attack the fleeing dire tiger at this point.)</p>
<p><b>11:40 AM on Djinsdag, the eleventh of Eostre, 3517 I.R.</b></p>With a flurry of throws Tristan's aim improves and he hits the tiger three times, the starknife sinking deep in it's side all three times. The dire tiger drops Grimm from it's jaws and prepares focuses its attention on the bard, gathering itself to leap at the new source of sharp pain. Before it can launch itself through the air though a voice calls out from the Southeast, "Call her off, Jeraldus, I recoginze some of them from the Camp." This is followed by a complex whistle which the beast...Zorblag2021-07-01T14:05:14ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayLeksa Glimmer (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=7#3432021-07-01T13:45:47Z2021-07-01T13:45:47Z<p>Before the party can set out to explore the underground complex a voice drifts down the stairs that Krat descended to get to the lower level. <b>"Hello down there? I, um, I think that I need to join you in your quest. That ophiduan up in the city, when he pointed out you I think that he pointed at me as well."</b></p>
<p>Making their way down the stairs you see a small dromite, dressed in the white robes that commonly indicate those with psonic abilities. The robes aren't particularly fancy, but they are well kept, and the insectoid's form has a reddish tinge. As they make their way slowly, but steadily towards the group they continue, <b>"I'm sorry I didn't come sooner, but I when that kobold shouted out I went and got some rope as they seemed to think that it was important, but perhaps now it's not so needed?"</b> The dromite holds out a length of rough hemp rope, as though an offering or an explanation.</p>
<p>Krat rolls his eyes and shakes his head slightly at the new figure. <b>"I suppose it's better late than never as they say, but next time why not speak us know that you're doing something. But, thanks I suppose. You can call me Krat. Is there something we should call you?"</b></p>
<p>The dromite's expression is unreadable at the first comment, but it answers the second as it reaches the bottom of the stairs and joins the group. <b>"It is good to meet you formally, Krat. My name is Leksa Glimmer of Droma. I will endeavor to keep you all informed of my intentions in the future."</b></p>Before the party can set out to explore the underground complex a voice drifts down the stairs that Krat descended to get to the lower level. "Hello down there? I, um, I think that I need to join you in your quest. That ophiduan up in the city, when he pointed out you I think that he pointed at me as well."
Making their way down the stairs you see a small dromite, dressed in the white robes that commonly indicate those with psonic abilities. The robes aren't particularly fancy, but they are...Leksa Glimmer (alias of Zorblag)2021-07-01T13:45:47ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=24#11562021-06-30T17:27:43Z2021-06-30T17:27:43Z<p><span class=messageboard-ooc>After the move last time Auleth would be more than 40 feet away, so he'll have to move back to cast stabalize. For the future, pounce is a charge attack that lets the creature move up to twice its movement and make a full attack, so being 60 feet away would not have been out of range, though that doesn't matter just now.</span></p>
<p>Bannog sends a bolt of electricity which shocks the remaining tiger while Auleth stops and doubles back to cast stabilize on Grimm, stopping his bleeding, though the gnome is still held in the Dire Tiger's jaw.</p>
<p>Round 4 Initiative Order</p>
<p>Grimm: Used wand of Magic Missiles
<br />
Dire Tiger: Attacked, grappled
<br />
Bannog: Fired Elemental Blast
<br />
<b>Tristan</b>
<br />
Auleth: Moved, cast stabilize
<br />
Khoran: unconsious, disarmed, prone
<br />
Groff: unconsious, disarmed, prone</p>
<p>Round 5</p>
<p>Grimm: Grappled, unconsious, disarmed, not prone as the tiger is holding him up</p>
<p>Tristan can act.</p>
<p><b>11:40 AM on Djinsdag, the eleventh of Eostre, 3517 I.R.</b></p>After the move last time Auleth would be more than 40 feet away, so he'll have to move back to cast stabalize. For the future, pounce is a charge attack that lets the creature move up to twice its movement and make a full attack, so being 60 feet away would not have been out of range, though that doesn't matter just now.
Bannog sends a bolt of electricity which shocks the remaining tiger while Auleth stops and doubles back to cast stabilize on Grimm, stopping his bleeding, though the gnome...Zorblag2021-06-30T17:27:43ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=24#11532021-06-30T15:04:21Z2021-06-30T15:04:21Z<p><span class=messageboard-ooc>The save last time was for the Thundering infusion which allows a save to avoid being deafened.</span></p>The save last time was for the Thundering infusion which allows a save to avoid being deafened.Zorblag2021-06-30T15:04:21ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=24#11512021-06-30T02:27:38Z2021-06-30T02:27:38Z<p>Bannog heads to the skies while Tristan throws his starknife at the dire tiger that had been attacking him. His aim is good enough to hit with the first throw and the great cat falls to the ground, unconscious. The next two throws, directed at the dire tiger currently grappling Groff are less successful.</p>
<p>Auleth casts stabilize again, and Groff's bleeding stops for now, and then the inquisitor moves to the south.</p>
<p><span class=messageboard-ooc>You've seen them move, so you've got a good idea of their speed. They have a land speed of 40 feet.</span></p>
<p><span class="messageboard-dice"><b>Reflex save vs DC 19:</b></span> <span class="messageboard-dice">1d20 + 11 - 2 ⇒ (15) + 11 - 2 = 24</span> success</p>
<p>Grimm's flaming sphere fails to ignite the dire tiger this time, but the magic missiles from his wand slam into the creature drawing its attention firmly to the gnome. With a snarl the creatures drops Groff and launches itself through the air towards Grimm.</p>
<p><span class=messageboard-ooc>Full Attack Action to Pounce on Grimm</span></p>
<p><span class="messageboard-dice"><b>Blue Dire Tiger Bite Attack:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 ⇒ (20) + 18 + 2 = 40</span>
<br />
<span class="messageboard-dice"><b>Critical Confirmation Roll:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 ⇒ (1) + 18 + 2 = 21</span>hit, no critical
<br />
<span class="messageboard-dice"><b>Damage (B, P and S):</b></span> <span class="messageboard-dice">2d6 + 8 ⇒ (5, 3) + 8 = 16</span>
<br />
<span class="messageboard-dice"><b>Blue Dire Tiger Claw Attack:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 ⇒ (20) + 18 + 2 = 40</span>
<br />
<span class="messageboard-dice"><b>Critical Confirmation Roll:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 ⇒ (3) + 18 + 2 = 23</span>hit, critical
<br />
<span class="messageboard-dice"><b>Damage (B and S):</b></span> <span class="messageboard-dice">2d4 + 8 + 2d4 + 8 ⇒ (1, 3) + 8 + (2, 1) + 8 = 23</span>
<br />
<span class="messageboard-dice"><b>Blue Dire Tiger Claw Attack:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 ⇒ (3) + 18 + 2 = 23</span>
<br />
<span class="messageboard-dice"><b>Damage (B and S):</b></span> <span class="messageboard-dice">2d4 + 8 ⇒ (1, 3) + 8 = 12</span>
<br />
<span class="messageboard-dice"><b>Blue Dire Tiger Rake Attack:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 ⇒ (9) + 18 + 2 = 29</span>
<br />
<span class="messageboard-dice"><b>Damage (B and S):</b></span> <span class="messageboard-dice">2d4 + 8 ⇒ (1, 1) + 8 = 10</span>
<br />
<span class="messageboard-dice"><b>Blue Dire Tiger Rake Attack:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 ⇒ (11) + 18 + 2 = 31</span>
<br />
<span class="messageboard-dice"><b>Damage (B and S):</b></span> <span class="messageboard-dice">2d4 + 8 ⇒ (1, 1) + 8 = 10</span></p>
<p><span class="messageboard-dice"><b>Grapple Attempt with the Bite Attack:</b></span> <span class="messageboard-dice">1d20 + 23 ⇒ (6) + 23 = 29</span></p>
<p>The dire tiger's barrage of attacks on the gnome knocks him out almost before he can feel the pain, and the tiger now holds his small body in its enormous jaws, glaring at those still conscious at this point.</p>
<p><span class=messageboard-ooc>That's 71 Damage which puts Grimm at -14 hp (out of -15 possible,)</span></p>
<p>Over the sounds of the birds and other small animals as well as snarls of the tiger, you hear what sounds like a dog barking to the southeast.</p>
<p>Round 4 Initiative Order</p>
<p>Grimm: Used wand of Magic Missiles
<br />
Dire Tiger: Attacked, grappled
<br />
<b>Bannog</b>
<br />
<b>Tristan</b>
<br />
<b>Auleth</b>
<br />
Khoran: unconsious, disarmed, prone
<br />
Groff: unconsious, disarmed, prone</p>
<p>Round 5</p>
<p><b>Grimm:</b> Grappled, unconsious, dying, disarmed, not prone as the tiger is holding him up</p>
<p>Bannog, Auleth, and Tristan can act. Grimm can make a DC 24 Constitution check to Stabilize.</p>
<p><b>11:40 AM on Djinsdag, the eleventh of Eostre, 3517 I.R.</b></p>Bannog heads to the skies while Tristan throws his starknife at the dire tiger that had been attacking him. His aim is good enough to hit with the first throw and the great cat falls to the ground, unconscious. The next two throws, directed at the dire tiger currently grappling Groff are less successful.
Auleth casts stabilize again, and Groff's bleeding stops for now, and then the inquisitor moves to the south.
You've seen them move, so you've got a good idea of their speed. They have a...Zorblag2021-06-30T02:27:38ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=7#3382021-06-29T21:41:55Z2021-06-29T21:41:55Z<p><b>"I'm happy to follow your lead, Transient. You certainly don't seem dead to me, though with the day we've had so far I'm not ready to bet on much of anything. How about we stick close together and all keep our eyes open so that hopefully if one of us misses something important the others won't."</b></p>
<p><span class=messageboard-ooc>The good news is that everyone received a boost in vigor! We now get to add our con bonus each level, and for level 1 we get double the normal. The bad news is that the things that go bump in the night down here will likely be getting the same boost, but we'll deal with that when we run into something I suppose.</span></p>"I'm happy to follow your lead, Transient. You certainly don't seem dead to me, though with the day we've had so far I'm not ready to bet on much of anything. How about we stick close together and all keep our eyes open so that hopefully if one of us misses something important the others won't."
The good news is that everyone received a boost in vigor! We now get to add our con bonus each level, and for level 1 we get double the normal. The bad news is that the things that go bump in the...Krat the Brutal (alias of Zorblag)2021-06-29T21:41:55ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=7#3352021-06-29T18:46:09Z2021-06-29T18:46:09Z<p><span class=messageboard-ooc>I don't think that we're actually using a full gestalt. We ended up going with a free archetype (which doesn't replace the normal class features, but stacks on top of them.) I suspect that instead of vitalist you'll need to take a look at some psion archetype instead, so the collective probably isn't an option just now (though if my tactician joins us we'd get it that way instead.)</span></p>
<p><span class=messageboard-ooc>Beyond that I don't think that you get telepathy through a collective until level three, so that would need to be out loud for us to get anything from it.</span></p>I don't think that we're actually using a full gestalt. We ended up going with a free archetype (which doesn't replace the normal class features, but stacks on top of them.) I suspect that instead of vitalist you'll need to take a look at some psion archetype instead, so the collective probably isn't an option just now (though if my tactician joins us we'd get it that way instead.)
Beyond that I don't think that you get telepathy through a collective until level three, so that would need to...Krat the Brutal (alias of Zorblag)2021-06-29T18:46:09ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=7#3332021-06-29T14:58:28Z2021-06-29T14:58:28Z<p>Krat, looking at Eleven_Zee_Alpha's condition grimaces some as he nods. <b>"Now if we're to believe that Seer we should be on the lookout for some sort of strings, either metaphorical or otherwise that need to be severed? For now I'd settle for a stable path forward though."</b> Peering into the gloom around them the blue tries to take stock of the immediate environment.</p>
<p><span class=messageboard-ooc>Krat will scan the immediate area with Detect Psionics in case anything registers, and then try to sort out what the options are for exploring. Where on the Beneath Arbil map are we?</span></p>Krat, looking at Eleven_Zee_Alpha's condition grimaces some as he nods. "Now if we're to believe that Seer we should be on the lookout for some sort of strings, either metaphorical or otherwise that need to be severed? For now I'd settle for a stable path forward though." Peering into the gloom around them the blue tries to take stock of the immediate environment.
Krat will scan the immediate area with Detect Psionics in case anything registers, and then try to sort out what the options are...Krat the Brutal (alias of Zorblag)2021-06-29T14:58:28ZRe: Forums: Play-by-Post Discussion: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) DiscussionVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/discussion&page=3#1042021-06-29T13:36:33Z2021-06-29T13:36:33Z<p>I think Kolvar and Soto have yet to act, but given the time moving along would be ideal at this point. Hopefully they'll jump in once things get moving again.</p>I think Kolvar and Soto have yet to act, but given the time moving along would be ideal at this point. Hopefully they'll jump in once things get moving again.Vhinservun Tekra (alias of Zorblag)2021-06-29T13:36:33ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=7#3312021-06-29T13:34:23Z2021-06-29T13:34:23Z<p>Krat cautiously makes his way down the stairs, looking back up once he's at the bottom. He then makes his way over to the Android and the Duergar to see how they're fairing. <b>"Ah good! You're alive at least, and moving. Shall we take a look around and see what we've gotten ourselves into?"</b></p>Krat cautiously makes his way down the stairs, looking back up once he's at the bottom. He then makes his way over to the Android and the Duergar to see how they're fairing. "Ah good! You're alive at least, and moving. Shall we take a look around and see what we've gotten ourselves into?"Krat the Brutal (alias of Zorblag)2021-06-29T13:34:23ZRe: Forums: Play-by-Post Discussion: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP DiscussionLeksa Glimmer (alias of Zorblag)https://paizo.com/threads/rzs43d3v&page=3?Sebecloki-presents-Dreamscarred-Press-From#1482021-07-03T10:17:30Z2021-06-29T04:07:20Z<p>Here is Zorblag's Dromite Tactician (Battle Medic) who could step in as a healer/support long term either replacing Krat (skill monkey/striker,) or, if need be I could play both at table one while we get things going. I think that at this point I'm happy enough with both builds that I can play whichever is more convenient for the table.</p>Here is Zorblag's Dromite Tactician (Battle Medic) who could step in as a healer/support long term either replacing Krat (skill monkey/striker,) or, if need be I could play both at table one while we get things going. I think that at this point I'm happy enough with both builds that I can play whichever is more convenient for the table.Leksa Glimmer (alias of Zorblag)2021-06-29T04:07:20ZRe: Forums: Play-by-Post Discussion: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP DiscussionKrat the Brutal (alias of Zorblag)https://paizo.com/threads/rzs43d3v&page=3?Sebecloki-presents-Dreamscarred-Press-From#1442021-07-03T10:17:17Z2021-06-29T02:44:21Z<p>I don't know if it's in the character creation details, but the Spheres classes had been decided against for character creation earlier. I guess I'd assume that would go for archetypes as well (as adding a Spheres archetype is essentially just making something a Spheres class.)</p>I don't know if it's in the character creation details, but the Spheres classes had been decided against for character creation earlier. I guess I'd assume that would go for archetypes as well (as adding a Spheres archetype is essentially just making something a Spheres class.)Krat the Brutal (alias of Zorblag)2021-06-29T02:44:21ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=23#11462021-06-29T02:18:38Z2021-06-29T02:18:38Z<p>Auleth fires a round of arrows at the Dire Tiger grappling Groff, but all three miss. Groff tries to break free again from the Tiger's grasp, but this time it holds on tight with it's jaws.</p>
<p>Bannog meanwhile does bounce free to the west and then fires a bolt of electicity at the tiger that had attacked him.</p>
<p><span class="messageboard-dice"><b>Fort Save vs DC 19:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (6) + 12 = 18</span> fails</p>
<p>The tiger is deafened by the thundering blast.</p>
<p>Grimm then conjures a flaming sphere on the tiger that has Groff grappled.</p>
<p><span class="messageboard-dice"><b>Ref Save vs DC 19:</b></span> <span class="messageboard-dice">1d20 + 11 - 2 ⇒ (7) + 11 - 2 = 16</span> fails</p>
<p>The tiger smoulders as the flame burns it's striped fur.</p>
<p>With a snarl of rage the dire tiger which Bannog hit with lightning pounces at the goblin, an enraged ball of claws and teeth.</p>
<p><span class="messageboard-dice"><b>Orange Dire Tiger Bite Power Attack:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 - 4 ⇒ (9) + 18 + 2 - 4 = 25</span> hit
<br />
<span class="messageboard-dice"><b>Damage (B, P and S):</b></span> <span class="messageboard-dice">2d6 + 8 + 8 ⇒ (6, 5) + 8 + 8 = 27</span>
<br />
<span class="messageboard-dice"><b>Orange Dire Tiger Claw Power Attack:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 - 4 ⇒ (8) + 18 + 2 - 4 = 24</span> hit
<br />
<span class="messageboard-dice"><b>Damage (B and S):</b></span> <span class="messageboard-dice">2d4 + 8 + 8 ⇒ (2, 1) + 8 + 8 = 19</span>
<br />
<span class="messageboard-dice"><b>Orange Dire Tiger Claw Power Attack:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 - 4 ⇒ (2) + 18 + 2 - 4 = 18</span> miss
<br />
<span class="messageboard-dice"><b>Damage (B and S):</b></span> <span class="messageboard-dice">2d4 + 8 + 8 ⇒ (1, 2) + 8 + 8 = 19</span>
<br />
<span class="messageboard-dice"><b>Orange Dire Tiger Rake Power Attack:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 - 4 ⇒ (12) + 18 + 2 - 4 = 28</span> hit
<br />
<span class="messageboard-dice"><b>Damage (B and S):</b></span> <span class="messageboard-dice">2d4 + 8 + 8 ⇒ (3, 1) + 8 + 8 = 20</span>
<br />
<span class="messageboard-dice"><b>Orange Dire Tiger Rake Power Attack:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 - 4 ⇒ (2) + 18 + 2 - 4 = 18</span> miss
<br />
<span class="messageboard-dice"><b>Damage (B and S):</b></span> <span class="messageboard-dice">2d4 + 8 + 8 ⇒ (2, 1) + 8 + 8 = 19</span></p>
<p>The tiger attempts to grapple the goblin with it's bite.</p>
<p><span class="messageboard-dice"><b>Grapple:</b></span> <span class="messageboard-dice">1d20 + 23 ⇒ (8) + 23 = 31</span> succeeds</p>
<p><span class=messageboard-ooc>That's 66 damage if nothing changes that and will be disabled. Because of the grapple with the bite attack that's the only one that Bannog will be able to attempt Roll With It on if he chooses to use it.</span></p>
<p>The dire tiger with Groff in its jaws attempts to maintain it's grapple.</p>
<p><span class="messageboard-dice"><b>Grapple Attempt:</b></span> <span class="messageboard-dice">1d20 + 23 + 5 ⇒ (20) + 23 + 5 = 48</span></p>
<p>The tiger's teeth sink in further and Groff finds himself pinned while the rear claws rake at the restrained dwarf.</p>
<p><span class="messageboard-dice"><b>Rake Damage:</b></span> <span class="messageboard-dice">2d4 + 8 ⇒ (3, 3) + 8 = 14</span>
<br />
<span class="messageboard-dice"><b>Rake Damage:</b></span> <span class="messageboard-dice">2d4 + 8 ⇒ (2, 2) + 8 = 12</span></p>
<p>20 damage total after DR. Groff is now Unconscious and at -10 hp.</p>
<p>Round 3 Initiative Order</p>
<p>Grimm: Cast Flaming Sphere
<br />
Dire Tigers: Attacked, at least one grappled
<br />
<b>Bannog:</b> Possibly Grappled, Disabled or Staggered?
<br />
<b>Tristan</b>
<br />
<b>Auleth</b>
<br />
Khoran: unconsious, disarmed, prone
<br />
<b>Groff:</b> Grappled, unconsious, dying, disarmed, not prone as the tiger is holding him up</p>
<p>Round 4</p>
<p><b>Grimm</b></p>
<p>Bannog can act after resolving his potential reaction and Auleth, Tristan and Grimm can act. Groff can make a DC 20 Constitution check to Stabilize.</p>
<p><b>11:40 AM on Djinsdag, the eleventh of Eostre, 3517 I.R.</b></p>Auleth fires a round of arrows at the Dire Tiger grappling Groff, but all three miss. Groff tries to break free again from the Tiger's grasp, but this time it holds on tight with it's jaws.
Bannog meanwhile does bounce free to the west and then fires a bolt of electicity at the tiger that had attacked him.
[dice=Fort Save vs DC 19]1d20 + 12[/dice] fails
The tiger is deafened by the thundering blast.
Grimm then conjures a flaming sphere on the tiger that has Groff grappled.
[dice=Ref Save...Zorblag2021-06-29T02:18:38ZRe: Forums: Play-by-Post Discussion: Into the Desolation DiscussionZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/discussion&page=9#4052021-06-28T23:48:20Z2021-06-28T23:48:20Z<p>That makes the feat much stronger than I though it was, but yes, you'd be able to choose the direction. I'm going to say no to choosing up as a direction as you're supposed to fall prone at the end of the movement.</p>
<p>•edit• I guess that falling prone is if you hit something, but I'm still going to go with no for the up as a direction. For something the feat describes as an uncontrolled bouncing roll, the ability to choose your direction really does make it quite tactical when it works.</p>That makes the feat much stronger than I though it was, but yes, you'd be able to choose the direction. I'm going to say no to choosing up as a direction as you're supposed to fall prone at the end of the movement.
*edit* I guess that falling prone is if you hit something, but I'm still going to go with no for the up as a direction. For something the feat describes as an uncontrolled bouncing roll, the ability to choose your direction really does make it quite tactical when it works.Zorblag2021-06-28T23:48:20ZRe: Forums: Play-by-Post Discussion: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP DiscussionKrat the Brutal (alias of Zorblag)https://paizo.com/threads/rzs43d3v&page=3?Sebecloki-presents-Dreamscarred-Press-From#1412021-07-03T10:16:30Z2021-06-28T23:05:09Z<p>Krat is now upgraded and ready to go. I've added a couple traits and taken away drawbacks, added a bit more vigor, and now have the circuitbreaker archetype, though it doesn't do that much. It's mostly the same Krat as before. Let me know if anything looks off!</p>
<p>Now I'm taking a look at a tactician.</p>Krat is now upgraded and ready to go. I've added a couple traits and taken away drawbacks, added a bit more vigor, and now have the circuitbreaker archetype, though it doesn't do that much. It's mostly the same Krat as before. Let me know if anything looks off!
Now I'm taking a look at a tactician.Krat the Brutal (alias of Zorblag)2021-06-28T23:05:09ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=23#11402021-06-28T17:18:01Z2021-06-28T17:18:01Z<p>Auleth, after stabilizing Khoran, moves to the Southeast, away from both the tigers.</p>
<p>The dire tiger that has Khoran in it's paws releases the shaman, now that he is no longer moving, and focuses it's attention on the goblin that seems to have made a rock fly towards it.</p>
<p><span class=messageboard-ooc>5 foot step to the northeast, full attack on Bannog</span></p>
<p><span class="messageboard-dice"><b>Orange Dire Tiger Claw:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (2) + 18 = 20</span> Miss
<br />
<span class="messageboard-dice"><b>Damage (B and S):</b></span> <span class="messageboard-dice">2d4 + 8 ⇒ (3, 2) + 8 = 13</span>
<br />
<span class="messageboard-dice"><b>Orange Dire Tiger Claw:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (1) + 18 = 19</span> Miss
<br />
<span class="messageboard-dice"><b>Damage (B and S):</b></span> <span class="messageboard-dice">2d4 + 8 ⇒ (2, 2) + 8 = 12</span>
<br />
<span class="messageboard-dice"><b>Orange Dire Tiger Bite:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (13) + 18 = 31</span> Hit
<br />
<span class="messageboard-dice"><b>Damage (B, P and S):</b></span> <span class="messageboard-dice">2d6 + 8 ⇒ (6, 1) + 8 = 15</span></p>
<p><span class=messageboard-ooc>Bannog can use Roll With It here, but if he doesn't (or it doesn't succeed, or the movement leaves it within range) the Tiger will attempt to grapple with the bite attack. If Bannog uses the Roll With It feat and moves, then let's set north as 1 on a d8 and go clockwise from there (so 2 would be northeast and so forth) for the direction.</span></p>
<p><span class="messageboard-dice"><b>Grapple Attempt:</b></span> <span class="messageboard-dice">1d20 + 23 ⇒ (11) + 23 = 34</span> succeeds if applicable</p>
<p>The other tiger, having had it's grip on Groff broken, attacks the dwarf once more.</p>
<p><span class="messageboard-dice"><b>Blue Dire Tiger Claw:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (6) + 18 = 24</span> Miss
<br />
<span class="messageboard-dice"><b>Damage (B and S):</b></span> <span class="messageboard-dice">2d4 + 8 ⇒ (1, 4) + 8 = 13</span>
<br />
<span class="messageboard-dice"><b>Blue Dire Tiger Claw:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (1) + 18 = 19</span> Miss
<br />
<span class="messageboard-dice"><b>Damage (B and S):</b></span> <span class="messageboard-dice">2d4 + 8 ⇒ (4, 4) + 8 = 16</span>
<br />
<span class="messageboard-dice"><b>Blue Dire Tiger Bite:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (13) + 18 = 31</span> Hit
<br />
<span class="messageboard-dice"><b>Damage (B, P and S):</b></span> <span class="messageboard-dice">2d6 + 8 ⇒ (1, 1) + 8 = 10</span></p>
<p><span class=messageboard-ooc>7 Damage after DR</span></p>
<p>With it's bite, the Tiger once again tries to hold the dwarf in place.</p>
<p><span class="messageboard-dice"><b>Grapple Attempt:</b></span> <span class="messageboard-dice">1d20 + 23 ⇒ (20) + 23 = 43</span> Succeeds</p>
<p>Tristan then throws his starknife once more at the tiger now attacking Bannog, this time faster, thanks to Grimm's spell. The first two knives hit and the tiger howls furiously.</p>
<p>Round 2 Initiative Order</p>
<p>Grimm: Cast Haste
<br />
Dire Tigers: Attacked, at least one grappled
<br />
<b>Bannog:</b> Possibly Grappled or Staggered?
<br />
Tristan: Attacked
<br />
<b>Auleth</b>
<br />
Khoran: unconsious, disarmed, prone
<br />
<b>Groff:</b> Grappled</p>
<p>Round 2</p>
<p><b>Grimm</b></p>
<p>Bannog can act after resolving his potential reaction and Auleth, Grimm and Groff can act.</p>
<p><b>11:40 AM on Djinsdag, the eleventh of Eostre, 3517 I.R.</b></p>Auleth, after stabilizing Khoran, moves to the Southeast, away from both the tigers.
The dire tiger that has Khoran in it's paws releases the shaman, now that he is no longer moving, and focuses it's attention on the goblin that seems to have made a rock fly towards it.
5 foot step to the northeast, full attack on Bannog
[dice=Orange Dire Tiger Claw]1d20 + 18[/dice] Miss
[dice=Damage (B and S)]2d4 + 8[/dice]
[dice=Orange Dire Tiger Claw]1d20 + 18[/dice] Miss
[dice=Damage (B and...Zorblag2021-06-28T17:18:01ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=23#11382021-06-28T15:23:13Z2021-06-28T15:23:13Z<p>Tristan's first round of daggers miss, but Bannog hits the tiger with rock and Groff does break free from the tiger's grasp. Auleth's spell stops Khoran's bleeding and Grimm's incantation causes everyone to move at an accelerated pace.</p>
<p>@Auleth, which direction did you want to move? There are tigers to your northeast and southwest, so there's not an obvious away from them direction.</p>Tristan's first round of daggers miss, but Bannog hits the tiger with rock and Groff does break free from the tiger's grasp. Auleth's spell stops Khoran's bleeding and Grimm's incantation causes everyone to move at an accelerated pace.
@Auleth, which direction did you want to move? There are tigers to your northeast and southwest, so there's not an obvious away from them direction.Zorblag2021-06-28T15:23:13ZRe: Forums: Play-by-Post Discussion: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP DiscussionKrat the Brutal (alias of Zorblag)https://paizo.com/threads/rzs43d3v&page=3?Sebecloki-presents-Dreamscarred-Press-From#1322021-07-03T10:19:22Z2021-06-27T04:01:07Z<p>I think that with the new build rules and a free archetype I'll probably just teak Krat slightly. Adding the <a href="https://libraryofmetzofitz.fandom.com/wiki/Circuitbreaker" target="_blank" rel="nofollow">Circuit Breaker</a> archetype to what I've got now would fit the setting well enough I think.</p>
<p>I think I'm also going to see what I can put together for a Dromite Tactician (Battle Medic) just to see what I think of it and then decide which to play. I should have time to put that together by tomorrow or Monday at the latest as we're starting at level 1.</p>
<p>[Spoiler omitted]</p>
<p>From that first set I can make a 18, 16, 16, 14, 14, 10 spread, so let's plan on that.</p>I think that with the new build rules and a free archetype I'll probably just teak Krat slightly. Adding the Circuit Breaker archetype to what I've got now would fit the setting well enough I think.
I think I'm also going to see what I can put together for a Dromite Tactician (Battle Medic) just to see what I think of it and then decide which to play. I should have time to put that together by tomorrow or Monday at the latest as we're starting at level 1.
[Spoiler omitted]
From that first...Krat the Brutal (alias of Zorblag)2021-06-27T04:01:07ZRe: Forums: Play-by-Post Discussion: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) DiscussionVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/discussion&page=2#972021-06-25T19:55:43Z2021-06-25T19:18:47Z<p>Sounds good! Just making sure I wasn't missing something!</p>
<p>I've changed up the talents to match the new alteration sphere changes and now I can throw a dagger at an enemy and try to turn them into a fish, not because it's particularly effective, but because it's fun.</p>Sounds good! Just making sure I wasn't missing something!
I've changed up the talents to match the new alteration sphere changes and now I can throw a dagger at an enemy and try to turn them into a fish, not because it's particularly effective, but because it's fun.Vhinservun Tekra (alias of Zorblag)2021-06-25T19:18:47ZRe: Forums: Play-by-Post Discussion: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) DiscussionVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/discussion&page=2#952021-06-25T18:52:45Z2021-06-25T18:52:31Z<p>I am back from camping! I've requested permission to edit the map to get us on there. I see that since I created Vhinservun they've changed how alteration works in Spheres of Power so I'll need to slightly tweak her talents shortly, but with Clarabibulus's potions it won't matter just now.</p>
<p>@Krauz, how are you starting the fight in a style? Stances you get to use out of combat, but it's usually a swift action to enter a style barring something like <a href="https://www.d20pfsrd.com/feats/combat-feats/combat-style-master-combat/" target="_blank" rel="nofollow">Combat Style Master</a> to start in them.</p>I am back from camping! I've requested permission to edit the map to get us on there. I see that since I created Vhinservun they've changed how alteration works in Spheres of Power so I'll need to slightly tweak her talents shortly, but with Clarabibulus's potions it won't matter just now.
@Krauz, how are you starting the fight in a style? Stances you get to use out of combat, but it's usually a swift action to enter a style barring something like Combat Style Master to start in them.Vhinservun Tekra (alias of Zorblag)2021-06-25T18:52:31ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=4#1832021-06-25T18:47:13Z2021-06-25T18:47:13Z<p><span class="messageboard-dice"><b>Initiative Roll:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (8) + 15 = 23</span></p>
<p>As Clarabibulus is kind enough to offer her fizzy drinks, Vhinservun is happy to imbibe one. <b>"Type D for me please. I like that you've added the cinnamon for the extra kick!</b></p>
<p><b>Tempo:</b> Starts the encounter at 11/11
<br />
<b>Stance:</b> Elemental Flux Stance, Air Element
<br />
<b>Delay Action</b> Waiting to act until after Clarabibulus in initiative order.
<br />
<b>Swift action:</b> Enter Veiled Moon Style
<br />
<b>Move Action:</b> Take potion from Clarabibulus
<br />
<b>Standard Action:</b> (as Move action) Drink potion</p>[dice=Initiative Roll]1d20 + 15[/dice]
As Clarabibulus is kind enough to offer her fizzy drinks, Vhinservun is happy to imbibe one. "Type D for me please. I like that you've added the cinnamon for the extra kick!
Tempo: Starts the encounter at 11/11
Stance: Elemental Flux Stance, Air Element
Delay Action Waiting to act until after Clarabibulus in initiative order.
Swift action: Enter Veiled Moon Style
Move Action: Take potion from Clarabibulus
Standard Action: (as Move action) Drink potionVhinservun Tekra (alias of Zorblag)2021-06-25T18:47:13ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=23#11282021-06-21T17:13:36Z2021-06-21T17:13:36Z<div class="messageboard-quotee">Groff the glib wrote:</div><blockquote> <div class="messageboard-quotee">Zorblag wrote:</div><blockquote> <span class=messageboard-ooc>Breaking grapple is an option, but you can also attack if you like (with a -2 to hit and using the dorn-dergar as a one handed weapon.) It's the pinned condition that stops you from doing much of anything else.</span> </blockquote><span class=messageboard-ooc>A dorn dergar is a two handed weapon, it cannot be used one handed without a feat which I don't have. Hence I can break the grapple or fight a giant tiger unarmed. </span> </blockquote><p><span class=messageboard-ooc>I was thinking you could do that now, but it's using it for reach or not that you can manage now which is less helpful.</span>
<p>@everyone, I'm just getting in the car for camping, so the rest of the party can act and then I'll resolve it probably on Friday when I get back. Have a great, tiger-free week!</p>Groff the glib wrote:Zorblag wrote: Breaking grapple is an option, but you can also attack if you like (with a -2 to hit and using the dorn-dergar as a one handed weapon.) It's the pinned condition that stops you from doing much of anything else.
A dorn dergar is a two handed weapon, it cannot be used one handed without a feat which I don't have. Hence I can break the grapple or fight a giant tiger unarmed. I was thinking you could do that now, but it's using it for reach or not that you...Zorblag2021-06-21T17:13:36ZRe: Forums: Play-by-Post Discussion: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) DiscussionVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/discussion&page=2#942021-06-21T14:42:14Z2021-06-21T14:42:14Z<p>Kolvar actually isn't going to be able to use the potion of pass without trace due to his Oath of Abstention, but there still might be times when having everyone else not leave tracks might be handy (or if there's scouting that doesn't involve him.)</p>Kolvar actually isn't going to be able to use the potion of pass without trace due to his Oath of Abstention, but there still might be times when having everyone else not leave tracks might be handy (or if there's scouting that doesn't involve him.)Vhinservun Tekra (alias of Zorblag)2021-06-21T14:42:14ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=23#11242021-06-21T14:40:30Z2021-06-21T14:40:30Z<p><span class=messageboard-ooc>Breaking grapple is an option, but you can also attack if you like (with a -2 to hit and using the dorn-dergar as a one handed weapon.) It's the pinned condition that stops you from doing much of anything else.</span></p>Breaking grapple is an option, but you can also attack if you like (with a -2 to hit and using the dorn-dergar as a one handed weapon.) It's the pinned condition that stops you from doing much of anything else.Zorblag2021-06-21T14:40:30ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=4#1532021-06-21T06:24:03Z2021-06-21T06:24:03Z<p>When Krauz returns to the group to report the fort ahead Vhinservun nods. <b>"I'm inclined to use the lantern to signal that we're here and know the proper codes. If everything is as it should be then that avoids any trouble. If things are wrong, but the current residents are trying to hide the fact then they'll likely let us approach without using their trebuchets if we look official. I'm open to other plans, but that's my inclination offhand. There'll be time for sneaking about later I'm sure."</b></p>
<p>Vhinservun then prepares for a potential encounter.</p>
<p>[Spoiler omitted]</p>When Krauz returns to the group to report the fort ahead Vhinservun nods. "I'm inclined to use the lantern to signal that we're here and know the proper codes. If everything is as it should be then that avoids any trouble. If things are wrong, but the current residents are trying to hide the fact then they'll likely let us approach without using their trebuchets if we look official. I'm open to other plans, but that's my inclination offhand. There'll be time for sneaking about later I'm
...Vhinservun Tekra (alias of Zorblag)2021-06-21T06:24:03ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=23#11222021-06-21T06:06:26Z2021-06-21T06:06:26Z<p><span class=messageboard-ooc>Right, that would apply, good catch. It's not triggering on the grapple, it's extra attacks with the pounce.</span></p>
<p><span class="messageboard-dice"><b>Orange Dire Tiger Rake Attack:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 ⇒ (4) + 18 + 2 = 24</span> hit
<br />
<span class="messageboard-dice"><b>Damage (B and S):</b></span> <span class="messageboard-dice">2d4 + 8 ⇒ (3, 4) + 8 = 15</span>
<br />
<span class="messageboard-dice"><b>Orange Dire Tiger Rake Attack:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 ⇒ (15) + 18 + 2 = 35</span> hit
<br />
<span class="messageboard-dice"><b>Damage (B and S):</b></span> <span class="messageboard-dice">2d4 + 8 ⇒ (4, 2) + 8 = 14</span></p>
<p><span class=messageboard-ooc>29 more damage to Khoran who is indeed now unconscious.</span></p>
<p><span class="messageboard-dice"><b>Blue Dire Tiger Rake Attack:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 ⇒ (5) + 18 + 2 = 25</span>
<br />
<span class="messageboard-dice"><b>Damage (B and S):</b></span> <span class="messageboard-dice">2d4 + 8 ⇒ (4, 3) + 8 = 15</span>
<br />
<span class="messageboard-dice"><b>Blue Dire Tiger Rake Attack:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 ⇒ (4) + 18 + 2 = 24</span>
<br />
<span class="messageboard-dice"><b>Damage (B and S):</b></span> <span class="messageboard-dice">2d4 + 8 ⇒ (4, 3) + 8 = 15</span></p>
<p><span class=messageboard-ooc>24 more damage to Groff</span></p>
<p><b>Round 1 Initiative Order</b></p>
<p>Grimm: Cast create pit
<br />
Dire Tigers: Attacked, both grappled
<br />
<b>Bannog</b>
<br />
Tristan: Attacked
<br />
<b>Auleth</b>
<br />
<b>Khoran:</b> Grappled, unconsious, dying, disarmed, not prone because the tiger is holding him more or less upright
<br />
<b>Groff</b>: Grappled</p>
<p>Round 2</p>
<p><b>Grimm</b></p>
<p><b>Bannog, Auleth, Grimm and Groff can act. Khoran can make a Constitution Check to stabilize.</b></p>
<p><b>11:40 AM on Djinsdag, the eleventh of Eostre, 3517 I.R.</b></p>Right, that would apply, good catch. It's not triggering on the grapple, it's extra attacks with the pounce.
[dice=Orange Dire Tiger Rake Attack]1d20 + 18 + 2[/dice] hit
[dice=Damage (B and S)]2d4 + 8[/dice]
[dice=Orange Dire Tiger Rake Attack]1d20 + 18 + 2[/dice] hit
[dice=Damage (B and S)]2d4 + 8[/dice]
29 more damage to Khoran who is indeed now unconscious.
[dice=Blue Dire Tiger Rake Attack]1d20 + 18 + 2[/dice]
[dice=Damage (B and S)]2d4 + 8[/dice]
[dice=Blue Dire Tiger Rake...Zorblag2021-06-21T06:06:26ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=23#11202021-06-21T05:36:25Z2021-06-21T05:36:25Z<p><span class=messageboard-ooc>If you're still grappled at the start of next turn and the Dire Tiger makes a successful grapple check to maintain the grapple then the rake (if any) kicks in.</span></p>
<div class="messageboard-quotee">Rake wrote:</div><blockquote>A monster with the rake ability must begin its turn already grappling to use its rake—it can’t begin a grapple and rake in the same turn.</blockquote><p>If you're still grappled at the start of next turn and the Dire Tiger makes a successful grapple check to maintain the grapple then the rake (if any) kicks in.
Rake wrote:A monster with the rake ability must begin its turn already grappling to use its rake—it can’t begin a grapple and rake in the same turn.Zorblag2021-06-21T05:36:25ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=3#1442021-06-21T04:42:14Z2021-06-21T04:42:14Z<p>Vhinservun grins at the new gnome. <b>"Well met Clarabibulus! If you think that there would be something of interest to you near Fort Zeltan you're welcome to accompany the Companions of the Broken Band. My name is Vhinservun, though you're welcome to call me Vhins if you prefer a shorter name."</b> With a quick wink the bard continues, <b>"Mind you, given your introduction I don't expect that brevity in names is a particular concern of yours."</b></p>
<p>Later on, while Kolvar is doing his crafting Vhinservun watches the stranger approach and listens to his request. <i>This doesn't seem like a Xulgoth or one of their agents at all!</i> the bard muses sarcastically to herself.</p>
<p><span class="messageboard-dice"><b>Sense Motive to well, Sense the Motive of Martlex:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (3) + 15 = 18</span></p>
<p>Regardless of how he comes across Vhinservun gives the humble merchant a small bow and a smile. <b>"Well met Martlex. It wouldn't surprise me if the bandits we encountered had tamed wyverns, though we saw no signs of the beasts outside of the venom that they used on their arrows which I believe was derived from wyvern poison. We fought off almost two score of the brutes in our encounter, though many scattered into the woods and are likely there yet. Should you be traveling in this area it would likely behoove you to travel with others!"</b></p>
<p>[Spoiler omitted]</p>Vhinservun grins at the new gnome. "Well met Clarabibulus! If you think that there would be something of interest to you near Fort Zeltan you're welcome to accompany the Companions of the Broken Band. My name is Vhinservun, though you're welcome to call me Vhins if you prefer a shorter name." With a quick wink the bard continues, "Mind you, given your introduction I don't expect that brevity in names is a particular concern of yours."
Later on, while Kolvar is doing his crafting Vhinservun...Vhinservun Tekra (alias of Zorblag)2021-06-21T04:42:14ZRe: Forums: Play-by-Post Discussion: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) DiscussionVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/discussion&page=2#912021-06-21T05:44:20Z2021-06-21T04:17:56Z<p>There's nothing I desperately need from this batch of treasure, though holding onto the potions of pass without trace might come in handy for the future, and anyone who uses arrows regularly should probably grab those seeking arrows or sleep arrows just to have them.</p>There's nothing I desperately need from this batch of treasure, though holding onto the potions of pass without trace might come in handy for the future, and anyone who uses arrows regularly should probably grab those seeking arrows or sleep arrows just to have them.Vhinservun Tekra (alias of Zorblag)2021-06-21T04:17:56ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=23#11172021-06-21T02:40:24Z2021-06-21T02:40:24Z<p><span class="messageboard-dice"><b>Dire Tiger Initiative:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (18) + 6 = 24</span></p>
<p>Grimm manages to act before the tigers have a chance to close on the party, and summons a pit beneath the feet of the one approaching from the west.</p>
<p><span class="messageboard-dice"><b>Orange Dire Tiger Reflex save vs DC 17:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (16) + 11 = 27</span></p>
<p>The huge beast leaps out of the way and pounces at the larger, non-flying target.</p>
<p><span class=messageboard-ooc>Full Round Action to Charge with Full Attack Action (Pounce) against Khoran.</span></p>
<p><span class="messageboard-dice"><b>Orange Dire Tiger Claw:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 ⇒ (7) + 18 + 2 = 27</span> hit
<br />
<span class="messageboard-dice"><b>Damage (B and S):</b></span> <span class="messageboard-dice">2d4 + 8 ⇒ (4, 1) + 8 = 13</span>
<br />
<span class="messageboard-dice"><b>Orange Dire Tiger Claw:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 ⇒ (18) + 18 + 2 = 38</span> hit
<br />
<span class="messageboard-dice"><b>Damage (B and S):</b></span> <span class="messageboard-dice">2d4 + 8 ⇒ (4, 2) + 8 = 14</span>
<br />
<span class="messageboard-dice"><b>Orange Dire Tiger Bite:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 ⇒ (11) + 18 + 2 = 31</span> hit
<br />
<span class="messageboard-dice"><b>Damage (B, P and S):</b></span> <span class="messageboard-dice">2d6 + 8 ⇒ (5, 5) + 8 = 18</span></p>
<p><span class=messageboard-ooc>45 damage total</span></p>
<p>With the first claw attack the Tiger attempts to hold Khoran in place.</p>
<p><span class="messageboard-dice"><b>Orange Dire Tiger Grapple Attempt:</b></span> <span class="messageboard-dice">1d20 + 23 ⇒ (10) + 23 = 33</span> succeeds</p>
<p>Khoran finds himself held tight by the feline foe.</p>
<p>The other tiger similarly launches itself at Groff from the northwest, covering the ground in great leaps and bounds.</p>
<p><span class=messageboard-ooc>[ooc]Full Round Action to Charge with Full Attack Action (Pounce) against Groff.</span></p>
<p><span class="messageboard-dice"><b>Blue Dire Tiger Claw:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 ⇒ (1) + 18 + 2 = 21</span> miss
<br />
<span class="messageboard-dice"><b>Damage (B and S):</b></span> <span class="messageboard-dice">2d4 + 8 ⇒ (3, 4) + 8 = 15</span>
<br />
<span class="messageboard-dice"><b>Blue Dire Tiger Claw:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 ⇒ (12) + 18 + 2 = 32</span> hit
<br />
<span class="messageboard-dice"><b>Damage (B and S):</b></span> <span class="messageboard-dice">2d4 + 8 ⇒ (3, 4) + 8 = 15</span>
<br />
<span class="messageboard-dice"><b>Blue Dire Tiger Bite:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 ⇒ (13) + 18 + 2 = 33</span> hit
<br />
<span class="messageboard-dice"><b>Damage (B, P and S):</b></span> <span class="messageboard-dice">2d6 + 8 ⇒ (3, 5) + 8 = 16</span></p>
<p><span class=messageboard-ooc>25 damage after DR</span></p>
<p>This tiger also tries to lock down his opponent with a claw attack.</p>
<p><span class="messageboard-dice"><b>Blue Dire Tiger Grapple Attempt:</b></span> <span class="messageboard-dice">1d20 + 23 ⇒ (7) + 23 = 30</span> succeeds</p>
<p><b>Round 1 Initiative Order</b></p>
<p>Grimm: Cast create pit
<br />
Dire Tigers: Attacked, both grappled
<br />
<b>Bannog</b>
<br />
<b>Tristan</b>
<br />
<b>Auleth</b>
<br />
<b>Khoran:</b> Grappled
<br />
<b>Groff:</b> Grappled</p>
<p><b>Round 2</b></p>
<p><b>Grimm</b></p>
<p><b>The entire party can act.</b></p>
<p><b>11:40 AM on Djinsdag, the eleventh of Eostre, 3517 I.R.</b></p>[dice=Dire Tiger Initiative]1d20 + 6[/dice]
Grimm manages to act before the tigers have a chance to close on the party, and summons a pit beneath the feet of the one approaching from the west.
[dice=Orange Dire Tiger Reflex save vs DC 17]1d20 + 11[/dice]
The huge beast leaps out of the way and pounces at the larger, non-flying target.
Full Round Action to Charge with Full Attack Action (Pounce) against Khoran.
[dice=Orange Dire Tiger Claw]1d20 + 18 + 2[/dice] hit
[dice=Damage (B and...Zorblag2021-06-21T02:40:24ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=3#1352021-06-20T04:08:34Z2021-06-20T04:08:34Z<p><b>"That was the group we ran into, yes. The wyvern venom didn't do as much damage as it could have but it was a surprisingly strong poison to find on a bandit's arrow. Should you run into a half-orc named Kazu in your partrols he'll be the one who's taken on tracking down their camp and assessing the situation to see what can be done about it. I'm sure he'd appreciate joining forces with you should the opportunity arise."</b></p>
<p>Looking over the lantern and making sure she knows how to use it and the system Vhinservun smiles at Casian. <b>"This will make our investigation much easier. I thank you for the help and hope that we can root out any trouble afflicting the Fort using this in our approach! Is there anything else you can think of that we might need to know before we leave? I'm hoping to get there before your men can come to any harm if there truly is danger there."</b></p>
<p>Turning to the rest of the Companions Vhinservun seeks their input as well. <b>"What do you think, shall we head out this afternoon to cover the distance more quickly in case something is amiss? Is there anything else we need to do here beyond finish the lovely meal that Bear has been kind enough to provide?"</b></p>"That was the group we ran into, yes. The wyvern venom didn't do as much damage as it could have but it was a surprisingly strong poison to find on a bandit's arrow. Should you run into a half-orc named Kazu in your partrols he'll be the one who's taken on tracking down their camp and assessing the situation to see what can be done about it. I'm sure he'd appreciate joining forces with you should the opportunity arise."
Looking over the lantern and making sure she knows how to use it and the...Vhinservun Tekra (alias of Zorblag)2021-06-20T04:08:34ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=3#1332021-06-20T03:50:39Z2021-06-20T03:50:39Z<p>Vhinservun nods her thanks for the information, but frowns at the implications. <b>"That's a good system, but given the lack of content and the troubles over in the Copperbeard Clan's mines that's an ominous message to receive. Sir Casian, you're on some patrol route and have other mission to attend to I'm sure, but I think that the Companions of the Broken Band would like to visit the Fort just in case something's amiss there. Things seem, as you say, to be afoot. I know that on our way here we were assaulted by a particularly aggressive band of bandits whom our companion is now tracking down the remnants of to deal with.</b></p>
<p><b>"I'd love to be wrong and have everything have a benign explanation, but just in case there isn't, would you be willing to share a way for us to identify ourselves as allies as we approach?"</b></p>
<p><span class="messageboard-dice"><b>Diplomacy to Convince Casian to trust the Companions and share any useful information about approaching the Fort:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (11) + 21 = 32</span></p>Vhinservun nods her thanks for the information, but frowns at the implications. "That's a good system, but given the lack of content and the troubles over in the Copperbeard Clan's mines that's an ominous message to receive. Sir Casian, you're on some patrol route and have other mission to attend to I'm sure, but I think that the Companions of the Broken Band would like to visit the Fort just in case something's amiss there. Things seem, as you say, to be afoot. I know that on our way here we...Vhinservun Tekra (alias of Zorblag)2021-06-20T03:50:39ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=3#1312021-06-20T03:17:15Z2021-06-20T03:17:15Z<p>Vhinservun perks up at that. <b>"This signal light, is it something used to indicate danger, or a routine signal that you'd expect to receive on a regular basis?"</b></p>Vhinservun perks up at that. "This signal light, is it something used to indicate danger, or a routine signal that you'd expect to receive on a regular basis?"Vhinservun Tekra (alias of Zorblag)2021-06-20T03:17:15ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=3#1292021-06-20T03:06:35Z2021-06-20T03:06:35Z<p>Vhinservun looks serious for a change and nods. <b>"It is indeed a great danger that needs investigating, but that's what we're planning on doing, but if you've any news of similar incidents elsewhere we'd like to hear them.</b></p>
<p><b>"Speak of which, on our end we've also heard that Fort Zeltan nearby has been unresponsive of late. It's not necessarily connected to the Copperbeard Clan, but we'd like to check to make sure. I don't suppose you've heard any news from them of late, or a surprising lack of it, on this end?"</b></p>
<p>The reaction from Bear is strong enough that Vhinservun looks over the large man just a little more closely.</p>
<p><span class="messageboard-dice"><b>Sense Motive to make sure Bear seems sincere:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (10) + 15 = 25</span></p>Vhinservun looks serious for a change and nods. "It is indeed a great danger that needs investigating, but that's what we're planning on doing, but if you've any news of similar incidents elsewhere we'd like to hear them.
"Speak of which, on our end we've also heard that Fort Zeltan nearby has been unresponsive of late. It's not necessarily connected to the Copperbeard Clan, but we'd like to check to make sure. I don't suppose you've heard any news from them of late, or a surprising lack of...Vhinservun Tekra (alias of Zorblag)2021-06-20T03:06:35ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=3#1272021-06-20T02:43:28Z2021-06-20T02:43:28Z<p><b>"Well met Bear, you can call me Vhinservun. As for the Copperbeard Clan, our friend Akara here tells us that their mine has been invaded by Xulgoths and his clan brothers and sisters enslaved by them. He escaped from their clutches and came seeking aid which is what we've come to deliver. If you want (many) more details I'm sure that he'll be happy to oblige you."</b></p>"Well met Bear, you can call me Vhinservun. As for the Copperbeard Clan, our friend Akara here tells us that their mine has been invaded by Xulgoths and his clan brothers and sisters enslaved by them. He escaped from their clutches and came seeking aid which is what we've come to deliver. If you want (many) more details I'm sure that he'll be happy to oblige you."Vhinservun Tekra (alias of Zorblag)2021-06-20T02:43:28ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=7#3232021-06-20T02:40:22Z2021-06-20T02:40:22Z<p>Seeing a stairway, Krat stops waiting for rope and goes to investigate it more closely, searching for traps or general unreliability. On the way he calls out to his companions below, <b>"I think I've found a less dangerous way down than the two of you took. Over here, I'll try to join you."</b></p>
<p><span class="messageboard-dice"><b>Perception for safety:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (1) + 9 = 10</span></p>
<p><span class=messageboard-ooc>I'm surprisingly bad at checking for dangers so far this game. Ah well.</span></p>
<p>Unless it looks particularly unsafe Krat will make his way down and attempt to join Eleven_Zee_Alpha and Transient.</p>Seeing a stairway, Krat stops waiting for rope and goes to investigate it more closely, searching for traps or general unreliability. On the way he calls out to his companions below, "I think I've found a less dangerous way down than the two of you took. Over here, I'll try to join you."
[dice=Perception for safety]1d20 +9[/dice]
I'm surprisingly bad at checking for dangers so far this game. Ah well.
Unless it looks particularly unsafe Krat will make his way down and attempt to join...Krat the Brutal (alias of Zorblag)2021-06-20T02:40:22ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=3#1252021-06-20T01:20:04Z2021-06-20T01:20:04Z<p>Vhinservun smiles as the Companions reach Ruoyna's Den without further incident. Walking into the tavern, she finds the proprietor and has a loud conversation with them, trying to make sure that everyone in the room is aware that the kobold is with them. <b>"Good afternoon my friend. The Companion's of the Broken Band are here to partake of your renowned services. We've heard delightful things and are looking forward to it! I just wanted to make sure you know upfront that we're escorting a kobold in a mission to aid the Copperbeard Clan of dwarves; it's a bit of a story, but know that he is our charge and we vouch for his behavior."</b></p>
<p><span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (9) + 21 = 30</span></p>
<p>If that goes over well, while the group settles in for a meal, Vhinservun will canvass the room, seeing if anyone has any information they'd care to share about Fort Zeltan and its lack of recent communication.</p>
<p><span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (13) + 21 = 34</span></p>Vhinservun smiles as the Companions reach Ruoyna's Den without further incident. Walking into the tavern, she finds the proprietor and has a loud conversation with them, trying to make sure that everyone in the room is aware that the kobold is with them. "Good afternoon my friend. The Companion's of the Broken Band are here to partake of your renowned services. We've heard delightful things and are looking forward to it! I just wanted to make sure you know upfront that we're escorting a...Vhinservun Tekra (alias of Zorblag)2021-06-20T01:20:04ZRe: Forums: Play-by-Post Discussion: Into the Desolation DiscussionZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/discussion&page=9#4022021-06-19T20:59:54Z2021-06-19T20:59:54Z<p>As a heads up, I'll be camping with my daughters starting on Monday, so I probably won't be able to post at all during the coming week. After that I should be around more than I have been lately, so I'm hoping to pick up the pace of the game compared to what it's been for the past bit (the end of the quarter ended up being on the busy side!) We can get things going for a dire tiger fight this weekend perhaps, but probably it will need to finish up after I'm back.</p>As a heads up, I'll be camping with my daughters starting on Monday, so I probably won't be able to post at all during the coming week. After that I should be around more than I have been lately, so I'm hoping to pick up the pace of the game compared to what it's been for the past bit (the end of the quarter ended up being on the busy side!) We can get things going for a dire tiger fight this weekend perhaps, but probably it will need to finish up after I'm back.Zorblag2021-06-19T20:59:54ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=23#11102021-06-19T20:45:57Z2021-06-19T20:45:57Z<p>[Spoiler omitted]</p>
<p>The skulls do not seem to be magical, just foreboding. After some examination Groff does manage to find faint signs of the the trail you've been tracking. After reaching the very edge of the tangled hedge in front of you it backtracks slightly and heads to the north. Following it for a while through the dense jungle, Groff finds a spot where the tracks seems to disappear again after making a couple erratic movements. </p>
<p>Before he can determine anything else about the tracks though, Auleth's sharp eyes pick up some subtle movement in the trees just in time to warn the party about a pair of dire tigers that seem to be about to attack the party.</p>
<p>Everyone can roll initiative!</p>
<p><b>11:40 AM on Djinsdag, the eleventh of Eostre, 3517 I.R.</b></p>[Spoiler omitted]
The skulls do not seem to be magical, just foreboding. After some examination Groff does manage to find faint signs of the the trail you've been tracking. After reaching the very edge of the tangled hedge in front of you it backtracks slightly and heads to the north. Following it for a while through the dense jungle, Groff finds a spot where the tracks seems to disappear again after making a couple erratic movements.
Before he can determine anything else about the tracks...Zorblag2021-06-19T20:45:57ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=7#3192021-06-19T06:41:59Z2021-06-19T06:41:59Z<p><span class=messageboard-ooc>I don't think any other characters are nearby. I've called out to the citizens of Arbil to bring a rope, but I'll be happy to look around for another way down.</span></p>
<p>While he waits to see if anyone will bring him the requested rope Krat takes a careful look around to see if there might be some other means to lower himself to join the others.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (6) + 9 = 15</span></p>I don't think any other characters are nearby. I've called out to the citizens of Arbil to bring a rope, but I'll be happy to look around for another way down.
While he waits to see if anyone will bring him the requested rope Krat takes a careful look around to see if there might be some other means to lower himself to join the others.
[dice=Perception]1d20 + 9[/dice]Krat the Brutal (alias of Zorblag)2021-06-19T06:41:59ZRe: Forums: Play-by-Post Discussion: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP DiscussionKrat the Brutal (alias of Zorblag)https://paizo.com/threads/rzs43d3v&page=3?Sebecloki-presents-Dreamscarred-Press-From#1142021-06-19T23:07:07Z2021-06-19T00:56:30Z<p>Just as a heads up, I'll be taking my daughters camping this next week so I probably won't be able to post Monday through Friday. If Krat manages to get down to join the others then he'll follow along quietly. The group can have him be sneaky and check things out if they like, but hopefully I'll be back in time to help with anything major that might come up!</p>Just as a heads up, I'll be taking my daughters camping this next week so I probably won't be able to post Monday through Friday. If Krat manages to get down to join the others then he'll follow along quietly. The group can have him be sneaky and check things out if they like, but hopefully I'll be back in time to help with anything major that might come up!Krat the Brutal (alias of Zorblag)2021-06-19T00:56:30ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=3#1212021-06-19T04:45:55Z2021-06-19T00:55:00Z<div class="messageboard-quotee">Sebecloki wrote:</div><blockquote> <div class="messageboard-quotee">Vhinservun Tekra wrote:</div><blockquote> <span class=messageboard-ooc>Is either Fort Zeltan or Ryuona's Den on the way to the other or are they in different directions? I'm all for going to whichever is first on our path. Or if they're equally accessible for narrative purposes perhaps stopping by Ryuona's Den hoping to pick up information and meet with our incoming Alchemist and then hitting Fort Zeltan.</span> </blockquote><span class=messageboard-ooc>It's basically a side quest off the road to the east, further into the center of the Duchy of Urnst. It definitely works to go to the Den first and then head off to check up on the Fort.</span> </blockquote><p><span class=messageboard-ooc>My vote is to make that quick stop at the Den and then hit the fort in that case. Unless the Den is interesting we'll get through it quickly and get into some new sort of trouble (which we'll know to buff up for and scout this time!)</span>Sebecloki wrote:Vhinservun Tekra wrote: Is either Fort Zeltan or Ryuona's Den on the way to the other or are they in different directions? I'm all for going to whichever is first on our path. Or if they're equally accessible for narrative purposes perhaps stopping by Ryuona's Den hoping to pick up information and meet with our incoming Alchemist and then hitting Fort Zeltan.
It's basically a side quest off the road to the east, further into the center of the Duchy of Urnst. It definitely...Vhinservun Tekra (alias of Zorblag)2021-06-19T00:55:00ZRe: Forums: Play-by-Post Discussion: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) DiscussionVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/discussion&page=2#832021-06-19T00:52:03Z2021-06-19T00:52:03Z<p>Just as a heads up, I'll be taking my daughters camping this next week so I probably won't be able to post Monday through Friday. If we get into combat while I'm doing that you can have Vhinservun use Inspire Courage for +2 competence to hit and damage for the group for the rounds I'm gone (but hopefully it wouldn't be too many rounds missed.)</p>Just as a heads up, I'll be taking my daughters camping this next week so I probably won't be able to post Monday through Friday. If we get into combat while I'm doing that you can have Vhinservun use Inspire Courage for +2 competence to hit and damage for the group for the rounds I'm gone (but hopefully it wouldn't be too many rounds missed.)Vhinservun Tekra (alias of Zorblag)2021-06-19T00:52:03ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=3#1182021-06-19T00:24:52Z2021-06-19T00:24:52Z<p><span class=messageboard-ooc>Is either Fort Zeltan or Ryuona's Den on the way to the other or are they in different directions? I'm all for going to whichever is first on our path. Or if they're equally accessible for narrative purposes perhaps stopping by Ryuona's Den hoping to pick up information and meet with our incoming Alchemist and then hitting Fort Zeltan.</span></p>Is either Fort Zeltan or Ryuona's Den on the way to the other or are they in different directions? I'm all for going to whichever is first on our path. Or if they're equally accessible for narrative purposes perhaps stopping by Ryuona's Den hoping to pick up information and meet with our incoming Alchemist and then hitting Fort Zeltan.Vhinservun Tekra (alias of Zorblag)2021-06-19T00:24:52ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=3#1142021-06-18T07:10:52Z2021-06-18T07:10:52Z<p><b>"Well then, that was quite the unpleasant surprise, but perhaps we've gained some useful boots out of it?"</b> Pointing at the boots of the bandit leader was wearing Vhinservun says, <b>"Those look like they'd be about your size, Soto, if you're interested."</b></p>
<p><span class=messageboard-ooc>I'm assuming that loot is fair game here, and that we've identified magic after the fight (Vhinservun is pretty automatic at that with a +27 to spellcraft.) If Soto is worried about getting around the boots of springing and striding would add 10 feet to his base speed.</span></p>
<p>The bard, after waving goodbye to Kazu for now turns back to the remaining Companions. <b>"So I wonder if there's any chance that this Fort Zeltan not responding to messages is related to the attack on the Copperbeard Clan's halls. As it's on the way it probably doesn't hurt to poke our heads in and find out, especially as the guard mentioned compensation should we take care of any issues that might have arisen there. What say the rest of you? Possibly it's a chance to take care of two birds with one stone?"</b></p>"Well then, that was quite the unpleasant surprise, but perhaps we've gained some useful boots out of it?" Pointing at the boots of the bandit leader was wearing Vhinservun says, "Those look like they'd be about your size, Soto, if you're interested."
I'm assuming that loot is fair game here, and that we've identified magic after the fight (Vhinservun is pretty automatic at that with a +27 to spellcraft.) If Soto is worried about getting around the boots of springing and striding would add...Vhinservun Tekra (alias of Zorblag)2021-06-18T07:10:52ZRe: Forums: Play-by-Post Discussion: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) DiscussionZorblaghttps://paizo.com/campaigns/v5748p75ivlwf/discussion&page=2#812021-06-17T22:13:45Z2021-06-17T22:13:45Z<p>[Spoiler omitted]</p>[Spoiler omitted]Zorblag2021-06-17T22:13:45ZRe: Forums: Play-by-Post Discussion: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) DiscussionKazu the Fist (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/discussion&page=2#802021-06-17T22:02:05Z2021-06-17T22:01:48Z<p>For what it matters (to Krauz in particular,) Kazu also has an Oath against Mercy and I think that the archers took all their shots at him. His plan is definitely to track them down and put an end to them off camera at this point. The fact that they were aiming at Kazu (as far as I can tell,) should make it easier for Krauz to go along with heading off with the rest of the group perhaps?</p>For what it matters (to Krauz in particular,) Kazu also has an Oath against Mercy and I think that the archers took all their shots at him. His plan is definitely to track them down and put an end to them off camera at this point. The fact that they were aiming at Kazu (as far as I can tell,) should make it easier for Krauz to go along with heading off with the rest of the group perhaps?Kazu the Fist (alias of Zorblag)2021-06-17T22:01:48ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=23#11062021-06-17T21:54:06Z2021-06-17T21:54:06Z<p>You follow the tracks east, into the dense foliage. They lead about 40 feet before they become hard to find. <span class=messageboard-ooc>Another survival check is needed to tell where they lead next.</span> The lush foliage and undergrowth becomes an impossible tangle here. The trees and plants are now intertwined with a thick hedgerow of vines and thorny plants. It stretches in either direction as far as you can see gradually curving away from you and stretches over 30 feet high. From within this tangle, trees still rise above, though their trunks are obscured in the thicket. Dangling on the face of this hedge wall is a horribly twisted and distorted skull of possibly demonic origin. Vines grow through the eye sockets and gaping maw and firmly affix it to the hedge. To the left and right you can see other white spots on the hedge wall in the gloom beneath the tree canopy. Apparently these skulls are placed at intervals along the hedge.</p>
<p><b>11:30 AM on Djinsdag, the eleventh of Eostre, 3517 I.R.</b></p>You follow the tracks east, into the dense foliage. They lead about 40 feet before they become hard to find. Another survival check is needed to tell where they lead next. The lush foliage and undergrowth becomes an impossible tangle here. The trees and plants are now intertwined with a thick hedgerow of vines and thorny plants. It stretches in either direction as far as you can see gradually curving away from you and stretches over 30 feet high. From within this tangle, trees still rise...Zorblag2021-06-17T21:54:06ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=7#3162021-06-17T20:56:34Z2021-06-17T20:56:34Z<p><span class=messageboard-ooc>Aid another would put Krat at +4 on the roll; he's pretty bad at climbing. I'm hoping that someone will bring a rope, but if they don't he'll give it a try as he does have to get down somehow.</span></p>Aid another would put Krat at +4 on the roll; he's pretty bad at climbing. I'm hoping that someone will bring a rope, but if they don't he'll give it a try as he does have to get down somehow.Krat the Brutal (alias of Zorblag)2021-06-17T20:56:34ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayKazu the Fist (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=3#1092021-06-17T04:41:28Z2021-06-17T04:41:28Z<p>Kazu frowns at the fleeing archers before returning to the group. <b>"These bandits are making this area completely unsafe for travel in the area. They're well organized and could have been dangerous for less prepared caravans. I know that Akara's clan needs our help as well, but that should drow and xulgaths should be well within your abilities to deal with without me. I'm going to track down those that fled to their camp and judge their strength. If this was most of the group I can probably take care of them now, but if they have a stronger presence I'll get help from the guards back in V'run. Based on what they said earlier they'll probably be willing to mount a force to help me take care of this issue if I can bring good intelligence to them."</b></p>
<p><b>"The rest of you should journey on with Akara for now. I'll catch up when I'm finished here if possible."</b></p>Kazu frowns at the fleeing archers before returning to the group. "These bandits are making this area completely unsafe for travel in the area. They're well organized and could have been dangerous for less prepared caravans. I know that Akara's clan needs our help as well, but that should drow and xulgaths should be well within your abilities to deal with without me. I'm going to track down those that fled to their camp and judge their strength. If this was most of the group I can probably...Kazu the Fist (alias of Zorblag)2021-06-17T04:41:28ZRe: Forums: Play-by-Post Discussion: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) DiscussionVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/discussion&page=2#792021-06-17T04:12:27Z2021-06-17T04:12:27Z<p>I think that it's the archer's turn now. There are 19 left at this point, and the leader is down. I also think that we could finish up this fight or not, it's up to you. We've probably learned what needed to be learned from it? I'm good either way.</p>I think that it's the archer's turn now. There are 19 left at this point, and the leader is down. I also think that we could finish up this fight or not, it's up to you. We've probably learned what needed to be learned from it? I'm good either way.Vhinservun Tekra (alias of Zorblag)2021-06-17T04:12:27ZRe: Forums: Play-by-Post Discussion: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) DiscussionVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/discussion&page=2#722021-06-16T03:50:17Z2021-06-16T02:20:23Z<p>One ability I think we could benefit from as a group would likely be some version of speak with the dead (given Krauz's Oath against Mercy we're not going to be able to ask survivors of battles questions very often.) I haven't done an exhaustive search of SoP, but I do know gravetongue from the Death Sphere doesn't do it (it just lets you learn what the corpse knows after it died.) Vhinservun can cast it via scroll (and once per day she could not use the scroll, but rather a third level spell slot, though there's likely to be competition for that ability from other scrolls.)</p>
<p>But that's not really something that would work as an extract anyhow as the target is a corpse rather than a player. I assume you're looking at the instill talents from Spheres of power; that's the mechanism that I'm aware of that really lets you use SoP as potion-like stuff. The Alteration sphere has a bunch of potentially interesting stuff (which has the benefit of combining a number of effects into one instillation.) Fate motifs are nice in that they do a number of potentially interesting things and have a duration of an hour per caster level. I don't have any particular recommendations beyond that though, whatever seems fun to play around with is probably worth it!</p>One ability I think we could benefit from as a group would likely be some version of speak with the dead (given Krauz's Oath against Mercy we're not going to be able to ask survivors of battles questions very often.) I haven't done an exhaustive search of SoP, but I do know gravetongue from the Death Sphere doesn't do it (it just lets you learn what the corpse knows after it died.) Vhinservun can cast it via scroll (and once per day she could not use the scroll, but rather a third level spell...Vhinservun Tekra (alias of Zorblag)2021-06-16T02:20:23ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayKazu the Fist (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=3#1062021-06-15T16:11:14Z2021-06-15T16:11:14Z<p><b>Inspire Courage:</b> +2 Competence to hit and damage (from Vhinservun)
<br />
<b>Stance:</b> Primal Warrior Stance (attacks count as two size categories larger)
<br />
<b>Styles:</b> Dragon Style, Dragon Ferocity, Radiant Dawn Style
<br />
<b>Free Action:</b> Berserking (-2 AC, 11 temp hp)
<br />
<b>Attack Action:</b> Using both Monk Weapon Training and Advancing Carnage (-4 to attack and bonus monk attack, -2 to all other attacks for the round)
<br />
<b>Vital Strike:</b> First attack gets damage rolled twice
<br />
<b>Power Attack:</b> -3 to hit, +6 Damage on all attacks
<br />
<b>Tight Focus:</b> +3 shield bonus to AC after using an attack action.
<br />
<b>Move Action:</b> Moving</p>
<p>Kazu punches out at the archer in front of him when he fires his bow, but fails to take down the opponent. Gritting his teeth he then launches into another mobile assault on the remaining foes, his strikes less impactful than they have been so far, but still, he hopes, effective enough to take down the bandits.</p>
<p><span class="messageboard-dice"><b>First Attack against Archer to the east:</b></span> <span class="messageboard-dice">1d20 + 23 + 2 - 4 - 3 ⇒ (2) + 23 + 2 - 4 - 3 = 20</span> hit
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">6d8 + 26 + 2 + 6 ⇒ (8, 4, 3, 1, 2, 2) + 26 + 2 + 6 = 54</span>
<br />
<span class="messageboard-dice"><b>Vital Strike Damage:</b></span> <span class="messageboard-dice">6d8 ⇒ (2, 7, 5, 3, 8, 4) = 29</span> 83 total, down</p>
<p>Using Advancing Carnage to take a 5 foot step to the east and attack an opponent adjacent to the one I just hit (1st use of up to 4.)
<br />
<span class="messageboard-dice"><b>Attack against Archer to the east:</b></span> <span class="messageboard-dice">1d20 + 23 + 2 - 2 - 3 ⇒ (14) + 23 + 2 - 2 - 3 = 34</span> hit
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">6d8 + 23 + 2 + 6 ⇒ (4, 6, 2, 8, 6, 3) + 23 + 2 + 6 = 60</span> not down</p>
<p>Using Advancing Carnage to attack an opponent adjacent to the one I just hit (2nd use of up to 4.)
<br />
<span class="messageboard-dice"><b>Attack against Archer to the northeast:</b></span> <span class="messageboard-dice">1d20 + 23 + 2 - 2 - 3 ⇒ (7) + 23 + 2 - 2 - 3 = 27</span> hit
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">6d8 + 23 + 2 + 6 ⇒ (2, 5, 2, 5, 6, 5) + 23 + 2 + 6 = 56</span> not down</p>
<p>Additional attack using Monk Weapon Training.
<br />
<span class="messageboard-dice"><b>Attack against Archer to the northeast:</b></span> <span class="messageboard-dice">1d20 + 23 + 2 - 4 - 3 ⇒ (11) + 23 + 2 - 4 - 3 = 29</span> hit
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">6d8 + 23 + 2 + 6 ⇒ (2, 3, 7, 5, 4, 2) + 23 + 2 + 6 = 54</span> 110 total, down</p>
<p>Using Reaper's Momentum to make an free attack after reducing an enemy to 0 hp.
<br />
<span class="messageboard-dice"><b>Attack against Archer to the east:</b></span> <span class="messageboard-dice">1d20 + 23 + 2 - 4 - 3 ⇒ (12) + 23 + 2 - 4 - 3 = 30</span> hit
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">6d8 + 23 + 2 + 6 ⇒ (5, 1, 2, 5, 1, 6) + 23 + 2 + 6 = 51</span> 111 total, down</p>
<p>With the bandits directly in front of him now on the ground, Kazu whirls and faces those to the west of him. Pointing at them and yelling a warcry as he dashes across the battle towards them.</p>
<p><span class=messageboard-ooc>Moving to the west to be adjacent to two of the archers there.</span></p>
<p><span class=messageboard-ooc>As of the end of this post there are 16 archers remaining on the north plateau and 4 remaining on the south plateau</span></p>
<p>Kazu's AC for the round is 35 (-2 from berserking, +3 from tight focus.)</p>
<p>If the two adjacent to Kazu make ranged attacks without taking a five foot step or some such they provoke attacks of opportunity, so I'll roll those in case they don't think of it.</p>
<p><span class="messageboard-dice"><b>1st Attack of Opportunity:</b></span> <span class="messageboard-dice">1d20 + 23 + 2 - 2 - 3 ⇒ (11) + 23 + 2 - 2 - 3 = 31</span> hit
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">6d8 + 23 + 2 + 6 ⇒ (6, 6, 1, 8, 8, 7) + 23 + 2 + 6 = 67</span> down</p>
<p><span class="messageboard-dice"><b>2nd Attack of Opportunity:</b></span> <span class="messageboard-dice">1d20 + 23 + 2 - 2 - 3 ⇒ (19) + 23 + 2 - 2 - 3 = 39</span> hit
<br />
<span class="messageboard-dice"><b>Confirming Critical Hit:</b></span> <span class="messageboard-dice">1d20 + 23 + 2 - 2 - 3 + 1 ⇒ (19) + 23 + 2 - 2 - 3 + 1 = 40</span> hit, critical
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">6d8 + 23 + 2 + 6 + 6d8 + 23 + 2 + 6 + 8 ⇒ (5, 3, 7, 8, 2, 6) + 23 + 2 + 6 + (7, 2, 5, 1, 8, 7) + 23 + 2 + 6 + 8 = 131</span> down</p>Inspire Courage: +2 Competence to hit and damage (from Vhinservun)
Stance: Primal Warrior Stance (attacks count as two size categories larger)
Styles: Dragon Style, Dragon Ferocity, Radiant Dawn Style
Free Action: Berserking (-2 AC, 11 temp hp)
Attack Action: Using both Monk Weapon Training and Advancing Carnage (-4 to attack and bonus monk attack, -2 to all other attacks for the round)
Vital Strike: First attack gets damage rolled twice
Power Attack: -3 to hit, +6 Damage on all attacks
Tight...Kazu the Fist (alias of Zorblag)2021-06-15T16:11:14ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayKazu the Fist (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=3#1032021-06-15T07:40:51Z2021-06-15T07:40:51Z<p><span class=messageboard-ooc>Kazu is on the other side of the battlefield and hard to get to (he's on top of a cliff to the South without a convenient ramp to go up.) Technically he's poisoned for probably this round and has taken 1 point of constitution damage, but it's not actually limiting him in any way unless he takes another point, so he's going to be fine without healing for the foreseeable future. You're much closer to the battle with the bandit leader and could move and attack her or buff Kolvar or Krauz if you wanted.</span></p>
<p><span class=messageboard-ooc>Which kind of makes me feel like a jerk for telling you how to use your turn, <span class=tiny>sorry</span>.</span></p>Kazu is on the other side of the battlefield and hard to get to (he's on top of a cliff to the South without a convenient ramp to go up.) Technically he's poisoned for probably this round and has taken 1 point of constitution damage, but it's not actually limiting him in any way unless he takes another point, so he's going to be fine without healing for the foreseeable future. You're much closer to the battle with the bandit leader and could move and attack her or buff Kolvar or Krauz if you...Kazu the Fist (alias of Zorblag)2021-06-15T07:40:51ZRe: Forums: Play-by-Post Discussion: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) DiscussionVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/discussion&page=2#692021-06-15T07:34:41Z2021-06-15T07:32:33Z<p>Elemental Flux Stance (with the Air Element) gives +4 Dodge to AC, the Protection Sphere (from Spheres of Power) is giving a +3 deflection bonus, and the Enhancement Sphere is giving a +4 enhancement to my buckler. The Elemental Flux Stance lasts all day unless I change elements or stance (which I'll probably do occasionally, but that's the default as it's also +4 to initiative and +2d6 electric damage to my attacks,) and the other two are 8 or 10 hours for one SP. The other three (to Natural Armor) when I'm really buffing comes from Barkskin, but it's only an 80 minute duration so I won't usually use it.</p>Elemental Flux Stance (with the Air Element) gives +4 Dodge to AC, the Protection Sphere (from Spheres of Power) is giving a +3 deflection bonus, and the Enhancement Sphere is giving a +4 enhancement to my buckler. The Elemental Flux Stance lasts all day unless I change elements or stance (which I'll probably do occasionally, but that's the default as it's also +4 to initiative and +2d6 electric damage to my attacks,) and the other two are 8 or 10 hours for one SP. The other three (to Natural...Vhinservun Tekra (alias of Zorblag)2021-06-15T07:32:33ZRe: Forums: Play-by-Post Discussion: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) DiscussionVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/discussion&page=2#662021-06-15T03:41:30Z2021-06-15T03:36:23Z<p>With regular buffs Vhinservun would be about the following:</p>
<p>AC/T/FF: 36/28/26
<br />
BAB+: +21
<br />
Fort: +15
<br />
Ref: +16
<br />
Will: +16
<br />
DC: +20/21
<br />
Damage Output: 1d8 + 7 +2d6 (15-18/x2) with first attack (making more attacks will lower BAB+)</p>
<p>With buffs going into a tough fight (so ones that last around an hour) those change to</p>
<p>AC/T/FF: 39/28/29
<br />
BAB+: +23
<br />
Fort: +17
<br />
Ref: +18
<br />
Will: +18
<br />
DC: +20/21
<br />
Damage Output: 1d8 + 7 +2d6 (15-18/x2) with first attack (making more attacks will lower BAB+)</p>
<p>Inspire Courage will help buff everyone, so I'm not including that (but it'd be a +2 to hit and damage) and clearly deadly aim/point blank shot/barrage will alter the numbers some on a regular basis.</p>With regular buffs Vhinservun would be about the following:
AC/T/FF: 36/28/26
BAB+: +21
Fort: +15
Ref: +16
Will: +16
DC: +20/21
Damage Output: 1d8 + 7 +2d6 (15-18/x2) with first attack (making more attacks will lower BAB+)
With buffs going into a tough fight (so ones that last around an hour) those change to
AC/T/FF: 39/28/29
BAB+: +23
Fort: +17
Ref: +18
Will: +18
DC: +20/21
Damage Output: 1d8 + 7 +2d6 (15-18/x2) with first attack (making more attacks will lower BAB+)
Inspire Courage will...Vhinservun Tekra (alias of Zorblag)2021-06-15T03:36:23ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=23#11022021-06-15T03:22:06Z2021-06-15T03:22:06Z<p>There is no magic aura other than what the party produces in your vicinity right now.</p>There is no magic aura other than what the party produces in your vicinity right now.Zorblag2021-06-15T03:22:06ZRe: Forums: Play-by-Post Discussion: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) DiscussionVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/discussion&page=2#642021-06-15T03:09:48Z2021-06-15T03:09:48Z<p>I'm definitely up to using bench marks to soft cap AC, Saves, +to hit, damage output and what not (though Kazu is still done after this fight.) If you wanted to say that we can't exceed the blue numbers in <a href="https://docs.google.com/spreadsheets/d/1CCxnAb8apicr3fOrSCEFNRwHlzRieMrXm6ld9-uLAFc/edit#gid=0" target="_blank" rel="nofollow">This spreadsheet</a> regardless of what the build (either at Level 8 or a level or two higher if you wanted as you're planning on throwing higher CR stuff at us,) that strikes me as entirely reasonable and a way to level out some play. The hardest of those is the EDV (Expected Damage Value) which we might not want to use anyhow as hp are buffed a fair amount under the hp system you're using.</p>
<p>Or if you've got something else in mind I'm happy to use that as well!</p>I'm definitely up to using bench marks to soft cap AC, Saves, +to hit, damage output and what not (though Kazu is still done after this fight.) If you wanted to say that we can't exceed the blue numbers in This spreadsheet regardless of what the build (either at Level 8 or a level or two higher if you wanted as you're planning on throwing higher CR stuff at us,) that strikes me as entirely reasonable and a way to level out some play. The hardest of those is the EDV (Expected Damage Value)...Vhinservun Tekra (alias of Zorblag)2021-06-15T03:09:48ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=3#1012021-06-15T02:56:19Z2021-06-15T02:56:19Z<p><b>Stance:</b> Elemental Flux Stance (Air Element)
<br />
<b>Style:</b> Veiled Moon Style
<br />
<b>Tempo</b> Gain one tempo at the start of the round (10/11)
<br />
<b>Free Action:</b> Rubato Bardic Performance (lose 2 tempo, gain one round of Bardic Performance)
<br />
<b>Free Action:</b> Maintain Inspire Courage (allies continue to gain +2 competence bonus to hit and damage)
<br />
<b>Move Action:</b> Fly 60 feet (teleporting 10 feet for fun)
<br />
<b>Standard Action:</b> Temporal Strike (1 SP to make a ranged attack, daze opponent and gain an extra standard action)
<br />
<b>Standard Action:</b> Warping Strike (1 SP to make a ranged attack and teleport target up to 40 feet)
<br />
<b>Swift Action:</b> Boost: Minute Hand, make a melee attack at -2 to hit</p>
<p>With the rest of the Companions all in motion and taking down the bandits, Vhinservun now dances into the fray as well. She flies up the cliff, teleporting through the last part of it and appearing over the head of an archer along the way, before landing beneath the trees with a clear line on the bandits' leader. With a twirl, she again carves out a new set of runes from the air with her dagger and then sends it spinning at her foe.</p>
<p><span class="messageboard-dice"><b>Fort save vs DC 13 to avoid being sickened by magic:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (7) + 10 = 17</span> succeed
<br />
<span class="messageboard-dice"><b>Temporal Strike:</b></span> <span class="messageboard-dice">1d20 + 18 + 1 + 2 ⇒ (5) + 18 + 1 + 2 = 26</span> hit
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 3 + 1 + 2 + 2d6 ⇒ (1) + 3 + 1 + 2 + (1, 4) = 12</span> (7 P, 5 Electric)
<br />
<span class="messageboard-dice"><b>Bandit Leader Will Save vs DC 20:</b></span> <span class="messageboard-dice">1d20 + 4 - 2 ⇒ (12) + 4 - 2 = 14</span> Fail</p>
<p>The Bandit Leader seems to slow as Vhinservun steals the time that she should have had to act and uses it herself, and the dagger bounces back to Vhinservun's waiting hand. Once there, she does another dance and carves out a different rune and sends it once more flying at the bandit leader.</p>
<p><span class="messageboard-dice"><b>Fort Save vs DC 13 to avoid being sicked by magic:</b></span> <span class="messageboard-dice">1d20 ⇒ 19</span> succeed
<br />
<span class="messageboard-dice"><b>Warping Strike:</b></span> <span class="messageboard-dice">1d20 + 18 + 1 + 2 ⇒ (4) + 18 + 1 + 2 = 25</span> hit (just barely)
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 3 + 1 + 2 + 2d6 ⇒ (2) + 3 + 1 + 2 + (3, 4) = 15</span> (8 P, 7 Electric)
<br />
<span class="messageboard-dice"><b>Bandit Leader Will Save vs DC 20:</b></span> <span class="messageboard-dice">1d20 + 4 - 2 ⇒ (9) + 4 - 2 = 11</span> Fail</p>
<p>The Bandit is once again hit by Vhinservun's dagger (which again flies back to Vhinservun after the strike,) and finds herself suddenly standing between Kolvar and Krauz. The teleport seems to break down her body some as she passes from one dimly lit spot to another.</p>
<p><span class="messageboard-dice"><b>Damage from Teleport:</b></span> <span class="messageboard-dice">3d6 ⇒ (2, 4, 1) = 7</span></p>
<p>With her opponent now between her allies and within striking distance of her dagger, Vhinservun does a quick twirl, and with a flourish makes one last quick jab at her with her dagger. (Boost: Minute Hand)</p>
<p><span class="messageboard-dice"><b>Minute Hand Boost Attack:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 - 2 ⇒ (1) + 18 + 2 - 2 = 19</span> miss</p>
<p>Her hasty stab misses, but Vhinservun shrugs it off and stays loose, preparing for whatever might come next.</p>
<p><span class=messageboard-ooc>A total of 34 damage to the bandit leader (109 hp left), and she is now dazed (can take no actions next turn, but has normal AC) as well as shaken (from Krauz). Everyone still get a +2 competence bonus to hit and damage at least until Vhinservun goes again.</span></p>Stance: Elemental Flux Stance (Air Element)
Style: Veiled Moon Style
Tempo Gain one tempo at the start of the round (10/11)
Free Action: Rubato Bardic Performance (lose 2 tempo, gain one round of Bardic Performance)
Free Action: Maintain Inspire Courage (allies continue to gain +2 competence bonus to hit and damage)
Move Action: Fly 60 feet (teleporting 10 feet for fun)
Standard Action: Temporal Strike (1 SP to make a ranged attack, daze opponent and gain an extra standard action)
Standard...Vhinservun Tekra (alias of Zorblag)2021-06-15T02:56:19ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=22#10992021-06-15T01:24:41Z2021-06-15T01:24:41Z<p>As you peer into the verdant growth you see a variety of small animals that seem to scurry away from you if they notice you at all, but nothing that seems like a threat and Auleth detects no evil where he directs his scans. The tree grow up to 80 feet tall and, though their foliage is enough to dim the sun shining down, don't seem to have done anything to hamper the undergrowth in the area. The soil is a rich loam, completely at odds with the dusty wastes that you've been traveling through.</p>
<p>The tracks that you followed up to here lead directly east into the stand of trees.</p>
<p><b>11:25 AM on Djinsdag, the eleventh of Eostre, 3517 I.R.</b></p>As you peer into the verdant growth you see a variety of small animals that seem to scurry away from you if they notice you at all, but nothing that seems like a threat and Auleth detects no evil where he directs his scans. The tree grow up to 80 feet tall and, though their foliage is enough to dim the sun shining down, don't seem to have done anything to hamper the undergrowth in the area. The soil is a rich loam, completely at odds with the dusty wastes that you've been traveling through.
...Zorblag2021-06-15T01:24:41ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=2#982021-06-15T01:25:48Z2021-06-15T00:32:35Z<p><span class=messageboard-ooc>Was that attack on the one currently between Kolvar and Krauz? That'll be handy for flanking purposes shortly I hope. That should also leave just 23 snipers to fire at us this round.</span></p>Was that attack on the one currently between Kolvar and Krauz? That'll be handy for flanking purposes shortly I hope. That should also leave just 23 snipers to fire at us this round.Vhinservun Tekra (alias of Zorblag)2021-06-15T00:32:35ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayKazu the Fist (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=2#952021-06-14T20:56:03Z2021-06-14T20:56:03Z<p><span class=messageboard-ooc>I think that the tanglefoot bag only targets a single target (the Leader in this case,) though Brando can correct me if that's wrong.</span></p>
<p>Dropping to the ground, Kazu pulls an arrow out of his leg and sniffs it, smelling the poison. Turning his glare at the remaining archers he cracks his knuckles and spits out a snarled, <b>"I felt that."</b></p>
<p><b>Inspire Courage:</b> +2 Competence to hit and damage (from Vhinservun)
<br />
<b>Stance:</b> Primal Warrior Stance (attacks count as two size categories larger)
<br />
<b>Styles:</b> Dragon Style, Dragon Ferocity, Radiant Dawn Style
<br />
<b>Free Action:</b> Berserking (-2 AC, 11 temp hp)
<br />
<b>Free Action:</b> Hardend Fists (attacks count as one size category larger for the round)
<br />
<b>Swift Action (Boost):</b> As part of the first attack rolled, all attacks for the round ignore DR and get +2d6 damage.
<br />
<b>Move Action:</b> Shove, move up to half movement (5 feet in this case) and make a touch attack to do Str bonus damage
<br />
<b>Attack Action:</b> Using both Monk Weapon Training and Advancing Carnage (-4 to attack and bonus monk attack, -2 to all other attacks for the round)
<br />
<b>Vital Strike:</b> First attack gets damage rolled twice
<br />
<b>Power Attack:</b> -3 to hit, +6 Damage on all attacks
<br />
<b>Tight Focus:</b> +3 shield bonus to AC after using an attack action.</p>
<p><span class="messageboard-dice"><b>Fort Save vs DC 17 for active poison:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (9) + 15 = 24</span> First save done</p>
<p>Move 5 feet SE and shove the archer at 0 hp. Since they're wielding ranged weapons this shouldn't provoke attacks of opportunity.
<br />
<span class="messageboard-dice"><b>Shove Attack vs Touch AC:</b></span> <span class="messageboard-dice">1d20 + 23 + 2 - 2 - 3 ⇒ (2) + 23 + 2 - 2 - 3 = 22</span> hits
<br />
Damage: 5 (archer down)</p>
<p><span class="messageboard-dice"><b>First Attack on Archer northeast of Kazu:</b></span> <span class="messageboard-dice">1d20 + 23 + 2 - 4 - 3 ⇒ (8) + 23 + 2 - 4 - 3 = 26</span> hit
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">8d8 + 26 + 2 + 6 + 2d6 ⇒ (8, 2, 4, 3, 1, 3, 2, 6) + 26 + 2 + 6 + (6, 3) = 72</span>
<br />
<span class="messageboard-dice"><b>Vital Strike Damage (B):</b></span> <span class="messageboard-dice">8d8 ⇒ (3, 3, 8, 4, 5, 7, 3, 4) = 37</span> 109 total, down</p>
<p>Using Reaper's Momentum to make an free attack after reducing an enemy to 0 hp.
<br />
<span class="messageboard-dice"><b>Attack on Archer east of Kazu:</b></span> <span class="messageboard-dice">1d20 + 23 + 2 - 2 - 3 ⇒ (10) + 23 + 2 - 2 - 3 = 30</span> hit
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">8d8 + 23 + 2 + 6 + 2d6 ⇒ (7, 1, 3, 1, 2, 6, 4, 5) + 23 + 2 + 6 + (5, 4) = 69</span> down</p>
<p>Using Advancing Carnage to move 5 feet (to the east) and attacking an opponent adjacent to the one hit with the first attack (1st use of up to 4)
<br />
<span class="messageboard-dice"><b>Attack on Archer northeast of Kazu:</b></span> <span class="messageboard-dice">1d20 + 23 + 2 - 2 - 3 ⇒ (19) + 23 + 2 - 2 - 3 = 39</span>
<br />
<span class="messageboard-dice"><b>Confirming Critical:</b></span> <span class="messageboard-dice">1d20 + 23 + 2 - 2 - 3 + 1 ⇒ (12) + 23 + 2 - 2 - 3 + 1 = 33</span> hit, critical
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">8d8 + 23 + 2 + 6 + 2d6 + 8d8 + 23 + 2 + 6 + 8 ⇒ (7, 7, 7, 8, 2, 4, 4, 5) + 23 + 2 + 6 + (1, 2) + (2, 6, 8, 3, 2, 4, 6, 7) + 23 + 2 + 6 + 8 = 155</span> down</p>
<p>Using Reaper's Momentum to make an free attack after reducing an enemy to 0 hp (2nd and last time it can be used this round.)
<br />
<span class="messageboard-dice"><b>First Attack on Archer east of Kazu:</b></span> <span class="messageboard-dice">1d20 + 23 + 2 - 2 - 3 ⇒ (4) + 23 + 2 - 2 - 3 = 24</span> hit
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">8d8 + 23 + 2 + 6 + 2d6 ⇒ (2, 8, 3, 1, 1, 5, 6, 2) + 23 + 2 + 6 + (2, 6) = 67</span> down</p>
<p>Using Advancing Carnage to move 5 feet (to the northeast) and attacking an opponent adjacent to the one hit with the first attack (2nd use of up to 4)
<br />
<span class="messageboard-dice"><b>Attack on Archer northeast of Kazu:</b></span> <span class="messageboard-dice">1d20 + 23 + 2 - 2 - 3 ⇒ (1) + 23 + 2 - 2 - 3 = 21</span> miss</p>
<p>Using Monk Weapon Training to make additional attack.
<br />
<span class="messageboard-dice"><b>Attack on Archer northeast of Kazu:</b></span> <span class="messageboard-dice">1d20 + 23 + 2 - 2 - 3 ⇒ (12) + 23 + 2 - 2 - 3 = 32</span> hit
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">8d8 + 23 + 2 + 6 + 2d6 ⇒ (1, 1, 5, 6, 2, 8, 8, 5) + 23 + 2 + 6 + (5, 4) = 76</span> down</p>
<p>That should take out the one that was at 0 hp and five others leaving 3 to the east side and four standing to the west as far as the southern group goes.</p>
<p><span class=messageboard-ooc>With Krauz's kill that should leave us with 7 in the south and 17 in the north, so 24 snipers still up (plus the bandit leader.) I'm going to take those that have fallen off the map so it's clearer which ones are still there, but let me know if you'd like them put back.)</span></p>
<p>Kazu's AC for the round is 35 (-2 from berserking, +3 from tight focus.)</p>
<p>If the one adjacent to Kazu makes a ranged attack without taking a five foot step or some such, so I'll roll those in case they don't think of it.</p>
<p><span class="messageboard-dice"><b>Attack of Opportunity 1:</b></span> <span class="messageboard-dice">1d20 + 23 + 2 - 2 - 3 ⇒ (4) + 23 + 2 - 2 - 3 = 24</span> hit
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">8d8 + 23 + 2 + 6 + 2d6 ⇒ (2, 2, 3, 3, 7, 3, 5, 2) + 23 + 2 + 6 + (3, 2) = 63</span> 1 hp left</p>I think that the tanglefoot bag only targets a single target (the Leader in this case,) though Brando can correct me if that's wrong.
Dropping to the ground, Kazu pulls an arrow out of his leg and sniffs it, smelling the poison. Turning his glare at the remaining archers he cracks his knuckles and spits out a snarled, "I felt that."
Inspire Courage: +2 Competence to hit and damage (from Vhinservun)
Stance: Primal Warrior Stance (attacks count as two size categories larger)
Styles: Dragon...Kazu the Fist (alias of Zorblag)2021-06-14T20:56:03ZRe: Forums: Play-by-Post Discussion: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) DiscussionVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/discussion&page=2#572021-06-14T18:08:47Z2021-06-14T18:08:47Z<p>The good news is that Soto is going to be great at removing any conditions we happen to get on any of our characters which might be a big deal as we play. I also expect Sebecloki to kill us all regardless of how well optimized we are right now, so that'll be fun!</p>
<p>@Sebecloki, I think that the three at the bottom of the turn order have all taken their turns now. Shall we move on to Kolvar, Krauz and Kazu? </p>
<p>•edit• I guess there's the save for the tanglefoot bag to resolve first, so perhaps I should just be patient a bit longer.</p>The good news is that Soto is going to be great at removing any conditions we happen to get on any of our characters which might be a big deal as we play. I also expect Sebecloki to kill us all regardless of how well optimized we are right now, so that'll be fun!
@Sebecloki, I think that the three at the bottom of the turn order have all taken their turns now. Shall we move on to Kolvar, Krauz and Kazu?
*edit* I guess there's the save for the tanglefoot bag to resolve first, so perhaps I...Vhinservun Tekra (alias of Zorblag)2021-06-14T18:08:47ZRe: Forums: Play-by-Post Discussion: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) DiscussionVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/discussion&page=2#532021-06-14T05:02:41Z2021-06-14T05:02:41Z<div class="messageboard-quotee">Krauz "The Wolf" Bloodforge wrote:</div><blockquote> If I kill the guy I'm fighting, I might be able to shaken her too which could help some. I already did the calculations and with my obscene intimidation, I'll likely be able to demoralize the normal guys for quite awhile. It is just a -2 to everything but hey, numbers are numbers. </blockquote><p>That would be convenient. You should do that!Krauz "The Wolf" Bloodforge wrote:If I kill the guy I'm fighting, I might be able to shaken her too which could help some. I already did the calculations and with my obscene intimidation, I'll likely be able to demoralize the normal guys for quite awhile. It is just a -2 to everything but hey, numbers are numbers.
That would be convenient. You should do that!Vhinservun Tekra (alias of Zorblag)2021-06-14T05:02:41ZRe: Forums: Play-by-Post Discussion: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) DiscussionVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/discussion#482021-06-14T04:35:42Z2021-06-14T04:35:42Z<div class="messageboard-quotee">Sebecloki wrote:</div><blockquote> <div class="messageboard-quotee">Vhinservun Tekra wrote:</div><blockquote> For the enemies we're fighting, what's the light level where they are? If they're hiding under the trees and behind cover is it dim light? </blockquote>Yeah, let's say it's dim light. </blockquote><p>In that case Vhinservun is going to try to get fancy and first daze and then teleport the leader so that it's adjacent to Kolvar and Krauz on her next turn. The leader will get a couple of saves that would interrupt the turn while waiting to see if she makes them. Do you want me to roll for her when I get to that spot in the turn or do you want to roll them (and then I'll make contingent rolls for if she fails them along the way)?Sebecloki wrote:Vhinservun Tekra wrote: For the enemies we're fighting, what's the light level where they are? If they're hiding under the trees and behind cover is it dim light?
Yeah, let's say it's dim light. In that case Vhinservun is going to try to get fancy and first daze and then teleport the leader so that it's adjacent to Kolvar and Krauz on her next turn. The leader will get a couple of saves that would interrupt the turn while waiting to see if she makes them. Do you want me to...Vhinservun Tekra (alias of Zorblag)2021-06-14T04:35:42ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=2#902021-06-14T02:11:38Z2021-06-14T02:11:38Z<p><span class=messageboard-ooc>I don't believe anyone has taken any damage yet (Kazu absorbed the 6 damage he would have taken with temporary hp.) Do you want to move up the ramp to the north to support those up there (it's easier to get to than the south plateau.)</span></p>I don't believe anyone has taken any damage yet (Kazu absorbed the 6 damage he would have taken with temporary hp.) Do you want to move up the ramp to the north to support those up there (it's easier to get to than the south plateau.)Vhinservun Tekra (alias of Zorblag)2021-06-14T02:11:38ZRe: Forums: Play-by-Post Discussion: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) DiscussionVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/discussion#442021-06-14T01:22:46Z2021-06-14T01:22:46Z<p>For the enemies we're fighting, what's the light level where they are? If they're hiding under the trees and behind cover is it dim light?</p>For the enemies we're fighting, what's the light level where they are? If they're hiding under the trees and behind cover is it dim light?Vhinservun Tekra (alias of Zorblag)2021-06-14T01:22:46ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=2#872021-06-14T01:20:54Z2021-06-14T01:20:54Z<p>Vhinservun, taking the battlefield in, begins a complicated dance, her dagger cutting out ancient elven runes from the air around her. As she does she sings out to her companions, hoping to bolster their resolve as they face many foes.</p>
<p><b>Stance</b> Elemental Flux Stance (Air Element)
<br />
<b>Tempo:</b> 11/11 to start the battle.
<br />
<b>Free Action:</b> Rubato Bardic Performance (lose 2 tempo, gain one round of Bardic Performance)
<br />
<b>Swift Action:</b> Enter Veiled Moon Style (10 feet of any move action is teleportation)
<br />
<b>Move Action:</b> Inspire Courage (Allies gain +2 Competence to attack and damage rolls)
<br />
<b>Standard Action:</b> Shapeshift to gain fly 60 feet, burrow 30 feet, tremorsense 20 feet. Spend 1 SP to make it duration 6 minutes.</p>
<p><span class="messageboard-dice"><b>Fort Save vs DC 13 to use Shapeshift at full power:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (7) + 10 = 17</span></p>
<p>Vhinservun lifts slightly off the ground, a glowing rune now prominent on her forehead, and grins at the archers above her, preparing to launch herself into battle against them next round.</p>
<p><span class=messageboard-ooc>Everyone should now have +4 to hit and +4 damage for this round with the inspire courage and encouraging roar (+2 morale and +2 competence in case anyone has those bonuses from something else.) After this round it'll just be the +2 competence as encouraging roar will wear off.</span></p>Vhinservun, taking the battlefield in, begins a complicated dance, her dagger cutting out ancient elven runes from the air around her. As she does she sings out to her companions, hoping to bolster their resolve as they face many foes.
Stance Elemental Flux Stance (Air Element)
Tempo: 11/11 to start the battle.
Free Action: Rubato Bardic Performance (lose 2 tempo, gain one round of Bardic Performance)
Swift Action: Enter Veiled Moon Style (10 feet of any move action is teleportation)
Move...Vhinservun Tekra (alias of Zorblag)2021-06-14T01:20:54ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayKazu the Fist (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=2#842021-06-14T00:24:56Z2021-06-14T00:24:56Z<p><span class="messageboard-dice"><b>Fortitide Save vs DC 17:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (12) + 15 = 27</span>
<br />
<span class="messageboard-dice"><b>Fortitide Save vs DC 17:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (1) + 15 = 16</span></p>
<p>Kazu grunts as the poison on one of the arrows takes hold.</p>
<p><span class=messageboard-ooc>Kazu has Physical Resistance from the Martial Artist archetype, so the Con damage will be reduced by 2 points.</span></p>
<p>[Spoiler omitted]</p>[dice=Fortitide Save vs DC 17]1d20 + 15[/dice]
[dice=Fortitide Save vs DC 17]1d20 + 15[/dice]
Kazu grunts as the poison on one of the arrows takes hold.
Kazu has Physical Resistance from the Martial Artist archetype, so the Con damage will be reduced by 2 points.
[Spoiler omitted]Kazu the Fist (alias of Zorblag)2021-06-14T00:24:56ZRe: Forums: Play-by-Post Discussion: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) DiscussionVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/discussion#402021-06-13T23:52:22Z2021-06-13T23:52:22Z<p>Welcome to the Companions of the Broken Band! Vhinservun can do traps thanks to the Archaeologist archetype, but having someone else able to work them as well wouldn't offend her at all! An AoE damage dealer will be welcome as I think that's something that we're largely lacking at the moment (and which would have been nice this battle.) Glad to see it on your planned list of things to do!</p>Welcome to the Companions of the Broken Band! Vhinservun can do traps thanks to the Archaeologist archetype, but having someone else able to work them as well wouldn't offend her at all! An AoE damage dealer will be welcome as I think that's something that we're largely lacking at the moment (and which would have been nice this battle.) Glad to see it on your planned list of things to do!Vhinservun Tekra (alias of Zorblag)2021-06-13T23:52:22ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=22#10932021-06-13T18:12:17Z2021-06-13T18:12:17Z<p>[Spoiler omitted]</p>
<p>Setting out once again the party continues to follow the tracks. They head north for a while before turning back to the east and a bit before noon through the continuous chalky haze of the Ashen Wastes emerges a strangely out-of-place sight, verdant plant life, trees, and lush foliage — a seeming mirage in the wasteland. However, the vision doesn’t waver as you approach proving it to be no mirage. Whitish dust steals the luster from the fringes of this green zone, but beyond the edges you see the vivid greens of leaves and vibrant colors of flowers and plants undiminished by the dust. Squawks of birds and the occasional animal call rises from this virtual paradise.</p>
<p><b>11:25 AM on Djinsdag, the eleventh of Eostre, 3517 I.R.</b></p>
<p><span class=messageboard-ooc>There is a new map of the area on the maps. Your location is the tent symbol.</span></p>[Spoiler omitted]
Setting out once again the party continues to follow the tracks. They head north for a while before turning back to the east and a bit before noon through the continuous chalky haze of the Ashen Wastes emerges a strangely out-of-place sight, verdant plant life, trees, and lush foliage — a seeming mirage in the wasteland. However, the vision doesn’t waver as you approach proving it to be no mirage. Whitish dust steals the luster from the fringes of this green zone, but...Zorblag2021-06-13T18:12:17ZRe: Forums: Play-by-Post Discussion: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) DiscussionKazu the Fist (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/discussion#362021-06-13T17:06:58Z2021-06-13T17:06:58Z<p>This is about the best sort of situation for Kazu to do lots of damage (low AC enemies clumped closely together,) but I'm thinking that this will probably be his last fight and that he'll stay behind after this encounter. We're up to five characters which should be a good core, and Kazu is I think optimized differently from the rest of the group, whereas Vhinservun should fit the flow a bit better.</p>This is about the best sort of situation for Kazu to do lots of damage (low AC enemies clumped closely together,) but I'm thinking that this will probably be his last fight and that he'll stay behind after this encounter. We're up to five characters which should be a good core, and Kazu is I think optimized differently from the rest of the group, whereas Vhinservun should fit the flow a bit better.Kazu the Fist (alias of Zorblag)2021-06-13T17:06:58ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayKazu the Fist (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=2#802021-06-13T04:18:51Z2021-06-13T04:18:51Z<p><span class=messageboard-ooc>I just noticed that I didn't add the 2 damage from Encouraging Roar to the last two attacks Kazu made, so that archer to his east is actually at 0 hp and disabled.</span></p>I just noticed that I didn't add the 2 damage from Encouraging Roar to the last two attacks Kazu made, so that archer to his east is actually at 0 hp and disabled.Kazu the Fist (alias of Zorblag)2021-06-13T04:18:51ZRe: Forums: Play-by-Post Discussion: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) DiscussionKazu the Fist (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/discussion#342021-06-13T04:39:02Z2021-06-13T03:27:03Z<p>Joke's on them. Krauz works better when he's not out in direct sunlight!</p>Joke's on them. Krauz works better when he's not out in direct sunlight!Kazu the Fist (alias of Zorblag)2021-06-13T03:27:03ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayKazu the Fist (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=2#792021-06-13T03:25:41Z2021-06-13T03:25:41Z<p><span class=messageboard-ooc>I think that because the natural 20 always counts as a hit it would count as hitting the AC when confirming a crit, but I'm fine playing either way. A very quick google search turned up <a href="https://paizo.com/threads/rzs2n86n?Critcal-Confirmation-Roll-20-an-auto-confirm" target="_blank" rel="nofollow">This thread</a> in which consensus is that it would confirm the crit, but it's up to Sebecloki how he wants to play it.</span></p>I think that because the natural 20 always counts as a hit it would count as hitting the AC when confirming a crit, but I'm fine playing either way. A very quick google search turned up This thread in which consensus is that it would confirm the crit, but it's up to Sebecloki how he wants to play it.Kazu the Fist (alias of Zorblag)2021-06-13T03:25:41ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayKazu the Fist (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=2#772021-06-13T03:12:46Z2021-06-13T03:12:46Z<p><span class=messageboard-ooc>Natural 20 still hits, they even crit if they confirm it (with another 20.)</span></p>Natural 20 still hits, they even crit if they confirm it (with another 20.)Kazu the Fist (alias of Zorblag)2021-06-13T03:12:46ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayKazu the Fist (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=2#752021-06-13T03:02:21Z2021-06-13T03:02:21Z<div class="messageboard-quotee">Kolvar Themaris wrote:</div><blockquote><p> Kolvar reaches for a acid flask on his belt, he curses as he finds the space empty. He had forgotten to craft before leaving. <i>Time was of essence</i> he thinks to himself know it was a lie try to cover for sloppy preparation. </p>
<p>He follows Krauz around to the left side of the ridge, finishing just out of reach.</p>
<p><span class=messageboard-ooc>Gain 1 Tension, Assume the Primal Warrior Stance</span> </blockquote><p><span class=messageboard-ooc>You shouldn't have to assume a stance if that's the one you'd be in by default. It doesn't matter here, but stances work outside of combat as well (many of them provide bonuses to initiative for example.)</span>
<p><a href="https://paizo.com/threads/rzs2s7hw?Dreamscarred-Path-of-War-How-do-Stances-work" target="_blank" rel="nofollow">Stances outside of combat</a></p>Kolvar Themaris wrote:Kolvar reaches for a acid flask on his belt, he curses as he finds the space empty. He had forgotten to craft before leaving. Time was of essence he thinks to himself know it was a lie try to cover for sloppy preparation.
He follows Krauz around to the left side of the ridge, finishing just out of reach.
Gain 1 Tension, Assume the Primal Warrior Stance
You shouldn't have to assume a stance if that's the one you'd be in by default. It doesn't matter here, but stances...Kazu the Fist (alias of Zorblag)2021-06-13T03:02:21ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=2#742021-06-13T03:00:22Z2021-06-13T03:00:22Z<p><span class=messageboard-ooc>Vhinservun has Uncanny Dodge, so won't be caught flat footed. Her AC is 29 right now.</span></p>Vhinservun has Uncanny Dodge, so won't be caught flat footed. Her AC is 29 right now.Vhinservun Tekra (alias of Zorblag)2021-06-13T03:00:22ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayKazu the Fist (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=2#732021-06-13T03:22:38Z2021-06-13T02:58:36Z<p>Hearing the voice order an attack Kazu focuses on the enemies he's detected up the southern slop. Losing himself in a rage and letting out a battle cry to strengthen the resolve of his comrades, he then focuses on his arm and warps above the head of one of the archers lurking up the slope to the south.</p>
<p><b>Stance (the one listed as current before combat started):</b> Primal Warrior Stance (attacks count as two size categories larger)
<br />
<b>Combat Style Master and Wild Card Style:</b> Starts the Fight in Dragon Style with Dragon Ferocity
<br />
<b>Terrain Effect:</b> +1 for being on higher ground
<br />
<b>Free Action:</b> Berserking: +11 temporary HP for the round, -2 AC
<br />
<b>Free Action:</b> Assume Radiant Dawn Style (stacks with Dragon Style)
<br />
<b>Free Action:</b> Hardend Fists (attacks count as one size category larger for the round)
<br />
<b>Swift Action (Boost):</b> Encouraging Roar (All allies within 30 feet get +2 morale bonus to hit and damage)
<br />
<b>Standard Action:</b> Pouncing Teleport with Distance teleport (more than 40 feet away) and an attack action at the end (costs 3 SP)
<br />
<b>Float:</b> To stay floating above the archer Kazu teleported over
<br />
<b>Attack Action:</b> Using both Monk Weapon Training and Advancing Carnage (-4 to attack and bonus monk attack, -2 to all other attacks for the round)
<br />
<b>Vital Strike:</b> First attack gets damage rolled twice
<br />
<b>Power Attack:</b> -3 to hit, +6 Damage on all attacks
<br />
<b>Tight Focus:</b> +3 shield bonus to AC after using an attack action.</p>
<p><span class="messageboard-dice"><b>First Attack on Archer directly below Kazu:</b></span> <span class="messageboard-dice">1d20 + 23 + 1 + 2 - 4 - 3 ⇒ (5) + 23 + 1 + 2 - 4 - 3 = 24</span> (hits)
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">8d8 + 26 + 2 + 6 ⇒ (1, 5, 7, 6, 1, 4, 8, 7) + 26 + 2 + 6 = 73</span>
<br />
<span class="messageboard-dice"><b>Vital Strike Damage:</b></span> <span class="messageboard-dice">8d8 ⇒ (1, 4, 5, 7, 3, 7, 7, 4) = 38</span> = 111 total, archer down.</p>
<p>Using Reaper's Momentum to make an free attack after reducing an enemy to 0 hp.
<br />
<span class="messageboard-dice"><b>Reapers Momentum attack on Archer to the west of Kazu:</b></span> <span class="messageboard-dice">1d20 + 23 + 1 + 2 - 2 - 3 ⇒ (19) + 23 + 1 + 2 - 2 - 3 = 40</span>
<br />
<span class="messageboard-dice"><b>Confirming Critical:</b></span> <span class="messageboard-dice">1d20 + 23 + 1 + 2 - 2 - 3 + 1 ⇒ (4) + 23 + 1 + 2 - 2 - 3 + 1 = 26</span> hit, critical
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">8d8 + 23 + 2 + 6 + 8d8 + 23 + 2 + 6 + 8 ⇒ (8, 1, 2, 2, 1, 1, 8, 2) + 23 + 2 + 6 + (5, 2, 4, 4, 1, 7, 5, 8) + 23 + 2 + 6 + 8 = 131</span> archer down</p>
<p>Using Reaper's Momentum again (can only use twice per round) to make a free attack after reducing an enemy to 0 hp.
<br />
<span class="messageboard-dice"><b>Reapers Momentum attack on Archer to the southwest of Kazu:</b></span> <span class="messageboard-dice">1d20 + 23 + 1 + 2 - 2 - 3 ⇒ (2) + 23 + 1 + 2 - 2 - 3 = 23</span> hit
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">8d8 + 23 + 2 + 6 ⇒ (3, 3, 4, 7, 1, 6, 5, 3) + 23 + 2 + 6 = 63</span> not down</p>
<p>Using Advancing Carnage to attack an enemy adjacent to the first one attacked (the one to the SW, 1st use of up to 4).
<br />
<span class="messageboard-dice"><b>Advancing Carnage attack on Archer to the southwest of Kazu:</b></span> <span class="messageboard-dice">1d20 + 23 + 1 + 2 - 2 - 3 ⇒ (16) + 23 + 1 + 2 - 2 - 3 = 37</span> hit
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">8d8 + 23 + 2 + 6 ⇒ (4, 1, 1, 4, 3, 3, 1, 6) + 23 + 2 + 6 = 54</span> 117 total, down</p>
<p>Using Advancing Carnage to attack an enemy adjacent to the last one attacked with advancing carnage (2nd use of up to 4)
<br />
<span class="messageboard-dice"><b>Advancing Carnage attack on Archer to the south of Kazu:</b></span> <span class="messageboard-dice">1d20 + 23 + 1 + 2 - 2 - 3 ⇒ (2) + 23 + 1 + 2 - 2 - 3 = 23</span> hit
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">8d8 + 23 + 2 + 6 ⇒ (2, 2, 2, 5, 2, 3, 6, 7) + 23 + 2 + 6 = 60</span> not down</p>
<p>Second attack from Monk Weapon Training
<br />
<span class="messageboard-dice"><b>Advancing Carnage attack on Archer to the south of Kazu:</b></span> <span class="messageboard-dice">1d20 + 23 + 1 + 2 - 4 - 3 ⇒ (10) + 23 + 1 + 2 - 4 - 3 = 29</span> hit
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">8d8 + 23 + 2 + 6 ⇒ (2, 6, 4, 6, 3, 3, 2, 4) + 23 + 2 + 6 = 61</span> 121 total, down</p>
<p>Using Advancing Carnage to attack an enemy adjacent to the last one attacked with advancing carnage (3nd use of up to 4)
<br />
<span class="messageboard-dice"><b>Advancing Carnage attack on Archer to the southeast of Kazu:</b></span> <span class="messageboard-dice">1d20 + 23 + 1 + 2 - 4 - 3 ⇒ (10) + 23 + 1 + 2 - 4 - 3 = 29</span> hit
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">8d8 + 23 + 6 ⇒ (5, 8, 6, 6, 7, 6, 2, 6) + 23 + 6 = 75</span> down</p>
<p>Using Advancing Carnage to attack an enemy adjacent to the last one attacked with advancing carnage (4th use of up to 4)
<br />
<span class="messageboard-dice"><b>Advancing Carnage attack on Archer to the east of Kazu:</b></span> <span class="messageboard-dice">1d20 + 23 + 1 + 2 - 2 - 3 ⇒ (15) + 23 + 1 + 2 - 2 - 3 = 36</span> hit
<br />
<span class="messageboard-dice"><b>Damage (B):</b></span> <span class="messageboard-dice">8d8 + 23 + 6 ⇒ (7, 4, 4, 3, 4, 7, 3, 1) + 23 + 6 = 62</span> not down</p>
<p>That should take out the one below Kazu, the one to his west, the one to his southwest, the one to his south, and the one to his southeast. The one to his east has 2 hp.</p>
<p>Kazu's AC for the round is 35 (-2 from berserking, +3 from tight focus)</p>
<p><span class=messageboard-ooc>Let me know if you have any questions about any of that or if it doesn't look right for whatever reason.</span></p>Hearing the voice order an attack Kazu focuses on the enemies he's detected up the southern slop. Losing himself in a rage and letting out a battle cry to strengthen the resolve of his comrades, he then focuses on his arm and warps above the head of one of the archers lurking up the slope to the south.
Stance (the one listed as current before combat started): Primal Warrior Stance (attacks count as two size categories larger)
Combat Style Master and Wild Card Style: Starts the Fight in...Kazu the Fist (alias of Zorblag)2021-06-13T02:58:36ZRe: Forums: Play-by-Post Discussion: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) DiscussionKazu the Fist (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/discussion#302021-06-13T02:10:36Z2021-06-13T02:10:36Z<p>So I'm trying to figure out what makes sense for line of sight at this point. I'm planning on using <a href="http://spheresofpower.wikidot.com/warp#toc10" target="_blank" rel="nofollow">Pouncing Teleport</a> to get to and attack some enemies. With the ridges and the lip I assume that sight would be blocked to the bandit leader, so I won't be able to attack her easily this turn but please correct me if that's wrong.</p>
<p>Would teleporting to directly above the bandits by the ridge and then using Float (description below) to stay above them and attack from higher ground be an option? Would that get around their cover?</p>
<p>[Spoiler omitted]</p>So I'm trying to figure out what makes sense for line of sight at this point. I'm planning on using Pouncing Teleport to get to and attack some enemies. With the ridges and the lip I assume that sight would be blocked to the bandit leader, so I won't be able to attack her easily this turn but please correct me if that's wrong.
Would teleporting to directly above the bandits by the ridge and then using Float (description below) to stay above them and attack from higher ground be an option?...Kazu the Fist (alias of Zorblag)2021-06-13T02:10:36ZRe: Forums: Play-by-Post Discussion: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) DiscussionKazu the Fist (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/discussion#282021-06-13T01:45:17Z2021-06-13T01:45:17Z<p>A warm up with some bandits in the wood to see what we do sounds just fine to me! Although we only had a total of one post by the party between learning of the route through the wailing woods with its potential bandits and our arrival there (so not a lot of chance to say we might be taking precautions,) I'm pretty sure that Vhinservun and Kazu are both untroubled at the thought of bandits, so they probably wouldn't have bothered with buffs anyhow (other than the all day ones which we'll start using the after this encounter.) </p>
<p>For initiative, do you want us all to go in strict order, or shall the party act as we log in regardless of initiative until we get to the enemies turn in initiative (so Krauz, Kolvar and I just take our turns as we're able to at this point?)</p>A warm up with some bandits in the wood to see what we do sounds just fine to me! Although we only had a total of one post by the party between learning of the route through the wailing woods with its potential bandits and our arrival there (so not a lot of chance to say we might be taking precautions,) I'm pretty sure that Vhinservun and Kazu are both untroubled at the thought of bandits, so they probably wouldn't have bothered with buffs anyhow (other than the all day ones which we'll start...Kazu the Fist (alias of Zorblag)2021-06-13T01:45:17ZRe: Forums: Play-by-Post Discussion: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) DiscussionKazu the Fist (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/discussion#262021-06-13T01:20:51Z2021-06-13T01:19:24Z<p>How much of the map is difficult terrain for movement purposes?</p>How much of the map is difficult terrain for movement purposes?Kazu the Fist (alias of Zorblag)2021-06-13T01:19:24ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayKazu the Fist (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=2#632021-06-13T01:03:25Z2021-06-13T01:03:25Z<p><span class=messageboard-ooc>I think I've got us all sorted and placed in reasonable spots on the map, but if anyone wants to adjust our positioning (or wants me to if you're having trouble with it,) that's fine with me! Otherwise I think we're set for this step.</span></p>I think I've got us all sorted and placed in reasonable spots on the map, but if anyone wants to adjust our positioning (or wants me to if you're having trouble with it,) that's fine with me! Otherwise I think we're set for this step.Kazu the Fist (alias of Zorblag)2021-06-13T01:03:25ZRe: Forums: Play-by-Post Discussion: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) DiscussionKazu the Fist (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/discussion#242021-06-13T00:47:13Z2021-06-13T00:47:13Z<p>I put Soto on the map and fixed it so that we're all at a reasonable place on the trail (and the map itself is re-centered.) I don't think that this particular group has anyone who needs to be protected by being in the middle or rear of the group, so I didn't work too hard to make sure we were tactically situated, but if anyone wants to change up our positions that's fine with me.</p>I put Soto on the map and fixed it so that we're all at a reasonable place on the trail (and the map itself is re-centered.) I don't think that this particular group has anyone who needs to be protected by being in the middle or rear of the group, so I didn't work too hard to make sure we were tactically situated, but if anyone wants to change up our positions that's fine with me.Kazu the Fist (alias of Zorblag)2021-06-13T00:47:13ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=7#3052021-06-12T11:27:58Z2021-06-12T04:54:54Z<p><span class=messageboard-ooc>Not as of yet, but let's see if I can make one.</span></p>
<p>As he turns to look for a way down into the newly formed chasm Krat sees Eleven_Zee_Alpha tumble into the pit below. Swearing under his breath he turns to Transient. <b>"If you think you can climb down now without a fall like that check on her as quick as you can."</b></p>
<p>Turning back to the crowd the "kobold" calls out, <b>"You all heard Seer Zorotaer! He knew we had a purpose and it was down there. I don't know what that purpose is yet, but we'll need to attend to the one who just fell quickly so that we can get to it and avoid the doom the Seer hinted at. I need someone to bring some rope and I need it now!"</b></p>Not as of yet, but let's see if I can make one.
As he turns to look for a way down into the newly formed chasm Krat sees Eleven_Zee_Alpha tumble into the pit below. Swearing under his breath he turns to Transient. "If you think you can climb down now without a fall like that check on her as quick as you can."
Turning back to the crowd the "kobold" calls out, "You all heard Seer Zorotaer! He knew we had a purpose and it was down there. I don't know what that purpose is yet, but we'll need to...Krat the Brutal (alias of Zorblag)2021-06-12T04:54:54ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=2#522021-06-12T04:48:05Z2021-06-12T04:48:05Z<p><span class="messageboard-dice"><b>initiative:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (2) + 15 = 17</span></p>[dice=initiative]1d20 + 15[/dice]Vhinservun Tekra (alias of Zorblag)2021-06-12T04:48:05ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayKazu the Fist (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay&page=2#512021-06-12T04:47:32Z2021-06-12T04:47:32Z<p><span class="messageboard-dice"><b>initiative:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (11) + 13 = 24</span></p>[dice=initiative]1d20+13[/dice]Kazu the Fist (alias of Zorblag)2021-06-12T04:47:32ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayKazu the Fist (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay#482021-06-12T04:35:33Z2021-06-12T04:34:58Z<p>Letting the others talk, Kazu uses the voice that just spoke, the sounds of the arrows being nocked he heard before and his 120 foot darkvision to try to determine the precise location of an enemy, or even better, a group of them clumped close together.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (19) + 16 = 35</span></p>Letting the others talk, Kazu uses the voice that just spoke, the sounds of the arrows being nocked he heard before and his 120 foot darkvision to try to determine the precise location of an enemy, or even better, a group of them clumped close together.
[dice=Perception]1d20 + 16[/dice]Kazu the Fist (alias of Zorblag)2021-06-12T04:34:58ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay#432021-06-12T01:54:25Z2021-06-12T01:54:25Z<p>Vhinservun speaks quietly at first, <b>"We have company with bows about,"</b> and then loudly, projecting to make sure she's easy to understand should any listeners speak common. <b>"I certainly hope that anyone watching us isn't thinking of attacking. The Companions of the Broken Band are known for many things, but being easy targets isn't one of them. Send a representative if you would talk, else leave us to be on our way."</b></p>
<p><span class="messageboard-dice"><b>Diplomacy if applicable:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (11) + 21 = 32</span></p>Vhinservun speaks quietly at first, "We have company with bows about," and then loudly, projecting to make sure she's easy to understand should any listeners speak common. "I certainly hope that anyone watching us isn't thinking of attacking. The Companions of the Broken Band are known for many things, but being easy targets isn't one of them. Send a representative if you would talk, else leave us to be on our way."
[dice=Diplomacy if applicable]1d20 + 21[/dice]Vhinservun Tekra (alias of Zorblag)2021-06-12T01:54:25ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay#412021-06-12T01:39:43Z2021-06-12T01:39:43Z<p>Once her performance at the inn is finished Vhinservun hurries down the road and catches up with the rest of the Companions soon after they have passed through the shield.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 24 ⇒ (18) + 24 = 42</span></p>Once her performance at the inn is finished Vhinservun hurries down the road and catches up with the rest of the Companions soon after they have passed through the shield.
[dice=Perception]1d20 + 24[/dice]Vhinservun Tekra (alias of Zorblag)2021-06-12T01:39:43ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayKazu the Fist (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay#402021-06-12T01:37:26Z2021-06-12T01:37:26Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (15) + 16 = 31</span></p>[dice=Perception]1d20 + 16[/dice]Kazu the Fist (alias of Zorblag)2021-06-12T01:37:26ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayKazu the Fist (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay#322021-06-11T20:08:06Z2021-06-11T20:08:06Z<p><span class=messageboard-ooc>Do we have any inclination as to whether the shieldwardens are likely to object to a kobold exiting the city? Perhaps someone with knowledge (local) would known?</span></p>Do we have any inclination as to whether the shieldwardens are likely to object to a kobold exiting the city? Perhaps someone with knowledge (local) would known?Kazu the Fist (alias of Zorblag)2021-06-11T20:08:06ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayKazu the Fist (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay#302021-06-11T19:24:32Z2021-06-11T19:24:32Z<p>On the way out of the Broken Arms Kazu taps Sotor on the shoulder and motions for him to come with the rest. <b>"You're here to join the Companions, yes? Well here's your chance, but we're headed out the door. You should come with."</b></p>
<p>Once outside the monk eyes the river dubiously. <b>"We could probably find a boat, sure, but we can also walk and not need to bother with it. I reckon Krauz here can look big and scary enough as we go that people wouldn't even notice a kobold among us, especially if he stays in the middle of our group. We're not looking for trouble, and I'd rather not find it here in town, so shall we try to just take a casual stroll out the gates?"</b></p>On the way out of the Broken Arms Kazu taps Sotor on the shoulder and motions for him to come with the rest. "You're here to join the Companions, yes? Well here's your chance, but we're headed out the door. You should come with."
Once outside the monk eyes the river dubiously. "We could probably find a boat, sure, but we can also walk and not need to bother with it. I reckon Krauz here can look big and scary enough as we go that people wouldn't even notice a kobold among us, especially if he...Kazu the Fist (alias of Zorblag)2021-06-11T19:24:32ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay#242021-06-10T21:07:46Z2021-06-10T21:07:46Z<p>Hearing the comment from in the tavern Vhinservun rolls her eyes and then motions her companions to leave saying softly, <b>"We'd best continue our discussion outside of town. I'll distract the locals and meet you outside the gate we came in twenty minutes from now."</b></p>
<p>Then, leaping to the center of the floor the dancer projects her voice with practiced skill and announces to everyone in the room, <b>"Hark my fellow travelers, I have been treated most kindly and supped upon delights here at the Broken Arms. Now it my honor to repay the hospitality with a dance to celebrate the grade fare!"</b> Vhinservun then begins a dance around the room, using her skills to keep all eyes on her and giving the rest of the Companions a chance to leave discretely out the front door and regroup elsewhere.</p>
<p><span class="messageboard-dice"><b>Perform (Dance) to put on a show worth watching:</b></span> <span class="messageboard-dice">1d20 + 27 ⇒ (12) + 27 = 39</span></p>
<p><span class=messageboard-ooc>Vhiservun will also use a round of bardic performance to Fascinate (DC 21 will save to negate) whichever three patrons seem most interested in there being a kobold at the time she starts her performance.</span></p>
<p><span class="messageboard-dice"><b>Perception to tell who is worried about a kobold if it matters:</b></span> <span class="messageboard-dice">1d20 + 24 ⇒ (2) + 24 = 26</span></p>
<p>[Spoiler omitted]</p>Hearing the comment from in the tavern Vhinservun rolls her eyes and then motions her companions to leave saying softly, "We'd best continue our discussion outside of town. I'll distract the locals and meet you outside the gate we came in twenty minutes from now."
Then, leaping to the center of the floor the dancer projects her voice with practiced skill and announces to everyone in the room, "Hark my fellow travelers, I have been treated most kindly and supped upon delights here at the...Vhinservun Tekra (alias of Zorblag)2021-06-10T21:07:46ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayKazu the Fist (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay#212021-06-10T19:09:07Z2021-06-10T19:09:07Z<p>Finally speaking up from the corner where he's been sitting, watching the others eat, Kazu grunts his agreement. <b>"Berronar Truesilver certainly wouldn't want me to leave her people enslaved, so I agree. Let's set out to free Akara's clan and put down this threat from the Underoerth before it can gain a firmer foothold to invade the surface lands."</b></p>Finally speaking up from the corner where he's been sitting, watching the others eat, Kazu grunts his agreement. "Berronar Truesilver certainly wouldn't want me to leave her people enslaved, so I agree. Let's set out to free Akara's clan and put down this threat from the Underoerth before it can gain a firmer foothold to invade the surface lands."Kazu the Fist (alias of Zorblag)2021-06-10T19:09:07ZRe: Forums: Play-by-Post Discussion: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) DiscussionZorblaghttps://paizo.com/campaigns/v5748p75ivlwf/discussion#162021-06-10T02:07:47Z2021-06-10T02:07:47Z<p>I think that Smiles-a-lot (Rhunn) and Sotor Elendor are really like to hop on and start playing shortly. If they're not here by the time we get to an encounter I can play the monk as well, sure.</p>I think that Smiles-a-lot (Rhunn) and Sotor Elendor are really like to hop on and start playing shortly. If they're not here by the time we get to an encounter I can play the monk as well, sure.Zorblag2021-06-10T02:07:47ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay#132021-06-10T01:50:36Z2021-06-10T01:50:36Z<p>Vhinservun, an undine who should be human does her very best to conceal her surprise at being called an elf given that she was raised among them, but chalks it up to Akara probably being used to kobolds and dwarves rather than anything more intentional on his part.</p>
<p><b>"This way, friend Akara. Let us join my companions and make a plan to rescue your clan brothers and sisters."</b></p>
<p>Vhinservun leads the kobold back to the rest of the gathered companions and lets him tell his tale once more. Once he is finished she adds, <b>"I believe that our friend Akara here speaks truly and that there are dwarves in need of rescue from evil forces. What say you to his pleas?"</b></p>
<p><span class=messageboard-ooc>Vhinservun isn't put off in the least by a kobold being this closely associated with dwarves given her own upbringing. He firmly believes he's telling the truth and that's good enough for her.</span></p>Vhinservun, an undine who should be human does her very best to conceal her surprise at being called an elf given that she was raised among them, but chalks it up to Akara probably being used to kobolds and dwarves rather than anything more intentional on his part.
"This way, friend Akara. Let us join my companions and make a plan to rescue your clan brothers and sisters."
Vhinservun leads the kobold back to the rest of the gathered companions and lets him tell his tale once more. Once he...Vhinservun Tekra (alias of Zorblag)2021-06-10T01:50:36ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay#112021-06-10T01:35:04Z2021-06-10T01:35:04Z<p>Vhinservun listens, nodding solemnly at each detail that Akara adds to his story and the speculation at the end of it.</p>
<p><span class="messageboard-dice"><b>Sense Motive because you should always sense motive on a quest giver:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (20) + 15 = 35</span></p>
<p>When Akara is done with his appeal Vhiservun gives him a reassuring smile. <b>"You're in luck friend. Among my companions back at the Broken Arms tavern is one who has recently spent some time in Underoerth who might possibly be able to shed some light on some of what happened, though I suppose that the Uderoerth is vast, and I'm not sure exactly where he's been so I probably shouldn't make any promises along those lines..."</b></p>
<p>She trails off and frowns slightly before shaking her head as a smile returns to her face. <b>"Regardless of that, your tale will likely appeal to my companions should you be willing to come and repeat it. I suspect that you've found allies who will help to rescue your dwarven clansmates. My name is Vhinservun Tekra and if you'll come with me I'll introduce you to my companions. Together we can figure out the best course of action for dealing with the horrors you describe."</b></p>Vhinservun listens, nodding solemnly at each detail that Akara adds to his story and the speculation at the end of it.
[dice=Sense Motive because you should always sense motive on a quest giver]1d20 + 15[/dice]
When Akara is done with his appeal Vhiservun gives him a reassuring smile. "You're in luck friend. Among my companions back at the Broken Arms tavern is one who has recently spent some time in Underoerth who might possibly be able to shed some light on some of what happened, though I...Vhinservun Tekra (alias of Zorblag)2021-06-10T01:35:04ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay#82021-06-09T23:56:20Z2021-06-09T23:56:20Z<p><span class=messageboard-ooc>I think it makes sense where we are, yes.</span></p>
<p>Vhinservun smiles and nods to the worker. <b>"I'll see what I can do to get your deliveries back on schedule as quickly as possible."</b> Looking out into the street she takes a look out at the situation to get a feel for the difficulty of the task. Not seeing anything overly daunting at first glance she flashes a smile back to her companions at the table, gesturing for them to finish their meal while she finds out what's going on.</p>
<p><span class=messageboard-ooc>Of course anyone who wants is more than welcome to come with.</span></p>
<p>Moving quickly and light on her feet she makes her way over the bridge to the south side of the river and heads over to the docks. When she thinks she's found the source of the work stoppage she calls out, <b>"I hear that someone seeks the help of adventurers. I represent the Companions of the Broken Band and am here to hear your request. What can we do for you?"</b></p>I think it makes sense where we are, yes.
Vhinservun smiles and nods to the worker. "I'll see what I can do to get your deliveries back on schedule as quickly as possible." Looking out into the street she takes a look out at the situation to get a feel for the difficulty of the task. Not seeing anything overly daunting at first glance she flashes a smile back to her companions at the table, gesturing for them to finish their meal while she finds out what's going on.
Of course anyone who...Vhinservun Tekra (alias of Zorblag)2021-06-09T23:56:20ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=6#2982021-06-09T22:12:26Z2021-06-09T22:12:26Z<p>Krat watches Eleven_Zee_Alpha's performance and shrugs. It seems unlikely that the citizens of Abril would disregard the warnings of a prominent Seer as casually as she's suggesting given how much importance the Protectorate puts in psionic powers like Clairsentience, but if Zoraster saw that they were going to head down into the new hole then there wasn't much use fighting what was predestined.</p>
<p>Glancing around once more at the crowd around them the small figure then turns to look for the best way to descend into the opening without simply falling to the area below.</p>Krat watches Eleven_Zee_Alpha's performance and shrugs. It seems unlikely that the citizens of Abril would disregard the warnings of a prominent Seer as casually as she's suggesting given how much importance the Protectorate puts in psionic powers like Clairsentience, but if Zoraster saw that they were going to head down into the new hole then there wasn't much use fighting what was predestined.
Glancing around once more at the crowd around them the small figure then turns to look for the...Krat the Brutal (alias of Zorblag)2021-06-09T22:12:26ZRe: Forums: Play-by-Post: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) GameplayVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/gameplay#22021-06-09T22:00:52Z2021-06-09T22:00:52Z<p>Vhinservun looks up as the dockworker bursts into the common room and listens to his request. The bard turns to her companions at the table, viewing their weary faces and smiles. <b>"What do you think? A simple mission rescuing a kobold's family, that could be worth looking into. It'll probably be a nice low key change of pace from the Scarlet Monks. I mean how bad could a kobold's troubles possible be, right?"</b></p>
<p>Without waiting for an answer she rises from her seat and walks over to the man to get directions to the distressed reptilian.</p>Vhinservun looks up as the dockworker bursts into the common room and listens to his request. The bard turns to her companions at the table, viewing their weary faces and smiles. "What do you think? A simple mission rescuing a kobold's family, that could be worth looking into. It'll probably be a nice low key change of pace from the Scarlet Monks. I mean how bad could a kobold's troubles possible be, right?"
Without waiting for an answer she rises from her seat and walks over to the man to...Vhinservun Tekra (alias of Zorblag)2021-06-09T22:00:52ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=22#10852021-06-09T21:51:14Z2021-06-09T21:51:14Z<p>The visibility in the Ashen Wastes isn't as bad as it was two days ago, but by the time Bannog gets to 120 feet in the air he can't see the party on the ground through the dust that fills the air. There's nothing in the immediate vicinity that seems to be interesting within the short range he can make out.</p>
<p><span class=messageboard-ooc>I got a message from Groff saying that he's having trouble posting now for some reason, so I'm going to have him check for tracks.</span></p>
<p>Groff takes a look for signs of the tracks that you were following the previous day.</p>
<p><span class="messageboard-dice"><b>Survival to follow tracks:</b></span> <span class="messageboard-dice">1d20 + 11 + 2 + 1 ⇒ (17) + 11 + 2 + 1 = 31</span></p>
<p>They're faint, but the dwarf does find enough signs of the trail to be able to continue to follow it should the group want to.</p>
<p><b>8:00 AM on Djinsdag, the eleventh of Eostre, 3517 I.R.</b></p>The visibility in the Ashen Wastes isn't as bad as it was two days ago, but by the time Bannog gets to 120 feet in the air he can't see the party on the ground through the dust that fills the air. There's nothing in the immediate vicinity that seems to be interesting within the short range he can make out.
I got a message from Groff saying that he's having trouble posting now for some reason, so I'm going to have him check for tracks.
Groff takes a look for signs of the tracks that you were...Zorblag2021-06-09T21:51:14ZRe: Forums: Play-by-Post Discussion: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) DiscussionVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/discussion#122021-06-09T05:56:24Z2021-06-09T05:56:24Z<p>I'm fine with three and ready to go, but I suspect we'll have a couple more trickle in over the next day or two.</p>I'm fine with three and ready to go, but I suspect we'll have a couple more trickle in over the next day or two.Vhinservun Tekra (alias of Zorblag)2021-06-09T05:56:24ZRe: Forums: Play-by-Post Discussion: OSR Greyhawk Adventures -- Dungeon Mag. and others (PF1e w/ Houserules) DiscussionVhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/discussion#42021-06-08T16:26:19Z2021-06-08T16:26:19Z<p>Vhinservun is about!</p>Vhinservun is about!Vhinservun Tekra (alias of Zorblag)2021-06-08T16:26:19ZRe: Forums: Recruitment: OSR Greyhawk Adventures (Pathfinder 1e Dungeon Magazine Adventures and Homebrew)Vhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/recruiting&page=5#2392021-06-08T16:25:17Z2021-06-08T16:25:17Z<p>Vhinservun is finished (despite my incessant tinkering,) and you the character is in the profile of this account. I'm expecting to use her, but I've also developed a backup character because it was fun.</p>
<p>Kazu the Fist is an Unchained Monk who mostly teleports around the battlefield and punches things hard. I present him as a character that was fun to make, but who probably fits the group less well than Vhinservun does, so who I don't actually expect to play.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]
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<p><a href="https://docs.google.com/document/d/1tJaurWagOd9VAnw1S_kymCodEwYNBJLNCh8o9zeagKU/edit?usp=sharing" target="_blank" rel="nofollow">Kazu the Fist Class and System Detail Document</a></p>Vhinservun is finished (despite my incessant tinkering,) and you the character is in the profile of this account. I'm expecting to use her, but I've also developed a backup character because it was fun.
Kazu the Fist is an Unchained Monk who mostly teleports around the battlefield and punches things hard. I present him as a character that was fun to make, but who probably fits the group less well than Vhinservun does, so who I don't actually expect to play.
[Spoiler omitted]
[Spoiler...Vhinservun Tekra (alias of Zorblag)2021-06-08T16:25:17ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=6#2912021-06-07T16:17:07Z2021-06-07T16:17:07Z<p>Finding the new gash int he earth Krat looks around at the citizens of Arbil to see how they're reacting both to the Earthquake and the new gaping hole as well as to the members of the party pointed out by Zorotaer, looking in particular for anyone trying to take charge of the situation.</p>
<p><span class="messageboard-dice"><b>Sense motive to read the crowd:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (17) + 7 = 24</span>
<br />
<span class="messageboard-dice"><b>Perception if applicable:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (3) + 9 = 12</span></p>
<p>When Eleven_Zee_Alpha suggests going into the newly revealed caverns Krat glances at her, pauses for a moment and then nods. <b>"It seems likely, given what the ophiduan said and his position, that we're going to be expected to do just that. Given the lack of another immediate obvious threat I'd like to give the city some chance to react; perhaps they'll offer us some supplies to proceed as we appear to be the subjects of some sort of prophecy."</b></p>Finding the new gash int he earth Krat looks around at the citizens of Arbil to see how they're reacting both to the Earthquake and the new gaping hole as well as to the members of the party pointed out by Zorotaer, looking in particular for anyone trying to take charge of the situation.
[dice=Sense motive to read the crowd]1d20 + 7[/dice]
[dice=Perception if applicable]1d20 + 9[/dice]
When Eleven_Zee_Alpha suggests going into the newly revealed caverns Krat glances at her, pauses for a...Krat the Brutal (alias of Zorblag)2021-06-07T16:17:07ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=22#10792021-06-07T16:04:50Z2021-06-07T16:04:50Z<p>[Spoiler omitted]</p>
<p>Deciding that discretion is the better part of the valor you eat another cold dinner and spend the night in the sylvan hideaway uneventfully. The next morning when you emerge you see that the weather conditions haven't changed noticeably; it's still fairly clear and no more windy than normal, though the dust is still shifted around degrading the trail you've been following in expected ways. You make your preparations and see if the winds of the night have blown away evidence of the tracks.</p>
<p>Someone can roll a Survival Check to follow tracks (one person can aid another if you like.)</p>
<p><b>8:00 AM on Djinsdag, the eleventh of Eostre, 3517 I.R.</b></p>[Spoiler omitted]
Deciding that discretion is the better part of the valor you eat another cold dinner and spend the night in the sylvan hideaway uneventfully. The next morning when you emerge you see that the weather conditions haven't changed noticeably; it's still fairly clear and no more windy than normal, though the dust is still shifted around degrading the trail you've been following in expected ways. You make your preparations and see if the winds of the night have blown away...Zorblag2021-06-07T16:04:50ZRe: Forums: Recruitment: OSR Greyhawk Adventures (Pathfinder 1e Dungeon Magazine Adventures and Homebrew)Vhinservun Tekra (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlwf/recruiting&page=5#2312021-06-06T16:41:19Z2021-06-06T16:41:19Z<p>As a slayer you'd probably want to add the <a href="https://libraryofmetzofitz.fandom.com/wiki/Hero%27s_Bane" target="_blank" rel="nofollow">Hero's Bane</a> Archetype which would mainly give you a set of maneuvers to use during combat which can't hurt to have. If you haven't done anything with the Spheres of Might then adding an archetype from there as well probably makes sense. The <a href="http://spheresofpower.wikidot.com/guild-assassin" target="_blank" rel="nofollow">Guild Assassin</a> would basically let you add 7 talents total from spheres of Might (one of which would have to be the <a href="http://spheresofpower.wikidot.com/scout" target="_blank" rel="nofollow">Scout Sphere</a> which you'd likely want anyhow.) I'd take a look at the <a href="http://spheresofpower.wikidot.com/sniper" target="_blank" rel="nofollow">Sniper Sphere</a> and the <a href="http://spheresofpower.wikidot.com/barrage" target="_blank" rel="nofollow">Barrage Sphere</a> as good possible pickups. There's a good chance that you'd pick up feat equivalents from them (among other things) and get some extra feats to do more cool stuff.</p>As a slayer you'd probably want to add the Hero's Bane Archetype which would mainly give you a set of maneuvers to use during combat which can't hurt to have. If you haven't done anything with the Spheres of Might then adding an archetype from there as well probably makes sense. The Guild Assassin would basically let you add 7 talents total from spheres of Might (one of which would have to be the Scout Sphere which you'd likely want anyhow.) I'd take a look at the Sniper Sphere and the...Vhinservun Tekra (alias of Zorblag)2021-06-06T16:41:19ZRe: Forums: Recruitment: OSR Greyhawk Adventures (Pathfinder 1e Dungeon Magazine Adventures and Homebrew)Zorblaghttps://paizo.com/campaigns/v5748p75ivlwf/recruiting&page=5#2292021-06-05T23:18:41Z2021-06-05T23:18:41Z<p>@Kolvar that does sound like the sort of thing that a founding member might want to do if he's come back to rejoin the organization and sees how the past couple decades have gone (they haven't been pretty from the backstories we've got.)</p>
<p>[Spoiler omitted]</p>@Kolvar that does sound like the sort of thing that a founding member might want to do if he's come back to rejoin the organization and sees how the past couple decades have gone (they haven't been pretty from the backstories we've got.)
[Spoiler omitted]Zorblag2021-06-05T23:18:41ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=22#10732021-06-04T20:55:52Z2021-06-04T20:55:52Z<p><span class=messageboard-ooc>The trail hasn't been quite so straight a line as that, but that's close enough, yes.</span></p>The trail hasn't been quite so straight a line as that, but that's close enough, yes.Zorblag2021-06-04T20:55:52ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=22#10712021-06-04T20:43:17Z2021-06-04T20:43:17Z<p>Though the trial seems like it might be lost at several points, Groff is able to find enough traces to continue to follow it throughout the rest of the day. It continues to lead to the northeast and you encounter nothing else during the trip until you get close to evening. As the sun gets low you'll need to decide whether to camp for the night, letting the dust have a chance to cover the tracks you're following, or push on through the darkness.</p>
<p><span class=messageboard-ooc>Your current position is the campsite on the map.</span></p>
<p><b>5:55 PM on Ardsdag, the tenth of Eostre, 3517 I.R.</b></p>Though the trial seems like it might be lost at several points, Groff is able to find enough traces to continue to follow it throughout the rest of the day. It continues to lead to the northeast and you encounter nothing else during the trip until you get close to evening. As the sun gets low you'll need to decide whether to camp for the night, letting the dust have a chance to cover the tracks you're following, or push on through the darkness.
Your current position is the campsite on the
...Zorblag2021-06-04T20:43:17ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=22#10692021-06-04T18:54:57Z2021-06-04T18:54:57Z<p>[Spoiler omitted]</p>
<p>Now prepared the group sets out, following the tracks. The shifting dust of the Ashen Wastes threatens to cover the trail, and after about an hour you need to work harder to keep track of where they're going.</p>
<p>Someone can roll a Survival Check to follow tracks (one person can aid another if you like.)</p>
<p><b>3:05 PM on Ardsdag, the tenth of Eostre, 3517 I.R.</b></p>[Spoiler omitted]
Now prepared the group sets out, following the tracks. The shifting dust of the Ashen Wastes threatens to cover the trail, and after about an hour you need to work harder to keep track of where they're going.
Someone can roll a Survival Check to follow tracks (one person can aid another if you like.)
3:05 PM on Ardsdag, the tenth of Eostre, 3517 I.R.Zorblag2021-06-04T18:54:57ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=6#2802021-06-09T13:14:26Z2021-06-03T02:15:17Z<p>Krat watches the elder ophiduan's entrance with interest, but then his eyes narrow when he seems to be singling out their group. Glancing around quickly to make sure he's not mistaken, he's then taken by surprise as the earth begins to shake and throw himself to the ground to avoid being knocked over by anything else. When the shaking has stopped, as Eleven_Zee_Alpha and interact with Zorotaer and those around him, his words echo in Krat's ears, <i>"The ground will split and the Flow will be torn asunder! All will be lost... Unless... you, you! And... And you and you! ... Cut the strings ..."</i></p>
<p>Given his status as a revered seer Krat decides to take Zorotaer at his word and looks around frantically to see if there's any evidence that the shaking of the earth has opened up some sort of chasm in the ground or if there's anything that might be classified as a string that there wasn't before (it seems unlikely he'll find the strings right away, but splitting ground would fit in with the scene quite well.)</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (17) + 9 = 26</span></p>Krat watches the elder ophiduan's entrance with interest, but then his eyes narrow when he seems to be singling out their group. Glancing around quickly to make sure he's not mistaken, he's then taken by surprise as the earth begins to shake and throw himself to the ground to avoid being knocked over by anything else. When the shaking has stopped, as Eleven_Zee_Alpha and interact with Zorotaer and those around him, his words echo in Krat's ears, "The ground will split and the Flow will be...Krat the Brutal (alias of Zorblag)2021-06-03T02:15:17ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=22#10642021-06-03T02:06:40Z2021-06-03T02:06:40Z<p>Auleth doesn't detect any particular evil auras in his scan, and the group has the 15 minutes needed for Khoran to prepare his spells without incident.</p>
<p><b>1:55 PM on Ardsdag, the tenth of Eostre, 3517 I.R.</b></p>Auleth doesn't detect any particular evil auras in his scan, and the group has the 15 minutes needed for Khoran to prepare his spells without incident.
