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(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Sebecloki wrote: You don't have to abandon Alexandria -- this is a side trek in an early dungeon magazine. You may have to be more tactical than run up to their tower and try to fight your way through -- a lot of the 2nd edition stuff is not balanced around the idea of facing everything down in back and forth blows, but that doesn't mean you strictly can't do it, you just need to think outside the box. We don't know this like you do. You're the GM. You read all of this stuff. We're trying to follow, but, it doesn't seem to work out the way you want it to. Luke Slade wrote: "Well, this is a right mess -- we clearly shouldn't have tried to fight the flying brute, but we need to do something now, or they're going to feed the flame haired warrior to their giant insectile guard dog. If we had just given them a horse or run, we wouldn't be in this predicament. I'm not used to such rash action in my professional life -- I hope in the future we can all approach such situations with greater caution. I fear our quest will end in failure if we approach all obstacles with such obvious and blunt methods." Case in point: "We clearly shouldn't have tried to fight the flying brute...."But we did. I, Zephira, tried to do something. "I hope in the future we can all approach such situations with greater caution..." It seems like you have your own story to tell without our input. I PM'd you about stuff, btw. It seems like our actions mean nothing in this game. It's really bad form to have a player almost dead/killed in the first encounter in a new game. Where's the archery contest from earlier? All of the other leads we had? And now our warrior gets carried off by an Ogre astride a Roc? I think I need to pass on this game. ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Zephira breaks her silence after sulking most of the journey after Alexandria's unfortunate incident.
There's a big difference between mostly dead and all dead. Mostly dead is slightly alive." ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Is Alexandria's player going to create a new PC for the time being? ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Zephira pulls the reins back on her pony to come to a dead stop. She reluctantly turns her steed and trots back to the group.
Zeph looks down in sadness. She follows behind the group on her pony through the woods in a despondent mood for much of the day. ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Zephira curses in disappointment that her plan with the grease spell didn't work. She quickly hops on her pony. "Follow that bird!!!"
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(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Wait! I haven't gone yet! I didn't know when my turn was. I'll post in a bit. "Oh no! Alexandriaaaaa!!!"
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(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Guess who had too many drinks last night!?! Thanks, guys. I'm all good.
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(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Alexandria the Red wrote:
Yikes! I forgot about the reach thing! Hopefully one of us has a way to get you back, Alexandria!!! ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Alexandria gets an AoO against the grapple, right? ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Ugh. It doesn't work. :( I type in the password, hit join, then it wants me to enter password again. Just a reminder, I don't own a computer. I do everything on an android phone (Moto G Fast, if it matters). ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() I have a notes section going on that slide. Feel free to add any pertinent info, or, I'll do it when I have time. ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() DankeSean wrote:
Ah, ok. That's what i thought you meant. That's easy. We just create a new list of notes. I'll set up/start it later. ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() DankeSean wrote: Is there any way to note perception modifiers for special circumstances in that? Since "special circumstances" don't come up very often, I just make sure players have that info listed in their profile when I GM. What special circumstances did you have in mind? I'll try to come up with something. @Sebicloki: You can also just put the link to that slide in your GM Alias header for easy access as well, if you don't want it in the Campaign Info section. ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Everyone, fill in your Initiative & Perception info >>HERE<<. Sebicloki, once it's complete, you can just copy & paste it into the Campaign Info section (or wherever you want) for easy access. Edit: I filled it out for everyone. Luke just needs to add his info and create a profile header. It's good to go! ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Whoops. I rolled my initiative in my gameplay post. Anyway, my initiative is +3. I'm willing to create a dice expressions list of everyone's initiative & perception that you can post in the campaign info header to use whenever you want. ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Initiative: 1d20 + 3 ⇒ (8) + 3 = 11 How high up is the bird and ogre? ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Zephira gives Algrim a sidewards glare.
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(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() In the company of her fearless companions, Zephira steels her resolve.
She glares up at the ogre and shakes a scolding finger at him.
"There are six of us, all well-armed and ready. I recommend you leave us alone!"
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(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() "Okay. Not Bruggh. My mistake! Sorry!"
She then hears Luke whisper in her ear. When he finishes his long tale she whispers back out of the corner of her mouth, her eyes locked on the ogre.
She glances at Luke with a look of dismay.
