Dimitra
The PC gains a +2 competence bonus on one Bluff, Diplomacy, or Intimidate check attempted during the adventure.
The PC gains a +2 competence bonus on one Disable Device check or Reflex saving throw attempted during the adventure.
Titus
The PC gains a +2 competence bonus on one Strength-based skill check, attack roll, or combat maneuver check attempted during the adventure.
The PC gains a +2 competence bonus on one Dexterity-based skill check attempted during the adventure.
Lymwin
The PC gains a +2 competence bonus on one Disable Device check or Reflex saving throw attempted during the adventure.
The PC gains a +2 competence bonus on one Heal, Perception, or Survival check attempted during the adventure.
Zeno
The PC gains a +2 competence bonus on one Linguistics or Knowledge check attempted during the adventure.
The PC gains a +2 competence bonus on one Heal, Perception, or Survival check attempted during the adventure.
The PC gains a +2 competence bonus on one Handle Animal, Intimidate, or wild empathy check attempted during the adventure. Alternatively, the PC gains a +2 bonus on one attack roll against an animal or magical beast.
Ash
The PC gains a +2 competence bonus on one Linguistics or Knowledge check attempted during the adventure.
Ryskovic
The PC gains a +2 competence bonus on one Heal, Perception, or Survival check attempted during the adventure.