1:55 PM on Ardsdag, the tenth of Eostre, 3517 I.R.Zorblag2021-06-03T02:06:40ZRe: Forums: Play-by-Post Discussion: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP DiscussionKrat the Brutal (alias of Zorblag)https://paizo.com/threads/rzs43d3v&page=2?Sebecloki-presents-Dreamscarred-Press-From#912021-06-02T09:56:10Z2021-05-31T20:18:16Z<p>I suppose the other option for gestalt would be to have one psionic class and one path of war, though I don't know if that would actually fill the roles that might be missing (Krat would almost certainly want to gestalt into Harbinger for example.)</p>I suppose the other option for gestalt would be to have one psionic class and one path of war, though I don't know if that would actually fill the roles that might be missing (Krat would almost certainly want to gestalt into Harbinger for example.)Krat the Brutal (alias of Zorblag)2021-05-31T20:18:16ZRe: Forums: Play-by-Post Discussion: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP DiscussionKrat the Brutal (alias of Zorblag)https://paizo.com/threads/rzs43d3v&page=2?Sebecloki-presents-Dreamscarred-Press-From#892021-06-02T09:55:56Z2021-05-31T20:09:03Z<p>It seems like we have at least 4 or 5 still about and interested in playing at this point, so I wonder if gestalt is really needed? I guess of the two options I'd prefer some minor gestalt option to cover things that aren't just now (mostly healing if Gigar is gone, though he was actively fairly recently, so I'm not convinced we've lost him,) to new recruits for now.</p>It seems like we have at least 4 or 5 still about and interested in playing at this point, so I wonder if gestalt is really needed? I guess of the two options I'd prefer some minor gestalt option to cover things that aren't just now (mostly healing if Gigar is gone, though he was actively fairly recently, so I'm not convinced we've lost him,) to new recruits for now.Krat the Brutal (alias of Zorblag)2021-05-31T20:09:03ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=22#10602021-05-31T17:17:59Z2021-05-31T17:17:59Z<p>Both bodies obviously died in battle from the wounds they bear, however the wounds on their bodies match the weapons they hold in their own hands. The human bears many thin stab wounds and still clutches a bloody rapier. The dwarf has vicious, deep cuts and gouges and still clutches the broken haft of a battleaxe with the blade of the axe sunk deep into the calf of his right leg, seemingly self-inflicted. There are three sets of tracks from these two and one other medium humanoid coming from the southwest; a single set of light tracks was left by a medium humanoid leading off to the northeast.</p>
<p>A quick search of the bodies reveals nothing remaining of particular value.</p>Both bodies obviously died in battle from the wounds they bear, however the wounds on their bodies match the weapons they hold in their own hands. The human bears many thin stab wounds and still clutches a bloody rapier. The dwarf has vicious, deep cuts and gouges and still clutches the broken haft of a battleaxe with the blade of the axe sunk deep into the calf of his right leg, seemingly self-inflicted. There are three sets of tracks from these two and one other medium humanoid coming from...Zorblag2021-05-31T17:17:59ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=6#2672021-05-31T17:10:03Z2021-05-31T17:10:03Z<p>Krat, upon waking to Transient's splash of water looks around and takes stock of the situation. <b>"Well, that went quite well I think. We've learned important information, made a contact of sorts and seem to be largely unharmed at the end of the encounter. I'm going to call it a win."</b></p>
<p>Accepting Eleven's help up he thinks a bit before answering her question. <b>"Well, we've learned some things that are good to know, but there's not an obvious lead for anything that helps us just now. If we're interested in pursuing the ore shortage and the politics involved then it's possible that an expedition to Vensnak to investigate what's happened on that end is in order, but that's not something we'd do right this minute. For now perhaps we stay in the area with our ears open and listen for the rest of the day and the decide what we're going to be doing more long term tomorrow. Assuming of course that we all feel it in our best interests to work together."</b></p>
<p>Turning to Transient Krat cocks his head a bit in curiosity. <b>"You haven't wandered off since leaving the tunnels below, so I assume that you're interested in working with us in whatever sort of company we seem to have formed for a while perhaps?"</b></p>
<p><span class=messageboard-ooc>At this point I think that if nothing else was happening we'd probably head towards Vensnak given what we've learned and are capable of (not a whole lot in either case, but we're following the trail we've got.) The upcoming event probably gives us a clearer idea of other good options to start with?</span></p>Krat, upon waking to Transient's splash of water looks around and takes stock of the situation. "Well, that went quite well I think. We've learned important information, made a contact of sorts and seem to be largely unharmed at the end of the encounter. I'm going to call it a win."
Accepting Eleven's help up he thinks a bit before answering her question. "Well, we've learned some things that are good to know, but there's not an obvious lead for anything that helps us just now. If we're...Krat the Brutal (alias of Zorblag)2021-05-31T17:10:03ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=22#10562021-05-31T00:30:49Z2021-05-31T00:30:49Z<p>Getting close enough to cast detect magic Tristan detects nothing with a magical aura on or near the bodies.</p>Getting close enough to cast detect magic Tristan detects nothing with a magical aura on or near the bodies.Zorblag2021-05-31T00:30:49ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=22#10542021-05-30T17:35:09Z2021-05-30T17:35:09Z<p>Looking closely at the at the scene, the party finds two corpses lying on the ground. Both are but a few days dead with the blood on their clothing and armor mostly dry and a light layer of the white ash stuck to the tacky ooze. They are a chainmail-clad dwarf and a leather-clad human.</p>
<p><b>1:40 PM on Ardsdag, the tenth of Eostre, 3517 I.R.</b></p>Looking closely at the at the scene, the party finds two corpses lying on the ground. Both are but a few days dead with the blood on their clothing and armor mostly dry and a light layer of the white ash stuck to the tacky ooze. They are a chainmail-clad dwarf and a leather-clad human.
1:40 PM on Ardsdag, the tenth of Eostre, 3517 I.R.Zorblag2021-05-30T17:35:09ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=21#10492021-05-28T17:47:37Z2021-05-28T17:47:37Z<p>[Spoiler omitted]
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The group settles in for the night in the Ashen Wastes, making do with a cold dinner and watching Tristan's evening dance under the largely dust-obscured stars. Although Groff and Bannog hear howls coming through the trap door to the shelter at around 4 in the morning which Groff recognizes as the screams of screamers like those who invaded the sylvan hideaway before, this time they don't seem to notice the entrance. In the morning, after another cold meal and standard preparations, the group heads out with a new plan formed.</p>
<p>The day is slightly less hazy than yesterday, though certainly visibility is still bad, and it's getting warmer, though not to the point that heat is the main discomfort anyone feels. Trudging back to the road, following it south for a while, and then back into the Ashen Wastes there are no signs of life at all other than your companions. The tedium of the landscape mixed with the constant fear that something might be lurking just outside your vision, obscured by the dust, combine to make a dull but stressful journey.</p>
<p>Early in the afternoon the lonely winds blowing their powdery dust are all the company you have in this ashen plain. Not even a small hill breaks the monotony around you. This changes as you spy something on the ground ahead. It looks like it may be bodies — recent if the dark stains visible upon them are any indication.</p>
<p><b>1:40 PM on Ardsdag, the tenth of Eostre, 3517 I.R.</b></p>[Spoiler omitted]
The group settles in for the night in the Ashen Wastes, making do with a cold dinner and watching Tristan's evening dance under the largely dust-obscured stars. Although Groff and Bannog hear howls coming through the trap door to the shelter at around 4 in the morning which Groff recognizes as the screams of screamers like those who invaded the sylvan hideaway before, this time they don't seem to notice the entrance. In the morning, after another cold meal and standard...Zorblag2021-05-28T17:47:37ZRe: Forums: Recruitment: OSR Greyhawk Adventures (Pathfinder 1e Dungeon Magazine Adventures and Homebrew)Zorblaghttps://paizo.com/campaigns/v5748p75ivlwf/recruiting&page=3#1342021-05-26T16:10:41Z2021-05-26T16:10:41Z<div class="messageboard-quotee">Locmore wrote:</div><blockquote> <div class="messageboard-quotee">Zorblag wrote:</div><blockquote> For what it's worth after looking over the rules for a while I've been working with the assumption that the various special attack actions I get from Spheres wouldn't work as strikes, so Barrage (from the Barrage Sphere), Deadly Shot (From the Sniper Sphere), Temporal Strike (from the Time Sphere) and the like which can't be combined with each other also can't be combined with strike maneuvers from PoW. I'm certainly not the one makes the call in this case, but they're pretty powerful even without combining and there are loads of good options between them that I can see using depending on the situation. </blockquote>Oh for sure! I wasn't trying to ask about that though, I wanted to know about the stuff that uses "whenever you use the attack action", so stuff like Blooded Strike from the duelist sphere and Fatal Thrust from the fencing sphere, which is supposed to happen •when• you use one of the things you talked about but aren't their own special attack actions. </blockquote><p>Ah, I see. I'd actually expect those to apply with attacks made with strike maneuvers. For things like fatal thrust we know that they only apply to the first attack for special attack actions like barrage or dual attack (dual wield sphere) that give extra attacks, so I guess that I'd expect that to happen here to for strike maneuvers that give more than one attack, but in general I see these as more like sneak attack damage (which I certainly expect would apply to strike maneuvers.) Like I said though, I'm not the one who decides.Locmore wrote:Zorblag wrote: For what it's worth after looking over the rules for a while I've been working with the assumption that the various special attack actions I get from Spheres wouldn't work as strikes, so Barrage (from the Barrage Sphere), Deadly Shot (From the Sniper Sphere), Temporal Strike (from the Time Sphere) and the like which can't be combined with each other also can't be combined with strike maneuvers from PoW. I'm certainly not the one makes the call in this case, but...Zorblag2021-05-26T16:10:41ZRe: Forums: Recruitment: OSR Greyhawk Adventures (Pathfinder 1e Dungeon Magazine Adventures and Homebrew)Zorblaghttps://paizo.com/campaigns/v5748p75ivlwf/recruiting&page=3#1272021-05-26T13:25:26Z2021-05-26T13:25:26Z<p>For what it's worth after looking over the rules for a while I've been working with the assumption that the various special attack actions I get from Spheres wouldn't work as strikes, so Barrage (from the Barrage Sphere), Deadly Shot (From the Sniper Sphere), Temporal Strike (from the Time Sphere) and the like which can't be combined with each other also can't be combined with strike maneuvers from PoW. I'm certainly not the one makes the call in this case, but they're pretty powerful even without combining and there are loads of good options between them that I can see using depending on the situation.</p>For what it's worth after looking over the rules for a while I've been working with the assumption that the various special attack actions I get from Spheres wouldn't work as strikes, so Barrage (from the Barrage Sphere), Deadly Shot (From the Sniper Sphere), Temporal Strike (from the Time Sphere) and the like which can't be combined with each other also can't be combined with strike maneuvers from PoW. I'm certainly not the one makes the call in this case, but they're pretty powerful even...Zorblag2021-05-26T13:25:26ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=6#2532021-05-25T20:01:13Z2021-05-25T20:01:13Z<p><span class="messageboard-dice"><b>Fortitude Check vs DC 15:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (8) + 3 = 11</span></p>[dice=Fortitude Check vs DC 15]1d20 + 3[/dice]Krat the Brutal (alias of Zorblag)2021-05-25T20:01:13ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=5#2492021-05-25T19:42:19Z2021-05-25T19:42:19Z<p>Krat nods, <b>"That was my assumption when you identified your organization as the Malachite Ring. As for a tangible proposal, my knowledge of possible local opportunities is meager enough that I have little concrete to offer. If there were errands that knowledge,"</b> he nods at Eleven_Zee_Alpha, <b>"skill at healing,"</b> he nods at Gigar, <b>"some ability to move without being noticed or paid much attention to,"</b> he bows slightly, <b>"or,"</b> he pauses and looks curiously at Transient, <b>"strong fingers perhaps? might be of use to accomplish we would offer our services for the right, quite modest, price.</b></p>
<p><b>"If you have no such errands now we would simply ask that you keep us in mind should something arise in the future."</b></p>Krat nods, "That was my assumption when you identified your organization as the Malachite Ring. As for a tangible proposal, my knowledge of possible local opportunities is meager enough that I have little concrete to offer. If there were errands that knowledge," he nods at Eleven_Zee_Alpha, "skill at healing," he nods at Gigar, "some ability to move without being noticed or paid much attention to," he bows slightly, "or," he pauses and looks curiously at Transient, "strong fingers perhaps?...Krat the Brutal (alias of Zorblag)2021-05-25T19:42:19ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=5#2462021-05-25T19:18:12Z2021-05-25T19:17:23Z<p>Krat gives a small shrug. <b>"I've spent most of my time in the city in the guise of a kobold without any psionic potential and I've seen firsthand what the experience is like. It's not been overly pleasant or dignified. From what I've heard your organization, at least up till recently, would put an end to that sort of treatment and those responsible for it if given the chance.</b> </p>
<p><b>"Of course, all of this comes to me as whispers and rumors, so perhaps I'm misinformed. Or perhaps recent, hmm, changes is probably the best word, have lessened that drive now."</b> Krat shrugs again.</p>
<p><b>"Ah, and since you've been gracious enough to give us names to use for you I'll return that favor. Those that know me in Abril know me as Krat; you can do with it as you please."</b></p>Krat gives a small shrug. "I've spent most of my time in the city in the guise of a kobold without any psionic potential and I've seen firsthand what the experience is like. It's not been overly pleasant or dignified. From what I've heard your organization, at least up till recently, would put an end to that sort of treatment and those responsible for it if given the chance.
"Of course, all of this comes to me as whispers and rumors, so perhaps I'm misinformed. Or perhaps recent, hmm,...Krat the Brutal (alias of Zorblag)2021-05-25T19:17:23ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=5#2442021-05-25T18:52:55Z2021-05-25T18:52:55Z<p><span class=messageboard-ooc>We should have been pretty sure that they can see us just from the fact that they identified me as a stranger of many faces (Krat was acting under the assumption that they could,) but spotting where the cameras are can't hurt.</span></p>
<p>Krat nods to Eleven and then gives a wry smile to Morgath to acknowledge that he was bested by the trap that brought the party here. <b>"Well, I'm glad that we could help you win a wager I suppose. I hadn't planned on encountering the Malachite Ring in this way, but, to abuse a metaphor, I suppose sometimes things fall where they're fated to. We haven't had any dealings in the past, but from what I know of you, and from what I've seen of the Protectorate as it operates here in Abril, I'm sympathetic towards what I know of your goals. Perhaps we can use this fall to our mutual advantage if there are any tasks you need completing that might use an eclectic assortment of skills like we could offer.</b></p>
<p><b>"Having said that, I do need to be upfront that I've had dealings with the Diamond Knives since arriving in the City as theirs was the territory that I was in at first. I can only assume that needs to be taken into account in for any work we might do for you and would rather have you hear it from me than anyone else.</b></p>We should have been pretty sure that they can see us just from the fact that they identified me as a stranger of many faces (Krat was acting under the assumption that they could,) but spotting where the cameras are can't hurt.
Krat nods to Eleven and then gives a wry smile to Morgath to acknowledge that he was bested by the trap that brought the party here. "Well, I'm glad that we could help you win a wager I suppose. I hadn't planned on encountering the Malachite Ring in this way, but, to...Krat the Brutal (alias of Zorblag)2021-05-25T18:52:55ZRe: Forums: Recruitment: OSR Greyhawk Adventures (Pathfinder 1e Dungeon Magazine Adventures and Homebrew)Zorblaghttps://paizo.com/campaigns/v5748p75ivlwf/recruiting&page=3#1172021-05-25T02:18:31Z2021-05-25T02:18:31Z<p>I can see the maps as well. I've also created an alternate Minstrel version of my character if everyone else ends up using Spheres of Might Archetypes (instead of general Spheres archetypes.) It's less directly powerful, but probably gets a fair amount more out of actions both directly and from allies, so I'm happy to use either.</p>I can see the maps as well. I've also created an alternate Minstrel version of my character if everyone else ends up using Spheres of Might Archetypes (instead of general Spheres archetypes.) It's less directly powerful, but probably gets a fair amount more out of actions both directly and from allies, so I'm happy to use either.Zorblag2021-05-25T02:18:31ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=21#10392021-05-24T20:27:29Z2021-05-24T20:27:29Z<p><span class=messageboard-ooc>Anyone who wants to edit the maps will need to get permission from me to do so. You should be able to request that permission from the document (I know I've given it to a three people already and am happy to do it for others!)</span></p>Anyone who wants to edit the maps will need to get permission from me to do so. You should be able to request that permission from the document (I know I've given it to a three people already and am happy to do it for others!)Zorblag2021-05-24T20:27:29ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=21#10372021-05-24T19:01:56Z2021-05-24T19:01:56Z<p>Agreeing that somewhere else is the best place to be for now the group heads back towards the road, giving themselves some space between themselves and the building. The trudge through the Ashen Waste is silent and the ever-present dust continues to swirl thick in the air, but nothing in encountered along the way until it starts to get darker. When it gets close to evening you estimate that you're still about an hour away from the road. Would you like to stop and camp for the night or continue until you get to the road?</p>
<p><b>5:55 PM on Solstag, the ninth of Eostre, 3517 I.R.</b></p>
<p><span class=messageboard-ooc>If there's somewhere else on the maps (the Ashen Waste or the others) you'd like to head for we can start going there and find some new adventures!</span></p>Agreeing that somewhere else is the best place to be for now the group heads back towards the road, giving themselves some space between themselves and the building. The trudge through the Ashen Waste is silent and the ever-present dust continues to swirl thick in the air, but nothing in encountered along the way until it starts to get darker. When it gets close to evening you estimate that you're still about an hour away from the road. Would you like to stop and camp for the night or...Zorblag2021-05-24T19:01:56ZRe: Forums: Recruitment: OSR Greyhawk Adventures (Pathfinder 1e Dungeon Magazine Adventures and Homebrew)Zorblaghttps://paizo.com/campaigns/v5748p75ivlwf/recruiting&page=3#1112021-05-24T04:26:30Z2021-05-24T04:26:30Z<p>And now that that's done I've just realized that for the Sphere Archetype you specified Spheres of Might and I went with Champions of the Spheres. I'm sure I can modify this without too much work to the Minstrel Archetype if the Kung Fu Exemplar (and the Spheres of Power stuff) isn't what you wanted, just let me know! Sorry in advance for the misunderstanding on my part!</p>And now that that's done I've just realized that for the Sphere Archetype you specified Spheres of Might and I went with Champions of the Spheres. I'm sure I can modify this without too much work to the Minstrel Archetype if the Kung Fu Exemplar (and the Spheres of Power stuff) isn't what you wanted, just let me know! Sorry in advance for the misunderstanding on my part!Zorblag2021-05-24T04:26:30ZRe: Forums: Recruitment: OSR Greyhawk Adventures (Pathfinder 1e Dungeon Magazine Adventures and Homebrew)Zorblaghttps://paizo.com/campaigns/v5748p75ivlwf/recruiting&page=3#1102021-05-24T03:54:19Z2021-05-24T03:54:19Z<p>Right, I've put together the mechanics for the build. I still need to work out the background and buy a bit more gear, but I think this is the build that I'm going with. If anything looks out of place let me know!</p>
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[Spoiler omitted]</p>Right, I've put together the mechanics for the build. I still need to work out the background and buy a bit more gear, but I think this is the build that I'm going with. If anything looks out of place let me know!
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[Spoiler omitted]Zorblag2021-05-24T03:54:19ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayZorblaghttps://paizo.com/campaigns/v5748p75ivltz/gameplay&page=5#2302021-05-24T00:26:29Z2021-05-24T00:26:29Z<div class="messageboard-quotee">Sebecloki wrote:</div><blockquote> <div class="messageboard-quotee">Krat the Brutal wrote:</div><blockquote><p> <span class=messageboard-ooc>Would Krat recognize the term Malachite Ring? In theory for his backstory he's cleared his activities with the local thieves guilds and the like, but there's nothing mechanical tied to that.</span></p>
<p>Krat nods to Eleven_Zee_Alpha, acknowledging her observation, but continues speaking to the voice anyhow, answering the question directed to Gigar. <b>"I'm certain the rumors were nothing you haven't heard given your obvious resources, but we were just investigating the cause of the iron ore shortage from the Vensnak and the new source coming from the Maquaoran Fleet. When there's this sort of change in a system there are often opportunities to be had for those who seek them out, but I'm sure I don't have to explain that to you."</b></p>
<p>Deciding that it won't be unknown for long and wanting to offer something that might be new to the speaker and usable as a hook or show of good faith Krat offers up the piece of information he's learned which they might be least likely to know at this time. <b>"We did chance to overhear something about a submersible war vessel which was news to us and might or might not have anything to do with the ore shipments, but you probably known more about that we do already."</b> </blockquote><span class=messageboard-ooc>I honestly hadn't read that in your background. I'll make a longer post tomorrow to incorporate that. The set up will be that there's one psionic thief guild (the Diamond Knives) and one non-psionic one (the Malachite Ring). Krat will be associated with the psionic one. How does that sound?</span> </blockquote><p><span class=messageboard-ooc>Sounds good. Krat would do whatever possible to keep on good terms with both organizations without getting too deeply involved with either one (though he'd expect either or both to take a cut of whatever he steals from various targets and is fine with that.) Since he's new in town he shouldn't be too deeply invested in either organization just yet, but being associated with the Diamond Knives would make more sense given his psychic powers.</span>Sebecloki wrote:Krat the Brutal wrote:Would Krat recognize the term Malachite Ring? In theory for his backstory he's cleared his activities with the local thieves guilds and the like, but there's nothing mechanical tied to that.
Krat nods to Eleven_Zee_Alpha, acknowledging her observation, but continues speaking to the voice anyhow, answering the question directed to Gigar. "I'm certain the rumors were nothing you haven't heard given your obvious resources, but we were just investigating the...Zorblag2021-05-24T00:26:29ZRe: Forums: Recruitment: OSR Greyhawk Adventures (Pathfinder 1e Dungeon Magazine Adventures and Homebrew)Zorblaghttps://paizo.com/campaigns/v5748p75ivlwf/recruiting&page=3#1092021-05-24T00:08:08Z2021-05-24T00:08:08Z<p>@Soto Elendor, if you're wanting to keep the Spheres of Power/Might as simple as possible you might consider the <a href="http://spheresofpower.wikidot.com/sphere-paladin" target="_blank" rel="nofollow">Sphere Paladin</a> Archetype from spheres of Power. It would just give you another source of magic; a total of 5 Talents/Spheres total and nothing too unweildly. For buffing and Cavalier-ish purposes you might consider the <a href="http://spheresofpower.wikidot.com/war" target="_blank" rel="nofollow">War Sphere</a> which will let you make totems (essentially create an area of effect that gives allies buffs or debuffs enemies depending on the totem you create,) and rally allies (use immediate actions to give allies affected by your totems reactions to various things that might happen.) It can get more complicated than that even just in the War Sphere, but you can easily keep it pretty simple and just give yourself some extra options through that.</p>
<p>Spheres of Power and Might are wide open for things you can do with them, but that might be a simple starting place?</p>@Soto Elendor, if you're wanting to keep the Spheres of Power/Might as simple as possible you might consider the Sphere Paladin Archetype from spheres of Power. It would just give you another source of magic; a total of 5 Talents/Spheres total and nothing too unweildly. For buffing and Cavalier-ish purposes you might consider the War Sphere which will let you make totems (essentially create an area of effect that gives allies buffs or debuffs enemies depending on the totem you create,) and...Zorblag2021-05-24T00:08:08ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=5#2252021-05-23T18:38:54Z2021-05-23T18:38:54Z<p><span class=messageboard-ooc>Would Krat recognize the term Malachite Ring? In theory for his backstory he's cleared his activities with the local thieves guilds and the like, but there's nothing mechanical tied to that.</span></p>
<p>Krat nods to Eleven_Zee_Alpha, acknowledging her observation, but continues speaking to the voice anyhow, answering the question directed to Gigar. <b>"I'm certain the rumors were nothing you haven't heard given your obvious resources, but we were just investigating the cause of the iron ore shortage from the Vensnak and the new source coming from the Maquaoran Fleet. When there's this sort of change in a system there are often opportunities to be had for those who seek them out, but I'm sure I don't have to explain that to you."</b></p>
<p>Deciding that it won't be unknown for long and wanting to offer something that might be new to the speaker and usable as a hook or show of good faith Krat offers up the piece of information he's learned which they might be least likely to know at this time. <b>"We did chance to overhear something about a submersible war vessel which was news to us and might or might not have anything to do with the ore shipments, but you probably known more about that we do already."</b></p>Would Krat recognize the term Malachite Ring? In theory for his backstory he's cleared his activities with the local thieves guilds and the like, but there's nothing mechanical tied to that.
Krat nods to Eleven_Zee_Alpha, acknowledging her observation, but continues speaking to the voice anyhow, answering the question directed to Gigar. "I'm certain the rumors were nothing you haven't heard given your obvious resources, but we were just investigating the cause of the iron ore shortage from...Krat the Brutal (alias of Zorblag)2021-05-23T18:38:54ZRe: Forums: Recruitment: OSR Greyhawk Adventures (Pathfinder 1e Dungeon Magazine Adventures and Homebrew)Zorblaghttps://paizo.com/campaigns/v5748p75ivlwf/recruiting&page=2#962021-05-23T02:12:02Z2021-05-23T02:12:02Z<p>@Sebecloki, I'm going with a VMC wizard, and we're getting crazy things already, so two more feats wouldn't offend me at all, (though anything I'm adding at this point isn't particularly necessary for my character idea.)</p>
<p>@The Lucky Halfling, I would support a martial healer of sorts with us!</p>@Sebecloki, I'm going with a VMC wizard, and we're getting crazy things already, so two more feats wouldn't offend me at all, (though anything I'm adding at this point isn't particularly necessary for my character idea.)
@The Lucky Halfling, I would support a martial healer of sorts with us!Zorblag2021-05-23T02:12:02ZRe: Forums: Recruitment: OSR Greyhawk Adventures (Pathfinder 1e Dungeon Magazine Adventures and Homebrew)Zorblaghttps://paizo.com/campaigns/v5748p75ivlwf/recruiting&page=2#862021-05-22T08:15:59Z2021-05-22T08:15:59Z<div class="messageboard-quotee">Sebecloki wrote:</div><blockquote> <div class="messageboard-quotee">Zorblag wrote:</div><blockquote> Kung Fu Exemplar gets Signature Skill (the Skill Unlock Feat) for a single skill at level 5. For this campaign (as we already have that,) is there anything that would make sense to replace it? A single talent or feat? A particular talent or feat that you can think of? Some skill ranks? Just let it go as it's only the one feat that's getting wasted and not a huge deal? </blockquote>Just suggest something you think is fair. </blockquote><p>Hmm, perhaps a general (non-combat) feat then if that sounds reasonable to you.Sebecloki wrote:Zorblag wrote: Kung Fu Exemplar gets Signature Skill (the Skill Unlock Feat) for a single skill at level 5. For this campaign (as we already have that,) is there anything that would make sense to replace it? A single talent or feat? A particular talent or feat that you can think of? Some skill ranks? Just let it go as it's only the one feat that's getting wasted and not a huge deal?
Just suggest something you think is fair. Hmm, perhaps a general (non-combat) feat then if...Zorblag2021-05-22T08:15:59ZRe: Forums: Recruitment: OSR Greyhawk Adventures (Pathfinder 1e Dungeon Magazine Adventures and Homebrew)Zorblaghttps://paizo.com/campaigns/v5748p75ivlwf/recruiting&page=2#812021-05-22T04:36:58Z2021-05-22T04:36:58Z<p>I hear you; the build that I've got is (like any combining base pathfinder, Spheres and Paths of War) mechanically complex. Generating that document is taking some time. But it's also been fun learning new things along the way, so time well spent!</p>I hear you; the build that I've got is (like any combining base pathfinder, Spheres and Paths of War) mechanically complex. Generating that document is taking some time. But it's also been fun learning new things along the way, so time well spent!Zorblag2021-05-22T04:36:58ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=5#2132021-05-22T04:34:33Z2021-05-22T04:34:33Z<p>At the sound of the voice Krat freezes where he is and tries to figure out where it's coming from.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (11) + 9 = 20</span></p>
<p>To stall for time while he tries to figure it out he speaks in the direction he thinks it's coming form. <b>"Ah, you must be our host at this point! Perhaps you can help us figure out where we are? We were attempting to find a safe place for our companion to recover, which happily she has, and seem to have fallen down here by mistake."</b></p>
<p><span class="messageboard-dice"><b>Diplomacy if applicable:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (14) + 5 = 19</span> (21 if it happens to be a goblin which seems unlikely)</p>At the sound of the voice Krat freezes where he is and tries to figure out where it's coming from.
[dice=Perception]1d20 + 9[/dice]
To stall for time while he tries to figure it out he speaks in the direction he thinks it's coming form. "Ah, you must be our host at this point! Perhaps you can help us figure out where we are? We were attempting to find a safe place for our companion to recover, which happily she has, and seem to have fallen down here by mistake."
[dice=Diplomacy if...Krat the Brutal (alias of Zorblag)2021-05-22T04:34:33ZRe: Forums: Recruitment: OSR Greyhawk Adventures (Pathfinder 1e Dungeon Magazine Adventures and Homebrew)Zorblaghttps://paizo.com/campaigns/v5748p75ivlwf/recruiting&page=2#792021-05-22T04:26:22Z2021-05-22T04:25:38Z<p>Kung Fu Exemplar gets Signature Skill (the Skill Unlock Feat) for a single skill at level 5. For this campaign (as we already have that,) is there anything that would make sense to replace it? A single talent or feat? A particular talent or feat that you can think of? Some skill ranks? Just let it go as it's only the one feat that's getting wasted and not a huge deal?</p>Kung Fu Exemplar gets Signature Skill (the Skill Unlock Feat) for a single skill at level 5. For this campaign (as we already have that,) is there anything that would make sense to replace it? A single talent or feat? A particular talent or feat that you can think of? Some skill ranks? Just let it go as it's only the one feat that's getting wasted and not a huge deal?Zorblag2021-05-22T04:25:38ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=5#2032021-05-21T18:00:27Z2021-05-21T17:58:28Z<p>Turning his head as he hears Eleven's voice Krat grins. <b>"We have indeed. And we've made a new friend."</b> Pointing up Transient on the platform above Krat continues. <b>"When you stopped moving we went looking for a safe place to shelter and ended up sliding down that chute to where ever this place is by accident. Transient there followed us down the chute voluntarily and has now demonstrated great value by climbing up there and lowering those ladders. You waking up now is good as hauling you up the ladder would have been harder than you climbing it yourself. Shall we go see where we are?"</b></p>
<p>With that Krat scrambles up the ladder to join Transient. <b>"Nice work on the climb. I wasn't tempted to laugh even once, though you didn't entertain us by falling like you indicated you might. Now, is there anything interesting up here?"</b></p>
<p>Krat will look around and then move near the opening and listen to see if he can hear anything moving around to the west.</p>
<p><span class="messageboard-dice"><b>Perception to detect noises to the west:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (2) + 9 = 11</span></p>Turning his head as he hears Eleven's voice Krat grins. "We have indeed. And we've made a new friend." Pointing up Transient on the platform above Krat continues. "When you stopped moving we went looking for a safe place to shelter and ended up sliding down that chute to where ever this place is by accident. Transient there followed us down the chute voluntarily and has now demonstrated great value by climbing up there and lowering those ladders. You waking up now is good as hauling you up...Krat the Brutal (alias of Zorblag)2021-05-21T17:58:28ZRe: Forums: Play-by-Post: Into the DesolationZorblaghttps://paizo.com/campaigns/v5748p75ivlmk/gameplay&page=21#10282021-05-21T17:50:24Z2021-05-21T17:50:24Z<p>[Spoiler omitted]</p>
<p>When Auleth tries to charge and attack Khoran he is put into a nice gentle sleep allowing Grimm to recover his weapon for now. While this happens outside Bannog looks around and sees almost no one left to interact with, just Tristan dragging Groff through the door. In his confusion, the goblin decided to sneakily once again attack himself!</p>
<p><span class="messageboard-dice"><b>Bannog self damage:</b></span> <span class="messageboard-dice">1d8 - 1 ⇒ (1) - 1 = 0</span> 1 damage</p>
<p>After this, Tristan is able to drag Groff through the doorway, out of sight leaving Bannog on his own while the rest of the party restrains the sleeping Auleth and Groff so they won't hurt anyone when they awake. A short time later, with no more damage done, the spell wears off the the party takes stock of the situation.</p>
<p><span class=messageboard-ooc>The total duration of the spell is 12 rounds.</span></p>
<p>The encounter is over and you are now outside the building in the Desolation in the late afternoon.</p>
<p><b>4:35 PM on Solstag, the ninth of Eostre, 3517 I.R.</b></p>[Spoiler omitted]
When Auleth tries to charge and attack Khoran he is put into a nice gentle sleep allowing Grimm to recover his weapon for now. While this happens outside Bannog looks around and sees almost no one left to interact with, just Tristan dragging Groff through the door. In his confusion, the goblin decided to sneakily once again attack himself!
[dice=Bannog self damage]1d8 - 1[/dice] 1 damage
After this, Tristan is able to drag Groff through the doorway, out of sight leaving...Zorblag2021-05-21T17:50:24ZRe: Forums: Recruitment: OSR Greyhawk Adventures (Pathfinder 1e Dungeon Magazine Adventures and Homebrew)Zorblaghttps://paizo.com/campaigns/v5748p75ivlwf/recruiting&page=2#752021-05-21T17:04:18Z2021-05-21T17:03:57Z<p>I think the question is can The Lucky Halfling take the benefit of forgoing the class feature from the archetype (in that example getting the spheres instead of Hunter's Bond,) and also get normal benefit from the class (in this case also keep Hunter's Bond from the main Ranger class.) I assume the answer is yes.</p>I think the question is can The Lucky Halfling take the benefit of forgoing the class feature from the archetype (in that example getting the spheres instead of Hunter's Bond,) and also get normal benefit from the class (in this case also keep Hunter's Bond from the main Ranger class.) I assume the answer is yes.Zorblag2021-05-21T17:03:57ZRe: Forums: Recruitment: OSR Greyhawk Adventures (Pathfinder 1e Dungeon Magazine Adventures and Homebrew)Zorblaghttps://paizo.com/campaigns/v5748p75ivlwf/recruiting&page=2#692021-05-21T06:50:56Z2021-05-21T06:50:56Z<p>@Sebecloki, if I have Versatile Performance or the like which lets me use the bonuses in one skill in place for the bonuses in another can I use the ranks in the first skill to satisfy rank requirements for feats, skill unlocks and the like?</p>
<div class="messageboard-quotee">Versatile Performance wrote:</div><blockquote>At 2nd level, a bard can choose one type of Perform skill. He can use his bonus in that skill in place of his bonus in associated skills. When substituting in this way, the bard uses his total Perform skill bonus, including class skill bonus, in place of its associated skill’s bonus, whether or not he has ranks in that skill or if it is a class skill.</blockquote><p>For example, suppose I have Versatile Perform (Dance) which lets me use dance for at least Acrobatics and Fly. Suppose I don't have any ranks in Acrobatics.
<p>Would the ranks in Perform (Dance) give me the skill unlocks in Acrobatics?</p>
<p>Would the ranks in Perform (Dance) let me gain the Dodge benefits for fighting defensively (if you have 3 or more ranks in Acrobatics, you gain a +3 dodge bonus to AC when fighting defensively instead of the usual +2)?</p>@Sebecloki, if I have Versatile Performance or the like which lets me use the bonuses in one skill in place for the bonuses in another can I use the ranks in the first skill to satisfy rank requirements for feats, skill unlocks and the like?
Versatile Performance wrote:At 2nd level, a bard can choose one type of Perform skill. He can use his bonus in that skill in place of his bonus in associated skills. When substituting in this way, the bard uses his total Perform skill bonus, including...Zorblag2021-05-21T06:50:56ZRe: Forums: Recruitment: OSR Greyhawk Adventures (Pathfinder 1e Dungeon Magazine Adventures and Homebrew)Zorblaghttps://paizo.com/campaigns/v5748p75ivlwf/recruiting&page=2#642021-05-20T17:21:40Z2021-05-20T17:21:40Z<p>[Spoiler omitted]</p>
<p>So from set 2 (the set one rolled here) it's 8 6s, 4 5s, 4 4s, 2 3s</p>
<p>So 18, 18, 16, 16, 12, 10 or some such.</p>[Spoiler omitted]
So from set 2 (the set one rolled here) it's 8 6s, 4 5s, 4 4s, 2 3s
So 18, 18, 16, 16, 12, 10 or some such.Zorblag2021-05-20T17:21:40ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=4#1932021-05-18T23:56:06Z2021-05-18T23:56:06Z<p>Krat nods at Gigar then turns to Transient. <b>"Care to put those strong fingers of yours to use and see if you can climb up there and lower the ladder for the rest of us?"</b></p>Krat nods at Gigar then turns to Transient. "Care to put those strong fingers of yours to use and see if you can climb up there and lower the ladder for the rest of us?"Krat the Brutal (alias of Zorblag)2021-05-18T23:56:06ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=4#1902021-05-18T22:20:53Z2021-05-18T22:20:53Z<p>Frowning again after resuming his Kobold guise Krat shares what he's learned. <b>"I'm not detecting any psionic fields here and I can't see any obvious way out of here. I guess it's time to make a more careful search to see if there's anything mundane that's hidden away."</b></p>
<p>Moving to the south of the cavern and working his way around the wall clockwise methodically Krat searches for any hidden doors or mechanisms that might provide a way out of cavern.</p>
<p><span class=messageboard-ooc>I'll take 10 (so 19 total) if it's an option as we're not in danger as far as I can tell. If that's not possible here's a roll.</span></p>
<p><span class="messageboard-dice"><b>Perception to find Hidden Doors/mechanisms:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (2) + 9 = 11</span></p>Frowning again after resuming his Kobold guise Krat shares what he's learned. "I'm not detecting any psionic fields here and I can't see any obvious way out of here. I guess it's time to make a more careful search to see if there's anything mundane that's hidden away."
Moving to the south of the cavern and working his way around the wall clockwise methodically Krat searches for any hidden doors or mechanisms that might provide a way out of cavern.
I'll take 10 (so 19 total) if it's an...Krat the Brutal (alias of Zorblag)2021-05-18T22:20:53ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=4#1842021-05-17T04:53:24Z2021-05-17T04:52:47Z<p>Frowning at the lack of a clear way out of where they are, Krat will use Detect Psionics to see if he can sense anything that might be helpful. As he does so, concentrating on the walls of the cavern he drops psionic focus and his altered appearance drops, revealing his true form. Apparently a goblin with slightly bluish tinted skin he wears a exaggerated kobold mask over his face which is apparently vaguely what he bases his kobold appearance on.</p>
<p>If Krat detects any psionic fields he'll spend the time needed to investigate them using detect psionics. If he doesn't then he'll regain his psionic focus and put his altered appearance back up.</p>Frowning at the lack of a clear way out of where they are, Krat will use Detect Psionics to see if he can sense anything that might be helpful. As he does so, concentrating on the walls of the cavern he drops psionic focus and his altered appearance drops, revealing his true form. Apparently a goblin with slightly bluish tinted skin he wears a exaggerated kobold mask over his face which is apparently vaguely what he bases his kobold appearance on.
If Krat detects any psionic fields he'll...Krat the Brutal (alias of Zorblag)2021-05-17T04:52:47ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=4#1772021-05-12T20:35:30Z2021-05-12T20:35:30Z<p><b>"I don't see anyone else here that we need to worry about immediately. I don't imagine that we were expected just now, so that's something at least."</b></p>
<p>Krat sees Transient's interest in the crystals, but his attention is more focused on the platform above them. Eyeing the height he crosses his arms and thinks out loud. <b>"I don't suppose any of you happen to have any rope or other scaling tools with you right now?"</b> Approaching the platform he examines it closely for anything that might allow the group access to it.</p>
<p><span class=messageboard-ooc>Is there any sort of scaffolding that we might be able to use to climb up to the platform with a climb check?</span></p>"I don't see anyone else here that we need to worry about immediately. I don't imagine that we were expected just now, so that's something at least."
Krat sees Transient's interest in the crystals, but his attention is more focused on the platform above them. Eyeing the height he crosses his arms and thinks out loud. "I don't suppose any of you happen to have any rope or other scaling tools with you right now?" Approaching the platform he examines it closely for anything that might allow the...Krat the Brutal (alias of Zorblag)2021-05-12T20:35:30ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=4#1732021-05-12T15:17:13Z2021-05-12T15:17:13Z<div class="messageboard-quotee">Transient. wrote:</div><blockquote> <b>"Transient,"</b> Transient replied. Both his name and title, description and existence. <b>"I saw you were in trouble. It looked like I could help."</b> It looked like fun.</blockquote><p><span class="messageboard-dice"><b>Sense Motive to see if Krat believes Transient:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (1) + 7 = 8</span>
<p><span class=messageboard-ooc>With a roll like that Krat would be completely fooled whether or not he's telling the truth.</span></p>
<p>Krat eyes the Duergar suspiciously, but when he claims to be here to help the "kobold" shrugs. <b>"If you're here to help, then who am I to complain. We can get introductions out of the way later, but for now I'd like to figure out where we are, if it's safe and how to get out. Do you know anything about this place?"</b></p>Transient. wrote:"Transient," Transient replied. Both his name and title, description and existence. "I saw you were in trouble. It looked like I could help." It looked like fun.
[dice=Sense Motive to see if Krat believes Transient]1d20 + 7[/dice] With a roll like that Krat would be completely fooled whether or not he's telling the truth.
Krat eyes the Duergar suspiciously, but when he claims to be here to help the "kobold" shrugs. "If you're here to help, then who am I to complain. We can...Krat the Brutal (alias of Zorblag)2021-05-12T15:17:13ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=4#1682021-05-11T14:00:40Z2021-05-11T14:00:40Z<p><b>"Perhaps,"</b> Krat replies looking around. <b>"Though I count discovering this space as worth something in the long run. I never would have guessed it was under the depot here, so learning this is most interesting."</b></p>
<p><span class="messageboard-dice"><b>Perception to see if anyone else seems to be in the area with them:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (15) + 9 = 24</span></p>
<p>When he hears Transient's giggling approaching down the chute Krat looks quickly to Eleven_Zee_Alpha and moves between her body and the opening where he expects someone to shortly appear.</p>"Perhaps," Krat replies looking around. "Though I count discovering this space as worth something in the long run. I never would have guessed it was under the depot here, so learning this is most interesting."
[dice=Perception to see if anyone else seems to be in the area with them]1d20 + 9[/dice]
When he hears Transient's giggling approaching down the chute Krat looks quickly to Eleven_Zee_Alpha and moves between her body and the opening where he expects someone to shortly appear.Krat the Brutal (alias of Zorblag)2021-05-11T14:00:40ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=3#1432021-05-07T02:56:46Z2021-05-07T02:56:46Z<p><span class="messageboard-dice"><b>Reflex Save vs. DC 20:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (9) + 8 = 17</span></p>
<p>Krat fails to avoid the trap he has sprung and slides down the chute.</p>[dice=Reflex Save vs. DC 20]1d20 + 8[/dice]
Krat fails to avoid the trap he has sprung and slides down the chute.Krat the Brutal (alias of Zorblag)2021-05-07T02:56:46ZRe: Forums: Play-by-Post Discussion: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP DiscussionKrat the Brutal (alias of Zorblag)https://paizo.com/threads/rzs43d3v&page=2?Sebecloki-presents-Dreamscarred-Press-From#662021-05-07T11:13:24Z2021-05-06T17:31:38Z<p>Yeah, we'll cover things for a bit while you focus on RL. Your health is much more important than the game! When you're up for being back we'll be thrilled to have you!</p>Yeah, we'll cover things for a bit while you focus on RL. Your health is much more important than the game! When you're up for being back we'll be thrilled to have you!Krat the Brutal (alias of Zorblag)2021-05-06T17:31:38ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=3#1412021-05-06T17:29:28Z2021-05-06T17:29:28Z<p><b>"Let's see if we can get her in here for now and figure out a plan. Lucky for her she ran into us, today, right? Unless of course it was that disk that was keeping her going and we can't fix it. Then I don't think she can be called lucky no matter how things go."</b></p>
<p>Krat glances around to see if anyone seems to have followed them or is paying much attention. Assuming there isn't any obvious attention he approaches the nearest door and scans it for traps before trying to gain entrance to the depot.</p>
<p><span class="messageboard-dice"><b>Perception to see anyone following/watching the party:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (10) + 9 = 19</span>
<br />
<span class="messageboard-dice"><b>Perception to find traps on the door:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (4) + 9 = 13</span>
<br />
<span class="messageboard-dice"><b>Disable Device to Disable any Traps found:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (15) + 9 = 24</span>
<br />
<span class="messageboard-dice"><b>Disable Device to Unlock the Door:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (19) + 9 = 28</span></p>"Let's see if we can get her in here for now and figure out a plan. Lucky for her she ran into us, today, right? Unless of course it was that disk that was keeping her going and we can't fix it. Then I don't think she can be called lucky no matter how things go."
Krat glances around to see if anyone seems to have followed them or is paying much attention. Assuming there isn't any obvious attention he approaches the nearest door and scans it for traps before trying to gain entrance to the...Krat the Brutal (alias of Zorblag)2021-05-06T17:29:28ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=3#1282021-05-06T03:41:25Z2021-05-06T03:41:25Z<p>Krat spots a likely spot and motions to Gigar to follow. Talking quietly and gesturing discretely he fills the Medic in on the plan. <b>"We're going to head to that alley and from there try to get into that merchant depot. It should give us a quite space to figure out what's happened to Eleven_Zee_Alpha. Hopefully you've got some idea what to do as resuscitating a construct isn't among my varied skills."</b></p>
<p>Moving as quickly as he can manage without seeming to hurry Krat guides Gigar to the ally and its inviting shadows.</p>Krat spots a likely spot and motions to Gigar to follow. Talking quietly and gesturing discretely he fills the Medic in on the plan. "We're going to head to that alley and from there try to get into that merchant depot. It should give us a quite space to figure out what's happened to Eleven_Zee_Alpha. Hopefully you've got some idea what to do as resuscitating a construct isn't among my varied skills."
Moving as quickly as he can manage without seeming to hurry Krat guides Gigar to the ally...Krat the Brutal (alias of Zorblag)2021-05-06T03:41:25ZRe: Forums: Play-by-Post Discussion: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP DiscussionKrat the Brutal (alias of Zorblag)https://paizo.com/threads/rzs43d3v&page=2?Sebecloki-presents-Dreamscarred-Press-From#582021-05-07T11:15:33Z2021-05-06T03:34:39Z<p>@Transient, you're lurking and following us based on the post from before. Why not be in the alley behind the merchant depot that we're about to try to sneak into? You could offer to draw any attention away from the Gigar carrying Eleven_Zee_Alpha over his shoulder for reasons that we don't understand and we could go from there perhaps?</p>@Transient, you're lurking and following us based on the post from before. Why not be in the alley behind the merchant depot that we're about to try to sneak into? You could offer to draw any attention away from the Gigar carrying Eleven_Zee_Alpha over his shoulder for reasons that we don't understand and we could go from there perhaps?Krat the Brutal (alias of Zorblag)2021-05-06T03:34:39ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=3#1242021-05-06T02:14:50Z2021-05-06T02:14:50Z<p>Krat raises an eye ridge at the scene of Gigar lifting Eleven up, but otherwise wastes no time looking for a quiet alley to take temporary refuge in. <b>"You be ready to answer questions should any ask. I'll find us somewhere safe."</b></p>
<p><span class="messageboard-dice"><b>Perception to locate somewhere safe:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (17) + 9 = 26</span></p>
<p>Assuming he spots somewhere that looks like it will lead to a safe spot Krat motions for Gigar to follow and heads towards it.</p>Krat raises an eye ridge at the scene of Gigar lifting Eleven up, but otherwise wastes no time looking for a quiet alley to take temporary refuge in. "You be ready to answer questions should any ask. I'll find us somewhere safe."
[dice=Perception to locate somewhere safe]1d20 + 9[/dice]
Assuming he spots somewhere that looks like it will lead to a safe spot Krat motions for Gigar to follow and heads towards it.Krat the Brutal (alias of Zorblag)2021-05-06T02:14:50ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=3#1212021-05-06T01:50:59Z2021-05-06T01:50:59Z<p>After gathering the information that he can Krat finds a chance to check in with Eleven_Zee_Alpha and Gigar. <b>"So from what I've gathered it sounds like the call to the Maquaoran Fleet went out from the Overseer of Arbil after the ore shipments from the kobolds stopped. That makes it unlikely that the Maquaoran's were involved in the source of the stoppage in my mind as they wouldn't have needed the summons and likely would already have been on the move and here faster. They could be playing a slower game of course, but it's not what I'd assume without some other evidence."</b></p>
<p><b>"The Fleet and Arbil here are trying to negotiate terms in the passive aggressive way these things are wont to go when officials get involved. It didn't sound like anything had been arranged ahead of time. Again, that's probably more evidence against the Maquaoran's involvement ahead of time rather than just trying to take advantage of an opportunity that came up."</b></p>
<p><b>"There was also some talk of a submersible vessel of war which, while interesting, probably doesn't affect us directly unless either of you was planning on taking up sailing anytime soon."</b></p>
<p>Krat, finished passing on the most important points, continues to think out loud a bit longer. <b>"If we were inclined to try to do damage to the Maquaoran Fleet for some reason we'd probably want to get the old supplies of ore up and running again, but thus far I don't have a reason to wish them any particular harm. The citizens of Arbil here don't give me any reason to want to help them either thus far, though that's not particularly surprising, and given that the Fleet and the Protectorate seem to be in competition that's even less of a reason to interfere in a way that hurts the Fleet. Sadly, without a merchant network I don't see an obvious way to try to leverage the situation just now and I know that I don't have an established merchant network at this time."</b></p>After gathering the information that he can Krat finds a chance to check in with Eleven_Zee_Alpha and Gigar. "So from what I've gathered it sounds like the call to the Maquaoran Fleet went out from the Overseer of Arbil after the ore shipments from the kobolds stopped. That makes it unlikely that the Maquaoran's were involved in the source of the stoppage in my mind as they wouldn't have needed the summons and likely would already have been on the move and here faster. They could be playing a...Krat the Brutal (alias of Zorblag)2021-05-06T01:50:59ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=3#1142021-05-04T05:19:58Z2021-05-04T05:19:58Z<p>Krat acknowledged Gigar's plan with an offhand nod and then attempts to get close enough without being noticed to hear what the indicated parties are saying, also listening and watching for anything unsaid.</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (14) + 15 = 29</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (4) + 9 = 13</span>
<br />
<span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (7) + 7 = 14</span></p>Krat acknowledged Gigar's plan with an offhand nod and then attempts to get close enough without being noticed to hear what the indicated parties are saying, also listening and watching for anything unsaid.
[dice=Stealth]1d20 + 15[/dice]
[dice=Perception]1d20 + 9[/dice]
[dice=Sense Motive]1d20 + 7[/dice]Krat the Brutal (alias of Zorblag)2021-05-04T05:19:58ZRe: Forums: Play-by-Post Discussion: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP DiscussionKrat the Brutal (alias of Zorblag)https://paizo.com/threads/rzs43d3v?Sebecloki-presents-Dreamscarred-Press-From#472021-05-07T11:14:29Z2021-05-04T03:51:36Z<p>I'm fine with you taking the adventure where ever it makes the most sense to you and from whatever sources you like. Other than working with psionics instead of magic as the supernatural force in the world and more lizards and insects than mammals (not that you can tell from our characters,) I don't have that many expectations you can shatter by using multiple sources.</p>I'm fine with you taking the adventure where ever it makes the most sense to you and from whatever sources you like. Other than working with psionics instead of magic as the supernatural force in the world and more lizards and insects than mammals (not that you can tell from our characters,) I don't have that many expectations you can shatter by using multiple sources.Krat the Brutal (alias of Zorblag)2021-05-04T03:51:36ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=3#1072021-05-04T03:16:11Z2021-05-04T03:16:11Z<p><span class=messageboard-ooc>I can try another, but diplomacy checks to gather information take 1d4 hours so that should probably just be the start to an unproductive stretch. Letting Eleven_Zee_Alpha and Gigar do some things first likely makes sense? And perhaps Transient will come out of the shadows and interact with us as well.</span></p>
<p><span class=messageboard-ooc>Of course, with forum games having the pace issues they do, I'll roll another now and you can have it happen when it makes the most sense for the story.</span></p>
<p><span class=messageboard-ooc>@Storm Dragon, that's diplomacy checks to Influence Attitude that have that penalty for failure, not Gather Information.</span></p>
<p><span class="messageboard-dice"><b>Diplomacy to Gather Information:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (18) + 5 = 23</span></p>I can try another, but diplomacy checks to gather information take 1d4 hours so that should probably just be the start to an unproductive stretch. Letting Eleven_Zee_Alpha and Gigar do some things first likely makes sense? And perhaps Transient will come out of the shadows and interact with us as well.
Of course, with forum games having the pace issues they do, I'll roll another now and you can have it happen when it makes the most sense for the story.
@Storm Dragon, that's diplomacy checks...Krat the Brutal (alias of Zorblag)2021-05-04T03:16:11ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=3#1042021-05-04T03:02:26Z2021-05-04T03:02:26Z<p>Krat nods and backs away, showing what he hopes is proper deference and awe. There's no point taking offense to something like this now, but he makes sure to dock workers and merchants without white togas as targets for his information gathering for the next while.</p>Krat nods and backs away, showing what he hopes is proper deference and awe. There's no point taking offense to something like this now, but he makes sure to dock workers and merchants without white togas as targets for his information gathering for the next while.Krat the Brutal (alias of Zorblag)2021-05-04T03:02:26ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=3#1022021-05-04T02:01:52Z2021-05-04T02:01:52Z<p>While Gigar attempts to gain information via the more formal channels, Krat attempts to glean what he can from the local merchants and seamen about the situation in his kobold guise. Mixed in with his browsing of any wares in the shops that have been set up and conversations with sailors about where they've been and what the future might hold Krat listens for any clues that might hint at who might have direct, subtly or overtly, the galleons here. He also keeps an ear open for any business opportunities that might suit himself (and his new companions.)</p>
<p><span class="messageboard-dice"><b>Diplomacy to Gather Information:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (2) + 5 = 7</span></p>
<p><span class=messageboard-ooc>Hmm, hopefully that doesn't burn any bridges.</span></p>While Gigar attempts to gain information via the more formal channels, Krat attempts to glean what he can from the local merchants and seamen about the situation in his kobold guise. Mixed in with his browsing of any wares in the shops that have been set up and conversations with sailors about where they've been and what the future might hold Krat listens for any clues that might hint at who might have direct, subtly or overtly, the galleons here. He also keeps an ear open for any business...Krat the Brutal (alias of Zorblag)2021-05-04T02:01:52ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=2#892021-05-03T17:17:17Z2021-05-03T17:15:07Z<p><b>"Some of that is common knowledge on the streets at this point. Like I said before, this new supply of iron comes from Femon. More specifically it's been delivered by a the galleon of the Maquoran Fleet which doesn't seem to be specialized in iron as there are rumors of all kinds of exotic goods to be had soon."</b></p>
<p><b>"It's possible that the stoppage in shipments from Vensnak are related to this new supply, but I wouldn't assume that by default. It's the sort of thing that further investigation would help determine."</b></p>"Some of that is common knowledge on the streets at this point. Like I said before, this new supply of iron comes from Femon. More specifically it's been delivered by a the galleon of the Maquoran Fleet which doesn't seem to be specialized in iron as there are rumors of all kinds of exotic goods to be had soon."
"It's possible that the stoppage in shipments from Vensnak are related to this new supply, but I wouldn't assume that by default. It's the sort of thing that further investigation...Krat the Brutal (alias of Zorblag)2021-05-03T17:15:07ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=2#862021-05-03T05:42:33Z2021-05-03T05:42:33Z<p>Krat's eyes light up a bit and he smiles. <b>"Well now here we have a fine example. Someone has an opportunity at someone else's expense. There are sure to be parties that will want to do something about that. This makes the market near the new iron merchants even more interesting. There are sure to be opportunities there for those clever enough to seek them. Shall we make sure that we know as much about them as possible?"</b></p>Krat's eyes light up a bit and he smiles. "Well now here we have a fine example. Someone has an opportunity at someone else's expense. There are sure to be parties that will want to do something about that. This makes the market near the new iron merchants even more interesting. There are sure to be opportunities there for those clever enough to seek them. Shall we make sure that we know as much about them as possible?"Krat the Brutal (alias of Zorblag)2021-05-03T05:42:33ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=2#842021-05-03T01:39:58Z2021-05-03T01:39:58Z<p>Krat nods at Eleven_Zee_Alpha's acceptance, saying nothing when she mentions friends.</p>
<p>To Gigar's questions, the kobold gives a small shrug. <b>"You're the type that helps people because they need help. It's a nice quality to find, but it's not particularly common in my experience. I'd like to find opportunities to thrive here in Abril, but I'm not part of the current power structure. Those who are in power probably aren't going to be interested in me taking that opportunity over them. Others also seeking power or opportunity are also unlikely to simply let me act with impunity.</b></p>
<p><b>"It behooves me to have people I can trust watching out for me. Our relationship is young, but I hope that I'll be able to trust the two of you to do so. I'm offering to do the same for you. I don't know your goals, but if you're going to tell me that they won't get in the way of anyone who might try to stop you I think I might have to call you naive."</b></p>
<p>Krat shrugs again. <b>"It's up to you of course. If you don't want to work with me or trust me I certainly can't make you. I'm proposing we give it a chance as, like I said earlier, we're all new here and having someone watching out for you is better than having to watch your back all by yourself."</b></p>
<p>Krat pauses to peer out a small dingy window. <b>"I wonder if a field run might be useful? I hear that there's a new shipment of steel just come in from Femon. I'd like to go investigate and see if there's anything that might be gained from the commerce given that the city has been iron starved for the past while. Would the two of you care to come with to see if there's anything we can learn together that might benefit us all?"</b></p>Krat nods at Eleven_Zee_Alpha's acceptance, saying nothing when she mentions friends.
To Gigar's questions, the kobold gives a small shrug. "You're the type that helps people because they need help. It's a nice quality to find, but it's not particularly common in my experience. I'd like to find opportunities to thrive here in Abril, but I'm not part of the current power structure. Those who are in power probably aren't going to be interested in me taking that opportunity over them. Others...Krat the Brutal (alias of Zorblag)2021-05-03T01:39:58ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=2#812021-05-02T16:36:05Z2021-05-02T16:36:05Z<p><span class=messageboard-ooc>Krat had looked like a kobold before, the blue one that had interacted with Eleven_Zee_Alpha briefly in the market. It's unclear whether the clothing being worn would change with the ability or not, but Krat's wearing fairly standard white robes (the sort that indicate that one has psionic abilities, so they're not going to stand out much in any case.)</span></p>
<p>[Spoiler omitted]</p>
<p>After entering the warehouse and glancing around Krat is happy to see that the others have indeed followed him. Without a word he watches the quick, simple surgery that removes some sort of disk, noting the blue blood and the healing both by Gigar as well as Eleven's body. When the android has stood and smashed her former source of enslavement and both have had a chance to take in where they are and ask their questions the 'dromite' speaks.</p>
<p><b>"Eleven_Zee_Alpha and companion, it's good to meet you. You can call me Krat. I asked you here because you both seem to be new to this district of the city and at least one of you is interested in not drawing too much attention to herself."</b> He pauses to nod to Eleven. <b>"It happens that I share most of those traits. I've not been here long and, for now at least, don't need too much attention drawn to myself. Given that I was able to pick up on some irregularities in your manner (if you would like to pass as human you need to start blinking more,) and that you,"</b> Krat directs this comment at Gigar, <b>"seem eager to be helpful to those around you, I thought that perhaps we would make good allies."</b></p>
<p><b>"The city is full of those to potentially be wary of and you both seem to possess interesting skill sets. I would claim that I do as well."</b></p>
<p>Being careful not move towards either of the others or make any threatening moves Krat once again focuses on his appearance and with a shimmering sort of pattern that surrounds his body, his guise slowly melts from that of a dromite to the kobold that they had seen before.</p>
<p><span class="messageboard-dice"><b>Disguise:</b></span> <span class="messageboard-dice">1d20 + 7 + 10 - 2 ⇒ (11) + 7 + 10 - 2 = 26</span></p>
<p><b>"For now I would simply propose that we keep an eye out for each other; that we, as newcomers to this area, will be stronger if we work together than if we're navigating the city on our own. I can keep an eye out and let you know if anyone is showing undue interest in you like that ophiduan was earlier. You can do the same for me."</b></p>Krat had looked like a kobold before, the blue one that had interacted with Eleven_Zee_Alpha briefly in the market. It's unclear whether the clothing being worn would change with the ability or not, but Krat's wearing fairly standard white robes (the sort that indicate that one has psionic abilities, so they're not going to stand out much in any case.)
[Spoiler omitted]
After entering the warehouse and glancing around Krat is happy to see that the others have indeed followed him. Without a...Krat the Brutal (alias of Zorblag)2021-05-02T16:36:05ZRe: Forums: Play-by-Post: Sebecloki presents Dreamscarred Press' From the Deep Psionic AP: GameplayKrat the Brutal (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivltz/gameplay&page=2#652021-04-29T23:48:27Z2021-04-29T23:48:27Z<div class="messageboard-quotee">Sebecloki wrote:</div><blockquote> <div class="messageboard-quotee">Eleven_Zee_Alpha wrote:</div><blockquote><p> <span class=messageboard-ooc>Sence motive, she still has empathy power running, 1d20+8+2</span></p>
<p><b>"Thank you, as for going with this Dromite, I can see his mind, He is friendly, and I don't think he is working for that ophiduan. So let's follow, I worry if he found us here others can as well."</b> </blockquote><span class=messageboard-ooc>@Krat, I think you can make an opposed roll for Bluff or Diplomacy, right?</span> </blockquote><p><span class=messageboard-ooc>I guess I can? They're already coming with me to a spot where we can talk which is what I wanted anyhow and they've correctly gathered that I'm not out to do them any harm. I'm leaving it up to you where I'm leading them and what we'll find there. Sadly I don't have Knowledge (Local) yet not having been in the city long enough so the destination might or might not be as empty as I'm planning. Maybe Transient is there (and I might or might not know it; perhaps easier if I do and already have contact with him?)</span>
<p><span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (1) + 5 = 6</span></p>
<p><span class=messageboard-ooc>Perhaps not a reason to have much faith in me just yet.</span></p>Sebecloki wrote:Eleven_Zee_Alpha wrote:Sence motive, she still has empathy power running, 1d20+8+2
"Thank you, as for going with this Dromite, I can see his mind, He is friendly, and I don't think he is working for that ophiduan. So let's follow, I worry if he found us here others can as well."
@Krat, I think you can make an opposed roll for Bluff or Diplomacy, right? I guess I can? They're already coming with me to a spot where we can talk which is what I wanted anyhow and they've...Krat the Brutal (alias of Zorblag)2021-04-29T23:48:27ZRe: Forums: Play-by-Post: The Place Where S%@# Goes DownKissich Zer (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlu8/gameplay#312021-04-27T21:06:30Z2021-04-27T21:06:30Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (5) + 6 = 11</span></p>
<p>Once the journey starts Kissich does keep an eye out, but also tries to strike up a conversation with Bod and Tor whose wagon he walks beside. Trying to judge their experience since the Eternal Night started, where they're from and how likely they are to panic if the unexpected happens.</p>
<p><span class=messageboard-ooc>I'm happy to take a turn at watch whenever as I've got no spells to prepare and can see well enough in the dark. My perception is what it is, so there's that.</span></p>[dice=Perception]1d20 + 6[/dice]
Once the journey starts Kissich does keep an eye out, but also tries to strike up a conversation with Bod and Tor whose wagon he walks beside. Trying to judge their experience since the Eternal Night started, where they're from and how likely they are to panic if the unexpected happens.
I'm happy to take a turn at watch whenever as I've got no spells to prepare and can see well enough in the dark. My perception is what it is, so there's that.Kissich Zer (alias of Zorblag)2021-04-27T21:06:30ZRe: Forums: Play-by-Post: The Place Where S%@# Goes DownKissich Zer (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlu8/gameplay#282021-04-23T00:19:59Z2021-04-23T00:19:59Z<p>Kissich nods at the lad's plan. <b>"That's a good plan if you run into one of them out there which is just bones. The meatier ones tend to shrug that off though which is where some sort of dagger comes in. But you know where we're going and we're going to get in and out fast, so hopefully it won't come up at all."</b></p>Kissich nods at the lad's plan. "That's a good plan if you run into one of them out there which is just bones. The meatier ones tend to shrug that off though which is where some sort of dagger comes in. But you know where we're going and we're going to get in and out fast, so hopefully it won't come up at all."Kissich Zer (alias of Zorblag)2021-04-23T00:19:59ZRe: Forums: Play-by-Post: The Place Where S%@# Goes DownKissich Zer (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlu8/gameplay#142021-04-20T01:18:27Z2021-04-20T01:18:30Z<p>Kissich nods, <b>"This is a task better accomplished sooner than later, yes. Let's equip and head to the village."</b></p>Kissich nods, "This is a task better accomplished sooner than later, yes. Let's equip and head to the village."Kissich Zer (alias of Zorblag)2021-04-20T01:18:30ZRe: Forums: Play-by-Post Discussion: Endless Night DiscussionKissich Zer (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlu8/discussion#252021-04-20T01:16:22Z2021-04-20T01:16:22Z<p>Kissich was broke, but I shifted some gear around (now I have a higher AC, but ACP which will hurt a few skills until I upgrade to different options in the future,) so I'll chip in 125 gold, sure.</p>
<p>Kissich was reading a text on the shadow plane in a courtyard at the Order's Mother House. Then the sun went out which was creepy. Her initial reaction was to think that she'd caused it, but as the tome wasn't magical she quickly dismissed that and went to find out what was going on from the rest of the Order.</p>Kissich was broke, but I shifted some gear around (now I have a higher AC, but ACP which will hurt a few skills until I upgrade to different options in the future,) so I'll chip in 125 gold, sure.
Kissich was reading a text on the shadow plane in a courtyard at the Order's Mother House. Then the sun went out which was creepy. Her initial reaction was to think that she'd caused it, but as the tome wasn't magical she quickly dismissed that and went to find out what was going on from the rest...Kissich Zer (alias of Zorblag)2021-04-20T01:16:22ZRe: Forums: Play-by-Post Discussion: Endless Night DiscussionKissich Zer (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlu8/discussion#122021-04-17T17:48:12Z2021-04-17T17:48:12Z<p>Right, so I'll take stealth synergy as my bonus level 1 feat, and then I think I'll go with escape route as the tactician feat. It might come up handy sometime, and if anyone else wants to take it for positioning purposes they're welcome to as I've got it for myself all the time. I'll plan on taking outflank at level 4 with anyone else who would like to join me at that (Thurin is the one I assume would be interested and able to take it then,) and I'll tentatively plan on Bonded Mind for level 8, though that's a long ways away so who knows what we'll be thinking then.</p>Right, so I'll take stealth synergy as my bonus level 1 feat, and then I think I'll go with escape route as the tactician feat. It might come up handy sometime, and if anyone else wants to take it for positioning purposes they're welcome to as I've got it for myself all the time. I'll plan on taking outflank at level 4 with anyone else who would like to join me at that (Thurin is the one I assume would be interested and able to take it then,) and I'll tentatively plan on Bonded Mind for level...Kissich Zer (alias of Zorblag)2021-04-17T17:48:12ZRe: Forums: Play-by-Post: The Place Where S%@# Goes DownKissich Zer (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlu8/gameplay#32021-04-17T05:33:27Z2021-04-17T05:24:29Z<p><span class="messageboard-dice"><b>Knowledge (Religion) vs DC 15:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (8) + 11 = 19</span></p>
<p>Kissich has gathered with the other potential volunteers and nods as Captain Rilathor speaks. The situation has been grim for a while, but it's about to get desperate and the small cavalier can clearly see the need to for action. When the captain is done, and after letting any who has an urgent need to speak their piece quickly go first, she squeezes through to the front of the group.</p>
<p><b>"Empty bellies are the worst thing we could add to an assault from the Shambling Horde, so you can count on my blade to help prevent that. Do we have any particular intelligence of a food store or is this a general scavenging mission?"</b></p>[dice=Knowledge (Religion) vs DC 15]1d20 + 11[/dice]
Kissich has gathered with the other potential volunteers and nods as Captain Rilathor speaks. The situation has been grim for a while, but it's about to get desperate and the small cavalier can clearly see the need to for action. When the captain is done, and after letting any who has an urgent need to speak their piece quickly go first, she squeezes through to the front of the group.
"Empty bellies are the worst thing we could add to an...Kissich Zer (alias of Zorblag)2021-04-17T05:24:29ZRe: Forums: Play-by-Post Discussion: Endless Night DiscussionKissich Zer (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlu8/discussion#42021-04-17T05:22:23Z2021-04-17T05:22:23Z<p>OK, Kissich wouldn't have headed directly to Methyis (or Mullern? the planned name changed perhaps?) after leaving the Mother House of the Order of the Eastern Star. The home base for the order would have been in a hilly region of this face of the cube near the boundary with the desert face (assuming they are adjacent,) and Kissich would have set out on her mission to protect people and gather information staring with smaller settlements. She presumably found a couple of abandoned towns overrun by low level undead (who she attacked when feasible, but avoided when they were too many or too powerful,) before coming across a group of survivors holed up in an old fort, trying to make go at building something. Staying with them for some time and making forays out to gather resources and scout, Kissich eventually realized that they were going to be overwhelmed and argued for leaving the fort and trying to head to a larger city. I think she would have convinced some of the fort-dwellers to come with her, but that the others refused to go, and were probably overwhelmed by some undead force shortly after.</p>
<p>From there Kissich and the survivors made it to Methyis as refugees, and Kissich immediately volunteered for wall and scavenging duties given her experience, skills and darkvision. She's been there for a while now and ready to volunteer to help with this mission that's about to head out.</p>
<p>If anyone would like to have joined Kissich at any point along the way for that journey she would have been happy to have companions she could trust in a pinch.</p>
<p>For teamwork feats I'm thinking that maybe we should make a list and see what everyone would benefit from? I'll be able to give everyone a single teamwork feat once a day for something like 4 rounds with tactician, so something that we'd want to use occasionally for important things, but not too often would be a good option there.</p>
<p>I would make use of paired opportunist or outflank, but of the two I'd rather have outflank at level 4 if any flanking buddies could take it then as well.</p>
<p>Stealth Synergy seems like a good one for everyone, and might make sense for my tactician ability, though we might want to use it more often depending on how sneaky we plan to be.</p>
<p>I would be able to make some use of escape route, though I also plan to be really hard to hit while moving through threatened spaces (which might mean that having me go in first with escape route up and letting others use that to get into position would make sense.)</p>
<p>Bonded Mind and Lookout are another two that I wouldn't mind having out there for consideration.</p>OK, Kissich wouldn't have headed directly to Methyis (or Mullern? the planned name changed perhaps?) after leaving the Mother House of the Order of the Eastern Star. The home base for the order would have been in a hilly region of this face of the cube near the boundary with the desert face (assuming they are adjacent,) and Kissich would have set out on her mission to protect people and gather information staring with smaller settlements. She presumably found a couple of abandoned towns...Kissich Zer (alias of Zorblag)2021-04-17T05:22:23ZRe: Forums: Play-by-Post Discussion: Endless Night DiscussionKissich Zer (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlu8/discussion#22021-04-17T03:12:04Z2021-04-17T03:12:04Z<p>Hey there everyone! Kissich reporting in for some pre-campaign planning! Mostly I have time to get my profile ready and make this post just now, but I'll be back soon for backstory and teamwork feats talk!</p>Hey there everyone! Kissich reporting in for some pre-campaign planning! Mostly I have time to get my profile ready and make this post just now, but I'll be back soon for backstory and teamwork feats talk!Kissich Zer (alias of Zorblag)2021-04-17T03:12:04ZRe: Forums: Recruitment: GM Spazmodeus presents and Age of Worms campaign in GolarionKazu the Fist (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlt9/recruiting&page=4#1892021-04-09T03:59:24Z2021-04-09T03:59:24Z<p>Thanks for the heads up on what's happening! I've been quite, but still about and watching with interest like the rest.</p>Thanks for the heads up on what's happening! I've been quite, but still about and watching with interest like the rest.Kazu the Fist (alias of Zorblag)2021-04-09T03:59:24ZRe: Forums: Recruitment: GM Spazmodeus presents and Age of Worms campaign in GolarionKazu the Fist (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlt9/recruiting&page=2#582021-03-26T00:12:06Z2021-03-25T23:57:24Z<p>This looks like a fun adventure! I (Zorblag, should any care,) present Kersk, the Dwaven Geokineticist for your consideration.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>This looks like a fun adventure! I (Zorblag, should any care,) present Kersk, the Dwaven Geokineticist for your consideration.
[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]Kazu the Fist (alias of Zorblag)2021-03-25T23:57:24ZRe: Forums: Recruitment: Looking for 1-2 players for high power (but not completely gonzo) PF1e gamePestrina (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlsy/recruiting&page=2#882021-03-19T16:11:12Z2021-03-19T16:10:59Z<p>I've added some explicit personality/outlook to supplement what Pestrina's background already establishes (as well as putting everything from earlier onto the profile.)</p>
<p>[Spoiler omitted]</p>I've added some explicit personality/outlook to supplement what Pestrina's background already establishes (as well as putting everything from earlier onto the profile.)
[Spoiler omitted]Pestrina (alias of Zorblag)2021-03-19T16:10:59ZRe: Forums: Play-by-Post: The Legend of Rappan AthukLyssa Tanner (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=112#55652021-03-18T21:15:24Z2021-03-18T21:15:24Z<p>Lyssa pivots to attack the Specter attacking Sorek if it's still alive, er, undead rather, and the one attacking Baltor if Sorek's is down.</p>
<p><span class="messageboard-dice"><b>Longbow Attack with DA, RS, PBS, Haste, Favored Enemy, Energy Drain:</b></span> <span class="messageboard-dice">1d20 + 11 - 2 - 2 + 1 + 1 + 2 - 2 ⇒ (6) + 11 - 2 - 2 + 1 + 1 + 2 - 2 = 15</span>
<br />
Longbow Attack Miss %: NA Due to Ghost Touch
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 3 + 4 + 1 + 2 ⇒ (7) + 3 + 4 + 1 + 2 = 17</span></p>
<p><span class="messageboard-dice"><b>Haste Longbow Attack with DA, RS, PBS, Haste, Favored Enemy, Energy Drain:</b></span> <span class="messageboard-dice">1d20 + 11 - 2 - 2 + 1 + 1 + 2 - 2 ⇒ (15) + 11 - 2 - 2 + 1 + 1 + 2 - 2 = 24</span>
<br />
Longbow Attack Miss %: NA Due to Ghost Touch
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 3 + 4 + 1 + 2 ⇒ (8) + 3 + 4 + 1 + 2 = 18</span></p>
<p><span class="messageboard-dice"><b>Rapid Shot Longbow Attack with DA, RS, PBS, Haste, Favored Enemy, Energy Drain:</b></span> <span class="messageboard-dice">1d20 + 11 - 2 - 2 + 1 + 1 + 2 - 2 ⇒ (7) + 11 - 2 - 2 + 1 + 1 + 2 - 2 = 16</span>
<br />
Longbow Attack Miss %: NA Due to Ghost Touch
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 3 + 4 + 1 + 2 ⇒ (5) + 3 + 4 + 1 + 2 = 15</span></p>Lyssa pivots to attack the Specter attacking Sorek if it's still alive, er, undead rather, and the one attacking Baltor if Sorek's is down.
[dice=Longbow Attack with DA, RS, PBS, Haste, Favored Enemy, Energy Drain]1d20 + 11 - 2 - 2 + 1 + 1 + 2 - 2[/dice]
Longbow Attack Miss %: NA Due to Ghost Touch
[dice=Damage (P)]1d8 + 3 + 4 + 1 + 2[/dice]
[dice=Haste Longbow Attack with DA, RS, PBS, Haste, Favored Enemy, Energy Drain]1d20 + 11 - 2 - 2 + 1 + 1 + 2 - 2[/dice]
Longbow Attack Miss %: NA Due...Lyssa Tanner (alias of Zorblag)2021-03-18T21:15:24ZRe: Forums: Recruitment: Looking for 1-2 players for high power (but not completely gonzo) PF1e gamePestrina (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlsy/recruiting&page=2#782021-03-18T21:22:22Z2021-03-18T21:07:45Z<p>Zorblag here. I've decided that I will submit my brawler that I've been playing around with. Here's Pestrina (who's mostly complete, though I need to type up some sections of the character sheet and finish a bit of equipment) for your consideration.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>Zorblag here. I've decided that I will submit my brawler that I've been playing around with. Here's Pestrina (who's mostly complete, though I need to type up some sections of the character sheet and finish a bit of equipment) for your consideration.
[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]Pestrina (alias of Zorblag)2021-03-18T21:07:45ZRe: Forums: Play-by-Post: The Legend of Rappan AthukLyssa Tanner (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=112#55542021-02-25T21:29:17Z2021-02-25T21:29:17Z<p><span class=messageboard-ooc>@brvheart, I can move Lyssa now, thanks for that! I don't mean damage from the first round of this fight, I mean damage from the fight in the main temple. I'm assuming these are the same spectres that fled from that fight and I'm hoping that they retain most of the damage from it as there wasn't much downtime between the two fights.</span></p>@brvheart, I can move Lyssa now, thanks for that! I don't mean damage from the first round of this fight, I mean damage from the fight in the main temple. I'm assuming these are the same spectres that fled from that fight and I'm hoping that they retain most of the damage from it as there wasn't much downtime between the two fights.Lyssa Tanner (alias of Zorblag)2021-02-25T21:29:17ZRe: Forums: Play-by-Post: The Legend of Rappan AthukLyssa Tanner (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=112#55522021-02-25T16:55:43Z2021-02-25T16:55:43Z<p><span class=messageboard-ooc>@Lars, would you like me to move you on the map as part of your turn? Given that Lomyldyr's haste would have come before your turn you should be able to close nicely with the conflict.</span></p>
<p><span class=messageboard-ooc>@brvheart, can we tell if these spectres have any battle damage from the last encounter? I know that Fantora had done a fair amount of damage to at least one of them before they fled, and I'm not sure how the others were doing, but Lars had hit them with a channel energy and Grelldar had some bomb and longspear attacks on them.</span></p>
<p>Lyssa takes a quick step back from the spectre in front of her and turns to pepper the one that Lars hit with his his channel with a round of arrows.</p>
<p><span class=messageboard-ooc>Five foot step to the West. Full action to attack with Longbow (with Ghost Touch due to Hinterlander favored enemy so that it will hit the Spectres effectively,) on the Specter furthest south, and then if that falls, the one that attacked Lyssa.</span></p>
<p><span class="messageboard-dice"><b>Longbow Attack with DA, RS, PBS, Haste, Favored Enemy, Energy Drain:</b></span> <span class="messageboard-dice">1d20 + 11 - 2 - 2 + 1 + 1 + 2 - 2 ⇒ (7) + 11 - 2 - 2 + 1 + 1 + 2 - 2 = 16</span>
<br />
Longbow Attack Miss %: NA Due to Ghost Touch
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 3 + 4 + 1 + 2 ⇒ (8) + 3 + 4 + 1 + 2 = 18</span></p>
<p><span class="messageboard-dice"><b>Haste Longbow Attack with DA, RS, PBS, Haste, Favored Enemy, Energy Drain:</b></span> <span class="messageboard-dice">1d20 + 11 - 2 - 2 + 1 + 1 + 2 - 2 ⇒ (10) + 11 - 2 - 2 + 1 + 1 + 2 - 2 = 19</span>
<br />
Longbow Attack Miss %: NA Due to Ghost Touch
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 3 + 4 + 1 + 2 ⇒ (2) + 3 + 4 + 1 + 2 = 12</span></p>
<p><span class="messageboard-dice"><b>Rapid Shot Longbow Attack with DA, RS, PBS, Haste, Favored Enemy, Energy Drain:</b></span> <span class="messageboard-dice">1d20 + 11 - 2 - 2 + 1 + 1 + 2 - 2 ⇒ (4) + 11 - 2 - 2 + 1 + 1 + 2 - 2 = 13</span>
<br />
Longbow Attack Miss %: NA Due to Ghost Touch
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 3 + 4 + 1 + 2 ⇒ (8) + 3 + 4 + 1 + 2 = 18</span></p>@Lars, would you like me to move you on the map as part of your turn? Given that Lomyldyr's haste would have come before your turn you should be able to close nicely with the conflict.
@brvheart, can we tell if these spectres have any battle damage from the last encounter? I know that Fantora had done a fair amount of damage to at least one of them before they fled, and I'm not sure how the others were doing, but Lars had hit them with a channel energy and Grelldar had some bomb and...Lyssa Tanner (alias of Zorblag)2021-02-25T16:55:43ZRe: Forums: Play-by-Post: The Legend of Rappan AthukLyssa Tanner (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=111#55422021-02-22T21:41:47Z2021-02-22T21:36:36Z<p><span class=messageboard-ooc>I'm not able to move Lyssa on the map, but she'd like to move to just inside the main cavern and to the east to be out of the way of others in the party, and far enough forward to be within range of all 3 spectres.</span></p>
<p>Lyssa moves into the cavern and, brandishing her holy symbol of Freya, channels energy to harm the undead before her.</p>
<p>Move action to move.
<br />
Standard action to Channel Energy to damage undead creatures.</p>
<p><span class="messageboard-dice"><b>Channel Energy Damage:</b></span> <span class="messageboard-dice">3d6 ⇒ (2, 3, 1) = 6</span>
<br />
DC 12 will save to reduce to half damage.</p>
<p><span class=messageboard-ooc>Apparently Freya isn't feeling to upset about the spectres at this point, ah well.</span></p>I'm not able to move Lyssa on the map, but she'd like to move to just inside the main cavern and to the east to be out of the way of others in the party, and far enough forward to be within range of all 3 spectres.
Lyssa moves into the cavern and, brandishing her holy symbol of Freya, channels energy to harm the undead before her.
Move action to move.
Standard action to Channel Energy to damage undead creatures.
[dice=Channel Energy Damage]3d6[/dice]
DC 12 will save to reduce to half
...Lyssa Tanner (alias of Zorblag)2021-02-22T21:36:36ZRe: Forums: Play-by-Post: The Legend of Rappan AthukLyssa Tanner (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=111#55362021-02-11T20:03:03Z2021-02-11T20:03:03Z<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (14) + 7 = 21</span></p>[dice=Initiative]1d20 + 7[/dice]Lyssa Tanner (alias of Zorblag)2021-02-11T20:03:03ZRe: Forums: Play-by-Post: The Legend of Rappan AthukLyssa Tanner (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=111#55282021-02-02T00:10:01Z2021-02-02T00:10:01Z<p>If possible, Lyssa cast <a href="https://www.d20pfsrd.com/magic/all-spells/m/magic-circle-against-evil" target="_blank" rel="nofollow">Magic Circle Against Evil</a> on Sorek before the group moves in.</p>
<p>Lyssa moves into position at the rear of the group, saying <b>"Try to stay fairly close to Sorek as we move and that protection should benefit you as well."</b></p>If possible, Lyssa cast Magic Circle Against Evil on Sorek before the group moves in.
Lyssa moves into position at the rear of the group, saying "Try to stay fairly close to Sorek as we move and that protection should benefit you as well."Lyssa Tanner (alias of Zorblag)2021-02-02T00:10:01ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionLyssa Tanner (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=26#12722020-12-22T06:30:48Z2020-12-22T06:30:48Z<p>Sounds like a well spent week! Glad to hear you're still out there!</p>Sounds like a well spent week! Glad to hear you're still out there!Lyssa Tanner (alias of Zorblag)2020-12-22T06:30:48ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=26#12692020-12-10T16:32:09Z2020-12-10T16:31:45Z<p>On an unrelated note, I've sent PMs to Baltor and Lomyldyr that I don't know that they've noticed. If you see this and haven't seen the PMs, I'll ask you to check your PMs.</p>On an unrelated note, I've sent PMs to Baltor and Lomyldyr that I don't know that they've noticed. If you see this and haven't seen the PMs, I'll ask you to check your PMs.Fantora Ossman (alias of Zorblag)2020-12-10T16:31:45ZRe: Forums: Play-by-Post: The Legend of Rappan AthukLyssa Tanner (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=111#55042020-12-07T18:59:16Z2020-12-07T18:59:16Z<p>OK, so while Lomyldyr identifies those, is there anything else of note in this room or in the chests that we skipped from the last room (Sorek might need to check those for traps before opening them)? </p>
<p>Also, is the evil aura gone from this room yet? Is there anything I should be doing as the priest of a good god to cleanse the area?</p>OK, so while Lomyldyr identifies those, is there anything else of note in this room or in the chests that we skipped from the last room (Sorek might need to check those for traps before opening them)?
Also, is the evil aura gone from this room yet? Is there anything I should be doing as the priest of a good god to cleanse the area?Lyssa Tanner (alias of Zorblag)2020-12-07T18:59:16ZForums: Play-by-Post Discussion: Into the Desolation DiscussionLyssa Tanner (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlmk/discussion#12020-12-07T02:27:53Z2020-12-06T21:52:24Z<p>We'll start planning the campaign here. It'll be fun!</p>We'll start planning the campaign here. It'll be fun!Lyssa Tanner (alias of Zorblag)2020-12-06T21:52:24ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionLyssa Tanner (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=26#12682020-11-29T02:05:06Z2020-11-29T02:05:06Z<div class="messageboard-quotee">Sorek wrote:</div><blockquote>Edit :for simplicities sake maybe and because our previous Cleric was already 8th lvl... Maybe Lyssa and everyone else could level up to 8th now so we're all on the same page </blockquote><p>I'm fine if brvheart wants us all to level at the same time. Bastion, Grelldar and Fantora were the ones who would have been slightly behind, but not by much. I figured that I'd just do with Lyssa whatever we were going to do with Fantora/Bastion as they're the ones she'd replace.Sorek wrote:Edit :for simplicities sake maybe and because our previous Cleric was already 8th lvl... Maybe Lyssa and everyone else could level up to 8th now so we're all on the same page
I'm fine if brvheart wants us all to level at the same time. Bastion, Grelldar and Fantora were the ones who would have been slightly behind, but not by much. I figured that I'd just do with Lyssa whatever we were going to do with Fantora/Bastion as they're the ones she'd replace.Lyssa Tanner (alias of Zorblag)2020-11-29T02:05:06ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionLyssa Tanner (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=26#12662020-11-29T01:18:49Z2020-11-29T01:18:49Z<p>I totally give my non-biased thumbs up to Lyssa! She won't have the archery oomph that Fantora did, but will still give moderate ranged support while covering our clericing needs! No fancy new mechanics, just a cleric who has the advantage of being here now (and who will be better able to handle incorporeal undead if we see many more of them.)</p>
<p>Remember, give thumbs up to Lyssa!</p>
<p>-This forum post paid for by Lyssa for Party Cleric-</p>I totally give my non-biased thumbs up to Lyssa! She won't have the archery oomph that Fantora did, but will still give moderate ranged support while covering our clericing needs! No fancy new mechanics, just a cleric who has the advantage of being here now (and who will be better able to handle incorporeal undead if we see many more of them.)
Remember, give thumbs up to Lyssa!
-This forum post paid for by Lyssa for Party Cleric-Lyssa Tanner (alias of Zorblag)2020-11-29T01:18:49ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=26#12652020-11-26T19:19:13Z2020-11-26T19:19:13Z<p>Rolling for HP</p>
<p><span class="messageboard-dice"><b>Cleric Levels (with one reroll):</b></span> <span class="messageboard-dice">5d8 ⇒ (1, 7, 5, 3, 5) = 21</span>
<br />
<span class="messageboard-dice"><b>Hinterlander Levels:</b></span> <span class="messageboard-dice">2d10 ⇒ (2, 2) = 4</span> (disappointing!)</p>
<p>So it would be 8 + 7 + 5 + 3 + 5 + 2 + 2 = 32 from levels.</p>
<p>Here's the proposed Cleric/Hinterlander. I dropped the Ecclesitheurge, and switched to a human Freya worshiper.</p>
<p>[Spoiler omitted]</p>Rolling for HP
[dice=Cleric Levels (with one reroll)]5d8[/dice]
[dice=Hinterlander Levels]2d10[/dice] (disappointing!)
So it would be 8 + 7 + 5 + 3 + 5 + 2 + 2 = 32 from levels.
Here's the proposed Cleric/Hinterlander. I dropped the Ecclesitheurge, and switched to a human Freya worshiper.
[Spoiler omitted]Fantora Ossman (alias of Zorblag)2020-11-26T19:19:13ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=26#12602020-11-24T02:00:25Z2020-11-24T02:00:25Z<p>If you prefer to keep the party at 6 I'll go ahead and get a cleric ready so that we can keep moving. If we decide that botting or a second character for Sorek works then I can keep fighter Fantora so no harm done. I should be able to have a cleric ready to go by tomorrow.</p>
<p>Would there be any issue with the <a href="https://www.d20pfsrd.com/classes/core-classes/cleric/archetypes/paizo-cleric-archetypes/ecclesitheurge" target="_blank" rel="nofollow">Ecclesitheurge Archetype</a> from the Advance Class Guide (which is on the list of approved sources)?</p>
<p>Would the <a href="https://www.d20pfsrd.com/classes/prestige-classes/other-paizo/e-h/hinterlander/" target="_blank" rel="nofollow">Hinterlander Prestige Class</a> that Sorek brought up be an option? It's from the Paths of the Righteous player companion, so it's one I'd need to have more explicitly OK'd.</p>
<p>I'm thinking of going with an Elf who worships Darach-Albith (using the profile from <a href="http://www.epicwords.com/wikis/760" target="_blank" rel="nofollow">this document</a>,) if both of those options are OK.</p>If you prefer to keep the party at 6 I'll go ahead and get a cleric ready so that we can keep moving. If we decide that botting or a second character for Sorek works then I can keep fighter Fantora so no harm done. I should be able to have a cleric ready to go by tomorrow.
Would there be any issue with the Ecclesitheurge Archetype from the Advance Class Guide (which is on the list of approved sources)?
Would the Hinterlander Prestige Class that Sorek brought up be an option? It's from the...Fantora Ossman (alias of Zorblag)2020-11-24T02:00:25ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=26#12562020-11-15T02:29:19Z2020-11-15T02:29:19Z<p>@brvheart, would allow me to either take over botting Bastion for the group or re-roll Fantora as a cleric so that we've got one to continue our adventure without a pause to re-recruit? Of the two I'd prefer botting Bastion, but I don't know what you feel about that.</p>@brvheart, would allow me to either take over botting Bastion for the group or re-roll Fantora as a cleric so that we've got one to continue our adventure without a pause to re-recruit? Of the two I'd prefer botting Bastion, but I don't know what you feel about that.Fantora Ossman (alias of Zorblag)2020-11-15T02:29:19ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=26#12532020-11-13T03:47:57Z2020-11-13T03:47:57Z<div class="messageboard-quotee">Grelldar of Oenopion wrote:</div><blockquote><p> From the game thread:</p>
<div class="messageboard-quotee">brvheart wrote:</div><blockquote><p> xp=11983 each ...
</p>
</blockquote><div class="messageboard-quotee">Sorek wrote:</div><blockquote><p> ...
</p>
Btw that xp will take us up to 8th level </blockquote>Ok, those of us who just started (Grelldar, Bastion), came in at 7th level. I assume this means 35001 XP, so this fight doesn't make us 8th (51000 xp)... </blockquote><p>So that puts us at 48,814 which is fine with me. The level will come soon enough.
<p>Also, on the topic of finding a cleric if we need to replace Bastion, since Baltor is still around and we do have a fighter, I'm willing to reroll Fantora as a ranged cleric so that we don't need to slow things down for recruitment. It's not my preference on it's own, but I'd rather do that than delay the game with finding a new player.</p>Grelldar of Oenopion wrote:From the game thread:
brvheart wrote:xp=11983 each ...
Sorek wrote:...
Btw that xp will take us up to 8th level
Ok, those of us who just started (Grelldar, Bastion), came in at 7th level. I assume this means 35001 XP, so this fight doesn't make us 8th (51000 xp)... So that puts us at 48,814 which is fine with me. The level will come soon enough. Also, on the topic of finding a cleric if we need to replace Bastion, since Baltor is still around and we do have a...Fantora Ossman (alias of Zorblag)2020-11-13T03:47:57ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=110#54902020-11-09T19:24:08Z2020-11-09T19:24:08Z<p><b>"That took care of my wounds, but they went easy on me this fight. I know that we're recovering some, but do we want to follow those priests quickly before they can find someone else to come give us trouble here? At the very least I'll go cover the door they left through."</b></p>"That took care of my wounds, but they went easy on me this fight. I know that we're recovering some, but do we want to follow those priests quickly before they can find someone else to come give us trouble here? At the very least I'll go cover the door they left through."Fantora Ossman (alias of Zorblag)2020-11-09T19:24:08ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=110#54732020-11-02T18:50:59Z2020-11-02T18:50:59Z<p><span class=messageboard-ooc>@Grelldar, the same reason that Sorek is with his fists (which are magic.) It's a house rule for incorporeal targets from Brvheart, though perhaps it was in the Roll20 discussion as I don't seem to find in either the main thread or discussion thread here. I believe that Brvheart is using a 50% miss chance, but full damage if the attack hits.</span></p>@Grelldar, the same reason that Sorek is with his fists (which are magic.) It's a house rule for incorporeal targets from Brvheart, though perhaps it was in the Roll20 discussion as I don't seem to find in either the main thread or discussion thread here. I believe that Brvheart is using a 50% miss chance, but full damage if the attack hits.Fantora Ossman (alias of Zorblag)2020-11-02T18:50:59ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=110#54672020-11-01T17:25:38Z2020-11-01T17:25:38Z<p>Fantora swivels to fire at the spectres attacking Bastion and Grelldar as Sorek seems to have reclaimed his ability to dodge attacks fairly well.</p>
<p><span class=messageboard-ooc>Full attack targeting the spectre attacking Bastion. If it falls the remaining arrows will attack the spectre attacking Grelldar.</span></p>
<p><span class="messageboard-dice"><b>Manyshot Longbow Attack with DA, RS, PBS, Haste, Prayer:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 + 1 + 1 + 1 ⇒ (2) + 17 - 2 - 2 + 1 + 1 + 1 = 18</span>
<br />
<span class="messageboard-dice"><b>Manyshot Longbow Attack Miss %:</b></span> <span class="messageboard-dice">1d100 ⇒ 62</span>
<br />
<span class="messageboard-dice"><b>Damage (P) from first arrow:</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 + 1 ⇒ (5) + 7 + 4 + 1 + 1 = 18</span>
<br />
<span class="messageboard-dice"><b>Damage (P) from second arrow:</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 + 1 ⇒ (4) + 7 + 4 + 1 + 1 = 17</span></p>
<p><span class="messageboard-dice"><b>Haste Longbow Attack with DA, RS, PBS, Haste, Prayer:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 + 1 + 1 + 1 ⇒ (19) + 17 - 2 - 2 + 1 + 1 + 1 = 35</span>
<br />
<span class="messageboard-dice"><b>Haste Longbow Attack Miss %:</b></span> <span class="messageboard-dice">1d100 ⇒ 62</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 + 1 ⇒ (1) + 7 + 4 + 1 + 1 = 14</span></p>
<p><span class="messageboard-dice"><b>Rapid Shot Longbow Attack with DA, RS, PBS, Haste, Prayer:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 + 1 + 1 + 1 ⇒ (12) + 17 - 2 - 2 + 1 + 1 + 1 = 28</span>
<br />
<span class="messageboard-dice"><b>Rapid Shot Longbow Attack Miss %:</b></span> <span class="messageboard-dice">1d100 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 + 1 ⇒ (7) + 7 + 4 + 1 + 1 = 20</span></p>
<p><span class="messageboard-dice"><b>Longbow Attack with DA, RS, PBS, Haste, Prayer:</b></span> <span class="messageboard-dice">1d20 + 12 - 2 - 2 + 1 + 1 + 1 ⇒ (18) + 12 - 2 - 2 + 1 + 1 + 1 = 29</span>
<br />
<span class="messageboard-dice"><b>Longbow Attack Miss %:</b></span> <span class="messageboard-dice">1d100 ⇒ 89</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 + 1 ⇒ (4) + 7 + 4 + 1 + 1 = 17</span></p>
<p>If any of those would hit an ally due to cover rules, Fantora will use Reliable Strike. I just need to know if it's been used to mark it off.</p>
<p><span class="messageboard-dice"><b>Reliable Strike if needed with DA, RS, PBS, Haste, Prayer:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 + 1 + 1 + 1 ⇒ (18) + 17 - 2 - 2 + 1 + 1 + 1 = 34</span></p>Fantora swivels to fire at the spectres attacking Bastion and Grelldar as Sorek seems to have reclaimed his ability to dodge attacks fairly well.
Full attack targeting the spectre attacking Bastion. If it falls the remaining arrows will attack the spectre attacking Grelldar.
[dice=Manyshot Longbow Attack with DA, RS, PBS, Haste, Prayer]1d20 + 17 - 2 - 2 + 1 + 1 + 1[/dice]
[dice=Manyshot Longbow Attack Miss %]1d100[/dice]
[dice=Damage (P) from first arrow]1d8 + 7 + 4 + 1 + 1[/dice]...Fantora Ossman (alias of Zorblag)2020-11-01T17:25:38ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=25#12442020-10-19T21:26:42Z2020-10-19T21:26:42Z<p>If we were calculating distance in 3-space from the High Priest to Sorek it would be sqrt (15^2 + 30^2 + 30^2) which is 45 feet. Pathfinder doesn't calculate distance that way, but taking the 35 feet of horizontal distance into account as well as the 30 feet vertically, there's pretty much no way Sorek is within 40 feet under any method that might be used to calculate it.</p>If we were calculating distance in 3-space from the High Priest to Sorek it would be sqrt (15^2 + 30^2 + 30^2) which is 45 feet. Pathfinder doesn't calculate distance that way, but taking the 35 feet of horizontal distance into account as well as the 30 feet vertically, there's pretty much no way Sorek is within 40 feet under any method that might be used to calculate it.Fantora Ossman (alias of Zorblag)2020-10-19T21:26:42ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=110#54542020-10-19T21:13:31Z2020-10-19T21:13:31Z<div class="messageboard-quotee">Grelldar of Oenopion wrote:</div><blockquote> <div class="messageboard-quotee">Sorek wrote:</div><blockquote><p> <span class=messageboard-ooc>forgot to add +1 prayer damage to Soreks attacks
</p>
his attacks hit ac's 19,27,31. Assuming all those attacks hit total damage with prayer = (18+1+18+1+17+1) 56</span>
<br />
</blockquote><span class=messageboard-ooc> I don't think you do have a +1 from prayer, unless the opposing HP's prayer went down with him going down (and I don't think it should, it's not a concentration spell...). Something that I'm not sure you are taking into account - the hound archon's magic circle against evil 10', and the aura of menace... </span> </blockquote><p><span class=messageboard-ooc>Sorek's horizontal distance from the High Priest was 35 feet. Given that it was 30 feet in the air a prayer with a range of 40 feet wouldn't have hit him. The priests that were surrounding him should probably still be getting the benefits of the prayer though.</span>Grelldar of Oenopion wrote:Sorek wrote:forgot to add +1 prayer damage to Soreks attacks
his attacks hit ac's 19,27,31. Assuming all those attacks hit total damage with prayer = (18+1+18+1+17+1) 56
I don't think you do have a +1 from prayer, unless the opposing HP's prayer went down with him going down (and I don't think it should, it's not a concentration spell...). Something that I'm not sure you are taking into account - the hound archon's magic circle against evil 10', and the aura of...Fantora Ossman (alias of Zorblag)2020-10-19T21:13:31ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=109#54472020-10-18T23:22:39Z2020-10-18T23:22:39Z<p><span class=messageboard-ooc>Ah yes, if you want me to roll for miss chance, here are the rolls for the 4 attacks:</span></p>
<p><span class="messageboard-dice"><b>Manyshot Longbow Attack Miss %:</b></span> <span class="messageboard-dice">1d100 ⇒ 71</span>
<br />
<span class="messageboard-dice"><b>Haste Longbow Attack Miss %:</b></span> <span class="messageboard-dice">1d100 ⇒ 88</span>
<br />
<span class="messageboard-dice"><b>Rapid Shot Longbow Attack Miss %:</b></span> <span class="messageboard-dice">1d100 ⇒ 22</span>
<br />
<span class="messageboard-dice"><b>Longbow Attack Miss %:</b></span> <span class="messageboard-dice">1d100 ⇒ 38</span></p>Ah yes, if you want me to roll for miss chance, here are the rolls for the 4 attacks:
[dice=Manyshot Longbow Attack Miss %]1d100[/dice]
[dice=Haste Longbow Attack Miss %]1d100[/dice]
[dice=Rapid Shot Longbow Attack Miss %]1d100[/dice]
[dice=Longbow Attack Miss %]1d100[/dice]Fantora Ossman (alias of Zorblag)2020-10-18T23:22:39ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=109#54452020-10-18T21:18:18Z2020-10-18T21:18:18Z<p><b>"We've got new company coming; how's everyone doing at this point?"</b></p>
<p>With the High Priest Down, Fantora takes a step towards the door to get a better shot at the ghostly figure assaulting Sorek.</p>
<p><span class=messageboard-ooc>5 foot step, full attack on the specter attacking Sorek. If it happens to go down, any extra shots will be at southernmost of the new Specters. Point-Blank Master should prevent any AoOs for firing while threatened.</span></p>
<p><span class="messageboard-dice"><b>Manyshot Longbow Attack with DA, RS, Haste, Prayer:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 + 1 + 1 ⇒ (15) + 17 - 2 - 2 + 1 + 1 = 30</span>
<br />
<span class="messageboard-dice"><b>Damage (P) from first arrow:</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 ⇒ (2) + 7 + 4 + 1 = 14</span>
<br />
<span class="messageboard-dice"><b>Damage (P) from second arrow:</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 ⇒ (4) + 7 + 4 + 1 = 16</span></p>
<p><span class="messageboard-dice"><b>Haste Longbow Attack with DA, RS, Haste, Prayer:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 + 1 + 1 ⇒ (9) + 17 - 2 - 2 + 1 + 1 = 24</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 ⇒ (3) + 7 + 4 + 1 = 15</span></p>
<p><span class="messageboard-dice"><b>Rapid Shot Longbow Attack with DA, RS, Haste, Prayer:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 + 1 + 1 ⇒ (9) + 17 - 2 - 2 + 1 + 1 = 24</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 ⇒ (5) + 7 + 4 + 1 = 17</span></p>
<p><span class="messageboard-dice"><b>Longbow Attack with DA, RS, Haste, Prayer:</b></span> <span class="messageboard-dice">1d20 + 12 - 2 - 2 + 1 + 1 ⇒ (2) + 12 - 2 - 2 + 1 + 1 = 12</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 ⇒ (8) + 7 + 4 + 1 = 20</span></p>
<p><span class=messageboard-ooc>If any of those would hit an ally due to cover rules, Fantora will use Reliable Strike. I just need to know if it's been used to mark it off.</span></p>
<p><span class="messageboard-dice"><b>Reliable Shot if neeeded with DA, RS, Haste, Prayer:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 + 1 + 1 ⇒ (20) + 17 - 2 - 2 + 1 + 1 = 35</span></p>
<p><span class=messageboard-ooc>No crits on incorporeal, so I don't need to bother confirming.</span></p>"We've got new company coming; how's everyone doing at this point?"
With the High Priest Down, Fantora takes a step towards the door to get a better shot at the ghostly figure assaulting Sorek.
5 foot step, full attack on the specter attacking Sorek. If it happens to go down, any extra shots will be at southernmost of the new Specters. Point-Blank Master should prevent any AoOs for firing while threatened.
[dice=Manyshot Longbow Attack with DA, RS, Haste, Prayer]1d20 + 17 - 2 - 2 +[/dice]...Fantora Ossman (alias of Zorblag)2020-10-18T21:18:18ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=109#54312020-10-08T14:36:34Z2020-10-08T14:36:34Z<p><span class=messageboard-ooc>Out of curiosity, would the 30 feet in the air affect the prayer by the high priest. It has a range of 40 feet, so for the party probably only the Hound Archon would be hit by it (everyone else seems to have been at around 40 feet or more without taking the 30 feet in the air into account.) Looking at the map Fantora was actually out of the 40 foot range even without that.</span></p>
<p><span class=messageboard-ooc>For the charge, Bastion isn't trying to charge past the priests at the door, only to them.</span></p>Out of curiosity, would the 30 feet in the air affect the prayer by the high priest. It has a range of 40 feet, so for the party probably only the Hound Archon would be hit by it (everyone else seems to have been at around 40 feet or more without taking the 30 feet in the air into account.) Looking at the map Fantora was actually out of the 40 foot range even without that.
For the charge, Bastion isn't trying to charge past the priests at the door, only to them.Fantora Ossman (alias of Zorblag)2020-10-08T14:36:34ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=109#54272020-10-06T08:30:44Z2020-10-06T08:30:44Z<p><span class=messageboard-ooc>The circles are the effects of Grelldar's bomb with the DC 20 will save (stuns for the green, confusion for the yellow.) The ones by the door aren't inside the blast radius. There's also a DC 16 (ref?) save for the High Priest for the tanglefoot bag effect.</span></p>
<p><span class=messageboard-ooc>Bastion wasn't following Grelldar into the room, he was just charging towards the space by the door where Grelldar used to be. The path drawn from where Bastion is now is the one that Grelldar took, so he does draw those two AOO that you rolled. Bastion is trying to engage the ones by the door rather than pass them.</span></p>
<p><span class=messageboard-ooc>Of course if I've got that wrong anyone who did something else should speak up. Hopefully that's making sense?</span></p>The circles are the effects of Grelldar's bomb with the DC 20 will save (stuns for the green, confusion for the yellow.) The ones by the door aren't inside the blast radius. There's also a DC 16 (ref?) save for the High Priest for the tanglefoot bag effect.
Bastion wasn't following Grelldar into the room, he was just charging towards the space by the door where Grelldar used to be. The path drawn from where Bastion is now is the one that Grelldar took, so he does draw those two AOO that you...Fantora Ossman (alias of Zorblag)2020-10-06T08:30:44ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=109#54132020-09-30T23:21:42Z2020-09-30T23:21:42Z<p>Fantora keeps her focus on the High Priest at the center of the room, attempting to pepper it with arrows.</p>
<p><span class=messageboard-ooc>Full Attack to attack the high priest, leaving off the bonuses and penalties for the opposing prayers.</span></p>
<p><span class="messageboard-dice"><b>Manyshot Longbow Attack with DA, RS, Haste:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 + 1 ⇒ (1) + 17 - 2 - 2 + 1 = 15</span>
<br />
<span class="messageboard-dice"><b>Damage (P) from first arrow:</b></span> <span class="messageboard-dice">1d8 + 7 + 4 ⇒ (6) + 7 + 4 = 17</span>
<br />
<span class="messageboard-dice"><b>Damage (P) from second arrow:</b></span> <span class="messageboard-dice">1d8 + 7 + 4 ⇒ (8) + 7 + 4 = 19</span></p>
<p><span class="messageboard-dice"><b>Haste Longbow Attack with DA, RS, Haste:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 + 1 ⇒ (8) + 17 - 2 - 2 + 1 = 22</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 7 + 4 ⇒ (8) + 7 + 4 = 19</span></p>
<p><span class="messageboard-dice"><b>Rapid Shot Longbow Attack with DA, RS, Haste:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 + 1 ⇒ (1) + 17 - 2 - 2 + 1 = 15</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 7 + 4 ⇒ (1) + 7 + 4 = 12</span></p>
<p><span class="messageboard-dice"><b>Longbow Attack with DA, RS, Haste:</b></span> <span class="messageboard-dice">1d20 + 12 - 2 - 2 + 1 ⇒ (10) + 12 - 2 - 2 + 1 = 19</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 7 + 4 ⇒ (2) + 7 + 4 = 13</span></p>
<p>After that volley of arrows Fantora pauses briefly to frown at her bow before turning to scan the battlefield again.</p>Fantora keeps her focus on the High Priest at the center of the room, attempting to pepper it with arrows.
Full Attack to attack the high priest, leaving off the bonuses and penalties for the opposing prayers.
[dice=Manyshot Longbow Attack with DA, RS, Haste]1d20 + 17 - 2 - 2 + 1[/dice]
[dice=Damage (P) from first arrow]1d8 + 7 + 4[/dice]
[dice=Damage (P) from second arrow]1d8 + 7 + 4[/dice]
[dice=Haste Longbow Attack with DA, RS, Haste]1d20 + 17 - 2 - 2 + 1[/dice]
[dice=Damage...Fantora Ossman (alias of Zorblag)2020-09-30T23:21:42ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=108#53932020-09-27T20:46:24Z2020-09-27T20:46:24Z<p><span class=messageboard-ooc>Baltor should probably take his non-haste attacks as well this round.</span></p>Baltor should probably take his non-haste attacks as well this round.Fantora Ossman (alias of Zorblag)2020-09-27T20:46:24ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=108#53792020-09-25T16:54:52Z2020-09-25T16:54:52Z<p><span class="messageboard-dice"><b>Reflex Save:</b></span> <span class="messageboard-dice">1d20 + 10 + 1 ⇒ (17) + 10 + 1 = 28</span></p>
<p>Fantora ducks away from the blast of fire, shielding her bow with her body and avoiding some of the damage. Turning to see what's happening in the room behind her she decides that there are too many enemies there to leave to Sorek and Bastion. Taking a step towards the door, she draws her bow and takes aim at the figure at the top of the platform over the lava, figuring it's likely the leader of these forces.</p>
<p><span class=messageboard-ooc>Taking 15 damage from the fireball. Five foot step, and then a full action to attack the unique figure at the top of the platform. It will get cover as I'm shooting through other characters, so I've included that in the rolls.</span></p>
<p><span class="messageboard-dice"><b>Manyshot Longbow Attack with DA, RS, Haste, Prayer, Cover:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 + 1 + 1 - 4 ⇒ (7) + 17 - 2 - 2 + 1 + 1 - 4 = 18</span>
<br />
<span class="messageboard-dice"><b>Damage (P) from first arrow:</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 ⇒ (5) + 7 + 4 + 1 = 17</span>
<br />
<span class="messageboard-dice"><b>Damage (P) from second arrow:</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 ⇒ (6) + 7 + 4 + 1 = 18</span></p>
<p><span class="messageboard-dice"><b>Haste Longbow Attack with DA, RS, Haste, Prayer, Cover:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 + 1 + 1 - 4 ⇒ (14) + 17 - 2 - 2 + 1 + 1 - 4 = 25</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 ⇒ (7) + 7 + 4 + 1 = 19</span></p>
<p><span class="messageboard-dice"><b>Rapid Shot Longbow Attack with DA, RS, Haste, Prayer, Cover:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 + 1 + 1 - 4 ⇒ (4) + 17 - 2 - 2 + 1 + 1 - 4 = 15</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 ⇒ (7) + 7 + 4 + 1 = 19</span></p>
<p><span class="messageboard-dice"><b>Longbow Attack with DA, RS, Haste, Prayer, Cover:</b></span> <span class="messageboard-dice">1d20 + 12 - 2 - 2 + 1 + 1 - 4 ⇒ (19) + 12 - 2 - 2 + 1 + 1 - 4 = 25</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 ⇒ (4) + 7 + 4 + 1 = 16</span></p>
<p><span class=messageboard-ooc>If either any of my shots would hit an ally due to house rules and cover, I will use Reliable Strike to reroll the first one that would hit an ally. I'll need to know if I'm using it to track that it's been used for the day.</span></p>
<p><span class="messageboard-dice"><b>Reliable Strike Reroll if applicable:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 + 1 + 1 - 4 ⇒ (20) + 17 - 2 - 2 + 1 + 1 - 4 = 31</span>
<br />
<span class="messageboard-dice"><b>Reliable Strike Crit Confirmation:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 + 1 + 1 - 4 ⇒ (12) + 17 - 2 - 2 + 1 + 1 - 4 = 23</span>
<br />
<span class="messageboard-dice"><b>Critical Damage:</b></span> <span class="messageboard-dice">2d8 + 14 + 8 + 2 ⇒ (7, 8) + 14 + 8 + 2 = 39</span> extra damage.</p>
<p><span class=messageboard-ooc>If that was the Manyshot only one of the arrows gets critical damage, so that one damage roll will work for any of the attack rolls if Reliable Strike was used.</span></p>[dice=Reflex Save]1d20 + 10 + 1[/dice]
Fantora ducks away from the blast of fire, shielding her bow with her body and avoiding some of the damage. Turning to see what's happening in the room behind her she decides that there are too many enemies there to leave to Sorek and Bastion. Taking a step towards the door, she draws her bow and takes aim at the figure at the top of the platform over the lava, figuring it's likely the leader of these forces.
Taking 15 damage from the fireball. Five...Fantora Ossman (alias of Zorblag)2020-09-25T16:54:52ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=108#53592020-09-21T18:13:46Z2020-09-21T18:03:25Z<p>Fantora turns and looses a volley of arrows at the creature suddenly behind the group.</p>
<p><span class=messageboard-ooc>Full attack action at the winged thing. The first arrow will be normal with the holy weapon balm, the remaining will be cold iron arrows in case they make a difference. If it has reach this should not provoke AoO due to Point-Blank Master.</span></p>
<p><span class="messageboard-dice"><b>Manyshot Longbow Attack with DA, RS, PBS, Haste:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 + 1 + 1 ⇒ (6) + 17 - 2 - 2 + 1 + 1 = 21</span>
<br />
<span class="messageboard-dice"><b>Damage (P) from first arrow:</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 ⇒ (4) + 7 + 4 + 1 = 16</span> + <span class="messageboard-dice"><b>Holy Weapon Balm Damage:</b></span> <span class="messageboard-dice">2d4 ⇒ (2, 4) = 6</span> if undead or evil outsider
<br />
<span class="messageboard-dice"><b>Damage (P, CI) from second arrow:</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 ⇒ (8) + 7 + 4 + 1 = 20</span></p>
<p><span class="messageboard-dice"><b>Haste Longbow Attack with DA, RS, PBS, Haste:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 + 1 + 1 ⇒ (7) + 17 - 2 - 2 + 1 + 1 = 22</span>
<br />
<span class="messageboard-dice"><b>Damage (P, CI):</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 ⇒ (4) + 7 + 4 + 1 = 16</span></p>
<p><span class="messageboard-dice"><b>Rapid Shot Longbow Attack with DA, RS, PBS, Haste:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 + 1 + 1 ⇒ (19) + 17 - 2 - 2 + 1 + 1 = 34</span>
<br />
<span class="messageboard-dice"><b>Damage (P, CI):</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 ⇒ (6) + 7 + 4 + 1 = 18</span></p>
<p><span class="messageboard-dice"><b>Longbow Attack with DA, RS, PBS, Haste:</b></span> <span class="messageboard-dice">1d20 + 12 - 2 - 2 + 1 + 1 ⇒ (13) + 12 - 2 - 2 + 1 + 1 = 23</span>
<br />
<span class="messageboard-dice"><b>Damage (P, CI):</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 ⇒ (4) + 7 + 4 + 1 = 16</span></p>Fantora turns and looses a volley of arrows at the creature suddenly behind the group.
Full attack action at the winged thing. The first arrow will be normal with the holy weapon balm, the remaining will be cold iron arrows in case they make a difference. If it has reach this should not provoke AoO due to Point-Blank Master.
[dice=Manyshot Longbow Attack with DA, RS, PBS, Haste]1d20 + 17 - 2 - 2 + 1 + 1[/dice]
[dice=Damage (P) from first arrow]1d8 + 7 + 4 + 1[/dice] + [dice=Holy Weapon Balm...Fantora Ossman (alias of Zorblag)2020-09-21T18:03:25ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=108#53552020-09-21T00:55:20Z2020-09-21T00:55:20Z<p>Did Bastion's planned prayer get cast as the door was opened?</p>Did Bastion's planned prayer get cast as the door was opened?Fantora Ossman (alias of Zorblag)2020-09-21T00:55:20ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=107#53502020-09-17T03:27:42Z2020-09-17T03:27:42Z<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (14) + 8 = 22</span></p>[dice=Initiative]1d20 + 8[/dice]Fantora Ossman (alias of Zorblag)2020-09-17T03:27:42ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=107#53402020-09-14T21:11:13Z2020-09-14T21:11:13Z<p>Fantora nods to Grelldar as he treats her nocked arrow. <b>"I'm ready to go, but as this is our first fight down in the depths, remember that my eyes are just human. If it's dark in there and there's anything someone else can see that needs shooting, getting light to it will help make that happen."</b></p>Fantora nods to Grelldar as he treats her nocked arrow. "I'm ready to go, but as this is our first fight down in the depths, remember that my eyes are just human. If it's dark in there and there's anything someone else can see that needs shooting, getting light to it will help make that happen."Fantora Ossman (alias of Zorblag)2020-09-14T21:11:13ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=107#53192020-09-05T01:01:47Z2020-09-05T01:01:47Z<p>Fantora slides into the northwest corner of the room and readies her bow, looking for evil to shoot at.</p>Fantora slides into the northwest corner of the room and readies her bow, looking for evil to shoot at.Fantora Ossman (alias of Zorblag)2020-09-05T01:01:47ZRe: Forums: Play-by-Post: Arrival at the city of Ovium (Chapter 1)The Patient Lurker (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlaa/gameplay&page=3#1362020-07-25T20:46:37Z2020-07-25T20:46:37Z<p>With Blue obviously not interested in helping Arnash at this point, the Patient Lurker turns his attention back to the other conflict. Without bothering to find shelter this time, he closes the distance the best he can before taking aim at Arnash from behind, giving up the protection Cloud Mind might have offered to instead help deal some damage to whatever it is.</p>
<p><span class=messageboard-ooc>Double move action from last turn to close the distance, single move to get within 30 feet, standard action to attack with Disrupt Pattern this turn.</span></p>
<p><span class="messageboard-dice"><b>Disrupt Pattern Touch Attack (with no dex bonus to AC due to Cloud Mind):</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (20) + 9 = 29</span>
<br />
<span class="messageboard-dice"><b>Damage (untyped):</b></span> <span class="messageboard-dice">1d6 + 6 + 2d6 ⇒ (3) + 6 + (2, 1) = 12</span> (half if the target is not humanoid)
<br />
<span class="messageboard-dice"><b>Critical Confirmation:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (18) + 9 = 27</span>
<br />
<span class="messageboard-dice"><b>Critical Damage:</b></span> <span class="messageboard-dice">1d6 + 6 ⇒ (5) + 6 = 11</span> => 23 total (half if the target is not humanoid)</p>With Blue obviously not interested in helping Arnash at this point, the Patient Lurker turns his attention back to the other conflict. Without bothering to find shelter this time, he closes the distance the best he can before taking aim at Arnash from behind, giving up the protection Cloud Mind might have offered to instead help deal some damage to whatever it is.
Double move action from last turn to close the distance, single move to get within 30 feet, standard action to attack with...The Patient Lurker (alias of Zorblag)2020-07-25T20:46:37ZRe: Forums: Play-by-Post: Arrival at the city of Ovium (Chapter 1)The Patient Lurker (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlaa/gameplay&page=3#1202020-07-23T17:57:16Z2020-07-23T17:57:16Z<p>After trying to give his warning to the group about the situation, the Patient Lurker sees the figure identifying itself as Arnash immediately grow suspicious and attack. Frowning, the Cyrptic assesses the situation to figure out the most fruitful course of action. <i>Either it could hear me or it quickly read the reactions of the others and decided that subterfuge wouldn't work. Either way, it's mentally agile and a threat. On the other hand, it's engaged with the others and clearly not humanoid, so my best course of action while there's some chance that it can't detect me is to make sure that it's not going to get any help while my companions take it down.</i></p>
<p>Focusing his attention on Blue who he believes to be unaware of his presence, the Patient Lurker points his figure and fires another black energy ray at the back of the enemy agent before ducking back and trying to find cover once more.</p>
<p><span class=messageboard-ooc>Standard action to attack Blue with Disrupt Pattern, move action to hide via snipe. This attack will on Blue will break my Could Mind on him.</span></p>
<p><span class="messageboard-dice"><b>Disrupt Pattern Touch Attack (with no dex bonus to AC due to Cloud Mind):</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (5) + 9 = 14</span>
<br />
<span class="messageboard-dice"><b>Damage (untyped):</b></span> <span class="messageboard-dice">1d6 + 6 + 2d6 ⇒ (3) + 6 + (2, 1) = 12</span> (half if the target is not humanoid)</p>
<p><span class="messageboard-dice"><b>Sneak to hide via snipe:</b></span> <span class="messageboard-dice">1d20 + 23 - 20 ⇒ (3) + 23 - 20 = 6</span></p>After trying to give his warning to the group about the situation, the Patient Lurker sees the figure identifying itself as Arnash immediately grow suspicious and attack. Frowning, the Cyrptic assesses the situation to figure out the most fruitful course of action. Either it could hear me or it quickly read the reactions of the others and decided that subterfuge wouldn't work. Either way, it's mentally agile and a threat. On the other hand, it's engaged with the others and clearly not...The Patient Lurker (alias of Zorblag)2020-07-23T17:57:16ZRe: Forums: Play-by-Post: Arrival at the city of Ovium (Chapter 1)The Patient Lurker (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlaa/gameplay&page=3#1162020-07-22T18:11:44Z2020-07-22T18:11:44Z<p>With the newcomer now approaching the party, the Patient Lurker decides that now is the time for (sneaky) action. Moving so that he is in range of both, but not where they are looking, he concentrates on both Blue and the other, now human appearing, stranger. The Patient Lurker emits a faint purple pattern of glyphs and lights and attempts to remove any awareness of his presence or actions from their minds.</p>
<p><span class="messageboard-dice"><b>Stealth to reposition:</b></span> <span class="messageboard-dice">1d20 + 23 ⇒ (11) + 23 = 34</span></p>
<p><span class=messageboard-ooc>The Patient Lurker will try to move to a position behind both Blue and the newcomer before using <a href="https://www.d20pfsrd.com/alternative-rule-systems/psionics-unleashed/psionic-powers/c/cloud-mind" target="_blank" rel="nofollow">Cloud Mind</a> on both of them. Each gets a DC 19 Will save or they become unable to perceive me or my actions (see the power for restrictions) for 6 minutes. Manifesting the power does have a visual display, but otherwise I don't know whether they notice the attempt if it fails.</span></p>
<p>••• If the Patient Lurker believes he has succeeded •••</p>
<p>The patient lurker calls out to the party from the shadows, <b>"This is the Lurker here. The one approaching you now cannot see or hear me, but he seems to be Blue's superior. Blue is also lurking back here and also unaware of me, by the way. If you can engage them in dialogue without drawing obvious attention to me I'll do my best to disarm them without them noticing. Oh, and if anyone wants to get the hired help out of the area, now would be a good time to do that."</b></p>With the newcomer now approaching the party, the Patient Lurker decides that now is the time for (sneaky) action. Moving so that he is in range of both, but not where they are looking, he concentrates on both Blue and the other, now human appearing, stranger. The Patient Lurker emits a faint purple pattern of glyphs and lights and attempts to remove any awareness of his presence or actions from their minds.
[dice=Stealth to reposition]1d20 + 23[/dice]
The Patient Lurker will try to move to...The Patient Lurker (alias of Zorblag)2020-07-22T18:11:44ZRe: Forums: Play-by-Post: Arrival at the city of Ovium (Chapter 1)The Patient Lurker (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlaa/gameplay&page=3#1112020-07-21T23:42:43Z2020-07-21T23:42:43Z<p>Letting the others handle the casks for now, the Patient Lurker does his best to make sure the immediate threats have been fully neutralized. Keeping hidden, he moves to investigate the ditch that Blue has disappeared into. Once he reaches it, he peers over the edge, searching for a body or evidence of where one might have gotten to.</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 23 ⇒ (17) + 23 = 40</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (5) + 18 = 23</span></p>Letting the others handle the casks for now, the Patient Lurker does his best to make sure the immediate threats have been fully neutralized. Keeping hidden, he moves to investigate the ditch that Blue has disappeared into. Once he reaches it, he peers over the edge, searching for a body or evidence of where one might have gotten to.
[dice=Stealth]1d20 + 23[/dice]
[dice=Perception]1d20 + 18[/dice]The Patient Lurker (alias of Zorblag)2020-07-21T23:42:43ZRe: Forums: Play-by-Post: Arrival at the city of Ovium (Chapter 1)The Patient Lurker (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlaa/gameplay&page=3#1072020-07-21T05:20:22Z2020-07-21T05:20:22Z<p>The patient lurker, following alongside the others in the shadows does indeed do his best to finish off Yellow after he takes a hit. The apparent halfling steps out of the shadows for a moment to point a finger at his target and a black ray shoots out, striking the agent in the shoulder, almost unnoticed in the dark of the night.</p>
<p><span class="messageboard-dice"><b>Disrupt Pattern, Ranged Touch Attack:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (13) + 9 = 22</span>
<br />
<span class="messageboard-dice"><b>Damage (untyped):</b></span> <span class="messageboard-dice">1d6 + 6 + 2d6 ⇒ (3) + 6 + (6, 4) = 19</span> (half damage if the target is not humanoid)</p>
<p><span class="messageboard-dice"><b>Stealth roll to snipe and hide again after the attack:</b></span> <span class="messageboard-dice">1d20 + 23 - 20 ⇒ (15) + 23 - 20 = 18</span></p>
<p>After regaining the saftey of the shadows, the small figure looks around to see if anyone seems to have spotted him or is an obvious new threat.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (16) + 18 = 34</span></p>The patient lurker, following alongside the others in the shadows does indeed do his best to finish off Yellow after he takes a hit. The apparent halfling steps out of the shadows for a moment to point a finger at his target and a black ray shoots out, striking the agent in the shoulder, almost unnoticed in the dark of the night.
[dice=Disrupt Pattern, Ranged Touch Attack]1d20 + 9[/dice]
[dice=Damage (untyped)]1d6 + 6 + 2d6[/dice] (half damage if the target is not humanoid)
[dice=Stealth...The Patient Lurker (alias of Zorblag)2020-07-21T05:20:22ZRe: Forums: Play-by-Post Discussion: A Tiny Part Of The Dimension Wars (Interdimensional Spy Follies DiscussionThe Patient Lurker (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlaa/discussion#442020-07-21T04:59:52Z2020-07-21T04:59:52Z<p>Sounds good. I'll roll with that.</p>Sounds good. I'll roll with that.The Patient Lurker (alias of Zorblag)2020-07-21T04:59:52ZRe: Forums: Play-by-Post Discussion: A Tiny Part Of The Dimension Wars (Interdimensional Spy Follies DiscussionThe Patient Lurker (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlaa/discussion#422020-07-21T04:05:57Z2020-07-21T04:05:57Z<p>So before I post, should I decide whether it was the Patient Lurker's attack which took down Yellow, or do you have a particular outcome in mind there?</p>So before I post, should I decide whether it was the Patient Lurker's attack which took down Yellow, or do you have a particular outcome in mind there?The Patient Lurker (alias of Zorblag)2020-07-21T04:05:57ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=17#8422020-07-20T23:41:08Z2020-07-20T23:41:08Z<p>Petsha nods, <b>"We'll listen certainly, but in the tight corridors they're fighting in they're much better equipped for this fight than I am. I believe they'll be up to the challenge."</b></p>Petsha nods, "We'll listen certainly, but in the tight corridors they're fighting in they're much better equipped for this fight than I am. I believe they'll be up to the challenge."Petsha Banica (alias of Zorblag)2020-07-20T23:41:08ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=17#8292020-07-20T01:39:32Z2020-07-20T01:39:32Z<p>Petsha helps Ardriel move the non-combatants to a safer position, letting those on the front lines deal with the new threats.</p>Petsha helps Ardriel move the non-combatants to a safer position, letting those on the front lines deal with the new threats.Petsha Banica (alias of Zorblag)2020-07-20T01:39:32ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=105#52262020-07-19T21:04:21Z2020-07-19T21:04:21Z<p>Through a supreme force of will Fantora avoids making bears puns and instead nods at Sorek. <b>"We should get your wounds tended, but then continuing on sounds good."</b></p>Through a supreme force of will Fantora avoids making bears puns and instead nods at Sorek. "We should get your wounds tended, but then continuing on sounds good."Fantora Ossman (alias of Zorblag)2020-07-19T21:04:21ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=105#52172020-07-18T13:32:38Z2020-07-18T13:32:38Z<p><span class=messageboard-ooc>If the first bear went down and that last shot would hit an ally because of cover house rules, Fantora will use Reliable Strike to re-roll the attack roll as an immediate action. I'll just need to know if it was used to keep track of it for the daily use.</span></p>
<p><span class="messageboard-dice"><b>Reliable Strike Re-roll:</b></span> <span class="messageboard-dice">1d20 + 12 - 2 - 2 + 1 + 1 + 1 ⇒ (9) + 12 - 2 - 2 + 1 + 1 + 1 = 20</span></p>If the first bear went down and that last shot would hit an ally because of cover house rules, Fantora will use Reliable Strike to re-roll the attack roll as an immediate action. I'll just need to know if it was used to keep track of it for the daily use.
[dice=Reliable Strike Re-roll]1d20 + 12 - 2 - 2 + 1 + 1 + 1[/dice]Fantora Ossman (alias of Zorblag)2020-07-18T13:32:38ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=105#52162020-07-17T23:28:50Z2020-07-17T23:28:50Z<p>Fantora takes a step to the northwest and fires another volley of arrows at the nearest bears.</p>
<p><span class=messageboard-ooc>5 foot step to the NW. Full attack aiming first at the bear directly to the north, then, if it falls, to the closer of the remaining bears. If the second bear is attacked it will have soft cover from Bastion and Baltor.</span></p>
<p><span class="messageboard-dice"><b>Manyshot Longbow Attack with DA, RS, PBS, Prayer, Haste:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 + 1 + 1 + 1 ⇒ (9) + 17 - 2 - 2 + 1 + 1 + 1 = 25</span>
<br />
<span class="messageboard-dice"><b>Damage (P) from first arrow:</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 + 1 ⇒ (5) + 7 + 4 + 1 + 1 = 18</span>
<br />
<span class="messageboard-dice"><b>Damage (P) from second arrow:</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 + 1 ⇒ (3) + 7 + 4 + 1 + 1 = 16</span></p>
<p><span class="messageboard-dice"><b>Rapid Shot Longbow Attack with DA, RS, PBS, Prayer, Haste:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 + 1 + 1 + 1 ⇒ (20) + 17 - 2 - 2 + 1 + 1 + 1 = 36</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 + 1 ⇒ (5) + 7 + 4 + 1 + 1 = 18</span>
<br />
<span class="messageboard-dice"><b>Critical Confirmation:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 + 1 + 1 + 1 ⇒ (8) + 17 - 2 - 2 + 1 + 1 + 1 = 24</span>
<br />
<span class="messageboard-dice"><b>Critical Damage (P):</b></span> <span class="messageboard-dice">2d8 + 14 + 8 + 2 + 2 ⇒ (2, 2) + 14 + 8 + 2 + 2 = 30</span> = 48 total</p>
<p><span class="messageboard-dice"><b>Haste Longbow Attack with DA, RS, PBS, Prayer, Haste:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 + 1 + 1 + 1 ⇒ (16) + 17 - 2 - 2 + 1 + 1 + 1 = 32</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 + 1 ⇒ (7) + 7 + 4 + 1 + 1 = 20</span></p>
<p><span class="messageboard-dice"><b>Longbow Attack with DA, RS, PBS, Prayer, Haste:</b></span> <span class="messageboard-dice">1d20 + 12 - 2 - 2 + 1 + 1 + 1 ⇒ (3) + 12 - 2 - 2 + 1 + 1 + 1 = 14</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 + 1 ⇒ (7) + 7 + 4 + 1 + 1 = 20</span></p>Fantora takes a step to the northwest and fires another volley of arrows at the nearest bears.
5 foot step to the NW. Full attack aiming first at the bear directly to the north, then, if it falls, to the closer of the remaining bears. If the second bear is attacked it will have soft cover from Bastion and Baltor.
[dice=Manyshot Longbow Attack with DA, RS, PBS, Prayer, Haste]1d20 + 17 - 2 - 2 + 1 + 1 + 1[/dice]
[dice=Damage (P) from first arrow]1d8 + 7 + 4 + 1 + 1[/dice]
[dice=Damage (P)...Fantora Ossman (alias of Zorblag)2020-07-17T23:28:50ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=17#8022020-07-16T13:27:40Z2020-07-16T13:27:21Z<p>Petsha will also allow the rat to pass, moving away from its path to an exit.</p>
<p><b>"I've no need to kill a creature that will do no more harm to those around us. If it'll slink off to a nest that's fine with me."</b></p>Petsha will also allow the rat to pass, moving away from its path to an exit.
"I've no need to kill a creature that will do no more harm to those around us. If it'll slink off to a nest that's fine with me."Petsha Banica (alias of Zorblag)2020-07-16T13:27:21ZRe: Forums: Play-by-Post: Arrival at the city of Ovium (Chapter 1)The Patient Lurker (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlaa/gameplay&page=2#812020-07-16T13:12:30Z2020-07-16T13:12:30Z<p>Seeing that Moira has the situation with Captain Kell under control, the Patient Lurker instead follows the agents and their minions, keeping pace in the shadows and watching for anything unusual.</p>
<p><span class="messageboard-dice"><b>Stealth with fast stealth for full movement:</b></span> <span class="messageboard-dice">1d20 + 23 ⇒ (5) + 23 = 28</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (6) + 18 = 24</span></p>Seeing that Moira has the situation with Captain Kell under control, the Patient Lurker instead follows the agents and their minions, keeping pace in the shadows and watching for anything unusual.
[dice=Stealth with fast stealth for full movement]1d20 + 23[/dice]
[dice=Perception]1d20 + 18[/dice]The Patient Lurker (alias of Zorblag)2020-07-16T13:12:30ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=16#7952020-07-15T19:10:58Z2020-07-15T19:10:58Z<p>Petsha takes aim at the wobbly mongrelman, hoping to put him down for good.</p>
<p><span class=messageboard-ooc>Standard action to attack with longbow.</span></p>
<p><span class="messageboard-dice"><b>Longbow Attack, Point Blank Shot, Bless:</b></span> <span class="messageboard-dice">1d20 + 7 + 1 + 1 ⇒ (14) + 7 + 1 + 1 = 23</span> <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span> <span class="messageboard-dice"><b>Arrow Recovery:</b></span> <span class="messageboard-dice">1d100 ⇒ 35</span></p>Petsha takes aim at the wobbly mongrelman, hoping to put him down for good.
Standard action to attack with longbow.
[dice=Longbow Attack, Point Blank Shot, Bless]1d20 + 7 + 1 + 1[/dice] [dice=Damage (P)]1d8 + 1[/dice] [dice=Arrow Recovery]1d100[/dice]Petsha Banica (alias of Zorblag)2020-07-15T19:10:58ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=7#3232020-07-14T00:48:58Z2020-07-14T00:15:35Z<p>Brennadara nods at the information. <b>"That makes sense, thank you for working with us. Should you need to reach us before we return you can leave a message at the Dawnsglen Lodge which is down this road in the direction we've been heading. We'll make sure that Dugrir, the proprietor knows about you. When we are done with our mission is there a way to contact you without intruding on Clan Redhearts?"</b></p>Brennadara nods at the information. "That makes sense, thank you for working with us. Should you need to reach us before we return you can leave a message at the Dawnsglen Lodge which is down this road in the direction we've been heading. We'll make sure that Dugrir, the proprietor knows about you. When we are done with our mission is there a way to contact you without intruding on Clan Redhearts?"Brennadara (alias of Zorblag)2020-07-14T00:15:35ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=16#7872020-07-13T20:26:14Z2020-07-13T20:26:14Z<p>Petsha moves in to the corner of the room and fires an arrow at the remaining mongrelman.</p>
<p><span class=messageboard-ooc>Move action to move, standard action to attack with longbow.</span></p>
<p><span class="messageboard-dice"><b>Longbow Attack, Point Blank Shot, Bless:</b></span> <span class="messageboard-dice">1d20 + 7 + 1 + 1 ⇒ (5) + 7 + 1 + 1 = 14</span> <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (1) + 1 = 2</span> <span class="messageboard-dice"><b>Arrow Recovery:</b></span> <span class="messageboard-dice">1d100 ⇒ 97</span></p>Petsha moves in to the corner of the room and fires an arrow at the remaining mongrelman.
Move action to move, standard action to attack with longbow.
[dice=Longbow Attack, Point Blank Shot, Bless]1d20 + 7 + 1 + 1[/dice] [dice=Damage (P)]1d8 + 1[/dice] [dice=Arrow Recovery]1d100[/dice]Petsha Banica (alias of Zorblag)2020-07-13T20:26:14ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=16#7802020-07-13T17:08:15Z2020-07-13T17:08:15Z<p>Petsha moves towards the combat and fires an arrow at the nearest mongrelman from behind his companions.</p>
<p><span class=messageboard-ooc>Move action to move, standard action to fire an arrow at the green mongrelman.</span></p>
<p><span class="messageboard-dice"><b>Longbow Attack, Point Blank Shot, Bless:</b></span> <span class="messageboard-dice">1d20 + 7 + 1 + 1 ⇒ (17) + 7 + 1 + 1 = 26</span> <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span> <span class="messageboard-dice"><b>Arrow Recovery:</b></span> <span class="messageboard-dice">1d100 ⇒ 79</span></p>Petsha moves towards the combat and fires an arrow at the nearest mongrelman from behind his companions.
Move action to move, standard action to fire an arrow at the green mongrelman.
[dice=Longbow Attack, Point Blank Shot, Bless]1d20 + 7 + 1 + 1[/dice] [dice=Damage (P)]1d8 + 1[/dice] [dice=Arrow Recovery]1d100[/dice]Petsha Banica (alias of Zorblag)2020-07-13T17:08:15ZRe: Forums: Play-by-Post: Arrival at the city of Ovium (Chapter 1)The Patient Lurker (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlaa/gameplay&page=2#542020-07-13T00:17:23Z2020-07-13T00:17:23Z<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (14) + 13 = 27</span></p>
<p>The Patient Lurker observes the interactions with interest, noting the hidden weapons and how Blue and Yellow seem slightly on edge at Moira's entrance. Seeing no need to intervene at this point, he follows the caskets should they be moved, silent as possible and aware that the targets are on high alert at this point. He also keeps a careful watch to try to determine where any other hidden forces, allies or other might be located, hoping not to be taken by surprise should the unexpected happen.</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 23 ⇒ (5) + 23 = 28</span>
<br />
<span class="messageboard-dice"><b>Perception to spot hidden actors:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (9) + 18 = 27</span></p>[dice=Sense Motive]1d20 +13[/dice]
The Patient Lurker observes the interactions with interest, noting the hidden weapons and how Blue and Yellow seem slightly on edge at Moira's entrance. Seeing no need to intervene at this point, he follows the caskets should they be moved, silent as possible and aware that the targets are on high alert at this point. He also keeps a careful watch to try to determine where any other hidden forces, allies or other might be located, hoping not to be taken by...The Patient Lurker (alias of Zorblag)2020-07-13T00:17:23ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=16#7672020-07-12T22:16:22Z2020-07-12T22:16:22Z<p>Petsha keeps his bow trained on the rodent and tries again, this time finding a clean shot on the rat with devastating results. </p>
<p><span class=messageboard-ooc>Standard action to attack the rat. It will get cover from party members this time.</span></p>
<p><span class="messageboard-dice"><b>Longbow Attack, Point Blank Shot, Bless:</b></span> <span class="messageboard-dice">1d20 + 7 + 1 + 1 ⇒ (20) + 7 + 1 + 1 = 29</span> <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (7) + 1 = 8</span> <span class="messageboard-dice"><b>Arrow Recovery:</b></span> <span class="messageboard-dice">1d100 ⇒ 4</span></p>
<p><span class="messageboard-dice"><b>Critical Confirmation:</b></span> <span class="messageboard-dice">1d20 + 7 + 1 + 1 ⇒ (14) + 7 + 1 + 1 = 23</span> <span class="messageboard-dice"><b>Critical Damage (P):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span></p>Petsha keeps his bow trained on the rodent and tries again, this time finding a clean shot on the rat with devastating results.
Standard action to attack the rat. It will get cover from party members this time.
[dice=Longbow Attack, Point Blank Shot, Bless]1d20 +7 +1 +1[/dice] [dice=Damage (P)]1d8 + 1[/dice] [dice=Arrow Recovery]1d100[/dice]
[dice=Critical Confirmation]1d20 +7 +1 +1[/dice] [dice=Critical Damage (P)]1d8 + 1[/dice]Petsha Banica (alias of Zorblag)2020-07-12T22:16:22ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=16#7642020-07-12T20:52:03Z2020-07-12T20:52:03Z<p>Petsha takes aim at the one remaining rat, trying but failing to find a shot through the bodies of his allies. </p>
<p><span class=messageboard-ooc>Standard action to attack the rat. It will get cover from party members this time.</span></p>
<p><span class="messageboard-dice"><b>Longbow Attack, Point Blank Shot, Bless:</b></span> <span class="messageboard-dice">1d20 + 7 + 1 + 1 ⇒ (7) + 7 + 1 + 1 = 16</span> <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span> <span class="messageboard-dice"><b>Arrow Recovery:</b></span> <span class="messageboard-dice">1d100 ⇒ 9</span></p>Petsha takes aim at the one remaining rat, trying but failing to find a shot through the bodies of his allies.
Standard action to attack the rat. It will get cover from party members this time.
[dice=Longbow Attack, Point Blank Shot, Bless]1d20 +7 +1 +1[/dice] [dice=Damage (P)]1d8 + 1[/dice] [dice=Arrow Recovery]1d100[/dice]Petsha Banica (alias of Zorblag)2020-07-12T20:52:03ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=7#3212020-07-16T04:54:33Z2020-07-12T20:44:35Z<p><span class=messageboard-ooc>It was three hours after the start of the day that we found the painted crossed swords, and our efforts at caution "quickly" paid off, so it's likely we'd be more in line for a midday meal than camping for the night. Brennadara would be fine sharing that meal with Seldra should we choose to have it now.</span></p>
<p><span class=messageboard-ooc>The only Voretti that's still here is Seldra, the rest having taken Dewert with them somewhere else (likely back to their home?) She speaks common well enough, so if Elinil wants to negotiate selling weapons back he can likely do it himself. Brennadara will be uninterested in negotiating it if asked.</span></p>
<p>Stopping to clap Kazmukh on the shoulder for his victory, Brennadara then watches Anri procure the Voretti's weapons without comment. Before she has a chance to offer to look at Dewert's wounds the rest of the Voretti trundle him off into the woods, but as she saw the fight she isn't particularly worried that she's letting anything too serious away untended.</p>
<p>At Seldra's words about wanting to avoid war Brennadara nods. <b>"It is good to meet you Seldra, my name is Brennadara. Since you are fluent in the language of the kingdom I will use that, so that all here my understand what is said. I thank you for your leadership in that encounter.</p>
<p>"I agree that war between the Voretti and Yggsdreth would be good for neither side, yes. As I said before the contest of champions I would like to work with you to secure your territory from outside threats. If you are willing to send a delegate to Yggsdreth or host one in your lands I would offer to speak for your people's case. I'm not dimplomat, but will pledge to do what I can to help should you seek an alliance, trade pact, or non-aggression agreement with the Kingdom. Should you want me to do so, this would have to take place after our current mission, but that might give you some time to talk with your people to see what their interests are."</b></p>It was three hours after the start of the day that we found the painted crossed swords, and our efforts at caution "quickly" paid off, so it's likely we'd be more in line for a midday meal than camping for the night. Brennadara would be fine sharing that meal with Seldra should we choose to have it now.
The only Voretti that's still here is Seldra, the rest having taken Dewert with them somewhere else (likely back to their home?) She speaks common well enough, so if Elinil wants to negotiate...Brennadara (alias of Zorblag)2020-07-12T20:44:35ZRe: Forums: Play-by-Post Discussion: A Tiny Part Of The Dimension Wars (Interdimensional Spy Follies DiscussionThe Patient Lurker (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlaa/discussion#302020-07-12T01:41:34Z2020-07-12T01:41:34Z<p>So if anyone needed a reason to join us at the warehouse, it seems that approaching Markus Kell as an associate of Zarzuket just before he arrives could work. If anyone was looking for a less sneaky way of joining us.</p>So if anyone needed a reason to join us at the warehouse, it seems that approaching Markus Kell as an associate of Zarzuket just before he arrives could work. If anyone was looking for a less sneaky way of joining us.The Patient Lurker (alias of Zorblag)2020-07-12T01:41:34ZRe: Forums: Play-by-Post: Arrival at the city of Ovium (Chapter 1)The Patient Lurker (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlaa/gameplay#462020-07-12T01:36:33Z2020-07-12T01:36:33Z<p>The Zarauket listens to Markus's story with interest, and offers his sympathy, along with a vague offer to see if he can help find someone to keep an eye on him. <b>"If you needed me to take a look at a weakness in your ship I'd be more than happy to help, but skulking around warehouses to watch for people who could get you killed isn't exactly my line of work, sorry. I might know a few blokes down by the docks who could keep a watchful eye and step in if you need it though. I'll see what I can do."</b></p>
<p>Back, before they head out on the surveillance mission the Patient Lurker passes the information on to the others. <b>"If we end up revealing ourselves to Markus Kell we can let him know that Zarzuket asked us to keep an eye on him as a favor, maybe implying that some payment was offered should we do so. Should he survive this Mr. Kell might be someone we could use for more information in the future, so he might be worth intervening for. It's hard to tell with this limited information, but I hate to let a potential asset slip away from us."</b></p>The Zarauket listens to Markus's story with interest, and offers his sympathy, along with a vague offer to see if he can help find someone to keep an eye on him. "If you needed me to take a look at a weakness in your ship I'd be more than happy to help, but skulking around warehouses to watch for people who could get you killed isn't exactly my line of work, sorry. I might know a few blokes down by the docks who could keep a watchful eye and step in if you need it though. I'll see what I can...The Patient Lurker (alias of Zorblag)2020-07-12T01:36:33ZRe: Forums: Play-by-Post: Arrival at the city of Ovium (Chapter 1)The Patient Lurker (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlaa/gameplay#432020-07-12T01:03:53Z2020-07-12T01:03:53Z<p><b>That Tuesday evening ...</b>
<br />
The evening that the cargo transfer is supposed to happen the Patient Lurker makes sure that Teddy and Zarzuket aren't expected anywhere and instead meets with the other agents to plan the surveillance. Hearing Spencer's initial plan, the strange, quiet goblin nods at the general idea.</p>
<p><b>"I agree. Following to gain information is the best plan. If we split up and follow from different positions then we're more likely to successfully tail them even if one of us is spotted. "</b></p>
<p>Taking the form of an unnamed halfling the Patient Lurker seeks out a good spot to watch the warehouse and anyone who enters of exits.</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 23 ⇒ (8) + 23 = 31</span>
<br />
<span class="messageboard-dice"><b>Perception to spot anyone coming near:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (9) + 18 = 27</span></p>
<p>When the bravos enter the warehouse, the unremarkable halfling takes the opportunity to try to slip in unnoticed after them and find a spot in a corner to remain hidden.</p>
<p><span class="messageboard-dice"><b>Stealth (using Fast Stealth to move at full speed) to sneak into the warehouse:</b></span> <span class="messageboard-dice">1d20 + 23 ⇒ (14) + 23 = 37</span></p>
<p>Once there he watches the oblivious bravos until the much more disciplined figures arrive. When they do the halfling watches with fascination as the hood is lifted, trying to determine what he can of the face revealed beneath.</p>
<p><span class="messageboard-dice"><b>Perception to recognize anything interesting or unusual about the hooded figure:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (16) + 18 = 34</span>
<br />
<span class="messageboard-dice"><b>Knowledge (appropriate) to make use of anything noticed by the perception:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (4) + 10 = 14</span>
<br />
<span class=messageboard-ooc>My knowledge skills are at +10 (or higher for a couple).</span></p>
<p>When the lights go out, the Patient Lurker isn't bothered overly as his dark vision still allows him to see most of the details of the group in front of him. The arrival of Markus Kell is something of interest though, and the Patient Lurker stares curiously at the floating floating shape hovers behind him. <i>Now that's certainly a technology or magic that isn't common around these parts.</i> Resisting the urge to use Detect Psionics on the spot (as the resulting light show would surely reveal his location,) the Patient Lurker does what he does best, patiently lurking for a bit longer to see where the exchange might go.</p>That Tuesday evening ...
The evening that the cargo transfer is supposed to happen the Patient Lurker makes sure that Teddy and Zarzuket aren't expected anywhere and instead meets with the other agents to plan the surveillance. Hearing Spencer's initial plan, the strange, quiet goblin nods at the general idea.
"I agree. Following to gain information is the best plan. If we split up and follow from different positions then we're more likely to successfully tail them even if one of us is...The Patient Lurker (alias of Zorblag)2020-07-12T01:03:53ZRe: Forums: Play-by-Post: Arrival at the city of Ovium (Chapter 1)The Patient Lurker (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlaa/gameplay#422020-07-12T00:38:16Z2020-07-12T00:38:16Z<p><b>Previously ...</b></p>
<p>Teddy Blackfoot makes himself at home with the guild of chimney sweeps. He makes sure to trade information he gathers at reasonable prices, and makes sure that those in the know are aware that he'll trade for a wide variety of information. He always passes on true information to the other chimney sweeps, and never publicly calls out false information, though he notes it and over time classifies the various sources by reliability.</p>
<p>On the job the halfling is cheerful and meticulous. He makes sure that the jobs are done well and that his clientele have no reason to spread anything other than good reviews about him. Before starting any job he'll use <a href="https://www.d20pfsrd.com/alternative-rule-systems/psionics-unleashed/psionic-powers/e/empathy" target="_blank" rel="nofollow">Empathy</a> (spending 2 PP to have it last 6 hours,) to keep tabs on surface emotions of those he works for. If there are strong or strange emotions that don't have an obvious source he might investigate if given the chance, but mostly keeps track of it for later.</p>
<p>Off the job, Teddy makes sure to be seen in the evening in the company of other halfling sweeps, exchanging information and generally having a good time at local taverns. He maintains the appearance of a young bachelor enjoying the fruits that his labor would allow him.</p>
<p>This takes most of the Patient Lurker's days, and roughly 3 evenings a week. Other evenings look entirely different.</p>
<p>Upon hearing of the strange owner of a mystery ship in the harbor, the Patient Lurker spends a few night prowling the area around the docks, hitting the taverns, finding the gambling halls and the like as a freelance gnome shipwright, Zarzuket, willing to get into the spaces of a ship and make repairs that would be inconvenient for the humans in the crew to get to.</p>
<p><span class="messageboard-dice"><b>Disguise for Zarzuket Cover using Altered Appearance:</b></span> <span class="messageboard-dice">1d20 + 9 + 10 ⇒ (9) + 9 + 10 = 28</span>
<br />
<span class="messageboard-dice"><b>Bluff to convince those around that Zarzuket is a shipwright:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (9) + 12 = 21</span></p>
<p>Once he has his second cover suitable established, Zarzuket will occasionally seek out the owner of the mystery vessel, spending an evening in the same bar, using <a href="https://www.d20pfsrd.com/alternative-rule-systems/psionics-unleashed/psionic-powers/e/empathy" target="_blank" rel="nofollow">Empathy</a> to monitor his emotional state, and try to figure out what he might be up to without engaging him directly.</p>
<p><span class="messageboard-dice"><b>Perception to overhear any conversations the owner might have:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (2) + 18 = 20</span>
<br />
<span class="messageboard-dice"><b>Sense Motive to make sense of any strong emotions or conversations:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 ⇒ (19) + 13 + 2 = 34</span></p>
<p>Zarzuket never acts immediately with any information he might gain, and leaves each evening at a time independent of the owner's own actions. This surveillance goes on until the situation changes and the agents learn that some sort of cargo is about to be transferred.</p>Previously ...
Teddy Blackfoot makes himself at home with the guild of chimney sweeps. He makes sure to trade information he gathers at reasonable prices, and makes sure that those in the know are aware that he'll trade for a wide variety of information. He always passes on true information to the other chimney sweeps, and never publicly calls out false information, though he notes it and over time classifies the various sources by reliability.
On the job the halfling is cheerful and...The Patient Lurker (alias of Zorblag)2020-07-12T00:38:16ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=105#52042020-07-10T23:36:55Z2020-07-10T23:34:40Z<p><b>"They certainly seem to be real bears, Baltor. As near as I can tell they're stopping my arrows. Now I just need my arrows to start stopping them."</b></p>
<p>Fantora takes another quick step to the side and unleashes another volley of arrows at the bears.</p>
<p><span class=messageboard-ooc>5 foot step to the west to have an unimpeded shot from my NW corner, then full attack. I'll target the bear I hit last round if Grelldar didn't take it down with his bomb. Once that one's down then the one with the purple dot on it is the next target.</span></p>
<p><span class="messageboard-dice"><b>Manyshot Longbow Attack with DA, RS, PBS, Prayer:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 + 1 + 1 ⇒ (11) + 17 - 2 - 2 + 1 + 1 = 26</span> <span class="messageboard-dice"><b>Damage (P) from first arrow:</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 + 1 ⇒ (8) + 7 + 4 + 1 + 1 = 21</span>
<br />
<span class="messageboard-dice"><b>Damage (P) from second arrow:</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 + 1 ⇒ (7) + 7 + 4 + 1 + 1 = 20</span>
<br />
<span class="messageboard-dice"><b>Rapid Shot Longbow Attack with DA, RS, PBS, Prayer:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 + 1 + 1 ⇒ (2) + 17 - 2 - 2 + 1 + 1 = 17</span> <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 + 1 ⇒ (6) + 7 + 4 + 1 + 1 = 19</span>
<br />
<span class="messageboard-dice"><b>Longbow Attack with DA, RS, PBS, Prayer:</b></span> <span class="messageboard-dice">1d20 + 12 - 2 - 2 + 1 + 1 ⇒ (4) + 12 - 2 - 2 + 1 + 1 = 14</span> <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 7 + 4 + 1 + 1 ⇒ (7) + 7 + 4 + 1 + 1 = 20</span></p>"They certainly seem to be real bears, Baltor. As near as I can tell they're stopping my arrows. Now I just need my arrows to start stopping them."
