Zeevico |
The biggest issue with copyright in gaming systems it that it restricts development options with respect to monsters, races and sub-types that are easily capable of being transferred from game setting to game setting. WotC for example has 'copyright', or some form of ownership over' FR' monsters. Now FR isn't great, but its monsters are creative, interesting and well worth a look. Question is--why on earth would you stop other people from using this property so long as they let you say, put a nice "FR" sticker somewhere on the cover? Or the same for "Golarion", "White Wolf", etc etc. Whether its game mechanics or thematic description, this allows for (a) honesty, so you don't need to rename your "illithid" into "squids" (b) promotes the other game system, whether it be FR, Golarion, or what have you.
Currently, WotC and Pathfinder have 'game system licences.' Why not introduce 'campaign system' licences, with regards to either (a) flavour, history, text, etc or (b) game mechanics?
One possible objection I can see to a game licence with respect to 'flavour' or the setting in general is that it creates inconsistency. However, this is something that can be worked out either by making it clear that the publisher isn't writing canon, or by prior agreement with Wotc/Pathfinder/White Wolf, etc.