Silver Dragon

Zinnath the Scary's page

786 posts. Alias of Zahir ibn Mahmoud ibn Jothan (RPG Superstar 2014 Top 16).


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”Good luck biped!”


I present Zinnath the Scary, who isn't maybe as scary as he wishes he was. I have done him up as a Sorcerer-Rogue, aiming towards Arcane Trickster. I note the party has both a sorcerer and a rogue already though. I suspect the sorcerer/monk intends to stay monk though, so I could focus on the sorcerer side, instead of rogue if needed. Picking more utility, buff, debuff, and battlefield control type spells. I fully understand the GM may not permit this entry, which is also fine.

Background:

Zinnath was hatched deep in the Narlmarches, and was never very aware of the the outside world, until it came to destroy the forest around him. Loggers, mostly humans, but some dwarves came and destroyed the forest. He was separated from his parents, and he was forced out onto his own earlier than he would have liked. As a result of his different path than most fey, he has been pushed into new magical directions, and more survival skills. He knows that he isn't alone in the fight to preserve the forests, but sometimes he feels that way. He desperately wants allies. Allies who will protect the deep forest from those who would destroy its wonders and steal its resources.

Personality:

Zinnath has tried to nurture a scary persona to warn the outsiders out of the forest, but he is never too far removed from the playful nature of his kind.

Appearance:

While most of his sort are multicolored and brilliant in appearance, Zinnath was born with a lack of natural pigmentation throughout his entire hide. However, he will occasionally use his chameleon scales spell to make himself much more vibrant than even his cousins could hope to be.

Crunch:

Zinnath
Faerie dragon unchained rogue 1/sorcerer 1 (Pathfinder RPG Bestiary 3 91, Pathfinder Unchained 20)
CG Tiny dragon
Init +3; Senses darkvision 60 ft., low-light vision; Perception +8
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Defense
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AC 18, touch 16, flat-footed 14 (+3 Dex, +1 dodge, +2 natural, +2 size)
hp 34 (5 HD; 1d6+1d8+3d12+6)
Fort +4, Ref +8, Will +7
Immune paralysis, sleep; SR 13
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Offense
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Speed 10 ft., fly 60 ft. (perfect), swim 30 ft.
Melee bite +8 (1d3-1)
Space 2½ ft.; Reach 0 ft.
Special Attacks breath weapon (5 ft. cone, euphoria for 1d6 rds., Fortitude DC 12 negates, usable every 1d4 rounds), sneak attack (unchained) +2d6
Spell-Like Abilities (CL 3rd; concentration +6)
. . 3/day—greater invisibility (self only)
Bloodline Spell-Like Abilities (CL 4th; concentration +7)
. . 6/day—elemental ray (1d6 cold)
Sorcerer Spells Known (CL 4th; concentration +7)
. . 2nd (4/day)—glitterdust (DC 15)
. . 1st (7/day)—grease, snowball[UW], vanish[APG] (DC 14)
. . 0 (at will)—acid splash, chameleon scales, dancing lights, detect magic, mage hand, read magic
. . Bloodline Elemental (water)
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Statistics
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Str 9, Dex 17, Con 13, Int 16, Wis 14, Cha 16
Base Atk +3; CMB +4; CMD 14 (18 vs. trip)
Feats Accomplished Sneak Attacker, Acrobatic, Dodge, Eschew Materials, Weapon Finesse
Traits magical lineage, pioneer
Skills Acrobatics +11 (+3 to jump), Appraise +7, Bluff +9, Diplomacy +9, Disable Device +13, Escape Artist +10, Fly +23, Knowledge (arcana) +10, Knowledge (geography) +7, Knowledge (local) +7, Knowledge (nature) +8, Perception +8, Sense Motive +8, Sleight of Hand +9, Spellcraft +7, Stealth +17, Swim +17, Use Magic Device +9
Languages Common, Draconic, Elven, Sylvan; telepathy 100 ft.
SQ bloodline arcana (change energy damage spells to match bloodline energy), trapfinding +1
Combat Gear wand of enlarge person; Other Gear handy haversack, blanket[APG], masterwork thieves' tools, 3,149 gp, 5 sp
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Special Abilities
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Bloodline Arcana: Elemental (Ex) You may change any energy spell to use Cold energy.
Breath Weapon (Su) 5 ft. cone, euphoria for 1d6 rds., Fortitude DC 12 negates, usable every 1d4 rounds
Darkvision (60 feet) You can see in the dark (black and white only).
Elemental Ray (1d6 cold, 6/day) (Sp) As a standard action, ranged touch attack deals damage to foe.
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Fly (60 feet, Perfect) You can fly!
Immunity to Paralysis You are immune to paralysis.
Immunity to Sleep You are immune to sleep effects.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Sneak Attack (Unchained) +2d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Spell Resistance (13) You have Spell Resistance.
Swim (30 feet) You have a Swim speed.
Telepathy (100 feet) (Su) Communicate telepathically if the target has a language.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.