Fantora takes another quick step to the side and unleashes another volley of arrows at the bears.
5 foot step to the west to have an unimpeded shot from my NW corner, then full attack. I'll target the bear I hit last round if Grelldar didn't take it down with his bomb. Once that one's down then the one with the purple dot on it is the next
...Fantora Ossman (alias of Zorblag)2020-07-10T23:34:40ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=7#3022020-07-10T05:17:17Z2020-07-10T05:17:17Z<p>Brennadara relaxes some from her stance and keeps an eye on the reactions of the other Voretti as the fight progresses, confident in Kazmukh's ability to weather any attack Dewert might make.</p>Brennadara relaxes some from her stance and keeps an eye on the reactions of the other Voretti as the fight progresses, confident in Kazmukh's ability to weather any attack Dewert might make.Brennadara (alias of Zorblag)2020-07-10T05:17:17ZRe: Forums: Play-by-Post: Arrival at the city of Ovium (Chapter 1)The Patient Lurker (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlaa/gameplay#292020-07-10T05:14:41Z2020-07-10T05:14:41Z<p><span class=messageboard-ooc>I've finished putting together my character, and it turns out that I bought a cloak of resistance +1, so that reflex save would have been a 12 instead of 11.</span></p>
<p>While showing his basic competence at climbing through the inside of chimney to prospective employers "Teddy" just barely manages not to slip and fall into an empty fireplace below him. With a sheepish grin he turns to the contractor, <b>"So what do you think, can I start today? Those chimneys won't clean themselves and I'm ready to work."</b></p>I've finished putting together my character, and it turns out that I bought a cloak of resistance +1, so that reflex save would have been a 12 instead of 11.
While showing his basic competence at climbing through the inside of chimney to prospective employers "Teddy" just barely manages not to slip and fall into an empty fireplace below him. With a sheepish grin he turns to the contractor, "So what do you think, can I start today? Those chimneys won't clean themselves and I'm ready to work."The Patient Lurker (alias of Zorblag)2020-07-10T05:14:41ZRe: Forums: Play-by-Post: Arrival at the city of Ovium (Chapter 1)The Patient Lurker (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivlaa/gameplay#242020-07-09T20:28:02Z2020-07-09T20:28:02Z<p><b>"I'll see if I can't make a go of it as a chimney sweep. Low prestige workers often go unseen in places where the powerful do their business. It should give me the cover to be in the right places to overhear useful things."</b></p>
<p>Saying this the Patient lurker concentrates and his form shimmers a bit as it changes to look more or less like a somewhat sooty, non-descript halfling.</p>
<p><span class="messageboard-dice"><b>Disguise using Altered Appearance:</b></span> <span class="messageboard-dice">1d20 + 9 + 10 ⇒ (4) + 9 + 10 = 23</span></p>
<p>Glancing down at his form and satisfied with the disguise for now, the "halfling" gives the rest of the group a cheerful nod. <b>"You can call me Teddy Blackfoot. I'm off to find a contractor that needs to hire a sweep. I'll be in touch!"</b></p>
<p>Ted then heads out to establish himself as a chimney sweep in the city, using a combination of bravado and a display of his dexterity to secure a job.</p>
<p><span class="messageboard-dice"><b>Bluff DC 14:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (6) + 12 = 18</span>
<br />
<span class="messageboard-dice"><b>Reflex DC 12:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (2) + 9 = 11</span></p>
<p><span class=messageboard-ooc>Well, I guess I have to get the low rolls sometime. The bravado is there, but I'm not sure I didn't fall down the first chimney I tried to sweep.</span></p>"I'll see if I can't make a go of it as a chimney sweep. Low prestige workers often go unseen in places where the powerful do their business. It should give me the cover to be in the right places to overhear useful things."
Saying this the Patient lurker concentrates and his form shimmers a bit as it changes to look more or less like a somewhat sooty, non-descript halfling.
[dice=Disguise using Altered Appearance]1d20 +9 + 10[/dice]
Glancing down at his form and satisfied with the disguise...The Patient Lurker (alias of Zorblag)2020-07-09T20:28:02ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=16#7542020-07-09T13:59:45Z2020-07-09T13:59:45Z<p>Petsha nods at Ian before taking a shot which hits the rat to his west.</p>
<p><span class=messageboard-ooc>Standard action to attack the norther rat which should not get cover from party members.</span></p>
<p><span class="messageboard-dice"><b>Longbow Attack, Point Blank Shot, Bless:</b></span> <span class="messageboard-dice">1d20 + 7 + 1 + 1 ⇒ (16) + 7 + 1 + 1 = 25</span> <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (4) + 1 = 5</span> <span class="messageboard-dice"><b>Arrow Recovery:</b></span> <span class="messageboard-dice">1d100 ⇒ 22</span></p>Petsha nods at Ian before taking a shot which hits the rat to his west.
Standard action to attack the norther rat which should not get cover from party members.
[dice=Longbow Attack, Point Blank Shot, Bless]1d20 + 7 + 1 + 1[/dice] [dice=Damage (P)]1d8 + 1[/dice] [dice=Arrow Recovery]1d100[/dice]Petsha Banica (alias of Zorblag)2020-07-09T13:59:45ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=15#7502020-07-09T00:23:09Z2020-07-09T00:23:09Z<p>Petsha scrambles up the ladder and finds his way to a corner where he prepares his bow for a future attack.</p>Petsha scrambles up the ladder and finds his way to a corner where he prepares his bow for a future attack.Petsha Banica (alias of Zorblag)2020-07-09T00:23:09ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=6#2892020-07-05T15:54:49Z2020-07-05T15:54:49Z<p>Brennadara speaks less quickly, addressing Elinil, but now aware that the Voretti leader at least can understand what is said. <b>"I agree with the long term goal there, but I don't know if this band of warriors, brave and capable though they are, would have the authority among their people to make such a commitment. Should Kazmuhk best their champion I hope that we can seek to speak to either speak to the leader of their people about the possibility directly or ask them to pass on such a message on our behalf."</b></p>Brennadara speaks less quickly, addressing Elinil, but now aware that the Voretti leader at least can understand what is said. "I agree with the long term goal there, but I don't know if this band of warriors, brave and capable though they are, would have the authority among their people to make such a commitment. Should Kazmuhk best their champion I hope that we can seek to speak to either speak to the leader of their people about the possibility directly or ask them to pass on such a...Brennadara (alias of Zorblag)2020-07-05T15:54:49ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=15#7182020-07-04T19:01:34Z2020-07-04T19:01:34Z<p><b>"We can probably safely leave an underground river alone unless we run out of other options to move forward, or end up needing a large amount of water for something. I'd vote to move on."</b></p>"We can probably safely leave an underground river alone unless we run out of other options to move forward, or end up needing a large amount of water for something. I'd vote to move on."Petsha Banica (alias of Zorblag)2020-07-04T19:01:34ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=6#2862020-07-08T21:16:15Z2020-07-04T03:49:01Z<p><b>"You should show our determination then, Kazmukh. You can fight their champion or it can be far messier with more likely to get hurt. I have faith in your ability."</b></p>"You should show our determination then, Kazmukh. You can fight their champion or it can be far messier with more likely to get hurt. I have faith in your ability."Brennadara (alias of Zorblag)2020-07-04T03:49:01ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=6#2812020-07-03T23:26:00Z2020-07-03T23:26:00Z<p>Brennadara nods her approval to the proposal to her companions, but lets them make the decision.</p>
<p><span class=messageboard-ooc>Not actually having weapons, I don't feel that Brennadara should be the one to accept a possible contest that would cause use to lose them (should we honor the results.)</span></p>Brennadara nods her approval to the proposal to her companions, but lets them make the decision.
Not actually having weapons, I don't feel that Brennadara should be the one to accept a possible contest that would cause use to lose them (should we honor the results.)Brennadara (alias of Zorblag)2020-07-03T23:26:00ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=104#51952020-07-03T14:56:27Z2020-07-03T14:49:08Z<p><span class=messageboard-ooc>With the higher dex modifier I should go before the bears.</span></p>
<p>Fantora smiles gleefully at the approaching bears! <b>"Finally, something to do!"</b> She steps out from behind her companions and looses a volley of arrows at the closer of the bears to the west. <span class=messageboard-ooc>I put a small red mark on the target bear. If the bear happens to fall before the last arrow then any further arrows will target the bear furthest to the west.</span></p>
<p><span class=messageboard-ooc>5 foot step, full attack on the bear.</span></p>
<p><span class="messageboard-dice"><b>Manyshot Longbow Attack with Deadly Aim, Rapid Shot:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 ⇒ (14) + 17 - 2 - 2 = 27</span> <span class="messageboard-dice"><b>Damage (P) from first arrow:</b></span> <span class="messageboard-dice">1d8 + 7 + 4 ⇒ (6) + 7 + 4 = 17</span>
<br />
<span class="messageboard-dice"><b>Damage (P) from second arrow:</b></span> <span class="messageboard-dice">1d8 + 7 + 4 ⇒ (4) + 7 + 4 = 15</span>
<br />
<span class="messageboard-dice"><b>Rapid Shot Longbow Attack with Deadly Aim, Rapid Shot:</b></span> <span class="messageboard-dice">1d20 + 17 - 2 - 2 ⇒ (5) + 17 - 2 - 2 = 18</span> <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 7 + 4 ⇒ (2) + 7 + 4 = 13</span>
<br />
<span class="messageboard-dice"><b>Longbow Attack with Deadly Aim, Rapid Shot:</b></span> <span class="messageboard-dice">1d20 + 12 - 2 - 2 ⇒ (13) + 12 - 2 - 2 = 21</span> <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 7 + 4 ⇒ (4) + 7 + 4 = 15</span></p>With the higher dex modifier I should go before the bears.
Fantora smiles gleefully at the approaching bears! "Finally, something to do!" She steps out from behind her companions and looses a volley of arrows at the closer of the bears to the west. I put a small red mark on the target bear. If the bear happens to fall before the last arrow then any further arrows will target the bear furthest to the west.
5 foot step, full attack on the bear.
[dice=Manyshot Longbow Attack with Deadly Aim,...Fantora Ossman (alias of Zorblag)2020-07-03T14:49:08ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=6#2772020-07-03T05:08:29Z2020-07-03T05:08:29Z<p>Brennadara will <a href="https://2e.aonprd.com/Actions.aspx?ID=77" target="_blank" rel="nofollow">Delay</a> until after the Voretti speaker's turn, or any Voretti makes an attack if applicable.</p>Brennadara will Delay until after the Voretti speaker's turn, or any Voretti makes an attack if applicable.Brennadara (alias of Zorblag)2020-07-03T05:08:29ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=6#2752020-07-08T21:18:06Z2020-07-03T04:50:35Z<p>Brennadara gives a slight shrug in Elinil's direction, keeping her attention on the Voretti's speaker. <b>"I don't think that I have anything else I can honestly offer them at this point. I will not offend them by making an offer that I would not be able to try to keep. I would like to give their leader a chance to respond, but you should use your judgment as to the correct action."</b></p>Brennadara gives a slight shrug in Elinil's direction, keeping her attention on the Voretti's speaker. "I don't think that I have anything else I can honestly offer them at this point. I will not offend them by making an offer that I would not be able to try to keep. I would like to give their leader a chance to respond, but you should use your judgment as to the correct action."Brennadara (alias of Zorblag)2020-07-03T04:50:35ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=6#2702020-07-02T23:45:20Z2020-07-02T23:45:20Z<p><b>"Whether they are currently recognized as sovereign or not, they are legitimate inhabitants of the Narlsmarches. If we can coexist with them it is my goal to make that happen and push for that in the kingdom. If Yggsdreth is going to have legitimacy in the region as something other than a conquering nation which pushes everything other than itself out it will need to treat with peoples such as these. This is one of the reasons I'm working for them at all."</b></p>
<p><b>"But this is largely a philosophical discussion for later I suspect."</b></p>"Whether they are currently recognized as sovereign or not, they are legitimate inhabitants of the Narlsmarches. If we can coexist with them it is my goal to make that happen and push for that in the kingdom. If Yggsdreth is going to have legitimacy in the region as something other than a conquering nation which pushes everything other than itself out it will need to treat with peoples such as these. This is one of the reasons I'm working for them at all."
"But this is largely a...Brennadara (alias of Zorblag)2020-07-02T23:45:20ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=6#2672020-07-08T21:18:27Z2020-07-02T23:02:22Z<p>Brennadara nods at the first two statements as they are most likely true, but frowns as the Voretti finishes her offer. She then replies in Sylvan, <b>"We do share a common enemy to some degree then. Unfortunately we can no more surrender our weapons than you can allow trespass. We will need them for the task we are assigned. You justifiably seek to protect your lands from intrusion and that is something that we might be able to help with in the future if we are allowed to proceed. I imagine that if you were soon able to tell your people that your actions have secured your territory against the future actions of a kingdom you would correctly be hailed as strong and clever protectors. We would help you achieve this if you give us the chance.</b></p>
<p><b>"On the other hand, attacking us now will not deter future scouts as the Stag Lord's successor will still need to be dealt with. Others will come from the east as we have, and the before long the Stag Lord's successor will come from the north. Allowing both of these endangers your territory unnecessarily. I ask you again to talk with us now so that we can help you secure your borders for the future."</b></p>
<p>To the others in the group Brennadara again gives a short summary of the conversation in common. <b>"The Stag Lord did kill their father, be that biological or a title, but they also have other issues. I'm attempting to convince them that working with us to address those would be a better long term plan, but there's a good chance that this group has a short term mentality. Stand ready."</b></p>Brennadara nods at the first two statements as they are most likely true, but frowns as the Voretti finishes her offer. She then replies in Sylvan, "We do share a common enemy to some degree then. Unfortunately we can no more surrender our weapons than you can allow trespass. We will need them for the task we are assigned. You justifiably seek to protect your lands from intrusion and that is something that we might be able to help with in the future if we are allowed to proceed. I imagine...Brennadara (alias of Zorblag)2020-07-02T23:02:22ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=15#7022020-07-02T16:40:17Z2020-07-02T16:40:17Z<p>Petsha nods at Ian, <b>"That's more than enough to help, yes. I thank you. If anyone could help tend to Ardriel's wounds I would feel more comfortable going forward, though we could also make use of one of the potions we've found to help with that."</b></p>
<p><span class=messageboard-ooc>I believe that Ardriel is at 10 hp now. Fley is up to 14 and Ian took care of my wounds. Leothar, Donnen and Ian are all showing 20 hp, so I assume that's accurate?</span></p>Petsha nods at Ian, "That's more than enough to help, yes. I thank you. If anyone could help tend to Ardriel's wounds I would feel more comfortable going forward, though we could also make use of one of the potions we've found to help with that."
I believe that Ardriel is at 10 hp now. Fley is up to 14 and Ian took care of my wounds. Leothar, Donnen and Ian are all showing 20 hp, so I assume that's accurate?Petsha Banica (alias of Zorblag)2020-07-02T16:40:17ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=14#6982020-07-02T15:16:53Z2020-07-02T15:16:53Z<p>Petsha takes the pause in the action to heal his wounds to the best of his ability.</p>
<p><span class="messageboard-dice"><b>Lay on Hands:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span></p>
<p><b>"Well, given that we can hear something of a roar, the river probably has some volume. Using one of the scales to levitate someone down to take a look isn't a bad idea, though before we do that we should make sure we're ready for another encounter like the last. That Hostilla woman did some serious damage; more like her and we'll be in some trouble."</b></p>
<p>Looking at the party, Petsha focuses on Fley and Ardriel. <b>"I know that I saw the two of you take grievous wounds. Are you in need of healing? That last fight showed how we need everyone at top form."</b></p>
<p><span class=messageboard-ooc>It's probably best to use Lay on Hands for healing first to try to conserve the potions. We'll get the LoH back. I'm at 9 hp, and have used both of mine for the day.</span></p>Petsha takes the pause in the action to heal his wounds to the best of his ability.
[dice=Lay on Hands]1d6[/dice]
"Well, given that we can hear something of a roar, the river probably has some volume. Using one of the scales to levitate someone down to take a look isn't a bad idea, though before we do that we should make sure we're ready for another encounter like the last. That Hostilla woman did some serious damage; more like her and we'll be in some trouble."
Looking at the party,...Petsha Banica (alias of Zorblag)2020-07-02T15:16:53ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=104#51882020-07-01T16:34:13Z2020-07-01T16:34:13Z<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (12) + 8 = 20</span></p>[dice=Initiative]1d20 + 8[/dice]Fantora Ossman (alias of Zorblag)2020-07-01T16:34:13ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=6#2652020-07-01T01:01:54Z2020-07-01T01:01:54Z<p>Shaking her head slightly at the chaos coming from all sides, Brennadara takes a deep, calming breath and addresses the Voretti speaker in Sylvan, hoping her guess at the situation is correct. <b>"We come not as marauders to your territory, but seek to pass through on a mission which might interest you. I believe that your territory was attacked some time ago by human bandits led by one known as the Stag Lord. Though he and his forces were defeated, one of his lieutenants has raised a new force and will once again threaten your territory if nothing is done about it. We seek to put a stop to him before this can come to pass. We would offer to share our food in a meal to discuss these matters if you would be willing."</b></p>
<p>Turning slightly to her companions, in common she explains in common, <b>"I think there is some chance that we share a common foe with them in Akiros. I'm am asking for a chance to discuss the matter."</b></p>Shaking her head slightly at the chaos coming from all sides, Brennadara takes a deep, calming breath and addresses the Voretti speaker in Sylvan, hoping her guess at the situation is correct. "We come not as marauders to your territory, but seek to pass through on a mission which might interest you. I believe that your territory was attacked some time ago by human bandits led by one known as the Stag Lord. Though he and his forces were defeated, one of his lieutenants has raised a new force...Brennadara (alias of Zorblag)2020-07-01T01:01:54ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=5#2472020-06-29T23:56:41Z2020-06-29T23:56:41Z<p>Assuming a combat stance and thinking of what she might know of the Voretti, Brennadara moves to take a position near Kazmuhk.</p>
<p>(◆) <a href="https://2e.aonprd.com/Actions.aspx?ID=88" target="_blank" rel="nofollow">Stride</a> 30 feet.
<br />
(◆) Enter <a href="https://2e.aonprd.com/Feats.aspx?ID=437" target="_blank" rel="nofollow">Wolf Stance</a>.
<br />
(◆) <a href="https://2e.aonprd.com/Actions.aspx?ID=26" target="_blank" rel="nofollow">Recall Knowledge</a> to determine what language the Voretti might speak and how likely they are to be open to any sort of dialogue.</p>
<p><span class="messageboard-dice"><b>Society roll to Recall Knowledge:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (17) + 4 = 21</span></p>
<p>If Brennadara can determine that she speaks a language the Voretti are likely to understand (Common, Draconic, Druidic, Elven, Gnomish, Jotun or Sylvan,) she will call out to the nearest, <b>"We seek parley to negotiate passage through your territory."</b></p>Assuming a combat stance and thinking of what she might know of the Voretti, Brennadara moves to take a position near Kazmuhk.
(◆) Stride 30 feet.
(◆) Enter Wolf Stance.
(◆) Recall Knowledge to determine what language the Voretti might speak and how likely they are to be open to any sort of dialogue.
[dice=Society roll to Recall Knowledge]1d20 + 4[/dice]
If Brennadara can determine that she speaks a language the Voretti are likely to understand (Common, Draconic, Druidic, Elven, Gnomish,...Brennadara (alias of Zorblag)2020-06-29T23:56:41ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=104#51732020-06-28T23:57:58Z2020-06-28T23:57:58Z<p>On to day three and the next encounter indeed!</p>On to day three and the next encounter indeed!Fantora Ossman (alias of Zorblag)2020-06-28T23:57:58ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=5#2422020-06-28T17:19:24Z2020-06-28T17:19:24Z<p><span class=messageboard-ooc>Without recall knowledge do we have any idea what language Voretti are likely to speak?</span></p>Without recall knowledge do we have any idea what language Voretti are likely to speak?Brennadara (alias of Zorblag)2020-06-28T17:19:24ZRe: Forums: Play-by-Post Discussion: Discussion for Wrath of the RighteousPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/discussion&page=4#1982020-06-28T12:26:35Z2020-06-28T12:26:35Z<p>I'll still pass on the weapon and would prefer not to be included in the roll. I don't think it's going to go to be poorly used if it's not in my hands. As long as it ends up in the hands of someone who regularly makes attacks with it I'm not too worried one way or another.</p>I'll still pass on the weapon and would prefer not to be included in the roll. I don't think it's going to go to be poorly used if it's not in my hands. As long as it ends up in the hands of someone who regularly makes attacks with it I'm not too worried one way or another.Petsha Banica (alias of Zorblag)2020-06-28T12:26:35ZRe: Forums: Play-by-Post Discussion: Discussion for Wrath of the RighteousPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/discussion&page=4#1902020-06-28T02:23:14Z2020-06-28T02:23:14Z<p>I'll bow out for the weapon as well. It sounds like consensus is mostly that Ian takes it and that works just fine for me.</p>I'll bow out for the weapon as well. It sounds like consensus is mostly that Ian takes it and that works just fine for me.Petsha Banica (alias of Zorblag)2020-06-28T02:23:14ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=14#6622020-06-26T21:52:19Z2020-06-26T21:52:19Z<p><span class=messageboard-ooc>I think my last attack probably should have hit then. I have precise shot and she shouldn't have cover as I don't take a penalty for shooting through a single creature thanks to the deadeye trait. That should be true this time as well calculating range from the northwest corner of my new square.</span></p>
<p>Petsha grimaces as the glaive hits him hard in the leg, but stays standing. He takes a step back to get out of range of the weapon and fires another shot.</p>
<p><span class=messageboard-ooc>5 foot step to the southeast, standard action to attack with the longbow.</span></p>
<p><span class="messageboard-dice"><b>Longbow attack, point blank shot, bless:</b></span> <span class="messageboard-dice">1d20 + 7 + 1 + 1 ⇒ (11) + 7 + 1 + 1 = 20</span> <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (5) + 1 = 6</span> <span class="messageboard-dice"><b>Arrow Recovery:</b></span> <span class="messageboard-dice">1d100 ⇒ 73</span></p>I think my last attack probably should have hit then. I have precise shot and she shouldn't have cover as I don't take a penalty for shooting through a single creature thanks to the deadeye trait. That should be true this time as well calculating range from the northwest corner of my new square.
Petsha grimaces as the glaive hits him hard in the leg, but stays standing. He takes a step back to get out of range of the weapon and fires another shot.
5 foot step to the southeast, standard...Petsha Banica (alias of Zorblag)2020-06-26T21:52:19ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=14#6582020-06-26T19:34:41Z2020-06-26T19:34:41Z<p>With their foe still up and attacking, Petsha takes another look at the room. Head down, trying to make a smaller target, he runs in to an empty spot in the chaos before turning to fire at the woman.</p>
<p><span class=messageboard-ooc>Move action to move likely provoking an AoO, standard action to attack with longbow</span></p>
<p><span class="messageboard-dice"><b>Longbow Attack, Point Blank Shot, Bless:</b></span> <span class="messageboard-dice">1d20 + 7 + 1 + 1 ⇒ (12) + 7 + 1 + 1 = 21</span> <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span> <span class="messageboard-dice"><b>Arrow Recovery:</b></span> <span class="messageboard-dice">1d100 ⇒ 54</span></p>With their foe still up and attacking, Petsha takes another look at the room. Head down, trying to make a smaller target, he runs in to an empty spot in the chaos before turning to fire at the woman.
Move action to move likely provoking an AoO, standard action to attack with longbow
[dice=Longbow Attack, Point Blank Shot, Bless]1d20 + 7 + 1 + 1[/dice] [dice=Damage (P)]1d8 + 1[/dice] [dice=Arrow Recovery]1d100[/dice]Petsha Banica (alias of Zorblag)2020-06-26T19:34:41ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=14#6522020-06-26T14:13:31Z2020-06-26T14:13:31Z<p>Petsha, hearing Ardriel's cry behind him, turns around and sees the elf bleeding just through the doorway. Abandoning his position in front of the south door, the human turns and runs back to channel what divine healing he can.</p>
<p><span class=messageboard-ooc>Move action to move, Standard Action to Lay on Hands on Ardriel</span></p>
<p><span class="messageboard-dice"><b>Lay On Hands on Ardriel:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>Petsha, hearing Ardriel's cry behind him, turns around and sees the elf bleeding just through the doorway. Abandoning his position in front of the south door, the human turns and runs back to channel what divine healing he can.
Move action to move, Standard Action to Lay on Hands on Ardriel
[dice=Lay On Hands on Ardriel]1d6[/dice]Petsha Banica (alias of Zorblag)2020-06-26T14:13:31ZRe: Forums: Recruitment: Making a living in the big cityM32214A - Misana (alias of Zorblag)https://paizo.com/threads/rzs431uk&page=2?Making-a-living-in-the-big-city#582020-06-25T18:58:04Z2020-06-25T18:58:04Z<p>Just chiming in to say that I'm still about and interested if the game does get going.</p>Just chiming in to say that I'm still about and interested if the game does get going.M32214A - Misana (alias of Zorblag)2020-06-25T18:58:04ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=13#6452020-06-25T18:55:59Z2020-06-25T18:55:59Z<p>With the cramped space in the smaller room already mostly filled with his allies, Petsha moves away and instead covers the door to the South in case anyone should come to aid the cultists.</p>
<p><span class=messageboard-ooc>Move action to move, Standard action to ready an attack against anyone that comes through the door to the south.</span></p>
<p><span class="messageboard-dice"><b>Readied Longbow attack, Point Blank Shot, Bless:</b></span> <span class="messageboard-dice">1d20 + 7 + 1 + 1 ⇒ (13) + 7 + 1 + 1 = 22</span> <span class="messageboard-dice"><b>damage (P):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span> <span class="messageboard-dice"><b>Arrow Recovery:</b></span> <span class="messageboard-dice">1d100 ⇒ 15</span></p>With the cramped space in the smaller room already mostly filled with his allies, Petsha moves away and instead covers the door to the South in case anyone should come to aid the cultists.
Move action to move, Standard action to ready an attack against anyone that comes through the door to the south.
[dice=Readied Longbow attack, Point Blank Shot, Bless]1d20 + 7 + 1 + 1[/dice] [dice=damage (P)]1d8 +1[/dice] [dice=Arrow Recovery]1d100[/dice]Petsha Banica (alias of Zorblag)2020-06-25T18:55:59ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=5#2382020-06-25T16:57:12Z2020-06-25T16:57:12Z<p>Brennadara nods at Kazmukh. <b>"That it's lasted this long could indicate that the threat is gone. Bandits might have moved on, though if hostile humanoids live in the area they're less likely to have vacated the region. Keeping our eyes open is appropriate."</b></p>
<p><span class=messageboard-ooc>As the group slows it's movement speed to half speed to allow Elinil to Scout, Brennadara will <a href="https://2e.aonprd.com/Actions.aspx?ID=519" target="_blank" rel="nofollow">Search</a> using that speed, looking for hazards and hidden objects.</span></p>Brennadara nods at Kazmukh. "That it's lasted this long could indicate that the threat is gone. Bandits might have moved on, though if hostile humanoids live in the area they're less likely to have vacated the region. Keeping our eyes open is appropriate."
As the group slows it's movement speed to half speed to allow Elinil to Scout, Brennadara will Search using that speed, looking for hazards and hidden objects.Brennadara (alias of Zorblag)2020-06-25T16:57:12ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=104#51622020-06-25T16:49:09Z2020-06-25T16:49:09Z<p><b>"Well then, we're on our way again, now with more dwarf!"</b></p>
<p><span class=messageboard-ooc>We'll keep moving towards the entrance to Rappan Athuk.</span></p>"Well then, we're on our way again, now with more dwarf!"
We'll keep moving towards the entrance to Rappan Athuk.Fantora Ossman (alias of Zorblag)2020-06-25T16:49:09ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=13#6392020-06-25T16:46:57Z2020-06-25T16:46:57Z<p>Petsha moves over to the doorway to try to take a shot at the woman through the cover of his allies, but finds no good openings to exploit for now.</p>
<p><span class=messageboard-ooc>Move action to move, standard action to fire into at least cover.</span></p>
<p><span class="messageboard-dice"><b>Longbow Attack:</b></span> <span class="messageboard-dice">1d20 + 7 + 1 + 1 - 4 ⇒ (3) + 7 + 1 + 1 - 4 = 8</span> <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (7) + 1 = 8</span> <span class="messageboard-dice"><b>Arrow Recovery:</b></span> <span class="messageboard-dice">1d100 ⇒ 44</span></p>Petsha moves over to the doorway to try to take a shot at the woman through the cover of his allies, but finds no good openings to exploit for now.
Move action to move, standard action to fire into at least cover.
[dice=Longbow Attack]1d20 + 7 + 1 + 1 - 4[/dice] [dice=Damage (P)]1d8 + 1[/dice] [dice=Arrow Recovery]1d100[/dice]Petsha Banica (alias of Zorblag)2020-06-25T16:46:57ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=13#6282020-06-24T03:24:07Z2020-06-24T03:24:07Z<p>As the tiefling falls, Petsha raises his bow and looses a shot at the woman behind it's body.</p>
<p><span class=messageboard-ooc>Standard Action to fire at the woman with cover from the doorway.</span></p>
<p><span class="messageboard-dice"><b>Longbow Attack:</b></span> <span class="messageboard-dice">1d20 + 7 + 1 + 1 - 4 ⇒ (19) + 7 + 1 + 1 - 4 = 24</span> <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (4) + 1 = 5</span> <span class="messageboard-dice"><b>Arrow Recovery:</b></span> <span class="messageboard-dice">1d100 ⇒ 63</span></p>As the tiefling falls, Petsha raises his bow and looses a shot at the woman behind it's body.
Standard Action to fire at the woman with cover from the doorway.
[dice=Longbow Attack]1d20 + 7 + 1 + 1 - 4[/dice] [dice=Damage (P)]1d8 + 1[/dice] [dice=Arrow Recovery]1d100[/dice]Petsha Banica (alias of Zorblag)2020-06-24T03:24:07ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=103#51492020-06-22T22:32:44Z2020-06-22T22:32:44Z<p><b>"Baltor is it? Nice to meet you. I'm Fantora. Did you know you're being followed by elves?"</b></p>
<p>Fantora moves off the the side a bit if possible, keeping her eyes on the elves and her bow in her hand.</p>
<p><span class=messageboard-ooc>Do the elves seem like they're trying to stay hidden or hostile in any way?</span></p>"Baltor is it? Nice to meet you. I'm Fantora. Did you know you're being followed by elves?"
Fantora moves off the the side a bit if possible, keeping her eyes on the elves and her bow in her hand.
Do the elves seem like they're trying to stay hidden or hostile in any way?Fantora Ossman (alias of Zorblag)2020-06-22T22:32:44ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=13#6182020-06-22T22:28:20Z2020-06-22T22:28:20Z<p>Petsha moves into position as well and readies his bow, aiming it at the door to the north.</p>
<p><span class=messageboard-ooc>Move action to move. Standard action to ready an attack if he sees any enemies.</span></p>
<p><span class="messageboard-dice"><b>Longbow Attack:</b></span> <span class="messageboard-dice">1d20 + 7 + 1 + 1 ⇒ (9) + 7 + 1 + 1 = 18</span> <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span> <span class="messageboard-dice"><b>Arrow Recovery:</b></span> <span class="messageboard-dice">1d100 ⇒ 55</span></p>Petsha moves into position as well and readies his bow, aiming it at the door to the north.
Move action to move. Standard action to ready an attack if he sees any enemies.
[dice=Longbow Attack]1d20 + 7 + 1 + 1[/dice] [dice=Damage (P)]1d8 + 1[/dice] [dice=Arrow Recovery]1d100[/dice]Petsha Banica (alias of Zorblag)2020-06-22T22:28:20ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=12#6002020-06-20T06:12:40Z2020-06-20T06:12:40Z<p>Petsha ducks into the room and looks around quickly for any enemies.</p>
<p><span class="messageboard-dice"><b>Perception Check:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (1) + 2 = 3</span></p>
<p>Not seeing anything obvious he warily holds his bow ready.</p>
<p><span class=messageboard-ooc>Move action to move, standard action to search.</span></p>
<p>[Spoiler omitted]</p>Petsha ducks into the room and looks around quickly for any enemies.
[dice=Perception Check]1d20 + 2[/dice]
Not seeing anything obvious he warily holds his bow ready.
Move action to move, standard action to search.
[Spoiler omitted]Petsha Banica (alias of Zorblag)2020-06-20T06:12:40ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=12#5912020-06-19T15:17:21Z2020-06-19T15:17:21Z<p>Petsha, following Ardriel's lead, moves to a spot closer the door and readies his bow as well.</p>
<p><span class=messageboard-ooc>Move action to move, Standard action to ready an attack if he sees any enemies.</span></p>
<p><span class="messageboard-dice"><b>Longbow Attack:</b></span> <span class="messageboard-dice">1d20 + 7 + 1 + 1 ⇒ (11) + 7 + 1 + 1 = 20</span> <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (2) + 1 = 3</span> <span class="messageboard-dice"><b>Arrow Recovery:</b></span> <span class="messageboard-dice">1d100 ⇒ 35</span></p>Petsha, following Ardriel's lead, moves to a spot closer the door and readies his bow as well.
Move action to move, Standard action to ready an attack if he sees any enemies.
[dice=Longbow Attack]1d20 + 7 + 1 + 1[/dice] [dice=Damage (P)]1d8 + 1[/dice] [dice=Arrow Recovery]1d100[/dice]Petsha Banica (alias of Zorblag)2020-06-19T15:17:21ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=5#2292020-07-08T21:22:14Z2020-06-17T19:56:58Z<p>Brennadara shrugs at Revna. <b>"I was pointing out similarities between the two who have vanished. They may or may not be relevant, but they're worth being aware of anyhow. Assuming you know what motivates the fae is a good way to be wrong much of the time. Age might or might not be a concern for them at all for whatever they might be up to."</b></p>
<p>When Elinil reports his success Brennadara smiles. <b>"Nice work. That gives us some better idea of who to look for and what to expect. Hopefully we'll be able to make good use of the information as we get closer to the bandits' camp."</b></p>
<p>At Anri's suggestion, Brennadara nods. <b>"If this is recent intelligence then we could see about pursuing them in the area instead of continuing on to Dawnsglen Lodge immediately. That could be useful."</b></p>Brennadara shrugs at Revna. "I was pointing out similarities between the two who have vanished. They may or may not be relevant, but they're worth being aware of anyhow. Assuming you know what motivates the fae is a good way to be wrong much of the time. Age might or might not be a concern for them at all for whatever they might be up to."
When Elinil reports his success Brennadara smiles. "Nice work. That gives us some better idea of who to look for and what to expect. Hopefully we'll be...Brennadara (alias of Zorblag)2020-06-17T19:56:58ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=12#5832020-06-17T16:28:31Z2020-06-17T16:28:31Z<p>Petsha follows the others down the ladder to see if he can help with the situation.</p>
<p><span class=messageboard-ooc>Move actions to get to and down the ladder.</span></p>Petsha follows the others down the ladder to see if he can help with the situation.
Move actions to get to and down the ladder.Petsha Banica (alias of Zorblag)2020-06-17T16:28:31ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=12#5722020-06-16T21:01:22Z2020-06-16T21:01:22Z<p>Petsha scrambles around the table towards the hole, peering down to see what lies below.</p>
<p><span class=messageboard-ooc>Move action to move.</span></p>Petsha scrambles around the table towards the hole, peering down to see what lies below.
Move action to move.Petsha Banica (alias of Zorblag)2020-06-16T21:01:22ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=103#51332020-06-16T20:46:40Z2020-06-16T20:46:40Z<p><b>"Maybe the dragon enjoys dancing and would let us go with a good performance? In any case, to Rappan Athuk with us!"</b></p>"Maybe the dragon enjoys dancing and would let us go with a good performance? In any case, to Rappan Athuk with us!"Fantora Ossman (alias of Zorblag)2020-06-16T20:46:40ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=12#5662020-06-16T17:30:04Z2020-06-16T17:30:04Z<p><span class=messageboard-ooc>What sort of action is it to climb down the rope ladder, and how far a drop down is it?</span></p>What sort of action is it to climb down the rope ladder, and how far a drop down is it?Petsha Banica (alias of Zorblag)2020-06-16T17:30:04ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=103#51302020-06-16T17:01:23Z2020-06-16T16:58:38Z<p><b>"Well that was an interaction. Shall we be on our way?"</b></p>
<p><b>"Oh, and I'd imagine we're well armed enough to take care of most bandits. A dragon might be another matter, but I'm not sure what arms I'd want to bring to deal with one of those."</b></p>"Well that was an interaction. Shall we be on our way?"
"Oh, and I'd imagine we're well armed enough to take care of most bandits. A dragon might be another matter, but I'm not sure what arms I'd want to bring to deal with one of those."Fantora Ossman (alias of Zorblag)2020-06-16T16:58:38ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=12#5582020-06-15T22:15:08Z2020-06-15T22:15:08Z<p><b>"Other than something I'd rather not touch given the chance I'm not sure. Why don't we all back up and see if it stays down there. If it does I'm all for leaving whatever it is alone. If it comes up here then we can try to kill it."</b></p>
<p><span class=messageboard-ooc>Ready Action to fire an arrow at the blob if it attacks any party member or comes into the room.</span></p>
<p><span class="messageboard-dice"><b>Longbow Attack:</b></span> <span class="messageboard-dice">1d20 + 7 + 1 + 1 ⇒ (14) + 7 + 1 + 1 = 23</span> <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (1) + 1 = 2</span> <span class="messageboard-dice"><b>Arrow Recovery:</b></span> <span class="messageboard-dice">1d100 ⇒ 100</span></p>"Other than something I'd rather not touch given the chance I'm not sure. Why don't we all back up and see if it stays down there. If it does I'm all for leaving whatever it is alone. If it comes up here then we can try to kill it."
Ready Action to fire an arrow at the blob if it attacks any party member or comes into the room.
[dice=Longbow Attack]1d20 + 7 + 1 + 1[/dice] [dice=Damage (P)]1d8 + 1[/dice] [dice=Arrow Recovery]1d100[/dice]Petsha Banica (alias of Zorblag)2020-06-15T22:15:08ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=103#51262020-06-15T21:22:04Z2020-06-15T21:22:04Z<p>Fantora squints her eyes some at the rider after asking her glib question and tries to read his face to see if he's being upfront.</p>
<p><span class="messageboard-dice"><b>Sense Motive to determine if they're trustworthy:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (19) + 1 = 20</span></p>Fantora squints her eyes some at the rider after asking her glib question and tries to read his face to see if he's being upfront.
[dice=Sense Motive to determine if they're trustworthy]1d20 + 1[/dice]Fantora Ossman (alias of Zorblag)2020-06-15T21:22:04ZRe: Forums: Play-by-Post Discussion: Discussion for Wrath of the RighteousPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/discussion&page=4#1582020-06-15T18:03:21Z2020-06-15T18:03:21Z<p>Ok, sounds good.</p>Ok, sounds good.Petsha Banica (alias of Zorblag)2020-06-15T18:03:21ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=103#51252020-06-15T17:53:03Z2020-06-15T17:53:03Z<p><b>"A dragon, huh? That's good to know about. Do you know what sort and where it's lair might be so that we can be sure to steer clear? Pub crawls and dragon lairs don't mix."</b></p>"A dragon, huh? That's good to know about. Do you know what sort and where it's lair might be so that we can be sure to steer clear? Pub crawls and dragon lairs don't mix."Fantora Ossman (alias of Zorblag)2020-06-15T17:53:03ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=11#5452020-06-15T04:39:30Z2020-06-15T04:39:30Z<p>Peering into the hallway, Petsha wrinkles his nose involuntarily. <b>"Given the other vermin we've already fought down in these caverns, I can only imagine what that pile of garbage might contain. I could put an arrow in it to see if anything comes out if we want."</b></p>
<p><span class="messageboard-dice"><b>Perception check to see if anything seems to be moving down the tunnel.:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (6) + 2 = 8</span></p>Peering into the hallway, Petsha wrinkles his nose involuntarily. "Given the other vermin we've already fought down in these caverns, I can only imagine what that pile of garbage might contain. I could put an arrow in it to see if anything comes out if we want."
[dice=Perception check to see if anything seems to be moving down the tunnel.]1d20 +2[/dice]Petsha Banica (alias of Zorblag)2020-06-15T04:39:30ZRe: Forums: Play-by-Post Discussion: Discussion for Wrath of the RighteousPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/discussion&page=4#1562020-06-15T03:38:03Z2020-06-15T03:38:03Z<p>It probably doesn't help, but I think that Father's Day is on June 14th in Austria and Belgium this year.</p>
<p>On a more game related note, I feel like I'm getting slightly mixed signals about arrow usage. Based on the <a href="https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=10#466" target="_blank" rel="nofollow">Fight with the Cave Lizard</a> I got the impression from your description that I'd be using arrows if I fired after an enemy was down. The reason I tentatively held off on firing this last time was to avoid doing that again, though now you're saying not to. Possibly arrows are cheap enough that they don't count as a resource here (they are amazingly cheap,) but I'm tracking how many I use and have left because that's what we're doing at least for now.</p>
<p>Should I go ahead and make attacks with the understanding that if I see something is dead I can have the arrow back regardless of the flavor text? I'm not looking to quibble, just trying to get the expectations clear in my head going forward.</p>
<p>Thanks!</p>It probably doesn't help, but I think that Father's Day is on June 14th in Austria and Belgium this year.
On a more game related note, I feel like I'm getting slightly mixed signals about arrow usage. Based on the Fight with the Cave Lizard I got the impression from your description that I'd be using arrows if I fired after an enemy was down. The reason I tentatively held off on firing this last time was to avoid doing that again, though now you're saying not to. Possibly arrows are cheap...Petsha Banica (alias of Zorblag)2020-06-15T03:38:03ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=11#5362020-06-14T02:11:50Z2020-06-14T02:11:50Z<p>Surprised that their foe is still on her feet, Petsha repositions again, moving the a corner of the room where the shot will be clearer before unleashing another arrow.</p>
<p><span class=messageboard-ooc>Move action to move, standard action to attack.</span></p>
<p><span class="messageboard-dice"><b>Longbow Attack:</b></span> <span class="messageboard-dice">1d20 + 7 + 1 + 1 ⇒ (8) + 7 + 1 + 1 = 17</span> <span class="messageboard-dice"><b>Damage(P):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (3) + 1 = 4</span> <span class="messageboard-dice"><b>Arrow Recovery:</b></span> <span class="messageboard-dice">1d100 ⇒ 34</span></p>Surprised that their foe is still on her feet, Petsha repositions again, moving the a corner of the room where the shot will be clearer before unleashing another arrow.
Move action to move, standard action to attack.
[dice=Longbow Attack]1d20 + 7 + 1 + 1[/dice] [dice=Damage(P)]1d8 + 1[/dice] [dice=Arrow Recovery]1d100[/dice]Petsha Banica (alias of Zorblag)2020-06-14T02:11:50ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=11#5342020-06-13T19:54:42Z2020-06-13T19:54:42Z<p><span class=messageboard-ooc>Petsha will hold his fire unless the mongrelwoman is still alive (which would be surprising at this point.)</span></p>Petsha will hold his fire unless the mongrelwoman is still alive (which would be surprising at this point.)Petsha Banica (alias of Zorblag)2020-06-13T19:54:42ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=11#5272020-06-13T04:23:23Z2020-06-13T04:23:23Z<p>Petsha watches the arrow hit graze Leothar and springs into action, diving through the doorway and heading towards the wall opposite where the arrow seemed to come from. From there he sees the mongrelwomen and returns fire at her position behind the furniture.</p>
<p><span class=messageboard-ooc>Move action to move, standard action to attack.</span></p>
<p><span class="messageboard-dice"><b>Longbow Attack:</b></span> <span class="messageboard-dice">1d20 + 7 + 1 + 1 ⇒ (11) + 7 + 1 + 1 = 20</span> <span class="messageboard-dice"><b>Damage(P):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span> <span class="messageboard-dice"><b>Arrow Recovery:</b></span> <span class="messageboard-dice">1d100 ⇒ 73</span></p>Petsha watches the arrow hit graze Leothar and springs into action, diving through the doorway and heading towards the wall opposite where the arrow seemed to come from. From there he sees the mongrelwomen and returns fire at her position behind the furniture.
Move action to move, standard action to attack.
[dice=Longbow Attack]1d20 + 7 + 1 + 1[/dice] [dice=Damage(P)]1d8 + 1[/dice] [dice=Arrow Recovery]1d100[/dice]Petsha Banica (alias of Zorblag)2020-06-13T04:23:23ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=11#5212020-06-12T19:33:01Z2020-06-12T19:33:01Z<p><b>"I don't know what's down there, but I sort of imagine that if it could get up here on it's own it would have done it by now. Shall we check what's behind the other other door in the previous room before exploring either up or down?"</b></p>"I don't know what's down there, but I sort of imagine that if it could get up here on it's own it would have done it by now. Shall we check what's behind the other other door in the previous room before exploring either up or down?"Petsha Banica (alias of Zorblag)2020-06-12T19:33:01ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=5#2232020-06-12T16:42:15Z2020-06-12T16:42:15Z<p>Brennadara finds little in the way of fruit to share with the group in her afternoon of wandering, but does bring back a handful of berries which she set on the table for anyone interested to partake in. She listens to Elinil's report with interest. <b>"It's probably coincidence, but a small, red-haired abductee would match what possibly happened with the Marshal. If we were pursuing this lead now it might be worth following up on some, but I don't know that it is our current priority."</b></p>
<p>When Anri reveals that she opened and read the letters Brennadara simply replies, <b>"Thank you for sharing your actions with us. Based on what you learned would you advocate any change in our current plans?"</b></p>Brennadara finds little in the way of fruit to share with the group in her afternoon of wandering, but does bring back a handful of berries which she set on the table for anyone interested to partake in. She listens to Elinil's report with interest. "It's probably coincidence, but a small, red-haired abductee would match what possibly happened with the Marshal. If we were pursuing this lead now it might be worth following up on some, but I don't know that it is our current priority."
When...Brennadara (alias of Zorblag)2020-06-12T16:42:15ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=10#4912020-06-10T22:07:07Z2020-06-10T22:07:07Z<p>As Leothar opens the door and reveals the scene inside, Petsha grits his teeth. <i>Ah ha! The fallen crusaders. One even wielding a glaive, just like the bodies. It's time to put an end to their corruption.</i> The paladin moves to the side of the cavern to try to find a good line of sight through the doorway before firing an arrow at the one with the glaive.</p>
<p><span class=messageboard-ooc>Move action to move, standard action to attack into cover.</span></p>
<p><span class="messageboard-dice"><b>Longbow Attack vs Blue:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 + 1 - 4 ⇒ (9) + 6 + 1 + 1 - 4 = 13</span> <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (7) + 1 = 8</span> <span class="messageboard-dice"><b>Arrow Recovery:</b></span> <span class="messageboard-dice">1d100 ⇒ 9</span></p>As Leothar opens the door and reveals the scene inside, Petsha grits his teeth. Ah ha! The fallen crusaders. One even wielding a glaive, just like the bodies. It's time to put an end to their corruption. The paladin moves to the side of the cavern to try to find a good line of sight through the doorway before firing an arrow at the one with the glaive.
Move action to move, standard action to attack into cover.
[dice=Longbow Attack vs Blue]1d20 + 6 + 1 + 1 -4[/dice] [dice=Damage...Petsha Banica (alias of Zorblag)2020-06-10T22:07:07ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=10#4632020-06-08T17:46:41Z2020-06-08T17:46:09Z<p>With his path to the lizard still open, Petsha draws back the bowstring once more and tries to find a weak spot in the creature's hide to pierce.</p>
<p><span class="messageboard-dice"><b>Longbow Attack vs Cave Lizard:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 + 1 ⇒ (20) + 6 + 1 + 1 = 28</span> <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (5) + 1 = 6</span> <span class="messageboard-dice"><b>Arrow Recovery:</b></span> <span class="messageboard-dice">1d100 ⇒ 6</span>
<br />
<span class="messageboard-dice"><b>Critical Confirmation:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 + 1 ⇒ (5) + 6 + 1 + 1 = 13</span> <span class="messageboard-dice"><b>Extra Critical Damage:</b></span> <span class="messageboard-dice">2d8 + 2 ⇒ (2, 6) + 2 = 10</span></p>With his path to the lizard still open, Petsha draws back the bowstring once more and tries to find a weak spot in the creature's hide to pierce.
[dice=Longbow Attack vs Cave Lizard]1d20 + 6 + 1 + 1[/dice] [dice=Damage (P)]1d8 + 1[/dice] [dice=Arrow Recovery]1d100[/dice]
[dice=Critical Confirmation]1d20 + 6 + 1 + 1[/dice] [dice=Extra Critical Damage]2d8 +2[/dice]Petsha Banica (alias of Zorblag)2020-06-08T17:46:09ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=10#4552020-06-07T22:12:48Z2020-06-07T22:12:48Z<p>Petsha follows the others into the room, heading south along the wall before moving to the center of the south portion to open up a nice line of fire on the lizard. Taking aim with the longbow he releases an arrow at the beast.</p>
<p><span class=messageboard-ooc>Move action to move, Standard Action to attack with Longbow.</span></p>
<p><span class="messageboard-dice"><b>Longbow Attack vs Cave Lizard:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 + 1 ⇒ (12) + 6 + 1 + 1 = 20</span> <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (6) + 1 = 7</span> <span class="messageboard-dice"><b>Arrow Recovery:</b></span> <span class="messageboard-dice">1d100 ⇒ 38</span></p>Petsha follows the others into the room, heading south along the wall before moving to the center of the south portion to open up a nice line of fire on the lizard. Taking aim with the longbow he releases an arrow at the beast.
Move action to move, Standard Action to attack with Longbow.
[dice=Longbow Attack vs Cave Lizard]1d20 + 6 + 1 + 1[/dice] [dice=Damage (P)]1d8 + 1[/dice] [dice=Arrow Recovery]1d100[/dice]Petsha Banica (alias of Zorblag)2020-06-07T22:12:48ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=102#51002020-06-07T17:31:19Z2020-06-07T17:31:19Z<p>Fantora holds her position, off to the side of the group. Her longbow is held in her hands, ready to react, though she's not actively aiming an arrow at the incoming riders. She keeps an eye on the approaching party while waiting for one of the talkers in the group to initiate any sort of encounter.</p>
<p><span class=messageboard-ooc>Are there any banners or heraldic marks that might help us identify any faction they might belong to? What are they wearing in terms of armor and clothing?</span></p>Fantora holds her position, off to the side of the group. Her longbow is held in her hands, ready to react, though she's not actively aiming an arrow at the incoming riders. She keeps an eye on the approaching party while waiting for one of the talkers in the group to initiate any sort of encounter.
Are there any banners or heraldic marks that might help us identify any faction they might belong to? What are they wearing in terms of armor and clothing?Fantora Ossman (alias of Zorblag)2020-06-07T17:31:19ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=102#50962020-06-07T15:31:36Z2020-06-07T15:31:36Z<p><span class="messageboard-dice"><b>Perception Check:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (11) + 8 = 19</span></p>[dice=Perception Check]1d20 + 8[/dice]Fantora Ossman (alias of Zorblag)2020-06-07T15:31:36ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=9#4492020-06-07T03:07:59Z2020-06-07T03:07:59Z<p>Seeing Ian duck out of the way, Petsha takes the best shot he can manage at the injured mongrelman. He also nods at Fley's words. <b>"Poison would be an issue, so avoiding that would be good."</b></p>
<p><span class=messageboard-ooc>Firing longbow at the mongrelman who I assume has cover because of the doorway.</span></p>
<p><span class="messageboard-dice"><b>Longbow Attack:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 + 1 - 4 ⇒ (14) + 6 + 1 + 1 - 4 = 18</span> <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (6) + 1 = 7</span> <span class="messageboard-dice"><b>Arrow Recovery:</b></span> <span class="messageboard-dice">1d100 ⇒ 60</span></p>Seeing Ian duck out of the way, Petsha takes the best shot he can manage at the injured mongrelman. He also nods at Fley's words. "Poison would be an issue, so avoiding that would be good."
Firing longbow at the mongrelman who I assume has cover because of the doorway.
[dice=Longbow Attack]1d20 + 6 + 1 + 1 -4[/dice] [dice=Damage (P)]1d8 + 1[/dice] [dice=Arrow Recovery]1d100[/dice]Petsha Banica (alias of Zorblag)2020-06-07T03:07:59ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=5#2162020-07-08T21:26:11Z2020-06-06T22:27:11Z<p>After making sure that everyone has found a place to spend the afternoon, and agreed on a meeting place for dinner, Brennadara finds her way out of town to wander the nearby woods, making sure to stay within range of the noise of the day which reminds her in a way of the semi-perpetual chaos of Tangleford growing up. She spends the afternoon by herself thinking over the journey thus far and what it implies for the near future and while she's at it she gathers any nuts or berries she might find that would supplement the evenings meal to share with the group.</p>
<p><span class="messageboard-dice"><b>Survival Check to subsist:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (4) + 5 = 9</span></p>After making sure that everyone has found a place to spend the afternoon, and agreed on a meeting place for dinner, Brennadara finds her way out of town to wander the nearby woods, making sure to stay within range of the noise of the day which reminds her in a way of the semi-perpetual chaos of Tangleford growing up. She spends the afternoon by herself thinking over the journey thus far and what it implies for the near future and while she's at it she gathers any nuts or berries she might...Brennadara (alias of Zorblag)2020-06-06T22:27:11ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=9#4412020-06-06T16:03:42Z2020-06-06T16:03:42Z<p>As the last of the defenders in the room falls, Petsha looks to Ardriel to see how he's holding up. When the elf makes use the potion he smiles slightly and nods, turning his attention to other matters. As Ian moves to the door, Petsha moves to a position beyond the barricade and prepares to engage any enemies that might be behind it.</p>
<p><span class=messageboard-ooc>Move action, ready an longbow attack should anything attack Ian (or any other party member) after the door is opened.</span></p>
<p><span class="messageboard-dice"><b>Readied Longbow Attack:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 + 1 ⇒ (20) + 6 + 1 + 1 = 28</span> <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (4) + 1 = 5</span> <span class="messageboard-dice"><b>Arrow Recovery:</b></span> <span class="messageboard-dice">1d100 ⇒ 26</span>
<br />
<span class="messageboard-dice"><b>Critical Confirmation:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 + 1 ⇒ (18) + 6 + 1 + 1 = 26</span> <span class="messageboard-dice"><b>Extra Critical Damage:</b></span> <span class="messageboard-dice">2d8 + 2 ⇒ (7, 8) + 2 = 17</span></p>As the last of the defenders in the room falls, Petsha looks to Ardriel to see how he's holding up. When the elf makes use the potion he smiles slightly and nods, turning his attention to other matters. As Ian moves to the door, Petsha moves to a position beyond the barricade and prepares to engage any enemies that might be behind it.
Move action, ready an longbow attack should anything attack Ian (or any other party member) after the door is opened.
[dice=Readied Longbow Attack]1d20[/dice]...Petsha Banica (alias of Zorblag)2020-06-06T16:03:42ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=9#4252020-06-05T22:10:38Z2020-06-05T22:10:38Z<p>Petsha breath catches as he sees Ardriel take the club to his shoulder and stagger. When elf stays on his feet, if barely, Petsha does his best to keep his attention on the mongrleman behind the barrier for now, trusting that his companion will be able to take care of himself for now.</p>
<p><span class="messageboard-dice"><b>Longbow Attack vs Blue Mongrelman:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 + 1 ⇒ (6) + 6 + 1 + 1 = 14</span> <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (1) + 1 = 2</span> <span class="messageboard-dice"><b>Arrow Recovery:</b></span> <span class="messageboard-dice">1d100 ⇒ 87</span></p>Petsha breath catches as he sees Ardriel take the club to his shoulder and stagger. When elf stays on his feet, if barely, Petsha does his best to keep his attention on the mongrleman behind the barrier for now, trusting that his companion will be able to take care of himself for now.
[dice=Longbow Attack vs Blue Mongrelman]1d20 + 6 + 1 + 1[/dice] [dice=Damage (P)]1d8 + 1[/dice] [dice=Arrow Recovery]1d100[/dice]Petsha Banica (alias of Zorblag)2020-06-05T22:10:38ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=5#2092020-06-05T22:03:48Z2020-06-05T22:03:48Z<p>Brennadara nods and smiles at Kazmuhk's obvious increase in comfort as they enter the noisy settlement. <b>"That sounds like a fine plan to me. I don't know if Elinil feels he could get information from those about now, but I think a moment of calm before dinner would do me well."</b></p>Brennadara nods and smiles at Kazmuhk's obvious increase in comfort as they enter the noisy settlement. "That sounds like a fine plan to me. I don't know if Elinil feels he could get information from those about now, but I think a moment of calm before dinner would do me well."Brennadara (alias of Zorblag)2020-06-05T22:03:48ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=102#50912020-06-05T15:38:31Z2020-06-05T15:38:31Z<p><span class=messageboard-ooc>Assuming there's not space/time to hide:</span></p>
<p>Fantora glances around at the surroundings as the group hears the noise. <b>"Probably makes sense to fan out some if we can. No sense everyone getting hit by a fireball or the like if one comes this way."</b></p>
<p><span class=messageboard-ooc>Fantora will move off to the side of the group if there's space to do so and it wouldn't obstruct a shot.</span></p>Assuming there's not space/time to hide:
Fantora glances around at the surroundings as the group hears the noise. "Probably makes sense to fan out some if we can. No sense everyone getting hit by a fireball or the like if one comes this way."
Fantora will move off to the side of the group if there's space to do so and it wouldn't obstruct a shot.Fantora Ossman (alias of Zorblag)2020-06-05T15:38:31ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=9#4232020-06-05T15:34:41Z2020-06-05T15:34:41Z<p>Petsha takes aim again, trying to time his shot so that it will hit at a moment the mongrelman is looking out from behind the barricade.</p>
<p><span class="messageboard-dice"><b>Longbow Attack vs Blue Mongrelman:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 + 1 ⇒ (4) + 6 + 1 + 1 = 12</span> <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (8) + 1 = 9</span> <span class="messageboard-dice"><b>Arrow Recovery:</b></span> <span class="messageboard-dice">1d100 ⇒ 11</span></p>Petsha takes aim again, trying to time his shot so that it will hit at a moment the mongrelman is looking out from behind the barricade.
[dice=Longbow Attack vs Blue Mongrelman]1d20 + 6 + 1 + 1[/dice] [dice=Damage (P)]1d8 + 1[/dice] [dice=Arrow Recovery]1d100[/dice]Petsha Banica (alias of Zorblag)2020-06-05T15:34:41ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=9#4152020-06-05T01:44:11Z2020-06-05T01:44:11Z<p>Petsha moves up behind Donnen and offers some covering fire as the dwarf begins his work to dismantle the barricade.</p>
<p><span class=messageboard-ooc>Move action to move, standard action to attack the North-most Mongrelman</span></p>
<p><span class="messageboard-dice"><b>Longbow Attack vs North Mongrelman:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 + 1 ⇒ (16) + 6 + 1 + 1 = 24</span> <span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (7) + 1 = 8</span> <span class="messageboard-dice"><b>Arrow Recovery:</b></span> <span class="messageboard-dice">1d100 ⇒ 56</span></p>Petsha moves up behind Donnen and offers some covering fire as the dwarf begins his work to dismantle the barricade.
Move action to move, standard action to attack the North-most Mongrelman
[dice=Longbow Attack vs North Mongrelman]1d20 + 6 + 1 + 1[/dice] [dice=Damage (P)]1d8 + 1[/dice] [dice=Arrow Recovery]1d100[/dice]Petsha Banica (alias of Zorblag)2020-06-05T01:44:11ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=9#4052020-06-03T02:49:23Z2020-06-03T02:49:23Z<p><i>"Oh no, Petsha! We couldn't possibly stay in the town where we'd be safe for a couple hours. It's much more important to be here in your way to make sure that you can't easily get to the fight again. We know you couldn't be happy without that!"</i> Petsha stifles a sigh, knowing that his mocking thoughts of the citizens of Kenabres are unkind and not helpful at the moment. As such, he does his best to shove them to the back of his mind while he navigates past the three as carefully as he can to try to get into position where he'll have a better shot at the foes.</p>
<p><span class=messageboard-ooc>Double move action</span></p>"Oh no, Petsha! We couldn't possibly stay in the town where we'd be safe for a couple hours. It's much more important to be here in your way to make sure that you can't easily get to the fight again. We know you couldn't be happy without that!" Petsha stifles a sigh, knowing that his mocking thoughts of the citizens of Kenabres are unkind and not helpful at the moment. As such, he does his best to shove them to the back of his mind while he navigates past the three as carefully as he can to...Petsha Banica (alias of Zorblag)2020-06-03T02:49:23ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=5#2032020-06-02T05:28:35Z2020-06-02T05:27:42Z<p>Brennadara takes a bit examining the area before shrugging and turning to the others. <b>"Looks like Elinil's fears were justified. I don't see anything else to be accomplished here at this point. Shall we continue to the village we expected to spend last night? Or would we rather skip that and make the best time we can to the Dawnsglen Lodge? Or is there something else someone would prefer?"</b></p>
<p><b>"I'm probably inclined to make our way to the village and spend a couple hours gathering information about Akiros if we can. Depending on the hour we could make a decision about staying the night or continuing on after that. It's not a strong preference though."</b></p>Brennadara takes a bit examining the area before shrugging and turning to the others. "Looks like Elinil's fears were justified. I don't see anything else to be accomplished here at this point. Shall we continue to the village we expected to spend last night? Or would we rather skip that and make the best time we can to the Dawnsglen Lodge? Or is there something else someone would prefer?"
"I'm probably inclined to make our way to the village and spend a couple hours gathering information...Brennadara (alias of Zorblag)2020-06-02T05:27:42ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=8#3982020-06-02T05:19:09Z2020-06-02T05:18:52Z<p><b>"So be it then, I suppose we're ready to head on out."</b> Turning to Lann, Petsha indicates the group's readiness to continue. <b>"We'll follow you when you're ready unless you have anything else we should know before we go. Thanks again for your help. As long as you can point us in the right direction and tell us any turns we'll have to take you don't need to get anywhere near the camp."</b></p>"So be it then, I suppose we're ready to head on out." Turning to Lann, Petsha indicates the group's readiness to continue. "We'll follow you when you're ready unless you have anything else we should know before we go. Thanks again for your help. As long as you can point us in the right direction and tell us any turns we'll have to take you don't need to get anywhere near the camp."Petsha Banica (alias of Zorblag)2020-06-02T05:18:52ZRe: Forums: Play-by-Post: GameplayPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/gameplay&page=8#3932020-05-31T17:21:30Z2020-05-31T17:21:30Z<p>Sitting next to Fley on one of the benches Petsha looks out around the town around them. <b>"We're about to head to some caverns that we know to be occupied by corrupt crusaders and traitors to Neathholm here. It's probably going to be more dangerous than what we've encountered until now. I wonder if any of company who wouldn't be involved in a fight for whatever reason might feel safer staying here until we've made sure the way is safe? I wouldn't want anyone to get hurt unnecessarily, and I don't want any distractions for those who will be focused on the fight. I don't mean to impugn the honor of any with the suggestion, but getting everyone safely through this trial in the long run is my primary consideration, and this town offers a temporary safe haven that we hadn't encounter previously."</b></p>Sitting next to Fley on one of the benches Petsha looks out around the town around them. "We're about to head to some caverns that we know to be occupied by corrupt crusaders and traitors to Neathholm here. It's probably going to be more dangerous than what we've encountered until now. I wonder if any of company who wouldn't be involved in a fight for whatever reason might feel safer staying here until we've made sure the way is safe? I wouldn't want anyone to get hurt unnecessarily, and I...Petsha Banica (alias of Zorblag)2020-05-31T17:21:30ZRe: Forums: Play-by-Post Discussion: Discussion for Wrath of the RighteousPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/discussion&page=3#1352020-05-31T01:09:02Z2020-05-31T01:09:02Z<p>Not unless we sold either the morningstar (which would cover all but 1 gp of the cost of the +1 buckler) a lot of potions and scrolls. Given how light we are on other healing I'm inclined not to sell the potions, but I don't have particularly strong opinions.</p>Not unless we sold either the morningstar (which would cover all but 1 gp of the cost of the +1 buckler) a lot of potions and scrolls. Given how light we are on other healing I'm inclined not to sell the potions, but I don't have particularly strong opinions.Petsha Banica (alias of Zorblag)2020-05-31T01:09:02ZRe: Forums: Play-by-Post Discussion: Discussion for Wrath of the RighteousPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/discussion&page=3#1332020-05-31T00:54:48Z2020-05-31T00:54:48Z<p>That works for me as well for the morningstar.</p>
<p>@Leothar, were you looking for a basic buckler, or masterwork at this point?</p>
<p>Is anyone else going to make use of the merchant before we move on?</p>That works for me as well for the morningstar.
@Leothar, were you looking for a basic buckler, or masterwork at this point?
Is anyone else going to make use of the merchant before we move on?Petsha Banica (alias of Zorblag)2020-05-31T00:54:48ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=102#50782020-05-31T00:12:23Z2020-05-31T00:12:23Z<div class="messageboard-quotee">brvheart wrote:</div><blockquote><p> What is Lars wanting?
</p>
I would like to get you back on the road asap
<br />
</blockquote><p><span class=messageboard-ooc>So as far as I can tell, we're set at this point. Gear should be done, we've done some basic introductions, if we're ready to venture down once more we should get venturing!</span>brvheart wrote:What is Lars wanting?
I would like to get you back on the road asap
So as far as I can tell, we're set at this point. Gear should be done, we've done some basic introductions, if we're ready to venture down once more we should get venturing!Fantora Ossman (alias of Zorblag)2020-05-31T00:12:23ZRe: Forums: Play-by-Post Discussion: Discussion for Wrath of the RighteousPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/discussion&page=3#1312020-05-31T00:19:08Z2020-05-31T00:04:42Z<p>So perhaps having Fley wield the morningstar temporarily makes sense. He's often in the front making attacks and it would help with hitting and damage when he's not using aid another. Clearly it wouldn't be the long term solution, and maybe we turn around and sell it as soon as we're up on the surface again, but it'd be making use of it in a productive way for now.</p>
<p>•edit• Except that I see he's already using weapon finesse, so it would actually decrease attack rolls by 1 (though it would increase damage somewhat significantly on non-crits, and the expected value for kukri crit damage for Fley currently (4) would be slightly less than the expected value for non-crit hits with the morningstar (4.5).</p>So perhaps having Fley wield the morningstar temporarily makes sense. He's often in the front making attacks and it would help with hitting and damage when he's not using aid another. Clearly it wouldn't be the long term solution, and maybe we turn around and sell it as soon as we're up on the surface again, but it'd be making use of it in a productive way for now.
*edit* Except that I see he's already using weapon finesse, so it would actually decrease attack rolls by 1 (though it would...Petsha Banica (alias of Zorblag)2020-05-31T00:04:42ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=24#11852020-05-30T22:18:47Z2020-05-30T22:18:47Z<p>@Bastion, I said it earlier, and it's still true. We should be fine with you playing the build you've made. I'm new to the group and have never done anything with Rappan Athuk, but I'm still confident saying that I'd rather have you play the character you want to play. Unless you specifically want to change anything for your sake I'd say leave it.</p>@Bastion, I said it earlier, and it's still true. We should be fine with you playing the build you've made. I'm new to the group and have never done anything with Rappan Athuk, but I'm still confident saying that I'd rather have you play the character you want to play. Unless you specifically want to change anything for your sake I'd say leave it.Fantora Ossman (alias of Zorblag)2020-05-30T22:18:47ZRe: Forums: Recruitment: Making a living in the big cityM32214A - Misana (alias of Zorblag)https://paizo.com/threads/rzs431uk?Making-a-living-in-the-big-city#442020-05-30T14:24:38Z2020-05-30T14:24:38Z<div class="messageboard-quotee">DM Quoth wrote:</div><blockquote> <div class="messageboard-quotee">M32214A - Misana wrote:</div><blockquote> Here's Misana with a profile. I found and fixed some errors and made a few tweaks. Again, if anything looks off do let me know! </blockquote><p>Misana looks pretty solid to me. ^_^
</p>
Just one thing; you've been mining traits from books not on the list. I am not <i>wholly</i> opposed to these, but I'd like to ask you keep an eye on the thread; I'll be providing more traits as we go along, just as I did in the post on factions. Maybe one or two of them will tickle your fancy. </blockquote><p>Sounds good. I'll certainly watch the thread and if any traits strike me as fitting the character well I'll be happy to use them!DM Quoth wrote:M32214A - Misana wrote: Here's Misana with a profile. I found and fixed some errors and made a few tweaks. Again, if anything looks off do let me know!
Misana looks pretty solid to me. ^_^
Just one thing; you've been mining traits from books not on the list. I am not wholly opposed to these, but I'd like to ask you keep an eye on the thread; I'll be providing more traits as we go along, just as I did in the post on factions. Maybe one or two of them will tickle your fancy....M32214A - Misana (alias of Zorblag)2020-05-30T14:24:38ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=102#50752020-05-30T03:57:38Z2020-05-30T03:57:38Z<p>Fantora listens to the discussion for a bit, sipping her drink and listening to the tone. Sensing that it's time to be somewhat serious, she speaks up when there's a pause. <b>"So my bow here is my major contribution to the group, but I've got some flexibility. I can also bring up the rear or guard a flank, but still contribute to a fight from a distance, terrain allowing of course. I can also be in the front line if we need me there as I can dodge most of the strikes that come at me, and shoot fast enough not to provoke attacks from a swordsman or monster who happens to be right in my face. As long as I can find a shot I should be able to help. If you're looking for something other than shooting, well, I've spent some time learning how dungeons and caverns work and what to expect from them, but probably others have more direct knowledge than I have of anything beyond archery. I guess you'd call me focused, but I try to do what I do well."</b></p>
<p><span class=messageboard-ooc>I'm sure we can make Bastion work as he's built now. I think we'll sort it out as we get into a fight or two. For Fantora, I tried to build to a respectable AC so that she won't be too squishy for an archer. She won't provoke AoO from firing her bow in melee, but she also can't make AoO with it. She can act as a wall between monsters and whoever we need, though if I'm firing through party members the house rules currently give me a slight chance to hit them by accident (which is an issue as I plan on firing lots of arrows, so there will be lots of chances for that to happen.) I'll try to position in ways that avoid that.</span></p>Fantora listens to the discussion for a bit, sipping her drink and listening to the tone. Sensing that it's time to be somewhat serious, she speaks up when there's a pause. "So my bow here is my major contribution to the group, but I've got some flexibility. I can also bring up the rear or guard a flank, but still contribute to a fight from a distance, terrain allowing of course. I can also be in the front line if we need me there as I can dodge most of the strikes that come at me, and shoot...Fantora Ossman (alias of Zorblag)2020-05-30T03:57:38ZRe: Forums: Play-by-Post Discussion: Discussion for Wrath of the RighteousPetsha Banica (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl5a/discussion&page=3#1222020-05-30T03:36:05Z2020-05-30T03:36:05Z<p>@DM Trawets, I'd say that you should probably get rid of the dice we've been using, but then we'd get rid of the one enemies have as well. They've been at least as unlucky, so I should probably be happy with that. I'm having a blast so far!</p>
<p>@everyone, would anyone use the +1 morningstar at this point? It'd be wasted on me as I'm all about the bow. Eventually having something like that as a backup will make sense, but would the enchantment help anyone with their everyday attacks now?</p>
<p>As far as moving or resting goes, I'm inclined to keep pushing on today. We don't know if there's a timer of any sort for things that happen and we're not low on resources or hp or anything at this point. We can rest here if people want to, but I don't see the need.</p>@DM Trawets, I'd say that you should probably get rid of the dice we've been using, but then we'd get rid of the one enemies have as well. They've been at least as unlucky, so I should probably be happy with that. I'm having a blast so far!
@everyone, would anyone use the +1 morningstar at this point? It'd be wasted on me as I'm all about the bow. Eventually having something like that as a backup will make sense, but would the enchantment help anyone with their everyday attacks now?
As far...Petsha Banica (alias of Zorblag)2020-05-30T03:36:05ZRe: Forums: Recruitment: Making a living in the big cityM32214A - Misana (alias of Zorblag)https://paizo.com/threads/rzs431uk?Making-a-living-in-the-big-city#352020-05-28T03:55:25Z2020-05-28T03:55:25Z<p>Here's Misana with a profile. I found and fixed some errors and made a few tweaks. Again, if anything looks off do let me know!</p>Here's Misana with a profile. I found and fixed some errors and made a few tweaks. Again, if anything looks off do let me know!M32214A - Misana (alias of Zorblag)2020-05-28T03:55:25ZRe: Forums: Play-by-Post Discussion: Lost Kingdom of the Linnorn DiscussionBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/discussion&page=4#1532020-05-27T04:26:16Z2020-05-27T04:26:16Z<p>Should I have healed my one point of damage with the couple nights rest we've had since the battle? I just noticed that I'm not at full health.</p>Should I have healed my one point of damage with the couple nights rest we've had since the battle? I just noticed that I'm not at full health.Brennadara (alias of Zorblag)2020-05-27T04:26:16ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=4#1972020-05-28T06:05:22Z2020-05-26T22:13:08Z<p><span class=messageboard-ooc>Shall we proceed to the glen to look for evidence or does anyone else want to weigh in before a potential encounter?</span></p>Shall we proceed to the glen to look for evidence or does anyone else want to weigh in before a potential encounter?Brennadara (alias of Zorblag)2020-05-26T22:13:08ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=102#50612020-05-26T19:36:18Z2020-05-26T19:36:18Z<p>Fantora smiles. <b>"I think that means he'll take us. What preparations need to be made before we can get started? As thrilling as the big city draw here at Zelkor's Ferry is, I think I could pry myself away just about anytime now."</b></p>Fantora smiles. "I think that means he'll take us. What preparations need to be made before we can get started? As thrilling as the big city draw here at Zelkor's Ferry is, I think I could pry myself away just about anytime now."Fantora Ossman (alias of Zorblag)2020-05-26T19:36:18ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=102#50572020-05-25T23:50:33Z2020-05-25T23:50:33Z<p>Fantora takes a seat at the table as Sorek begins to talk and waves Ysbel over with a round of drinks for anyone interested. She watches the three veterans of the dungeon as the story progresses, and can see their resolve despite the traps and terrors they've encountered. When the recounting is complete, she nods to the three of them and speaks.</p>
<p><b>"Well, that sounds harrowing to say the least. But it seems like it hasn't been enough to discourage you yet, shorthanded though you find yourselves. Fortunately for you I happen to be here to try my hand at some exploring myself. I figure I might do some good eliminating some threats to the area, and if some treasure happens to come my way, well that would just be a nice benefit that I wouldn't complain about. I've got some skill with a bow if you'd consider taking me along. Perhaps I can help take down some of the dangers that await before they get close enough to be, well, quite so dangerous."</b></p>Fantora takes a seat at the table as Sorek begins to talk and waves Ysbel over with a round of drinks for anyone interested. She watches the three veterans of the dungeon as the story progresses, and can see their resolve despite the traps and terrors they've encountered. When the recounting is complete, she nods to the three of them and speaks.
"Well, that sounds harrowing to say the least. But it seems like it hasn't been enough to discourage you yet, shorthanded though you find...Fantora Ossman (alias of Zorblag)2020-05-25T23:50:33ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=4#1962020-07-08T21:28:56Z2020-05-25T20:46:00Z<p><b>"Hmmm, this is likely to be an issue in the future. Let me start by saying that your frustration at the lack of control we had when encountering the Satyr is entirely understandable. We were certainly charmed and brought to a ceremony against our will with no recourse. Should a human, dwarf, elf or gnome have done that I think that we all would have seen it as an appalling violation of our rights. I take no issue with you seeing it that way as it happened yesterday. It's a valid reaction to the day's events."</b></p>
<p><b>"Having said that, the Fae don't feel bound by our norms and we're in their territory in these woods more than they're in ours regardless of the existence of Yggdreth. Expecting them to share our sensibilities by default is a good route to disappointment. Without the appropriate strength, trying to force them to is a good route to our harm. In time perhaps our strength will be such that we can demand that they follow our rules wherever we are should that be the course we choose, but I would prefer not to test our ability to do that just yet."</b></p>
<p><b>"I don't mean to lecture, and it's likely that we will see nothing more of Erdretti today in any case. Your actions are your to choose and I won't let you engage a foe alone, but if we can leave violence against the forces of nature out here as a last resort rather than a first threat I would appreciate it."</b></p>"Hmmm, this is likely to be an issue in the future. Let me start by saying that your frustration at the lack of control we had when encountering the Satyr is entirely understandable. We were certainly charmed and brought to a ceremony against our will with no recourse. Should a human, dwarf, elf or gnome have done that I think that we all would have seen it as an appalling violation of our rights. I take no issue with you seeing it that way as it happened yesterday. It's a valid reaction to...Brennadara (alias of Zorblag)2020-05-25T20:46:00ZRe: Forums: Play-by-Post: The Legend of Rappan AthukFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/gameplay&page=102#50532020-05-25T06:05:18Z2020-05-25T06:05:18Z<p>Fantora listens as the old man rattles on for a time, sipping from her own cup of cider. The adventurer he's talking to seem patient enough, but he's clearly heard these tales before. <i>I wonder how much of all this he's lived through?</i></p>
<p>As the tale winds down and the adventurer calls for a toast to his friends, Fantora watches the half-orc at the bar join in. <i>I suppose if they know what they're doing around here I should at least give them a good listen.</i> Standing, the short human moves towards the group at their table, stopping a respectful distance back.</p>
<p><b>"I'll join you for a drink and a tale as well. This round's on me if the tale's good enough. I've heard stories of the terrible dungeon and with the temple around these parts. Figured I'd follow them and ended up here. I guess I was expecting more, but maybe most folks are smart enough to try not to live so near a legendary terror. Name's Fantora, it's good to meet you, friends."</b></p>Fantora listens as the old man rattles on for a time, sipping from her own cup of cider. The adventurer he's talking to seem patient enough, but he's clearly heard these tales before. I wonder how much of all this he's lived through?
As the tale winds down and the adventurer calls for a toast to his friends, Fantora watches the half-orc at the bar join in. I suppose if they know what they're doing around here I should at least give them a good listen. Standing, the short human moves towards...Fantora Ossman (alias of Zorblag)2020-05-25T06:05:18ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=24#11792020-05-24T23:34:15Z2020-05-24T23:34:15Z<p>Is there an obvious tavern or inn where we would meet the party in the Ferry? I'm ready to start posting the a meeting if we're all set with gear at this point, but I don't know the spot I'm showing up to at all.</p>Is there an obvious tavern or inn where we would meet the party in the Ferry? I'm ready to start posting the a meeting if we're all set with gear at this point, but I don't know the spot I'm showing up to at all.Fantora Ossman (alias of Zorblag)2020-05-24T23:34:15ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=4#1912020-05-24T23:16:24Z2020-05-24T23:16:24Z<p>Brennadara shares the discovery of the letters and the rest of the Marshal's supplies with the rest of the group in the morning. After thinking and listening a bit, voices her opinions.</p>
<p><b>"The letters, with no instructions to us to deliver them, as well as her bedroll and tent are evidence against the Marshal expecting to leave us when she did. It's curious, as the interactions that we had with the Fae on their own were somewhat typical; unsolicited and whimsical, and but with an exchange of entertainment for boons that one can expect from the encounter. If something was happening between the Fae and the Marshal, it would appear to be on another level, which would be consistent with our lack of memories of her presense; I wonder what dealings with them she might have had in the past."</b></p>
<p>At Anri's suggestion to open the letters Brennadara does object. <b>"Unless you have a particular reason to expect to learn something that will help us I would rather we leave them unmolested. Given the hasty nature of her departure I don't expect to learn anything of her whereabouts in them, I don't have strong reason to expect that we're being led into a situation beyond what was described, and I know that I would prefer others not open my correspondence should I send them. I could of course be wrong about either of the first two of those."</b> Brennadara half shrugs and leaves the rest of the discussion to the others.</p>
<p><b>"At this point I would propose that we head back to the glen where the wedding took place to see if there are any traces of the Marshal. Should we find evidence she was there and any sort of clue as to where she might have gone we can decide then whether to pursue it. If we don't find such evidence we should likely continue on to the village we we planning on getting to yesterday and then to Dawnsglen Lodge where we can at least deliver one of the letters and possibly see if this sort of behavior from Marshal Mosswaxer is to be expected. Gnomes tend towards unpredictable. Less so than the Fae, but this could still be precedented."</b></p>Brennadara shares the discovery of the letters and the rest of the Marshal's supplies with the rest of the group in the morning. After thinking and listening a bit, voices her opinions.
"The letters, with no instructions to us to deliver them, as well as her bedroll and tent are evidence against the Marshal expecting to leave us when she did. It's curious, as the interactions that we had with the Fae on their own were somewhat typical; unsolicited and whimsical, and but with an exchange of...Brennadara (alias of Zorblag)2020-05-24T23:16:24ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=4#1812020-05-20T06:14:38Z2020-05-20T06:14:38Z<p><span class=messageboard-ooc>Brennadara will also search both her gear and the group's supplies on Hestur thoroughly when she has a moment to see if Marshal Mosswaxer left a letter for the group (given that writing letters was the last thing we seem to have seen her do for sure.)</span></p>Brennadara will also search both her gear and the group's supplies on Hestur thoroughly when she has a moment to see if Marshal Mosswaxer left a letter for the group (given that writing letters was the last thing we seem to have seen her do for sure.)Brennadara (alias of Zorblag)2020-05-20T06:14:38ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=4#1802020-05-20T04:39:40Z2020-05-20T04:39:40Z<p>After scouting around long enough to find a suitable campsite, Brennadara leads the others to it and then helps to make camp. After speculation about the Marshal has gone on a bit, she speaks up. <b>"That encounter with Erdretti was about what I'd expect from the Fae here in the Narlmarches. It wasn't planned and we didn't ask for it, but that sort of chaos is to be expected when dealing with them. The Marshal's absence now, and the fact that none of us seem to be sure when it happened is noteworthy, but not yet alarming. We played the game well enough and they gave us a parting gift, so probably no harm will have come to her from the Satyr."</b></p>
<p>The elf looks out into the dark of the woods as she continues, <b>"The interactions and reactions she had with the Warg and to the stranger afterward were all as I would expect, and we did know that she'd be leaving us about at this point in our journey anyhow. Our best approach is probably to continue with the mission we've been given. She's competent enough to be appointed Marshal and knows this area, so it's unlikely she needs rescuing. Further, dealing with a growing band of bandits is something that she'd need to assign people to and the kingdom doesn't have a particularly veteran scouting corps yet, so our selection despite our lack of experience shouldn't be too surprising. There could be other explanations for our being here, but as of right now there's no reason to think they'd be better than that so far as I can tell."</b></p>
<p><b>"But we should sleep now in any case and sort the details in the morning when it's light. If we like, we can go take a look at the glen once more first off to see if there's any evidence of the Marshal having been there, or leaving. For now I'll take the first watch unless someone else is particularly eager to."</b></p>After scouting around long enough to find a suitable campsite, Brennadara leads the others to it and then helps to make camp. After speculation about the Marshal has gone on a bit, she speaks up. "That encounter with Erdretti was about what I'd expect from the Fae here in the Narlmarches. It wasn't planned and we didn't ask for it, but that sort of chaos is to be expected when dealing with them. The Marshal's absence now, and the fact that none of us seem to be sure when it happened is...Brennadara (alias of Zorblag)2020-05-20T04:39:40ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=4#1722020-07-08T21:28:11Z2020-05-18T22:22:26Z<p><span class=messageboard-ooc>Is the Marshal still with us at this time?</span></p>
<p>Brennadara looks around at the glen, now empty of all but the party, assessing the situation. <b>"Well, we're well fed at least. The dark isn't as much of an obstacle for me as for some, so if we like I can either take a quick look around to see if there's anywhere nearby that looks to be a better spot to set up camp than this or try to find the way back to the road. Which do we value more?"</b> As she waits for the party to come to a consensus the monk tries to figure out if she even knows more or less where the group is.</p>
<p><span class=messageboard-ooc>I'd like to use survival (+5, but with a -2 item penalty without a compass) to <a href="https://2e.aonprd.com/Actions.aspx?ID=64" target="_blank" rel="nofollow">Sense Direction</a> (a secret roll) to determine roughly where we are. If it matters I have dark vision.</span></p>Is the Marshal still with us at this time?
Brennadara looks around at the glen, now empty of all but the party, assessing the situation. "Well, we're well fed at least. The dark isn't as much of an obstacle for me as for some, so if we like I can either take a quick look around to see if there's anywhere nearby that looks to be a better spot to set up camp than this or try to find the way back to the road. Which do we value more?" As she waits for the party to come to a consensus the monk...Brennadara (alias of Zorblag)2020-05-18T22:22:26ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=24#11682020-05-18T02:27:48Z2020-05-18T02:27:48Z<p>@Lomyldyr, I think you might be halving of the cost to create the cloak with Craft Wondrous Items a second time? The 4500 for a cloak +3 is already half the cost to purchase it.</p>@Lomyldyr, I think you might be halving of the cost to create the cloak with Craft Wondrous Items a second time? The 4500 for a cloak +3 is already half the cost to purchase it.Fantora Ossman (alias of Zorblag)2020-05-18T02:27:48ZRe: Forums: Play-by-Post Discussion: Lost Kingdom of the Linnorn DiscussionBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/discussion&page=4#1512020-05-28T06:07:31Z2020-05-18T02:14:56Z<p>Thanks for letting us know, and do what you can to take care of her and yourself!</p>Thanks for letting us know, and do what you can to take care of her and yourself!Brennadara (alias of Zorblag)2020-05-18T02:14:56ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=4#1672020-05-18T02:13:00Z2020-05-18T02:13:00Z<p>Brennadara nods along to the music as Elinil begins to play a lovley tune. Partway through she leans over to Anri to say, <span class=tiny><b>"Remind me to tell you about living among gnomes for multiple decades at some point in the near future. We're here unexpectedly, but will most likely be fine. Though it's disconcerting we're better off enjoying it as we can for multiple reasons."</b></span></p>
<p>After the first song ends Brennadara's clapping is because she truly enjoyed it. Sometime during the second song, when she has eaten the food she is interested in, she stands and holds out a hand in the direction of the hosts. <b>"A celebration calls for dancing! Who will join me?"</b></p>Brennadara nods along to the music as Elinil begins to play a lovley tune. Partway through she leans over to Anri to say, "Remind me to tell you about living among gnomes for multiple decades at some point in the near future. We're here unexpectedly, but will most likely be fine. Though it's disconcerting we're better off enjoying it as we can for multiple reasons."
After the first song ends Brennadara's clapping is because she truly enjoyed it. Sometime during the second song, when she has...Brennadara (alias of Zorblag)2020-05-18T02:13:00ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=4#1642020-05-17T22:38:30Z2020-05-17T22:38:30Z<p>Brennadara motions to a spot beside her, encouraging Anri to take a seat if she is willing. As she does, regardless of Anri's reaction, she addresses the sprites, raising her cup and taking a shallow drink. <b>"To the beauty of Fillidelle and the joyous occasion of the wedding. We are honored to be here as your guests. Now, if we're lucky, Elinil will put that fiddle of his to use for some entertainment to mark the occasion."</b></p>Brennadara motions to a spot beside her, encouraging Anri to take a seat if she is willing. As she does, regardless of Anri's reaction, she addresses the sprites, raising her cup and taking a shallow drink. "To the beauty of Fillidelle and the joyous occasion of the wedding. We are honored to be here as your guests. Now, if we're lucky, Elinil will put that fiddle of his to use for some entertainment to mark the occasion."Brennadara (alias of Zorblag)2020-05-17T22:38:30ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=4#1512020-05-13T01:13:26Z2020-05-13T01:13:26Z<p>Though she has spent over a century in and around the woods, this is the first time that Brennadara has been thus lured to a feast by a Satyr. As her head clears she tries to keep her calm and assess the situation. Glancing around to make sure that all are safe and accounted for she addresses the strange musician.</p>
<p><b>"It is a fine feast and lovely music, young lord. To what do we owe the honor of your attention and this celebration?"</b></p>Though she has spent over a century in and around the woods, this is the first time that Brennadara has been thus lured to a feast by a Satyr. As her head clears she tries to keep her calm and assess the situation. Glancing around to make sure that all are safe and accounted for she addresses the strange musician.
"It is a fine feast and lovely music, young lord. To what do we owe the honor of your attention and this celebration?"Brennadara (alias of Zorblag)2020-05-13T01:13:26ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=3#1492020-05-12T18:04:18Z2020-05-12T18:04:18Z<p><b>"I don't believe that we're heading into the heart of the bandit's territory just yet, though when we do get to that I agree that moving with more caution will be in order. For now I feel we're gathering information from the outside and that a village will likely be a better source of that."</b></p>"I don't believe that we're heading into the heart of the bandit's territory just yet, though when we do get to that I agree that moving with more caution will be in order. For now I feel we're gathering information from the outside and that a village will likely be a better source of that."Brennadara (alias of Zorblag)2020-05-12T18:04:18ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=23#11312020-05-12T06:05:49Z2020-05-12T06:05:49Z<p>As someone who just came in and spent expected wealth by level on exactly the gear I wanted I'm fine with the prior party members getting prioritized for this loot split. You should be customizing how you want as well. Setting aside one or two shares for party consumables seems like a lovely idea, but if I had a vote (I don't,) I'd recommend 3, 4 or 5 shares.</p>As someone who just came in and spent expected wealth by level on exactly the gear I wanted I'm fine with the prior party members getting prioritized for this loot split. You should be customizing how you want as well. Setting aside one or two shares for party consumables seems like a lovely idea, but if I had a vote (I don't,) I'd recommend 3, 4 or 5 shares.Fantora Ossman (alias of Zorblag)2020-05-12T06:05:49ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=3#1442020-05-28T06:10:00Z2020-05-08T22:21:39Z<p>Brennadara nods at Revna. <b>"He could have been a ranger with a closer bond to wolves than most. While you were talking with him I mentioned the possibility of werewolf as well because the sort of interactions he implied with an unrepentant warg are somewhat concerning. However, judging by his interactions I believe that he cared more for the safety of the pack than I would expect from one intent on causing mayhem. Barring news of unexplained savage attacks in the region I'm willing to give his intentions the benefit of the doubt for now."</b></p>
<p>When plans on how to proceed come up Brennadara's position likely surprises no one who has spent any time at all with her. <b>"I doubt there's much information to be gathered here, so my preference would be to continue and get to the village sooner rather than later. Perhaps Elinil will be able to ferret out more information there if he has more time. We know now know that Akiros is apparently presenting himself as the Chosen one, so could be dealing with a combination of cult and bandits. He's also spreading word of his existence to goad Yggsdreth which I don't find particularly reassuring. A combination of speed and reconnaissance seem more important to me than our comfort of this afternoon and evening."</b></p>Brennadara nods at Revna. "He could have been a ranger with a closer bond to wolves than most. While you were talking with him I mentioned the possibility of werewolf as well because the sort of interactions he implied with an unrepentant warg are somewhat concerning. However, judging by his interactions I believe that he cared more for the safety of the pack than I would expect from one intent on causing mayhem. Barring news of unexplained savage attacks in the region I'm willing to give his...Brennadara (alias of Zorblag)2020-05-08T22:21:39ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=3#1392020-05-08T20:42:05Z2020-05-08T20:42:05Z<p>Brennadara nods at the words. <b>"Thank you for that. It confirms what we've heard from before. Hopefully we can do something about the trouble they're causing to the packs in the area. I wish you well, Korlsgyrd. If our paths cross again perhaps we will be able to be of assistance to each other."</b> After a slight bow, Brennadara turns and returns to the rest of the party.</p>
<p>••••••</p>
<p><span class=messageboard-ooc>Assuming we leave and head back to the road to continue our journey:</span></p>
<p>Once the group has traveled for at least 10 minutes Brennadara glances back to make sure she thinks that they haven't been followed before reporting to Marshal Mosswaxer. <b>"That almost certainly wasn't a druid. His arsenal wasn't typical, which is at most a warning flag, but more seriously he didn't respond to the greeting that a druid would have known."</b></p>Brennadara nods at the words. "Thank you for that. It confirms what we've heard from before. Hopefully we can do something about the trouble they're causing to the packs in the area. I wish you well, Korlsgyrd. If our paths cross again perhaps we will be able to be of assistance to each other." After a slight bow, Brennadara turns and returns to the rest of the party.
******
Assuming we leave and head back to the road to continue our journey:
Once the group has traveled for at least 10...Brennadara (alias of Zorblag)2020-05-08T20:42:05ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=23#11132020-05-08T20:03:06Z2020-05-08T20:01:44Z<p>@Sorek, None of that would be helpful to me offhand, though I'd make use of the efficient quiver and +3 arrows mentioned above. I'll add more arrows and probably a backup bow to my gear and then I should be ready to go anytime.</p>@Sorek, None of that would be helpful to me offhand, though I'd make use of the efficient quiver and +3 arrows mentioned above. I'll add more arrows and probably a backup bow to my gear and then I should be ready to go anytime.Fantora Ossman (alias of Zorblag)2020-05-08T20:01:44ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=23#11082020-05-07T23:17:42Z2020-05-07T23:09:09Z<p>Nope, I'm mostly a see it, shoot it sort of character. As far as the items above go, the +1 arrows don't actually help me (unless my bow gets broken) because the enhancement bonuses won't stack. If anyone else uses arrows and doesn't have a magic bow they'd do them more good.</p>
<p>Edit: Oh, and it looks like the comp short bow +1str would be an upgrade for Lars (which would work nicely with those +1 arrows if he ever needed to use a ranged weapon.)</p>Nope, I'm mostly a see it, shoot it sort of character. As far as the items above go, the +1 arrows don't actually help me (unless my bow gets broken) because the enhancement bonuses won't stack. If anyone else uses arrows and doesn't have a magic bow they'd do them more good.
Edit: Oh, and it looks like the comp short bow +1str would be an upgrade for Lars (which would work nicely with those +1 arrows if he ever needed to use a ranged weapon.)Fantora Ossman (alias of Zorblag)2020-05-07T23:09:09ZRe: Forums: Play-by-Post Discussion: To Rappan Athuk DiscussionFantora Ossman (alias of Zorblag)https://paizo.com/campaigns/ToRappanAthuk/discussion&page=23#11052020-05-07T20:34:03Z2020-05-07T20:34:03Z<div class="messageboard-quotee">Sorek wrote:</div><blockquote> Welcome Fantora :) </blockquote><p>Thanks!
<p>Out of curiosity, how closely should I expect to track standard arrows in this campaign? I can keep a running track and buy lots (they're cheap,) or we can handwave it and say that they're not an issue. I just need to know the preference.</p>
<p>In terms of purchasing special arrows I figure I'll pick up a couple quivers of <a href="https://www.d20pfsrd.com/equipment/special-materials#TOC-Iron-Cold" target="_blank" rel="nofollow">cold iron</a> arrows (from Ultimate Equipment) and enough <a href="https://www.d20pfsrd.com/equipmenT/goods-and-services/herbs-oils-other-substances/#TOC-Weapon-Blanch" target="_blank" rel="nofollow">Silver Weapon Blanch</a> to treat create an equivalent amount of essentially silver arrows (from APG) if those are OK to use. Is there anything else I should be preparing for in particular to help with the exploration?</p>Sorek wrote:Welcome Fantora :)
Thanks! Out of curiosity, how closely should I expect to track standard arrows in this campaign? I can keep a running track and buy lots (they're cheap,) or we can handwave it and say that they're not an issue. I just need to know the preference.
In terms of purchasing special arrows I figure I'll pick up a couple quivers of cold iron arrows (from Ultimate Equipment) and enough Silver Weapon Blanch to treat create an equivalent amount of essentially silver...Fantora Ossman (alias of Zorblag)2020-05-07T20:34:03ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=3#1362020-05-08T01:57:20Z2020-05-07T03:50:28Z<p>Brennadara shakes her head and smiles slightly before continuing in common. <b>"My apologies, I wanted to thank you for watching over the welfare of the pack as you are. I hope that you will continue to do so as the young ones adjust to the new normal. I also wondered if you might be able to tell us anything of a new group of bandits, probably mostly human, and I believe somewhere to the north of here. I imagine that they're something of a disruption to the hunt for both this pack and others in the area. We're on our way to try to put an end to their activity. Any information you could provide would be helpful for that."</b></p>
<p><span class=messageboard-ooc>In case a diplomacy roll to make an impression or a request would be reasonable here.</span></p>
<p><span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (17) + 3 = 20</span></p>Brennadara shakes her head and smiles slightly before continuing in common. "My apologies, I wanted to thank you for watching over the welfare of the pack as you are. I hope that you will continue to do so as the young ones adjust to the new normal. I also wondered if you might be able to tell us anything of a new group of bandits, probably mostly human, and I believe somewhere to the north of here. I imagine that they're something of a disruption to the hunt for both this pack and others in...Brennadara (alias of Zorblag)2020-05-07T03:50:28ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=3#1322020-05-06T02:55:23Z2020-05-06T02:55:23Z<p>Brennadara, seeing Revna emerge with the pup raises her eyebrow slightly, but says nothing, and nods at her explanation. When Anri suggests leaving the monk pauses slightly before saying, <b>"Just a moment, if I may."</b> Nodding to the others, she makes her way to wolves den, and in a low voice, calls out in an obscure tongue to the man.</p>
<p>[Spoiler omitted]</p>Brennadara, seeing Revna emerge with the pup raises her eyebrow slightly, but says nothing, and nods at her explanation. When Anri suggests leaving the monk pauses slightly before saying, "Just a moment, if I may." Nodding to the others, she makes her way to wolves den, and in a low voice, calls out in an obscure tongue to the man.
[Spoiler omitted]Brennadara (alias of Zorblag)2020-05-06T02:55:23ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=3#1262020-05-04T00:32:58Z2020-05-04T00:32:58Z<p>Brennadara nods back at the Marshal, and holds her position as the conversation proceeds.</p>Brennadara nods back at the Marshal, and holds her position as the conversation proceeds.Brennadara (alias of Zorblag)2020-05-04T00:32:58ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=3#1182020-05-01T12:42:13Z2020-05-01T12:42:13Z<p>As Revna engages the stranger near the wolves den Brennadara's keen eyes take in the surroundings, looking for any signs of anything less obvious out of the ordinary. As she scans, increasingly ready to act, she leans towards the Marshal, waiting for Revna's words to cover her own hushed question. <span class=tiny><b>"Pardon Marshal, but this seems a pertinent time to ask if there is much werewolf activity in the area that you're aware of."</b></span></p>As Revna engages the stranger near the wolves den Brennadara's keen eyes take in the surroundings, looking for any signs of anything less obvious out of the ordinary. As she scans, increasingly ready to act, she leans towards the Marshal, waiting for Revna's words to cover her own hushed question. "Pardon Marshal, but this seems a pertinent time to ask if there is much werewolf activity in the area that you're aware of."Brennadara (alias of Zorblag)2020-05-01T12:42:13ZRe: Forums: Play-by-Post Discussion: Lost Kingdom of the Linnorn DiscussionBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/discussion&page=3#1462020-04-29T21:46:17Z2020-04-29T21:46:17Z<p>If it helps with the pacing it's fine with me if we simply move to the tracking of the wolf and skip the recall knowledge roll.</p>If it helps with the pacing it's fine with me if we simply move to the tracking of the wolf and skip the recall knowledge roll.Brennadara (alias of Zorblag)2020-04-29T21:46:17ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=3#1102020-04-28T19:04:28Z2020-04-28T19:04:28Z<p>Brennadara considers Elinil's analysis briefly, thinking of what she knows of wargs. <b>"Given what Marshal Mosswaxer has described of Saolmar's previous actions, and that the beast clearly knew her, it's surprising that it would choose this group with that pack. As a creature that has survived long enough in these woods to gain a reputation I wouldn't expect it to be foolish. It is possible that it had its capabilities bolstered by some other agent or was under some sort of enchantment that altered its judgement, which might lead to an uncharacteristic overconfidence."</b></p>
<p><span class=messageboard-ooc>Brennadara will attempt to <a href="https://2e.aonprd.com/Actions.aspx?ID=26" target="_blank" rel="nofollow">Recall Knowledge</a> using Nature (+5, secret check) to determine if any of the Warg's displayed abilities or characteristics were out of the ordinary.</span></p>
<p><b>"You have the most experience with the beast, Marshal. Other than its being out of place and attacking with too small a force did it exhibit any abilities or characteristics here that it has not in the past?"</b></p>Brennadara considers Elinil's analysis briefly, thinking of what she knows of wargs. "Given what Marshal Mosswaxer has described of Saolmar's previous actions, and that the beast clearly knew her, it's surprising that it would choose this group with that pack. As a creature that has survived long enough in these woods to gain a reputation I wouldn't expect it to be foolish. It is possible that it had its capabilities bolstered by some other agent or was under some sort of enchantment that...Brennadara (alias of Zorblag)2020-04-28T19:04:28ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=3#1072020-05-08T02:01:41Z2020-04-27T17:41:56Z<p>As Brennadara works at treating Kazmukh's wounds she nods occasionally, agreeing with what she hears. Once the Dwarf has been patched up to the best of her ability, the monk examines the ground in the direction that the sole surviving wolf left in, checking to make sure that the trail is clear.</p>
<p><span class=messageboard-ooc>Brennadara will attempt to <a href="https://2e.aonprd.com/Actions.aspx?ID=66" target="_blank" rel="nofollow">Track</a> the wolf once the group is ready to move.</span></p>
<p><span class="messageboard-dice"><b>Survival Check to Track:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (16) + 5 = 21</span></p>
<p>Finding the trail with little difficulty, Brennadara reports her success. <b>"The trail is clear at this point. When we're ready we'll head into the woods here. It goes without saying that we should all be particularly alert to danger as we travel from here on out."</b> Pointing in the direction the trail leads she waits for the others to finish their preparations.</p>
<p>[Spoiler omitted]</p>As Brennadara works at treating Kazmukh's wounds she nods occasionally, agreeing with what she hears. Once the Dwarf has been patched up to the best of her ability, the monk examines the ground in the direction that the sole surviving wolf left in, checking to make sure that the trail is clear.
Brennadara will attempt to Track the wolf once the group is ready to move.
[dice=Survival Check to Track]1d20+5[/dice]
Finding the trail with little difficulty, Brennadara reports her success. "The...Brennadara (alias of Zorblag)2020-04-27T17:41:56ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=2#992020-05-08T02:01:50Z2020-04-27T04:26:50Z<p>As the last wolf slinks away Brennadara returns to a more upright, relaxed stance and moves towards Kazmukh. <b>"Thank you for being a bulwark and allowing us to take down that Warg with less distraction from the lesser pack members."</b> As she starts pulling healing supplies from the bandolier slung over her shoulder she nods at the dwarf's wounds and asks <b>"May I?"</b></p>
<p><span class=messageboard-ooc>Brennadara will attempt to <a href="https://2e.aonprd.com/Actions.aspx?ID=57" target="_blank" rel="nofollow">Treat Wounds</a> on Kazmukh unless he objects or the party moves within the next 10 minutes.</span></p>
<p><span class="messageboard-dice"><b>Medicine Check to Treat Wounds vs DC 15:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (10) + 5 = 15</span>.</p>
<p><span class="messageboard-dice"><b>Damage Healed:</b></span> <span class="messageboard-dice">2d8 ⇒ (4, 7) = 11</span></p>
<p>As she works, the elf speaks, not looking up from her task. <b>"The weather isn't ideal for it, but if this behavior is that unusual perhaps it would behoove us to track where this Saolmar came from to see if there's a clue to the cause. It might delay us in our other task, but the information could easily be worth it."</b></p>As the last wolf slinks away Brennadara returns to a more upright, relaxed stance and moves towards Kazmukh. "Thank you for being a bulwark and allowing us to take down that Warg with less distraction from the lesser pack members." As she starts pulling healing supplies from the bandolier slung over her shoulder she nods at the dwarf's wounds and asks "May I?"
Brennadara will attempt to Treat Wounds on Kazmukh unless he objects or the party moves within the next 10 minutes.
[dice=Medicine...Brennadara (alias of Zorblag)2020-04-27T04:26:50ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=2#912020-04-23T23:08:41Z2020-04-23T23:06:28Z<p>Brennadara continues to observe the battle flowing around her, and when Saolmar moves to threaten Kahzmuk, she shadows the movement. <i>A hollow threat if we can end this quickly.</i></p>
<p>(◆)<a href="https://2e.aonprd.com/Actions.aspx?ID=88" target="_blank" rel="nofollow">Stride</a> to flank Saolmar with Kahzmuk.</p>
<p><span class="messageboard-dice"><b>Reflex Save to move through the Shattered Earth:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (13) + 9 = 22</span> Having learned from her previous move, Brennadara avoids the dangers of the Shattered Earth, and again makes a series of swift stabs at the injured predator.</p>
<p>(◆)<a href="https://2e.aonprd.com/Actions.aspx?ID=9" target="_blank" rel="nofollow">Flurry of Blows</a> against Saolmar.</p>
<p><span class="messageboard-dice"><b>First Wolf Jaw attack:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (20) + 7 = 27</span> for <span class="messageboard-dice">1d8 + 2 ⇒ (3) + 2 = 5</span>x2 piercing +1 precision = 11 damage. <span class=messageboard-ooc>Critical Hit</span></p>
<p><span class="messageboard-dice"><b>Second Wolf Jaw attack:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (11) + 3 = 14</span> for <span class="messageboard-dice">1d8 + 2 ⇒ (7) + 2 = 9</span> piercing +1 precision = 10 damage. <span class=messageboard-ooc>Miss</span></p>
<p><i>Succulent Elf flesh, indeed.</i> As her blows fell her savage foe, Brennadara turns her attention to the one adversary who remains standing. Studying it, she levels one more slash with her pointed fingers in it's direction.</p>
<p>(◆)<a href="https://2e.aonprd.com/Actions.aspx?ID=89" target="_blank" rel="nofollow">Strike</a> against Red wolf (assuming Brennadara is adjacent to it.)</p>
<p><span class="messageboard-dice"><b>Wolf Jaw attack:</b></span> <span class="messageboard-dice">1d20 - 1 ⇒ (14) - 1 = 13</span> for <span class="messageboard-dice">1d8 + 2 ⇒ (7) + 2 = 9</span> piercing damage. <span class=messageboard-ooc>Miss</span></p>Brennadara continues to observe the battle flowing around her, and when Saolmar moves to threaten Kahzmuk, she shadows the movement. A hollow threat if we can end this quickly.
(◆)Stride to flank Saolmar with Kahzmuk.
[dice=Reflex Save to move through the Shattered Earth]1d20+9[/dice] Having learned from her previous move, Brennadara avoids the dangers of the Shattered Earth, and again makes a series of swift stabs at the injured predator.
(◆)Flurry of Blows against Saolmar.
[dice=First...Brennadara (alias of Zorblag)2020-04-23T23:06:28ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=2#802020-04-22T13:29:35Z2020-04-22T13:29:35Z<p><span class=messageboard-ooc>Unless it's healed one Saolmar is probably down to 10 hp. The Marshal did 20 damage and Brennadara did 8.</span></p>Unless it's healed one Saolmar is probably down to 10 hp. The Marshal did 20 damage and Brennadara did 8.Brennadara (alias of Zorblag)2020-04-22T13:29:35ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=2#762020-04-24T00:49:10Z2020-04-22T00:49:03Z<p>Brennadara winces as a wolf scores a hit on Kazmukh, but knows that her friend is sturdy enough to take care of himself. When the Marshall looses her bolt and Revna breakes apart the earth itself the elf crouches down low and holds her hands out, sensing that an opportunity is approaching. Then, when the Ulfen champion closes the distance between the warg and herself, Brennadara takes advantage of its concentration being elsewhere and dashes in to strike.</p>
<p>(◆)Enter <a href="https://2e.aonprd.com/Feats.aspx?ID=437" target="_blank" rel="nofollow">Wolf Stance</a>.
<br />
(◆)<a href="https://2e.aonprd.com/Actions.aspx?ID=88" target="_blank" rel="nofollow">Stride</a> to flank Saolmar with Revna.</p>
<p><span class="messageboard-dice"><b>Reflex Save to enter the Shattered Earth:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (3) + 9 = 12</span> Brennadara rolls into position behind her shaggy foe, but in her lack of caution is pierced by a spike of jagged earth.</p>
<p><span class="messageboard-dice"><b>Shattered Earth Damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>
<p>Shrugging off the minor damage, Brennadara unleashes a flurry of blows from behind the foe her stance seeks to emulate.</p>
<p>(◆)<a href="https://2e.aonprd.com/Actions.aspx?ID=9" target="_blank" rel="nofollow">Flurry of Blows</a> against Saolmar.</p>
<p><span class="messageboard-dice"><b>First Wolf Jaw attack:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (11) + 7 = 18</span> for <span class="messageboard-dice">1d8 + 2 ⇒ (5) + 2 = 7</span> piercing +1 precision damage.</p>
<p><span class="messageboard-dice"><b>Second Wolf Jaw attack:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (7) + 3 = 10</span> for <span class="messageboard-dice">1d8 + 2 ⇒ (7) + 2 = 9</span> piercing +1 precision damage.</p>
<p>The first attack strikes true, sinking into a mangy flank and drawing deep red blood as well as the beast's attention. When the second strike comes it is ready and dodges away as the monks hand flies harmlessly over it's back.</p>Brennadara winces as a wolf scores a hit on Kazmukh, but knows that her friend is sturdy enough to take care of himself. When the Marshall looses her bolt and Revna breakes apart the earth itself the elf crouches down low and holds her hands out, sensing that an opportunity is approaching. Then, when the Ulfen champion closes the distance between the warg and herself, Brennadara takes advantage of its concentration being elsewhere and dashes in to strike.
(◆)Enter Wolf Stance.
(◆)Stride to...Brennadara (alias of Zorblag)2020-04-22T00:49:03ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=2#682020-04-22T00:55:33Z2020-04-21T18:32:44Z<p>As the wolves make their presence known Brennadara sweeps her gaze across the battlefield, taking in the situation. When the larger foe makes its lunge at Elinil the elf notes Anri's quick intevention, while also tracking the advance of the other two wolves. The tension building, Brennadara glances at Revna and Gingertucker, watching to see how the two will engage the foes, all the while calculating where her efforts will be most effective.</p>
<p>(◇)<a href="https://2e.aonprd.com/Actions.aspx?ID=77" target="_blank" rel="nofollow">Delay</a> until after Revna and Marshal Mosswaxers' turns.</p>
<p><span class=messageboard-ooc>Assuming the shove is effective Brennadara would presumably not be able to flank the Warg at this point, so she'll give the round a bit more play to see if there's a better chance to use her turn shortly.</span></p>As the wolves make their presence known Brennadara sweeps her gaze across the battlefield, taking in the situation. When the larger foe makes its lunge at Elinil the elf notes Anri's quick intevention, while also tracking the advance of the other two wolves. The tension building, Brennadara glances at Revna and Gingertucker, watching to see how the two will engage the foes, all the while calculating where her efforts will be most effective.
(◇)Delay until after Revna and Marshal Mosswaxers'...Brennadara (alias of Zorblag)2020-04-21T18:32:44ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=2#592020-04-20T15:52:24Z2020-04-20T15:52:24Z<p>Brennadara helps Anri prepare the camp for the evening, and then carefully searches the area around the camp just to make sure there will be no surprises. Once this is done, and after a quick meal, the elf mediates for a time before preparing for sleep. Before turning in she confirms to Anri that she will relieve her in a couple hours. <b>"Wake me for the second watch when it is time. Thank you for the keeping us safe at the start of the evening."</b></p>Brennadara helps Anri prepare the camp for the evening, and then carefully searches the area around the camp just to make sure there will be no surprises. Once this is done, and after a quick meal, the elf mediates for a time before preparing for sleep. Before turning in she confirms to Anri that she will relieve her in a couple hours. "Wake me for the second watch when it is time. Thank you for the keeping us safe at the start of the evening."Brennadara (alias of Zorblag)2020-04-20T15:52:24ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=2#552020-04-19T00:30:30Z2020-04-19T00:30:30Z<p>Brennadara nods as her companions come to a consensus. After a quick sidelong glance at poor Elinil, who could clearly use more of a break than they've taken, but has been holding up as well as can be expected, she speaks to the Marshal. <b>"I believe that we're in agreement to leave these thylacines be, Marshal. We're ready to continue at your pleasure."</b></p>
<p>When the group heads out once more the elf returns to her watching; as the evening grows near she adds a good spot to camp to the list of items of interest that she might spot.</p>Brennadara nods as her companions come to a consensus. After a quick sidelong glance at poor Elinil, who could clearly use more of a break than they've taken, but has been holding up as well as can be expected, she speaks to the Marshal. "I believe that we're in agreement to leave these thylacines be, Marshal. We're ready to continue at your pleasure."
When the group heads out once more the elf returns to her watching; as the evening grows near she adds a good spot to camp to the list of...Brennadara (alias of Zorblag)2020-04-19T00:30:30ZRe: Forums: Play-by-Post Discussion: Lost Kingdom of the Linnorn DiscussionBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/discussion&page=3#1422020-04-17T20:24:41Z2020-04-17T20:24:41Z<p>Hunting animals unnecessarily (which I deem this case to be,) is actually anathema to Brennadara due to her druid order. She will argue against it, and won't participate should the group decide to hunt anyhow.</p>Hunting animals unnecessarily (which I deem this case to be,) is actually anathema to Brennadara due to her druid order. She will argue against it, and won't participate should the group decide to hunt anyhow.Brennadara (alias of Zorblag)2020-04-17T20:24:41ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay&page=2#512020-04-17T20:20:09Z2020-04-17T20:20:09Z<p>Brennadara's position does not change as the Marshal provides more information. <b>"There's no compelling reason for us to track down animals that are causing no harm. We have no immediate need for the food they would provide, and it would be unappealing in any case, and they're making fine use of their pelts themselves. My vote would be that we are best served by continuing on our way."</b></p>Brennadara's position does not change as the Marshal provides more information. "There's no compelling reason for us to track down animals that are causing no harm. We have no immediate need for the food they would provide, and it would be unappealing in any case, and they're making fine use of their pelts themselves. My vote would be that we are best served by continuing on our way."Brennadara (alias of Zorblag)2020-04-17T20:20:09ZRe: Forums: Play-by-Post: Yggsdreth's Fearsome FiveBrennadara (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivl30/gameplay#472020-04-17T14:05:19Z2020-04-17T14:05:19Z<p><span class="messageboard-dice"><b>Nature Check:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (1) + 5 = 6</span></p>
<p>Brennadara kneels down and glances at the tracks, but with the rain being what it is they seem unremarkable to her. After a cursory examination she stands and addresses the others.</p>
<p><b>"Unless someone has a reason to think these should be interesting, we're probably best served by ignoring them for now. They're headed towards the river which isn't surprising behavior for an animal in these parts. Our goal still lies to the west, not the south. Certainly we'll keep an eye out for anything that might be dangerous, but that would have been true anyhow."</b></p>[dice=Nature Check]1d20+5[/dice]
Brennadara kneels down and glances at the tracks, but with the rain being what it is they seem unremarkable to her. After a cursory examination she stands and addresses the others.
"Unless someone has a reason to think these should be interesting, we're probably best served by ignoring them for now. They're headed towards the river which isn't surprising behavior for an animal in these parts. Our goal still lies to the west, not the south. Certainly we'll...Brennadara (alias of Zorblag)2020-04-17T14:05:19ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=22#10852019-04-17T16:36:57Z2019-04-17T16:36:57Z<p>Through the left door Tinnath goes!</p>Through the left door Tinnath goes!Tinnath Lyhorne (alias of Zorblag)2019-04-17T16:36:57ZRe: Forums: Play-by-Post Discussion: Discuss Pathfinder-GreekGosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/discussion&page=4#1832019-04-11T03:53:55Z2019-04-11T03:53:55Z<p>Sorry to hear you've been sick! Our house have been plague central this year and I don't wish it on anyone else. Hopefully you're feeling better, but don't push yourself to get to this game. Make sure you get healthy first!</p>Sorry to hear you've been sick! Our house have been plague central this year and I don't wish it on anyone else. Hopefully you're feeling better, but don't push yourself to get to this game. Make sure you get healthy first!Gosor Proudhoof (alias of Zorblag)2019-04-11T03:53:55ZRe: Forums: Play-by-Post: Go Forth and Conquer - GameplayHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/gameplay&page=7#3182019-04-11T00:23:14Z2019-04-11T00:23:14Z<p>After entering the tent, Histork listens to the report and Drekisal's reaction before speaking. <b>"Thank you for the report. I believe that Leader Drekisal is correct that letting the rumors continue at this point is in our best interest. Our secret will come out eventually, but having a reason for our success isn't a terrible thing for others to learn eventually. I do have a couple questions about the situation though.</p>
<p>"Has Kulwa given any particular reaction that you've seen or heard of? A successful hunting troop seems more likely to hurt his position here than most others. I suspect that we'll need to confront him soon, but I don't know if this is the catalyst that will cause that to happen.</p>
<p>"Also, what information will Garca be satisfied with? Does he believe you to be his agent here primarily or something else? Would your standing with him increase were you to bring a credible story back? We want him working with us long term I suspect, so giving offering information he wants to improve our relationship, especially if we expect him to learn it eventually anyhow, might be beneficial to us.</p>
<p>"Finally, have Urim and his band returned from their hunt yet? We met them in the field and found them more open to interaction than I had expected. If they were here when we had a confrontation with Kulwa that could work to our advantage, assuming it went well."</b></p>After entering the tent, Histork listens to the report and Drekisal's reaction before speaking. "Thank you for the report. I believe that Leader Drekisal is correct that letting the rumors continue at this point is in our best interest. Our secret will come out eventually, but having a reason for our success isn't a terrible thing for others to learn eventually. I do have a couple questions about the situation though.
"Has Kulwa given any particular reaction that you've seen or heard of? A...Histrok (alias of Zorblag)2019-04-11T00:23:14ZRe: Forums: Play-by-Post Discussion: Redemption: Tides of Numenera DiscussionThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/discussion&page=3#1242019-04-10T16:16:43Z2019-04-10T16:16:43Z<p>The Destined Attendant vaguely recognizes that this isn't being made as an offer to allow for more contests, but only vaguely. More sensible members of the group can try to talk them into living by their word, and she won't stop them, but the Destined Attendant definitely wants a try at that arena.</p>The Destined Attendant vaguely recognizes that this isn't being made as an offer to allow for more contests, but only vaguely. More sensible members of the group can try to talk them into living by their word, and she won't stop them, but the Destined Attendant definitely wants a try at that arena.The Destined Attendant (alias of Zorblag)2019-04-10T16:16:43ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=6#2572019-04-10T16:13:16Z2019-04-10T16:13:16Z<p>The Destined Attendant cheers, her hands clasped and her relatively long arms far above the top of her head. <b><i>"Delightful attack, dragon friend! Delightful! Only, you forgot to see what these hard shelled ones can do."</i></b></p>
<p>Then when the demand for two out of three comes, a wide grin breaks out on her shaggy face. <b><i>"Excellent! Maybe I'll get luckier with the game this time!"</i></b></p>The Destined Attendant cheers, her hands clasped and her relatively long arms far above the top of her head. "Delightful attack, dragon friend! Delightful! Only, you forgot to see what these hard shelled ones can do."
Then when the demand for two out of three comes, a wide grin breaks out on her shaggy face. "Excellent! Maybe I'll get luckier with the game this time!"The Destined Attendant (alias of Zorblag)2019-04-10T16:13:16ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=9#4032019-04-09T17:00:31Z2019-04-09T17:00:31Z<p>Kitchel moves around the tables to join Tif near the goblins, her rapier out, ready to counter any attack that might be made.</p>
<p><span class=messageboard-ooc>Double move to join tiff, but I think that tables were in the way so I couldn't charge to attack even if Maroon was still alive. I'm not sure what's happening with initiative, so I might or might not be able to Parry and Riposte if one attacks before I act next. I'll roll in case it makes sense.</span></p>
<p><span class="messageboard-dice"><b>Parry attempt if applicable:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (5) + 6 = 11</span>
<br />
<span class="messageboard-dice"><b>Riposte damage (P) if applicable:</b></span> <span class="messageboard-dice">1d4 + 4 ⇒ (4) + 4 = 8</span></p>Kitchel moves around the tables to join Tif near the goblins, her rapier out, ready to counter any attack that might be made.
Double move to join tiff, but I think that tables were in the way so I couldn't charge to attack even if Maroon was still alive. I'm not sure what's happening with initiative, so I might or might not be able to Parry and Riposte if one attacks before I act next. I'll roll in case it makes sense.
[dice=Parry attempt if applicable]1d20 + 6[/dice]
[dice=Riposte damage...Kitchel (alias of Zorblag)2019-04-09T17:00:31ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=7#3122019-04-09T16:43:12Z2019-04-09T16:43:12Z<p>Seeing the spider drop, Pajet looses a lucky arrow at the giant arachnid.</p>
<p><span class=messageboard-ooc>Swift action to activate Archaeologist's luck, standard action to attack.</span></p>
<p><span class="messageboard-dice"><b>Shortbow Attack:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (19) + 7 = 26</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d4 + 3 ⇒ (4) + 3 = 7</span>
<br />
<span class="messageboard-dice"><b>Critical Confirmation:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (2) + 7 = 9</span>
<br />
<span class="messageboard-dice"><b>Critical Damage:</b></span> <span class="messageboard-dice">1d4 + 3 ⇒ (2) + 3 = 5</span></p>Seeing the spider drop, Pajet looses a lucky arrow at the giant arachnid.
Swift action to activate Archaeologist's luck, standard action to attack.
[dice=Shortbow Attack]1d20 + 7[/dice]
[dice=Damage (P)]1d4 + 3[/dice]
[dice=Critical Confirmation]1d20 + 7[/dice]
[dice=Critical Damage]1d4 + 3[/dice]Pajet (alias of Zorblag)2019-04-09T16:43:12ZRe: Forums: Play-by-Post: Go Forth and Conquer - GameplayHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/gameplay&page=7#3132019-04-09T05:05:25Z2019-04-09T05:05:25Z<p>Histrok nods at the sergeants's assessment. <b>"For tonight we set up camp and make sure that the wounded are tended to. Today was a learning process in many ways, not what we were expecting. We need to make plans for the coming days based on this new information. </p>
<p>"Speak of which, if you or any of your soldiers feel that you've learned anything that we might be missing I want you to be sure that you pass it on. It's important that we take any steps we can to preserve lives and increase our success a the hunts. I want it known that ideas are to be rewarded in our company, not punished. We're far from the homes we've known and need to adapt to information as we gain it. This is true of Leader Dresikal, but it's true of everyone else in the company as well."</b></p>
<p>Histrok helps set up the camp and make sure that the watches are set before joining Drekisal, Jhaelwyn and Sir Gork at the central fire, being sure to invite the sergeant to join the discussion as well.</p>
<p><b>"So we've learned much about the Mantids and scored a victory. What should our next steps be?"</b></p>
<p><span class=messageboard-ooc>We're retconning Drekisal as the leader immediately with Histrok as adviser and face to the world when it's useful to keep connections to the dragon hidden. Surtur's memory has magically been wiped.</span></p>Histrok nods at the sergeants's assessment. "For tonight we set up camp and make sure that the wounded are tended to. Today was a learning process in many ways, not what we were expecting. We need to make plans for the coming days based on this new information.
"Speak of which, if you or any of your soldiers feel that you've learned anything that we might be missing I want you to be sure that you pass it on. It's important that we take any steps we can to preserve lives and increase our...Histrok (alias of Zorblag)2019-04-09T05:05:25ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=22#10742019-04-08T22:39:38Z2019-04-08T22:39:38Z<p><b>"Perhaps we'll find out soon enough."</b></p>
<p>Once more we'll move towards the door, keeping the same eye out for dangers.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (15) + 17 = 32</span></p>"Perhaps we'll find out soon enough."
Once more we'll move towards the door, keeping the same eye out for dangers.
[dice=Perception]1d20 + 17[/dice]Tinnath Lyhorne (alias of Zorblag)2019-04-08T22:39:38ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=7#3072019-04-08T18:49:48Z2019-04-08T18:49:48Z<p>If the spider is alive I'd like to shoot it with an arrow! Is it time for initiative?</p>If the spider is alive I'd like to shoot it with an arrow! Is it time for initiative?Pajet (alias of Zorblag)2019-04-08T18:49:48ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=22#10712019-04-08T15:33:15Z2019-04-08T15:33:15Z<p><span class=messageboard-ooc>It's under the empiricist investigator class features section which I can find easily as I put the sheet together, but which might not be obvious to anyone else.</span></p>
<p><b>"Hmm, more traps first then.</b></p>
<p><span class="messageboard-dice"><b>Disable Device to Aid Another again:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (15) + 13 = 28</span></p>It's under the empiricist investigator class features section which I can find easily as I put the sheet together, but which might not be obvious to anyone else.
"Hmm, more traps first then.
[dice=Disable Device to Aid Another again]1d20 + 13[/dice]Tinnath Lyhorne (alias of Zorblag)2019-04-08T15:33:15ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=7#3032019-04-08T07:14:18Z2019-04-08T07:14:18Z<p>After putting out her torch and drawing her bow, just in case, Pajet enjoys the show. <b>"That was far more flamable than I would have expected. Hopefully no one left anything we might have cared about too much in there. Oh, and I wonder if that chest had anything interesting in it."</b></p>
<p><span class=messageboard-ooc>Would create water stop the fire before it consumes the chest or is the whole tower up in flame at this point?</span></p>After putting out her torch and drawing her bow, just in case, Pajet enjoys the show. "That was far more flamable than I would have expected. Hopefully no one left anything we might have cared about too much in there. Oh, and I wonder if that chest had anything interesting in it."
Would create water stop the fire before it consumes the chest or is the whole tower up in flame at this point?Pajet (alias of Zorblag)2019-04-08T07:14:18ZRe: Forums: Play-by-Post Discussion: Superdungeon DiscussionsKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/discussion&page=3#1162019-04-08T06:25:03Z2019-04-08T06:25:03Z<p>How are we doing here? It's been a busy IRL stretch for me, so I can accept the same for others no problem.</p>How are we doing here? It's been a busy IRL stretch for me, so I can accept the same for others no problem.Kaillum (alias of Zorblag)2019-04-08T06:25:03ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=22#10682019-04-08T06:19:55Z2019-04-08T06:19:55Z<p><span class=messageboard-ooc>Sounds like it didn't matter in this case, but Tinnath can actually disarm magical traps as well due to trap finding, so I think that the aid another action should still work as it would be a skill check that she could succeed on her own?</span></p>
<p><b>"Nice work Mama! Now let's see what's behind door number one!"</b></p>
<p>Tinnath keeps her eyes open for any other surprises as she makes towards the doors again.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (3) + 17 = 20</span></p>Sounds like it didn't matter in this case, but Tinnath can actually disarm magical traps as well due to trap finding, so I think that the aid another action should still work as it would be a skill check that she could succeed on her own?
"Nice work Mama! Now let's see what's behind door number one!"
Tinnath keeps her eyes open for any other surprises as she makes towards the doors again.
[dice=Perception]1d20 + 17[/dice]Tinnath Lyhorne (alias of Zorblag)2019-04-08T06:19:55ZRe: Forums: Play-by-Post Discussion: Go Forth and Conquer DiscussionHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/discussion&page=9#4062019-04-07T04:26:13Z2019-04-07T04:26:13Z<p>We're early enough in the story that none of the decisions made would need to be different so far, so that should work as far as I'm concerned. As long as Histrok believes that Drekisal would plan to build a kingdom that welcomed all who were willing to peacefully be a part of it, including, but not limited to, hobgoblins, Histrok would be a loyal advisor.</p>
<p>As far as how much Dreiksal hides his true leadership behind Histrok, I'll leave that up to him as Histork is comfortable making decisions on a small scale on they fly.</p>
<p>This will change what some of our encounters will look like down the road, but I'm cool with that.</p>We're early enough in the story that none of the decisions made would need to be different so far, so that should work as far as I'm concerned. As long as Histrok believes that Drekisal would plan to build a kingdom that welcomed all who were willing to peacefully be a part of it, including, but not limited to, hobgoblins, Histrok would be a loyal advisor.
As far as how much Dreiksal hides his true leadership behind Histrok, I'll leave that up to him as Histork is comfortable making...Histrok (alias of Zorblag)2019-04-07T04:26:13ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=7#3012019-04-06T22:41:49Z2019-04-06T22:41:49Z<p><span class=messageboard-ooc>Yes, Pajet will use her torch to try to set some of them on fire, though then she'll step back once the webs seem to be lit.</span></p>Yes, Pajet will use her torch to try to set some of them on fire, though then she'll step back once the webs seem to be lit.Pajet (alias of Zorblag)2019-04-06T22:41:49ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=22#10652019-04-05T22:45:37Z2019-04-05T22:45:37Z<p>If it looks like we can get around it without activating it we might as well do that. If not Tinnath will aid Mama in disarming it as she's able.</p>
<p><span class="messageboard-dice"><b>Aid Another to Disable Device:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (18) + 13 = 31</span></p>
<p><span class=messageboard-ooc>The crazy thing is that I think that roll is equivalent to the lowest roll Mama can get for this with me assisting. She's good with traps.</span></p>If it looks like we can get around it without activating it we might as well do that. If not Tinnath will aid Mama in disarming it as she's able.
[dice=Aid Another to Disable Device]1d20 + 13[/dice]
The crazy thing is that I think that roll is equivalent to the lowest roll Mama can get for this with me assisting. She's good with traps.Tinnath Lyhorne (alias of Zorblag)2019-04-05T22:45:37ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=6#2962019-04-04T17:13:55Z2019-04-04T17:13:55Z<p><b>"Well, I don't suppose there's too much danger of burning this whole place down. Sure, I could torch some spider webs."</b></p>
<p>Pajet sets down her backpack and pulls out a torch as well as the flint and steel needed to light it. When it's going she'll move up to doorway and see how easily any nearby webs burn.</p>"Well, I don't suppose there's too much danger of burning this whole place down. Sure, I could torch some spider webs."
Pajet sets down her backpack and pulls out a torch as well as the flint and steel needed to light it. When it's going she'll move up to doorway and see how easily any nearby webs burn.Pajet (alias of Zorblag)2019-04-04T17:13:55ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=6#2942019-04-04T16:34:46Z2019-04-04T16:34:46Z<p>Glancing in the room, Pajet eyes the chest with interest. <i>Chests often have interesting things in them. We should see about that one.</i> </p>
<p><b>"How much fire do you have in mind? I've got torches I could light."</b></p>Glancing in the room, Pajet eyes the chest with interest. Chests often have interesting things in them. We should see about that one.
"How much fire do you have in mind? I've got torches I could light."Pajet (alias of Zorblag)2019-04-04T16:34:46ZRe: Forums: Play-by-Post: Go Forth and Conquer - GameplayHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/gameplay&page=7#3102019-04-04T16:30:04Z2019-04-04T16:30:04Z<p>Histrok nods, not apparently bothered at how the attempt goes. <b>"Learning is a process. We're taking the first steps now, and in time it'll seem as natural as if you've always known how to do it. For now, let's just remember what didn't work and do different things next time."</b> With that the hobgoblin steps away from the corpses and reports to Surtur. <b>"I believe that we've done what we can do here, Leader Surtur. The men are ready to move out at your command."</b></p>
<p><span class=messageboard-ooc>Let's head directly out of the Mantid territory for now if possible to set up camp for the evening and figure out what our next plans are.</span></p>Histrok nods, not apparently bothered at how the attempt goes. "Learning is a process. We're taking the first steps now, and in time it'll seem as natural as if you've always known how to do it. For now, let's just remember what didn't work and do different things next time." With that the hobgoblin steps away from the corpses and reports to Surtur. "I believe that we've done what we can do here, Leader Surtur. The men are ready to move out at your command."
Let's head directly out of the...Histrok (alias of Zorblag)2019-04-04T16:30:04ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=22#10622019-04-04T16:22:44Z2019-04-04T16:22:44Z<p><b>"Foreboding indeed. Looks like there are doors over to the east on the level of the middle ring here. Let's head for those."</b></p>
<p>As Tinnath moves she keeps an eye out for any dangers (hidden demons, traps, slippery areas, whatever.)</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (16) + 17 = 33</span></p>"Foreboding indeed. Looks like there are doors over to the east on the level of the middle ring here. Let's head for those."
As Tinnath moves she keeps an eye out for any dangers (hidden demons, traps, slippery areas, whatever.)
[dice=Perception]1d20 + 17[/dice]Tinnath Lyhorne (alias of Zorblag)2019-04-04T16:22:44ZRe: Forums: Play-by-Post Discussion: Redemption: Tides of Numenera DiscussionThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/discussion&page=3#1182019-04-04T05:07:46Z2019-04-04T05:07:29Z<p>Hmm, that's not going to interact well with Mythic. Ah well. Would using the normal action economy have any chance of being the better option this turn then? Your speed surge and full attack in that would let haste work. Are you using unchained to do something else important here?</p>Hmm, that's not going to interact well with Mythic. Ah well. Would using the normal action economy have any chance of being the better option this turn then? Your speed surge and full attack in that would let haste work. Are you using unchained to do something else important here?The Destined Attendant (alias of Zorblag)2019-04-04T05:07:29ZRe: Forums: Play-by-Post Discussion: Redemption: Tides of Numenera DiscussionThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/discussion&page=3#1162019-04-04T04:57:57Z2019-04-04T04:57:57Z<p>Do you not get a bonus attack (bite probably) from haste? That looks like a full attack equivalent from the unchained economy and I'd guess that it still gets the benefit of an extra attack, though I'm not an expert.</p>Do you not get a bonus attack (bite probably) from haste? That looks like a full attack equivalent from the unchained economy and I'd guess that it still gets the benefit of an extra attack, though I'm not an expert.The Destined Attendant (alias of Zorblag)2019-04-04T04:57:57ZRe: Forums: Play-by-Post: Super Pathfinder Brawl - Arena FShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk9h/gameplay&page=2#712019-04-02T22:50:27Z2019-04-02T22:50:27Z<p>Had Beansidhe's last attack been one lower I would have hit at least one more rune before the match was over.</p>Had Beansidhe's last attack been one lower I would have hit at least one more rune before the match was over.Shamanita (alias of Zorblag)2019-04-02T22:50:27ZRe: Forums: Play-by-Post: Super Pathfinder Brawl - Arena FShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk9h/gameplay&page=2#692019-04-02T20:16:56Z2019-04-02T20:16:56Z<p><span class=messageboard-ooc>That does me in, yes. Nice shooting and congratulations!</span></p>That does me in, yes. Nice shooting and congratulations!Shamanita (alias of Zorblag)2019-04-02T20:16:56ZRe: Forums: Play-by-Post: Super Pathfinder Brawl - Arena FShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk9h/gameplay&page=2#672019-04-02T17:06:19Z2019-04-02T17:06:19Z<p><span class="messageboard-dice"><b>Miss chance from concealment:</b></span> <span class="messageboard-dice">1d100 ⇒ 55</span></p>
<p>Shamanita scowls to the north as the arrow finds it's target before shrugging it off and moving to loot the chest.</p>
<p><span class=messageboard-ooc>Move action to the chest, looting it as a standard action.</span></p>[dice=Miss chance from concealment]1d100[/dice]
Shamanita scowls to the north as the arrow finds it's target before shrugging it off and moving to loot the chest.
Move action to the chest, looting it as a standard action.Shamanita (alias of Zorblag)2019-04-02T17:06:19ZRe: Forums: Play-by-Post: Super Pathfinder Brawl - Arena FShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk9h/gameplay&page=2#642019-04-02T15:28:46Z2019-04-02T15:28:46Z<p>[Spoiler omitted]</p>
<p>You can make a perception check to spot me. Without a location I'm not sure what the DC might be, so I'll let Nairb the Grey determine how that goes.</p>[Spoiler omitted]
You can make a perception check to spot me. Without a location I'm not sure what the DC might be, so I'll let Nairb the Grey determine how that goes.Shamanita (alias of Zorblag)2019-04-02T15:28:46ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=8#3962019-04-02T05:43:24Z2019-04-02T05:43:24Z<p>Gosor reflexively slashes at the spider retreating from his blade as well as the one that missed him with it's bite.</p>
<p><span class="messageboard-dice"><b>Attack of Opportunity on the retreating spider:</b></span> <span class="messageboard-dice">1d20 + 19 - 2 - 3 + 4 - 2 - 4 + 2 ⇒ (16) + 19 - 2 - 3 + 4 - 2 - 4 + 2 = 30</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Adamantine):</b></span> <span class="messageboard-dice">1d10 + 16 + 9 + 2d6 - 2 + 2 + 2d6 ⇒ (5) + 16 + 9 + (5, 1) - 2 + 2 + (5, 3) = 44</span>
<br />
<span class="messageboard-dice"><b>Critical Confirmation:</b></span> <span class="messageboard-dice">1d20 + 19 - 2 - 3 + 4 - 2 - 4 + 2 ⇒ (14) + 19 - 2 - 3 + 4 - 2 - 4 + 2 = 28</span>
<br />
<span class="messageboard-dice"><b>Critical Damage:</b></span> <span class="messageboard-dice">1d10 + 16 + 9 - 2 ⇒ (8) + 16 + 9 - 2 = 31</span> <span class=messageboard-ooc>=75 critical damage ignoring DR</span></p>
<p><span class="messageboard-dice"><b>Attack of Opportunity on the Spider who missed:</b></span> <span class="messageboard-dice">1d20 + 19 - 2 - 3 + 4 - 2 - 4 + 2 ⇒ (13) + 19 - 2 - 3 + 4 - 2 - 4 + 2 = 27</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Adamantine):</b></span> <span class="messageboard-dice">1d10 + 16 + 9 + 2d6 - 2 + 2 + 2d6 ⇒ (4) + 16 + 9 + (5, 6) - 2 + 2 + (4, 6) = 50</span></p>
<p>The taurian then slashes again the spider who missed him, hoping to take out a foe.</p>
<p><span class="messageboard-dice"><b>Fauchard Attack vs. the Spider who missed:</b></span> <span class="messageboard-dice">1d20 + 19 - 2 - 3 + 4 - 2 - 4 + 2 ⇒ (6) + 19 - 2 - 3 + 4 - 2 - 4 + 2 = 20</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Adamantine):</b></span> <span class="messageboard-dice">1d10 + 16 + 9 + 2d6 - 2 + 2 + 2d6 ⇒ (9) + 16 + 9 + (2, 1) - 2 + 2 + (3, 6) = 46</span></p>
<p><span class="messageboard-dice"><b>Fauchard Attack vs. the Spider who missed:</b></span> <span class="messageboard-dice">1d20 + 14 - 2 - 3 + 4 - 2 - 4 + 2 ⇒ (12) + 14 - 2 - 3 + 4 - 2 - 4 + 2 = 21</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Adamantine):</b></span> <span class="messageboard-dice">1d10 + 16 + 9 + 2d6 - 2 + 2 + 2d6 ⇒ (8) + 16 + 9 + (5, 6) - 2 + 2 + (5, 6) = 55</span></p>Gosor reflexively slashes at the spider retreating from his blade as well as the one that missed him with it's bite.
[dice=Attack of Opportunity on the retreating spider]1d20 + 19 - 2 - 3 + 4 - 2 - 4 + 2[/dice]
[dice=Damage (S, Magic, Adamantine)]1d10 + 16 + 9 + 2d6 - 2 + 2 + 2d6[/dice]
[dice=Critical Confirmation]1d20 + 19 - 2 - 3 + 4 - 2 - 4 + 2[/dice]
[dice=Critical Damage]1d10 + 16 + 9 - 2[/dice] =75 critical damage ignoring DR
[dice=Attack of Opportunity on the Spider who...Gosor Proudhoof (alias of Zorblag)2019-04-02T05:43:24ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=22#10532019-04-02T05:27:47Z2019-04-02T05:27:24Z<p>Tinnath snaps out of a stupor of some sort and reacts to the approaching foes. <span class=messageboard-ooc>Sorry for the inactivity</span></p>
<p><span class="messageboard-dice"><b>Will save vs 16:</b></span> <span class="messageboard-dice">1d20 + 9 + 4 ⇒ (18) + 9 + 4 = 31</span></p>
<p>Her investigator's eye picks up the incongruities and she sees through the illusion.</p>Tinnath snaps out of a stupor of some sort and reacts to the approaching foes. Sorry for the inactivity
[dice=Will save vs 16]1d20 + 9 +4[/dice]
Her investigator's eye picks up the incongruities and she sees through the illusion.Tinnath Lyhorne (alias of Zorblag)2019-04-02T05:27:24ZRe: Forums: Play-by-Post Discussion: Go Forth and Conquer DiscussionHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/discussion&page=8#3932019-04-02T05:20:28Z2019-04-02T05:20:28Z<p>I'm fine with a Surtur proxy for Drekisal leadership. After talking with Drekisal about it Histrok could probably help make that happen.</p>I'm fine with a Surtur proxy for Drekisal leadership. After talking with Drekisal about it Histrok could probably help make that happen.Histrok (alias of Zorblag)2019-04-02T05:20:28ZRe: Forums: Play-by-Post: Go Forth and Conquer - GameplayHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/gameplay&page=7#3052019-04-02T05:18:50Z2019-04-02T05:18:50Z<p>Once the wounded have been seen to and the venom glands have been harvested the group readies itself to move. Looking over the field of battle Histrok nods solemnly. <b>"Well fought everyone. We learned much today, and at a high cost. We'll bury the body of Soldier Chalmers here. For now I will recommend that we withdraw from the Mantid territory for the day, and return to hunt again with this new knowledge. In addition to gathering the venom glands we should harvest trophies of our victory as well as any other parts which can can be sold back at the . Every soldier should take the time to find whatever token from our fallen foe will remind them of our victory here and inspire us for the future. This is our first victory, but we should be aware that it is far from our last!"</b></p>
<p>After turning to Leader Surtur for acknowledgment, Histork leads a group of soldiers that don't see otherwise occupied to the Mantid corpses and beings to point out the parts that are worth harvesting.</p>
<p><span class="messageboard-dice"><b>Heal to harvest:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (2) + 7 = 9</span></p>Once the wounded have been seen to and the venom glands have been harvested the group readies itself to move. Looking over the field of battle Histrok nods solemnly. "Well fought everyone. We learned much today, and at a high cost. We'll bury the body of Soldier Chalmers here. For now I will recommend that we withdraw from the Mantid territory for the day, and return to hunt again with this new knowledge. In addition to gathering the venom glands we should harvest trophies of our victory as...Histrok (alias of Zorblag)2019-04-02T05:18:50ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=8#3942019-04-02T05:11:10Z2019-04-02T05:11:10Z<p>Kitchel, seeing the goblins playing with the bodies, skitters in closer, low to the ground and as quietly as she can.</p>
<p><span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (16) + 7 = 23</span></p>Kitchel, seeing the goblins playing with the bodies, skitters in closer, low to the ground and as quietly as she can.
[dice=stealth]1d20+7[/dice]Kitchel (alias of Zorblag)2019-04-02T05:11:10ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=5#2492019-04-02T04:41:40Z2019-04-02T04:41:40Z<p>The Destined Attendant watches all her companions provide benefits to the Draconic being and whistles in appreciation. <b><i>"I can only hope that their champion will make this an interesting fight. Maybe they'll be willing to do a second round!"</i></b></p>
<p><span class="messageboard-dice"><b>Perception to notice any actions not above the board on the part of the psychic octopuses.:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (7) + 18 = 25</span></p>The Destined Attendant watches all her companions provide benefits to the Draconic being and whistles in appreciation. "I can only hope that their champion will make this an interesting fight. Maybe they'll be willing to do a second round!"
[dice=Perception to notice any actions not above the board on the part of the psychic octopuses.]1d20 + 18[/dice]The Destined Attendant (alias of Zorblag)2019-04-02T04:41:40ZRe: Forums: Play-by-Post: Super Pathfinder Brawl - Arena FShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk9h/gameplay&page=2#592019-03-30T22:36:35Z2019-03-30T22:36:35Z<p>Shamanita takes a look around, shrugs and makes a run for the obscuring mist, passing over the rune directly south of the chest as she goes. She enters the mist directly west of the chest and is obscured.</p>
<p><span class=messageboard-ooc>Run action through the rune to the mist, passing over the c-ish rune south of the chest.</span></p>
<p>[Spoiler omitted]</p>Shamanita takes a look around, shrugs and makes a run for the obscuring mist, passing over the rune directly south of the chest as she goes. She enters the mist directly west of the chest and is obscured.
Run action through the rune to the mist, passing over the c-ish rune south of the chest.
[Spoiler omitted]Shamanita (alias of Zorblag)2019-03-30T22:36:35ZRe: Forums: Play-by-Post: Super Pathfinder Brawl - Arena FShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk9h/gameplay&page=2#562019-03-30T05:11:23Z2019-03-30T05:11:23Z<p>Shamanita nods, and moves in for what she hopes will be a decisive blow.</p>
<p><span class=messageboard-ooc>Moving to Tobias, making a melee attack.</span></p>
<p><span class="messageboard-dice"><b>Greataxe Attack vs. Tobias:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (13) + 3 = 16</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d12 + 3 ⇒ (7) + 3 = 10</span></p>Shamanita nods, and moves in for what she hopes will be a decisive blow.
Moving to Tobias, making a melee attack.
[dice=Greataxe Attack vs. Tobias]1d20 + 3[/dice]
[dice=Damage (S)]1d12 + 3[/dice]Shamanita (alias of Zorblag)2019-03-30T05:11:23ZRe: Forums: Play-by-Post: Super Pathfinder Brawl - Arena FShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk9h/gameplay&page=2#542019-03-30T04:56:43Z2019-03-30T04:56:43Z<p>Shamanita finishes her chant and releases a soothing wave of sleepy energy towards the lone visible opponent.</p>
<p><span class=messageboard-ooc>Finish casting sleep. DC 14 will to save once again. Will this be just as colorless as last time?</span></p>Shamanita finishes her chant and releases a soothing wave of sleepy energy towards the lone visible opponent.
Finish casting sleep. DC 14 will to save once again. Will this be just as colorless as last time?Shamanita (alias of Zorblag)2019-03-30T04:56:43ZRe: Forums: Play-by-Post: Super Pathfinder Brawl - Arena FShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk9h/gameplay#492019-03-29T23:23:58Z2019-03-29T23:23:37Z<p>Shamanita takes 5 foot step to the northwest and begins to cast another spell.</p>
<p>[Spoiler omitted]</p>Shamanita takes 5 foot step to the northwest and begins to cast another spell.
[Spoiler omitted]Shamanita (alias of Zorblag)2019-03-29T23:23:37ZRe: Forums: Play-by-Post: Super Pathfinder Brawl - Arena FShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk9h/gameplay#432019-03-29T11:38:34Z2019-03-29T11:38:34Z<p><span class="messageboard-dice"><b>Sense Motive vs DC 10:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (2) + 3 = 5</span></p>
<p><span class=messageboard-ooc>Retconning moving to stay next to the not about to die in my opinion Tobias. Then going to bed.</span></p>[dice=Sense Motive vs DC 10]1d20 + 3[/dice]
Retconning moving to stay next to the not about to die in my opinion Tobias. Then going to bed.Shamanita (alias of Zorblag)2019-03-29T11:38:34ZRe: Forums: Play-by-Post: Super Pathfinder Brawl - Arena FShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk9h/gameplay#412019-03-29T07:16:06Z2019-03-29T07:08:00Z<p>Seeing that her opponent is no immediate threat, Shamanita steps away, saying <b>"I offer a truce for now. Let your snake help me with the Archer and you'll get points for not being the first to die. Come after me in any way before she's down and I'll do my best to deny you those points."</b></p>
<p><span class=messageboard-ooc>Move action towards the center.</span></p>Seeing that her opponent is no immediate threat, Shamanita steps away, saying "I offer a truce for now. Let your snake help me with the Archer and you'll get points for not being the first to die. Come after me in any way before she's down and I'll do my best to deny you those points."
Move action towards the center.Shamanita (alias of Zorblag)2019-03-29T07:08:00ZRe: Forums: Play-by-Post: Super Pathfinder Brawl - Arena FShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk9h/gameplay#392019-03-29T06:48:02Z2019-03-29T06:48:02Z<p>Shamanita scowls at the shadowy figure in front of her as he avoids the spell and steps up for another attack. With a snarl she swings the great axe once more at her far too conscious opponent.</p>
<p><span class="messageboard-dice"><b>Great Axe Attack vs Tobias:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (19) + 3 = 22</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d12 + 3 ⇒ (11) + 3 = 14</span></p>
<p><span class=messageboard-ooc>Let me axe you a question. How high is your buffed AC now?</span></p>Shamanita scowls at the shadowy figure in front of her as he avoids the spell and steps up for another attack. With a snarl she swings the great axe once more at her far too conscious opponent.
[dice=Great Axe Attack vs Tobias]1d20 + 3[/dice]
[dice=Damage (S)]1d12 + 3[/dice]
Let me axe you a question. How high is your buffed AC now?Shamanita (alias of Zorblag)2019-03-29T06:48:02ZRe: Forums: Play-by-Post: Super Pathfinder Brawl - Arena FShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk9h/gameplay#352019-03-28T19:11:56Z2019-03-28T19:11:56Z<p>Guy Smitey tries to hang on to life.</p>
<p><span class="messageboard-dice"><b>Constitution Check vs DC 10:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (14) + 3 = 17</span></p>Guy Smitey tries to hang on to life.
[dice=Constitution Check vs DC 10]1d20 + 3[/dice]Shamanita (alias of Zorblag)2019-03-28T19:11:56ZRe: Forums: Play-by-Post: Super Pathfinder Brawl - Arena FShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk9h/gameplay#342019-03-28T19:06:10Z2019-03-28T19:06:10Z<p>Shamanita winces as Guy falls to a particularly vicious arrow before taking a step back and unleashing a color spray at Tobias.</p>
<p><span class=messageboard-ooc>5 foot step back, Action to cast Color Spray (DC 14 will save) which hits just Tobias.</span></p>Shamanita winces as Guy falls to a particularly vicious arrow before taking a step back and unleashing a color spray at Tobias.