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(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() "Hey. Wait a moment."
She lowers her bow and steps forward from the trees. She calls out to the mighty warrior.
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(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() "Oh my gods, oh my gods! We're gonna die!" Frightened by the imposing warrior and his mighty avian mount, Zephira darts into the trees for cover. She turns and sidles against a tree then raises her bow with a trembling hand. She shakily nocks an arrow and points it at the mighty warrior. "What are my friends doing!?!"
Zephira is in complete shock that her friends can remain so calm and be so brave facing the mighty warrior.
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(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Understood. I'll keep my mouth shut from now on. *Ducks from thrown virtual dice bag.* ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Here are a couple threads for some of you to check out if you already haven't. Mostly, check out "Writing Style" in DH"s guide. Doomed Hero wrote: The most aesthetically appealing narrative structure seems to be Third Person Limited. When everyone writes in that style, the story flows like a novel and gives everyone reading a firm grasp of all the characters' thoughts and motives. Building a Better Doomed Hero: Painlord's Advanced Play-by-Post Play I don't mean to be a stickler, but when posts are switching back and forth from present tense to past tense, even in the same post, it disrupts the flow of the narrative. ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Here's a classic, old school D&D quote for ya: Roll to disbelieve illusion!!!
Zephira reels back in terror at the sight of the terrifyingly ginormous warrior and his avian mount.
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(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() GM Sebicloki wrote:
What happened to our horses? Zephira treads cautiously, being careful to not cut herself on the shards of exotic stone and spiny thorns. A sense of dread constantly presses on her in the dark and gloomy forest. Strange sounds most likely caused by her wild imagination causes her to jump in slight fear. She grips her bow tighter, then loosens her grip when all seems fine, only to find herself gripping it tightly and raising it in the direction of the strange sounds again. ----------------------- There is a moment of calmness in the presence of the honey locust grove as the groups presses on. She 'squees' when she notices a squirrel in a branch above curiously watching the group as they move along the trail underneath. Zephira stops for a moment to take in the beauty of the colors and the sounds of the forest. She plucks two of the bright yellow flowers and tucks the stems into her hair above her ear. She turns to Shawn and waves a hand at the flowers in her hair and grins.
Later, as the group travels deeper into the creepy, shadowy woods...
Quote: The group pressed on through the dark and terrifying forest, their hearts pounding with fear and adrenaline as they navigated the treacherous terrain. They knew that the journey would be long and difficult, but they were determined to reach the other side. Bow gripped tightly, Zephira nervously bites her lip. She hunches low as she slinks along the trail, anxious to leave the shadowy forest behind. ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Whoopsie! It should be 83 gp and only 3 sp (not 33 sp) for each of us. That's what happens when you have an air-head sylph doing party treasury. ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() "Oh, thank you, Jelmark! If anything should happen to our mounts, we'll be sure to pay for restitution." Zephira runs off to the stables. She returns with a small brown and white painted pony perfect for her petite stature. She leads the horse towards the group, a wide grin on her face.
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(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Thank you for sharing. I've heard of Earthdawn, but quite unfamiliar with it. I'll definitely look it up. I look forward to what you have in store for us regarding this campaign. I have a couple good Dungeon Mag adventures in mind for when it's my turn. ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Sebecloki wrote:
Wow. Long time of GMing. Cool. What I mean by profile is when I click on your name, it takes me to your profile page. Just like how our PCs have profiles. Usually people set up a profile to tell a little bit about themselves. Nevermind. Sorry. I'm having bad/weird past couple days. I don't know why I'm making a big deal about it. That's fine if you don't want to create a profile. ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Out of curiosity, Sebicloki, how long have you been GMing? You don't have a profile set up. ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() "My my. That's a very detailed map. I have some knowledge of geography. Hopefully it will be of some use." Zephira's jaw drops in shock at the mention of procuring their own horses.