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Oy! Would you accept a scary faerie dragon sorcerer? Or sorcerer/rogue/arcane trickster?


Nikolaus de'Shade wrote:
Zinnath the Scary wrote:
Silver Knight wrote:
Why not just play the psuedo-dragon? :|
Because I claim myself as my own Intellectual Property!
I would but a. Faerie dragons are cooler, and b. the pseudodragon appears to have come back! :)

”I am, in fact, a Faerie Dragon, a very scary one.”


1 person marked this as a favorite.
Silver Knight wrote:
Why not just play the psuedo-dragon? :|

”Because I claim myself as my own Intellectual Property!”


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

Can you set Tronar and myself to being inactive in this game please?


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision
Fezzik Faststrike wrote:
I'm a little confused by the "lack of response" statement. It seems all of the players responded.

True, but “all parties” hadn’t. Still haven’t, and it has now been 6 days. I think a post a day is a reasonable expectation. Weekends are an exception. But, either way, a post per week is just too slow.


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision
Zinnath the Scary wrote:

So we’ve been playing this game for 2.5 years, and we have gained 2 levels.

I’d like to have a serious conversation about level of interest and speed of the game here.

So... it’s been 5 days since I asked this question, and I think the lack of response from all parties somewhat answers my question on this topic.

I think it is time for me to hang up my scary claws. I have enjoyed playing with all of you.

I wish you all the very best in the future!


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

”In all honesty, you do not appear that menacing with the spear.”


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

”I will do either”


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision
Tronar HanFrum wrote:
I should have darkvision out to 60 feet from the front lines??

Fezzik too


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

So we’ve been playing this game for 2.5 years, and we have gained 2 levels.

I’d like to have a serious conversation about level of interest and speed of the game here.


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

I’m glad I’m not the guy at Paizo whose annual bonus hinges on website uptime metrics.


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

Zinnath will fire a ray of cold at the one just to his north...

Ray of Cold To Hit: 1d20 + 8 + 1 ⇒ (14) + 8 + 1 = 23 vs flatfooted touch (I'm invisible)
Ray of Cold Damage: 1d6 + 1 + 1d6 ⇒ (2) + 1 + (2) = 5

He then flies away and becomes visible.


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

For a company that relies so much on their web presence and sales for their overall business model, I can’t believe how crappy Paizo’s web servers and forums are. And this isn’t anything new. We’ve had this complaint for years.


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

Game on! So where were we?


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

I forgot the bard song! I hit touch AC 14,for 7 damage!


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

Zinnath will fire a ray of cold at the one just to his north...

Ray of Cold To Hit: 1d20 + 8 ⇒ (5) + 8 = 13 vs flatfooted touch (I'm invisible)
Ray of Cold Damage: 1d6 + 1d6 ⇒ (5) + (1) = 6


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

I’m back


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

The little man and I are off to Cub Scout camp tomorrow morning. Be gone all weekend.

Wish me luck!


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

Tronar is also going!


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

Zinnath flies down the corridor, and fires a ray of cold at the guard just below him and to the west...