5 foot step back, Action to cast Color Spray (DC 14 will save) which hits just Tobias.Shamanita (alias of Zorblag)2019-03-28T19:06:10ZRe: Forums: Play-by-Post: Super Pathfinder Brawl - Arena FShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk9h/gameplay#302019-03-28T18:30:46Z2019-03-28T18:30:46Z<p><span class="messageboard-dice"><b>Concentration Check vs. DC 16:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (5) + 5 = 10</span></p>
<p>Shaminita's spell fizzles as the arrow strikes her in the arm. With a glare to the north she quickly starts a new chant before charging to the South to swing a greataxe at the figure in the shadows.</p>
<p><span class=messageboard-ooc>Spell is lost, swift action to cast Cheeta's Sprint, full action to charge Tobias.</span></p>
<p><span class="messageboard-dice"><b>Greataxe Attack:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (10) + 3 = 13</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d12 + 3 ⇒ (3) + 3 = 6</span></p>
<p>At the same time, Guy Smitey looks down at the cold patch on his arm and shivers slightly before resuming his march on the Sylph, this time stepping around the rune in his path.</p>
<p><span class="messageboard-dice"><b>Guy Smitey Shortsword Attack:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (2) + 2 = 4</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d6 + 1 ⇒ (2) + 1 = 3</span></p>
<p>And with two swings and misses team Shamanita is done.</p>[dice=Concentration Check vs. DC 16]1d20 + 5[/dice]
Shaminita's spell fizzles as the arrow strikes her in the arm. With a glare to the north she quickly starts a new chant before charging to the South to swing a greataxe at the figure in the shadows.
Spell is lost, swift action to cast Cheeta's Sprint, full action to charge Tobias.
[dice=Greataxe Attack]1d20 + 3[/dice]
[dice=Damage (S)]1d12 + 3[/dice]
At the same time, Guy Smitey looks down at the cold patch on his arm and shivers...Shamanita (alias of Zorblag)2019-03-28T18:30:46ZRe: Forums: Play-by-Post: Super Pathfinder Brawl - Arena FShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk9h/gameplay#262019-03-28T00:24:42Z2019-03-28T00:24:42Z<p>And the retcon begins! Instead of casting entangle, Shamanita beings to chant and make gestures in the air (ooc: Casting a spell) once she's fished her move and motioned for Guy Smitey to move towards the Sylph.</p>
<p>[Spoiler omitted]</p>And the retcon begins! Instead of casting entangle, Shamanita beings to chant and make gestures in the air (ooc: Casting a spell) once she's fished her move and motioned for Guy Smitey to move towards the Sylph.
[Spoiler omitted]Shamanita (alias of Zorblag)2019-03-28T00:24:42ZRe: Forums: Play-by-Post: Super Pathfinder Brawl - Arena FShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk9h/gameplay#252019-03-28T00:20:23Z2019-03-28T00:20:23Z<p><span class="messageboard-dice">1d3 ⇒ 1</span></p>
<p>Guy Smitey is now shackled for 1 round.</p>[dice]1d3[/dice]
Guy Smitey is now shackled for 1 round.Shamanita (alias of Zorblag)2019-03-28T00:20:23ZRe: Forums: Play-by-Post: Super Pathfinder Brawl - Arena FShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk9h/gameplay#232019-03-28T00:13:24Z2019-03-28T00:13:24Z<p>Shamanita glances around before striking out towards the southeast. When she's closed some ground she squints at the shadowy summoner and his snake and calls forth vines from the ground to hinder their movement.</p>
<p><span class=messageboard-ooc>Move action to move 30 feet SE, standard action to cast entangle (DC 14 ref. to avoid being entangled) covering the area indicated.</span></p>
<p>Once the spell is finished the half orc waves to her companion to advance on the other threat, revealing the effects of the fascinating runes along the way.</p>
<p><span class=messageboard-ooc>Guy Smitey will double move, once directly East, a second time Northeast, along the indicated path, for as far as he makes it depending on what the two runes he walks over do.</span></p>Shamanita glances around before striking out towards the southeast. When she's closed some ground she squints at the shadowy summoner and his snake and calls forth vines from the ground to hinder their movement.
Move action to move 30 feet SE, standard action to cast entangle (DC 14 ref. to avoid being entangled) covering the area indicated.
Once the spell is finished the half orc waves to her companion to advance on the other threat, revealing the effects of the fascinating runes along the...Shamanita (alias of Zorblag)2019-03-28T00:13:24ZRe: Forums: Play-by-Post: Super Pathfinder Brawl - Arena FShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk9h/gameplay#162019-03-27T16:12:38Z2019-03-27T16:12:38Z<p>So as I've brought a hireling to the fight I'll probably need something on the map to indicate his presence.</p>So as I've brought a hireling to the fight I'll probably need something on the map to indicate his presence.Shamanita (alias of Zorblag)2019-03-27T16:12:38ZRe: Forums: Play-by-Post: Super Pathfinder Brawl - Arena FShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk9h/gameplay#152019-03-27T16:09:47Z2019-03-27T16:09:47Z<p><span class="messageboard-dice"><b>Initiative Shamanita:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (7) + 10 = 17</span>
<br />
<span class="messageboard-dice"><b>Initiative Guy Smitey (Hireling):</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (8) + 6 = 14</span></p>[dice=Initiative Shamanita]1d20 + 10[/dice]
[dice=Initiative Guy Smitey (Hireling)]1d20 + 6[/dice]Shamanita (alias of Zorblag)2019-03-27T16:09:47ZRe: Forums: Play-by-Post Discussion: Superdungeon DiscussionsKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/discussion&page=3#1112019-03-27T00:05:41Z2019-03-27T00:05:41Z<p>Sure, there's a case to be made there. It's not clear what weakened it's weakened state is doing to it, so we're up against an unknown here. We either need to commit to attacking full out (no holding back offensive resources,) or everyone else should get far away while I use the mirror for a round or two and then I teleport back to base. I'm willing to go either way as I'm not much of an offensive force this level and don't know how much damage everyone should expect to pump out exactly.</p>Sure, there's a case to be made there. It's not clear what weakened it's weakened state is doing to it, so we're up against an unknown here. We either need to commit to attacking full out (no holding back offensive resources,) or everyone else should get far away while I use the mirror for a round or two and then I teleport back to base. I'm willing to go either way as I'm not much of an offensive force this level and don't know how much damage everyone should expect to pump out exactly.Kaillum (alias of Zorblag)2019-03-27T00:05:41ZRe: Forums: Play-by-Post: The Timeless SpireKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/gameplay&page=3#1412019-03-26T23:54:01Z2019-03-26T23:54:01Z<p>Kaillum retrieves the mirror from Regulus IV and steps forward, brandishing it at the vampire while her companions continue their assault.</p>
<p><span class=messageboard-ooc>Move action to take the mirror, five foot step to the east to get within 5 feet unless someone's there, in which case it'll be to the southeast,) standard action to hold the vampire at bay with the mirror.</span></p>Kaillum retrieves the mirror from Regulus IV and steps forward, brandishing it at the vampire while her companions continue their assault.
Move action to take the mirror, five foot step to the east to get within 5 feet unless someone's there, in which case it'll be to the southeast,) standard action to hold the vampire at bay with the mirror.Kaillum (alias of Zorblag)2019-03-26T23:54:01ZRe: Forums: Play-by-Post Discussion: Redemption: Tides of Numenera DiscussionThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/discussion&page=3#1052019-03-26T04:17:06Z2019-03-26T04:17:06Z<p>I think my answer is about the same. There's no reason not to invent a mechanic that does what you want and say that a cypher can do that. The one that links to different times/dimensions should work fine. It's a helmet that someone can put on and it creates a simulacrum in a different place. If characters cast spells on the helmet they are transferred to the simulacrum. Then the location has scrying magic set up so that we can observe the fight (maybe through a screen, maybe in a hologram projection, maybe something else.) I don't think it's vital to find specific mechanics that would do that offhand given the setting.</p>I think my answer is about the same. There's no reason not to invent a mechanic that does what you want and say that a cypher can do that. The one that links to different times/dimensions should work fine. It's a helmet that someone can put on and it creates a simulacrum in a different place. If characters cast spells on the helmet they are transferred to the simulacrum. Then the location has scrying magic set up so that we can observe the fight (maybe through a screen, maybe in a hologram...The Destined Attendant (alias of Zorblag)2019-03-26T04:17:06ZRe: Forums: Play-by-Post Discussion: Redemption: Tides of Numenera DiscussionThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/discussion&page=3#1032019-03-26T03:38:42Z2019-03-26T03:38:42Z<p>On a basic level, it's the ninth world, so you can really do whatever you want. Nothing's going to be too implausible.</p>
<p>Maybe they've got a cypher that's scans two (or more) people and creates miniatures that fight in a physical space that spectators can cast spells on (I'm envisioning the board game from Star Wars, only with real mini simulacra instead of the holograms; one in which the combatants are are unaware of the spectators, or maybe they're not. It could have randomly generated environments, or maybe the octopus side cheats and gives the advantages they can to their champion.)</p>
<p>Maybe it's something that messes with time and creates a scene in the past (or future) that we get to watch. This could be something in their ship that they've learned to control, or maybe they're just a time manipulating race. Perhaps there are cyphers that then cross time, and we cast our buffs on part of this at our end, and the part in the past/future receives it and passes it to the combatant.</p>
<p>That last one doesn't even have to be a time thing, it could just send them somewhere else in space or another (pocket) dimension as you say. Perhaps it's their fail safe in case they need to retreat their ship, but they use it for entertainment as well.</p>On a basic level, it's the ninth world, so you can really do whatever you want. Nothing's going to be too implausible.
Maybe they've got a cypher that's scans two (or more) people and creates miniatures that fight in a physical space that spectators can cast spells on (I'm envisioning the board game from Star Wars, only with real mini simulacra instead of the holograms; one in which the combatants are are unaware of the spectators, or maybe they're not. It could have randomly generated...The Destined Attendant (alias of Zorblag)2019-03-26T03:38:42ZRe: Forums: Play-by-Post Discussion: Go Forth and Conquer DiscussionHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/discussion&page=8#3862019-03-26T00:07:51Z2019-03-26T00:07:51Z<p>Well, several of them took hits without going down from our soldiers. I'd guess that they're CR more than 1. They were stated to be in the CR 2-3 range way back around page 2 now that I go back and look. At least some of the value must be in the venom sacks for us, but the other hunting expeditions must be doing something else with the parts.</p>
<p>So we should start harvesting. I can do either heal (+7) or craft alchemy (+10) checks. We should get everyone that has applicable skills working on it and we should start mentoring the soldiers to help out with such tasks for the future (whatever that looks like.)</p>
<p>I can also cast preserve on potentially as much as 90+ lbs. of materials within the next 2 days depending on how much we can harvest and how long we can wait for me to do it (that would use all my spell slots for the next two days.) That keeps them fresh for up to a week, and I'd imagine that I could repeat the process. If there's much more than that to be harvested and it's things that would rot then we probably need to head back to the Lodge with just this load of stuff. If not we can keep hunting. We'll need to wait to hear what the situation is to decide I'd think.</p>Well, several of them took hits without going down from our soldiers. I'd guess that they're CR more than 1. They were stated to be in the CR 2-3 range way back around page 2 now that I go back and look. At least some of the value must be in the venom sacks for us, but the other hunting expeditions must be doing something else with the parts.
So we should start harvesting. I can do either heal (+7) or craft alchemy (+10) checks. We should get everyone that has applicable skills working on it...Histrok (alias of Zorblag)2019-03-26T00:07:51ZRe: Forums: Play-by-Post Discussion: Go Forth and Conquer DiscussionHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/discussion&page=8#3842019-03-25T20:46:34Z2019-03-25T20:40:08Z<p>Drekisal is the most obvious choice, and his character is ambitious, though I think he was looking for more of a power behind the throne approach. He's welcome to chime in otherwise!</p>
<p>Also, I've just realized, I'm not sure how we're supposed to benefit financially from this hunt. Do we sell parts of the Mantids back at the lodge? How do the hunters make a profit and stay in business? We've certainly had a successful hunt (sorry Soldier Chalmers who I've just named our first casualty,) but I'm not sure how we capitalize on that now.</p>Drekisal is the most obvious choice, and his character is ambitious, though I think he was looking for more of a power behind the throne approach. He's welcome to chime in otherwise!
Also, I've just realized, I'm not sure how we're supposed to benefit financially from this hunt. Do we sell parts of the Mantids back at the lodge? How do the hunters make a profit and stay in business? We've certainly had a successful hunt (sorry Soldier Chalmers who I've just named our first casualty,) but I'm...Histrok (alias of Zorblag)2019-03-25T20:40:08ZRe: Forums: Play-by-Post Discussion: Go Forth and Conquer DiscussionHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/discussion&page=8#3822019-03-25T20:23:34Z2019-03-25T20:23:34Z<p>Hmm, as long as we're treating this as a council style thing where everyone has a role in decision making I can take point I suppose. IC Histrok is much better suited as an independent lieutenant helping someone else by getting things done to complement their plans. Having said that, I don't know that anyone else's character of the group that's left is well designed to lead the expedition (for various different RP reasons, and feel free to speak up if you think otherwise,) and we'll make do with what we've got regardless.</p>Hmm, as long as we're treating this as a council style thing where everyone has a role in decision making I can take point I suppose. IC Histrok is much better suited as an independent lieutenant helping someone else by getting things done to complement their plans. Having said that, I don't know that anyone else's character of the group that's left is well designed to lead the expedition (for various different RP reasons, and feel free to speak up if you think otherwise,) and we'll make do...Histrok (alias of Zorblag)2019-03-25T20:23:34ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=8#3902019-03-25T05:35:11Z2019-03-25T05:35:11Z<p><span class="messageboard-dice"><b>Forgotten Fortitude Check vs DC 19:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (6) + 12 = 18</span></p>[dice=Forgotten Fortitude Check vs DC 19]1d20 + 12[/dice]Gosor Proudhoof (alias of Zorblag)2019-03-25T05:35:11ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=5#2292019-03-25T04:32:48Z2019-03-25T04:32:48Z<p>The furry, flying creature that is the Destined Attendant nods as both his large horned companion and the draconic humanoid seem eager to duel as well. With a huddle she introduces them to a simple game of chance to determine who will have the first shot at demonstrating their martial prowess. A short time later it is the scaled one who emerges with the right to fight of the three.</p>
<p><b><i>"Well, unless anyone else would like to challenge this one for the duel it looks like they'll be our champion for now. I trust that we'll all chip in what we can to help!"</i></b> Despite losing, the Destined Attendant doesn't look too disappointed, but instead continues to stare around at the new sights, taking in the novelty and waiting to see what happens next.</p>The furry, flying creature that is the Destined Attendant nods as both his large horned companion and the draconic humanoid seem eager to duel as well. With a huddle she introduces them to a simple game of chance to determine who will have the first shot at demonstrating their martial prowess. A short time later it is the scaled one who emerges with the right to fight of the three.
"Well, unless anyone else would like to challenge this one for the duel it looks like they'll be our champion...The Destined Attendant (alias of Zorblag)2019-03-25T04:32:48ZRe: Forums: Play-by-Post Discussion: Redemption: Tides of Numenera DiscussionThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/discussion&page=2#982019-03-23T17:05:58Z2019-03-23T17:05:58Z<p><span class="messageboard-dice"><b>Rolling to be the duelist:</b></span> <span class="messageboard-dice">1d20 ⇒ 5</span></p>
<p>Getting a ball rolling if we want.</p>[dice=Rolling to be the duelist]1d20[/dice]
Getting a ball rolling if we want.The Destined Attendant (alias of Zorblag)2019-03-23T17:05:58ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=21#10182019-03-23T14:20:25Z2019-03-23T14:20:25Z<p>G8 sounds good to me!</p>
<p><span class=messageboard-ooc>Hit points are now current. </span></p>G8 sounds good to me!
Hit points are now current.Tinnath Lyhorne (alias of Zorblag)2019-03-23T14:20:25ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=5#2282019-03-23T03:41:03Z2019-03-23T03:41:03Z<p><span class=messageboard-ooc>I'm a selfish buffer who wouldn't be able to help anyone else, but on the other hand I'm specifically built for unarmed combat and can combine the damage from all my attacks to avoid DR which I think will matter in this combat system. I don't know if we need to worry about will saves given the obviously psychic nature of the opponents here. I'm no slouch there at +11, but if it's a main concern we might have better options. I'm also fine if everyone who is interested in being the one who fights rolls a d20 and highest gets to do it. We all built cool characters for this sort of thing. </span></p>I'm a selfish buffer who wouldn't be able to help anyone else, but on the other hand I'm specifically built for unarmed combat and can combine the damage from all my attacks to avoid DR which I think will matter in this combat system. I don't know if we need to worry about will saves given the obviously psychic nature of the opponents here. I'm no slouch there at +11, but if it's a main concern we might have better options. I'm also fine if everyone who is interested in being the one who...The Destined Attendant (alias of Zorblag)2019-03-23T03:41:03ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=6#2772019-03-22T16:18:14Z2019-03-22T16:18:14Z<p><span class="messageboard-dice"><b>Acrobatics Check:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (12) + 9 = 21</span></p>[dice=Acrobatics Check]1d20 + 9[/dice]Pajet (alias of Zorblag)2019-03-22T16:18:14ZRe: Forums: Play-by-Post: Super Pathfinder Brawl - Main LobbyShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk7v/gameplay&page=2#522019-03-22T16:15:58Z2019-03-22T16:15:58Z<p>I'm still here as well.</p>I'm still here as well.Shamanita (alias of Zorblag)2019-03-22T16:15:58ZRe: Forums: Play-by-Post: Go Forth and Conquer - GameplayHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/gameplay&page=6#2972019-03-22T13:51:58Z2019-03-22T13:51:58Z<p>As the others tend to the soldiers wounds, Histrok begins to take a survey of the enemy corpses to how many will be harvestable for new batches of the anti-venom.</p>
<p><span class=messageboard-ooc>I'm traveling for the weekend and won't be able to post much until Monday at the earliest.</span></p>As the others tend to the soldiers wounds, Histrok begins to take a survey of the enemy corpses to how many will be harvestable for new batches of the anti-venom.
I'm traveling for the weekend and won't be able to post much until Monday at the earliest.Histrok (alias of Zorblag)2019-03-22T13:51:58ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=5#2242019-03-22T13:40:32Z2019-03-22T13:40:32Z<p><b><i>"Of course! We'll win this duel and learn new things! It's a great plan!"</i></b></p>"Of course! We'll win this duel and learn new things! It's a great plan!"The Destined Attendant (alias of Zorblag)2019-03-22T13:40:32ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=6#2732019-03-22T05:08:59Z2019-03-22T05:08:59Z<p><b>"Let's head in and see what's to be found, shall we?"</b></p>
<p>Pajet will move into area 3, taking a look for traps or ambushes as she moves in.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (8) + 8 = 16</span></p>"Let's head in and see what's to be found, shall we?"
Pajet will move into area 3, taking a look for traps or ambushes as she moves in.
[dice=Perception]1d20 + 8[/dice]Pajet (alias of Zorblag)2019-03-22T05:08:59ZRe: Forums: Play-by-Post Discussion: GM TheSilverDreamer's Rise of the Runelords DiscussionKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/discussion&page=2#752019-03-22T04:00:54Z2019-03-22T04:00:54Z<p>I'm going to toss another it's certainly been enjoyable so far onto the pile! If anyone's going to apologize for derailing things it should probably be me. </p>
<p>Kitchel is interested in lots of things (which is why she'll be going for investigator next level,) and the combination of shifting attentions as well as lack of understanding of social situations for humans does seem to be dragging things in directions that might not be intended. I can also scale that back if anyone wants me to as it's just some RP. The source of the letter for example I expect not to go anywhere (why would the halfling telling us about it know anything?) but it's the sort of thing that Kitchel would ask about. I certainly wasn't looking to add new things for us to do so much as RPing it up.</p>
<p>I'm pretty happy with how Trig is being played so far, so from my perspective there's no offense to be worried about.</p>I'm going to toss another it's certainly been enjoyable so far onto the pile! If anyone's going to apologize for derailing things it should probably be me.
Kitchel is interested in lots of things (which is why she'll be going for investigator next level,) and the combination of shifting attentions as well as lack of understanding of social situations for humans does seem to be dragging things in directions that might not be intended. I can also scale that back if anyone wants me to as it's...Kitchel (alias of Zorblag)2019-03-22T04:00:54ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=5#2222019-03-22T03:31:20Z2019-03-22T03:31:20Z<p><b><i>"A duel to get our questions answered? That could save some time! Now, how to pick a champion. I know that I'd like a chance to see what I'm capable of here and I imagine that I'm not the only one. Shall we draw lots?"</i></b></p>"A duel to get our questions answered? That could save some time! Now, how to pick a champion. I know that I'd like a chance to see what I'm capable of here and I imagine that I'm not the only one. Shall we draw lots?"The Destined Attendant (alias of Zorblag)2019-03-22T03:31:20ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=21#10022019-03-21T21:16:31Z2019-03-21T21:16:31Z<p><b>"I've got this one. Figure out the Caster!"</b></p>
<p><span class="messageboard-dice"><b>Primary Attack 1:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 + 1 - 3 + 4 ⇒ (2) + 18 + 2 + 2 + 1 - 3 + 4 = 26</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Cold Iron):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 6 + 4 ⇒ (4) + 12 + 2 + 6 + 4 = 28</span></p>
<p><span class="messageboard-dice"><b>Primary Attack Fervor:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 + 1 - 3 + 4 ⇒ (19) + 18 + 2 + 2 + 1 - 3 + 4 = 43</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 6 + 4 ⇒ (2) + 12 + 2 + 6 + 4 = 26</span>
<br />
<span class="messageboard-dice"><b>Critical Confirmation:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 + 1 - 3 + 4 ⇒ (7) + 18 + 2 + 2 + 1 - 3 + 4 = 31</span>
<br />
<span class="messageboard-dice"><b>Critical Damage[/dice:</b></span> <span class="messageboard-dice">3d8 + 36 + 6 + 18 ⇒ (4, 2, 5) + 36 + 6 + 18 = 71</span> <span class=messageboard-ooc>=97 damage</span></p>
<p><span class="messageboard-dice"><b>Offhand Attack 1:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 + 1 - 3 + 4 ⇒ (9) + 18 + 2 + 2 + 1 - 3 + 4 = 33</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 3 + 4 ⇒ (3) + 12 + 2 + 3 + 4 = 24</span></p>
<p><span class="messageboard-dice"><b>Primary Attack 2:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 2 + 1 - 3 + 4 ⇒ (14) + 13 + 2 + 2 + 1 - 3 + 4 = 33</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 6 + 4 ⇒ (7) + 12 + 2 + 6 + 4 = 31</span></p>
<p><span class="messageboard-dice"><b>Offhand Attack 2:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 2 + 1 - 3 + 4 ⇒ (20) + 13 + 2 + 2 + 1 - 3 + 4 = 39</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 3 + 4 ⇒ (7) + 12 + 2 + 3 + 4 = 28</span>
<br />
<span class="messageboard-dice"><b>Critical Confirmation:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 2 + 1 - 3 + 4 ⇒ (18) + 13 + 2 + 2 + 1 - 3 + 4 = 37</span>
<br />
<span class="messageboard-dice"><b>Critical Damage[/dice:</b></span> <span class="messageboard-dice">3d8 + 36 + 6 + 9 ⇒ (1, 5, 7) + 36 + 6 + 9 = 64</span> <span class=messageboard-ooc>=92 damage</span></p>"I've got this one. Figure out the Caster!"
[dice=Primary Attack 1]1d20 + 18 +2 +2 +1 -3 + 4[/dice]
[dice=Damage (S, Magic, Cold Iron)]1d8 + 12 + 2 + 6 + 4[/dice]
[dice=Primary Attack Fervor]1d20 + 18 +2 +2 +1 -3 +4[/dice]
[dice=Damage (S)]1d8 + 12+ 2 + 6 +4[/dice]
[dice=Critical Confirmation]1d20 + 18 +2 +2 +1 -3 +4[/dice]
[dice=Critical Damage[/dice]3d8 + 36 + 6 + 18[/dice] =97 damage
[dice=Offhand Attack 1]1d20 + 18 +2 +2 +1 -3 +4[/dice]
[dice=Damage (S)]1d8 + 12+ 2 + 3 +4[/dice]
...Tinnath Lyhorne (alias of Zorblag)2019-03-21T21:16:31ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=8#3822019-03-21T06:02:10Z2019-03-21T06:02:10Z<p>Addressing the crowd beginning to surround them, Kitchel steps forward and uses her most projecting voice. <b>"We heard reports that something was amiss here at the Glassworks. I'll ask everyone to stay back as we're not sure what we're going to find in here and we'd like to keep everyone safe. After the goblin attacks we can't take anything for granted and we need everyone's cooperation!"</b></p>
<p><span class="messageboard-dice"><b>Diplomacy to Persuade Others:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (5) + 8 = 13</span></p>Addressing the crowd beginning to surround them, Kitchel steps forward and uses her most projecting voice. "We heard reports that something was amiss here at the Glassworks. I'll ask everyone to stay back as we're not sure what we're going to find in here and we'd like to keep everyone safe. After the goblin attacks we can't take anything for granted and we need everyone's cooperation!"
[dice=Diplomacy to Persuade Others]1d20 + 8[/dice]Kitchel (alias of Zorblag)2019-03-21T06:02:10ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=8#3882019-03-21T05:54:55Z2019-03-21T05:54:55Z<p><span class=messageboard-ooc>I failed to mention it earlier, but demoralized (shaken in this case) creatures who miss me provoke an attack of opportunity. I think that was one in this case, though it looks like it was after I got poisoned. I'll take the AoO, but ignore it if I've read that wrong.</span></p>
<p><span class="messageboard-dice"><b>Attack of Opportunity on the spider who missed:</b></span> <span class="messageboard-dice">1d20 + 19 - 2 - 3 + 4 - 2 - 4 ⇒ (16) + 19 - 2 - 3 + 4 - 2 - 4 = 28</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Adamantine):</b></span> <span class="messageboard-dice">1d10 + 16 + 9 + 2d6 - 2 ⇒ (3) + 16 + 9 + (3, 2) - 2 = 31</span>
<br />
<span class="messageboard-dice"><b>Critical Confirmation:</b></span> <span class="messageboard-dice">1d20 + 19 - 2 - 3 + 4 - 2 - 4 ⇒ (13) + 19 - 2 - 3 + 4 - 2 - 4 = 25</span>
<br />
<span class="messageboard-dice"><b>Critical Damage:</b></span> <span class="messageboard-dice">1d10 + 16 + 9 - 2 ⇒ (3) + 16 + 9 - 2 = 26</span> = <span class=messageboard-ooc>57 critical damage ignoring DR</span></p>
<p><span class=messageboard-ooc>As the foe was already shaken, if that hits the spider is flat footed until the end of my next round.</span></p>
<p>Gosor reels as the poison courses through his body, but strikes out in retaliation on instinct. The repeated attacks have been enough for the proud warrior to call on the spirits to smite the foes.</p>
<p><span class=messageboard-ooc>Swift action to give Bane: Magical Beasts to the Fauchard. Full action to attack. Attacking the spider that I think I hit with the AoO first. If it falls, attacking whichever seems most wounded in my range.</span></p>
<p><span class="messageboard-dice"><b>Fauchard Attack:</b></span> <span class="messageboard-dice">1d20 + 19 - 2 - 3 + 4 - 2 - 4 + 2 ⇒ (4) + 19 - 2 - 3 + 4 - 2 - 4 + 2 = 18</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Adamantine):</b></span> <span class="messageboard-dice">1d10 + 16 + 9 + 2d6 - 2 + 2 + 2d6 ⇒ (10) + 16 + 9 + (2, 1) - 2 + 2 + (6, 6) = 50</span></p>
<p><span class="messageboard-dice"><b>Fauchard Attack:</b></span> <span class="messageboard-dice">1d20 + 14 - 2 - 3 + 4 - 2 - 4 + 2 ⇒ (5) + 14 - 2 - 3 + 4 - 2 - 4 + 2 = 14</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Adamantine):</b></span> <span class="messageboard-dice">1d10 + 16 + 9 + 2d6 - 2 + 2 + 2d6 ⇒ (3) + 16 + 9 + (1, 2) - 2 + 2 + (1, 5) = 37</span></p>
<p><b>"We need to finish this quickly. This time is wasted if we can't break through soon!"</b></p>I failed to mention it earlier, but demoralized (shaken in this case) creatures who miss me provoke an attack of opportunity. I think that was one in this case, though it looks like it was after I got poisoned. I'll take the AoO, but ignore it if I've read that wrong.
[dice=Attack of Opportunity on the spider who missed]1d20 + 19 - 2 - 3 + 4 - 2 - 4[/dice]
[dice=Damage (S, Magic, Adamantine)]1d10 + 16 + 9 + 2d6 -2[/dice]
[dice=Critical Confirmation]1d20 + 19 - 2 - 3 + 4 - 2 - 4[/dice]...Gosor Proudhoof (alias of Zorblag)2019-03-21T05:54:55ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=5#2172019-03-21T04:54:46Z2019-03-21T04:54:46Z<p><b><i>"Hmmm, that's a good question. We're not really sure what we need to learn form the settlement. I imagine that given enough time we'd figure that out. That's probably a reason for us to need you not to obliterate it. As my companions say, how about we talk about what we know for now and leave the obliteration for later!"</i></b></p>"Hmmm, that's a good question. We're not really sure what we need to learn form the settlement. I imagine that given enough time we'd figure that out. That's probably a reason for us to need you not to obliterate it. As my companions say, how about we talk about what we know for now and leave the obliteration for later!"The Destined Attendant (alias of Zorblag)2019-03-21T04:54:46ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=6#2672019-03-21T04:50:59Z2019-03-21T04:50:59Z<p><b>"Well that didn't feel like the result of bandits. I wonder if we got bad intelligence about this place? Let's take a closer look shall we?"</b></p>
<p>Pajet will make sure everyone's recovered and then move towards the entrance of the mill, looking for any signs of habitation.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (8) + 8 = 16</span></p>"Well that didn't feel like the result of bandits. I wonder if we got bad intelligence about this place? Let's take a closer look shall we?"
Pajet will make sure everyone's recovered and then move towards the entrance of the mill, looking for any signs of habitation.
[dice=Perception]1d20+ 8[/dice]Pajet (alias of Zorblag)2019-03-21T04:50:59ZRe: Forums: Play-by-Post: The Timeless SpireKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/gameplay&page=3#1342019-03-20T03:25:18Z2019-03-20T03:25:18Z<p>Kaillum blinks and nods, hurrying over to Regulus IV, ready to take over mirror duties. <b>"I will attempt to hold it at bay while the rest of you finish him as quickly as you can."</b></p>
<p><span class=messageboard-ooc>Move action to move adjacent to both Regulus IV and the vampire, ready a standard action to threaten it with a mirror after being handed a mirror. Or however the action economy makes sense for threatening it with a mirror once I get it.</span></p>Kaillum blinks and nods, hurrying over to Regulus IV, ready to take over mirror duties. "I will attempt to hold it at bay while the rest of you finish him as quickly as you can."
Move action to move adjacent to both Regulus IV and the vampire, ready a standard action to threaten it with a mirror after being handed a mirror. Or however the action economy makes sense for threatening it with a mirror once I get it.Kaillum (alias of Zorblag)2019-03-20T03:25:18ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=20#9952019-03-19T00:13:21Z2019-03-19T00:13:21Z<p><span class=messageboard-ooc>Five foot step to get nice and friendly with more of them again, swift action to study #5 and then using Blessing of Fervor for the extra attack in a full attack on #5, and if it falls, #8 and then #3.</span></p>
<p><span class="messageboard-dice"><b>Primary Attack 1:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 + 1 - 3 + 4 ⇒ (6) + 18 + 2 + 2 + 1 - 3 + 4 = 30</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Cold Iron):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 6 + 4 ⇒ (8) + 12 + 2 + 6 + 4 = 32</span></p>
<p><span class="messageboard-dice"><b>Primary Attack Fervor:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 + 1 - 3 + 4 ⇒ (3) + 18 + 2 + 2 + 1 - 3 + 4 = 27</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 6 + 4 ⇒ (8) + 12 + 2 + 6 + 4 = 32</span></p>
<p><span class="messageboard-dice"><b>Offhand Attack 1:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 + 1 - 3 + 4 ⇒ (12) + 18 + 2 + 2 + 1 - 3 + 4 = 36</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 3 + 4 ⇒ (6) + 12 + 2 + 3 + 4 = 27</span></p>
<p><span class="messageboard-dice"><b>Primary Attack 2:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 2 + 1 - 3 + 4 ⇒ (10) + 13 + 2 + 2 + 1 - 3 + 4 = 29</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 6 + 4 ⇒ (3) + 12 + 2 + 6 + 4 = 27</span></p>
<p><span class="messageboard-dice"><b>Offhand Attack 2:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 2 + 1 - 3 + 4 ⇒ (5) + 13 + 2 + 2 + 1 - 3 + 4 = 24</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 3 + 4 ⇒ (2) + 12 + 2 + 3 + 4 = 23</span></p>
<p><span class=messageboard-ooc>If #5 dies in there then the other attacks get -4 to hit/-4 damage on #8.</span></p>Five foot step to get nice and friendly with more of them again, swift action to study #5 and then using Blessing of Fervor for the extra attack in a full attack on #5, and if it falls, #8 and then #3.
[dice=Primary Attack 1]1d20 + 18 +2 +2 +1 -3 + 4[/dice]
[dice=Damage (S, Magic, Cold Iron)]1d8 + 12 + 2 + 6 + 4[/dice]
[dice=Primary Attack Fervor]1d20 + 18 +2 +2 +1 -3 +4[/dice]
[dice=Damage (S)]1d8 + 12+ 2 + 6 +4[/dice]
[dice=Offhand Attack 1]1d20 + 18 +2 +2 +1 -3 +4[/dice]
[dice=Damage...Tinnath Lyhorne (alias of Zorblag)2019-03-19T00:13:21ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=20#9782019-03-15T19:41:34Z2019-03-15T19:41:34Z<p><b>"Good to know! Let's thin these out some and figure out what to do about it!"</b></p>
<p><span class=messageboard-ooc>Five foot step to get nice and friendly with more of them, swift action to study #6 and then using Blessing of Fervor for the extra attack in a full attack on #6, and if it falls, #2 and then #3.</span></p>
<p><span class="messageboard-dice"><b>Primary Attack 1:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 + 1 - 3 + 4 ⇒ (19) + 18 + 2 + 2 + 1 - 3 + 4 = 43</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Cold Iron):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 6 + 4 ⇒ (6) + 12 + 2 + 6 + 4 = 30</span>
<br />
<span class="messageboard-dice"><b>Critical Confirmation:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 + 1 - 3 + 4 ⇒ (10) + 18 + 2 + 2 + 1 - 3 + 4 = 34</span>
<br />
<span class="messageboard-dice"><b>Critical Damage:</b></span> <span class="messageboard-dice">3d8 + 36 + 6 + 18 ⇒ (1, 7, 1) + 36 + 6 + 18 = 69</span> <span class=messageboard-ooc>=99 Damage</span></p>
<p><span class=messageboard-ooc>If that didn't kill #6 then any further attacks needed to do so get the +4 to hit/+4 damage for studied target, but I'm hoping that one took care of it and that I can move on to #2.</span></p>
<p><span class="messageboard-dice"><b>Primary Attack Fervor:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 + 1 - 3 ⇒ (4) + 18 + 2 + 2 + 1 - 3 = 24</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 6 ⇒ (3) + 12 + 2 + 6 = 23</span></p>
<p><span class="messageboard-dice"><b>Offhand Attack 1:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 + 1 - 3 ⇒ (4) + 18 + 2 + 2 + 1 - 3 = 24</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 3 ⇒ (4) + 12 + 2 + 3 = 21</span></p>
<p><span class="messageboard-dice"><b>Primary Attack 2:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 2 + 1 - 3 ⇒ (1) + 13 + 2 + 2 + 1 - 3 = 16</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 6 ⇒ (1) + 12 + 2 + 6 = 21</span></p>
<p><span class="messageboard-dice"><b>Offhand Attack 2:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 2 + 1 - 3 ⇒ (7) + 13 + 2 + 2 + 1 - 3 = 22</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 3 ⇒ (2) + 12 + 2 + 3 = 19</span></p>"Good to know! Let's thin these out some and figure out what to do about it!"
Five foot step to get nice and friendly with more of them, swift action to study #6 and then using Blessing of Fervor for the extra attack in a full attack on #6, and if it falls, #2 and then #3.
[dice=Primary Attack 1]1d20 + 18 +2 +2 +1 -3 + 4[/dice]
[dice=Damage (S, Magic, Cold Iron)]1d8 + 12 + 2 + 6 + 4[/dice]
[dice=Critical Confirmation]1d20 + 18 +2 +2 +1 -3 + 4[/dice]
[dice=Critical Damage]3d8 + 36 + 6[/dice]...Tinnath Lyhorne (alias of Zorblag)2019-03-15T19:41:34ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=20#9732019-03-15T14:59:09Z2019-03-15T14:59:09Z<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (2) + 11 = 13</span></p>[dice=Initiative]1d20 + 11[/dice]Tinnath Lyhorne (alias of Zorblag)2019-03-15T14:59:09ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=8#3782019-03-15T00:52:46Z2019-03-15T00:52:46Z<p><span class="messageboard-dice"><b>Attack of Opportunity on the teamkilling spider:</b></span> <span class="messageboard-dice">1d20 + 19 - 2 - 3 + 4 ⇒ (9) + 19 - 2 - 3 + 4 = 27</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Adamantine):</b></span> <span class="messageboard-dice">1d10 + 20 + 9 + 2d6 ⇒ (4) + 20 + 9 + (5, 6) = 44</span></p>[dice=Attack of Opportunity on the teamkilling spider]1d20 + 19 - 2 - 3 + 4[/dice]
[dice=Damage (S, Magic, Adamantine)]1d10 + 20 + 9 + 2d6[/dice]Gosor Proudhoof (alias of Zorblag)2019-03-15T00:52:46ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=8#3772019-03-15T00:46:10Z2019-03-15T00:45:31Z<p>Seeing the effort putting the spiders down is taking, Gosor changes his tactics slightly and instead lets out a fearsome roar. <b>"You waste our time again, vermin. Flee now and you may live, but stay in our way and continue to harry us and seal your doom."</b></p>
<p><span class="messageboard-dice"><b>Intimdiation Check vs. DC 10 + HD + Wis Modifier:</b></span> <span class="messageboard-dice">1d20 + 36 ⇒ (14) + 36 = 50</span></p>
<p><span class=messageboard-ooc>Using Strike Fear with Master of Fear to demoralize all targets within 30 feet. If it succeeds all will gain the shaken condition for 1 round + 1 round for every 5 the check exceeds the DC. Might as well give them all the shaken condition and increase the chances of them skittering off.</span></p>Seeing the effort putting the spiders down is taking, Gosor changes his tactics slightly and instead lets out a fearsome roar. "You waste our time again, vermin. Flee now and you may live, but stay in our way and continue to harry us and seal your doom."
[dice=Intimdiation Check vs. DC 10 + HD + Wis Modifier]1d20 + 36[/dice]
Using Strike Fear with Master of Fear to demoralize all targets within 30 feet. If it succeeds all will gain the shaken condition for 1 round + 1 round for every 5 the...Gosor Proudhoof (alias of Zorblag)2019-03-15T00:45:31ZRe: Forums: Play-by-Post: Go Forth and Conquer - GameplayHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/gameplay&page=6#2922019-03-15T00:34:31Z2019-03-15T00:34:31Z<p>While Surtur continues to attack the Mantids near him, moving to assist the nearby soldiers as he has a chance, Histrok focuses on the Mantids harassing the other troop. The hobgoblin glares at the nearest Mantid, hexing it with Misfortune, and then begins to chant to keep the hex active.</p>
<p><span class=messageboard-ooc>Standard action to use Misfortune Hex on the Mantid with the green arrow pointing to it (Will Save DC 15, anytime the creature makes an ability check, attack roll, saving throw, or skill check, it must roll twice and take the worse result.) Move action to chant to extend the hex an additional round (to 2 rounds.)</span></p>While Surtur continues to attack the Mantids near him, moving to assist the nearby soldiers as he has a chance, Histrok focuses on the Mantids harassing the other troop. The hobgoblin glares at the nearest Mantid, hexing it with Misfortune, and then begins to chant to keep the hex active.
Standard action to use Misfortune Hex on the Mantid with the green arrow pointing to it (Will Save DC 15, anytime the creature makes an ability check, attack roll, saving throw, or skill check, it must roll...Histrok (alias of Zorblag)2019-03-15T00:34:31ZRe: Forums: Play-by-Post Discussion: Wrath of the Righteous- go to 11 DiscussionTinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/discussion&page=3#1202019-03-13T08:21:57Z2019-03-13T08:21:57Z<p>It's the last week of the quarter and I'm drowning in grading that takes precedence over games. For now Tinnath is following along, not having had the chance to hear about the forge and the sword previously. She'll soak in the information and should the need to fight arise she'll be ready. Sorry for the general inactivity though!</p>It's the last week of the quarter and I'm drowning in grading that takes precedence over games. For now Tinnath is following along, not having had the chance to hear about the forge and the sword previously. She'll soak in the information and should the need to fight arise she'll be ready. Sorry for the general inactivity though!Tinnath Lyhorne (alias of Zorblag)2019-03-13T08:21:57ZRe: Forums: Play-by-Post: The Timeless SpireKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/gameplay&page=3#1262019-03-13T08:18:32Z2019-03-13T08:18:32Z<p>Kaillum, having escaped the grasp of the figure in the casket now takes the time to carefully examine her foe before following the lead of her companions and ducking out of the room, being careful to avoid the patches of slime.</p>
<p><span class=messageboard-ooc>Swift action to scout the enemy for weaknesses, then a move action to leave the room and attempt to hide followed by a free action to speak from the shadows.</span></p>
<p><span class="messageboard-dice"><b>Perception to Scout:</b></span> <span class="messageboard-dice">1d20 + 10 - 5 ⇒ (7) + 10 - 5 = 12</span></p>
<p><span class="messageboard-dice"><b>Stealth to hide:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (17) + 17 = 34</span></p>
<p>Once she is in the shadows of the previous room, the grippli's low voice reaches her companions' ears.</p>
<p><b>"I can remove myself to our base of operations at any time, but I don't have the ability to take any others with me. What is our plan should we be pursued? The foe looked weak with hunger and Grey seemed to have little hesitation engaging. Are we sure that fleeing will give every one the best chance of surviving?"</b></p>Kaillum, having escaped the grasp of the figure in the casket now takes the time to carefully examine her foe before following the lead of her companions and ducking out of the room, being careful to avoid the patches of slime.
Swift action to scout the enemy for weaknesses, then a move action to leave the room and attempt to hide followed by a free action to speak from the shadows.
[dice=Perception to Scout]1d20 + 10 -5[/dice]
[dice=Stealth to hide]1d20 + 17[/dice]
Once she is in the...Kaillum (alias of Zorblag)2019-03-13T08:18:32ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=5#2112019-03-13T08:09:01Z2019-03-13T08:09:01Z<p>The Destined Attendant scratches her head at the latest communication. </p>
<p><i>No, that doesn't sound right. We needed to learn what that community knew about something. Letting these ones destroy it before we talk to them first doesn't work.</i></p>
<p>Before she has a chance to say anything more her companions offer all manner of options, so the shaggy flying figure waits to see what will happen.</p>The Destined Attendant scratches her head at the latest communication.
No, that doesn't sound right. We needed to learn what that community knew about something. Letting these ones destroy it before we talk to them first doesn't work.
Before she has a chance to say anything more her companions offer all manner of options, so the shaggy flying figure waits to see what will happen.The Destined Attendant (alias of Zorblag)2019-03-13T08:09:01ZRe: Forums: Play-by-Post: The Timeless SpireKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/gameplay&page=3#1192019-03-11T04:40:59Z2019-03-11T04:40:59Z<p><i>Hmm, it seems to be able to sense what's pushing on the lid of this casket beyond just pressure. That's a problem.</i></p>
<p>As the figure sits up and grabs her, Kaillum grows still and attempts to teleport out of its grasp.</p>
<p><span class="messageboard-dice"><b>Concentration Check vs 11 + CMB:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (12) + 6 = 18</span></p>
<p><span class=messageboard-ooc>Taking a full round action (to avoid taking a +10 DC penalty) to attempt to teleport out of the grapple to the entrance to the room. I don't have any other powers that will be of particular use for getting out of a grapple.</span></p>Hmm, it seems to be able to sense what's pushing on the lid of this casket beyond just pressure. That's a problem.
As the figure sits up and grabs her, Kaillum grows still and attempts to teleport out of its grasp.
[Dice=Concentration Check vs 11 + CMB]1d20 + 6[/dice]
Taking a full round action (to avoid taking a +10 DC penalty) to attempt to teleport out of the grapple to the entrance to the room. I don't have any other powers that will be of particular use for getting out of a grapple.Kaillum (alias of Zorblag)2019-03-11T04:40:59ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=19#9492019-03-08T22:01:43Z2019-03-08T22:01:08Z<p>Tinnath grits her teeth, takes a short step to flank, eyes the salamander up and down and lets it know what she thinks of it with a barrage of blows.</p>
<p><span class=messageboard-ooc>5 foot step to flank, swift action to study the target, full attack.</span></p>
<p><span class="messageboard-dice"><b>PA Primary Attack 1:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 + 4 - 3 + 2 ⇒ (1) + 18 + 2 + 2 + 4 - 3 + 2 = 26</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Cold Iron):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 6 + 4 ⇒ (3) + 12 + 2 + 6 + 4 = 27</span></p>
<p><span class="messageboard-dice"><b>PA Secondary Attack 1:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 + 4 - 3 + 2 ⇒ (12) + 18 + 2 + 2 + 4 - 3 + 2 = 37</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Cold Iron):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 3 + 4 ⇒ (6) + 12 + 2 + 3 + 4 = 27</span></p>
<p><span class="messageboard-dice"><b>PA Primary Attack 2:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 2 + 4 - 3 + 2 ⇒ (2) + 13 + 2 + 2 + 4 - 3 + 2 = 22</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Cold Iron):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 6 + 4 ⇒ (8) + 12 + 2 + 6 + 4 = 32</span></p>
<p><span class="messageboard-dice"><b>PA Secondary Attack 2:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 2 + 4 - 3 + 2 ⇒ (19) + 13 + 2 + 2 + 4 - 3 + 2 = 39</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Cold Iron):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 3 + 4 ⇒ (4) + 12 + 2 + 3 + 4 = 25</span>
<br />
<span class="messageboard-dice"><b>Critical Confirmation:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 2 + 4 - 3 + 2 ⇒ (9) + 13 + 2 + 2 + 4 - 3 + 2 = 29</span>
<br />
<span class="messageboard-dice"><b>Critical Damage:</b></span> <span class="messageboard-dice">3d8 + 36 + 6 + 9 ⇒ (1, 3, 8) + 36 + 6 + 9 = 63</span> <span class=messageboard-ooc>= 88 critical damage total</span></p>Tinnath grits her teeth, takes a short step to flank, eyes the salamander up and down and lets it know what she thinks of it with a barrage of blows.
5 foot step to flank, swift action to study the target, full attack.
[dice=PA Primary Attack 1]1d20 + 18 +2 +2 +4 -3 +2[/dice]
[dice=Damage (S, Magic, Cold Iron)]1d8 + 12 + 2 + 6 + 4[/dice]
[dice=PA Secondary Attack 1]1d20 + 18 +2 +2 +4 -3 +2[/dice]
[dice=Damage (S, Magic, Cold Iron)]1d8 + 12 + 2 + 3 + 4[/dice]
[dice=PA Primary Attack...Tinnath Lyhorne (alias of Zorblag)2019-03-08T22:01:08ZRe: Forums: Play-by-Post Discussion: Super Pathfinder Brawl - Main Lobby DiscussionShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk7v/discussion&page=2#842019-03-07T18:16:29Z2019-03-07T18:16:29Z<p>Yeah, I immediately dismissed a sunder build as just not fun for the others in the tournament. I'm fine trying to kill the characters at the power level they're at, I'm not interested in trying to make their build harder to manage for future rounds. We could play a tournament of that sort, but it's not what I'm looking for here.</p>
<p>As for replacing the bonded items/familiar with death, I've mostly decided that I'm just not going to have the familiar out and about and I won't be using it for the touch spells later on. In a normal party setting, assessing the odds of getting it killed and deciding whether the risk is worth it based on the money to replace makes good sense and is part of the game. Here, if I'm using it as a tool to kill other players they can and should try to take that away form me in the match that we're playing. That means that either I'm at a huge disadvantage needing to pay to get it back multiple times or getting the familiar (and my ability to cast spells,) back when I die is part a free part of the ressurection I'm a huge advantage not needing to pay for this resource that's normally part of the class.</p>
<p>Having said that, the bonded bow for the magus is one that's more reasonable to use in combat on a regular basis. I'd favor giving them the ability to upgrade it as per the class feature and not have to worry about the cost to replace even if it gives them some small monetary advantage over the baseline class (or even a "large" short term monetary advantage.) They'd be using a weapon anyhow (unlike the touch attack delivery for familiars,) so it's less of an extra risk assessment choice.</p>Yeah, I immediately dismissed a sunder build as just not fun for the others in the tournament. I'm fine trying to kill the characters at the power level they're at, I'm not interested in trying to make their build harder to manage for future rounds. We could play a tournament of that sort, but it's not what I'm looking for here.
As for replacing the bonded items/familiar with death, I've mostly decided that I'm just not going to have the familiar out and about and I won't be using it for the...Shamanita (alias of Zorblag)2019-03-07T18:16:29ZRe: Forums: Play-by-Post Discussion: Go Forth and Conquer DiscussionHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/discussion&page=8#3742019-03-07T14:50:03Z2019-03-07T14:50:03Z<p>At least you and Ham both get extra attacks this time with Haste!</p>At least you and Ham both get extra attacks this time with Haste!Histrok (alias of Zorblag)2019-03-07T14:50:03ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=19#9412019-03-07T04:07:23Z2019-03-07T04:07:23Z<p><span class=messageboard-ooc>I did have one hit on #3 with my first round of combat for 26 damage if that helps.</span></p>I did have one hit on #3 with my first round of combat for 26 damage if that helps.Tinnath Lyhorne (alias of Zorblag)2019-03-07T04:07:23ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=6#2522019-03-07T01:28:17Z2019-03-07T01:28:17Z<p><span class=messageboard-ooc>I'm not sure exactly what's happening with initiative, but I know that if the frog is taking a turn then I get one again before it does!</span></p>
<p><span class=messageboard-ooc>Last Round of this use of Archeologist's Luck.</span></p>
<p><span class="messageboard-dice"><b>Bow Attack on the remaining Frog:</b></span> <span class="messageboard-dice">1d20 + 5 + 2 ⇒ (10) + 5 + 2 = 17</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d4 + 1 + 2 ⇒ (2) + 1 + 2 = 5</span></p>
<p><b>"Hang on there Augrok. We'll get you out shortly!"</b></p>I'm not sure exactly what's happening with initiative, but I know that if the frog is taking a turn then I get one again before it does!
Last Round of this use of Archeologist's Luck.
[dice=Bow Attack on the remaining Frog]1d20 + 5 + 2[/dice]
[dice=Damage (P)]1d4 + 1 + 2 [/dice]
"Hang on there Augrok. We'll get you out shortly!"Pajet (alias of Zorblag)2019-03-07T01:28:17ZRe: Forums: Play-by-Post Discussion: Super Pathfinder Brawl - Main Lobby DiscussionShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk7v/discussion&page=2#622019-03-07T01:24:29Z2019-03-07T01:23:00Z<p>Was anyone else planning on going crafting feats in their build? If we dropped it would anyone be bothered? I'm going for simplicity here, and not having it in the game if no one will miss it too much is the simplest solution it seems to me.</p>
<p>I don't want to simplify things to boring, but there's plenty that goes on in the arena to keep us interested, and lack of complication means that we're more likely to keep on moving at a decent clip. With this many players that's an issue all by itself.</p>Was anyone else planning on going crafting feats in their build? If we dropped it would anyone be bothered? I'm going for simplicity here, and not having it in the game if no one will miss it too much is the simplest solution it seems to me.
I don't want to simplify things to boring, but there's plenty that goes on in the arena to keep us interested, and lack of complication means that we're more likely to keep on moving at a decent clip. With this many players that's an issue all by itself.Shamanita (alias of Zorblag)2019-03-07T01:23:00ZRe: Forums: Play-by-Post Discussion: Superdungeon DiscussionsKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/discussion&page=2#992019-03-07T01:21:26Z2019-03-07T01:21:26Z<p>Hi there everyone! Sorry for the lack of Kaillum last week. It was busy. Hopefully everyone's doing well (feeling better, having time, all that fun stuff!) and we can get back to some adventuring!</p>Hi there everyone! Sorry for the lack of Kaillum last week. It was busy. Hopefully everyone's doing well (feeling better, having time, all that fun stuff!) and we can get back to some adventuring!Kaillum (alias of Zorblag)2019-03-07T01:21:26ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=19#9392019-03-07T01:12:24Z2019-03-07T01:12:24Z<p><span class=messageboard-ooc>Swift action to study #3, then full attack on #3 followed by #2 if #3 goes down.</span></p>
<p><span class="messageboard-dice"><b>PA Primary Attack 1:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 + 4 - 3 ⇒ (15) + 18 + 2 + 2 + 4 - 3 = 38</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Cold Iron):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 6 + 4 ⇒ (8) + 12 + 2 + 6 + 4 = 32</span></p>
<p><span class="messageboard-dice"><b>PA Secondary Attack 1:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 + 4 - 3 ⇒ (7) + 18 + 2 + 2 + 4 - 3 = 30</span> <span class=messageboard-ooc>26 if against 2</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Cold Iron):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 3 + 4 ⇒ (5) + 12 + 2 + 3 + 4 = 26</span> <span class=messageboard-ooc>22 if against 2</span></p>
<p><span class="messageboard-dice"><b>PA Primary Attack 2:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 2 + 4 - 3 ⇒ (12) + 13 + 2 + 2 + 4 - 3 = 30</span> <span class=messageboard-ooc>26 if against 2</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Cold Iron):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 6 + 4 ⇒ (4) + 12 + 2 + 6 + 4 = 28</span> <span class=messageboard-ooc>24 if against 2</span></p>
<p><span class="messageboard-dice"><b>PA Secondary Attack 2:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 2 + 4 - 3 ⇒ (5) + 13 + 2 + 2 + 4 - 3 = 23</span> <span class=messageboard-ooc>19 if against 2</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Cold Iron):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 3 + 4 ⇒ (8) + 12 + 2 + 3 + 4 = 29</span> <span class=messageboard-ooc>25 if against 2</span></p>Swift action to study #3, then full attack on #3 followed by #2 if #3 goes down.
[dice=PA Primary Attack 1]1d20 + 18 +2 +2 +4 -3[/dice]
[dice=Damage (S, Magic, Cold Iron)]1d8 + 12 + 2 + 6 + 4[/dice]
[dice=PA Secondary Attack 1]1d20 + 18 +2 +2 +4 -3[/dice] 26 if against 2
[dice=Damage (S, Magic, Cold Iron)]1d8 + 12 + 2 + 3 + 4[/dice] 22 if against 2
[dice=PA Primary Attack 2]1d20 + 13 +2 +2 +4 -3[/dice] 26 if against 2
[dice=Damage (S, Magic, Cold Iron)]1d8 + 12 + 2 + 6 + 4[/dice] 24 if...Tinnath Lyhorne (alias of Zorblag)2019-03-07T01:12:24ZRe: Forums: Play-by-Post: Go Forth and Conquer - GameplayHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/gameplay&page=6#2812019-03-07T01:00:55Z2019-03-07T01:00:55Z<p><b>Combat Round 4</b>
<br />
<span class=messageboard-ooc>Surtur will take advantage of his haste to make many attacks against puny bug things near him, starting with the ones that also threaten the soldiers.</span></p>
<p>Histrok watches the Mantid that was supposed to be trapped by the shadows move to attack Surtur and gives a small shrug. <i>At least it chooses a target that can fight back well.</i> The hobgoblin then shuffles forward through the rough terrain directly ahead and tries again on one of the Mantids Jhaelwyn distracted.</p>
<p><span class=messageboard-ooc>Move action to move 10 feet through rough terrain, cast shadow trap (DC 14 will save) on the Mantid the green arrow points to.</span></p>Combat Round 4
Surtur will take advantage of his haste to make many attacks against puny bug things near him, starting with the ones that also threaten the soldiers.
Histrok watches the Mantid that was supposed to be trapped by the shadows move to attack Surtur and gives a small shrug. At least it chooses a target that can fight back well. The hobgoblin then shuffles forward through the rough terrain directly ahead and tries again on one of the Mantids Jhaelwyn distracted.
Move action to...Histrok (alias of Zorblag)2019-03-07T01:00:55ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=8#3712019-03-07T00:51:55Z2019-03-07T00:47:26Z<p>Attacks of Opportunity on the two who slipped by:</p>
<p><span class="messageboard-dice"><b>PA Fauchard Attack:</b></span> <span class="messageboard-dice">1d20 + 19 - 2 - 3 + 4 ⇒ (5) + 19 - 2 - 3 + 4 = 23</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Adamantine):</b></span> <span class="messageboard-dice">1d10 + 20 + 9 + 2d6 ⇒ (10) + 20 + 9 + (4, 5) = 48</span>
<br />
<span class="messageboard-dice"><b>Intimidation Check if hit:</b></span> <span class="messageboard-dice">1d20 + 36 ⇒ (4) + 36 = 40</span></p>
<p><span class="messageboard-dice"><b>PA Fauchard Attack:</b></span> <span class="messageboard-dice">1d20 + 19 - 2 - 3 + 4 ⇒ (6) + 19 - 2 - 3 + 4 = 24</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Adamantine):</b></span> <span class="messageboard-dice">1d10 + 20 + 9 + 2d6 ⇒ (3) + 20 + 9 + (2, 4) = 38</span>
<br />
<span class="messageboard-dice"><b>Intimidation Check if hit:</b></span> <span class="messageboard-dice">1d20 + 36 ⇒ (4) + 36 = 40</span></p>
<p><span class=messageboard-ooc>Down with d20 rolls over 6!</span></p>
<p><span class=messageboard-ooc>Also, I'm assuming I attacked these as they left my reach threatened area so I'm not taking a -2 for that aspect of those rolls. I also can't make the AoO of adjacent foes (with my good weapon; my gore attack threatens adjacent) yet, but there are lots more who got adjacent to me that I hope I'll get to have attacked as they approached.</span></p>Attacks of Opportunity on the two who slipped by:
[dice=PA Fauchard Attack]1d20 + 19 - 2 - 3 + 4[/dice]
[dice=Damage (S, Magic, Adamantine)]: 1d10 + 20 + 9 +2d6[/dice]
[dice=Intimidation Check if hit]1d20 + 36[/dice]
[dice=PA Fauchard Attack]1d20 + 19 - 2 - 3 + 4[/dice]
[dice=Damage (S, Magic, Adamantine)]: 1d10 + 20 + 9 +2d6[/dice]
[dice=Intimidation Check if hit]1d20 + 36[/dice]
Down with d20 rolls over 6!
Also, I'm assuming I attacked these as they left my reach threatened area so I'm...Gosor Proudhoof (alias of Zorblag)2019-03-07T00:47:26ZRe: Forums: Play-by-Post Discussion: Super Pathfinder Brawl - Main Lobby DiscussionShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk7v/discussion&page=2#592019-03-07T00:10:05Z2019-03-07T00:10:05Z<p>I mean, or we could eliminate crafting altogether and not have to worry about it. In some ways, the characters most likely to craft are the full casters; they've got the best chance of having free feats and they can do the most with the crafting feats when they get them. They're also working with the 9 levels of spells to start with so there's not actually a huge reason to give them more. It would change my build and it would be a penalty to Aristotle in particular as he got scribe scroll as a feat for free, but I'd be fine if we wanted to go that way. I guess maybe I'd suggest giving Aristotle a free feat to replace Scribe scroll to compensate and I'd just take a different Hex this level.</p>
<p>I know that manipulation of the WBL and efficient use is part of the theory-crafting, but I wouldn't care too much if we eliminated it. I'll use it if it's there as it's something I can afford to take advantage of and my class does it well, but I don't have to and wouldn't be put off by dropping it from this tournament.</p>
<p>Do the Wizard and the Shaman need an extra 25% WBL for free compared to the melee classes? I think one could make a case for no, they do not.</p>I mean, or we could eliminate crafting altogether and not have to worry about it. In some ways, the characters most likely to craft are the full casters; they've got the best chance of having free feats and they can do the most with the crafting feats when they get them. They're also working with the 9 levels of spells to start with so there's not actually a huge reason to give them more. It would change my build and it would be a penalty to Aristotle in particular as he got scribe scroll as...Shamanita (alias of Zorblag)2019-03-07T00:10:05ZRe: Forums: Play-by-Post Discussion: Super Pathfinder Brawl - Main Lobby DiscussionShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk7v/discussion&page=2#582019-03-06T22:58:32Z2019-03-06T22:55:56Z<p>I asked about it because I'm almost certainly taking the Fetish Hex this level (which gives Craft Wondrous Items,) and need to figure out how it works. I'm fine with option one as that was what I understood, but if there was a strong preference for option two I could live with it.</p>
<p>I asked about banking the bonus because I don't think that the rules were meant to be used in this sort of situation. It looked like they were intended for creating a character of a higher level and getting the entirety of WBL all at once. As that's not what's happening here, it needs tweaking for our situation.</p>
<p>If we're going to require that at least half of crafting costs come from the bonus, then I'd suggest that banking it almost certainly makes more sense. If I want to be able to get to half of a physical stat belt, for example I wouldn't be able to do so until Level 9 with just one crafting feat. That's the first time that 25% of the increase gets to 2000 gold. I'd expect characters to have access to the ability to craft that particular item sooner. If we're able to bank, it'd be useful at the earliest at level 5 (assuming that you get the feat by level 3, and where it would use most of, but not all of the total bonus WBL increments) which is much more in line with when I'd expect characters to start considering crafting it normally.</p>I asked about it because I'm almost certainly taking the Fetish Hex this level (which gives Craft Wondrous Items,) and need to figure out how it works. I'm fine with option one as that was what I understood, but if there was a strong preference for option two I could live with it.
I asked about banking the bonus because I don't think that the rules were meant to be used in this sort of situation. It looked like they were intended for creating a character of a higher level and getting the...Shamanita (alias of Zorblag)2019-03-06T22:55:56ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=8#3692019-03-06T15:04:57Z2019-03-06T15:04:57Z<p><span class=messageboard-ooc>Does that take into account that we both have reach weapons and that they'd be moving through the threatening areas to get close to us as well?</span></p>Does that take into account that we both have reach weapons and that they'd be moving through the threatening areas to get close to us as well?Gosor Proudhoof (alias of Zorblag)2019-03-06T15:04:57ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=8#3672019-03-06T14:44:04Z2019-03-06T14:44:04Z<p><span class=messageboard-ooc>Muscular Reflexes here (the same as combat reflexes, but its str based instead of dex. Can I swat some spiders pre-fight as well?</span></p>Muscular Reflexes here (the same as combat reflexes, but its str based instead of dex. Can I swat some spiders pre-fight as well?Gosor Proudhoof (alias of Zorblag)2019-03-06T14:44:04ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=4#1982019-03-06T06:08:35Z2019-03-06T06:08:35Z<p>The Destined Attendant does her best to project to both her companions as well as the figures on the vessel.</p>
<p><b><i>"Ha ha! We can talk both ways! Delightful! Hmmm, now what would make sense to say ... Oh, I know! My companions and I seems to have found ourselves in this place with no knowledge of how we got here. We would be happy to trade either the information we have already gained or, if you prefer, services you might need performed, in exchange for any information that you might have which would help us make heads or tails of why we are here at all."</i></b></p>The Destined Attendant does her best to project to both her companions as well as the figures on the vessel.
"Ha ha! We can talk both ways! Delightful! Hmmm, now what would make sense to say ... Oh, I know! My companions and I seems to have found ourselves in this place with no knowledge of how we got here. We would be happy to trade either the information we have already gained or, if you prefer, services you might need performed, in exchange for any information that you might have which...The Destined Attendant (alias of Zorblag)2019-03-06T06:08:35ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=8#3692019-03-06T05:32:11Z2019-03-06T05:32:11Z<p><b>"No, no, I agree that getting to the Glassworks quickly is important in case something needs to be done there. If there's not an immediate answer to the genuine author that Bethana knows then we should probably all go together, and I can examine this mystery later. If there's something dangerous out there we're probably better off if we encounter it together."</b></p>"No, no, I agree that getting to the Glassworks quickly is important in case something needs to be done there. If there's not an immediate answer to the genuine author that Bethana knows then we should probably all go together, and I can examine this mystery later. If there's something dangerous out there we're probably better off if we encounter it together."Kitchel (alias of Zorblag)2019-03-06T05:32:11ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=4#1962019-03-06T05:29:14Z2019-03-06T05:29:14Z<p><b><i>"Hoo hoo! There is something interesting here. Someone on that ship is talking in my mind in a way that I can understand. Did anyone else hear it? It seems to indicate that we've been here before, or at least something like us. I'm going to see if I can talk to them with this loud thinking thing we can do."</i></b></p>
<p>The Destined Attendant tries to focus her thoughts towards the figures on the ship. <b><i>"I can hear you. Can you hear me? I come to exchange information if that is something you find acceptable."</i></b></p>"Hoo hoo! There is something interesting here. Someone on that ship is talking in my mind in a way that I can understand. Did anyone else hear it? It seems to indicate that we've been here before, or at least something like us. I'm going to see if I can talk to them with this loud thinking thing we can do."
The Destined Attendant tries to focus her thoughts towards the figures on the ship. "I can hear you. Can you hear me? I come to exchange information if that is something you find...The Destined Attendant (alias of Zorblag)2019-03-06T05:29:14ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=8#3632019-03-06T05:21:37Z2019-03-06T05:21:37Z<p><span class=messageboard-ooc>If the flanking bonus applied during Gosor's attacks, they would all get +4 to hit and +2d6 sneak attack damage, and any of Ethana's critical hits will provoke AoO from me.</span></p>
<p>[Spoiler omitted]</p>If the flanking bonus applied during Gosor's attacks, they would all get +4 to hit and +2d6 sneak attack damage, and any of Ethana's critical hits will provoke AoO from me.
[Spoiler omitted]Gosor Proudhoof (alias of Zorblag)2019-03-06T05:21:37ZRe: Forums: Play-by-Post: Super Pathfinder Brawl - Arena FShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk9h/gameplay#102019-03-06T04:56:04Z2019-03-06T04:56:04Z<p>Well, at least we didn't have any rules issues that needed arbitration! Hope you find your way here and to see you in future rounds Nazzerous!</p>Well, at least we didn't have any rules issues that needed arbitration! Hope you find your way here and to see you in future rounds Nazzerous!Shamanita (alias of Zorblag)2019-03-06T04:56:04ZRe: Forums: Play-by-Post Discussion: Super Pathfinder Brawl - Main Lobby DiscussionShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk7v/discussion#262019-03-06T04:40:29Z2019-03-06T04:40:29Z<p>I had no plan to build with Leadership in mind and would not be bothered were it to be taken off the table, though I was clearly willing to play when it was an option that I didn't intend to take. I also have no strong feelings about betting.</p>
<p>Also, just to make sure I understand the WBL modifier for crafting feats, here's what I think happens. A single crafting feat adds 25% of what we'd be gain leveling up (with each additional feat adding an extra 5%.) The additional wealth must be spent on the appropriate crafting (presumably anything covered by the feats you have, distributed as you like,) and you must have the appropriate CL to craft the particular items.</p>
<p>Does that extra 25% cost go towards the crafting costs or the full costs of items? For example, for a physical stat belt +2, would the crafting bonus need to be 2000 gold or 4000 gold to create the belt? I think that it's probably the 4000, but want to confirm.</p>
<p>Can the crafting bonus be saved from level to level starting from when it would have been gained, or is it lost if not used on a particular level?</p>I had no plan to build with Leadership in mind and would not be bothered were it to be taken off the table, though I was clearly willing to play when it was an option that I didn't intend to take. I also have no strong feelings about betting.
Also, just to make sure I understand the WBL modifier for crafting feats, here's what I think happens. A single crafting feat adds 25% of what we'd be gain leveling up (with each additional feat adding an extra 5%.) The additional wealth must be spent...Shamanita (alias of Zorblag)2019-03-06T04:40:29ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=8#3612019-03-06T04:22:09Z2019-03-06T04:22:09Z<p>Gosor Glares at the spider surrounding him and focuses on the one directly to his east, shortening his grip and laying into the foe.</p>
<p><span class=messageboard-ooc>Swift action to study a spider, full attack on the spider to the east, and then the one to the south if the first falls.</span></p>
<p><span class="messageboard-dice"><b>PA Fauchard Attack 1:</b></span> <span class="messageboard-dice">1d20 + 19 + 2 - 2 - 2 - 3 ⇒ (17) + 19 + 2 - 2 - 2 - 3 = 31</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Adamantine):</b></span> <span class="messageboard-dice">1d10 + 20 + 9 + 2 ⇒ (1) + 20 + 9 + 2 = 32</span>
<br />
<span class="messageboard-dice"><b>Critical Confirmation:</b></span> <span class="messageboard-dice">1d20 + 19 + 2 - 2 - 2 - 3 ⇒ (19) + 19 + 2 - 2 - 2 - 3 = 33</span>
<br />
<span class="messageboard-dice"><b>Critical Damage (Bypasses all DR):</b></span> <span class="messageboard-dice">1d10 + 20 + 9 + 2 ⇒ (1) + 20 + 9 + 2 = 32</span> <span class=messageboard-ooc>=64 total damage</span>
<br />
<span class="messageboard-dice"><b>Intimidation Check if hit:</b></span> <span class="messageboard-dice">1d20 + 36 ⇒ (16) + 36 = 52</span></p>
<p><span class="messageboard-dice"><b>PA Fauchard Attack 2:</b></span> <span class="messageboard-dice">1d20 + 14 + 2 - 2 - 2 - 3 ⇒ (1) + 14 + 2 - 2 - 2 - 3 = 10</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Adamantine):</b></span> <span class="messageboard-dice">1d10 + 20 + 9 + 2 ⇒ (8) + 20 + 9 + 2 = 39</span>
<br />
<span class="messageboard-dice"><b>Intimidation Check if hit:</b></span> <span class="messageboard-dice">1d20 + 36 ⇒ (16) + 36 = 52</span></p>
<p><span class="messageboard-dice"><b>PA Gore Attack:</b></span> <span class="messageboard-dice">1d20 + 11 - 3 + 2 ⇒ (15) + 11 - 3 + 2 = 25</span>
<br />
<span class="messageboard-dice"><b>Gore Damage (P):</b></span> <span class="messageboard-dice">1d4 + 8 + 3 + 2 ⇒ (1) + 8 + 3 + 2 = 14</span></p>
<p><span class=messageboard-ooc>If any spider dies, and has at least 5 HD then Gosor will gain +2 to hit and damage and DR 2/-. In this case the benefits are the same as the studied foe, so no rolls need to be modified if Gosor switches from a first spider to later ones (unless they have less than 5 HD.) Any intimidated foes that live provoke AoO if they miss or fail a combat maneuver against Gosor.</span></p>
<p>[Spoiler omitted]</p>Gosor Glares at the spider surrounding him and focuses on the one directly to his east, shortening his grip and laying into the foe.
Swift action to study a spider, full attack on the spider to the east, and then the one to the south if the first falls.
[dice=PA Fauchard Attack 1]1d20 + 19 +2 -2 -2 -3[/dice]
[dice=Damage (S, Magic, Adamantine)]1d10 + 20 + 9 + 2[/dice]
[dice=Critical Confirmation]1d20+ 19 +2 -2 -2 -3[/dice]
[dice=Critical Damage (Bypasses all DR)]1d10 + 20 + 9 +2[/dice] =64...Gosor Proudhoof (alias of Zorblag)2019-03-06T04:22:09ZRe: Forums: Play-by-Post Discussion: Super Pathfinder Brawl - Main Lobby DiscussionShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk7v/discussion#192019-03-06T00:29:10Z2019-03-06T00:29:10Z<p>Is it just the one match per level? I thought that it would be more for some reason (including something of a team fight here at first level.) I suppose that'll make for a faster go through.</p>Is it just the one match per level? I thought that it would be more for some reason (including something of a team fight here at first level.) I suppose that'll make for a faster go through.Shamanita (alias of Zorblag)2019-03-06T00:29:10ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=19#9352019-03-05T04:22:54Z2019-03-05T04:22:54Z<p><b>"I'm on it!"</b></p>
<p><span class=messageboard-ooc>Swift action to study #6, then full attack on #6 followed by #3 and finally #2 if I drop any of them.</span></p>
<p><span class="messageboard-dice"><b>PA Primary Attack 1:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 + 4 - 3 ⇒ (3) + 18 + 2 + 2 + 4 - 3 = 26</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Cold Iron):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 6 + 4 ⇒ (7) + 12 + 2 + 6 + 4 = 31</span></p>
<p><span class="messageboard-dice"><b>PA Secondary Attack 1:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 + 4 - 3 ⇒ (7) + 18 + 2 + 2 + 4 - 3 = 30</span> <span class=messageboard-ooc>26 if against 3 or 2</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Cold Iron):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 3 + 4 ⇒ (4) + 12 + 2 + 3 + 4 = 25</span> <span class=messageboard-ooc>21 if against 3 or 2</span></p>
<p><span class="messageboard-dice"><b>PA Primary Attack 2:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 2 + 4 - 3 ⇒ (19) + 13 + 2 + 2 + 4 - 3 = 37</span> <span class=messageboard-ooc>33 if against 3 or 2</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Cold Iron):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 6 + 4 ⇒ (3) + 12 + 2 + 6 + 4 = 27</span> <span class=messageboard-ooc>23 if against 3 or 2</span>
<br />
<span class="messageboard-dice"><b>Critical Confirmaiton:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 2 + 4 - 3 ⇒ (10) + 13 + 2 + 2 + 4 - 3 = 28</span> <span class=messageboard-ooc>24 if against 3 or 2</span>
<br />
<span class="messageboard-dice"><b>Critical Damage:</b></span> <span class="messageboard-dice">3d8 + 36 + 6 + 18 ⇒ (1, 7, 4) + 36 + 6 + 18 = 72</span> <span class=messageboard-ooc>99 critical damage, 95 if against 2 or 3</span></p>
<p><span class="messageboard-dice"><b>PA Secondary Attack 2:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 2 + 4 - 3 ⇒ (4) + 13 + 2 + 2 + 4 - 3 = 22</span> <span class=messageboard-ooc>18 if against 3</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Cold Iron):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 3 + 4 ⇒ (3) + 12 + 2 + 3 + 4 = 24</span> <span class=messageboard-ooc>20 if against 3</span></p>"I'm on it!"
Swift action to study #6, then full attack on #6 followed by #3 and finally #2 if I drop any of them.
[dice=PA Primary Attack 1]1d20 + 18 +2 +2 +4 -3[/dice]
[dice=Damage (S, Magic, Cold Iron)]1d8 + 12 + 2 + 6 + 4[/dice]
[dice=PA Secondary Attack 1]1d20 + 18 +2 +2 +4 -3[/dice] 26 if against 3 or 2
[dice=Damage (S, Magic, Cold Iron)]1d8 + 12 + 2 + 3 + 4[/dice] 21 if against 3 or 2
[dice=PA Primary Attack 2]1d20 + 13 +2 +2 +4 -3[/dice] 33 if against 3 or 2
[dice=Damage (S,...Tinnath Lyhorne (alias of Zorblag)2019-03-05T04:22:54ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=8#3542019-03-05T00:09:59Z2019-03-05T00:09:59Z<p>Gosor attempt patience until Astrapios returns. After hearing the report the taurian is ready to move with speed.</p>Gosor attempt patience until Astrapios returns. After hearing the report the taurian is ready to move with speed.Gosor Proudhoof (alias of Zorblag)2019-03-05T00:09:59ZRe: Forums: Play-by-Post: Super Pathfinder Brawl - Arena FShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk9h/gameplay#72019-03-04T23:48:19Z2019-03-04T23:47:08Z<p><span class=messageboard-ooc>Yeah, I figure that initiative will matter some here. I might go with the <a href="http://aonprd.com/FeatDisplay.aspx?ItemName=Deific%20Obedience" target="_blank" rel="nofollow">Deific Obedience</a> Feat at some point if I can squeeze it in. I'm assuming that I'd be able to get the benefit that takes an hour a day prep given how buffs work for the tournament. For <a href="http://aonprd.com/DeityDisplay.aspx?ItemName=Desna" target="_blank" rel="nofollow">Desna</a> that's a +1 luck bonus to initiative which Fate's Favored will bump up to +2, as well as some various other perks which are potentially interesting for this build. It also fits the heavens shaman spirit well thematically.</span></p>
<p><span class=messageboard-ooc>Now on the down side, I'm among those just noticing that sleep is a full round cast (thanks for pointing it out!) which will make this combat much more interesting than I'd hoped it might be.</span></p>Yeah, I figure that initiative will matter some here. I might go with the Deific Obedience Feat at some point if I can squeeze it in. I'm assuming that I'd be able to get the benefit that takes an hour a day prep given how buffs work for the tournament. For Desna that's a +1 luck bonus to initiative which Fate's Favored will bump up to +2, as well as some various other perks which are potentially interesting for this build. It also fits the heavens shaman spirit well thematically.
Now on the...Shamanita (alias of Zorblag)2019-03-04T23:47:08ZRe: Forums: Play-by-Post: Super Pathfinder Brawl - Arena FShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk9h/gameplay#52019-03-04T21:14:23Z2019-03-04T21:14:23Z<p><span class=messageboard-ooc>It's from my familiar. Our wizard has the same bonus going for him.</span></p>It's from my familiar. Our wizard has the same bonus going for him.Shamanita (alias of Zorblag)2019-03-04T21:14:23ZRe: Forums: Play-by-Post: Super Pathfinder Brawl - Arena FShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk9h/gameplay#32019-03-04T06:17:18Z2019-03-04T06:17:18Z<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (11) + 10 = 21</span></p>[dice=Initiative]1d20 + 10[/dice]Shamanita (alias of Zorblag)2019-03-04T06:17:18ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild WestBeauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/GMFuzzfootsWildWest/gameplay&page=7#3212019-03-04T05:59:51Z2019-03-04T05:59:51Z<p><b>"I hate to be a downer here, but if we want answers about what's been happening here we should be trying to take Slade alive."</b></p>
<p>Having given as much of a suggestion as he's going to, Curly turns around to find the Zombie shambling away from the battle. <b>"This one was already dead though. Seems like we should help return it to that state."</b></p>
<p><span class="messageboard-dice"><b>Rifle attack on the shambling zombie vs Touch AC:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (3) + 6 = 9</span>
<br />
<span class="messageboard-dice"><b>Damage (B and P):</b></span> <span class="messageboard-dice">1d10 + 1 ⇒ (10) + 1 = 11</span></p>"I hate to be a downer here, but if we want answers about what's been happening here we should be trying to take Slade alive."
Having given as much of a suggestion as he's going to, Curly turns around to find the Zombie shambling away from the battle. "This one was already dead though. Seems like we should help return it to that state."
[dice=Rifle attack on the shambling zombie vs Touch AC]1d20 +6[/dice]
[dice=Damage (B and P)]1d10 + 1[/dice]Beauford "Curly" Jackson (alias of Zorblag)2019-03-04T05:59:51ZRe: Forums: Play-by-Post: Go Forth and Conquer - GameplayHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/gameplay&page=6#2772019-03-04T05:52:57Z2019-03-04T05:52:57Z<p><span class=messageboard-ooc>Sorry for not posting here sooner, it's both been a busy week and I've been waiting to see what Jhaelwyn was going to do, but it doesn't really matter for what Histrok and Surtur do next.</span></p>
<p><span class=messageboard-ooc>Surtur will order the men to continue to engage appropriately (melee attacks for the group engaged, ranged attacks for those that aren't,) and move to attack one of the Mantids attacking the engaged group.</span></p>
<p>Histrok looks out at the wave of mantids that have sprung from the ground and frowns before moving. The haste helps improve the hobgoblin's normally slow speed, and upon getting within range of some of the currently unengaged Mantids one calls on the spirits to help bind one of them in place.</p>
<p><span class=messageboard-ooc>Move Action to move, Standard action to cast Shadow trap on the Mantid with a green arrow pointing towards it.</span></p>
<p>Shadow Trap DC 14 Will save to avoid getting trapped and not being able to move more than 5 feet.</p>Sorry for not posting here sooner, it's both been a busy week and I've been waiting to see what Jhaelwyn was going to do, but it doesn't really matter for what Histrok and Surtur do next.
Surtur will order the men to continue to engage appropriately (melee attacks for the group engaged, ranged attacks for those that aren't,) and move to attack one of the Mantids attacking the engaged group.
Histrok looks out at the wave of mantids that have sprung from the ground and frowns before moving....Histrok (alias of Zorblag)2019-03-04T05:52:57ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=8#3672019-03-04T05:34:35Z2019-03-04T05:34:35Z<p>Kitchel thinks momentarily before nodding. <b>"OK, if there's anything you can tell us now that you might know about how authentic that letter is we'd like to hear it. If you can think of anything that might take time to investigate we'd like to do so later."</b> Turning to Trig she smiles. <b>"But I'd expect you to want to know what we're getting into. If we know that it's not Tsuto, and that happens to point to someone else in particular for some reason we could be better prepared. The more we know about enemies we might be approaching the safer we'll be, yes? Valerica I expect to call for action,"</b> and she looks up at Valerica nodding to indicate that's a good thing, <b>"But you I expect to call for caution when possible. I suppose I've got you less figured out than I thought, so that's another mystery to keep working on!"</b></p>Kitchel thinks momentarily before nodding. "OK, if there's anything you can tell us now that you might know about how authentic that letter is we'd like to hear it. If you can think of anything that might take time to investigate we'd like to do so later." Turning to Trig she smiles. "But I'd expect you to want to know what we're getting into. If we know that it's not Tsuto, and that happens to point to someone else in particular for some reason we could be better prepared. The more we know...Kitchel (alias of Zorblag)2019-03-04T05:34:35ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=14#6892019-03-04T05:25:40Z2019-03-04T05:25:40Z<p>Yantri frowns as her companions take hits from the swarming kobolds. As she reloads Penance, she calls to Sheorlis, <b>"Make sure that Stone stays up if you can. He has a habit of taking more hits than he should."</b> With that she takes aim at the Kobold adjacent to the half-orc and tries to draw its attention to her.</p>
<p><span class="messageboard-dice"><b>Musket Attack vs. Touch AC with target in melee combat:</b></span> <span class="messageboard-dice">1d20 + 7 + 1 - 4 ⇒ (18) + 7 + 1 - 4 = 22</span>
<br />
<span class="messageboard-dice"><b>Damage (B and P):</b></span> <span class="messageboard-dice">1d12 + 1 ⇒ (4) + 1 = 5</span></p>
<p><span class=messageboard-ooc>Free action to speak, move action to reload, standard action to fire.</span></p>Yantri frowns as her companions take hits from the swarming kobolds. As she reloads Penance, she calls to Sheorlis, "Make sure that Stone stays up if you can. He has a habit of taking more hits than he should." With that she takes aim at the Kobold adjacent to the half-orc and tries to draw its attention to her.
[dice=Musket Attack vs. Touch AC with target in melee combat]1d20 + 7 + 1 -4[/dice]
[dice=Damage (B and P)]1d12 + 1[/dice]
Free action to speak, move action to reload, standard...Yantri (alias of Zorblag)2019-03-04T05:25:40ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=5#2482019-03-04T05:13:49Z2019-03-04T05:13:49Z<p>As the frog's tongue goes limp and releases her Pajet smiles a thanks to Eÿliana before dropping her dagger and pulling out her bow. As she draws the bowstring back she sees Nex handily dispatch of his frog, so instead swivels to take aim at the one who has ensnared Arguok.</p>
<p><span class=messageboard-ooc>Not maintaining Archaeologist's Luck, but it will continue this round and next due to Lingering Performance. Free action to drop the dagger, move action to draw her bow, standard action to attack.</span></p>
<p><span class="messageboard-dice"><b>Bow Attack on the remaining Frog:</b></span> <span class="messageboard-dice">1d20 + 5 + 2 ⇒ (5) + 5 + 2 = 12</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d4 + 1 + 2 ⇒ (4) + 1 + 2 = 7</span></p>As the frog's tongue goes limp and releases her Pajet smiles a thanks to Eÿliana before dropping her dagger and pulling out her bow. As she draws the bowstring back she sees Nex handily dispatch of his frog, so instead swivels to take aim at the one who has ensnared Arguok.
Not maintaining Archaeologist's Luck, but it will continue this round and next due to Lingering Performance. Free action to drop the dagger, move action to draw her bow, standard action to attack.
[dice=Bow Attack on the...Pajet (alias of Zorblag)2019-03-04T05:13:49ZRe: Forums: Play-by-Post: Super Pathfinder Brawl - Arena FShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk9h/gameplay#22019-03-04T04:59:44Z2019-03-04T04:59:44Z<p><span class=messageboard-ooc>To avoid meta here right from the start, how hard would it be to guess that our opponent is likely to start inside the other pallisade opposite the temple?</span></p>To avoid meta here right from the start, how hard would it be to guess that our opponent is likely to start inside the other pallisade opposite the temple?Shamanita (alias of Zorblag)2019-03-04T04:59:44ZRe: Forums: Play-by-Post: The Timeless SpireKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/gameplay&page=3#1122019-03-04T04:35:25Z2019-03-04T04:33:59Z<p><span class="messageboard-dice"><b>Perception to spot Grey:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (8) + 10 = 18</span></p>
<p>Kaillum, after exploring the nooks and crannies of the passage some emerges almost where she started. She blinks as she sees Grey walking towards her and the shrugs. <b>"I've found a loop that doesn't seem to hold anything of interest yet. Our best bet is probably to rejoin the others and see what was through the door. Perhaps we'll find something for you to kill, or at least put down, soon, eh?"</b></p>
<p>With that she moves to join the others in the room with the casket. Hearing Yutin's unspoken request she nods, but before she approaches she concentrates, and all can see the dust atop the lid shift.</p>
<p><span class=messageboard-ooc>Using Telekinesis to push on the lid of the casket just a bit to see if anything happens before I touch it. If there's no reaction I'll move to it and use Door Sight to look inside.</span></p>
<p><span class=messageboard-ooc>Also, sorry about that absence. It was a busy week last week, and this next one will be as well. I'll do my best to get in daily posts, but I can't make any promises.</span></p>[dice=Perception to spot Grey]1d20 + 10[/dice]
Kaillum, after exploring the nooks and crannies of the passage some emerges almost where she started. She blinks as she sees Grey walking towards her and the shrugs. "I've found a loop that doesn't seem to hold anything of interest yet. Our best bet is probably to rejoin the others and see what was through the door. Perhaps we'll find something for you to kill, or at least put down, soon, eh?"
With that she moves to join the others in the room...Kaillum (alias of Zorblag)2019-03-04T04:33:59ZRe: Forums: Play-by-Post: Super Pathfinder Brawl - Main LobbyShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk7v/gameplay#42019-03-04T04:24:45Z2019-03-04T04:24:45Z<p><b>"Oooh, scary opponents. Those are the best kind!"</b></p>"Oooh, scary opponents. Those are the best kind!"Shamanita (alias of Zorblag)2019-03-04T04:24:45ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=4#1902019-03-04T03:48:47Z2019-03-04T03:48:47Z<p>The Destined Attendant, finding a bit of an audience, does a few flips on the air and clasps her hands above her head, cheering afterwards.</p>
<p><span class="messageboard-dice"><b>Fly to do a couple simple tricks:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (18) + 6 = 24</span></p>
<p>After that, she continues to watch the vessel to see what the crew will choose to do now that they're well aware of her.</p>
<p><span class="messageboard-dice"><b>Perception to spot anything interesting:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (20) + 18 = 38</span></p>The Destined Attendant, finding a bit of an audience, does a few flips on the air and clasps her hands above her head, cheering afterwards.
[dice=Fly to do a couple simple tricks]1d20 +6[/dice]
After that, she continues to watch the vessel to see what the crew will choose to do now that they're well aware of her.
[dice=Perception to spot anything interesting]1d20 + 18[/dice]The Destined Attendant (alias of Zorblag)2019-03-04T03:48:47ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=7#3462019-03-04T03:43:26Z2019-03-04T03:40:13Z<p><b>"Hurry back, friend. This is a fight we should end as soon as possible, for sake of Quercus."</b></p>
<p><span class=messageboard-ooc>Sorry for the absence. Last week was busy, and this one will be as well, but I'll try very hard to get on once a day at least.</span></p>
<p>[Spoiler omitted]</p>"Hurry back, friend. This is a fight we should end as soon as possible, for sake of Quercus."
Sorry for the absence. Last week was busy, and this one will be as well, but I'll try very hard to get on once a day at least.
[Spoiler omitted]Gosor Proudhoof (alias of Zorblag)2019-03-04T03:40:13ZRe: Forums: Recruitment: Super Pathfinder BrawlShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk7v/recruiting&page=2#972019-03-03T17:07:38Z2019-03-03T17:07:38Z<p>I've sort of imagined that we learn each other as we fight. Starting out as the big warrior-y guy, and gaining knowledge as we observe it. The next time you see him you'll know how rage works, and any feats you've seen used, but that's just an assumption.</p>
<p>I'm curious if we're going to know our opponents before the fight starts in terms of picking spells and what not. I could easily see picking vastly different spells for different fights as I level up depending on who I'm fighting. That's actually more important early in the tournament when spell slots will be scarce I suppose.</p>I've sort of imagined that we learn each other as we fight. Starting out as the big warrior-y guy, and gaining knowledge as we observe it. The next time you see him you'll know how rage works, and any feats you've seen used, but that's just an assumption.
I'm curious if we're going to know our opponents before the fight starts in terms of picking spells and what not. I could easily see picking vastly different spells for different fights as I level up depending on who I'm fighting. That's...Shamanita (alias of Zorblag)2019-03-03T17:07:38ZRe: Forums: Recruitment: Super Pathfinder BrawlShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk7v/recruiting&page=2#922019-03-03T08:04:30Z2019-03-03T08:04:13Z<p>The early levels will be interesting for you, but I'm looking forward to seeing how your mid and late level rounds go, Beetly. If you hadn't already taken the basic character idea, I'd likely have gone with a hobgoblin Aerokineticist (only 9 RP.) By the time I saw the thread there were already two kineticists though, so a shaman is what we got.</p>The early levels will be interesting for you, but I'm looking forward to seeing how your mid and late level rounds go, Beetly. If you hadn't already taken the basic character idea, I'd likely have gone with a hobgoblin Aerokineticist (only 9 RP.) By the time I saw the thread there were already two kineticists though, so a shaman is what we got.Shamanita (alias of Zorblag)2019-03-03T08:04:13ZRe: Forums: Recruitment: Super Pathfinder BrawlShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk7v/recruiting&page=2#902019-03-03T06:37:49Z2019-03-03T06:37:49Z<p>Looking forward to the start to the killing, but Gameplay is not yet open for us to dot into so far as I can tell.</p>Looking forward to the start to the killing, but Gameplay is not yet open for us to dot into so far as I can tell.Shamanita (alias of Zorblag)2019-03-03T06:37:49ZRe: Forums: Recruitment: Super Pathfinder BrawlShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk7v/recruiting&page=2#842019-03-02T08:07:30Z2019-03-02T08:07:30Z<p>Here as well!</p>Here as well!Shamanita (alias of Zorblag)2019-03-02T08:07:30ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=19#9302019-03-01T19:45:02Z2019-03-01T19:45:02Z<p><span class=messageboard-ooc>Good call on the Fleet Charge! So no studying these foes. That would just make the second set of numbers I gave for the full attacks correct, with the first primary attack being 4 less to hit and damage. My bad!</span></p>Good call on the Fleet Charge! So no studying these foes. That would just make the second set of numbers I gave for the full attacks correct, with the first primary attack being 4 less to hit and damage. My bad!Tinnath Lyhorne (alias of Zorblag)2019-03-01T19:45:02ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=4#1882019-03-01T17:47:05Z2019-03-01T17:47:05Z<p><span class=messageboard-ooc>Sorry for the delayed posts; it's been a busy week. The destined attendant will continue to watch the vessel and it's crew without interacting beyond being seen for now.</span></p>Sorry for the delayed posts; it's been a busy week. The destined attendant will continue to watch the vessel and it's crew without interacting beyond being seen for now.The Destined Attendant (alias of Zorblag)2019-03-01T17:47:05ZRe: Forums: Play-by-Post Discussion: Wrath of the Righteous- go to 11 DiscussionTinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/discussion&page=3#1192019-03-01T07:42:51Z2019-03-01T07:42:51Z<p>Both of you have great weekends!</p>Both of you have great weekends!Tinnath Lyhorne (alias of Zorblag)2019-03-01T07:42:51ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=19#9282019-03-01T07:38:49Z2019-03-01T07:38:49Z<p><b>"Well now, time to go down!"</b></p>
<p>Tinnath runs straight forward, off the edge of the platform, tumbles and moves between two of the Salamanders before taking a swipe at one.</p>
<p><span class=messageboard-ooc>Spending a Mythic Power for Fleet Charge to move between 3 and 6, including falling off the edge of the platform and then attacking 3.</span></p>
<p><span class="messageboard-dice"><b>Acrobatics to avoid fall damage for the first 10 feet vs DC 15:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (4) + 21 = 25</span></p>
<p><span class="messageboard-dice"><b>Nonlethal Damage for the second 10 feet of the fall:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span></p>
<p><span class="messageboard-dice"><b>Falacata PA attack on 3:</b></span> <span class="messageboard-dice">1d20 + 20 + 2 + 2 - 3 ⇒ (4) + 20 + 2 + 2 - 3 = 25</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Cold Iron):</b></span> <span class="messageboard-dice">1d8 + 12 + 6 + 2 ⇒ (6) + 12 + 6 + 2 = 26</span></p>
<p>Once she's standing between the two foes, Tinnath grins at 6 and gives a wink before starting into a full attack.</p>
<p><span class=messageboard-ooc>Swift action to study 6, full attack on 6 switching to 3 if 6 goes down.</span></p>
<p><span class="messageboard-dice"><b>Primary Attack 1:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 + 4 - 3 ⇒ (4) + 18 + 2 + 2 + 4 - 3 = 27</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Cold Iron):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 6 + 4 ⇒ (8) + 12 + 2 + 6 + 4 = 32</span></p>
<p><span class="messageboard-dice"><b>Secondary Attack 1:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 + 4 - 3 ⇒ (13) + 18 + 2 + 2 + 4 - 3 = 36</span> <span class=messageboard-ooc>32 if against 3</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Cold Iron):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 3 + 4 ⇒ (7) + 12 + 2 + 3 + 4 = 28</span> <span class=messageboard-ooc>24 if against 3</span></p>
<p><span class="messageboard-dice"><b>Primary Attack 2:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 2 + 4 - 3 ⇒ (14) + 13 + 2 + 2 + 4 - 3 = 32</span> <span class=messageboard-ooc>28 if against 3</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Cold Iron):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 6 + 4 ⇒ (6) + 12 + 2 + 6 + 4 = 30</span> <span class=messageboard-ooc>26 if against 3</span></p>
<p><span class="messageboard-dice"><b>Secondary Attack 2:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 2 + 4 - 3 ⇒ (7) + 13 + 2 + 2 + 4 - 3 = 25</span> <span class=messageboard-ooc>21 if against 3</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Magic, Cold Iron):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 3 + 4 ⇒ (8) + 12 + 2 + 3 + 4 = 29</span> <span class=messageboard-ooc>25 if against 3</span></p>"Well now, time to go down!"
Tinnath runs straight forward, off the edge of the platform, tumbles and moves between two of the Salamanders before taking a swipe at one.
Spending a Mythic Power for Fleet Charge to move between 3 and 6, including falling off the edge of the platform and then attacking 3.
[dice=Acrobatics to avoid fall damage for the first 10 feet vs DC 15]1d20 + 21[/dice]
[dice=Nonlethal Damage for the second 10 feet of the fall]1d6[/dice]
[dice=Falacata PA attack on...Tinnath Lyhorne (alias of Zorblag)2019-03-01T07:38:49ZRe: Forums: Recruitment: Super Pathfinder BrawlShamanita (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk7v/recruiting&page=2#742019-03-01T07:19:27Z2019-03-01T07:19:27Z<p>OK, here's a shaman application from Zorblag. I expect to be thoroughly owned throughout the levels!</p>OK, here's a shaman application from Zorblag. I expect to be thoroughly owned throughout the levels!Shamanita (alias of Zorblag)2019-03-01T07:19:27ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=8#3642019-02-28T19:42:47Z2019-02-28T19:42:47Z<p>Kitchel listens as Bethana translates the letter and then nods as she makes the request to visit the Glassworks. <b>"We're happy to investigate for you. It'd be a shame if anything happened to Ameiko, especially after the recent attack. I wonder though if there's anything that you see in this which might confirm that it was Tsuto who wrote it. It's in Minkaiian which is some evidence, but there are others who know the language. If he hasn't been seen recently then it is an odd time for a reappearance. You don't happen to have any other samples of his handwriting or the like we could compare it to? Or anything else, like a seal that only he would have or the use of language or something that I'm not thinking of that would confirm the authorship? I realize of course that Ameiko would be a better person to ask all this, but with her missing just now you seem the next best option!</b></p>Kitchel listens as Bethana translates the letter and then nods as she makes the request to visit the Glassworks. "We're happy to investigate for you. It'd be a shame if anything happened to Ameiko, especially after the recent attack. I wonder though if there's anything that you see in this which might confirm that it was Tsuto who wrote it. It's in Minkaiian which is some evidence, but there are others who know the language. If he hasn't been seen recently then it is an odd time for a...Kitchel (alias of Zorblag)2019-02-28T19:42:47ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=19#9222019-02-28T17:19:49Z2019-02-28T17:18:44Z<p>How far is the drop down to the lower level and could we freely jump down?</p>
<p><b>"If we leave them behind they could come back to bother us at a less convenient time later."</b></p>How far is the drop down to the lower level and could we freely jump down?
"If we leave them behind they could come back to bother us at a less convenient time later."Tinnath Lyhorne (alias of Zorblag)2019-02-28T17:18:44ZRe: Forums: Play-by-Post Discussion: Wrath of the Righteous- go to 11 DiscussionTinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/discussion&page=3#1162019-02-28T13:46:43Z2019-02-28T13:46:43Z<p>It's opened up for anyone to edit now, and I've marked those changes for both of you.</p>It's opened up for anyone to edit now, and I've marked those changes for both of you.Tinnath Lyhorne (alias of Zorblag)2019-02-28T13:46:43ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=19#9152019-02-27T23:31:25Z2019-02-27T23:31:25Z<p><b>"Hot enough for everyone in here?"</b></p>
<p>Tinnath pauses to drink another of two of her vials of liquid, spitting the second back out, before proceeding down the corridor.</p>
<p><span class=messageboard-ooc>Using Alchemical Alocation with a Resist Energy (Fire) potion, and one use of enhance potion to make it act at 9th level instead of 3rd, so Resist Fire 20 for 90 minutes.</span></p>
<p>When she reaches the room and looks down, she grins at the creatures and prepares for a battle.</p>
<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (16) + 11 = 27</span></p>
<p>[Spoiler omitted]</p>"Hot enough for everyone in here?"
Tinnath pauses to drink another of two of her vials of liquid, spitting the second back out, before proceeding down the corridor.
Using Alchemical Alocation with a Resist Energy (Fire) potion, and one use of enhance potion to make it act at 9th level instead of 3rd, so Resist Fire 20 for 90 minutes.
When she reaches the room and looks down, she grins at the creatures and prepares for a battle.
[dice=Initiative]1d20 + 11[/dice]
[Spoiler omitted]Tinnath Lyhorne (alias of Zorblag)2019-02-27T23:31:25ZRe: Forums: Play-by-Post Discussion: Wrath of the Righteous- go to 11 DiscussionTinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/discussion&page=3#1132019-02-27T17:17:30Z2019-02-27T17:14:05Z<p>So I've got a loot sheet (for loot we've gathered since I joined the party,) in my character header that people should be able to click on, though I don't mind using a different one instead. If the one at the end of my header isn't working for others let me know and I'll see if I can sort that out. I just used Google sheets and threw together something.</p>So I've got a loot sheet (for loot we've gathered since I joined the party,) in my character header that people should be able to click on, though I don't mind using a different one instead. If the one at the end of my header isn't working for others let me know and I'll see if I can sort that out. I just used Google sheets and threw together something.Tinnath Lyhorne (alias of Zorblag)2019-02-27T17:14:05ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=19#9122019-02-27T00:31:45Z2019-02-27T00:31:45Z<p><b>"These secret passages. Always in the last place you look. Shall we see where it leads?"</b></p>
<p>Tinnath leads the way down the passage a looks about.</p>"These secret passages. Always in the last place you look. Shall we see where it leads?"
Tinnath leads the way down the passage a looks about.Tinnath Lyhorne (alias of Zorblag)2019-02-27T00:31:45ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=19#9102019-02-26T21:06:46Z2019-02-26T21:06:46Z<p><b>"Hmm, that seems to be the last obvious spot, so we should probably start looking for less obvious ones. Let's check these rooms for secret doors and the like."</b></p>
<p><span class="messageboard-dice"><b>Perception to find secret doors or passages in G6:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (9) + 17 = 26</span></p>
<p><span class=messageboard-ooc>If we don't find the door here, we can systematically go back through the rooms with quick checks or start taking 20 until we find things.</span></p>"Hmm, that seems to be the last obvious spot, so we should probably start looking for less obvious ones. Let's check these rooms for secret doors and the like."
[dice=Perception to find secret doors or passages in G6]1d20 +17[/dice]
If we don't find the door here, we can systematically go back through the rooms with quick checks or start taking 20 until we find things.Tinnath Lyhorne (alias of Zorblag)2019-02-26T21:06:46ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild WestBeauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/GMFuzzfootsWildWest/gameplay&page=7#3102019-02-26T05:01:50Z2019-02-26T05:00:36Z<p>Curly swears as Slade attempts to whisk the witch away from the battle. Ignoring zombie shambling off, Curly steps around the feral cowboy by his feet who's still taking swipes at him for a clear shot at the retreating figures.</p>
<p><span class="messageboard-dice"><b>Rifle Attack VS touch AC on the Witch (at the second range increment):</b></span> <span class="messageboard-dice">1d20 + 5 + 1 - 2 ⇒ (11) + 5 + 1 - 2 = 15</span>
<br />
<span class="messageboard-dice"><b>Damage (B and P):</b></span> <span class="messageboard-dice">1d10 + 1 ⇒ (10) + 1 = 11</span></p>
<p><b>"Don't let them get away if you can help it!"</b></p>
<p><span class=messageboard-ooc>5 foot step for a clear shot, free action to reload which might enable an AoO depending on how disabled Yellow is, standard action to fire at the witch, free action to speak.</span></p>Curly swears as Slade attempts to whisk the witch away from the battle. Ignoring zombie shambling off, Curly steps around the feral cowboy by his feet who's still taking swipes at him for a clear shot at the retreating figures.
[dice=Rifle Attack VS touch AC on the Witch (at the second range increment)]1d20 + 5 + 1 - 2[/dice]
[dice=Damage (B and P)]1d10 + 1[/dice]
"Don't let them get away if you can help it!"
5 foot step for a clear shot, free action to reload which might enable an AoO...Beauford "Curly" Jackson (alias of Zorblag)2019-02-26T05:00:36ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=7#3372019-02-26T04:28:58Z2019-02-26T04:28:58Z<p><span class=messageboard-ooc>I'll put in one more request for healing before we head in. This seems like the fight to go in to with full health if possible. Once we hit mythic it'll be something I can do more about, but for now I've only got second wind as a emergency backup heal. Which probably means I should pick up a wand after this go around.</span></p>
<p><span class=messageboard-ooc>With the new width, I'm fine with Gosor going in the second rank. He's got a reach weapon and should be able to attack over allies. Ethana clearly could as well, but she'll be able to get into the positions she wants easily once we get to a more open spot in here (assuming we do.) I'll propose the following marching order, but others are welcome to modify if they'd like.</span></p>
<p>Ethana, Ktinos,
<br />
Gosor, Lady Zal
<br />
Astrapios (for when something jumps us from behind.)</p>I'll put in one more request for healing before we head in. This seems like the fight to go in to with full health if possible. Once we hit mythic it'll be something I can do more about, but for now I've only got second wind as a emergency backup heal. Which probably means I should pick up a wand after this go around.
With the new width, I'm fine with Gosor going in the second rank. He's got a reach weapon and should be able to attack over allies. Ethana clearly could as well, but she'll be...Gosor Proudhoof (alias of Zorblag)2019-02-26T04:28:58ZRe: Forums: Play-by-Post Discussion: Temple of Elemental Evil(Pathfinder editon) DiscussionPajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/discussion#382019-02-26T04:20:18Z2019-02-26T04:20:18Z<p>So I don't know what DM Barbarian Taco thinks about it, but one thing I like to do when I ready an attack is just roll it right away and put it in a spoiler. That means that the DM can use it as appropriate or ignore it if it never comes up, and we don't need to wait for a couple of people to notice things on forums. These forum based games take long enough to play anyhow, and speeding up the predictable rolls (readied attacks, obvious attacks of opportunity, etc ...) can be handy.</p>So I don't know what DM Barbarian Taco thinks about it, but one thing I like to do when I ready an attack is just roll it right away and put it in a spoiler. That means that the DM can use it as appropriate or ignore it if it never comes up, and we don't need to wait for a couple of people to notice things on forums. These forum based games take long enough to play anyhow, and speeding up the predictable rolls (readied attacks, obvious attacks of opportunity, etc ...) can be handy.Pajet (alias of Zorblag)2019-02-26T04:20:18ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=4#1742019-02-26T04:15:55Z2019-02-26T04:15:55Z<p><b><i>"Oh, yes, I'm just watching for now. I'll let you know if I see anything interesting, in so far as I can even judge what is and is not interesting in this place."</i></b></p>"Oh, yes, I'm just watching for now. I'll let you know if I see anything interesting, in so far as I can even judge what is and is not interesting in this place."The Destined Attendant (alias of Zorblag)2019-02-26T04:15:55ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=19#9082019-02-26T04:13:12Z2019-02-26T04:13:12Z<p>After her failed attempt to turn off the runes Tinnath peers through the bars and shrugs. <b>"I agree. It doesn't look like anything's in there so there's no need to waste more resources for now. Let's keep moving."</b></p>
<p>Let's head to G3, the G5s and G6 until we hit something new or that has changed since the party was here last!</p>After her failed attempt to turn off the runes Tinnath peers through the bars and shrugs. "I agree. It doesn't look like anything's in there so there's no need to waste more resources for now. Let's keep moving."
Let's head to G3, the G5s and G6 until we hit something new or that has changed since the party was here last!Tinnath Lyhorne (alias of Zorblag)2019-02-26T04:13:12ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=4#1722019-02-25T04:32:52Z2019-02-25T04:32:52Z<p><b><i>Hmm, friendly or not, friendly or not. That's the question. Let's see if they shoot at me perhaps! That'll help answer that question!</i></b> The small, wet, furry traveler first glows a bit as she touches the ground and then unfurls what look like feathered wings that had been previously tucked somewhere in her back fur, take a step or two forward and launches into the air to start flying towards the approaching vessel. As she flies she peers down to see if she can discern details like a crew.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (10) + 18 = 28</span></p>
<p><span class=messageboard-ooc>Resetting my teleport beacon to this location and then heading towards the ship with a flight speed of 120, though she's not hurrying particularly</span></p>Hmm, friendly or not, friendly or not. That's the question. Let's see if they shoot at me perhaps! That'll help answer that question! The small, wet, furry traveler first glows a bit as she touches the ground and then unfurls what look like feathered wings that had been previously tucked somewhere in her back fur, take a step or two forward and launches into the air to start flying towards the approaching vessel. As she flies she peers down to see if she can discern details like a crew.
...The Destined Attendant (alias of Zorblag)2019-02-25T04:32:52ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=19#9042019-02-25T04:25:01Z2019-02-25T04:25:01Z<p>Well I guess that's on me then.</p>
<p><span class="messageboard-dice"><b>Use Magical Device to disable Runes:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (4) + 15 = 19</span></p>
<p>And let's toss some inspiration on that.</p>
<p><span class="messageboard-dice"><b>Use Magical Device with inspiration to Disable Runes:</b></span> <span class="messageboard-dice">19 + 1d6 ⇒ 19 + (6) = 25</span></p>Well I guess that's on me then.
[dice=Use Magical Device to disable Runes]1d20 + 15[/dice]
And let's toss some inspiration on that.
[dice=Use Magical Device with inspiration to Disable Runes]19 + 1d6[/dice]Tinnath Lyhorne (alias of Zorblag)2019-02-25T04:25:01ZRe: Forums: Play-by-Post Discussion: Superdungeon DiscussionsKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/discussion&page=2#962019-02-25T02:42:19Z2019-02-25T02:42:19Z<p>So as a disclaimer, I don't actually know that alchemist's bombs will clear the green slime out, that's just a guess. It's a fire splash attack and they don't really seem to have listed HP, so I figure it's got a good chance to clearing a path. If someone has alchemist's fire or other flammable resources they wanted to use that would likely work as well?</p>So as a disclaimer, I don't actually know that alchemist's bombs will clear the green slime out, that's just a guess. It's a fire splash attack and they don't really seem to have listed HP, so I figure it's got a good chance to clearing a path. If someone has alchemist's fire or other flammable resources they wanted to use that would likely work as well?Kaillum (alias of Zorblag)2019-02-25T02:42:19ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=19#9022019-02-25T01:36:39Z2019-02-25T01:36:14Z<p>Tinnath does her best to reassure Mama. <b>"It looks like she's resourceful enough to have gotten out of this cell, so she's able to look after herself fairly well. If she's still here, we'll find her. If she's not, it's probably because she's already escaped."</b></p>
<p>This cell explored Tinnath goes back to peer at the active runes again. <b>"So do we want to try to break through these and see what's on the other side, or do we want to move on? I can try to disarm them if it's possible (which isn't clear,) though I get the feeling Mama's better equipped. I'd rather not try to go through without dealing with them one way or another."</b></p>Tinnath does her best to reassure Mama. "It looks like she's resourceful enough to have gotten out of this cell, so she's able to look after herself fairly well. If she's still here, we'll find her. If she's not, it's probably because she's already escaped."
This cell explored Tinnath goes back to peer at the active runes again. "So do we want to try to break through these and see what's on the other side, or do we want to move on? I can try to disarm them if it's possible (which isn't...Tinnath Lyhorne (alias of Zorblag)2019-02-25T01:36:14ZRe: Forums: Play-by-Post Discussion: Superdungeon DiscussionsKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/discussion&page=2#932019-02-24T01:24:43Z2019-02-24T01:24:43Z<p>So next level I'll get the ability to control things with my telekinesis much more delicately. Once I do we might want to come back here and harvest some vials of the slime for the alchemists in the party as it would be a safe way to do so. I imagine it might be a useful material at some point. Perhaps we could even make slime bombs (not as true alchemists bombs, but which anyone could use to get some free con damage in on enemies to start fights) in the future. If anyone wants to try to harvest it now if you can think of a good method I'd support that as well.</p>
<p>As far as teamwork goes right now, Kaillum sees the rest of the party as mostly tools that she's going to have to work to get to do what she wants. Regulus is the one that's shown the most interest in cooperation, so he's the one she'll have the most trust in so far as doing helpful things on his own, but as the rest of the party demonstrates their skills Kaillum's trust in them should grow.</p>So next level I'll get the ability to control things with my telekinesis much more delicately. Once I do we might want to come back here and harvest some vials of the slime for the alchemists in the party as it would be a safe way to do so. I imagine it might be a useful material at some point. Perhaps we could even make slime bombs (not as true alchemists bombs, but which anyone could use to get some free con damage in on enemies to start fights) in the future. If anyone wants to try to...Kaillum (alias of Zorblag)2019-02-24T01:24:43ZRe: Forums: Play-by-Post: The Timeless SpireKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/gameplay&page=3#1042019-02-24T01:18:00Z2019-02-24T01:18:00Z<p>Kaillum looks at her handywork and blinks a couple times. <b>"The slime is somewhat more extensive than I had expected. Unfortunately I'm not powerful enough to lift all of you across the room yet, so I'm going to leave it to you to clear a path while I examine the smaller tunnel to see if it is worth our time to have you squeeze through. The slime is best cleared by fire, cold or sunlight and shouldn't be particularly durable."</b></p>
<p>With that, the Grippli looks to Regulus IV for permission before touching him briefly while closing her eyes, but with no obvious effect. She then lifts into the air and floats across the room to the passage where she sets down, takes a close look at her surroundings and then begins to slowly move down the passage, quickly blending in with the shadows.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (10) + 10 = 20</span>
<br />
<span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (8) + 17 = 25</span></p>
<p><span class=messageboard-ooc>Setting my second teleport beacon on Regulus IV and then using telekinesis to lift myself over the room to avoid the slime. I'll move at most 200 feet down the passage for now.</span></p>
<p><span class=messageboard-ooc>I assume that alchemists bombs would be a quick way to clear out patches of the slime and make a good path, but use whatever method you want (or maybe everyone just makes acrobatics checks.) It's con damage if we get hit by it, so we really don't want to if we can help it. If we were level 4 I think I'd be able to lift everyone over one at a time, but for now I can only handle small objects or creatures at most.</span></p>Kaillum looks at her handywork and blinks a couple times. "The slime is somewhat more extensive than I had expected. Unfortunately I'm not powerful enough to lift all of you across the room yet, so I'm going to leave it to you to clear a path while I examine the smaller tunnel to see if it is worth our time to have you squeeze through. The slime is best cleared by fire, cold or sunlight and shouldn't be particularly durable."
With that, the Grippli looks to Regulus IV for permission before...Kaillum (alias of Zorblag)2019-02-24T01:18:00ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=5#2372019-02-23T19:42:13Z2019-02-23T19:42:13Z<p><span class=messageboard-ooc>So Enemy 3 is up? And did Eÿliana get to throw her dagger when Nex and I were attacked?</span></p>So Enemy 3 is up? And did Eÿliana get to throw her dagger when Nex and I were attacked?Pajet (alias of Zorblag)2019-02-23T19:42:13ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=8#3572019-02-23T19:38:41Z2019-02-23T19:38:41Z<p>[Spoiler omitted]</p>
<p>Glancing around to Kitchel tries to determine if anyone in the bar is paying more attention to Bethana's behavior and Tif and Trig heading towards the kitchen than would be expected.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (13) + 5 = 18</span></p>
<p>Assuming no one seems overly interested, Kitchel will follow as well.</p>[Spoiler omitted]
Glancing around to Kitchel tries to determine if anyone in the bar is paying more attention to Bethana's behavior and Tif and Trig heading towards the kitchen than would be expected.
[dice=Perception]1d20 + 5[/dice]
Assuming no one seems overly interested, Kitchel will follow as well.Kitchel (alias of Zorblag)2019-02-23T19:38:41ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=18#8992019-02-23T19:26:11Z2019-02-23T19:24:20Z<p>Tinnath nods at the comments. <b>"Good work team! We've got this case in the bag now!"</b></p>
<p><span class=messageboard-ooc>Would the runes count as a magical trap we could try to disarm?</span></p>
<p>After examining the active runes to the west for a bit, but before approaching them too closely, Tinnath wanders over to the east and peers through the open doorway into the cell on that side to see if there's anything of interest.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (11) + 17 = 28</span></p>
<p>[Spoiler omitted]</p>Tinnath nods at the comments. "Good work team! We've got this case in the bag now!"
Would the runes count as a magical trap we could try to disarm?
After examining the active runes to the west for a bit, but before approaching them too closely, Tinnath wanders over to the east and peers through the open doorway into the cell on that side to see if there's anything of interest.
[dice=Perception]1d20 + 17[/dice]
[Spoiler omitted]Tinnath Lyhorne (alias of Zorblag)2019-02-23T19:24:20ZRe: Forums: Play-by-Post: The Timeless SpireKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/gameplay&page=2#1002019-02-23T19:12:50Z2019-02-23T19:12:21Z<p>Seeing Regulus IV gesture Kaillum stops and take a careful look around the room.</p>
<p><span class="messageboard-dice"><b>Knowledge (Dungeoneering):</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (18) + 6 = 24</span></p>
<p>Turning back to the party Kaillum speaks in a low voice. <b>"The slime in the room ahead can be dangerous to touch, but as long as we see know where it is we should be able to avoid it as it's not particularly mobile. The patches on the ceiling are more of an issue if they haven't been spotted, but they should react to motion. Let me see if I can dislodge them."</b></p>
<p>The grippli nods and then begins to concentrate on the various piles of bones around the room. Where ever she sees slime on the ceiling she will telepathically move a mass of bones around, crashing it into the floor if needed to try to get the slime to react and drop to the floor. Once this is done she'll search for a slime free route through the room.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (9) + 10 = 19</span></p>
<p><b>"That passage would be one I could easily traverse, but looks like it would be a tight fit for the rest of you. Would you like me to go through first to see if it seems worth investigating, or shall we stick to the wider spaces like through the door for now?"</b></p>Seeing Regulus IV gesture Kaillum stops and take a careful look around the room.
[dice=Knowledge (Dungeoneering)]1d20 + 6[/dice]
Turning back to the party Kaillum speaks in a low voice. "The slime in the room ahead can be dangerous to touch, but as long as we see know where it is we should be able to avoid it as it's not particularly mobile. The patches on the ceiling are more of an issue if they haven't been spotted, but they should react to motion. Let me see if I can dislodge them."
The...Kaillum (alias of Zorblag)2019-02-23T19:12:21ZRe: Forums: Play-by-Post Discussion: Eldbale's The Dragon's Demand DiscussionYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/discussion&page=5#2232019-02-24T00:20:28Z2019-02-23T18:59:39Z<p>Well, the term comes more from a wandering band of driftless adventurers who go around "solving" problems by killing everything they encounter. They're the hobos doing the murdering, not a party who murders hobos.</p>Well, the term comes more from a wandering band of driftless adventurers who go around "solving" problems by killing everything they encounter. They're the hobos doing the murdering, not a party who murders hobos.Yantri (alias of Zorblag)2019-02-23T18:59:39ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=18#8942019-02-22T19:11:57Z2019-02-22T19:11:57Z<p>Tinnath will take a look at the runes to see if she can figure out what they do.</p>
<p><span class="messageboard-dice"><b>Spellcraft?:</b></span> <span class="messageboard-dice">1d20 + 15 + 1d6 ⇒ (3) + 15 + (4) = 22</span></p>Tinnath will take a look at the runes to see if she can figure out what they do.
[dice=Spellcraft?]1d20 + 15 + 1d6[/dice]Tinnath Lyhorne (alias of Zorblag)2019-02-22T19:11:57ZRe: Forums: Play-by-Post Discussion: Superdungeon DiscussionsKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/discussion&page=2#882019-02-22T04:45:41Z2019-02-22T04:45:41Z<p>Well, it is possible that I'm overthinking things, but here's the evidence I'm working with.</p>
<p>By Yutin's ooc in the game thread the spoiler for the candles other than the center were almost certainly Candles of Invocation which are tied to alignments. The one in the center, with the necromantic aura was something different, but I expect somehow to be the True Neutral equivalent. The standard grid of alignments in Pathfinder is, of coure</p>
<p>LG NG CG
<br />
LN TN CN
<br />
LE NE CE</p>
<p>The candles that reacted to us matched our alignments in that grid exactly (CG for Kaillum, CN for Yutin, TN for Regulus (well, I don't see an alignment listed in the character sheet, so I'm making assumptions there,) LN for Grey, LE for Victor,) so it seems really likely that that's how the candles were attuned as well. We do know that the 5 candles that we picked worked with the TN (different one) going last, but it's not clear how other tries might have gone. The obvious thing about those alignments to me (I enjoy patterns) is that we've got a perfect balance of Good vs. Evil and Law vs. Chaos in the party, so we happened to be attuned to candles whose alignments canceled each other out. That might or might not be a thing. I also don't know what would have happened with the candles had we had, say, a second LE member of the party, but presumably, the same candle would have been attuned to both of them (though in that case maybe we just would have needed four candles to go into slots.)</p>
<p>The sarcophagus shaped hole in the ceiling and whatever was inside that sarcophagus with it's two short swords indicate that things could have gone much more poorly/interestingly in the room. The DR on whatever the undead thing was was going to give me fits at this level, though the rest of you are probably better equipped to deal with it. It's just not clear to me how exactly our actions had to be what they were to get through the door, and, as I say, how lucky we were just based on party alignment distribution.</p>Well, it is possible that I'm overthinking things, but here's the evidence I'm working with.
By Yutin's ooc in the game thread the spoiler for the candles other than the center were almost certainly Candles of Invocation which are tied to alignments. The one in the center, with the necromantic aura was something different, but I expect somehow to be the True Neutral equivalent. The standard grid of alignments in Pathfinder is, of coure
LG NG CG
LN TN CN
LE NE CE
The candles that reacted to...Kaillum (alias of Zorblag)2019-02-22T04:45:41ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=18#8912019-02-21T19:40:27Z2019-02-21T19:40:27Z<p>OK then, let's head to G1A, G1B, G2, G4, G4A, G3, G5 in that order until we get to a place that the group hasn't explored yet. If nothing's changed since you were here last we can just stick our heads in, but when we hit something new (unexplored or changed,) we'll stop and adventure!</p>
<p>[Spoiler omitted]</p>OK then, let's head to G1A, G1B, G2, G4, G4A, G3, G5 in that order until we get to a place that the group hasn't explored yet. If nothing's changed since you were here last we can just stick our heads in, but when we hit something new (unexplored or changed,) we'll stop and adventure!
[Spoiler omitted]Tinnath Lyhorne (alias of Zorblag)2019-02-21T19:40:27ZRe: Forums: Play-by-Post Discussion: Superdungeon DiscussionsKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/discussion&page=2#852019-02-21T18:26:46Z2019-02-21T18:26:46Z<p>It's a bit hard to judge that challenge given that I'm not sure exactly the criteria needed to meet it. If we lucked into the solution because of our alignment distribution then I guess it would have depended on how obviously wrong the wrong answer might have been and what their consequences were.</p>
<p>I think it was handled just fine, but without knowing how it would have gone trying other things (opening the sarcophagus, putting in unbalanced candles, or candles that weren't linked to us, etc ...) it's hard to get a read on the difficulty.</p>It's a bit hard to judge that challenge given that I'm not sure exactly the criteria needed to meet it. If we lucked into the solution because of our alignment distribution then I guess it would have depended on how obviously wrong the wrong answer might have been and what their consequences were.
I think it was handled just fine, but without knowing how it would have gone trying other things (opening the sarcophagus, putting in unbalanced candles, or candles that weren't linked to us, etc...Kaillum (alias of Zorblag)2019-02-21T18:26:46ZRe: Forums: Play-by-Post: The Timeless SpireKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/gameplay&page=2#942019-02-21T15:37:53Z2019-02-21T15:37:53Z<p><b>"I'll propose that Regulus and I scout ahead to see what we're likely to encounter. At this point I see no clearly superior path so I would choose straight ahead."</b></p>
<p><span class=messageboard-ooc>Some rolls if the party agrees to having us scout ahead.</span></p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (16) + 17 = 33</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (11) + 10 = 21</span></p>"I'll propose that Regulus and I scout ahead to see what we're likely to encounter. At this point I see no clearly superior path so I would choose straight ahead."
Some rolls if the party agrees to having us scout ahead.
[dice=Stealth]1d20 + 17[/dice]
[dice=Perception]1d20 +10[/dice]Kaillum (alias of Zorblag)2019-02-21T15:37:53ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=18#8872019-02-21T05:54:43Z2019-02-21T05:53:51Z<p>Okay! Let's head down to G1 and see if anything's there to deal with!</p>
<p>[Spoiler omitted]</p>Okay! Let's head down to G1 and see if anything's there to deal with!
[Spoiler omitted]Tinnath Lyhorne (alias of Zorblag)2019-02-21T05:53:51ZRe: Forums: Play-by-Post Discussion: Superdungeon DiscussionsKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/discussion&page=2#802019-02-21T05:15:02Z2019-02-21T05:15:02Z<p>RL gets busy. I know I wouldn't have been able to do anything much today myself either. Thanks for the heads up though!</p>RL gets busy. I know I wouldn't have been able to do anything much today myself either. Thanks for the heads up though!Kaillum (alias of Zorblag)2019-02-21T05:15:02ZRe: Forums: Play-by-Post: Go Forth and Conquer - GameplayHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/gameplay&page=6#2722019-02-21T05:11:35Z2019-02-21T05:11:35Z<p>Histrok will start by holding his action to cast haste when Surtur is within 30 feet of Sir Gork.</p>
<p>At Histrok's beckon Surtur will come slightly closer to the hobgoblin and the mounted ogre. Once they are within 30 feet of eachother Histrok will cast Haste on Surtur, Sir Gork, Ham, Histrok and the leader of the closer unit of warriors.</p>
<p>Once this is cast, Surtur will, if possible use any movement he has left to return to the forward unit of warriors.</p>Histrok will start by holding his action to cast haste when Surtur is within 30 feet of Sir Gork.
At Histrok's beckon Surtur will come slightly closer to the hobgoblin and the mounted ogre. Once they are within 30 feet of eachother Histrok will cast Haste on Surtur, Sir Gork, Ham, Histrok and the leader of the closer unit of warriors.
Once this is cast, Surtur will, if possible use any movement he has left to return to the forward unit of warriors.Histrok (alias of Zorblag)2019-02-21T05:11:35ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=18#8852019-02-21T05:01:29Z2019-02-21T05:01:29Z<p>Tinnath brews a fresh new mutagen. Just the sort of pick-me-up one needs for a lower level dungeon crawl. After draining that, she quickly prepares another couple extracts of heroism and alchemical allocation and drinks as well as her potion of bark skin which she spits out again afterwards.</p>
<p><b>"OK, I'm fresh and ready to go! Shall we go kick down some dungeon doors? Anything I need to know about your last trip down the stairs?"</b></p>
<p>[Spoiler omitted]</p>Tinnath brews a fresh new mutagen. Just the sort of pick-me-up one needs for a lower level dungeon crawl. After draining that, she quickly prepares another couple extracts of heroism and alchemical allocation and drinks as well as her potion of bark skin which she spits out again afterwards.
"OK, I'm fresh and ready to go! Shall we go kick down some dungeon doors? Anything I need to know about your last trip down the stairs?"
[Spoiler omitted]Tinnath Lyhorne (alias of Zorblag)2019-02-21T05:01:29ZRe: Forums: Play-by-Post Discussion: Eldbale's The Dragon's Demand DiscussionYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/discussion&page=5#2212019-02-23T22:27:15Z2019-02-21T04:54:37Z<p>I'm inclined to leave them unconscious rather than dead. At least for sentient enemies. Especially in this bit where we're trying to get them to move on out rather than kill them. Were this a more typical murderhobo party then death would be simpler, but I think we're more nuanced than that (I hope at least.)</p>I'm inclined to leave them unconscious rather than dead. At least for sentient enemies. Especially in this bit where we're trying to get them to move on out rather than kill them. Were this a more typical murderhobo party then death would be simpler, but I think we're more nuanced than that (I hope at least.)Yantri (alias of Zorblag)2019-02-21T04:54:37ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=7#3332019-02-21T04:48:45Z2019-02-21T04:43:45Z<p><b>"Yes, hitting hard and fast seems like the thing to do here. We'll need to prioritize targets as we go, but if we can avoid those webs and stay mobile that would be a good thing. Let us make our preparations quickly and then strike! Ethana and Ktinos, shall we make the front line? Lady Zal and Astrapios can follow closely behind."</b></p>
<p><span class=messageboard-ooc>If anyone has any healing capabilities it probably wouldn't be a terrible idea to heal Ktinos and I before we head in. I think everyone else is healthy for now.</span></p>
<p><span class=messageboard-ooc>I think I should still have 10 to 20 minutes left on see invisible. Casting Protection from Evil and Deadly Juggernaut in addition now, and planning on Channel Vigor just before combat if possible unless someone else will be giving the group haste.</span></p>
<p><span class=messageboard-ooc>Also, I'm inclined not to bring Yulossa with, but I'll leave that to Lady Zal.</span></p>
<p>[Spoiler omitted]</p>"Yes, hitting hard and fast seems like the thing to do here. We'll need to prioritize targets as we go, but if we can avoid those webs and stay mobile that would be a good thing. Let us make our preparations quickly and then strike! Ethana and Ktinos, shall we make the front line? Lady Zal and Astrapios can follow closely behind."
If anyone has any healing capabilities it probably wouldn't be a terrible idea to heal Ktinos and I before we head in. I think everyone else is healthy for now.
I...Gosor Proudhoof (alias of Zorblag)2019-02-21T04:43:45ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=14#6792019-02-20T06:52:36Z2019-02-20T06:49:57Z<p>Yantri frowns and speaks as she moves into position to take a clear shot at the lead kobold of the group approaching from the north. <b>"Given the last encounter, until they're overwhelmed they're not going to be giving any quarter or offer to parlay here. We're going to have to use a weapon based diplomacy for now I fear."</b></p>
<p><span class="messageboard-dice"><b>Musket Attack on Lavender vs Touch AC:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (6) + 7 = 13</span>
<br />
<span class="messageboard-dice"><b>Damage (B and P):</b></span> <span class="messageboard-dice">1d12 + 1 ⇒ (8) + 1 = 9</span></p>
<p><span class=messageboard-ooc>Free action to speak, Move action to move and draw Penance, Standard Action to attack.</span></p>Yantri frowns and speaks as she moves into position to take a clear shot at the lead kobold of the group approaching from the north. "Given the last encounter, until they're overwhelmed they're not going to be giving any quarter or offer to parlay here. We're going to have to use a weapon based diplomacy for now I fear."
[dice=Musket Attack on Lavender vs Touch AC]1d20 + 7[/dice]
[dice=Damage (B and P)]1d12 + 1[/dice]
Free action to speak, Move action to move and draw Penance, Standard...Yantri (alias of Zorblag)2019-02-20T06:49:57ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=5#2322019-02-20T06:29:05Z2019-02-20T06:29:05Z<p>As the tongue wraps around her arm and drags her towards the frog's open maw, the twinkle in Pajet's eye hardens. She draws her dagger and attempts to thrust it into the sticky bond that's grappling her.</p>
<p><span class=messageboard-ooc>Swift Action to use Archaeologist’s Luck, Move action to draw a dagger, Standard Action to attack the frog. I assume that I'm grappled and can't use a bow.</span></p>
<p><span class="messageboard-dice"><b>Dagger Attack:</b></span> <span class="messageboard-dice">1d20 + 2 + 2 - 2 ⇒ (4) + 2 + 2 - 2 = 6</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d3 + 1 + 2 ⇒ (1) + 1 + 2 = 4</span></p>
<p><span class=messageboard-ooc>Also, I think that the attack on Nex misses his Touch AC if I'm reading it right.</span></p>As the tongue wraps around her arm and drags her towards the frog's open maw, the twinkle in Pajet's eye hardens. She draws her dagger and attempts to thrust it into the sticky bond that's grappling her.
Swift Action to use Archaeologist’s Luck, Move action to draw a dagger, Standard Action to attack the frog. I assume that I'm grappled and can't use a bow.
[dice=Dagger Attack]1d20 + 2 + 2 -2[/dice]
[dice=Damage (P)]1d3 + 1 + 2[/dice]
Also, I think that the attack on Nex misses his Touch...Pajet (alias of Zorblag)2019-02-20T06:29:05ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild WestBeauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/GMFuzzfootsWildWest/gameplay&page=6#3002019-02-18T08:02:08Z2019-02-18T08:02:08Z<p>Curly takes another step back to open up another shot at the lupine menace directly in front of him. As he fires he calls out to his companions, <b>"Leave these two to me. Focus your fire on Slade and that woman! They need to go down before whatever's going to happen next happens!"</b></p>
<p><span class="messageboard-dice"><b>Rifle Attack vs Yellow Touch AC:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (6) + 6 = 12</span>
<br />
<span class="messageboard-dice"><b>Damage (B and P):</b></span> <span class="messageboard-dice">1d10 + 1 ⇒ (3) + 1 = 4</span></p>
<p><span class=messageboard-ooc>5 foot step to the SE, free action to reload, standard action to fire, free action to shout.</span></p>Curly takes another step back to open up another shot at the lupine menace directly in front of him. As he fires he calls out to his companions, "Leave these two to me. Focus your fire on Slade and that woman! They need to go down before whatever's going to happen next happens!"
[dice=Rifle Attack vs Yellow Touch AC]1d20 + 6[/dice]
[dice=Damage (B and P)]1d10 + 1[/dice]
5 foot step to the SE, free action to reload, standard action to fire, free action to shout.Beauford "Curly" Jackson (alias of Zorblag)2019-02-18T08:02:08ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=8#3522019-02-18T01:56:45Z2019-02-18T01:56:45Z<p>Kitchel grins at Trig as she raises her not unexpected objections. <b>"It's good that you're with us Trig. You help remind us of our mortality. Oh, and that thing that we're not talking so much about, but which you do that's mighty helpful! Now, who else has entirely reasonable objections to raise before we throw ourselves into danger?"</b></p>Kitchel grins at Trig as she raises her not unexpected objections. "It's good that you're with us Trig. You help remind us of our mortality. Oh, and that thing that we're not talking so much about, but which you do that's mighty helpful! Now, who else has entirely reasonable objections to raise before we throw ourselves into danger?"Kitchel (alias of Zorblag)2019-02-18T01:56:45ZRe: Forums: Play-by-Post Discussion: Superdungeon DiscussionsKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/discussion&page=2#762019-02-18T00:26:57Z2019-02-18T00:26:57Z<p>Our party happens to have a net alignment of True Neutral (with no identical alignments.) That might or might not end up solving this puzzle with no understanding why on the part of our characters.</p>Our party happens to have a net alignment of True Neutral (with no identical alignments.) That might or might not end up solving this puzzle with no understanding why on the part of our characters.Kaillum (alias of Zorblag)2019-02-18T00:26:57ZRe: Forums: Play-by-Post: The Timeless SpireKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/gameplay&page=2#882019-02-18T00:24:38Z2019-02-18T00:24:38Z<p><b>"Grey, one of those candles is likely to be attuned to you. If you'd be willing to find it and place it in the door we'd be able to continue this experiment."</b></p>"Grey, one of those candles is likely to be attuned to you. If you'd be willing to find it and place it in the door we'd be able to continue this experiment."Kaillum (alias of Zorblag)2019-02-18T00:24:38ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=7#3462019-02-16T05:55:20Z2019-02-16T05:55:20Z<p>Kitchels ears twitch slightly as she listens, soaking in the information, and then she nods. <b>"The goblins claimed that they didn't need to sneak in and just came in the main gate, so someone on the inside working with them makes sense. So if we want answers our best options are probably to make our way to the camp of one of those three tribes and do some snooping around or to dig around town and see if we can't sniff out any connections here. Sandpoint's a big enough town that we'd get noticed quickly if we're asking around and the goblin's contact could probably go to ground before we got to them, so the more direct, if not necessarily safer, approach is probably to try to start with the goblins."</b></p>
<p>Kitchel looks around at the group, her small eyes bright with excitement but apparently none of the worry for danger that should be present. <b>"So who here fancies a raid on a goblin encampment?"</b></p>Kitchels ears twitch slightly as she listens, soaking in the information, and then she nods. "The goblins claimed that they didn't need to sneak in and just came in the main gate, so someone on the inside working with them makes sense. So if we want answers our best options are probably to make our way to the camp of one of those three tribes and do some snooping around or to dig around town and see if we can't sniff out any connections here. Sandpoint's a big enough town that we'd get...Kitchel (alias of Zorblag)2019-02-16T05:55:20ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=7#3242019-02-16T05:40:16Z2019-02-16T05:40:16Z<p><b>"This one ... this one is a thief and will one day get caught and be dealt with by her captors. Having said that, Lady Zal has established that she did not do the acts we pursued her for willingly, so she is not a monster. She need not die here, but she must provide us with the information and assistance she can so that we might bring down the true monster. Her freedom depends on our ability to do so as should we fail her torment will continue. This should provide motive to work with us for now.</b></p>
<p><b>"Come, let us start towards the tunnel. We've used enough time here."</b></p>"This one ... this one is a thief and will one day get caught and be dealt with by her captors. Having said that, Lady Zal has established that she did not do the acts we pursued her for willingly, so she is not a monster. She need not die here, but she must provide us with the information and assistance she can so that we might bring down the true monster. Her freedom depends on our ability to do so as should we fail her torment will continue. This should provide motive to work with us for...Gosor Proudhoof (alias of Zorblag)2019-02-16T05:40:16ZRe: Forums: Play-by-Post: The Timeless SpireKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/gameplay&page=2#822019-02-15T06:44:04Z2019-02-15T06:44:04Z<p>After watching Yutin's actions and the door's reaction, Kaillum blinks twice. <b>"I suppose we can follow suit and see what happens."</b> The grippli then repeats the process with the candle which seems attuned to her, placing it in the lowest of the alcoves of the door. After doing so, she returns to the side of the room, staying to the shadows as much as possible.</p>After watching Yutin's actions and the door's reaction, Kaillum blinks twice. "I suppose we can follow suit and see what happens." The grippli then repeats the process with the candle which seems attuned to her, placing it in the lowest of the alcoves of the door. After doing so, she returns to the side of the room, staying to the shadows as much as possible.Kaillum (alias of Zorblag)2019-02-15T06:44:04ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=5#2222019-02-15T06:39:57Z2019-02-15T06:39:57Z<p>Pajet seems to almost sparkle with anticipation as she prepares for conflict.</p>
<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (5) + 4 = 9</span></p>Pajet seems to almost sparkle with anticipation as she prepares for conflict.
[dice=Initiative]1d20 + 4[/dice]Pajet (alias of Zorblag)2019-02-15T06:39:57ZRe: Forums: Play-by-Post: The Timeless SpireKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/gameplay&page=2#782019-02-14T23:49:02Z2019-02-14T23:49:02Z<p>As Yutin moves, Kaillum moves to the edges of the room and attempts to blend in with the shadows, looking around for things that she might fling telekinetically at a foe.</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (8) + 17 = 25</span>
<br />
<span class="messageboard-dice"><b>Perception to spot loose items up to small size that could be thrown (pieces of coffins, candelabras, whatever):</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (12) + 10 = 22</span></p>As Yutin moves, Kaillum moves to the edges of the room and attempts to blend in with the shadows, looking around for things that she might fling telekinetically at a foe.
[dice=Stealth]1d20 + 17[/dice]
[dice=Perception to spot loose items up to small size that could be thrown (pieces of coffins, candelabras, whatever)]1d20 + 10[/dice]Kaillum (alias of Zorblag)2019-02-14T23:49:02ZRe: Forums: Play-by-Post Discussion: Go Forth and Conquer DiscussionHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/discussion&page=8#3682019-02-14T23:42:30Z2019-02-14T23:42:30Z<p>OK, we can make that work for now. Surtur's role in the battle should be fairly straightforward anyhow.</p>
<p>Surtur distributed the antivenom to everyone this time around (presumably a dose for Ham as well.)</p>
<p>Looks like we're waiting on the Mantids for initiative at this point before Jhaelwyn tries to distract some of them from some other direction.</p>OK, we can make that work for now. Surtur's role in the battle should be fairly straightforward anyhow.
Surtur distributed the antivenom to everyone this time around (presumably a dose for Ham as well.)
Looks like we're waiting on the Mantids for initiative at this point before Jhaelwyn tries to distract some of them from some other direction.Histrok (alias of Zorblag)2019-02-14T23:42:30ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=18#8752019-02-14T22:52:56Z2019-02-14T22:52:56Z<p><b>"Right, I think that's the full floor from what you said you'd already seen. Any reason not to drop this woman off at the army camp and spend an hour getting ready to head to the basement?"</b></p>"Right, I think that's the full floor from what you said you'd already seen. Any reason not to drop this woman off at the army camp and spend an hour getting ready to head to the basement?"Tinnath Lyhorne (alias of Zorblag)2019-02-14T22:52:56ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=7#3182019-02-14T22:49:36Z2019-02-14T22:49:36Z<p>Gosor scowls as the description of the memories, but as Lady Zal makes her offer to remove them altogether the taurian shakes his head. <b>"Removing the terror might be an option soon, but right now we need access to the information this woman holds in her head. We need her to lead us as best she can to the cave or clearing that you've described. We can't afford to take any extra time on wrong turns. If she does that faithfully then your mercies can be her reward."</b></p>Gosor scowls as the description of the memories, but as Lady Zal makes her offer to remove them altogether the taurian shakes his head. "Removing the terror might be an option soon, but right now we need access to the information this woman holds in her head. We need her to lead us as best she can to the cave or clearing that you've described. We can't afford to take any extra time on wrong turns. If she does that faithfully then your mercies can be her reward."Gosor Proudhoof (alias of Zorblag)2019-02-14T22:49:36ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=18#8732019-02-14T21:15:52Z2019-02-14T21:15:52Z<p><b>"Yeah, she might still be evil, but she did just kill a whole boat-load of cultists for us and seemed motivated by fear of that Dwarf we killed by the stairs. There was enough hesitation in her attack that I figured she might just be in the wrong place at the wrong time. We might need to kill her later, but I figured we could give her a chance to talk, and worse case scenario maybe get some extra intelligence out if it. Best case scenario we're not killing off potential allies.</p>
<p>"Now before we rest up and get ready for downstairs I think that we've still got 9B to take a look at. Why not tie this one up, check up on the parapets (or whatever the space is) and then follow through with Kendren's plan!"</b></p>"Yeah, she might still be evil, but she did just kill a whole boat-load of cultists for us and seemed motivated by fear of that Dwarf we killed by the stairs. There was enough hesitation in her attack that I figured she might just be in the wrong place at the wrong time. We might need to kill her later, but I figured we could give her a chance to talk, and worse case scenario maybe get some extra intelligence out if it. Best case scenario we're not killing off potential allies.
"Now before...Tinnath Lyhorne (alias of Zorblag)2019-02-14T21:15:52ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=18#8692019-02-14T18:56:02Z2019-02-14T18:49:31Z<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (10) + 15 = 25</span></p>
<p><b>"You know, I think that if you had a moment to cool down you might make some different, more reasonable decisions. I ... can try to give you that moment. By hitting you gently?"</b></p>
<p><span class=messageboard-ooc>Going for nonlethal damage. If she goes unconscious I'll stop hitting her.</span></p>
<p><span class="messageboard-dice"><b>Nonlethal primary attack 1:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 + 4 + 2 - 4 ⇒ (3) + 18 + 2 + 2 + 4 + 2 - 4 = 27</span>
<br />
<span class="messageboard-dice"><b>Nonlethal Damage (S, Coldiron, Magic):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 4 ⇒ (5) + 12 + 2 + 4 = 23</span></p>
<p><span class="messageboard-dice"><b>Nonlethal secondary attack 1:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 + 4 + 2 - 4 ⇒ (12) + 18 + 2 + 2 + 4 + 2 - 4 = 36</span>
<br />
<span class="messageboard-dice"><b>Nonlethal Damage (S, Coldiron, Magic):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 4 ⇒ (1) + 12 + 2 + 4 = 19</span></p>
<p><span class="messageboard-dice"><b>Nonlethal primary attack 2:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 2 + 4 + 2 - 4 ⇒ (5) + 13 + 2 + 2 + 4 + 2 - 4 = 24</span>
<br />
<span class="messageboard-dice"><b>Nonlethal Damage (S, Coldiron, Magic):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 4 ⇒ (4) + 12 + 2 + 4 = 22</span></p>
<p><span class="messageboard-dice"><b>Nonlethal secondary attack 2:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 2 + 4 + 2 - 4 ⇒ (17) + 13 + 2 + 2 + 4 + 2 - 4 = 36</span>
<br />
<span class="messageboard-dice"><b>Nonlethal Damage (S, Coldiron, Magic):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 4 ⇒ (7) + 12 + 2 + 4 = 25</span>
<br />
<span class="messageboard-dice"><b>Critical Confirmaiton:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 + 4 + 2 - 4 ⇒ (15) + 18 + 2 + 2 + 4 + 2 - 4 = 39</span>
<br />
<span class="messageboard-dice"><b>Critical Damage:</b></span> <span class="messageboard-dice">3d8 + 36 + 6 ⇒ (5, 6, 1) + 36 + 6 = 54</span><span class=messageboard-ooc> = 79 Critical nonlethal Damage</span></p>
<p>[Spoiler omitted]</p>[dice=Sense Motive]1d20 + 15[/dice]
"You know, I think that if you had a moment to cool down you might make some different, more reasonable decisions. I ... can try to give you that moment. By hitting you gently?"
Going for nonlethal damage. If she goes unconscious I'll stop hitting her.
[dice=Nonlethal primary attack 1]1d20 + 18 + 2 + 2 + 4 + 2 -4[/dice]
[dice=Nonlethal Damage (S, Coldiron, Magic)]1d8 + 12 + 2 + 4[/dice]
[dice=Nonlethal secondary attack 1]1d20 + 18 + 2 + 2 + 4 + 2[/dice]...Tinnath Lyhorne (alias of Zorblag)2019-02-14T18:49:31ZRe: Forums: Play-by-Post: The Timeless SpireKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/gameplay&page=2#722019-02-14T06:34:59Z2019-02-14T06:35:49Z<p><span class=messageboard-ooc>Actually, Kaillum would attempt to scout the Skeleton to learn any weaknesses or lack thereof, (so DR types and vulnerabilities and whatever else might reasonably apply,) once she realized it had the glowing eyes and might be a threat. It's a swift action and probably requires being within sight, though the wording is a little vague.</span></p>
<p><span class="messageboard-dice"><b>Perception to Scout VS 10 + CR:</b></span> <span class="messageboard-dice">1d20 + 10 - 5 ⇒ (18) + 10 - 5 = 23</span></p>Actually, Kaillum would attempt to scout the Skeleton to learn any weaknesses or lack thereof, (so DR types and vulnerabilities and whatever else might reasonably apply,) once she realized it had the glowing eyes and might be a threat. It's a swift action and probably requires being within sight, though the wording is a little vague.
[dice=Perception to Scout VS 10 + CR]1d20 + 10 - 5[/dice]Kaillum (alias of Zorblag)2019-02-14T06:35:49ZRe: Forums: Play-by-Post: The Timeless SpireKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/gameplay&page=2#702019-02-14T04:37:35Z2019-02-14T04:37:35Z<p>Kaillum describes the contents of the sarcophagus now that she's taken more time to look it over closely. <b>"Given the glowing red lights in the eyes we should probably expect it to animate and attempt to attack us at some point. We could try to open the lid now, or we could just keep watch over it and be ready for it when it comes."</b></p>Kaillum describes the contents of the sarcophagus now that she's taken more time to look it over closely. "Given the glowing red lights in the eyes we should probably expect it to animate and attempt to attack us at some point. We could try to open the lid now, or we could just keep watch over it and be ready for it when it comes."Kaillum (alias of Zorblag)2019-02-14T04:37:35ZRe: Forums: Play-by-Post: The Timeless SpireKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/gameplay&page=2#662019-02-13T18:35:20Z2019-02-13T18:35:20Z<p><b>"This sarcophagus isn't just for show. There seems to be a skeleton of some sort in here. Give me a moment and I'll see if there's anything else of interest."</b> Kaillum will spend another couple moments peering through the lid, searching for anything that might be of interest, but not obvious at first glance.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (12) + 10 = 22</span></p>
<p>Following this, the grippli will examine the candles to see if she can find one who's flame is attracted to her. As she does, she points out the hole in the ceiling. <b>"I suspect that we should be prepared for either the ceiling to lower to the floor, the floor to raise up, or just the tomb in the center to be raised. Most likely moving the candles or some such action would trigger one of the three."</b></p>
<p><span class=messageboard-ooc>From the new map it would appear that we each get our own candle. I'm fine with trying to move the candles to the door (probably with Regulus IV going last because his is the one on the sarcophagus and thus the most likely to be different from the others so far as we know so far.) I don't see an obvious clue in the Epitaphs. I also think we should get some detect magic action going before we start moving anything.</span></p>"This sarcophagus isn't just for show. There seems to be a skeleton of some sort in here. Give me a moment and I'll see if there's anything else of interest." Kaillum will spend another couple moments peering through the lid, searching for anything that might be of interest, but not obvious at first glance.
[dice=Perception]1d20 + 10[/dice]
Following this, the grippli will examine the candles to see if she can find one who's flame is attracted to her. As she does, she points out the hole in...Kaillum (alias of Zorblag)2019-02-13T18:35:20ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=7#3102019-02-13T18:23:39Z2019-02-13T18:23:39Z<p>Gosor allows the others to do the questioning as he restrains the woman. <i>It's not how I would gain the information, but it seems to be working well enough I suppose.</i></p>
<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (17) + 18 = 35</span></p>
<p>The taurian notes that the response seems to ring true thus far, but makes no further moves.</p>Gosor allows the others to do the questioning as he restrains the woman. It's not how I would gain the information, but it seems to be working well enough I suppose.
[dice=Sense Motive]1d20 + 18[/dice]
The taurian notes that the response seems to ring true thus far, but makes no further moves.Gosor Proudhoof (alias of Zorblag)2019-02-13T18:23:39ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=4#1522019-02-13T18:18:50Z2019-02-13T18:18:50Z<p>The Destined Attendant shakes much of the water from her hair after emerging from the ocean. She's left damp, but doesn't seem bothered by it. Seeing the one with the animals hurry off ahead the small, furry explorer takes her time, peering at the plants and any animal's she finds along the way, and watching to see how her traveling companions move on the land.</p>
<p>As they near the settlement, she watches the automatons with great curiosity. <b><i>"It seems that you lot aren't the only things that I find unusual around here. Do you suppose those workers are clad in metal or that they're made of metal? I don't seem to expect them to need protection like that in this environment unless there are dangers that I can't perceive."</i></b></p>The Destined Attendant shakes much of the water from her hair after emerging from the ocean. She's left damp, but doesn't seem bothered by it. Seeing the one with the animals hurry off ahead the small, furry explorer takes her time, peering at the plants and any animal's she finds along the way, and watching to see how her traveling companions move on the land.
As they near the settlement, she watches the automatons with great curiosity. "It seems that you lot aren't the only things that I...The Destined Attendant (alias of Zorblag)2019-02-13T18:18:50ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=5#2182019-02-13T17:48:56Z2019-02-13T17:48:56Z<p>Pajet nods, <span class=tiny><b>"It's foreboding, that's true. Shall we see we can sneak up on anyone who's home?"</b></span></p>
<p>As the group's progress slows to a crawl Pajet scans the area for any signs of habitation.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (18) + 8 = 26</span></p>Pajet nods, "It's foreboding, that's true. Shall we see we can sneak up on anyone who's home?"
As the group's progress slows to a crawl Pajet scans the area for any signs of habitation.
[dice=Perception]1d20 + 8[/dice]Pajet (alias of Zorblag)2019-02-13T17:48:56ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=6#2952019-02-13T01:08:24Z2019-02-13T01:08:24Z<p>Moving the best he can with the hindrance of the webs, Gosor makes sure that he's within reach of the wasp, ready to attack should it try to fly away.</p>
<p><b>"Does anyone among us have the ability to contain an insect or dispel magic? I'm of the opinion that we aren't looking at a friend just now as well. An innocent unrelated to our current task would have little reason to be in this forest, but our quarry would have every reason to try to bring those spiders down on us should she have the chance."</b></p>Moving the best he can with the hindrance of the webs, Gosor makes sure that he's within reach of the wasp, ready to attack should it try to fly away.