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(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Screenshots & just descriptions should be fine. I guess since I'm an old school pencil & paper gamer, it was difficult for me to get used to G. Slides. Sorry I'm annoyed, it's a new format that I can't access. How familiar are all the other players with using Miro for games? Is it a common map medium for games? ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() It's not working whatsoever on my phone. Out of the 68 pbp games played so far, not a single one of them has been anything other than Google Slides. I may just have to rely on you all to move my PC icon and tell me where I am in combat (I plan to be out of melee as much as possible, so it shouldn't be too difficult). Theatre of the Mind, on my part, so to speak. ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Works for me. A bit wonky on my phone, but I'll manage. How large are the two bodies of water in the center? I'm guessing about the size of two of the US Great Lakes. I.e. Lake Erie & L. Superior. Just a guess though. ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Algrim Ironheart wrote:
Oh dear! I'm so sorry! Ok. There are 6 of us.
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(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() So, our party consists of:
Right? We were given 500 gp up front. So, 100 gp for each.
I'm fine with being Party Treasurer. I don't own a computer, btw. I just use a couple note pad apps for my posts. I can keep track in another list. I'll post our monetary gains & losses in this thread. Just help me with keeping an eye on the math. ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Exactly! I was wondering who'd be Party Treasury! Oh, wait... I'm playing a bard.
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(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Great! Have a safe & fun journey! I look forward to getting this adventure going! Where's the Easyzoom link? We've done nothing so far. Where's the adventure? ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Sebecloki wrote:
Zephira raises an eyebrow, slightly offended. "We just spent, like, an hour drafting that contract. We're not chaotic evil."She places a sincere hand on his.
Arrock Ghostseye wrote: "I do so swear, friend!" Arrock says, happily grinning. "With that settled, I imagine we can be on our way as soon as we purchase whatever necessary supplies." "Yayyy! Shopping!" She says with giddy excitement.![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Oh! That's really cool. I thought maybe you lived in Europe, somewhere near Armenia. ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Wow! Where do you live, Sebicloki? I use Google Translate for my Golarion & D&D languages.
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(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Zephira's eyes go wide in shock at Jelmark's offer.
"As for our word of honor, you have mine. Actually, I'm sure you have all of ours. If you have a bit of time we can write out a formal contract to make you feel better." Zephira helps draft a formal contract with the group and signs her name at the bottom. Զեֆիրա Ֆերվինդ "There. Zephira Fairwind is my full name. I only know how to write my name in Auran."
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(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Sebecloki wrote:
There are rules just for that in Ultimate Intrigue. I've used them several times in PFS scenarios. ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Actually, I can see where you're coming from. I was reading/prepping an old AD&D1e adventure from Dungeon Mag for this group and there's a very cinematic part where simple PF1e perception check successes would blow the encounter/mystery. I'll have to "wing it". As for our quest giver, just say he doesn't have the reward or can't get it until the job is complete. Simple solution. ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() How is a diplomacy check enchantment magic? I put ranks into a class skill, chose a starting trait for a bonus, and rolled well. Let's say I rolled low... The NPC could have been offended by my request and just say "nope!" ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() I was hoping we'd stick with PF1e rules as much as possible. Not a mish-mash of various house rules put up on the spot. Except EitR & a few others that were posted in original post. If you read any of the D&D 3.X scenarios in Dungeon Mag (I own every physical issue and have read every single one and DMd about a third of them since 1987, many converted to later editions), you will see that when the PCs request more of a reward or money in advance, the PCs just need to succeed at a Diplomacy check. The amount depends on how successful the check is (usually no more than half). I created this PC as sort of the Diplomancer of the group; the one to help in situations like this, or negotiate for hostages, tell the dragon not to kill us, etc... What would the point of using Skill Unlocks be, then? ![]()
(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Zephira realizes it's time to put on some charm to get a bit of coin in advance. She adjusts her finely crafted bustier and leans forward and clears her throat to get Jelmark's attention.
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(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Zephira sighs in relief at the stranger's words, realizing he's not an assassin.
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(Slides) CG fem Sylph Bard (sound striker) 2 | HP 17/17 | AC 18 (19 buckler), t14, ff14 (+4 vs AoO) | F +2, R +5, W +3 | Perc +6 (darkvision) | Stealth +7 | Init +3 | speed 30' | CMB +4 CMD 14 | cold-iron arrows x20 | Stamina Pts. 2 | Active Conditions: ---
![]() Zephira looks to the left and to the right, then behind her as the mysterious man points a finger at her.
Her slender fingers dance lightly on the handle of her sheathed sword as she approaches, just in case there's trouble.
When she's within whispering distance to the mysterious stranger, she gives a slight nod in greeting.
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