Ray of Cold To Hit: 1d20 + 8 ⇒ (18) + 8 = 26 vs flat footed touch
Ray of Cold Damage: 1d6 + 1d6 ⇒ (3) + (5) = 8


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

Zinnath watches the hapless opponent get smashed by Fezzik, ”Well done big guy!”


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

Zinnath casts improved invisibility on himself and flies up into the room, at least 15’ If there’s that much room.

Stealth: 1d20 + 17 + 20 ⇒ (4) + 17 + 20 = 41

Allies ”I’m inside and high up guys, don’t blast me please!”


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

Zinnath plops down on Fezzik’s shoulder and waits to see what is behind the door!


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision
DM Jesse Heinig wrote:
Just so everyone knows, I caught a really bad cold, and just fought that off; but I also have something going wrong in my guts that the doctors haven't figured out, which is why I've been a little off lately. I'll keep folks posted as the situation develops. Hopefully I won't be off to surgery or dying or anything awful. (Posting this note to all the games I run.)

I hope you get better! I was just coming to report that I’m home, but that I too am experiencing a mancold! I’ll check the game thread, and see what Zinnath needs to do to save the day!


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

Hey all, ok, tomorrow morning I go away for another week. Do with me as you need, in order to keep things moving.


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

”I can break it if desired.


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

”Someday, but my magic is not yet powerful enough for that.”


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

"It might take me a while, if I get lost, or distracted!"


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

"Creatures of their ilk are often want to follow dragons in our conquests!"


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

Telepathy would only help if we share a language, right? Common, Draconic, Elven, or Sylvan?


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

Zinnath fires at the same gnoll as SK (if it is still up), otherwise, he fires at the other one.

Ray of Cold To Hit: 1d20 + 8 + 1 ⇒ (7) + 8 + 1 = 16 vs touch
Ray of Cold Damage: 1d6 + 1 ⇒ (5) + 1 = 6


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

I wanted to let you know that Saturday morning we're heading off for vacation, a cruise to Bermuda out of New Jersey. I should be back online Thursday.


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

Zinnath fires a ray of cold at the door blocker.

Ray of Cold To Hit: 1d20 + 8 + 1 ⇒ (19) + 8 + 1 = 28 vs touch
Ray of Cold Damage: 1d6 + 1 ⇒ (4) + 1 = 5


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

Zinnath fires a ray of cold at the nearest gnoll...

Ray of Cold To Hit: 1d20 + 8 ⇒ (6) + 8 = 14 vs touch
Ray of Cold Damage: 1d6 ⇒ 4


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

Right! You have 10' natural reach, which is way better than using a 10' reach weapon!


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

Zinnath hurls a snowball against the gnoll to his north...

Snowball To Hit: 1d20 + 8 ⇒ (15) + 8 = 23 vs touch (and flatfooted)
Snowball Damage: 3d6 + 1d6 ⇒ (2, 3, 6) + (4) = 15


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

Zinnath hops onto Fezzik’s shoulder.


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

Shall we then proceed?


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

What all was in the Verbobonc care package? Anyone remember?


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

Just a quick FYI. I’m taking Cub Scouts camping this weekend, so don’t expect much from me until Sunday evening.


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

Yeah! Let's get movin'


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

I need my mount transformed!


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision
Bataleigha Silvercrest wrote:
I'll go along with the majority. As a player I agree with Fezzik; in-character, though, Bat is zealous in battling evil.

A clear case of rule 32! Back to town, and rest, it is!


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

Then let’s do it!


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

Zinnath rolls his eyes, and peers around at the group... ”What?”


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

”Those gems though, look perfect for a dragon horde though!”


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

”I suppose that every horde needs a certain amount of ‘filler,’ don’t you think?”


Male Mighty and Scary White Dragon UnRogue 1 (AC: 18 [T: 16 FF: 14] | HP: 29/29 (0NL) | SR 13 F+5, R+8, W+6 | Init: +3 | Perc: +8 | 60' Darkvision

”None of those things will look overly impressive in my hoard either!”

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