"Does anyone among us have the ability to contain an insect or dispel magic? I'm of the opinion that we aren't looking at a friend just now as well. An innocent unrelated to our current task would have little reason to be in this forest, but our quarry would have every reason to try to bring those spiders down on us should she have the chance."Gosor Proudhoof (alias of Zorblag)2019-02-13T01:08:24ZRe: Forums: Play-by-Post Discussion: Redemption: Tides of Numenera DiscussionThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/discussion&page=2#682019-02-13T00:54:46Z2019-02-13T00:54:46Z<p>My perception is that we're pretty much all on board here. No one had a vested interest in the underwater exploration that I could tell.</p>My perception is that we're pretty much all on board here. No one had a vested interest in the underwater exploration that I could tell.The Destined Attendant (alias of Zorblag)2019-02-13T00:54:46ZRe: Forums: Play-by-Post: The Timeless SpireKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/gameplay&page=2#612019-02-12T20:46:40Z2019-02-12T20:46:40Z<p><b>"Someone who is able should make a note of any magical aura in the room. I'm going to see what I can learn of the sarcophagus as it seems likely the solution will involve it."</b></p>
<p>Kaillum carefully inspects the sarcophagus, looking for any traps or dangers.</p>
<p><span class=messageboard-ooc>Take 20 with Perception to find traps: 20 + 10 = 30</span></p>
<p>If none are found she lays here hand on the lid and begins to focus on it.</p>
<p><span class=messageboard-ooc>Using Door Sense to look through the lid of the sarcophagus and see what is inside (as per clairvoyance.) It needs to be at most 8 inches thick for this to work, so if I can tell that it looks thicker than that I won't bother.</span></p>
<p><span class=messageboard-ooc>This will take 3 minutes altogether, which shouldn't be exceptionally long if others are looking for patterns in the candle light and examining various things closely, but if someone starts doing things quickly I won't have time to finish.</span></p>"Someone who is able should make a note of any magical aura in the room. I'm going to see what I can learn of the sarcophagus as it seems likely the solution will involve it."
Kaillum carefully inspects the sarcophagus, looking for any traps or dangers.
Take 20 with Perception to find traps: 20 + 10 = 30
If none are found she lays here hand on the lid and begins to focus on it.
Using Door Sense to look through the lid of the sarcophagus and see what is inside (as per clairvoyance.) It...Kaillum (alias of Zorblag)2019-02-12T20:46:40ZRe: Forums: Play-by-Post Discussion: Superdungeon DiscussionsKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/discussion&page=2#632019-02-12T20:27:37Z2019-02-12T20:27:37Z<p>As a sphere caster, there are a couple tricks I do well (telekinesis, teleporting, invisibility,) but I don't have a breadth of spells at all.</p>As a sphere caster, there are a couple tricks I do well (telekinesis, teleporting, invisibility,) but I don't have a breadth of spells at all.Kaillum (alias of Zorblag)2019-02-12T20:27:37ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=18#8602019-02-12T17:04:43Z2019-02-12T17:04:43Z<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (20) + 11 = 31</span></p>
<p><span class=messageboard-ooc>Move action to get into the room through the other door and flank the woman, swift action to study, standard action to attack, free action to speak.</span></p>
<p><span class="messageboard-dice"><b>PA Primary Attack:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 + 4 - 3 + 2 ⇒ (14) + 18 + 2 + 2 + 4 - 3 + 2 = 39</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Coldiron, Magic):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 6 + 4 ⇒ (6) + 12 + 2 + 6 + 4 = 30</span></p>
<p><b>"I wonder if it makes any difference to you that Lord Staunton is already dead?"</b></p>[dice=Initiative]1d20 + 11[/dice]
Move action to get into the room through the other door and flank the woman, swift action to study, standard action to attack, free action to speak.
[dice=PA Primary Attack]1d20 + 18 +2 +2 +4 -3 +2[/dice]
[dice=Damage (S, Coldiron, Magic)]1d8 + 12 + 2 + 6 + 4[/dice]
"I wonder if it makes any difference to you that Lord Staunton is already dead?"Tinnath Lyhorne (alias of Zorblag)2019-02-12T17:04:43ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion&page=3#1102019-02-12T06:14:35Z2019-02-12T06:14:35Z<p>Oh, and my preference would be to keep the number of enemies up rather than dropping it as long as we're still going. Especially for the higher level gauntlets I think that'll push us in a way that's more enjoyable. I'd certainly still play if we dropped down to less battles, but going through the meat grinder is part of the appeal here!</p>
<p>By the way, thank you for letting us know what's happening and soliciting the input! It's much appreciated!</p>Oh, and my preference would be to keep the number of enemies up rather than dropping it as long as we're still going. Especially for the higher level gauntlets I think that'll push us in a way that's more enjoyable. I'd certainly still play if we dropped down to less battles, but going through the meat grinder is part of the appeal here!
By the way, thank you for letting us know what's happening and soliciting the input! It's much appreciated!Falcatania (alias of Zorblag)2019-02-12T06:14:35ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=7#3422019-02-12T06:08:41Z2019-02-12T06:08:41Z<p>Kitchel gnaws at her meat as Shalelu speaks, waiting until she's done to pipe up. <b>"I don't know if the sheriff would have mentioned it or not given how much else there was to go over just from the attacks and the tribes and all, but we did find evidence that the goblins seemed to target the boneyard, and Father Tobyn's remains in particular. They were missing when we arrived and there were some signs of necromancy, either from an item or a necromancer them self, as well as a larger humanoid, probably around human sized, who seemed to be working with the goblins on that particular task. I don't suppose those would lead to any obvious connections that you might know of given your familiarity with both the goblins tribes and the region in general which we lack? We found it fascinating, but not so informative at the time."</b></p>Kitchel gnaws at her meat as Shalelu speaks, waiting until she's done to pipe up. "I don't know if the sheriff would have mentioned it or not given how much else there was to go over just from the attacks and the tribes and all, but we did find evidence that the goblins seemed to target the boneyard, and Father Tobyn's remains in particular. They were missing when we arrived and there were some signs of necromancy, either from an item or a necromancer them self, as well as a larger humanoid,...Kitchel (alias of Zorblag)2019-02-12T06:08:41ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=7#3402019-02-12T01:26:39Z2019-02-12T01:26:39Z<p>Kitchel nods as she is introduced, busily working on the replacement chunk of boar meat she's found to replace the one that was passed to Valerica.</p>Kitchel nods as she is introduced, busily working on the replacement chunk of boar meat she's found to replace the one that was passed to Valerica.Kitchel (alias of Zorblag)2019-02-12T01:26:39ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion&page=3#1082019-02-12T01:20:49Z2019-02-12T01:20:49Z<p>If weekly is sustainable I'm fine with that, but I'd try to go with one a week rather than once or twice. I think that makes it less likely to feel like you're missing posts you said you'd make (which I think makes it more likely to miss future posts.) Posting once a week with the option to say "This week didn't work, I'll get you next week!" as totally acceptable would be my recommendation.</p>
<p>Don't push yourself harder than you've got time for, but I would like to keep playing if possible and I've got no problem if that's posting every week or two. We're not going to lose track of the plot in this one!</p>If weekly is sustainable I'm fine with that, but I'd try to go with one a week rather than once or twice. I think that makes it less likely to feel like you're missing posts you said you'd make (which I think makes it more likely to miss future posts.) Posting once a week with the option to say "This week didn't work, I'll get you next week!" as totally acceptable would be my recommendation.
Don't push yourself harder than you've got time for, but I would like to keep playing if possible and...Falcatania (alias of Zorblag)2019-02-12T01:20:49ZRe: Forums: Play-by-Post: Go Forth and Conquer - GameplayHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/gameplay&page=6#2632019-02-12T01:02:38Z2019-02-12T01:02:38Z<p>With Jhaelwyn setting off to get things started, Histrok moves to where Sir Gork sits ready to charge. With a low chant, the hobgoblin reaches out to bless the Ogre's mighty lance. <b>"This should make your already ferocious attacks even more so. We're counting on you Sir Gork. You and Ham will be the ones to break them if all goes well."</b></p>
<p><span class=messageboard-ooc>Moving 20 feet to Sir Gork, casting Magic Weapon on his lance (which will last 5 minutes.)</span></p>With Jhaelwyn setting off to get things started, Histrok moves to where Sir Gork sits ready to charge. With a low chant, the hobgoblin reaches out to bless the Ogre's mighty lance. "This should make your already ferocious attacks even more so. We're counting on you Sir Gork. You and Ham will be the ones to break them if all goes well."
Moving 20 feet to Sir Gork, casting Magic Weapon on his lance (which will last 5 minutes.)Histrok (alias of Zorblag)2019-02-12T01:02:38ZRe: Forums: Play-by-Post: The Timeless SpireKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/gameplay&page=2#552019-02-12T00:47:48Z2019-02-12T00:47:48Z<p>Kaillum nods again, then hesitates slightly. After a short pause she seems to have decided something. <b>"Let us go then. We'll start with the stairs down. I expect that there will be some sort of door or gate that we'll need to open when we get there and I would ask for a moment or two when we get there as I might be able to spare us a surprise. If someone larger would like to activate one of the chests to carry with us that would be good. There are a couple things that I'd like to try with them and I'd rather not experiment on anyone here. Down below there are likely to be better subjects."</b></p>
<p>As the others prepare, Kaillum sets a warp beacon by the chests and then moves to the stairs down, waiting until all have gathered before heading down to the depths.</p>Kaillum nods again, then hesitates slightly. After a short pause she seems to have decided something. "Let us go then. We'll start with the stairs down. I expect that there will be some sort of door or gate that we'll need to open when we get there and I would ask for a moment or two when we get there as I might be able to spare us a surprise. If someone larger would like to activate one of the chests to carry with us that would be good. There are a couple things that I'd like to try with...Kaillum (alias of Zorblag)2019-02-12T00:47:48ZRe: Forums: Play-by-Post Discussion: Superdungeon DiscussionsKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/discussion&page=2#572019-02-11T17:19:06Z2019-02-11T17:19:06Z<p>Right, seems like we're pretty evenly split for preference. We'll get to both eventually, so how about we just roll for it for now and get this party started!</p>
<p>1 for up and 2 for down!</p>
<p><span class="messageboard-dice">1d2 ⇒ 2</span></p>
<p>Looks like down to start with unless anyone really cares.</p>Right, seems like we're pretty evenly split for preference. We'll get to both eventually, so how about we just roll for it for now and get this party started!
1 for up and 2 for down!
[dice]1d2[/dice]
Looks like down to start with unless anyone really cares.Kaillum (alias of Zorblag)2019-02-11T17:19:06ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=6#2882019-02-11T16:33:56Z2019-02-11T16:33:56Z<p><span class="messageboard-dice"><b>Knowledge Arcana VS DC 15:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (6) + 3 = 9</span></p>
<p><b>"This insect seems to have almost cast some enchantment on me. I can't place it, but something is wrong with it. Ethana, could you take a look and see if you know what it is?"</b></p>
<p><span class=messageboard-ooc>I think that I'm closer to Ethana than Lady Zal right now, and in the group Gosor would turn to the two of them for this sort of thing.</span></p>[dice=Knowledge Arcana VS DC 15]1d20 + 3[/dice]
"This insect seems to have almost cast some enchantment on me. I can't place it, but something is wrong with it. Ethana, could you take a look and see if you know what it is?"
I think that I'm closer to Ethana than Lady Zal right now, and in the group Gosor would turn to the two of them for this sort of thing.Gosor Proudhoof (alias of Zorblag)2019-02-11T16:33:56ZRe: Forums: Play-by-Post Discussion: Superdungeon DiscussionsKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/discussion&page=2#512019-02-11T06:47:48Z2019-02-11T06:47:48Z<p>For those who prefer going down to going up, is there a reason that you're seeing that you think that would be advantageous? We've been tasked with taking care of both, but up is where enemies have broken through defenses already. If something's going to overwhelm our sanctuary unexpectedly, that's where I expect it to come from.</p>
<p>I don't have a huge preference and am willing to go down instead, but I'm curious of there was something you saw that I missed.</p>For those who prefer going down to going up, is there a reason that you're seeing that you think that would be advantageous? We've been tasked with taking care of both, but up is where enemies have broken through defenses already. If something's going to overwhelm our sanctuary unexpectedly, that's where I expect it to come from.
I don't have a huge preference and am willing to go down instead, but I'm curious of there was something you saw that I missed.Kaillum (alias of Zorblag)2019-02-11T06:47:48ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=17#8482019-02-11T03:09:50Z2019-02-11T03:09:50Z<p>Tinnath nods in appreciation of work well done. <b>"Looks like you've been busy here! Nice work! I don't suppose you've got an airtight reason to be in a castle full of evil on your own?"</b></p>
<p>Turning her head to the rest of the party she totally fails to be discrete. <span class=tiny><b>"Someone should use detect evil right around now."</b></span></p>Tinnath nods in appreciation of work well done. "Looks like you've been busy here! Nice work! I don't suppose you've got an airtight reason to be in a castle full of evil on your own?"
Turning her head to the rest of the party she totally fails to be discrete. "Someone should use detect evil right around now."Tinnath Lyhorne (alias of Zorblag)2019-02-11T03:09:50ZRe: Forums: Play-by-Post: The Timeless SpireKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/gameplay&page=2#522019-02-09T17:52:36Z2019-02-09T17:52:36Z<p>Kaillum listens to the answers, her large eyes blinking occasionally. <b>"Very well, I think that we should be able to make this work. I would know two more things before we start. First, we need to determine a direction, but apparently we lack consensus. Are there other opinions on whether we go up or down as a first course of action?"</b> The grippli then turns to the android before continuing. <b>"Second, I would like to know you you prefer to be referred to. A name will make communication and planning far easier."</b></p>Kaillum listens to the answers, her large eyes blinking occasionally. "Very well, I think that we should be able to make this work. I would know two more things before we start. First, we need to determine a direction, but apparently we lack consensus. Are there other opinions on whether we go up or down as a first course of action?" The grippli then turns to the android before continuing. "Second, I would like to know you you prefer to be referred to. A name will make communication and...Kaillum (alias of Zorblag)2019-02-09T17:52:36ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=5#2132019-02-09T04:07:35Z2019-02-09T04:07:35Z<p>Well OK then, we head on up to the old mill to see what we can see!</p>Well OK then, we head on up to the old mill to see what we can see!Pajet (alias of Zorblag)2019-02-09T04:07:35ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion&page=3#1032019-02-09T01:41:27Z2019-02-09T01:41:27Z<p>Yeah, I've got a little dex, (I think that at level 12 I'll be dual wielding falcatas instead of two handing one like I am now,) but most of my AC is from the armor, natural armor and enhancement bonuses. Not a lot of dodge in there, and I lose some from being large.</p>
<p>It's nice that different approaches can be viable!</p>Yeah, I've got a little dex, (I think that at level 12 I'll be dual wielding falcatas instead of two handing one like I am now,) but most of my AC is from the armor, natural armor and enhancement bonuses. Not a lot of dodge in there, and I lose some from being large.
It's nice that different approaches can be viable!Falcatania (alias of Zorblag)2019-02-09T01:41:27ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion&page=3#1012019-02-08T21:26:23Z2019-02-08T21:26:23Z<p>I don't mean to criticize your approach at all Mu, just noting how different our two are. Mine did just get me hit for more than half of my HP, so there might be flaws with it (though it was a relatively lucky roll for the devil.)</p>I don't mean to criticize your approach at all Mu, just noting how different our two are. Mine did just get me hit for more than half of my HP, so there might be flaws with it (though it was a relatively lucky roll for the devil.)Falcatania (alias of Zorblag)2019-02-08T21:26:23ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=17#8462019-02-08T20:28:21Z2019-02-08T20:28:21Z<p><span class=messageboard-ooc>I think it's just +4 max dex unless there's some mechanic I'm missing there, in which case, I'm getting the benefit of that with my mutagen running already (3 AC from current armor + 9 from dex) without the ACP (and I don't really care about arcane spell failure.) I can surpass it with any of a number of dex boosting buffs (cat's grace, reduce person, etc ...) Even if it is supposed to be +5 max dex it'd be obsolete so soon it's not really worth it.</span></p>
<p><b>"No, I need to stay light on my feet to get to the enemies more quickly. As light as that is, it'd still slow me down. Let's load the loot in the bag and head for F9a! Mama, if you need some time alone with the new arrow you can probably use the bedchambers near the stairs and can catch up with us when we're getting ready to go down."</b></p>I think it's just +4 max dex unless there's some mechanic I'm missing there, in which case, I'm getting the benefit of that with my mutagen running already (3 AC from current armor + 9 from dex) without the ACP (and I don't really care about arcane spell failure.) I can surpass it with any of a number of dex boosting buffs (cat's grace, reduce person, etc ...) Even if it is supposed to be +5 max dex it'd be obsolete so soon it's not really worth it.
"No, I need to stay light on my feet to...Tinnath Lyhorne (alias of Zorblag)2019-02-08T20:28:21ZRe: Forums: Play-by-Post Discussion: Discuss Pathfinder-GreekGosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/discussion&page=4#1662019-02-08T08:37:01Z2019-02-08T08:37:01Z<p>@Lady Z, Even if mechanically that's feasible, I'd make sure that Ktinos is up for others interacting with his beasts at this point. It's really early in his character's path to have anyone else interacting with them given that they're his big thing.</p>@Lady Z, Even if mechanically that's feasible, I'd make sure that Ktinos is up for others interacting with his beasts at this point. It's really early in his character's path to have anyone else interacting with them given that they're his big thing.Gosor Proudhoof (alias of Zorblag)2019-02-08T08:37:01ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=5#2112019-02-08T07:37:37Z2019-02-08T07:37:37Z<p><span class=messageboard-ooc>Gets ready for something random! And soon!</span></p>Gets ready for something random! And soon!Pajet (alias of Zorblag)2019-02-08T07:37:37ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=17#8392019-02-08T07:37:01Z2019-02-08T07:37:01Z<p><span class=messageboard-ooc>I don't know. We've been moving around a lot and have taken the time to loot a couple times and search some more. Those are going to add up over time. Regardless, if Kendren is more comfortable putting on the armor now before we hit rooms 8 and 9 I'm fine with that. Unless there's more than half an hour left on the 90 minute buffs I'd still like to stop and prepare a new mutagen before heading down to the basement.</span></p>I don't know. We've been moving around a lot and have taken the time to loot a couple times and search some more. Those are going to add up over time. Regardless, if Kendren is more comfortable putting on the armor now before we hit rooms 8 and 9 I'm fine with that. Unless there's more than half an hour left on the 90 minute buffs I'd still like to stop and prepare a new mutagen before heading down to the basement.Tinnath Lyhorne (alias of Zorblag)2019-02-08T07:37:01ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=3#1442019-02-08T07:34:10Z2019-02-08T07:34:10Z<p><b><i>"This sounds, well, sound. We need not surrender this location for all time, but it doens't seem an ideal starting place when we might much more easily communicate peacefully with these Aeon priests. Let us find what we can on the surface for now.</i></b> Having spoken these words, the small wet mass of fur turns around and begins to swim back to the the hatch to exit the area. </p>
<p><span class=messageboard-ooc>The Destined Attendant probably doesn't normally wear clothing. Her long fur and lack of modesty remove the need. How that will be taken in a land with as varied inhabitants as the ninth world sees regularly we shall have to see. Also, language is going to be a big issue unless someone has a way around it. Hopefully someone can mythic spell our way into tongues or comprehend languages or the like till we can find some numenara to do the job or simply learn the local languages.</span></p>"This sounds, well, sound. We need not surrender this location for all time, but it doens't seem an ideal starting place when we might much more easily communicate peacefully with these Aeon priests. Let us find what we can on the surface for now. Having spoken these words, the small wet mass of fur turns around and begins to swim back to the the hatch to exit the area.
The Destined Attendant probably doesn't normally wear clothing. Her long fur and lack of modesty remove the need. How that...The Destined Attendant (alias of Zorblag)2019-02-08T07:34:10ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=6#2842019-02-08T07:24:59Z2019-02-08T07:24:54Z<p>Gosor again attempts to clear the battlefield of foes that aren't worth his time. Brandishing his fauchard still dripping with the ichor of the spider that has felt it's bite he warns the others off. <b>"Stay here and we WILL kill you. Flee now and you can have your worthless lives! The target of your hunt is ours now and if you wish to see another day you will find other prey."</b></p>
<p><span class=messageboard-ooc>Using Strike Fear with Master of Fear to demoralize the spiders and the insect.</span></p>
<p><span class="messageboard-dice"><b>Intimidate:</b></span> <span class="messageboard-dice">1d20 + 36 ⇒ (10) + 36 = 46</span></p>
<p><span class=messageboard-ooc>Any intimidated foe which attacks me and misses provokes an AoO.</span></p>
<p>Gosor, slowed by the webs though he is, still moves towards the insect which is the focus of his attention. Ready to strike should it try to flee.</p>
<p><span class=messageboard-ooc>Move action to get close to the wasp if possible, still ready to attack with an AoO if it tries to flee or misses with any sort of attack. I'll feel especially silly if it's a normal bug.</span></p>
<p>[Spoiler omitted]</p>Gosor again attempts to clear the battlefield of foes that aren't worth his time. Brandishing his fauchard still dripping with the ichor of the spider that has felt it's bite he warns the others off. "Stay here and we WILL kill you. Flee now and you can have your worthless lives! The target of your hunt is ours now and if you wish to see another day you will find other prey."
Using Strike Fear with Master of Fear to demoralize the spiders and the insect.
[dice=Intimidate]1d20 + 36[/dice]
...Gosor Proudhoof (alias of Zorblag)2019-02-08T07:24:54ZRe: Forums: Play-by-Post: The Timeless SpireKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/gameplay#472019-02-08T04:54:45Z2019-02-08T04:54:45Z<p>Kaillum listens to the voice and as the contents of the chambers are revealed she gazes at each, cataloging it mentally for future use. When the voice is done the grippli explores the surroundings as much to give the others the chance to do the same as to satisfy her own curiosity.</p>
<p><i>So one who challenges the gods has chosen us as its champions. I suppose I should be flattered, though being the conduit of Sal's master isn't my doing. I wonder if the two are related or will have conflict in the future. Sal doesn't seem alarmed thus far, but it's hard to tell what he holds in his tiny head. If removing the vines is within the power of the summoner then perhaps their goals are aligned for now.</i></p>
<p>At some point after the exploration has died down some, Kaillum addresses those gathered in the chambers. <b>"It seems that we are expected to act reasonably soon. Without knowing more my inclination is to try to drive out the invaders of our summoner who have penetrated whatever defenses were in place. There are clearly secrets above and below, but my gut says that those above are the more immediate threat."</b></p>
<p>Kaillum pauses slightly before adding, <b>"I don't know what powers you possess or how you engage foes, but I would propose that if we are to work together we share some of how we overcome foes. My strengths lie in the shadows and with my bow. I can reach many places unseen and report back, hopefully giving us a tactical advantage. In a fight I would be most effective providing support from a distance instead of engaging a foe directly."</b> The delivery is overly formal, and she has some qualms about how it will be received, but she feels it must be offered as the opening to a discussion. Now she waits to see how the varied personalities will respond.</p>Kaillum listens to the voice and as the contents of the chambers are revealed she gazes at each, cataloging it mentally for future use. When the voice is done the grippli explores the surroundings as much to give the others the chance to do the same as to satisfy her own curiosity.
So one who challenges the gods has chosen us as its champions. I suppose I should be flattered, though being the conduit of Sal's master isn't my doing. I wonder if the two are related or will have conflict in the...Kaillum (alias of Zorblag)2019-02-08T04:54:45ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion&page=2#972019-02-08T04:16:26Z2019-02-08T04:16:26Z<p>Of course not. I'm a half-orc that self buffs and uses power attack. It's nothing like you're strategy. Er, because I can fly for another couple minutes I guess?</p>Of course not. I'm a half-orc that self buffs and uses power attack. It's nothing like you're strategy. Er, because I can fly for another couple minutes I guess?Falcatania (alias of Zorblag)2019-02-08T04:16:26ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion&page=2#952019-02-08T00:34:04Z2019-02-08T00:34:04Z<p>Thanks for letting us know! Life takes precedent for sure, but knowing that you're busy and haven't forgotten is always nice!</p>
<p>@Mu, we pretty much have opposite tactics here. I'm not trying to sneak at all, just sit there as a tempting target and then hit hard when they come to take the bait.</p>Thanks for letting us know! Life takes precedent for sure, but knowing that you're busy and haven't forgotten is always nice!
@Mu, we pretty much have opposite tactics here. I'm not trying to sneak at all, just sit there as a tempting target and then hit hard when they come to take the bait.Falcatania (alias of Zorblag)2019-02-08T00:34:04ZRe: Forums: Play-by-Post: The Timeless SpireKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/gameplay#442019-02-07T16:15:59Z2019-02-07T16:15:59Z<p>Kaillum's large amphibian eyes blink as she watches each of those around her agree to the terms in their own ways. <i>I see. The choice offered to each of them must be as mine. Not really a choice at all.</i> Turning to Sal on her shoulder she considers the insect for a moment, trying to sort it's intentions out from the empathic bond they share. After a short pause she nods and turns back towards the center of the room, as though addressing what sits there will make a difference to the entity that has brought them all together.</p>
<p><b>"I cannot return to my home while it remains as I left it, so for now I will stay here, with the others. Your offer of hope must suffice for the time being."</b></p>Kaillum's large amphibian eyes blink as she watches each of those around her agree to the terms in their own ways. I see. The choice offered to each of them must be as mine. Not really a choice at all. Turning to Sal on her shoulder she considers the insect for a moment, trying to sort it's intentions out from the empathic bond they share. After a short pause she nods and turns back towards the center of the room, as though addressing what sits there will make a difference to the entity that...Kaillum (alias of Zorblag)2019-02-07T16:15:59ZRe: Forums: Play-by-Post: The Timeless SpireKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/gameplay#392019-02-07T06:45:39Z2019-02-07T06:45:39Z<p>Kaillum watches with fascination as the images in the smoke show first a grippli spawn and then a familiar swamp. As the voice echoes in her head she glances around to see the others listening to words which must, given the content, be different from what she hears.</p>
<p>Lifting her head to the center of the room she calls out to the ether. <b>"You can speak to me, no, to us in our heads, but who are you? Why should we listen to your call for aid?"</b></p>
<p>With Sal's attention so fixated on the central platform Kaillum examines the Orrery there briefly as well, to no noticeable gain, before turning to look at her companions in the room.</p>
<p><b>"I have been offered a choice to aid our ... summoner? ... and help my village or to leave and return to whence I came. There is no choice between the two should they be the true alternatives, but I would hear what the rest of you might have been offered as well. My people's safety should hold no sway over you. This ... this is beyond my experience and I am unsure how to proceed."</b></p>Kaillum watches with fascination as the images in the smoke show first a grippli spawn and then a familiar swamp. As the voice echoes in her head she glances around to see the others listening to words which must, given the content, be different from what she hears.
Lifting her head to the center of the room she calls out to the ether. "You can speak to me, no, to us in our heads, but who are you? Why should we listen to your call for aid?"
With Sal's attention so fixated on the central...Kaillum (alias of Zorblag)2019-02-07T06:45:39ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=6#2782019-02-07T03:56:41Z2019-02-07T03:56:41Z<p><span class=messageboard-ooc>If I didn't have a chance to move then that's entirely reasonable. Gosor will simply try to keep his eyes on the insect this round.</span></p>If I didn't have a chance to move then that's entirely reasonable. Gosor will simply try to keep his eyes on the insect this round.Gosor Proudhoof (alias of Zorblag)2019-02-07T03:56:41ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=17#8362019-02-07T03:55:08Z2019-02-07T03:55:08Z<p><b>"Well that was ... sticky. Shall we finish up the mop up of the floor before heading down the stairs?"</b></p>
<p>Tinnath will head to 9a and poke her head in to see if anyone's about.</p>
<p><span class=messageboard-ooc>I think it's just 9a, 9b and 8 we haven't seen on this floor? Let's get them done and then spend an hour preparing to head down for a delve into the basement! I think that everyone's doing OK for resources so far?</span></p>"Well that was ... sticky. Shall we finish up the mop up of the floor before heading down the stairs?"
Tinnath will head to 9a and poke her head in to see if anyone's about.
I think it's just 9a, 9b and 8 we haven't seen on this floor? Let's get them done and then spend an hour preparing to head down for a delve into the basement! I think that everyone's doing OK for resources so far?Tinnath Lyhorne (alias of Zorblag)2019-02-07T03:55:08ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=7#3342019-02-07T01:43:53Z2019-02-07T01:43:53Z<p>Kitchel's attention to the other conversations in the room dwindles as the argument increases in intensity. When Valerica stands and moves to confront Lord Kaijitsu, Kitchel moves quickly to her side and is there to help catch her as she stumbles. <span class=tiny><b>"Friend Valerica, Ameiko is demonstrating to her sire that she doesn't need the help of others. I know that you mean well here, but she's already shown that she can bite back when someone nips her. If you humans are anything like my people, this is a matter of pride for her and we should let her claim her territory and power from the generation before without help. We'll just make her look weak if we do the work for her."</b></span></p>
<p>The ratfolk them sticks out the shank of meat she's been gnawing on to Valerica to give her something else to do should she need a way to transition in a gesture which in no way translates to human culture.</p>Kitchel's attention to the other conversations in the room dwindles as the argument increases in intensity. When Valerica stands and moves to confront Lord Kaijitsu, Kitchel moves quickly to her side and is there to help catch her as she stumbles. "Friend Valerica, Ameiko is demonstrating to her sire that she doesn't need the help of others. I know that you mean well here, but she's already shown that she can bite back when someone nips her. If you humans are anything like my people, this is...Kitchel (alias of Zorblag)2019-02-07T01:43:53ZRe: Forums: Play-by-Post Discussion: Superdungeon DiscussionsKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/discussion#432019-02-07T01:30:40Z2019-02-07T01:12:25Z<p>Kaillum is definitely built to let others grab attention and make the best of opportunities that present themselves. This group should be good for that. You're all plenty flashy.</p>Kaillum is definitely built to let others grab attention and make the best of opportunities that present themselves. This group should be good for that. You're all plenty flashy.Kaillum (alias of Zorblag)2019-02-07T01:12:25ZRe: Forums: Play-by-Post: The Timeless SpireKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/gameplay#362019-02-07T01:06:49Z2019-02-07T01:06:49Z<p>Kaillum glances around the room, taking in both the contents as well as the reactions of her fellow explorers. As she looks, Sal emerges from a pouch once more, summoned by the grippli's curiosity. With the house centipede on her shoulder, Kaillum lifts off the ground and begins a tour of the outer walls of the room, thus far touching nothing, but taking in all she can.</p>
<p>Moving clockwise, she starts with the bookshelf, noting whether or not she is able to read the languages the books are written in, moving from the bottom to the top and then above. She stops near the ceiling to confirm that a close examination still finds no seams in the stonework. She stays high in the air as she circles over the workbench and the alchemist's workshop, but comes in close to examine the long chest on the west wall.</p>
<p>Once a transit around the outside is done she looks closely at the figures surrounding the center to see if there has been any change since her explorations began.</p>Kaillum glances around the room, taking in both the contents as well as the reactions of her fellow explorers. As she looks, Sal emerges from a pouch once more, summoned by the grippli's curiosity. With the house centipede on her shoulder, Kaillum lifts off the ground and begins a tour of the outer walls of the room, thus far touching nothing, but taking in all she can.
Moving clockwise, she starts with the bookshelf, noting whether or not she is able to read the languages the books are...Kaillum (alias of Zorblag)2019-02-07T01:06:49ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=17#8342019-02-06T19:41:06Z2019-02-06T19:41:06Z<p><span class=messageboard-ooc>The biggest bottleneck for buffs for me is my mutagen. I think there are a few more rooms up here. If it's been less than 90 minutes since we hit the dwarf I'd love to finish them up and then take an hour at the top of the stairs before heading down (assuming everyone's willing to wait an hour for me to brew up a new batch of mutagen.) Actually, even if it's been 90 minutes I'd love to finish clearing the last couple rooms here and then have the hour rest before heading down to the lower level if we think we can spare the time.</span></p>The biggest bottleneck for buffs for me is my mutagen. I think there are a few more rooms up here. If it's been less than 90 minutes since we hit the dwarf I'd love to finish them up and then take an hour at the top of the stairs before heading down (assuming everyone's willing to wait an hour for me to brew up a new batch of mutagen.) Actually, even if it's been 90 minutes I'd love to finish clearing the last couple rooms here and then have the hour rest before heading down to the lower...Tinnath Lyhorne (alias of Zorblag)2019-02-06T19:41:06ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=6#2752019-02-06T09:34:35Z2019-02-06T09:34:35Z<p>Gosor moves adjacent to the insect and keeps a keen eye on it, prepared to swing if it attempts to move. <b>"A stinging insect here might be connected to the one who just disappeared. Everyone be on your toes."</b></p>
<p><span class=messageboard-ooc>Move to adjacent to the stinging pest, free action to talk. If the insect flies away Gosor will take an attack of opportunity.</span></p>
<p>[Spoiler omitted]</p>Gosor moves adjacent to the insect and keeps a keen eye on it, prepared to swing if it attempts to move. "A stinging insect here might be connected to the one who just disappeared. Everyone be on your toes."
Move to adjacent to the stinging pest, free action to talk. If the insect flies away Gosor will take an attack of opportunity.
[Spoiler omitted]Gosor Proudhoof (alias of Zorblag)2019-02-06T09:34:35ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=6#2732019-02-06T06:30:29Z2019-02-06T06:30:29Z<p>As Ktinos falls Gosors eyes narrow, and it is with some relief that he sees Lady Z remove their fallen comrade from the battlefield. <b>"Ethana, this spider is yours. Something else hunts us here."</b></p>
<p><span class=messageboard-ooc>Casting See Invisible and looking around to see if there's any indication of what might have happened to Ktinos.</span></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (13) + 16 = 29</span></p>As Ktinos falls Gosors eyes narrow, and it is with some relief that he sees Lady Z remove their fallen comrade from the battlefield. "Ethana, this spider is yours. Something else hunts us here."
Casting See Invisible and looking around to see if there's any indication of what might have happened to Ktinos.
[dice=Perception]1d20 + 16[/dice]Gosor Proudhoof (alias of Zorblag)2019-02-06T06:30:29ZRe: Forums: Play-by-Post: The Timeless SpireKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/gameplay#302019-02-06T06:17:11Z2019-02-06T06:17:11Z<p><i>If my last band of companions was unusual I don't even know what words might fit this one.</i></p>
<p>Watching as three of the others approach the newly opened door as moths drawn to a flame with little caution for what might lie beyond its threshold, Kallium moves until she stands beside the fourth and his mastif. Apparently not concerned by the degree to which he towers over her, nor the unfamiliar beast, she offers a reply to the previous statement. <b>"You speak of cooperation. I had companions recently and I found that cooperation was beneficial then. If the world has finished with it's sudden changes for a time then I am willing to try it again. You can call me Kaillum. For now it would appear that our fellow explorers are on the move. Shall we follow?"</b></p>If my last band of companions was unusual I don't even know what words might fit this one.
Watching as three of the others approach the newly opened door as moths drawn to a flame with little caution for what might lie beyond its threshold, Kallium moves until she stands beside the fourth and his mastif. Apparently not concerned by the degree to which he towers over her, nor the unfamiliar beast, she offers a reply to the previous statement. "You speak of cooperation. I had companions...Kaillum (alias of Zorblag)2019-02-06T06:17:11ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=8#3622019-02-06T06:00:47Z2019-02-06T06:00:47Z<p>Gene rushes out onto the street, following Stevie. Seeing Ted's car, the student stops, not quite sure what to do. <b>"Ted, what's happened? Are you hurt? Shall we get help? The Hospital's right here if they've done any physical harm, whoever they are."</b></p>Gene rushes out onto the street, following Stevie. Seeing Ted's car, the student stops, not quite sure what to do. "Ted, what's happened? Are you hurt? Shall we get help? The Hospital's right here if they've done any physical harm, whoever they are."Eugene Daniel Hansen (alias of Zorblag)2019-02-06T06:00:47ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=14#6652019-02-06T05:57:18Z2019-02-06T05:57:18Z<p><span class=messageboard-ooc>How far above water level are the entrances to the caves that we've spotted?</span></p>
<p>Now that the caves have been pointed out, Yantri peers at them carefully as if trying to discern what secrets they will hold once the group ventures in.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (19) + 8 = 27</span></p>
<p>As she listens to the rest of the group her frown stays firmly affixed in it's normal spot.</p>
<p><b>"So we've got likely traps, a warren of kobolds who'll likely attack us on sight, and understandably so as we'd be invading their home, and no good intelligence for a way to approach. It's not that I don't think a direct approach would fail for sure, but beyond the risk of the unknown, it seems certainly to spill blood and I'd rather have another way to go about this."</b></p>
<p>Watching both Sheaorlis and Sherridan interact with the water, the dwarf measures the distance to the cave with her eyes. <b>"What do you think, do those tunnels likely to up or down once you get past the start. Hard to tell from out here, but water flows down if it's go the chance, and we've got a good source of water here. I wonder if there's a way to get it into there."</b></p>How far above water level are the entrances to the caves that we've spotted?
Now that the caves have been pointed out, Yantri peers at them carefully as if trying to discern what secrets they will hold once the group ventures in.
[dice=Perception]1d20 + 8[/dice]
As she listens to the rest of the group her frown stays firmly affixed in it's normal spot.
"So we've got likely traps, a warren of kobolds who'll likely attack us on sight, and understandably so as we'd be invading their home,...Yantri (alias of Zorblag)2019-02-06T05:57:18ZRe: Forums: Play-by-Post: The gauntlet of perilFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/gameplay#442019-02-06T05:30:41Z2019-02-06T05:30:41Z<p>[Spoiler omitted]
<br />
[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]Falcatania (alias of Zorblag)2019-02-06T05:30:41ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=5#2082019-02-05T17:17:59Z2019-02-05T17:17:59Z<p>North it is then. Here we go!</p>North it is then. Here we go!Pajet (alias of Zorblag)2019-02-05T17:17:59ZRe: Forums: Play-by-Post Discussion: Wrath of the Righteous- go to 11 DiscussionTinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/discussion&page=3#1092019-02-05T17:15:18Z2019-02-05T17:15:18Z<p>Good luck with that! I don't have a new puppy, but I have been struggling with sickness for the past week and a half. It's no fun. Get healthy soon! We'll keep till you're back!</p>Good luck with that! I don't have a new puppy, but I have been struggling with sickness for the past week and a half. It's no fun. Get healthy soon! We'll keep till you're back!Tinnath Lyhorne (alias of Zorblag)2019-02-05T17:15:18ZRe: Forums: Play-by-Post Discussion: Superdungeon DiscussionsKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/discussion#342019-02-05T06:16:59Z2019-02-05T06:16:59Z<p>I've created a Roll20 account and linked in to the game. Looks simple enough to use for what you're proposing!</p>I've created a Roll20 account and linked in to the game. Looks simple enough to use for what you're proposing!Kaillum (alias of Zorblag)2019-02-05T06:16:59ZRe: Forums: Play-by-Post: The Timeless SpireKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/gameplay#212019-02-05T05:58:41Z2019-02-05T05:58:41Z<p>The Grippli before you stands just under 2 feet tall, her medium green skin has a charming (if you're into that sort of thing) pattern of spots ranging from black to a light brown. Her eyes, large compared to the rest of her body, are yellow with dark black pupils and seem to take in an almost unnaturally wide range range. Clad in dark, travel stained leather armor with many pouches and hanging bags, a dagger is sheathed at her side and a small bow is held in one hand. On her back is a larger bag, a mossy cloak and a quiver full of small, thin arrows. An intricate medallion seemingly woven of vines and branches hangs from her neck over the front of her armor.</p>
<p>Seeing the others appear beside her, Kaillum's has an arrow in her bow in a flash, though she aims it at no specific target. Her eyes quickly dart over the strangers and as she edges back slightly she speaks. <b>"The tracks that appeared outside the rocky spire when the portal came, they were yours perhaps?"</b></p>The Grippli before you stands just under 2 feet tall, her medium green skin has a charming (if you're into that sort of thing) pattern of spots ranging from black to a light brown. Her eyes, large compared to the rest of her body, are yellow with dark black pupils and seem to take in an almost unnaturally wide range range. Clad in dark, travel stained leather armor with many pouches and hanging bags, a dagger is sheathed at her side and a small bow is held in one hand. On her back is a larger...Kaillum (alias of Zorblag)2019-02-05T05:58:41ZRe: Forums: Play-by-Post: The Timeless SpireKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/gameplay#192019-02-05T01:23:44Z2019-02-05T01:23:44Z<p>As the shaking begins Kaillum lifts into the air once more and looks around to see if she can find the source. When it stops she settles back on the spire briefly and with a quick hand gestures marks the summit with a beacon only she can see. This done, she dives off the side towards the ground, letting gravity do most of the work in her descent before slowing her body telekinetically and landing softly on the ground.</p>
<p><span class=messageboard-ooc>Placing a teleport beacon at the top of the spire and then coming back down.</span></p>
<p>Once there she can see both the newly formed opening as well as varied tracks leading to the Rocky tower. Out of curiosity, she follows one of the larger sets back several hundred feet from the spire where it abruptly ends in the middle of the open plain. </p>
<p>Returning to the base of the spire, she looks up towards its peak high above her once more before shrugging and beginning to move as quietly and cautiously as she can into the darkness.</p>
<p><span class="messageboard-dice"><b>stealth:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (14) + 17 = 31</span></p>
<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (6) + 10 = 16</span></p>As the shaking begins Kaillum lifts into the air once more and looks around to see if she can find the source. When it stops she settles back on the spire briefly and with a quick hand gestures marks the summit with a beacon only she can see. This done, she dives off the side towards the ground, letting gravity do most of the work in her descent before slowing her body telekinetically and landing softly on the ground.
Placing a teleport beacon at the top of the spire and then coming back
...Kaillum (alias of Zorblag)2019-02-05T01:23:44ZRe: Forums: Play-by-Post Discussion: Superdungeon DiscussionsKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/discussion#262019-02-04T05:45:25Z2019-02-04T05:45:25Z<p>I'm not wedded to Golarion. Kaillum could be from any setting with grippli in it really.</p>I'm not wedded to Golarion. Kaillum could be from any setting with grippli in it really.Kaillum (alias of Zorblag)2019-02-04T05:45:25ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion&page=2#892019-02-04T02:53:26Z2019-02-04T02:53:26Z<p>I think you mean 'Bob want smash' there. Third person is worth it, but it takes attention until you just naturally start using it.</p>I think you mean 'Bob want smash' there. Third person is worth it, but it takes attention until you just naturally start using it.Falcatania (alias of Zorblag)2019-02-04T02:53:26ZRe: Forums: Play-by-Post Discussion: Mummy's Mask - TomTodoth Nankak (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk16/discussion#362019-02-04T01:27:03Z2019-02-04T01:27:03Z<p>I'll poke a head in and ask how things are going as well! Hopefully everything is OK! I know there's been weather all over the US.</p>I'll poke a head in and ask how things are going as well! Hopefully everything is OK! I know there's been weather all over the US.Todoth Nankak (alias of Zorblag)2019-02-04T01:27:03ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=14#6572019-02-04T01:20:35Z2019-02-04T01:20:35Z<p>As Sheridan draws attention to her scar, Yantri frowns and looks down at the ground. After taking a deep breath she looks up again, facing Sheaorlis, <b>"Sheridan is a man of many skills, and we're lucky to have him, but details that you might think important like names don't seem to stick with him that well. As trade-offs go we could do worse. Me, I'm interested in learning how he's going to keep track of which one you are going forward."</b></p>
<p>The dwarf them reaches out to give Sheridan a hearty slap on the back. <b>"Now then, shall we head out and see if we can find some kobolds? If anyone else has any practice looking for tracks I'd gladly take assistance."</b></p>
<p><span class=messageboard-ooc>Finding the tracks to begin with is just a perception check. We might as well all assist on this to improve the chances of starting out well. Also, if anyone else had anything left to do in town (did you get the armor you wanted Sheaorlis?) we can certainly get that done first.</span></p>
<p><span class="messageboard-dice"><b>Perception to find traces of Kobolds' passage near the old quarry:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (2) + 8 = 10</span></p>
<p><span class=messageboard-ooc>Or maybe everyone should just make their own perception checks to find the tracks and then I'll try to take over. Yeah.</span></p>As Sheridan draws attention to her scar, Yantri frowns and looks down at the ground. After taking a deep breath she looks up again, facing Sheaorlis, "Sheridan is a man of many skills, and we're lucky to have him, but details that you might think important like names don't seem to stick with him that well. As trade-offs go we could do worse. Me, I'm interested in learning how he's going to keep track of which one you are going forward."
The dwarf them reaches out to give Sheridan a hearty...Yantri (alias of Zorblag)2019-02-04T01:20:35ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion&page=2#872019-02-04T01:10:07Z2019-02-04T01:10:07Z<p>We need our noble songbird back!</p>
<p>Or some temporal juggling to let the rest of us figure out who thinks they're hunting us now.</p>We need our noble songbird back!
Or some temporal juggling to let the rest of us figure out who thinks they're hunting us now.Falcatania (alias of Zorblag)2019-02-04T01:10:07ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=17#8272019-02-03T23:00:04Z2019-02-03T23:00:04Z<p><span class=messageboard-ooc>Swift action to study #4, then a full attack on #4, switching to #3 if #4 falls.</span></p>
<p><span class="messageboard-dice"><b>PA Primary Attack 1:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 + 4 - 3 ⇒ (18) + 18 + 2 + 2 + 4 - 3 = 41</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Coldiron, Magic):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 6 + 4 ⇒ (2) + 12 + 2 + 6 + 4 = 26</span>
<br />
<span class="messageboard-dice"><b>Critical Confirmation:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 + 4 - 3 ⇒ (4) + 18 + 2 + 2 + 4 - 3 = 27</span>
<br />
<span class="messageboard-dice"><b>Critical Damage:</b></span> <span class="messageboard-dice">3d8 + 36 + 6 + 18 ⇒ (3, 4, 7) + 36 + 6 + 18 = 74</span> <span class=messageboard-ooc>=100 damage if critical</span></p>
<p><span class="messageboard-dice"><b>PA Offhand Attack 1:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 + 4 - 3 ⇒ (20) + 18 + 2 + 2 + 4 - 3 = 43</span> <span class=messageboard-ooc> 39 if not against #4</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Coldiron, Magic):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 3 + 4 ⇒ (2) + 12 + 2 + 3 + 4 = 23</span> <span class=messageboard-ooc> 19 if not against #4</span>
<br />
<span class="messageboard-dice"><b>Critical Confirmation:</b></span> <span class="messageboard-dice">1d20 + 18 + 2 + 2 + 4 - 3 ⇒ (15) + 18 + 2 + 2 + 4 - 3 = 38</span> <span class=messageboard-ooc> 34 if not against #4</span>
<br />
<span class="messageboard-dice"><b>Critical Damage:</b></span> <span class="messageboard-dice">3d8 + 36 + 6 + 9 ⇒ (1, 8, 6) + 36 + 6 + 9 = 66</span> <span class=messageboard-ooc>=89 damage if cirtical, 85 if not against #4</span></p>
<p><span class="messageboard-dice"><b>Primary Attack 2:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 2 + 4 - 3 ⇒ (12) + 13 + 2 + 2 + 4 - 3 = 30</span> <span class=messageboard-ooc> 26 if not against #4</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 6 + 4 ⇒ (1) + 12 + 2 + 6 + 4 = 25</span> <span class=messageboard-ooc> 21 if not against #4</span></p>
<p><span class="messageboard-dice"><b>Offhand Attack 2:</b></span> <span class="messageboard-dice">1d20 + 13 + 2 + 2 + 4 - 3 ⇒ (10) + 13 + 2 + 2 + 4 - 3 = 28</span><span class=messageboard-ooc> 24 if not against #4</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d8 + 12 + 2 + 3 + 4 ⇒ (3) + 12 + 2 + 3 + 4 = 24</span><span class=messageboard-ooc> 20 if not against #4</span></p>Swift action to study #4, then a full attack on #4, switching to #3 if #4 falls.
[dice=PA Primary Attack 1]1d20 + 18 +2 +2 +4 -3[/dice]
[dice=Damage (S, Coldiron, Magic)]1d8 + 12 + 2 + 6 + 4[/dice]
[dice=Critical Confirmation]1d20 + 18 +2 +2 +4 -3[/dice]
[dice=Critical Damage]3d8 + 36 + 6 + 18[/dice] =100 damage if critical
[dice=PA Offhand Attack 1]1d20 + 18 +2 +2 +4 -3[/dice] 39 if not against #4
[dice=Damage (S, Coldiron, Magic)]1d8 + 12 + 2 + 3 + 4[/dice] 19 if not against #4...Tinnath Lyhorne (alias of Zorblag)2019-02-03T23:00:04ZRe: Forums: Play-by-Post: The Timeless SpireKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/gameplay#102019-02-03T17:36:03Z2019-02-03T17:36:03Z<p>Kaillum cautiously comes to a rest on top of the spire and, after peering in the crevice with the bird's nest, looks around, using the elevation to help her, searching for anything that looks like an indication of civilization in any direction from her rocky perch.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (2) + 10 = 12</span></p>Kaillum cautiously comes to a rest on top of the spire and, after peering in the crevice with the bird's nest, looks around, using the elevation to help her, searching for anything that looks like an indication of civilization in any direction from her rocky perch.
[dice=Perception]1d20 + 10[/dice]Kaillum (alias of Zorblag)2019-02-03T17:36:03ZRe: Forums: Play-by-Post Discussion: Superdungeon DiscussionsKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/discussion#202019-02-03T06:00:40Z2019-02-03T06:00:40Z<p>OK, so it sounds like it makes sense for me to focus on ranged rather than melee, so I've reworked a bit of the character to do that. I'm now set to take stealth synergy at level 4 when I assume we'll be more used to working with each other.</p>OK, so it sounds like it makes sense for me to focus on ranged rather than melee, so I've reworked a bit of the character to do that. I'm now set to take stealth synergy at level 4 when I assume we'll be more used to working with each other.Kaillum (alias of Zorblag)2019-02-03T06:00:40ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=7#3262019-02-03T04:49:37Z2019-02-03T04:49:37Z<p><b>"Oh dear, do you think my question were troublesome to him? I learned so much and I know that often expressing interest in someone's hobby can be something they appreciate. Not this time though? Ah well, I'll try to make it up to him the next time we interact! And we did get this lovely feast out of it."</b></p>
<p>When Ameiko and her father start their confrontation Kitchel listens to Wayland's explanation and shrugs. There's enough else to pay attention to that she's not bothered by a family argument for now. She savors her meal and takes in as many simultaneous nearby conversations that she <i>can</i> understand as possible.</p>"Oh dear, do you think my question were troublesome to him? I learned so much and I know that often expressing interest in someone's hobby can be something they appreciate. Not this time though? Ah well, I'll try to make it up to him the next time we interact! And we did get this lovely feast out of it."
When Ameiko and her father start their confrontation Kitchel listens to Wayland's explanation and shrugs. There's enough else to pay attention to that she's not bothered by a family argument...Kitchel (alias of Zorblag)2019-02-03T04:49:37ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=3#1302019-02-03T04:20:51Z2019-02-03T04:20:51Z<p><b><i>"Well now, this is most interesting. I wonder if beings who have been forced out of their physical beings might have done any studies that would give information relating to whatever displacement we've all apparently suffered. That would be a reason to try to track them down and either communicate, or at least gain access to however they record knowledge."</i></b></p>
<p>The small, furry creature looks at the trail of slime and the rocky tunnels in the murky depths. <b><i>"On the other hand, we don't have a reason to think that they would be the only source of such information, not having done a survey of this place beyond diving down here. I can't say that I particularly relish the idea of conflict with beings that will by default attempt to wrest control of my body from me in an environment that know far better than we do and that they will use to their advantage. How committed are we to exploring the remnants of Cle now instead of seeing what our other, topside options might be?"</i></b></p>"Well now, this is most interesting. I wonder if beings who have been forced out of their physical beings might have done any studies that would give information relating to whatever displacement we've all apparently suffered. That would be a reason to try to track them down and either communicate, or at least gain access to however they record knowledge."
The small, furry creature looks at the trail of slime and the rocky tunnels in the murky depths. "On the other hand, we don't have a...The Destined Attendant (alias of Zorblag)2019-02-03T04:20:51ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=3#1252019-02-02T20:13:37Z2019-02-02T20:12:51Z<p><b><i>"Perhaps the stones can tell us how the cleoids interact with those who enter their domain. Or if there are signs we could use to show that we are here to explore rather than to cause violence."</i></b></p>"Perhaps the stones can tell us how the cleoids interact with those who enter their domain. Or if there are signs we could use to show that we are here to explore rather than to cause violence."The Destined Attendant (alias of Zorblag)2019-02-02T20:12:51ZRe: Forums: Play-by-Post: The Timeless SpireKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/gameplay#32019-02-02T19:16:41Z2019-02-02T19:16:41Z<p>Kaillum's large eyes blink several times as she attempts to gain her bearings. She slowly turns to look in all directions, taking in the new location. Her companions who it seemed she had just met are missing. The only familiar sight from the world before this is Sal. The tiny house centipede is out of her pockets and sitting on her shoulder, staring at the spire that towers before them.</p>
<p><b>"Is this real? Was what came before real? Have we moved to a different dream now? Perhaps someone else's?"</b> Kaillum doesn't expect Sal to answer her questions. She doesn't even have a strong feeling about whether he would know the answers at all. She feels them worth asking none-the-less. <b>"It's not the same as before, is it? But that spire is still where our answers lie. Come, let us act. You're still here, so your master's influence is likely to be here as well. Whatever else is happening, our path still lies forward."</b></p>
<p>Urging Sal back into his place in her pockets, the Grippli uses the few bushes she can find to provide some cover as she moves towards the tower.</p>
<p><span class=messageboard-ooc>Kaillum will move to within around 40 feet of the spire and attempt to circle it to see if she can spot anything of interest (creatures, caves, artificial construction.) To the greatest extent possible she'll use stealth. If she circles the base and finds nothing she will then attempt to use Telekinesis to levitate up to the top of the spire and examine that (moving at just 20 feet per round it'll take a while.)</span></p>
<p><span class="messageboard-dice"><b>Perception if applicable:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (17) + 10 = 27</span>
<br />
<span class="messageboard-dice"><b>Stealth if applicable:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (18) + 17 = 35</span></p>Kaillum's large eyes blink several times as she attempts to gain her bearings. She slowly turns to look in all directions, taking in the new location. Her companions who it seemed she had just met are missing. The only familiar sight from the world before this is Sal. The tiny house centipede is out of her pockets and sitting on her shoulder, staring at the spire that towers before them.
"Is this real? Was what came before real? Have we moved to a different dream now? Perhaps someone...Kaillum (alias of Zorblag)2019-02-02T19:16:41ZRe: Forums: Play-by-Post Discussion: Superdungeon DiscussionsKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/discussion#42019-02-02T04:36:48Z2019-02-02T04:36:48Z<p>Greetings everyone!</p>
<p>I'm looking forward to working with you for all sorts of fun shenanigans.</p>
<p>As far as backgrounds go and connections go, I just know that I'm now here with people who can see some of what I can even if the details are slightly different (I see a tower covered with vines.)</p>
<p>I wonder if everyone would be willing to share what their envisioned party role is? I'm certainly a scout and rogue-ish trap disarmer, skill monkey type, but it's not clear whether I'll be ranged or melee focused as we go forward, and how hard I focus on that vs. scouting/perception. I can also go almost anywhere with magic moving forward depending on what we need for the party.</p>Greetings everyone!
I'm looking forward to working with you for all sorts of fun shenanigans.
As far as backgrounds go and connections go, I just know that I'm now here with people who can see some of what I can even if the details are slightly different (I see a tower covered with vines.)
I wonder if everyone would be willing to share what their envisioned party role is? I'm certainly a scout and rogue-ish trap disarmer, skill monkey type, but it's not clear whether I'll be ranged or...Kaillum (alias of Zorblag)2019-02-02T04:36:48ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=17#8192019-02-01T22:14:59Z2019-02-01T21:55:11Z<p><b>"My, you're overly friendly for a hollow suit of armour, aren't you?"</b></p>
<p><span class=messageboard-ooc>Swift action to study my attacker, full action to attack with one hand (because I'm grappled, sadly). Further grappled cancels the dexterity from my mutagen and I've got an extra -2 to hit. Boo, hiss!</span></p>
<p><span class="messageboard-dice"><b>Power Attack attack 1:</b></span> <span class="messageboard-dice">1d20 + 20 + 2 + 4 - 2 - 3 ⇒ (17) + 20 + 2 + 4 - 2 - 3 = 38</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Cold Iron, Magic):</b></span> <span class="messageboard-dice">1d8 + 12 + 6 + 4 ⇒ (1) + 12 + 6 + 4 = 23</span>
<br />
<span class="messageboard-dice"><b>Critical Confirmation:</b></span> <span class="messageboard-dice">1d20 + 20 + 2 + 4 - 2 - 3 ⇒ (8) + 20 + 2 + 4 - 2 - 3 = 29</span>
<br />
<span class="messageboard-dice"><b>Critical Damage:</b></span> <span class="messageboard-dice">3d8 + 36 + 18 ⇒ (4, 6, 2) + 36 + 18 = 66</span> <span class=messageboard-ooc> = 89 damage if critical</span></p>
<p><span class=messageboard-ooc>If that one kills my target then I'll attack any other in range. If mine's still alive I'll keep hitting it.</span></p>
<p><span class="messageboard-dice"><b>Power Attack attack 2:</b></span> <span class="messageboard-dice">1d20 + 15 + 2 + 4 - 2 - 3 ⇒ (16) + 15 + 2 + 4 - 2 - 3 = 32</span> <span class=messageboard-ooc>28 if not the studied target</span>
<br />
<span class="messageboard-dice"><b>Damage (S, Cold Iron, Magic):</b></span> <span class="messageboard-dice">1d8 + 12 + 6 + 4 ⇒ (2) + 12 + 6 + 4 = 24</span> <span class=messageboard-ooc>20 if not the studied target</span></p>
<p>[Spoiler omitted]</p>"My, you're overly friendly for a hollow suit of armour, aren't you?"
Swift action to study my attacker, full action to attack with one hand (because I'm grappled, sadly). Further grappled cancels the dexterity from my mutagen and I've got an extra -2 to hit. Boo, hiss!
[dice=Power Attack attack 1]1d20 + 20 + 2 +4 -2 -3[/dice]
[dice=Damage (S, Cold Iron, Magic)]1d8 + 12 + 6 + 4[/dice]
[dice=Critical Confirmation]1d20 + 20 + 2 + 4 -2 -3[/dice]
[dice=Critical Damage]3d8 + 36 + 18[/dice] = 89...Tinnath Lyhorne (alias of Zorblag)2019-02-01T21:55:11ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=17#8162019-02-01T20:58:16Z2019-02-01T20:58:16Z<p><span class="messageboard-dice"><b>Initiative while grappled:</b></span> <span class="messageboard-dice">1d20 + 11 - 2 ⇒ (8) + 11 - 2 = 17</span></p>[dice=Initiative while grappled]1d20 + 11 -2[/dice]Tinnath Lyhorne (alias of Zorblag)2019-02-01T20:58:16ZRe: Forums: Play-by-Post Discussion: Go Forth and Conquer DiscussionHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/discussion&page=8#3632019-02-01T03:39:43Z2019-02-01T03:39:43Z<p>Have a lovely vacation! If we do get Surtur back that would be excellent!</p>Have a lovely vacation! If we do get Surtur back that would be excellent!Histrok (alias of Zorblag)2019-02-01T03:39:43ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=4#1992019-02-01T01:40:21Z2019-02-01T01:40:21Z<p>Once they're clear of Enora, Pajet attempts to reassure Nex. <b>"It's highly unlikely that we have to deal with both her getting a message to the bandits before we arrive without us noticing <i>and</i> the bandits not having heard of our approach through other channels. I'm not giving away any plans of ours that she'd have a chance to ruin before we get to them were that her goal."</b></p>
<p><b>"I realize that not everyone is out to do good, but not everyone is out to do bad either. Better to make connections with the locals while we've got the chance to than to alienate them with suspicion. We'll sort out the bad ones in time."</b></p>Once they're clear of Enora, Pajet attempts to reassure Nex. "It's highly unlikely that we have to deal with both her getting a message to the bandits before we arrive without us noticing and the bandits not having heard of our approach through other channels. I'm not giving away any plans of ours that she'd have a chance to ruin before we get to them were that her goal."
"I realize that not everyone is out to do good, but not everyone is out to do bad either. Better to make connections with...Pajet (alias of Zorblag)2019-02-01T01:40:21ZRe: Forums: Play-by-Post Discussion: Temple of Elemental Evil(Pathfinder editon) DiscussionPajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/discussion#342019-02-01T00:43:39Z2019-02-01T00:43:39Z<p>For what it's worth, I'm not wedded to the Daring Seekers as a name. It was just the first thing that came to mind for Pajet. If anyone has something they like I'm happy to go with that.</p>For what it's worth, I'm not wedded to the Daring Seekers as a name. It was just the first thing that came to mind for Pajet. If anyone has something they like I'm happy to go with that.Pajet (alias of Zorblag)2019-02-01T00:43:39ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=4#1972019-02-01T00:39:31Z2019-02-01T00:39:31Z<p><b>"Enora it is. Well met! I'm Pajet, and my friends here and I are the Daring Seekers. We're just headed to the old mill to investigate some rumors of bandits we've heard there. I don't suppose you know anything in particular we should be aware of?"</b></p>
<p><b>"Once we're done there we'd love to come by to talk about rations or potentially a sword arm. I can promise you that we don't have some silly notions about who should or shouldn't be taking up arms and making their way in life. Once we've got a better feel for the lay of the land we should certainly talk!"</b></p>
<p><span class=messageboard-ooc>Pajet doesn't stop to talk too long, being eager to make it to the old mill and see what's there, but if Enora has any useful information she'll certainly wait to listen to it.</span></p>"Enora it is. Well met! I'm Pajet, and my friends here and I are the Daring Seekers. We're just headed to the old mill to investigate some rumors of bandits we've heard there. I don't suppose you know anything in particular we should be aware of?"
"Once we're done there we'd love to come by to talk about rations or potentially a sword arm. I can promise you that we don't have some silly notions about who should or shouldn't be taking up arms and making their way in life. Once we've got a...Pajet (alias of Zorblag)2019-02-01T00:39:31ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild WestBeauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/GMFuzzfootsWildWest/gameplay&page=6#2942019-01-31T23:56:41Z2019-01-31T23:56:41Z<p>Caught off by being ripped by claws instead of shot with a gun for once, curly staggers back as he reloads and take a shot at the crazed man in front of him, ignoring the lumbering corpse for the moment.</p>
<p><span class="messageboard-dice"><b>Rifle attack vs Yellow touch AC:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (12) + 6 = 18</span>
<br />
<span class="messageboard-dice"><b>Damage (B and P):</b></span> <span class="messageboard-dice">1d10 + 1 ⇒ (6) + 1 = 7</span></p>
<p><span class=messageboard-ooc>5 foot step, free action to reload, standard action to fire</span></p>Caught off by being ripped by claws instead of shot with a gun for once, curly staggers back as he reloads and take a shot at the crazed man in front of him, ignoring the lumbering corpse for the moment.
[dice=Rifle attack vs Yellow touch AC]1d20 + 6[/dice]
[dice=Damage (B and P)]1d10 + 1[/dice]
5 foot step, free action to reload, standard action to fireBeauford "Curly" Jackson (alias of Zorblag)2019-01-31T23:56:41ZRe: Forums: Recruitment: Gestalt Superdungeon(2 in 1) Interest/RecruitmentKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/recruiting&page=3#1322019-01-31T23:40:21Z2019-01-31T23:40:21Z<p>We're down to the wire now so it's about time for one last good luck to all the applicants! Plenty of interesting characters to choose from here!</p>We're down to the wire now so it's about time for one last good luck to all the applicants! Plenty of interesting characters to choose from here!Kaillum (alias of Zorblag)2019-01-31T23:40:21ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=14#6542019-01-31T22:20:58Z2019-01-31T22:20:58Z<p><span class=messageboard-ooc>Given her experience, Yantri would try to assemble the ammunition outside, away from other other people. Working with gunpowder doesn't frighten her, but she's going to take every precaution she can to make sure no one else gets her by her work with it.</span></p>
<p><span class=messageboard-ooc>Yantri will pick up a couple potions of cure light wounds just in case, and make more ammo. Beyond that she might as well be ready to go at this point.</span></p>
<p><b>"From what we saw I suppose it's possible that the wizard and the kobolds fought, but I think it's more likely that Hunclay got himself killed in an unexpected collapse caused by the tunneling. As for how to track down the kobolds now, we have every reason to think that their lair is somewhere near the flooded quarry. As they've been out recently I'd say starting to look for tracks around there would be our best bet."</b></p>Given her experience, Yantri would try to assemble the ammunition outside, away from other other people. Working with gunpowder doesn't frighten her, but she's going to take every precaution she can to make sure no one else gets her by her work with it.
Yantri will pick up a couple potions of cure light wounds just in case, and make more ammo. Beyond that she might as well be ready to go at this point.
"From what we saw I suppose it's possible that the wizard and the kobolds fought, but I...Yantri (alias of Zorblag)2019-01-31T22:20:58ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=17#8092019-01-31T21:03:48Z2019-01-31T21:03:48Z<p><b>"Seems suspicious. I'd like to take a closer look at the altar and the magic armor, but first let's see if there are any traps I can spot from afar."</b></p>
<p>Tinnath will take a look for traps.</p>
<p><span class="messageboard-dice"><b>Perception to find traps:</b></span> <span class="messageboard-dice">1d20 + 17 + 4 ⇒ (8) + 17 + 4 = 29</span></p>
<p>Using Inspiration I suppose.</p>
<p><span class="messageboard-dice"><b>Inspiration:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span> = 31 total</p>"Seems suspicious. I'd like to take a closer look at the altar and the magic armor, but first let's see if there are any traps I can spot from afar."
Tinnath will take a look for traps.
[dice=Perception to find traps]1d20 + 17 + 4[/dice]
Using Inspiration I suppose.
[dice=Inspiration]1d6[/dice] = 31 totalTinnath Lyhorne (alias of Zorblag)2019-01-31T21:03:48ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=17#8042019-01-31T18:06:08Z2019-01-31T18:06:08Z<p><b>"Nuala and her eyes are something else. I'll see if I can help."</b></p>
<p><span class="messageboard-dice"><b>Perception Aid Another to help Nuala search DC 10:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (17) + 17 = 34</span></p>"Nuala and her eyes are something else. I'll see if I can help."
[dice=Perception Aid Another to help Nuala search DC 10]1d20 + 17[/dice]Tinnath Lyhorne (alias of Zorblag)2019-01-31T18:06:08ZRe: Forums: Play-by-Post: Wrath of the Righteous -Go to 11Tinnath Lyhorne (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoojr/gameplay&page=16#7962019-01-31T04:32:41Z2019-01-31T04:32:41Z<p><span class="messageboard-dice"><b>Perception to find Interesting things:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (12) + 17 = 29</span> <span class=messageboard-ooc>33 for traps</span></p>
<p><b>"It's amazing how often there are things hidden behind tapestries. It's almost as though someone figures that if we can't see something immediately we'll assume it can't be there."</b></p>[dice=Perception to find Interesting things]1d20 + 17[/dice] 33 for traps
"It's amazing how often there are things hidden behind tapestries. It's almost as though someone figures that if we can't see something immediately we'll assume it can't be there."Tinnath Lyhorne (alias of Zorblag)2019-01-31T04:32:41ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=6#2652019-01-30T18:49:40Z2019-01-30T18:49:40Z<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (1) + 9 = 10</span>
<br />
<span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (10) + 9 = 19</span> <= <span class=messageboard-ooc>That will do</span></p>
<p>Gosor roars in rage as the figure disappears and attempts to take his frustration out on a spider.</p>
<p><span class=messageboard-ooc>Swift action to study a spider, full attack action.</span></p>
<p><span class="messageboard-dice"><b>Fauchard Power Attack:</b></span> <span class="messageboard-dice">1d20 + 19 + 2 - 3 ⇒ (14) + 19 + 2 - 3 = 32</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d10 + 20 + 9 + 2 ⇒ (3) + 20 + 9 + 2 = 34</span>
<br />
<span class="messageboard-dice"><b>Intimidation Check if hit:</b></span> <span class="messageboard-dice">1d20 + 36 ⇒ (10) + 36 = 46</span></p>
<p><span class="messageboard-dice"><b>Fauchard Power Attack:</b></span> <span class="messageboard-dice">1d20 + 14 + 2 - 3 ⇒ (11) + 14 + 2 - 3 = 24</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d10 + 20 + 9 + 2 ⇒ (2) + 20 + 9 + 2 = 33</span>
<br />
<span class="messageboard-dice"><b>Intimidation Check if hit:</b></span> <span class="messageboard-dice">1d20 + 36 ⇒ (9) + 36 = 45</span></p>
<p>[Spoiler omitted]</p>[dice=Initiative]1d20 +9[/dice]
[dice=Initiative]1d20 +9[/dice] That will do
Gosor roars in rage as the figure disappears and attempts to take his frustration out on a spider.
Swift action to study a spider, full attack action.
[dice=Fauchard Power Attack]1d20 + 19 + 2 - 3[/dice]
[dice=Damage (S)]1d10 + 20 + 9 + 2[/dice]
[dice=Intimidation Check if hit]1d20 + 36[/dice]
[dice=Fauchard Power Attack]1d20 + 14 + 2 - 3[/dice]
[dice=Damage (S)]1d10 + 20 + 9 + 2[/dice]
[dice=Intimidation Check...Gosor Proudhoof (alias of Zorblag)2019-01-30T18:49:40ZRe: Forums: Play-by-Post: The gauntlet of perilFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/gameplay#392019-01-30T16:39:49Z2019-01-30T16:39:49Z<p>[Spoiler omitted]
<br />
[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]Falcatania (alias of Zorblag)2019-01-30T16:39:49ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion&page=2#792019-01-29T17:10:21Z2019-01-29T17:10:21Z<p>Money where my mouth is. I'm guessing Basilisk for this fight. Remember to avert your gaze!</p>Money where my mouth is. I'm guessing Basilisk for this fight. Remember to avert your gaze!Falcatania (alias of Zorblag)2019-01-29T17:10:21ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion&page=2#782019-01-29T16:57:25Z2019-01-29T16:57:25Z<p>Yeah, I fear that I've rolled a boring foe for us. I was expecting 1d3 followed by 1d8; that's what the initial roll that got us the white dragon was. My assumption was that the 2 on the d3 gave us CR 6 (instead of 5 or 7 as we were told that CRs would be within one of level) and that the 8 gave the dragon based on the list of creatures that rorek55 liked (if I were putting the list together it would have been 8 for alphabetical reasons and both young and white could play into that depending on how they were listed.)</p>
<p>Switching to 1d4 for the first roll confuses me a bit though, but I fear we'll get a CR 5, alphabetically low monster. Maybe I've got the system wrong and we'll get something more exciting though!</p>Yeah, I fear that I've rolled a boring foe for us. I was expecting 1d3 followed by 1d8; that's what the initial roll that got us the white dragon was. My assumption was that the 2 on the d3 gave us CR 6 (instead of 5 or 7 as we were told that CRs would be within one of level) and that the 8 gave the dragon based on the list of creatures that rorek55 liked (if I were putting the list together it would have been 8 for alphabetical reasons and both young and white could play into that depending...Falcatania (alias of Zorblag)2019-01-29T16:57:25ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=4#1922019-01-29T05:21:42Z2019-01-29T05:21:42Z<p>Pajet eventually sees the woman walking down the lane towards the party, and drops her bow to one hand to wave a greeting. She flashes a smile and calls out in a friendly way, <b>"Hail stranger! Looks like you've had a good day hunting. I wonder if we could trouble you to ask a question or two as we're new the the area and I'm guessing that you're fairly familiar with what goes on around here."</b></p>Pajet eventually sees the woman walking down the lane towards the party, and drops her bow to one hand to wave a greeting. She flashes a smile and calls out in a friendly way, "Hail stranger! Looks like you've had a good day hunting. I wonder if we could trouble you to ask a question or two as we're new the the area and I'm guessing that you're fairly familiar with what goes on around here."Pajet (alias of Zorblag)2019-01-29T05:21:42ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=6#2612019-01-29T04:58:46Z2019-01-29T04:58:46Z<p><span class="messageboard-dice"><b>Perception vs DC 30:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (1) + 16 = 17</span></p>
<p>Seeing the person stumble, Gosor hesitates not at all and moves to put himself between the figure and the nearest spiders.</p>
<p><b>"There are few people we'd expect to see out here. This is either an victim of the spiders we should protect, or someone we need to question and thus need alive for now. Come let us drive the spiders off once more!"</b></p>
<p><span class=messageboard-ooc>If he has a chance the taurian will also cast Divine Favor before the battle starts, but we might be close enough that there's not time for that.</span></p>[dice=Perception vs DC 30]1d20 + 16[/dice]
Seeing the person stumble, Gosor hesitates not at all and moves to put himself between the figure and the nearest spiders.
"There are few people we'd expect to see out here. This is either an victim of the spiders we should protect, or someone we need to question and thus need alive for now. Come let us drive the spiders off once more!"
If he has a chance the taurian will also cast Divine Favor before the battle starts, but we might be close...Gosor Proudhoof (alias of Zorblag)2019-01-29T04:58:46ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion&page=2#702019-01-27T03:36:37Z2019-01-27T03:36:37Z<p><span class="messageboard-dice">1d4 ⇒ 1</span>
<br />
<span class="messageboard-dice">1d8 ⇒ 1</span></p>
<p>Everyone loves ones, right?</p>[dice]1d4[/dice]
[Dice]1d8[/dice]
Everyone loves ones, right?Falcatania (alias of Zorblag)2019-01-27T03:36:37ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild WestBeauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/GMFuzzfootsWildWest/gameplay&page=6#2852019-01-27T02:48:28Z2019-01-27T02:48:28Z<p>Seeing MyInyrne's eyes the same glowing red as the man risen from the dead and the wolf from earlier, Curly hesitates no longer and let's his rifle's fire at Slade announce the start of the fight.</p>
<p><span class="messageboard-dice"><b>Rifle attack vs touch AC:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (19) + 6 = 25</span>
<br />
<span class="messageboard-dice"><b>Damage (B and P):</b></span> <span class="messageboard-dice">1d10 + 1 ⇒ (4) + 1 = 5</span></p>Seeing MyInyrne's eyes the same glowing red as the man risen from the dead and the wolf from earlier, Curly hesitates no longer and let's his rifle's fire at Slade announce the start of the fight.
[dice=Rifle attack vs touch AC]1d20 + 6[/dice]
[dice=Damage (B and P)]1d10 +1[/dice]Beauford "Curly" Jackson (alias of Zorblag)2019-01-27T02:48:28ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=7#3482019-01-26T11:42:18Z2019-01-26T11:42:18Z<p>As Gene enjoys his Insalata Capreses, he glances around anxiously, eager to hear the the details of the visit to Danvers. Whatever happened there seems to have shaken both participants more than he had expected it would, so he's trying not to rush them.</p>
<p><span class="messageboard-dice"><b>Spot Hidden vs 54:</b></span> <span class="messageboard-dice">1d100 ⇒ 76</span></p>As Gene enjoys his Insalata Capreses, he glances around anxiously, eager to hear the the details of the visit to Danvers. Whatever happened there seems to have shaken both participants more than he had expected it would, so he's trying not to rush them.
[dice=Spot Hidden vs 54]1d100[/dice]Eugene Daniel Hansen (alias of Zorblag)2019-01-26T11:42:18ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=4#1882019-01-26T05:26:34Z2019-01-26T05:26:34Z<p>The party finds Augrok in the inn or nearby and as they head out along the old road they fill him in on the new information. When they're out of sight of the last of the building of Hommlet, Pajet draws her bow and begins to keep a careful lookout for any trouble.</p>
<p><span class="messageboard-dice"><b>Perception to spot threats:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (1) + 8 = 9</span></p>
<p><span class=messageboard-ooc>Or maybe not that careful. She's probably distracted by our conversation and not taking bandits seriously yet.</span></p>The party finds Augrok in the inn or nearby and as they head out along the old road they fill him in on the new information. When they're out of sight of the last of the building of Hommlet, Pajet draws her bow and begins to keep a careful lookout for any trouble.
[dice=Perception to spot threats]1d20 + 8[/dice]
Or maybe not that careful. She's probably distracted by our conversation and not taking bandits seriously yet.Pajet (alias of Zorblag)2019-01-26T05:26:34ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=7#3172019-01-26T05:08:47Z2019-01-26T05:08:47Z<p>Kitchel watches the hunt with some interest, and when the end comes she's glad, if only for the end of the boars misery.</p>
<p><b>"Ah, I see, so boar hunting is sort of more like butchery from this end. Yes, of course you won't want to use a sword for that, something much more precise like that knife makes far more sense. Thank you for the lesson! Now I'll have a much better idea what to expect the next time I'm invited along a hunt. I wonder if I should ask Trig to borrow her spear to participate in the other parts of it though. They look like they take a fair amount of skill as well. Now, do you typically just hunt the one, or was that warmup for something bigger that we'll tackle next? It seems like we've got the forces assembled here to do much more!"</b></p>Kitchel watches the hunt with some interest, and when the end comes she's glad, if only for the end of the boars misery.
"Ah, I see, so boar hunting is sort of more like butchery from this end. Yes, of course you won't want to use a sword for that, something much more precise like that knife makes far more sense. Thank you for the lesson! Now I'll have a much better idea what to expect the next time I'm invited along a hunt. I wonder if I should ask Trig to borrow her spear to participate in...Kitchel (alias of Zorblag)2019-01-26T05:08:47ZRe: Forums: Play-by-Post: Go Forth and Conquer - GameplayHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/gameplay&page=6#2582019-01-26T04:56:28Z2019-01-26T04:56:28Z<p>As the group approaches, Histrok takes a scroll from one of a couple scroll cases and quietly chants while gesturing towards Jhaelwyn. When the hobgoblin has finished the elf begins to lift from the ground.</p>
<p><span class=messageboard-ooc>Casting fly on Jhaelwyn to allow her to get into position quickly and scout more precisely where the mantids are. We'll do it form slightly off the map and use that to pick our edge of assault if at all possible. If not we'll enter from the south more or less as shown unless others want to move their characters.</span></p>As the group approaches, Histrok takes a scroll from one of a couple scroll cases and quietly chants while gesturing towards Jhaelwyn. When the hobgoblin has finished the elf begins to lift from the ground.
Casting fly on Jhaelwyn to allow her to get into position quickly and scout more precisely where the mantids are. We'll do it form slightly off the map and use that to pick our edge of assault if at all possible. If not we'll enter from the south more or less as shown unless others want...Histrok (alias of Zorblag)2019-01-26T04:56:28ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=13#6422019-01-25T05:54:29Z2019-01-25T05:54:29Z<p><span class=messageboard-ooc>The scene in the woods would have been with just Sheridan and Yantri, as they were more likely to be able to approach Sesserak and have it go well without Stone and Sheaorlis, but let's assume that we've found each other in town after the fact and described what happened as well as the plan.</span></p>
<p><b>"It was <i>something</i> that lives in the forest. Probably not a bear, at least not a normal one. They don't attack unless threatened, and Sesserak would know that. Might have been a dire creature of some sort as they're less predictable. Might have been some sort of giant spider, they're messy eaters. Whatever it was, it was strong enough to take them, and out there that's all that matters. There was no good reason to track it down, no sense looking for more trouble than we need, so we didn't stick around to investigate further."</b></p>
<p>Yantri looks around at the group, and frowns, though it doesn't seem directed at them. <b>"That was my best hope for learning anything about the kobolds' warrens in advance. I'd like to talk with Bassey some to see if she knows any history of their tribe in the area that might help us, but does anyone have any other ideas that'll help us go in anything other than blind?"</b></p>The scene in the woods would have been with just Sheridan and Yantri, as they were more likely to be able to approach Sesserak and have it go well without Stone and Sheaorlis, but let's assume that we've found each other in town after the fact and described what happened as well as the plan.
"It was something that lives in the forest. Probably not a bear, at least not a normal one. They don't attack unless threatened, and Sesserak would know that. Might have been a dire creature of some sort...Yantri (alias of Zorblag)2019-01-25T05:54:29ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild WestBeauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/GMFuzzfootsWildWest/gameplay&page=6#2822019-01-25T05:25:28Z2019-01-25T05:25:28Z<p>Curly, along with Antonio and Angle eyes run towards the screams and the fire, aware of the guards and ducking to avoid them as they can. They arrive outside the light cast by the fire, but close enough to see in time to see McInyrne frk.inish his blood-dripping feast and then the corpse begin to rise.</p>
<p>After the wolf earlier, Curly is less easily shocked than he would have been yesterday and immediately gets to wo Waving at his friends to the head to the left, the former Cavalry Officer takes his Rifle in both hands, aiming it towards the fire and those in it, and jogs around the fire to the right for about 20 yards, before stepping in towards the horrifying throng. Trusting that those who were sneaking in as well as those who came with him have had a chance to get into range, he steps into the ring of light and raises his voice above the chanting and the drumming to shout out a challenge. <b>"Slade McInyrne, in the name of all that's holy, what the living HELL are you doing? As an acting sheriff's deputy I ORDER you and your men to stand down this instant and start explaining yourselves!"</b></p>
<p>With his rifle currently aimed directly at McInyrne Curly's index finger gently starts to squeeze the trigger, ready to fire if anything unexpected happens.</p>
<p><i>Because this is going to go well for sure. Hope all the others have had a chance to find good positions.</i></p>Curly, along with Antonio and Angle eyes run towards the screams and the fire, aware of the guards and ducking to avoid them as they can. They arrive outside the light cast by the fire, but close enough to see in time to see McInyrne frk.inish his blood-dripping feast and then the corpse begin to rise.
After the wolf earlier, Curly is less easily shocked than he would have been yesterday and immediately gets to wo Waving at his friends to the head to the left, the former Cavalry Officer...Beauford "Curly" Jackson (alias of Zorblag)2019-01-25T05:25:28ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=3#1142019-01-25T00:34:22Z2019-01-25T00:34:22Z<p>The Destined Attendant thinks about the problem of marking where they've been for a bit while he watches Halehorn begin some sort of ritual. <b><i>"I think I could probably punch some holes in the wall as we go, but that wouldn't be particularly subtle. Hmm ..."</b></i></p>The Destined Attendant thinks about the problem of marking where they've been for a bit while he watches Halehorn begin some sort of ritual. "I think I could probably punch some holes in the wall as we go, but that wouldn't be particularly subtle. Hmm ..."The Destined Attendant (alias of Zorblag)2019-01-25T00:34:22ZRe: Forums: Play-by-Post Discussion: Go Forth and Conquer DiscussionHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/discussion&page=8#3582019-01-24T21:30:07Z2019-01-24T21:30:07Z<p>I'm sure we can work with this. As long as we can get to the edge of that map without them noticing us I'll take less room than we were expecting.</p>I'm sure we can work with this. As long as we can get to the edge of that map without them noticing us I'll take less room than we were expecting.Histrok (alias of Zorblag)2019-01-24T21:30:07ZRe: Forums: Play-by-Post Discussion: Go Forth and Conquer DiscussionHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/discussion&page=8#3562019-01-24T20:27:23Z2019-01-24T20:27:23Z<p>OK, we'll be engaging closer than I'd imagined. That's fine. If we've gotten to here without them noticing, then does anyone object to my flying up to scout their position more precisely? Or even better Jhaelwyn flying up to scout as that would let her figure out the best spot to position us and herself using her knowledge. I'm thinking we won't even need to be too fancy with my crossbow to draw them to us, we can probably just make noise from this side at the same time that the Ghost Noise goes off at the other and hope it splits them for long enough for us to have a couple rounds or so with just half of them.</p>OK, we'll be engaging closer than I'd imagined. That's fine. If we've gotten to here without them noticing, then does anyone object to my flying up to scout their position more precisely? Or even better Jhaelwyn flying up to scout as that would let her figure out the best spot to position us and herself using her knowledge. I'm thinking we won't even need to be too fancy with my crossbow to draw them to us, we can probably just make noise from this side at the same time that the Ghost Noise...Histrok (alias of Zorblag)2019-01-24T20:27:23ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=6#2572019-01-24T20:13:32Z2019-01-24T20:13:32Z<p>Gosor hears the commotion with the other, but as he tilts his head to hear better, he nods. <b>"I agree, brace yourselves for this, but do not assume that we are being attacked until the attacks come. Our enemy would not charge us like this if we were the goal when they could lie in wait and ambush us. In my experience, haste like this is driven not by bloodlust, but by fear. They likely flee something."</b> Moving to the front of the group, Gosor plants the base of his fauchard in the ground.</p>
<p><b>"Ktinos, to my side. Everyone else get behind us and leave as much room for passage as possible. If they attack then attack back, but if not, let them pass by. Ktinos and I will make sure that they know to fear us as well."</b></p>
<p>If the others listen, the two monstrous humanoids stand side by side, awaiting the coming creatures. In the brief moments before the encounter Gosor calls for guidance once more for both of them.</p>
<p><span class=messageboard-ooc>Casting Guidance on Ktinos and then Myself. Assuming the approaching creatures look like they might be hostile, when as many as possible are within 30 feet of our position, but before anything reaches us, Gosor will use a standard action Stike Fear with Master of Fear and Piercing Fear to make a demoralize attempt on all targets within 30 feet for which immunity to fear or mind-affecting effects now only give a +5 DC.</span></p>
<p>When the waves nears Gosor nods to Ktinos to join him and lifts his fauchard, making a dazzling display of its moves and shouting, <b>"YOU SHALL FLEE FOR YOUR LIVES AND WILL WILL ALLOW YOU TO KEEP THEM FOR NOW! BEGONE!"</b></p>
<p><span class="messageboard-dice"><b>Intimidation Check to Demoralize within 30 feet:</b></span> <span class="messageboard-dice">1d20 + 36 + 1 ⇒ (4) + 36 + 1 = 41</span></p>
<p><span class=messageboard-ooc>Martial Focus is now expended, if it seems to work at all hopefully Ktinos can reiforce on at least one of them if it's still coming. That was a poor-ish roll, but unless they're very wise or very powerful it's probably enough. Also, I need to get heroism on my spell list.</span></p>Gosor hears the commotion with the other, but as he tilts his head to hear better, he nods. "I agree, brace yourselves for this, but do not assume that we are being attacked until the attacks come. Our enemy would not charge us like this if we were the goal when they could lie in wait and ambush us. In my experience, haste like this is driven not by bloodlust, but by fear. They likely flee something." Moving to the front of the group, Gosor plants the base of his fauchard in the ground.
...Gosor Proudhoof (alias of Zorblag)2019-01-24T20:13:32ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion&page=2#662019-01-24T06:27:47Z2019-01-24T06:00:33Z<p>Swift action and free action before a full round action should be all good to go! Nice round of attacks!</p>
<p>•edit• Actually I <i>think</i> there are a couple issues with that attack. <s>When you're using elemental blood I think you should be getting 2d6 shock damage overall (you already get 1d6 from the greataxe being shocking.)</s> Never Mind, you had that, just in separate places.</p>
<p>Also, when you crit with the greataxe, as a weapon with a x3 crit multiplier, the extra critical damage should be 2d12 + 24 (so twice the damage dice and static bonuses, but without the extra dice from lightning damage.)</p>Swift action and free action before a full round action should be all good to go! Nice round of attacks!
*edit* Actually I think there are a couple issues with that attack. When you're using elemental blood I think you should be getting 2d6 shock damage overall (you already get 1d6 from the greataxe being shocking.) Never Mind, you had that, just in separate places.
Also, when you crit with the greataxe, as a weapon with a x3 crit multiplier, the extra critical damage should be 2d12 + 24...Falcatania (alias of Zorblag)2019-01-24T06:00:33ZRe: Forums: Play-by-Post Discussion: Redemption: Tides of Numenera DiscussionThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/discussion&page=2#512019-01-24T00:52:54Z2019-01-24T00:52:54Z<p>As far as underwater combat goes, I think that I'm more or less fine in terms of what I can do. I can make my unarmed attacks piercing which doesn't seem to have a penalty under RAW, and other than needing to figure out what's happening with my air cannon power (I assume it would just change to water blast given that I was able to punch the air hard enough to make a cone of attack with it before) I'm just less mobile than I would be on land. The mobility could hurt, but given the restricted tunnel complex we're looking at now I'm not too worried about it just yet.</p>As far as underwater combat goes, I think that I'm more or less fine in terms of what I can do. I can make my unarmed attacks piercing which doesn't seem to have a penalty under RAW, and other than needing to figure out what's happening with my air cannon power (I assume it would just change to water blast given that I was able to punch the air hard enough to make a cone of attack with it before) I'm just less mobile than I would be on land. The mobility could hurt, but given the restricted...The Destined Attendant (alias of Zorblag)2019-01-24T00:52:54ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=3#1082019-01-24T00:08:17Z2019-01-24T00:07:19Z<p><b><i>"Well, there's a thick trail of slime here that something probably left as it passed by. We could follow that. It might lead to some answers. Slimy answers. Maybe the sort with tentacles, as those don't seem a bad fit with slime."</b></i> As the Destined Attendant points out the trail, she shrinks back down to her former size, allowing everyone to see more easily.</p>"Well, there's a thick trail of slime here that something probably left as it passed by. We could follow that. It might lead to some answers. Slimy answers. Maybe the sort with tentacles, as those don't seem a bad fit with slime." As the Destined Attendant points out the trail, she shrinks back down to her former size, allowing everyone to see more easily.The Destined Attendant (alias of Zorblag)2019-01-24T00:07:19ZRe: Forums: Play-by-Post: The gauntlet of perilFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/gameplay#242019-01-23T23:21:07Z2019-01-23T23:21:07Z<p>[Spoiler omitted]
<br />
[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]Falcatania (alias of Zorblag)2019-01-23T23:21:07ZRe: Forums: Play-by-Post Discussion: Go Forth and Conquer DiscussionHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/discussion&page=8#3522019-01-23T21:04:35Z2019-01-23T21:04:35Z<p>Sounds good! Good things are worth waiting some for!</p>Sounds good! Good things are worth waiting some for!Histrok (alias of Zorblag)2019-01-23T21:04:35ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion&page=2#612019-01-23T21:03:06Z2019-01-23T21:01:42Z<p>I don't think it's time to give up on rorek55 just yet. Life happens even in the middle of gauntlets and dragon slaying. I'm hopeful!</p>I don't think it's time to give up on rorek55 just yet. Life happens even in the middle of gauntlets and dragon slaying. I'm hopeful!Falcatania (alias of Zorblag)2019-01-23T21:01:42ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=2#1002019-01-23T15:50:54Z2019-01-23T15:50:54Z<p><b><i>"What a good question. Let's see if I can tell!"</i></b> The Destined Attendant halts her progress and begins to concentrate. As the others watch she grows until she almost fills the tunnel, her long arms now able to reach foes from a distance. She then finds a stance and lands a few practice blows on the wall beside her before releasing a series of quick punches which culminate in a cone of water down the tunnel to the west.</p>
<p><span class="messageboard-dice"><b>Standard Air Cannon Damage (B):</b></span> <span class="messageboard-dice">8d6 ⇒ (3, 6, 6, 4, 3, 4, 6, 4) = 36</span></p>
<p><b><i>"Well, it won't be quite the same, or at least I assume it won't as I'm fuzzy on exactly how it normally works, but I think I should be able to manage."</i></b></p>
<p><span class=messageboard-ooc>Size focus to grow to large, sparing attacks at a wall, and then Air Cannon to the west in what would normally be a 40 foot cone. I'm not entirely sure what air cannon would do underwater (probably move water instead of air?), so here's the description. Assuming nothing happens after that she'll take a move action for focused breath to regain martial focus.</span></p>
<p>Air Cannon: You can make unarmed strikes with such force that it creates howling winds. As a standard action, you may expend your martial focus to create a cone of air. This deals bludgeoning damage equal to twice your base unarmed strike damage die to all creatures within a close range cone (25 ft. + 5 ft. per 2 base attack bonus).</p>"What a good question. Let's see if I can tell!" The Destined Attendant halts her progress and begins to concentrate. As the others watch she grows until she almost fills the tunnel, her long arms now able to reach foes from a distance. She then finds a stance and lands a few practice blows on the wall beside her before releasing a series of quick punches which culminate in a cone of water down the tunnel to the west.
[dice=Standard Air Cannon Damage (B)]8d6[/dice]
"Well, it won't be quite...The Destined Attendant (alias of Zorblag)2019-01-23T15:50:54ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=6#2532019-01-23T14:53:55Z2019-01-23T14:53:55Z<p>As the woods begin to grow dark around the party, Gosor speaks a mystic word and his fauchard lights up like a torch. <b>"I know that the dark can be troublesome for some of us."</b> Letting Ktinos take the lead, he helps when the massive catfolk hesitates using both his direction sense and divine guidance to help point the way.</p>
<p><span class="messageboard-dice"><b>aid another Survival vs DC 10:</b></span> <span class="messageboard-dice">1d20 + 7 + 1 ⇒ (11) + 7 + 1 = 19</span></p>
<p><span class=messageboard-ooc>Casting light, though Gosor does have darkvision for 60 feet. Casting guidance to help with the skill checks, and using the fact that taurians have direction sense and do know due north at all times to help the party either with assists or by doing the main skill check. We should succeed either way.</span></p>As the woods begin to grow dark around the party, Gosor speaks a mystic word and his fauchard lights up like a torch. "I know that the dark can be troublesome for some of us." Letting Ktinos take the lead, he helps when the massive catfolk hesitates using both his direction sense and divine guidance to help point the way.
[dice=aid another Survival vs DC 10]1d20 + 7 + 1[/dice]
Casting light, though Gosor does have darkvision for 60 feet. Casting guidance to help with the skill checks, and...Gosor Proudhoof (alias of Zorblag)2019-01-23T14:53:55ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=5#2482019-01-23T04:37:17Z2019-01-23T04:37:17Z<p>Gosor seems unconcerned by Ktinos's actions, likely because of the target. <b>"Yes, as Lady Zal's tests have shown that we do have a likely match for the unrefined source of the poison, we should continue. If we've all managed to rid ourselves of these webs and no one has any further business then let us be off."</b></p>
<p><span class=messageboard-ooc>If anyone happens to want to toss some healing Gosor's way that wouldn't be a bad thing, but he's not going to ask for it at this state (76/112 hp.)</span></p>Gosor seems unconcerned by Ktinos's actions, likely because of the target. "Yes, as Lady Zal's tests have shown that we do have a likely match for the unrefined source of the poison, we should continue. If we've all managed to rid ourselves of these webs and no one has any further business then let us be off."
If anyone happens to want to toss some healing Gosor's way that wouldn't be a bad thing, but he's not going to ask for it at this state (76/112 hp.)Gosor Proudhoof (alias of Zorblag)2019-01-23T04:37:17ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=2#972019-01-23T04:20:05Z2019-01-23T04:20:05Z<p>As she swims through the passage the Destined Attendant feels the stony walls. <b><i>"It certainly seems to be natural, but you're right that the hatch clearly wasn't. Given that we could open it from the outside, maybe it was there to keep something in. If so, perhaps we'll manage to run across it and ask why, assuming it can communicate of course."</i></b></p>As she swims through the passage the Destined Attendant feels the stony walls. "It certainly seems to be natural, but you're right that the hatch clearly wasn't. Given that we could open it from the outside, maybe it was there to keep something in. If so, perhaps we'll manage to run across it and ask why, assuming it can communicate of course."The Destined Attendant (alias of Zorblag)2019-01-23T04:20:05ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=13#6402019-01-23T04:14:42Z2019-01-23T04:14:42Z<p>As Yantri takes in the bloody scene, and the scales her grip on pennance tightens momentarily, but it passes. Nature's cruelty is something she's before and come to accept. Turning to her companion she shrugs. <b>"Looks like I've wasted your time here. Sorry about that. I thought she'd be stronger than this, but apparently not. Looks like we'll have to seek out other sources of information or just head in blind."</b></p>
<p>On the way back, not focusing so hard on following the trail, Yantri instead searches takes some time to gather up whatever local berries or fruit she can find that are in season.</p>
<p><span class="messageboard-dice"><b>Survival to forage for berries and other fruit:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (20) + 7 = 27</span></p>
<p>When she gets back to town with what she's managed to find she heads off to find the others to check in and make plans.</p>
<p><span class=messageboard-ooc>There are three more things I'd like to do before we start adventuring again, but they can all be done off-screen. I need to make more ammunition which will take a little time to do. I'd like to check in with the Xemne's Tonics to see if there's anything in the way of healing items that might help us (you've listed them as met instead of Delbin's Devices because I had original thought I might start there,) and I want to try to stop by Bassy's home to hear what she has to say about the history of the tower, along with anything she'd know about the history of the kobolds in the area. The berries are to take to her in particular as a gift to open up the exchange as I don't expect to purchase anything from her.</span></p>As Yantri takes in the bloody scene, and the scales her grip on pennance tightens momentarily, but it passes. Nature's cruelty is something she's before and come to accept. Turning to her companion she shrugs. "Looks like I've wasted your time here. Sorry about that. I thought she'd be stronger than this, but apparently not. Looks like we'll have to seek out other sources of information or just head in blind."
On the way back, not focusing so hard on following the trail, Yantri instead...Yantri (alias of Zorblag)2019-01-23T04:14:42ZRe: Forums: Recruitment: Gestalt Superdungeon(2 in 1) Interest/RecruitmentKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/recruiting&page=3#1032019-01-23T00:00:50Z2019-01-23T00:00:50Z<p>I could be down for those (and even other teamwork feats depending on what my build looks like over time.) Stealth is something I'm built for, and lookout is great if we stick close together for the most part.</p>I could be down for those (and even other teamwork feats depending on what my build looks like over time.) Stealth is something I'm built for, and lookout is great if we stick close together for the most part.Kaillum (alias of Zorblag)2019-01-23T00:00:50ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=2#952019-01-22T23:39:22Z2019-01-22T23:36:36Z<p><b><i>"What clever tricks you all have. It seems that I've fallen in with an interesting crowd indeed. I hope that our purposes stay aligned! I wonder if we chose to work together back when we could remember things, assuming we ever could."</i></b> The Destined Attendant arrives at the entrance to the cavern complex and sticks her head in. <b><i>"I wonder how big this cave system is and what makes its home there. Shall we push on and find out?"</i></b></p>
<p>With her long arms pulling her along the furry little explorer swims in and takes the first passage to the west, carefully looking around for anything interesting (or dangerous she supposes, though that would just be a different sort of interesting.)</p>
<p><span class="messageboard-dice"><b>Perception to spot something interesting:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (17) + 18 = 35</span></p>"What clever tricks you all have. It seems that I've fallen in with an interesting crowd indeed. I hope that our purposes stay aligned! I wonder if we chose to work together back when we could remember things, assuming we ever could." The Destined Attendant arrives at the entrance to the cavern complex and sticks her head in. "I wonder how big this cave system is and what makes its home there. Shall we push on and find out?"
With her long arms pulling her along the furry little explorer...The Destined Attendant (alias of Zorblag)2019-01-22T23:36:36ZRe: Forums: Play-by-Post: Go Forth and Conquer - GameplayHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/gameplay&page=6#2562019-01-22T00:40:23Z2019-01-22T00:40:23Z<p>Histrok nods as Sir Gork moves into position. <b>"Agreed it is time.</b></p>
<p><b>"Leader Surtur, Jhaelwyn and I leave now. I will return with our prey and to assist with our efforts here as soon as I am able. I'll do my best not to be quiet about it so that everyone will know we approach."</b></p>
<p>Turning back to Jhaelwyn the hobgoblin nods again. <b>"You lead and I will follow. When we get to an appropriate spot tell me to wait and I will give you as much time as you request beyond that for you to get into position before casting my spell. I'll fire my shot when I see any of the mantids reacting to your distraction. Is this plan acceptable?"</b></p>
<p><span class="messageboard-dice"><b>Stealth to follow Jhaelwyn once she starts leading:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (20) + 4 = 24</span></p>
<p><span class=messageboard-ooc>Well that's a luck roll to start things off.</span></p>Histrok nods as Sir Gork moves into position. "Agreed it is time.
"Leader Surtur, Jhaelwyn and I leave now. I will return with our prey and to assist with our efforts here as soon as I am able. I'll do my best not to be quiet about it so that everyone will know we approach."
Turning back to Jhaelwyn the hobgoblin nods again. "You lead and I will follow. When we get to an appropriate spot tell me to wait and I will give you as much time as you request beyond that for you to get into position...Histrok (alias of Zorblag)2019-01-22T00:40:23ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=13#6382019-01-22T00:17:09Z2019-01-22T00:17:09Z<p>Yantri nods, pleased that Sheridan is still willing to come with. <b>"Yeah, it's possible that the the trail from yesterday is to old for me to follow, but I'd like to try.</b></p>
<p>Heading to the old quarry, Yantri tries to remember the last place that she saw Sesserak disappear into the woods with her two companions in two. Once there she starts to slowly move into the woods, look for any sign she might be able find, not of Sesserak, but of the other two who weren't moving nearly so carefully.</p>
<p><span class="messageboard-dice"><b>Perception Check to find signs of the Kobolds' Passing:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (17) + 8 = 25</span></p>
<p><span class="messageboard-dice"><b>Survival to track if she finds any traces:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (4) + 7 = 11</span></p>
<p><span class=messageboard-ooc>Well, the string of good rolls had to end somewhere</span></p>
<p><span class="messageboard-dice"><b>Survival to track again after an hours search if possible:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (13) + 7 = 20</span></p>
<p><span class=messageboard-ooc>Trying to find and follow the tracks of the non-ranger kobolds.</span></p>Yantri nods, pleased that Sheridan is still willing to come with. "Yeah, it's possible that the the trail from yesterday is to old for me to follow, but I'd like to try.
Heading to the old quarry, Yantri tries to remember the last place that she saw Sesserak disappear into the woods with her two companions in two. Once there she starts to slowly move into the woods, look for any sign she might be able find, not of Sesserak, but of the other two who weren't moving nearly so carefully.
...Yantri (alias of Zorblag)2019-01-22T00:17:09ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=7#3442019-01-21T20:15:48Z2019-01-21T20:15:48Z<p><span class=messageboard-ooc>Right, I misread that the first time through and thought that the papers were left to Danvers. I knew there was a reason that we ended up next to the Hospital just now. Thanks for the heads up!</span></p>
<p>Gene looks over the menu, trying to settle on something as humble as possible without seeming to be too humble. He's just finish reading about the Insalata Capreses, his mind spinning over various details from the past few days, when realization hits. <b>"Wait a minute, conflicting health claims wouldn't be the interesting bit about the Salem Hospital, it's that this is where Dr. Shine bequeathed his collection of papers. If there's a clue about what's happening about the hospital, or anything related to the granite slab, that's where we should be looking, not the Paranormal Society."</b></p>
<p>Gene looks a bit more sheepish than normal as he realizes the time that's been wasted. <b>"Depending on what you learned at Danvers we might want to stop in at the Hospital here and see if they'll let us take a look at the connection after our meal."</b></p>Right, I misread that the first time through and thought that the papers were left to Danvers. I knew there was a reason that we ended up next to the Hospital just now. Thanks for the heads up!
Gene looks over the menu, trying to settle on something as humble as possible without seeming to be too humble. He's just finish reading about the Insalata Capreses, his mind spinning over various details from the past few days, when realization hits. "Wait a minute, conflicting health claims wouldn't...Eugene Daniel Hansen (alias of Zorblag)2019-01-21T20:15:48ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=5#2432019-01-21T18:41:35Z2019-01-21T18:41:35Z<p>Seeing the spiders begin to take flight Gosor watches them closely until they're out of range before turning his attention to the sticky mess the web has made of his armor. <b>"Well done everyone, I imagine that particular batch of spiders won't bother us again soon. Did anyone take a serious bite that we need to deal with? Also, Lady Zal, were these spiders the sort the poison that we found in the vial was derived from? We can probably harvest a sample of venom from one of the bodies to check I'd imagine. If it is then we've got further evidence that we're on the right track."</b></p>Seeing the spiders begin to take flight Gosor watches them closely until they're out of range before turning his attention to the sticky mess the web has made of his armor. "Well done everyone, I imagine that particular batch of spiders won't bother us again soon. Did anyone take a serious bite that we need to deal with? Also, Lady Zal, were these spiders the sort the poison that we found in the vial was derived from? We can probably harvest a sample of venom from one of the bodies to check...Gosor Proudhoof (alias of Zorblag)2019-01-21T18:41:35ZRe: Forums: Recruitment: Gestalt Superdungeon(2 in 1) Interest/RecruitmentKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/recruiting&page=2#802019-01-21T08:51:12Z2019-01-21T08:51:12Z<p>A <a href="http://spheresofpower.wikidot.com/mageknight" target="_blank" rel="nofollow">Mageknight</a> charisma caster who focuses on the <a href="http://spheresofpower.wikidot.com/protection" target="_blank" rel="nofollow">Protection Sphere</a> maybe? Not strictly an arcane caster, but it might get at what you want? Dips in other spheres might apply give various other defensive buffs you want, but it's got the cha caster, fort saves and d10 hp.</p>A Mageknight charisma caster who focuses on the Protection Sphere maybe? Not strictly an arcane caster, but it might get at what you want? Dips in other spheres might apply give various other defensive buffs you want, but it's got the cha caster, fort saves and d10 hp.Kaillum (alias of Zorblag)2019-01-21T08:51:12ZRe: Forums: Play-by-Post Discussion: Discuss Pathfinder-GreekGosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/discussion&page=4#1562019-01-21T08:24:36Z2019-01-21T08:24:36Z<p>Does anyone want to try to catch up with that injured retreating spider and interrogate it? I'm entangled, so I probably can't (based just on keeping up with it.) They're also random encounter monsters so I don't expect that they'd give any useful information, but I'll toss the idea out there anyhow.</p>Does anyone want to try to catch up with that injured retreating spider and interrogate it? I'm entangled, so I probably can't (based just on keeping up with it.) They're also random encounter monsters so I don't expect that they'd give any useful information, but I'll toss the idea out there anyhow.Gosor Proudhoof (alias of Zorblag)2019-01-21T08:24:36ZRe: Forums: Recruitment: Gestalt Superdungeon(2 in 1) Interest/RecruitmentKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/recruiting&page=2#782019-01-21T08:16:19Z2019-01-21T08:16:19Z<div class="messageboard-quotee">Ellioti wrote:</div><blockquote> <div class="messageboard-quotee">Kaillum wrote:</div><blockquote> @Albion, I would encourage you not to bow out if you're seeing this. Fighter empiricist is a fine gestalt and should be fun to play in a game like this. I wouldn't worry about not having mastered all the systems, just build with what you know and you should be fine. </blockquote>I will submit another Grippli, probably your brother that followed you to make sure, you're save. It's a Shaman (Witch Doctor) / Inquisitor (Sacred Huntsmaster) VMC Cleric of Immonhiel, the God of medicine and toads. Basically a frogman riding a frog with a frog familiar. At level 5 I can cast Rain of Frogs, too. </blockquote><p>That would be awesome. When I hit level 4 I get an animal companion. I think a riding frog for each of us could work nicely. Depending on whether or not you see the black vines sprouting out of everyone you might or might not think I'm crazy (with the feeling reciprocated.) Perhaps it's better you don't see them, but the tower in front of us is evidence that something's up.
<p>Additionally the conflict between Immonhiel and whatever swamp spirit Sal represents should be good story. Perhaps it's a blasphemous one and I don't realize it (or maybe I even do, but I'm desperate enough to take it's help.) I'm assuming that Sal's here to help me, but that's just an assumption and it could easily be up to something more sinister (Warlocks are fun like witches that way.) If you're a brother it should probably be an older, more sensible brother (despite my wisdom,) bearing the will of the village to talk sense into me.</p>
<p>It almost makes me wish I made a ratfolk instead for the mechanical benefits of multiple ratfolks in a party, but this one was Grippli from the get go.</p>Ellioti wrote:Kaillum wrote: @Albion, I would encourage you not to bow out if you're seeing this. Fighter empiricist is a fine gestalt and should be fun to play in a game like this. I wouldn't worry about not having mastered all the systems, just build with what you know and you should be fine.
I will submit another Grippli, probably your brother that followed you to make sure, you're save. It's a Shaman (Witch Doctor) / Inquisitor (Sacred Huntsmaster) VMC Cleric of Immonhiel, the God of...Kaillum (alias of Zorblag)2019-01-21T08:16:19ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion&page=2#592019-01-21T06:13:01Z2019-01-21T06:13:01Z<p>I know that if we get flying creatures again at the end with consistent ranged attacks it's going to be bad news for me. I've got an ability to attack at range, but it's not very effective. I only brought this one potion of flying and I'm hoping I can stretch it to 3 fights. After that I'll need to sort things out. Flying creature the first round might do me in in the long run, we'll see.</p>I know that if we get flying creatures again at the end with consistent ranged attacks it's going to be bad news for me. I've got an ability to attack at range, but it's not very effective. I only brought this one potion of flying and I'm hoping I can stretch it to 3 fights. After that I'll need to sort things out. Flying creature the first round might do me in in the long run, we'll see.Falcatania (alias of Zorblag)2019-01-21T06:13:01ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild WestBeauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/GMFuzzfootsWildWest/gameplay&page=6#2762019-01-20T03:27:00Z2019-01-20T03:27:00Z<p><b>"Hmmm, that can't be a good thing."</b> Curly peers through the evening gloom trying to locate the source of the scream as he grabs his rifle and prepares to move.</p>
<p><span class="messageboard-dice"><b>Perception to identify the direction the scream came from:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (18) + 5 = 23</span></p>"Hmmm, that can't be a good thing." Curly peers through the evening gloom trying to locate the source of the scream as he grabs his rifle and prepares to move.
[dice=Perception to identify the direction the scream came from]1d20+5[/dice]Beauford "Curly" Jackson (alias of Zorblag)2019-01-20T03:27:00ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=4#1802019-01-20T07:22:31Z2019-01-20T03:20:50Z<p><span class=messageboard-ooc>Assuming we're out of the keep and headed back to the inn to find Augrok.</span></p>
<p>Pajet nods. <b>"That sounds like a plan to me. Oh, and I might have picked up a couple things on our way here. Nex and Ekaitz, you might make use of this scroll. It seems divine in nature and from what I can tell that's up your alley. There's also this amulet here which looks interesting. Near as I can tell it can protect the wearer for demonic possession and the like. Does anyone feel like they might be in immediate danger of such things?"</b></p>
<p>The gnome passes the scroll over to whichever of Nex or Ekaitz acts to take it first and holds the amulet of life protection up for all to see. Should anyone express interest she'll hand it over without reservation.</p>
<p><b>"Now then, where did that half-orc get to I wonder. Think he'll be excited to try to route some bandits?"</b></p>Assuming we're out of the keep and headed back to the inn to find Augrok.
Pajet nods. "That sounds like a plan to me. Oh, and I might have picked up a couple things on our way here. Nex and Ekaitz, you might make use of this scroll. It seems divine in nature and from what I can tell that's up your alley. There's also this amulet here which looks interesting. Near as I can tell it can protect the wearer for demonic possession and the like. Does anyone feel like they might be in immediate...Pajet (alias of Zorblag)2019-01-20T03:20:50ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=2#832019-01-20T01:31:19Z2019-01-20T01:31:19Z<p><b><i>"Interesting. The evidence I see here indicates that the ones who built this structure, or the builders as I think we should call them for now, might be long since removed from the area or more recently departed. That ... doesn't help much yet. Perhaps the openings that some of you seem to have spotted might provide better clues!"</i></b></p>
<p>The Destined Attendant will continue to swim down, now looking for the openings that have been mentioned.</p>"Interesting. The evidence I see here indicates that the ones who built this structure, or the builders as I think we should call them for now, might be long since removed from the area or more recently departed. That ... doesn't help much yet. Perhaps the openings that some of you seem to have spotted might provide better clues!"
The Destined Attendant will continue to swim down, now looking for the openings that have been mentioned.The Destined Attendant (alias of Zorblag)2019-01-20T01:31:19ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=2#802019-01-20T01:11:41Z2019-01-20T01:11:41Z<div class="messageboard-quotee">Sebecloki wrote:</div><blockquote> <div class="messageboard-quotee">The Destined Attendant wrote:</div><blockquote><p> As she swims, Kitchel thinks the closest she can come to out loud. <i><b>"Well, my memory seems to be fuzzy about how I got here and details in general, but I seem to think that the civilizations I know of were all above ground, and made by air breathers. I guess there's no reason to think that applies here, but I think that so many of us being air breathers is evidence that there are probably plenty of people who build things who would need air. This tunnel had a hatch, so it seems likely it was artificial. As long as it was air breathers who built it they'd have air pockets scattered around somehow I'd think. Now, we just need to find evidence of who built the tunnel and we'll have a better idea of whether there will be air or not! Excellent! Everyone keep your eyes open for any evidence of what sort of people might have built these structures."</b></i></p>
<p>[dice=Perception for signs of the builders]1d20 + 18</p>
<p><span class=messageboard-ooc>While somewhat knowledgeable and fairly wise, The Destined Attendant is not so strong on ability to reason.</span> </blockquote><span class=messageboard-ooc>What do you mean by 'signs' of the builders?</span> </blockquote><p><span class=messageboard-ooc>Any evidence of the ones that built these tunnels. There probably shouldn't be any, but that's what the Destined Attendant is looking for as she swims so that she can decide that there will or won't be air. Which is silly and clearly a worse use of time than just searching for air directly.</span>Sebecloki wrote:The Destined Attendant wrote:As she swims, Kitchel thinks the closest she can come to out loud. "Well, my memory seems to be fuzzy about how I got here and details in general, but I seem to think that the civilizations I know of were all above ground, and made by air breathers. I guess there's no reason to think that applies here, but I think that so many of us being air breathers is evidence that there are probably plenty of people who build things who would need air. This...The Destined Attendant (alias of Zorblag)2019-01-20T01:11:41ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild WestBeauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/GMFuzzfootsWildWest/gameplay&page=6#2742019-01-19T22:09:53Z2019-01-19T22:09:53Z<p>Curly nods, <b>"We'll keep an ear out for you, but I hope to see you again before we hear anything alarming. Good luck in there!"</b></p>Curly nods, "We'll keep an ear out for you, but I hope to see you again before we hear anything alarming. Good luck in there!"Beauford "Curly" Jackson (alias of Zorblag)2019-01-19T22:09:53ZRe: Forums: Play-by-Post Discussion: Temple of Elemental Evil(Pathfinder editon) DiscussionPajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/discussion#292019-01-19T22:06:50Z2019-01-19T22:06:50Z<p>So I think we need to get some action going here to spark the game to life. Who wants to explore the tunnel below the village hall? I failed to get any sort of answer about whether we should or not, but it might be our nearest source of adventure!</p>
<p>The winter holidays seem to give a pause to the PbPs that can be tough to bounce back from.</p>So I think we need to get some action going here to spark the game to life. Who wants to explore the tunnel below the village hall? I failed to get any sort of answer about whether we should or not, but it might be our nearest source of adventure!
The winter holidays seem to give a pause to the PbPs that can be tough to bounce back from.Pajet (alias of Zorblag)2019-01-19T22:06:50ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=7#3392019-01-19T22:03:07Z2019-01-19T22:03:07Z<p>Passing the Salem Hospital on the way to the Bella Verona gets Gene to wondering. As they group enters the restaurant and waits to be seated he leans over to Dr. Bellwether. <b>"What would happen if two conflicting medical institutions made health claims about the same patient? What if someone from the Salem Hospital here were to show up at the asylum and needed to see a former patient that a new concern had arisen for? Would they have any special recourse to do so? Sorry, I'm not very familiar with these things."</b></p>Passing the Salem Hospital on the way to the Bella Verona gets Gene to wondering. As they group enters the restaurant and waits to be seated he leans over to Dr. Bellwether. "What would happen if two conflicting medical institutions made health claims about the same patient? What if someone from the Salem Hospital here were to show up at the asylum and needed to see a former patient that a new concern had arisen for? Would they have any special recourse to do so? Sorry, I'm not very familiar...Eugene Daniel Hansen (alias of Zorblag)2019-01-19T22:03:07ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion&page=2#522019-01-19T21:25:05Z2019-01-19T21:25:05Z<p>And I just realized that I gave myself an extra +1 to hit on the rolls there (I was forgetting to subtract one for size which shouldn't matter for anything in this fight so far, but still.) I've dropped a dodge point of AC from the War Mind Blessing to switch it to attack rolls to make up that difference as that seems like it makes the most sense.</p>
<p>There are a lot of mechanisms going on here. I don't envy Yolo keeping track of hers!</p>And I just realized that I gave myself an extra +1 to hit on the rolls there (I was forgetting to subtract one for size which shouldn't matter for anything in this fight so far, but still.) I've dropped a dodge point of AC from the War Mind Blessing to switch it to attack rolls to make up that difference as that seems like it makes the most sense.
There are a lot of mechanisms going on here. I don't envy Yolo keeping track of hers!Falcatania (alias of Zorblag)2019-01-19T21:25:05ZRe: Forums: Play-by-Post: The gauntlet of perilFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/gameplay#162019-01-19T20:37:10Z2019-01-19T20:37:10Z<p>[Spoiler omitted]
<br />
[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]Falcatania (alias of Zorblag)2019-01-19T20:37:10ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion&page=2#512019-01-19T20:15:29Z2019-01-19T20:15:29Z<p>@rorek55, It's all good! That last form me was a reply to Yolo's comment rather directed at than you.</p>@rorek55, It's all good! That last form me was a reply to Yolo's comment rather directed at than you.Falcatania (alias of Zorblag)2019-01-19T20:15:29ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion#492019-01-19T20:07:45Z2019-01-19T20:07:45Z<div class="messageboard-quotee">The Haste Spell Description wrote:</div><blockquote>All of the hasted creature’s modes of movement (including land movement, burrow, climb, fly, and swim) increase by 30 feet, to a maximum of twice the subject’s normal speed using that form of movement. This increase counts as an enhancement bonus, and it affects the creature’s jumping distance as normal for increased speed. Multiple haste effects don’t stack. Haste dispels and counters slow.</blockquote><p>I think it's pretty explicit about that. It's why I've got my move listed as 40/70 fly right now. It'd doubling my normal ground move of 20 and adding 30 to the fly speed of 40 I get from the potion of fly.The Haste Spell Description wrote:All of the hasted creature’s modes of movement (including land movement, burrow, climb, fly, and swim) increase by 30 feet, to a maximum of twice the subject’s normal speed using that form of movement. This increase counts as an enhancement bonus, and it affects the creature’s jumping distance as normal for increased speed. Multiple haste effects don’t stack. Haste dispels and counters slow.
I think it's pretty explicit about that. It's why I've got my move...Falcatania (alias of Zorblag)2019-01-19T20:07:45ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=13#6332019-01-19T20:04:37Z2019-01-19T20:04:37Z<p>Yantri listens to Sheridan's response in turn, her features relaxing a bit at her friends openness to at least try. <b>"Hmm, it's possible that Sheaorlis would be a boon for this, I've not seen what he can do, but I'm asking you in particular for the help here for a couple reasons.</b></p>
<p><b>"The first is simply heritage. Our encounter yesterday made it clear that while they might not be fond of any of the rest of us, it's humans in particular that they have a burning hatred for. Stone and Kane easily drew their ire in a way that neither of us did. Sheaorlis, while not entirely human, wears his human heritage with pride from what I've seen. I'm worried that that won't help set the tone well for a conversation.</b></p>
<p><b>"The second is that Sesserak has seen the two of us actively argue not to take her in as a captive of the humans. I don't expect her to be friendly. We don't need that, and as you say, the time it would take to manage it without some sort of magic isn't time we can afford. I do hope that she'd be willing to listen to a proposal if it's coming from people she knows don't explicitly wish her existential harm. That might be true of you, despite the rough treatment, but Sheaorlis would be an unknown. again of human heritage, to her.</b></p>
<p><b>"I don't want to convince the kobolds that they should let humans deserve to live, they can sort that out in the future as they like, with other humans, away from here. I do want to present this as a chance for her to help her tribe. If we're not able to convince them to move on out the Baroness is going to be sending a force with more lethal intent soon enough. I'm hoping she'll believe that. Our task would be to convince her to work with us and provide intelligence not out of friendship, but out of concern for the safety of the tribe, and with the extra lure of potential leadership if that might be an option.</b></p>
<p>The dwarf pauses to look Sheridan over, as if deciding something important about him before going on. <b>"If you're willing to go with and are convinced that Sheaorlis would more help than harm for our first contact then I'm willing to ask for his help as well. The same goes for Stone, should he be willing to try this approach. He'd need to buy in eventually anyhow, I'd just been hoping to see if it was possible from the Sesserak end before getting around to him. Myself, I think we're probably better off with this contact being the two of us, but I'll trust your judgement.</b></p>Yantri listens to Sheridan's response in turn, her features relaxing a bit at her friends openness to at least try. "Hmm, it's possible that Sheaorlis would be a boon for this, I've not seen what he can do, but I'm asking you in particular for the help here for a couple reasons.
"The first is simply heritage. Our encounter yesterday made it clear that while they might not be fond of any of the rest of us, it's humans in particular that they have a burning hatred for. Stone and Kane easily...Yantri (alias of Zorblag)2019-01-19T20:04:37ZRe: Forums: Play-by-Post: Go Forth and Conquer - GameplayHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/gameplay&page=6#2532019-01-19T06:40:47Z2019-01-19T06:40:15Z<p>As Surtur to move the men into position Histrok moves to the front with Jhaelwyn to get ready for their parts in the plan. <b>"I'm going to rely on your knowledge of the mantids here. How close do you think I should get before casting my fly spell, and how much time do you think you will need to get into position and start the distraction?"</b></p>As Surtur to move the men into position Histrok moves to the front with Jhaelwyn to get ready for their parts in the plan. "I'm going to rely on your knowledge of the mantids here. How close do you think I should get before casting my fly spell, and how much time do you think you will need to get into position and start the distraction?"Histrok (alias of Zorblag)2019-01-19T06:40:15ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=2#742019-01-19T05:35:44Z2019-01-19T05:35:44Z<p>As she swims, Kitchel thinks the closest she can come to out loud. <i><b>"Well, my memory seems to be fuzzy about how I got here and details in general, but I seem to think that the civilizations I know of were all above ground, and made by air breathers. I guess there's no reason to think that applies here, but I think that so many of us being air breathers is evidence that there are probably plenty of people who build things who would need air. This tunnel had a hatch, so it seems likely it was artificial. As long as it was air breathers who built it they'd have air pockets scattered around somehow I'd think. Now, we just need to find evidence of who built the tunnel and we'll have a better idea of whether there will be air or not! Excellent! Everyone keep your eyes open for any evidence of what sort of people might have built these structures."</b></i></p>
<p><span class="messageboard-dice"><b>Perception for signs of the builders:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (15) + 18 = 33</span></p>
<p><span class=messageboard-ooc>While somewhat knowledgeable and fairly wise, The Destined Attendant is not so strong on ability to reason.</span></p>As she swims, Kitchel thinks the closest she can come to out loud. "Well, my memory seems to be fuzzy about how I got here and details in general, but I seem to think that the civilizations I know of were all above ground, and made by air breathers. I guess there's no reason to think that applies here, but I think that so many of us being air breathers is evidence that there are probably plenty of people who build things who would need air. This tunnel had a hatch, so it seems likely it was...The Destined Attendant (alias of Zorblag)2019-01-19T05:35:44ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=7#3102019-01-19T05:19:46Z2019-01-19T05:19:46Z<p>Hearing the noble talk to Trig even Kitchel takes not of the tone and pays a bit more attention. Seeing the glances back to Valerica, who the ratfolk decides must have fallen behind to get some space, Kitchel lets her pony go where it will for a bit. <b>"Oh that's excellent! Because you have your sword with you today, right? That means that we'll get a demonstration of some expert use of it, if we find a boar, I suppose! Mind you, I'm not sure how we're planning on finding a boar, never having been on a boar hunt before. Do we need to spend much effort tracking one down or is there a place you know where they like to gather that we'll be heading to to find them? I wonder if the Tickwood boars are exceptional in some way that makes them worth hunting. Are they particularly tasty? Or do they have tusks that make particularly good trophies? It's a good thing we've got an expert here with us to make this experience so much more informative than it would have been otherwise!"</b></p>
<p>The ratfolk doesn't look back at Valeria or over at Trig as she prattles on, but hopes that her friends might appreciate the nobles attention elsewhere.</p>Hearing the noble talk to Trig even Kitchel takes not of the tone and pays a bit more attention. Seeing the glances back to Valerica, who the ratfolk decides must have fallen behind to get some space, Kitchel lets her pony go where it will for a bit. "Oh that's excellent! Because you have your sword with you today, right? That means that we'll get a demonstration of some expert use of it, if we find a boar, I suppose! Mind you, I'm not sure how we're planning on finding a boar, never having...Kitchel (alias of Zorblag)2019-01-19T05:19:46ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=4#1782019-01-19T04:34:32Z2019-01-19T04:34:32Z<p>Pajet gives a serious nod to the two former adventurers. <b>"We'll keep you informed of our progress. Thank you again for the information! If you need to reach us we'll be Welcome Wench when we're not out on our investigation. We hope to have news for you soon."</b></p>
<p>The gnome waits to see if anyone else has last words before heading back to town and to the inn to see if she can find what's become of Augrok.</p>Pajet gives a serious nod to the two former adventurers. "We'll keep you informed of our progress. Thank you again for the information! If you need to reach us we'll be Welcome Wench when we're not out on our investigation. We hope to have news for you soon."
The gnome waits to see if anyone else has last words before heading back to town and to the inn to see if she can find what's become of Augrok.Pajet (alias of Zorblag)2019-01-19T04:34:32ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion#472019-01-19T04:29:32Z2019-01-19T04:24:59Z<p>The Haste effect from Channel Vigor gives me fly 70 right now. And thanks for the potion change allowance!</p>The Haste effect from Channel Vigor gives me fly 70 right now. And thanks for the potion change allowance!Falcatania (alias of Zorblag)2019-01-19T04:24:59ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion#452019-01-19T01:35:56Z2019-01-19T01:35:56Z<p>Well, just realized that I have an illegal potion of See Invisiblity (it's a personal spell and can't be a potion.) Any objection to replacing it with a potion of Cure Moderate Wounds (the most basic level 2 potion I can think of)?</p>Well, just realized that I have an illegal potion of See Invisiblity (it's a personal spell and can't be a potion.) Any objection to replacing it with a potion of Cure Moderate Wounds (the most basic level 2 potion I can think of)?Falcatania (alias of Zorblag)2019-01-19T01:35:56ZRe: Forums: Play-by-Post Discussion: Discuss Pathfinder-GreekGosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/discussion&page=4#1552019-01-19T00:33:25Z2019-01-19T00:33:25Z<p>Oops, I cheated with Gosor's last attack, but I think it missed anyhow, so we're probably fine. I think that Ethana probably took out the spider with her attacks though so good! We're making progress!</p>Oops, I cheated with Gosor's last attack, but I think it missed anyhow, so we're probably fine. I think that Ethana probably took out the spider with her attacks though so good! We're making progress!Gosor Proudhoof (alias of Zorblag)2019-01-19T00:33:25ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=13#6312019-01-19T00:30:56Z2019-01-19T00:30:56Z<p>Yantri, stumbles in to the wise piper very late, satisfied with her progress on her prized musket. She remembers Talia's words from the morning before and quickly finds a room that suits her upstairs and falls into a deep sleep until morning.</p>
<p>When morning dawns Yantri is up, perhaps not as early as usual, but early enough. In the main room she seeks out Talia once more. <b>"I'd like to thank you again for your hospitality, and as it looks like I might be staying a while I want to make sure that you're getting compensated for my taking up the space. How much can I give you for the rooms for the last couple nights as well as a stay for the rest of the week? Having a safe, comfortable place to stay is certainly worth some coin to me, and that seems to be what you're offering here."</b></p>
<p>When she sees Sheridan by himself the first time that day, the dwarf approaches the Ifrit with a timid look on her face. She seems hesitant to speak, but eventually manages to start. <b>"So I was thinking yesterday, and I was wondering if you'd have some time to help me out with something today. I know that you've probably got things you want to do in town, but I'd appreciate some help if you've got the time.</b></p>
<p><b>"I've been trying to figure out how me might be able to convince the kobolds to move on to another area, and I'm worried that I don't know much what would motivate them. I don't know if you or Stone or the new one, Sheaorlis, would know any better, but I think that I know who would. I don't know if I can do it or how long it would take, but I want to try to track down Sesserak from yesterday and make an offer to her.</b></p>
<p><b>"If she's willing to talk about what might motivate her kind that would be convenient, but I have my doubts she'd be interested. On the other hand, if we end up needing to remove their leadership to convince them to move on I was thinking that she seemed to have some authority over the others yesterday. Maybe we could offer to help her gain leadership of her clan in return for advice and an agreement to move them away should we succeed.</b></p>
<p>Yantri continues to look nervous as she goes on, as though she's not used to this sort of conversation. <b>"I don't know for sure how she'd react, but based on what you did yesterday, I think she might listen to you better than she would me. So if you've got the time I'd love to have you come with. I'd also feel better with you there in case the offer didn't go over well and we came to blows. I'm not in a huge hurry and I've some other things I'd like to take care of today as well, so if you wanted to do it later that would be fine, but I'm hoping you'll be willing to come with."</b></p>Yantri, stumbles in to the wise piper very late, satisfied with her progress on her prized musket. She remembers Talia's words from the morning before and quickly finds a room that suits her upstairs and falls into a deep sleep until morning.
When morning dawns Yantri is up, perhaps not as early as usual, but early enough. In the main room she seeks out Talia once more. "I'd like to thank you again for your hospitality, and as it looks like I might be staying a while I want to make sure that...Yantri (alias of Zorblag)2019-01-19T00:30:56ZRe: Forums: Recruitment: Gestalt Superdungeon(2 in 1) Interest/RecruitmentKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/recruiting&page=2#592019-01-18T23:03:57Z2019-01-18T23:03:57Z<p>@Albion, I would encourage you not to bow out if you're seeing this. Fighter empiricist is a fine gestalt and should be fun to play in a game like this. I wouldn't worry about not having mastered all the systems, just build with what you know and you should be fine.</p>@Albion, I would encourage you not to bow out if you're seeing this. Fighter empiricist is a fine gestalt and should be fun to play in a game like this. I wouldn't worry about not having mastered all the systems, just build with what you know and you should be fine.Kaillum (alias of Zorblag)2019-01-18T23:03:57ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=2#702019-01-18T06:40:50Z2019-01-18T06:40:50Z<p>As she catches up with the group the Destined Attendant peers into the darkness in the tunnel beyond the party. <b><i>"Tunnels can lead to all sorts of interesting places. Shall we explore? That's why we all came down right?"</i></b> Without waiting for a response the Destined Attendant begins to move further into the depths, watching for anything that comes into her range of vision which might be of interest.</p>As she catches up with the group the Destined Attendant peers into the darkness in the tunnel beyond the party. "Tunnels can lead to all sorts of interesting places. Shall we explore? That's why we all came down right?" Without waiting for a response the Destined Attendant begins to move further into the depths, watching for anything that comes into her range of vision which might be of interest.The Destined Attendant (alias of Zorblag)2019-01-18T06:40:50ZRe: Forums: Play-by-Post Discussion: DiamondTech Relaxation LoungeZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/discussion&page=2#722019-01-18T00:00:04Z2019-01-18T00:00:04Z<p>I completely understand that having to DM four or so different threads at once in this game could get overwhelming. If a break is what you need for now that's just fine, but when and if you do decide to start again with just a single group I'm all for jumping back in either with Zerblag or creating a new character that would gel with a group a bit better (I'd probably just make minor tweaks, like not giving her Axe to Grind as a trait.)</p>
<p>Don't DG a game that's not feeling like fun for you, but know that should you decide it would be fun again I'll be here and ready to play!</p>I completely understand that having to DM four or so different threads at once in this game could get overwhelming. If a break is what you need for now that's just fine, but when and if you do decide to start again with just a single group I'm all for jumping back in either with Zerblag or creating a new character that would gel with a group a bit better (I'd probably just make minor tweaks, like not giving her Axe to Grind as a trait.)
Don't DG a game that's not feeling like fun for you,...Zerblag R`Lyeh (alias of Zorblag)2019-01-18T00:00:04ZRe: Forums: Play-by-Post Discussion: Eldbale's The Dragon's Demand DiscussionYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/discussion&page=5#2152019-01-17T19:20:13Z2019-01-17T19:20:13Z<p>That sounds awful, but I'm glad to hear that you're recovering! For the game, if you're feeling up to it we'll take an update, but we completely understand if you need to wait a bit longer. Don't let this be an extra source of stress; you've already got plenty.</p>That sounds awful, but I'm glad to hear that you're recovering! For the game, if you're feeling up to it we'll take an update, but we completely understand if you need to wait a bit longer. Don't let this be an extra source of stress; you've already got plenty.Yantri (alias of Zorblag)2019-01-17T19:20:13ZRe: Forums: Play-by-Post Discussion: Go Forth and Conquer DiscussionHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/discussion&page=7#3492019-01-17T19:09:18Z2019-01-17T19:09:18Z<p>OK, even though I said I was waiting for Surtur to say to start, we're going to get things going. Jhaelwyn can start sneaking into position, I'll give her some time, cast my fly and get ready to plink a mantid with my crossbow and fly back to the army. What's the limit for how many I've got following me before I abort and fly straight up and lead them somewhere other than towards the main force? How many do you all think we can handle at once?</p>OK, even though I said I was waiting for Surtur to say to start, we're going to get things going. Jhaelwyn can start sneaking into position, I'll give her some time, cast my fly and get ready to plink a mantid with my crossbow and fly back to the army. What's the limit for how many I've got following me before I abort and fly straight up and lead them somewhere other than towards the main force? How many do you all think we can handle at once?Histrok (alias of Zorblag)2019-01-17T19:09:18ZRe: Forums: Recruitment: Gestalt Superdungeon(2 in 1) Interest/RecruitmentKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/recruiting#472019-01-17T17:56:12Z2019-01-17T17:56:12Z<p>Here is Kaillum's backstory.</p>
<p>[Spoiler omitted]</p>
<p>Let me know if anything looks off there, otherwise I'm largely good to go at this point I think.</p>Here is Kaillum's backstory.
[Spoiler omitted]
Let me know if anything looks off there, otherwise I'm largely good to go at this point I think.Kaillum (alias of Zorblag)2019-01-17T17:56:12ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=5#2392019-01-17T17:05:28Z2019-01-17T17:05:28Z<p>[Spoiler omitted]</p>[Spoiler omitted]Gosor Proudhoof (alias of Zorblag)2019-01-17T17:05:28ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=5#2382019-01-17T16:49:55Z2019-01-17T16:49:55Z<p><b>"What, you remain? Truly you must want to die."</b></p>
<p>The taurian quickly studies the ebon spider in front of him as he shortens up his grip on his fauchard. What his overhand chop lacks in grace it makes up for in power.</p>
<p><span class="messageboard-dice"><b>Standard attack action with +1 cruel fauchard:</b></span> <span class="messageboard-dice">1d20 + 19 + 1 + 2 + 2 + 4 - 3 - 2 - 2 ⇒ (18) + 19 + 1 + 2 + 2 + 4 - 3 - 2 - 2 = 39</span> <span class=messageboard-ooc>The modifiers there this time are haste, bane, studied attack, flanking, power attack, entangled, attacking at close range. I think that's all that apply right now.</span>
<br />
<span class="messageboard-dice"><b>Crit Confirmation:</b></span> <span class="messageboard-dice">1d20 + 19 + 1 + 2 + 2 + 4 - 3 - 2 - 2 ⇒ (4) + 19 + 1 + 2 + 2 + 4 - 3 - 2 - 2 = 25</span>
<br />
<span class="messageboard-dice"><b>Fauchard Damage (S):</b></span> <span class="messageboard-dice">1d10 + 20 + 9 + 2 + 2 + 2d6 + 2d6 ⇒ (7) + 20 + 9 + 2 + 2 + (1, 1) + (6, 4) = 52</span>
<br />
<span class="messageboard-dice"><b>Critical Damage (bypassing any DR):</b></span> <span class="messageboard-dice">1d10 + 20 + 9 + 2 + 2 ⇒ (1) + 20 + 9 + 2 + 2 = 34</span> <span class=messageboard-ooc>86 damage on a crit bypassing any DR</span></p>
<p><span class="messageboard-dice"><b>Intimidation Attempt if the attack hit:</b></span> <span class="messageboard-dice">1d20 + 36 ⇒ (10) + 36 = 46</span></p>
<p><span class=messageboard-ooc>If that hit and killed the spider (seems unlikely given the last round) Gosor will move to engage spider #1. Otherwise Gosor will choose to continue with a full attack action.</span></p>
<p><span class="messageboard-dice"><b>Attack with +1 cruel fauchard:</b></span> <span class="messageboard-dice">1d20 + 19 + 1 + 2 + 2 + 4 - 3 - 2 - 2 ⇒ (6) + 19 + 1 + 2 + 2 + 4 - 3 - 2 - 2 = 27</span>
<br />
<span class="messageboard-dice"><b>Fauchard Damage (S):</b></span> <span class="messageboard-dice">1d10 + 20 + 9 + 2 + 2 + 2d6 + 2d6 ⇒ (9) + 20 + 9 + 2 + 2 + (4, 4) + (3, 1) = 54</span></p>
<p><span class="messageboard-dice"><b>Attack with +1 cruel fauchard:</b></span> <span class="messageboard-dice">1d20 + 19 + 1 + 2 + 2 + 4 - 3 - 2 - 2 ⇒ (3) + 19 + 1 + 2 + 2 + 4 - 3 - 2 - 2 = 24</span>
<br />
<span class="messageboard-dice"><b>Fauchard Damage (S):</b></span> <span class="messageboard-dice">1d10 + 20 + 9 + 2 + 2 + 2d6 + 2d6 ⇒ (1) + 20 + 9 + 2 + 2 + (4, 5) + (6, 1) = 50</span></p>
<p><span class=messageboard-ooc>Free action to speak, swift action to study Spider number 2 (in addition to spider 3 probably), standard action to attack and then either move action to move or switching to full attack action.</span></p>
<p><span class=messageboard-ooc>Those were not the rolls I wanted there, but spider two should be intimidated and heavily damaged now I think.</span></p>"What, you remain? Truly you must want to die."
The taurian quickly studies the ebon spider in front of him as he shortens up his grip on his fauchard. What his overhand chop lacks in grace it makes up for in power.
[dice=Standard attack action with +1 cruel fauchard]1d20 +19 +1 +2 +2 +4 -3 -2 -2[/dice] The modifiers there this time are haste, bane, studied attack, flanking, power attack, entangled, attacking at close range. I think that's all that apply right now.
[dice=Crit...Gosor Proudhoof (alias of Zorblag)2019-01-17T16:49:55ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=7#3362019-01-17T08:49:13Z2019-01-17T08:49:13Z<p>Gene gives a somewhat nervous chuckle at Dorothy, <b>"You say that now, but you didn't see the pictures of the pencil which inched it's way across the room over the course of hours. There was nothing useful; nothing about the stone or the asylum at all. It sounds like you've got a story to tell though."</b></p>
<p>Gene, not knowing the urgency that Stevie and Dorothy are feeling about Mr. Croswell, dwells on less important topics. <i>I think that I can get away ordering a salad again, but, wow, these are circles I can't afford to run in for long.</i></p>Gene gives a somewhat nervous chuckle at Dorothy, "You say that now, but you didn't see the pictures of the pencil which inched it's way across the room over the course of hours. There was nothing useful; nothing about the stone or the asylum at all. It sounds like you've got a story to tell though."
Gene, not knowing the urgency that Stevie and Dorothy are feeling about Mr. Croswell, dwells on less important topics. I think that I can get away ordering a salad again, but, wow, these are...Eugene Daniel Hansen (alias of Zorblag)2019-01-17T08:49:13ZRe: Forums: Play-by-Post: The gauntlet of perilFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/gameplay#122019-01-17T08:16:20Z2019-01-17T08:16:20Z<p>[Spoiler omitted]
<br />
[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]Falcatania (alias of Zorblag)2019-01-17T08:16:20ZRe: Forums: Play-by-Post: Go Forth and Conquer - GameplayHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/gameplay&page=5#2492019-01-17T06:19:44Z2019-01-17T06:19:44Z<p>As the intelligence from the spectral hawk, the experience of the party and the lay of the land all comes into focus, Surtur sets the group in motion. As the hunting party gathers, Histrok explains the plan.</p>
<p><b>"Surtur will personally lead both of our units in the fight, leading from the front and using his skill to protect those around him. Drekisal will stay nearby providing support as he sees fit. This is the main force. We will be taking position over there, approximately half a mile from the mantid's position. When the mantid start their approach, we'll start hitting them as soon as they are within range of our shortbows. As they close, we'll retreat, trying to get in a couple more volleys before engaging in melee if we have the option to do so. We will concentrate fire on the targets that Surtur selects, trying to drop as many as possible before engaging in melee, rather than weakening several.</b></p>
<p><b>"When the melee engagement comes, soldiers will do their best to flank the enemy with their nearest partner. The goal is to have a zig-zag pattern when the engagement starts, with those in the back line wheeling in to flank the target of their neighbor to the right. If your target goes down, your next option should always be whichever mantid looks weakest that you can reach and ideally flank with an ally. The more we can drop quickly the less they'll be hitting us back.</b></p>
<p><b>"Sir Gork will stay to that side of the main force, mounted on Ham, about 30 feet out. As the mantids are known for attacking weaker targets he isn't likely to be their first target, though if he is, we'll change the plan on the fly and provide support. Assuming things go as plan though, as soon as the main force engages the mantids in melee Sir Gork will begin charging through their ranks, taking out what he can and then wheeling around to hit them again from the opposite side.</b></p>
<p><b>"Jhaelwyn has the most dangerous job and we are relying on her for heavily. She'll be providing a distraction to attempt to split the enemy forces. If she succeeds we'll likely see two waves of enemies. The hope is that we'll have mostly dealt with the first by the time the second gets to us, but as this is our first engagement with this particular enemy, we'll have to see how that goes.</b></p>
<p><b>"My role will be to draw the mantids to us. I will be doing this while flying which should give me the speed I need to reach the main force ahead of the mantids, and will also give me the option to abort the attempt if too many seem to be coming for us at once. After I've determined that I'm being followed by a force we will be able to handle, I'll land behind our main force and assist Drekisal with supporting our units."</b></p>
<p>Histrok pauses and looks around at the assembled company, making brief eye contact with each person in turn. When the hobgoblin speaks again, it is with a voice is slightly louder than before and a tone steeled beyond what others have heard in the past. <b>"What we do today is the start of something important. This is the first step in reclaiming this land from the scourge that came pouring from the bowels of the earth a generation ago. The first step in driving that scourge back. What we're attempting won't be easy, and this fight won't be one we'll win without the hard work of every single person here with us. But know that you are here to witness and wage the first battle in a glorious campaign that will heal this land and be remembered as something truly great. I know that I can count on all of you and it is my honor to fight along side you this great day."</b></p>
<p>Turning to Surtur, the hobgoblin bows his head. <b>"Leader Surtur, we await your command to begin."</b></p>As the intelligence from the spectral hawk, the experience of the party and the lay of the land all comes into focus, Surtur sets the group in motion. As the hunting party gathers, Histrok explains the plan.
"Surtur will personally lead both of our units in the fight, leading from the front and using his skill to protect those around him. Drekisal will stay nearby providing support as he sees fit. This is the main force. We will be taking position over there, approximately half a mile from...Histrok (alias of Zorblag)2019-01-17T06:19:44ZRe: Forums: Recruitment: Gestalt Superdungeon(2 in 1) Interest/RecruitmentKaillum (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk3c/recruiting#392019-01-17T05:33:11Z2019-01-17T05:33:11Z<p>So here's most of my (Zorblag's) crunch. All the decisions are made, though I still need to go through and list all the daily resources and powers and abilities in the appropriate sections (they're scattered throughout the rest of the build for now.) I also need to add the backstory which I've got figure out, but not typed up.</p>
<p>Kaillum is a fairly mobile and sneaky scout, but isn't going to be doing too much damage right at the start (it gets better at level 3 when her sneak attack kicks in, and then at level 4 when her melee gets dex to damage.) Down the road her true benefit to the party is going to come from the choices of sphere powers going forward which can augment whatever the party is missing most (healing, divination, more scouting, more ranged damage, more melee damage, you name it.)</p>
<p>If anyone sees anything that looks out of place do let me know!</p>So here's most of my (Zorblag's) crunch. All the decisions are made, though I still need to go through and list all the daily resources and powers and abilities in the appropriate sections (they're scattered throughout the rest of the build for now.) I also need to add the backstory which I've got figure out, but not typed up.
Kaillum is a fairly mobile and sneaky scout, but isn't going to be doing too much damage right at the start (it gets better at level 3 when her sneak attack kicks in,...Kaillum (alias of Zorblag)2019-01-17T05:33:11ZRe: Forums: Play-by-Post Discussion: Go Forth and Conquer DiscussionHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/discussion&page=7#3482019-01-16T16:54:31Z2019-01-16T16:54:31Z<p>And this week started busy for me. I'll try to get a post in the gameplay thread today getting things set up, but if anyone has anything more to say about tactics do post!</p>
<p>Right now I'm thinking Jhaelwyn sneaks around to the other side, gets set to cast ghost noise to hopefully draw some away. At the same time we send someone to shoot an arrow at them and run back to the group. Surtur and one of our units will be there to meet them head on and Sir Gork and the other will be waiting to hit them from the side as they engage (hopefully with some concealment so that they'll surprise the Mantids.) Gork charges through and then wheels around for another charge the following round (or whatever he does that makes sense,) and the unit could either engaged in melee or with ranged attacks. Surtur's unit should try to get a round or two of ranged attacks as they're approaching before dropping bows and preparing for melee.</p>
<p>Drekisal and I will buff some before we go, probably one of us with Surtur the other with Sir Gork.</p>
<p>Does that sound good or should we just stick with Surtur and both units prepared to meet them, ready to try a bit of a pincer from both sides if there are few enough coming at us, with only Gork hitting from the side? I guess that would be more ranged attacks as they approach.</p>
<p>We also need to know who's doing the ranged attack to get their attention. We need to be pretty sure they can outrun the mantids on the way back to Surtur.</p>And this week started busy for me. I'll try to get a post in the gameplay thread today getting things set up, but if anyone has anything more to say about tactics do post!
Right now I'm thinking Jhaelwyn sneaks around to the other side, gets set to cast ghost noise to hopefully draw some away. At the same time we send someone to shoot an arrow at them and run back to the group. Surtur and one of our units will be there to meet them head on and Sir Gork and the other will be waiting to hit...Histrok (alias of Zorblag)2019-01-16T16:54:31ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay&page=2#592019-01-16T16:33:08Z2019-01-16T16:33:08Z<p><span class=messageboard-ooc>Darkvision for 60 feet here if that matters, well and low light vision, but that shouldn't help in this situation.</span></p>Darkvision for 60 feet here if that matters, well and low light vision, but that shouldn't help in this situation.The Destined Attendant (alias of Zorblag)2019-01-16T16:33:08ZRe: Forums: Recruitment: A Medieval Post-Apocalyptic Kingmaker Adventure. Recruitment for PREVAIL! with GM Mustache.Prachi Grewali (alias of Zorblag)https://paizo.com/threads/rzs42efy&page=8?A-Medieval-PostApocalyptic-Kingmaker#3942019-01-16T16:17:51Z2019-01-16T16:17:51Z<p>Congratulations to everyone picked! Have fun in Prevail!</p>
<p>Given that Mutation 13 was freed up, I'm going to rework Prachi here as a Grippli Hydrokineticist using that one. Should you need a replacement at some point that'll be a mutation less tacked on to another character concept, but more of a main focus.</p>Congratulations to everyone picked! Have fun in Prevail!
Given that Mutation 13 was freed up, I'm going to rework Prachi here as a Grippli Hydrokineticist using that one. Should you need a replacement at some point that'll be a mutation less tacked on to another character concept, but more of a main focus.Prachi Grewali (alias of Zorblag)2019-01-16T16:17:51ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion#352019-01-16T08:53:32Z2019-01-16T08:53:32Z<div class="messageboard-quotee">rorek55 wrote:</div><blockquote>I also likely should have noted to use the base CL for scrolls, however, It was my slip up, so for this run, consider yourself having pulled one over on me due to negligence ;) </blockquote><p>Doh! Sorry about that. Is that your policy for potions as well? I didn't need to design this first round around those mechanisms, but they were pretty handy.rorek55 wrote:I also likely should have noted to use the base CL for scrolls, however, It was my slip up, so for this run, consider yourself having pulled one over on me due to negligence ;)
Doh! Sorry about that. Is that your policy for potions as well? I didn't need to design this first round around those mechanisms, but they were pretty handy.Falcatania (alias of Zorblag)2019-01-16T08:53:32ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion#312019-01-16T06:21:38Z2019-01-16T06:14:22Z<p>Starting with a dragon seems fitting enough. Good luck everyone!</p>
<p>Oh, and theater of the mind should work fine for me.</p>Starting with a dragon seems fitting enough. Good luck everyone!
Oh, and theater of the mind should work fine for me.Falcatania (alias of Zorblag)2019-01-16T06:14:22ZRe: Forums: Play-by-Post: The gauntlet of perilFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/gameplay#52019-01-16T06:02:41Z2019-01-16T06:02:41Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>[Spoiler omitted]
[Spoiler omitted]Falcatania (alias of Zorblag)2019-01-16T06:02:41ZRe: Forums: Play-by-Post Discussion: Discuss Pathfinder-GreekGosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/discussion&page=3#1492019-01-15T17:19:45Z2019-01-15T17:19:45Z<p>Yeah, although I can work without one, a map would make it easier to make some decisions for me if we're up to using one. Google slides is a perfectly acceptable platform.</p>Yeah, although I can work without one, a map would make it easier to make some decisions for me if we're up to using one. Google slides is a perfectly acceptable platform.Gosor Proudhoof (alias of Zorblag)2019-01-15T17:19:45ZRe: Forums: Recruitment: A Medieval Post-Apocalyptic Kingmaker Adventure. Recruitment for PREVAIL! with GM Mustache.Prachi Grewali (alias of Zorblag)https://paizo.com/threads/rzs42efy&page=8?A-Medieval-PostApocalyptic-Kingmaker#3742019-01-15T17:17:48Z2019-01-15T17:17:48Z<div class="messageboard-quotee">GM Mustache wrote:</div><blockquote> <div class="messageboard-quotee">Prachi Grewali wrote:</div><blockquote> I'm fine with the house rule as long as I know about it ahead of time (which this counts as.) And mostly I'm happy to leave that to the casters this time through as I'm just the peanut gallery for this one. </blockquote>I can't guarantee I will remember to tell you each house rule ahead of time; I make plenty of changes in the way kingdom building works for example. At some level you just have to trust the GM to not be a jerk. </blockquote><p>And that's great, it's clearly a different sort of game, you've said that you've got some rule changes in mind which we'll discover as we go. I'm also just fine with rule changes on the fly to make things work better beyond that.
<p>When I made that statement I was thinking in the context of building a character around a central concept like crafting, and then learning later on that crafting/central concept in the game doesn't work the way I'd expected. That didn't come through with what I wrote at all though, so sorry about that!</p>GM Mustache wrote:Prachi Grewali wrote: I'm fine with the house rule as long as I know about it ahead of time (which this counts as.) And mostly I'm happy to leave that to the casters this time through as I'm just the peanut gallery for this one.
