Droogami

Zira Moonwater's page

15 posts. Alias of DarkLightHitomi.


Full Name

Zira Moonwater

Race

Tiger (reincarnated elf)

Classes/Levels

Sorc 1

Gender

F (F)

Size

Medium

Age

114

Alignment

LN

Deity

Irori

Languages

Common, Elven, Gnoll

Occupation

Scout/wilderness guide

Strength 14
Dexterity 16
Constitution 12
Intelligence 12
Wisdom 14
Charisma 14

About Zira Moonwater

Zira's Appearence and History:

Zira has light grey fur with black stripes, she wears a widebrimmed hat, cloak, waterskin, and a weird backpack. Occasionally she is wearing barding with a city gurd patch on the shoulders.

She otherwise looks like a tiger with unusually intelligent blue eyes.

Zira was born to a somewhat wealthy elf family. From an early age she had shown an innate talent for magic, and a stubborn streak the size of a continent.

When she was older she was sent to the city to study magic in depth and learn to wield her gift under the guidence of expert spellcasters who would hopefully be better suited to special cases then the aging human tutor the had in town.

She finished school and decided to visit her uncle a few counties away before returning home only on her way there she came across some bandits who had caught a child in the woods. It appeared they were going to do unthinkable to her, so Zira attacked them to to free the girl. She was successful but had taken a couple arrows too many.

She awoke later that night to the girl and an elderly man watching over her. She was shocked to discover that she hands. The man, who introduced himself as Garret, had apologized profusely but stated that there was just no way to control what form an individual took with the spell he used. She, eventually, calmed down and continued her journey to her uncles house to seek help with her situation.

Her arrival was however met with disbelief and aggression (her uncle was thoroughly convinced it was a trick by some enemies he had made earlier). Zira was very unhappy about this as she got chased out of town by the town gaurd.

She returned to the school to seek some help and after some convicing of her teachers that she was who she said she was, they told her that a wish spell could change her back to her old form but no one at the school could cast. They were kind enough to verify for the city gaurd what happened and so she started working for the guard patrolling the area around the city.

She had decided not to go home because she didn't want her family to reject her the way her uncle had. Eventually the town had fallen and Zira lost contact with and she didn't know what happened to them.

Eventually a package was sent for her to the school from her cousins, she was no longer a student but she still kept in contact with the school she went and found that the package was the puzzle cube her mother had always worn. Now having the knowledge of where her cousins lived she sent them a letter of tthe fact that some people were going to retake the villiage and she invited to meet her there as she was going to help. She also warned them the she didn't look like herself anymore, though she didn't say what she did look like.

Basics:

Age 114
Shoulder is about 3'6" high and 256Lbs
Fey

Sorceress 1, Total level 1
Favored Class: Sorceress (Learned Sorcery)

AC 14/17, TT 13, FF 11/14, CMD 15
Fort 1, Ref 3, Will 4
Bab 0(1/3), Mab 2, Rab 3

Speed 40
Lowlight vision, scent


Skills:


  • +5 K Arcana
  • +4 Stealth
  • +5 Spellcraft


Abilities and Spells:


    Racial
  • Natural armor, +1
  • Fast, speed +10
  • Natural attacks, bite, 2 claws, both 1d4 damage and primary attacks
  • Lowlight vision, scent
  • Quadreped: +4 vs. Trip

    Traits

  • Reclaiming my roots: necklace, puzzle cube
  • Magical knack: +2 caster level, max equal to HD
  • Armor Expert: reduce armor check penalty by 1

    Class

  • Bloodline: Fey
  • Eschew materials
  • Cantrips
  • useless simple weapons
  • Spellcasting, arcane
  • Spellbook, 1 spell known slot each level that can be traded out whenever I study my book while regaining spells.

    SL 0 Spells

  • DC12, SK 4, Mage hand, Detect magic, Prestidigitation, Spark
    SL 1 Spells
  • DC13, SK 2, 4/d, Shield, Unseen servent, Shock Arc
    Target Words
  • All
    Meta Words
  • Boost

    Spellbook
    Effect words lvl 1

  • Shock Arc
    Spells lvl 0
  • Ray of frost

    Feats

  • Lvl 1 Experimental Word Caster

Equipment:

Puzzle cube necklace: It opens to reveal two compartments that could hold a ring or a small key each, and can shift it shape a little, however Zira hasn't figured out how to open it yet or what it's purpose is.

She has some special made studded leather barding, a cloak, and her lucky widebrimmed hat. The cloak and her hat have her families crest on them. The barding has the city guard patch.

Necklace
Studded leather barding
Waterskin
Signet ring (on the necklace)
Cloak and hat outfit
Special fit backpack
10g