Zeevico's page

16 posts. No reviews. No lists. No wishlists.




The biggest issue with copyright in gaming systems it that it restricts development options with respect to monsters, races and sub-types that are easily capable of being transferred from game setting to game setting. WotC for example has 'copyright', or some form of ownership over' FR' monsters. Now FR isn't great, but its monsters are creative, interesting and well worth a look. Question is--why on earth would you stop other people from using this property so long as they let you say, put a nice "FR" sticker somewhere on the cover? Or the same for "Golarion", "White Wolf", etc etc. Whether its game mechanics or thematic description, this allows for (a) honesty, so you don't need to rename your "illithid" into "squids" (b) promotes the other game system, whether it be FR, Golarion, or what have you.

Currently, WotC and Pathfinder have 'game system licences.' Why not introduce 'campaign system' licences, with regards to either (a) flavour, history, text, etc or (b) game mechanics?

One possible objection I can see to a game licence with respect to 'flavour' or the setting in general is that it creates inconsistency. However, this is something that can be worked out either by making it clear that the publisher isn't writing canon, or by prior agreement with Wotc/Pathfinder/White Wolf, etc.


If anyone can recommend fantasy books, I would deeply appreciate it. I have read Salvatore's Drow books [not a fan]; Cunningham's Baenre book [not a fan, but better than R A Salvatore]; most of the early Dragonlance stories and short stories [not a fan, but better than R A Salvatore, in my opinion].

Otherwise I've also read the R R Martin books, which I quite enjoyed. Also, Richard Knaak's story on Huma [dragonlance setting] was good in as much as it portrayed the main character as a human being, even though the side-characters were not. And obviously, Lord of the Rings and Harry Potter.

But mainly I'm looking for good books in the fantasy genre, and preferably of the D&D-style persuasion. I'm a masochist, I know :(.

Regardless, many thanks in advance.


Does the OGL allow computer games? Pathfinder-style computer games may well be the only sane successor to D&D, now that 4e is simplified. Thing is, simple games are well and good for table top, but on the computer 'complex games' such as Pathfinder/3.5 can shine cos the computer does all the work for you.
So how about it, lads and lasses? Pathfinder NWN-style? Even better--with the Forgotten Realms out of the picture, maybe the pathfinder campaign world, hell maybe even let these crazy game designers create their own world. Paizo can call keeps on the pnp spinoff campaign setting.
Could be good eh? Eh?
Also, entirely contingent on the 'OGL'.