I can't guarantee I will remember to tell you each house rule ahead of time; I make plenty of changes in the way kingdom building works for example. At some level you just have to trust the GM to not be a jerk. And that's great, it's clearly a...Prachi Grewali (alias of Zorblag)2019-01-15T17:17:48ZRe: Forums: Play-by-Post Discussion: Mummy's Mask - TomTodoth Nankak (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk16/discussion#342019-01-15T05:35:25Z2019-01-15T05:35:25Z<p>Thanks for the heads up for what's happening, though! Here's to a new phone with a quick arrival!</p>Thanks for the heads up for what's happening, though! Here's to a new phone with a quick arrival!Todoth Nankak (alias of Zorblag)2019-01-15T05:35:25ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=4#1722019-01-15T05:34:24Z2019-01-15T05:34:24Z<p><span class="messageboard-dice"><b>Perception to overhear:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (7) + 8 = 15</span></p>
<p>Pajet nods at the information and smiles. <b>"Well then, we've got a much better idea of what we're about now. Thank you so much! Let's see if we can return the favor and get to the bottom of some of what's been happening. I do wonder if you'd like us to investigate that tunnel under the village hall for you though. It's not clear whether it's connected to anything else, but unless you want to deal with it on your own it seems like the sort of thing that someone should look into."</b></p>[dice=Perception to overhear]1d20 +8[/dice]
Pajet nods at the information and smiles. "Well then, we've got a much better idea of what we're about now. Thank you so much! Let's see if we can return the favor and get to the bottom of some of what's been happening. I do wonder if you'd like us to investigate that tunnel under the village hall for you though. It's not clear whether it's connected to anything else, but unless you want to deal with it on your own it seems like the sort of thing...Pajet (alias of Zorblag)2019-01-15T05:34:24ZRe: Forums: Recruitment: A Medieval Post-Apocalyptic Kingmaker Adventure. Recruitment for PREVAIL! with GM Mustache.Prachi Grewali (alias of Zorblag)https://paizo.com/threads/rzs42efy&page=8?A-Medieval-PostApocalyptic-Kingmaker#3702019-01-15T04:00:49Z2019-01-15T04:00:49Z<p>I'm fine with the house rule as long as I know about it ahead of time (which this counts as.) And mostly I'm happy to leave that to the casters this time through as I'm just the peanut gallery for this one.</p>I'm fine with the house rule as long as I know about it ahead of time (which this counts as.) And mostly I'm happy to leave that to the casters this time through as I'm just the peanut gallery for this one.Prachi Grewali (alias of Zorblag)2019-01-15T04:00:49ZRe: Forums: Recruitment: A Medieval Post-Apocalyptic Kingmaker Adventure. Recruitment for PREVAIL! with GM Mustache.Prachi Grewali (alias of Zorblag)https://paizo.com/threads/rzs42efy&page=8?A-Medieval-PostApocalyptic-Kingmaker#3642019-01-15T01:07:24Z2019-01-15T01:07:03Z<p>Fair enough, if time isn't the constraint we're worried about then the Valet archetype isn't nearly as vital.</p>Fair enough, if time isn't the constraint we're worried about then the Valet archetype isn't nearly as vital.Prachi Grewali (alias of Zorblag)2019-01-15T01:07:03ZRe: Forums: Recruitment: A Medieval Post-Apocalyptic Kingmaker Adventure. Recruitment for PREVAIL! with GM Mustache.Prachi Grewali (alias of Zorblag)https://paizo.com/threads/rzs42efy&page=8?A-Medieval-PostApocalyptic-Kingmaker#3622019-01-15T00:15:26Z2019-01-15T00:15:26Z<div class="messageboard-quotee">Krugh Drawlin wrote:</div><blockquote> Note that some of the crafted items will require clerical spells. Easiest option will be to have a divine caster available when the item is crafted. Example: For the Ring of Sustenance the required spell is Create Food & Water. As far as I know there is no way for an arcane caster to get that one.... </blockquote><p>Actually, if you don't have one of the required spells for (non potion) use items (like rings) you can skip it by raising the DC by 5. By the time you get to craft ring that's probably not much of an issue for many of the rings that you might want to forge. For scrolls, potions and trigger activated items (wands, staves, some rods, some wondrous items,) you do need to know the spell.
<p>Also, if you're going crafting (and this is a great setting for someone to do it,) you might consider the <a href="https://www.d20pfsrd.com/classes/core-classes/wizard/familiar/familiar-archetypes/valet-familiar-archetype/" target="_blank" rel="nofollow">Valet Familiar Archetype</a> for your familiar as it will both make skill checks easier and halve the time item creation takes in most cases. Assuming that familiar archetypes are allowed of course which I imagine DM Mustache can weigh in on.</p>Krugh Drawlin wrote:Note that some of the crafted items will require clerical spells. Easiest option will be to have a divine caster available when the item is crafted. Example: For the Ring of Sustenance the required spell is Create Food & Water. As far as I know there is no way for an arcane caster to get that one....
Actually, if you don't have one of the required spells for (non potion) use items (like rings) you can skip it by raising the DC by 5. By the time you get to craft ring...Prachi Grewali (alias of Zorblag)2019-01-15T00:15:26ZRe: Forums: Play-by-Post Discussion: Redemption: Tides of Numenera DiscussionThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/discussion#342019-01-14T19:06:08Z2019-01-14T19:06:08Z<p>Changing my avatar to look a bit more like the new character concept. I should have done this earlier.</p>Changing my avatar to look a bit more like the new character concept. I should have done this earlier.The Destined Attendant (alias of Zorblag)2019-01-14T19:06:08ZRe: Forums: Recruitment: A Medieval Post-Apocalyptic Kingmaker Adventure. Recruitment for PREVAIL! with GM Mustache.Prachi Grewali (alias of Zorblag)https://paizo.com/threads/rzs42efy&page=8?A-Medieval-PostApocalyptic-Kingmaker#3542019-01-14T19:01:24Z2019-01-14T19:01:24Z<p>Definitely! Should I be selected I'll be an excellent scout and messenger eventually with lots of tricks for moving around and sending message, but lacking caster levels that sort of crafting will be beyond my ability.</p>Definitely! Should I be selected I'll be an excellent scout and messenger eventually with lots of tricks for moving around and sending message, but lacking caster levels that sort of crafting will be beyond my ability.Prachi Grewali (alias of Zorblag)2019-01-14T19:01:24ZRe: Forums: Play-by-Post Discussion: GM Fuzzfoot's Wild West DiscussionBeauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/GMFuzzfootsWildWest/discussion#412019-01-14T18:58:39Z2019-01-14T18:58:39Z<p>Sorry to see you go, but it's good to hear that it's not the forums that are the issue, and just life being life. Hopefully we'll see you again when things calm down!</p>
<p>@Angle Eyes, Vrog was Henry in our game.</p>Sorry to see you go, but it's good to hear that it's not the forums that are the issue, and just life being life. Hopefully we'll see you again when things calm down!
@Angle Eyes, Vrog was Henry in our game.Beauford "Curly" Jackson (alias of Zorblag)2019-01-14T18:58:39ZRe: Forums: Play-by-Post Discussion: Discuss Pathfinder-GreekGosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/discussion&page=3#1442019-01-14T17:13:11Z2019-01-14T16:56:11Z<p>I support giving Ethana some non-weekend time to get to the game anyhow, so that sounds good to me.</p>I support giving Ethana some non-weekend time to get to the game anyhow, so that sounds good to me.Gosor Proudhoof (alias of Zorblag)2019-01-14T16:56:11ZRe: Forums: Play-by-Post Discussion: Eldbale's The Dragon's Demand DiscussionYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/discussion&page=5#2122019-01-14T05:38:36Z2019-01-14T05:38:36Z<p>Yikes! Glad to hear that you're back home, but certainly don't push things on the account of this game. Your recover is much more important! Good luck and we'll keep you in our thoughts!</p>Yikes! Glad to hear that you're back home, but certainly don't push things on the account of this game. Your recover is much more important! Good luck and we'll keep you in our thoughts!Yantri (alias of Zorblag)2019-01-14T05:38:36ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion#272019-01-14T01:51:04Z2019-01-14T01:51:04Z<p>Right, I've made some last minute tweaks to the character for optimization at 6th level that can be expanded beyond and figuring out exactly how my preparation at the start of the gauntlet and between fights needs to look. Looking forward to starting tomorrow!</p>Right, I've made some last minute tweaks to the character for optimization at 6th level that can be expanded beyond and figuring out exactly how my preparation at the start of the gauntlet and between fights needs to look. Looking forward to starting tomorrow!Falcatania (alias of Zorblag)2019-01-14T01:51:04ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion#242019-01-13T06:27:33Z2019-01-13T06:27:33Z<div class="messageboard-quotee">rorek55 wrote:</div><blockquote>you will fight, receiving no rests, until you win the gauntlet (and so a small reward!) or die. At which point, you will be resurrected, and forced into another gauntlet, after receiving a power boost.</blockquote><p>From the OP. I believe that we'll go to further rounds whether we live or not. I have no idea what the rewards for surviving might be.rorek55 wrote:you will fight, receiving no rests, until you win the gauntlet (and so a small reward!) or die. At which point, you will be resurrected, and forced into another gauntlet, after receiving a power boost.
From the OP. I believe that we'll go to further rounds whether we live or not. I have no idea what the rewards for surviving might be.Falcatania (alias of Zorblag)2019-01-13T06:27:33ZRe: Forums: Play-by-Post Discussion: Discuss Pathfinder-GreekGosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/discussion&page=3#1382019-01-13T00:35:27Z2019-01-13T00:35:27Z<p>Right, looking back now I that I'm not posting after a night of drinking I realize that if Gosor and Ktinos are flanking the spiders the sneak attack damage would apply to all the attacks, not just after I've made them flat footed. It probably just applies to the second attack though as I suspect I missed with the first and third, so the sneak attack damage I rolled if it was needed can just go there. If the others happen to have hit they'd get an extra 2d6 damage as well. </p>
<p>I could also technically switch my studied target to the one I'm attacking if I hit it with a sneak attack and add that damage on that hit, but that one I'm not going to bother with as I'm not interested in redoing the numbers for everything else which would follow it.</p>
<p>I designed Gosor long enough ago that I need to work on remembering how all his parts are supposed to work together in battle.</p>Right, looking back now I that I'm not posting after a night of drinking I realize that if Gosor and Ktinos are flanking the spiders the sneak attack damage would apply to all the attacks, not just after I've made them flat footed. It probably just applies to the second attack though as I suspect I missed with the first and third, so the sneak attack damage I rolled if it was needed can just go there. If the others happen to have hit they'd get an extra 2d6 damage as well.
I could also...Gosor Proudhoof (alias of Zorblag)2019-01-13T00:35:27ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=5#2302019-01-12T10:28:02Z2019-01-12T10:27:11Z<p><span class=messageboard-ooc>AoO if applicable, and unless the spiders seem to be trying to flee, in which case Gosor will let them go.</span></p>
<p>[Spoiler omitted]</p>AoO if applicable, and unless the spiders seem to be trying to flee, in which case Gosor will let them go.
[Spoiler omitted]Gosor Proudhoof (alias of Zorblag)2019-01-12T10:27:11ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=5#2292019-01-12T09:57:49Z2019-01-12T09:57:49Z<p><span class=messageboard-ooc>Assuming that it's the top of the next round after that and that I've got haste up...</span></p>
<p>Gosor bellows in rage and turns to the spiders that attacked him. <b>"You waste your time on strong prey. Flee now and and we will leave you your pathetic lives as we have more important matters to deal with."</b></p>
<p>Taking a step towards the nearest spider, the taurian calls on the spirits that guide his attacks against his foes and then swings his fauchard in a series of lightning fast strikes, hoping to instill a proper sense of sickening dread in the creature.</p>
<p><span class="messageboard-dice"><b>Fauchard Attack 1:</b></span> <span class="messageboard-dice">1d20 + 19 + 1 + 2 - 3 ⇒ (2) + 19 + 1 + 2 - 3 = 21</span>
<br />
<span class="messageboard-dice"><b>Fauchard Damage (S):</b></span> <span class="messageboard-dice">1d10 + 20 + 9 + 2 + 2d6 ⇒ (6) + 20 + 9 + 2 + (6, 2) = 45</span></p>
<p><span class="messageboard-dice"><b>Fauchard Attack 2:</b></span> <span class="messageboard-dice">1d20 + 19 + 1 + 2 - 3 ⇒ (17) + 19 + 1 + 2 - 3 = 36</span>
<br />
<span class="messageboard-dice"><b>Critical Confirmation:</b></span> <span class="messageboard-dice">1d20 + 19 + 1 + 2 - 3 ⇒ (10) + 19 + 1 + 2 - 3 = 29</span>
<br />
<span class="messageboard-dice"><b>Fauchard Damage (S):</b></span> <span class="messageboard-dice">1d10 + 20 + 9 + 2 + 2d6 ⇒ (4) + 20 + 9 + 2 + (5, 5) = 45</span>
<br />
<span class="messageboard-dice"><b>Critical Damage (bypasses any DR):</b></span> <span class="messageboard-dice">1d10 + 20 + 9 + 2 ⇒ (7) + 20 + 9 + 2 = 38</span> <span class=messageboard-ooc>= 83 damage on a crit bypassing any DR</span></p>
<p><span class="messageboard-dice"><b>Fauchard Attack 3:</b></span> <span class="messageboard-dice">1d20 + 14 + 1 + 2 - 3 ⇒ (3) + 14 + 1 + 2 - 3 = 17</span>
<br />
<span class="messageboard-dice"><b>Fauchard Damage (S):</b></span> <span class="messageboard-dice">1d10 + 20 + 9 + 2 + 2d6 ⇒ (4) + 20 + 9 + 2 + (5, 6) = 46</span></p>
<p><span class="messageboard-dice"><b>Intimidation Check after the first hit if any:</b></span> <span class="messageboard-dice">1d20 + 36 ⇒ (5) + 36 = 41</span>
<br />
<span class="messageboard-dice"><b>Intimidation Check after the second hit if any:</b></span> <span class="messageboard-dice">1d20 + 36 ⇒ (8) + 36 = 44</span>
<br />
<span class="messageboard-dice"><b>Intimidation Check after the third hit if any:</b></span> <span class="messageboard-dice">1d20 + 36 ⇒ (8) + 36 = 44</span></p>
<p><span class="messageboard-dice"><b>Sneak attack damage on the third hit if the spider was intimidated on the first hit:</b></span> <span class="messageboard-dice">2d6 ⇒ (6, 4) = 10</span></p>
<p><span class=messageboard-ooc>Swift action to give Bane: Magical Beasts to the fauchard. Five foot step and then full attack action with power attack on the spider Ktinos was attacking if possible, but one of the ones within 15 feet otherwise. If we are flanking then all attack rolls get an additional +4 to hit. If the Ebon Spiders are not Magical Beasts each attack loses +2 to hit and +2 + 2d6 to damage.</span></p>
<p><span class=messageboard-ooc>If any of the attacks hits Gosor will make a free attack to intimidate for the <a href="https://www.d20pfsrd.com/gamemastering/conditions#TOC-Shaken" target="_blank" rel="nofollow">shaken</a> condition with duration of (1 round + 1 for every 5 the intimidate check exceeds the DC (10 + HD + Wis modifier)) x 1.5. If the first attempt to intimidate fails the DC increases by 5 for each subsequent effect. </span></p>
<p><span class=messageboard-ooc>If any attacks hit after the Ebon Spider is shaken, it will be <a href="http://www.d20pfsrd.com/gamemastering/conditions#TOC-Sickened" target="_blank" rel="nofollow">sickened</a> for one round and <a href="https://www.d20pfsrd.com/gamemastering/conditions#TOC-Flat-Footed" target="_blank" rel="nofollow">Flat Footed</a> to Gosor's attacks until the end of Gosor's next round. Any hits (at most one this round) while the opponent is flat footed will deal sneak attack damage.</span></p>Assuming that it's the top of the next round after that and that I've got haste up...
Gosor bellows in rage and turns to the spiders that attacked him. "You waste your time on strong prey. Flee now and and we will leave you your pathetic lives as we have more important matters to deal with."
Taking a step towards the nearest spider, the taurian calls on the spirits that guide his attacks against his foes and then swings his fauchard in a series of lightning fast strikes, hoping to instill a...Gosor Proudhoof (alias of Zorblag)2019-01-12T09:57:49ZRe: Forums: Recruitment: A Medieval Post-Apocalyptic Kingmaker Adventure. Recruitment for PREVAIL! with GM Mustache.Prachi Grewali (alias of Zorblag)https://paizo.com/threads/rzs42efy&page=7?A-Medieval-PostApocalyptic-Kingmaker#3252019-01-12T07:31:03Z2019-01-12T07:31:03Z<p>I'm tempted to take that 38, change the character to a Grippli and redo the backstory, but I'm pretty happy with Prachi now, so I won't. Fragile seems less crippling than being afraid of water from an RP perspective, but perhaps less fun also?</p>I'm tempted to take that 38, change the character to a Grippli and redo the backstory, but I'm pretty happy with Prachi now, so I won't. Fragile seems less crippling than being afraid of water from an RP perspective, but perhaps less fun also?Prachi Grewali (alias of Zorblag)2019-01-12T07:31:03ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion#172019-01-12T01:01:27Z2019-01-12T01:01:27Z<p>Fair enough! And now I've tinkered a bit with equipment and am down to just 2 sp to spend. I think I'll save that for a rainy day.</p>Fair enough! And now I've tinkered a bit with equipment and am down to just 2 sp to spend. I think I'll save that for a rainy day.Falcatania (alias of Zorblag)2019-01-12T01:01:27ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion#152019-01-12T00:13:53Z2019-01-12T00:13:53Z<p>Yeah, there are some issues that I'm not going to deal particularly well with (swarms and flying enemies are the two most obvious off the top of my head, though I'm not completely helpless against either,) but I did try to put a couple utility things in there both spell and item-wise to cover a variety of situations.</p>
<p>I'll find out how prepared I am shortly I'd imagine.</p>
<p>@Bob I don't think that the mage armor will stack with your +1 plate as they're both providing an armor bonus, though I suppose that it'd be additional defense against incorporeal enemies that the plate isn't providing.</p>Yeah, there are some issues that I'm not going to deal particularly well with (swarms and flying enemies are the two most obvious off the top of my head, though I'm not completely helpless against either,) but I did try to put a couple utility things in there both spell and item-wise to cover a variety of situations.
I'll find out how prepared I am shortly I'd imagine.
@Bob I don't think that the mage armor will stack with your +1 plate as they're both providing an armor bonus, though I...Falcatania (alias of Zorblag)2019-01-12T00:13:53ZRe: Forums: Play-by-Post: Crocodile Dreams -Mummy's MaskTodoth Nankak (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk16/gameplay#352019-01-11T22:34:04Z2019-01-11T22:34:04Z<p>As Todoth hears Bakerta's words, her gaze turns back to Mahzuzi and she pauses momentarily, assessing his stance.</p>
<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 ⇒ 11</span> <span class=messageboard-ooc>I don't think Todoth would get anything out of that at all.</span></p>
<p>After a short look she shrugs and looks back to the strange woman. <b>"Fine then, let's humor this line of inquiry, but know now that we have reason to distrust your words. You've presented that writ as both blank, and being one with our company name filled in. It cannot be both, so at least once in this discussion you've already spoken intentionally to deceive. Tell us of the mutual interest that we might have, but you'll need to excuse us for not taking what you say at face value.</b></p>
<p><b>"Also, Farid has the right of it. Let us do this quickly so that we all may move on."</b></p>
<p>As she speaks, Todoth reaches down to pat Mahzuzi's shoulder in a way she hopes is encouraging.</p>As Todoth hears Bakerta's words, her gaze turns back to Mahzuzi and she pauses momentarily, assessing his stance.
[dice=Sense Motive]1d20[/dice] I don't think Todoth would get anything out of that at all.
After a short look she shrugs and looks back to the strange woman. "Fine then, let's humor this line of inquiry, but know now that we have reason to distrust your words. You've presented that writ as both blank, and being one with our company name filled in. It cannot be both, so at least...Todoth Nankak (alias of Zorblag)2019-01-11T22:34:04ZRe: Forums: Play-by-Post Discussion: Go Forth and Conquer DiscussionHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/discussion&page=7#3452019-01-11T21:59:09Z2019-01-11T21:59:09Z<p>Yeah, I've been hoping that Surtur will get back soon and make some final decisions. If he's not here by the end of the weekend how about we start acting with these basics for a plan. Sound fair to everyone?</p>Yeah, I've been hoping that Surtur will get back soon and make some final decisions. If he's not here by the end of the weekend how about we start acting with these basics for a plan. Sound fair to everyone?Histrok (alias of Zorblag)2019-01-11T21:59:09ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion#112019-01-11T21:53:27Z2019-01-11T21:53:27Z<p>I am here to spend the entire minute before the fight starts buffing, and then hit things ... probably almost as hard as Bob?</p>I am here to spend the entire minute before the fight starts buffing, and then hit things ... probably almost as hard as Bob?Falcatania (alias of Zorblag)2019-01-11T21:53:27ZRe: Forums: Play-by-Post Discussion: Discuss Pathfinder-GreekGosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/discussion&page=3#1342019-01-11T21:51:27Z2019-01-11T21:51:27Z<p>I've got two who are 15 feet away from me right now. My plan next turn is to take a 5 foot step and make a full attack on one of them (especially if that haste just hit us all which I think it did; it'd be a shame to waste a full attack by moving.) I can't guarantee that it would stay still for your next attack, but if you moved around to the other side we can flank it if it does. Unless you've got a more efficient use of this turn, in which case you should go ahead and do that.</p>I've got two who are 15 feet away from me right now. My plan next turn is to take a 5 foot step and make a full attack on one of them (especially if that haste just hit us all which I think it did; it'd be a shame to waste a full attack by moving.) I can't guarantee that it would stay still for your next attack, but if you moved around to the other side we can flank it if it does. Unless you've got a more efficient use of this turn, in which case you should go ahead and do that.Gosor Proudhoof (alias of Zorblag)2019-01-11T21:51:27ZRe: Forums: Play-by-Post Discussion: Discuss Pathfinder-GreekGosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/discussion&page=3#1322019-01-11T18:25:01Z2019-01-11T18:25:01Z<p>That's convenient as I love flanking as well! Let's make it happen!</p>That's convenient as I love flanking as well! Let's make it happen!Gosor Proudhoof (alias of Zorblag)2019-01-11T18:25:01ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=5#2242019-01-11T18:01:29Z2019-01-11T18:01:29Z<p><span class="messageboard-dice"><b>fort save vs DC 21:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (20) + 12 = 32</span>
<br />
<span class="messageboard-dice"><b>fort save vs DC 21:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (10) + 12 = 22</span></p>
<p>Gosor grunts in pain as the spiders' mandibles find their marks, but shrugs off the poison which threatens to course through his veins.</p>
<p><span class=messageboard-ooc>Other turns will matter first, but how far past me did the spiders move after the attack? Or really, how far away are all the spiders on the ground?</span></p>[dice=fort save vs DC 21]1d20 +12[/dice]
[dice=fort save vs DC 21]1d20 +12[/dice]
Gosor grunts in pain as the spiders' mandibles find their marks, but shrugs off the poison which threatens to course through his veins.
Other turns will matter first, but how far past me did the spiders move after the attack? Or really, how far away are all the spiders on the ground?Gosor Proudhoof (alias of Zorblag)2019-01-11T18:01:29ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion#42019-01-11T06:31:24Z2019-01-11T06:31:24Z<p>@Bob, we're getting power attack for free here (we're using the <a href="http://michaeliantorno.com/feat-taxes-in-pathfinder/" target="_blank" rel="nofollow">Elephant in the Room Feat Tax rules</a>,) so you should have another feat to pick to do something fun with!</p>@Bob, we're getting power attack for free here (we're using the Elephant in the Room Feat Tax rules,) so you should have another feat to pick to do something fun with!Falcatania (alias of Zorblag)2019-01-11T06:31:24ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild WestBeauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/GMFuzzfootsWildWest/gameplay&page=6#2662019-01-11T05:32:08Z2019-01-11T05:32:08Z<p><b>"I'm comfortable with that if you are, though I'd be more comfortable if it was at least two of you. No offense intended to Yahvev for not counting him, or her I suppose, I'm not an expert with wolves, but I'd like two people that could come back and tell us if something went south. Being alone behind enemy lines is seldom a better idea than being part of a small team from everything I've read. </p>
<p>"Oh, and on the off chance that something goes wrong, is there any sort of signal you could give for us to come and assist if necessary?"</b></p>"I'm comfortable with that if you are, though I'd be more comfortable if it was at least two of you. No offense intended to Yahvev for not counting him, or her I suppose, I'm not an expert with wolves, but I'd like two people that could come back and tell us if something went south. Being alone behind enemy lines is seldom a better idea than being part of a small team from everything I've read.
"Oh, and on the off chance that something goes wrong, is there any sort of signal you could give...Beauford "Curly" Jackson (alias of Zorblag)2019-01-11T05:32:08ZRe: Forums: Play-by-Post Discussion: GM TheSilverDreamer's Rise of the Runelords DiscussionKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/discussion&page=2#622019-01-11T05:25:57Z2019-01-11T05:25:57Z<p>I was about to say that surely we've gotten enough loot to buy a single first level scroll, but then I looked at the loot sheet. It is enough, but not by a lot.</p>
<p>Is there any reason not to have sold the mundane gear that we've gathered for half price during the second half of the day yesterday? Which I guess might just be the small studded leather armor. But it's something. With that and (especially) the reward from Foxglove earlier, we could afford that feather fall scroll. Trig might object to using party funds for that now, but Kitchel wouldn't mind at all.</p>I was about to say that surely we've gotten enough loot to buy a single first level scroll, but then I looked at the loot sheet. It is enough, but not by a lot.
Is there any reason not to have sold the mundane gear that we've gathered for half price during the second half of the day yesterday? Which I guess might just be the small studded leather armor. But it's something. With that and (especially) the reward from Foxglove earlier, we could afford that feather fall scroll. Trig might object...Kitchel (alias of Zorblag)2019-01-11T05:25:57ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=7#3052019-01-11T05:21:04Z2019-01-11T05:21:04Z<p><b>"Oh, I see, we're going to be hunting while mounted? I've never actually been on a horse before, but I suppose I've seen it done plenty of times. How hard can it be? Thank you for the opportunity to try something new!"</b></p>
<p>Kitchel walks around the pony a couple times, deciding on the best way to get on top of it. In the end she scrambles up the side, using the grabbing the stirrups with her hands and pulling herself up. She nearly topples over the other side, but after a solid minute of positioning while the pony steps back and forth nervously, Kitchel is more or less mounted in a standard position and ready to go. <b>"OK, now, how do you convince it to go where you want it to go?</b></p>
<p>As the hunt begins and the party rides towards the forest Kitchel hears Lord Foxgloves questions, but is spending enough time and effort trying to control her mount that she lets other do the answering for once.</p>"Oh, I see, we're going to be hunting while mounted? I've never actually been on a horse before, but I suppose I've seen it done plenty of times. How hard can it be? Thank you for the opportunity to try something new!"
Kitchel walks around the pony a couple times, deciding on the best way to get on top of it. In the end she scrambles up the side, using the grabbing the stirrups with her hands and pulling herself up. She nearly topples over the other side, but after a solid minute of...Kitchel (alias of Zorblag)2019-01-11T05:21:04ZRe: Forums: Play-by-Post Discussion: Discuss Pathfinder-GreekGosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/discussion&page=3#1302019-01-11T05:05:55Z2019-01-11T05:05:55Z<p>Yeah, I can see arcane instead of nature there. I made a guess for the knowledge check, but as they're all the same (except planes) for me, it largely didn't matter which one it was.</p>Yeah, I can see arcane instead of nature there. I made a guess for the knowledge check, but as they're all the same (except planes) for me, it largely didn't matter which one it was.Gosor Proudhoof (alias of Zorblag)2019-01-11T05:05:55ZRe: Forums: Play-by-Post: The Dusst ExpeditionZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/gameplay&page=3#1332019-01-11T05:00:03Z2019-01-11T05:00:03Z<p>Zerblag nods which she looks towards the peaks, now more curious than before. <b>"Thank you for the warning, friend. You've given me a good information and I hope to see you again soon! May you and your brother stay in good health so that we can feast again when I return!"</b> With that the hobgoblin takes off on her own into the unfamiliar wilderness, looking for a trail, or anything else that might lead her to the next adventure.</p>
<p><span class="messageboard-dice"><b>Survival to look for tracks:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (3) + 1 = 4</span></p>
<p><span class=messageboard-ooc>Nope, I refuse to roll a decent roll to start this next bit!</span></p>Zerblag nods which she looks towards the peaks, now more curious than before. "Thank you for the warning, friend. You've given me a good information and I hope to see you again soon! May you and your brother stay in good health so that we can feast again when I return!" With that the hobgoblin takes off on her own into the unfamiliar wilderness, looking for a trail, or anything else that might lead her to the next adventure.
[dice=Survival to look for tracks]1d20 + 1[/dice]
Nope, I refuse...Zerblag R`Lyeh (alias of Zorblag)2019-01-11T05:00:03ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=4#1662019-01-11T04:54:29Z2019-01-11T04:54:29Z<p>Pajet smiles, happy to explain again. <b>"Good to meet you Captain Burne, and to get a formal introduction to you Rufus! As we were saying earlier, we've been summoned by the Viscount in Varabonc to help with something here in town. It's not quite clear whether that something is supposed to simply be the bandits or a greater threat, so we've been doing our best to sort that out. Here's the writ that we all received, in case you'd like to see what we know coming in."</b> The gnome sticks out her letter to anyone who might be interested in taking a look, and then continues regardless of whether anyone chose to take it or not.</p>
<p><b>"The letter indicates that it was the church of Iomedea and the village council who requested the help originally, so we thought we'd start by checking in with them, er, you I suppose. We went to the church first because churches are easy to find in towns even if you don't know who anyone is, though on the way there we happened to poke our heads into the village hall and find a hidden tunnel that seemed quite out of place which we thought you should know about. It seemed a surprising thing to find, and someone's gone out of their way to hide it, but we didn't think we should go through the tunnel without bringing it to someone's attention first. After all, maybe it's perfectly harmless and supposed to be there.</b></p>
<p><b>"When we got to the church we did manage an audience with Canon Terjon, but it turns out that he didn't seem to know very much about what was happening outside the church building itself. He did point us in your direction though, so the time wasn't entirely wasted. Now we're here to offer what help we can, and figure out what it was that convinced the Viscount that help was needed in the first place. We've heard a bit about giants and bears and bandits and what not, but we're hoping that you've got a more concrete idea of what's going on."</b></p>Pajet smiles, happy to explain again. "Good to meet you Captain Burne, and to get a formal introduction to you Rufus! As we were saying earlier, we've been summoned by the Viscount in Varabonc to help with something here in town. It's not quite clear whether that something is supposed to simply be the bandits or a greater threat, so we've been doing our best to sort that out. Here's the writ that we all received, in case you'd like to see what we know coming in." The gnome sticks out her...Pajet (alias of Zorblag)2019-01-11T04:54:29ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay#452019-01-11T04:39:49Z2019-01-11T04:39:49Z<p>The Destined attendant watches as the stranger who seems to have mutliple animal companions does ... something. After watching him disappear with his entourage, the small hairy creature sticks her own head under water and tries taking a breath. <b><i>"Excellent! Thank you friend with animals large and small! Now nothing holds us back from exploring. It seems that the answers we all seek are found somewhere other than in our heads for now, and that hatch could be hiding anything! I'll see you all there!"</i></b></p>
<p>The Destined Attendant once again brings her hands up for a quick series of symbols, and the glow in her eyes flares once more. With a last look around at the surface she dives below the surface to follow the others through the hatch into the unknown tunnel and adventure beyond it.</p>
<p><span class=messageboard-ooc>Resetting my teleport beacon to the surface before swimming after the others.</span></p>The Destined attendant watches as the stranger who seems to have mutliple animal companions does ... something. After watching him disappear with his entourage, the small hairy creature sticks her own head under water and tries taking a breath. "Excellent! Thank you friend with animals large and small! Now nothing holds us back from exploring. It seems that the answers we all seek are found somewhere other than in our heads for now, and that hatch could be hiding anything! I'll see you all...The Destined Attendant (alias of Zorblag)2019-01-11T04:39:49ZRe: Forums: Play-by-Post Discussion: Gauntlet holding roomFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/discussion#22019-01-11T04:17:49Z2019-01-11T04:17:49Z<p>Falcatania is ready to go. Thanks for the spot! The numbers should all be right I think, but please do look them over to make sure it all seems on the up and up!</p>
<p>Looks like a good mix to run through the gauntlet. I'll be interested to see what gives the various characters involved troubles (because it probably won't be the same things.)</p>Falcatania is ready to go. Thanks for the spot! The numbers should all be right I think, but please do look them over to make sure it all seems on the up and up!
Looks like a good mix to run through the gauntlet. I'll be interested to see what gives the various characters involved troubles (because it probably won't be the same things.)Falcatania (alias of Zorblag)2019-01-11T04:17:49ZRe: Forums: Play-by-Post Discussion: Go Forth and Conquer DiscussionHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/discussion&page=7#3412019-01-11T04:13:15Z2019-01-11T04:12:29Z<p>I think it has to be an option that gets their attention and draws them to us even if it does no damage at all.</p>
<p>I also think that we have to have our warriors stay grouped together and couldn't send just one. I'd had to risk an entire squad of them out in the open if the mantids get the jump on them. I know that one of Surtur's priorities is keeping them all safe to the greatest extent possible, given that this is a dangerous task.</p>I think it has to be an option that gets their attention and draws them to us even if it does no damage at all.
I also think that we have to have our warriors stay grouped together and couldn't send just one. I'd had to risk an entire squad of them out in the open if the mantids get the jump on them. I know that one of Surtur's priorities is keeping them all safe to the greatest extent possible, given that this is a dangerous task.Histrok (alias of Zorblag)2019-01-11T04:12:29ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=5#2172019-01-10T19:53:43Z2019-01-10T19:53:43Z<p>Gosor dives to the ground at Astrapios's warning, and once the nets have flow by rolls to see what is attacking. Spotting the spiders sitting in the trees, the taurian lurches to his feet and readies his fauchard, all the while studying the nearer spider to the left. <b>"Wretched Vermin! We cannot let them delay our progress!"</b></p>
<p><span class="messageboard-dice"><b>Knowledge: Nature to check for weaknesses:</b></span> <span class="messageboard-dice">1d20 + 6 + 2 ⇒ (15) + 6 + 2 = 23</span>
<br />
[Spoiler omitted]</p>
<p><span class=messageboard-ooc>Move action to stand from prone, standard action to draw the fauchard, swift action to study the nearer spider on the left as a studied target, free action to speak and free action to attempt a knowledge: nature (probably?) check for weaknesses for the spiders. I'm setting up to be able to make AoOs should they move into melee through my reach, so I rolled some of those in case they matter. The one that's a studied target gets a +2 to hit and damage.)</span></p>Gosor dives to the ground at Astrapios's warning, and once the nets have flow by rolls to see what is attacking. Spotting the spiders sitting in the trees, the taurian lurches to his feet and readies his fauchard, all the while studying the nearer spider to the left. "Wretched Vermin! We cannot let them delay our progress!"
[dice=Knowledge: Nature to check for weaknesses]1d20 + 6 + 2[/dice]
[Spoiler omitted]
Move action to stand from prone, standard action to draw the fauchard, swift action...Gosor Proudhoof (alias of Zorblag)2019-01-10T19:53:43ZRe: Forums: Play-by-Post Discussion: Go Forth and Conquer DiscussionHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/discussion&page=7#3382019-01-10T01:04:24Z2019-01-10T01:04:24Z<p>Pulling with a ranged attack could work, but do we have good options for that?</p>Pulling with a ranged attack could work, but do we have good options for that?Histrok (alias of Zorblag)2019-01-10T01:04:24ZRe: Forums: Recruitment: recruitment for "gauntlet/arena" type gameFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/recruiting&page=2#702019-01-09T23:40:52Z2019-01-09T23:40:52Z<p>If you work fast you can possibly get something in.</p>
<p>Right now by my count we have the following classes submitted:</p>
<p>Bard
<br />
Brawler
<br />
Druid (backup to the brawler?)
<br />
Kineticist
<br />
Paladin
<br />
Sorcerer
<br />
Summoner
<br />
Warpriest
<br />
Wizard</p>
<p>There was talk of the following, but I don't see them completed:</p>
<p>Cleric
<br />
Fighter
<br />
Monk</p>
<p>And as I post this I see that you've got that all sorted already anyhow. Regardless of that there are lots of good options still out there!</p>
<p>Additionally, I'm excited that we're getting close on this!</p>If you work fast you can possibly get something in.
Right now by my count we have the following classes submitted:
Bard
Brawler
Druid (backup to the brawler?)
Kineticist
Paladin
Sorcerer
Summoner
Warpriest
Wizard
There was talk of the following, but I don't see them completed:
Cleric
Fighter
Monk
And as I post this I see that you've got that all sorted already anyhow. Regardless of that there are lots of good options still out there!
Additionally, I'm excited that we're getting close on...Falcatania (alias of Zorblag)2019-01-09T23:40:52ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=13#6252019-01-09T23:12:23Z2019-01-09T23:12:23Z<p><b>"Thank you so much for your help! If you don't mind I'd love to stay and work on Penance here. Your tools and your advice would be wonderfully helpful!"</b></p>
<p>Yantri gets to work in what space she's allowed, being sure to give Phedra and her assistance opportunities to observe and advise as they see fit. When the process is underway and she's working on a time-consuming, though not taxing portion of the project she tries to learn more from Phedra. <b>"Being new to the area and the town I don't know of Lady Tula. Would you care to tell me her tale while I'm here? What did she do to earn the respect of the town?"</b></p>
<p><span class=messageboard-ooc>Yantri will work into the night to finish this process today, purchasing the parts she needs to make the upgrade to a masterwork musket from the shop along the way (so it should be 300 gp.) If Phedra is too timid to talk much Yantri is happy enough working in silence, but if she'll tell the story of Tula and whatever other history she cares to share Yantri will listen with interest.</span></p>"Thank you so much for your help! If you don't mind I'd love to stay and work on Penance here. Your tools and your advice would be wonderfully helpful!"
Yantri gets to work in what space she's allowed, being sure to give Phedra and her assistance opportunities to observe and advise as they see fit. When the process is underway and she's working on a time-consuming, though not taxing portion of the project she tries to learn more from Phedra. "Being new to the area and the town I don't know...Yantri (alias of Zorblag)2019-01-09T23:12:23ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=5#2132019-01-09T23:00:35Z2019-01-09T23:00:35Z<p>Gosor waits as respectfully as his impatience will allow for Astrapios to finish his morning rituals. Upon hearing what both he and Lady Z have to report he looks to the East, trying to locate the mountains she has referenced. <b>"Very well, it seems we should try to make our way towards the darker region of the forest there. I suspect that the road will be faster for traveling into the forest, and that we can break through the woods to the east when we draw closer. Come, let us start!"</b></p>Gosor waits as respectfully as his impatience will allow for Astrapios to finish his morning rituals. Upon hearing what both he and Lady Z have to report he looks to the East, trying to locate the mountains she has referenced. "Very well, it seems we should try to make our way towards the darker region of the forest there. I suspect that the road will be faster for traveling into the forest, and that we can break through the woods to the east when we draw closer. Come, let us start!"Gosor Proudhoof (alias of Zorblag)2019-01-09T23:00:35ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay#282019-01-09T22:53:16Z2019-01-09T22:53:16Z<p><span class=messageboard-ooc>I had seen the bit about communication, but didn't think that the Destined Attendant would think to try that first instead of speaking in her native tongue.</span></p>
<p><i><b>"I see, that's how you can understand me. I guess that makes as much sense as anything else. I'm hoping that one of you will know both where we are and how we got here as well. I am, hmmm, I know many surprising things, but my name doesn't seem to be one of them somehow? I suppose you can call me what you like for now."</b></i></p>
<p>The Destined Attendant tries to peer through the water at the scaliest member of the group as he reports his findings from below.</p>
<p><i><b>"A hatch you say? Hatches can lead to all sorts of interesting things I would think! Let us know if there's air down there. It seems likely that I enjoy interesting things, but I apparently also need to breath."</b></i></p>I had seen the bit about communication, but didn't think that the Destined Attendant would think to try that first instead of speaking in her native tongue.
"I see, that's how you can understand me. I guess that makes as much sense as anything else. I'm hoping that one of you will know both where we are and how we got here as well. I am, hmmm, I know many surprising things, but my name doesn't seem to be one of them somehow? I suppose you can call me what you like for now."
The Destined...The Destined Attendant (alias of Zorblag)2019-01-09T22:53:16ZRe: Forums: Play-by-Post Discussion: Temple of Elemental Evil(Pathfinder editon) DiscussionPajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/discussion#282019-01-09T22:34:42Z2019-01-09T22:34:42Z<p>Sounds good! I didn't want to default to correcting another character in the RP without checking here first.</p>Sounds good! I didn't want to default to correcting another character in the RP without checking here first.Pajet (alias of Zorblag)2019-01-09T22:34:42ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=4#1642019-01-09T22:36:14Z2019-01-09T22:33:22Z<p><b>"That's true! It looked pretty well hidden, as well. Didn't seem the sort of thing that would be used for up and up purposes, but we're new here, so you, or Rufus and Burne perhaps, might know better. It was actually under the Village House though, rather than the temple. You'll have to excuse us if we mix up locations until we've been here a while and get a better feel for what and where everything is."</b></p>"That's true! It looked pretty well hidden, as well. Didn't seem the sort of thing that would be used for up and up purposes, but we're new here, so you, or Rufus and Burne perhaps, might know better. It was actually under the Village House though, rather than the temple. You'll have to excuse us if we mix up locations until we've been here a while and get a better feel for what and where everything is."Pajet (alias of Zorblag)2019-01-09T22:33:22ZRe: Forums: Play-by-Post Discussion: Eldbale's The Dragon's Demand DiscussionYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/discussion&page=5#2082019-01-09T22:26:19Z2019-01-09T22:26:19Z<p>That seems like a fine investment, I have no objection.</p>
<p>On my end I'd like to upgrade my musket for 300 and then spend another probably 90 on 15 more alchemical cartridges one of the reasons I put down the musket so much this first crawl is that I've got pretty limited ammo at this point.) Sounds like Stone's looking to upgrade his armor as well and pick up some holy water? As well as possibly Sheaorlis (and I'm fine if he's spending funds from the group already.) I think that we can handle all that with room to spare at this point. We might collectively want either a couple of potions of healing (Kane's was pretty important for Stone this last bit) or possibly a wand that both Stone and Sheaorlis could use (as well as Sheridan in pinch.)</p>That seems like a fine investment, I have no objection.
On my end I'd like to upgrade my musket for 300 and then spend another probably 90 on 15 more alchemical cartridges one of the reasons I put down the musket so much this first crawl is that I've got pretty limited ammo at this point.) Sounds like Stone's looking to upgrade his armor as well and pick up some holy water? As well as possibly Sheaorlis (and I'm fine if he's spending funds from the group already.) I think that we can handle...Yantri (alias of Zorblag)2019-01-09T22:26:19ZRe: Forums: Play-by-Post: Crocodile Dreams -Mummy's MaskTodoth Nankak (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk16/gameplay#302019-01-09T06:26:56Z2019-01-09T06:25:45Z<p>Todoth's expression darkens further. <b>"I don't know what game you're playing here Baketra. There's nothing terribly surprising about being among the last to be draw in the lottery. Some groups have to have that happen and there are enough sites for everyone to explore, so it's not as though they'll run out before they get to us. Mahzuzi's got our writ of exploration ready to go when we get called; why would we care if no one else needs one. If you don't have anything more important to share I think our business is done."</b></p>Todoth's expression darkens further. "I don't know what game you're playing here Baketra. There's nothing terribly surprising about being among the last to be draw in the lottery. Some groups have to have that happen and there are enough sites for everyone to explore, so it's not as though they'll run out before they get to us. Mahzuzi's got our writ of exploration ready to go when we get called; why would we care if no one else needs one. If you don't have anything more important to share I...Todoth Nankak (alias of Zorblag)2019-01-09T06:25:45ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=7#3322019-01-09T06:19:17Z2019-01-09T06:19:17Z<p>Gene, looking less enthusiastic than this morning, nods. <b>"I think that comparing notes is probably a good idea, though hopefully yours are more interesting than ours."</b> Turning to Ted he smiles weakly, <b>"Should have listened to you and saved some time. A bunch of goof-balls indeed."</b></p>Gene, looking less enthusiastic than this morning, nods. "I think that comparing notes is probably a good idea, though hopefully yours are more interesting than ours." Turning to Ted he smiles weakly, "Should have listened to you and saved some time. A bunch of goof-balls indeed."Eugene Daniel Hansen (alias of Zorblag)2019-01-09T06:19:17ZRe: Forums: Play-by-Post Discussion: GM Fuzzfoot's Wild West DiscussionBeauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/GMFuzzfootsWildWest/discussion#352019-01-09T06:13:42Z2019-01-09T06:13:42Z<p>I've taken the average as well. As far as money goes, our group got a minor bounty ($50 each) for some bank robbers, but presumably if we were going to spend that we would have done it before heading out to the ranch. It's not burning a hole in my pocket just now.</p>I've taken the average as well. As far as money goes, our group got a minor bounty ($50 each) for some bank robbers, but presumably if we were going to spend that we would have done it before heading out to the ranch. It's not burning a hole in my pocket just now.Beauford "Curly" Jackson (alias of Zorblag)2019-01-09T06:13:42ZRe: Forums: Play-by-Post Discussion: Go Forth and Conquer DiscussionHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/discussion&page=7#3352019-01-09T06:09:32Z2019-01-09T06:09:32Z<p>I'm fine with a Gork charge to grab the ones he can grab and bring them back to an ambush, but ideally we could grab less than all of them. If they are at the upper limit of numbers then even if we've got good terrain for a trap, I'm worried that there's still too great a danger we'll be overwhelmed. A lot of it depends on how easily the individual mantids go down, but whatever we can do to get less attacking at once must be good.</p>
<p>What if Jhaelwyn sneaks in and around to the opposite side first, and sets up a ghost sound for 20 men coming close, seeing the mantids and then retreating at the same time that Gork hits. If that can draw some of them towards the sounds and the rest to us we might be more able to deal with two smaller waves rather than one big one.</p>I'm fine with a Gork charge to grab the ones he can grab and bring them back to an ambush, but ideally we could grab less than all of them. If they are at the upper limit of numbers then even if we've got good terrain for a trap, I'm worried that there's still too great a danger we'll be overwhelmed. A lot of it depends on how easily the individual mantids go down, but whatever we can do to get less attacking at once must be good.
What if Jhaelwyn sneaks in and around to the opposite side...Histrok (alias of Zorblag)2019-01-09T06:09:32ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=5#2092019-01-09T05:55:55Z2019-01-09T05:55:55Z<p>As the party approaches the forest, Gosor looks to his helmed companion. <b>"Astrapios, do you recognize any features in the woods ahead from your vision? I know that the view from the inside might not match much we see out here, but the forest is vast and we don't have time to search it all. Also, I assume we should plan on leaving our mounts behind before entering. They've done their work getting us here, and I see no need to endanger them if we run into the foes I'm hoping we will."</b></p>
<p><span class=messageboard-ooc>Gosor has no real way to get intelligence unless he finds someone he shares a language with, so his plan will be to walk right down the street into the woods to see what he can find. I'll invite a more nuanced approach should anyone have one.</span></p>As the party approaches the forest, Gosor looks to his helmed companion. "Astrapios, do you recognize any features in the woods ahead from your vision? I know that the view from the inside might not match much we see out here, but the forest is vast and we don't have time to search it all. Also, I assume we should plan on leaving our mounts behind before entering. They've done their work getting us here, and I see no need to endanger them if we run into the foes I'm hoping we will."
Gosor...Gosor Proudhoof (alias of Zorblag)2019-01-09T05:55:55ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay#172019-01-09T05:44:13Z2019-01-09T05:44:13Z<p>In surprisingly little time the Destined Attendant breaches the surface of the water, though just before she does she hears noise coming from ahead of her. With a sharp intake of breath, she enjoys the act of breathing as though it was something she's been missing for too long. As she relishes the sensation she continues to take stock of the situation.</p>
<p>The figure that she followed up seems to have reached the surface before her, and she hears the tail end of an incomprehensible shout that must have been the source of the noise she heard while submerged. Once it grows quite it immediately plunges back into the depths from which they both so recently came, but before she has time to ponder this another figure apparates off to one side and several more thrust themselves up from the depths.</p>
<p><i>What a curious collection they make. None seems all that like the others, and none seems all that like me either. Perhaps they know how we came to be here.</i></p>
<p>[Spoiler omitted]</p>
<p>The Destined attendant treads water, her long arms slowly moving back and forth while waiting to see how the others will reply to her greeting and questions.</p>In surprisingly little time the Destined Attendant breaches the surface of the water, though just before she does she hears noise coming from ahead of her. With a sharp intake of breath, she enjoys the act of breathing as though it was something she's been missing for too long. As she relishes the sensation she continues to take stock of the situation.
The figure that she followed up seems to have reached the surface before her, and she hears the tail end of an incomprehensible shout that...The Destined Attendant (alias of Zorblag)2019-01-09T05:44:13ZRe: Forums: Play-by-Post Discussion: GM TheSilverDreamer's Rise of the Runelords DiscussionKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/discussion&page=2#572019-01-08T23:31:56Z2019-01-08T23:31:56Z<p>There are potential things to do in town, but nothing that couldn't wait till after the boar hunt from Kitchel's end. Exploring a tower would have been quick-ish, the cave system not so much, so knowing it's there if we need it for later is fine with me.</p>There are potential things to do in town, but nothing that couldn't wait till after the boar hunt from Kitchel's end. Exploring a tower would have been quick-ish, the cave system not so much, so knowing it's there if we need it for later is fine with me.Kitchel (alias of Zorblag)2019-01-08T23:31:56ZRe: Forums: Play-by-Post Discussion: Redemption: Tides of Numenera DiscussionThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/discussion#152019-01-08T21:57:25Z2019-01-08T21:57:25Z<p>The unchained monk Ki Metabolism Ki power gives 1 hour of holding breath per constitution point. Back when the Destined Attendant was unchained she had picked that one up as well.</p>The unchained monk Ki Metabolism Ki power gives 1 hour of holding breath per constitution point. Back when the Destined Attendant was unchained she had picked that one up as well.The Destined Attendant (alias of Zorblag)2019-01-08T21:57:25ZRe: Forums: Play-by-Post Discussion: Mummy's Mask - TomTodoth Nankak (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk16/discussion#282019-01-08T18:08:01Z2019-01-08T18:08:01Z<p>Yeah, my archetype actually gives me the trap finding and disabling as well. We should have those well covered.</p>Yeah, my archetype actually gives me the trap finding and disabling as well. We should have those well covered.Todoth Nankak (alias of Zorblag)2019-01-08T18:08:01ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild WestBeauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/GMFuzzfootsWildWest/gameplay&page=6#2622019-01-08T05:45:11Z2019-01-08T05:45:11Z<p>Curly whistles in awe as they approach. <b>"Well now, this day is full of surprises. Can't say I was expecting this at all. What do we think, still have those of us with temporary badges ride up directly and ask some questions as a distraction or do we want to stick together and try something on the sneakier side? Can't say I'm all that sneaky, but I'm willing to try if that's what we prefer. Or maybe something else altogether?"</b></p>
<p><span class=messageboard-ooc>What time of day is it at this point, and has our approach been noticed so far as we can tell?</span></p>Curly whistles in awe as they approach. "Well now, this day is full of surprises. Can't say I was expecting this at all. What do we think, still have those of us with temporary badges ride up directly and ask some questions as a distraction or do we want to stick together and try something on the sneakier side? Can't say I'm all that sneaky, but I'm willing to try if that's what we prefer. Or maybe something else altogether?"
What time of day is it at this point, and has our approach been...Beauford "Curly" Jackson (alias of Zorblag)2019-01-08T05:45:11ZRe: Forums: Play-by-Post Discussion: Temple of Elemental Evil(Pathfinder editon) DiscussionPajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/discussion#252019-01-08T05:10:22Z2019-01-08T05:10:22Z<p>Er, the tunnel's under the village hall. Unless Nex is trying to deceive (which I don't think he would be here.)</p>Er, the tunnel's under the village hall. Unless Nex is trying to deceive (which I don't think he would be here.)Pajet (alias of Zorblag)2019-01-08T05:10:22ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=13#6212019-01-08T13:50:39Z2019-01-08T05:06:58Z<p>As Yantri approaches the meek looking worker at the front desk she takes in all she can of the shop, it's contents and workers, trying hard to figure out the purpose of anything she doesn't immediately recognize (which, given her experience, is most of the equipment.) When she reaches the woman she gives an awkward bow and introduces herself. <b>"Good afternoon your ladyship. I'm new in town and trying to orient myself, but I've been assured on good authority that you'd be the best option to help me with a project that I'm working on. You see, the duchess, Lady Origena Devy, has asked my friends and I to do a bit of scouting that might be a bit dangerous, and I was hoping that I could do a little work on this musket that I've put together to help make it more reliable."</b></p>
<p>As she speaks, the dwarf pulls out Penance, being careful to keep it aimed at the ground at all times and presents it to Phaedra for inspection if she's willing to take a look.</p>
<p><b>"I know that it's pretty rough work, and I'm hoping that you, or whoever the most familiar with such things in your shop might be, will be able to give some professional guidance."</b> </p>
<p><span class="messageboard-dice"><b>Perception to spot an interesting process/machine in the shop:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (15) + 8 = 23</span></p>
<p><span class="messageboard-dice"><b>Knowledge (Engineering) or Craft (Alchemy) as appropriate to try to discern what that task is and if it's relevant to musket work in any way:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (18) + 5 = 23</span></p>
<p><span class="messageboard-dice"><b>Diplomacy to Influence Attitude:</b></span> <span class="messageboard-dice">1d20 - 1 ⇒ (20) - 1 = 19</span></p>
<p><span class=messageboard-ooc>Yantri will attempt to spot some process that the workers are currently engaged in, or for which the appropriate machinery exists, which seems relevant to the tinkering she's about to do. If she can then identify what it is she'll attempt to engage Phaedra in a conversation about it, asking questions that she hopes show some knowledge, but also drawing her in as something she's interested in and might want to share. She'll apply praise where it makes sense and will genuinely be interested herself in whatever process. The goal is to get Phaedra interested enough in the work that Yantri's going to be doing in a reciprocal way that she'll provide better advice or prices for parts than she would have otherwise.</span></p>As Yantri approaches the meek looking worker at the front desk she takes in all she can of the shop, it's contents and workers, trying hard to figure out the purpose of anything she doesn't immediately recognize (which, given her experience, is most of the equipment.) When she reaches the woman she gives an awkward bow and introduces herself. "Good afternoon your ladyship. I'm new in town and trying to orient myself, but I've been assured on good authority that you'd be the best option to...Yantri (alias of Zorblag)2019-01-08T05:06:58ZRe: Forums: Play-by-Post Discussion: Redemption: Tides of Numenera DiscussionThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/discussion#102019-01-08T01:30:52Z2019-01-08T01:30:52Z<p>Hmm, you're a witch and do get long arms as a spell. It wouldn't be that crazy to think that you could research a new long hair version which does the same thing for your hair natural attack I wouldn't think. That strikes me as comparably powerful.</p>Hmm, you're a witch and do get long arms as a spell. It wouldn't be that crazy to think that you could research a new long hair version which does the same thing for your hair natural attack I wouldn't think. That strikes me as comparably powerful.The Destined Attendant (alias of Zorblag)2019-01-08T01:30:52ZRe: Forums: Play-by-Post: Crocodile Dreams -Mummy's MaskTodoth Nankak (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk16/gameplay#222019-01-08T00:56:20Z2019-01-08T00:56:20Z<p>Todoth manages to hold her tongue and let those familiar with the culture handle the exchange, but her eyes narrow as she takes a long, even more suspicious look at Baketra. <i>Sounds like the opening to a shakedown to me.</i> She then glances at Mahzuzi to see what the gnome is making of the situation before looking out at the crowd, trying to judge how many groups have sent representatives and how many more seem to be waiting to send someone to the stage.</p>Todoth manages to hold her tongue and let those familiar with the culture handle the exchange, but her eyes narrow as she takes a long, even more suspicious look at Baketra. Sounds like the opening to a shakedown to me. She then glances at Mahzuzi to see what the gnome is making of the situation before looking out at the crowd, trying to judge how many groups have sent representatives and how many more seem to be waiting to send someone to the stage.Todoth Nankak (alias of Zorblag)2019-01-08T00:56:20ZRe: Forums: Play-by-Post Discussion: Redemption: Tides of Numenera DiscussionThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/discussion#82019-01-08T00:39:44Z2019-01-08T00:39:44Z<p>Sounds good! I imagine that you would, but remember to grab Feral Combat Training if you want to use that hair as part of a flurry (which it sounds like you do.)</p>Sounds good! I imagine that you would, but remember to grab Feral Combat Training if you want to use that hair as part of a flurry (which it sounds like you do.)The Destined Attendant (alias of Zorblag)2019-01-08T00:39:44ZRe: Forums: Play-by-Post: Crocodile Dreams -Mummy's MaskTodoth Nankak (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk16/gameplay#202019-01-08T00:14:23Z2019-01-08T00:14:23Z<p>Todoth stares somewhat impolitely at the woman and her apparent escort, apparently oblivious of any relevant social norms, while waiting for an answer to Jabari's question.</p>Todoth stares somewhat impolitely at the woman and her apparent escort, apparently oblivious of any relevant social norms, while waiting for an answer to Jabari's question.Todoth Nankak (alias of Zorblag)2019-01-08T00:14:23ZRe: Forums: Play-by-Post Discussion: Redemption: Tides of Numenera DiscussionThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/discussion#62019-01-08T00:05:26Z2019-01-08T00:05:26Z<p>I think that it depends on what we decide to do. We're looking at a big sandbox with lots of crazy options. If we want to sail the seas I bet we could, but we should be able to head out to whatever strikes our fancy on land as well.</p>I think that it depends on what we decide to do. We're looking at a big sandbox with lots of crazy options. If we want to sail the seas I bet we could, but we should be able to head out to whatever strikes our fancy on land as well.The Destined Attendant (alias of Zorblag)2019-01-08T00:05:26ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=5#2052019-01-08T00:03:08Z2019-01-08T00:03:08Z<p><b>"Yes, that should work nicely. Now does anyone else have business we need to attend to before we depart?"</b></p>"Yes, that should work nicely. Now does anyone else have business we need to attend to before we depart?"Gosor Proudhoof (alias of Zorblag)2019-01-08T00:03:08ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=5#2032019-01-07T22:18:01Z2019-01-07T22:18:01Z<p><b>"We don't have time to rest. Quercus is counting on us now! Bah, but you're right that it won't do to arrive unable to complete the task due to exhaustion. Fine then. Let's ride hard till dark, then, if everyone will agree to stay mounted and moving, I can make our ride restful enough. So long as we don't push our horses during the night at least."</b></p>
<p>The taurian turns to their newest companion. <b>"I know you're eager to move on your own, but are you able to ride for the night if it will allow you to function tomorrow?"</b></p>"We don't have time to rest. Quercus is counting on us now! Bah, but you're right that it won't do to arrive unable to complete the task due to exhaustion. Fine then. Let's ride hard till dark, then, if everyone will agree to stay mounted and moving, I can make our ride restful enough. So long as we don't push our horses during the night at least."
The taurian turns to their newest companion. "I know you're eager to move on your own, but are you able to ride for the night if it will allow...Gosor Proudhoof (alias of Zorblag)2019-01-07T22:18:01ZRe: Forums: Play-by-Post: Crocodile Dreams -Mummy's MaskTodoth Nankak (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk16/gameplay#162019-01-07T22:09:01Z2019-01-07T22:09:01Z<p>Todoth watches the first draw, and the excitement that the delegate from the Daughters of the Desert shows. <i>Sebti know how to work a crowd, that's certain. It's probably a handy skill for a high priestess to have.</i></p>
<p><b>"You've got our writ of exploration, right Mahzuzi? I'm assuming that you'll go represent us unless anyone objects?"</b> The half-orc looks at the others to see if anyone has other ideas. <i>He seems to be comfortable interacting with all sorts of people and paying sharp enough attention to the main event that he won't miss anything up there, unlike Farid. Besides, with the number of groups we've got here, having someone smaller on stage is probably better for everyone involved.</i></p>Todoth watches the first draw, and the excitement that the delegate from the Daughters of the Desert shows. Sebti know how to work a crowd, that's certain. It's probably a handy skill for a high priestess to have.
"You've got our writ of exploration, right Mahzuzi? I'm assuming that you'll go represent us unless anyone objects?" The half-orc looks at the others to see if anyone has other ideas. He seems to be comfortable interacting with all sorts of people and paying sharp enough attention...Todoth Nankak (alias of Zorblag)2019-01-07T22:09:01ZRe: Forums: Play-by-Post Discussion: Redemption: Tides of Numenera DiscussionThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/discussion#42019-01-07T21:48:38Z2019-01-07T21:48:38Z<p>Look at me! I'm discussing!</p>Look at me! I'm discussing!The Destined Attendant (alias of Zorblag)2019-01-07T21:48:38ZRe: Forums: Play-by-Post: Redemption: Tides of Numenera -- GameplayThe Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/gameplay#42019-01-07T21:41:55Z2019-01-07T21:41:55Z<p><i>Ah, it seems that I ... am. That's curious as I don't remember being. And I appear to be ... underwater? Hmm, the ache starting in my chest tells me that I don't belong here; that I need air. That's something I'll need to take care of soon.</i></p>
<p>The Destined Attendant opens her eyes in the water. Although the salt stings she keeps them open and looks around to see if she can determine her situation. Her eyes don't seem to be designed for this environment, but she can see other shapes about her, likely fellow, ... people seems as good a term as any, though their features all seem quite different, beginning to stir as she is. A large one nearby has already started to move.</p>
<p><span class="messageboard-dice"><b>Perception to determine which way is up:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (6) + 18 = 24</span></p>
<p><i>That one seems to be heading the way I want to go, but I suppose I should be careful. I seem to, ... oh, my. I wouldn't have expected to know how to do many of these things at all. But I suppose now's not the time to question so much as the time to act.</i></p>
<p>Her arms, long on her small body and covered with orange hair that floats like a halo about her in the depths, reach out and she swims to the nearest of the people-shapes. There she gives a grin and a nod that she hopes is reassuring before starting a short set of hand gestures that come from sources she hasn't the time to analyze. As she does her eyes, which were already glowing with a pale blue light, briefly flare.</p>
<p>As she reaches out and touches the other on the arm the light in her eyes fades back to it's previous level and then she kicks off in pursuit of the larger bulk that's leading the way she hopes will be up.</p>
<p><span class="messageboard-dice"><b>Swim Check in calm water vs. DC 10:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (17) + 8 = 25</span></p>
<p><span class=messageboard-ooc>Swimming to whoever is closest, touching them to designate them as a teleport beacon if they don't resist, and then swimming in the direction that the Unfettered Prince was heading if that's they way I think is up. I should probably move at 20 feet this round, and 40 feet future rounds. I can probably hold my breath for 28 rounds (twice fitness) and this would use one of those to establish the teleport beacon, so I'm down to 26. If any of that seems off, do let me know.</span></p>Ah, it seems that I ... am. That's curious as I don't remember being. And I appear to be ... underwater? Hmm, the ache starting in my chest tells me that I don't belong here; that I need air. That's something I'll need to take care of soon.
The Destined Attendant opens her eyes in the water. Although the salt stings she keeps them open and looks around to see if she can determine her situation. Her eyes don't seem to be designed for this environment, but she can see other shapes about her,...The Destined Attendant (alias of Zorblag)2019-01-07T21:41:55ZRe: Forums: Play-by-Post: Heroes of Iblydos [Assorted GMs]Gosor Proudhoof (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvk/gameplay&page=5#2022019-01-07T16:25:32Z2019-01-07T16:25:32Z<p><span class=messageboard-ooc>Gosor would vote to ride through the night as a companion's life is on the line and we're uncertain how important the time is. Assuming he's overruled, depending on whether riding at various paces would count as vigorous activity he might allow everyone (other than maybe Ktinos if he's running on his own,) to get a full night's rest during the ride with <a href="https://www.d20pfsrd.com/magic/all-spells/k/keep-watch" target="_blank" rel="nofollow">Keep Watch</a>. Fighting is the only thing specifically called out as vigorous activity, and I assume that riding at a top pace would as well, but perhaps it might allow us to make better progress by riding at a relaxed pace than resting for 8 hours would.</span></p>Gosor would vote to ride through the night as a companion's life is on the line and we're uncertain how important the time is. Assuming he's overruled, depending on whether riding at various paces would count as vigorous activity he might allow everyone (other than maybe Ktinos if he's running on his own,) to get a full night's rest during the ride with Keep Watch. Fighting is the only thing specifically called out as vigorous activity, and I assume that riding at a top pace would as well,...Gosor Proudhoof (alias of Zorblag)2019-01-07T16:25:32ZRe: Forums: Recruitment: Numenera Setting/Campaign with Pathfinder 1e Rules?The Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/recruiting&page=10#4892019-01-07T16:12:20Z2019-01-07T16:12:20Z<p>Dotted in to the gameplay!</p>Dotted in to the gameplay!The Destined Attendant (alias of Zorblag)2019-01-07T16:12:20ZRe: Forums: Recruitment: Numenera Setting/Campaign with Pathfinder 1e Rules?The Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/recruiting&page=10#4882019-01-07T16:09:57Z2019-01-07T16:09:57Z<div class="messageboard-quotee">Hayato Ken wrote:</div><blockquote><p> Flurry of blows let's you do the flurry attacks on one of your attack actions, usualy the first.
</p>
White Hair has grab and constrict, grabbing happens on the successfull attack, if you succeed, then constrict happens to my understanding. Doesn't talk of a swift action anywhere.</p>
<div class="messageboard-quotee">Constrict said wrote:</div><blockquote><p>,
</p>
A creature with this special attack can crush an opponent when it makes a successful grapple check, dealing bludgeoning damage in addition to any other effects caused by a successful check, including additional damage. The amount of damage is given in the creature’s entry and is typically equal to the amount of damage caused by the creature’s melee attack.</blockquote>I'm fine with both action economies! Might go with what the majority takes. </blockquote><p>Flurry of blows (both chained and unchained monks) requires a full attack action in the standard action economy, and would be default then take 3 actions to do. Fortunately they've explained how the chained monk flurry of blows is specifically dealt with in the unchained action economy so we've got a better option than that.
<div class="messageboard-quotee">The Unchained Action Economy wrote:</div><blockquote><p>If you have the Improved Two-Weapon Fighting feat, you can make two attack rolls on both the first and second attack simple actions taken during your turn; both of the attacks made on the second attack action are made at a –5 penalty. Further attack simple actions taken during the same turn allow only one attack roll, using either the weapon in your primary hand or the one in your off hand.</p>
<p>If you have the Greater Two-Weapon Fighting feat, you can make two attacks on each of your attack simple actions on your turn, though you take all the normal penalties for two-weapon fighting, as well as the cumulative –5 penalty per attack simple action (all attacks made as part of the same attack action have the same penalty).</p>
<p>The flurry of blows class feature works in a similar way. At 1st level, you can make an additional attack with a –2 penalty on your first attack simple action during a turn. At 8th level, you can make an additional attack on both your first and second attack simple actions during your turn. At 15th level, you can make an additional attack on each of your attack simple actions during your turn. You must, of course, take all the penalties associated with those attacks.</blockquote><p>That's a better match for what the chained monk normally does, but presumably the unchained monk would work approximately the same way for the first level attack (though without the -2 penalty I'd assume.) I'd guess that the 11th level attack would be added to the second attack of the round like the chained monk one was at level 8, but it's possible some other case could be made. The unchained economy also seems to make the ability to use ki to add an extra attack to flurry of blows much less useful as it cost a swift action to do that, so with the unchained economy it would seem to give you the chance to spend a ki point to use an action to attack at your highest attack bonus rather than with the -5 or -10 penalty.
<p>As for the constrict for white haired witch, the archetype itself is where the swift action is mentioned for the maneuvers beyond the grapple:</p>
<div class="messageboard-quotee">White Haired Witch wrote:</div><blockquote><p>In addition, a white-haired witch further improves her ability to control her hair as she progresses in level, gaining the following abilities:</p>
<p>Constrict (Ex): At 2nd level, when the white-haired witch’s hair successfully grapples an opponent, it can begin constricting her victim <b>as a swift action•</b>, dealing damage equal to that of its attack.</p>
<p>Trip (Ex): At 4th level, a white-haired witch who successfully strikes a foe with her hair can attempt a combat maneuver check to trip the creature <b>as a swift action•</b>.</p>
<p>Pull (Ex): At 6th level, a white-haired witch who successfully strikes a foe with her hair can attempt a combat maneuver check to pull the creature 5 feet closer to her <b>as a swift action•</b>.</blockquote><p>Presumably those would all use int rather than str for the CMB calculation as the grapple did.Hayato Ken wrote:Flurry of blows let's you do the flurry attacks on one of your attack actions, usualy the first.
White Hair has grab and constrict, grabbing happens on the successfull attack, if you succeed, then constrict happens to my understanding. Doesn't talk of a swift action anywhere. Constrict said wrote:,
A creature with this special attack can crush an opponent when it makes a successful grapple check, dealing bludgeoning damage in addition to any other effects caused by a...The Destined Attendant (alias of Zorblag)2019-01-07T16:09:57ZRe: Forums: Recruitment: Numenera Setting/Campaign with Pathfinder 1e Rules?The Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/recruiting&page=10#4822019-01-07T06:48:08Z2019-01-07T06:48:08Z<p>Interesting. It's hard not to find that reasonable. Nice work!</p>Interesting. It's hard not to find that reasonable. Nice work!The Destined Attendant (alias of Zorblag)2019-01-07T06:48:08ZRe: Forums: Recruitment: Numenera Setting/Campaign with Pathfinder 1e Rules?The Destined Attendant (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/recruiting&page=10#4802019-01-07T04:32:06Z2019-01-07T04:32:06Z<p>Yeah, unfortunately I think that as written the unchained action economy wouldn't allow a monk/witch to do any of those.</p>
<p>Hex is a supernatural ability that normally takes a standard action, so it defaults to taking 2 actions in unchained unless there's some special rule for it that I'm not seeing. The unchained flurry using the hair would be able to make a free grapple as part of one of the attacks, but constricting takes a swift action normally, so that would be an extra action after the flurry.</p>
<p>The plus side is that a single hex and flurry of blows for two attacks would work which is better than the normal action economy would allow, or spell and a flurry (though that would allow attacks of opportunity depending on positioning which hex doesn't.)</p>
<p>I think that the unchained action economy is a fascinating system, but it's enough of a change that I'd need to rework the build with that in mind (which, had I a better memory I might have done before.) There are enough special cases that need to be ruled on (e.g. does pummeling style, which normally works for all the attacks in a full action or flurry of blow now just work on all attacks made in a round? I'd guess the answer is yes which helps me some, but still needs to be sorted), especially when adding in all the third party content we'll be using, that again, if given the choice, it's not what I'd go with here. There are enough changes being made that things are fairly complicated already.</p>
<p><s>For the purposes of full disclosure, I can also see ways that I'd be able to make 6 attacks in a round with the standard action economy with my build, but I think that I'll be capped at 5 with the unchained economy</s> (assuming things like the street fighter monk flurry strike ability to add an attack on an attack action at the cost of flurry of blows for full actions doesn't apply to every attack action which would get silly quickly and would potentially allow up to 10 attacks in a round,) <s>so that might be biasing my opinion here to some degree.</s></p>
<p>Wait, never mind, I figured out how to get 6 in a round with the unchained economy as well without the silliness of , but I'd still prefer sticking to the standard action economy if given the choice.</p>Yeah, unfortunately I think that as written the unchained action economy wouldn't allow a monk/witch to do any of those.
Hex is a supernatural ability that normally takes a standard action, so it defaults to taking 2 actions in unchained unless there's some special rule for it that I'm not seeing. The unchained flurry using the hair would be able to make a free grapple as part of one of the attacks, but constricting takes a swift action normally, so that would be an extra action after the...The Destined Attendant (alias of Zorblag)2019-01-07T04:32:06ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=4#1612019-01-07T00:40:01Z2019-01-07T00:40:01Z<p>Pajet, noting the pause to answer from the others pipes up. <b>"For now you can call us the 'Daring Seekers.' It's unlikely our reputation has reached Hommlet, but we're here to offer our help regardless!"</b></p>Pajet, noting the pause to answer from the others pipes up. "For now you can call us the 'Daring Seekers.' It's unlikely our reputation has reached Hommlet, but we're here to offer our help regardless!"Pajet (alias of Zorblag)2019-01-07T00:40:01ZRe: Forums: Recruitment: A Medieval Post-Apocalyptic Kingmaker Adventure. Recruitment for PREVAIL! with GM Mustache.Prachi Grewali (alias of Zorblag)https://paizo.com/threads/rzs42efy&page=6?A-Medieval-PostApocalyptic-Kingmaker#2962019-01-07T00:08:30Z2019-01-07T00:08:30Z<p>Right, here's a Vanara Kineticist to throw into the mix!</p>Right, here's a Vanara Kineticist to throw into the mix!Prachi Grewali (alias of Zorblag)2019-01-07T00:08:30ZRe: Forums: Play-by-Post: Crocodile Dreams -Mummy's MaskTodoth Nankak (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk16/gameplay#112019-01-06T21:21:18Z2019-01-06T21:21:18Z<p>Todoth smiles at Mahzuzi's energy and apparent relief. <b>"I imagine something like that must be it. A divine casing of lots wouldn't be out of the question, but a general draw seems to fit the term better. In any case it's good to see you here friend. I see that you're as eager to go now as you were last night in the inn. I expect that'll serve us well when we get to start our explorations."</b></p>
<p>When Sebti starts speaking, Todoth's uncomfortable fidgeting stops almost immediately. As the priestess talks, the half-orc's attention is fully on her and she nods from time to time as the history of the city is related. The outline is less detailed than she might have liked, but it matches what she has read and threatens none of her expectations.</p>
<p>As Sebti's presentation moves on to the exploration of the tombs, if anything Todoth's attention becomes more focused. <i>There's history to discover in any of the sites, but I can believe that there'd be competition for particular ones. Especially for those that don't care so much for the history itself and just have an eye for coin.</i> She breaks her gaze away from the priestess to see how the other groups are reacting to this part of the presentation. <i>Regardless, I can't wait to see what we end up drawing.</i> </p>
<p>Todoth puzzles a bit over the three rules, having some idea what might be implied, and trying to work through the opaqueness until Jabari steps in with a more detailed explanation. <b>"Thanks, I'd think that those should be self-evident, but it doesn't hurt to have them said I suppose. I suppose that in a city of so many traditions such as Wati I shouldn't expect a transparent first telling for such things, so it'll be good to have you and Mahzuzi here to help steer clear of the pitfalls I might not realize are hidden under the surface formalities."</b></p>
<p>Looking around a the group the half-orc nods once more. <i>These companions should do. They bring skills and a respect for the city and its history that should serve us well.</i> <b>"Now we just need to get to this lottery so that we can get back to our waiting until tomorrow morning. I suppose that knowing the location might help us with preparations, but tomorrow morning seems awfully far away at this point."</b></p>Todoth smiles at Mahzuzi's energy and apparent relief. "I imagine something like that must be it. A divine casing of lots wouldn't be out of the question, but a general draw seems to fit the term better. In any case it's good to see you here friend. I see that you're as eager to go now as you were last night in the inn. I expect that'll serve us well when we get to start our explorations."
When Sebti starts speaking, Todoth's uncomfortable fidgeting stops almost immediately. As the priestess...Todoth Nankak (alias of Zorblag)2019-01-06T21:21:18ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=13#6152019-01-05T07:20:36Z2019-01-05T07:20:36Z<p>As the group leaves the estate, Yantri takes a moment close her eyes and feel the afternoon sun on her face. Her frown almost leaves her face until the events of the morning begin playing through her mind again. After a moment she opens her eyes and looks to her companions and finds them ready to head out to their various tasks. She nods goodbye and lets them go on their way before heading out herself.</p>
<p>Her first stop is back at the Wise Piper where she goes to Kane's room and knocks on the door. When there is no answer her shoulder's slump, but she says, without shouting but hopefully loud enough for the wizard to hear if he's there, <b>"I thank you for all your help this morning Kane. You'll be happy to know that Stone is off to get his wounds treated, and the baroness has thanked us for our help. She's also asked us to convince the kobolds in the area to leave. If you think that you might be up to it I'm sure we could use your help."</b> Hearing no response the dwarf doesn't linger too long before heading the the common room.</p>
<p>Yantri heads back to her backpack and non-essential gear which she left by the great hearth in the hurry to follow the crowds to the source of the commotion this morning and makes sure that everything is secure. When Talia inevitably finds her, the dwarf fills the innkeeper in on the events of the morning and thanks her again for her hospitality before asking for directions to anywhere in town that she might procure alchemical supplies. Shortly after she finds herself in front of the apothecary, staring at the store front. Steeling herself for another interaction with unknown people, Yantri enters Xemne's Tonics to see what the shop has to offer.</p>
<p><span class=messageboard-ooc>If there's another location Talia would have recommended Yantri would go there instead. She needs to purchase basic supplies to make ammunition, and then will probably head over to the Delbin's Devices to get the parts she needs to upgrade her musket to masterwork (which takes a days work and 300 gp of something, it's sort of unclear, but which seems likely to be found at a tinker's shop? Yantri will probably be spending the night working on her musket if we're heading off tomorrow, but if we're taking a couple days before hitting the kobolds she'll spend tomorrow upgrading the musket instead. I can't quite tell how much of a hurry we're in, but there seems to be some expectation int he party that we'll be starting on the next bit tomorrow.</span></p>As the group leaves the estate, Yantri takes a moment close her eyes and feel the afternoon sun on her face. Her frown almost leaves her face until the events of the morning begin playing through her mind again. After a moment she opens her eyes and looks to her companions and finds them ready to head out to their various tasks. She nods goodbye and lets them go on their way before heading out herself.
Her first stop is back at the Wise Piper where she goes to Kane's room and knocks on the...Yantri (alias of Zorblag)2019-01-05T07:20:36ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild WestBeauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/GMFuzzfootsWildWest/gameplay&page=6#2562019-01-05T06:51:10Z2019-01-05T06:51:10Z<p>Curly grins as Percy mentions the chance of facing men in badges. <b>"Well now, this whole wolf with the glowing red eyes thing I'm at a bit of a loss for, but badges are something I can help with. As I was saying when we rode in it just so happens that we're Angle Eyes, Antonio and I happen to be acting with badges as well just now and, never having met McInyre we haven't had the chance to be bought by him. Should a conflict end up being unavoidable we might be able to leverage that somehow."</b></p>
<p>Glancing at those that came with him, he continues, <b>"I'll be bold and speak for my partners here and say that you've convinced us all that you're not the aggressors here. That ... beast or whatever it was certainly doesn't hurt your case.</b></p>
<p><b>"Seems to me like we need some more information about what's happening to make a good next decision and I can't think of anywhere other than McInyre's ranch that we're going to find that. Whatever else we do I think we need to be heading there soon. I reckon that the ranch hands will have returned and told their story by now, so it'd be entirely natural for those of us that aren't know to them to show up on behalf of the sheriff and get their side of the story. That seems like it could be used give the rest of you some amount of distraction to poke around a bit and get the lay of the land if you'd be up to it."</b></p>Curly grins as Percy mentions the chance of facing men in badges. "Well now, this whole wolf with the glowing red eyes thing I'm at a bit of a loss for, but badges are something I can help with. As I was saying when we rode in it just so happens that we're Angle Eyes, Antonio and I happen to be acting with badges as well just now and, never having met McInyre we haven't had the chance to be bought by him. Should a conflict end up being unavoidable we might be able to leverage that somehow."
...Beauford "Curly" Jackson (alias of Zorblag)2019-01-05T06:51:10ZRe: Forums: Play-by-Post Discussion: Go Forth and Conquer DiscussionHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/discussion&page=7#3332019-01-05T06:27:48Z2019-01-05T06:27:48Z<p>OK, I'm back from break as well and we're about to get to excitement!</p>
<p>I like the idea of using someone as bait to draw them mantids to us, though if they all come, we'll need to try to get some down quickly so they don't overwhelm us. We know that the mantids are fast and jump well, so there's some chance that the bait would be a good candidate for fly as well so that they've got a good chance to not get killed bringing the mantids to us.</p>
<p>Do we know about any ranged attacks we need to worry about?</p>OK, I'm back from break as well and we're about to get to excitement!
I like the idea of using someone as bait to draw them mantids to us, though if they all come, we'll need to try to get some down quickly so they don't overwhelm us. We know that the mantids are fast and jump well, so there's some chance that the bait would be a good candidate for fly as well so that they've got a good chance to not get killed bringing the mantids to us.
Do we know about any ranged attacks we need to worry...Histrok (alias of Zorblag)2019-01-05T06:27:48ZRe: Forums: Play-by-Post: Crocodile Dreams -Mummy's MaskTodoth Nankak (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk16/gameplay#32019-01-05T06:20:18Z2019-01-05T06:20:18Z<p>Todoth adjusts the longspear strapped to her back for the tenth time this hour and then wipes some of the sweat off her sun scorched forehead. Glancing at the dwarves and the half-ogre as Jabari talks to the halflings she musters the energy to chuckle under her breath. <i>If those dwarves are working with him, he's bringing something of use to the table. It's refreshing to see that they recognize it. Those that limit their options by just working with their brethren in a situation like this are just giving themselves an unnecessary handicap.</i></p>
<p>Turning to the rest of the group, the half-orc does her best to make small talk. <b>"So I don't suppose any of you have seen this lottery before. Anyone know how the selections are made? Or how long they like to make us wait before they get started?"</b></p>Todoth adjusts the longspear strapped to her back for the tenth time this hour and then wipes some of the sweat off her sun scorched forehead. Glancing at the dwarves and the half-ogre as Jabari talks to the halflings she musters the energy to chuckle under her breath. If those dwarves are working with him, he's bringing something of use to the table. It's refreshing to see that they recognize it. Those that limit their options by just working with their brethren in a situation like this are...Todoth Nankak (alias of Zorblag)2019-01-05T06:20:18ZRe: Forums: Play-by-Post Discussion: Mummy's Mask - TomTodoth Nankak (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk16/discussion#172019-01-05T05:25:00Z2019-01-05T05:25:00Z<p>The Winds of Fortune works for me! See you in the game thread!</p>The Winds of Fortune works for me! See you in the game thread!Todoth Nankak (alias of Zorblag)2019-01-05T05:25:00ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=7#3012019-01-05T05:21:25Z2019-01-05T05:21:25Z<p>Kitchel peers down into the darkness below, listening to the conversation. When she looks up her ears are drooping slightly, but she shrugs it off quickly. <b>"Exploring a tower would have been one thing, but a flooded cave system is probably too big a task just now, especially without a particular reason to explore it. Ah well, I suppose that there's plenty to discover back in town for now and we do have that boar hunt to look forward to tomorrow!"</b></p>Kitchel peers down into the darkness below, listening to the conversation. When she looks up her ears are drooping slightly, but she shrugs it off quickly. "Exploring a tower would have been one thing, but a flooded cave system is probably too big a task just now, especially without a particular reason to explore it. Ah well, I suppose that there's plenty to discover back in town for now and we do have that boar hunt to look forward to tomorrow!"Kitchel (alias of Zorblag)2019-01-05T05:21:25ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=4#1592019-01-05T05:20:17Z2019-01-05T05:20:17Z<p>Pajet binds her longsword and dagger and follows along, peering at the construction going on around her with interest.</p>Pajet binds her longsword and dagger and follows along, peering at the construction going on around her with interest.Pajet (alias of Zorblag)2019-01-05T05:20:17ZRe: Forums: Play-by-Post: The Dusst ExpeditionZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/gameplay&page=3#1272019-01-05T05:14:48Z2019-01-05T05:14:48Z<p>As Thom points the way to the foothills of the Three Sisters Zerblag nods and smiles. <b>"That is where I'll find my challenges then. I thank you for your help and hospitality. Before I go, are there any interesting rumors about the Three Sisters and their surrounding territory that you know? Anything other than the predators that I should be on the lookout for?"</b></p>
<p>After hearing his answer and thanking him again, Zerblag sets out in the direction of the foothills, looking to test her metal against the wildlife of this unfamiliar land.</p>As Thom points the way to the foothills of the Three Sisters Zerblag nods and smiles. "That is where I'll find my challenges then. I thank you for your help and hospitality. Before I go, are there any interesting rumors about the Three Sisters and their surrounding territory that you know? Anything other than the predators that I should be on the lookout for?"
After hearing his answer and thanking him again, Zerblag sets out in the direction of the foothills, looking to test her metal...Zerblag R`Lyeh (alias of Zorblag)2019-01-05T05:14:48ZRe: Forums: Play-by-Post Discussion: Mummy's Mask - TomTodoth Nankak (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk16/discussion#82018-12-29T22:50:09Z2018-12-29T22:50:09Z<p>I'm here and checking in. The fourth is going to be a great time to start as I'll be busy getting ready for a new quarter, and then starting it, up until around then. </p>
<p>Todoth here is an alchemist who's fascinated by the history of Wati and by the Sphinxes in particular and should be somewhat flexible for filling party needs as we go.</p>
<p>For the party name I don't have strong opinion, though I'll start by throwing out the Steelguts Surveyors (or Survivors) to acknowledge that that it was Steelguts who pulled us together (even though GM Tom has been kind enough to push us forward.)</p>
<p>In any case, I hope everyone is having a great end of the year and look forward to our adventure starting soon!</p>I'm here and checking in. The fourth is going to be a great time to start as I'll be busy getting ready for a new quarter, and then starting it, up until around then.
Todoth here is an alchemist who's fascinated by the history of Wati and by the Sphinxes in particular and should be somewhat flexible for filling party needs as we go.
For the party name I don't have strong opinion, though I'll start by throwing out the Steelguts Surveyors (or Survivors) to acknowledge that that it was...Todoth Nankak (alias of Zorblag)2018-12-29T22:50:09ZRe: Forums: Recruitment: Re-recruitment for The Haunted Reach-(Replacement Characters)Kissich Zer (alias of Zorblag)https://paizo.com/threads/rzs42enn?Rerecruitment-for-The-Haunted-Reach#262018-12-27T04:29:24Z2018-12-27T04:29:24Z<p>Here's my submission</p>
<p><b>Name:</b> Tamnec Whitefur
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<b>Class:</b> Unchained Rogue (Knife Master) 1
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[Spoiler omitted]</p>Here's my submission
Name: Tamnec Whitefur
Race: Ratfolk
Class: Unchained Rogue (Knife Master) 1
Sex: Male
Alignment: Neutral Good
Initiative +6
Perception +8
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[Spoiler omitted]Kissich Zer (alias of Zorblag)2018-12-27T04:29:24ZRe: Forums: Recruitment: recruitment for "gauntlet/arena" type gameFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/recruiting&page=2#542018-12-27T04:24:05Z2018-12-27T04:24:05Z<p>OK, my spells and equipment are now adjusted for a minute between fights (and I assume a minute of prep before the first, though I'll make do with whatever's provided if that's wrong.)</p>OK, my spells and equipment are now adjusted for a minute between fights (and I assume a minute of prep before the first, though I'll make do with whatever's provided if that's wrong.)Falcatania (alias of Zorblag)2018-12-27T04:24:05ZRe: Forums: Recruitment: recruitment for "gauntlet/arena" type gameFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/recruiting#462018-12-26T22:09:11Z2018-12-26T22:09:11Z<p>In terms of timing, a minute to set up at the start would be lovely, but will we still be able to pass on the time between fights if we want to? I'm looking at trying to make better use of shorter duration buffs.</p>In terms of timing, a minute to set up at the start would be lovely, but will we still be able to pass on the time between fights if we want to? I'm looking at trying to make better use of shorter duration buffs.Falcatania (alias of Zorblag)2018-12-26T22:09:11ZRe: Forums: Recruitment: recruitment for "gauntlet/arena" type gameFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/recruiting#332018-12-24T07:42:45Z2018-12-24T07:42:45Z<p>I think that Edge93 was asking about the prep before the fight. It looked like you had said 3 rounds for that.</p>I think that Edge93 was asking about the prep before the fight. It looked like you had said 3 rounds for that.Falcatania (alias of Zorblag)2018-12-24T07:42:45ZRe: Forums: Play-by-Post: The Dusst ExpeditionZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/gameplay&page=3#1192018-12-23T20:44:39Z2018-12-23T20:44:39Z<p>Zerblag frowns as she hears the story of the hunters' father. <b>"I'll certainly keep an ear out for news of your father, and should I learn more specifics of his fate I will see if I can intervene to help. Such a thing shouldn't happen, and if those in power are using it unjustly perhaps something will eventually need to be done about them."</b> </p>
<p>The next morning, as she awakes to Thom's gentle jostle Zerblag rubs her eyes and looks around her. <b>"I think that perhaps I did too much celebrating last night, though it was lovely. Let me gather my things and then I'm happy to have you point me in the direction that might lead to the predators."</b> The hobgoblin slowly rises and puts her gear in order, makes sure she drinks plenty of water and then sets off in the direction that Thom has indicated, looking for signs of large animals (or anything else interesting she might find.)</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (3) + 5 = 8</span></p>
<p><span class=messageboard-ooc>Well, apparently staying up all night partying makes my perception even worse than it would have been had I started out in the evening.</span></p>Zerblag frowns as she hears the story of the hunters' father. "I'll certainly keep an ear out for news of your father, and should I learn more specifics of his fate I will see if I can intervene to help. Such a thing shouldn't happen, and if those in power are using it unjustly perhaps something will eventually need to be done about them."
The next morning, as she awakes to Thom's gentle jostle Zerblag rubs her eyes and looks around her. "I think that perhaps I did too much celebrating last...Zerblag R`Lyeh (alias of Zorblag)2018-12-23T20:44:39ZRe: Forums: Play-by-Post Discussion: Vagrant's "Of Gods and Death" Redux DiscussionKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/discussion&page=2#532018-12-23T19:25:06Z2018-12-23T19:25:06Z<p>Thanks for letting us know rather than just disappearing! You did a great job for what we got, but if now's not the right time to run a PbP then it's not the right time. Hopefully you are finding the right things that are fun and aren't feeling like chores and taking care of yourself!</p>Thanks for letting us know rather than just disappearing! You did a great job for what we got, but if now's not the right time to run a PbP then it's not the right time. Hopefully you are finding the right things that are fun and aren't feeling like chores and taking care of yourself!Kromdor (alias of Zorblag)2018-12-23T19:25:06ZRe: Forums: Recruitment: Mummy's Mask Book I Recruitment by newbie SteelGutsTodoth Nankak (alias of Zorblag)https://paizo.com/threads/rzs42ecb?Mummys-Mask-Book-I-Recruitment-by-newbie#392018-12-23T19:20:28Z2018-12-23T19:20:28Z<p>Thanks for picking things up!</p>Thanks for picking things up!Todoth Nankak (alias of Zorblag)2018-12-23T19:20:28ZRe: Forums: Recruitment: recruitment for "gauntlet/arena" type gameFalcatania (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk2i/recruiting#272018-12-23T19:17:09Z2018-12-23T19:17:09Z<p>Right, here's the creatively named Falcatania, Warpriest of Irori who's ready to do some killing in the arena. Let me know if it looks like there's anything off!</p>
<p>Do we have an idea of about how many fights we'd be going up against at each level if we make it through the gauntlet (like 5ish, 10ish, 20ish?)</p>Right, here's the creatively named Falcatania, Warpriest of Irori who's ready to do some killing in the arena. Let me know if it looks like there's anything off!
Do we have an idea of about how many fights we'd be going up against at each level if we make it through the gauntlet (like 5ish, 10ish, 20ish?)Falcatania (alias of Zorblag)2018-12-23T19:17:09ZRe: Forums: Play-by-Post Discussion: DiamondTech Relaxation LoungeZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/discussion&page=2#622018-12-20T19:58:17Z2018-12-20T19:58:17Z<p>Welcome to the game! It'll be interesting to see when we get to a spot where it makes sense to try to group up for something. Depending on how far everyone's spreading out (though other than the random starting locations most aren't spreading too quickly yet,) it might need to be something that we need to arrange well in advance. Or perhaps there will be things that draw everyone towards the same area as we're going and that will be taken care of on its own. We'll see!</p>Welcome to the game! It'll be interesting to see when we get to a spot where it makes sense to try to group up for something. Depending on how far everyone's spreading out (though other than the random starting locations most aren't spreading too quickly yet,) it might need to be something that we need to arrange well in advance. Or perhaps there will be things that draw everyone towards the same area as we're going and that will be taken care of on its own. We'll see!Zerblag R`Lyeh (alias of Zorblag)2018-12-20T19:58:17ZRe: Forums: Play-by-Post: The Dusst ExpeditionZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/gameplay&page=3#1132018-12-20T19:53:58Z2018-12-20T19:53:58Z<p>Zerblag helps prepare the meet and vegetables for the stew, asking Bonn about their life in the village, how he and his brother came to be hunters at the lodge, and where and how far away the nearest communities might be. The hobgoblin isn't impressive at making small talk, but her interest in the area helps make up for some lack of social grace. As the stew boils and the fragrance spreads throughout the lodge Zerblag takes a moment to savor the the aroma and the domestic bustle she's helped engaged in. <i>It's not how I'd expected to spend my first evening here, but it's worth it given this amazing level of simulation.</i></p>
<p>When Thom returns Zerblag admires the hare and the turkey, and stands quietly, letting Bonn describe her accomplishments for the day. When Bonn brings out the drinks and offers the vessel to Zerblag she first offers a toast to her new friends, <b>"To Bonn and Thom, my fine new friends and to the town of Dunloch! Let this mark the start of a strong friendship!"</b></p>
<p>The hobgoblin takes a moderate pull into her mouth, exploring the herbal flavors of the drink before smiling and swallowing the harsh, yet subtle liquid. Although she sputters some, she turns to the brothers with a big toothy grin. <b>"Truly am I blessed to share in fine food, drink and company."</b> As the evening continues she matches the consumption of the others, at least while she's able, counting on her natural fortitude to see her through the evening and into the next day.</p>
<p><span class="messageboard-dice"><b>Fortitude Save:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (4) + 5 = 9</span></p>Zerblag helps prepare the meet and vegetables for the stew, asking Bonn about their life in the village, how he and his brother came to be hunters at the lodge, and where and how far away the nearest communities might be. The hobgoblin isn't impressive at making small talk, but her interest in the area helps make up for some lack of social grace. As the stew boils and the fragrance spreads throughout the lodge Zerblag takes a moment to savor the the aroma and the domestic bustle she's helped...Zerblag R`Lyeh (alias of Zorblag)2018-12-20T19:53:58ZRe: Forums: Play-by-Post Discussion: DiamondTech Relaxation LoungeZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/discussion&page=2#602018-12-20T05:16:19Z2018-12-20T05:16:19Z<p>That's what I was expecting, just checking in to confirm. The good news is that if we ever want to meet up to do the bigger things we'll need a bigger group for we'll probably be able to use travel to even out any discrepancies. I know that I'm going to continue to head out and push the boundaries we're dealing with until I find something interesting enough to spend some more time exploring in depth (or until I hit areas that are too tough for me to handle in any meaningful way.)</p>That's what I was expecting, just checking in to confirm. The good news is that if we ever want to meet up to do the bigger things we'll need a bigger group for we'll probably be able to use travel to even out any discrepancies. I know that I'm going to continue to head out and push the boundaries we're dealing with until I find something interesting enough to spend some more time exploring in depth (or until I hit areas that are too tough for me to handle in any meaningful way.)Zerblag R`Lyeh (alias of Zorblag)2018-12-20T05:16:19ZRe: Forums: Play-by-Post: The Dusst ExpeditionZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/gameplay&page=3#1112018-12-19T18:37:46Z2018-12-19T18:37:46Z<p>Zerblag smiles at the enthusiasm. <b>"You are most kind, Bonn! I would be honored to feast with you and your brother tonight and and share your family's secret potation. Is there any way that I can help prepare until then?"</b></p>
<p><span class=messageboard-ooc>How are we handling time getting out of sync here? If I'm pausing until evening for a feast and the rest of the party is still engaged in their encounters do we wait to move forward with my parts or do we allow timing to be off and run with it. I realize that Zerblag's probably a bit ahead of time compared the others already just due to the hunt probably taking longer than the encounters others are participating in.</span></p>Zerblag smiles at the enthusiasm. "You are most kind, Bonn! I would be honored to feast with you and your brother tonight and and share your family's secret potation. Is there any way that I can help prepare until then?"
How are we handling time getting out of sync here? If I'm pausing until evening for a feast and the rest of the party is still engaged in their encounters do we wait to move forward with my parts or do we allow timing to be off and run with it. I realize that Zerblag's...Zerblag R`Lyeh (alias of Zorblag)2018-12-19T18:37:46ZRe: Forums: Play-by-Post Discussion: Eldbale's The Dragon's Demand DiscussionYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/discussion&page=4#1982018-12-19T18:22:05Z2018-12-19T18:22:05Z<div class="messageboard-quotee">GM Eldbale of Evergale wrote:</div><blockquote>Stone has <i>not once</i> said something with the <i>intent</i> to hurt/offend/cause division.</blockquote><p>Well except when he did.
<div class="messageboard-quotee">Urchin Stone wrote:</div><blockquote><p> After the disappointment at the end of the road and the turn of events the cleric calls after Ngai who starts up the stairs. <span class=messageboard-ooc>In Jean-Luc Picard style.</span></p>
<p><b>”My gosh. One would think there weren’t even any barns where some of you were raised.”</b></p>
<p><b>”First off this isn’t a city, you might call it a settlement or a village maybe, but it’s not even a walled town. I am sure the inhabitants want to call it a town.”</b></p>
<p><b>”Second, we all have weapons! Get over it. Heck the dwarf is basically carrying a bomb that could go off in her face at any moment and that woman invited us in here FOR FREE and you already screwed that up Ngai. Word of caution if you go into a general store around here there will be weapons. The storekeep isn’t pulling one on you he is trying to sell what he can to feed his family.”</b></p>
<p><b>”Third, the man there is obviously studying that axe and making notes. He never brandished anything near you. Unless you think he is going to actually be able to fling it at you with his turkey quill pen?”</b></p>
<p><b>”Fourth you’ve got to learn to handle yourself in pulblic. You are 6’ 5” giant and your boyfriend glows in the dark and is part demon. Flipping out acting like you are going to go full orc doesn’t help your cause.”</b></p>
<p><b>”And fifth and lastly, I concur wholeheartedly with you sir. <span class=messageboard-ooc>Gesturing to Kane</span> They have been both crazy and noisy the whole time.”</b></p>
<p>[Spoiler omitted] </blockquote><p>Thought that one I don't mind. He was playing a character who lost his cool and after calming down did apologize for it.
<div class="messageboard-quotee">GM Eldbale of Evergale wrote:</div><blockquote><p><b>THAT BEING SAID</b>
</p>
Stone was in the wrong for the words spoken to the baroness, especially as it implied Yantri thought something she hadn't voiced. I remember being confused when I read it. </p>
<p>However, Stone the character, and the player, have both tried to apologize for Stone's offense.</blockquote><p>Stone did attempt to apologize after the words to the Baroness. He apologized to the Baroness for the disturbance, and said that <i>he</i> was misunderstood.
<div class="messageboard-quotee">Urchin Stone wrote:</div><blockquote><p><b>”I apologize for the disruption in your court, your Ladyship. I am misunderstood in this matter. I think the dwarf and I are from different worlds, cultures and upbringings. I also believe that she is passionate and compassionate. I don’t know what horrors she has struggled with in her own life, I don’t pretend to, but she was visibly disturbed by what she saw below and I wish to reassure her that you are not a continuation of the regime that carried out the terror below.”</b></p>
<p><b>”For the record, she is a stalwart comrade in arms, she commands respect with her skill in her, to me, unusual weapons, perhaps most importantly she exhibits care in whom she inflicts harm upon. However, I have somehow given her the impression that I look down upon her despite my efforts.”</b></p>
<p><b>”We met on the road, but I kept to myself. I didn’t come here as an adventurer. My destination was this region. The environment below was not exactly conducive to rapport building conversation. I hope we will have a chance to talk when we leave here.”</b></p>
<p><b>”And in all honesty I am also interested in the history of the place. I don’t believe there is any harm in that.”</b></blockquote><p>To reemphasize, a large part of the issue that Yantri has here is that Stone's reactions to Yantri being upset by something are fairly consistently to explain why Yantri shouldn't be offended. They are not to apologize, though perhaps you're taking those to be the same thing. The mindset demonstrated is that Yantri needs to learn from Stone and that will make things better.
<p>I do realize at this point that I'm quite possibly coming across as attacking Stone, and by extension Darren. That's not my intent and I do apologize if I'm offending. I also realize that it takes two to have an interaction, and if things aren't going well for whatever reason both parties will tend to have something to do with that (there are very rare exceptions when both parties are acting in good faith and I'm certainly not claiming this is one.) As I said in the discussion thread earlier the dynamic that we have going on here isn't one that I'm interested in playing with.</p>
<p>For this to work from my end Stone's going to need to stop trying to help Yantri learn against her will. Well intentioned or not, unwelcome assistance can still be offensive to the person who has it foisted upon them. Yantri will figure things out on her own terms and in the long run Stone's actions should help her realize where he's coming from. If we can agree to that Yantri can work towards looking for the better intentions in what Stone is doing otherwise.</p>
<p>There have been times in my past when I'd be more interested in exploring a relationship where Yantri works over time to help Stone realize all of that, but now isn't one of them; it's not the sort of game I'm looking to play as it's a sort of work that I'm not up to putting into it right now. If that's the direction we would head this is a good spot in the story to have Yantri head out on her own and let the party continue to enjoy the module (which has been fun.)</p>GM Eldbale of Evergale wrote:Stone has not once said something with the intent to hurt/offend/cause division.
Well except when he did. Urchin Stone wrote: After the disappointment at the end of the road and the turn of events the cleric calls after Ngai who starts up the stairs. In Jean-Luc Picard style.
”My gosh. One would think there weren’t even any barns where some of you were raised.”
”First off this isn’t a city, you might call it a settlement or a village maybe, but it’s not even a...Yantri (alias of Zorblag)2018-12-19T18:22:05ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=6#2892018-12-19T07:17:08Z2018-12-19T07:17:08Z<p><span class=messageboard-ooc>Welcome back Edamm! Glad you're still about!</span></p>
<p>Kitchel looks at the tower, her whiskers twitching with anticipation. <b>"So as we're here already and there are potential mysteries, I vote for checking it out. I've got some rope, though if the 100 foot estimate was right we'd need more I suppose, if that cavern that the farmer was describing is really there, and who knows what me might find! Maybe it's the lair of the Sandpoint Devil!"</b></p>Welcome back Edamm! Glad you're still about!
Kitchel looks at the tower, her whiskers twitching with anticipation. "So as we're here already and there are potential mysteries, I vote for checking it out. I've got some rope, though if the 100 foot estimate was right we'd need more I suppose, if that cavern that the farmer was describing is really there, and who knows what me might find! Maybe it's the lair of the Sandpoint Devil!"Kitchel (alias of Zorblag)2018-12-19T07:17:08ZRe: Forums: Play-by-Post Discussion: Go Forth and Conquer DiscussionHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/discussion&page=7#3252018-12-19T06:46:55Z2018-12-19T06:46:55Z<p>Right, at this point I think that I'm waiting for Surtur's reaction to the hawk's inability to draw the mantids to us. We probably want to set up a force to meet them either a ways off or at the ridge that might provide an advantage if we can sneak to it, but it's not clear to me at either is the obviously better action. Gork on a flying, invisible Ham would still get attacked by leaping Mantids, but still might be worth it for the ability to charge every turn and lay waste to our foes. It does take invisibility away from Drekisal, but if he's hanging back then hopefully we can keep the mantids occupied on others anyhow.</p>
<p>Does anyone have an AoE options they want to talk about now? Drekisal's breath weapons and what else?</p>Right, at this point I think that I'm waiting for Surtur's reaction to the hawk's inability to draw the mantids to us. We probably want to set up a force to meet them either a ways off or at the ridge that might provide an advantage if we can sneak to it, but it's not clear to me at either is the obviously better action. Gork on a flying, invisible Ham would still get attacked by leaping Mantids, but still might be worth it for the ability to charge every turn and lay waste to our foes. It...Histrok (alias of Zorblag)2018-12-19T06:46:55ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=3#1502018-12-19T06:39:30Z2018-12-19T06:39:30Z<p>Paget nods and smiles. <b>"And somehow you don't seem surprised. That likely speaks well of you. Canon Terjon seemed to have the church and it's concerns so squarely at the center of his attention that said attention seemed to have trouble peeking around them. Not to say that the church isn't important of course, but there are times when it's good to be more aware of the world around you as well."</b></p>
<p>The gnome sticks out her hand way up in the air to shake. <b>"The name's Pajet. Who do I have the pleasure of meeting?"</b></p>
<p>As the man either shakes her hand or not, she goes on <b>"To make a long story short, we've been sent by Viscount Verbabonc to help the village council deal with some problems in the area and we're just trying to figure out what those problems are so that we know where to start. Canon Terjon spoke of Bandits, and although we could work on those we'd be most appreciative if someone could help with whatever else the Viscount thought was worth sending for outside help for."</b></p>Paget nods and smiles. "And somehow you don't seem surprised. That likely speaks well of you. Canon Terjon seemed to have the church and it's concerns so squarely at the center of his attention that said attention seemed to have trouble peeking around them. Not to say that the church isn't important of course, but there are times when it's good to be more aware of the world around you as well."
The gnome sticks out her hand way up in the air to shake. "The name's Pajet. Who do I have the...Pajet (alias of Zorblag)2018-12-19T06:39:30ZRe: Forums: Play-by-Post Discussion: Eldbale's The Dragon's Demand DiscussionYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/discussion&page=4#1962018-12-19T06:24:21Z2018-12-19T06:24:21Z<div class="messageboard-quotee">Stone wrote:</div><blockquote> Please tell me the issue that is bothering you. Was it the conversation about the humans in the village? Is it the drawing a contrast between a sheltered country dweller vs someone who has patrolled the streets and sewers of a major city?</blockquote><p>I did just tell you the immediate issue, but I’ll do it again. Here’s what Stone’s just said to the Baroness.
</p>
<div class="messageboard-quotee">Stone wrote:</div><blockquote><p><b>“My Lady, if I might be so bold as to ask you to tell Yantri, but a bit of this regions history. She is from quite far away and is newer to large human settlements. She is under the belief that the community built the holding and torture facilities under the Witch Tower to use on itself.”</p>
<p>”The evidence I saw below leads me to believe there was a successful uprising and those in power did not retake and resume their activities below.”</p>
<p>”I think it would help encourage cooperation and prevent future misunderstandings.”</b></blockquote><p>What you’re doing there is calling out a fellow PC as uniformed and asking the person with the most authority in area teach them that your point of view is the correct one. You’re making it clear that if Yantri would just listen to you about these things we’d be able to cooperate more readily as a group and there wouldn’t be any of the sorts of misunderstanding we must have had leading up to this point. It’s undermining Yantri’s competence in the eyes of those around her and asserting that you should be the acknowledged expert on how things work.
<p>That’s a rude way to treat a fellow player. Again, if you can’t see that or at least acknowledge that it might be taken that way then ours is not a table dynamic which is going to work.</p>
<p>It’s worse than that in the context of the situation though.</p>
<p>That you’re using it as the very next post after our characters had been disagreeing about this certainly makes it seem like you need to have the last word in this rather than moving the story along. That you’re ignoring that Yantri’s point that not everyone of the same race should be pigeonholed into the same motivations and putting a ridiculous spin on what she believes makes it seem like you’re doing this just to make her look foolish. She’s clearly aware that the basement is hundreds of years old and that the dungeon hasn’t been in use in a very long time. There’s no way that she’d think the current townsfolk are the one’s doing the torture, and again, to spin it that way would be as ridiculous as Yantri saying that you thought the kobolds had done the torturing when you didn’t come out and deny that they did.</p>
<div class="messageboard-quotee">Stone wrote:</div><blockquote><p> My character has tried to even encourage Yantri at times I am not sure you noticed. </p>
<p>Let me know and I will try to change it. The cleric is a character in a story, not a person, and not me.</p>
<p>Some of it is alignment and game mechanics, he is a Cleric of a LG God. He is supposed to support the rightful authorities and destroy threats to those weak and unable to defend themselves. Try rereading some of it as though old Obiwan Kenobe is talking to Luke. Maybe it will sound different? I don’t know.</blockquote><p>So a couple issues here. First off, if the way you’re coming off is bothering someone the onus isn’t on the person being bothered to change their point of view to see that you mean well. I don’t know that it’s you or Stone, but the assumption has certainly been that any issues that have come up have been because Yantri has misunderstood what you’ve had to say. For example:
<div class="messageboard-quotee">Stone wrote:</div><blockquote><b> ”And good work on spotting the dead Kobold at the manor house, I don’t think I offered any criticism about that or your valuable scouting abilities <span class=messageboard-ooc>(no sarcasm. He respects your scouting abilities).</span> Nor do I recall calling you a savage. I apologized last night for some things, but you are obviously carrying a grudge. I am not shocked you will know things I don’t, I said as much this morning.”</b></blockquote><p>You’re placing the fault for Yantri being displeased with you on her for carrying a grudge rather than examining the possibility that you’ve actually done things which could offend. If your behavior is offending someone then that doesn’t make it the offendee’s fault.
<p>You’re also assuming that there’s any sort of mentoring relationship like that between Obiwan and Luke. Nothing has happened in the story that would have lead to that as of yet, and Yantri’s done nothing to indicate that she’s interested in learning wisdom from you. You’re also assuming that the relationship would look like Stone imparting his wisdom on Yantri rather than him learning from her.</p>
<p>I have indeed noticed that Stone thinks he’s being encouraging to Yantri. She views the words as hollow given that there’s no reason to think that she wasn’t competent at the start, and she’s kept her mouth mostly shut. Just like the times that Stone has asked her to do things that she was obviously going to do anyhow. All of those, despite your assurances that you’re not trying to condescend, do in fact condescend. Saying that a character is being kind doesn’t make them kind if their words and actions don’t match that.</p>
<div class="messageboard-quotee">Stone wrote:</div><blockquote><p>“I wish more thought of others as you do. We would have a lot less conflict in this world. Reavers would lay down their arms and farmers could simply keep farming in a world without city walls or prison cells.” <span class=messageboard-ooc>He likes the way you think and if more people thought that way it would be a more peaceful world.</span></p>
<p>His tone is wishful.</p>
<p>”That things on earth would be as they are in heaven and that the devil himself was not at war with all lesser sentient beings which is what sparked the war in the first place when he killed his own brother whom created us.”</blockquote><p>So this made it clear that Stone viewed Yantri’s opinions on the matter as utopian fantasy that wasn’t grounded in reality in any way. Yantri’s point was that if you see a world where things aren’t to your liking then you should work to change them. It’s not a fantasy, it’s a call to action on the part of those who don’t like things as they are (Yantri certainly qualifies for that, but Stone seems more or less to be complicit with the system as it exists. Part of that is the very individualist nature of Yantri vs. the institutionalized training from Stone, but Stone clearly doesn’t respect Yantri’s world view as feasible here. Which I’m fine with, but is not evidence of Stone showing respect for Yantri.)
<div class="messageboard-quotee">Stone wrote:</div><blockquote><p>Was it this?
</p>
•Yantri raises an eyebrow. "Are you trying to say that someone other than the humans here built those chambers and used them for the atrocities that were committed there? </p>
<p>Of course humans built it, but is Yantri suggesting all the villagers were complacent with the activities there?</blockquote><p>You’re missing the full quote there.
</p>
<div class="messageboard-quotee">Yantri wrote:</div><blockquote><p>"Are you trying to say that someone other than the humans here built those chambers and used them for the atrocities that were committed there? Certainly human agents make more sense than blaming them on the kobolds that we've encountered here. If you're looking to condemn a people's actions for the events here, which you clearly were moments ago, you'd make a more persuasive case were you to examine the actions involved.</p>
<p><b>"Or perhaps you think that not all humans should be judged by the actions of the worst of their kind. That would be a reasonable, but you'd do well to give peoples other than your own the benefit of individuality as well."</b></blockquote><p>First off, this is Yantri arguing against Stone’s statement that Kobolds were the cause of Ngai’s death. It was humans; most recently Hunclay and historically the ones who built the dungeon and death traps. It’s clearly true, but not something Stone was able to acknowledge. Second, the important bit for Yantri is that not all member of a species are going to behave identically or have the same motives.
<div class="messageboard-quotee">Stone wrote:</div><blockquote><p> I just took it as your character is gruff and often contradictory and you were playing it up that you were learning human dynamics.</p>
<p>Often times I write something conciliatory and ad things like “The cleric says kindly” or actually says “you might think I am being condescending” in an effort to clarify his tone, but then Yantri responds gruffly and I took that to just be RPGing a dwarf character.</blockquote><p>If you’re reading what I’m writing, then you’ll probably notice that Yantri, although frowning and scowling almost never interacts with others in a particularly gruff way. It’s Stone’s interactions that are eliciting the reaction. Other than not being thrilled with Sheridan’s methods of interrogation played out Yantri’s tried to be pleasant and kind with all the other PCs and NPCs we’ve encountered thus far.
<p>I can provide examples if you like, though they’re easy to find should you read the thread. She even started out trying to do this with Stone, but gave it up before long.
<br />
<div class="messageboard-quotee">Yantri wrote:</div><blockquote><p>With a characteristic frown, she addresses Stone. <b>"Acolyte Stone, I think I believe you. You mean well. I also think that you're tired and could choose your words more tactfully.</p>
<p>"I'm tired. I think that you're tired, Ngai is tired, Sheridan is tired, we're all tired. A good night's sleep is going to do us all some good. This isn't my environment; I'm not going to shine here. You're right, I wasn't raised by any barns and I hope that the ones you were raised by help you feel better about yourself, though that makes as little sense to me as most of this evening has. For now I propose we sleep. Words spoken after rest will likely serve us all better.</p>
<p>"I'm going to stake out a spot by the fire. I think we'll all be better off tomorrow morning, and we can talk again then."</b></blockquote><p>Stone being oblivious to this is fine, it fits with his character as I’ve observed it. For example, here’s a situation and Stone’s reaction to it.
</p>
<div class="messageboard-quotee">GM Eldbale of Evergale wrote:</div><blockquote><p><b>"Here you are dear. Did you sleep down here by the fire? I have a dwarf-sized accommodations; should be the last room of the upstairs hall, right-hand side. Halfling across the hall, not that you'd need that. Well, in any case, you may eat here or at the long table in the middle of the room. I'll be right back with a drink. Water, mead, or my special breakfast ale?"</b></p>
<p>She begins crossing back to the kitchen and is gone for a few minutes. </p>
<p>When she comes back out, she has Yantri's drink, another plate of bread, and a mug of water. She gives the water and bread to N'gai and then hands Yantri her chosen beverage. </p>
<p>She goes about her normal routine of opening unlocking the door and prepping for the day. As each person comes down, she offers them the honey-drizzled bread, gestures to the long rectangular table in the middle of the room, and asks if would like some water <span class=messageboard-ooc>(just water)</span>. When Kane comes down, she has prepared bread for him too. He'd already paid for his entire stay, including meals at the inn.</blockquote><div class="messageboard-quotee">Stone wrote:</div><blockquote><p>The cleric comes in from outside freshly shaven and smelling of soap.</p>
<p>He greets Talia.</p>
<p><b>”I failed to lead with a rose last night, but I feel much better after a full nights rest. Hopefully you will find a rough stone hides a diamond, a drab face may hide the heart of a saint. The sunrise was beautiful and full of promise. Thank you for the rescue.”[b]</p>
<p>He happily accepts the offered bread with honey and requests to try her special breakfast ale. Using a knife and fork he takes his time savoring the fresh bread.</p>
<p>He hold up a chunk of bread with golden honey dripping off of it to Yantri.</p>
<p>[b]”In the city liquid gold like this is rare. Honey, one of life’s treasures more easily found in the country. Some of the bakers would use a little in the butter they brushed over the top of their loaves if you could afford afford them. I remember the smell. Only merchants and nobles would have it in this form for a causal meal. This is outstanding.”</b></blockquote><p>This is notable not only as the post where Stone thinks that he’s being charming, but Yantri thinks that she’s receiving an unrequested lecture about honey from someone who’s full of himself, but also where Stone assumes that he’s somehow entitled to the special ale when Talia clearly doesn’t feel that way.
<p>There are more points that I could address (holding your tongue about things that Yantri has said comes to mind as it’s definitely something that’s mutual,) but this is long enough already.</p>
<p><b>TL;DR</b>: What this boils down to is that Yantri feels a lack of respect from Stone. She’s being treated as someone who’s there to sip from his fount of knowledge when she really has no desire to do so. His basic assumptions that he should be teaching her the ways of the world are offensive to her, especially when he’s doing so in a way that makes her look inept in front of a figure of authority. The apparent assumption that we’d all do just fine if only we were to accept Stone’s wisdom and that any means to impart that are valid just don’t fly with Yantri, and I’m not interested in either changing her character so that she is or having to devote so much time resisting it.</p>
<p>It comes down to a basic level of respect which isn’t being show here despite your assurances that it is. We’re on a forum, so it’s all words, but perhaps action words speak louder than word words? None of this make your play wrong or bad, but it does make it incompatible with the game that I’m interested in playing.</p>Stone wrote:Please tell me the issue that is bothering you. Was it the conversation about the humans in the village? Is it the drawing a contrast between a sheltered country dweller vs someone who has patrolled the streets and sewers of a major city?
I did just tell you the immediate issue, but I’ll do it again. Here’s what Stone’s just said to the Baroness.
Stone wrote:“My Lady, if I might be so bold as to ask you to tell Yantri, but a bit of this regions history. She is from quite far...Yantri (alias of Zorblag)2018-12-19T06:24:21ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=12#5962018-12-19T04:52:38Z2018-12-19T04:52:38Z<p>Yantri nods, <b>"If the crest would be of value to you you are of course welcome to it. I brought it out as it seemed the sort of thing that one interested in the history of the area might appreciate."</b></p>Yantri nods, "If the crest would be of value to you you are of course welcome to it. I brought it out as it seemed the sort of thing that one interested in the history of the area might appreciate."Yantri (alias of Zorblag)2018-12-19T04:52:38ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild WestBeauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/GMFuzzfootsWildWest/gameplay&page=5#2342018-12-19T01:19:48Z2018-12-19T01:19:48Z<p><span class=messageboard-ooc>Jumping my spot in combat if it's not over to keep things moving, and taking a pot shot with a rifle if combat is over.</span></p>
<p>Dropping his act as the beast turns tail and runs Curly shouts to the others, <b>"That thing's probably too dangerous to let loose if we have any chance to stop it here. Can't have it raiding other farms and killing someone."</b></p>
<p>Curly reloads the rifle once again as he moves to get as clear a shot as he can with the rifle at the retreating creature.</p>
<p><span class="messageboard-dice"><b>Rifle attack:</b></span> <span class="messageboard-dice">1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12</span></p>
<p><span class="messageboard-dice"><b>Damage (B and P):</b></span> <span class="messageboard-dice">1d10 + 1 + 1 ⇒ (4) + 1 + 1 = 6</span></p>
<p><span class=messageboard-ooc>Free action to speak, free action to reload, move action to move to wherever a good shot is and standard action to take a shot. If Curly can get within 80 feet the shot is vs. Touch AC, otherwise there's a range penalty and it's vs normal AC (and should probably miss.) The touch AC shot could easily miss as well.</span></p>Jumping my spot in combat if it's not over to keep things moving, and taking a pot shot with a rifle if combat is over.
Dropping his act as the beast turns tail and runs Curly shouts to the others, "That thing's probably too dangerous to let loose if we have any chance to stop it here. Can't have it raiding other farms and killing someone."
Curly reloads the rifle once again as he moves to get as clear a shot as he can with the rifle at the retreating creature.
[dice=Rifle...Beauford "Curly" Jackson (alias of Zorblag)2018-12-19T01:19:48ZRe: Forums: Play-by-Post Discussion: Vagrant's "Of Gods and Death" Redux DiscussionKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/discussion&page=2#512018-12-19T01:10:23Z2018-12-19T01:10:23Z<p>It's busy times for many now I know. If we're on break for a bit its not the end of the world at all. I'll be around to post when we're ready to go again, but make sure you're not giving the game more of your life than a game is worth. Sounds like you're doing that now, so this is a post to let you know the decision is supported!</p>It's busy times for many now I know. If we're on break for a bit its not the end of the world at all. I'll be around to post when we're ready to go again, but make sure you're not giving the game more of your life than a game is worth. Sounds like you're doing that now, so this is a post to let you know the decision is supported!Kromdor (alias of Zorblag)2018-12-19T01:10:23ZRe: Forums: Play-by-Post: The Dusst ExpeditionZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/gameplay&page=3#1052018-12-18T18:13:08Z2018-12-18T18:13:08Z<p>Zerblag smiles. <b>"You'll seldom lose bets that a newcomer will fail to immediately thrive in a new environment. I'm glad that I could be the exception to that. I would be happy to accept pay for the hides and meat for future kills I bring in, but these were simply a test to show that I was worthy of hunting for the lodge. If I can I would donate the usable portions to the village.</b></p>
<p><b>"For now I'll set out again with the new information you've given. If you could show me the direction you've most recently seen signs of either bears or jaguars I'll head out on that direction to see what I can find. If I am able to bring down more animals I shall return with them soon, though should I not be fortunate enough to find a trail like I did this last time I might spend some time out exploring these lands which are new to me.</b></p>
<p><b>"Thank you again for your information! I should see you or your brother again sooner or later!"</b></p>
<p>After the pleasantries are done, Zerblag heads out in the direction that Bonn indicates having most recently seen signs of larger predators. With no particular destination in mind the hobgoblin searches for animal trails or anything else that seems unusual or interesting as she makes her way through the unfamiliar woods.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (4) + 5 = 9</span></p>
<p><span class=messageboard-ooc>Ah well, maybe she'll stumble on something interesting anyhow! Also, how are we tracking exp at this point? Will you simply let us know when we're at certain levels, or should we be keeping a running total as we finish encounters?</span></p>Zerblag smiles. "You'll seldom lose bets that a newcomer will fail to immediately thrive in a new environment. I'm glad that I could be the exception to that. I would be happy to accept pay for the hides and meat for future kills I bring in, but these were simply a test to show that I was worthy of hunting for the lodge. If I can I would donate the usable portions to the village.
"For now I'll set out again with the new information you've given. If you could show me the direction you've most...Zerblag R`Lyeh (alias of Zorblag)2018-12-18T18:13:08ZRe: Forums: Recruitment: Re-recruitment for The Haunted Reach-(Replacement Characters)Kissich Zer (alias of Zorblag)https://paizo.com/threads/rzs42enn?Rerecruitment-for-The-Haunted-Reach#72018-12-18T17:47:09Z2018-12-18T17:47:09Z<p>I'll resubmit Tamnec here. As before the plan is to go Unchained Rogue 3, then paladin (Holy Tactician) for a while.</p>I'll resubmit Tamnec here. As before the plan is to go Unchained Rogue 3, then paladin (Holy Tactician) for a while.Kissich Zer (alias of Zorblag)2018-12-18T17:47:09ZRe: Forums: Play-by-Post Discussion: GM Greaek's Kingmaker-Table 2 DiscussionSophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/discussion&page=3#1062018-12-18T17:27:48Z2018-12-18T17:27:48Z<p>Despite this having been a busy weekend (just got grades in yesterday,) I do check often and look forward to playing. We'd need to make sure that you're enjoying it as well, but once we've got something to interact with I look forward to interacting.</p>Despite this having been a busy weekend (just got grades in yesterday,) I do check often and look forward to playing. We'd need to make sure that you're enjoying it as well, but once we've got something to interact with I look forward to interacting.Sophia Salinista (alias of Zorblag)2018-12-18T17:27:48ZRe: Forums: Recruitment: Way of the Wicked CampaignTerna (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjzh/recruiting&page=5#2012018-12-17T10:31:42Z2018-12-17T10:31:42Z<p>Congratulations to everyone selected! Enjoy the wickedness!</p>Congratulations to everyone selected! Enjoy the wickedness!Terna (alias of Zorblag)2018-12-17T10:31:42ZRe: Forums: Play-by-Post Discussion: Eldbale's The Dragon's Demand DiscussionYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/discussion&page=4#1942018-12-17T05:04:57Z2018-12-17T05:04:57Z<p>I'll need to get back to this tomorrow evening or so as I've got grading deadlines tomorrow afternoon that I need to spend my current time on and there's a fair amount that could be unpacked here.</p>I'll need to get back to this tomorrow evening or so as I've got grading deadlines tomorrow afternoon that I need to spend my current time on and there's a fair amount that could be unpacked here.Yantri (alias of Zorblag)2018-12-17T05:04:57ZRe: Forums: Play-by-Post Discussion: Eldbale's The Dragon's Demand DiscussionYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/discussion&page=4#1912018-12-17T03:44:05Z2018-12-17T03:44:05Z<p>RP is all well and good. I enjoy RP where we're supporting each other stories and building collaboratively. There can even be some conflict in views and actions, we can have a discussion, and I wouldn't want everyone to agree with what Yantri says just to be nice, but I take issue with appealing to an NPC to set a fellow PC straight on an issue that you'd like to win a point on by misrepresenting the stance they were taking. If you either don't think that's an issue or can't see that's what your character comes across as doing then it's likely that we're not going to be compatible players at the table.</p>RP is all well and good. I enjoy RP where we're supporting each other stories and building collaboratively. There can even be some conflict in views and actions, we can have a discussion, and I wouldn't want everyone to agree with what Yantri says just to be nice, but I take issue with appealing to an NPC to set a fellow PC straight on an issue that you'd like to win a point on by misrepresenting the stance they were taking. If you either don't think that's an issue or can't see that's what...Yantri (alias of Zorblag)2018-12-17T03:44:05ZRe: Forums: Play-by-Post Discussion: Eldbale's The Dragon's Demand DiscussionYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/discussion&page=4#1892018-12-17T01:28:34Z2018-12-17T01:28:34Z<p>This is not a party dynamic that I'm interested in. It can either change or I'm done. I'm here to have fun solving challenges presented by the module, not to have a fellow PC be a source of a large recurring part of the conflict. If that's my expectations being out of line then it's better I step away now and allow everyone else to have fun.</p>This is not a party dynamic that I'm interested in. It can either change or I'm done. I'm here to have fun solving challenges presented by the module, not to have a fellow PC be a source of a large recurring part of the conflict. If that's my expectations being out of line then it's better I step away now and allow everyone else to have fun.Yantri (alias of Zorblag)2018-12-17T01:28:34ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=12#5902018-12-17T01:18:53Z2018-12-17T01:18:53Z<p>Yantri, listening to Stone's words, shakes her head in pitying disbelief. <b>"If I might, your baronessdom, It's not clear to my why Stone is constructing this straw man of my belief. The chances that he honestly came to that conclusion are about the same as my chances deciding from our conversation the he believes kobolds built the dungeon beneath the tower and used it to torture the local residents. It's something that came up that he didn't explicitly deny, but also an absurd point of view to attribute to him were I trying to give him credit as a reasonable person.</p>
<p>"That he's choosing to do so in a way that makes me look foolish or naive to a figure of authority probably shouldn't surprise me at this point, but I'd rather have continued thinking him above it. There should be little need to undermine one's companions publicly that I can see.</p>
<p>"I'd welcome you confirming that it was indeed humans how built the tower and were active below as was my actual position. I suspect that we'd learn something more if you know who 'The Good Baron Sarvo' was as he seemed to be an important figure down the wretched cells, but that was again something I had planned on asking old Bassy about rather than taking your time with it."</b></p>Yantri, listening to Stone's words, shakes her head in pitying disbelief. "If I might, your baronessdom, It's not clear to my why Stone is constructing this straw man of my belief. The chances that he honestly came to that conclusion are about the same as my chances deciding from our conversation the he believes kobolds built the dungeon beneath the tower and used it to torture the local residents. It's something that came up that he didn't explicitly deny, but also an absurd point of view to...Yantri (alias of Zorblag)2018-12-17T01:18:53ZRe: Forums: Play-by-Post Discussion: Go Forth and Conquer DiscussionHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/discussion&page=7#3222018-12-15T21:12:42Z2018-12-15T21:12:42Z<p>We know that they're good leapers if memory serves.</p>We know that they're good leapers if memory serves.Histrok (alias of Zorblag)2018-12-15T21:12:42ZRe: Forums: Play-by-Post Discussion: DiamondTech Relaxation LoungeZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/discussion&page=2#582018-12-15T16:12:42Z2018-12-15T16:12:42Z<p>============ Global OOC Chat =============</p>
<p><b>"I'm a bit less convinced that the hunters lodge here is a source of quests, but the area might act like a newbie hunting zone. The NPCs apparently assume that hunting is done through traps (so it should be the trapper's lodge right?) and were impressed when I brought back one adult boar and one young one. The fight with the young one was trivial, though I killed it before it tried to run and I killed it before it could get away. The adult tried to fight back, but never hit so I don't know how rough it might have been. I'm pushing for something to come next, and I'll let you know if it leads to anything.</b></p>
<p><b>"On a related note, does anyone know how to check how much XP has been earned? I figure that the kills were probably worth something, and the orientation definitely talked about spending xp, but I can't find a tracker for it anywhere."</b></p>============ Global OOC Chat =============
"I'm a bit less convinced that the hunters lodge here is a source of quests, but the area might act like a newbie hunting zone. The NPCs apparently assume that hunting is done through traps (so it should be the trapper's lodge right?) and were impressed when I brought back one adult boar and one young one. The fight with the young one was trivial, though I killed it before it tried to run and I killed it before it could get away. The adult tried to...Zerblag R`Lyeh (alias of Zorblag)2018-12-15T16:12:42ZRe: Forums: Play-by-Post: The Dusst ExpeditionZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/gameplay&page=2#992018-12-15T16:05:22Z2018-12-15T16:05:22Z<p>Zerblag helps haul the boars to the skinning room with Bonn's help. <b>"It is good to know you Bonn. Your praise is kind, but I simply went hunting rather than trapping. I followed the boars trail to find them and then killed them with my weapon. I know that you have bows given my reception earlier,"</b> Zerblag pauses to give a friendly grin, <b>"You seem good shots. Do you not use the bows to hunt without the use of traps?"</b></p>
<p>The hobgoblin pauses as they lift the larger boar to the skinning table, concentrating on the task. When the boar lies ready to be skinned and butchered, she goes on, <b>"Hobgoblins are as varied as you humans are. Some few like myself seek out challenges, but many are content to do what they must to provide for their villages and tribes as you do."</b></p>
<p>Zerblag looks around the lodge some, taking in any trophies and implements hanging from the walls. <b>"Are there any creatures that roam the forest that are a danger to you and your brother? Ones that you avoid when they come near? If it would be of use to you I could perhaps try to hunt any beasts like that. If not then I will probably make another trip out to the woods to see if I have any luck in hunting a second time."</b></p>Zerblag helps haul the boars to the skinning room with Bonn's help. "It is good to know you Bonn. Your praise is kind, but I simply went hunting rather than trapping. I followed the boars trail to find them and then killed them with my weapon. I know that you have bows given my reception earlier," Zerblag pauses to give a friendly grin, "You seem good shots. Do you not use the bows to hunt without the use of traps?"
The hobgoblin pauses as they lift the larger boar to the skinning table,...Zerblag R`Lyeh (alias of Zorblag)2018-12-15T16:05:22ZRe: Forums: Recruitment: Mummy's Mask Book I Recruitment by newbie SteelGutsTodoth Nankak (alias of Zorblag)https://paizo.com/threads/rzs42ecb?Mummys-Mask-Book-I-Recruitment-by-newbie#282018-12-15T08:17:11Z2018-12-15T08:17:11Z<p>Just posting to confirm that I'm still interested as this thread is on the quiet side just now. I'd still love to explore some tombs!</p>Just posting to confirm that I'm still interested as this thread is on the quiet side just now. I'd still love to explore some tombs!Todoth Nankak (alias of Zorblag)2018-12-15T08:17:11ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=3#1472018-12-15T07:45:52Z2018-12-15T07:45:52Z<p>Pajet stops on command and flashes a smile to the two armed men. <b>"Greetings guardians! My name is Pajet and my companions and I are champions summoned by the Viscout Verbabonc to Hommlet in order to help put an end to the current bandit menace. We seek an audience with Burne or Rufus so that we might learn how we can best assist in the defense of your fine village."</b> She shows the Hommlet crest and her copy of the letter, allowing the men to see them in as much detail as they like. <b>"We've come directly from an audience with Canon Terjon who said that we might find one or both of the council members here. We're hoping that they might have more to share with us than the Canon did about the situation at hand."</b></p>
<p><span class=messageboard-ooc>I assume we're at location 30 or 31 at this time?</span></p>Pajet stops on command and flashes a smile to the two armed men. "Greetings guardians! My name is Pajet and my companions and I are champions summoned by the Viscout Verbabonc to Hommlet in order to help put an end to the current bandit menace. We seek an audience with Burne or Rufus so that we might learn how we can best assist in the defense of your fine village." She shows the Hommlet crest and her copy of the letter, allowing the men to see them in as much detail as they like. "We've come...Pajet (alias of Zorblag)2018-12-15T07:45:52ZRe: Forums: Play-by-Post Discussion: Go Forth and Conquer DiscussionHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/discussion&page=7#3202018-12-15T05:07:31Z2018-12-15T05:07:31Z<p>So Grog's Lance is a reach weapon. What if Ham was flying during this fight. Would that give Grog a chance to make charge attacks every round from above the height of everyone else and not need to worry about folks being in the way? Would that be worth it for this encounter given the numbers we're looking at? This is as much a question to GM Mercy (feasibility) as it is to Grog and the other players (do you like it?)</p>
<p>•edit•</p>
<p>That might even help some if we're worried about stealth from Grog. If he can hang back behind everyone else and plan on air charging in maybe we can get away with less stealth needed. If not, then we should consider using invisiblity on Grog (or anyone else that isn't stealthy,) just for that bonus to get into position perhaps?</p>So Grog's Lance is a reach weapon. What if Ham was flying during this fight. Would that give Grog a chance to make charge attacks every round from above the height of everyone else and not need to worry about folks being in the way? Would that be worth it for this encounter given the numbers we're looking at? This is as much a question to GM Mercy (feasibility) as it is to Grog and the other players (do you like it?)
*edit*
That might even help some if we're worried about stealth from Grog....Histrok (alias of Zorblag)2018-12-15T05:07:31ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild WestBeauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/GMFuzzfootsWildWest/gameplay&page=5#2292018-12-15T04:51:06Z2018-12-15T04:51:06Z<p>Curly continues to make fearful noises to get the wolfs attention, making a show of slipping briefly as he moves to ensure a clear shot and reload his rifle, but recovering his footing and firing off a shot from 30 feet away.</p>
<p><span class="messageboard-dice"><b>Rifle Shot vs Touch AC against a foe engaged in melee:</b></span> <span class="messageboard-dice">1d20 + 4 + 1 + 1 - 4 ⇒ (16) + 4 + 1 + 1 - 4 = 18</span>
<br />
<span class="messageboard-dice"><b>Rifle Damage (B and P):</b></span> <span class="messageboard-dice">1d10 + 1 + 1 + 1 ⇒ (6) + 1 + 1 + 1 = 9</span></p>
<p><span class=messageboard-ooc>Free action to reload, move action to move to within 30 feet (I'm not on the map, so I'll swing out away from the building and hope I don't hit any traps,) Standard action to fire.</span></p>Curly continues to make fearful noises to get the wolfs attention, making a show of slipping briefly as he moves to ensure a clear shot and reload his rifle, but recovering his footing and firing off a shot from 30 feet away.
[dice=Rifle Shot vs Touch AC against a foe engaged in melee]1d20 + 4 + 1 + 1 - 4[/dice]
[dice=Rifle Damage (B and P)]1d10 + 1 + 1 + 1[/dice]
Free action to reload, move action to move to within 30 feet (I'm not on the map, so I'll swing out away from the building and...Beauford "Curly" Jackson (alias of Zorblag)2018-12-15T04:51:06ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=12#5872018-12-14T22:47:03Z2018-12-14T22:47:03Z<p>Yantri listens to Sheaorlis's introduction with a wary look in her eyes. <b>"We'll welcome your help I believe, though I'm hoping that your attempt to minimize the unnecessary casualties extends to all the parties involved. That and I'm not sure that the responsible parties are capable of being brought to judgement. The wizard who appears to have initiated the events already lies dead in the tunnels beneath the tower."</b> </p>
<p>When Lady Origena speaks again, the dwarf nods at what she says, but when a missing person is mentioned her perpetual frown deepens. <b>"I hate to pry, but did Master Malak's wife disappear in the woods? One thing that we'd like to be aware of is the possibility of any slaves the kobolds have taken. If this person or any other who might have gone missing recently is likely to be a captive it would be good to know that ahead of time."</b></p>
<p>At Arnholde's approach Yantri's grows visibly nervous until the object of his attention becomes clear. <b>"This is a seal that we found in a room in the basement of the tower that appeared to be devoted to the prolonged torture of the resident of the cells. It seemed that it might be of interest to any who were historians of the town and the region. I had thought to take it to, er ... , I believe it was 'old Bassy'? Her Baronessdom, your mother, had indicated that they were knowledgeable about such things. If you'd like to take a look yourself you're more than welcome, and if there's something else that should be done with it do let us know. Be aware that it's a bit on the heavy side though."</b></p>
<p>Yantri carefully brings the plaque around in front of herself and helps balance it upright so that Arnholde can get a good look at it.</p>
<p><span class=messageboard-ooc>I assume he's asking about the plaque rather than the musket.</span></p>Yantri listens to Sheaorlis's introduction with a wary look in her eyes. "We'll welcome your help I believe, though I'm hoping that your attempt to minimize the unnecessary casualties extends to all the parties involved. That and I'm not sure that the responsible parties are capable of being brought to judgement. The wizard who appears to have initiated the events already lies dead in the tunnels beneath the tower."
When Lady Origena speaks again, the dwarf nods at what she says, but when a...Yantri (alias of Zorblag)2018-12-14T22:47:03ZRe: Forums: Play-by-Post: Go Forth and Conquer - GameplayHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/gameplay&page=5#2462018-12-14T22:20:58Z2018-12-14T22:20:58Z<p><span class=messageboard-ooc>Thanks for the retcon! I'm much happier with that outcome even though mechanically it's essentially the same.</span></p>
<p><b>"It seems that the Mantids won't take the bait of the hawk to draw them to us. Perhaps the simply know that birds are not interesting prey and Jhaelwyn's ghost sound will have better luck. It could also be the lack of scent or any number of other things. Hopefully we'll learn in time exactly which ways to lure them to us work best."</b></p>
<p>Histrok points to the east and continues. <b>"The good news is that there is a ridge that we should allow us to get closer without being spotted if we are able to move carefully enough."</b></p>Thanks for the retcon! I'm much happier with that outcome even though mechanically it's essentially the same.
"It seems that the Mantids won't take the bait of the hawk to draw them to us. Perhaps the simply know that birds are not interesting prey and Jhaelwyn's ghost sound will have better luck. It could also be the lack of scent or any number of other things. Hopefully we'll learn in time exactly which ways to lure them to us work best."
Histrok points to the east and continues. "The...Histrok (alias of Zorblag)2018-12-14T22:20:58ZRe: Forums: Recruitment: Way of the Wicked CampaignTerna (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjzh/recruiting&page=4#1872018-12-14T22:08:56Z2018-12-14T22:08:56Z<p>One thing that impresses me about this batch of submissions is the sheer range of classes used. It looks like of the first 21 submissions we had 19 different classes chosen. And we didn't even hit my second choice for a build (Vigilante: Serial Killer) in that bunch. So many different ways to be wicked out there!</p>
<p>Good luck everyone who submitted and good luck with the decisions GM Taliesin!</p>One thing that impresses me about this batch of submissions is the sheer range of classes used. It looks like of the first 21 submissions we had 19 different classes chosen. And we didn't even hit my second choice for a build (Vigilante: Serial Killer) in that bunch. So many different ways to be wicked out there!
Good luck everyone who submitted and good luck with the decisions GM Taliesin!Terna (alias of Zorblag)2018-12-14T22:08:56ZRe: Forums: Play-by-Post: Go Forth and Conquer - GameplayHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/gameplay&page=5#2442018-12-14T06:52:06Z2018-12-14T06:52:06Z<p><span class=messageboard-ooc>So the spell should last 50 minutes. If the first flight only took 10 or so there should be time to try to have the hawk pull the mantids to the east with an attack and see the results, right? I guess I was counting on that math when making plans.</span></p>So the spell should last 50 minutes. If the first flight only took 10 or so there should be time to try to have the hawk pull the mantids to the east with an attack and see the results, right? I guess I was counting on that math when making plans.Histrok (alias of Zorblag)2018-12-14T06:52:06ZRe: Forums: Play-by-Post Discussion: Go Forth and Conquer DiscussionHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/discussion&page=7#3182018-12-14T05:54:08Z2018-12-14T05:54:08Z<p>Yeah, I hadn't been expecting anywhere near these numbers. I should probably check the shaman spell list for more AoE spells for future encounters as right now I'm loaded to take care of maybe 1 through 4 stronger creatures. Well, really I'm loaded to do scouting and information gathering, but I didn't have these numbers in mind at all. Should be good fun! I'm glad we didn't just stumble into them though!</p>Yeah, I hadn't been expecting anywhere near these numbers. I should probably check the shaman spell list for more AoE spells for future encounters as right now I'm loaded to take care of maybe 1 through 4 stronger creatures. Well, really I'm loaded to do scouting and information gathering, but I didn't have these numbers in mind at all. Should be good fun! I'm glad we didn't just stumble into them though!Histrok (alias of Zorblag)2018-12-14T05:54:08ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=6#2822018-12-14T05:45:54Z2018-12-14T05:45:54Z<p>Kitchel comes back from peering intently at the dead cow and hears the farmers offer. She looks to Trig for approval. <b>"That sounds reasonable, right? As far as I know we're not in a hurry here and verifying that the killings have stopped seems an entirely sensible position to take. As long everyone should be about for a while at least. I know that we've got that boar hunt that we're apparently going on tomorrow and this area seems just chock full of interesting things to explore!"</b></p>
<p>Turning back to the farmer the ratfolk continues, <b>"Speaking of interesting things to explore, I wonder if you happen to know anything about that tower that we passed on the way here from Sandpoint? Your ranchhand earlier seemed to think that it had always been there, but clearly that's not true. Someone must have built it for some reason and I'd think that those who've invested in the lands around here enough to make a living out of them would make sure that they knew about any potential threats in the area. Does anyone or anything make it's home there or is it just abandoned at this point?"</b></p>Kitchel comes back from peering intently at the dead cow and hears the farmers offer. She looks to Trig for approval. "That sounds reasonable, right? As far as I know we're not in a hurry here and verifying that the killings have stopped seems an entirely sensible position to take. As long everyone should be about for a while at least. I know that we've got that boar hunt that we're apparently going on tomorrow and this area seems just chock full of interesting things to explore!"
Turning...Kitchel (alias of Zorblag)2018-12-14T05:45:54ZRe: Forums: Play-by-Post: Go Forth and Conquer - GameplayHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/gameplay&page=5#2422018-12-14T05:08:31Z2018-12-14T05:06:44Z<p><span class=messageboard-ooc>Before sending the hawk on it's next flight Histrok will ask about the terrain between the party and the Mantids, seeking any that might give the party an advantage in a fight.</span></p>Before sending the hawk on it's next flight Histrok will ask about the terrain between the party and the Mantids, seeking any that might give the party an advantage in a fight.Histrok (alias of Zorblag)2018-12-14T05:06:44ZRe: Forums: Recruitment: Way of the Wicked CampaignTerna (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjzh/recruiting&page=4#1712018-12-14T03:05:39Z2018-12-14T03:05:39Z<p>Thinking on it, I've realized that I didn't actually answer the second question as asked.</p>
<p>[Spoiler omitted]</p>Thinking on it, I've realized that I didn't actually answer the second question as asked.
[Spoiler omitted]Terna (alias of Zorblag)2018-12-14T03:05:39ZRe: Forums: Recruitment: Way of the Wicked CampaignTerna (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjzh/recruiting&page=4#1682018-12-13T22:56:07Z2018-12-13T22:56:07Z<p>[Spoiler omitted]</p>[Spoiler omitted]Terna (alias of Zorblag)2018-12-13T22:56:07ZRe: Forums: Play-by-Post: Go Forth and Conquer - GameplayHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/gameplay&page=5#2402018-12-13T22:42:32Z2018-12-13T22:42:32Z<p>After listening to the Hawks report Histrok relays the information to the hunting party. <b>"It sounds like around 15 to 30 mantids are set up to ambush people that walk through their area. The terrain they currently occupy seems to naturally lend an easy walking path that I expect they are looking for prey to follow into their trap. They all seems to be of the smaller variety, around the height of dwarves or smaller humans."</b></p>
<p>Histrok pauses, thinking some. <b>"This is a larger group than I was expecting. I'd like see what happens if I try to use the hawk as bait to lure them away, but I'd like to do a test run in the opposite direction to see how they react to it before doing anything to lead them here. Is there any reason that I shouldn't try that? We should have time to test their reactions once, and then if they behave in a way we find acceptable, to draw some number of them this way instead."</b></p>
<p><span class=messageboard-ooc>Assuming the others approve, Histrok will command the hawk to circle around and approach the mantids from the east (so the side of their group opposite us.) It will then dive at the nearest mantid, screaming, and then fly off from the direction it came for two minutes before gaining altitude looking to see how many moved to follow it. If that's too complicated for the hawk to understand then try to get as much of it as possible for a test run that pulls them in a direction other than towards us. As soon as it isn't being followed it should return and report its finding to Histrok.</span></p>After listening to the Hawks report Histrok relays the information to the hunting party. "It sounds like around 15 to 30 mantids are set up to ambush people that walk through their area. The terrain they currently occupy seems to naturally lend an easy walking path that I expect they are looking for prey to follow into their trap. They all seems to be of the smaller variety, around the height of dwarves or smaller humans."
Histrok pauses, thinking some. "This is a larger group than I was...Histrok (alias of Zorblag)2018-12-13T22:42:32ZRe: Forums: Play-by-Post Discussion: Go Forth and Conquer DiscussionHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/discussion&page=7#3162018-12-13T18:15:46Z2018-12-13T18:12:37Z<p>@Surtur, we'll see what information we get and how much time we have. As for the scout, it takes a third level spell, so it has to give more use for the situation than haste or fly would, but for today it seemed likely it would do that when we're encountering a new type of enemy for the first time and want to have as much idea of the situation ahead of time as possible. I do like it though, and given that we're likely to be in these sorts of situations somewhat often in the early stages of the campaign, I might make a scroll or two of it when we've got some down time. </p>
<p>I don't know the shaman spell list well at all, so the good news is that I'm taking a close look at it each day to see if I can find anything that might suit our needs better rather than just going with the good spells (in part because I don't know what the good spells are.) It's a good exercise to get more familiar with what I can do. </p>
<p>@GM Mercy, I think that we're looking forward to them as well! The dread will set in once we realize what we're fighting.</p>@Surtur, we'll see what information we get and how much time we have. As for the scout, it takes a third level spell, so it has to give more use for the situation than haste or fly would, but for today it seemed likely it would do that when we're encountering a new type of enemy for the first time and want to have as much idea of the situation ahead of time as possible. I do like it though, and given that we're likely to be in these sorts of situations somewhat often in the early stages of...Histrok (alias of Zorblag)2018-12-13T18:12:37ZRe: Forums: Play-by-Post: Go Forth and Conquer - GameplayHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/gameplay&page=5#2382018-12-13T18:03:25Z2018-12-13T18:03:25Z<p>Histrok nods. <b>"At once, Leader Surtur."</b></p>
<p>The hobgoblin begins to a low chant and weaves some mystic signs in the air. After nearly a minute a ghostly, glowing blue hawk apperates out of nothing, sitting on pommel of Histrok's saddle. The bird and the hobgoblin begin having a conversation, though the birds part of it sounds to everyone else shrieks for a hawk and the hobgoblin speaks low enough that nothing much can be made out. Before long, the hawk turns it's head to the east opens it's wings and takes flight, quickly gaining altitude and blending in with the open sky.</p>
<p><span class=messageboard-ooc>Casting Spectral Scout to summon a hawk. I'll then command it to fly east (specifically in the direction that the birds from the Commune with birds spell told me the Mantids are in,) and scout the number and position of the mantids. It should look for any that are hidden and knows that the half-burrows in the sand are spots where they rest and should receive extra scrutiny. When this is done it will fly back and report to me.</span></p>Histrok nods. "At once, Leader Surtur."
The hobgoblin begins to a low chant and weaves some mystic signs in the air. After nearly a minute a ghostly, glowing blue hawk apperates out of nothing, sitting on pommel of Histrok's saddle. The bird and the hobgoblin begin having a conversation, though the birds part of it sounds to everyone else shrieks for a hawk and the hobgoblin speaks low enough that nothing much can be made out. Before long, the hawk turns it's head to the east opens it's...Histrok (alias of Zorblag)2018-12-13T18:03:25ZRe: Forums: Play-by-Post Discussion: Go Forth and Conquer DiscussionHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/discussion&page=7#3102018-12-13T04:57:28Z2018-12-13T04:57:28Z<p>I've used both my commune with birds, so they're out, but Spectral Scout is the better option this time anyhow. It lets me summon a tiny incorporeal animal for 50 minutes that I can talk with and understand, and which I can command as though it was an animal companion without my having to use handle animal. It can relay any information it has witnessed with perfect clarity (though wouldn't be able to interpret that information at all which isn't likely to matter too much here.)</p>
<p>I can use it to summon a hawk which would have a perception of +17 on sight based and opposed checks assuming we're in bright light (I think we are as it's daytime, though if it's particularly overcast it might not in which case it would just be +14.) I can then have it go see how many mantids it can find and report back. They might be hiding, but hopefully viewing them from above will negate that as that's probably not where they're worried about being spotted, and even if it doesn't the perception check is high enough that we've got a decent chance of spotting them (hopefully.) We should then be able to learn exactly where they are as the hawk should be able to describe the terrain it's flown over in enough detail. Possibly that would give us enough information to find a favorable spot for the encounter.</p>
<p>Assuming we can get set up quickly enough with the information that the hawk brings, I can potentially use it to go make a big noisy presence and draw one or more mantids to us. As it's incorporeal they won't be able to hurt it unless their attacks count as magic weapons, so it should be able to go rile them up with an unexpected something and then fly back either towards us or wherever else we might want it to, hopefully with mantids in tow. The advantage there is that there's no risk to any party members.</p>
<p>For the fight itself, I should be using either misfortune or shadow trap. If we could land shadow trap and have it stick for a couple rounds then killing it at range would be safer than engaging in melee. I do need to be within 35 feet of it to cast though, and the spells DC will only be 14, so there's a fair chance it saves. If we know that it's coming and are set up I should probably be able to ready an action to fire off the spell once it gets within 30 feet. That way we'd know if the spell lands or not and could go either melee or ranged depending on the success. That does assume just one mantid at a time likely. If there's more than one perhaps I try to lock one down that way while the melee deal with the other. If I land misfortune on it the second round I'm more likely to be able hold it for up to 5 rounds and keep at least one of them out of the fight.</p>I've used both my commune with birds, so they're out, but Spectral Scout is the better option this time anyhow. It lets me summon a tiny incorporeal animal for 50 minutes that I can talk with and understand, and which I can command as though it was an animal companion without my having to use handle animal. It can relay any information it has witnessed with perfect clarity (though wouldn't be able to interpret that information at all which isn't likely to matter too much here.)
I can use it...Histrok (alias of Zorblag)2018-12-13T04:57:28ZRe: Forums: Play-by-Post: The Dusst ExpeditionZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/gameplay&page=2#942018-12-13T01:43:56Z2018-12-13T01:43:56Z<p>As she hears the voices Zerblag comes to a stop. <b>"It is indeed me! I've brought back one adult and one young boar from the forest. Without more knowledge of what is out there to find they seemed like a good first kill to bring back to you. Shall I bring them into the lodge or is there a better place for them to go? I'm eager to seek more challenging prey if such exists. Perhaps you can help tell me how I might go about finding it."</b></p>As she hears the voices Zerblag comes to a stop. "It is indeed me! I've brought back one adult and one young boar from the forest. Without more knowledge of what is out there to find they seemed like a good first kill to bring back to you. Shall I bring them into the lodge or is there a better place for them to go? I'm eager to seek more challenging prey if such exists. Perhaps you can help tell me how I might go about finding it."Zerblag R`Lyeh (alias of Zorblag)2018-12-13T01:43:56ZRe: Forums: Recruitment: Way of the Wicked CampaignTerna (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjzh/recruiting&page=4#1582018-12-13T01:36:59Z2018-12-13T01:36:59Z<p>Here is Zorblag's submission, Terna Strumplehoff.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>Let me know if there's anything that you'd like beyond that for the setup! Thanks for the chance to apply to the campaign!</p>Here is Zorblag's submission, Terna Strumplehoff.
[Spoiler omitted]
[Spoiler omitted]
Let me know if there's anything that you'd like beyond that for the setup! Thanks for the chance to apply to the campaign!Terna (alias of Zorblag)2018-12-13T01:36:59ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=3#1422018-12-12T19:16:23Z2018-12-12T19:16:23Z<p><b>"Agreed, I imagine he can take care of himself just fine, and he shouldn't be too hard to find if we need to look for him. He's not terrible inconspicuous."</b></p>
<p>Pajet heads out of the Church and starts to make her way to the tower.</p>"Agreed, I imagine he can take care of himself just fine, and he shouldn't be too hard to find if we need to look for him. He's not terrible inconspicuous."
Pajet heads out of the Church and starts to make her way to the tower.Pajet (alias of Zorblag)2018-12-12T19:16:23ZRe: Forums: Play-by-Post: Go Forth and Conquer - GameplayHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/gameplay&page=5#2342018-12-12T05:12:20Z2018-12-12T05:12:20Z<p><span class=messageboard-ooc>Jhaelwyn, I'd probably hit Drekisal with the extra invisibility. He'll be buffing and possibly healing some for this first encounter, so he should keep it up longer than I would. He should be able to use spiritual weapon to attack while it's up (I think) if he wants to directly contribure to combat. I'm also squishy, but I'll be actively debuffing, so I'd lose it as a useful tool as soon as we got started.</span></p>
<p>Histrok nods as Jhaelwyn shares her knowledge. <b>"That's very good to know. Thank you. We should then not count on being able to separate one from the pack and instead be prepared for all of them. If we can get just one it will be a bonus, but we'll prepare for the worst. It also makes knowing how many are there that much more important as we make our plans."</b></p>Jhaelwyn, I'd probably hit Drekisal with the extra invisibility. He'll be buffing and possibly healing some for this first encounter, so he should keep it up longer than I would. He should be able to use spiritual weapon to attack while it's up (I think) if he wants to directly contribure to combat. I'm also squishy, but I'll be actively debuffing, so I'd lose it as a useful tool as soon as we got started.
Histrok nods as Jhaelwyn shares her knowledge. "That's very good to know. Thank you....Histrok (alias of Zorblag)2018-12-12T05:12:20ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=12#5822018-12-11T18:30:23Z2018-12-11T18:30:23Z<p>Yantri's face assumes it's standard scarred frown while she thinks over the proposition momentarily. The focus on a task seems to have helped her forget about the surroundings she's so clearly uncomfortable in. She then turns to look at the others still with her, seeking their reactions as well. <b>"From what you describe that sounds like a task we could probably attempt. If the conflicts between the kobolds and the town are inevitable then convincing them to move on one way or another is probably for the best. I do have a question though your Baronessdom, if I might. It seems that you've brought Sheorlis back for this part of our conversation. Is there something we should know from him or of him before we start?"</b></p>Yantri's face assumes it's standard scarred frown while she thinks over the proposition momentarily. The focus on a task seems to have helped her forget about the surroundings she's so clearly uncomfortable in. She then turns to look at the others still with her, seeking their reactions as well. "From what you describe that sounds like a task we could probably attempt. If the conflicts between the kobolds and the town are inevitable then convincing them to move on one way or another is...Yantri (alias of Zorblag)2018-12-11T18:30:23ZRe: Forums: Play-by-Post: The Dusst ExpeditionZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/gameplay&page=2#912018-12-11T18:12:26Z2018-12-11T18:12:26Z<p><span class=messageboard-ooc>Sorry, I was trying to cut down on some time for a fairly obvious round if it was needed.</span></p>
<p>Zerblag examines the body and nods to herself. <i>There are probably more dangerous creatures out here, but this should do for a first hunt.</i> She begins the process of dragging the body back to the hunter's lodge, keeping an eye out for anything unusual along the way. She makes sure not to move too quietly this time.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (5) + 5 = 10</span></p>Sorry, I was trying to cut down on some time for a fairly obvious round if it was needed.
Zerblag examines the body and nods to herself. There are probably more dangerous creatures out here, but this should do for a first hunt. She begins the process of dragging the body back to the hunter's lodge, keeping an eye out for anything unusual along the way. She makes sure not to move too quietly this time.
[dice=Perception]1d20 +5[/dice]Zerblag R`Lyeh (alias of Zorblag)2018-12-11T18:12:26ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=12#5782018-12-11T08:08:20Z2018-12-11T08:08:20Z<p>Yantri raises an eyebrow. <b>"Are you trying to say that someone other than the humans here built those chambers and used them for the atrocities that were committed there? Certainly human agents make more sense than blaming them on the kobolds that we've encountered here. If you're looking to condemn a people's actions for the events here, which you clearly were moments ago, you'd make a more persuasive case were you to examine the actions involved.</p>
<p>"Or perhaps you think that not all humans should be judged by the actions of the worst of their kind. That would be a reasonable, but you'd do well to give peoples other than your own the benefit of individuality as well."</b></p>Yantri raises an eyebrow. "Are you trying to say that someone other than the humans here built those chambers and used them for the atrocities that were committed there? Certainly human agents make more sense than blaming them on the kobolds that we've encountered here. If you're looking to condemn a people's actions for the events here, which you clearly were moments ago, you'd make a more persuasive case were you to examine the actions involved.
"Or perhaps you think that not all humans...Yantri (alias of Zorblag)2018-12-11T08:08:20ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=6#2802018-12-11T05:16:47Z2018-12-11T05:16:47Z<p>While Trig and Tif make appeals to the farmer's better judgement, Kitchel goes back to examine what's left of the corpse. She gazes intently at the wounds as if trying to find something new.</p>
<p><span class="messageboard-dice"><b>Perception to find bite marks that would have come from an unusual mouth like that of the creature we just fought:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (9) + 5 = 14</span></p>
<p><span class=messageboard-ooc>If Kitchel can find bite marks that would have been made by the unusual mouth she'll cite them as evidence that they're not making the story up.</span></p>While Trig and Tif make appeals to the farmer's better judgement, Kitchel goes back to examine what's left of the corpse. She gazes intently at the wounds as if trying to find something new.
[dice=Perception to find bite marks that would have come from an unusual mouth like that of the creature we just fought]1d20 + 5[/dice]
If Kitchel can find bite marks that would have been made by the unusual mouth she'll cite them as evidence that they're not making the story up.Kitchel (alias of Zorblag)2018-12-11T05:16:47ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild WestBeauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/GMFuzzfootsWildWest/gameplay&page=5#2212018-12-11T05:10:21Z2018-12-11T05:09:18Z<p>Curly shouts out <b>"We've got a giant wolf here. Looks like it got someone's horse!"</b> As he shouts he's moving back, getting a good line of fire, but making a show of being scared and a target who's running away, taking a shot as he goes, goading the wolf to come at easy prey.</p>
<p><span class=messageboard-ooc>Move action to move away from the wolf to a maximum range of 80 feet while keeping a line of sight on it if possible. Swift action to use Far Challenge (+1 Damage to the Wolf, Wolf gets +4 to hit me.) Standard action to take a shot with the Rifle.</span></p>
<p><span class="messageboard-dice"><b>Rifle Attack vs Touch AC:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (13) + 4 = 17</span>
<br />
<span class="messageboard-dice"><b>Rifle Damage (B and P):</b></span> <span class="messageboard-dice">1d10 + 1 ⇒ (3) + 1 = 4</span></p>Curly shouts out "We've got a giant wolf here. Looks like it got someone's horse!" As he shouts he's moving back, getting a good line of fire, but making a show of being scared and a target who's running away, taking a shot as he goes, goading the wolf to come at easy prey.
Move action to move away from the wolf to a maximum range of 80 feet while keeping a line of sight on it if possible. Swift action to use Far Challenge (+1 Damage to the Wolf, Wolf gets +4 to hit me.) Standard action to...Beauford "Curly" Jackson (alias of Zorblag)2018-12-11T05:09:18ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=7#3042018-12-11T00:46:41Z2018-12-11T00:46:41Z<p>Gene nods at the answer, but doesn't look any happier than he did before. <b>"I do than you for the help in answering our questions. If I didn't have this other pressing issue to try to work out I'd be interested in seeing more of your evidence, but right now I need to work on tracking down leads that would be of help to Mr. Croswell. I hope you understand. Was there anything else you wanted to ask before we go Dr. Bellwether?"</b></p>Gene nods at the answer, but doesn't look any happier than he did before. "I do than you for the help in answering our questions. If I didn't have this other pressing issue to try to work out I'd be interested in seeing more of your evidence, but right now I need to work on tracking down leads that would be of help to Mr. Croswell. I hope you understand. Was there anything else you wanted to ask before we go Dr. Bellwether?"Eugene Daniel Hansen (alias of Zorblag)2018-12-11T00:46:41ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=12#5762018-12-11T00:40:48Z2018-12-11T00:40:48Z<p><span class=messageboard-ooc>To Stone, before Lady Origena's manor.</span></p>
<p><b>"You say that it was those kobolds who set in motion the string of events that lead to Ngai not making it out of that dungeon, but it seems to me that the blame should be placed more squarely on the folks of the city here. It was the wizard who hired them to bring down the tower. It was the humans who lived here who built that damned death trap in the first place. Blaming kobolds for the tragedy that happened to Ngai, and writing them off as mere reptiles reflects the same contempt for them that Sesserak was showing for humans. It didn't sound reasonable coming from her and it doesn't sound reasonable coming from you.</p>
<p>"If the world you know right now involves thinking creatures needing to be at each others throats to avoid what might be done in the future then I pity you your perceptions. If enough people believe it it becomes a self fulfilling prophecy and I pity the world. I'm certainly not going to assume that everyone will play nice, and it's not my job to force others to, but I am going to treat sentient creatures with respect when given the chance to."</b></p>
<p>•••••••••••••••••••••</p>
<p><span class=messageboard-ooc>At Lady Origena's manor, once the party is alone with the Baroness and her son.</span></p>
<p>Yantri shuffles her feet some as the party is lead into the room and looks around nervously at the trappings of nobility that line the room while Sheaorlis leaves. When the Baroness speaks, Yantri mostly looks down at the carpet, as Sheridan explains what happened. When he's done she adds a little to the story. <b>"We came out of the tunnels under the tower in a cave at the flooded quarry just outside town. I didn't see any tracks made by Hunclay there, so there's a good chance that he had another tunnel into the cave complex. I didn't see any sign of it, but it could easily have caved in during the collapse. It could be that you'd find it connecting to his manor if you did a search. Might also be a way to see if there's any other motivation beyond wanting to see the stars involved that we didn't discover. Seems likely the manor has some magical traps about it based on the charred Kobold body that was by the front door though, so I'd recommend moving carefully if you do want to investigate it."</b></p>
<p>The dwarf stops there, letting the others fill in any details they chose to, and letting the Baroness react to the report.</p>To Stone, before Lady Origena's manor.
"You say that it was those kobolds who set in motion the string of events that lead to Ngai not making it out of that dungeon, but it seems to me that the blame should be placed more squarely on the folks of the city here. It was the wizard who hired them to bring down the tower. It was the humans who lived here who built that damned death trap in the first place. Blaming kobolds for the tragedy that happened to Ngai, and writing them off as mere...Yantri (alias of Zorblag)2018-12-11T00:40:48ZRe: Forums: Play-by-Post: The Dusst ExpeditionZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/gameplay&page=2#852018-12-10T15:00:32Z2018-12-10T15:00:32Z<p>Zerblag dodges at the last minute as the boar lunges towards her and then does a quick spin attempting to take advantage of the beasts excess momentum for an opening.</p>
<p><span class=messageboard-ooc>Flurry of blows with the waveblade</span></p>
<p><span class="messageboard-dice"><b>Waveblade Attack:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (6) + 4 = 10</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d6 + 1 + 1 ⇒ (2) + 1 + 1 = 4</span></p>
<p><span class="messageboard-dice"><b>Waveblade Attack:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (10) + 4 = 14</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7</span></p>
<p><span class=messageboard-ooc>To save a bit of time, Zerblag will attempt a flurry of blows again next round if the boar is still up and hasn't run away</span></p>
<p><span class="messageboard-dice"><b>Waveblade Attack:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (3) + 4 = 7</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d6 + 1 + 1 ⇒ (4) + 1 + 1 = 6</span></p>
<p><span class="messageboard-dice"><b>Waveblade Attack:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (19) + 4 = 23</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8</span></p>
<p><span class="messageboard-dice"><b>Confirming Critical:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (4) + 4 = 8</span>
<br />
<span class="messageboard-dice"><b>Critical Damage (P):</b></span> <span class="messageboard-dice">1d6 + 1 + 1 ⇒ (4) + 1 + 1 = 6</span> <span class=messageboard-ooc>14 damage if the critical is confirmed, though that seems unlikely</span></p>Zerblag dodges at the last minute as the boar lunges towards her and then does a quick spin attempting to take advantage of the beasts excess momentum for an opening.
Flurry of blows with the waveblade
[dice=Waveblade Attack]1d20 +4[/dice]
[dice=Damage (P)]1d6 + 1 + 1[/dice]
[dice=Waveblade Attack]1d20 +4[/dice]
[dice=Damage (P)]1d6 + 1 + 1[/dice]
To save a bit of time, Zerblag will attempt a flurry of blows again next round if the boar is still up and hasn't run away
[dice=Waveblade...Zerblag R`Lyeh (alias of Zorblag)2018-12-10T15:00:32ZRe: Forums: Recruitment: Mummy's Mask Book I Recruitment by newbie SteelGutsTodoth Nankak (alias of Zorblag)https://paizo.com/threads/rzs42ecb?Mummys-Mask-Book-I-Recruitment-by-newbie#172018-12-10T07:08:52Z2018-12-10T07:08:52Z<p>Here's my submission for the adventure. Todoth is a half-orc Crypt Breaker Alchemist. She's fairly flexible for what role she'll play in the party. She can handle some front line work, ranged attacks and trap finding and disarming from the start. As we advance she'll probably specialize some, and could add buffing/utility as we go if that makes more sense than staying a selfish/alchemist buffer.</p>
<p>[Spoiler omitted]</p>
<p>I have some experience in PbP games and will by happy to provide any input that you're looking for, though I'm inclined to let the GM run the game they want to run rather than try to guide too much.</p>
<p>If you have any questions please do ask! Thanks for the opportunity to submit a character!</p>Here's my submission for the adventure. Todoth is a half-orc Crypt Breaker Alchemist. She's fairly flexible for what role she'll play in the party. She can handle some front line work, ranged attacks and trap finding and disarming from the start. As we advance she'll probably specialize some, and could add buffing/utility as we go if that makes more sense than staying a selfish/alchemist buffer.
[Spoiler omitted]
I have some experience in PbP games and will by happy to provide any input...Todoth Nankak (alias of Zorblag)2018-12-10T07:08:52ZRe: Forums: Play-by-Post: "Of Gods and Death" GameplayKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/gameplay&page=3#1092018-12-10T06:01:16Z2018-12-10T06:01:16Z<p>Kromdor nods. <b>"They're not used to this sort of thing. Wouldn't be shivering like that if they were, so they're doing something that they wouldn't normally. Trap seems more likely than anything else. Want me to go spring it and see what happens? If you lot stand aside where you can't be easily seen I can go be all orcy in their face to see what reaction that gets. I should be able to hold my own until you can get to me if it's something bad."</b></p>Kromdor nods. "They're not used to this sort of thing. Wouldn't be shivering like that if they were, so they're doing something that they wouldn't normally. Trap seems more likely than anything else. Want me to go spring it and see what happens? If you lot stand aside where you can't be easily seen I can go be all orcy in their face to see what reaction that gets. I should be able to hold my own until you can get to me if it's something bad."Kromdor (alias of Zorblag)2018-12-10T06:01:16ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=3#1362018-12-10T05:56:36Z2018-12-10T05:56:36Z<p><b>"Thank you Canon Terjon. You've been most helpful, and I can only hope that we'll be able to return that service as we investigate the bandits and any other threats to the town. We'll be sure to report back if we find anything of interest, and if you do hear anything from the charter house please send word to us at the local inn we passed on the way here, the Inn of the Welcome Wench I think it was? We should be staying there during this mission, though we'll send word if that changes."</b></p>
<p><span class=messageboard-ooc>If it isn't clear where the tower is, Pajet will ask for directions before we go.</span></p>
<p>Once the group is out of the room and no one seems to be watching Pajet rolls her eyes. <b>"Well now, I think we'd better talk to someone a bit more in touch with the less holy goings on about here. Shall we head to the tower and see if we can't find either Burne or Rufus? We should also figure out where Augrok's gotten to. Hopefully something more interesting than what we've been at. Does anyone want to go looking for him while the rest of us find our way to the tower? We could meet at the inn when we're done."</b></p>"Thank you Canon Terjon. You've been most helpful, and I can only hope that we'll be able to return that service as we investigate the bandits and any other threats to the town. We'll be sure to report back if we find anything of interest, and if you do hear anything from the charter house please send word to us at the local inn we passed on the way here, the Inn of the Welcome Wench I think it was? We should be staying there during this mission, though we'll send word if that changes."
If...Pajet (alias of Zorblag)2018-12-10T05:56:36ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=12#5712018-12-10T05:45:17Z2018-12-10T05:45:17Z<p>Yantri, apparently satisfied with what she has seen, nods. <b>"I think that heading back to make our report would be appropriate. This was more of an ordeal than I'd expected, so although I might want to poke around in Hunclay's manor at some point to see if he had a tunnel or something from there that's been collapsed, that would be for the future. I think that telling the baroness what we've found up to now and getting our bearings in town sounds about right."</b></p>Yantri, apparently satisfied with what she has seen, nods. "I think that heading back to make our report would be appropriate. This was more of an ordeal than I'd expected, so although I might want to poke around in Hunclay's manor at some point to see if he had a tunnel or something from there that's been collapsed, that would be for the future. I think that telling the baroness what we've found up to now and getting our bearings in town sounds about right."Yantri (alias of Zorblag)2018-12-10T05:45:17ZRe: Forums: Recruitment: GM ShadowLord's Ironfang InvasionIridia (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjzd/recruiting&page=3#1052018-12-09T17:20:42Z2018-12-09T17:20:42Z<p>Congratulations to those selected! Enjoy the campaign!</p>Congratulations to those selected! Enjoy the campaign!Iridia (alias of Zorblag)2018-12-09T17:20:42ZRe: Forums: Play-by-Post Discussion: Go Forth and Conquer DiscussionHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/discussion&page=7#3032018-12-09T04:53:39Z2018-12-09T04:53:39Z<p>I will be able to haste the party before combat starts assuming we are able to predict it well enough. Alternatively I could haste our three melee options and two of the soldiers (the leader of each squad?)</p>
<p>I'll also be able to help Drekisal with magic weapon (I've got a couple ready) and also potentially cast Bull's Strength from a scroll if we think the fight warrants it. I'm happy to coordinate buffing with others since I hope that we're going into a fight that we have the chance to coordinate.</p>I will be able to haste the party before combat starts assuming we are able to predict it well enough. Alternatively I could haste our three melee options and two of the soldiers (the leader of each squad?)
I'll also be able to help Drekisal with magic weapon (I've got a couple ready) and also potentially cast Bull's Strength from a scroll if we think the fight warrants it. I'm happy to coordinate buffing with others since I hope that we're going into a fight that we have the chance to...Histrok (alias of Zorblag)2018-12-09T04:53:39ZRe: Forums: Play-by-Post: Go Forth and Conquer - GameplayHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/gameplay&page=5#2302018-12-09T04:43:32Z2018-12-09T04:43:32Z<p>As Histrok reports the findings of the birds, the Hobgoblin offers to provide more detailed information if Surtur would like it. <b>"Shall I summon a spectral hawk to pinpoint the location of the mantids and give us the exact number that are in the group to the east? Depending on how they act and how they are spaced I might even be able to use it to lure one of them to an ambush that we set if we can find a suitable spot."</b></p>
<p>Turning to Jhaelwyn, the hobgoblin asks, <b>"I know that it's been some time, and it's possible you never would have had the chance to learn this part of the mantid's behaviors, but should we expect them to act as a pack in close communication or is it likely we would be able to separate an individual from the group?"</b></p>As Histrok reports the findings of the birds, the Hobgoblin offers to provide more detailed information if Surtur would like it. "Shall I summon a spectral hawk to pinpoint the location of the mantids and give us the exact number that are in the group to the east? Depending on how they act and how they are spaced I might even be able to use it to lure one of them to an ambush that we set if we can find a suitable spot."
Turning to Jhaelwyn, the hobgoblin asks, "I know that it's been some...Histrok (alias of Zorblag)2018-12-09T04:43:32ZRe: Forums: Recruitment: GM ShadowLord's Ironfang InvasionIridia (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjzd/recruiting&page=2#962018-12-09T02:02:17Z2018-12-09T02:02:17Z<p>Good luck everyone! Plenty of quality submissions, so I'm sure that it'll be a good group to run through regardless who gets picked.</p>Good luck everyone! Plenty of quality submissions, so I'm sure that it'll be a good group to run through regardless who gets picked.Iridia (alias of Zorblag)2018-12-09T02:02:17ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild WestBeauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/GMFuzzfootsWildWest/gameplay&page=5#2182018-12-08T19:06:39Z2018-12-08T19:06:39Z<p>Curly moves to join Angle Eyes as quietly as he can, rifle in his hands. He stays close to the ranch house to avoid any traps he knows are out there somewhere.</p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (5) + 3 = 8</span></p>
<p>As he approaches the gunslinger, he sees the hulking wolk-like figure in the barn ahead of them and without thinking lets out a barely audible gasp.</p>Curly moves to join Angle Eyes as quietly as he can, rifle in his hands. He stays close to the ranch house to avoid any traps he knows are out there somewhere.
[dice=Stealth]1d20 + 3[/dice]
As he approaches the gunslinger, he sees the hulking wolk-like figure in the barn ahead of them and without thinking lets out a barely audible gasp.Beauford "Curly" Jackson (alias of Zorblag)2018-12-08T19:06:39ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=12#5682018-12-08T18:59:35Z2018-12-08T18:59:35Z<p>Yantri listens to Stone and shrugs. <b>"We've got it. Your zeal to lock people away for crimes they might commit in the future is duly noted. For now I'm all for moving on away from this place, so let's see where the tunnel leads, yes."</b></p>
<p>While in the tunnel, and once they've emerged, Yantri moves slowly, scanning the ground for evidence of whoever might have passed.</p>
<p><span class="messageboard-dice"><b>Perception to find the trail of Hunclay or others leading into the caves:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (8) + 8 = 16</span></p>Yantri listens to Stone and shrugs. "We've got it. Your zeal to lock people away for crimes they might commit in the future is duly noted. For now I'm all for moving on away from this place, so let's see where the tunnel leads, yes."
While in the tunnel, and once they've emerged, Yantri moves slowly, scanning the ground for evidence of whoever might have passed.
[dice=Perception to find the trail of Hunclay or others leading into the caves]1d20 + 8[/dice]Yantri (alias of Zorblag)2018-12-08T18:59:35ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=6#3002018-12-08T18:49:18Z2018-12-08T18:49:18Z<p>Gene's slumps a bit at the lack of recognition, but he nods and tries to keep the disappointment out of his voice. <b>"I don't suppose that any of the other members of the Society here might be more likely to have heard of it? Anyone that's an expert on things connected to the Salem Witch Trials? The earliest references that I've found of something like it date back to then."</b></p>Gene's slumps a bit at the lack of recognition, but he nods and tries to keep the disappointment out of his voice. "I don't suppose that any of the other members of the Society here might be more likely to have heard of it? Anyone that's an expert on things connected to the Salem Witch Trials? The earliest references that I've found of something like it date back to then."Eugene Daniel Hansen (alias of Zorblag)2018-12-08T18:49:18ZRe: Forums: Play-by-Post: The Dusst ExpeditionZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/gameplay&page=2#812018-12-08T18:41:45Z2018-12-08T18:41:45Z<p>Zerblag sighs as her scent gives her away, but when she is certain the boars attention is on her she doesn't hesitate. She rushes forward to meet the foe, thrusting her waveblade at the beast while trying to anticipate it's counterattack.</p>
<p><span class="messageboard-dice"><b>Waveblade attack:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (17) + 4 = 21</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8</span></p>Zerblag sighs as her scent gives her away, but when she is certain the boars attention is on her she doesn't hesitate. She rushes forward to meet the foe, thrusting her waveblade at the beast while trying to anticipate it's counterattack.
[dice=Waveblade attack]1d20 + 4[/dice]
[dice=Damage (P)]1d6 + 1 + 1[/dice]Zerblag R`Lyeh (alias of Zorblag)2018-12-08T18:41:45ZRe: Forums: Recruitment: GM ShadowLord's Ironfang InvasionIridia (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjzd/recruiting&page=2#652018-12-07T17:17:31Z2018-12-07T17:17:31Z<p>Iridia's crunch is largely done at this point, and I realized that I hadn't talked about myself as a player in the last post.</p>
<p>I've been active on the boards here for about 6 months, and while there are busy stretches where I don't get a post in for a day or two (because we've all got lives, and mine involves both a teaching schedule with spikes at times and two young children at home,) I mostly have the chance to check a couple times a day and post in my games. Historically I've been playing RPGs since the mid 80s, though I've not been particularly active at them for the past couple decades until this year. I enjoy the RP element of the game and do try to get into my characters' heads and have them react to situations in a consistent way.</p>
<p>If you have any questions about either myself or Iridia, do feel free to ask. Thanks for running the game and the chance to apply! Looks like you've got quite the list to go through.</p>Iridia's crunch is largely done at this point, and I realized that I hadn't talked about myself as a player in the last post.
I've been active on the boards here for about 6 months, and while there are busy stretches where I don't get a post in for a day or two (because we've all got lives, and mine involves both a teaching schedule with spikes at times and two young children at home,) I mostly have the chance to check a couple times a day and post in my games. Historically I've been playing...Iridia (alias of Zorblag)2018-12-07T17:17:31ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=6#2962018-12-07T05:14:34Z2018-12-07T05:14:34Z<p>Gene looks at the pictures and nods seriously. <b>"That's fascinating. Do you know the mechanism ..."</b> He shakes his head and turns back to Mr. Hendric. <b>"I'd love to spend time talking with you about what happened there in the future, but right now I need to keep my focus on anything that might help Mr. Croswell. </p>
<p>"It doesn't sound like his direct correspondence to you can shed any light, but I wonder if you know anything about a granite or stone disk that's been linked to the grounds of Danvers. The former curator, Dr. William Shine, seemed to think that had it pacifying or protective powers of some sort, but apparently the current director, Dr. Bergen, had it removed when he had the amphitheater built. In the research that I've managed to do it's come up a couple times and I'm hoping you might have heard of it and know more than I've been able to discover so far."</b></p>Gene looks at the pictures and nods seriously. "That's fascinating. Do you know the mechanism ..." He shakes his head and turns back to Mr. Hendric. "I'd love to spend time talking with you about what happened there in the future, but right now I need to keep my focus on anything that might help Mr. Croswell.
"It doesn't sound like his direct correspondence to you can shed any light, but I wonder if you know anything about a granite or stone disk that's been linked to the grounds of Danvers....Eugene Daniel Hansen (alias of Zorblag)2018-12-07T05:14:34ZRe: Forums: Recruitment: GM ShadowLord's Ironfang InvasionIridia (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjzd/recruiting&page=2#572018-12-07T04:51:02Z2018-12-07T04:51:02Z<p>I'm going to toss another occult submission in for consideration. Iridia is an aerokineticist who lives in the woods around Phaendar. She would pick up utility wild talents to act as a scout and communications center for the group, and will contribute mostly ranged options in combat. Should she get to the point where she gets to pick a second element it would likely be aether or earth, depending on what the needs of the group might be, again with the goal of increasing her capacity as support ranged melee and scout.</p>
<p>[Spoiler omitted]</p>
<p>Trait-wise she's going with Unbreakable survivor from the campaign, and there's more crunch to sort out which I'll put in the character sheet over the next couple days.</p>I'm going to toss another occult submission in for consideration. Iridia is an aerokineticist who lives in the woods around Phaendar. She would pick up utility wild talents to act as a scout and communications center for the group, and will contribute mostly ranged options in combat. Should she get to the point where she gets to pick a second element it would likely be aether or earth, depending on what the needs of the group might be, again with the goal of increasing her capacity as support...Iridia (alias of Zorblag)2018-12-07T04:51:02ZRe: Forums: Play-by-Post: Go Forth and Conquer - GameplayHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/gameplay&page=5#2272018-12-06T17:04:20Z2018-12-06T17:04:20Z<p>Histrok nods. <b>"I will consult the birds and spirits and do what I can to find our prey."</b></p>
<p><span class=messageboard-ooc>Assuming that Histrok did not receive any word from the birds of mantids within a mile of the campsite last night, the Hobgoblin will cast Commune with Birds again after we've traveled about half a mile to the east, again asking about any mantids in the area. If there's still none that the birds can find Histrok will wait for about another mile and try once more. If there's still no sign of any Mantids after that, Histrok will wait another mile and then cast Spectral Scout to summon a Hawk (blue glow as I need to choose a color) with fly speed 60 and Percpetion +17 (assuming we're in bright light, +14 otherwise) to scout the area within 1 mile of the party for 50 minutes for mantids. If Surtur or anyone else finds a good trail or an actual mantid before any of these methods reveal one then Histrok will not cast the spells and we'll follow that other lead instead.</span></p>Histrok nods. "I will consult the birds and spirits and do what I can to find our prey."
Assuming that Histrok did not receive any word from the birds of mantids within a mile of the campsite last night, the Hobgoblin will cast Commune with Birds again after we've traveled about half a mile to the east, again asking about any mantids in the area. If there's still none that the birds can find Histrok will wait for about another mile and try once more. If there's still no sign of any Mantids...Histrok (alias of Zorblag)2018-12-06T17:04:20ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=3#1252018-12-06T06:09:58Z2018-12-06T06:09:58Z<p>The Canon's initial offering of information is underwhelming, but Pajet's smile never leaves her face, and she stays intent on his words, nodding as he speaks. <b>"Was it Viscount Verbabonc that was worried about the temple then? Or one of the other members of the council here. We're certainly able to investigate the bandits, but since we're here already it'd be a shame if we didn't look into any other possible threats in the area. Was there anything else that you knew of that was worth summoning adventurers for?"</b></p>
<p>After waiting for those answers, the gnome also asks where in town they might find Jaroo, Burne and Rufus should they need to contact a member of the council quickly.</p>The Canon's initial offering of information is underwhelming, but Pajet's smile never leaves her face, and she stays intent on his words, nodding as he speaks. "Was it Viscount Verbabonc that was worried about the temple then? Or one of the other members of the council here. We're certainly able to investigate the bandits, but since we're here already it'd be a shame if we didn't look into any other possible threats in the area. Was there anything else that you knew of that was worth...Pajet (alias of Zorblag)2018-12-06T06:09:58ZRe: Forums: Play-by-Post Discussion: Eldbale's The Dragon's Demand DiscussionYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/discussion&page=4#1852018-12-06T05:54:53Z2018-12-06T05:54:53Z<p>Oh yeah, and that HP reroll.</p>
<p><span class="messageboard-dice"><b>HP take 2:</b></span> <span class="messageboard-dice">1d10 ⇒ 10</span></p>
<p>Just a bit better that time.</p>Oh yeah, and that HP reroll.
[dice=HP take 2]1d10[/dice]
Just a bit better that time.Yantri (alias of Zorblag)2018-12-06T05:54:53ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild WestBeauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/GMFuzzfootsWildWest/gameplay&page=5#2152018-12-06T05:53:38Z2018-12-06T05:53:38Z<p><b>"Flanking it is. We'll head around the other side, and thanks for the heads up about the traps. Don't need to stumble into those just now. Give a hollar if you run into anything surprising before you hit the back of the manor, otherwise we'll see you there."</b> With a wave to the others who came with him, Curly heads in the opposite direction that Perry and Culver are heading, making his way towards the back of the house on that side.</p>
<p><span class=messageboard-ooc>The new avatar is to make keeping Henry and I straight a bit easier, especially on the map.</span></p>"Flanking it is. We'll head around the other side, and thanks for the heads up about the traps. Don't need to stumble into those just now. Give a hollar if you run into anything surprising before you hit the back of the manor, otherwise we'll see you there." With a wave to the others who came with him, Curly heads in the opposite direction that Perry and Culver are heading, making his way towards the back of the house on that side.
The new avatar is to make keeping Henry and I straight a bit...Beauford "Curly" Jackson (alias of Zorblag)2018-12-06T05:53:38ZRe: Forums: Play-by-Post Discussion: GM Fuzzfoot's Wild West DiscussionBeauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/GMFuzzfootsWildWest/discussion#212018-12-06T18:43:24Z2018-12-06T05:46:01Z<p>I'm switching to this avatar just so we don't have two characters with the same one. Sorry for any confusion for those that have been with me in the other thread!</p>I'm switching to this avatar just so we don't have two characters with the same one. Sorry for any confusion for those that have been with me in the other thread!Beauford "Curly" Jackson (alias of Zorblag)2018-12-06T05:46:01ZRe: Forums: Play-by-Post Discussion: Eldbale's The Dragon's Demand DiscussionYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/discussion&page=4#1842018-12-06T05:02:03Z2018-12-06T05:02:03Z<p>I'm definitely all for the items going to whoever would make the best use of them. For the treasure I'm happy to use whatever system others like. As long as we're all working towards the same goals I don't even care overly if we're all getting the same distributions at the same times. We'll all get the treasure over time, so I'm not too worried about it. It's a shame that the masterwork equipment there was all small though, yet none of us are.</p>I'm definitely all for the items going to whoever would make the best use of them. For the treasure I'm happy to use whatever system others like. As long as we're all working towards the same goals I don't even care overly if we're all getting the same distributions at the same times. We'll all get the treasure over time, so I'm not too worried about it. It's a shame that the masterwork equipment there was all small though, yet none of us are.Yantri (alias of Zorblag)2018-12-06T05:02:03ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=6#2942018-12-06T01:34:08Z2018-12-06T01:34:08Z<p>Gene takes a seat in the chair, glancing around the room in wonder. <b>"My friend Randy, back in Arkham, would have a field day here. It's quite the collection. As for Mr. Croswell, the research idea is my theory right now, but we haven't actually been to see him yet, so I could have that wrong. I wonder if you could tell me what phenomena in the area Mr. Croswell was corresponding with you about? Was any of it connected to Danvers in an obvious way?"</b></p>Gene takes a seat in the chair, glancing around the room in wonder. "My friend Randy, back in Arkham, would have a field day here. It's quite the collection. As for Mr. Croswell, the research idea is my theory right now, but we haven't actually been to see him yet, so I could have that wrong. I wonder if you could tell me what phenomena in the area Mr. Croswell was corresponding with you about? Was any of it connected to Danvers in an obvious way?"Eugene Daniel Hansen (alias of Zorblag)2018-12-06T01:34:08ZRe: Forums: Play-by-Post: "Of Gods and Death" GameplayKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/gameplay&page=3#1052018-12-06T00:55:39Z2018-12-06T00:55:39Z<p>Kromdor listens to the others as they speculate for a bit before speaking up. <b>"Seems to me that if they needed another kid to do something involving the prince, they could have grabbed someone much less conspicuous and left anyone who'd be following the prince's killing none the wiser. It's not like there aren't children of about that age in any town you'd happen to wander to. This one did apparently play with the prince once, so there's some chance that they're using him in particular, but that's not why I'd have done it.</p>
<p>"It seems at least as likely to me that they're grabbing another kid in a way that pursuers, that'd be us, will be sure to notice so that that they can use the fact that we know they've got a potential hostage against us at some point down the road. At least that's why I'd grab a high profile target at this point over one that wouldn't be missed. Don't know anything about what they'd be using the head or the kids for, but I know a thing or two about setting traps for people who might be following me, and playing off expectations."</b></p>Kromdor listens to the others as they speculate for a bit before speaking up. "Seems to me that if they needed another kid to do something involving the prince, they could have grabbed someone much less conspicuous and left anyone who'd be following the prince's killing none the wiser. It's not like there aren't children of about that age in any town you'd happen to wander to. This one did apparently play with the prince once, so there's some chance that they're using him in particular, but...Kromdor (alias of Zorblag)2018-12-06T00:55:39ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=6#2752018-12-06T00:39:03Z2018-12-06T00:39:03Z<p>Kitchel nods at Valeric'a suggestion. <b>"We should get back to town and see if anyone there might be able to make something of these samples we've collected. Mind you, we should stop by the farm on the way. We can try to convince them with these, and point them in the direction of this barn where it's clear that the creature was nesting. Perhaps we'll be persuasive enough that they'll give us the reward, but worst case scenario we've still eliminated a menace to the local farmers and we've uncovered another mystery! The case of the dissolving hideous almost wolf creature with an unnatural mouth! Or something snappier. I haven't come up with the right name for it yet."</b></p>
<p><span class=messageboard-ooc>I'd say heading back to the farm, seeing if we can persuade the farmer that we did the killing, try to ask again about the empty tower we passed (which I didn't get an answer about before,) and then make our way back to town to explore there some probably makes sense unless someone has something else to throw in there for the day.</span></p>Kitchel nods at Valeric'a suggestion. "We should get back to town and see if anyone there might be able to make something of these samples we've collected. Mind you, we should stop by the farm on the way. We can try to convince them with these, and point them in the direction of this barn where it's clear that the creature was nesting. Perhaps we'll be persuasive enough that they'll give us the reward, but worst case scenario we've still eliminated a menace to the local farmers and we've...Kitchel (alias of Zorblag)2018-12-06T00:39:03ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=6#2922018-12-06T00:34:50Z2018-12-06T00:34:50Z<p><b>"It's good to meet you Mr. Hendric. My name's Eugene Hansen, but you can call me Gene. This is Dr. Bellwhether. We're both trying to help Mr. Croswell as he seems to have been committed at the Danvers Asylum. Apparently he checked himself in, and now that he's in he fears for his mind and his life and can't get out. I think that he probably didn't lose interest in the area, but that he was trying to get closer to paranormal activity at the Asylum."</b></p>
<p>Gene pauses as he realizes that he's sharing more than Mr. Hendric want to hear right at the start. Taking a breath, he starts again.</p>
<p><b>"I don't know if I count as a believer, but I'm not a denier. I've seen too many things both back in the North Woods in Wisconsin where I grew up, and more lately in Arkham and Miskatonic University, to believe that I understand everything this world holds. Call me an open mind, maybe? Could we come in and talk with what you were corresponding with Mr. Croswell about, if it's a good time?"</b></p>"It's good to meet you Mr. Hendric. My name's Eugene Hansen, but you can call me Gene. This is Dr. Bellwhether. We're both trying to help Mr. Croswell as he seems to have been committed at the Danvers Asylum. Apparently he checked himself in, and now that he's in he fears for his mind and his life and can't get out. I think that he probably didn't lose interest in the area, but that he was trying to get closer to paranormal activity at the Asylum."
Gene pauses as he realizes that he's...Eugene Daniel Hansen (alias of Zorblag)2018-12-06T00:34:50ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=6#2902018-12-05T19:43:07Z2018-12-05T19:43:07Z<p>Gene gives an awkward smile and offers his hand to the paranormalist for a shake. <b>"Good morning, sir! We were hoping that you could help us with a couple things today. The more important is an aquintance of ours that we're trying to help, Mr. Larry Crowsell. We know that he was researching unusual things in the area and thought that there'd be a good chance he might have been here to see you at some point. We were hoping that we could talk with you to learn any news you might have of him and what he would have been up to."</b></p>Gene gives an awkward smile and offers his hand to the paranormalist for a shake. "Good morning, sir! We were hoping that you could help us with a couple things today. The more important is an aquintance of ours that we're trying to help, Mr. Larry Crowsell. We know that he was researching unusual things in the area and thought that there'd be a good chance he might have been here to see you at some point. We were hoping that we could talk with you to learn any news you might have of him and...Eugene Daniel Hansen (alias of Zorblag)2018-12-05T19:43:07ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild WestBeauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/GMFuzzfootsWildWest/gameplay&page=5#2132018-12-05T19:35:56Z2018-12-05T19:35:56Z<p>Curly's head turns towards the house as the howl rolls across the ranch. <b>"So that's not normal around here I hope. I know you've got your issues with me, but I'm going to be getting my gun now anyhow. I don't care to meet whatever made that sound unarmed."</b> Curly steps to Shemp and takes his rifle from the saddle. Seeing Perry moving towards the house already Curly calls to the others form the ranch. <b>"You know this ground better than we do. Shall we stick together or try to catch whatever's making that noise in a pincer maneuver? It's light enough out we should be able to recognize each other and not have too much danger of crossfire, and having multiple lines of fire from different angles could prove an advantage if they're feasible."</b></p>Curly's head turns towards the house as the howl rolls across the ranch. "So that's not normal around here I hope. I know you've got your issues with me, but I'm going to be getting my gun now anyhow. I don't care to meet whatever made that sound unarmed." Curly steps to Shemp and takes his rifle from the saddle. Seeing Perry moving towards the house already Curly calls to the others form the ranch. "You know this ground better than we do. Shall we stick together or try to catch whatever's...Beauford "Curly" Jackson (alias of Zorblag)2018-12-05T19:35:56ZRe: Forums: Play-by-Post: The Dusst ExpeditionZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/gameplay&page=2#752018-12-05T19:17:43Z2018-12-05T19:17:43Z<p>Zerblag nods. This is a foe that the hunters would respect more. Time to try the same tactic that worked last time and see how it goes with an adult boar.</p>
<p><span class="messageboard-dice"><b>Stealth to get within Melee of the adult boar without notice:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (2) + 11 = 13</span></p>
<p><span class=messageboard-ooc>That seems unlikely to have been sneaky enough this time around, so I won't assume that I get a round of attacks in.</span></p>
<p><span class="messageboard-dice"><b>Initiative if appropriate:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (4) + 3 = 7</span></p>Zerblag nods. This is a foe that the hunters would respect more. Time to try the same tactic that worked last time and see how it goes with an adult boar.
[dice=Stealth to get within Melee of the adult boar without notice]1d20 + 11[/dice]
That seems unlikely to have been sneaky enough this time around, so I won't assume that I get a round of attacks in.
[dice=Initiative if appropriate]1d20 + 3[/dice]Zerblag R`Lyeh (alias of Zorblag)2018-12-05T19:17:43ZRe: Forums: Play-by-Post: "Of Gods and Death" GameplayKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/gameplay&page=3#1022018-12-05T00:57:19Z2018-12-05T00:57:19Z<p>Kromdor gives the mayor a soft, hopefully reassuring pat on the shoulder. <b>"Not to worry so much yer mayorship. We'll keep a sharp eye out for him while we're out, and some of these folks here are expert trackers. You've got plenty of others searching as well, so hopefully he'll be back home soon. On the off chance that we find his trail first, I wonder if there's something we could say or do that might help Julius be calm and know we were friends? Is there a song that you like to sing with him or a special greeting the two of you share that we could use so that he'd know we were there to help? Kids often don't trust strangers, and we're a pretty strange looking group at times."</b></p>Kromdor gives the mayor a soft, hopefully reassuring pat on the shoulder. "Not to worry so much yer mayorship. We'll keep a sharp eye out for him while we're out, and some of these folks here are expert trackers. You've got plenty of others searching as well, so hopefully he'll be back home soon. On the off chance that we find his trail first, I wonder if there's something we could say or do that might help Julius be calm and know we were friends? Is there a song that you like to sing with...Kromdor (alias of Zorblag)2018-12-05T00:57:19ZRe: Forums: Play-by-Post: Go Forth and Conquer - GameplayHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/gameplay&page=5#2242018-12-04T21:15:30Z2018-12-04T21:15:30Z<p>Histrok, while spending an hour communing with the spirits about the day ahead, will ask whether using the anti-venom during the first battle with the Mantids has any significant danger of raising the suspicions of the factions in the area about the party's mission.</p>Histrok, while spending an hour communing with the spirits about the day ahead, will ask whether using the anti-venom during the first battle with the Mantids has any significant danger of raising the suspicions of the factions in the area about the party's mission.Histrok (alias of Zorblag)2018-12-04T21:15:30ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=12#5632018-12-04T19:54:17Z2018-12-04T19:54:17Z<p><b>"So that story makes sense given what I saw up at the wizard's home. There were kobold tracks leading to the door, but I didn't see any tracks made by a human leading away. Mind you, I was in a hurry to let you all know that there was another body, so I didn't search as closely as I might have given more time. It also seems that Hunclay came here via another route, presumably the tunnel that Sheridan found to the north. I'd like to head that way to see if we can find tracks that Huncaly might have left showing the route he took here."</b></p>
<p>Yantri pauses briefly, thinking back to what they had learned previously. <b>"The kobolds' story that Hunclay wanted the tower torn down to see the stars better matches what we were told by the humans in town, so that seems plausible as well. I think that we've got much of the story of what happened here set at this point. There might be more details if we wanted to search through the wizard's manor (and I wonder if that tunnel wouldn't take us there were we to follow it,) but at this point the information we have matches up nicely from the sources we've got."</b></p>
<p><span class=messageboard-ooc>Yantri favors taking the tunnel, with Sesserak and the kobolds leading to disarm any traps that might be there and warn of other dangers. Once we're out she strongly favors letting them go free and will attempt to prevent turning them over to the authorities. At some point she would like to return to the previous areas and recover the bornze plaque we discovered as it seemed like it might be of interest to those in town who care about its history.</span></p>"So that story makes sense given what I saw up at the wizard's home. There were kobold tracks leading to the door, but I didn't see any tracks made by a human leading away. Mind you, I was in a hurry to let you all know that there was another body, so I didn't search as closely as I might have given more time. It also seems that Hunclay came here via another route, presumably the tunnel that Sheridan found to the north. I'd like to head that way to see if we can find tracks that Huncaly might...Yantri (alias of Zorblag)2018-12-04T19:54:17ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=3#1222018-12-04T19:40:53Z2018-12-04T19:40:53Z<p>Pajet smiles at Erina as she offers refreshments. <b>"A cup of tea would be lovely and I think that the group would love a plate of bread if it's fresh. We thank you for your hospitality."</b></p>
<p>Once they enter the room with Canon Terjon, Pajet smiles again. <b>"We thank you for the audience, Canon. We look forward to learning how we can be of assistance to your fine community."</b> She has a seat, encourages the others to do the same, and then enjoys the sights of the office while she waits for Erina to return and Canon Terjon to share his information.</p>Pajet smiles at Erina as she offers refreshments. "A cup of tea would be lovely and I think that the group would love a plate of bread if it's fresh. We thank you for your hospitality."
Once they enter the room with Canon Terjon, Pajet smiles again. "We thank you for the audience, Canon. We look forward to learning how we can be of assistance to your fine community." She has a seat, encourages the others to do the same, and then enjoys the sights of the office while she waits for Erina to...Pajet (alias of Zorblag)2018-12-04T19:40:53ZRe: Forums: Play-by-Post Discussion: GM Greaek's Kingmaker-Table 2 DiscussionSophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/discussion&page=2#972018-12-04T06:22:44Z2018-12-04T06:18:47Z<p>@Marcus, when you say Southeast, are you meaning to head back to C11? That would have been the equivalent of heading directly south to begin with. The North on the map is in a non-standard position.</p>@Marcus, when you say Southeast, are you meaning to head back to C11? That would have been the equivalent of heading directly south to begin with. The North on the map is in a non-standard position.Sophia Salinista (alias of Zorblag)2018-12-04T06:18:47ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay&page=4#1762018-12-04T04:47:21Z2018-12-04T04:47:21Z<p>We're headed to D8! Fun times in D8 they say.</p>We're headed to D8! Fun times in D8 they say.Sophia Salinista (alias of Zorblag)2018-12-04T04:47:21ZRe: Forums: Play-by-Post: The Dusst ExpeditionZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/gameplay&page=2#692018-12-04T04:40:43Z2018-12-04T04:40:43Z<p>Zerlbag silently follows the trail, hoping that the young hogs will lead her to their mother.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (14) + 5 = 19</span>
<br />
<span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (18) + 11 = 29</span></p>Zerlbag silently follows the trail, hoping that the young hogs will lead her to their mother.
[dice=Perception]1d20 + 5[/dice]
[dice=Stealth]1d20 + 11[/dice]Zerblag R`Lyeh (alias of Zorblag)2018-12-04T04:40:43ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=3#1182018-12-03T05:44:58Z2018-12-03T05:44:58Z<p>After Farvil has taken his book and sits to read, Pajet takes the time to cast Detect Magic while looking at the shelves. After seeing the results, she edges over to Nex. She doesn't look around or draw attention to the conversation, and speaks in a low voice that most wouldn't be able hear unless they were particularly alert or trying to pay attention to the gnome. Using another, mundane book as a cover for anyone looking in the direction casually, she shows the more interesting items that she's found.</p>
<p><span class="messageboard-dice"><b>Sleight of Hand to conceal the scroll and Amulet from view behind the other book:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (6) + 9 = 15</span></p>
<p><b>"So take a look at this and see what you think of it. Looks like scroll to me, but it's not arcane. You strike me as someone who might make more sense of it than I can at a glance. There's also this amulet that looks like it's probably magical.</p>
<p>"They're not the sort of thing that I'd expect to be left out in bookshelves like this where just anyone could run across them. We could bring these to the attention of Canon Terjon when we talk to him, or we could make sure they're put to good use in a cause that Terjon would appreciate without needing to mention it to him. You seem the sort who might have opinions about these things, so I figured I'd ask for your instincts here."</b></p>After Farvil has taken his book and sits to read, Pajet takes the time to cast Detect Magic while looking at the shelves. After seeing the results, she edges over to Nex. She doesn't look around or draw attention to the conversation, and speaks in a low voice that most wouldn't be able hear unless they were particularly alert or trying to pay attention to the gnome. Using another, mundane book as a cover for anyone looking in the direction casually, she shows the more interesting items that...Pajet (alias of Zorblag)2018-12-03T05:44:58ZRe: Forums: Play-by-Post: "Of Gods and Death" GameplayKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/gameplay&page=2#952018-12-03T05:29:37Z2018-12-03T05:29:37Z<p>After the elf has moved on, Kromdor leans over to Flarghin to ask, <b>"Any specific reason to worry about the elf with the funny looking stick there? You seem to disapprove for of him for some reason. Was it him or the stick?"</b></p>After the elf has moved on, Kromdor leans over to Flarghin to ask, "Any specific reason to worry about the elf with the funny looking stick there? You seem to disapprove for of him for some reason. Was it him or the stick?"Kromdor (alias of Zorblag)2018-12-03T05:29:37ZRe: Forums: Play-by-Post: The Dusst ExpeditionZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/gameplay&page=2#672018-12-03T05:21:46Z2018-12-03T05:21:46Z<p>Zerlbag decides that this one is too heavy to carry with for now. She quickly uses a stretch of rope to hang it from a tree around 10 feet off the ground to try to keep is safe from scavengers in case she wants to come back for it later, and then follows the track the other young boars made to see if an adult might be found in that direction.</p>
<p><span class="messageboard-dice"><b>Survival to track:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (13) + 1 = 14</span></p>Zerlbag decides that this one is too heavy to carry with for now. She quickly uses a stretch of rope to hang it from a tree around 10 feet off the ground to try to keep is safe from scavengers in case she wants to come back for it later, and then follows the track the other young boars made to see if an adult might be found in that direction.
[dice=Survival to track]1d20 + 1[/dice]Zerblag R`Lyeh (alias of Zorblag)2018-12-03T05:21:46ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=6#2702018-12-02T07:35:36Z2018-12-02T07:35:36Z<p>As Tif joins the search, Kitchel makes sure to find a time to place her paw on her friends arm. Speaking far most softly than normal, she checks in to see how Tif is doing. <b>"You seemed fully in control there. You're doing so much better than you used to! How are you feeling after the transformation this time? Any loss of identity I should know about?"</b></p>As Tif joins the search, Kitchel makes sure to find a time to place her paw on her friends arm. Speaking far most softly than normal, she checks in to see how Tif is doing. "You seemed fully in control there. You're doing so much better than you used to! How are you feeling after the transformation this time? Any loss of identity I should know about?"Kitchel (alias of Zorblag)2018-12-02T07:35:36ZRe: Forums: Play-by-Post: "Of Gods and Death" GameplayKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/gameplay&page=2#902018-12-02T07:23:16Z2018-12-02T07:23:16Z<p>Outside the mayor's house Kromdor watches the others try to negotiate with the guards, rubbing his chin and pulling the hood on his parka to cover his face just a bit more to stay warm. <b>"So if you talkers think you can get more out of those guards, or past them to the mayor that's fine with me, but barring that I'm thinking that our path forward is to follow the tracks we've got. We're missing a set of them for the woman, but tracking her down in town with no lead strikes me as hard. We also know that we're more likely than before walking into a trap now, but maybe that also means there's something to find. I'll follow your lead as you've thought this out some since last night I'm sure, but my gut says that our answer isn't here in town, but rather out there in the cold somewhere."</b></p>Outside the mayor's house Kromdor watches the others try to negotiate with the guards, rubbing his chin and pulling the hood on his parka to cover his face just a bit more to stay warm. "So if you talkers think you can get more out of those guards, or past them to the mayor that's fine with me, but barring that I'm thinking that our path forward is to follow the tracks we've got. We're missing a set of them for the woman, but tracking her down in town with no lead strikes me as hard. We also...Kromdor (alias of Zorblag)2018-12-02T07:23:16ZRe: Forums: Play-by-Post Discussion: Vagrant's "Of Gods and Death" Redux DiscussionKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/discussion#442018-12-02T07:14:39Z2018-12-02T07:14:39Z<p>Welcome back, and make sure to take as many breaks between posts as you need to stay good on your end. We love what your'e doing, but it's not worth your health to do it more often.</p>Welcome back, and make sure to take as many breaks between posts as you need to stay good on your end. We love what your'e doing, but it's not worth your health to do it more often.Kromdor (alias of Zorblag)2018-12-02T07:14:39ZRe: Forums: Play-by-Post Discussion: Go Forth and Conquer DiscussionHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/discussion&page=6#2992018-12-02T07:10:32Z2018-12-02T07:10:32Z<p>So the divination can provide a useful piece of advice in reply to a question concerning a specific goal, event, or activity that is to occur within 1 week. I could ask about how our interactions with the elven-heritage hunter might go (or lack thereof,) but I need to frame the question in terms of how we're acting, and they're short term-ish, so I might work some of them into the future questions (I get one each day.) Asking if ignoring the interaction that Jhaelwyn had will harm the party is probably legitimate. Asking if Urim is likely to change his opinions if we lobby the hunter might work. The world is sort of our oyster here, but it's got a one week expiration date, so trying to figure out long term plans is trickier for now, and we have to ask about how we're going to eat the oyster and how that will go (to torture a metaphor.)</p>
<p>Let's try to sort out how to ask those in the coming days I guess (unless we think that it will effect how tomorrow goes.) And I should have been using detect magic for most of the time we were in the camp to answer some of those (like the disguise ones,) but apparently didn't think about it. Seems I'm not quite so suspicious as Histrok would have been, my bad.</p>
<p>For tomorrow, I can ask if heading directly towards the nest is a good idea (the answer will be no.) I could ask if waiting until the middle of the day would be helpful (I don't know what the answer would be, but I don't expect it to be an obvious yes.) If there's something more specific we don't know about the fight that could matter I'm happy to ask about it. I could maybe try to ask if attempting more than one mantid battle tomorrow is wise, though that depends so much on how the first goes that I don't expect a useful answer.</p>
<p>So far, based on the times I've used the ability till now, I know that mounts might or might not get in the way (which makes sense,) that we're better served by Sir Gork holding ceremonies to honor Merry and letting those who come come, rather than proselytizing, that how we talk to Urim's party will determine how that interaction goes (unsurprising,) and that going after the half giant should be done after we've done something of note (hunting the mantids now should be that.) Or I've read the answers incorrectly.</p>So the divination can provide a useful piece of advice in reply to a question concerning a specific goal, event, or activity that is to occur within 1 week. I could ask about how our interactions with the elven-heritage hunter might go (or lack thereof,) but I need to frame the question in terms of how we're acting, and they're short term-ish, so I might work some of them into the future questions (I get one each day.) Asking if ignoring the interaction that Jhaelwyn had will harm the party...Histrok (alias of Zorblag)2018-12-02T07:10:32ZRe: Forums: Play-by-Post: The Dusst ExpeditionZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/gameplay&page=2#612018-12-02T00:44:41Z2018-12-02T00:44:41Z<p>Zerlbag looks at the young boar in on the ground in front of her and tries to judge it's weight. If it's light enough to carry easily, she'll sling it over her shoulder and start looking for more sets of tracks. If it's too heavy to easily carry without slowing her down she'll take it back to the hunter's lodge, being sure to make more noise as she approaches this time.</p>
<p><i>If I knew more about hunting it might be useful to try to use this as bait, but for now I'll stick to tracking.</i></p>
<p><span class="messageboard-dice"><b>Perception to find other trails of other (hopefully larger) animals if the boar is light enough to carry without trouble.:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (19) + 5 = 24</span></p>Zerlbag looks at the young boar in on the ground in front of her and tries to judge it's weight. If it's light enough to carry easily, she'll sling it over her shoulder and start looking for more sets of tracks. If it's too heavy to easily carry without slowing her down she'll take it back to the hunter's lodge, being sure to make more noise as she approaches this time.
If I knew more about hunting it might be useful to try to use this as bait, but for now I'll stick to tracking.
...Zerblag R`Lyeh (alias of Zorblag)2018-12-02T00:44:41ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=12#5552018-12-01T20:47:48Z2018-12-01T20:47:48Z<p>Yantri frowns at Stone's suggestion. <b>"We certainly do not take them to the authorities back in that city. I'm not bringing anyone back to be locked away, and from all I've seen that's the first response those guards come up with. The tour through this tower basement makes it clear that's a long standing tradition."</b></p>
<p>Turning to Sesserak, Yantri glowers some more. <b>"You talked about your people enslaving humans they caught in the forest. How many are being held by your tribe as slaves now?"</b></p>Yantri frowns at Stone's suggestion. "We certainly do not take them to the authorities back in that city. I'm not bringing anyone back to be locked away, and from all I've seen that's the first response those guards come up with. The tour through this tower basement makes it clear that's a long standing tradition."
Turning to Sesserak, Yantri glowers some more. "You talked about your people enslaving humans they caught in the forest. How many are being held by your tribe as slaves now?"Yantri (alias of Zorblag)2018-12-01T20:47:48ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=3#1122018-12-01T05:54:47Z2018-12-01T05:54:47Z<p>Pajet will browse the books on the bookshelves while the party waits, looking for any interesting or unusual titles.</p>Pajet will browse the books on the bookshelves while the party waits, looking for any interesting or unusual titles.Pajet (alias of Zorblag)2018-12-01T05:54:47ZRe: Forums: Play-by-Post Discussion: Go Forth and Conquer DiscussionHistrok (alias of Zorblag)https://paizo.com/campaigns/GoForthAndConquer/discussion&page=6#2962018-12-01T05:52:23Z2018-12-01T05:52:23Z<p>Anyone have any questions they'd like to ask the spirits before our first likely battle tomorrow? It doesn't need to be about the battle itself. If Jhaelwyn has any questions about her encounter with Urim's hunter that might help us that might be an option (assume she's interested in sharing the information with Histrok.)</p>Anyone have any questions they'd like to ask the spirits before our first likely battle tomorrow? It doesn't need to be about the battle itself. If Jhaelwyn has any questions about her encounter with Urim's hunter that might help us that might be an option (assume she's interested in sharing the information with Histrok.)Histrok (alias of Zorblag)2018-12-01T05:52:23ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=6#2682018-12-01T05:47:15Z2018-12-01T05:47:15Z<p>Kitchel watches the corpse with fascination as it begins to dissolve and it's not until she sees Wayland trying to use a wineskin to collect some of the slime that she shakes herself out of it. <b>"Hmm, I wonder if a glass vial would do a better job. I should have a spare one in my kit, let me check."</b></p>
<p>The ratfolk pulls off her backpack and rummages around in her alchemist's kit to try to find a bottle that's not being used for anything too rare or expensive. She'll use that to try to gather a sample in addition to the one that Wayland has procured. As she works she whistles, and when the bottle is capped, she tries to keep it out of the light in case that makes a difference. <b>"I don't recognize whatever that was, but, regardless of whether we're believed for the bounty, though hopefully our status as heroes from last night might help back our story up, at least if word of the attack and our part in thwarting it has spread to the countryside already, we should take this sample to town and check with the local apothecary or alchemist or other experts on such things. Now, shall we search the barn to see if there's anything else here that might be interesting?"</b></p>
<p>Kitchel starts to move into the barn and poke around some even as she's finishing her thoughts.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (12) + 5 = 17</span></p>Kitchel watches the corpse with fascination as it begins to dissolve and it's not until she sees Wayland trying to use a wineskin to collect some of the slime that she shakes herself out of it. "Hmm, I wonder if a glass vial would do a better job. I should have a spare one in my kit, let me check."
The ratfolk pulls off her backpack and rummages around in her alchemist's kit to try to find a bottle that's not being used for anything too rare or expensive. She'll use that to try to gather a...Kitchel (alias of Zorblag)2018-12-01T05:47:15ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=12#5532018-12-01T05:35:57Z2018-12-01T05:35:57Z<p>Yantri watches Sheridan work for less than a minute before scowling and going to first retrieve her musket and second check on the other prisoners. When she has assured herself that the prisoners are secured, she moves around the bend in the passage to the north and focuses on musket maintenance and blocking the passage so that none pass by.</p>
<p>When Sheridan is done and she hears Sesserak yeild she rejoins the rest of the party. <b>"So what's the plan. Doesn't seem to me that we should be taking these into town. They're not likely to get a warm reception. I've got no issues with them myself, but despite the attitude now I can't see how we'd want them around long term. Best move would be to get the information we can from them and send them on their way. They can seek out their tribe or make their own way elsewhere, makes no difference to me at this point. As long as they'll do us no further harm I'm satisfied."</b></p>Yantri watches Sheridan work for less than a minute before scowling and going to first retrieve her musket and second check on the other prisoners. When she has assured herself that the prisoners are secured, she moves around the bend in the passage to the north and focuses on musket maintenance and blocking the passage so that none pass by.
When Sheridan is done and she hears Sesserak yeild she rejoins the rest of the party. "So what's the plan. Doesn't seem to me that we should be taking...Yantri (alias of Zorblag)2018-12-01T05:35:57ZRe: Forums: Play-by-Post Discussion: Eldbale's The Dragon's Demand DiscussionYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/discussion&page=4#1802018-12-01T05:33:25Z2018-12-01T05:33:25Z<p>I'd take it if offered, but I think that's a house rule.</p>I'd take it if offered, but I think that's a house rule.Yantri (alias of Zorblag)2018-12-01T05:33:25ZRe: Forums: Play-by-Post Discussion: Eldbale's The Dragon's Demand DiscussionYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/discussion&page=4#1782018-12-01T05:15:55Z2018-12-01T05:15:55Z<p><span class="messageboard-dice"><b>HP:</b></span> <span class="messageboard-dice">1d10 ⇒ 1</span></p>
<p><span class=messageboard-ooc>Well, that's that I suppose.</span></p>
<p>Favored Class bonus: Reduce chance of misfire on Muskets (2/4)</p>
<p><b>Nimble +1 (Ex)</b></p>
<p>Starting at 2nd level, a gunslinger gains a +1 dodge bonus to AC while wearing light or no armor. Anything that causes the gunslinger to lose her Dexterity bonus to AC also causes the gunslinger to lose this dodge bonus. This bonus increases by +1 for every four levels beyond 2nd level (to a maximum of +5 at 20th level).</p>
<p>Skills:</p>
<p>Acrobatics: +7 (1)
<br />
Climb: +4 (1)
<br />
Craft: Alchemy +5 (+7 to craft) (1)
<br />
Knowledge: Engineering +5 (1)
<br />
Knowledge: Nature +2 (1)
<br />
Perception +8 (2)
<br />
Stealth +9 (2)
<br />
Survival +7 (1) </p>
<p>Trying to take some skills that would have been used there to some degree.</p>
<p>•Edit• The stat sheet is updated with current saves, perception, HP, and AC.</p>[dice=HP]1d10[/dice]
Well, that's that I suppose.
Favored Class bonus: Reduce chance of misfire on Muskets (2/4)
Nimble +1 (Ex)
Starting at 2nd level, a gunslinger gains a +1 dodge bonus to AC while wearing light or no armor. Anything that causes the gunslinger to lose her Dexterity bonus to AC also causes the gunslinger to lose this dodge bonus. This bonus increases by +1 for every four levels beyond 2nd level (to a maximum of +5 at 20th level).
Skills:
Acrobatics: +7 (1)
Climb: +4 (1)...Yantri (alias of Zorblag)2018-12-01T05:15:55ZRe: Forums: Play-by-Post: The Dusst ExpeditionZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/gameplay&page=2#592018-11-30T19:41:03Z2018-11-30T19:41:03Z<p>As Zerblag catches up with the young boars, she sighs silently. This isn't particularly impressive prey at all. Still, she supposes that it's safer to start small in case the hogs here do something surprising, and it would be something to bring back quickly to the hunter's lodge.</p>
<p>Creeping as quietly as she can, she slowly closes the distance to the boars. Ideally she'll be able to surprise them with a round of attacks. <i>They'll probably try to flee when I engage, but maybe I'll get lucky and they'll be aggressive and want to fight!</i></p>
<p><span class="messageboard-dice"><b>Stealth to get within Melee of the hogs without notice:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (15) + 11 = 26</span></p>
<p><span class=messageboard-ooc>Assuming that works, Zerblag will open with a flurry of blows with her Waveblade on the nearest boar</span></p>
<p><span class="messageboard-dice"><b>Waveblade Attack:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (17) + 4 = 21</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8</span></p>
<p><span class="messageboard-dice"><b>Waveblade Attack:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (1) + 4 = 5</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7</span></p>
<p><span class="messageboard-dice"><b>Initiative if needed:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (9) + 3 = 12</span></p>As Zerblag catches up with the young boars, she sighs silently. This isn't particularly impressive prey at all. Still, she supposes that it's safer to start small in case the hogs here do something surprising, and it would be something to bring back quickly to the hunter's lodge.
Creeping as quietly as she can, she slowly closes the distance to the boars. Ideally she'll be able to surprise them with a round of attacks. They'll probably try to flee when I engage, but maybe I'll get lucky and...Zerblag R`Lyeh (alias of Zorblag)2018-11-30T19:41:03ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild WestBeauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/GMFuzzfootsWildWest/gameplay&page=5#2032018-11-30T01:42:42Z2018-11-30T01:42:42Z<p>Curly chuckles some at the level of threat he apparently represents and dismounts, making a show of moving slowly. His head full of curly hair fits the name he's given the remaining defenders of Serenity Ranch. Dressed in nondescript, functional clothing he's neither particularly tall or short, and no one would call him handsome. His eyes do sparkle with something akin to mischief, though his expression is serious. As he reaches the ground he pats his horse and then walks over to kneel at the blood spatter that Culver had indicated.</p>
<p><b>"I see, cattle rustling first and then the murder later. That makes more sense. Angle Eyes had a story in mind that you might tell which matches that closely enough."</b> Curly gestures towards the stoic, gunslinger still scanning the area looking for threats. Curly stands to look at those assembled before him and nods.</p>
<p><b>"So here's the good news. The sheriff deputized us a couple days back, so at this point we represent the law in this matter. We're also inclined to figure out what happened rather than just make problems disappear. Most of the story that you're telling makes reasonable sense. If you were responsible for killing I can't see a motive for bringing McInyre's men in. They're just going to blame it on you and you get the suspicion of the law all the same. It's possible you're up to no good and just a couple steps of reasoning beyond me, but I'm going to give one of us credit here and assume that's not true."</b></p>
<p>Sighing, Curly looks a the bloody patch and then back to the group. <b>"The bad news is that we got no chance to talk to the men that were locked up at all. The sheriff, after deputizing us, said that time wasn't a huge issue, so we were resting up after a gun-fight with some bank robbers gone, well, let's say less well than it could have. By the time we got around to asking some questions the men had been released. We've taken this job because it seems like it's one that probably needs doing, but if I read you right, our faith in the sheriff might be about the same as yours just now.</b></p>
<p><b>"Having said that, you talked about not taking the law into your own hands. Funny thing is that right now, as I just said, we are the law. You make a convincing enough case and there's no reason that we can't work together all nice and legal like to deal with the issues you seem to have. Have you got any evidence about the story you're telling? I don't suppose the cow's still around, and you've probably buried whatever bodies resulted from the raid. I'm a bit confused by what you're saying about the eyes on the cattle rustlers, so I'd like a bit more detail there. It wasn't just a trick of the light of the moon or anything?"</b></p>Curly chuckles some at the level of threat he apparently represents and dismounts, making a show of moving slowly. His head full of curly hair fits the name he's given the remaining defenders of Serenity Ranch. Dressed in nondescript, functional clothing he's neither particularly tall or short, and no one would call him handsome. His eyes do sparkle with something akin to mischief, though his expression is serious. As he reaches the ground he pats his horse and then walks over to kneel at the...Beauford "Curly" Jackson (alias of Zorblag)2018-11-30T01:42:42ZRe: Forums: Play-by-Post Discussion: Eldbale's The Dragon's Demand DiscussionYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/discussion&page=4#1742018-11-29T18:01:31Z2018-11-29T18:01:31Z<p>Just as a heads up I'll get this leveling done probably this evening. I hit a busy stretch this week, but I'm still about.</p>Just as a heads up I'll get this leveling done probably this evening. I hit a busy stretch this week, but I'm still about.Yantri (alias of Zorblag)2018-11-29T18:01:31ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild West 2Beauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/gameplay&page=5#2062018-11-29T04:37:58Z2018-11-29T04:37:58Z<p>Curly listens to the reply and as he does so, his eyebrow rises. <b>"Now that's interesting in a couple ways. The sheriff didn't mention anything about cattle rustlers and you don't seem to be mentioning anything about a murder, so either I'm slower than normal today, something's missing in that account or the sheriff had the wrong information on his end."</b> </p>
<p>Glancing back at his companions, Curly shrugs. <b>"There really wasn't any chance this was going to be simple was there?"</b> Turning back to Henry and the others in front of him Curly scratches his chin while he thinks and then goes on. <b>"From the sound of it, you're a bit suspicious of strangers just now. Well, or maybe just me. I wonder if you'd mind if I dismount, so I'm not talking to you from way up here, and we could sit down and talk about what happened when Mr. McInyrne's men came through?</p>
<p>"No sudden moves on my part, I just want to hear the whole story. From how you said it, I'm guessing you and your friends here did the giving when they got what was coming to them, but I know that the men ended up in jail and not the ground. I might be optimistic, but I'm going to take that as auspicious."</b></p>Curly listens to the reply and as he does so, his eyebrow rises. "Now that's interesting in a couple ways. The sheriff didn't mention anything about cattle rustlers and you don't seem to be mentioning anything about a murder, so either I'm slower than normal today, something's missing in that account or the sheriff had the wrong information on his end."
Glancing back at his companions, Curly shrugs. "There really wasn't any chance this was going to be simple was there?" Turning back to Henry...Beauford "Curly" Jackson (alias of Zorblag)2018-11-29T04:37:58ZRe: Forums: Play-by-Post Discussion: Vagrant's "Of Gods and Death" Redux DiscussionKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/discussion#412018-11-28T21:20:18Z2018-11-28T21:20:18Z<p>Thanks for the heads up for what's happening! No need to apologize at all. The game has been great fun so far, but it's clearly less important than taking care of yourself (just like it would be for any of the players.) Do what you need to do to be in a healthy place and we'll see you when we do!</p>Thanks for the heads up for what's happening! No need to apologize at all. The game has been great fun so far, but it's clearly less important than taking care of yourself (just like it would be for any of the players.) Do what you need to do to be in a healthy place and we'll see you when we do!Kromdor (alias of Zorblag)2018-11-28T21:20:18ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=3#1052018-11-28T18:21:09Z2018-11-28T18:20:08Z<p>Pajet, hearing the discussion squeezes through the larger bodies to the front of the group. <b>"You'll have to excuse my friends; they're not from around here and aren't familiar with the local customs. This is quite the chapel to Imoedae that you've got. The care that's gone into its construction is obvious and I'm sure that the upkeep must take some work. Of course we'd like to contribute to that, though, right now our funds aren't what they might be. Still, we can't pass through without offering something."</b> Pajet continues on for a bit about how impressive the stained glass is and other things she thinks will be what Calmer will want to hear as she drops 1 gold and 15 silver in the box while making a bit of a show of having a mostly empty coin purse.</p>
<p><span class="messageboard-dice"><b>Dimplomacy to Influence Attitude:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (2) + 8 = 10</span></p>
<p>After the flattery and donation, she follows up with the request. <b>"I do hope that you'll be willing to reconsider and help us with an audience to see Canon Terjon. We're on the business of the Viscount and I'm sure that the Canon would be eager to see us."</b></p>
<p><span class="messageboard-dice"><b>Diplomacy to Make a Request:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (19) + 8 = 27</span></p>Pajet, hearing the discussion squeezes through the larger bodies to the front of the group. "You'll have to excuse my friends; they're not from around here and aren't familiar with the local customs. This is quite the chapel to Imoedae that you've got. The care that's gone into its construction is obvious and I'm sure that the upkeep must take some work. Of course we'd like to contribute to that, though, right now our funds aren't what they might be. Still, we can't pass through without...Pajet (alias of Zorblag)2018-11-28T18:20:08ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=6#2602018-11-28T05:56:56Z2018-11-28T05:56:56Z<p>Kitchel watches as her companions surround the beast and stab at it from different sides. Eventually she spots her opening and attempts to drive another thrust home while its back is turned.</p>
<p><span class="messageboard-dice"><b>Rapier attack:</b></span> <span class="messageboard-dice">1d20 + 6 + 2 + 1 ⇒ (4) + 6 + 2 + 1 = 13</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d4 + 4 + 1 ⇒ (4) + 4 + 1 = 9</span></p>Kitchel watches as her companions surround the beast and stab at it from different sides. Eventually she spots her opening and attempts to drive another thrust home while its back is turned.
[dice=Rapier attack]1d20+6 + 2 + 1[/dice]
[dice=Damage (P)]1d4 + 4 + 1[/dice]Kitchel (alias of Zorblag)2018-11-28T05:56:56ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=11#5462018-11-28T05:00:57Z2018-11-28T05:00:57Z<p>Yantri's machete lowers somewhat, but she keeps it ready to swing again if needed. <b>"We've no need to take your life here. If you'd been listening it's what we've been trying to tell you all along. From what we've seen here today, and assuming you're working with the rest of the kobolds in the area, you've lost too many of your people this day already. Put the spear down and we'll try talking and see if we can't get some things cleared up about what's happened here."</b></p>
<p>The dwarf stays between the obvious exit and the remaining kobold, giving the others room to work to tend to and tie the unconscious bodies.</p>Yantri's machete lowers somewhat, but she keeps it ready to swing again if needed. "We've no need to take your life here. If you'd been listening it's what we've been trying to tell you all along. From what we've seen here today, and assuming you're working with the rest of the kobolds in the area, you've lost too many of your people this day already. Put the spear down and we'll try talking and see if we can't get some things cleared up about what's happened here."
The dwarf stays between...Yantri (alias of Zorblag)2018-11-28T05:00:57ZRe: Forums: Play-by-Post: "Of Gods and Death" GameplayKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/gameplay&page=2#842018-11-28T04:47:47Z2018-11-28T04:47:47Z<p><span class="messageboard-dice"><b>diplomacy:</b></span> <span class="messageboard-dice">1d20 ⇒ 19</span></p>
<p>Kromdor lets the others do the hunting for information, and instead mainly focuses on gathering supplies that might be of use. As he does so he chats with the shopkeepers that are willing to make small talk with an orc. Apparently most seem to think that he's just there because of some treasure or other and ask him if he's there for the bounty on the mayor's son. When he returns to the inn with the supplies stowed away he shares the information for the group.</p>
<p><b>"Seems quite the coincidence to have two children go missing at the same time, don't you think?"</b></p>
<p><span class=messageboard-ooc>Purchasing a cold weather outfit, a crowbar, a shovel, 2 heatstones, a handaxe, a grappling hook, an extra 200 feet of hemp rope, a medium tent and 1 day of firewood for 78 gold, 1 copper.</span></p>[dice=diplomacy]1d20[/dice]
Kromdor lets the others do the hunting for information, and instead mainly focuses on gathering supplies that might be of use. As he does so he chats with the shopkeepers that are willing to make small talk with an orc. Apparently most seem to think that he's just there because of some treasure or other and ask him if he's there for the bounty on the mayor's son. When he returns to the inn with the supplies stowed away he shares the information for the group.
...Kromdor (alias of Zorblag)2018-11-28T04:47:47ZRe: Forums: Play-by-Post: The Dusst ExpeditionZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/gameplay&page=2#512018-11-28T04:04:36Z2018-11-28T04:04:36Z<p>Zerblag shrugs. <i>I guess I have to start with something.</i> She follows the tracks to try to see what sort of animal might have made them, keeping an eye out for any evidence of larger creatures as she goes.</p>Zerblag shrugs. I guess I have to start with something. She follows the tracks to try to see what sort of animal might have made them, keeping an eye out for any evidence of larger creatures as she goes.Zerblag R`Lyeh (alias of Zorblag)2018-11-28T04:04:36ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild West 2Beauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/gameplay&page=5#2042018-11-27T17:41:38Z2018-11-27T17:41:38Z<p>Curly tips his hat to Henry. <b>"Good to meet you Henry. I guess right now you'd say that we're working for the sheriff, though that's a very recent development. Thing is, the Sheriff didn't have all that much for us to go on, so we're kind of light on details beyond the murder having happened at this point. We were hoping we could talk with the ones who brought a group of suspects in to see if they could shed a bit more light on the situation."</b></p>Curly tips his hat to Henry. "Good to meet you Henry. I guess right now you'd say that we're working for the sheriff, though that's a very recent development. Thing is, the Sheriff didn't have all that much for us to go on, so we're kind of light on details beyond the murder having happened at this point. We were hoping we could talk with the ones who brought a group of suspects in to see if they could shed a bit more light on the situation."Beauford "Curly" Jackson (alias of Zorblag)2018-11-27T17:41:38ZRe: Forums: Play-by-Post Discussion: DiamondTech Relaxation LoungeZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/discussion#452018-11-27T00:42:20Z2018-11-27T00:41:58Z<p>============ Global OOC Chat =============
<br />
<b>"I dunno, we need someone to do those quests. What if someone just forgot to turn off the rat faucet, all KoL style? Someone's got to explore the options so we know the meta we're working with here."</b></p>============ Global OOC Chat =============
"I dunno, we need someone to do those quests. What if someone just forgot to turn off the rat faucet, all KoL style? Someone's got to explore the options so we know the meta we're working with here."Zerblag R`Lyeh (alias of Zorblag)2018-11-27T00:41:58ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=6#2732018-11-26T08:23:04Z2018-11-26T08:23:04Z<p>Gene chuckles, <b>"Now there's some insight. Thanks Ted! See you soon!"</b></p>
<p>After pressing the buzzer Gene waits for a bit, looking over at Dr. Bellwether and raising an eyebrow questioningly if it takes more than half a minute to get an answer.</p>Gene chuckles, "Now there's some insight. Thanks Ted! See you soon!"
After pressing the buzzer Gene waits for a bit, looking over at Dr. Bellwether and raising an eyebrow questioningly if it takes more than half a minute to get an answer.Eugene Daniel Hansen (alias of Zorblag)2018-11-26T08:23:04ZRe: Forums: Play-by-Post: "Of Gods and Death" GameplayKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/gameplay&page=2#752018-11-26T05:55:46Z2018-11-26T05:55:46Z<p><span class=messageboard-ooc>For tracking, I wonder if taking the -5 penalty to move at full speed (especially if Flarghin and Cassius can assist) might be worth it. Perhaps it's even being assumed. That still probably doesn't make slowing down to help with the fort save DCs worth it though.</span></p>For tracking, I wonder if taking the -5 penalty to move at full speed (especially if Flarghin and Cassius can assist) might be worth it. Perhaps it's even being assumed. That still probably doesn't make slowing down to help with the fort save DCs worth it though.Kromdor (alias of Zorblag)2018-11-26T05:55:46ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=6#2542018-11-26T04:12:49Z2018-11-26T04:12:49Z<p>Acting on instict, Kitchel jabs once more as the creature staggers to it's feet and snaps at Ponok.</p>
<p><span class="messageboard-dice"><b>Attack of Opportunity:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 ⇒ (2) + 6 + 1 = 9</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d4 + 1 + 1 ⇒ (1) + 1 + 1 = 3</span></p>
<p><span class=messageboard-ooc>We like to sprinkle some natural 2s and 3s with our natural 1s it seems.</span></p>Acting on instict, Kitchel jabs once more as the creature staggers to it's feet and snaps at Ponok.
[dice=Attack of Opportunity]1d20 + 6 + 1[/dice]
[dice=Damage (P)]1d4 + 1 + 1[/dice]
We like to sprinkle some natural 2s and 3s with our natural 1s it seems.Kitchel (alias of Zorblag)2018-11-26T04:12:49ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=6#2712018-11-25T21:23:25Z2018-11-25T21:23:25Z<p>Gene climbs out of the Model T with a nod to the driver. <b>"Thanks, Ted! I don't suppose there's anything we should know about the folks here at the Salem Paranormal Society before we should head in, is there?"</b></p>
<p>After hearing whatever advice Ted may have to give, Gene heads towards the door with Dr. Bellwether and, after reading the brass plate, pushes the buzzer by the door.</p>Gene climbs out of the Model T with a nod to the driver. "Thanks, Ted! I don't suppose there's anything we should know about the folks here at the Salem Paranormal Society before we should head in, is there?"
After hearing whatever advice Ted may have to give, Gene heads towards the door with Dr. Bellwether and, after reading the brass plate, pushes the buzzer by the door.Eugene Daniel Hansen (alias of Zorblag)2018-11-25T21:23:25ZRe: Forums: Play-by-Post Discussion: DiamondTech Relaxation LoungeZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/discussion#432018-11-25T21:08:32Z2018-11-25T21:08:32Z<p>============ Global OOC Chat =============
<br />
<b>"Right, I found the Hunter's Lodge, but no official seeming quest so far. They just told me to capture something and bring it to them. I'm not sure if they mean live or not, but we'll see what sort of something I find when I'm out. At this point I'm relying on the encounters near the starting locations to be appropriate for starting characters, but we'll see what the designers had in mind for appropriate.</p>
<p>"I've also learned that the basic overview of races that they gave in the teaser trailers seems to be what the NPCs know about. Humans where we are, dwarves, elves and orcs in the spots it said they would be. Apparently they don't travel as the humans in Dunloch and the surrounding area don't travel away from the village and haven't seen non-humans near as I can tell. Being a hobgoblin got me shot at, though mostly because I was unrecognized, and there wasn't too much hostility when I identified myself. They've heard of goblins as a story to frighten kids with and knew that I was too tall, so there are probably goblins out there somewhere of the sort we'd expect.</p>
<p>"I'll share more after I see what hunting in the area is like."</b></p>============ Global OOC Chat =============
"Right, I found the Hunter's Lodge, but no official seeming quest so far. They just told me to capture something and bring it to them. I'm not sure if they mean live or not, but we'll see what sort of something I find when I'm out. At this point I'm relying on the encounters near the starting locations to be appropriate for starting characters, but we'll see what the designers had in mind for appropriate.
"I've also learned that the basic overview...Zerblag R`Lyeh (alias of Zorblag)2018-11-25T21:08:32ZRe: Forums: Play-by-Post: The Dusst ExpeditionZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/gameplay#442018-11-25T21:02:48Z2018-11-25T21:02:48Z<p><i>Well now, if that counted as sneaking then these people should be easy to get a jump on if it's ever needed. Interesting.</i></p>
<p>Zerblag nods in the direction of the voices. <b>"I shall start my hunt now. Thank you for the information, and I shall see you again soon."</b></p>
<p>Zerblag starts out slowly into the forest in a random direction looking for tracks or animal trails to follow to something worth hunting.</p>
<p><span class="messageboard-dice"><b>perception to find tracks:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (18) + 5 = 23</span></p>
<p>If she finds a trail she will attempt to follow it to whatever it might lead to, this time trying to be more quiet as she might be sneaking up on prey.</p>
<p><span class="messageboard-dice"><b>Survival to follow a trail:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (15) + 1 = 16</span></p>
<p><span class="messageboard-dice"><b>Stealth to move silently through the forest and hopefully sneak up on something:</b></span> <span class="messageboard-dice">1d20 + 11 ⇒ (13) + 11 = 24</span></p>Well now, if that counted as sneaking then these people should be easy to get a jump on if it's ever needed. Interesting.
Zerblag nods in the direction of the voices. "I shall start my hunt now. Thank you for the information, and I shall see you again soon."
Zerblag starts out slowly into the forest in a random direction looking for tracks or animal trails to follow to something worth hunting.
[dice=perception to find tracks]1d20+5[/dice]
If she finds a trail she will attempt to follow it...Zerblag R`Lyeh (alias of Zorblag)2018-11-25T21:02:48ZRe: Forums: Play-by-Post Discussion: Vagrant's "Of Gods and Death" Redux DiscussionKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/discussion#362018-11-25T07:30:21Z2018-11-25T07:30:21Z<p>Actually, for that last post, I suppose I was describing cold weather gear in my entrance to the adventure. If it's allowed I'd add it to the character, make one of the saves straight up, and another with the +2 from someone with survival the rolls were good enough. I'm fine leaving it as is or retconning. I suspect that we're going to want to stop in town unless someone has a trick up their sleeve though, so it likely doesn't matter too much.</p>Actually, for that last post, I suppose I was describing cold weather gear in my entrance to the adventure. If it's allowed I'd add it to the character, make one of the saves straight up, and another with the +2 from someone with survival the rolls were good enough. I'm fine leaving it as is or retconning. I suspect that we're going to want to stop in town unless someone has a trick up their sleeve though, so it likely doesn't matter too much.Kromdor (alias of Zorblag)2018-11-25T07:30:21ZRe: Forums: Play-by-Post: "Of Gods and Death" GameplayKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/gameplay&page=2#712018-11-25T04:20:32Z2018-11-25T04:20:32Z<p><span class="messageboard-dice"><b>Fortitude Save 1 VS DC 15:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (13) + 9 = 22</span>
<br />
<span class="messageboard-dice"><b>Fortitude Save 2 VS DC 16:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (12) + 9 = 21</span>
<br />
<span class="messageboard-dice"><b>Fortitude Save 3 VS DC 17:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (1) + 9 = 10</span>
<br />
<span class="messageboard-dice"><b>Fortitude Save 4 VS DC 18:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (11) + 9 = 20</span>
<br />
<span class="messageboard-dice"><b>Fortitude Save 5 VS DC 19:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (18) + 9 = 27</span>
<br />
<span class="messageboard-dice"><b>Fortitude Save 6 VS DC 20:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (2) + 9 = 11</span>
<br />
<span class="messageboard-dice"><b>Fortitude Save 7 VS DC 21:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (13) + 9 = 22</span>
<br />
<span class="messageboard-dice"><b>Fortitude Save 8 VS DC 22:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (8) + 9 = 17</span></p>
<p><span class="messageboard-dice"><b> Nonlethal Damage from failed checks 3, 6 and 8:</b></span> <span class="messageboard-dice">3d6 ⇒ (2, 6, 4) = 12</span></p>
<p>Kromdor welcomes the flask, but is careful not to drain it before passing it to the next adventurer. The trail has been tough and the orc is tired, but after the drink he shakes it off and looks to the others to check their condition. <b>"Cold work, this. How's everyone holding up?"</b></p>
<p><span class=messageboard-ooc>I assume that Lavinia will try to use her survival to give everyone a +2 on most if not all of their rolls, but that won't give me enough of a boost to make any of the saves I missed there.</span></p>[dice=Fortitude Save 1 VS DC 15]1d20 + 9[/dice]
[dice=Fortitude Save 2 VS DC 16]1d20 + 9[/dice]
[dice=Fortitude Save 3 VS DC 17]1d20 + 9[/dice]
[dice=Fortitude Save 4 VS DC 18]1d20 + 9[/dice]
[dice=Fortitude Save 5 VS DC 19]1d20 + 9[/dice]
[dice=Fortitude Save 6 VS DC 20]1d20 + 9[/dice]
[dice=Fortitude Save 7 VS DC 21]1d20 + 9[/dice]
[dice=Fortitude Save 8 VS DC 22]1d20 + 9[/dice]
[dice= Nonlethal Damage from failed checks 3, 6 and 8]3d6[/dice]
Kromdor welcomes the flask, but is careful not...Kromdor (alias of Zorblag)2018-11-25T04:20:32ZRe: Forums: Play-by-Post: The Dusst ExpeditionZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/gameplay#382018-11-24T16:34:01Z2018-11-24T16:34:01Z<p>Zerblag follows the instructions, walking forward, towards the building as she speaks. <b>"Where I come from my people are known as hobgoblins. We live beside humans, what we would call those in the village of Dunloch, as well several other people. I haven't been in the area long enough to know what people populate this region of Dusst, but the villagers of Dunloch spent some time staring at me as though I was unknown to them, so it is not surprising that you've not seen someone like me either.</b></p>
<p><b>"I have come to hunt and learn the ways of this area. Should you be willing to help with either of those I would be most grateful. If there are any tasks involving some amount of danger that you need done I am happy to try to assist."</b></p>Zerblag follows the instructions, walking forward, towards the building as she speaks. "Where I come from my people are known as hobgoblins. We live beside humans, what we would call those in the village of Dunloch, as well several other people. I haven't been in the area long enough to know what people populate this region of Dusst, but the villagers of Dunloch spent some time staring at me as though I was unknown to them, so it is not surprising that you've not seen someone like me either.
...Zerblag R`Lyeh (alias of Zorblag)2018-11-24T16:34:01ZRe: Forums: Play-by-Post: "Of Gods and Death" GameplayKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/gameplay&page=2#662018-11-24T07:29:34Z2018-11-24T07:29:34Z<p>When Kromdor makes his was back to the room he blinks in the brighter light of the princes bedchamber as he steps aside to let Scandy pass by. Looking about he spots Cassius looking down the open widow to the scene below and Rius making plans.</p>
<p><b>"So how's Lavinia making out down there? Finding anything interesting? We've got a tunnel with some traps and scribbles back here. Dunno what to make of it, but I reckon you and Scandy here can sort things out in short order if you put your heads together."</b></p>When Kromdor makes his was back to the room he blinks in the brighter light of the princes bedchamber as he steps aside to let Scandy pass by. Looking about he spots Cassius looking down the open widow to the scene below and Rius making plans.
"So how's Lavinia making out down there? Finding anything interesting? We've got a tunnel with some traps and scribbles back here. Dunno what to make of it, but I reckon you and Scandy here can sort things out in short order if you put your heads...Kromdor (alias of Zorblag)2018-11-24T07:29:34ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=2#962018-11-24T07:24:08Z2018-11-24T07:26:33Z<p>Pajet nods in agreement and then follows Nex back to the rest of the group as they reach the church, her tuneless whistling sounding perhaps a bit more cheerful than normal.</p>Pajet nods in agreement and then follows Nex back to the rest of the group as they reach the church, her tuneless whistling sounding perhaps a bit more cheerful than normal.Pajet (alias of Zorblag)2018-11-24T07:26:33ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=2#942018-11-24T07:11:00Z2018-11-24T07:11:00Z<p>Pajet looks up at Nex as the two lift the cover to the hole. <b>"So I think that this is something we should ask about at the church, wouldn't you say? Unless you think we should explore it right away, ... but we're not quite sure what we're looking for yet."</b></p>Pajet looks up at Nex as the two lift the cover to the hole. "So I think that this is something we should ask about at the church, wouldn't you say? Unless you think we should explore it right away, ... but we're not quite sure what we're looking for yet."Pajet (alias of Zorblag)2018-11-24T07:11:00ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild West 2Beauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/gameplay&page=5#2022018-11-24T05:45:51Z2018-11-24T05:45:51Z<p><b>"Good morning, friend! I'm sad to say that we're here for business rather than pleasure. The good sheriff in town seems to be under the impression that there's been a murder or a certain Englishman John Cordon, but, if I'm to be quite honest, the sheriff doesn't seem particularly well informed about the situation. We're here to see if we can't sort out what's actually happened oh so many days ago, and were hoping we could interview some of the men here at Serenity Ranch.</b></p>
<p><b>"Name's Curly, to whom do I have the pleasure of addressing?"</b></p>"Good morning, friend! I'm sad to say that we're here for business rather than pleasure. The good sheriff in town seems to be under the impression that there's been a murder or a certain Englishman John Cordon, but, if I'm to be quite honest, the sheriff doesn't seem particularly well informed about the situation. We're here to see if we can't sort out what's actually happened oh so many days ago, and were hoping we could interview some of the men here at Serenity Ranch.
"Name's Curly, to...Beauford "Curly" Jackson (alias of Zorblag)2018-11-24T05:45:51ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=2#912018-11-24T05:35:53Z2018-11-24T05:35:53Z<p>When the party stops in at the villiage hall, Pajet takes the time to pop inside and look at the table, curious to see if anything happens to be on it. <b>"I won't be but a second, you can keep going and I'll catch up."</b></p>
<p><span class="messageboard-dice"><b>Perception to see if there's anything interesting:</b></span> <span class="messageboard-dice">1d20 + 8 ⇒ (9) + 8 = 17</span></p>
<p>After a cursory glance, the gnome heads back to catch up with the rest of the group. She hustles and just makes it as they're starting to enter the church. Not drawing attention to herself in particular she follows the others in.</p>When the party stops in at the villiage hall, Pajet takes the time to pop inside and look at the table, curious to see if anything happens to be on it. "I won't be but a second, you can keep going and I'll catch up."
[dice=Perception to see if there's anything interesting]1d20 + 8[/dice]
After a cursory glance, the gnome heads back to catch up with the rest of the group. She hustles and just makes it as they're starting to enter the church. Not drawing attention to herself in particular she...Pajet (alias of Zorblag)2018-11-24T05:35:53ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=11#5392018-11-24T05:27:15Z2018-11-24T05:26:36Z<p>Yantri frowns and dodges out of the way, letting the kobold's spear pass right by her shoulder, and then rolling to a position at it's back. <b>"Fine, you're not going to surrender and you're not going to run. I'll give you bravery, though without wisdom bravery's not going to help you much here."</b></p>
<p>Waving her machete in what amounts to big swinging archs in the confined space, the dwarf forces the kobold to pay attention to her attacks if it wants to avoid a nasty gash on it's arm.</p>
<p><span class="messageboard-dice"><b>Melee attack:</b></span> <span class="messageboard-dice">1d20 + 1 + 1 ⇒ (3) + 1 + 1 = 5</span>
<br />
<span class="messageboard-dice"><b>Machete Damage (S):</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span></p>
<p><span class=messageboard-ooc>On the plus side, if I were rolling like this with my Musket I'd be dealing with misfires, so I'm avoiding that!</span></p>
<p><span class=messageboard-ooc>Free action to talk, 5 foot step, standard action to miss with another attack.</span></p>Yantri frowns and dodges out of the way, letting the kobold's spear pass right by her shoulder, and then rolling to a position at it's back. "Fine, you're not going to surrender and you're not going to run. I'll give you bravery, though without wisdom bravery's not going to help you much here."
Waving her machete in what amounts to big swinging archs in the confined space, the dwarf forces the kobold to pay attention to her attacks if it wants to avoid a nasty gash on it's arm.
[dice=Melee...Yantri (alias of Zorblag)2018-11-24T05:26:36ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=5#2452018-11-24T03:14:23Z2018-11-24T03:14:23Z<p><span class=messageboard-ooc>Now I can attempt that parry if it attacks me again.</span>
<br />
<span class="messageboard-dice"><b>Parry attempt if applicable:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 ⇒ (3) + 6 + 1 = 10</span> <span class=messageboard-ooc>-2 for each size large than Kitchel the opponent is.</span>
<br />
<span class="messageboard-dice"><b>Riposte damage (P) if applicable:</b></span> <span class="messageboard-dice">1d4 + 4 + 1 ⇒ (4) + 4 + 1 = 9</span></p>Now I can attempt that parry if it attacks me again.
[dice=Parry attempt if applicable]1d20 + 6+1[/dice] -2 for each size large than Kitchel the opponent is.
[dice=Riposte damage (P) if applicable]1d4+4+1[/dice]Kitchel (alias of Zorblag)2018-11-24T03:14:23ZRe: Forums: Play-by-Post: The Dusst ExpeditionZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/gameplay#342018-11-23T21:14:27Z2018-11-23T21:14:27Z<p>Zerblag continues to gaze at the terrain around her, awed at it's realism.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (9) + 5 = 14</span></p>
<p>Eventually the path comes to a building and as she slows down she flinches as an arrow sinks deep into the tree beside her, apparently a warning shot. The hobgoblin peers into the area around her to see if there's any sign of it's origin.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (10) + 5 = 15</span></p>
<p>Seeing no obvious attackers, but assuming they must be out there somewhere she holds out empty hands and calls out a greeting, <b>"Hail friends! I am Zerblag R`Lyeh and I come seeking the hunter's lodge. The people of Dunloch told me it was a place that I might find work of a dangerous sort."</b></p>
<p>After speaking Zerblag makes no other moves and waits to see what the reaction might be, though she continues to scan the surrounding woods for movement.</p>Zerblag continues to gaze at the terrain around her, awed at it's realism.
[dice=Perception]1d20+5[/dice]
Eventually the path comes to a building and as she slows down she flinches as an arrow sinks deep into the tree beside her, apparently a warning shot. The hobgoblin peers into the area around her to see if there's any sign of it's origin.
[dice=Perception]1d20 + 5[/dice]
Seeing no obvious attackers, but assuming they must be out there somewhere she holds out empty hands and calls out...Zerblag R`Lyeh (alias of Zorblag)2018-11-23T21:14:27ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=5#2442018-11-23T21:06:58Z2018-11-23T21:06:58Z<p>At the creatures lunge Kitchel's eyes light up. <b>"Now here's a monster worth finishing! I'm glad it was going to for cows instead of villagers earlier. I'll keep it busy!"</b></p>
<p>She looks for an appropriate soft spot and makes a precise jab with her rapier.</p>
<p><span class="messageboard-dice"><b>Melee Attack with Rapier:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 ⇒ (7) + 6 + 1 = 14</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d4 + 4 + 1 ⇒ (3) + 4 + 1 = 8</span></p>At the creatures lunge Kitchel's eyes light up. "Now here's a monster worth finishing! I'm glad it was going to for cows instead of villagers earlier. I'll keep it busy!"
She looks for an appropriate soft spot and makes a precise jab with her rapier.
[dice=Melee Attack with Rapier]1d20 + 6 + 1[/dice]
[dice=Damage (P)]1d4 + 4 + 1[/dice]Kitchel (alias of Zorblag)2018-11-23T21:06:58ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=5#2412018-11-23T05:04:08Z2018-11-23T05:04:08Z<p><span class="messageboard-dice"><b>Parry attempt if applicable:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (1) + 6 = 7</span> <span class=messageboard-ooc>-2 for each size large than Kitchel the opponent is</span>
<br />
<span class="messageboard-dice"><b>Riposte damage (S) if applicable:</b></span> <span class="messageboard-dice">1d4 + 4 ⇒ (1) + 4 = 5</span></p>[dice=Parry attempt if applicable]1d20 + 6[/dice] -2 for each size large than Kitchel the opponent is
[dice=Riposte damage (S) if applicable]1d4+4[/dice]Kitchel (alias of Zorblag)2018-11-23T05:04:08ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=5#2352018-11-22T06:34:26Z2018-11-22T06:34:26Z<p>Kitchel nods at the ranger. <b>"Sounds good, let's see if we can get close enough to take a peek in. If anything sees us or comes at us we signal for help, but hopefully we'll be in and out with no attention."</b></p>
<p><span class="messageboard-dice"><b>Sneak to get close to the barn and peek inside:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (8) + 7 = 15</span></p>
<p><span class="messageboard-dice"><b>Perception with Darkvision to do said peeking at what's in the barn:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (10) + 5 = 15</span></p>Kitchel nods at the ranger. "Sounds good, let's see if we can get close enough to take a peek in. If anything sees us or comes at us we signal for help, but hopefully we'll be in and out with no attention."
[dice=Sneak to get close to the barn and peek inside]1d20 + 7[/dice]
[dice=Perception with Darkvision to do said peeking at what's in the barn]1d20 + 5[/dice]Kitchel (alias of Zorblag)2018-11-22T06:34:26ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=11#5372018-11-22T01:27:15Z2018-11-22T01:27:15Z<p><span class=messageboard-ooc>So she's fleeing and we're taking those attacks of opportunity then?</span></p>So she's fleeing and we're taking those attacks of opportunity then?Yantri (alias of Zorblag)2018-11-22T01:27:15ZRe: Forums: Play-by-Post Discussion: Eldbale's The Dragon's Demand DiscussionYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/discussion&page=4#1682018-11-22T01:18:51Z2018-11-22T01:18:51Z<p>Sounds good. Hopefully everyone will have a lovely weekend, and if you're traveling, travel safe!</p>Sounds good. Hopefully everyone will have a lovely weekend, and if you're traveling, travel safe!Yantri (alias of Zorblag)2018-11-22T01:18:51ZRe: Forums: Play-by-Post Discussion: DiamondTech Relaxation LoungeZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/discussion#402018-11-22T00:39:11Z2018-11-22T00:39:11Z<p>============ Global OOC Chat =============</p>
<p><b>"OK, it looks like one of the starting villages is called Dunloch. Sounds almost lovecraftian so far as names go, but other than a lack of wealth wealth and a minor sense of oppression there's nothing else here which screams cosmic horror. It looks like the town has a chapel, a small market and a main hall with a chief that you can probably get missions or quests or whatever they'll end up being called. When I asked about dangerous tasks an NPC pointed me in the way of the hunter's lodge south of town, so I'm off to check it out now.</p>
<p>"Hope everyone else is finding cool things as well! Anyone else starting in Dunloch that wants to fill me in what the town itself has would be a friend! I'm also not sure if I'm bound back in town or what. I haven't seen any obvious options to set my spawn point, so if anyone figures that out let me know.</p>
<p>"Everyone have fun, and I'll keep posting reports about what I find!"</b></p>============ Global OOC Chat =============
"OK, it looks like one of the starting villages is called Dunloch. Sounds almost lovecraftian so far as names go, but other than a lack of wealth wealth and a minor sense of oppression there's nothing else here which screams cosmic horror. It looks like the town has a chapel, a small market and a main hall with a chief that you can probably get missions or quests or whatever they'll end up being called. When I asked about dangerous tasks an NPC...Zerblag R`Lyeh (alias of Zorblag)2018-11-22T00:39:11ZRe: Forums: Play-by-Post: The Dusst ExpeditionZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/gameplay#252018-11-22T00:31:02Z2018-11-22T00:31:02Z<p>Zerblag gives a small bow, a smile on her face. <b>"Thank you again. The hunter's lodge sounds like an excellent place for me to start looking for meaningful things to do."</b> She sets out down the path leading south from the village at a quick pace, taking in the scenery as she goes.</p>Zerblag gives a small bow, a smile on her face. "Thank you again. The hunter's lodge sounds like an excellent place for me to start looking for meaningful things to do." She sets out down the path leading south from the village at a quick pace, taking in the scenery as she goes.Zerblag R`Lyeh (alias of Zorblag)2018-11-22T00:31:02ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=5#2322018-11-21T22:18:08Z2018-11-21T22:18:08Z<p>As the party nears the barn, Kitchel glances around and then signals for the others to stop. In a much quieter, calmer voice than normal she asks, <b>"Shall I go take a quick look in the barn to see what's there. If I go on my own I'm fairly light on my feet and might not draw attention like we all would together. I'll also be able to see in the dark better than most of the rest of you. A quick scout to know what we're dealing with here should help us better prepare for confronting it."</b></p>As the party nears the barn, Kitchel glances around and then signals for the others to stop. In a much quieter, calmer voice than normal she asks, "Shall I go take a quick look in the barn to see what's there. If I go on my own I'm fairly light on my feet and might not draw attention like we all would together. I'll also be able to see in the dark better than most of the rest of you. A quick scout to know what we're dealing with here should help us better prepare for confronting it."Kitchel (alias of Zorblag)2018-11-21T22:18:08ZRe: Forums: Play-by-Post: The Dusst ExpeditionZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/gameplay#202018-11-21T17:42:37Z2018-11-21T17:42:37Z<p><b>"Thank you very much. If I were looking for work outside of fishing in the area, perhaps running errands that might even have elements of danger which would be enough to scare others off, is there anyone that you think it might be good to talk to?"</b></p>"Thank you very much. If I were looking for work outside of fishing in the area, perhaps running errands that might even have elements of danger which would be enough to scare others off, is there anyone that you think it might be good to talk to?"Zerblag R`Lyeh (alias of Zorblag)2018-11-21T17:42:37ZRe: Forums: Play-by-Post: "Of Gods and Death" GameplayKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/gameplay&page=2#602018-11-21T01:14:24Z2018-11-21T01:14:24Z<p>Kromdor looks about at the various tunnels and nods. <b>"So someone was clever enough to make sure the kid wouldn't get lost down here. Wonder how he had the traps marked and if he took any sprays to the face figuring them out. Or maybe he was just too light to set them off. Reckon he had help or he worked this system out all out on his own?"</b></p>
<p>Peering down the tunnel marked 'no' Kromdor scratches his chin. <b>"So what do you think, Scandy? Should we get the others here before we journey deeper into the secret veins of a royal palace or do you want to head in now. I don't recon there'd be any fresh trails, but it'd be good to see how often this path gets used. Seems we found a way in that doesn't set off an alarm, so it's got to be at least as good a guess as the window for how an assassin would get in. Looks like a bunch of rocks to me, but if you can suss it out any tracks that'd be fine. If not, that Lavinia'd probably be the one to take a look."</b></p>Kromdor looks about at the various tunnels and nods. "So someone was clever enough to make sure the kid wouldn't get lost down here. Wonder how he had the traps marked and if he took any sprays to the face figuring them out. Or maybe he was just too light to set them off. Reckon he had help or he worked this system out all out on his own?"
Peering down the tunnel marked 'no' Kromdor scratches his chin. "So what do you think, Scandy? Should we get the others here before we journey deeper into...Kromdor (alias of Zorblag)2018-11-21T01:14:24ZRe: Forums: Play-by-Post: "Of Gods and Death" GameplayKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/gameplay&page=2#572018-11-21T00:01:54Z2018-11-21T00:01:54Z<p><b>"Well now, they seem overly tetchy for what I'd expect from royal guards, but I suppose it's a stressful time, and at least we got some good information out of them."</b> The orc doesn't seem too bothered by the departure or their anger. Despite their complaints, he had thanked them after all and guarding tends to be a grating, thankless job.</p>
<p>After seeing Scandy open the passage, Kromdor does stick his head out of the window and wave to get get Lavinia's attention. In his most inconspicuous voice that will travel to the ground he shout-whispers <b>"Found something of interest up here. Checking it out with Scandy, but let Flaghrin know there's a passage from the room."</b> The orc then says the command word one more time to turn off the alarm.</p>
<p>With that, Kromdor turns and follows Scandy through the illusion just in time to see her activate the trap. He moves forward to assist, but holds back as her shoulders simply slump a bit. <b>"You OK there Scandy? Looks like they've got at least a little protection in this tunnel which speaks a bit better of their security measures. Mind if I take a quick look?"</b> After waiting for Scandy to move out of the way, Kromdor looks carefully where she had been standing to see if he can locate the stone she stepped on to activate the trap.</p>
<p><span class="messageboard-dice"><b>Perception to find the trap:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (2) + 7 = 9</span></p>
<p>Failing to see the stone, but knowing it's there somewhere, Kromdor pulls out his lucerne hammer, and uses it to systematically press down on all the stones in the general area where Scandy stepped. He does this from the greatest distance the polearm will allow, trying to active the trap again and judge both how far the mist reaches and how long it stays around (assuming it can be activated a second time so quickly.)</p>"Well now, they seem overly tetchy for what I'd expect from royal guards, but I suppose it's a stressful time, and at least we got some good information out of them." The orc doesn't seem too bothered by the departure or their anger. Despite their complaints, he had thanked them after all and guarding tends to be a grating, thankless job.
After seeing Scandy open the passage, Kromdor does stick his head out of the window and wave to get get Lavinia's attention. In his most inconspicuous...Kromdor (alias of Zorblag)2018-11-21T00:01:54ZRe: Forums: Play-by-Post Discussion: DiamondTech Relaxation LoungeZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/discussion#372018-11-20T19:31:03Z2018-11-20T19:31:03Z<p>The thing is, if you're going to let us run off in four different directions at once (and I love that you are,) you're either going to have to do four times as much work as normal, or let us fill in some of the details for the entry level stuff as we go. As long as we can make it a collaborative story telling for the minor details, with your overarching plot/whatever at the important bits, there's no reason that it shouldn't work. Some more detail would be lovely, but I wouldn't write this off as not so good at all. I will however look forward to advancing play as you've got a chance to!</p>The thing is, if you're going to let us run off in four different directions at once (and I love that you are,) you're either going to have to do four times as much work as normal, or let us fill in some of the details for the entry level stuff as we go. As long as we can make it a collaborative story telling for the minor details, with your overarching plot/whatever at the important bits, there's no reason that it shouldn't work. Some more detail would be lovely, but I wouldn't write this...Zerblag R`Lyeh (alias of Zorblag)2018-11-20T19:31:03ZRe: Forums: Play-by-Post: "Of Gods and Death" GameplayKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/gameplay&page=2#542018-11-20T19:18:37Z2018-11-20T19:18:37Z<p>Kromdor, standing to the side of Scandy while she berates the guard, rolls his eyes in an exaggerated way, being sure the guard can see it. When she strides back to the room, the orc leans in conspiratorially to say <b>"What she means of course is, thank you for that help. Sometimes those thinky types get confused about the etiquette of such things. You've been more helpful just now that anyone else so far in this investigation."</b> With a wink and a nod, the orc turns to follow Scandy as she examines the fireplace.</p>
<p>He's just about to warn her that the fire is not only hot, but also smokey when she finds the brick that triggers the rotation. With a shrug Kromodor follows Scandy through the passage.</p>
<p><span class=messageboard-ooc>I don't know if Flarghin had a actually had a chance to head out yet or who's still here, but if anyone else is still in the room from our party Kromdor will recommend that they go let the dwarf know about the new situation before following Scandy to make sure that it's not just one person wandering down an unknown secret passage on her own.</span></p>
<p><span class=messageboard-ooc>Oh, and Scandy should probably be prepared for another alarm to go off and summon guards in Clement's room if this does indeed take us there.</span></p>Kromdor, standing to the side of Scandy while she berates the guard, rolls his eyes in an exaggerated way, being sure the guard can see it. When she strides back to the room, the orc leans in conspiratorially to say "What she means of course is, thank you for that help. Sometimes those thinky types get confused about the etiquette of such things. You've been more helpful just now that anyone else so far in this investigation." With a wink and a nod, the orc turns to follow Scandy as she...Kromdor (alias of Zorblag)2018-11-20T19:18:37ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild West 2Beauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/gameplay&page=4#1972018-11-20T06:16:32Z2018-11-20T06:16:32Z<p>Once on the road, Curly waits until the party is well out of town before turning to the others and trying to sort out some plans ahead of time. <b>"So I don't know about the rest of you, but the Sheriff there fails to inspire me at this point. I figure that we can poke into this a bit, but at as of right now I can't say that I'm invested enough in this particular case to take as many shots as I did on our last one. I suppose it depends on what Cordon's men have to say, assuming they're even still there now that he's passed on and the pay might be in question, but this caper seems like it can't end well."</b></p>Once on the road, Curly waits until the party is well out of town before turning to the others and trying to sort out some plans ahead of time. "So I don't know about the rest of you, but the Sheriff there fails to inspire me at this point. I figure that we can poke into this a bit, but at as of right now I can't say that I'm invested enough in this particular case to take as many shots as I did on our last one. I suppose it depends on what Cordon's men have to say, assuming they're even...Beauford "Curly" Jackson (alias of Zorblag)2018-11-20T06:16:32ZRe: Forums: Play-by-Post Discussion: Vagrant's "Of Gods and Death" Redux DiscussionKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/discussion#302018-11-20T05:21:41Z2018-11-20T05:21:41Z<p>So a couple things that I've notice, that Kromdor might or might not make anything of are the following:</p>
<p><ul><li>Lady Quiren uses language that makes it clear she thinks that there was just one assassin involved. I tried to see if the guards were under the same impression, but they misunderstood my question of how many did it to mean who did it. Possibly that's nothing, but I'd expect them to say they weren't sure how many did it.</p>
<p><li>It's really cold outside for someone with bare feet to be sneaking around if they're a typical human type.</p>
<p><li>A drowsy kid could easily have been a poisoned kid. We should probably check the body for poison at some point if it's possible. If there was poison involved then we should investigate the kitchen (baring any sign of injection which we probably would have seen when investigating the body.)</ul></p>So a couple things that I've notice, that Kromdor might or might not make anything of are the following:
Lady Quiren uses language that makes it clear she thinks that there was just one assassin involved. I tried to see if the guards were under the same impression, but they misunderstood my question of how many did it to mean who did it. Possibly that's nothing, but I'd expect them to say they weren't sure how many did it.
It's really cold outside for someone with bare feet to be sneaking...Kromdor (alias of Zorblag)2018-11-20T05:21:41ZRe: Forums: Play-by-Post: "Of Gods and Death" GameplayKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/gameplay#502018-11-20T04:57:14Z2018-11-20T04:57:14Z<p>Before following Flarghin Kromdor takes the time to check the fireplace, just to make sure it doesn't seem as though it could be another way in or out of the room.</p>
<p><span class="messageboard-dice"><b> Perception:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (1) + 7 = 8</span></p>
<p>As he leans over the fire to look up, misjudges where the top of the opening would be and nearly falls over into the fire, and due to his training, immediately takes a deep breath to stay calm and steady. After coughing and sputtering quite a bit due to the smoke inhalation the orc decides that same fire would probably have prevented anyone else from using that particular route.</p>
<p>With a shrug, he turns to go, and, passing the guards, he gives a cheerful nod, coughs once more, and asks another question. <b>"I wonder if I could trouble you for one more thing? How often did the young prince choose to go to bed early in your experience? That doesn't seem the sort of thing that I expect from most children, but I've not spent much time with princes."</b></p>Before following Flarghin Kromdor takes the time to check the fireplace, just to make sure it doesn't seem as though it could be another way in or out of the room.
[dice = Perception]1d20 +7[/dice]
As he leans over the fire to look up, misjudges where the top of the opening would be and nearly falls over into the fire, and due to his training, immediately takes a deep breath to stay calm and steady. After coughing and sputtering quite a bit due to the smoke inhalation the orc decides that...Kromdor (alias of Zorblag)2018-11-20T04:57:14ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=11#5302018-11-20T00:36:41Z2018-11-20T00:36:41Z<p><b>"Ah good, you can speak common. If you yield now we might be able to end this without needing to take your lives."</b></p>
<p>Yantri steps up, attempting to block the leader's shot's against her allies behind her as much as possible, while taking another clumsy swing with the machete at the now shivering spear wielder.</p>
<p><span class="messageboard-dice"><b>Machete Chop!:</b></span> <span class="messageboard-dice">1d20 + 1 + 1 ⇒ (5) + 1 + 1 = 7</span></p>
<p><span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span></p>"Ah good, you can speak common. If you yield now we might be able to end this without needing to take your lives."
Yantri steps up, attempting to block the leader's shot's against her allies behind her as much as possible, while taking another clumsy swing with the machete at the now shivering spear wielder.
[dice=Machete Chop!]1d20 +1 +1[/dice]
[dice=Damage (S)]1d6[/dice]Yantri (alias of Zorblag)2018-11-20T00:36:41ZRe: Forums: Play-by-Post: "Of Gods and Death" GameplayKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/gameplay#482018-11-19T19:51:20Z2018-11-19T19:51:20Z<p>Kromdor follows the group to the room and glances around from the doorway, seeing the surface details, but letting the trackers and thinkers do their work. Before entering the room, the orc leans over to one of the guards and asks as politely as he can, <b>"How many people did this would you say?"</b></p>
<p>Once inside the room, Kromodor watches the others work. His eyebrows raise some as Scandy gives her theory, but the court intrigues implied doesn't shock him too much.</p>
<p><b>"Hmm, that might all fit, but it would sure be a pain to present. I don't suppose we know anything about the queen and her temperament, do we?"</b></p>Kromdor follows the group to the room and glances around from the doorway, seeing the surface details, but letting the trackers and thinkers do their work. Before entering the room, the orc leans over to one of the guards and asks as politely as he can, "How many people did this would you say?"
Once inside the room, Kromodor watches the others work. His eyebrows raise some as Scandy gives her theory, but the court intrigues implied doesn't shock him too much.
"Hmm, that might all fit, but...Kromdor (alias of Zorblag)2018-11-19T19:51:20ZRe: Forums: Play-by-Post Discussion: DiamondTech Relaxation LoungeZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/discussion#332018-11-19T19:08:14Z2018-11-19T19:08:14Z<p>I can say that I'm about and still interested. I'd work with more details if they were provided, but for now I'm assuming that I'll get some of that through interaction with NPCs shortly.</p>I can say that I'm about and still interested. I'd work with more details if they were provided, but for now I'm assuming that I'll get some of that through interaction with NPCs shortly.Zerblag R`Lyeh (alias of Zorblag)2018-11-19T19:08:14ZRe: Forums: Play-by-Post Discussion: Eldbale's The Dragon's Demand DiscussionYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/discussion&page=4#1612018-11-19T06:28:34Z2018-11-19T06:28:34Z<p>I know that Kane has lots going on IRL, so I'm worried he won't post in the next little bit. I'll petition for him to try to at least move to and threaten the non-leader kobold with his action if you need to proxy it. I tried to give him incentive to do so with the shout at the end of my turn.</p>
<p>Mostly I want to see some badass sneak attacks from Sheridan.</p>I know that Kane has lots going on IRL, so I'm worried he won't post in the next little bit. I'll petition for him to try to at least move to and threaten the non-leader kobold with his action if you need to proxy it. I tried to give him incentive to do so with the shout at the end of my turn.
Mostly I want to see some badass sneak attacks from Sheridan.Yantri (alias of Zorblag)2018-11-19T06:28:34ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=2#842018-11-19T06:18:27Z2018-11-19T06:18:27Z<p><span class=messageboard-ooc>20 would be fine. The only reason to do something other than the church is that 9 (town hall) is on the way and we want to hit that up as well.</span></p>20 would be fine. The only reason to do something other than the church is that 9 (town hall) is on the way and we want to hit that up as well.Pajet (alias of Zorblag)2018-11-19T06:18:27ZRe: Forums: Play-by-Post: "Of Gods and Death" GameplayKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/gameplay#422018-11-19T06:12:26Z2018-11-19T06:12:26Z<p>Kromdor doesn't flinch as Lady Quiren casually calls his presence here into question; it's not a kind interaction, but it's nowhere near harsher than typical. The orc might not be picking up on the subtleties here, but he knows that's not his job. Like in combat, he's here to open opportunities for his allies to exploit. In this case, maybe save some time in the investigation and maybe open up some insight into the half-elf's behavior or motives. Though he listens to the conversation that follows with half an ear, he knows that there are others who will make better use of whatever they gleen from what is said than he ever could. Instead, a good portion his focus is on scanning the room for anything that might seem like an out of place danger.</p>
<p><span class="messageboard-dice"><b>Percpetion to see if anything seems 'off' from what Kromdor would expect from a throne room:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (5) + 7 = 12</span></p>Kromdor doesn't flinch as Lady Quiren casually calls his presence here into question; it's not a kind interaction, but it's nowhere near harsher than typical. The orc might not be picking up on the subtleties here, but he knows that's not his job. Like in combat, he's here to open opportunities for his allies to exploit. In this case, maybe save some time in the investigation and maybe open up some insight into the half-elf's behavior or motives. Though he listens to the conversation that...Kromdor (alias of Zorblag)2018-11-19T06:12:26ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=2#792018-11-18T08:11:54Z2018-11-18T08:11:54Z<p><span class="messageboard-dice"><b>Sense Motive to see if Pajet catches the undercurrents of Eÿliana's reluctant interactions:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (5) + 4 = 9</span></p>
<p><span class=messageboard-ooc>Pajet notices nothing about Eÿliana's desire to stay quite and attentive.</span></p>
<p>The gnome smiles as the quite half-elf speaks up with at least passing knowledge of the town. <b>"Excellent! I thought someone in the group might know more about what's going on about here! If you know where the temple is you should be our guide around town. Hopefully you'll be able to help us find the best inn to stay at as well. I'd love to spend an evening over a couple ales hearing your thoughts on the whole matter here!"</b></p>
<p>Pajet waves cheerfully at the housewife as they pass, noting the good health of their livestock, and waits for Eÿliana to direct the party towards the church or other useful locations.</p>[dice=Sense Motive to see if Pajet catches the undercurrents of Eÿliana's reluctant interactions]1d20 +4[/dice]
Pajet notices nothing about Eÿliana's desire to stay quite and attentive.
The gnome smiles as the quite half-elf speaks up with at least passing knowledge of the town. "Excellent! I thought someone in the group might know more about what's going on about here! If you know where the temple is you should be our guide around town. Hopefully you'll be able to help us find the best inn...Pajet (alias of Zorblag)2018-11-18T08:11:54ZRe: Forums: Play-by-Post: "Of Gods and Death" GameplayKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/gameplay#392018-11-18T08:02:25Z2018-11-18T08:02:25Z<p>Kromdor gazes around the chamber, not in awe, but with apparent curiosity, while the Stewart acknowledges and then addresses the group. After she's done and Rius and Scandalous have had their say the orc chimes in as well. <b>"If I might trouble yer ladyship, Flarghin's brought in some experts here, and they're good at what they do. They'll sort things out for sure. But just to be clear and maybe save some time, because sometimes the experts don't ask the straightforward questions they might, is there anything you'd care to share with us that might help our investigation? You know the court here better than any of us might, and court intrigue is what it is. Is there anything obvious that we might not see because we're not approaching this from the inside?"</b></p>Kromdor gazes around the chamber, not in awe, but with apparent curiosity, while the Stewart acknowledges and then addresses the group. After she's done and Rius and Scandalous have had their say the orc chimes in as well. "If I might trouble yer ladyship, Flarghin's brought in some experts here, and they're good at what they do. They'll sort things out for sure. But just to be clear and maybe save some time, because sometimes the experts don't ask the straightforward questions they might, is...Kromdor (alias of Zorblag)2018-11-18T08:02:25ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=2#702018-11-17T04:59:44Z2018-11-17T04:59:44Z<p><b>"Sounds like a plan! Does anyone here happen to know their way around town? Or shall we head in and take a look around? Churches and Public Houses tend not to be hard to find, but we can save a bit of time if anyone knows the way already."</b></p>"Sounds like a plan! Does anyone here happen to know their way around town? Or shall we head in and take a look around? Churches and Public Houses tend not to be hard to find, but we can save a bit of time if anyone knows the way already."Pajet (alias of Zorblag)2018-11-17T04:59:44ZRe: Forums: Play-by-Post: Temple of Elemental Evil(Pe1)Pajet (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjw6/gameplay&page=2#682018-11-17T01:48:34Z2018-11-17T01:48:34Z<p><b>"Yes, I was trying to figure out why he was bringing up talking to the simple folks at all. Given that he was saying that we should listen to your suggestion and that mine was the only other, the reasonable conclusion was that he thought that I was suggesting it. Which was surprising given that I was saying we should try to find the village council."</b></p>"Yes, I was trying to figure out why he was bringing up talking to the simple folks at all. Given that he was saying that we should listen to your suggestion and that mine was the only other, the reasonable conclusion was that he thought that I was suggesting it. Which was surprising given that I was saying we should try to find the village council."Pajet (alias of Zorblag)2018-11-17T01:48:34ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=6#2512018-11-16T19:50:32Z2018-11-16T19:50:32Z<p><span class=messageboard-ooc>That sounds like the plan as I understand it.</span></p>That sounds like the plan as I understand it.Eugene Daniel Hansen (alias of Zorblag)2018-11-16T19:50:32ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=5#2282018-11-16T15:42:58Z2018-11-16T15:42:58Z<p><b>"It's got claws and teeth anyhow, so something at least natural adjacent. And we've found a trail! That's a lucky start. Well, for us anyhow, not so lucky for the cow here."</b></p>
<p>Kitchel moves from the carcass to peer at the trail tracks that Valerica has found, looking closely to try to learn what to look for in the future, but being careful not to disturb them.</p>"It's got claws and teeth anyhow, so something at least natural adjacent. And we've found a trail! That's a lucky start. Well, for us anyhow, not so lucky for the cow here."
Kitchel moves from the carcass to peer at the trail tracks that Valerica has found, looking closely to try to learn what to look for in the future, but being careful not to disturb them.Kitchel (alias of Zorblag)2018-11-16T15:42:58ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=11#5222018-11-16T15:34:29Z2018-11-16T15:34:29Z<p><span class=messageboard-ooc>It would normally be a move action, but because I have BAB +1 I can do it as a free action combined with a regular move.</span></p>It would normally be a move action, but because I have BAB +1 I can do it as a free action combined with a regular move.Yantri (alias of Zorblag)2018-11-16T15:34:29ZRe: Forums: Play-by-Post: "Of Gods and Death" GameplayKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/gameplay#322018-11-16T06:36:02Z2018-11-16T06:36:02Z<p><b>"Thanks there friend. A couple hours before we set out will do me good. And let me just say that I haven't made it this far by not being a bit, well, you might call it paranoid, but I'll call it cautious. When you start out with some people just barely not attacking you on sight based on your looks, you don't treat comfy rooms as a default safe place to sleep."</b> Kromdor grins and shrugs, and clearly at this point accepts that this is the way the world is and can live with that.</p>"Thanks there friend. A couple hours before we set out will do me good. And let me just say that I haven't made it this far by not being a bit, well, you might call it paranoid, but I'll call it cautious. When you start out with some people just barely not attacking you on sight based on your looks, you don't treat comfy rooms as a default safe place to sleep." Kromdor grins and shrugs, and clearly at this point accepts that this is the way the world is and can live with that.Kromdor (alias of Zorblag)2018-11-16T06:36:02ZRe: Forums: Play-by-Post Discussion: GM Greaek's Kingmaker-Table 2 DiscussionSophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/discussion&page=2#912018-11-16T06:31:22Z2018-11-16T06:31:22Z<p>Poking my head in to remember that this game is still about.</p>Poking my head in to remember that this game is still about.Sophia Salinista (alias of Zorblag)2018-11-16T06:31:22ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=5#2492018-11-16T06:11:18Z2018-11-16T06:11:18Z<p><b>"On the plus side, if this article is right Dr. Shine thought highly of him, so we may be able to reason with him if we meet him. Unless the granite disk's effect is somehow real and it's changed him from when Dr. Shine would have known him, in which case he'd be part of the potential problem. But in any case, you're right, it's time to head back to meet the others."</b></p>"On the plus side, if this article is right Dr. Shine thought highly of him, so we may be able to reason with him if we meet him. Unless the granite disk's effect is somehow real and it's changed him from when Dr. Shine would have known him, in which case he'd be part of the potential problem. But in any case, you're right, it's time to head back to meet the others."Eugene Daniel Hansen (alias of Zorblag)2018-11-16T06:11:18ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=11#5202018-11-16T06:04:31Z2018-11-16T06:04:31Z<p><b>"Bah, not again!</b> Yantri is dismayed as Stone once again falls to the ground. She dashes around to position herself between the kobold with the spear and the human's prone body. She drops her musket as she runs and pulls out her machete and takes a wild swipe with it in order to better hold the scaly antagonist back.</p>
<p><span class="messageboard-dice"><b>Melee attack:</b></span> <span class="messageboard-dice">1d20 + 1 + 1 ⇒ (2) + 1 + 1 = 4</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span></p>
<p><b>"Kane, leave that one alone and help me keep this one off of Stone!</b></p>
<p><span class=messageboard-ooc>Free action to drop the musket, move action to move to that spot on the map (Sorry Sheridan, dwarves are slow and I can't get to a better flanking spot, but hopefully Kane will!) with free action to draw the machete on the way. Standard action to miss badly with the machete.</span></p>"Bah, not again! Yantri is dismayed as Stone once again falls to the ground. She dashes around to position herself between the kobold with the spear and the human's prone body. She drops her musket as she runs and pulls out her machete and takes a wild swipe with it in order to better hold the scaly antagonist back.
[dice=Melee attack]1d20 + 1 +1[/dice]
[dice=Damage (S)]1d6[/dice]
"Kane, leave that one alone and help me keep this one off of Stone!
Free action to drop the musket, move...Yantri (alias of Zorblag)2018-11-16T06:04:31ZRe: Forums: Play-by-Post: "Of Gods and Death" GameplayKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/gameplay#302018-11-16T05:19:28Z2018-11-16T05:19:28Z<p>While Flarghin goes to negotiate their lodgings for the rest of the night, Kromdor looks down at the writ of bounty. Blatantly making no attempt to read over any of it, he takes a quill and begins to pen his signature. Without look up he muses, <b>"Plans huh? I figure I'll let you lot do what you're good at while I watch your backs. Don't know anything about palace intrigue, not much of a tracker and I can poke around for clues, but I know that the rest of you can do it better. On the other hand, I'm good at pinning down anyone who tries to jump us unexpectedly. Sound about right?"</b> Having finished signing he looks up to see if anyone has more details they want to go into.</p>
<p>Once Flarghin has finished his negotiations for the rooms, Kromdor squints in their direction and turns to the party once more. <b>"So here's where I start watching our backs. I'm taking first watch for the night unless someone else wants it. There aren't many hours till to sleep and most of you should grab what you can so you're sharp when we get going. I know that we're in a 'civilized' inn, but if Flarghin's dragging us into royal intrigue for this we should assume that someone'll be coming for us soon to keep us off the trail. That is assuming they're not already. If someone's willing to let me grab a couple hours of shuteye before we head out I'd be much obliged, but for the most part we want you lot rested, yes?"</b></p>While Flarghin goes to negotiate their lodgings for the rest of the night, Kromdor looks down at the writ of bounty. Blatantly making no attempt to read over any of it, he takes a quill and begins to pen his signature. Without look up he muses, "Plans huh? I figure I'll let you lot do what you're good at while I watch your backs. Don't know anything about palace intrigue, not much of a tracker and I can poke around for clues, but I know that the rest of you can do it better. On the other...Kromdor (alias of Zorblag)2018-11-16T05:19:28ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=5#2462018-11-14T22:58:08Z2018-11-14T22:58:08Z<p>Gene nods, though his eyes are focused up again, rather than looking at Dorothy. <b>"I agree, Ms. Crick, though I don't think that you should bring that up today when you visit with Stevie. Your there to check on Mr. Croswell, both in fact and as a cover story. Hopefully you'll get in to see him and talk with him and this granite slab, whatever it is, will just have to wait. It's possible that should your trip be frustrated we could use the a biography on Dr. Shine, and that collection of papers as a reason to get into the hospital not related to a particular patient, though then we'd have to slip away to search for Mr. Croswell..."</b></p>
<p>Gene shakes his head and brings his eyes back into focus, looking at Dorothy. <b>"There are too many variables for right now. We're getting lots of pieces into play here, but we need some to fall into place before we can figure out what to do with them I think. We should tell the others about this, Stevie for sure. I know he's not eager to snoop around the Asylum, but if the chance happens to arise while you're there with him, he'd be well equipped to make something of it."</b></p>Gene nods, though his eyes are focused up again, rather than looking at Dorothy. "I agree, Ms. Crick, though I don't think that you should bring that up today when you visit with Stevie. Your there to check on Mr. Croswell, both in fact and as a cover story. Hopefully you'll get in to see him and talk with him and this granite slab, whatever it is, will just have to wait. It's possible that should your trip be frustrated we could use the a biography on Dr. Shine, and that collection of papers...Eugene Daniel Hansen (alias of Zorblag)2018-11-14T22:58:08ZRe: Forums: Play-by-Post: "Of Gods and Death" GameplayKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/gameplay#232018-11-14T06:07:11Z2018-11-14T06:07:11Z<p><b>"Well, if someone wants to find us passage they're welcome to, but I've not found guards to be so happy to find an orc out asking where carriages will be heading so I'll be passing on that option myself. I'm happy to take the horses and wagon here; if Flarghin says it should be safe and fast enough that's good enough for me. And, hey, if he's wrong, then we get some fun along the way, right?"</b></p>"Well, if someone wants to find us passage they're welcome to, but I've not found guards to be so happy to find an orc out asking where carriages will be heading so I'll be passing on that option myself. I'm happy to take the horses and wagon here; if Flarghin says it should be safe and fast enough that's good enough for me. And, hey, if he's wrong, then we get some fun along the way, right?"Kromdor (alias of Zorblag)2018-11-14T06:07:11ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild West 2Beauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/gameplay&page=4#1912018-11-14T05:02:36Z2018-11-14T05:02:36Z<p>After waiting to hear what the sheriff has to say to Angel Eyes, Curly nods and looks out at the horizon. <b>"Well, I guess that's enough to go by to start with and we'll work on filling in some details as we talk to the various parties. I suppose that starting at the Serenity ranch like the Sheriff wants works as well as anything else. Unless anyone has a reason to wait I say we set off now and see what the ruckus was all about."</b></p>After waiting to hear what the sheriff has to say to Angel Eyes, Curly nods and looks out at the horizon. "Well, I guess that's enough to go by to start with and we'll work on filling in some details as we talk to the various parties. I suppose that starting at the Serenity ranch like the Sheriff wants works as well as anything else. Unless anyone has a reason to wait I say we set off now and see what the ruckus was all about."Beauford "Curly" Jackson (alias of Zorblag)2018-11-14T05:02:36ZRe: Forums: Play-by-Post: "Of Gods and Death" GameplayKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/gameplay#212018-11-14T04:52:30Z2018-11-14T04:52:30Z<p>Kromdor is in the middle of rolling his eyes at Scandy when Cassius walks up and seemingly apparates something on the tip of the orcs nose. His eyes start to cross trying to see exactly what it is, and as he turns his head sideways the spoon eventually bounces off his chin and clatters to the floor.</p>
<p>With a guffaw of laughter Kromodor smiles once more. <b>"Other skills as well it is. A clever pair of hands can do wonderful things. "</b> Looking over to Scandy he gives a knowing wink, <b>"Sometimes they're more important than a rock hard thighs, wouldn't you say? Mind you, if you're lucky you get both."</b> Turning back to the slayer, the orc picks up the spoon and tosses it to him, watching another graceful catch as the spoon seems to disappear into thin air again. <b>"Yes, I think you'll do nicely. It was Cassius, right?"</b></p>
<p><span class=messageboard-ooc>Sorry for the dropped syllable there Lavinia, totally accidental and I'm going to blame fatigue IRL. Flarghin already spoke of your skill set so Kromdor was meaning to acknowledge that rather than demean in any way.</span></p>Kromdor is in the middle of rolling his eyes at Scandy when Cassius walks up and seemingly apparates something on the tip of the orcs nose. His eyes start to cross trying to see exactly what it is, and as he turns his head sideways the spoon eventually bounces off his chin and clatters to the floor.
With a guffaw of laughter Kromodor smiles once more. "Other skills as well it is. A clever pair of hands can do wonderful things. " Looking over to Scandy he gives a knowing wink, "Sometimes...Kromdor (alias of Zorblag)2018-11-14T04:52:30ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=5#2392018-11-14T01:34:51Z2018-11-14T01:34:51Z<p><span class=messageboard-ooc>Gene is with Dorothy, yes. He'll also check to see if there's any mention of Andrew's altercation with the police if he can find it as well as looking for anything of interest about Danvers that we haven't run across yet.</span></p>
<p><span class="messageboard-dice"><b>Library Use 70:</b></span> <span class="messageboard-dice">1d100 ⇒ 54</span></p>Gene is with Dorothy, yes. He'll also check to see if there's any mention of Andrew's altercation with the police if he can find it as well as looking for anything of interest about Danvers that we haven't run across yet.
[dice=Library Use 70]1d100[/dice]Eugene Daniel Hansen (alias of Zorblag)2018-11-14T01:34:51ZRe: Forums: Play-by-Post: "Of Gods and Death" GameplayKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/gameplay#172018-11-14T01:33:19Z2018-11-14T01:33:19Z<p><span class="messageboard-dice"><b>Perception when sitting down:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (15) + 7 = 22</span></p>
<p>Kromdor listens to the proposal with some interest. It's the sort of job that Flarghin would certainly jump at, though with royalty being involved it'll end up being higher profile than any the orc has taken part of previously. <b>"I can see how you'd be excited about this, friend. And I thank you for thinking of me when putting together the team."</b></p>
<p>As the party sits down for dinner Kromdor does note the empty chair, but Maggie and Flarghin keep their own house, so the orc doesn't push for information here where it's not offered freely. Instead he focuses on the meal, digging in with gusto and none of the table manners that some of the others show. <b>"If this is the standard fare you're serving here, you'll have to find some more jobs to come out of retirement for. This has been worth it for the food alone."</b> When he can, the orc slips food to the young ones as they jostle for attention around the table, grinning a big grin and playing silly games with them as they let him.</p>
<p>As the Maggie shuffles the kids off to bed the orc looks around at those still at the table, his deep set eyes taking in each of the companions in turn. <b>"So I can see you've brought the talent this time; it's a good reason to if we're going to solve a regicide case. I've worked with Scandy and Rius before and I know what they can do. You say Lavia there's a tracker and clearly I'm here for my good looks,"</b> the orc pauses to smile, showing off a couple jagged broken teeth. <b>"I assume that one there's good in a fight as well, or has he got some other skill set?"</b> Kromdor waves in Cassius's direction in an offhand way.</p>
<p><b>"You anticipating any trouble in the first part of the investigation, or just making sure that we've got bases covered in case something comes up?"</b></p>[dice=Perception when sitting down]1d20 + 7[/dice]
Kromdor listens to the proposal with some interest. It's the sort of job that Flarghin would certainly jump at, though with royalty being involved it'll end up being higher profile than any the orc has taken part of previously. "I can see how you'd be excited about this, friend. And I thank you for thinking of me when putting together the team."
As the party sits down for dinner Kromdor does note the empty chair, but Maggie and Flarghin...Kromdor (alias of Zorblag)2018-11-14T01:33:19ZRe: Forums: Play-by-Post: "Of Gods and Death" GameplayKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/gameplay#112018-11-13T10:40:16Z2018-11-13T10:40:16Z<p>Kromdor chuckles as scandy scolds her. <b>"I've learned that if an ally looks overwhelmed you should always do your best to even those odds. I looked in this kitchen and couldn't help but assist Maggie. Truly it's a heroic challenge she attempts daily unless I'm very much mistaken."</b> Turning to the dwarven woman the orc offers a pile of chopped vegetables. <b>"They might not be sliced to your standards, but I leave them to you to add at the right time. You have my appreciation for all you're doing for us tonight and I can only hope that Flarghin makes his appreciation known regularly. If not, he's more of a fool than I think he his."</b></p>
<p>Moving into the den, the bobs his head mostly arrhythmicaly to Rius's tune. As it closes he smiles. <b>"You forget that you talked me out of that time in the gallows over in Waterdeep. Those guards were dead set against me before I even opened my mouth, but your silver tongue carried the day. If anyone owes an ale it's me. It's good to see you here though. You haven't worked with her, but between you and Scandy we should be able to make rocks weep should we need to."</b></p>
<p>As Lavinia enters Kromdor nods. The fact that he physically towers over both she and the gnome bard, as well as most everyone else in the room, seems inconsequential as Flarghin's invitees have now gathered. Their sizes might differ, but each has a presence which fills the room.</p>
<p><b>"I think that we've all made it to hear you out Flarghin. Best spill the secret you've done such a poor job of hiding your eagerness to share."</b></p>Kromdor chuckles as scandy scolds her. "I've learned that if an ally looks overwhelmed you should always do your best to even those odds. I looked in this kitchen and couldn't help but assist Maggie. Truly it's a heroic challenge she attempts daily unless I'm very much mistaken." Turning to the dwarven woman the orc offers a pile of chopped vegetables. "They might not be sliced to your standards, but I leave them to you to add at the right time. You have my appreciation for all you're doing...Kromdor (alias of Zorblag)2018-11-13T10:40:16ZRe: Forums: Play-by-Post: The Dusst ExpeditionZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/gameplay#152018-11-13T05:06:59Z2018-11-13T05:06:59Z<p>Zerblag nods, having seen enough for now. How bad could this possibly go? And fortune favors the bold in any case. She follows Captail Wakewell down the gangplank to the dock, and as he addresses the gathered dock workers, the hobgoblin makes her way a bit further in past the immediate warehouses. </p>
<p>When she spots someone who doesn't seem hard at work she wanders up to them, gives a polite bow and starts making a few inquiries. There's no attempt at subtlety or subterfuge at this point. <b>"Good day. I've just been on a ship at sea for two months and am new to your lands. I wonder if you first tell me the name of this settlement and then point me in the direction of a market or an inn?"</b></p>Zerblag nods, having seen enough for now. How bad could this possibly go? And fortune favors the bold in any case. She follows Captail Wakewell down the gangplank to the dock, and as he addresses the gathered dock workers, the hobgoblin makes her way a bit further in past the immediate warehouses.
When she spots someone who doesn't seem hard at work she wanders up to them, gives a polite bow and starts making a few inquiries. There's no attempt at subtlety or subterfuge at this point. "Good...Zerblag R`Lyeh (alias of Zorblag)2018-11-13T05:06:59ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=11#5142018-11-12T19:22:52Z2018-11-12T19:22:52Z<p>Yantri hustles down the corridor, past Stone, and takes up a position behind Sheridan. Scanning the area for targets, she spots the kobold to the west, takes carefaul aim, and fires off another loud shot.</p>
<p><span class="messageboard-dice"><b>Musket Attack vs. Touch AC:</b></span> <span class="messageboard-dice">1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 23</span>
<br />
<span class="messageboard-dice"><b>Damage (B and P):</b></span> <span class="messageboard-dice">1d12 + 1 ⇒ (12) + 1 = 13</span></p>
<p><span class=messageboard-ooc> There's probably cover here, but at least I'm not firing into melee this time.</span></p>
<p><span class=messageboard-ooc>Move action to get into position, standard action to fire at the Green Kobold.</span></p>Yantri hustles down the corridor, past Stone, and takes up a position behind Sheridan. Scanning the area for targets, she spots the kobold to the west, takes carefaul aim, and fires off another loud shot.
[dice=Musket Attack vs. Touch AC]1d20 + 5 + 1[/dice]
[dice=Damage (B and P)]1d12 + 1[/dice]
There's probably cover here, but at least I'm not firing into melee this time.
Move action to get into position, standard action to fire at the Green Kobold.Yantri (alias of Zorblag)2018-11-12T19:22:52ZRe: Forums: Play-by-Post: "Of Gods and Death" GameplayKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/gameplay#52018-11-12T18:46:24Z2018-11-12T18:46:24Z<p>Kromdor arrived at the house alone and on foot, which was typical for the mercenary. The layer of winter furs added to the orcs bulk, and did nothing to diminish his height, so he decided to remove several layers of of the protective gear before knocking at the door, just to make passage through the portal somewhat easier.</p>
<p>When the hatch in the door opens and the eyes peer out, Kromdor gives a big toothy grin as greeting. <b>"Flarghin sent me this here letter that he'd be needing my help shortly."</b> When Maggie opens the door, the orc steps in quickly and shuts it behind him, his eyes taking in the contained chaos of the common room. Nodding as she gives directions, Kromdor sticks his head into the den briefly. <b>"Just letting you know Kromdor's here, Flarghin, and let me know when I'm needed, but just now I'm going to see if I can lend a hand with the chaos by the cookfires."</b></p>
<p>While the orc looks around for something helpful to do, he pauses to tickle the young goblins under their chins, chuckling when they start to gnaw on his dull green fingers with their sharp teeth. <b>"Good spirits in this house. It's good to see that Flarghin's found the time to settle. Just hope this mission doesn't uproot too much."</b></p>Kromdor arrived at the house alone and on foot, which was typical for the mercenary. The layer of winter furs added to the orcs bulk, and did nothing to diminish his height, so he decided to remove several layers of of the protective gear before knocking at the door, just to make passage through the portal somewhat easier.
When the hatch in the door opens and the eyes peer out, Kromdor gives a big toothy grin as greeting. "Flarghin sent me this here letter that he'd be needing my help...Kromdor (alias of Zorblag)2018-11-12T18:46:24ZRe: Forums: Play-by-Post Discussion: Vagrant's "Of Gods and Death" Redux DiscussionKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/discussion#152018-11-12T18:28:58Z2018-11-12T18:28:58Z<p>A slight fleshing out of how Scandy knows Kromdor. the Plot:</p>
<p>It was a couple years back that one of the remaining tribes of centaurs in the Cormanthor Forest contacted Flarghin for help in finding and returning one of their young. It speaks volumes of Flarghin and the respect the Centaurs had for him that they would reach out to a dwarf at all for this sort of help, let alone accept his hand picked party of a human and an orc. The child had been separated from the tribe when a group of poachers had employed an illusion to distract the adults and scatter the children in the woods, and although all but one of the young had been found and were accounted for, there was still one, Gwymoth, missing.</p>
<p>Scandalous's first task was to help Flarghin track down Gwymoth before the poachers could find him. Apparently the innocent heart of a centaur was needed for some ritual or other, and time would be of the essence. Kromdor was there more to provide the muscle and help restrain anyone who might need restraining (up to and including Gwymoth, in case he failed to distinguish between the poachers and the rescue party.) One never expected the initial plan to go off without a hitch though, so both the human and the orc were prepared to improvise as needed.</p>
<p>From Kromdor's perspective, it was a mission, and Scandalous was an unknown. The task seemed to be on the up and up, though this was a first time working for centaurs, and whoever this human Flarghin had brought with probably shouldn't be too much in the way. If the dwarf trusted her to help then Kromdor probably wouldn't need to spend too much effort keeping her out of trouble, but humans could be all sorts of unpredictable, so he'd keep his eye open.</p>
<p>Things started off well enough, and the human did indeed prove to be quite useful in finding the hallucinatory terrain that Flarghin had been wise enough to know would be an issue. They did find Gwymoth's trail, and Flarghin was leading them in pursuit, with all signs pointing towards an exhausted young centaur moving slower than they were soon to be within their reach.</p>A slight fleshing out of how Scandy knows Kromdor. the Plot:
It was a couple years back that one of the remaining tribes of centaurs in the Cormanthor Forest contacted Flarghin for help in finding and returning one of their young. It speaks volumes of Flarghin and the respect the Centaurs had for him that they would reach out to a dwarf at all for this sort of help, let alone accept his hand picked party of a human and an orc. The child had been separated from the tribe when a group of...Kromdor (alias of Zorblag)2018-11-12T18:28:58ZRe: Forums: Play-by-Post Discussion: GM Greaek's Kingmaker-Table 2 DiscussionSophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/discussion&page=2#892018-11-12T03:18:05Z2018-11-12T03:18:05Z<p>Welcome Daveiemeister! Right now I think you could play whatever you like and we'd be just fine. We've got a combat focused cleric, a bard and a range focused alchemist. No bases are covered hard enough that more wouldn't be welcome, but nothing is so lacking that we desperately need a particular role filled. Just make someone who would be fun to play and we'll roll with the party we've got!</p>Welcome Daveiemeister! Right now I think you could play whatever you like and we'd be just fine. We've got a combat focused cleric, a bard and a range focused alchemist. No bases are covered hard enough that more wouldn't be welcome, but nothing is so lacking that we desperately need a particular role filled. Just make someone who would be fun to play and we'll roll with the party we've got!Sophia Salinista (alias of Zorblag)2018-11-12T03:18:05ZRe: Forums: Play-by-Post Discussion: Vagrant's "Of Gods and Death" Redux DiscussionKromdor (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjxb/discussion#92018-11-11T20:11:16Z2018-11-11T20:11:16Z<p>Right, here's what Kromdor would look like with the feat tax rules. Basically he skipped needing to use Power Attack or Combat Expertise as feats, can make non-lethal attacks with no chance of crits (instead of at -4, and skipped taking Bludgeoner,) and has all of the Improved Combat Maneuvers taken care of through just Unarmed Combatant (for grapple,) Deft Maneuvers and Powerful Maneuvers.</p>
<p>If that seems too much I can rework him without the feat tax rules.</p>
<p>Otherwise if there's anything that looks out of place, let me know!</p>
<p>For connections, I'm happy to have worked with anyone who did jobs with Flarghin in the past who didn't show too much scorn at my being an orc. Kromdor is pretty happy to work with people who treat him with respect and remembers them for future encounters. Those that don't are forgettable, though he doesn't hold grudges against them.</p>Right, here's what Kromdor would look like with the feat tax rules. Basically he skipped needing to use Power Attack or Combat Expertise as feats, can make non-lethal attacks with no chance of crits (instead of at -4, and skipped taking Bludgeoner,) and has all of the Improved Combat Maneuvers taken care of through just Unarmed Combatant (for grapple,) Deft Maneuvers and Powerful Maneuvers.
If that seems too much I can rework him without the feat tax rules.
Otherwise if there's anything...Kromdor (alias of Zorblag)2018-11-11T20:11:16ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=5#2342018-11-10T19:31:14Z2018-11-10T19:31:14Z<p>The next morning Gene frowns when he hears Stevie's report on Mr. MacBride. <b>"That's troublingly in line with the pattern that the old articles and books point to for behavior. I wonder if there's something to that stone."</b> Fidgeting and thinking, he turns to Dr. Bellwhether. <b>"I wonder if you saw anything about a stone or granite disc with strange inscriptions in Mr. Crowswell's journals? If we're seeing this much this about it this quickly, I imagine that he would have come across the stories as well. Did he have anything to say about it that you can recall?"</b></p>The next morning Gene frowns when he hears Stevie's report on Mr. MacBride. "That's troublingly in line with the pattern that the old articles and books point to for behavior. I wonder if there's something to that stone." Fidgeting and thinking, he turns to Dr. Bellwhether. "I wonder if you saw anything about a stone or granite disc with strange inscriptions in Mr. Crowswell's journals? If we're seeing this much this about it this quickly, I imagine that he would have come across the stories...Eugene Daniel Hansen (alias of Zorblag)2018-11-10T19:31:14ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=5#2192018-11-10T19:00:11Z2018-11-10T19:00:11Z<p>Kitchel nods as Tif handles the greeting before piping up herself. <b>"Thanks for the warning! Something certainly did a number on this cow, didn't it? Is this what the ones from before looked like as well? Oh, and just out of curiosity, what was that tower standing alone out in the fields on the way here from town? It didn't look like anyone was in it, but someone took a lot of effort to build it there at some point."</b></p>
<p>Kitchel carefully makes her way to the parts of the eviscerated animal, looking for claw or tooth marks to try to tell what might have done this.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (17) + 5 = 22</span></p>Kitchel nods as Tif handles the greeting before piping up herself. "Thanks for the warning! Something certainly did a number on this cow, didn't it? Is this what the ones from before looked like as well? Oh, and just out of curiosity, what was that tower standing alone out in the fields on the way here from town? It didn't look like anyone was in it, but someone took a lot of effort to build it there at some point."
Kitchel carefully makes her way to the parts of the eviscerated animal,...Kitchel (alias of Zorblag)2018-11-10T19:00:11ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay&page=4#1672018-11-10T18:29:15Z2018-11-10T18:27:03Z<p><span class=messageboard-ooc>Assuming we can keep things going I continue to be fine adding others to the party. We should probably keep moving things along while sorting the new players situation if possible though.</span></p>Assuming we can keep things going I continue to be fine adding others to the party. We should probably keep moving things along while sorting the new players situation if possible though.Sophia Salinista (alias of Zorblag)2018-11-10T18:27:03ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild West 2Beauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/gameplay&page=4#1872018-11-10T18:21:29Z2018-11-10T18:21:29Z<p><b>"If you think you can be sufficiently sinister to play the other part, I can be the friendly one here. It'd be good to ask some questions, and I like to think that there's some good to appeal to in almost everyone, despite our last encounter."</b></p>
<p>Curly stretches and feels his recent wounds. There's an ache, but today is the first day that the prospect of taking Shemp out for a ride hasn't been shudder-inducing.</p>
<p><b>"Do we have any stops we want to make before the Serenity Ranch? And, er, do we know which side of the conflict it's on? Were the ones in lockup from there, or the ones that brought them into lockup?"</b></p>"If you think you can be sufficiently sinister to play the other part, I can be the friendly one here. It'd be good to ask some questions, and I like to think that there's some good to appeal to in almost everyone, despite our last encounter."
Curly stretches and feels his recent wounds. There's an ache, but today is the first day that the prospect of taking Shemp out for a ride hasn't been shudder-inducing.
"Do we have any stops we want to make before the Serenity Ranch? And, er, do we...Beauford "Curly" Jackson (alias of Zorblag)2018-11-10T18:21:29ZRe: Forums: Play-by-Post: The Dusst ExpeditionZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/gameplay#112018-11-10T18:08:45Z2018-11-10T18:08:45Z<p>Zerblag gives a small, formal bow to the captain. <b>"Thank you for the passage captain. Should you decide this is a good port of business I'll likely see you here in the future, but for now we part ways."</b></p>
<p>Before disembarking Zerblag will stand prominently on the side of the ship, making sure that the dock workers and others down below can see her, looking to see what races make up the populace here and if there is any visible reaction to her as a hobgoblin.</p>Zerblag gives a small, formal bow to the captain. "Thank you for the passage captain. Should you decide this is a good port of business I'll likely see you here in the future, but for now we part ways."
Before disembarking Zerblag will stand prominently on the side of the ship, making sure that the dock workers and others down below can see her, looking to see what races make up the populace here and if there is any visible reaction to her as a hobgoblin.Zerblag R`Lyeh (alias of Zorblag)2018-11-10T18:08:45ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=5#2252018-11-09T21:42:00Z2018-11-09T21:42:00Z<p>Gene nods. <b>"I wouldn't mind poking about in the offices of the Danver Herald in the morning before you head in, and then perhaps I'll stop by the Salem Paranormal Society in the afternoon while you and Stevie try to visit Mr. Croswell. Perhaps Dr. Bellwether will come with me, if he has any questions about the journal he's read, that's probably the first place he might want to ask them."</b></p>
<p>Gene will pass on the Billiards hall in favor of spending some time studying this evening. Even though he's not on campus, he's still got his game theory research he needs to put time into now and then.</p>Gene nods. "I wouldn't mind poking about in the offices of the Danver Herald in the morning before you head in, and then perhaps I'll stop by the Salem Paranormal Society in the afternoon while you and Stevie try to visit Mr. Croswell. Perhaps Dr. Bellwether will come with me, if he has any questions about the journal he's read, that's probably the first place he might want to ask them."
Gene will pass on the Billiards hall in favor of spending some time studying this evening. Even though...Eugene Daniel Hansen (alias of Zorblag)2018-11-09T21:42:00ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=5#2162018-11-09T05:10:47Z2018-11-09T05:10:47Z<p>Kitchel nods. <b>"Right, to the farm it is, via the Goblin Squash stables. I wonder if they have anything more interesting than horses in the stables. Maybe we'll find a riding yak! That would be something I've never seen. And maybe the the thing killing the livestock is the Sandpoint Devil, but that'd almost be disappointing; I'd think that it would make more interesting attacks. It could be wolf or a bear or a big cat. We'll probably need to see what it's been doing to the livestock and check for tracks and what not. The good news is that we're well equipped to do that!"</b></p>Kitchel nods. "Right, to the farm it is, via the Goblin Squash stables. I wonder if they have anything more interesting than horses in the stables. Maybe we'll find a riding yak! That would be something I've never seen. And maybe the the thing killing the livestock is the Sandpoint Devil, but that'd almost be disappointing; I'd think that it would make more interesting attacks. It could be wolf or a bear or a big cat. We'll probably need to see what it's been doing to the livestock and check...Kitchel (alias of Zorblag)2018-11-09T05:10:47ZRe: Forums: Play-by-Post Discussion: DiamondTech Relaxation LoungeZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/discussion#212018-11-08T01:10:48Z2018-11-08T01:10:48Z<p>Casey hardly pauses to think before selecting the Challenging setting.</p>
<p><i>I've played enough of these games not to need my hand held. Let's see how challenging it the devs think challenging should be!</i></p>Casey hardly pauses to think before selecting the Challenging setting.
I've played enough of these games not to need my hand held. Let's see how challenging it the devs think challenging should be!Zerblag R`Lyeh (alias of Zorblag)2018-11-08T01:10:48ZRe: Forums: Play-by-Post: The Dusst ExpeditionZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/gameplay#42018-11-07T17:51:06Z2018-11-07T17:51:06Z<p>Zerblag stands near the prow of the boat and closes her eyes and holds her face to the wind, feeling it flow over her features and trying to hear what it tells her. It's what she's been doing every day the for the past two months and she still has yet to unlock the wind's secrets. What's different today is that when she opens her eyes again she can see the land mass of Dusst ahead instead of the vast open oceans.</p>
<p>The excitement of the crew is contagious, and despite her normally high levels of self control, the hobgoblin is almost giddy with excitement. Two months in any boat is a long time and this trip hasn't been an easy one. Thoughts of stretching her legs in a long run, of seeing people other than the crew and the few others on board, or even choosing not to see anyone for stretches, are all enthralling. All of that is shoved to the back of Zerblag's mind by another sudden realization.</p>
<p>Turning away from the sea and the new land she faces her fellow explorers. <b>"Will you take a look at that! We're about to have the chance to have fresh food again that's not fish! What sorts of vegetables do you suppose grow here? I hope that they've got lettuce."</b></p>Zerblag stands near the prow of the boat and closes her eyes and holds her face to the wind, feeling it flow over her features and trying to hear what it tells her. It's what she's been doing every day the for the past two months and she still has yet to unlock the wind's secrets. What's different today is that when she opens her eyes again she can see the land mass of Dusst ahead instead of the vast open oceans.
The excitement of the crew is contagious, and despite her normally high levels...Zerblag R`Lyeh (alias of Zorblag)2018-11-07T17:51:06ZRe: Forums: Play-by-Post Discussion: Strange Aeons Too?Catia (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjx0/discussion#52018-11-07T09:05:40Z2018-11-07T09:03:26Z<p>Here's a character that I made for a Strange Aeons game fairly recently who didn't get accepted. She's a brawler with the mutagen mauler and turfer archetypes. I initially built her with feat tax rules in place, but since it doesn't look like you're using those I've removed them. She has big chunks of her memory missing (after diving into the water to escape bounty hunters after her for a crime that she didn't commit (though she was committing another crime at the time.))</p>
<p>[Spoiler omitted]</p>
<p>Let me know if you see any issues, but otherwise thanks for consideration!</p>
<p>I'll also point out that you might get more responses if you posted this in the recruitment subforum rather than the discussion subforum. I don't know how many people will stumble across this unless there are channels that others are using to get here (e.g. recommendations from Edeldhur.)</p>
<p>I'm in the PST time zone myself (western US) if that enters into consideration at all.</p>Here's a character that I made for a Strange Aeons game fairly recently who didn't get accepted. She's a brawler with the mutagen mauler and turfer archetypes. I initially built her with feat tax rules in place, but since it doesn't look like you're using those I've removed them. She has big chunks of her memory missing (after diving into the water to escape bounty hunters after her for a crime that she didn't commit (though she was committing another crime at the time.))
[Spoiler omitted]
...Catia (alias of Zorblag)2018-11-07T09:03:26ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay&page=4#1642018-11-07T06:18:31Z2018-11-07T06:18:31Z<p>Sophia smiles at the compliment. <b>"I wouldn't call a one in four hit rate particularly remarkable marksmanship on my part, but I also don't want to blame that on my trainers. They were friends who were also teaching me the art of alchemy and thought that I should be able to defend myself should the need arise rather than professional archers. This was my first time actually firing arrows in combat, so much of that was probably nerves on my part. You on the other hand, fought like a lion. I'm glad to have you at my side, or even better in front of me, in any further encounters we might have in this endeavor!"</b></p>
<p><span class=messageboard-ooc>I'm happy to call it a night and recharge bombs and extracts as well. We aren't in a huge hurry that we know of, and perhaps the others can join us as we camp or some such.</span></p>Sophia smiles at the compliment. "I wouldn't call a one in four hit rate particularly remarkable marksmanship on my part, but I also don't want to blame that on my trainers. They were friends who were also teaching me the art of alchemy and thought that I should be able to defend myself should the need arise rather than professional archers. This was my first time actually firing arrows in combat, so much of that was probably nerves on my part. You on the other hand, fought like a lion. I'm...Sophia Salinista (alias of Zorblag)2018-11-07T06:18:31ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild West 2Beauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/gameplay&page=4#1822018-11-07T06:09:51Z2018-11-07T06:09:51Z<p><span class=messageboard-ooc>At this point Curly would take the rest he can get if events don't start to unfold too quickly. That last trip took a lot out of him, and while he doesn't want to miss a step in this latest caper, he's still hurting.</span></p>At this point Curly would take the rest he can get if events don't start to unfold too quickly. That last trip took a lot out of him, and while he doesn't want to miss a step in this latest caper, he's still hurting.Beauford "Curly" Jackson (alias of Zorblag)2018-11-07T06:09:51ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=5#2182018-11-07T06:07:33Z2018-11-07T06:07:19Z<p>Gene smiles, thankful. <b>"I hope that I'm getting worried over this for nothing, but I'd feel better if they didn't know us all on sight, just to keep some options open if they're not receptive when we try to visit Mr. Croswell. Thanks! And if you do happen to find Mr. McBride down at the Billiard Hall he might be able to provide insight into the grounds of the asylum as a whole as well as what happened to that granite slab.</b>"</p>
<p>Gene looks to the others, eager, <b>"So what do we think, have we got a plan we're happy with? We open with Ms. Crick working for the publisher, follow with Dr. Bellwether talking our way in if that doesn't work, and me along as an editor, or whatever other cover we think would work better on the fly? Hopefully we get in to see Mr. Crosswell and can confirm that he is indeed in good hands, but if not we assess the situation and figure out the next steps to take?"</b></p>Gene smiles, thankful. "I hope that I'm getting worried over this for nothing, but I'd feel better if they didn't know us all on sight, just to keep some options open if they're not receptive when we try to visit Mr. Croswell. Thanks! And if you do happen to find Mr. McBride down at the Billiard Hall he might be able to provide insight into the grounds of the asylum as a whole as well as what happened to that granite slab."
Gene looks to the others, eager, "So what do we think, have we got a...Eugene Daniel Hansen (alias of Zorblag)2018-11-07T06:07:19ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=11#5072018-11-07T05:58:52Z2018-11-07T05:58:52Z<p>Yantri nods as she moves forward. <b>"I can look. The recent movement of all the rocks and dust will probably hide older tracks, but anything since the collapse should be easy enough to find."</b> The dwarf is in no hurry, and, relying on Sheridan's watchful eyes to the north, focuses on the ground, looking for tracks that might have been left by the ghoul, kobolds or the wizard.</p>
<p><b>"Someone should check those kobold bodies to see if we can confirm how they died. If they scuffled with the ghoul some, it'll have left marks on them most likely. If it was the cave-in then we'll still need to be on the lookout for whatever it had encountered before us."</b></p>
<p><span class="messageboard-dice"><b>Survival:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (4) + 7 = 11</span></p>Yantri nods as she moves forward. "I can look. The recent movement of all the rocks and dust will probably hide older tracks, but anything since the collapse should be easy enough to find." The dwarf is in no hurry, and, relying on Sheridan's watchful eyes to the north, focuses on the ground, looking for tracks that might have been left by the ghoul, kobolds or the wizard.
"Someone should check those kobold bodies to see if we can confirm how they died. If they scuffled with the ghoul some,...Yantri (alias of Zorblag)2018-11-07T05:58:52ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=5#2112018-11-07T05:25:12Z2018-11-07T05:25:12Z<p>Kitchel's whisker's twitch as she glances around, taking in bits and pieces of everything while the conversation happens. When Aldern gives the final part of his invitation, she nods. <b>"Assuming we don't have something more pressing, a hunt should be interesting. I wonder how clever the boars in these woods are; I can't think of any that I've seen here or anywhere up close, so that should be worth something. Of course, hunting boars when we've got goblins lurking about town might not be the wisest course of action, but who knows what we'll know tomorrow morning that we don't know! It's all part of the fun in discovery!"</b></p>
<p>As Kitchel's attention turns to the rest of the group, she smiles. <b>"Speaking of discovery, shall we attempt to discover what's been killing the livestock nearby? I imagine that it's something that might live in the woods. Perhaps if we don't find it today, the hunt tomorrow might even help with that should we have time for it! I've been thinking about the bounty on the goblin ears, and you know, I bet that we can sort that out if we find any more ears that we might want to turn in. Unless anyone has a pressing errand to run in town, and there's nothing wrong with that if anyone does, so do speak up, shall we head to the farm?"</b></p>Kitchel's whisker's twitch as she glances around, taking in bits and pieces of everything while the conversation happens. When Aldern gives the final part of his invitation, she nods. "Assuming we don't have something more pressing, a hunt should be interesting. I wonder how clever the boars in these woods are; I can't think of any that I've seen here or anywhere up close, so that should be worth something. Of course, hunting boars when we've got goblins lurking about town might not be the...Kitchel (alias of Zorblag)2018-11-07T05:25:12ZRe: Forums: Play-by-Post Discussion: DiamondTech Relaxation LoungeZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/discussion#102018-11-05T02:06:32Z2018-11-05T02:06:32Z<p>Yeah, I wonder what they're going to settle on for the final age requirements with that in mind. I guess it also depends on how much modding the community is able to do (though that would probably take place off main servers, and not make it into Dusst itself.) It'll certainly be a ride in any case!</p>
<p>Oh, and for starting, I suppose I don't mind starting in the same spot as other players who are ready to go. I'm thinking I'll probably want to try soloing a bit at the start (no offense intended to others about, it's just how I like to stat play with these things,) but being in the same general area as others can't hurt if that turns out to be less viable than grouping. I'm know that they're advertising the system to handle solo play, groups and even raids, but I don't know how smooth things will be right at the start.</p>Yeah, I wonder what they're going to settle on for the final age requirements with that in mind. I guess it also depends on how much modding the community is able to do (though that would probably take place off main servers, and not make it into Dusst itself.) It'll certainly be a ride in any case!
Oh, and for starting, I suppose I don't mind starting in the same spot as other players who are ready to go. I'm thinking I'll probably want to try soloing a bit at the start (no offense intended...Zerblag R`Lyeh (alias of Zorblag)2018-11-05T02:06:32ZRe: Forums: Play-by-Post Discussion: DiamondTech Relaxation LoungeZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/discussion#62018-11-05T01:50:40Z2018-11-05T01:51:44Z<p>Well, we know that the price always comes down fast, at least for the techs that stick around. And I heard a rumor that they were going to try to sell the initial gear package at a loss to try to get the buzz and to sustainable levels of subscriptions faster. I guess we'll see how much that does for the bottom line?</p>Well, we know that the price always comes down fast, at least for the techs that stick around. And I heard a rumor that they were going to try to sell the initial gear package at a loss to try to get the buzz and to sustainable levels of subscriptions faster. I guess we'll see how much that does for the bottom line?Zerblag R`Lyeh (alias of Zorblag)2018-11-05T01:51:44ZRe: Forums: Play-by-Post Discussion: DiamondTech Relaxation LoungeZerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/discussion#42018-11-05T01:34:02Z2018-11-05T01:34:02Z<p>Just waiting for the servers to be up to start exploring this! Can't imagine how they've gotten this close spoiler free, but it should be a blast to explore!</p>Just waiting for the servers to be up to start exploring this! Can't imagine how they've gotten this close spoiler free, but it should be a blast to explore!Zerblag R`Lyeh (alias of Zorblag)2018-11-05T01:34:02ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild West 2Beauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/gameplay&page=4#1762018-11-04T05:23:06Z2018-11-04T05:23:06Z<p>Curly makes his way down to the main room of the Silver Spur and frowns out the window at the rain. Looking around to see who made it down before him he makes his way over to the table and smile through a wince at his companions while he sits down. <b>"So I don't know about the rest of you, but I'm still sore as all get out. What do we think we want to try first? I don't know that I've got any reason to trust the word of anyone involved in what the Sheriff was trying to hire us on for yesterday. I don't know that I think we should even trust the Sheriff given his lax attitude. I don't think that we should let this sit too long if we're going to be involved though."</b></p>
<p><span class=messageboard-ooc>So at this point I'd imagine that we want to go $62.50 each for the rewards among the four active players? Anyone have any reason to do anything else?</span></p>Curly makes his way down to the main room of the Silver Spur and frowns out the window at the rain. Looking around to see who made it down before him he makes his way over to the table and smile through a wince at his companions while he sits down. "So I don't know about the rest of you, but I'm still sore as all get out. What do we think we want to try first? I don't know that I've got any reason to trust the word of anyone involved in what the Sheriff was trying to hire us on for yesterday....Beauford "Curly" Jackson (alias of Zorblag)2018-11-04T05:23:06ZRe: Forums: Recruitment: Explore Dusst!Zerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/recruiting#252018-11-04T03:49:33Z2018-11-04T03:49:33Z<p>OK, sounds nice. I'll wait and see what those look like, though they'll be a ways off anyhow. Thanks for the answers!</p>OK, sounds nice. I'll wait and see what those look like, though they'll be a ways off anyhow. Thanks for the answers!Zerblag R`Lyeh (alias of Zorblag)2018-11-04T03:49:33ZRe: Forums: Recruitment: Explore Dusst!Zerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/recruiting#232018-11-04T03:02:58Z2018-11-04T03:02:58Z<p>Yeah, it was something like that for this character, though there are work arounds (like the one you've suggested) should I eventually try to use something like jabbing style and ascetic style together with something like a sansetsukan, but regardless of whether I eventually pursue that route, I'm mostly wondering about the underlying question.</p>
<p>As another example, if a Vivisectionist Alchemist ever decided that they really did want that bomb feature from the Alchemist class could they gestalt another Alchemist archetype to gain access? A lot of the class features would probably go to waste then (though perhaps they would get more discoveries? I don't know how I think that should happen.)</p>Yeah, it was something like that for this character, though there are work arounds (like the one you've suggested) should I eventually try to use something like jabbing style and ascetic style together with something like a sansetsukan, but regardless of whether I eventually pursue that route, I'm mostly wondering about the underlying question.
As another example, if a Vivisectionist Alchemist ever decided that they really did want that bomb feature from the Alchemist class could they...Zerblag R`Lyeh (alias of Zorblag)2018-11-04T03:02:58ZRe: Forums: Recruitment: Explore Dusst!Zerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/recruiting#182018-11-03T13:47:48Z2018-11-03T13:48:42Z<p>The Master of Many Styles thing was a matter of potentially deciding that I want to run two styles at once at some point down the road. I like the unchained monk as it is for the most part, and wouldn't want the chained monk master of many styles as the go to, and for this particular case I think that I might be able to capture the same idea with a gestalt into another class (free-style fighter would capture the idea at level 3, though that would give up the weapon training that might be one of the more attractive parts of the fighter class.)</p>
<p>I'm sure there are instances where interesting features for a class are tucked into different archetypes and this was mostly a question of whether it would be possible to go back and pick them up with gestalt levels. No is a perfectly fine answer, and certainly there's plenty of other stuff to do in the system, but I was curious.</p>
<p>The feat tax thing is just fine, and as you say there are lots of extra feats where. I was just making sure I hadn't missed it when reading through as I managed to confuse myself by looking at a variety of games it seems.</p>
<p>The stat bonus every 4th level for classes sounds great, and the epic feats sound lovely as well (especially not having to buy them.)</p>
<p>I'll be ready to go whenever you're ready to start! I imagine I might come up with other questions, but not about the start of things.</p>The Master of Many Styles thing was a matter of potentially deciding that I want to run two styles at once at some point down the road. I like the unchained monk as it is for the most part, and wouldn't want the chained monk master of many styles as the go to, and for this particular case I think that I might be able to capture the same idea with a gestalt into another class (free-style fighter would capture the idea at level 3, though that would give up the weapon training that might be one...Zerblag R`Lyeh (alias of Zorblag)2018-11-03T13:48:42ZRe: Forums: Recruitment: Explore Dusst!Zerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/recruiting#162018-11-03T00:28:28Z2018-11-03T00:28:28Z<p>Hmm, even if I've got that right I guess I have a few more questions.</p>
<p>You've said that there would be one feat per level including gestalt levels. Does that lead to one stat increase per 4 levels, even gestalt levels (possibly with stat caps like 20 for individual stats?)</p>
<p>Would a feat like Boon Companion work as normal, letting a 2 level gestalt dip into hunter or druid give a Level 6 companion (it seems like it might be powerful in this setting.)</p>
<p>Is it possible to gestalt into different archetypes of the same class (if I wanted to go back and pick up Monk of Many Styles later would that be possible?)</p>Hmm, even if I've got that right I guess I have a few more questions.
You've said that there would be one feat per level including gestalt levels. Does that lead to one stat increase per 4 levels, even gestalt levels (possibly with stat caps like 20 for individual stats?)
Would a feat like Boon Companion work as normal, letting a 2 level gestalt dip into hunter or druid give a Level 6 companion (it seems like it might be powerful in this setting.)
Is it possible to gestalt into different...Zerblag R`Lyeh (alias of Zorblag)2018-11-03T00:28:28ZRe: Forums: Recruitment: Explore Dusst!Zerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/recruiting#152018-11-02T23:50:36Z2018-11-02T23:50:36Z<div class="messageboard-quotee">Dussty Historian wrote:</div><blockquote>You will start at level 1 in 1 class and may spend your exp to add levels to your existing class OR gain a level of a second class.</blockquote><p>I take that to mean we choose one class at the start and can add to it. I'm also assuming that whichever class would get to 6th first is going to count as the main class even if you didn't start with it, but that's an assumption on my part. I imagine for each character first class of any sort to a level costs the normal amount. Second class to any level is 50% more xp, third is 100% more exp, fourth would be either 150% or 200% more expensive depending on how it ramps up.
<p>I guess I'm not quite sure what the cost to buy the first level of a second and further class would be as normally that would be 0 exp, so that's worth asking (I guess I think that the very first time it would be 2000 exp?)</p>
<p>So by level I guess I think that exp would look something like the following for 1st class to the level | 2nd | 3rd | 4th | 5th. This assumes that you're spending exp like treasure. So once you get 2000 exp you could spend it to gain a second level in your first class or a first level in a new class (gestalting) and be back to 0 (or whatever your old amount - 2000 would be.)</p>
<p>Level 1: Free | 2,000 | 3,000 | 4,000 | 5,000 </p>
<p>Level 2: 2,000 | 3,000 | 4,000 | 5,000 | 6,000</p>
<p>Level 3: 3,000 | 4,500 | 6,000 | 7,500 | 9,000</p>
<p>Level 4: 4,000 | 6,000 | 8,000 | 10,000 | 12,000</p>
<p>Level 5: 6,000 | 9,000 | 12,000 | 15,000 | 18,000</p>
<p>Level 6: 8,000 | 12,000 | 16,000 | 20,000 | 24,000</p>
<p>Epic Feats: 5,000 </p>
<p>Other extras: ???</p>
<p>Mind you, that's all a guess and it's possible that costs, especially at later levels, should be higher than that. I'm also assuming medium progression because I had to start somewhere.</p>Dussty Historian wrote:You will start at level 1 in 1 class and may spend your exp to add levels to your existing class OR gain a level of a second class.
I take that to mean we choose one class at the start and can add to it. I'm also assuming that whichever class would get to 6th first is going to count as the main class even if you didn't start with it, but that's an assumption on my part. I imagine for each character first class of any sort to a level costs the normal amount. Second...Zerblag R`Lyeh (alias of Zorblag)2018-11-02T23:50:36ZRe: Forums: Recruitment: Explore Dusst!Zerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjwf/recruiting#112018-11-02T18:56:13Z2018-11-02T18:56:13Z<p><b>"Right, let's give this a try, shall we? What to do, what to do? I guess when in doubt use popular media as inspiration, right? I'll build a Z-fighter, so that would be a monk for now, and then, well, later can come later. So I could go human or, hmmm, look at this list of races! I bet no one would expect a hobgoblin, plus they've got pointy ears! Let's give it a go!"</b></p>
<p>Here's Zorblag's submission. She's named after a character from Everquest which seems fitting for a game like this (Zorblag is as well.) Since this is a bit of a meta-heavy game, I plan to start her as a mostly solo explorer who will probably be willing to work with groups and raids occasionally. She'll probably finish up 6 levels of monk, and then work on some kineticist, but 6 levels is a ways away, so we'll see.</p>
<p>Let me know if anything there doesn't look right (somehow at some point I thought that feat taxes were in effect for the game, but I'm not seeing it now so I assume I confused it with another game.)</p>"Right, let's give this a try, shall we? What to do, what to do? I guess when in doubt use popular media as inspiration, right? I'll build a Z-fighter, so that would be a monk for now, and then, well, later can come later. So I could go human or, hmmm, look at this list of races! I bet no one would expect a hobgoblin, plus they've got pointy ears! Let's give it a go!"
Here's Zorblag's submission. She's named after a character from Everquest which seems fitting for a game like this (Zorblag...Zerblag R`Lyeh (alias of Zorblag)2018-11-02T18:56:13ZRe: Forums: Play-by-Post: GameplayYantri (alias of Zorblag)https://paizo.com/campaigns/EldbalesTheDragonsDemand/gameplay&page=10#4972018-11-02T18:38:30Z2018-11-02T18:38:30Z<p>Having learned from the climb of the tower earlier Yantri also waits her turn before shouldering her musket and making the attempt to climb through to the cavern.</p>
<p><span class="messageboard-dice"><b>Climb Check:</b></span> <span class="messageboard-dice">1d20 ⇒ 15</span></p>
<p>Once she gets into the the cavern her musket is back out, she makes way for those behind her, and also scans the area for signs of recent tracks or anything else of interest.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (16) + 7 = 23</span></p>Having learned from the climb of the tower earlier Yantri also waits her turn before shouldering her musket and making the attempt to climb through to the cavern.
[dice=Climb Check]1d20[/dice]
Once she gets into the the cavern her musket is back out, she makes way for those behind her, and also scans the area for signs of recent tracks or anything else of interest.
[dice=Perception]1d20 + 7[/dice]Yantri (alias of Zorblag)2018-11-02T18:38:30ZRe: Forums: Play-by-Post Discussion: GM Fuzzfoot's Wild West 2 DiscussionBeauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/discussion#362018-11-02T04:13:41Z2018-11-02T03:54:20Z<p>Here's to the end being in sight! Given our posting rate as a group jut now I think we'll make do with what you can get us.</p>
<p>Best of luck and let us know if we can help in any way!</p>Here's to the end being in sight! Given our posting rate as a group jut now I think we'll make do with what you can get us.
Best of luck and let us know if we can help in any way!Beauford "Curly" Jackson (alias of Zorblag)2018-11-02T03:54:20ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=5#2122018-11-01T17:43:29Z2018-11-01T17:43:29Z<p>Gene's brow furrows a bit in confusion at the position Stevie lays out. <b>"Hmm. That goal that you're describing doesn't seem to match what we've been doing up until now. If we were just checking in on Mr. Croswell and the facilities, then why were we stopping to break into his appartment, and eventually steal his journal, along the way? Surely that was an action which put your freedom at risk?"</b></p>
<p>Gene frowns, <b>"The way I see, and the assumption that I've been acting under is that we're starting with the position that the hospital is holding Mr. Croswell against his will. The first letter, the one which seems much more likely to be genuine, points to that. If that's true then we've got a reason to look into the history of the hospital, and find out what we can about Mr. Croswell's mental health before approaching the hospital itself.</b> </p>
<p><b>"I was also working with the assumption that apparently we don't trust the authorities to act in a way that would protect Mr. Croswell appropriately if that were true. Otherwise we should have just let Ms. Crick take her concerns to the authorities without involving us in the first place.</b> </p>
<p><b>"Assuming then that we care for Mr. Crowsell's well being, which I was, since why do all this otherwise, I think that having some alternate plan to get into the Asylum to see him in person should the on our plate already. I don't know that we're talking about trying to steal him away from the grounds at this point; if do come to a conclusion that he is in fact not safe where he is, then I think we have to consider what our options and best course of action are again. I think that there's a good chance that involving the authorities then does make sense."</b></p>
<p>Gene looks up, examining the ceiling as though he'll find answers to whatever questions are passing through his head somewhere above him. It's not clear what he might have seen, but when he looks back he shrugs as he's wont to do. <b>"We are, if Danver's doesn't let us in and we try to find some other means to access increasing our involvement. I think it's to a level that I was expecting from the start, when we'd tossed around the idea of acting as a patient. That doesn't mean that anyone else here had that expectation. If we're crossing a line for riskiness for anyone then I think that backing away would be entirely acceptable."</b></p>Gene's brow furrows a bit in confusion at the position Stevie lays out. "Hmm. That goal that you're describing doesn't seem to match what we've been doing up until now. If we were just checking in on Mr. Croswell and the facilities, then why were we stopping to break into his appartment, and eventually steal his journal, along the way? Surely that was an action which put your freedom at risk?"
Gene frowns, "The way I see, and the assumption that I've been acting under is that we're starting...Eugene Daniel Hansen (alias of Zorblag)2018-11-01T17:43:29ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=5#2082018-11-01T04:52:30Z2018-11-01T04:52:30Z<p>Gene nods absentmindedly as Stevie speaks, his fingers tapping out their patterns on the table while he thinks through the implications. <b>"I like it on the whole. The only thing that I'm worried about is that if we're right to be worried for Mr. Croswell and Danver's won't cooperate with us then we're showing the people there all of us at once. If we need some sort of backup plan to try to get in and figure out what's going on we won't be able to easily go through the front door with a cover story."</b></p>
<p>Gene shrugs a bit. <b>"I mean, I'd love to be wrong here, and have this work out perfectly, but if it doesn't, what's the backup plan?"</b></p>Gene nods absentmindedly as Stevie speaks, his fingers tapping out their patterns on the table while he thinks through the implications. "I like it on the whole. The only thing that I'm worried about is that if we're right to be worried for Mr. Croswell and Danver's won't cooperate with us then we're showing the people there all of us at once. If we need some sort of backup plan to try to get in and figure out what's going on we won't be able to easily go through the front door with a cover...Eugene Daniel Hansen (alias of Zorblag)2018-11-01T04:52:30ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=4#2002018-11-01T04:47:57Z2018-11-01T04:47:57Z<p><b>"Hmm, well in that case we wish you a quiet and uneventful day! I think that you, all of Sandpoint really, could use one now."</b> Kitchel waves as the Sheriff leaves, and then turns to the others.</p>
<p><b>"Right, assuming we're interested in working together for at least a bit longer, and from what I can tell, our various skills seem to complement each other nicely, so that strikes me as a wise plan, we need to figure out what happens next. We could go investigate the farm, which was already brought up and something that we seem to want to do. We could track down Aldern Foxglove at the Rusty Dragon, he's likely to be up by now I'd think, and should be happy to see us, especially you, Valerica, if I read his offer correctly. There's a lot more about the town that we probably want to learn if we'll be here for long, like what is the bounty for goblin ears at the Goblin Squash Stables, but is there anything else pressing that we'd be likely to want to do first?"</b></p>"Hmm, well in that case we wish you a quiet and uneventful day! I think that you, all of Sandpoint really, could use one now." Kitchel waves as the Sheriff leaves, and then turns to the others.
"Right, assuming we're interested in working together for at least a bit longer, and from what I can tell, our various skills seem to complement each other nicely, so that strikes me as a wise plan, we need to figure out what happens next. We could go investigate the farm, which was already brought up...Kitchel (alias of Zorblag)2018-11-01T04:47:57ZRe: Forums: Recruitment: Strange Aeons - recruitmentCatia (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvt/recruiting&page=3#1052018-11-01T02:14:58Z2018-11-01T02:14:58Z<p>Congratulations to everyone selected! Go punch out Cthulhu for me!</p>Congratulations to everyone selected! Go punch out Cthulhu for me!Catia (alias of Zorblag)2018-11-01T02:14:58ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=5#2052018-10-31T06:09:38Z2018-10-31T06:09:38Z<p>Gene's shoulders slump a bit as everyone else advises against reading Larry's journal, and it's clear that he's putting on a brave face despite being disappointed. <b>"OK, I'll skip the journal for now. It does make some sense that if I'm going to give an unbiased opinion on Mr. Croswell it might be more easily done with just the knowledge I have now. So our next step is to get in to try to see him, right? As Ms. Crick asks, what's our approach? I'm much less enthusiastic about someone posing as an incoming patient now, but could we bluster our way in by asserting that Dr. Bellwether needing to see Mr. Croswell, or someone else perhaps? Or should we send someone in first to ask outright to see a patient and see where that goes? I don't have much experience with this sort of thing"</b></p>Gene's shoulders slump a bit as everyone else advises against reading Larry's journal, and it's clear that he's putting on a brave face despite being disappointed. "OK, I'll skip the journal for now. It does make some sense that if I'm going to give an unbiased opinion on Mr. Croswell it might be more easily done with just the knowledge I have now. So our next step is to get in to try to see him, right? As Ms. Crick asks, what's our approach? I'm much less enthusiastic about someone posing as...Eugene Daniel Hansen (alias of Zorblag)2018-10-31T06:09:38ZRe: Forums: Recruitment: Strange Aeons - recruitmentCatia (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvt/recruiting&page=2#782018-10-31T03:02:27Z2018-10-31T03:02:27Z<p>•shrugs• Last thing I remember was being hauled out of a river, so your guess is as good as mine for why I'm here (and apparently now know how to use mutagens?)</p>*shrugs* Last thing I remember was being hauled out of a river, so your guess is as good as mine for why I'm here (and apparently now know how to use mutagens?)Catia (alias of Zorblag)2018-10-31T03:02:27ZRe: Forums: Recruitment: Strange Aeons - recruitmentCatia (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvt/recruiting&page=2#752018-10-31T02:11:11Z2018-10-31T02:11:11Z<p>That would be one way to react to the situation I suppose.</p>
<p>Good luck to Spring Bedpost and good luck to everyone else as well!</p>That would be one way to react to the situation I suppose.
Good luck to Spring Bedpost and good luck to everyone else as well!Catia (alias of Zorblag)2018-10-31T02:11:11ZRe: Forums: Recruitment: Strange Aeons - recruitmentCatia (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvt/recruiting&page=2#732018-10-31T00:40:42Z2018-10-31T00:40:42Z<p>Right, definitely not going to be able to get a shaman that I'd be happy playing planned out by the deadline, so I'll just stick with Catia here who should be lots of fun if she gets in.</p>
<p>[Spoiler omitted]</p>Right, definitely not going to be able to get a shaman that I'd be happy playing planned out by the deadline, so I'll just stick with Catia here who should be lots of fun if she gets in.
[Spoiler omitted]Catia (alias of Zorblag)2018-10-31T00:40:42ZRe: Forums: Recruitment: Strange Aeons - recruitmentCatia (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvt/recruiting&page=2#712018-10-30T21:30:15Z2018-10-30T21:30:15Z<p>I suspect that the no feat tax rules tend to tempt people into melee characters as it's easier to make them fun faster. I know that factored into my deciding to make Catia here. I'd imagine it's influenced the character list to at least some degree. Having said that, I'll see if I can find time to throw together a shaman before the deadline as a second character. It's not a perfect match for a Cthulhu Mythos themed game, but it's close enough that I could work with it as a second choice in a melee heavy crowd.</p>I suspect that the no feat tax rules tend to tempt people into melee characters as it's easier to make them fun faster. I know that factored into my deciding to make Catia here. I'd imagine it's influenced the character list to at least some degree. Having said that, I'll see if I can find time to throw together a shaman before the deadline as a second character. It's not a perfect match for a Cthulhu Mythos themed game, but it's close enough that I could work with it as a second choice in a...Catia (alias of Zorblag)2018-10-30T21:30:15ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=5#2012018-10-30T05:25:21Z2018-10-30T05:25:21Z<p>Gene listens with interest to what everyone has to share, but when Dr. Bellwether describes the journal he leans closer, clearly rapt with attention. <b>"I wonder if I could read through that journal of Mr. Croswell's. I realize you're saying that it gets pretty far out, but he's such an expressive author it'd feel like I missed something if I didn't have a chance to read his personal writings. That is if it doesn't feel like it's pushing any boundaries of social norms too far."</b></p>
<p>With a shake of his head Gene seems to come back to the situation at hand some. <b>"So what do we think the next move is then? Is it time to try to visit the Asylum or do we want to spend more time gathering information? At this point I sort of think that we need to get to Mr. Croswell as soon as we can rather than waiting until we have prefect information, if that makes sense?"</b></p>Gene listens with interest to what everyone has to share, but when Dr. Bellwether describes the journal he leans closer, clearly rapt with attention. "I wonder if I could read through that journal of Mr. Croswell's. I realize you're saying that it gets pretty far out, but he's such an expressive author it'd feel like I missed something if I didn't have a chance to read his personal writings. That is if it doesn't feel like it's pushing any boundaries of social norms too far."
With a shake of...Eugene Daniel Hansen (alias of Zorblag)2018-10-30T05:25:21ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild West 2Beauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/gameplay&page=4#1742018-10-30T05:10:37Z2018-10-30T05:10:37Z<p>Curly nods. <b>"I can't say that a good nights rest sounds anything other than lovely just now, so maybe tomorrow's the right day to start to ask questions. Is there anything else you'd need from us before then? Anything we should know before we start to poke around and ask some questions? These sound like serious charges and I'd hate to start stepping on toes that don't like to be trod upon if I could avoid it with a little knowledge ahead of time."</b></p>
<p><span class=messageboard-ooc>I'll certainly be happy to sell whatever loot we've gathered from the bandits after everyone takes what they could use. I might as well grab a pistol myself, because I don't have one, and why not; it'll be handy to have in close quarters from time to time I imagine. I'll also add a HP for a good night's rest, but I'd think the story would progress too fast to take more than that.</span></p>Curly nods. "I can't say that a good nights rest sounds anything other than lovely just now, so maybe tomorrow's the right day to start to ask questions. Is there anything else you'd need from us before then? Anything we should know before we start to poke around and ask some questions? These sound like serious charges and I'd hate to start stepping on toes that don't like to be trod upon if I could avoid it with a little knowledge ahead of time."
I'll certainly be happy to sell whatever...Beauford "Curly" Jackson (alias of Zorblag)2018-10-30T05:10:37ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=4#1952018-10-30T05:06:42Z2018-10-30T05:06:42Z<p>Kitchel nods as the sheriff speaks. <b>"The rain would be inconvenient for tracking, wouldn't it. And some non-goblin commander fits the profile we'd been coming up with so that's not too surprising. I wonder what a 'longshanks' might be. Anyone happen to know the term offhand? Something taller than a goblin I'd assume, but, despite our current company, that's not too surprising a condition for creatures to have."</b></p>
<p>Kitchel pauses in thought for just a couple seconds, her nose twitching as she glances around. She then turns her head sharply to the Sherrif and cocks it slightly to the side. <b>"This seems to be an unusual situation, and you seem understaffed right now. Is there anything in particular that you think you might like help with? I can't speak for everyone here, but I know that the safety of the townfolk worries me right now. As a guest of the city I can't help but feel like I should be doing something to make sure that last night's goblins and today's skeletons are all that need to deal with now. If there's something you don't have the resources to poke into then I'm game for poking, but you'd know the leads better than I do."</b></p>Kitchel nods as the sheriff speaks. "The rain would be inconvenient for tracking, wouldn't it. And some non-goblin commander fits the profile we'd been coming up with so that's not too surprising. I wonder what a 'longshanks' might be. Anyone happen to know the term offhand? Something taller than a goblin I'd assume, but, despite our current company, that's not too surprising a condition for creatures to have."
Kitchel pauses in thought for just a couple seconds, her nose twitching as she...Kitchel (alias of Zorblag)2018-10-30T05:06:42ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay&page=4#1592018-10-30T04:57:09Z2018-10-30T04:57:09Z<p><b>"No, if I assumed that I wouldn't ask and we'd just wake them and be done with it. But as it is, I agree. I'm inclined to move on and not waste our time and resources on them. Unless anyone has a reason to think otherwise I'd vote for pushing on to find the bandit's camp."</b></p>
<p><span class=messageboard-ooc>Are we still following a trail at all at this point? It was a nice survival roll by Marcus!</span></p>"No, if I assumed that I wouldn't ask and we'd just wake them and be done with it. But as it is, I agree. I'm inclined to move on and not waste our time and resources on them. Unless anyone has a reason to think otherwise I'd vote for pushing on to find the bandit's camp."
Are we still following a trail at all at this point? It was a nice survival roll by Marcus!Sophia Salinista (alias of Zorblag)2018-10-30T04:57:09ZRe: Forums: Play-by-Post Discussion: GM Greaek's Kingmaker-Table 2 DiscussionSophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/discussion&page=2#852018-10-28T07:51:56Z2018-10-28T07:51:56Z<p>That works for me.</p>That works for me.Sophia Salinista (alias of Zorblag)2018-10-28T07:51:56ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay&page=4#1572018-10-28T07:50:46Z2018-10-28T07:50:46Z<p><b>"Seems a shame to wake them up, but do you think it's worth waking them up to question them?"</b></p>"Seems a shame to wake them up, but do you think it's worth waking them up to question them?"Sophia Salinista (alias of Zorblag)2018-10-28T07:50:46ZRe: Forums: Play-by-Post Discussion: GM Fuzzfoot's Wild West 2 DiscussionBeauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/discussion#332018-10-28T03:24:26Z2018-10-28T03:24:26Z<p>What sort of healing have he had a chance to do since the last encounter? How quickly do you want us healing in this campaign in general?</p>What sort of healing have he had a chance to do since the last encounter? How quickly do you want us healing in this campaign in general?Beauford "Curly" Jackson (alias of Zorblag)2018-10-28T03:24:26ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild West 2Beauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/gameplay&page=4#1702018-10-28T03:22:30Z2018-10-28T03:22:30Z<p>Curly nods to the Sherrif, <b>"I see. And have you heard the stories of the ones here? I think, if you don't mind, we'd love to talk to them for a bit, see what they have say. After that last job I wouldn't mind if we can't sort this one out without the gunplay, and information's how we can start doing that."</b> As he talks Curly rubs at one of his recent gunshot wounds without seeming to think about it.</p>Curly nods to the Sherrif, "I see. And have you heard the stories of the ones here? I think, if you don't mind, we'd love to talk to them for a bit, see what they have say. After that last job I wouldn't mind if we can't sort this one out without the gunplay, and information's how we can start doing that." As he talks Curly rubs at one of his recent gunshot wounds without seeming to think about it.Beauford "Curly" Jackson (alias of Zorblag)2018-10-28T03:22:30ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=4#1952018-10-27T23:12:12Z2018-10-27T23:12:12Z<p><b>"Thank you for your time, it really means a lot. I can tell that you're about to head out, but is there any way you could point me in the direction of anyone who might have survived Dr. Shine or where he might have lived during his retirement? You've been so helpful already, and I realize that you're getting ready to shut things down, but this could mean a lot for finding our friend!"</b></p>
<p><span class="messageboard-dice"><b>Persuade vs 75:</b></span> <span class="messageboard-dice">1d100 ⇒ 22</span></p>"Thank you for your time, it really means a lot. I can tell that you're about to head out, but is there any way you could point me in the direction of anyone who might have survived Dr. Shine or where he might have lived during his retirement? You've been so helpful already, and I realize that you're getting ready to shut things down, but this could mean a lot for finding our friend!"
[dice=Persuade vs 75]1d100[/dice]Eugene Daniel Hansen (alias of Zorblag)2018-10-27T23:12:12ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=4#1932018-10-27T20:50:49Z2018-10-27T20:50:49Z<p>When the group meets up for dinner to talk, Gene shares what he's been able to put together so far from the investigations. He's made a quick timeline of the history of the Asylum as well as a quick list of things that might be done next based on what he and Dorothy have learned.</p>
<p><b>"A lot of this is getting a bit far fetched, but it's what we've got. I wonder if our best bet isn't just to try to go and talk with Mr. Croswell directly if we can get in and do so."</b></p>
<p>[Spoiler omitted]</p>When the group meets up for dinner to talk, Gene shares what he's been able to put together so far from the investigations. He's made a quick timeline of the history of the Asylum as well as a quick list of things that might be done next based on what he and Dorothy have learned.
"A lot of this is getting a bit far fetched, but it's what we've got. I wonder if our best bet isn't just to try to go and talk with Mr. Croswell directly if we can get in and do so."
[Spoiler omitted]Eugene Daniel Hansen (alias of Zorblag)2018-10-27T20:50:49ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=4#1922018-10-27T20:17:38Z2018-10-27T20:08:15Z<p>Gene nods, <b>"Perfect, that's just what I wanted! Our friend is almost certain to have stopped in there."</b></p>
<p>After the hours spent pouring over the materials and gleaning a few interesting facts Gene pauses to stretch, and looking up from the book in front of him sees Dorothy looking over the bookshelf without much purpose. A glance at the clock shows that it's nearly 5 PM. The hours have flown by.</p>
<p><b>"I think that we should probably call it a day here for now, don't you Ms. Crick? I've found a couple things to share that are most curious when combined with the information you managed to dig up at the library. Shall we see if we can find Stevie and Dr. Bellwhether and share it all over dinner? I can fill you in on our walk."</b></p>
<p>As the two head towards the entrance, Gene stops to talk with the assistant at the front desk. <b>"Thanks again for the referal to the Salem Paranormal Society. I was wondering if you could help me with two more things very quickly as I know it's getting late and you're probably ready to go. Do you happen to know if either Andrew MacBride, who would probably be in the construction industry, or Dr. William Shine, a world traveler and former superintendent at the Danver's Asylum, live here in Salem or nearby? I don't know how well known Mr. MacBride would be, but I imagine that Dr. Williams might have been the sort to stop by a Historical Society from time to time. I believe that he was replaced at the Asylum about 10 years ago and don't know if he moved away when he left his position."</b></p>Gene nods, "Perfect, that's just what I wanted! Our friend is almost certain to have stopped in there."
After the hours spent pouring over the materials and gleaning a few interesting facts Gene pauses to stretch, and looking up from the book in front of him sees Dorothy looking over the bookshelf without much purpose. A glance at the clock shows that it's nearly 5 PM. The hours have flown by.
"I think that we should probably call it a day here for now, don't you Ms. Crick? I've found a...Eugene Daniel Hansen (alias of Zorblag)2018-10-27T20:08:15ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=4#1882018-10-26T17:46:48Z2018-10-26T17:46:48Z<p>At the Historical Society Gene stops to ask whoever the apparent curator of the collection here might be a few questions before jumping into the material to joins Dorothy in the hunt for more about the Asylum.</p>
<p><b>"Hi there, my name is Eugene Hansen, but you can call me Gene. My associate Ms. Crick and I were hoping to make use of your resources here for a little research on the history of the Danver's Asylum if you don't mind. I was also hoping that you might be able to point us in the direction to any local experts on the paranormal or ghost stories in the area. The sorts of local myths that everyone knows, but might not make it into newspapers or books. We're trying to figure out what happened to a friend of ours, and think that he might have been looking into that sort of information around here. Finding someone he might have talked to about it could help us out a lot potentially."</b> With his friendliest smile he nods thanks in advance. <b>"Anyone you might be able to point us to could help!"</b></p>
<p><span class=messageboard-ooc>After receiving whatever answer there is to receive.</span></p>
<p><span class="messageboard-dice"><b>Library Use 80:</b></span> <span class="messageboard-dice">1d100 ⇒ 32</span></p>At the Historical Society Gene stops to ask whoever the apparent curator of the collection here might be a few questions before jumping into the material to joins Dorothy in the hunt for more about the Asylum.
"Hi there, my name is Eugene Hansen, but you can call me Gene. My associate Ms. Crick and I were hoping to make use of your resources here for a little research on the history of the Danver's Asylum if you don't mind. I was also hoping that you might be able to point us in the...Eugene Daniel Hansen (alias of Zorblag)2018-10-26T17:46:48ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild West 2Beauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/gameplay&page=4#1662018-10-26T17:20:19Z2018-10-26T17:20:19Z<p><b>"Well, I'm not opposed to temporary deputy work, and if the other option in town right now might be to ask the Pinkertons I can't help but think that we could handle things in a more discerning fashion. Count me in, Sheriff!"</b> </p>
<p>Curly take a good look at the men in the cells, trying to assess their condition. <b>"How well did you know the men who dragged this lot in? They from around here or new to town?"</b></p>"Well, I'm not opposed to temporary deputy work, and if the other option in town right now might be to ask the Pinkertons I can't help but think that we could handle things in a more discerning fashion. Count me in, Sheriff!"
Curly take a good look at the men in the cells, trying to assess their condition. "How well did you know the men who dragged this lot in? They from around here or new to town?"Beauford "Curly" Jackson (alias of Zorblag)2018-10-26T17:20:19ZRe: Forums: Play-by-Post Discussion: GM Greaek's Kingmaker-Table 2 DiscussionSophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/discussion&page=2#822018-10-26T17:15:01Z2018-10-26T17:15:01Z<p>I'm fine with up to three (and prefer more to fewer,) and also probably sooner rather than later if that's an option.</p>I'm fine with up to three (and prefer more to fewer,) and also probably sooner rather than later if that's an option.Sophia Salinista (alias of Zorblag)2018-10-26T17:15:01ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=4#1922018-10-26T17:12:13Z2018-10-26T17:12:13Z<p>Kitchel accepts the coin with a serious nod. <b>"Thank you. If you happen to notice anything else unusual that might be connected to this you should come let us know. There are too many loose ends that don't seem to make sense yet, but hopefully we can start to take care of them. Tif in particular doesn't like loose ends, what with her tailoring, unless they're there for decorative purposes. I don't think that these skeletons would count as decorations though. Hopefully we won't need any sort of healing, but if we do down the road we'll certainly keep your kind offer in mind. Even if we don't get down the road and stay in town actually."</b></p>
<p>As the group starts to set out Kitchel continues banter continues on some without seeming to touch on important things for the moment, but her eyes continue to take in the surrounding, looking for any clues that might have been missed previously.</p>Kitchel accepts the coin with a serious nod. "Thank you. If you happen to notice anything else unusual that might be connected to this you should come let us know. There are too many loose ends that don't seem to make sense yet, but hopefully we can start to take care of them. Tif in particular doesn't like loose ends, what with her tailoring, unless they're there for decorative purposes. I don't think that these skeletons would count as decorations though. Hopefully we won't need any sort of...Kitchel (alias of Zorblag)2018-10-26T17:12:13ZRe: Forums: Recruitment: Strange Aeons - recruitmentCatia (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjvt/recruiting#442018-10-26T07:56:36Z2018-10-26T07:56:36Z<p>So here's a Brawler submission. It seems much more reasonable than Monk for the setting, but we all want to be the one who punches out Cthulhu in the final scene, right? •TV Tropes humor check failed•</p>
<p>I'm going with Mutagen Mauler/Turfer who intended to be a Turfer (focused on urban when we get to it at level 3,) but has had the Mutagen Mauler thrust upon her. She was supposed to be the lookout for a simple burglary of an estate in Kavapesta, but was instead framed for killing a magistrate (or whatever official might make sense.) After fleeing the crime scene, bounty hunters had tracked her to the Senir river where she dove in to escape them. One of the only things she remembers before waking up in the cell of the asylum is washing up on shore of the river to an unfamiliar, bearded face. I don't know what happened to her after that, but discovering it should be fun!</p>
<p>Catia will have no particular mythos knowledge, though I'm fairly well versed. I envision sticking with brawler for most of the character progression, using either natural attacks or a waveblade with the outslug style for offense. Catia is less certain of her combat abilities than they actually warrant, though she should grow into herself over time unless traumatic experiences in game lead in another direction.</p>
<p>Her role would be mostly front liner, though she'll have some street level criminal knowledge (without any concrete connections,) to draw on. Figuring out how and why she started using mutagens and who she was before she got here will be a major driving force to start the campaign. I'll be happy to discover that she did just about anything during the time after the river, depending on what's best for the story.</p>
<p>Catia wouldn't describe herself as a good person (she doesn't feel she deserves that label,) but she does want to work for the common good when it doesn't get in the way of anything else in her life. She certainly doesn't view herself as a hero, but rather someone that's been thrust into the current situation. When things go down, I expect that she'll find the inner strength to stand up to the challenge, but we'll see how the story unfolds. Lovecraft's genre tending to push in unexpected directions (at least for the characters,) and all.</p>
<p>If you want an RP example beyond the background in the profile, let me know, and if there are any questions or concerns I'm more than happy to address them!</p>
<p>Thanks for consideration!</p>So here's a Brawler submission. It seems much more reasonable than Monk for the setting, but we all want to be the one who punches out Cthulhu in the final scene, right? *TV Tropes humor check failed*
I'm going with Mutagen Mauler/Turfer who intended to be a Turfer (focused on urban when we get to it at level 3,) but has had the Mutagen Mauler thrust upon her. She was supposed to be the lookout for a simple burglary of an estate in Kavapesta, but was instead framed for killing a magistrate...Catia (alias of Zorblag)2018-10-26T07:56:36ZRe: Forums: Play-by-Post Discussion: GM Greaek's Kingmaker-Table 2 DiscussionSophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/discussion&page=2#802018-10-25T00:14:39Z2018-10-25T00:14:39Z<p>Right, glancing at the thread it looks like my preference for moving over would be Shontar, Floria, Freya, Vaguur in that order both in terms of posting frequency (main consideration,) and how well they would fit with the rest of our party (investigator, ranger, cleric, skald.) I think keeping their current characters would be fine unless they wanted to roll up new ones. I don't think we'll end up with any more overlap in roles than we had before.</p>Right, glancing at the thread it looks like my preference for moving over would be Shontar, Floria, Freya, Vaguur in that order both in terms of posting frequency (main consideration,) and how well they would fit with the rest of our party (investigator, ranger, cleric, skald.) I think keeping their current characters would be fine unless they wanted to roll up new ones. I don't think we'll end up with any more overlap in roles than we had before.Sophia Salinista (alias of Zorblag)2018-10-25T00:14:39ZRe: Forums: Play-by-Post Discussion: GM Greaek's Kingmaker-Table 2 DiscussionSophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/discussion&page=2#752018-10-24T13:05:42Z2018-10-24T13:05:42Z<p>Well, the ruler should probably have some charisma if we're looking to use bonuses productively, and right now that would be you.</p>Well, the ruler should probably have some charisma if we're looking to use bonuses productively, and right now that would be you.Sophia Salinista (alias of Zorblag)2018-10-24T13:05:42ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay&page=4#1542018-10-24T13:03:17Z2018-10-24T13:03:17Z<p><span class=messageboard-ooc>Hmm, if the camp is southwest then we probably want to go to C9 instead of C11? Assuming I can read that map.</span></p>
<p><span class=messageboard-ooc>For the others, we probably want to value activity over most other considerations would be my feeling.</span></p>Hmm, if the camp is southwest then we probably want to go to C9 instead of C11? Assuming I can read that map.
For the others, we probably want to value activity over most other considerations would be my feeling.Sophia Salinista (alias of Zorblag)2018-10-24T13:03:17ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay&page=3#1492018-10-24T00:28:24Z2018-10-24T00:28:24Z<p><span class=messageboard-ooc>I'm fine with up to 3 coming over. The more the merrier (and we've got more chance to keep going if something comes up for someone.)</span></p>I'm fine with up to 3 coming over. The more the merrier (and we've got more chance to keep going if something comes up for someone.)Sophia Salinista (alias of Zorblag)2018-10-24T00:28:24ZRe: Forums: Play-by-Post Discussion: GM Greaek's Kingmaker-Table 2 DiscussionSophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/discussion&page=2#732018-10-23T15:35:02Z2018-10-23T15:34:50Z<p>We'll certainly miss you, but you need to do what's best for your health. If that's not a game right now then it's not a game. Good luck and I hope to see you around when times are better! I'm glad we got to play as much as we did!</p>We'll certainly miss you, but you need to do what's best for your health. If that's not a game right now then it's not a game. Good luck and I hope to see you around when times are better! I'm glad we got to play as much as we did!Sophia Salinista (alias of Zorblag)2018-10-23T15:34:50ZRe: Forums: Play-by-Post Discussion: GM TheSilverDreamer's Rise of the Runelords DiscussionKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/discussion#472018-10-23T00:03:09Z2018-10-23T00:03:09Z<p>I'm fine with not dwelling on shopping in thread as well.</p>I'm fine with not dwelling on shopping in thread as well.Kitchel (alias of Zorblag)2018-10-23T00:03:09ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=4#1782018-10-23T00:00:43Z2018-10-23T00:00:43Z<p><b>"Well then, we've got a mystery! What happened to Father Tobyn, and why? I guess we should rule out some implausible things. Given that we've just encountered skeletons, are we sure that the coffin there was opened from the outside rather than the inside? We should take a look. If it was opened from the outside and his body isn't here now it's been taken somewhere (I know, not too startling a revelation,) but if it was goblins I imagine they'd just drag it around both because they're not so strong and because they wouldn't care much about how they carried such a thing. That assumes that it was in some sort of clothing that was easy to drag. If the remains were just a skeleton that would make it harder to find evidence of dragging. Of course, if there wasn't clothing to drag a skeleton with and they needed something like that they could have used this robe here to carry things in, but it's been left here. Now let's see what we can find out about it!"</b></p>
<p>As she speaks Kitchel darts about around the room, trying not to disturb any fresh tracks, but also get a good look at the coffin (in particular the inside,) and the robe. She doesn't touch either, but learns what she can from eyes and nose.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (14) + 5 = 19</span></p>"Well then, we've got a mystery! What happened to Father Tobyn, and why? I guess we should rule out some implausible things. Given that we've just encountered skeletons, are we sure that the coffin there was opened from the outside rather than the inside? We should take a look. If it was opened from the outside and his body isn't here now it's been taken somewhere (I know, not too startling a revelation,) but if it was goblins I imagine they'd just drag it around both because they're not so...Kitchel (alias of Zorblag)2018-10-23T00:00:43ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay&page=3#1462018-10-22T23:43:19Z2018-10-22T23:43:19Z<p><span class=messageboard-ooc>I think Marcus is our best tracker, but I'm fine with anyone taking point.</span></p>I think Marcus is our best tracker, but I'm fine with anyone taking point.Sophia Salinista (alias of Zorblag)2018-10-22T23:43:19ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild West 2Beauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/gameplay&page=4#1592018-10-22T23:40:50Z2018-10-22T23:40:25Z<p><b>"It's the least I can do. I'll be sure to send them this way if I get a chance. Until then you and your people here stay safe and healthy! Hopefully those bandits are the only excitement you'll have this season."</b></p>
<p>Curly limps out to join the others, getting Shemp ready for the ride back to Copperpoint.</p>"It's the least I can do. I'll be sure to send them this way if I get a chance. Until then you and your people here stay safe and healthy! Hopefully those bandits are the only excitement you'll have this season."
Curly limps out to join the others, getting Shemp ready for the ride back to Copperpoint.Beauford "Curly" Jackson (alias of Zorblag)2018-10-22T23:40:25ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=4#1712018-10-22T23:10:53Z2018-10-22T23:10:53Z<p><b>"I can start with the newspapers, sure! Also, keep an eye out for anyone who is cited as a local expert on any paranormal phenomena, anyone they might have interviewed or used as a source, that might still be around. Maybe we'll find them at the Historical society later, but there are bound to be some around town, and they're still the most likely to have talked with Mr. Croswell most recently and have a feel for how he was doing."</b></p>
<p>With that Gene heads to the newspaper archives and gets to work.</p>
<p><span class="messageboard-dice"><b>Library Use 70:</b></span> <span class="messageboard-dice">1d100 ⇒ 75</span></p>
<p>After working for a while Gene starts to get frustrated. [i]It's not like figuring out what some Professor decided to call their latest theorem. This organization is much worse![/b] </p>
<p>When One o'clock rolls around, Gene meets up with Dorothy again to compare notes. <b>"I think that I'm starting to make headway, but right now I haven't got more than passing references that don't quite connect together to give me anything interesting. I don't know, I want to visit the Historical Society, but I really feel like I'm close here. Do you want to see what I've got, compare it with anything you've found over in the books, and see if one of the staff here can help out with any connections we might not see because we aren't local?"</b></p>
<p><span class=messageboard-ooc>I'd push this if help from Dorothy or the staff would be enough to do so and Dorothy thinks it's worth the time. Maybe she found something good enough to work with already and it won't be justified.</span></p>"I can start with the newspapers, sure! Also, keep an eye out for anyone who is cited as a local expert on any paranormal phenomena, anyone they might have interviewed or used as a source, that might still be around. Maybe we'll find them at the Historical society later, but there are bound to be some around town, and they're still the most likely to have talked with Mr. Croswell most recently and have a feel for how he was doing."
With that Gene heads to the newspaper archives and gets to...Eugene Daniel Hansen (alias of Zorblag)2018-10-22T23:10:53ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=4#1702018-10-18T16:00:58Z2018-10-18T16:00:58Z<p><b>"Oh my, this is much more exciting than goblins! But we weren't really looking for excitment here, so I guess that's a bad thing. On the plus side, if there were goblins before these two might have already taken care of them. Though that'll make it, at the very least, harder to talk with them than it would be if they were alive."</b></p>
<p>As she speaks, Kitchel dashes up next to Tif and takes a stab at a skeleton.</p>
<p><span class="messageboard-dice"><b>Rapier Attack:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (19) + 6 = 25</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d4 + 4 ⇒ (3) + 4 = 7</span>
<br />
<span class="messageboard-dice"><b>Critial Confirmation:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (19) + 6 = 25</span>
<br />
<span class="messageboard-dice"><b>Critical Damage:</b></span> <span class="messageboard-dice">1d4 + 4 ⇒ (4) + 4 = 8</span> <span class=messageboard-ooc>So 15 damage before DR</span></p>"Oh my, this is much more exciting than goblins! But we weren't really looking for excitment here, so I guess that's a bad thing. On the plus side, if there were goblins before these two might have already taken care of them. Though that'll make it, at the very least, harder to talk with them than it would be if they were alive."
As she speaks, Kitchel dashes up next to Tif and takes a stab at a skeleton.
[dice=Rapier Attack]1d20 + 6[/dice]
[dice=Damage (P)]1d4+4[/dice]
[dice=Critial...Kitchel (alias of Zorblag)2018-10-18T16:00:58ZRe: Forums: Play-by-Post Discussion: GM TheSilverDreamer's Rise of the Runelords DiscussionKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/discussion#422018-10-18T15:49:09Z2018-10-18T15:49:09Z<p>Sorry for the pause on my end! RL got busy as it does from time to time, but things have settled and I'm back.</p>Sorry for the pause on my end! RL got busy as it does from time to time, but things have settled and I'm back.Kitchel (alias of Zorblag)2018-10-18T15:49:09ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay&page=3#1422018-10-18T15:46:36Z2018-10-18T15:46:36Z<p><span class=messageboard-ooc>Sophia will take the amulet from Happs and listen to anything he has to say about it before we head out.</span></p>
<p>Once the group is mounted, Sophia looks over her companions and nods, as if satisfied with what she sees. <b>"I suppose we'd be best served by following Happ's trail back to his camp. I can see it now, but tracking isn't a specialty of mine. Anyone else care to take the lead?"</b></p>Sophia will take the amulet from Happs and listen to anything he has to say about it before we head out.
Once the group is mounted, Sophia looks over her companions and nods, as if satisfied with what she sees. "I suppose we'd be best served by following Happ's trail back to his camp. I can see it now, but tracking isn't a specialty of mine. Anyone else care to take the lead?"Sophia Salinista (alias of Zorblag)2018-10-18T15:46:36ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild West 2Beauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/gameplay&page=4#1562018-10-18T15:39:04Z2018-10-18T15:39:04Z<p>As the posse is preparing to head on out, Curly talks a bit more to the Doctor. <b>"I can't thank you enough for that patch work. Didn't imagine there was any chance I'd be this close to healthy this soon after making a fool move like that back at the Saloon. I owe you one. I'm just sorry that the townfolk who that gang had their way with didn't manage to come through themselves. Is there anything we can do to send help this way after we've turned in the bodies for the bounty? Any services that have been disrupted that people here would be counting on?"</b></p>As the posse is preparing to head on out, Curly talks a bit more to the Doctor. "I can't thank you enough for that patch work. Didn't imagine there was any chance I'd be this close to healthy this soon after making a fool move like that back at the Saloon. I owe you one. I'm just sorry that the townfolk who that gang had their way with didn't manage to come through themselves. Is there anything we can do to send help this way after we've turned in the bodies for the bounty? Any services that...Beauford "Curly" Jackson (alias of Zorblag)2018-10-18T15:39:04ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=3#1402018-10-18T15:20:35Z2018-10-18T15:20:35Z<p>Gene nods to Dorothy, <b>"That sounds fine, Ms. Crick. The library to start and then we'll check at the Historical Society. It'll be good to see the town some as we walk there, I think. I don't take may cabs around Arkham, and it'll be good to get back on my feet to get about again. I find that I get some of my best thinking done while I'm walking."</b></p>
<p>As they walk down the streets of Salem, Gene makes some awkward small talk and keeps his eyes open for any place that's particularly noteworthy or that he thinks might have provide a lead of any sort along the way.</p>Gene nods to Dorothy, "That sounds fine, Ms. Crick. The library to start and then we'll check at the Historical Society. It'll be good to see the town some as we walk there, I think. I don't take may cabs around Arkham, and it'll be good to get back on my feet to get about again. I find that I get some of my best thinking done while I'm walking."
As they walk down the streets of Salem, Gene makes some awkward small talk and keeps his eyes open for any place that's particularly noteworthy or...Eugene Daniel Hansen (alias of Zorblag)2018-10-18T15:20:35ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild West 2Beauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/gameplay&page=4#1512018-10-12T23:37:21Z2018-10-12T23:37:21Z<p>As the mixture kicks in Curly's eyes open and he starts to sit up before slumping back down and giving a sigh. <b>"Interesting days indeed."</b></p>
<p>Looking around the office and trying to get his bearings he hears Antio's assurances that the townsfolk are safe for now, and assumes that the berry juice Angel Eyes is referring to must be the reason he's awake at all now.</p>
<p><b>"I owe you an appology Antonio. All that talk about words being our best weapon assumed that we'd be dealing with reasonable folks. Folks in a tight spot, but ones we could talk down. Clearly I had that wrong and from the bullet hole in your shirt it looks like being wrong caused you more pain that it was worth. I'm glad that the rest of you managed to clean up the mess though. You must have if I'm able to wake up here."</b></p>
<p>Curly spots Shemp's nose mashed up against the window and he smiles. <b>"I see that good old Shemp got through it OK as well. But tell me, did we establish what it was the outlaws were doing here? It looked like some of the townfolk were already in bad shape by the time we arrived. Was there something here they were looking for or was it just this town's bad luck to be in their path?"</b></p>As the mixture kicks in Curly's eyes open and he starts to sit up before slumping back down and giving a sigh. "Interesting days indeed."
Looking around the office and trying to get his bearings he hears Antio's assurances that the townsfolk are safe for now, and assumes that the berry juice Angel Eyes is referring to must be the reason he's awake at all now.
"I owe you an appology Antonio. All that talk about words being our best weapon assumed that we'd be dealing with reasonable folks....Beauford "Curly" Jackson (alias of Zorblag)2018-10-12T23:37:21ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=3#1102018-10-12T23:28:37Z2018-10-12T23:28:37Z<p>Gene check into his room, drops off his bag and heads down to the lobby to rejoin the others. While he waits he talks briefly to Mrs. Waitley.</p>
<p><b>"Thank you Mrs. Waitley. The Peabody Institute Public Library sounds excellent and I think Ms. Crick and I will head there shortly, but I wonder if you could recommend any local experts on local legends, ghost stories, tall tales and what not. We're here collecting the local lore and our cab driver had some good leads to start with, but I'd love to go right to the resident expert if one exists. We're looking for the sort of things that everyone know that might not make it into the newspapers for whatever reason."</b></p>
<p>When the others have gathered and before the group splits to take care of individual investigations Gene tries to reassure them that he's not just chasing ghosts down a rabbit hole. <b>"I know it sounds like I'm in this for the ghost hunting, but it's a convenient angle that might give us some leads to work with. We know that Mr. Croswell would have been trying to find the sort of information that I'm asking about now. Learning it ourselves helps us figure out what he might have been looking for, and if we can track down the local experts we'll be able to ask them about him as well because surely he would have talked to them himself. Knowing from the locals how he was doing before checking into Danvers could help us figure out what's happening."</b></p>Gene check into his room, drops off his bag and heads down to the lobby to rejoin the others. While he waits he talks briefly to Mrs. Waitley.
"Thank you Mrs. Waitley. The Peabody Institute Public Library sounds excellent and I think Ms. Crick and I will head there shortly, but I wonder if you could recommend any local experts on local legends, ghost stories, tall tales and what not. We're here collecting the local lore and our cab driver had some good leads to start with, but I'd love to go...Eugene Daniel Hansen (alias of Zorblag)2018-10-12T23:28:37ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay&page=3#1332018-10-10T23:51:18Z2018-10-10T23:51:18Z<p><b>"Now that's the sort of cooperation we want. Keep that up and there might be a future for you yet! We'll be back after we've had a chance to deal with Kressle and her crew. If you can think of anything else about the Stag Lord while we're gone that would be most helpful as well."</b></p>
<p>Sophia moves her gear from her donkey (which she leaves at the trade post,) to one of the horses. As she prepares to head south she checks in with Oleg and Svetlana one last time. <b>"Is there anything else you can think that we'd need to know before we head out? I'm hoping that we'll be able to end this nest of bandits for good with this trip, so any other information you can think of, even incidental things, would be good to know!"</b></p>"Now that's the sort of cooperation we want. Keep that up and there might be a future for you yet! We'll be back after we've had a chance to deal with Kressle and her crew. If you can think of anything else about the Stag Lord while we're gone that would be most helpful as well."
Sophia moves her gear from her donkey (which she leaves at the trade post,) to one of the horses. As she prepares to head south she checks in with Oleg and Svetlana one last time. "Is there anything else you can...Sophia Salinista (alias of Zorblag)2018-10-10T23:51:18ZRe: Forums: Play-by-Post Discussion: GM Fuzzfoot's Wild West 2 DiscussionBeauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/discussion#312018-10-09T23:35:55Z2018-10-09T23:35:55Z<p>So without knowing what you've got in mind, let me say that I'm happy to have this experience (with the gunshot wounds and whatever cure you've got in mind) change Curly. If there's something that I should be tweaking in my RP just shoot me a PM and I'll incorporate it!</p>So without knowing what you've got in mind, let me say that I'm happy to have this experience (with the gunshot wounds and whatever cure you've got in mind) change Curly. If there's something that I should be tweaking in my RP just shoot me a PM and I'll incorporate it!Beauford "Curly" Jackson (alias of Zorblag)2018-10-09T23:35:55ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild West 2Beauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/gameplay&page=3#1462018-10-09T23:33:36Z2018-10-09T23:31:52Z<p>Curly sweats some and moans from time to time, but offers no opinions about what sorts of medicine he might prefer or how me might feel about the local native people and their ways.</p>
<p>As Curly was dragged over to the doctor's office, Shemp followed. The horse is now hanging around outside the office and occasionally tries to puts his nose up against the window, trying to see what's happening inside.</p>Curly sweats some and moans from time to time, but offers no opinions about what sorts of medicine he might prefer or how me might feel about the local native people and their ways.
As Curly was dragged over to the doctor's office, Shemp followed. The horse is now hanging around outside the office and occasionally tries to puts his nose up against the window, trying to see what's happening inside.Beauford "Curly" Jackson (alias of Zorblag)2018-10-09T23:31:52ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=2#962018-10-08T18:33:29Z2018-10-08T18:29:04Z<p>Gene claps his hands once, excitedly. <b>"That's it! That's exactly the sort of story we're looking for! What do they have to say about it up at the Asylum? Is there any chance they'd give a tour to see places where the ghosts have been spotted?"</b> Gene's tone dials back as tries to show the implications sink in for the sake of the story. <b>"Though, I can't imagine they'd like stories like that getting out to potential patients, would they?"</b></p>Gene claps his hands once, excitedly. "That's it! That's exactly the sort of story we're looking for! What do they have to say about it up at the Asylum? Is there any chance they'd give a tour to see places where the ghosts have been spotted?" Gene's tone dials back as tries to show the implications sink in for the sake of the story. "Though, I can't imagine they'd like stories like that getting out to potential patients, would they?"Eugene Daniel Hansen (alias of Zorblag)2018-10-08T18:29:04ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild West 2Beauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/gameplay&page=3#1412018-10-08T13:43:27Z2018-10-08T13:43:27Z<p>Curly moans a bit as he's moved, but never comes close to regaining consciousness.</p>Curly moans a bit as he's moved, but never comes close to regaining consciousness.Beauford "Curly" Jackson (alias of Zorblag)2018-10-08T13:43:27ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=2#942018-10-08T03:19:20Z2018-10-08T03:19:20Z<p>Gene leans forward, intent. <b>"But surely Judge Hathorne didn't have anything to do with the Asylum did he? That must have been built something like 200 years after the trials. No one, no matter how nasty, has that sort of reach, do they?"</b></p>Gene leans forward, intent. "But surely Judge Hathorne didn't have anything to do with the Asylum did he? That must have been built something like 200 years after the trials. No one, no matter how nasty, has that sort of reach, do they?"Eugene Daniel Hansen (alias of Zorblag)2018-10-08T03:19:20ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=2#922018-10-07T23:12:20Z2018-10-07T23:12:20Z<p>Gene passes a light bag in and nods his thanks. <b>"Thanks Ted! I'll be hopping out at the library after we drop our bags off at the Waitley Inn."</b></p>
<p>Gene then takes a breath before launching into a spiel that could be coming from any uniformed fanatic searching for information on their area of obsession. <b>"I know that it's a crazy question, but while we're driving I'd love to hear anything you know of any local ghost stories. It's kind of peculiar, but we're collecting any tales that folks who have been around long enough to hear them all might have to share. Anything's good, but we'd especially love to hear any tall tales around here about the local hospitals and asylums. Every region has it's share of stories of the weird and unexplained, and we're compiling an anthology of New England tales. If you grew up around here I'm sure you've heard some we have yet to catalog."</b></p>Gene passes a light bag in and nods his thanks. "Thanks Ted! I'll be hopping out at the library after we drop our bags off at the Waitley Inn."
Gene then takes a breath before launching into a spiel that could be coming from any uniformed fanatic searching for information on their area of obsession. "I know that it's a crazy question, but while we're driving I'd love to hear anything you know of any local ghost stories. It's kind of peculiar, but we're collecting any tales that folks who...Eugene Daniel Hansen (alias of Zorblag)2018-10-07T23:12:20ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay&page=3#1302018-10-07T14:13:07Z2018-10-07T14:13:07Z<p>As Dario and Marcus talk a bit, Sophia turns to Zelos. <b>"I think that we might be able to help Master Bydon here in the long run if he can play nice. Let's just let Oleg keep track of him for a bit and get to the important bit you've brought up. Getting to the enemy's camp and facing what we can only hope will be a foe worth our efforts! How do you think we might best approach a camp in which we expect around 10 opponents, probably armed with bows and swords, but likely not with any magical arts? We've got but four of us here, though you seem to count for at least three men in a direct fight from what I've seen."</b></p>
<p>As Sophia directs the conversation she heads out of the room and tries to help round up any horses the bandits might have left outside. <b>"Ah, here's another asset for our trip! Horses! Hopefully we'll have enough for everyone to be able to ride. Er, does everyone here have experience riding?"</b></p>As Dario and Marcus talk a bit, Sophia turns to Zelos. "I think that we might be able to help Master Bydon here in the long run if he can play nice. Let's just let Oleg keep track of him for a bit and get to the important bit you've brought up. Getting to the enemy's camp and facing what we can only hope will be a foe worth our efforts! How do you think we might best approach a camp in which we expect around 10 opponents, probably armed with bows and swords, but likely not with any magical...Sophia Salinista (alias of Zorblag)2018-10-07T14:13:07ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=3#1502018-10-07T14:03:15Z2018-10-07T14:03:15Z<p>Kitchel seems much refreshed from the sleep as joins the group in the common room in the morning. With friendly chatter to the others as they come she goes through a whole host of topics to whoever will listen (and sometimes almost to herself as if talking out loud helps her think.) She speculates about the notice from the farmers and whether it might be a wolf or something more dangerous, notes how the rain last night might have washed away some tracks and whether there will be more, wonders where Aldern Foxglove might be and what he might have in mind for a reward, puzzles over the gate being left open and whether someone in Sandpoint might be organizing a plot against the city. By the time the man in the yellow robes arrives Kitchel is ready to be out, looking for answers to, well, something.</p>
<p><b>"The boneyard? That's a delightfully spooky name. I assume that's the local cemetery? It'd be a pretty literal description I suppose. I think that seeing what's going on there could be exciting. If it's a goblin that could be helpful if we could ask a question or two, though that one from earlier really was so rude. Even so, information from the horse's mouth, well, goblin's mouth, is nothing to sneeze at. And if it's something more sinister that would need checking out too! Can't have the town which just went through a goblin attack need to deal with the dead wandering around willy-nilly or something like that. The name's Kitchel! What should I call you?"</b></p>
<p>Kitchel sticks her paw out for the human to shake, nose twitching a bit as she watches his reaction to her greeting.</p>Kitchel seems much refreshed from the sleep as joins the group in the common room in the morning. With friendly chatter to the others as they come she goes through a whole host of topics to whoever will listen (and sometimes almost to herself as if talking out loud helps her think.) She speculates about the notice from the farmers and whether it might be a wolf or something more dangerous, notes how the rain last night might have washed away some tracks and whether there will be more, wonders...Kitchel (alias of Zorblag)2018-10-07T14:03:15ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=2#832018-10-07T13:45:57Z2018-10-07T13:45:57Z<p>Having shared his finding about the size and overcrowded state of Danver Asylum and listened to Dorothy's report that Larry was researching local legends and ghost stories, Gene spent most of the train trip watching the country-side go by, his fingers casually drumming against his leg. Once the group disembarks at the Salem Depot Train station, and they make their plans to start the day, the student speaks up. <b>"So I do want to hit the library here as well before we go to Danvers itself. Based on what I've learned and what Ms. Crick has told us I've got this theory forming. Mr. Croswell would have known the area well, given that he had been researching here; Danvers Asylum doesn't sound like the sort of place that that he'd be likely to check for his health. What if it was a cover story so that he could do more research for some local legend or ghost story about Danvers itself? I want to see if I can find anything in the archives, maybe even head over to the local newspaper and dig around there if the library comes up blank, but it feels like there should be something there.</b></p>
<p><b>"If there rest of you could ask around town a little about Ghosts in Danvers without seeming too, crazy maybe is the term I want, that could be helpful. Sometimes stories the locals know don't make it to the papers even though everyone knows them."</b></p>
<p>Gene pauses and takes a breath, steeling himself a bit, <b>"Um, and I know it might sound a bit foolish, but I'm getting nervous about any attempt to get into the hospital undercover. If I'm doing anything other than chasing a wild goose here, it could be that would be more risky than we were thinking, in addition to the added difficulty of finding Mr. Croswell is an institution the size of Danvers. I, well, I'll go with what we think is best of course, but something's feeling wrong here."</b></p>
<p><span class=messageboard-ooc>I'll try the history check, but it's not Gene's strength at all.</span>
<br />
<span class="messageboard-dice"><b>History Check:</b></span> <span class="messageboard-dice">1d100 ⇒ 75</span></p>Having shared his finding about the size and overcrowded state of Danver Asylum and listened to Dorothy's report that Larry was researching local legends and ghost stories, Gene spent most of the train trip watching the country-side go by, his fingers casually drumming against his leg. Once the group disembarks at the Salem Depot Train station, and they make their plans to start the day, the student speaks up. "So I do want to hit the library here as well before we go to Danvers itself. Based...Eugene Daniel Hansen (alias of Zorblag)2018-10-07T13:45:57ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=2#662018-10-05T07:56:11Z2018-10-05T07:56:11Z<p>Gene starts with the newspaper archives to see if there are any major stories about the asylum that made it either to the major papers or whatever local papers he can find. After that tries some free association of topics in the card catalogue to see what might come up. His mind is racing with ideas and anticipation of meeting such a premier author of weird tales, even if potential danger exists.</p>
<p><span class="messageboard-dice"><b>Library Use 70:</b></span> <span class="messageboard-dice">1d100 ⇒ 57</span></p>Gene starts with the newspaper archives to see if there are any major stories about the asylum that made it either to the major papers or whatever local papers he can find. After that tries some free association of topics in the card catalogue to see what might come up. His mind is racing with ideas and anticipation of meeting such a premier author of weird tales, even if potential danger exists.
[dice=Library Use 70]1d100[/dice]Eugene Daniel Hansen (alias of Zorblag)2018-10-05T07:56:11ZRe: Forums: Play-by-Post Discussion: GM TheSilverDreamer's Rise of the Runelords DiscussionKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/discussion#392018-10-05T05:11:14Z2018-10-05T05:10:44Z<p>Well, out of game logic agrees, but in game, I'd imagine there'd be a market for shortbows and small armor regardless of where it's from as long as it's in usable shape. We can probably scout around for general stores or arms and armor merchants tomorrow among the other things we might do. Checking to see if they're buying probably wouldn't hurt.</p>Well, out of game logic agrees, but in game, I'd imagine there'd be a market for shortbows and small armor regardless of where it's from as long as it's in usable shape. We can probably scout around for general stores or arms and armor merchants tomorrow among the other things we might do. Checking to see if they're buying probably wouldn't hurt.Kitchel (alias of Zorblag)2018-10-05T05:10:44ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=3#1392018-10-05T05:08:23Z2018-10-05T05:08:23Z<p>Kitchel stifles a yawn as she watches and listens. Her ears have lost a little of their perk and the adrenaline that she seems to run on most of the time seems to be running a bit low. She sips her drink and nibbles at the food as she watches Tif go check out the board and then report what she's found. <b>"I hate to be the first to crash for the night, and it was lovely working with all of you, fighters, archers, healers and all! Such an unexpectedly skilled group that came together for a common goal! I'm feeling the day catching up with me now though. The festival and the goblins and then more goblins! The investigating and everything. It's been a very stimulating day and I think the same will be true tomorrow.</b></p>
<p><b>"I'm going to head off to bed, but what say we agree to meet here for breakfast tomorrow and make a plan! We can talk to Aldern Foxglove and the Sheriff and see what they have to say about the goblins. Even if they aren't worth chasing I think that beast attacking the farm could be interesting."</b></p>
<p>She pauses again, and this time her yawn escapes unstifled. <b>"In any case, I'm going to do us all much more good after I get some sleep."</b></p>Kitchel stifles a yawn as she watches and listens. Her ears have lost a little of their perk and the adrenaline that she seems to run on most of the time seems to be running a bit low. She sips her drink and nibbles at the food as she watches Tif go check out the board and then report what she's found. "I hate to be the first to crash for the night, and it was lovely working with all of you, fighters, archers, healers and all! Such an unexpectedly skilled group that came together for a common...Kitchel (alias of Zorblag)2018-10-05T05:08:23ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay&page=3#1242018-10-05T04:56:18Z2018-10-05T04:56:18Z<p>Sophia, having slipped back into the room after talking with Svetlana an Oleg is there for the end of the session. She purses her lips as she thinks out loud, making sure Happs can hear. <b>"I think that for now prisoner is probably the way to go. We can ask Oleg to tend to a hanging or some such should we fail to return from our next journey; if he's not provided us the information we need to succeed then he should probably die. On the other hand, if we get back I'd like to see about tracking down this wife and family he's mentioned and ask more about the, conviction was it? He seems quite the cad, but if there are those that are depending on his help I'd hate to disappoint them. Of course, if it turns out he was lying about them, there's less reason to keep him around I suppose."</b></p>Sophia, having slipped back into the room after talking with Svetlana an Oleg is there for the end of the session. She purses her lips as she thinks out loud, making sure Happs can hear. "I think that for now prisoner is probably the way to go. We can ask Oleg to tend to a hanging or some such should we fail to return from our next journey; if he's not provided us the information we need to succeed then he should probably die. On the other hand, if we get back I'd like to see about tracking...Sophia Salinista (alias of Zorblag)2018-10-05T04:56:18ZRe: Forums: Play-by-Post Discussion: GM Fuzzfoot's Wild West 2 DiscussionBeauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/discussion#302018-10-05T04:45:40Z2018-10-05T04:45:40Z<p>Just posting that I'm about, but don't have much to contribute other than bleeding in the game thread just now. Getting a level or two in just for the HP buffer is going to be handy for this adventure I'm thinking. We'll see if I make it out of this bit or not!</p>Just posting that I'm about, but don't have much to contribute other than bleeding in the game thread just now. Getting a level or two in just for the HP buffer is going to be handy for this adventure I'm thinking. We'll see if I make it out of this bit or not!Beauford "Curly" Jackson (alias of Zorblag)2018-10-05T04:45:40ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay&page=2#642018-10-05T04:30:31Z2018-10-05T04:30:31Z<p>Gene who has been staring off into space, lost in thought snaps to once more. <b>"Hmm, I think that if we're heading out tomorrow morning I should head to the library here in Boston now just to see if there's anything I can dig up that would help us tomorrow. It sounds like there's still planning to do here perhaps, so if the three of you want to keep at it that's fine, but if I'm going to have a chance to look things over at all I can't wait too much longer."</b></p>
<p>Turning to Dorothy he blushes a little again. <b>"It's just Gene, really. I'm still a student and although I can hope that I'll be Professor Hansen eventually, that's a long way off now. My address if you need to reach me in Arkham might not be too stable, but you can reach me through the Mathematics Department at Miskatonic University fairly reliably. For my trip here I'm staying at the Uptown Hotel, room 208. If you phone the desk they should be able to get me."</b></p>
<p>Gene prepares to head out to the library to get a couple hours of research in while there's still time today.</p>Gene who has been staring off into space, lost in thought snaps to once more. "Hmm, I think that if we're heading out tomorrow morning I should head to the library here in Boston now just to see if there's anything I can dig up that would help us tomorrow. It sounds like there's still planning to do here perhaps, so if the three of you want to keep at it that's fine, but if I'm going to have a chance to look things over at all I can't wait too much longer."
Turning to Dorothy he blushes a...Eugene Daniel Hansen (alias of Zorblag)2018-10-05T04:30:31ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild West 2Beauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/gameplay&page=3#1282018-10-03T13:43:19Z2018-10-03T13:42:58Z<p><span class="messageboard-dice"><b>Stability Check:</b></span> <span class="messageboard-dice">1d20 + 2 - 8 ⇒ (5) + 2 - 8 = -1</span> <span class=messageboard-ooc>Taking 1 more point of damage and not stabilizing.</span></p>
<p>Curly bleeds a bit more on the floor in next to the the Bandit Leader who has joined him there.</p>[dice=Stability Check]1d20 +2 -8[/dice] Taking 1 more point of damage and not stabilizing.
Curly bleeds a bit more on the floor in next to the the Bandit Leader who has joined him there.Beauford "Curly" Jackson (alias of Zorblag)2018-10-03T13:42:58ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild West 2Beauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/gameplay&page=3#1242018-10-03T05:59:07Z2018-10-03T05:57:24Z<p><span class="messageboard-dice"><b>Stability Check:</b></span> <span class="messageboard-dice">1d20 + 2 - 7 ⇒ (5) + 2 - 7 = 0</span> <span class=messageboard-ooc>Taking 1 more point of damage and not stabalizing.</span></p>
<p>Curly bleeds a bit more on the floor in front of the Bandit Leader.</p>[dice=Stability Check]1d20 +2 -7[/dice] Taking 1 more point of damage and not stabalizing.
Curly bleeds a bit more on the floor in front of the Bandit Leader.Beauford "Curly" Jackson (alias of Zorblag)2018-10-03T05:57:24ZRe: Forums: Play-by-Post Discussion: GM TheSilverDreamer's Rise of the Runelords DiscussionKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/discussion#372018-10-03T05:47:31Z2018-10-03T05:46:48Z<p>That loot sheet looks great! I'm all for others taking the potions at this point (Kitchel doesn't want to be in the business of carrying too much.) Selling the non-horsechopper gear from the goblins seems like a good goal to me!</p>That loot sheet looks great! I'm all for others taking the potions at this point (Kitchel doesn't want to be in the business of carrying too much.) Selling the non-horsechopper gear from the goblins seems like a good goal to me!Kitchel (alias of Zorblag)2018-10-03T05:46:48ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=3#1302018-10-03T05:44:06Z2018-10-03T05:44:06Z<p>Kitchel pokes around in the places that the others do, making her way from the gate to the bodies to the square, always in motion. When Tif speaks she nods in agreement and when given the chance she introduces herself to her fellow defenders of Sandpoint. At one point, when she sees that the gnome is off a bit by herself and not being watched by anyone in particular, Kitchel wanders over and starts talking. <b>"I didn't want to draw attention to it in case you don't like others to notice, but did you know that when you were healing Ponok back in that battle you started to glow with some sort of light? I suspect it was a connection to some sort of supernatural force, but I was wondering if you could tell me more? What does it feel like? Do you do it often? Or, wait, is this something that you'd rather not talk about? I'd hate to be as rude as a goblin. Speaking of which, it's handy that you can speak their language as well! Maybe if we keep working together we can use it pass information to each other if we need to keep others from knowing our plans! I do like making plans!"</b></p>
<p>After arriving at the Rusty Dragon, Kitchel takes in the scene, while listening to the conversation. When Edamm asks about the Sandpoint Devil Kitchel speaks up seemingly without even paying much attention as her eyes dart around the new location. <b>"The Sandpoint Devil. It's a local folk story as Ameiko here says, but folk stories and rumors are sometimes grounded in some truth. Given that we live in a world where aberrations and abominations do run loose on occasion, Tif and I made our way here to see if we could poke around and find any leads that might lead to one of them here. We know that it's probably a wild goose chase, but in case it isn't, think of the good we could do by tracking it down!"</b></p>
<p>Turning her head to look at Ameiko Kitchel pauses briefly and looks thoughtful. <b>"If the Sandpoint Devil is just a folk tale then what are the dangerous things about here? Like Wayland says, something's almost certainly driving those goblins to act like this and I'm expecting that we'll have a part in getting to the bottom of that. Is there anything more tangible in your experience that we should be wary of than stories told to frighten children at night?"</b></p>Kitchel pokes around in the places that the others do, making her way from the gate to the bodies to the square, always in motion. When Tif speaks she nods in agreement and when given the chance she introduces herself to her fellow defenders of Sandpoint. At one point, when she sees that the gnome is off a bit by herself and not being watched by anyone in particular, Kitchel wanders over and starts talking. "I didn't want to draw attention to it in case you don't like others to notice, but...Kitchel (alias of Zorblag)2018-10-03T05:44:06ZRe: Forums: Play-by-Post Discussion: GM Fuzzfoot's Wild West 2 DiscussionBeauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/discussion#252018-10-02T00:39:44Z2018-10-02T00:39:44Z<p>Go get em everyone! Hopefully drawing that first round of attacks will help!</p>Go get em everyone! Hopefully drawing that first round of attacks will help!Beauford "Curly" Jackson (alias of Zorblag)2018-10-02T00:39:44ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild West 2Beauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/gameplay&page=3#1182018-10-02T00:47:44Z2018-10-02T00:38:49Z<p>As the bandit leader raises his gun to fire, Curly takes another desperate stab with his dagger, this time aiming for the arm rather than the gun itself thinking a larger target might be easier to hit.</p>
<p><span class="messageboard-dice"><b>Dagger attack:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (15) + 1 = 16</span>
<br />
<span class="messageboard-dice"><b>Damage (S):</b></span> <span class="messageboard-dice">1d4 ⇒ 4</span></p>
<p>As he makes the strike he's spun around by the force of a shot to his shoulder, and then at another shot to the belly he keels over starts bleeding all over the saloon floor.</p>As the bandit leader raises his gun to fire, Curly takes another desperate stab with his dagger, this time aiming for the arm rather than the gun itself thinking a larger target might be easier to hit.
[dice=Dagger attack]1d20 + 1[/dice]
[dice=Damage (S)]1d4[/dice]
As he makes the strike he's spun around by the force of a shot to his shoulder, and then at another shot to the belly he keels over starts bleeding all over the saloon floor.Beauford "Curly" Jackson (alias of Zorblag)2018-10-02T00:38:49ZRe: Forums: Recruitment: Black Moon's Haunted Reach, A Hombrew Gothic Setting for PathfinderTodoth Nankak (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjtj/recruiting&page=2#772018-10-02T00:28:43Z2018-10-02T00:28:43Z<p>Congratulations and good luck to everyone heading into the Reach! Sounds like you'll need it!</p>Congratulations and good luck to everyone heading into the Reach! Sounds like you'll need it!Todoth Nankak (alias of Zorblag)2018-10-02T00:28:43ZRe: Forums: Recruitment: Black Moon's Haunted Reach, A Hombrew Gothic Setting for PathfinderTodoth Nankak (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjtj/recruiting&page=2#682018-10-01T00:31:54Z2018-10-01T00:31:54Z<p>Well, good luck to everyone! It should be a fun run for whoever is chosen!</p>Well, good luck to everyone! It should be a fun run for whoever is chosen!Todoth Nankak (alias of Zorblag)2018-10-01T00:31:54ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay#412018-09-30T23:40:05Z2018-09-30T23:40:05Z<p>As Dr. Bellwether introduces himself Gene nods a hello, and anyone can see that there's some deference happening here. <b>"It'd be great to have your help getting this sorted out. Especially if you might know a contact or two to help with any cover story we might try to figure out. Even if you don't know the internal operations well, any connection can help!"</b></p>
<p>Turning to Dorothy, Gene nods again. <b>"I know my way around a reference room, Ms Crick. Newspapers aren't exactly my expertise, so much academic libraries are, but I bet I can figure out how they have things organized, and once I know that I should be able to track things down. Can't be any trickier than guessing what terms old Mathematicians are using for new work they're doing that might be relevant to what I want to know. I'm happy to bus down to the Boston Library and get to work on that and meet you all later."</b></p>
<p>Gene turns thoughtful again and his fingers begin their tapping. <b>"Where do we want to meet after today anyhow? And if something goes wrong, ... hmmm, maybe if there are four of us it'd be better to work in pairs, just so someone can try to alert the others if things end up going south on us?"</b> Gene looks a little embarrassed. <b>"I only bring it up because in all the stories when an investigator is off on their own, well, that's when things go the worst and I can't help but feeling this seems like one of those stories. Silly of me, right?"</b></p>As Dr. Bellwether introduces himself Gene nods a hello, and anyone can see that there's some deference happening here. "It'd be great to have your help getting this sorted out. Especially if you might know a contact or two to help with any cover story we might try to figure out. Even if you don't know the internal operations well, any connection can help!"
Turning to Dorothy, Gene nods again. "I know my way around a reference room, Ms Crick. Newspapers aren't exactly my expertise, so much...Eugene Daniel Hansen (alias of Zorblag)2018-09-30T23:40:05ZRe: Forums: Play-by-Post: GM TheSilverDreamer's Rise of the RunelordsKitchel (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsx/gameplay&page=3#1172018-09-29T19:58:34Z2018-09-29T19:58:34Z<p>Kitchel is of course happy to share what she knows. <b>"Well, they didn't say why they were here, but they did say that they came through the gates. Which was a surprise. I'd expected that they had sneaked in somehow because I thought the gates would be covered. But if the guards weren't at the gates then that would explain it. Oh, and did you know that the ones I talked to were very rude! I guess it shouldn't be surprising, but if I hadn't been busy killing them I probably would have mentioned it to them as something to try to improve for the future."</b></p>
<p>Turning to Wayland when he makes his suggestion, Kitchel nods. <b>"There's a mystery here that could use some poking into. I'd be happy to help track them down and figure it out. They didn't seem to be well organized and I'd be a bit surprised if they were able to plan a coordinated attack at the exact time of the ceremony in the festival on their own. If they got help it'd be good to figure out who it was. And then stop them!"</b></p>Kitchel is of course happy to share what she knows. "Well, they didn't say why they were here, but they did say that they came through the gates. Which was a surprise. I'd expected that they had sneaked in somehow because I thought the gates would be covered. But if the guards weren't at the gates then that would explain it. Oh, and did you know that the ones I talked to were very rude! I guess it shouldn't be surprising, but if I hadn't been busy killing them I probably would have mentioned...Kitchel (alias of Zorblag)2018-09-29T19:58:34ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay&page=3#1132018-09-29T04:08:57Z2018-09-29T04:08:57Z<p>As Marcus continues to tease useful information out of Happs, Sophia slips out of the room, pulling Oleg with her. Once outside she tracks down Svetlana as well. When she has them both in a safe place well away from the interrogation taking place she asks some similar questions, but in a much friendlier way.</p>
<p><b>"So I just want to reassure you that we're going to take care of this bandit issue for you. Marcus is very convincing and he'll learn everything that Happs character knows before he's done. I wanted to give the two of you a chance to share what you know as well though. Both to corroborate anything he says, and because I need to make sure we don't miss anything we might not think to ask about.</p>
<p>"If there's anything you can tell us about the bandits, how many more you've seen, whether it's just one group or many and so forth, that'd be very good to know. We'll also need to know about any other threats in the area we should be aware of when we head out to deal with this band of villains. I'm so sorry you've had to endure this thus far, but it shan't be for much longer, you have my word."</b></p>As Marcus continues to tease useful information out of Happs, Sophia slips out of the room, pulling Oleg with her. Once outside she tracks down Svetlana as well. When she has them both in a safe place well away from the interrogation taking place she asks some similar questions, but in a much friendlier way.
"So I just want to reassure you that we're going to take care of this bandit issue for you. Marcus is very convincing and he'll learn everything that Happs character knows before he's...Sophia Salinista (alias of Zorblag)2018-09-29T04:08:57ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild West 2Beauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/gameplay&page=3#1132018-09-28T19:02:37Z2018-09-28T19:02:37Z<p><b>"Well, if life weren't interesting it'd be no fun at all now would it."</b> As the gunman approaches to help him towards the chairs being set up in the middle Curly dashes the rest of his whiskey in the bandit's face, pulls out his dagger and makes a lunge to try to knock the gun out of his hand.</p>
<p><span class=messageboard-ooc>The whiskey is just for the story, no expected effect. Move action to draw a weapon, Standard action to try a disarm combat maneuver. Disarm attempts shouldn't provoke AoO since they're armed with ranged weapons and not threatening, I hope. I'll also take a 5 foot step to close the distance if necessary.</span></p>
<p><span class="messageboard-dice"><b>Disarm attempt with the knife:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (5) + 1 = 6</span></p>"Well, if life weren't interesting it'd be no fun at all now would it." As the gunman approaches to help him towards the chairs being set up in the middle Curly dashes the rest of his whiskey in the bandit's face, pulls out his dagger and makes a lunge to try to knock the gun out of his hand.
The whiskey is just for the story, no expected effect. Move action to draw a weapon, Standard action to try a disarm combat maneuver. Disarm attempts shouldn't provoke AoO since they're armed with...Beauford "Curly" Jackson (alias of Zorblag)2018-09-28T19:02:37ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay#262018-09-28T18:55:34Z2018-09-28T18:55:34Z<p>Gene snaps his fingers, <b>"That it! Danvers, the town anyhow, was a big deal back when the Salem Witch Trials were happening. In fact, it was Salem, but they've changed the name since! There's a huge history of witch craft, the occult and lots innocent people being accused and probably executed. That's not a place of good omens at all, but I can see why Mr. Croswell would be interested in the area. Not why he'd want to check into an asylum there, but interested in general."</b></p>
<p>Looking thoughtful again Gene's fingers start tapping on the table again, though he likely doesn't notice them. <b>"I wouldn't mind poking around a bit if we were to head out that way. There are probably records of when the Asylum was built, stories about anything that might have happened after and so forth. I could spend some time in a library here, but if there's a local one that would be even better. A lot of times these smaller towns have news locally that just never makes it to the bigger cities like Boston here."</b></p>
<p><b>"As for what to do when we get to the asylum itself, yeah a cover story might be a good idea. I'm not much of an actor, but I think that I can pull off anxious if we need me to."</b> Gene's attention now focused on himself, he now notices his tapping fingers and stops it with a chuckle. <b>"Yeah, I could be looking for a place to get some help, but we'd need to be sure that we had a plan to actually see Mr. Croswell if we were trying that. He's not going to recognize any of us except for you Ms. Crick."</b></p>Gene snaps his fingers, "That it! Danvers, the town anyhow, was a big deal back when the Salem Witch Trials were happening. In fact, it was Salem, but they've changed the name since! There's a huge history of witch craft, the occult and lots innocent people being accused and probably executed. That's not a place of good omens at all, but I can see why Mr. Croswell would be interested in the area. Not why he'd want to check into an asylum there, but interested in general."
Looking thoughtful...Eugene Daniel Hansen (alias of Zorblag)2018-09-28T18:55:34ZRe: Forums: Recruitment: Black Moon's Haunted Reach, A Hombrew Gothic Setting for PathfinderTodoth Nankak (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjtj/recruiting&page=2#512018-09-28T18:06:42Z2018-09-28T18:06:42Z<p>I am still here and interested! As far as working with another ratfolk that would be cool (though sadly I don't expect to take much advantage of swarming with a range focused party member,) but I think that our backstories are divergent enough that we're going to be from different parts of the world, and are going to be meeting for he first time when being selected for the expedition.</p>I am still here and interested! As far as working with another ratfolk that would be cool (though sadly I don't expect to take much advantage of swarming with a range focused party member,) but I think that our backstories are divergent enough that we're going to be from different parts of the world, and are going to be meeting for he first time when being selected for the expedition.Todoth Nankak (alias of Zorblag)2018-09-28T18:06:42ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild West 2Beauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/gameplay&page=3#1082018-09-28T04:25:58Z2018-09-28T04:25:58Z<p>When Curly sees the shadow of his companion start to cross the threshold of the swinging door he quickly grabs the first whiskey and downs it in a single shot. By the time the gunslinger is through the doors Curly has the second in his hand and takes a small sip. It's not a matter of savoring it, as there's not time for that, but this one he tries to taste.</p>
<p><b>"Yep, some days bring all sorts of interesting things alright."</b></p>When Curly sees the shadow of his companion start to cross the threshold of the swinging door he quickly grabs the first whiskey and downs it in a single shot. By the time the gunslinger is through the doors Curly has the second in his hand and takes a small sip. It's not a matter of savoring it, as there's not time for that, but this one he tries to taste.
"Yep, some days bring all sorts of interesting things alright."Beauford "Curly" Jackson (alias of Zorblag)2018-09-28T04:25:58ZRe: Forums: Recruitment: Black Moon's Haunted Reach, A Hombrew Gothic Setting for PathfinderTodoth Nankak (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjtj/recruiting#402018-09-28T03:37:42Z2018-09-28T03:37:42Z<p>Well, with the default common gun rules they're 25% of their normal cost, but that's still 250 gp for a pistol and 500 gp for a blunderbuss, as examples. The cheapest that's listed is the dagger pistol at 185 gp (well, other than the fire lance which has some significant issues.)</p>
<p>Silvered light weapons on the other hand just add 20 gp to the cost. Unless there's a plan to change those prices up I'm not sure that I see the cost advantage of the guns.</p>
<p>I do have the cost of the silvered weapon factored into the build (silvered dagger is just 22, kukri was going to be 28,) as well as the cold iron (which doubles the cost.) The ancestral weapon feat doesn't give preclude needing to purchase it so far as I can tell.</p>
<p>Again, if the intended prices should be different then I could easily be priced out of them and that would be fine, I'll adjust to whatever economy we're looking at.</p>Well, with the default common gun rules they're 25% of their normal cost, but that's still 250 gp for a pistol and 500 gp for a blunderbuss, as examples. The cheapest that's listed is the dagger pistol at 185 gp (well, other than the fire lance which has some significant issues.)
Silvered light weapons on the other hand just add 20 gp to the cost. Unless there's a plan to change those prices up I'm not sure that I see the cost advantage of the guns.
I do have the cost of the silvered weapon...Todoth Nankak (alias of Zorblag)2018-09-28T03:37:42ZRe: Forums: Recruitment: Black Moon's Haunted Reach, A Hombrew Gothic Setting for PathfinderTodoth Nankak (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjtj/recruiting#372018-09-27T23:59:05Z2018-09-27T23:56:54Z<p>OK, I can see that. Would having a silver dagger offhand (not going with the more exotic kukri,) be more than you'd want us to start with or would you rather we not have silvered weapons at all to open things up?</p>
<p>In either case I'll scale back to a single cold iron kukri for the trait and wield something simpler in my offhand to start (most like a dagger, silvered or not.)</p>OK, I can see that. Would having a silver dagger offhand (not going with the more exotic kukri,) be more than you'd want us to start with or would you rather we not have silvered weapons at all to open things up?
In either case I'll scale back to a single cold iron kukri for the trait and wield something simpler in my offhand to start (most like a dagger, silvered or not.)Todoth Nankak (alias of Zorblag)2018-09-27T23:56:54ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay#222018-09-27T23:38:22Z2018-09-27T23:38:22Z<p><span class="messageboard-dice"><b>Know roll vs EDU 80:</b></span> <span class="messageboard-dice">1d100 ⇒ 47</span></p>
<p>As Gene picks up the menu his face turns a bit pale looking at the prices, but he recovers as he sees Stevie order without hesitation. Still he mumbles a bit when giving the waiter his order. <b>"I'll have a roll as well with a side of the winter vegetables please. Thanks."</b></p>
<p>As his attention turns back to the task at hand, he looks thoughtful. <b>"OK, so we're thinking about heading to see Larry in, uh, Danvers Asylum was it? It seems like I've heard of this place somewhere else. In some other context maybe? Let see here ..."</b></p>[dice=Know roll vs EDU 80]1d100[/dice]
As Gene picks up the menu his face turns a bit pale looking at the prices, but he recovers as he sees Stevie order without hesitation. Still he mumbles a bit when giving the waiter his order. "I'll have a roll as well with a side of the winter vegetables please. Thanks."
As his attention turns back to the task at hand, he looks thoughtful. "OK, so we're thinking about heading to see Larry in, uh, Danvers Asylum was it? It seems like I've heard of this...Eugene Daniel Hansen (alias of Zorblag)2018-09-27T23:38:22ZRe: Forums: Recruitment: Black Moon's Haunted Reach, A Hombrew Gothic Setting for PathfinderTodoth Nankak (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjtj/recruiting#332018-09-27T04:01:29Z2018-09-27T04:01:29Z<p>Yeah, I can live with that, though for the silver weapon I was using the <a href="http://www.d20pfsrd.com/equipmenT/special-materials/#TOC-Silver-Alchemical" target="_blank" rel="nofollow">Alchemical Silver property</a> which, like cold iron, doesn't say anything about needing to be masterwork. It also does one less damage, so not having that isn't awful, thought I'd still like it for the variety if it was possible.</p>
<p>For the masterwork status down the line I was going to either have to retire the weapons (which isn't a huge deal after level 3, though for in character purposes I'd rather not,) or get someone to cast <a href="https://www.d20pfsrd.com/magic/all-spells/m/masterwork-transformation" target="_blank" rel="nofollow">Masterwork Transformation</a> on them, probably a cleric, and themed as blessing them to start to bring out their true potential if possible. I'd enjoy developing the two weapons to be part of character development, though of course that's all up to whether that sounds like something you would want to work into the story at all.</p>Yeah, I can live with that, though for the silver weapon I was using the Alchemical Silver property which, like cold iron, doesn't say anything about needing to be masterwork. It also does one less damage, so not having that isn't awful, thought I'd still like it for the variety if it was possible.
For the masterwork status down the line I was going to either have to retire the weapons (which isn't a huge deal after level 3, though for in character purposes I'd rather not,) or get someone to...Todoth Nankak (alias of Zorblag)2018-09-27T04:01:29ZRe: Forums: Play-by-Post Discussion: OOCEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/discussion#152018-09-27T00:00:22Z2018-09-27T00:00:22Z<p>Yeah, grad students in mathematics aren't known for their wealth. If we're spending much cash on fancy things I'm going to be tapped out almost before we even start.</p>Yeah, grad students in mathematics aren't known for their wealth. If we're spending much cash on fancy things I'm going to be tapped out almost before we even start.Eugene Daniel Hansen (alias of Zorblag)2018-09-27T00:00:22ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay#152018-09-26T22:55:42Z2018-09-26T22:55:42Z<p>Gene takes the offered cigarette from Stevie and looks up at the ceiling as he takes a drag, eyes open, apparently intent on something. When he lowers his head again he looks at the letters.</p>
<p><b>"So these do seem like they were written by two different people. I can see why you'd be concerned. I like the question about the name, it's a telling difference. Did Larry every correspond with you via letters before? Do you know if that second one was anything like he'd write on his own, or even dictate to someone else to write?"</b></p>
<p>Gene starts tapping his finger slowly on the table as he focuses on the first letter, eventually he reaches for it with a <b>"May I?"</b> Once he's got it in front of him he turns it over and peers closely at the torn part on the bottom.</p>
<p><b>"I also can't tell what was written here on the torn part, but this paper was clearly used for something else as well. Might be numbers maybe? Do you know Larry's writing well enough to be able to tell if that's probably in his hand? Or does that look like it's from a different source altogether? It looks like it was pretty unsteady from the little bit we've got."</b></p>
<p>Gene pushes the first letter away and looks up at Dorothy, puzzled. <b>"Before we say anything more, is there anything you were thinking about this you'd like to share?"</b></p>Gene takes the offered cigarette from Stevie and looks up at the ceiling as he takes a drag, eyes open, apparently intent on something. When he lowers his head again he looks at the letters.
"So these do seem like they were written by two different people. I can see why you'd be concerned. I like the question about the name, it's a telling difference. Did Larry every correspond with you via letters before? Do you know if that second one was anything like he'd write on his own, or even...Eugene Daniel Hansen (alias of Zorblag)2018-09-26T22:55:42ZRe: Forums: Recruitment: Black Moon's Haunted Reach, A Hombrew Gothic Setting for PathfinderTodoth Nankak (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjtj/recruiting#282018-09-26T06:42:30Z2018-09-26T06:40:26Z<p>NG Ratfolk Unchained Rogue (Knife Master) here, looking to move to Paladin (Holy Tactician) and then Slayer (Vanguard) over time. I'm a kubi, a member of a fairly secret society of Ratfolk who worship Kubiven, dedicated to destroying evil where they find it using stealth and whatever other means are necessary. I plan on playing with essentially paladin moral restrictions from the start as Tamnec knows that's the path he's bound for.</p>
<p>The two things I know I'll need to check for character creation are the Monster Hunter trait (campaign trait taken from Rise of the Runelords, but which seems appropriate for this setting,) and whether it's OK to modify the Heirloom weapon trait to allow for a pair of starting Kukris instead of just one to get that weapon proficiency with both (they're the weapons that Tamnec's grandmother used as a kubi, one cold iron kukri and one silvered kukri.) It won't actually matter once I get to level 4 and the paladin martial weapon proficiency kicks in, but I thought it made a nice part of the backstory for now.</p>
<p>Let me know if anything else here looks like it would need a tweak, otherwise I look forward to delving into a world of horror with a brave band of adventurers!</p>NG Ratfolk Unchained Rogue (Knife Master) here, looking to move to Paladin (Holy Tactician) and then Slayer (Vanguard) over time. I'm a kubi, a member of a fairly secret society of Ratfolk who worship Kubiven, dedicated to destroying evil where they find it using stealth and whatever other means are necessary. I plan on playing with essentially paladin moral restrictions from the start as Tamnec knows that's the path he's bound for.
The two things I know I'll need to check for character...Todoth Nankak (alias of Zorblag)2018-09-26T06:40:26ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay&page=3#1062018-09-26T03:22:56Z2018-09-26T03:21:07Z<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (6) + 3 = 9</span></p>
<p>Sophia notices nothing unusual for a man who's been kicked in the stomach and tied up and so continues with some basic questions.</p>
<p><b>"Let's start with your name, how many others there are back at your camp and how soon you're likely to be missed when you and your friends don't come back. We can get into detail when we've established the basics."</b></p>[dice=Sense Motive]1d20 + 3[/dice]
Sophia notices nothing unusual for a man who's been kicked in the stomach and tied up and so continues with some basic questions.
"Let's start with your name, how many others there are back at your camp and how soon you're likely to be missed when you and your friends don't come back. We can get into detail when we've established the basics."Sophia Salinista (alias of Zorblag)2018-09-26T03:21:07ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay#92018-09-26T00:56:25Z2018-09-26T00:56:25Z<p>Hearing the name Larry Croswell Gene's eyes widen a bit. This had to be what Randy was hinting at. <b>"Larry Croswell? I, ... I've got his book back at Arkham! The Exceptional Case of Harrison Park. He's excellent, he captures detail so efficiently in his prose. Sometimes it's hard to think how he would be able to conjure the things on the page with just his imagination. And you say he's in danger?"</b></p>Hearing the name Larry Croswell Gene's eyes widen a bit. This had to be what Randy was hinting at. "Larry Croswell? I, ... I've got his book back at Arkham! The Exceptional Case of Harrison Park. He's excellent, he captures detail so efficiently in his prose. Sometimes it's hard to think how he would be able to conjure the things on the page with just his imagination. And you say he's in danger?"Eugene Daniel Hansen (alias of Zorblag)2018-09-26T00:56:25ZRe: Forums: Play-by-Post: ICEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/gameplay#72018-09-26T00:21:05Z2018-09-26T00:21:05Z<p>Gene chuckles shyly when introduced. <b>"It's Gene, Ms. Crick. And Stevie gives me too much credit, I'm just a student for now. I'm mostly along for the ride, but I've got a bit of free time just now that Professor Wagner is done with his presentation, so I'd be happy to help if I can before I head back home. Stevie says there's something wrong with a friend of yours? A writer maybe?"</b></p>
<p>Gene looks around nervously, not quite sure what he's getting himself into. When he'd told Randy he'd be in Boston over his birthday Randy had made some offhanded comment about watching for the writing on the wall. Randy says a lot of things, but there's almost always a reason for them, so Gene was on his toes now that he was apparently dealing with Authors.</p>Gene chuckles shyly when introduced. "It's Gene, Ms. Crick. And Stevie gives me too much credit, I'm just a student for now. I'm mostly along for the ride, but I've got a bit of free time just now that Professor Wagner is done with his presentation, so I'd be happy to help if I can before I head back home. Stevie says there's something wrong with a friend of yours? A writer maybe?"
Gene looks around nervously, not quite sure what he's getting himself into. When he'd told Randy he'd be in...Eugene Daniel Hansen (alias of Zorblag)2018-09-26T00:21:05ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild West 2Beauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/gameplay&page=3#1032018-09-25T21:22:15Z2018-09-25T21:22:15Z<p>Curly takes in the scene around him as Antonio talks with the leader. When the drinks are brought up he moves towards the bar a couple seats away who he assumes is the leader of the bandits. <b>"A whiskey would be perfect right now, yes. I won't be able to buy more than a couple glasses, but they'd sure do me some good after the day we're having."</b></p>
<p>With a casual show Curly slowly pulls ten dollars out of his coat from a pocket and sets it down on the table. He ignores the tension that might arise during this action and then turns to the large man. <b>"Did you ever have to spend two hour chasing down spooked horses after some fool greenhorn was crazy enough to ride right over a rattlesnake nest? Riding into town here I thought that was going to be the kicker for the day for me for sure."</b> Shaking his head and the chuckling Curly looks around. <b>"Some days just bring all sorts of interesting things, wouldn't you say? Don't know what's going on here, but yeah, a couple whiskeys right about now would do the trick just right."</b></p>Curly takes in the scene around him as Antonio talks with the leader. When the drinks are brought up he moves towards the bar a couple seats away who he assumes is the leader of the bandits. "A whiskey would be perfect right now, yes. I won't be able to buy more than a couple glasses, but they'd sure do me some good after the day we're having."
With a casual show Curly slowly pulls ten dollars out of his coat from a pocket and sets it down on the table. He ignores the tension that might...Beauford "Curly" Jackson (alias of Zorblag)2018-09-25T21:22:15ZRe: Forums: Play-by-Post Discussion: GM Greaek's Kingmaker-Table 2 DiscussionSophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/discussion&page=2#662018-09-25T21:04:44Z2018-09-25T21:04:44Z<p>We should probably have Marcus do the main questioning here in a good cop role with Dario and Zelos as threats/bad cop options certainly visible during the session. If things go well, they can just be a presence, but if the bandit gets tight lipped they can jump in and talk.</p>
<p>Sophia is curious and would get things started, but she doesn't have the way with words, knowledge of bandits or sheer intimidating power the rest of you do.</p>
<p>Does that seem reasonable?</p>We should probably have Marcus do the main questioning here in a good cop role with Dario and Zelos as threats/bad cop options certainly visible during the session. If things go well, they can just be a presence, but if the bandit gets tight lipped they can jump in and talk.
Sophia is curious and would get things started, but she doesn't have the way with words, knowledge of bandits or sheer intimidating power the rest of you do.
Does that seem reasonable?Sophia Salinista (alias of Zorblag)2018-09-25T21:04:44ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay&page=3#1042018-09-25T21:01:43Z2018-09-25T21:01:43Z<p>Sophia returns the hug as well, smiling at Zelos. <b>"You were quite the conqueror indeed and I'm glad that you're feeling so well."</b> She gives a hard pat on the back that she fully expects the large man not notice at all.</p>
<p>When Dario finishes securing their prisoner, Sophia examines him from across the room, tapping her finger on her lip as she thinks. She seems to come to some decision and turns to the bandit leader, looking him carefully up and down.</p>
<p><b>"I think we'd better start with the basics. First off, it's in your best interest to be up front and honest with us. Anything that you tell use truthfully now will be a mark in your favor in the future, and given the position you're starting at, you can use as many of those as possible."</b></p>Sophia returns the hug as well, smiling at Zelos. "You were quite the conqueror indeed and I'm glad that you're feeling so well." She gives a hard pat on the back that she fully expects the large man not notice at all.
When Dario finishes securing their prisoner, Sophia examines him from across the room, tapping her finger on her lip as she thinks. She seems to come to some decision and turns to the bandit leader, looking him carefully up and down.
"I think we'd better start with the...Sophia Salinista (alias of Zorblag)2018-09-25T21:01:43ZRe: Forums: Recruitment: Looking for CoC7e PbP gameEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/recruiting&page=2#612018-09-25T20:41:12Z2018-09-25T20:41:12Z<p>OK, Gene's backstory is typed up. It fell into place almost just as I'd been putting it together in my head, so that's nice.</p>
<p>Some possible ways to hook Gene into the story would be:</p>
<p>His advisor, Professor Claus Wagner could be giving a talk in Boston and Eugene has come along either for a minor presentation or because attending Mathematics talks and conferences is something graduate students do.</p>
<p>His aunt Mary Jane Smith at the Arkham Police department knows about something and has asked him to help her help an old friend out.</p>
<p>His friend Randy Warbington has any number of contacts that Gene doesn't understand and could direct him that way somehow. If there's any reason to think that it might be connected to the occult this could play into things.</p>
<p>One or more of those could be combined, depending on what we want for the story.</p>
<p>What time of year will this take place?</p>OK, Gene's backstory is typed up. It fell into place almost just as I'd been putting it together in my head, so that's nice.
Some possible ways to hook Gene into the story would be:
His advisor, Professor Claus Wagner could be giving a talk in Boston and Eugene has come along either for a minor presentation or because attending Mathematics talks and conferences is something graduate students do.
His aunt Mary Jane Smith at the Arkham Police department knows about something and has asked...Eugene Daniel Hansen (alias of Zorblag)2018-09-25T20:41:12ZRe: Forums: Recruitment: Fire Within - Delve Deeper [Pathfinder]Iridia (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsk/recruiting&page=3#1172018-09-22T23:38:10Z2018-09-22T23:38:10Z<p>Congratulations to those picked! Have a fun campaign!</p>Congratulations to those picked! Have a fun campaign!Iridia (alias of Zorblag)2018-09-22T23:38:10ZRe: Forums: Recruitment: Looking for CoC7e PbP gameEugene Daniel Hansen (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsz/recruiting#422018-09-22T07:26:09Z2018-09-22T07:26:09Z<p>Right, Zorblag's character here. I still need to type up my backstory, though I've got it figured out other than names. Here are the basic stats if you want to take a look and see if anything looks off. I did go with Scientist as Occupation (though Student would have fit as well.)</p>
<p>I'm good for a purchased adventure; I won't have read it and if it saves you some work that sounds like it's worth it to me!</p>Right, Zorblag's character here. I still need to type up my backstory, though I've got it figured out other than names. Here are the basic stats if you want to take a look and see if anything looks off. I did go with Scientist as Occupation (though Student would have fit as well.)
I'm good for a purchased adventure; I won't have read it and if it saves you some work that sounds like it's worth it to me!Eugene Daniel Hansen (alias of Zorblag)2018-09-22T07:26:09ZRe: Forums: Recruitment: Fire Within - Delve Deeper [Pathfinder]Iridia (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsk/recruiting&page=3#1082018-09-22T04:48:57Z2018-09-22T04:48:57Z<p>Good Luck everyone, and have fun picking a party Brolof!</p>Good Luck everyone, and have fun picking a party Brolof!Iridia (alias of Zorblag)2018-09-22T04:48:57ZRe: Forums: Play-by-Post Discussion: GM Greaek's Kingmaker-Table 2 DiscussionSophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/discussion&page=2#632018-09-21T08:00:11Z2018-09-21T08:00:11Z<p>OK, we've taken one prisoner. What do we want to know (and how might we use them for the future?)</p>
<p>I assume we want the location and number of bandits at the camp, how well he knows the area, and any other threats we should be aware of. What else?</p>
<p>If we're not too rough with him do we think that we might be able to turn him into the leader of a scouting force for us? Would the offer of reliable pay rather than banditry be tempting and do we think we can trust him enough to give it a try? Clearly we'd make some sense motive checks there, before we set him free or employ him, but is it worth the effort? We'll need to gather resources, including people, as we go.</p>OK, we've taken one prisoner. What do we want to know (and how might we use them for the future?)
I assume we want the location and number of bandits at the camp, how well he knows the area, and any other threats we should be aware of. What else?
If we're not too rough with him do we think that we might be able to turn him into the leader of a scouting force for us? Would the offer of reliable pay rather than banditry be tempting and do we think we can trust him enough to give it a try?...Sophia Salinista (alias of Zorblag)2018-09-21T08:00:11ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay&page=2#962018-09-21T07:55:18Z2018-09-21T07:55:18Z<p>As Dario leads the bandit leader into a building for interrogation, Sophia checks with the other two party members. <b>"That was a viscous fight. Are the two of you alright? You both took blows that would have laid me out for sure!"</b> She scrounges for bandages as she can to apply to the two and curses her lack of healing abilities.</p>
<p>When everyone is patched up to the extent that she's able to help, Sophia slips in to see how Dario is doing questioning the prisoner.</p>As Dario leads the bandit leader into a building for interrogation, Sophia checks with the other two party members. "That was a viscous fight. Are the two of you alright? You both took blows that would have laid me out for sure!" She scrounges for bandages as she can to apply to the two and curses her lack of healing abilities.
When everyone is patched up to the extent that she's able to help, Sophia slips in to see how Dario is doing questioning the prisoner.Sophia Salinista (alias of Zorblag)2018-09-21T07:55:18ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild West 2Beauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/gameplay&page=2#972018-09-20T03:59:18Z2018-09-20T03:59:18Z<p>Curly flashes Antonio a smile. In a quiet voice he says, <b>"No pressure to join me in there at this point, but I imagine that should you choose to come with our words will be the more potent weapons for the encounter. By the way I've seen you use your words I think you'd have a plenty potent weapon indeed."</b></p>Curly flashes Antonio a smile. In a quiet voice he says, "No pressure to join me in there at this point, but I imagine that should you choose to come with our words will be the more potent weapons for the encounter. By the way I've seen you use your words I think you'd have a plenty potent weapon indeed."Beauford "Curly" Jackson (alias of Zorblag)2018-09-20T03:59:18ZRe: Forums: Play-by-Post Discussion: GM Greaek's Kingmaker-Table 2 DiscussionSophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/discussion&page=2#602018-09-19T06:43:59Z2018-09-19T06:43:32Z<p>I do have to say that seeing you refer to yourself as Darius makes me feel much better about having done it earlier. Dario really should be easier to remember. Apparently it's not.</p>I do have to say that seeing you refer to yourself as Darius makes me feel much better about having done it earlier. Dario really should be easier to remember. Apparently it's not.Sophia Salinista (alias of Zorblag)2018-09-19T06:43:32ZRe: Forums: Recruitment: Fire Within - Delve Deeper [Pathfinder]Iridia (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsk/recruiting&page=2#772018-09-19T00:05:30Z2018-09-19T00:05:30Z<p>It's a nice list so far. Lots of potentially interesting parties. I guess I'll say that Rialda is going to be going alchemist after the first two levels of fighter, though she'll mostly still stay martial so that's the right place to put her.</p>It's a nice list so far. Lots of potentially interesting parties. I guess I'll say that Rialda is going to be going alchemist after the first two levels of fighter, though she'll mostly still stay martial so that's the right place to put her.Iridia (alias of Zorblag)2018-09-19T00:05:30ZRe: Forums: Play-by-Post: GM Fuzzfoot's Wild West 2Beauford "Curly" Jackson (alias of Zorblag)https://paizo.com/campaigns/v5748p75hoohv/gameplay&page=2#932018-09-18T03:32:02Z2018-09-18T03:32:02Z<p><b>"Well that's a friendlier welcome, and as Antonio says I am a bit parched."</b> Curly makes a show of walking over to the horses and leaving his rifle with Shemp. As me passes Angle Eyes hidden around the corner of the barber shop he speaks under his breath. <b>"Figure I'll go in with Antonio and get the lay of the land. Might as well try to get some intel and pick an advantageous spot for the confrontation rather than going in with no knowledge. If you're hanging back then give us some sort of signal if anyone else starts heading in to the saloon."</b></p>
<p>When the rifle is safely stored Curly leads Shemp west side of the saloon and makes sure the horse knows to wait there unless called for. He then heads to Antonio and offers to let him lead the way in.</p>"Well that's a friendlier welcome, and as Antonio says I am a bit parched." Curly makes a show of walking over to the horses and leaving his rifle with Shemp. As me passes Angle Eyes hidden around the corner of the barber shop he speaks under his breath. "Figure I'll go in with Antonio and get the lay of the land. Might as well try to get some intel and pick an advantageous spot for the confrontation rather than going in with no knowledge. If you're hanging back then give us some sort of...Beauford "Curly" Jackson (alias of Zorblag)2018-09-18T03:32:02ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay&page=2#912018-09-17T19:15:27Z2018-09-17T19:15:27Z<p><span class="messageboard-dice"><b>Concealment Check:</b></span> <span class="messageboard-dice">1d100 ⇒ 79</span></p>
<p><span class=messageboard-ooc>I assume that's what you're looking for there?</span></p>[dice=Concealment Check]1d100[/dice]
I assume that's what you're looking for there?Sophia Salinista (alias of Zorblag)2018-09-17T19:15:27ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay&page=2#882018-09-17T05:18:47Z2018-09-17T05:18:47Z<p>Sophia's eyes twinkle as Dario manages to take down one foe. This is a development she can live with. With a dash to the south, between her allies and the sticky Bandit Leader she calls out. <b>"Let's focus fire where we can and then it's time to start offering terms of surrender perhaps!"</b></p>
<p>When she clears the combatants she takes a running shot at the bandit furthest to the south hoping to finish them off and put some fear in the others.</p>
<p><span class="messageboard-dice"><b>Longbow attack against Bandit One:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (20) + 3 + 1 = 24</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 1 + 1 ⇒ (3) + 1 + 1 = 5</span>
<br />
<span class="messageboard-dice"><b>Unnecessary Crit Confirmation:</b></span> <span class="messageboard-dice">1d20 + 3 + 1 ⇒ (8) + 3 + 1 = 12</span>
<br />
<span class="messageboard-dice"><b>Unnecessary Crit Damage:</b></span> <span class="messageboard-dice">1d8 + 1 + 1 ⇒ (6) + 1 + 1 = 8</span></p>Sophia's eyes twinkle as Dario manages to take down one foe. This is a development she can live with. With a dash to the south, between her allies and the sticky Bandit Leader she calls out. "Let's focus fire where we can and then it's time to start offering terms of surrender perhaps!"
When she clears the combatants she takes a running shot at the bandit furthest to the south hoping to finish them off and put some fear in the others.
[dice=Longbow attack against Bandit One]1d20 + 3[/dice]...Sophia Salinista (alias of Zorblag)2018-09-17T05:18:47ZRe: Forums: Recruitment: Fire Within - Delve Deeper [Pathfinder]Iridia (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivjsk/recruiting#272018-09-14T06:54:47Z2018-09-14T06:32:46Z<p>In the spirit of the submissions so far, here's Rialda, Lawful Evil Half-Elf Drill Sergeant who will switch to a Beastmorph/Vivisectionist Alchemist at level 3. She's mostly Evil because she fully believes that the ends justify the means rather than having malicious intent, and will tend to strive for overall goals that further the greater good. Having said that, she does have a taste for power and believes that she is more likely to know what's good for others than they might themselves.</p>
<p>She should serve as a frontliner for now and will eventually work towards being a battlefield control specialist with the flexibility that an Alchemist provides backing that up. Her weapon of choice (indeed her link to a family she never knew,) is an Heirloom Fauchard which she'll be looking to have someone cast Masterwork Transformation on, and probably enchant down the line (it ties in with her family as potential background hooks for her.) If Melethiel is in the party Rialda would absolutely take her up on any offers to enhance this weapon, with consequences to inevitably follow.</p>
<p>If you have any questions or concerns do let me know! Otherwise thanks for consideration!</p>In the spirit of the submissions so far, here's Rialda, Lawful Evil Half-Elf Drill Sergeant who will switch to a Beastmorph/Vivisectionist Alchemist at level 3. She's mostly Evil because she fully believes that the ends justify the means rather than having malicious intent, and will tend to strive for overall goals that further the greater good. Having said that, she does have a taste for power and believes that she is more likely to know what's good for others than they might themselves.
...Iridia (alias of Zorblag)2018-09-14T06:32:46ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay&page=2#832018-09-14T05:40:23Z2018-09-14T05:40:23Z<p>Sophia's frustration is evident, but her eyes narrow and she shifts her aim to another target. Breathing in as she pulls the bowstring taut she takes aim and lets another arrow fly.</p>
<p><span class="messageboard-dice"><b>Longbow attack against Bandit Two:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (9) + 3 = 12</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (6) + 1 = 7</span></p>Sophia's frustration is evident, but her eyes narrow and she shifts her aim to another target. Breathing in as she pulls the bowstring taut she takes aim and lets another arrow fly.
[dice=Longbow attack against Bandit Two]1d20 + 3[/dice]
[dice=Damage (P)]1d8 + 1[/dice]Sophia Salinista (alias of Zorblag)2018-09-14T05:40:23ZRe: Forums: Play-by-Post Discussion: GM Greaek's Kingmaker-Table 2 DiscussionSophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/discussion&page=2#592018-09-14T05:30:04Z2018-09-14T05:30:04Z<p>Hitting things was so two rounds ago.</p>Hitting things was so two rounds ago.Sophia Salinista (alias of Zorblag)2018-09-14T05:30:04ZRe: Forums: Recruitment: Numenera Setting/Campaign with Pathfinder 1e Rules?Zerblag R`Lyeh (alias of Zorblag)https://paizo.com/campaigns/v5748p75ivk27/recruiting&page=2#902018-09-12T08:45:57Z2018-09-12T08:44:00Z<p>Right, character creation is fun. This is Zorblag's Investigator (Inspired Blade, Soul Forger, Vivisectionist, Sleepless Detective,) who's pretty good with the rapier, but also a competent skill monkey. I haven't finished up feats, but this one's unique item is a +1 Conductive Adamantine Rapier (The Investigator's Lever,) which is her bonded item as a magus. </p>
<p>She's an Augmented Hobgoblin, so she'd have been taken from her Warband and modified to be this thing. In addition to heightened dexterity, intelligence and dodge, she's been given Calcific Touch as an at will power (which she can once per round use with a weapon attack.) Her primary goal in life right now is to figure out who did this and why. She doesn't remember particulars of who she was, but is sorting things out as she can. </p>
<p>She's probably a bit less of a combat monster than The Destined Attendant (less attacks, less mobility, less reach,) and can't fly at will, but she's a much broader character other ways. I'd be happy to play either one in the campaign, depending on who fits the rest of the group better.</p>Right, character creation is fun. This is Zorblag's Investigator (Inspired Blade, Soul Forger, Vivisectionist, Sleepless Detective,) who's pretty good with the rapier, but also a competent skill monkey. I haven't finished up feats, but this one's unique item is a +1 Conductive Adamantine Rapier (The Investigator's Lever,) which is her bonded item as a magus.
She's an Augmented Hobgoblin, so she'd have been taken from her Warband and modified to be this thing. In addition to heightened...Zerblag R`Lyeh (alias of Zorblag)2018-09-12T08:44:00ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay&page=2#792018-09-11T03:16:43Z2018-09-11T03:16:43Z<p><span class=messageboard-ooc>The adhesive spittle is still on the Bandit Leader even though he's no longer stuck to the ground, so he should still have -2 to hit, -4 DEX, and moves at half speed for another 4 rounds. That should be -4 to hit with ranged attacks. I think that makes the shot a miss my 16 AC, but correct me if I'm wrong.</span></p>
<p>Sophia scowls a the bandits for having the lack of decency not got get hit by her arrow when she finds that up until now her entire team has been much more accommodating to the enemies about such things. She takes more careful aim and looses another shot at same foe.</p>
<p><span class="messageboard-dice"><b>Longbow attack against Bandit Three:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (6) + 3 = 9</span>
<br />
<span class="messageboard-dice"><b>Damage (P):</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (6) + 1 = 7</span></p>
<p>As her shot again flies wide, this time sinking into the wooden wall behind the bandit, she mutters something indecipherable under her breath. It seems unlikely the words were kind, but unclear at whom they were directed.</p>The adhesive spittle is still on the Bandit Leader even though he's no longer stuck to the ground, so he should still have -2 to hit, -4 DEX, and moves at half speed for another 4 rounds. That should be -4 to hit with ranged attacks. I think that makes the shot a miss my 16 AC, but correct me if I'm wrong.
Sophia scowls a the bandits for having the lack of decency not got get hit by her arrow when she finds that up until now her entire team has been much more accommodating to the enemies...Sophia Salinista (alias of Zorblag)2018-09-11T03:16:43ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay&page=2#752018-09-07T17:28:34Z2018-09-07T17:28:34Z<p>Hearing Zelos shout and feeling the resultant surge of healing pass through her Sophia glaces back at Marcus before reading her bow and drawing a bead on the bandit who had now stabbed two of her friends.</p>
<p><span class="messageboard-dice"><b> Ranged attack on the Bandit currently engaged with Zelos:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (9) + 3 = 12</span>
<br />
<span class="messageboard-dice"><b> Damage:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (1) + 1 = 2</span></p>Hearing Zelos shout and feeling the resultant surge of healing pass through her Sophia glaces back at Marcus before reading her bow and drawing a bead on the bandit who had now stabbed two of her friends.
[Dice = Ranged attack on the Bandit currently engaged with Zelos]1d20 + 3[/dice]
[Dice = Damage]1d8 + 1[/dice]Sophia Salinista (alias of Zorblag)2018-09-07T17:28:34ZRe: Forums: Play-by-Post Discussion: GM Greaek's Kingmaker-Table 2 DiscussionSophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/discussion&page=2#572018-09-05T16:17:02Z2018-09-05T16:17:02Z<p>The bandit leader has taken no damage, so healing them isn't an issue. He also shouldn't be threatening given that he's been using a longbow, so you can move around him safely. The other one is more of an issue and should probably be both to the west of Zelos and heavily damaged as Marcus got a good shot in and it took a couple points of damage from my bomb.</p>
<p>Let's see if we can get a ruling on the positions the bandits are in and figure it out from there, but I think that I'll be able to get a shot at the bandit adjacent to Zelos which, assuming I can roll at all, might free him up to go heal Marcus more directly.</p>
<p>If I were guessing what was happening, it would go something like this: Assuming that the bandit leader didn't take a 5 foot step to be adjacent to me, and went west (directly away from Zelos,) I think that the map should look something like</p>
<p>x x x. x x x x x
<br />
x x x. x x x D B
<br />
x x x. x x S x x
<br />
x x x. x x x x x
<br />
x x M x x L x Z
<br />
x x x. x x x B x</p>
<p>Hmm, that's not a prefect representation, but it should be close enough. If that's true I've got a shot at the bandit.</p>
<p>The other options that make the most sense would be that the bandit moved around to north of the the leader and is now adjacent to me, and that the bandit leader took a 5 foot to the Northwest or Southwest. Those two could be combined (except for the Leader taking a step to the Northwest.) I'm able to get a good shot at the bandit in any of those cases.</p>The bandit leader has taken no damage, so healing them isn't an issue. He also shouldn't be threatening given that he's been using a longbow, so you can move around him safely. The other one is more of an issue and should probably be both to the west of Zelos and heavily damaged as Marcus got a good shot in and it took a couple points of damage from my bomb.
Let's see if we can get a ruling on the positions the bandits are in and figure it out from there, but I think that I'll be able to get...Sophia Salinista (alias of Zorblag)2018-09-05T16:17:02ZRe: Forums: Play-by-Post Discussion: GM Greaek's Kingmaker-Table 2 DiscussionSophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/discussion&page=2#532018-09-05T05:36:20Z2018-09-05T05:36:20Z<p>OK, I'm trying to figure out who's what on the map. I know where the bandit attacking Dario is; that position looks right.</p>
<p>For the one attacking Zelos, I know it used to be attacking Marcus as Marcus's bandit is around but Zelos finished his first. Did Zelos cross over to the other side to attack it in his move and it's just not reflected on the map? Or did Zelos attack the leader instead?</p>
<p>The bandit leader was in the middle (it was the one that hadn't moved to attack someone at the start,) so now it should be 5 feet away from there at this point (it looks like he's in the same spot and adjacent to Zelos now?)</p>
<p>The good news is that the bandit leader still has the -4 to dex, -2 to attack and half movement speed, so he's not stuck to the ground, but he's not going to get away too quickly.</p>OK, I'm trying to figure out who's what on the map. I know where the bandit attacking Dario is; that position looks right.
For the one attacking Zelos, I know it used to be attacking Marcus as Marcus's bandit is around but Zelos finished his first. Did Zelos cross over to the other side to attack it in his move and it's just not reflected on the map? Or did Zelos attack the leader instead?
The bandit leader was in the middle (it was the one that hadn't moved to attack someone at the start,)...Sophia Salinista (alias of Zorblag)2018-09-05T05:36:20ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay&page=2#712018-09-03T18:43:16Z2018-09-03T18:43:16Z<p>Sophia's shoulders lose a bit of tension she didn't even realize was there as she gives a grim smile. <i>At least that worked how it was supposed to. Now he should be held in place and a bit less dangerous with that bow while we finish up his friends.</i> She turns her attention back to the bandit who felled Marcus, judging what options might be best for a bit of quick vengeance.</p>Sophia's shoulders lose a bit of tension she didn't even realize was there as she gives a grim smile. At least that worked how it was supposed to. Now he should be held in place and a bit less dangerous with that bow while we finish up his friends. She turns her attention back to the bandit who felled Marcus, judging what options might be best for a bit of quick vengeance.Sophia Salinista (alias of Zorblag)2018-09-03T18:43:16ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay&page=2#682018-08-29T00:09:50Z2018-08-29T00:04:40Z<p>From her position at the back of the battle, and not currently engaged with any foes Sophia watches with eyes wide as the bandit in front of Marcus plunges a short sword into her friend's side. <b>"Marcus!"</b> slips out almost without thought.</p>
<p>Turning to see the rest of the battle she clears her head and moves forward as planned. Rushing past Dario on the side opposite the bandit she closes to within spitting distance of the bandit leader, makes a slight gagging sound, and discharges a stream of sticky goop from her mouth all over him. Wiping her mouth with the back of her hand after watches to see if it has the desired effect.</p>
<p><span class=messageboard-ooc>That's -2 to attack and -4 to dex for the Bandit Leader and he has to make a 15 reflex save to avoid being stuck to the ground for 2d4 rounds. Breaking free if stuck is a DC 15 Strength Check, or 15 points of slashing damage (no need to roll to hit if trying doing the damage.)</span></p>
<p><span class="messageboard-dice"><b>Adhesive Spittle Duration:</b></span> <span class="messageboard-dice">2d4 ⇒ (2, 4) = 6</span></p>From her position at the back of the battle, and not currently engaged with any foes Sophia watches with eyes wide as the bandit in front of Marcus plunges a short sword into her friend's side. "Marcus!" slips out almost without thought.
Turning to see the rest of the battle she clears her head and moves forward as planned. Rushing past Dario on the side opposite the bandit she closes to within spitting distance of the bandit leader, makes a slight gagging sound, and discharges a stream of...Sophia Salinista (alias of Zorblag)2018-08-29T00:04:40ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay&page=2#652018-08-17T22:39:15Z2018-08-17T22:39:15Z<p>Seeing her three companions dealing (or at least vaguely coping) with the bandits melee threats, and disappointed with her bombs lack of impressive flash, Sophia waits until the Bandit that attacked her is fully engaged with Dario and then moves before quaffing her extract.</p>
<p><i>Let's hope that bomb at least softened them all up enough for some of those blows to connect.</i></p>
<p><span class=messageboard-ooc>If Dario hit and took out the bandit that attacked her, Sophia will advance 10 feet south. If the bandit is still up after Dario's attack she will take a 5 foot step to the NW. In either case she will then drink her adhesive spittle extract.</span></p>Seeing her three companions dealing (or at least vaguely coping) with the bandits melee threats, and disappointed with her bombs lack of impressive flash, Sophia waits until the Bandit that attacked her is fully engaged with Dario and then moves before quaffing her extract.
Let's hope that bomb at least softened them all up enough for some of those blows to connect.
If Dario hit and took out the bandit that attacked her, Sophia will advance 10 feet south. If the bandit is still up after...Sophia Salinista (alias of Zorblag)2018-08-17T22:39:15ZRe: Forums: Play-by-Post Discussion: GM Greaek's Kingmaker-Table 2 DiscussionSophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/discussion#462018-08-17T20:40:19Z2018-08-17T20:40:19Z<p>So I'm no expert but even ignoring the door aspects it looks like Marcus took 8 damage there (with the first confirmed crit, but not the double which would have missed.) I'd expect a bard with 12 CON to have 1 or 2 hp left after that.</p>
<p>As far as a surprise round goes, we got less out of the setup than I had hoped for as well, but perhaps we can make the plan for surprise even more explicit for future encounters?</p>So I'm no expert but even ignoring the door aspects it looks like Marcus took 8 damage there (with the first confirmed crit, but not the double which would have missed.) I'd expect a bard with 12 CON to have 1 or 2 hp left after that.
As far as a surprise round goes, we got less out of the setup than I had hoped for as well, but perhaps we can make the plan for surprise even more explicit for future encounters?Sophia Salinista (alias of Zorblag)2018-08-17T20:40:19ZRe: Forums: Play-by-Post Discussion: GM Greaek's Kingmaker-Table 2 DiscussionSophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/discussion#432018-08-17T04:24:09Z2018-08-17T04:24:09Z<p>Right, that makes sense, thanks! So just the 3 damage then. Any thoughts on an AOO for Dario? I know he'd like to do some stabbing!</p>Right, that makes sense, thanks! So just the 3 damage then. Any thoughts on an AOO for Dario? I know he'd like to do some stabbing!Sophia Salinista (alias of Zorblag)2018-08-17T04:24:09ZRe: Forums: Play-by-Post Discussion: GM Greaek's Kingmaker-Table 2 DiscussionSophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/discussion#412018-08-17T03:03:55Z2018-08-17T03:03:55Z<p>Those are, um, some bandits who can roll in combat as well as we roll initiative I guess. Just two questions:</p>
<p>Does Dario get an attack of opportunity on the one that moved all the way to me (and thus through a space Dario was threatening?)</p>
<p>And did the one attacking me really have the potential to crit on a 16? Or do I misunderstand something?</p>Those are, um, some bandits who can roll in combat as well as we roll initiative I guess. Just two questions:
Does Dario get an attack of opportunity on the one that moved all the way to me (and thus through a space Dario was threatening?)
And did the one attacking me really have the potential to crit on a 16? Or do I misunderstand something?Sophia Salinista (alias of Zorblag)2018-08-17T03:03:55ZRe: Forums: Play-by-Post Discussion: GM Greaek's Kingmaker-Table 2 DiscussionSophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/discussion#382018-08-14T23:21:21Z2018-08-14T23:21:21Z<p>Nice! As long as we were going at the same time (and we did have the same initiative roll.)</p>Nice! As long as we were going at the same time (and we did have the same initiative roll.)Sophia Salinista (alias of Zorblag)2018-08-14T23:21:21ZRe: Forums: Play-by-Post Discussion: GM Greaek's Kingmaker-Table 2 DiscussionSophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/discussion#362018-08-14T04:09:20Z2018-08-14T04:09:20Z<p>And perhaps I should have noted that the splash damage has a DC 14 reflex save for half damage.</p>And perhaps I should have noted that the splash damage has a DC 14 reflex save for half damage.Sophia Salinista (alias of Zorblag)2018-08-14T04:09:20ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay&page=2#562018-08-13T15:19:33Z2018-08-13T15:19:33Z<p>Sophia smiles and takes one more breath. Now is the time to see if her training has paid off!</p>
<p>She steps out in the open, preparing a vial of bubbling mixture which she then lobs at the nearest bandit.</p>
<p><span class="messageboard-dice"><b>Bomb Attack:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (7) + 3 = 10</span> <span class=messageboard-ooc>vs Touch AC</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 5 ⇒ (4) + 5 = 9</span>
<br />
<span class="messageboard-dice"><b>Misdirection if a Miss:</b></span> <span class="messageboard-dice">1d8 ⇒ 6</span></p>
<p><span class=messageboard-ooc>So I either hit the one in the northeast position for 9 damage and the 2 behind it get 5 splash damage, or I miss it and the bomb hits the one in the center back, so all 4 bandits take 5 splash damage.</span></p>Sophia smiles and takes one more breath. Now is the time to see if her training has paid off!
She steps out in the open, preparing a vial of bubbling mixture which she then lobs at the nearest bandit.
[dice=Bomb Attack]1d20 + 3[/dice] vs Touch AC
[dice=Damage]1d6 + 5[/dice]
[dice=Misdirection if a Miss]1d8[/dice]
So I either hit the one in the northeast position for 9 damage and the 2 behind it get 5 splash damage, or I miss it and the bomb hits the one in the center back, so all 4 bandits...Sophia Salinista (alias of Zorblag)2018-08-13T15:19:33ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay&page=2#532018-08-13T03:26:51Z2018-08-13T03:26:51Z<p>Sophia finds herself holding her breath and intentionally releases it. Dario's as good with his act as he claimed he would be, better than she was expecting, though her expectations weren't particularly low. Now the bandits just need to be foolish enough to follow him in and the trap will be sprung; they'd nibbled at the bait and it was time to see if her new friend could sink the hook.</p>Sophia finds herself holding her breath and intentionally releases it. Dario's as good with his act as he claimed he would be, better than she was expecting, though her expectations weren't particularly low. Now the bandits just need to be foolish enough to follow him in and the trap will be sprung; they'd nibbled at the bait and it was time to see if her new friend could sink the hook.Sophia Salinista (alias of Zorblag)2018-08-13T03:26:51ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay&page=2#512018-08-11T14:16:03Z2018-08-11T14:16:03Z<p><span class=messageboard-ooc>Sophia stay out of sight behind her corner and will hold her intiative until after the bandits to see how they react to Dario's bluff.</span></p>Sophia stay out of sight behind her corner and will hold her intiative until after the bandits to see how they react to Dario's bluff.Sophia Salinista (alias of Zorblag)2018-08-11T14:16:03ZRe: Forums: Play-by-Post Discussion: GM Greaek's Kingmaker-Table 2 DiscussionSophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/discussion#312018-08-10T04:52:39Z2018-08-10T04:52:39Z<p>Well, after just two initiative rolls I can safely say that it's all downhill from here!</p>Well, after just two initiative rolls I can safely say that it's all downhill from here!Sophia Salinista (alias of Zorblag)2018-08-10T04:52:39ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay#442018-08-10T04:05:37Z2018-08-10T04:05:37Z<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (20) + 2 = 22</span></p>[dice=Initiative]1d20 + 2[/dice]Sophia Salinista (alias of Zorblag)2018-08-10T04:05:37ZRe: Forums: Play-by-Post: GM Greaek's Kingmaker-Table 2Sophia Salinista (alias of Zorblag)https://paizo.com/campaigns/GMGreaeksKingmakerTable2/gameplay#422018-08-10T03:34:29Z2018-08-10T03:34:29Z<p>Sophia smiles at her old acquaintance. <b>"I suppose I needen't worry about boring times in this company. I'll take that as a blessing."</b></p>
<p>She looks around from her cover and see that most are in place. Having finished her extract she Zelos over towards her and holds her longbow in one hand, ready to fire it or throw some bombs, whichever the situation calls for.</p>Sophia smiles at her old acquaintance. "I suppose I needen't worry about boring times in this company. I'll take that as a blessing."
She looks around from her cover and see that most are in place. Having finished her extract she Zelos over towards her and holds her longbow in one hand, ready to fire it or throw some bombs, whichever the situation calls for.Sophia Salinista (alias of Zorblag)2018-08-10T03:34:29Z